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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
618329c7e0 |
18
.config/dotnet-tools.json
Normal file
18
.config/dotnet-tools.json
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"dotnet-consolidate": {
|
||||
"version": "2.0.0",
|
||||
"commands": [
|
||||
"dotnet-consolidate"
|
||||
]
|
||||
},
|
||||
"xamlstyler.console": {
|
||||
"version": "3.2206.4",
|
||||
"commands": [
|
||||
"xstyler"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
34
.configurations/configuration.dsc.yaml
Normal file
34
.configurations/configuration.dsc.yaml
Normal file
@@ -0,0 +1,34 @@
|
||||
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
|
||||
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#compiling-powertoys
|
||||
properties:
|
||||
resources:
|
||||
- resource: Microsoft.Windows.Developer/DeveloperMode
|
||||
directives:
|
||||
description: Enable Developer Mode
|
||||
allowPrerelease: true
|
||||
settings:
|
||||
Ensure: Present
|
||||
- resource: Microsoft.WinGet.DSC/WinGetPackage
|
||||
id: vsPackage
|
||||
directives:
|
||||
description: Install Visual Studio 2022 (any edition is OK)
|
||||
allowPrerelease: true
|
||||
settings:
|
||||
id: Microsoft.VisualStudio.2022.Community
|
||||
source: winget
|
||||
- resource: Microsoft.VisualStudio.DSC/VSComponents
|
||||
dependsOn:
|
||||
- vsPackage
|
||||
directives:
|
||||
description: Install required VS workloads
|
||||
allowPrerelease: true
|
||||
settings:
|
||||
productId: Microsoft.VisualStudio.Product.Community
|
||||
channelId: VisualStudio.17.Release
|
||||
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
|
||||
configurationVersion: 0.2.0
|
||||
|
||||
# Next steps:
|
||||
# Open a terminal
|
||||
# Navigate to the folder you cloned PowerToys to.
|
||||
# Run git submodule update --init --recursive
|
||||
18
.gitattributes
vendored
18
.gitattributes
vendored
@@ -1 +1,19 @@
|
||||
###############################################################################
|
||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
|
||||
* text=auto
|
||||
|
||||
*.cs text eol=crlf
|
||||
|
||||
###############################################################################
|
||||
# diff behavior for common document formats
|
||||
#
|
||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
|
||||
###############################################################################
|
||||
*.rc diff
|
||||
|
||||
*.gcode linguist-detectable=false
|
||||
|
||||
*.vsconfig linguist-language=json
|
||||
|
||||
37
.github/ISSUE_TEMPLATE/bug_report.md
vendored
37
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,37 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Report errors or unexpected behavior
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--
|
||||
**Important: When reporting BSODs or security issues, DO NOT attach memory dumps, logs, or traces to Github issues**.
|
||||
Instead, send dumps/traces to secure@microsoft.com, referencing this GitHub issue.
|
||||
-->
|
||||
|
||||
# Environment
|
||||
|
||||
```
|
||||
Windows build number: [run "ver" at a command prompt]
|
||||
PowerToys version:
|
||||
PowerToy module for which you are reporting the bug (if applicable):
|
||||
```
|
||||
|
||||
# Steps to reproduce
|
||||
|
||||
<!-- A description of how to trigger this bug. -->
|
||||
|
||||
# Expected behavior
|
||||
|
||||
<!-- A description of what you're expecting, possibly containing screenshots or reference material. -->
|
||||
|
||||
# Actual behavior
|
||||
|
||||
<!-- What's actually happening? -->
|
||||
|
||||
# Screenshots
|
||||
|
||||
<!-- If applicable, add screenshots to help explain your problem. -->
|
||||
113
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
Normal file
113
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
Normal file
@@ -0,0 +1,113 @@
|
||||
name: "🕷️ Bug report"
|
||||
description: Report errors or unexpected behavior
|
||||
labels:
|
||||
- Issue-Bug
|
||||
- Needs-Triage
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: Please make sure to [search for existing issues](https://github.com/microsoft/PowerToys/issues) before filing a new one!
|
||||
- type: input
|
||||
attributes:
|
||||
label: Microsoft PowerToys version
|
||||
placeholder: 0.70.0
|
||||
description: Hover over system tray icon or look at Settings
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: Installation method
|
||||
description: How / Where was PowerToys installed from?
|
||||
multiple: true
|
||||
options:
|
||||
- GitHub
|
||||
- PowerToys auto-update
|
||||
- Microsoft Store
|
||||
- WinGet
|
||||
- Chocolatey
|
||||
- Scoop
|
||||
- Dev build in Visual Studio
|
||||
- Other (please specify in "Steps to Reproduce")
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: Running as admin
|
||||
description: Are you running PowerToys as Admin?
|
||||
options:
|
||||
- "Yes"
|
||||
- "No"
|
||||
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: Area(s) with issue?
|
||||
description: What things had an issue? Check all that apply.
|
||||
multiple: true
|
||||
options:
|
||||
- General
|
||||
- Always on Top
|
||||
- Awake
|
||||
- ColorPicker
|
||||
- Crop and Lock
|
||||
- Environment Variables
|
||||
- FancyZones
|
||||
- FancyZones Editor
|
||||
- File Locksmith
|
||||
- "File Explorer: Preview Pane"
|
||||
- "File Explorer: Thumbnail preview"
|
||||
- Hosts File Editor
|
||||
- Image Resizer
|
||||
- Installer
|
||||
- Keyboard Manager
|
||||
- Mouse Utilities
|
||||
- Mouse Without Borders
|
||||
- Paste as Plain Text
|
||||
- Peek
|
||||
- PowerRename
|
||||
- PowerToys Run
|
||||
- Quick Accent
|
||||
- Registry Preview
|
||||
- Screen ruler
|
||||
- Settings
|
||||
- Shortcut Guide
|
||||
- System tray interaction
|
||||
- TextExtractor
|
||||
- Video Conference Mute
|
||||
- Welcome / PowerToys Tour window
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: We highly suggest including screenshots and a bug report log (System tray > Report bug).
|
||||
placeholder: Having detailed steps helps us reproduce the bug.
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: ✔️ Expected Behavior
|
||||
placeholder: What were you expecting?
|
||||
validations:
|
||||
required: false
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: ❌ Actual Behavior
|
||||
placeholder: What happened instead?
|
||||
validations:
|
||||
required: false
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Other Software
|
||||
description: If you're reporting a bug about our interaction with other software, what software? What versions?
|
||||
placeholder: |
|
||||
vim 8.2 (inside WSL)
|
||||
OpenSSH_for_Windows_8.1p1
|
||||
My Cool Application v0.3 (include a code snippet if it would help!)
|
||||
validations:
|
||||
required: false
|
||||
12
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
12
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: "\U0001F6A8 Microsoft Security Response Center (MSRC)"
|
||||
url: https://msrc.microsoft.com/create-report
|
||||
about: Report security bugs
|
||||
- name: "\U0001F4DA PowerToys user documentation"
|
||||
url: https://aka.ms/powertoys-docs
|
||||
about: Documentation for users of PowerToys utilities
|
||||
- name: "\U0001F4DA PowerToys dev documentation"
|
||||
url: https://github.com/microsoft/PowerToys/tree/main/doc/devdocs
|
||||
about: Documentation for people interested in developing and contributing for PowerToys
|
||||
|
||||
10
.github/ISSUE_TEMPLATE/documentation-issue.md
vendored
10
.github/ISSUE_TEMPLATE/documentation-issue.md
vendored
@@ -1,10 +0,0 @@
|
||||
---
|
||||
name: Documentation Issue
|
||||
about: Report issues in our documentation
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!-- Briefly describe which document needs to be corrected and why. -->
|
||||
12
.github/ISSUE_TEMPLATE/documentation-issue.yml
vendored
Normal file
12
.github/ISSUE_TEMPLATE/documentation-issue.yml
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
name: "📚 Documentation Issue"
|
||||
description: Report issues in our documentation
|
||||
labels:
|
||||
- Issue-Docs
|
||||
- Needs-Triage
|
||||
body:
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Provide a description of requested docs changes
|
||||
placeholder: Briefly describe which document needs to be corrected and why.
|
||||
validations:
|
||||
required: true
|
||||
21
.github/ISSUE_TEMPLATE/feature_request.md
vendored
21
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,21 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
# Summary of the new feature/enhancement
|
||||
|
||||
<!--
|
||||
A clear and concise description of what the problem is that the new feature would solve.
|
||||
Describe why and how a user would use this new functionality (if applicable).
|
||||
-->
|
||||
|
||||
# Proposed technical implementation details (optional)
|
||||
|
||||
<!--
|
||||
A clear and concise description of what you want to happen.
|
||||
-->
|
||||
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
26
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
name: "⭐ Feature or enhancement request"
|
||||
description: Propose something new.
|
||||
labels:
|
||||
- Needs-Triage
|
||||
body:
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Description of the new feature / enhancement
|
||||
placeholder: What is the expected behavior of the proposed feature?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Scenario when this would be used?
|
||||
placeholder: What is the scenario this would be used? Why is this important to your workflow as a power user?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Supporting information
|
||||
placeholder: "Having additional evidence, data, tweets, blog posts, research, ... anything is extremely helpful. This information provides context to the scenario that may otherwise be lost."
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: Please limit one request per issue.
|
||||
78
.github/ISSUE_TEMPLATE/translation_issue.yml
vendored
Normal file
78
.github/ISSUE_TEMPLATE/translation_issue.yml
vendored
Normal file
@@ -0,0 +1,78 @@
|
||||
name: "🌐 Localization/Translation issue"
|
||||
description: Report incorrect translations.
|
||||
labels:
|
||||
- Issue-Bug
|
||||
- Area-Localization
|
||||
- Issue-Translation
|
||||
- Needs-Triage
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: Please make sure to [search for existing issues](https://github.com/microsoft/PowerToys/issues) before filing a new one!
|
||||
- type: input
|
||||
attributes:
|
||||
label: Microsoft PowerToys version
|
||||
placeholder: 0.70.0
|
||||
description: Hover over system tray icon or look at Settings
|
||||
validations:
|
||||
required: true
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: Utility with translation issue
|
||||
options:
|
||||
- General
|
||||
- Always on Top
|
||||
- Awake
|
||||
- ColorPicker
|
||||
- Crop and Lock
|
||||
- Environment Variables
|
||||
- FancyZones
|
||||
- FancyZones Editor
|
||||
- File Locksmith
|
||||
- "File Explorer: Preview Pane"
|
||||
- "File Explorer: Thumbnail preview"
|
||||
- Hosts File Editor
|
||||
- Image Resizer
|
||||
- Installer
|
||||
- Keyboard Manager
|
||||
- Mouse Utilities
|
||||
- Mouse Without Borders
|
||||
- Paste as Plain Text
|
||||
- Peek
|
||||
- PowerRename
|
||||
- PowerToys Run
|
||||
- Quick Accent
|
||||
- Registry Preview
|
||||
- Screen ruler
|
||||
- Settings
|
||||
- Shortcut Guide
|
||||
- System tray interaction
|
||||
- TextExtractor
|
||||
- Video Conference Mute
|
||||
- Welcome / PowerToys Tour window
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
attributes:
|
||||
label: 🌐 Language affected
|
||||
placeholder: "German"
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: ❌ Actual phrase(s)
|
||||
placeholder: What is there? Please include a screenshot as that is extremely helpful.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: ✔️ Expected phrase(s)
|
||||
placeholder: What was expected?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: ℹ Why is the current translation wrong
|
||||
placeholder: Why do you feel this is incorrect?
|
||||
validations:
|
||||
required: true
|
||||
16
.github/actions/spell-check/README.md
vendored
Normal file
16
.github/actions/spell-check/README.md
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
# check-spelling/check-spelling configuration
|
||||
|
||||
File | Purpose | Format | Info
|
||||
-|-|-|-
|
||||
[allow.txt](allow.txt) | Add words to the dictionary | one word per line (only letters and `'`s allowed) | [allow](https://github.com/check-spelling/check-spelling/wiki/Configuration#allow)
|
||||
[reject.txt](reject.txt) | Remove words from the dictionary (after allow) | grep pattern matching whole dictionary words | [reject](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-reject)
|
||||
[excludes.txt](excludes.txt) | Files to ignore entirely | perl regular expression | [excludes](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-excludes)
|
||||
[only.txt](only.txt) | Only check matching files (applied after excludes) | perl regular expression | [only](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-only)
|
||||
[patterns.txt](patterns.txt) | Patterns to ignore from checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
|
||||
[candidate.patterns](candidate.patterns) | Patterns that might be worth adding to [patterns.txt](patterns.txt) | perl regular expression with optional comment block introductions (all matches will be suggested) | [candidates](https://github.com/check-spelling/check-spelling/wiki/Feature:-Suggest-patterns)
|
||||
[line_forbidden.patterns](line_forbidden.patterns) | Patterns to flag in checked lines | perl regular expression (order matters, first match wins) | [patterns](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-patterns)
|
||||
[expect.txt](expect.txt) | Expected words that aren't in the dictionary | one word per line (sorted, alphabetically) | [expect](https://github.com/check-spelling/check-spelling/wiki/Configuration#expect)
|
||||
[advice.md](advice.md) | Supplement for GitHub comment when unrecognized words are found | GitHub Markdown | [advice](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice)
|
||||
|
||||
Note: you can replace any of these files with a directory by the same name (minus the suffix)
|
||||
and then include multiple files inside that directory (with that suffix) to merge multiple files together.
|
||||
27
.github/actions/spell-check/advice.md
vendored
Normal file
27
.github/actions/spell-check/advice.md
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
|
||||
<details><summary>If the flagged items are :exploding_head: false positives</summary>
|
||||
|
||||
If items relate to a ...
|
||||
* binary file (or some other file you wouldn't want to check at all).
|
||||
|
||||
Please add a file path to the `excludes.txt` file matching the containing file.
|
||||
|
||||
File paths are Perl 5 Regular Expressions - you can [test](
|
||||
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
|
||||
|
||||
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
|
||||
../tree/HEAD/README.md) (on whichever branch you're using).
|
||||
|
||||
* well-formed pattern.
|
||||
|
||||
If you can write a [pattern](
|
||||
https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns
|
||||
) that would match it,
|
||||
try adding it to the `patterns.txt` file.
|
||||
|
||||
Patterns are Perl 5 Regular Expressions - you can [test](
|
||||
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
|
||||
|
||||
Note that patterns can't match multiline strings.
|
||||
|
||||
</details>
|
||||
134
.github/actions/spell-check/allow/code.txt
vendored
Normal file
134
.github/actions/spell-check/allow/code.txt
vendored
Normal file
@@ -0,0 +1,134 @@
|
||||
# COLORS
|
||||
|
||||
argb
|
||||
bgra
|
||||
BLACKONWHITE
|
||||
BLUEGRAY
|
||||
BRIGHTGREEN
|
||||
COLORONCOLOR
|
||||
DARKPURPLE
|
||||
DARKTEAL
|
||||
DARKYELLOW
|
||||
Farbraum
|
||||
ICEBLUE
|
||||
LIGHTORANGE
|
||||
LIGHTTURQUOISE
|
||||
NCol
|
||||
OLIVEGREEN
|
||||
PALEBLUE
|
||||
PArgb
|
||||
Pbgra
|
||||
WHITEONBLACK
|
||||
|
||||
|
||||
# FILES
|
||||
|
||||
AYUV
|
||||
bak
|
||||
exa
|
||||
exabyte
|
||||
Gbits
|
||||
Gbps
|
||||
gcode
|
||||
Mbits
|
||||
MBs
|
||||
mkv
|
||||
msix
|
||||
nupkg
|
||||
petabyte
|
||||
resw
|
||||
resx
|
||||
Stereolithography
|
||||
terabyte
|
||||
UYVY
|
||||
xbf
|
||||
YUY
|
||||
YUYV
|
||||
YVU
|
||||
YVYU
|
||||
zipfolder
|
||||
|
||||
|
||||
# FONTS
|
||||
|
||||
Consolas
|
||||
Neue
|
||||
Noto
|
||||
Roboto
|
||||
Segoe
|
||||
|
||||
|
||||
# IN URLs
|
||||
|
||||
accessibilityinsights
|
||||
arik
|
||||
epicgames
|
||||
fwlink
|
||||
joefinapps
|
||||
lepo
|
||||
linkedin
|
||||
oblitum
|
||||
robmensching
|
||||
sinclairinat
|
||||
stylecop
|
||||
uipi
|
||||
yinwang
|
||||
|
||||
|
||||
# KEYS
|
||||
|
||||
altdown
|
||||
BUTTONUP
|
||||
CTRLALTDEL
|
||||
Ctrls
|
||||
EXSEL
|
||||
HOLDENTER
|
||||
HOLDESC
|
||||
KBDLLHOOKSTRUCT
|
||||
keyevent
|
||||
LAlt
|
||||
LBUTTON
|
||||
LBUTTONDBLCLK
|
||||
LBUTTONDOWN
|
||||
LBUTTONUP
|
||||
LCONTROL
|
||||
LCtrl
|
||||
LEFTDOWN
|
||||
LEFTUP
|
||||
MBUTTON
|
||||
MBUTTONDBLCLK
|
||||
MBUTTONDOWN
|
||||
MBUTTONUP
|
||||
MIDDLEDOWN
|
||||
MIDDLEUP
|
||||
NCRBUTTONDBLCLK
|
||||
NCRBUTTONDOWN
|
||||
NCRBUTTONUP
|
||||
NUMLOCK
|
||||
RBUTTON
|
||||
RBUTTONDBLCLK
|
||||
RBUTTONDOWN
|
||||
RBUTTONUP
|
||||
RCONTROL
|
||||
RCtrl
|
||||
RIGHTDOWN
|
||||
RIGHTUP
|
||||
VKTAB
|
||||
winkey
|
||||
WMKEYDOWN
|
||||
WMKEYUP
|
||||
WMSYSKEYDOWN
|
||||
WMSYSKEYUP
|
||||
XBUTTON
|
||||
XBUTTONDBLCLK
|
||||
XBUTTONDOWN
|
||||
XBUTTONUP
|
||||
XDOWN
|
||||
|
||||
|
||||
# MATH
|
||||
|
||||
artanh
|
||||
arsinh
|
||||
arcosh
|
||||
|
||||
154
.github/actions/spell-check/allow/names.txt
vendored
Normal file
154
.github/actions/spell-check/allow/names.txt
vendored
Normal file
@@ -0,0 +1,154 @@
|
||||
# POWERTOYS
|
||||
|
||||
alwaysontop
|
||||
colorpicker
|
||||
fancyzones
|
||||
imageresizer
|
||||
kbm
|
||||
keyboardmanager
|
||||
markdownpreviewhandler
|
||||
mwb
|
||||
oobe
|
||||
pasteplain
|
||||
poweraccent
|
||||
powerlauncher
|
||||
POWEROCR
|
||||
powerpreview
|
||||
powerrename
|
||||
powertoy
|
||||
powertoys
|
||||
previewpane
|
||||
ptrun
|
||||
registrypreview
|
||||
rooler
|
||||
scoobe
|
||||
shortcutguide
|
||||
videoconference
|
||||
|
||||
|
||||
# USERS
|
||||
|
||||
alekhyareddy
|
||||
Aleks
|
||||
angularsen
|
||||
arjunbalgovind
|
||||
Ashish
|
||||
Baltazar
|
||||
Bao
|
||||
betadele
|
||||
betsegaw
|
||||
bricelam
|
||||
Chinh
|
||||
chrdavis
|
||||
Chrzan
|
||||
clayton
|
||||
Coplen
|
||||
crutkas
|
||||
damienleroy
|
||||
davidegiacometti
|
||||
debian
|
||||
Delimarsky
|
||||
Deondre
|
||||
ductdo
|
||||
Essey
|
||||
frankychen
|
||||
gabime
|
||||
Galaxi
|
||||
Garside
|
||||
Gershaft
|
||||
Gokce
|
||||
Guo
|
||||
hanselman
|
||||
Harmath
|
||||
Heiko
|
||||
Hemmerlein
|
||||
hlaueriksson
|
||||
Horvalds
|
||||
htcfreek
|
||||
Huynh
|
||||
Jaswal
|
||||
jefflord
|
||||
jyuwono
|
||||
Kamra
|
||||
Kantarci
|
||||
Karthick
|
||||
kevinguo
|
||||
Krigun
|
||||
Lambson
|
||||
Laute
|
||||
laviusmotileng
|
||||
Luecking
|
||||
Mahalingam
|
||||
Markovic
|
||||
martinchrzan
|
||||
martinmoene
|
||||
Melman
|
||||
Mikhayelyan
|
||||
Myrvold
|
||||
Nemeth
|
||||
nielslaute
|
||||
oldnewthing
|
||||
palenshus
|
||||
pedrolamas
|
||||
peteblois
|
||||
phoboslab
|
||||
Ponten
|
||||
Pooja
|
||||
randyrants
|
||||
ricardosantos
|
||||
robmikh
|
||||
Rutkas
|
||||
ryanbodrug
|
||||
saahmedm
|
||||
sachaple
|
||||
Santossio
|
||||
Schoen
|
||||
Sekan
|
||||
Seraphima
|
||||
skttl
|
||||
somil
|
||||
Soref
|
||||
stefan
|
||||
Szablewski
|
||||
Tadele
|
||||
talynone
|
||||
TBM
|
||||
tilovell
|
||||
Triet
|
||||
ycv
|
||||
Yuniardi
|
||||
yuyoyuppe
|
||||
Zoltan
|
||||
Zykova
|
||||
|
||||
|
||||
# OTHERS
|
||||
|
||||
Controlz
|
||||
cortana
|
||||
fancymouse
|
||||
firefox
|
||||
Inkscape
|
||||
Markdig
|
||||
modernwpf
|
||||
Moq
|
||||
mozilla
|
||||
mspaint
|
||||
Newtonsoft
|
||||
onenote
|
||||
Quickime
|
||||
regedit
|
||||
roslyn
|
||||
Vanara
|
||||
WEX
|
||||
windowwalker
|
||||
winui
|
||||
winuiex
|
||||
wix
|
||||
wordpad
|
||||
WWL
|
||||
xamlstyler
|
||||
Xavalon
|
||||
Xbox
|
||||
Youdao
|
||||
|
||||
636
.github/actions/spell-check/candidate.patterns
vendored
Normal file
636
.github/actions/spell-check/candidate.patterns
vendored
Normal file
@@ -0,0 +1,636 @@
|
||||
# marker to ignore all code on line
|
||||
^.*/\* #no-spell-check-line \*/.*$
|
||||
# marker to ignore all code on line
|
||||
^.*\bno-spell-check(?:-line|)(?:\s.*|)$
|
||||
|
||||
# https://cspell.org/configuration/document-settings/
|
||||
# cspell inline
|
||||
^.*\b[Cc][Ss][Pp][Ee][Ll]{2}:\s*[Dd][Ii][Ss][Aa][Bb][Ll][Ee]-[Ll][Ii][Nn][Ee]\b
|
||||
|
||||
# patch hunk comments
|
||||
^\@\@ -\d+(?:,\d+|) \+\d+(?:,\d+|) \@\@ .*
|
||||
# git index header
|
||||
index (?:[0-9a-z]{7,40},|)[0-9a-z]{7,40}\.\.[0-9a-z]{7,40}
|
||||
|
||||
# file permissions
|
||||
['"`\s][-bcdLlpsw](?:[-r][-w][-Ssx]){2}[-r][-w][-SsTtx]\+?['"`\s]
|
||||
|
||||
# css url wrappings
|
||||
\burl\([^)]+\)
|
||||
|
||||
# cid urls
|
||||
(['"])cid:.*?\g{-1}
|
||||
|
||||
# data url in parens
|
||||
\(data:(?:[^) ][^)]*?|)(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})[^)]*\)
|
||||
# data url in quotes
|
||||
([`'"])data:(?:[^ `'"].*?|)(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,}).*\g{-1}
|
||||
# data url
|
||||
data:[-a-zA-Z=;:/0-9+]*,\S*
|
||||
|
||||
# https/http/file urls
|
||||
#(?:\b(?:https?|ftp|file)://)[-A-Za-z0-9+&@#/%?=~_|!:,.;]+[-A-Za-z0-9+&@#/%=~_|]
|
||||
|
||||
# mailto urls
|
||||
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
|
||||
|
||||
# magnet urls
|
||||
magnet:[?=:\w]+
|
||||
|
||||
# magnet urls
|
||||
"magnet:[^"]+"
|
||||
|
||||
# obs:
|
||||
"obs:[^"]*"
|
||||
|
||||
# The `\b` here means a break, it's the fancy way to handle urls, but it makes things harder to read
|
||||
# In this examples content, I'm using a number of different ways to match things to show various approaches
|
||||
# asciinema
|
||||
\basciinema\.org/a/[0-9a-zA-Z]+
|
||||
|
||||
# asciinema v2
|
||||
^\[\d+\.\d+, "[io]", ".*"\]$
|
||||
|
||||
# apple
|
||||
\bdeveloper\.apple\.com/[-\w?=/]+
|
||||
# Apple music
|
||||
\bembed\.music\.apple\.com/fr/playlist/usr-share/[-\w.]+
|
||||
|
||||
# appveyor api
|
||||
\bci\.appveyor\.com/api/projects/status/[0-9a-z]+
|
||||
# appveyor project
|
||||
\bci\.appveyor\.com/project/(?:[^/\s"]*/){2}builds?/\d+/job/[0-9a-z]+
|
||||
|
||||
# Amazon
|
||||
|
||||
# Amazon
|
||||
\bamazon\.com/[-\w]+/(?:dp/[0-9A-Z]+|)
|
||||
# AWS S3
|
||||
\b\w*\.s3[^.]*\.amazonaws\.com/[-\w/&#%_?:=]*
|
||||
# AWS execute-api
|
||||
\b[0-9a-z]{10}\.execute-api\.[-0-9a-z]+\.amazonaws\.com\b
|
||||
# AWS ELB
|
||||
\b\w+\.[-0-9a-z]+\.elb\.amazonaws\.com\b
|
||||
# AWS SNS
|
||||
\bsns\.[-0-9a-z]+.amazonaws\.com/[-\w/&#%_?:=]*
|
||||
# AWS VPC
|
||||
vpc-\w+
|
||||
|
||||
# While you could try to match `http://` and `https://` by using `s?` in `https?://`, sometimes there
|
||||
# YouTube url
|
||||
\b(?:(?:www\.|)youtube\.com|youtu.be)/(?:channel/|embed/|user/|playlist\?list=|watch\?v=|v/|)[-a-zA-Z0-9?&=_%]*
|
||||
# YouTube music
|
||||
\bmusic\.youtube\.com/youtubei/v1/browse(?:[?&]\w+=[-a-zA-Z0-9?&=_]*)
|
||||
# YouTube tag
|
||||
<\s*youtube\s+id=['"][-a-zA-Z0-9?_]*['"]
|
||||
# YouTube image
|
||||
\bimg\.youtube\.com/vi/[-a-zA-Z0-9?&=_]*
|
||||
# Google Accounts
|
||||
\baccounts.google.com/[-_/?=.:;+%&0-9a-zA-Z]*
|
||||
# Google Analytics
|
||||
\bgoogle-analytics\.com/collect.[-0-9a-zA-Z?%=&_.~]*
|
||||
# Google APIs
|
||||
\bgoogleapis\.(?:com|dev)/[a-z]+/(?:v\d+/|)[a-z]+/[-@:./?=\w+|&]+
|
||||
# Google Storage
|
||||
\b[-a-zA-Z0-9.]*\bstorage\d*\.googleapis\.com(?:/\S*|)
|
||||
# Google Calendar
|
||||
\bcalendar\.google\.com/calendar(?:/u/\d+|)/embed\?src=[@./?=\w&%]+
|
||||
\w+\@group\.calendar\.google\.com\b
|
||||
# Google DataStudio
|
||||
\bdatastudio\.google\.com/(?:(?:c/|)u/\d+/|)(?:embed/|)(?:open|reporting|datasources|s)/[-0-9a-zA-Z]+(?:/page/[-0-9a-zA-Z]+|)
|
||||
# The leading `/` here is as opposed to the `\b` above
|
||||
# ... a short way to match `https://` or `http://` since most urls have one of those prefixes
|
||||
# Google Docs
|
||||
/docs\.google\.com/[a-z]+/(?:ccc\?key=\w+|(?:u/\d+|d/(?:e/|)[0-9a-zA-Z_-]+/)?(?:edit\?[-\w=#.]*|/\?[\w=&]*|))
|
||||
# Google Drive
|
||||
\bdrive\.google\.com/(?:file/d/|open)[-0-9a-zA-Z_?=]*
|
||||
# Google Groups
|
||||
\bgroups\.google\.com(?:/[a-z]+/(?:#!|)[^/\s"]+)*
|
||||
# Google Maps
|
||||
\bmaps\.google\.com/maps\?[\w&;=]*
|
||||
# Google themes
|
||||
themes\.googleusercontent\.com/static/fonts/[^/\s"]+/v\d+/[^.]+.
|
||||
# Google CDN
|
||||
\bclients2\.google(?:usercontent|)\.com[-0-9a-zA-Z/.]*
|
||||
# Goo.gl
|
||||
/goo\.gl/[a-zA-Z0-9]+
|
||||
# Google Chrome Store
|
||||
\bchrome\.google\.com/webstore/detail/[-\w]*(?:/\w*|)
|
||||
# Google Books
|
||||
\bgoogle\.(?:\w{2,4})/books(?:/\w+)*\?[-\w\d=&#.]*
|
||||
# Google Fonts
|
||||
\bfonts\.(?:googleapis|gstatic)\.com/[-/?=:;+&0-9a-zA-Z]*
|
||||
# Google Forms
|
||||
\bforms\.gle/\w+
|
||||
# Google Scholar
|
||||
\bscholar\.google\.com/citations\?user=[A-Za-z0-9_]+
|
||||
# Google Colab Research Drive
|
||||
\bcolab\.research\.google\.com/drive/[-0-9a-zA-Z_?=]*
|
||||
|
||||
# GitHub SHAs (api)
|
||||
\bapi.github\.com/repos(?:/[^/\s"]+){3}/[0-9a-f]+\b
|
||||
# GitHub SHAs (markdown)
|
||||
(?:\[`?[0-9a-f]+`?\]\(https:/|)/(?:www\.|)github\.com(?:/[^/\s"]+){2,}(?:/[^/\s")]+)(?:[0-9a-f]+(?:[-0-9a-zA-Z/#.]*|)\b|)
|
||||
# GitHub SHAs
|
||||
\bgithub\.com(?:/[^/\s"]+){2}[@#][0-9a-f]+\b
|
||||
# GitHub SHA refs
|
||||
\[([0-9a-f]+)\]\(https://(?:www\.|)github.com/[-\w]+/[-\w]+/commit/\g{-1}[0-9a-f]*
|
||||
# GitHub wiki
|
||||
\bgithub\.com/(?:[^/]+/){2}wiki/(?:(?:[^/]+/|)_history|[^/]+(?:/_compare|)/[0-9a-f.]{40,})\b
|
||||
# githubusercontent
|
||||
/[-a-z0-9]+\.githubusercontent\.com/[-a-zA-Z0-9?&=_\/.]*
|
||||
# githubassets
|
||||
\bgithubassets.com/[0-9a-f]+(?:[-/\w.]+)
|
||||
# gist github
|
||||
\bgist\.github\.com/[^/\s"]+/[0-9a-f]+
|
||||
# git.io
|
||||
\bgit\.io/[0-9a-zA-Z]+
|
||||
# GitHub JSON
|
||||
"node_id": "[-a-zA-Z=;:/0-9+_]*"
|
||||
# Contributor
|
||||
\[[^\]]+\]\(https://github\.com/[^/\s"]+/?\)
|
||||
# GHSA
|
||||
GHSA(?:-[0-9a-z]{4}){3}
|
||||
|
||||
# GitLab commit
|
||||
\bgitlab\.[^/\s"]*/\S+/\S+/commit/[0-9a-f]{7,16}#[0-9a-f]{40}\b
|
||||
# GitLab merge requests
|
||||
\bgitlab\.[^/\s"]*/\S+/\S+/-/merge_requests/\d+/diffs#[0-9a-f]{40}\b
|
||||
# GitLab uploads
|
||||
\bgitlab\.[^/\s"]*/uploads/[-a-zA-Z=;:/0-9+]*
|
||||
# GitLab commits
|
||||
\bgitlab\.[^/\s"]*/(?:[^/\s"]+/){2}commits?/[0-9a-f]+\b
|
||||
|
||||
# binance
|
||||
accounts\.binance\.com/[a-z/]*oauth/authorize\?[-0-9a-zA-Z&%]*
|
||||
|
||||
# bitbucket diff
|
||||
\bapi\.bitbucket\.org/\d+\.\d+/repositories/(?:[^/\s"]+/){2}diff(?:stat|)(?:/[^/\s"]+){2}:[0-9a-f]+
|
||||
# bitbucket repositories commits
|
||||
\bapi\.bitbucket\.org/\d+\.\d+/repositories/(?:[^/\s"]+/){2}commits?/[0-9a-f]+
|
||||
# bitbucket commits
|
||||
\bbitbucket\.org/(?:[^/\s"]+/){2}commits?/[0-9a-f]+
|
||||
|
||||
# bit.ly
|
||||
\bbit\.ly/\w+
|
||||
|
||||
# bitrise
|
||||
\bapp\.bitrise\.io/app/[0-9a-f]*/[\w.?=&]*
|
||||
|
||||
# bootstrapcdn.com
|
||||
\bbootstrapcdn\.com/[-./\w]+
|
||||
|
||||
# cdn.cloudflare.com
|
||||
\bcdnjs\.cloudflare\.com/[./\w]+
|
||||
|
||||
# circleci
|
||||
\bcircleci\.com/gh(?:/[^/\s"]+){1,5}.[a-z]+\?[-0-9a-zA-Z=&]+
|
||||
|
||||
# gitter
|
||||
\bgitter\.im(?:/[^/\s"]+){2}\?at=[0-9a-f]+
|
||||
|
||||
# gravatar
|
||||
\bgravatar\.com/avatar/[0-9a-f]+
|
||||
|
||||
# ibm
|
||||
[a-z.]*ibm\.com/[-_#=:%!?~.\\/\d\w]*
|
||||
|
||||
# imgur
|
||||
\bimgur\.com/[^.]+
|
||||
|
||||
# Internet Archive
|
||||
\barchive\.org/web/\d+/(?:[-\w.?,'/\\+&%$#_:]*)
|
||||
|
||||
# discord
|
||||
/discord(?:app\.com|\.gg)/(?:invite/)?[a-zA-Z0-9]{7,}
|
||||
|
||||
# Disqus
|
||||
\bdisqus\.com/[-\w/%.()!?&=_]*
|
||||
|
||||
# medium link
|
||||
\blink\.medium\.com/[a-zA-Z0-9]+
|
||||
# medium
|
||||
\bmedium\.com/\@?[^/\s"]+/[-\w]+
|
||||
|
||||
# microsoft
|
||||
\b(?:https?://|)(?:(?:download\.visualstudio|docs|msdn2?|research)\.microsoft|blogs\.msdn)\.com/[-_a-zA-Z0-9()=./%]*
|
||||
# powerbi
|
||||
\bapp\.powerbi\.com/reportEmbed/[^"' ]*
|
||||
# vs devops
|
||||
\bvisualstudio.com(?::443|)/[-\w/?=%&.]*
|
||||
# microsoft store
|
||||
\bmicrosoft\.com/store/apps/\w+
|
||||
|
||||
# mvnrepository.com
|
||||
\bmvnrepository\.com/[-0-9a-z./]+
|
||||
|
||||
# now.sh
|
||||
/[0-9a-z-.]+\.now\.sh\b
|
||||
|
||||
# oracle
|
||||
\bdocs\.oracle\.com/[-0-9a-zA-Z./_?#&=]*
|
||||
|
||||
# chromatic.com
|
||||
/\S+.chromatic.com\S*[")]
|
||||
|
||||
# codacy
|
||||
\bapi\.codacy\.com/project/badge/Grade/[0-9a-f]+
|
||||
|
||||
# compai
|
||||
\bcompai\.pub/v1/png/[0-9a-f]+
|
||||
|
||||
# mailgun api
|
||||
\.api\.mailgun\.net/v3/domains/[0-9a-z]+\.mailgun.org/messages/[0-9a-zA-Z=@]*
|
||||
# mailgun
|
||||
\b[0-9a-z]+.mailgun.org
|
||||
|
||||
# /message-id/
|
||||
/message-id/[-\w@./%]+
|
||||
|
||||
# Reddit
|
||||
\breddit\.com/r/[/\w_]*
|
||||
|
||||
# requestb.in
|
||||
\brequestb\.in/[0-9a-z]+
|
||||
|
||||
# sched
|
||||
\b[a-z0-9]+\.sched\.com\b
|
||||
|
||||
# Slack url
|
||||
slack://[a-zA-Z0-9?&=]+
|
||||
# Slack
|
||||
\bslack\.com/[-0-9a-zA-Z/_~?&=.]*
|
||||
# Slack edge
|
||||
\bslack-edge\.com/[-a-zA-Z0-9?&=%./]+
|
||||
# Slack images
|
||||
\bslack-imgs\.com/[-a-zA-Z0-9?&=%.]+
|
||||
|
||||
# shields.io
|
||||
\bshields\.io/[-\w/%?=&.:+;,]*
|
||||
|
||||
# stackexchange -- https://stackexchange.com/feeds/sites
|
||||
\b(?:askubuntu|serverfault|stack(?:exchange|overflow)|superuser).com/(?:questions/\w+/[-\w]+|a/)
|
||||
|
||||
# Sentry
|
||||
[0-9a-f]{32}\@o\d+\.ingest\.sentry\.io\b
|
||||
|
||||
# Twitter markdown
|
||||
\[\@[^[/\]:]*?\]\(https://twitter.com/[^/\s"')]*(?:/status/\d+(?:\?[-_0-9a-zA-Z&=]*|)|)\)
|
||||
# Twitter hashtag
|
||||
\btwitter\.com/hashtag/[\w?_=&]*
|
||||
# Twitter status
|
||||
\btwitter\.com/[^/\s"')]*(?:/status/\d+(?:\?[-_0-9a-zA-Z&=]*|)|)
|
||||
# Twitter profile images
|
||||
\btwimg\.com/profile_images/[_\w./]*
|
||||
# Twitter media
|
||||
\btwimg\.com/media/[-_\w./?=]*
|
||||
# Twitter link shortened
|
||||
\bt\.co/\w+
|
||||
|
||||
# facebook
|
||||
\bfburl\.com/[0-9a-z_]+
|
||||
# facebook CDN
|
||||
\bfbcdn\.net/[\w/.,]*
|
||||
# facebook watch
|
||||
\bfb\.watch/[0-9A-Za-z]+
|
||||
|
||||
# dropbox
|
||||
\bdropbox\.com/sh?/[^/\s"]+/[-0-9A-Za-z_.%?=&;]+
|
||||
|
||||
# ipfs protocol
|
||||
ipfs://[0-9a-zA-Z]{3,}
|
||||
# ipfs url
|
||||
/ipfs/[0-9a-zA-Z]{3,}
|
||||
|
||||
# w3
|
||||
\bw3\.org/[-0-9a-zA-Z/#.]+
|
||||
|
||||
# loom
|
||||
\bloom\.com/embed/[0-9a-f]+
|
||||
|
||||
# regex101
|
||||
\bregex101\.com/r/[^/\s"]+/\d+
|
||||
|
||||
# figma
|
||||
\bfigma\.com/file(?:/[0-9a-zA-Z]+/)+
|
||||
|
||||
# freecodecamp.org
|
||||
\bfreecodecamp\.org/[-\w/.]+
|
||||
|
||||
# image.tmdb.org
|
||||
\bimage\.tmdb\.org/[/\w.]+
|
||||
|
||||
# mermaid
|
||||
\bmermaid\.ink/img/[-\w]+|\bmermaid-js\.github\.io/mermaid-live-editor/#/edit/[-\w]+
|
||||
|
||||
# Wikipedia
|
||||
\ben\.wikipedia\.org/wiki/[-\w%.#]+
|
||||
|
||||
# gitweb
|
||||
[^"\s]+/gitweb/\S+;h=[0-9a-f]+
|
||||
|
||||
# HyperKitty lists
|
||||
/archives/list/[^@/]+\@[^/\s"]*/message/[^/\s"]*/
|
||||
|
||||
# lists
|
||||
/thread\.html/[^"\s]+
|
||||
|
||||
# list-management
|
||||
\blist-manage\.com/subscribe(?:[?&](?:u|id)=[0-9a-f]+)+
|
||||
|
||||
# kubectl.kubernetes.io/last-applied-configuration
|
||||
"kubectl.kubernetes.io/last-applied-configuration": ".*"
|
||||
|
||||
# pgp
|
||||
\bgnupg\.net/pks/lookup[?&=0-9a-zA-Z]*
|
||||
|
||||
# Spotify
|
||||
\bopen\.spotify\.com/embed/playlist/\w+
|
||||
|
||||
# Mastodon
|
||||
\bmastodon\.[-a-z.]*/(?:media/|\@)[?&=0-9a-zA-Z_]*
|
||||
|
||||
# scastie
|
||||
\bscastie\.scala-lang\.org/[^/]+/\w+
|
||||
|
||||
# images.unsplash.com
|
||||
\bimages\.unsplash\.com/(?:(?:flagged|reserve)/|)[-\w./%?=%&.;]+
|
||||
|
||||
# pastebin
|
||||
\bpastebin\.com/[\w/]+
|
||||
|
||||
# heroku
|
||||
\b\w+\.heroku\.com/source/archive/\w+
|
||||
|
||||
# quip
|
||||
\b\w+\.quip\.com/\w+(?:(?:#|/issues/)\w+)?
|
||||
|
||||
# badgen.net
|
||||
\bbadgen\.net/badge/[^")\]'\s]+
|
||||
|
||||
# statuspage.io
|
||||
\w+\.statuspage\.io\b
|
||||
|
||||
# media.giphy.com
|
||||
\bmedia\.giphy\.com/media/[^/]+/[\w.?&=]+
|
||||
|
||||
# tinyurl
|
||||
\btinyurl\.com/\w+
|
||||
|
||||
# codepen
|
||||
\bcodepen\.io/[\w/]+
|
||||
|
||||
# registry.npmjs.org
|
||||
\bregistry\.npmjs\.org/(?:@[^/"']+/|)[^/"']+/-/[-\w@.]+
|
||||
|
||||
# getopts
|
||||
\bgetopts\s+(?:"[^"]+"|'[^']+')
|
||||
|
||||
# ANSI color codes
|
||||
(?:\\(?:u00|x)1[Bb]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+|)m
|
||||
|
||||
# URL escaped characters
|
||||
\%[0-9A-F][A-F]
|
||||
# lower URL escaped characters
|
||||
\%[0-9a-f][a-f](?=[a-z]{2,})
|
||||
# IPv6
|
||||
\b(?:[0-9a-fA-F]{0,4}:){3,7}[0-9a-fA-F]{0,4}\b
|
||||
# c99 hex digits (not the full format, just one I've seen)
|
||||
0x[0-9a-fA-F](?:\.[0-9a-fA-F]*|)[pP]
|
||||
# Punycode
|
||||
\bxn--[-0-9a-z]+
|
||||
# sha
|
||||
sha\d+:[0-9]*[a-f]{3,}[0-9a-f]*
|
||||
# sha-... -- uses a fancy capture
|
||||
(\\?['"]|")[0-9a-f]{40,}\g{-1}
|
||||
# hex runs
|
||||
\b[0-9a-fA-F]{16,}\b
|
||||
# hex in url queries
|
||||
=[0-9a-fA-F]*?(?:[A-F]{3,}|[a-f]{3,})[0-9a-fA-F]*?&
|
||||
# ssh
|
||||
(?:ssh-\S+|-nistp256) [-a-zA-Z=;:/0-9+]{12,}
|
||||
|
||||
# PGP
|
||||
\b(?:[0-9A-F]{4} ){9}[0-9A-F]{4}\b
|
||||
# GPG keys
|
||||
\b(?:[0-9A-F]{4} ){5}(?: [0-9A-F]{4}){5}\b
|
||||
# Well known gpg keys
|
||||
.well-known/openpgpkey/[\w./]+
|
||||
|
||||
# pki
|
||||
-----BEGIN.*-----END
|
||||
|
||||
# uuid:
|
||||
\b[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}\b
|
||||
# hex digits including css/html color classes:
|
||||
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
|
||||
# integrity
|
||||
integrity=(['"])(?:\s*sha\d+-[-a-zA-Z=;:/0-9+]{40,})+\g{-1}
|
||||
|
||||
# https://www.gnu.org/software/groff/manual/groff.html
|
||||
# man troff content
|
||||
\\f[BCIPR]
|
||||
# '/"
|
||||
\\\([ad]q
|
||||
|
||||
# .desktop mime types
|
||||
^MimeTypes?=.*$
|
||||
# .desktop localized entries
|
||||
^[A-Z][a-z]+\[[a-z]+\]=.*$
|
||||
# Localized .desktop content
|
||||
Name\[[^\]]+\]=.*
|
||||
|
||||
# IServiceProvider / isAThing
|
||||
\b(?:I|isA)(?=(?:[A-Z][a-z]{2,})+\b)
|
||||
|
||||
# crypt
|
||||
(['"])\$2[ayb]\$.{56}\g{-1}
|
||||
|
||||
# scrypt / argon
|
||||
\$(?:scrypt|argon\d+[di]*)\$\S+
|
||||
|
||||
# go.sum
|
||||
\bh1:\S+
|
||||
|
||||
# scala modules
|
||||
#("[^"]+"\s*%%?\s*){2,3}"[^"]+"
|
||||
|
||||
# Input to GitHub JSON
|
||||
content: (['"])[-a-zA-Z=;:/0-9+]*=\g{-1}
|
||||
|
||||
# This does not cover multiline strings, if your repository has them,
|
||||
# you'll want to remove the `(?=.*?")` suffix.
|
||||
# The `(?=.*?")` suffix should limit the false positives rate
|
||||
# printf
|
||||
#%(?:(?:(?:hh?|ll?|[jzt])?[diuoxn]|l?[cs]|L?[fega]|p)(?=[a-z]{2,})|(?:X|L?[FEGA]|p)(?=[a-zA-Z]{2,}))(?=[_a-zA-Z]+\b)(?!%)(?=.*?['"])
|
||||
|
||||
# Python string prefix / binary prefix
|
||||
# Note that there's a high false positive rate, remove the `?=` and search for the regex to see if the matches seem like reasonable strings
|
||||
(?<!')\b(?:B|BR|Br|F|FR|Fr|R|RB|RF|Rb|Rf|U|UR|Ur|b|bR|br|f|fR|fr|r|rB|rF|rb|rf|u|uR|ur)'(?=[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})
|
||||
|
||||
# Regular expressions for (P|p)assword
|
||||
\([A-Z]\|[a-z]\)[a-z]+
|
||||
|
||||
# JavaScript regular expressions
|
||||
# javascript test regex
|
||||
/.*/[gim]*\.test\(
|
||||
# javascript match regex
|
||||
\.match\(/[^/\s"]*/[gim]*\s*
|
||||
# javascript match regex
|
||||
\.match\(/\\[b].*?/[gim]*\s*\)(?:;|$)
|
||||
# javascript regex
|
||||
^\s*/\\[b].*/[gim]*\s*(?:\)(?:;|$)|,$)
|
||||
# javascript replace regex
|
||||
\.replace\(/[^/\s"]*/[gim]*\s*,
|
||||
# assign regex
|
||||
= /[^*]*?(?:[a-z]{3,}|[A-Z]{3,}|[A-Z][a-z]{2,}).*/
|
||||
# perl regex test
|
||||
[!=]~ (?:/.*/|m\{.*?\}|m<.*?>|m([|!/@#,;']).*?\g{-1})
|
||||
|
||||
# perl qr regex
|
||||
(?<!\$)\bqr(?:\{.*?\}|<.*?>|\(.*?\)|([|!/@#,;']).*?\g{-1})
|
||||
|
||||
# Go regular expressions
|
||||
regexp?\.MustCompile\(`[^`]*`\)
|
||||
|
||||
# regex choice
|
||||
\(\?:[^)]+\|[^)]+\)
|
||||
|
||||
# proto
|
||||
^\s*(\w+)\s\g{-1} =
|
||||
|
||||
# sed regular expressions
|
||||
sed 's/(?:[^/]*?[a-zA-Z]{3,}[^/]*?/){2}
|
||||
|
||||
# node packages
|
||||
(["'])\@[^/'" ]+/[^/'" ]+\g{-1}
|
||||
|
||||
# go install
|
||||
go install(?:\s+[a-z]+\.[-@\w/.]+)+
|
||||
|
||||
# jetbrains schema https://youtrack.jetbrains.com/issue/RSRP-489571
|
||||
urn:shemas-jetbrains-com
|
||||
|
||||
# kubernetes pod status lists
|
||||
# https://kubernetes.io/docs/concepts/workloads/pods/pod-lifecycle/#pod-phase
|
||||
\w+(?:-\w+)+\s+\d+/\d+\s+(?:Running|Pending|Succeeded|Failed|Unknown)\s+
|
||||
|
||||
# kubectl - pods in CrashLoopBackOff
|
||||
\w+-[0-9a-f]+-\w+\s+\d+/\d+\s+CrashLoopBackOff\s+
|
||||
|
||||
# kubernetes object suffix
|
||||
-[0-9a-f]{10}-\w{5}\s
|
||||
|
||||
# posthog secrets
|
||||
([`'"])phc_[^"',]+\g{-1}
|
||||
|
||||
# xcode
|
||||
|
||||
# xcodeproject scenes
|
||||
(?:Controller|destination|ID|id)="\w{3}-\w{2}-\w{3}"
|
||||
|
||||
# xcode api botches
|
||||
customObjectInstantitationMethod
|
||||
|
||||
# configure flags
|
||||
.* \| --\w{2,}.*?(?=\w+\s\w+)
|
||||
|
||||
# font awesome classes
|
||||
\.fa-[-a-z0-9]+
|
||||
|
||||
# bearer auth
|
||||
(['"])Bear[e][r] .*?\g{-1}
|
||||
|
||||
# basic auth
|
||||
(['"])Basic [-a-zA-Z=;:/0-9+]{3,}\g{-1}
|
||||
|
||||
# base64 encoded content
|
||||
([`'"])[-a-zA-Z=;:/0-9+]+=\g{-1}
|
||||
# base64 encoded content in xml/sgml
|
||||
>[-a-zA-Z=;:/0-9+]+=</
|
||||
# base64 encoded content, possibly wrapped in mime
|
||||
(?:^|[\s=;:?])[-a-zA-Z=;:/0-9+]{50,}(?:[\s=;:?]|$)
|
||||
|
||||
# encoded-word
|
||||
=\?[-a-zA-Z0-9"*%]+\?[BQ]\?[^?]{0,75}\?=
|
||||
|
||||
# Time Zones
|
||||
\b(?:Africa|Atlantic|America|Antarctica|Asia|Australia|Europe|Indian|Pacific)(?:/\w+)+
|
||||
|
||||
# linux kernel info
|
||||
^(?:bugs|flags|Features)\s+:.*
|
||||
|
||||
# systemd mode
|
||||
systemd.*?running in system mode \([-+].*\)$
|
||||
|
||||
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
|
||||
# grep '^[^#].*lorem' .github/actions/spelling/patterns.txt|perl -pne 's/.*i..\?://;s/\).*//' |tr '|' "\n"|sort -f |xargs -n1 ge|perl -pne 's/^[^:]*://'|sort -u|w|sed -e 's/ .*//'|w|review -
|
||||
# Warning, while `(?i)` is very neat and fancy, if you have some binary files that aren't proper unicode, you might run into:
|
||||
## Operation "substitution (s///)" returns its argument for non-Unicode code point 0x1C19AE (the code point will vary).
|
||||
## You could manually change `(?i)X...` to use `[Xx]...`
|
||||
## or you could add the files to your `excludes` file (a version after 0.0.19 should identify the file path)
|
||||
# Lorem
|
||||
(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*
|
||||
|
||||
# Non-English
|
||||
[a-zA-Z]*[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*|[a-zA-Z]{3,}[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]|[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3,}
|
||||
|
||||
# highlighted letters
|
||||
\[[A-Z]\][a-z]+
|
||||
|
||||
# French
|
||||
# This corpus only had capital letters, but you probably want lowercase ones as well.
|
||||
\b[LN]'+[a-z]{2,}\b
|
||||
|
||||
# latex (check-spelling >= 0.0.22)
|
||||
\\\w{2,}\{
|
||||
|
||||
# eslint
|
||||
"varsIgnorePattern": ".+"
|
||||
|
||||
# Windows short paths
|
||||
[/\\][^/\\]{5,6}~\d{1,2}[/\\]
|
||||
|
||||
# in check-spelling@v0.0.22+, printf markers aren't automatically consumed
|
||||
# printf markers
|
||||
#(?<!\\)\\[nrt](?=[a-z]{2,})
|
||||
# alternate markers if you run into latex and friends
|
||||
#(?<!\\)\\[nrt](?=[a-z]{2,})(?=.*['"`])
|
||||
|
||||
# apache
|
||||
a2(?:en|dis)
|
||||
|
||||
# weak e-tag
|
||||
W/"[^"]+"
|
||||
|
||||
# the negative lookahead here is to allow catching 'templatesz' as a misspelling
|
||||
# but to otherwise recognize a Windows path with \templates\foo.template or similar:
|
||||
#\\(?:necessary|r(?:eport|esolve[dr]?|esult)|t(?:arget|emplates?))(?![a-z])
|
||||
# ignore long runs of a single character:
|
||||
\b([A-Za-z])\g{-1}{3,}\b
|
||||
|
||||
# version suffix <word>v#
|
||||
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
|
||||
|
||||
# Compiler flags (Unix, Java/Scala)
|
||||
# Use if you have things like `-Pdocker` and want to treat them as `docker`
|
||||
#(?:^|[\t ,>"'`=(])-(?:(?:J-|)[DPWXY]|[Llf])(?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,})
|
||||
|
||||
# Compiler flags (Windows / PowerShell)
|
||||
# This is a subset of the more general compiler flags pattern.
|
||||
# It avoids matching `-Path` to prevent it from being treated as `ath`
|
||||
#(?:^|[\t ,"'`=(])-(?:[DPL](?=[A-Z]{2,})|[WXYlf](?=[A-Z]{2,}|[A-Z][a-z]|[a-z]{2,}))
|
||||
|
||||
# Compiler flags (linker)
|
||||
,-B
|
||||
|
||||
# curl arguments
|
||||
\b(?:\\n|)curl(?:\s+-[a-zA-Z]{1,2}\b)*(?:\s+-[a-zA-Z]{3,})(?:\s+-[a-zA-Z]+)*
|
||||
# set arguments
|
||||
\bset(?:\s+-[abefimouxE]{1,2})*\s+-[abefimouxE]{3,}(?:\s+-[abefimouxE]+)*
|
||||
# tar arguments
|
||||
\b(?:\\n|)g?tar(?:\.exe|)(?:(?:\s+--[-a-zA-Z]+|\s+-[a-zA-Z]+|\s[ABGJMOPRSUWZacdfh-pr-xz]+\b)(?:=[^ ]*|))+
|
||||
# tput arguments -- https://man7.org/linux/man-pages/man5/terminfo.5.html -- technically they can be more than 5 chars long...
|
||||
\btput\s+(?:(?:-[SV]|-T\s*\w+)\s+)*\w{3,5}\b
|
||||
# macOS temp folders
|
||||
/var/folders/\w\w/[+\w]+/(?:T|-Caches-)/
|
||||
126
.github/actions/spell-check/excludes.txt
vendored
Normal file
126
.github/actions/spell-check/excludes.txt
vendored
Normal file
@@ -0,0 +1,126 @@
|
||||
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-excludes
|
||||
(?:^|/)(?i)COPYRIGHT
|
||||
(?:^|/)(?i)LICEN[CS]E
|
||||
(?:^|/)3rdparty/
|
||||
(?:^|/)FilePreviewCommon/Assets/Monaco/customLanguages/
|
||||
(?:^|/)FilePreviewCommon/Assets/Monaco/generateLanguagesJson.html
|
||||
(?:^|/)FilePreviewCommon/Assets/Monaco/index.html
|
||||
(?:^|/)FilePreviewCommon/Assets/Monaco/monaco_languages.json
|
||||
(?:^|/)FilePreviewCommon/Assets/Monaco/monacoSpecialLanguages.js
|
||||
(?:^|/)go\.sum$
|
||||
(?:^|/)monacoSRC/
|
||||
(?:^|/)package(?:-lock|)\.json$
|
||||
(?:^|/)Pipfile$
|
||||
(?:^|/)power-rename-ui-flags$
|
||||
(?:^|/)pyproject.toml
|
||||
(?:^|/)requirements(?:-dev|-doc|-test|)\.txt$
|
||||
(?:^|/)sample\.qoi$
|
||||
(?:^|/)timezones\.json$
|
||||
(?:^|/)vendor/
|
||||
(?:^|/)WindowsSettings\.json$
|
||||
/images/launcher/[^/]+$
|
||||
/TestFiles/
|
||||
[^/]\.gcode$
|
||||
[^/]\.rgs$
|
||||
\.a$
|
||||
\.ai$
|
||||
\.all-contributorsrc$
|
||||
\.avi$
|
||||
\.bmp$
|
||||
\.bz2$
|
||||
\.cer$
|
||||
\.class$
|
||||
\.coveragerc$
|
||||
\.crl$
|
||||
\.crt$
|
||||
\.csr$
|
||||
\.dll$
|
||||
\.docx?$
|
||||
\.drawio$
|
||||
\.DS_Store$
|
||||
\.eot$
|
||||
\.eps$
|
||||
\.exe$
|
||||
\.filters$
|
||||
\.gif$
|
||||
\.git-blame-ignore-revs$
|
||||
\.gitattributes$
|
||||
\.gitkeep$
|
||||
\.graffle$
|
||||
\.gz$
|
||||
\.icns$
|
||||
\.ico$
|
||||
\.ipynb$
|
||||
\.jar$
|
||||
\.jks$
|
||||
\.jpe?g$
|
||||
\.key$
|
||||
\.lib$
|
||||
\.lock$
|
||||
\.map$
|
||||
\.min\..
|
||||
\.mo$
|
||||
\.mod$
|
||||
\.mp[34]$
|
||||
\.o$
|
||||
\.ocf$
|
||||
\.otf$
|
||||
\.p12$
|
||||
\.parquet$
|
||||
\.pdf$
|
||||
\.pem$
|
||||
\.pfx$
|
||||
\.png$
|
||||
\.psd$
|
||||
\.pyc$
|
||||
\.pylintrc$
|
||||
\.qm$
|
||||
\.s$
|
||||
\.sig$
|
||||
\.so$
|
||||
\.svgz?$
|
||||
\.sys$
|
||||
\.tar$
|
||||
\.tgz$
|
||||
\.tiff?$
|
||||
\.ttf$
|
||||
\.wav$
|
||||
\.webm$
|
||||
\.webp$
|
||||
\.woff2?$
|
||||
\.xcf$
|
||||
\.xlsx?$
|
||||
\.xpm$
|
||||
\.xz$
|
||||
\.zip$
|
||||
^\.github/actions/spell-check/
|
||||
^\.gitmodules$
|
||||
^\Q.github/workflows/spelling2.yml\E$
|
||||
^\Q.pipelines/ESRPSigning_core.json\E$
|
||||
^\Q.pipelines/sdl.gdnbaselines\E$
|
||||
^\Qinstaller/PowerToysSetup/Settings.wxs\E$
|
||||
^\Qsrc/common/FilePreviewCommon/Assets/Monaco/monaco_languages.json\E$
|
||||
^\Qsrc/common/ManagedCommon/ColorFormatHelper.cs\E$
|
||||
^\Qsrc/common/notifications/BackgroundActivatorDLL/cpp.hint\E$
|
||||
^\Qsrc/modules/colorPicker/ColorPickerUI/Assets/ColorPicker/colorPicker.cur\E$
|
||||
^\Qsrc/modules/colorPicker/ColorPickerUI/Shaders/GridShader.cso\E$
|
||||
^\Qsrc/modules/MouseUtils/MouseJumpUI/MainForm.resx\E$
|
||||
^\Qsrc/modules/MouseUtils/MouseJumpUI/NativeMethods/User32/UI/WindowsAndMessaging/User32.SYSTEM_METRICS_INDEX.cs\E$
|
||||
^\Qsrc/modules/MouseWithoutBorders/App/Form/frmAbout.cs\E$
|
||||
^\Qsrc/modules/MouseWithoutBorders/App/Form/frmInputCallback.resx\E$
|
||||
^\Qsrc/modules/MouseWithoutBorders/App/Form/frmLogon.resx\E$
|
||||
^\Qsrc/modules/MouseWithoutBorders/App/Form/frmMatrix.resx\E$
|
||||
^\Qsrc/modules/MouseWithoutBorders/App/Form/frmScreen.resx\E$
|
||||
^\Qsrc/modules/MouseWithoutBorders/ModuleInterface/generateSecurityDescriptor.h\E$
|
||||
^\Qsrc/modules/peek/Peek.Common/NativeMethods.txt\E$
|
||||
^\Qsrc/modules/previewpane/SvgPreviewHandler/SvgHTMLPreviewGenerator.cs\E$
|
||||
^\Qsrc/modules/previewpane/UnitTests-StlThumbnailProvider/HelperFiles/sample.stl\E$
|
||||
^\Qtools/project_template/ModuleTemplate/resource.h\E$
|
||||
^doc/devdocs/akaLinks\.md$
|
||||
^src/modules/MouseWithoutBorders/App/.*/NativeMethods\.cs$
|
||||
^src/modules/MouseWithoutBorders/App/Form/.*\.Designer\.cs$
|
||||
^src/modules/MouseWithoutBorders/App/Form/.*\.resx$
|
||||
^src/modules/MouseWithoutBorders/App/Helper/.*\.resx$
|
||||
^src/modules/previewpane/UnitTests-MarkdownPreviewHandler/HelperFiles/MarkdownWithHTMLImageTag.txt$
|
||||
^tools/Verification scripts/Check preview handler registration\.ps1$
|
||||
ignore$
|
||||
1855
.github/actions/spell-check/expect.txt
vendored
Normal file
1855
.github/actions/spell-check/expect.txt
vendored
Normal file
File diff suppressed because it is too large
Load Diff
119
.github/actions/spell-check/line_forbidden.patterns
vendored
Normal file
119
.github/actions/spell-check/line_forbidden.patterns
vendored
Normal file
@@ -0,0 +1,119 @@
|
||||
# reject `m_data` as VxWorks defined it and that breaks things if it's used elsewhere
|
||||
# see [fprime](https://github.com/nasa/fprime/commit/d589f0a25c59ea9a800d851ea84c2f5df02fb529)
|
||||
# and [Qt](https://github.com/qtproject/qt-solutions/blame/fb7bc42bfcc578ff3fa3b9ca21a41e96eb37c1c7/qtscriptclassic/src/qscriptbuffer_p.h#L46)
|
||||
# \bm_data\b
|
||||
|
||||
# If you have a framework that uses `it()` for testing and `fit()` for debugging a specific test,
|
||||
# you might not want to check in code where you were debugging w/ `fit()`, in which case, you might want
|
||||
# to use this:
|
||||
#\bfit\(
|
||||
|
||||
# s.b. anymore
|
||||
\bany more[,.]
|
||||
|
||||
# s.b. GitHub
|
||||
(?<![&*.]|// |\btype )\bGithub\b(?![{)])
|
||||
|
||||
# s.b. GitLab
|
||||
(?<![&*.]|// |\btype )\bGitlab\b(?![{)])
|
||||
|
||||
# s.b. JavaScript
|
||||
\bJavascript\b
|
||||
|
||||
# s.b. macOS or Mac OS X or ...
|
||||
\bMacOS\b
|
||||
|
||||
# s.b. Microsoft
|
||||
\bMicroSoft\b
|
||||
|
||||
# s.b. TypeScript
|
||||
\bTypescript\b
|
||||
|
||||
# s.b. another
|
||||
\ban[- ]other\b
|
||||
|
||||
# s.b. deprecation warning
|
||||
\b[Dd]epreciation [Ww]arnings?\b
|
||||
|
||||
# s.b. greater than
|
||||
\bgreater then\b
|
||||
|
||||
# s.b. in front of
|
||||
\bin from of\b
|
||||
|
||||
# s.b. into
|
||||
# when not phrasal and when `in order to` would be wrong:
|
||||
# https://thewritepractice.com/into-vs-in-to/
|
||||
\sin to\s(?!if\b)
|
||||
|
||||
# s.b. is obsolete
|
||||
\bis obsolescent\b
|
||||
|
||||
# s.b. it's or its
|
||||
\bits['’]
|
||||
|
||||
# s.b. opt-in
|
||||
(?<!\sfor)\sopt in\s
|
||||
|
||||
# s.b. less than
|
||||
\bless then\b
|
||||
|
||||
# s.b. one of
|
||||
\bon of\b
|
||||
|
||||
# s.b. otherwise
|
||||
\bother[- ]wise\b
|
||||
|
||||
# s.b. or (more|less)
|
||||
\bore (?:more|less)\b
|
||||
|
||||
# s.b. nonexistent
|
||||
\bnon existing\b
|
||||
\b[Nn]o[nt][- ]existent\b
|
||||
|
||||
# s.b. brief / details/ param / return / retval
|
||||
(?:^\s*|(?:\*|//|/*)\s+`)[\\@](?:breif|(?:detail|detials)|(?:params(?!\.)|prama?)|ret(?:uns?)|retvl)\b
|
||||
|
||||
# s.b. preexisting
|
||||
[Pp]re[- ]existing
|
||||
|
||||
# s.b. preempt
|
||||
[Pp]re[- ]empt\b
|
||||
|
||||
# s.b. preemptively
|
||||
[Pp]re[- ]emptively
|
||||
|
||||
# s.b. recently changed or recent changes
|
||||
[Rr]ecent changed
|
||||
|
||||
# s.b. reentrancy
|
||||
[Rr]e[- ]entrancy
|
||||
|
||||
# s.b. reentrant
|
||||
[Rr]e[- ]entrant
|
||||
|
||||
# s.b. understand
|
||||
\bunder stand\b
|
||||
|
||||
# s.b. workarounds
|
||||
#\bwork[- ]arounds\b
|
||||
|
||||
# s.b. workaround
|
||||
(?:(?:[Aa]|[Tt]he|ugly)\swork[- ]around\b|\swork[- ]around\s+for)
|
||||
|
||||
# s.b. (coarse|fine)-grained
|
||||
\b(?:coarse|fine) grained\b
|
||||
|
||||
# s.b. neither/nor -- or reword
|
||||
#\bnot\b[^.?!"/(]+\bnor\b
|
||||
|
||||
# probably a double negative
|
||||
# s.b. neither/nor (plus rewording the beginning)
|
||||
\bnot\b[^.?!"/]*\bneither\b[^.?!"/(]*\bnor\b
|
||||
|
||||
# In English, it is generally wrong to have the same word twice in a row without punctuation.
|
||||
# Duplicated words are generally mistakes.
|
||||
# There are a few exceptions where it is acceptable (e.g. "that that").
|
||||
# If the highlighted doubled word pair is in a code snippet, you can write a pattern to mask it.
|
||||
# If the highlighted doubled word pair is in prose, have someone read the English before you dismiss this error.
|
||||
\s([A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,})\s\g{-1}\s
|
||||
186
.github/actions/spell-check/patterns.txt
vendored
Normal file
186
.github/actions/spell-check/patterns.txt
vendored
Normal file
@@ -0,0 +1,186 @@
|
||||
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns
|
||||
|
||||
# Automatically suggested patterns
|
||||
# hit-count: 3011 file-count: 842
|
||||
# IServiceProvider / isAThing
|
||||
\b(?:I|isA)(?=(?:[A-Z][a-z]{2,})+\b)
|
||||
|
||||
# hit-count: 2239 file-count: 134
|
||||
# hex runs
|
||||
\b[0-9a-fA-F]{16,}\b
|
||||
|
||||
# hit-count: 1868 file-count: 1
|
||||
# sha-... -- uses a fancy capture
|
||||
(\\?['"]|")[0-9a-f]{40,}\g{-1}
|
||||
|
||||
# hit-count: 1100 file-count: 97
|
||||
# base64 encoded content, possibly wrapped in mime
|
||||
(?:^|[\s=;:?])[-a-zA-Z=;:/0-9+]{50,}(?:[\s=;:?]|$)
|
||||
|
||||
# hit-count: 426 file-count: 165
|
||||
# GitHub SHAs (markdown)
|
||||
(?:\[`?[0-9a-f]+`?\]\(https:/|)/(?:www\.|)github\.com(?:/[^/\s"]+){2,}(?:/[^/\s")]+)(?:[0-9a-f]+(?:[-0-9a-zA-Z/#.]*|)\b|)
|
||||
|
||||
# hit-count: 331 file-count: 117
|
||||
# hex digits including css/html color classes:
|
||||
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23)[0-9_a-fA-FgGrR]*?[a-fA-FgGrR]{2,}[0-9_a-fA-FgGrR]*(?:[uUlL]{0,3}|[iu]\d+)\b
|
||||
|
||||
# hit-count: 275 file-count: 45
|
||||
# version suffix <word>v#
|
||||
(?:(?<=[A-Z]{2})V|(?<=[a-z]{2}|[A-Z]{2})v)\d+(?:\b|(?=[a-zA-Z_]))
|
||||
|
||||
# hit-count: 209 file-count: 97
|
||||
# w3
|
||||
\bw3\.org/[-0-9a-zA-Z/#.]+
|
||||
|
||||
# hit-count: 137 file-count: 38
|
||||
# alternate markers if you run into latex and friends
|
||||
(?<!\\)\\[nrt](?=[a-z]{2,})(?=.*['"`](?:, "[^{]|\]))
|
||||
|
||||
# tabs in c#
|
||||
\$"\\t
|
||||
|
||||
# windows line breaks in strings
|
||||
\\r\\n
|
||||
|
||||
# hit-count: 104 file-count: 43
|
||||
# regex choice
|
||||
\(\?:[^)]+\|[^)]+\)
|
||||
|
||||
# hit-count: 76 file-count: 28
|
||||
# base64 encoded content
|
||||
([`'"])[-a-zA-Z=;:/0-9+]+=\g{-1}
|
||||
|
||||
# hit-count: 70 file-count: 5
|
||||
# Contributor
|
||||
\[[^\]]+\]\(https://github\.com/[^/\s"]+/?\)
|
||||
|
||||
# hit-count: 28 file-count: 22
|
||||
# stackexchange -- https://stackexchange.com/feeds/sites
|
||||
\b(?:askubuntu|serverfault|stack(?:exchange|overflow)|superuser).com/(?:questions/\w+/[-\w]+|a/)
|
||||
|
||||
# hit-count: 21 file-count: 2
|
||||
# Update Lorem based on your content (requires `ge` and `w` from https://github.com/jsoref/spelling; and `review` from https://github.com/check-spelling/check-spelling/wiki/Looking-for-items-locally )
|
||||
# grep '^[^#].*lorem' .github/actions/spelling/patterns.txt|perl -pne 's/.*i..\?://;s/\).*//' |tr '|' "\n"|sort -f |xargs -n1 ge|perl -pne 's/^[^:]*://'|sort -u|w|sed -e 's/ .*//'|w|review -
|
||||
# Warning, while `(?i)` is very neat and fancy, if you have some binary files that aren't proper unicode, you might run into:
|
||||
## Operation "substitution (s///)" returns its argument for non-Unicode code point 0x1C19AE (the code point will vary).
|
||||
## You could manually change `(?i)X...` to use `[Xx]...`
|
||||
## or you could add the files to your `excludes` file (a version after 0.0.19 should identify the file path)
|
||||
# Lorem
|
||||
(?:\w|\s|[,.])*\b(?i)(?:amet|consectetur|cursus|dolor|eros|ipsum|lacus|libero|ligula|lorem|magna|neque|nulla|suscipit|tempus)\b(?:\w|\s|[,.])*
|
||||
|
||||
# hit-count: 18 file-count: 15
|
||||
# microsoft
|
||||
\b(?:https?://|)(?:(?:download\.visualstudio|docs|msdn2?|research)\.microsoft|blogs\.msdn)\.com/[-_a-zA-Z0-9()=./%]*
|
||||
|
||||
# hit-count: 14 file-count: 5
|
||||
# githubusercontent
|
||||
/[-a-z0-9]+\.githubusercontent\.com/[-a-zA-Z0-9?&=_\/.]*
|
||||
|
||||
# hit-count: 14 file-count: 3
|
||||
# node packages
|
||||
(["'])\@[^/'" ]+/[^/'" ]+\g{-1}
|
||||
|
||||
# hit-count: 10 file-count: 4
|
||||
# URL escaped characters
|
||||
\%[0-9A-F][A-F]
|
||||
|
||||
# hit-count: 9 file-count: 5
|
||||
# Wikipedia
|
||||
\ben\.wikipedia\.org/wiki/[-\w%.#]+
|
||||
|
||||
# hit-count: 6 file-count: 3
|
||||
# css url wrappings
|
||||
\burl\([^)]+\)
|
||||
|
||||
# hit-count: 5 file-count: 3
|
||||
# vs devops
|
||||
\bvisualstudio.com(?::443|)/[-\w/?=%&.]*
|
||||
|
||||
# hit-count: 4 file-count: 3
|
||||
# Non-English
|
||||
[a-zA-Z]*[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3}[a-zA-ZÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]*|[a-zA-Z]{3,}[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź]|[ÀÁÂÃÄÅÆČÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæčçèéêëìíîïðñòóôõöøùúûüýÿĀāŁłŃńŅņŒœŚśŠšŜŝŸŽžź][a-zA-Z]{3,}
|
||||
|
||||
# hit-count: 4 file-count: 2
|
||||
# data url in quotes
|
||||
([`'"])data:(?:[^ `'"].*?|)(?:[A-Z]{3,}|[A-Z][a-z]{2,}|[a-z]{3,}).*\g{-1}
|
||||
|
||||
# hit-count: 2 file-count: 2
|
||||
# mailto urls
|
||||
mailto:[-a-zA-Z=;:/?%&0-9+@.]{3,}
|
||||
|
||||
# msdn
|
||||
\b(?:download\.visualstudio|docs|msdn|learn)\.microsoft\.com/[-_a-zA-Z0-9()=./]*
|
||||
aka\.ms/[a-zA-Z0-9]+
|
||||
|
||||
# hit-count: 2 file-count: 1
|
||||
# While you could try to match `http://` and `https://` by using `s?` in `https?://`, sometimes there
|
||||
# YouTube url
|
||||
\b(?:(?:www\.|)youtube\.com|youtu.be)/(?:channel/|embed/|user/|playlist\?list=|watch\?v=|v/|)[-a-zA-Z0-9?&=_%]*
|
||||
|
||||
# uuid: (or CompGUIDPrefix)
|
||||
L?(["']|[-<({>]|\b)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{10,12}(?:\g{-1}|[<})>])
|
||||
|
||||
(?:L"[abAB]+", ){3}L"[abAB]+"
|
||||
|
||||
# hit-count: 1 file-count: 1
|
||||
# marker to ignore all code on line
|
||||
^.*/\* #no-spell-check-line \*/.*$
|
||||
|
||||
# UnitTests
|
||||
\[DataRow\(.*\)\]
|
||||
|
||||
# D2D
|
||||
D?2D
|
||||
|
||||
# hit-count: 1 file-count: 1
|
||||
# GHSA
|
||||
GHSA(?:-[0-9a-z]{4}){3}
|
||||
|
||||
# hit-count: 1 file-count: 1
|
||||
# medium
|
||||
\bmedium\.com/\@?[^/\s"]+/[-\w]+
|
||||
|
||||
# hit-count: 1 file-count: 1
|
||||
# kubectl.kubernetes.io/last-applied-configuration
|
||||
"kubectl.kubernetes.io/last-applied-configuration": ".*"
|
||||
|
||||
# hit-count: 1 file-count: 1
|
||||
# tar arguments
|
||||
\b(?:\\n|)g?tar(?:\.exe|)(?:(?:\s+--[-a-zA-Z]+|\s+-[a-zA-Z]+|\s[ABGJMOPRSUWZacdfh-pr-xz]+\b)(?:=[^ ]*|))+
|
||||
|
||||
\bSecur32
|
||||
|
||||
# Questionably acceptable forms of `in to`
|
||||
# Personally, I prefer `log into`, but people object
|
||||
# https://www.tprteaching.com/log-into-log-in-to-login/
|
||||
\b(?:[Ll]og|[Ss]ign) in to\b
|
||||
|
||||
# to opt in
|
||||
\bto opt in\b
|
||||
|
||||
# acceptable duplicates
|
||||
# ls directory listings
|
||||
[-bcdlpsw](?:[-r][-w][-Ssx]){3}\s+\d+\s+\S+\s+\S+\s+\d+\s+
|
||||
# mount
|
||||
\bmount\s+-t\s+(\w+)\s+\g{-1}\b
|
||||
# C types and repeated CSS values
|
||||
\s(auto|center|div|inherit|long|LONG|none|normal|solid|thin|transparent|very)(?: \g{-1})+\s
|
||||
# C struct
|
||||
\bstruct\s+(\w+)\s+\g{-1}\b
|
||||
# go templates
|
||||
\s(\w+)\s+\g{-1}\s+\`(?:graphql|inject|json|yaml):
|
||||
# doxygen / javadoc / .net
|
||||
(?:[\\@](?:brief|groupname|t?param|return|retval)|(?:public|private|\[Parameter(?:\(.+\)|)\])(?:\s+static|\s+override|\s+readonly)*)(?:\s+\{\w+\}|)\s+(\w+)\s+\g{-1}\s
|
||||
|
||||
# Commit message -- Signed-off-by and friends
|
||||
^\s*(?:(?:Based-on-patch|Co-authored|Helped|Mentored|Reported|Reviewed|Signed-off)-by|Thanks-to): (?:[^<]*<[^>]*>|[^<]*)\s*$
|
||||
|
||||
# Autogenerated revert commit message
|
||||
^This reverts commit [0-9a-f]{40}\.$
|
||||
|
||||
# Compile flag added to Cpp.Build.props
|
||||
_SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING
|
||||
|
||||
# ignore long runs of a single character:
|
||||
\b([A-Za-z])\g{-1}{3,}\b
|
||||
11
.github/actions/spell-check/reject.txt
vendored
Normal file
11
.github/actions/spell-check/reject.txt
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
^attache$
|
||||
^bellow$
|
||||
benefitting
|
||||
occurences?
|
||||
^dependan.*
|
||||
^oer$
|
||||
Sorce
|
||||
^[Ss]pae.*
|
||||
^untill$
|
||||
^untilling$
|
||||
^wether.*
|
||||
6
.github/dependabot.yml
vendored
Normal file
6
.github/dependabot.yml
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "github-actions"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: "weekly"
|
||||
246
.github/policies/resourceManagement.yml
vendored
Normal file
246
.github/policies/resourceManagement.yml
vendored
Normal file
@@ -0,0 +1,246 @@
|
||||
id:
|
||||
name: GitOps.PullRequestIssueManagement
|
||||
description: GitOps.PullRequestIssueManagement primitive
|
||||
owner:
|
||||
resource: repository
|
||||
disabled: false
|
||||
where:
|
||||
configuration:
|
||||
resourceManagementConfiguration:
|
||||
scheduledSearches:
|
||||
- description:
|
||||
frequencies:
|
||||
- hourly:
|
||||
hour: 6
|
||||
filters:
|
||||
- isIssue
|
||||
- isOpen
|
||||
- hasLabel:
|
||||
label: Needs-Author-Feedback
|
||||
- hasLabel:
|
||||
label: Status-No recent activity
|
||||
- noActivitySince:
|
||||
days: 5
|
||||
actions:
|
||||
- closeIssue
|
||||
- description:
|
||||
frequencies:
|
||||
- hourly:
|
||||
hour: 6
|
||||
filters:
|
||||
- isIssue
|
||||
- isOpen
|
||||
- hasLabel:
|
||||
label: Needs-Author-Feedback
|
||||
- noActivitySince:
|
||||
days: 5
|
||||
- isNotLabeledWith:
|
||||
label: Status-No recent activity
|
||||
actions:
|
||||
- addLabel:
|
||||
label: Status-No recent activity
|
||||
- addReply:
|
||||
reply: This issue has been automatically marked as stale because it has been marked as requiring author feedback but has not had any activity for **5 days**. It will be closed if no further activity occurs **within 5 days of this comment**.
|
||||
- description:
|
||||
frequencies:
|
||||
- hourly:
|
||||
hour: 6
|
||||
filters:
|
||||
- isIssue
|
||||
- isOpen
|
||||
- hasLabel:
|
||||
label: Resolution-Duplicate
|
||||
- noActivitySince:
|
||||
days: 1
|
||||
actions:
|
||||
- addReply:
|
||||
reply: This issue has been marked as duplicate and has not had any activity for **1 day**. It will be closed for housekeeping purposes.
|
||||
- closeIssue
|
||||
eventResponderTasks:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- isAction:
|
||||
action: Created
|
||||
- isActivitySender:
|
||||
issueAuthor: True
|
||||
- hasLabel:
|
||||
label: Needs-Author-Feedback
|
||||
- isOpen
|
||||
then:
|
||||
- addLabel:
|
||||
label: Needs-Triage
|
||||
- removeLabel:
|
||||
label: Needs-Author-Feedback
|
||||
- addLabel:
|
||||
label: Needs-Team-Response
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issues
|
||||
- not:
|
||||
isAction:
|
||||
action: Closed
|
||||
- hasLabel:
|
||||
label: Status-No recent activity
|
||||
then:
|
||||
- removeLabel:
|
||||
label: Status-No recent activity
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- hasLabel:
|
||||
label: Status-No recent activity
|
||||
then:
|
||||
- removeLabel:
|
||||
label: Status-No recent activity
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Pull_Request
|
||||
then:
|
||||
- inPrLabel:
|
||||
label: Status-In progress
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
then:
|
||||
- cleanEmailReply
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: '\/(bugreport|reportbug)'
|
||||
isRegex: True
|
||||
- or:
|
||||
- activitySenderHasAssociation:
|
||||
association: Member
|
||||
- activitySenderHasAssociation:
|
||||
association: Owner
|
||||
- activitySenderHasAssociation:
|
||||
association: Collaborator
|
||||
then:
|
||||
- removeLabel:
|
||||
label: Needs-Triage
|
||||
- addLabel:
|
||||
label: Needs-Author-Feedback
|
||||
- addReply:
|
||||
reply: Hi there!<br/><br/>We need a bit more information to really debug this issue. Can you add a "Report Bug" zip file here? You right click on our system tray icon and just go to report bug. Then drag the zipfile from your desktop onto the GitHub comment box in this issue. Thanks! <br/>
|
||||
- removeLabel:
|
||||
label: Needs-Team-Response
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: '\/feedback[H|h]ub'
|
||||
isRegex: True
|
||||
- or:
|
||||
- activitySenderHasAssociation:
|
||||
association: Owner
|
||||
- activitySenderHasAssociation:
|
||||
association: Member
|
||||
- activitySenderHasAssociation:
|
||||
association: Collaborator
|
||||
then:
|
||||
- addReply:
|
||||
reply: Hi! We've identified this issue that best is suited for Windows Feedback Hub. To do this on Windows, WinKey+F will bring it up!
|
||||
- closeIssue
|
||||
- removeLabel:
|
||||
label: Needs-Triage
|
||||
- removeLabel:
|
||||
label: Needs-Team-Response
|
||||
- addLabel:
|
||||
label: Resolution-Please File on Feedback Hub
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: '\/dup(licate|e)?(\s+of)?\s+(\#[\d]+|https)'
|
||||
isRegex: True
|
||||
- or:
|
||||
- activitySenderHasAssociation:
|
||||
association: Owner
|
||||
- activitySenderHasAssociation:
|
||||
association: Member
|
||||
- activitySenderHasAssociation:
|
||||
association: Collaborator
|
||||
then:
|
||||
- addReply:
|
||||
reply: Hi! We've identified this issue as a duplicate of another one that already exists on this Issue Tracker. This specific instance is being closed in favor of tracking the concern over on the referenced thread. Thanks for your report!
|
||||
- closeIssue
|
||||
- removeLabel:
|
||||
label: Needs-Triage
|
||||
- removeLabel:
|
||||
label: Needs-Team-Response
|
||||
- addLabel:
|
||||
label: Resolution-Duplicate
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: '\/needinfo'
|
||||
isRegex: True
|
||||
- or:
|
||||
- activitySenderHasAssociation:
|
||||
association: Owner
|
||||
- activitySenderHasAssociation:
|
||||
association: Member
|
||||
- activitySenderHasAssociation:
|
||||
association: Collaborator
|
||||
then:
|
||||
- removeLabel:
|
||||
label: Needs-Triage
|
||||
- removeLabel:
|
||||
label: Needs-Team-Response
|
||||
- addLabel:
|
||||
label: Needs-Author-Feedback
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: '\/helped'
|
||||
isRegex: True
|
||||
- or:
|
||||
- activitySenderHasAssociation:
|
||||
association: Owner
|
||||
- activitySenderHasAssociation:
|
||||
association: Member
|
||||
- activitySenderHasAssociation:
|
||||
association: Collaborator
|
||||
then:
|
||||
- removeLabel:
|
||||
label: Needs-Triage
|
||||
- removeLabel:
|
||||
label: Needs-Team-Response
|
||||
- addLabel:
|
||||
label: Resolution-Helped User
|
||||
- addReply:
|
||||
reply: This issue is now marked as resolved. If you have any follow-up questions, please don't hesitate to ask. You can find out more about PowerToys functionalities in our [end-user documentation](https://aka.ms/powertoy-docs).
|
||||
- closeIssue
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: '\/loc\b'
|
||||
isRegex: True
|
||||
- or:
|
||||
- activitySenderHasAssociation:
|
||||
association: Owner
|
||||
- activitySenderHasAssociation:
|
||||
association: Member
|
||||
then:
|
||||
- removeLabel:
|
||||
label: Needs-Triage
|
||||
- addLabel:
|
||||
label: Loc-Sent To Team
|
||||
- addReply:
|
||||
reply: Hi! Thanks for making us aware of the problem. We raised the issue with our internal localization team. This issue should be fixed hopefully in the next version of PowerToys.
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: 'I would [like|love] [to help|helping|to contribute|contributing|to implement|implementing|to fix|fixing]'
|
||||
isRegex: True
|
||||
then:
|
||||
- addReply:
|
||||
reply: Hi! Your last comment indicates to our system, that you might want to contribute to this feature/fix this bug. Thank you! Please make us aware on our ["Would you like to contribute to PowerToys?" thread](https://github.com/microsoft/PowerToys/issues/28769), as we don't see all the comments. <br /><br />_I'm a bot (beep!) so please excuse any mistakes I may make_
|
||||
description:
|
||||
onFailure:
|
||||
onSuccess:
|
||||
21
.github/pull_request_template.md
vendored
21
.github/pull_request_template.md
vendored
@@ -1,19 +1,24 @@
|
||||
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
|
||||
## Summary of the Pull Request
|
||||
|
||||
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? -->
|
||||
## References
|
||||
|
||||
<!-- Please review the items on the PR checklist before submitting-->
|
||||
## PR Checklist
|
||||
* [ ] Applies to #xxx
|
||||
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/PowerToys) and sign the CLA
|
||||
* [ ] Tests added/passed
|
||||
* [ ] Requires documentation to be updated
|
||||
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
|
||||
|
||||
- [ ] **Closes:** #xxx
|
||||
- [ ] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected
|
||||
- [ ] **Tests:** Added/updated and all pass
|
||||
- [ ] **Localization:** All end user facing strings can be localized
|
||||
- [ ] **Dev docs:** Added/updated
|
||||
- [ ] **New binaries:** Added on the required places
|
||||
- [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries
|
||||
- [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder
|
||||
- [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects
|
||||
- [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
|
||||
- [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx
|
||||
|
||||
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
|
||||
## Detailed Description of the Pull Request / Additional comments
|
||||
|
||||
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
|
||||
## Validation Steps Performed
|
||||
|
||||
|
||||
60
.github/workflows/msstore-submissions.yml
vendored
Normal file
60
.github/workflows/msstore-submissions.yml
vendored
Normal file
@@ -0,0 +1,60 @@
|
||||
name: Submit Microsoft.PowerToys package to Windows Store
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
jobs:
|
||||
|
||||
microsoft_store:
|
||||
name: Publish Microsoft Store
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Get latest URL from public releases
|
||||
id: releaseVars
|
||||
run: |
|
||||
release=$(curl https://api.github.com/repos/Microsoft/PowerToys/releases | jq '[.[]|select(.name | contains("Release"))][0]')
|
||||
assets=$(jq -n "$release" | jq '.assets')
|
||||
powerToysSetup=$(jq -n "$assets" | jq '[.[]|select(.name | contains("PowerToysSetup"))]')
|
||||
echo ::set-output name=powerToysInstallerX64Url::$(jq -n "$powerToysSetup" | jq -r '[.[]|select(.name | contains("x64"))][0].browser_download_url')
|
||||
echo ::set-output name=powerToysInstallerArm64Url::$(jq -n "$powerToysSetup" | jq -r '[.[]|select(.name | contains("arm64"))][0].browser_download_url')
|
||||
|
||||
- name: Configure Store Credentials
|
||||
uses: microsoft/store-submission@v1
|
||||
with:
|
||||
command: configure
|
||||
type: win32
|
||||
seller-id: ${{ secrets.SELLER_ID }}
|
||||
product-id: ${{ secrets.PRODUCT_ID }}
|
||||
tenant-id: ${{ secrets.TENANT_ID }}
|
||||
client-id: ${{ secrets.CLIENT_ID }}
|
||||
client-secret: ${{ secrets.CLIENT_SECRET }}
|
||||
|
||||
- name: Update draft submission
|
||||
uses: microsoft/store-submission@v1
|
||||
with:
|
||||
command: update
|
||||
product-update: '{
|
||||
"packages":[
|
||||
{
|
||||
"packageUrl":"${{ steps.releaseVars.outputs.powerToysInstallerX64Url }}",
|
||||
"languages":["zh-hans", "zh-hant", "en", "cs", "nl", "fr", "pt", "pt-br", "de", "hu", "it", "ja", "ko", "pl", "ru", "es", "tr"],
|
||||
"architectures":["X64"],
|
||||
"installerParameters":"/quiet /norestart",
|
||||
"isSilentInstall":true
|
||||
},
|
||||
{
|
||||
"packageUrl":"${{ steps.releaseVars.outputs.powerToysInstallerArm64Url }}",
|
||||
"languages":["zh-hans", "zh-hant", "en", "cs", "nl", "fr", "pt", "pt-br", "de", "hu", "it", "ja", "ko", "pl", "ru", "es", "tr"],
|
||||
"architectures":["Arm64"],
|
||||
"installerParameters":"/quiet /norestart",
|
||||
"isSilentInstall":true
|
||||
}
|
||||
]
|
||||
}'
|
||||
|
||||
- name: Publish Submission
|
||||
uses: microsoft/store-submission@v1
|
||||
with:
|
||||
command: publish
|
||||
31
.github/workflows/package-submissions.yml
vendored
Normal file
31
.github/workflows/package-submissions.yml
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
name: Submit Microsoft.PowerToys package to Windows Package Manager Community Repository
|
||||
# based off of https://github.com/nushell/nushell/blob/main/.github/workflows/winget-submission.yml
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
jobs:
|
||||
winget:
|
||||
name: Publish winget package
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Submit package to Windows Package Manager Community Repository
|
||||
run: |
|
||||
|
||||
$wingetPackage = "Microsoft.PowerToys"
|
||||
$gitToken = "${{ secrets.PT_WINGET }}"
|
||||
|
||||
$github = Invoke-RestMethod -uri "https://api.github.com/repos/Microsoft/PowerToys/releases"
|
||||
|
||||
$targetRelease = $github | Where-Object -Property name -match 'Release'| Select -First 1
|
||||
$installerUserX64Url = $targetRelease | Select -ExpandProperty assets -First 1 | Where-Object -Property name -match 'PowerToysUserSetup.*x64' | Select -ExpandProperty browser_download_url
|
||||
$installerMachineX64Url = $targetRelease | Select -ExpandProperty assets -First 1 | Where-Object -Property name -match 'PowerToysSetup.*x64' | Select -ExpandProperty browser_download_url
|
||||
$installerUserArmUrl = $targetRelease | Select -ExpandProperty assets -First 1 | Where-Object -Property name -match 'PowerToysUserSetup.*arm64' | Select -ExpandProperty browser_download_url
|
||||
$installerMachineArmUrl = $targetRelease | Select -ExpandProperty assets -First 1 | Where-Object -Property name -match 'PowerToysSetup.*arm64' | Select -ExpandProperty browser_download_url
|
||||
$ver = $targetRelease.tag_name.Trim("v")
|
||||
|
||||
# getting latest wingetcreate file
|
||||
iwr https://aka.ms/wingetcreate/latest -OutFile wingetcreate.exe
|
||||
.\wingetcreate.exe update $wingetPackage -s -v $ver -u "$installerUserX64Url|user" "$installerMachineX64Url|machine" "$installerUserArmUrl|user" "$installerMachineArmUrl|machine" -t $gitToken
|
||||
199
.github/workflows/spelling2.yml
vendored
Normal file
199
.github/workflows/spelling2.yml
vendored
Normal file
@@ -0,0 +1,199 @@
|
||||
# spelling.yml is blocked per https://github.com/check-spelling/check-spelling/security/advisories/GHSA-g86g-chm8-7r2p
|
||||
name: Spell checking
|
||||
|
||||
# Comment management is handled through a secondary job, for details see:
|
||||
# https://github.com/check-spelling/check-spelling/wiki/Feature%3A-Restricted-Permissions
|
||||
#
|
||||
# `jobs.comment-push` runs when a push is made to a repository and the `jobs.spelling` job needs to make a comment
|
||||
# (in odd cases, it might actually run just to collapse a comment, but that's fairly rare)
|
||||
# it needs `contents: write` in order to add a comment.
|
||||
#
|
||||
# `jobs.comment-pr` runs when a pull_request is made to a repository and the `jobs.spelling` job needs to make a comment
|
||||
# or collapse a comment (in the case where it had previously made a comment and now no longer needs to show a comment)
|
||||
# it needs `pull-requests: write` in order to manipulate those comments.
|
||||
|
||||
# Updating pull request branches is managed via comment handling.
|
||||
# For details, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Update-expect-list
|
||||
#
|
||||
# These elements work together to make it happen:
|
||||
#
|
||||
# `on.issue_comment`
|
||||
# This event listens to comments by users asking to update the metadata.
|
||||
#
|
||||
# `jobs.update`
|
||||
# This job runs in response to an issue_comment and will push a new commit
|
||||
# to update the spelling metadata.
|
||||
#
|
||||
# `with.experimental_apply_changes_via_bot`
|
||||
# Tells the action to support and generate messages that enable it
|
||||
# to make a commit to update the spelling metadata.
|
||||
#
|
||||
# `with.ssh_key`
|
||||
# In order to trigger workflows when the commit is made, you can provide a
|
||||
# secret (typically, a write-enabled github deploy key).
|
||||
#
|
||||
# For background, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Update-with-deploy-key
|
||||
|
||||
# Sarif reporting
|
||||
#
|
||||
# Access to Sarif reports is generally restricted (by GitHub) to members of the repository.
|
||||
#
|
||||
# Requires enabling `security-events: write`
|
||||
# and configuring the action with `use_sarif: 1`
|
||||
#
|
||||
# For information on the feature, see: https://github.com/check-spelling/check-spelling/wiki/Feature:-Sarif-output
|
||||
|
||||
# Minimal workflow structure:
|
||||
#
|
||||
# on:
|
||||
# push:
|
||||
# ...
|
||||
# pull_request_target:
|
||||
# ...
|
||||
# jobs:
|
||||
# # you only want the spelling job, all others should be omitted
|
||||
# spelling:
|
||||
# # remove `security-events: write` and `use_sarif: 1`
|
||||
# # remove `experimental_apply_changes_via_bot: 1`
|
||||
# ... otherwise adjust the `with:` as you wish
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- "**"
|
||||
tags-ignore:
|
||||
- "**"
|
||||
pull_request_target:
|
||||
branches:
|
||||
- "**"
|
||||
types:
|
||||
- 'opened'
|
||||
- 'reopened'
|
||||
- 'synchronize'
|
||||
issue_comment:
|
||||
types:
|
||||
- 'created'
|
||||
|
||||
jobs:
|
||||
spelling:
|
||||
name: Spell checking
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: read
|
||||
actions: read
|
||||
security-events: write
|
||||
outputs:
|
||||
followup: ${{ steps.spelling.outputs.followup }}
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ contains(github.event_name, 'pull_request') || github.event_name == 'push' }}
|
||||
concurrency:
|
||||
group: spelling-${{ github.event.pull_request.number || github.ref }}
|
||||
# note: If you use only_check_changed_files, you do not want cancel-in-progress
|
||||
cancel-in-progress: true
|
||||
steps:
|
||||
- name: check-spelling
|
||||
id: spelling
|
||||
uses: check-spelling/check-spelling@v0.0.22
|
||||
with:
|
||||
config: .github/actions/spell-check
|
||||
suppress_push_for_open_pull_request: ${{ github.actor != 'dependabot[bot]' && 1 }}
|
||||
checkout: true
|
||||
check_file_names: 1
|
||||
spell_check_this: microsoft/PowerToys@main
|
||||
post_comment: 0
|
||||
use_magic_file: 1
|
||||
warnings: bad-regex,binary-file,deprecated-feature,ignored-expect-variant,large-file,limited-references,no-newline-at-eof,noisy-file,non-alpha-in-dictionary,token-is-substring,unexpected-line-ending,whitespace-in-dictionary,minified-file,unsupported-configuration,no-files-to-check
|
||||
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
|
||||
use_sarif: ${{ (!github.event.pull_request || (github.event.pull_request.head.repo.full_name == github.repository)) && 1 }}
|
||||
extra_dictionary_limit: 20
|
||||
extra_dictionaries:
|
||||
cspell:aws/aws.txt
|
||||
cspell:cpp/src/compiler-clang-attributes.txt
|
||||
cspell:cpp/src/compiler-msvc.txt
|
||||
cspell:cpp/src/lang-keywords.txt
|
||||
cspell:cpp/src/stdlib-c.txt
|
||||
cspell:cpp/src/stdlib-cmath.txt
|
||||
cspell:cpp/src/stdlib-cpp.txt
|
||||
cspell:csharp/csharp.txt
|
||||
cspell:css/dict/css.txt
|
||||
cspell:django/dict/django.txt
|
||||
cspell:dotnet/dict/dotnet.txt
|
||||
cspell:filetypes/filetypes.txt
|
||||
cspell:fullstack/dict/fullstack.txt
|
||||
cspell:golang/dict/go.txt
|
||||
cspell:html/dict/html.txt
|
||||
cspell:java/src/java.txt
|
||||
cspell:java/src/java-terms.txt
|
||||
cspell:k8s/dict/k8s.txt
|
||||
cspell:lorem-ipsum/dictionary.txt
|
||||
cspell:monkeyc/src/monkeyc_keywords.txt
|
||||
cspell:node/dict/node.txt
|
||||
cspell:php/dict/php.txt
|
||||
cspell:powershell/dict/powershell.txt
|
||||
cspell:python/src/common/extra.txt
|
||||
cspell:python/src/python/python.txt
|
||||
cspell:python/src/python/python-lib.txt
|
||||
cspell:scala/dict/scala.txt
|
||||
cspell:software-terms/dict/softwareTerms.txt
|
||||
cspell:swift/src/swift.txt
|
||||
cspell:typescript/dict/typescript.txt
|
||||
|
||||
comment-push:
|
||||
name: Report (Push)
|
||||
# If your workflow isn't running on push, you can remove this job
|
||||
runs-on: ubuntu-latest
|
||||
needs: spelling
|
||||
permissions:
|
||||
contents: write
|
||||
if: (success() || failure()) && needs.spelling.outputs.followup && github.event_name == 'push'
|
||||
steps:
|
||||
- name: comment
|
||||
uses: check-spelling/check-spelling@v0.0.22
|
||||
with:
|
||||
config: .github/actions/spell-check
|
||||
checkout: true
|
||||
spell_check_this: microsoft/PowerToys@main
|
||||
task: ${{ needs.spelling.outputs.followup }}
|
||||
|
||||
comment-pr:
|
||||
name: Report (PR)
|
||||
# If you workflow isn't running on pull_request*, you can remove this job
|
||||
runs-on: ubuntu-latest
|
||||
needs: spelling
|
||||
permissions:
|
||||
contents: read
|
||||
pull-requests: write
|
||||
if: (success() || failure()) && needs.spelling.outputs.followup && contains(github.event_name, 'pull_request')
|
||||
steps:
|
||||
- name: comment
|
||||
uses: check-spelling/check-spelling@v0.0.22
|
||||
with:
|
||||
config: .github/actions/spell-check
|
||||
checkout: true
|
||||
spell_check_this: check-spelling/spell-check-this@prerelease
|
||||
task: ${{ needs.spelling.outputs.followup }}
|
||||
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
|
||||
|
||||
update:
|
||||
name: Update PR
|
||||
permissions:
|
||||
contents: write
|
||||
pull-requests: write
|
||||
actions: read
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{
|
||||
github.repository_owner != 'microsoft' &&
|
||||
github.event_name == 'issue_comment' &&
|
||||
github.event.issue.pull_request &&
|
||||
contains(github.event.comment.body, '@check-spelling-bot apply')
|
||||
}}
|
||||
concurrency:
|
||||
group: spelling-update-${{ github.event.issue.number }}
|
||||
cancel-in-progress: false
|
||||
steps:
|
||||
- name: apply spelling updates
|
||||
uses: check-spelling/check-spelling@v0.0.22
|
||||
with:
|
||||
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
|
||||
checkout: true
|
||||
ssh_key: "${{ secrets.CHECK_SPELLING }}"
|
||||
9
.gitignore
vendored
9
.gitignore
vendored
@@ -19,6 +19,7 @@
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
ARM64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
@@ -340,4 +341,10 @@ src/common/Telemetry/*.etl
|
||||
|
||||
# Don't ignore MergeModules
|
||||
!**/MergeModules/Release/
|
||||
!**/MergeModules/Debug/
|
||||
!**/MergeModules/Debug/
|
||||
/src/modules/previewpane/SvgThumbnailProvider/$(SolutionDir)$(Platform)/$(Configuration)/modules/FileExplorerPreview/SvgThumbnailProvider.xml
|
||||
/src/modules/powerrename/ui/RCa24464
|
||||
/src/modules/powerrename/ui/RCb24464
|
||||
|
||||
# Generated installer file for Monaco source files.
|
||||
/installer/PowerToysSetup/MonacoSRC.wxs
|
||||
|
||||
9
.gitmodules
vendored
Normal file
9
.gitmodules
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
[submodule "deps/spdlog"]
|
||||
path = deps/spdlog
|
||||
url = https://github.com/gabime/spdlog.git
|
||||
[submodule "deps/expected-lite"]
|
||||
path = deps/expected-lite
|
||||
url = https://github.com/martinmoene/expected-lite.git
|
||||
[submodule "deps/cziplib"]
|
||||
path = deps/cziplib
|
||||
url = https://github.com/kuba--/zip.git
|
||||
41
.pipelines/CIPolicy.xml
Normal file
41
.pipelines/CIPolicy.xml
Normal file
@@ -0,0 +1,41 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<SiPolicy xmlns="urn:schemas-microsoft-com:sipolicy">
|
||||
<VersionEx>10.0.0.0</VersionEx>
|
||||
<PlatformID>{2E07F7E4-194C-4D20-B7C9-6F44A6C5A234}</PlatformID>
|
||||
<Rules>
|
||||
<Rule>
|
||||
<Option>Enabled:Unsigned System Integrity Policy</Option>
|
||||
</Rule>
|
||||
<Rule>
|
||||
<Option>Enabled:Audit Mode</Option>
|
||||
</Rule>
|
||||
<Rule>
|
||||
<Option>Enabled:Advanced Boot Options Menu</Option>
|
||||
</Rule>
|
||||
<Rule>
|
||||
<Option>Required:Enforce Store Applications</Option>
|
||||
</Rule>
|
||||
<Rule>
|
||||
<Option>Disabled:Script Enforcement</Option>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<!--EKUS-->
|
||||
<EKUs />
|
||||
<!--File Rules-->
|
||||
<FileRules />
|
||||
<!--Signers-->
|
||||
<Signers />
|
||||
<!--Driver Signing Scenarios-->
|
||||
<SigningScenarios>
|
||||
<SigningScenario Value="131" ID="ID_SIGNINGSCENARIO_DRIVERS_1" FriendlyName="Auto generated policy on 01-26-2021">
|
||||
<ProductSigners />
|
||||
</SigningScenario>
|
||||
<SigningScenario Value="12" ID="ID_SIGNINGSCENARIO_WINDOWS" FriendlyName="Auto generated policy on 01-26-2021">
|
||||
<ProductSigners />
|
||||
</SigningScenario>
|
||||
</SigningScenarios>
|
||||
<UpdatePolicySigners />
|
||||
<CiSigners />
|
||||
<HvciOptions>0</HvciOptions>
|
||||
<PolicyTypeID>{A244370E-44C9-4C06-B551-F6016E563076}</PolicyTypeID>
|
||||
</SiPolicy>
|
||||
346
.pipelines/ESRPSigning_core.json
Normal file
346
.pipelines/ESRPSigning_core.json
Normal file
@@ -0,0 +1,346 @@
|
||||
{
|
||||
"Version": "1.0.0",
|
||||
"UseMinimatch": false,
|
||||
"SignBatches": [
|
||||
{
|
||||
"MatchedPath": [
|
||||
"*.resources.dll",
|
||||
|
||||
"PowerToys.ActionRunner.exe",
|
||||
"PowerToys.Update.exe",
|
||||
"PowerToys.BackgroundActivatorDLL.dll",
|
||||
"Notifications.dll",
|
||||
"os-detection.dll",
|
||||
"PowerToys.exe",
|
||||
"PowerToys.FilePreviewCommon.dll",
|
||||
"PowerToys.Interop.dll",
|
||||
"Tools\\PowerToys.BugReportTool.exe",
|
||||
"WebcamReportTool\\PowerToys.WebcamReportTool.exe",
|
||||
"StylesReportTool\\PowerToys.StylesReportTool.exe",
|
||||
"Telemetry.dll",
|
||||
"PowerToys.ManagedTelemetry.dll",
|
||||
"PowerToys.ManagedCommon.dll",
|
||||
"PowerToys.Common.UI.dll",
|
||||
"PowerToys.Settings.UI.Lib.dll",
|
||||
"PowerToys.GPOWrapper.dll",
|
||||
"PowerToys.GPOWrapperProjection.dll",
|
||||
"PowerToys.AllExperiments.dll",
|
||||
|
||||
"PowerToys.AlwaysOnTop.exe",
|
||||
"PowerToys.AlwaysOnTopModuleInterface.dll",
|
||||
|
||||
"PowerToys.ColorPicker.dll",
|
||||
"PowerToys.ColorPickerUI.dll",
|
||||
"PowerToys.ColorPickerUI.exe",
|
||||
|
||||
"PowerToys.CropAndLockModuleInterface.dll",
|
||||
"PowerToys.CropAndLock.exe",
|
||||
|
||||
"PowerToys.PowerOCRModuleInterface.dll",
|
||||
"PowerToys.PowerOCR.dll",
|
||||
"PowerToys.PowerOCR.exe",
|
||||
|
||||
"PowerToys.PastePlainModuleInterface.dll",
|
||||
|
||||
"PowerToys.AwakeModuleInterface.dll",
|
||||
"PowerToys.Awake.exe",
|
||||
"PowerToys.Awake.dll",
|
||||
|
||||
"fancyzones.dll",
|
||||
"PowerToys.FancyZonesEditor.exe",
|
||||
"PowerToys.FancyZonesEditor.dll",
|
||||
"PowerToys.FancyZonesModuleInterface.dll",
|
||||
"PowerToys.FancyZones.exe",
|
||||
|
||||
"PowerToys.GcodePreviewHandler.dll",
|
||||
"PowerToys.GcodePreviewHandler.exe",
|
||||
"PowerToys.GcodePreviewHandlerCpp.dll",
|
||||
"PowerToys.GcodeThumbnailProvider.dll",
|
||||
"PowerToys.GcodeThumbnailProvider.exe",
|
||||
"PowerToys.GcodeThumbnailProviderCpp.dll",
|
||||
"PowerToys.ManagedTelemetry.dll",
|
||||
"PowerToys.MarkdownPreviewHandler.dll",
|
||||
"PowerToys.MarkdownPreviewHandler.exe",
|
||||
"PowerToys.MarkdownPreviewHandlerCpp.dll",
|
||||
"PowerToys.MonacoPreviewHandler.dll",
|
||||
"PowerToys.MonacoPreviewHandler.exe",
|
||||
"PowerToys.MonacoPreviewHandlerCpp.dll",
|
||||
"PowerToys.PdfPreviewHandler.dll",
|
||||
"PowerToys.PdfPreviewHandler.exe",
|
||||
"PowerToys.PdfPreviewHandlerCpp.dll",
|
||||
"PowerToys.PdfThumbnailProvider.dll",
|
||||
"PowerToys.PdfThumbnailProvider.exe",
|
||||
"PowerToys.PdfThumbnailProviderCpp.dll",
|
||||
"PowerToys.powerpreview.dll",
|
||||
"PowerToys.PreviewHandlerCommon.dll",
|
||||
"PowerToys.QoiPreviewHandler.dll",
|
||||
"PowerToys.QoiPreviewHandler.exe",
|
||||
"PowerToys.QoiPreviewHandlerCpp.dll",
|
||||
"PowerToys.QoiThumbnailProvider.dll",
|
||||
"PowerToys.QoiThumbnailProvider.exe",
|
||||
"PowerToys.QoiThumbnailProviderCpp.dll",
|
||||
"PowerToys.StlThumbnailProvider.dll",
|
||||
"PowerToys.StlThumbnailProvider.exe",
|
||||
"PowerToys.StlThumbnailProviderCpp.dll",
|
||||
"PowerToys.SvgPreviewHandler.dll",
|
||||
"PowerToys.SvgPreviewHandler.exe",
|
||||
"PowerToys.SvgPreviewHandlerCpp.dll",
|
||||
"PowerToys.SvgThumbnailProvider.dll",
|
||||
"PowerToys.SvgThumbnailProvider.exe",
|
||||
"PowerToys.SvgThumbnailProviderCpp.dll",
|
||||
|
||||
"WinUI3Apps\\PowerToys.HostsModuleInterface.dll",
|
||||
"WinUI3Apps\\PowerToys.Hosts.dll",
|
||||
"WinUI3Apps\\PowerToys.Hosts.exe",
|
||||
|
||||
"WinUI3Apps\\PowerToys.FileLocksmithLib.Interop.dll",
|
||||
"WinUI3Apps\\PowerToys.FileLocksmithExt.dll",
|
||||
"WinUI3Apps\\PowerToys.FileLocksmithUI.exe",
|
||||
"WinUI3Apps\\PowerToys.FileLocksmithUI.dll",
|
||||
|
||||
"WinUI3Apps\\Peek.Common.dll",
|
||||
"WinUI3Apps\\Peek.FilePreviewer.dll",
|
||||
"WinUI3Apps\\Powertoys.Peek.UI.dll",
|
||||
"WinUI3Apps\\Powertoys.Peek.UI.exe",
|
||||
"WinUI3Apps\\Powertoys.Peek.dll",
|
||||
|
||||
"WinUI3Apps\\PowerToys.EnvironmentVariablesModuleInterface.dll",
|
||||
"WinUI3Apps\\PowerToys.EnvironmentVariables.dll",
|
||||
"WinUI3Apps\\PowerToys.EnvironmentVariables.exe",
|
||||
|
||||
"PowerToys.ImageResizer.exe",
|
||||
"PowerToys.ImageResizer.dll",
|
||||
"PowerToys.ImageResizerExt.dll",
|
||||
"PowerToys.ImageResizerContextMenu.dll",
|
||||
"ImageResizerContextMenuPackage.msix",
|
||||
|
||||
"PowerToys.KeyboardManager.dll",
|
||||
"KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
|
||||
"KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
|
||||
|
||||
"PowerToys.Launcher.dll",
|
||||
"PowerToys.PowerLauncher.dll",
|
||||
"PowerToys.PowerLauncher.exe",
|
||||
"PowerToys.PowerLauncher.Telemetry.dll",
|
||||
"Wox.dll",
|
||||
"Wox.Infrastructure.dll",
|
||||
"Wox.Plugin.dll",
|
||||
"RunPlugins\\Calculator\\Microsoft.PowerToys.Run.Plugin.Calculator.dll",
|
||||
"RunPlugins\\Folder\\Microsoft.Plugin.Folder.dll",
|
||||
"RunPlugins\\Indexer\\Microsoft.Plugin.Indexer.dll",
|
||||
"RunPlugins\\OneNote\\Microsoft.PowerToys.Run.Plugin.OneNote.dll",
|
||||
"RunPlugins\\History\\Microsoft.PowerToys.Run.Plugin.History.dll",
|
||||
"RunPlugins\\PowerToys\\Microsoft.PowerToys.Run.Plugin.PowerToys.dll",
|
||||
"RunPlugins\\Program\\Microsoft.Plugin.Program.dll",
|
||||
"RunPlugins\\Registry\\Microsoft.PowerToys.Run.Plugin.Registry.dll",
|
||||
"RunPlugins\\WindowsSettings\\Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll",
|
||||
"RunPlugins\\Shell\\Microsoft.Plugin.Shell.dll",
|
||||
"RunPlugins\\Uri\\Microsoft.Plugin.Uri.dll",
|
||||
"RunPlugins\\WindowWalker\\Microsoft.Plugin.WindowWalker.dll",
|
||||
"RunPlugins\\UnitConverter\\Community.PowerToys.Run.Plugin.UnitConverter.dll",
|
||||
"RunPlugins\\VSCodeWorkspaces\\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.dll",
|
||||
"RunPlugins\\Service\\Microsoft.PowerToys.Run.Plugin.Service.dll",
|
||||
"RunPlugins\\System\\Microsoft.PowerToys.Run.Plugin.System.dll",
|
||||
"RunPlugins\\TimeDate\\Microsoft.PowerToys.Run.Plugin.TimeDate.dll",
|
||||
"RunPlugins\\ValueGenerator\\Community.PowerToys.Run.Plugin.ValueGenerator.dll",
|
||||
"RunPlugins\\WebSearch\\Community.PowerToys.Run.Plugin.WebSearch.dll",
|
||||
"RunPlugins\\WindowsTerminal\\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.dll",
|
||||
|
||||
"WinUI3Apps\\PowerToys.MeasureToolModuleInterface.dll",
|
||||
"WinUI3Apps\\PowerToys.MeasureToolCore.dll",
|
||||
"WinUI3Apps\\PowerToys.MeasureToolUI.dll",
|
||||
"WinUI3Apps\\PowerToys.MeasureToolUI.exe",
|
||||
|
||||
"PowerToys.FindMyMouse.dll",
|
||||
"PowerToys.MouseHighlighter.dll",
|
||||
"PowerToys.MouseJump.dll",
|
||||
"PowerToys.MousePointerCrosshairs.dll",
|
||||
"PowerToys.MouseJumpUI.dll",
|
||||
"PowerToys.MouseJumpUI.exe",
|
||||
|
||||
"PowerToys.MouseWithoutBorders.dll",
|
||||
"PowerToys.MouseWithoutBorders.exe",
|
||||
"PowerToys.MouseWithoutBordersModuleInterface.dll",
|
||||
"PowerToys.MouseWithoutBordersService.dll",
|
||||
"PowerToys.MouseWithoutBordersService.exe",
|
||||
"PowerToys.MouseWithoutBordersHelper.dll",
|
||||
"PowerToys.MouseWithoutBordersHelper.exe",
|
||||
|
||||
"PowerAccent.Core.dll",
|
||||
"PowerToys.PowerAccent.dll",
|
||||
"PowerToys.PowerAccent.exe",
|
||||
"PowerToys.PowerAccentModuleInterface.dll",
|
||||
"PowerToys.PowerAccentKeyboardService.dll",
|
||||
|
||||
"WinUI3Apps\\PowerToys.PowerRenameExt.dll",
|
||||
"WinUI3Apps\\PowerToys.PowerRename.exe",
|
||||
"WinUI3Apps\\PowerToys.PowerRenameContextMenu.dll",
|
||||
"WinUI3Apps\\PowerRenameContextMenuPackage.msix",
|
||||
|
||||
"WinUI3Apps\\PowerToys.RegistryPreviewExt.dll",
|
||||
"WinUI3Apps\\PowerToys.RegistryPreview.dll",
|
||||
"WinUI3Apps\\PowerToys.RegistryPreview.exe",
|
||||
|
||||
"PowerToys.ShortcutGuide.exe",
|
||||
"PowerToys.ShortcutGuideModuleInterface.dll",
|
||||
|
||||
"PowerToys.VideoConferenceModule.dll",
|
||||
"PowerToys.VideoConferenceProxyFilter_x86.dll",
|
||||
"PowerToys.VideoConferenceProxyFilter_x64.dll",
|
||||
"PowerToys.VideoConferenceProxyFilter_arm64.dll",
|
||||
|
||||
"WinUI3Apps\\PowerToys.Settings.dll",
|
||||
"WinUI3Apps\\PowerToys.Settings.exe"
|
||||
],
|
||||
"SigningInfo": {
|
||||
"Operations": [
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolSign",
|
||||
"Parameters": [
|
||||
{
|
||||
"parameterName": "OpusName",
|
||||
"parameterValue": "Microsoft"
|
||||
},
|
||||
{
|
||||
"parameterName": "OpusInfo",
|
||||
"parameterValue": "http://www.microsoft.com"
|
||||
},
|
||||
{
|
||||
"parameterName": "FileDigest",
|
||||
"parameterValue": "/fd \"SHA256\""
|
||||
},
|
||||
{
|
||||
"parameterName": "PageHash",
|
||||
"parameterValue": "/NPH"
|
||||
},
|
||||
{
|
||||
"parameterName": "TimeStamp",
|
||||
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
}
|
||||
],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolVerify",
|
||||
"Parameters": [],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"MatchedPath": [
|
||||
"ModernWpf.dll",
|
||||
"ModernWpf.Controls.dll",
|
||||
"System.IO.Abstractions.dll",
|
||||
"Mono.Cecil.dll",
|
||||
"Mono.Cecil.Mdb.dll",
|
||||
"Mono.Cecil.Pdb.dll",
|
||||
"Mono.Cecil.Rocks.dll",
|
||||
"Newtonsoft.Json.dll",
|
||||
"Newtonsoft.Json.Bson.dll",
|
||||
"NLog.dll",
|
||||
"HtmlAgilityPack.dll",
|
||||
"Markdig.Signed.dll",
|
||||
"HelixToolkit.dll",
|
||||
"HelixToolkit.Core.Wpf.dll",
|
||||
"Mages.Core.dll",
|
||||
"JetBrains.Annotations.dll",
|
||||
"NLog.Extensions.Logging.dll",
|
||||
"concrt140_app.dll",
|
||||
"msvcp140_1_app.dll",
|
||||
"msvcp140_2_app.dll",
|
||||
"msvcp140_app.dll",
|
||||
"vcamp140_app.dll",
|
||||
"vccorlib140_app.dll",
|
||||
"vcomp140_app.dll",
|
||||
"vcruntime140_1_app.dll",
|
||||
"vcruntime140_app.dll",
|
||||
"WinUI3Apps\\CommunityToolkit.Labs.WinUI.SettingsControls.dll",
|
||||
"UnicodeInformation.dll",
|
||||
"Vanara.Core.dll",
|
||||
"Vanara.PInvoke.ComCtl32.dll",
|
||||
"Vanara.PInvoke.Cryptography.dll",
|
||||
"Vanara.PInvoke.Gdi32.dll",
|
||||
"Vanara.PInvoke.Kernel32.dll",
|
||||
"Vanara.PInvoke.Ole.dll",
|
||||
"Vanara.PInvoke.Rpc.dll",
|
||||
"Vanara.PInvoke.Security.dll",
|
||||
"Vanara.PInvoke.Shared.dll",
|
||||
"Vanara.PInvoke.Shell32.dll",
|
||||
"Vanara.PInvoke.ShlwApi.dll",
|
||||
"Vanara.PInvoke.User32.dll",
|
||||
"WinUI3Apps\\clrcompression.dll",
|
||||
"WinUI3Apps\\Microsoft.Graphics.Canvas.Interop.dll",
|
||||
"Microsoft.Web.WebView2.Core.dll",
|
||||
"Microsoft.Web.WebView2.WinForms.dll",
|
||||
"Microsoft.Web.WebView2.Wpf.dll",
|
||||
"WebView2Loader.dll",
|
||||
"e_sqlite3.dll",
|
||||
"LazyCache.dll",
|
||||
"SQLitePCLRaw.batteries_v2.dll",
|
||||
"SQLitePCLRaw.core.dll",
|
||||
"SQLitePCLRaw.provider.e_sqlite3.dll",
|
||||
"ScipBe.Common.Office.OneNote.dll",
|
||||
"Interop.Microsoft.Office.Interop.OneNote.dll",
|
||||
"hyjiacan.py4n.dll",
|
||||
"MessagePack.Annotations.dll",
|
||||
"MessagePack.dll",
|
||||
"Nerdbank.Streams.dll",
|
||||
"WinUI3Apps\\SharpCompress.dll",
|
||||
"ColorCode.Core.dll",
|
||||
"ColorCode.UWP.dll",
|
||||
"UnitsNet.dll",
|
||||
"UtfUnknown.dll",
|
||||
"Wpf.Ui.dll"
|
||||
],
|
||||
"SigningInfo": {
|
||||
"Operations": [
|
||||
{
|
||||
"KeyCode": "CP-231522",
|
||||
"OperationSetCode": "SigntoolSign",
|
||||
"Parameters": [
|
||||
{
|
||||
"parameterName": "OpusName",
|
||||
"parameterValue": "Microsoft"
|
||||
},
|
||||
{
|
||||
"parameterName": "OpusInfo",
|
||||
"parameterValue": "http://www.microsoft.com"
|
||||
},
|
||||
{
|
||||
"parameterName": "FileDigest",
|
||||
"parameterValue": "/fd \"SHA256\""
|
||||
},
|
||||
{
|
||||
"parameterName": "Append",
|
||||
"parameterValue": "/as"
|
||||
},
|
||||
{
|
||||
"parameterName": "PageHash",
|
||||
"parameterValue": "/NPH"
|
||||
},
|
||||
{
|
||||
"parameterName": "TimeStamp",
|
||||
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
}
|
||||
],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-231522",
|
||||
"OperationSetCode": "SigntoolVerify",
|
||||
"Parameters": [],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
52
.pipelines/ESRPSigning_installer.json
Normal file
52
.pipelines/ESRPSigning_installer.json
Normal file
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"Version": "1.0.0",
|
||||
"UseMinimatch": false,
|
||||
"SignBatches": [
|
||||
{
|
||||
"MatchedPath": [
|
||||
"PowerToysSetupCustomActions.dll",
|
||||
"PowerToys*Setup-*.exe",
|
||||
"PowerToys*Setup-*.msi"
|
||||
],
|
||||
"SigningInfo": {
|
||||
"Operations": [
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolSign",
|
||||
"Parameters": [
|
||||
{
|
||||
"parameterName": "OpusName",
|
||||
"parameterValue": "Microsoft"
|
||||
},
|
||||
{
|
||||
"parameterName": "OpusInfo",
|
||||
"parameterValue": "http://www.microsoft.com"
|
||||
},
|
||||
{
|
||||
"parameterName": "FileDigest",
|
||||
"parameterValue": "/fd \"SHA256\""
|
||||
},
|
||||
{
|
||||
"parameterName": "PageHash",
|
||||
"parameterValue": "/NPH"
|
||||
},
|
||||
{
|
||||
"parameterName": "TimeStamp",
|
||||
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
}
|
||||
],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolVerify",
|
||||
"Parameters": [],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
50
.pipelines/ESRPSigning_vcm.json
Normal file
50
.pipelines/ESRPSigning_vcm.json
Normal file
@@ -0,0 +1,50 @@
|
||||
{
|
||||
"Version": "1.0.0",
|
||||
"UseMinimatch": false,
|
||||
"SignBatches": [
|
||||
{
|
||||
"MatchedPath": [
|
||||
"PowerToys.VideoConferenceProxyFilter_x86.dll"
|
||||
],
|
||||
"SigningInfo": {
|
||||
"Operations": [
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolSign",
|
||||
"Parameters": [
|
||||
{
|
||||
"parameterName": "OpusName",
|
||||
"parameterValue": "Microsoft"
|
||||
},
|
||||
{
|
||||
"parameterName": "OpusInfo",
|
||||
"parameterValue": "http://www.microsoft.com"
|
||||
},
|
||||
{
|
||||
"parameterName": "FileDigest",
|
||||
"parameterValue": "/fd \"SHA256\""
|
||||
},
|
||||
{
|
||||
"parameterName": "PageHash",
|
||||
"parameterValue": "/NPH"
|
||||
},
|
||||
{
|
||||
"parameterName": "TimeStamp",
|
||||
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
}
|
||||
],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolVerify",
|
||||
"Parameters": [],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
128
.pipelines/applyXamlStyling.ps1
Normal file
128
.pipelines/applyXamlStyling.ps1
Normal file
@@ -0,0 +1,128 @@
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Modify XAML files to adhere to XAML Styler settings.
|
||||
|
||||
.DESCRIPTION
|
||||
The Apply XAML Stying Script can be used to check or modify XAML files with the repo's XAML Styler settings.
|
||||
Learn more about XAML Styler at https://github.com/Xavalon/XamlStyler
|
||||
|
||||
By default, uses git status to check all new or modified files.
|
||||
|
||||
Use "PS> Help .\applyXamlStyling.ps1 -Full" for more details on parameters.
|
||||
|
||||
.PARAMETER LastCommit
|
||||
Runs against last commit vs. current changes
|
||||
|
||||
.PARAMETER Unstaged
|
||||
Runs against unstaged changed files
|
||||
|
||||
.PARAMETER Staged
|
||||
Runs against staged files vs. current changes
|
||||
|
||||
.PARAMETER Main
|
||||
Runs against main vs. current branch
|
||||
|
||||
.PARAMETER Passive
|
||||
Runs a passive check against all files in the repo for the CI
|
||||
|
||||
.EXAMPLE
|
||||
PS> .\applyXamlStyling.ps1 -Main
|
||||
#>
|
||||
param(
|
||||
[switch]$LastCommit = $false,
|
||||
[switch]$Unstaged = $false,
|
||||
[switch]$Staged = $false,
|
||||
[switch]$Main = $false,
|
||||
[switch]$Passive = $false
|
||||
)
|
||||
|
||||
Write-Output "Use 'Help .\applyXamlStyling.ps1' for more info or '-Main' to run against all files."
|
||||
Write-Output ""
|
||||
Write-Output "Restoring dotnet tools..."
|
||||
dotnet tool restore --disable-parallel --no-cache
|
||||
|
||||
if (-not $Passive)
|
||||
{
|
||||
# Look for unstaged changed files by default
|
||||
$gitDiffCommand = "git status -s --porcelain"
|
||||
|
||||
if ($Main)
|
||||
{
|
||||
Write-Output 'Checking Current Branch against `main` Files Only'
|
||||
$branch = git status | Select-String -Pattern "On branch (?<branch>.*)$"
|
||||
if ($null -eq $branch.Matches)
|
||||
{
|
||||
$branch = git status | Select-String -Pattern "HEAD detached at (?<branch>.*)$"
|
||||
if ($null -eq $branch.Matches)
|
||||
{
|
||||
Write-Error 'Don''t know how to fetch branch from `git status`:'
|
||||
git status | Write-Error
|
||||
exit 1
|
||||
}
|
||||
}
|
||||
$branch = $branch.Matches.groups[1].Value
|
||||
$gitDiffCommand = "git diff origin/main $branch --name-only --diff-filter=ACM"
|
||||
}
|
||||
elseif ($Unstaged)
|
||||
{
|
||||
# Look for unstaged files
|
||||
Write-Output "Checking Unstaged Files"
|
||||
$gitDiffCommand = "git diff --name-only --diff-filter=ACM"
|
||||
}
|
||||
elseif ($Staged)
|
||||
{
|
||||
# Look for staged files
|
||||
Write-Output "Checking Staged Files Only"
|
||||
$gitDiffCommand = "git diff --cached --name-only --diff-filter=ACM"
|
||||
}
|
||||
elseif ($LastCommit)
|
||||
{
|
||||
# Look at last commit files
|
||||
Write-Output "Checking the Last Commit's Files Only"
|
||||
$gitDiffCommand = "git diff HEAD^ HEAD --name-only --diff-filter=ACM"
|
||||
}
|
||||
else
|
||||
{
|
||||
Write-Output "Checking Git Status Files Only"
|
||||
}
|
||||
|
||||
Write-Output "Running Git Diff: $gitDiffCommand"
|
||||
$files = Invoke-Expression $gitDiffCommand | Select-String -Pattern "\.xaml$"
|
||||
|
||||
if (-not $Passive -and -not $Main -and -not $Unstaged -and -not $Staged -and -not $LastCommit)
|
||||
{
|
||||
# Remove 'status' column of 3 characters at beginning of lines
|
||||
$files = $files | ForEach-Object { $_.ToString().Substring(3) }
|
||||
}
|
||||
|
||||
if ($files.count -gt 0)
|
||||
{
|
||||
dotnet tool run xstyler -c "$PSScriptRoot\..\Settings.XamlStyler" -f $files
|
||||
}
|
||||
else
|
||||
{
|
||||
Write-Output "No XAML Files found to style..."
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Write-Output "Checking all files (passively)"
|
||||
$files = Get-ChildItem -Path "$PSScriptRoot\..\src\*.xaml" -Recurse | Select-Object -ExpandProperty FullName | Where-Object { $_ -notmatch "(\\obj\\)|(\\bin\\)|(\\x64\\)|(\\Generated Files\\PowerRenameXAML\\)|(\\launcher\\PowerLauncher\\)|(\\launcher\\Wox.Plugin\\)|(\\colorPicker\\ColorPickerUI\\)" }
|
||||
|
||||
if ($files.count -gt 0)
|
||||
{
|
||||
dotnet tool run xstyler -p -c "$PSScriptRoot\..\Settings.XamlStyler" -f $files
|
||||
|
||||
if ($lastExitCode -eq 1)
|
||||
{
|
||||
Write-Error 'XAML Styling is incorrect, please run `.\.pipelines\applyXamlStyling.ps1 -Main` locally.'
|
||||
}
|
||||
|
||||
# Return XAML Styler Status
|
||||
exit $lastExitCode
|
||||
}
|
||||
else
|
||||
{
|
||||
exit 0
|
||||
}
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
cd /D "%~dp0"
|
||||
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
|
||||
SET IsPipeline=1
|
||||
call msbuild ../installer/PowerToysSetup.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
|
||||
@@ -1,6 +0,0 @@
|
||||
cd /D "%~dp0"
|
||||
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
|
||||
call msbuild ../PowerToys.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
|
||||
SET PTRoot=..
|
||||
call "..\installer\PowerToysSetup\publish.cmd"
|
||||
@@ -1,28 +1,36 @@
|
||||
# yaml-language-server: $schema=https://raw.githubusercontent.com/microsoft/azure-pipelines-vscode/main/service-schema.json
|
||||
trigger:
|
||||
batch: true
|
||||
branches:
|
||||
include:
|
||||
- master
|
||||
- dev/build-features
|
||||
- dev/PowerLauncher
|
||||
- main
|
||||
- stable
|
||||
paths:
|
||||
exclude:
|
||||
- doc/*
|
||||
- temp/*
|
||||
- tools/*
|
||||
- '**.md'
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- master
|
||||
- dev/build-features
|
||||
- dev/PowerLauncher
|
||||
|
||||
- main
|
||||
- stable
|
||||
paths:
|
||||
exclude:
|
||||
- '**.md'
|
||||
- doc
|
||||
|
||||
# 0.0.yyMM.dd##
|
||||
# 0.0.1904.0900
|
||||
name: 0.0.$(Date:yyMM).$(Date:dd)$(Rev:rr)
|
||||
|
||||
jobs:
|
||||
- template: ./templates/build-powertoys-precheck.yml
|
||||
- template: ./templates/build-powertoys-ci.yml
|
||||
parameters:
|
||||
platform: x64
|
||||
platform: x64
|
||||
- template: ./templates/build-powertoys-ci.yml
|
||||
parameters:
|
||||
platform: arm64
|
||||
@@ -1,17 +1,34 @@
|
||||
parameters:
|
||||
configuration: 'Release'
|
||||
platform: ''
|
||||
additionalBuildArguments: '/p:CIBuild=true'
|
||||
additionalBuildArguments: '/p:RestorePackagesConfig=true -m'
|
||||
|
||||
jobs:
|
||||
- job: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
displayName: Build ${{ parameters.platform }} ${{ parameters.configuration }}
|
||||
dependsOn: Precheck
|
||||
condition: and(succeeded(),ne(dependencies.Precheck.outputs['verifyBuildRequest.skipBuild'], 'Yes'))
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool: { vmImage: windows-2019 }
|
||||
|
||||
NUGET_RESTORE_MSBUILD_ARGS: /p:Platform=${{ parameters.platform }} # Required for nuget to work due to self contained
|
||||
NODE_OPTIONS: --max_old_space_size=16384
|
||||
pool:
|
||||
demands: ImageOverride -equals SHINE-VS17-Latest
|
||||
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: SHINE-OSS-L
|
||||
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: SHINE-INT-L
|
||||
timeoutInMinutes: 120
|
||||
strategy:
|
||||
maxParallel: 10
|
||||
steps:
|
||||
- template: build-powertoys-steps.yml
|
||||
parameters:
|
||||
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
|
||||
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
|
||||
|
||||
# It appears that the Component Governance build task that gets automatically injected stopped working
|
||||
# when we renamed our main branch.
|
||||
- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
|
||||
displayName: 'Component Detection'
|
||||
condition: and(succeededOrFailed(), not(eq(variables['Build.Reason'], 'PullRequest')))
|
||||
20
.pipelines/ci/templates/build-powertoys-installer.yml
Normal file
20
.pipelines/ci/templates/build-powertoys-installer.yml
Normal file
@@ -0,0 +1,20 @@
|
||||
parameters:
|
||||
configuration: 'Release'
|
||||
platform: ''
|
||||
additionalBuildArguments: '/p:RestorePackagesConfig=true -m'
|
||||
|
||||
jobs:
|
||||
- job: Build${{ parameters.platform }}${{ parameters.configuration }}
|
||||
displayName: Build ${{ parameters.platform }} ${{ parameters.configuration }}
|
||||
variables:
|
||||
BuildConfiguration: ${{ parameters.configuration }}
|
||||
BuildPlatform: ${{ parameters.platform }}
|
||||
pool:
|
||||
name: SHINE-INT-L
|
||||
timeoutInMinutes: 120
|
||||
strategy:
|
||||
maxParallel: 10
|
||||
steps:
|
||||
- template: build-powertoys-steps.yml
|
||||
parameters:
|
||||
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
|
||||
38
.pipelines/ci/templates/build-powertoys-precheck.yml
Normal file
38
.pipelines/ci/templates/build-powertoys-precheck.yml
Normal file
@@ -0,0 +1,38 @@
|
||||
# yaml-language-server: $schema=https://raw.githubusercontent.com/microsoft/azure-pipelines-vscode/master/service-schema.json
|
||||
jobs:
|
||||
- job: Precheck
|
||||
pool:
|
||||
demands: ImageOverride -equals SHINE-VS17-Latest
|
||||
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: SHINE-OSS-L
|
||||
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
|
||||
name: SHINE-INT-L
|
||||
steps:
|
||||
- checkout: none
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Build Request
|
||||
inputs:
|
||||
targetType: 'inline'
|
||||
script: |
|
||||
try {
|
||||
# Try based on pull request first
|
||||
$pullRequestNumber = "$(system.pullRequest.pullRequestNumber)";
|
||||
$gitHubPullRequest = Invoke-RestMethod -Method Get "https://api.github.com/repos/microsoft/PowerToys/pulls/$pullRequestNumber/files"
|
||||
# If there are no files updated in the commit that are .md, set skipBuild variable
|
||||
if(([array]($gitHubPullRequest.filename) -notmatch ".md|.txt").Length -eq 0) {
|
||||
Write-Host '##vso[task.setvariable variable=skipBuild;isOutput=true]Yes'
|
||||
Write-Host 'Skipping Build'
|
||||
}
|
||||
}
|
||||
catch {
|
||||
# Fall back to the latest commit otherwise.
|
||||
$commit = "$(build.sourceVersion)";
|
||||
$gitHubCommit = Invoke-RestMethod -Method Get "https://api.github.com/repos/microsoft/PowerToys/commits/$commit"
|
||||
if(([array]($githubCommit.files.filename) -notmatch ".md|.txt").Length -eq 0) {
|
||||
Write-Host '##vso[task.setvariable variable=skipBuild;isOutput=true]Yes'
|
||||
Write-Host 'Skipping Build'
|
||||
}
|
||||
}
|
||||
pwsh: true
|
||||
name: verifyBuildRequest
|
||||
@@ -7,43 +7,264 @@ steps:
|
||||
submodules: true
|
||||
clean: true
|
||||
|
||||
- task: NuGetToolInstaller@0
|
||||
displayName: Ensure NuGet 5.5.0
|
||||
- task: UseDotNet@2
|
||||
displayName: 'Use .NET 6 SDK'
|
||||
inputs:
|
||||
versionSpec: 5.5.0
|
||||
packageType: sdk
|
||||
version: '6.x'
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify XAML formatting
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\applyXamlStyling.ps1'
|
||||
arguments: -Passive
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Nuget package versions for PowerToys.sln
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyNugetPackages.ps1'
|
||||
arguments: -solution '$(build.sourcesdirectory)\PowerToys.sln'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Arm64 configuration for PowerToys.sln
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyArm64Configuration.ps1'
|
||||
arguments: -solution '$(build.sourcesdirectory)\PowerToys.sln'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Arm64 configuration for BugReportTool.sln
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyArm64Configuration.ps1'
|
||||
arguments: -solution '$(build.sourcesdirectory)\tools\BugReportTool\BugReportTool.sln'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Arm64 configuration for WebcamReportTool.sln
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyArm64Configuration.ps1'
|
||||
arguments: -solution '$(build.sourcesdirectory)\tools\WebcamReportTool\WebcamReportTool.sln'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Arm64 configuration for StylesReportTool.sln
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyArm64Configuration.ps1'
|
||||
arguments: -solution '$(build.sourcesdirectory)\tools\StylesReportTool\StylesReportTool.sln'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Arm64 configuration for PowerToysSetup.sln
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyArm64Configuration.ps1'
|
||||
arguments: -solution '$(build.sourcesdirectory)\installer\PowerToysSetup.sln'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify and set latest VCToolsVersion usage
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyAndSetLatestVCToolsVersion.ps1'
|
||||
pwsh: true
|
||||
|
||||
- task: UseDotNet@2
|
||||
displayName: 'Use .NET 8 SDK'
|
||||
inputs:
|
||||
packageType: sdk
|
||||
version: '8.x'
|
||||
includePreviewVersions: true
|
||||
|
||||
- task: VisualStudioTestPlatformInstaller@1
|
||||
displayName: Ensure VSTest Platform
|
||||
|
||||
- task: NuGetCommand@2
|
||||
displayName: Restore NuGet packages
|
||||
inputs:
|
||||
command: restore
|
||||
feedsToUse: config
|
||||
configPath: NuGet.config
|
||||
restoreSolution: PowerToys.sln
|
||||
restoreDirectory: '$(Build.SourcesDirectory)\packages'
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build solution **\PowerToys.sln'
|
||||
displayName: 'Build PowerToys.sln'
|
||||
inputs:
|
||||
solution: '**\PowerToys.sln'
|
||||
vsVersion: 16.0
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: ${{ parameters.additionalBuildArguments }}
|
||||
msbuildArgs: -restore ${{ parameters.additionalBuildArguments }}
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build BugReportTool.sln'
|
||||
inputs:
|
||||
solution: '**\BugReportTool.sln'
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: -restore ${{ parameters.additionalBuildArguments }}
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build WebcamReportTool.sln'
|
||||
inputs:
|
||||
solution: '**\WebcamReportTool.sln'
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: -restore ${{ parameters.additionalBuildArguments }}
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build StylesReportTool.sln'
|
||||
inputs:
|
||||
solution: '**\StylesReportTool.sln'
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: -restore ${{ parameters.additionalBuildArguments }}
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Download and install WiX 3.14 development build
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\installWiX.ps1'
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build PowerToys per-machine MSI'
|
||||
inputs:
|
||||
solution: '**\installer\PowerToysSetup.sln'
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: /t:PowerToysInstaller -restore ${{ parameters.additionalBuildArguments }}
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build PowerToys per-machine Bootstrapper'
|
||||
inputs:
|
||||
solution: '**\installer\PowerToysSetup.sln'
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: /t:PowerToysBootstrapper ${{ parameters.additionalBuildArguments }}
|
||||
clean: false
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Clean installer dir before building per-user installer
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: git clean -xfd -e *exe -- .\installer\
|
||||
pwsh: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build PowerToys per-user MSI'
|
||||
inputs:
|
||||
solution: '**\installer\PowerToysSetup.sln'
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: /t:PowerToysInstaller -restore ${{ parameters.additionalBuildArguments }} /p:PerUser=true
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build PowerToys per-user Bootstrapper'
|
||||
inputs:
|
||||
solution: '**\installer\PowerToysSetup.sln'
|
||||
vsVersion: 17.0
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArgs: /t:PowerToysBootstrapper ${{ parameters.additionalBuildArguments }} /p:PerUser=true
|
||||
clean: false
|
||||
maximumCpuCount: true
|
||||
|
||||
# Check if deps.json files don't reference different dll versions.
|
||||
- task: PowerShell@2
|
||||
displayName: Audit deps.json files for all applications
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyDepsJsonLibraryVersions.ps1'
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\$(BuildPlatform)\$(BuildConfiguration)'
|
||||
pwsh: true
|
||||
|
||||
# Check if asset files on the main application paths are playing nice and avoiding basic conflicts.
|
||||
- task: PowerShell@2
|
||||
displayName: Audit base applications path asset conflicts
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyPossibleAssetConflicts.ps1'
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\$(BuildPlatform)\$(BuildConfiguration)'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Audit WinAppSDK applications path asset conflicts
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyPossibleAssetConflicts.ps1'
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\$(BuildPlatform)\$(BuildConfiguration)\WinUI3Apps'
|
||||
pwsh: true
|
||||
|
||||
# directly not doing WinAppDriver testing
|
||||
- task: VSTest@2
|
||||
displayName: 'MS Tests'
|
||||
condition: ne(variables['BuildPlatform'], 'arm64') # No arm64 agents to run the tests.
|
||||
inputs:
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
testSelector: 'testAssemblies'
|
||||
testAssemblyVer2: |
|
||||
**\PreviewPaneUnitTests.dll
|
||||
**\UnitTests-SvgPreviewHandler.dll
|
||||
**\UnitTests-GcodeThumbnailProvider.dll
|
||||
**\UnitTests-StlThumbnailProvider.dll
|
||||
**\UnitTests-PdfThumbnailProvider.dll
|
||||
**\UnitTests-QoiThumbnailProvider.dll
|
||||
**\Settings.UI.UnitTests.dll
|
||||
**\UnitTests-GcodePreviewHandler.dll
|
||||
**\UnitTests-QoiPreviewHandler.dll
|
||||
**\UnitTests-FancyZonesEditor.dll
|
||||
**\UnitTests-PdfPreviewHandler.dll
|
||||
**\UnitTests-PreviewHandlerCommon.dll
|
||||
**\powerpreviewTest.dll
|
||||
**\UnitTests-CommonLib.dll
|
||||
!**\*TestAdapter.dll
|
||||
**\Microsoft.PowerToys.Run.Plugin.Registry.UnitTests.dll
|
||||
**\UnitTest-ColorPickerUI.dll
|
||||
**\Microsoft.Interop.Tests.dll
|
||||
**\ImageResizer.Test.dll
|
||||
**\Community.PowerToys.Run.Plugin.UnitConverter.UnitTest.dll
|
||||
**\Community.PowerToys.Run.Plugin.ValueGenerator.UnitTests.dll
|
||||
**\Microsoft.Plugin.Folder.UnitTests.dll
|
||||
**\Microsoft.Plugin.Program.UnitTests.dll
|
||||
**\Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest.dll
|
||||
**\Microsoft.Plugin.Uri.UnitTests.dll
|
||||
**\Wox.Test.dll
|
||||
**\Microsoft.PowerToys.Run.Plugin.System.UnitTests.dll
|
||||
**\Microsoft.PowerToys.Run.Plugin.TimeDate.UnitTests.dll
|
||||
**\Microsoft.Plugin.WindowsTerminal.UnitTests.dll
|
||||
**\Microsoft.Plugin.WindowWalker.UnitTests.dll
|
||||
**\PreviewPaneUnitTests.dll
|
||||
**\UnitTests-SvgThumbnailProvider.dll
|
||||
**\UnitTests-SvgPreviewHandler.dll
|
||||
**\PowerToys.Hosts.Tests.dll
|
||||
**\MouseJumpUI.UnitTests.dll
|
||||
!**\obj\**
|
||||
!**\ref\**
|
||||
|
||||
# Native dlls
|
||||
- task: VSTest@2
|
||||
condition: ne(variables['BuildPlatform'],'arm64') # No arm64 agents to run the tests.
|
||||
displayName: 'Native Tests'
|
||||
inputs:
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
testSelector: 'testAssemblies'
|
||||
testAssemblyVer2: |
|
||||
**\KeyboardManagerEngineTest.dll
|
||||
**\KeyboardManagerEditorTest.dll
|
||||
**\UnitTests-CommonLib.dll
|
||||
**\PowerRenameUnitTests.dll
|
||||
**\powerpreviewTest.dll
|
||||
**\UnitTests-FancyZones.dll
|
||||
!**\obj\**
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Trigger dotnet welcome message so that it does not cause errors on other scripts
|
||||
inputs:
|
||||
targetType: 'inline'
|
||||
script: |
|
||||
dotnet list $(build.sourcesdirectory)\src\common\Common.UI\Common.UI.csproj package
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify Notice.md and Nuget packages match
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyNoticeMdAgainstNugetPackages.ps1'
|
||||
arguments: -path '$(build.sourcesdirectory)\'
|
||||
pwsh: true
|
||||
|
||||
26
.pipelines/installWiX.ps1
Normal file
26
.pipelines/installWiX.ps1
Normal file
@@ -0,0 +1,26 @@
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
|
||||
$WixDownloadUrl = "https://wixtoolset.org/downloads/v3.14.0.6526/wix314.exe"
|
||||
$WixBinariesDownloadUrl = "https://wixtoolset.org/downloads/v3.14.0.6526/wix314-binaries.zip"
|
||||
|
||||
# Download WiX binaries and verify their hash sums
|
||||
Invoke-WebRequest -Uri $WixDownloadUrl -OutFile "$($ENV:Temp)\wix314.exe"
|
||||
$Hash = (Get-FileHash -Algorithm SHA256 "$($ENV:Temp)\wix314.exe").Hash
|
||||
if ($Hash -ne 'FADEB00B1FCCD9BB2FDD6CE28D4C3ECDA339C8906A72586515C14A93CEADB6FE')
|
||||
{
|
||||
Write-Error "$WixHash"
|
||||
throw "wix314.exe has unexpected SHA256 hash: $Hash"
|
||||
}
|
||||
Invoke-WebRequest -Uri $WixBinariesDownloadUrl -OutFile "$($ENV:Temp)\wix314-binaries.zip"
|
||||
$Hash = (Get-FileHash -Algorithm SHA256 "$($ENV:Temp)\wix314-binaries.zip").Hash
|
||||
if($Hash -ne '4C89898DF3BCAB13E12F7CA54399C35AD273475AD2CB6284611D00AE2D063C2C')
|
||||
{
|
||||
throw "wix314-binaries.zip has unexpected SHA256 hash: $Hash"
|
||||
}
|
||||
|
||||
# Install WiX
|
||||
Start-Process -Wait -FilePath "$($ENV:Temp)\wix314.exe" -ArgumentList "/install /quiet"
|
||||
|
||||
# Extract WiX binaries and copy wix.targets to the installed dir
|
||||
Expand-Archive -Path "$($ENV:Temp)\wix314-binaries.zip" -Force -DestinationPath "$($ENV:Temp)"
|
||||
Copy-Item -Path "$($ENV:Temp)\wix.targets" -Destination "C:\Program Files (x86)\WiX Toolset v3.14\"
|
||||
149
.pipelines/installer-steps.yml
Normal file
149
.pipelines/installer-steps.yml
Normal file
@@ -0,0 +1,149 @@
|
||||
parameters:
|
||||
- name: versionNumber
|
||||
type: string
|
||||
default: "0.0.1"
|
||||
- name: perUserArg
|
||||
type: string
|
||||
default: "false"
|
||||
- name: buildSubDir
|
||||
type: string
|
||||
default: "MachineSetup"
|
||||
- name: installerPrefix
|
||||
type: string
|
||||
default: "PowerToysSetup"
|
||||
|
||||
steps:
|
||||
- task: VSBuild@1
|
||||
displayName: Build PowerToysSetupCustomActions DLL # This dll needs to be build and signed before building the MSI.
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: -restore /p:RestorePackagesConfig=true /p:RestoreConfigFile="$(Build.SourcesDirectory)\.pipelines\release-nuget.config" /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog /t:PowerToysSetupCustomActions /p:RunBuildEvents=true /p:PerUser=${{parameters.perUserArg}}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: true
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@3
|
||||
displayName: Sign PowerToysSetupCustomActions DLL
|
||||
inputs:
|
||||
ConnectedServiceName: "Terminal/Console/WinAppDriver Team Code Signing Connection"
|
||||
FolderPath: 'installer/PowerToysSetupCustomActions/$(BuildPlatform)\$(BuildConfiguration)\${{parameters.buildSubDir}}'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
|
||||
## INSTALLER START
|
||||
#### MSI BUILDING AND SIGNING
|
||||
- task: VSBuild@1
|
||||
displayName: Build MSI
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:CIBuild=true /target:PowerToysInstaller /bl:$(Build.SourcesDirectory)\msbuild.binlog /p:RunBuildEvents=false /p:PerUser=${{parameters.perUserArg}}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: false # don't undo our hard work above by deleting the CustomActions dll
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: "Extracting MSI to verify contents"
|
||||
inputs:
|
||||
script: |
|
||||
"C:\Program Files (x86)\WiX Toolset v3.14\bin\dark.exe" -x $(build.sourcesdirectory)\extractedMsi installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\${{parameters.buildSubDir}}\${{parameters.installerPrefix}}-${{ parameters.versionNumber }}-$(BuildPlatform).msi
|
||||
dir $(build.sourcesdirectory)\extractedMsi
|
||||
|
||||
# Check if deps.json files don't reference different dll versions.
|
||||
- task: PowerShell@2
|
||||
displayName: Audit deps.json in MSI extracted files
|
||||
inputs:
|
||||
filePath: '.pipelines/verifyDepsJsonLibraryVersions.ps1'
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\extractedMsi\File'
|
||||
pwsh: true
|
||||
|
||||
# Did we sign all files
|
||||
- task: PowerShell@1
|
||||
displayName: Verifying entire build is signed and version set
|
||||
inputs:
|
||||
scriptName: .pipelines/versionAndSignCheck.ps1
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\extractedMsi\File'
|
||||
|
||||
- task: PowerShell@1
|
||||
displayName: Verifying MSI Custom Actions DLL is signed
|
||||
inputs:
|
||||
scriptName: .pipelines/versionAndSignCheck.ps1
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\extractedMsi\Binary'
|
||||
|
||||
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@3
|
||||
displayName: Sign MSI
|
||||
inputs:
|
||||
ConnectedServiceName: "Terminal/Console/WinAppDriver Team Code Signing Connection"
|
||||
FolderPath: 'installer/PowerToysSetup/$(BuildPlatform)\$(BuildConfiguration)\${{parameters.buildSubDir}}'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
#### END MSI
|
||||
#### BOOTSTRAP BUILDING AND SIGNING
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Build Bootstrapper
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog /t:PowerToysBootstrapper /p:PerUser=${{parameters.perUserArg}}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: false # don't undo our hard work above by deleting the MSI
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: "Insignia: Extract Engine from Bundle"
|
||||
inputs:
|
||||
script: '"C:\Program Files (x86)\WiX Toolset v3.14\bin\insignia.exe" -ib installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\${{parameters.buildSubDir}}\${{parameters.installerPrefix}}-${{ parameters.versionNumber }}-$(BuildPlatform).exe -o installer\engine.exe'
|
||||
|
||||
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@3
|
||||
displayName: "ESRP CodeSigning (Engine)"
|
||||
inputs:
|
||||
ConnectedServiceName: "Terminal/Console/WinAppDriver Team Code Signing Connection"
|
||||
FolderPath: "installer"
|
||||
Pattern: engine.exe
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: |
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationCode": "SigntoolSign",
|
||||
"Parameters": {
|
||||
"OpusName": "Microsoft",
|
||||
"OpusInfo": "http://www.microsoft.com",
|
||||
"FileDigest": "/fd \"SHA256\"",
|
||||
"PageHash": "/NPH",
|
||||
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationCode": "SigntoolVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: "Insignia: Merge Engine into Bundle"
|
||||
inputs:
|
||||
script: '"C:\Program Files (x86)\WiX Toolset v3.14\bin\insignia.exe" -ab installer\engine.exe installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\${{parameters.buildSubDir}}\${{parameters.installerPrefix}}-${{ parameters.versionNumber }}-$(BuildPlatform).exe -o installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\${{parameters.buildSubDir}}\${{parameters.installerPrefix}}-${{ parameters.versionNumber }}-$(BuildPlatform).exe'
|
||||
|
||||
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@3
|
||||
displayName: Sign Bootstrapper
|
||||
inputs:
|
||||
ConnectedServiceName: "Terminal/Console/WinAppDriver Team Code Signing Connection"
|
||||
FolderPath: 'installer/PowerToysSetup/$(BuildPlatform)\$(BuildConfiguration)\${{parameters.buildSubDir}}'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
#### END BOOTSTRAP
|
||||
## END INSTALLER
|
||||
52
.pipelines/loc/loc.yml
Normal file
52
.pipelines/loc/loc.yml
Normal file
@@ -0,0 +1,52 @@
|
||||
trigger: none
|
||||
pr: none
|
||||
schedules:
|
||||
- cron: "0 3 * * 2-6" # Run at 03:00 UTC Tuesday through Saturday (After the work day in Pacific, Mon-Fri)
|
||||
displayName: "Nightly Localization Build"
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
always: false # only run if there's code changes!
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: master
|
||||
|
||||
steps:
|
||||
|
||||
- checkout: self
|
||||
clean: true
|
||||
submodules: false
|
||||
fetchDepth: 1 # Don't need a deep checkout for loc files!
|
||||
persistCredentials: true
|
||||
|
||||
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
|
||||
displayName: 'Touchdown Build - 37400, PRODEXT'
|
||||
inputs:
|
||||
teamId: 37400
|
||||
authId: '$(TouchdownApplicationID)'
|
||||
authKey: '$(TouchdownApplicationKey)'
|
||||
resourceFilePath: |
|
||||
**\Resources.resx
|
||||
**\Resource.resx
|
||||
**\Resources.resw
|
||||
outputDirectoryRoot: LocOutput
|
||||
appendRelativeDir: true
|
||||
pseudoSetting: Included
|
||||
|
||||
# Saving one of these makes it really easy to inspect the loc output...
|
||||
- powershell: 'tar czf LocOutput.tar.gz LocOutput'
|
||||
displayName: 'PowerShell Script'
|
||||
|
||||
- task: PublishBuildArtifacts@1
|
||||
displayName: 'Publish Artifact: LocOutput'
|
||||
inputs:
|
||||
PathtoPublish: LocOutput.tar.gz
|
||||
ArtifactName: LocOutput
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
static_analysis_options:
|
||||
fxcop_options:
|
||||
disable_tool_scan: false
|
||||
policheck_options:
|
||||
fail_on_error: true
|
||||
moderncop_options:
|
||||
fail_on_error: true
|
||||
files_to_scan:
|
||||
- from: 'src'
|
||||
exclude:
|
||||
- '**/just.config.js'
|
||||
- '**/webpack.config.js'
|
||||
- '**/webpack.serve.config.js'
|
||||
- '**/dist/bundle.js'
|
||||
binskim_options:
|
||||
disable_tool_scan: false
|
||||
files_to_scan:
|
||||
- from: 'installer/packages'
|
||||
exclude:
|
||||
- 'WiX.3.11.1/**/*.dll'
|
||||
- 'Wix.3.11.1/**/*.exe'
|
||||
@@ -1,165 +0,0 @@
|
||||
environment:
|
||||
host:
|
||||
os: 'windows'
|
||||
flavor: 'server'
|
||||
version: '2019'
|
||||
runtime:
|
||||
provider: 'appcontainer'
|
||||
image: 'cdpxwin1809.azurecr.io/global/vse2019:latest'
|
||||
source_mode: 'map'
|
||||
|
||||
version:
|
||||
name: 'PowerToys'
|
||||
major: 1
|
||||
minor: 0
|
||||
|
||||
signing_options:
|
||||
profile: 'external_distribution'
|
||||
|
||||
package_sources:
|
||||
nuget:
|
||||
feeds:
|
||||
'Nuget': 'https://api.nuget.org/v3/index.json'
|
||||
'PipelineBuildSupplement': 'https://msazure.pkgs.visualstudio.com/_packaging/PipelineBuildSupplement/nuget/v3/index.json'
|
||||
|
||||
restore:
|
||||
commands:
|
||||
- !!defaultcommand
|
||||
name: 'Restore Power Toys Telemetry'
|
||||
command: '.pipelines\restore-telemetry.cmd'
|
||||
- !!defaultcommand
|
||||
name: 'Restore Power Toys'
|
||||
command: '.pipelines\restore.cmd'
|
||||
- !!defaultcommand
|
||||
name: 'Restore Installer'
|
||||
command: '.pipelines\restore-installer.cmd'
|
||||
|
||||
|
||||
build:
|
||||
commands:
|
||||
- !!buildcommand
|
||||
name: 'Build Power Toys'
|
||||
command: '.pipelines\build.cmd'
|
||||
artifacts:
|
||||
- to: 'Symbols'
|
||||
include:
|
||||
- 'x64/**/*.pdb'
|
||||
exclude:
|
||||
- 'x64/Release/obj/**/*.pdb'
|
||||
- from: 'x64/Release'
|
||||
to: 'Build_Output'
|
||||
include:
|
||||
- 'action_runner.exe'
|
||||
- 'modules\ImageResizer\ar\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\bg\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\ca\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\cs\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\de\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\es\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\eu-ES\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\fr\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\he\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\hu\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\it\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\nb-NO\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\nl\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\pl\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\pt-BR\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\ru\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\sk\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\tr\ImageResizer.resources.dll'
|
||||
- 'modules\ImageResizer\zh-Hans\ImageResizer.resources.dll'
|
||||
- 'modules\FancyZones\fancyzones.dll'
|
||||
- 'modules\FancyZones\FancyZonesEditor.exe'
|
||||
- 'modules\FileExplorerPreview\MarkdownPreviewHandler.dll'
|
||||
- 'modules\FileExplorerPreview\powerpreview.dll'
|
||||
- 'modules\FileExplorerPreview\PreviewHandlerCommon.dll'
|
||||
- 'modules\FileExplorerPreview\SvgPreviewHandler.dll'
|
||||
- 'modules\ImageResizer\ImageResizer.exe'
|
||||
- 'modules\ImageResizer\ImageResizerExt.dll'
|
||||
- 'modules\KeyboardManager\KeyboardManager.dll'
|
||||
- 'modules\launcher\Microsoft.PowerToys.Settings.UI.Lib.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Calculator\Microsoft.Plugin.Calculator.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Calculator\Wox.Infrastructure.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Calculator\Wox.Plugin.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Folder\Microsoft.Plugin.Folder.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Folder\Wox.Infrastructure.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Folder\Wox.Plugin.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Indexer\Microsoft.Plugin.Indexer.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Indexer\Wox.Infrastructure.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Program\Microsoft.Plugin.Program.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Program\Wox.Infrastructure.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Program\Wox.Plugin.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Shell\Microsoft.Plugin.Shell.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Shell\Wox.Infrastructure.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.Shell\Wox.Plugin.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.WindowWalker\Microsoft.Plugin.WindowWalker.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.WindowWalker\Wox.Infrastructure.dll'
|
||||
- 'modules\launcher\Plugins\Microsoft.Plugin.WindowWalker\Wox.Plugin.dll'
|
||||
- 'modules\launcher\PowerLauncher.dll'
|
||||
- 'modules\launcher\PowerLauncher.exe'
|
||||
- 'modules\launcher\PowerLauncher.Telemetry.dll'
|
||||
- 'modules\launcher\PowerLauncher.UI.exe'
|
||||
- 'modules\launcher\PowerToysInterop.dll'
|
||||
- 'modules\launcher\Telemetry.dll'
|
||||
- 'modules\launcher\Wox.Core.dll'
|
||||
- 'modules\launcher\Wox.dll'
|
||||
- 'modules\launcher\Wox.Infrastructure.dll'
|
||||
- 'modules\launcher\Wox.Plugin.dll'
|
||||
- 'modules\Microsoft.Launcher.dll'
|
||||
- 'modules\PowerRename\PowerRenameExt.dll'
|
||||
- 'modules\ShortcutGuide\ShortcutGuide.dll'
|
||||
- 'Notifications.dll'
|
||||
- 'os-detection.dll'
|
||||
- 'PowerToys.exe'
|
||||
- 'PowerToysInterop.dll'
|
||||
- 'PowerToysSettings.exe'
|
||||
- 'SettingsUIRunner\Microsoft.PowerToys.Settings.UI.exe'
|
||||
- 'SettingsUIRunner\Microsoft.PowerToys.Settings.UI.Lib.dll'
|
||||
- 'SettingsUIRunner\Microsoft.PowerToys.Settings.UI.Runner.dll'
|
||||
- 'SettingsUIRunner\Microsoft.PowerToys.Settings.UI.Runner.exe'
|
||||
- 'SettingsUIRunner\PowerToysInterop.dll'
|
||||
- 'SettingsUIRunner\Telemetry.dll'
|
||||
signing_options:
|
||||
sign_inline: true # This does signing a soon as this command completes
|
||||
- !!buildcommand
|
||||
name: 'Build Power Toys Installer'
|
||||
command: '.pipelines\build-installer.cmd'
|
||||
artifacts:
|
||||
- from: 'installer\PowerToysSetup\x64\Release'
|
||||
to: 'Build_Installer_Output'
|
||||
include:
|
||||
- 'PowerToysSetup-*.msi'
|
||||
signing_options:
|
||||
sign_inline: true # This does signing a soon as this command completes
|
||||
|
||||
#package:
|
||||
# commands:
|
||||
# - !!buildcommand
|
||||
# name: 'Build MSIX package'
|
||||
# command: 'installer\msix\build_msix_cdpx.cmd'
|
||||
# artifacts:
|
||||
# - from: 'installer\msix\bin'
|
||||
# to: 'Build_MSIX_Package_Output'
|
||||
# include:
|
||||
# - '*.msix'
|
||||
# - '*.msixbundle'
|
||||
# signing_options:
|
||||
# profile: '400'
|
||||
|
||||
static_analysis_options:
|
||||
binskim_options:
|
||||
files_to_scan:
|
||||
- from: 'installer/packages'
|
||||
exclude:
|
||||
- 'WiX.*/**/*.dll'
|
||||
- 'Wix.*/**/*.exe'
|
||||
moderncop_options:
|
||||
files_to_scan:
|
||||
- from: 'src'
|
||||
exclude:
|
||||
- '**/just.config.js'
|
||||
- '**/webpack.config.js'
|
||||
- '**/webpack.serve.config.js'
|
||||
- '**/dist/bundle.js'
|
||||
|
||||
16
.pipelines/release-nuget.config
Normal file
16
.pipelines/release-nuget.config
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
<add key="PowerToysDependencies" value="https://microsoft.pkgs.visualstudio.com/Dart/_packaging/PowerToysDependencies/nuget/v3/index.json" />
|
||||
</packageSources>
|
||||
<packageSourceMapping>
|
||||
<clear />
|
||||
<packageSource key="PowerToysDependencies">
|
||||
<package pattern="*" />
|
||||
</packageSource>
|
||||
</packageSourceMapping>
|
||||
<disabledPackageSources>
|
||||
<clear />
|
||||
</disabledPackageSources>
|
||||
</configuration>
|
||||
452
.pipelines/release.yml
Normal file
452
.pipelines/release.yml
Normal file
@@ -0,0 +1,452 @@
|
||||
# This build should never run as CI or against a pull request.
|
||||
name: $(BuildDefinitionName)_$(date:yyMM).$(date:dd)$(rev:rrr)
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: 1ESPipelineTemplates
|
||||
type: git
|
||||
name: 1ESPipelineTemplates/1ESPipelineTemplates
|
||||
ref: refs/tags/release-2023-11-13-4
|
||||
|
||||
parameters:
|
||||
- name: buildConfigurations
|
||||
type: object
|
||||
default:
|
||||
- Release
|
||||
- name: buildPlatforms
|
||||
type: object
|
||||
default:
|
||||
- x64
|
||||
- arm64
|
||||
- name: versionNumber
|
||||
type: string
|
||||
default: '0.0.1'
|
||||
|
||||
extends:
|
||||
template: v1/1ES.Official.PipelineTemplate.yml@1ESPipelineTemplates
|
||||
parameters:
|
||||
customBuildTags:
|
||||
- 1ES.PT.ViaStartRight
|
||||
pool:
|
||||
name: SHINE-INT-S
|
||||
image: SHINE-VS17-Latest
|
||||
os: windows
|
||||
|
||||
stages:
|
||||
- stage: build
|
||||
displayName: Build (Complete)
|
||||
pool:
|
||||
name: SHINE-INT-L
|
||||
image: SHINE-VS17-Latest
|
||||
os: windows
|
||||
jobs:
|
||||
- job: Build
|
||||
strategy:
|
||||
matrix:
|
||||
${{ each config in parameters.buildConfigurations }}:
|
||||
${{ each platform in parameters.buildPlatforms }}:
|
||||
${{ config }}_${{ platform }}:
|
||||
BuildConfiguration: ${{ config }}
|
||||
BuildPlatform: ${{ platform }}
|
||||
templateContext:
|
||||
outputs:
|
||||
- output: pipelineArtifact
|
||||
artifactName: setup-$(BuildPlatform)
|
||||
targetPath: $(Build.ArtifactStagingDirectory)
|
||||
sdl:
|
||||
baseline:
|
||||
baselineFile: $(Build.SourcesDirectory)\.pipelines\sdl.gdnbaselines
|
||||
displayName: Build
|
||||
timeoutInMinutes: 240 # Some of the 1ES Pipeline stuff and Loc take a very long time
|
||||
cancelTimeoutInMinutes: 1
|
||||
variables:
|
||||
NUGET_RESTORE_MSBUILD_ARGS: /p:Platform=$(BuildPlatform) # Required for nuget to work due to self contained
|
||||
NODE_OPTIONS: --max_old_space_size=16384
|
||||
IsPipeline: 1 # The installer uses this to detect whether it should pick up localizations
|
||||
SkipCppCodeAnalysis: 1 # Skip the code analysis to speed up release CI. It runs on PR CI, anyway
|
||||
IsExperimentationLive: 1 # The build and installer use this to turn on experimentation
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
submodules: true
|
||||
persistCredentials: True
|
||||
|
||||
# Sets versions for all PowerToy created DLLs
|
||||
- task: PowerShell@1
|
||||
displayName: Set Versions.Prop
|
||||
inputs:
|
||||
scriptName: .pipelines/versionSetting.ps1
|
||||
arguments: -versionNumber '${{ parameters.versionNumber }}' -DevEnvironment ''
|
||||
|
||||
# ESRP needs 'Microsoft.NETCore.App', version '6.0.0' (x64)
|
||||
- task: UseDotNet@2
|
||||
displayName: 'Use .NET 6 SDK'
|
||||
inputs:
|
||||
packageType: sdk
|
||||
version: '6.x'
|
||||
|
||||
- task: UseDotNet@2
|
||||
displayName: 'Use .NET 8 SDK'
|
||||
inputs:
|
||||
packageType: sdk
|
||||
version: '8.x'
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Verify and set latest VCToolsVersion usage
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\verifyAndSetLatestVCToolsVersion.ps1'
|
||||
pwsh: true
|
||||
|
||||
- task: NuGetAuthenticate@1
|
||||
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: Use NuGet Installer latest
|
||||
|
||||
# this will restore the following nugets:
|
||||
# - main solution
|
||||
# - Bug report tool
|
||||
# - Webcam report tool
|
||||
# - Installer
|
||||
# - Bootstrapper Installer
|
||||
- task: PowerShell@2
|
||||
displayName: Download and install WiX 3.14 development build
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\installWiX.ps1'
|
||||
|
||||
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
|
||||
displayName: 'Download Localization Files -- PowerToys 37400'
|
||||
inputs:
|
||||
teamId: 37400
|
||||
authId: '$(TouchdownApplicationID)'
|
||||
authKey: '$(TouchdownApplicationKey)'
|
||||
resourceFilePath: |
|
||||
**\Resources.resx
|
||||
**\Resource.resx
|
||||
**\Resources.resw
|
||||
appendRelativeDir: true
|
||||
localizationTarget: false
|
||||
# pseudoSetting: Included
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Move Loc files into correct locations
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: >-
|
||||
$VerbosePreference = "Continue"
|
||||
|
||||
./tools/build/move-and-rename-resx.ps1
|
||||
|
||||
./tools/build/move-uwp-resw.ps1
|
||||
pwsh: true
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: Moving telem files
|
||||
inputs:
|
||||
script: |
|
||||
call nuget.exe restore -configFile .pipelines/release-nuget.config -PackagesDirectory . .pipelines/packages.config || exit /b 1
|
||||
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TraceLoggingDefines.h" "src\common\Telemetry\TraceLoggingDefines.h" || exit /b 1
|
||||
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TelemetryBase.cs" "src\common\Telemetry\TelemetryBase.cs" || exit /b 1
|
||||
|
||||
## ALL BUT INSTALLER BUILDING
|
||||
- task: VSBuild@1
|
||||
displayName: Build PowerToys main project
|
||||
inputs:
|
||||
solution: '**\PowerToys.sln'
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: -restore /p:RestorePackagesConfig=true /p:RestoreConfigFile="$(Build.SourcesDirectory)\.pipelines\release-nuget.config" /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: true
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Build BugReportTool
|
||||
inputs:
|
||||
solution: '**/tools/BugReportTool/BugReportTool.sln'
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: -restore /p:RestorePackagesConfig=true /p:RestoreConfigFile="$(Build.SourcesDirectory)\.pipelines\release-nuget.config" /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: true
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Build WebcamReportTool
|
||||
inputs:
|
||||
solution: '**/tools/WebcamReportTool/WebcamReportTool.sln'
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: -restore /p:RestorePackagesConfig=true /p:RestoreConfigFile="$(Build.SourcesDirectory)\.pipelines\release-nuget.config" /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: true
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Build StylesReportTool
|
||||
inputs:
|
||||
solution: '**/tools/StylesReportTool/StylesReportTool.sln'
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: -restore /p:RestorePackagesConfig=true /p:RestoreConfigFile="$(Build.SourcesDirectory)\.pipelines\release-nuget.config" /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: true
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Publish Settings for Packaging
|
||||
inputs:
|
||||
solution: 'src/settings-ui/Settings.UI/PowerToys.Settings.csproj'
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: >-
|
||||
/target:Publish
|
||||
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
|
||||
/p:VCRTForwarders-IncludeDebugCRT=false
|
||||
/p:PowerToysRoot=$(Build.SourcesDirectory)
|
||||
/p:PublishProfile=InstallationPublishProfile.pubxml
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Publish Launcher for Packaging
|
||||
inputs:
|
||||
solution: 'src/modules/launcher/PowerLauncher/PowerLauncher.csproj'
|
||||
vsVersion: 17.0
|
||||
# The arguments should be the same as the ones for Settings; make sure they are.
|
||||
msbuildArgs: >-
|
||||
/target:Publish
|
||||
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
|
||||
/p:VCRTForwarders-IncludeDebugCRT=false
|
||||
/p:PowerToysRoot=$(Build.SourcesDirectory)
|
||||
/p:PublishProfile=InstallationPublishProfile.pubxml
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Publish Monaco Preview Handler for Packaging
|
||||
inputs:
|
||||
solution: 'src/modules/previewpane/MonacoPreviewHandler/MonacoPreviewHandler.csproj'
|
||||
vsVersion: 17.0
|
||||
# The arguments should be the same as the ones for Settings; make sure they are.
|
||||
msbuildArgs: >-
|
||||
/target:Publish
|
||||
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
|
||||
/p:VCRTForwarders-IncludeDebugCRT=false
|
||||
/p:PowerToysRoot=$(Build.SourcesDirectory)
|
||||
/p:PublishProfile=InstallationPublishProfile.pubxml
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Publish Markdown Preview Handler for Packaging
|
||||
inputs:
|
||||
solution: 'src/modules/previewpane/MarkdownPreviewHandler/MarkdownPreviewHandler.csproj'
|
||||
vsVersion: 17.0
|
||||
# The arguments should be the same as the ones for Settings; make sure they are.
|
||||
msbuildArgs: >-
|
||||
/target:Publish
|
||||
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
|
||||
/p:VCRTForwarders-IncludeDebugCRT=false
|
||||
/p:PowerToysRoot=$(Build.SourcesDirectory)
|
||||
/p:PublishProfile=InstallationPublishProfile.pubxml
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Publish Svg Preview Handler for Packaging
|
||||
inputs:
|
||||
solution: 'src/modules/previewpane/SvgPreviewHandler/SvgPreviewHandler.csproj'
|
||||
vsVersion: 17.0
|
||||
# The arguments should be the same as the ones for Settings; make sure they are.
|
||||
msbuildArgs: >-
|
||||
/target:Publish
|
||||
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
|
||||
/p:VCRTForwarders-IncludeDebugCRT=false
|
||||
/p:PowerToysRoot=$(Build.SourcesDirectory)
|
||||
/p:PublishProfile=InstallationPublishProfile.pubxml
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Publish Svg Thumbnail Provider for Packaging
|
||||
inputs:
|
||||
solution: 'src/modules/previewpane/SvgThumbnailProvider/SvgThumbnailProvider.csproj'
|
||||
vsVersion: 17.0
|
||||
# The arguments should be the same as the ones for Settings; make sure they are.
|
||||
msbuildArgs: >-
|
||||
/target:Publish
|
||||
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
|
||||
/p:VCRTForwarders-IncludeDebugCRT=false
|
||||
/p:PowerToysRoot=$(Build.SourcesDirectory)
|
||||
/p:PublishProfile=InstallationPublishProfile.pubxml
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: Publish File Locksmith UI for Packaging
|
||||
inputs:
|
||||
solution: 'src/modules/FileLocksmith/FileLocksmithUI/FileLocksmithUI.csproj'
|
||||
vsVersion: 17.0
|
||||
# The arguments should be the same as the ones for Settings; make sure they are.
|
||||
msbuildArgs: >-
|
||||
/target:Publish
|
||||
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
|
||||
/p:VCRTForwarders-IncludeDebugCRT=false
|
||||
/p:PowerToysRoot=$(Build.SourcesDirectory)
|
||||
/p:PublishProfile=InstallationPublishProfile.pubxml
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
maximumCpuCount: true
|
||||
|
||||
# Check if deps.json files don't reference different dll versions.
|
||||
- task: PowerShell@2
|
||||
displayName: Audit deps.json files for all applications
|
||||
inputs:
|
||||
filePath: '.pipelines/verifyDepsJsonLibraryVersions.ps1'
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\$(BuildPlatform)\$(BuildConfiguration)'
|
||||
pwsh: true
|
||||
|
||||
# Check if asset files on the main application paths are playing nice and avoiding basic conflicts.
|
||||
- task: PowerShell@2
|
||||
displayName: Audit base applications path asset conflicts
|
||||
inputs:
|
||||
filePath: '.pipelines/verifyPossibleAssetConflicts.ps1'
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\$(BuildPlatform)\$(BuildConfiguration)'
|
||||
pwsh: true
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Audit WinAppSDK applications path asset conflicts
|
||||
inputs:
|
||||
filePath: '.pipelines/verifyPossibleAssetConflicts.ps1'
|
||||
arguments: -targetDir '$(build.sourcesdirectory)\$(BuildPlatform)\$(BuildConfiguration)\WinUI3Apps'
|
||||
pwsh: true
|
||||
|
||||
#### MAIN SIGNING AREA
|
||||
# reference https://dev.azure.com/microsoft/Dart/_git/AppDriver?path=/ESRPSigning.json&version=GBarm64-netcore&_a=contents for winappdriver
|
||||
# https://dev.azure.com/microsoft/Dart/_git/AppDriver?path=/CIPolicy.xml&version=GBarm64-netcore&_a=contents
|
||||
|
||||
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@3
|
||||
displayName: Sign Core PT
|
||||
inputs:
|
||||
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
|
||||
FolderPath: '$(BuildPlatform)/$(BuildConfiguration)' # Video conf uses x86 and x64.
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_core.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
|
||||
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@3
|
||||
displayName: Sign x86 directshow VCM
|
||||
inputs:
|
||||
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
|
||||
FolderPath: 'x86/$(BuildConfiguration)' # Video conf uses x86 and x64.
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_vcm.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
#### END SIGNING
|
||||
## END MAIN
|
||||
|
||||
- pwsh: |-
|
||||
Move-Item msbuild.binlog "$(Build.ArtifactStagingDirectory)/"
|
||||
displayName: Stage binlog into artifact directory
|
||||
condition: always()
|
||||
|
||||
- task: ComponentGovernanceComponentDetection@0
|
||||
displayName: Component Detection
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: Copying files for symbols
|
||||
inputs:
|
||||
contents: >-
|
||||
**/*.pdb
|
||||
flattenFolders: True
|
||||
targetFolder: $(Build.ArtifactStagingDirectory)/Symbols-$(BuildPlatform)/
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Remove unneeded files from ArtifactStagingDirectory'
|
||||
inputs:
|
||||
targetType: 'inline'
|
||||
script: |
|
||||
cd $(Build.ArtifactStagingDirectory)/Symbols-$(BuildPlatform)/
|
||||
Remove-Item vc143.pdb
|
||||
Remove-Item *test*
|
||||
|
||||
- task: PublishSymbols@2
|
||||
displayName: Publish symbols path
|
||||
continueOnError: True
|
||||
inputs:
|
||||
SearchPattern: |
|
||||
$(Build.ArtifactStagingDirectory)/Symbols-$(BuildPlatform)/**/*.*
|
||||
IndexSources: false
|
||||
SymbolServerType: TeamServices
|
||||
|
||||
- template: .pipelines/installer-steps.yml@self
|
||||
parameters:
|
||||
versionNumber: ${{ parameters.versionNumber }}
|
||||
perUserArg: "false"
|
||||
buildSubDir: "MachineSetup"
|
||||
installerPrefix: "PowerToysSetup"
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Clean installer dir before building per-user installer
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: git clean -xfd -e *exe -- .\installer\
|
||||
pwsh: true
|
||||
|
||||
- template: .pipelines/installer-steps.yml@self
|
||||
parameters:
|
||||
versionNumber: ${{ parameters.versionNumber }}
|
||||
perUserArg: "true"
|
||||
buildSubDir: "UserSetup"
|
||||
installerPrefix: "PowerToysUserSetup"
|
||||
|
||||
- task: CopyFiles@2
|
||||
displayName: Copying setup file over
|
||||
inputs:
|
||||
contents: "**/PowerToys*Setup-*.exe"
|
||||
flattenFolders: True
|
||||
targetFolder: $(Build.ArtifactStagingDirectory)
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: 'Calculating SHA256 hash'
|
||||
inputs:
|
||||
targetType: 'inline'
|
||||
script: |
|
||||
$p = "$(System.ArtifactsDirectory)\";
|
||||
$staging = "$(Build.ArtifactStagingDirectory)\"
|
||||
$userHash = ((get-item $p\PowerToysUserSetup*.exe | Get-FileHash).Hash);
|
||||
$machineHash = ((get-item $p\PowerToysSetup*.exe | Get-FileHash).Hash);
|
||||
$userPlat = "hash_user_$(BuildPlatform).txt";
|
||||
$machinePlat = "hash_machine_$(BuildPlatform).txt";
|
||||
$combinedUserPath = $staging + $userPlat;
|
||||
$combinedMachinePath = $staging + $machinePlat;
|
||||
|
||||
echo $p
|
||||
|
||||
echo $userPlat
|
||||
echo $userHash
|
||||
echo $combinedUserPath
|
||||
|
||||
echo $machinePlat
|
||||
echo $machineHash
|
||||
echo $combinedMachinePath
|
||||
|
||||
$userHash | out-file -filepath $combinedUserPath
|
||||
$machineHash | out-file -filepath $combinedMachinePath
|
||||
pwsh: true
|
||||
|
||||
# Publishing the GPO files
|
||||
- pwsh: |-
|
||||
New-Item "$(Build.ArtifactStagingDirectory)/gpo" -Type Directory
|
||||
Copy-Item src\gpo\assets\* "$(Build.ArtifactStagingDirectory)/gpo" -Recurse
|
||||
displayName: Stage the GPO files
|
||||
|
||||
...
|
||||
@@ -1,3 +0,0 @@
|
||||
cd /D "%~dp0"
|
||||
|
||||
nuget restore ../installer/PowerToysSetup.sln || exit /b 1
|
||||
@@ -1,6 +0,0 @@
|
||||
cd /D "%~dp0"
|
||||
|
||||
call nuget.exe restore -PackagesDirectory . packages.config || exit /b 1
|
||||
|
||||
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TraceLoggingDefines.h" "..\src\common\Telemetry\TraceLoggingDefines.h" || exit /b 1
|
||||
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TelemetryBase.cs" "..\src\common\Telemetry\TelemetryBase.cs" || exit /b 1
|
||||
@@ -1,3 +0,0 @@
|
||||
cd /D "%~dp0"
|
||||
|
||||
nuget restore ../PowerToys.sln || exit /b 1
|
||||
7457
.pipelines/sdl.gdnbaselines
Normal file
7457
.pipelines/sdl.gdnbaselines
Normal file
File diff suppressed because it is too large
Load Diff
5
.pipelines/verifyAndSetLatestVCToolsVersion.ps1
Normal file
5
.pipelines/verifyAndSetLatestVCToolsVersion.ps1
Normal file
@@ -0,0 +1,5 @@
|
||||
$LatestVCToolsVersion = (([xml](& 'C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe' -latest -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -include packages -format xml)).instances.instance.packages.package | ? { $_.id -eq "Microsoft.VisualCpp.Redist.14.Latest" -and $_.chip -eq "x64" }).version;
|
||||
|
||||
Write-Output "Latest VCToolsVersion: $LatestVCToolsVersion"
|
||||
Write-Output "Updating VCToolsVersion environment variable for job"
|
||||
Write-Output "##vso[task.setvariable variable=VCToolsVersion]$LatestVCToolsVersion"
|
||||
63
.pipelines/verifyArm64Configuration.ps1
Normal file
63
.pipelines/verifyArm64Configuration.ps1
Normal file
@@ -0,0 +1,63 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$True,Position=1)]
|
||||
[string]$solution
|
||||
)
|
||||
|
||||
Write-Output "Verifying Arm64 configuration for $solution"
|
||||
|
||||
$errorTable = @{}
|
||||
|
||||
$MSBuildLoc = & "C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -prerelease -requires Microsoft.Component.MSBuild -find MSBuild\**\Bin\Microsoft.Build.dll
|
||||
if ($null -eq $MSBuildLoc) {
|
||||
throw "Unable to locate Microsoft.Build.dll"
|
||||
}
|
||||
|
||||
try {
|
||||
Add-Type -Path $MSBuildLoc
|
||||
}
|
||||
catch {
|
||||
# Catching because it may error on loading all the types from the assembly, but we only need one
|
||||
}
|
||||
|
||||
$solutionFile = [Microsoft.Build.Construction.SolutionFile]::Parse($solution);
|
||||
$arm64SlnConfigs = $solutionFile.SolutionConfigurations | Where-Object {
|
||||
$_.PlatformName -ceq "ARM64"
|
||||
};
|
||||
|
||||
# Should have two configurations. Debug and Release.
|
||||
if($arm64SlnConfigs.Length -lt 2) {
|
||||
Write-Host -ForegroundColor Red "Missing Solution-level Arm64 platforms"
|
||||
exit 1;
|
||||
}
|
||||
|
||||
# List projects only.
|
||||
$projects = $solutionFile.ProjectsInOrder | Where-Object {
|
||||
$_.ProjectType -eq "KnownToBeMSBuildFormat"
|
||||
};
|
||||
|
||||
# Enumerate through the projects and add any project with a mismatched platform and project configuration
|
||||
foreach ($project in $projects) {
|
||||
foreach ($slnConfig in $arm64SlnConfigs.FullName) {
|
||||
if ($project.ProjectConfigurations.$slnConfig.FullName -cne $slnConfig) {
|
||||
$errorTable[$project.ProjectName] += @(""`
|
||||
| Select-Object @{n = "Configuration"; e = { $project.ProjectConfigurations.$slnConfig.FullName ?? "Missing platform" } },
|
||||
@{n = "ExpectedConfiguration"; e = { $slnConfig } })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($errorTable.Count -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Verification failed for the following projects:`n"
|
||||
$errorTable.Keys | ForEach-Object {
|
||||
Write-Host -ForegroundColor Red $_`:;
|
||||
$errorTable[$_] | ForEach-Object {
|
||||
Write-Host -ForegroundColor Red "$($_.ExpectedConfiguration)=$($_.Configuration)";
|
||||
};
|
||||
Write-Host -ForegroundColor Red `r
|
||||
}
|
||||
exit 1;
|
||||
}
|
||||
|
||||
Write-Output "Verification Complete"
|
||||
exit 0;
|
||||
82
.pipelines/verifyDepsJsonLibraryVersions.ps1
Normal file
82
.pipelines/verifyDepsJsonLibraryVersions.ps1
Normal file
@@ -0,0 +1,82 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory = $True, Position = 1)]
|
||||
[string]$targetDir
|
||||
)
|
||||
|
||||
# This script will check every deps.json file in the target directory to see if for each dll mentioned,
|
||||
#all the deps.json files that mention it will mention the same version.
|
||||
# The main goal is to catch when different versions for the same module might be copied to the same directory
|
||||
#at build time and might create flaky builds that get the wrong version of the dll sometimes.
|
||||
|
||||
# A dictionary of dictionaries of lists to save which files reference each version of each dll.
|
||||
# Logic is DllName > fileVersion > list with deps.json files that reference it.
|
||||
# If for a specific dll there's more than one referenced file version, we have build collisions.
|
||||
$referencedFileVersionsPerDll = @{}
|
||||
$totalFailures = 0
|
||||
|
||||
Get-ChildItem $targetDir -Recurse -Filter *.deps.json | ForEach-Object {
|
||||
$depsJsonFullFileName = $_.FullName
|
||||
$depsJsonFileName = $_.Name
|
||||
$depsJson = Get-Content $depsJsonFullFileName | ConvertFrom-Json
|
||||
|
||||
# We're doing a breadth first search to look for every runtime object.
|
||||
$iterateThroughEveryField = New-Object System.Collections.Generic.Queue[System.Object]
|
||||
$iterateThroughEveryField.Enqueue($depsJson)
|
||||
|
||||
while($iterateThroughEveryField.Count -gt 0)
|
||||
{
|
||||
$currentObject = $iterateThroughEveryField.Dequeue();
|
||||
$currentObject.PSObject.Properties | ForEach-Object {
|
||||
if($_.Name -ne 'SyncRoot') {
|
||||
# Skip SyncRoot to avoid looping in array objects.
|
||||
# Care only about objects, not value types.
|
||||
$iterateThroughEveryField.Enqueue($_.Value)
|
||||
if($_.Name -eq 'runtime')
|
||||
{
|
||||
# Cycle through each dll.
|
||||
$_.Value.PSObject.Properties | ForEach-Object {
|
||||
if($_.Name.EndsWith('.dll')) {
|
||||
$dllName = Split-Path $_.Name -leaf
|
||||
if([bool]($_.Value.PSObject.Properties.name -match 'fileVersion')) {
|
||||
$dllFileVersion = $_.Value.fileVersion
|
||||
|
||||
# Add the entry to the dictionary of dictionary of lists
|
||||
if(-Not $referencedFileVersionsPerDll.ContainsKey($dllName)) {
|
||||
$referencedFileVersionsPerDll[$dllName] = @{ $dllFileVersion = New-Object System.Collections.Generic.List[System.String] }
|
||||
} elseif(-Not $referencedFileVersionsPerDll[$dllName].ContainsKey($dllFileVersion)) {
|
||||
$referencedFileVersionsPerDll[$dllName][$dllFileVersion] = New-Object System.Collections.Generic.List[System.String]
|
||||
}
|
||||
$referencedFileVersionsPerDll[$dllName][$dllFileVersion].Add($depsJsonFileName)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Report on the files that are referenced for more than one version.
|
||||
$referencedFileVersionsPerDll.keys | ForEach-Object {
|
||||
if($referencedFileVersionsPerDll[$_].Count -gt 1) {
|
||||
$dllName = $_
|
||||
Write-Host $dllName
|
||||
$referencedFileVersionsPerDll[$dllName].keys | ForEach-Object {
|
||||
Write-Host "`t" $_
|
||||
$referencedFileVersionsPerDll[$dllName][$_] | ForEach-Object {
|
||||
Write-Host "`t`t" $_
|
||||
}
|
||||
}
|
||||
$totalFailures++;
|
||||
}
|
||||
}
|
||||
|
||||
if ($totalFailures -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Detected " $totalFailures " libraries that are mentioned with different version across the dependencies.`r`n"
|
||||
exit 1
|
||||
}
|
||||
|
||||
Write-Host -ForegroundColor Green "All " $referencedFileVersionsPerDll.keys.Count " libraries are mentioned with the same version across the dependencies.`r`n"
|
||||
exit 0
|
||||
|
||||
75
.pipelines/verifyNoticeMdAgainstNugetPackages.ps1
Normal file
75
.pipelines/verifyNoticeMdAgainstNugetPackages.ps1
Normal file
@@ -0,0 +1,75 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$True,Position=1)]
|
||||
[string]$path
|
||||
)
|
||||
|
||||
$noticeFile = Get-Content -Raw "NOTICE.md"
|
||||
|
||||
Write-Host $noticeFile
|
||||
|
||||
Write-Host "Verifying NuGet packages"
|
||||
|
||||
$projFiles = Get-ChildItem $path -Filter *.csproj -force -Recurse
|
||||
$projFiles.Count
|
||||
|
||||
Write-Host "Going through all csproj files"
|
||||
|
||||
$totalList = $projFiles | ForEach-Object -Parallel {
|
||||
$csproj = $_
|
||||
$nugetTemp = @();
|
||||
|
||||
#Workaround for preventing exit code from dotnet process from reflecting exit code in PowerShell
|
||||
$procInfo = New-Object System.Diagnostics.ProcessStartInfo -Property @{
|
||||
FileName = "dotnet.exe";
|
||||
Arguments = "list $csproj package";
|
||||
RedirectStandardOutput = $true;
|
||||
RedirectStandardError = $true;
|
||||
}
|
||||
|
||||
$proc = [System.Diagnostics.Process]::Start($procInfo);
|
||||
|
||||
while (!$proc.StandardOutput.EndOfStream) {
|
||||
$nugetTemp += $proc.StandardOutput.ReadLine();
|
||||
}
|
||||
|
||||
$proc = $null;
|
||||
$procInfo = $null;
|
||||
|
||||
if($nugetTemp -is [array] -and $nugetTemp.count -gt 3)
|
||||
{
|
||||
# Need to debug this script? Uncomment this line.
|
||||
# Write-Host $csproj "`r`n" $nugetTemp "`r`n"
|
||||
$temp = New-Object System.Collections.ArrayList
|
||||
$temp.AddRange($nugetTemp)
|
||||
$temp.RemoveRange(0, 3)
|
||||
|
||||
foreach($p in $temp)
|
||||
{
|
||||
# breaking item down to usable array and getting 1 and 2, see below of a sample output
|
||||
# > PACKAGE VERSION VERSION
|
||||
|
||||
$p = -split $p
|
||||
$p = $p[1, 2]
|
||||
$tempString = $p[0] + " " + $p[1]
|
||||
|
||||
if(![string]::IsNullOrWhiteSpace($tempString))
|
||||
{
|
||||
echo "- $tempString";
|
||||
}
|
||||
}
|
||||
$csproj = $null;
|
||||
}
|
||||
} -ThrottleLimit 4 | Sort-Object
|
||||
|
||||
$returnList = [System.Collections.Generic.HashSet[string]]($totalList) -join "`r`n"
|
||||
|
||||
Write-Host $returnList
|
||||
|
||||
if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
|
||||
{
|
||||
Write-Host -ForegroundColor Red "Notice.md does not match NuGet list."
|
||||
exit 1
|
||||
}
|
||||
|
||||
exit 0
|
||||
18
.pipelines/verifyNugetPackages.ps1
Normal file
18
.pipelines/verifyNugetPackages.ps1
Normal file
@@ -0,0 +1,18 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$True,Position=1)]
|
||||
[string]$solution
|
||||
)
|
||||
|
||||
Write-Host "Verifying Nuget packages for $solution"
|
||||
|
||||
dotnet tool restore
|
||||
dotnet consolidate -s $solution
|
||||
|
||||
if (-not $?)
|
||||
{
|
||||
Write-Host -ForegroundColor Red "Nuget packages with the same name must all be the same version."
|
||||
exit 1
|
||||
}
|
||||
|
||||
exit 0
|
||||
52
.pipelines/verifyPossibleAssetConflicts.ps1
Normal file
52
.pipelines/verifyPossibleAssetConflicts.ps1
Normal file
@@ -0,0 +1,52 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory = $True, Position = 1)]
|
||||
[string]$targetDir
|
||||
)
|
||||
|
||||
# This script runs some simple checks to avoid conflicts between assets from different applications during build time.
|
||||
$totalFailures = 0
|
||||
|
||||
# Verify if the Assets folder contains only sub-folders.
|
||||
# The purpose is to avoid applications having assets files that might conflict with other applications.
|
||||
# Applications should be setting their own directory for assets.
|
||||
|
||||
$targetAssetsDir = $targetDir + "/Assets"
|
||||
|
||||
$nonDirectoryAssetsItems = Get-ChildItem $targetAssetsDir -Attributes !Directory
|
||||
$directoryAssetsItems = Get-ChildItem $targetAssetsDir -Attributes Directory
|
||||
|
||||
if ($directoryAssetsItems.Count -le 0) {
|
||||
Write-Host -ForegroundColor Red "No directories detected in " $nonDirectoryAssetsItems ". Are you sure this is the right path?`r`n"
|
||||
$totalFailures++;
|
||||
} elseif ($nonDirectoryAssetsItems.Count -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Detected " $nonDirectoryAssetsItems " files in " $targetAssetsDir "`r`n"
|
||||
$totalFailures++;
|
||||
} else {
|
||||
Write-Host -ForegroundColor Green "Only directories detected in " $targetAssetsDir "`r`n"
|
||||
}
|
||||
|
||||
# Make sure there's no resources.pri file. Each application should use a different name for their own resources file path.
|
||||
$resourcesPriFiles = Get-ChildItem $targetDir -Filter resources.pri
|
||||
if ($resourcesPriFiles.Count -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Detected a resources.pri file in " $targetDir "`r`n"
|
||||
$totalFailures++;
|
||||
} else {
|
||||
Write-Host -ForegroundColor Green "No resources.pri file detected in " $targetDir "`r`n"
|
||||
}
|
||||
|
||||
# Each application should have their XAML files in their own paths to avoid these conflicts.
|
||||
$resourcesPriFiles = Get-ChildItem $targetDir -Filter *.xbf
|
||||
if ($resourcesPriFiles.Count -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Detected a .xbf file in " $targetDir "`r`n"
|
||||
$totalFailures++;
|
||||
} else {
|
||||
Write-Host -ForegroundColor Green "No .xbf files detected in " $targetDir "`r`n"
|
||||
}
|
||||
|
||||
if ($totalFailures -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Found some errors when verifying " $targetDir "`r`n"
|
||||
exit 1
|
||||
}
|
||||
|
||||
exit 0
|
||||
88
.pipelines/versionAndSignCheck.ps1
Normal file
88
.pipelines/versionAndSignCheck.ps1
Normal file
@@ -0,0 +1,88 @@
|
||||
[CmdletBinding()]
|
||||
# todo: send in arch / conf, could send in actual path
|
||||
Param(
|
||||
[Parameter(Mandatory = $True, Position = 1)]
|
||||
[AllowEmptyString()]
|
||||
[string]$targetDir = $PSScriptRoot + '/../extractedMsi/File'
|
||||
)
|
||||
|
||||
$DirPath = $targetDir; #this file is in pipeline, we need root.
|
||||
$items = Get-ChildItem -Path $DirPath -File -Include *.exe, *.dll, *.ttf, PTCustomActions -Recurse -Force -ErrorAction SilentlyContinue
|
||||
$versionExceptions = @(
|
||||
"Microsoft.Windows.ApplicationModel.DynamicDependency.Projection.dll",
|
||||
"Microsoft.Windows.ApplicationModel.Resources.Projection.dll",
|
||||
"Microsoft.Windows.ApplicationModel.WindowsAppRuntime.Projection.dll",
|
||||
"Microsoft.Windows.AppLifecycle.Projection.dll",
|
||||
"Microsoft.Windows.System.Power.Projection.dll",
|
||||
"Microsoft.Windows.Widgets.Providers.Projection.dll",
|
||||
"Microsoft.WindowsAppRuntime.Bootstrap.Net.dll",
|
||||
"Microsoft.Xaml.Interactions.dll",
|
||||
"Microsoft.Xaml.Interactivity.dll",
|
||||
"hyjiacan.py4n.dll",
|
||||
"Microsoft.WindowsAppRuntime.Release.Net.dll",
|
||||
"Microsoft.Windows.Widgets.Projection.dll") -join '|';
|
||||
$nullVersionExceptions = @(
|
||||
"codicon.ttf",
|
||||
"e_sqlite3.dll",
|
||||
"vcamp140_app.dll",
|
||||
"vcruntime140_app.dll",
|
||||
"vcruntime140_1_app.dll",
|
||||
"msvcp140_app.dll",
|
||||
"marshal.dll",
|
||||
"Microsoft.Toolkit.Win32.UI.XamlHost.dll",
|
||||
"Microsoft.UI.Composition.OSSupport.dll",
|
||||
"Microsoft.UI.Windowing.dll",
|
||||
"Microsoft.UI.Xaml.Internal.dll",
|
||||
"Microsoft.Windows.ApplicationModel.Resources.dll",
|
||||
"Microsoft.WindowsAppRuntime.dll",
|
||||
"Microsoft.WindowsAppRuntime.Bootstrap.dll",
|
||||
"MRM.dll",
|
||||
"PushNotificationsLongRunningTask.ProxyStub.dll",
|
||||
"WindowsAppSdk.AppxDeploymentExtensions.Desktop.dll",
|
||||
"System.Diagnostics.EventLog.Messages.dll",
|
||||
"Microsoft.Windows.Widgets.dll") -join '|';
|
||||
$totalFailure = 0;
|
||||
|
||||
Write-Host $DirPath;
|
||||
|
||||
if (-not (Test-Path $DirPath)) {
|
||||
Write-Host "Folder does not exist!"
|
||||
}
|
||||
|
||||
Write-Host "Total items: " $items.Count
|
||||
|
||||
if ($items.Count -eq 0) {
|
||||
# no items means something bad happened. We should fail ASAP
|
||||
exit 1;
|
||||
}
|
||||
|
||||
$items | ForEach-Object {
|
||||
if ($_.VersionInfo.FileVersion -eq "1.0.0.0" -and $_.Name -notmatch $versionExceptions) {
|
||||
# These items are exceptions that actually have the 1.0.0.0 version.
|
||||
Write-Host "Version set to 1.0.0.0: " + $_.FullName
|
||||
$totalFailure++;
|
||||
}
|
||||
elseif ($_.VersionInfo.FileVersion -eq $null -and $_.Name -notmatch $nullVersionExceptions) {
|
||||
# These items are exceptions that actually a version not set.
|
||||
Write-Host "Version not set: " + $_.FullName
|
||||
$totalFailure++;
|
||||
}
|
||||
elseif ($_.VersionInfo.ProductName -contains "PowerToys" -and $_.VersionInfo.LegalCopyright -notmatch "Copyright \(C\) $((Get-Date).Year)") {
|
||||
# PowerToys assemblies that aren't updated to the current year in the copyright
|
||||
Write-Host "Copyright year out of date: " + $_.FullName
|
||||
$totalFailure++;
|
||||
}
|
||||
else {
|
||||
$auth = Get-AuthenticodeSignature $_.FullName
|
||||
if ($auth.SignerCertificate -eq $null) {
|
||||
Write-Host "Not Signed: " + $_.FullName
|
||||
$totalFailure++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($totalFailure -gt 0) {
|
||||
exit 1
|
||||
}
|
||||
|
||||
exit 0
|
||||
60
.pipelines/versionSetting.ps1
Normal file
60
.pipelines/versionSetting.ps1
Normal file
@@ -0,0 +1,60 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory=$True,Position=1)]
|
||||
[string]$versionNumber = "0.0.1",
|
||||
|
||||
[Parameter(Mandatory=$True,Position=2)]
|
||||
[AllowEmptyString()]
|
||||
[string]$DevEnvironment = "Local"
|
||||
)
|
||||
|
||||
Write-Host $PSScriptRoot
|
||||
$versionRegex = "(\d+)\.(\d+)\.(\d+)"
|
||||
|
||||
if($versionNumber -match $versionRegEx)
|
||||
{
|
||||
#$buildDayOfYear = (Get-Date).DayofYear;
|
||||
#$buildTime = Get-Date -Format HH;
|
||||
#$buildTime = Get-Date -Format HHmmss;
|
||||
#$buildYear = Get-Date -Format yy;
|
||||
#$revision = [string]::Format("{0}{1}{2}", $buildYear, $buildDayOfYear, $buildTime )
|
||||
|
||||
# max UInt16, 65535
|
||||
#$revision = [string]::Format("{0}{1}", $buildDayOfYear, $buildTime )
|
||||
#Write-Host "Revision" $revision
|
||||
|
||||
$versionNumber = [int]::Parse($matches[1]).ToString() + "." + [int]::Parse($matches[2]).ToString() + "." + [int]::Parse($matches[3]).ToString() # + "." + $revision
|
||||
Write-Host "Version Number" $versionNumber
|
||||
}
|
||||
else
|
||||
{
|
||||
throw "Build format does not match the expected pattern (buildName_w.x.y.z)"
|
||||
}
|
||||
|
||||
$verPropWriteFileLocation = $PSScriptRoot + '/../src/Version.props';
|
||||
$verPropReadFileLocation = $verPropWriteFileLocation;
|
||||
|
||||
[XML]$verProps = Get-Content $verPropReadFileLocation
|
||||
$verProps.Project.PropertyGroup.Version = $versionNumber;
|
||||
$verProps.Project.PropertyGroup.DevEnvironment = $DevEnvironment;
|
||||
|
||||
Write-Host "xml" $verProps.Project.PropertyGroup.Version
|
||||
$verProps.Save($verPropWriteFileLocation);
|
||||
|
||||
# Set PowerRenameContextMenu package version in AppManifest.xml
|
||||
$powerRenameContextMenuAppManifestWriteFileLocation = $PSScriptRoot + '/../src/modules/powerrename/PowerRenameContextMenu/AppxManifest.xml';
|
||||
$powerRenameContextMenuAppManifestReadFileLocation = $powerRenameContextMenuAppManifestWriteFileLocation;
|
||||
|
||||
[XML]$powerRenameContextMenuAppManifest = Get-Content $powerRenameContextMenuAppManifestReadFileLocation
|
||||
$powerRenameContextMenuAppManifest.Package.Identity.Version = $versionNumber + '.0'
|
||||
Write-Host "PowerRenameContextMenu version" $powerRenameContextMenuAppManifest.Package.Identity.Version
|
||||
$powerRenameContextMenuAppManifest.Save($powerRenameContextMenuAppManifestWriteFileLocation);
|
||||
|
||||
# Set ImageResizerContextMenu package version in AppManifest.xml
|
||||
$imageResizerContextMenuAppManifestWriteFileLocation = $PSScriptRoot + '/../src/modules/imageresizer/ImageResizerContextMenu/AppxManifest.xml';
|
||||
$imageResizerContextMenuAppManifestReadFileLocation = $imageResizerContextMenuAppManifestWriteFileLocation;
|
||||
|
||||
[XML]$imageResizerContextMenuAppManifest = Get-Content $imageResizerContextMenuAppManifestReadFileLocation
|
||||
$imageResizerContextMenuAppManifest.Package.Identity.Version = $versionNumber + '.0'
|
||||
Write-Host "ImageResizerContextMenu version" $imageResizerContextMenuAppManifest.Package.Identity.Version
|
||||
$imageResizerContextMenuAppManifest.Save($imageResizerContextMenuAppManifestWriteFileLocation);
|
||||
21
.vsconfig
Normal file
21
.vsconfig
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"version": "1.0",
|
||||
"components": [
|
||||
"Microsoft.VisualStudio.Component.CoreEditor",
|
||||
"Microsoft.VisualStudio.Workload.CoreEditor",
|
||||
"Microsoft.VisualStudio.Workload.NativeDesktop",
|
||||
"Microsoft.VisualStudio.Workload.ManagedDesktop",
|
||||
"Microsoft.VisualStudio.Workload.Universal",
|
||||
"Microsoft.VisualStudio.Component.Windows10SDK.19041",
|
||||
"Microsoft.VisualStudio.Component.Windows10SDK.20348",
|
||||
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
|
||||
"Microsoft.VisualStudio.Component.UWP.VC.ARM64",
|
||||
"Microsoft.VisualStudio.Component.VC.Runtimes.ARM64.Spectre",
|
||||
"Microsoft.VisualStudio.Component.VC.Runtimes.x86.x64.Spectre",
|
||||
"Microsoft.VisualStudio.Component.VC.ATL.ARM64",
|
||||
"Microsoft.VisualStudio.Component.VC.ATL.ARM64.Spectre",
|
||||
"Microsoft.VisualStudio.Component.VC.ATL",
|
||||
"Microsoft.VisualStudio.Component.VC.ATL.Spectre",
|
||||
"Microsoft.VisualStudio.ComponentGroup.WindowsAppSDK.Cs"
|
||||
]
|
||||
}
|
||||
162
COMMUNITY.md
Normal file
162
COMMUNITY.md
Normal file
@@ -0,0 +1,162 @@
|
||||
# Community
|
||||
|
||||
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldn’t be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
|
||||
|
||||
Names are in alphabetical order based on first name.
|
||||
|
||||
## High impact community members
|
||||
|
||||
### [@Aaron-Junker](https://github.com/Aaron-Junker) - [Aaron Junker](https://aaron-junker.github.io)
|
||||
Aaron has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes. Aaron was the primary person for helping build the File Explorer preview pane handler for developer files.
|
||||
|
||||
### [@CleanCodeDeveloper](https://github.com/CleanCodeDeveloper)
|
||||
CleanCodeDeveloper helped do massive amounts of code stability and image resizer work.
|
||||
|
||||
### [@damienleroy](https://github.com/damienleroy) - [Damien Leroy](https://www.linkedin.com/in/Damien-Leroy-b2734416a/)
|
||||
Damien has helped out by developing and contributing the Quick Accent utility.
|
||||
|
||||
### [@davidegiacometti](https://github.com/davidegiacometti) - [Davide Giacometti](https://www.linkedin.com/in/davidegiacometti/)
|
||||
Davide has helped fix multiple bugs, added new utilities, features, as well as help us with the ARM64 effort by porting applications to .NET Core.
|
||||
|
||||
### [@franky920920](https://github.com/franky920920) - [Franky Chen](https://frankychen.net)
|
||||
Franky has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
|
||||
|
||||
### [@htcfreek](https://github.com/htcfreek) - Heiko
|
||||
Heiko has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
|
||||
|
||||
### [@Jay-o-Way](https://github.com/Jay-o-Way) - Jay
|
||||
Jay has helped triaging, discussing, creating a substantial number of issues and PRs.
|
||||
|
||||
### [@TheJoeFin](https://github.com/TheJoeFin) - [Joe Finney](https://joefinapps.com)
|
||||
Joe has helped triaging, discussing, issues as well as fixing bugs and building features for Text Extractor.
|
||||
|
||||
### [@jsoref](https://github.com/jsoref) - [Josh Soref](https://check-spelling.dev/)
|
||||
Helping keep our spelling correct :)
|
||||
|
||||
### [@martinchrzan](https://github.com/martinchrzan/) - Martin Chrzan
|
||||
|
||||
Color Picker is from Martin.
|
||||
|
||||
### [@mikeclayton](https://github.com/mikeclayton) - [Michael Clayton](https://michael-clayton.com)
|
||||
Michael contributed the [initial version](https://github.com/microsoft/PowerToys/issues/23216) of the Mouse Jump tool and [a number of updates](https://github.com/microsoft/PowerToys/pulls?q=is%3Apr+author%3Amikeclayton) based on his FancyMouse utility.
|
||||
|
||||
### [@riverar](https://github.com/riverar) - [Rafael Rivera](https://withinrafael.com/)
|
||||
|
||||
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
|
||||
|
||||
### [@royvou](https://github.com/royvou)
|
||||
Roy has helped out contributing multiple features to PowerToys Run
|
||||
|
||||
### [@snickler](https://github.com/snickler) - [Jeremy Sinclair](http://sinclairinat0r.com)
|
||||
Jeremy has helped drive large sums of the ARM64 support inside PowerToys
|
||||
|
||||
### [@TobiasSekan](https://github.com/TobiasSekan) - Tobias Sekan
|
||||
Tobias Sekan has helped out contributing features to PowerToys Run such as Settings plugin, Registry plugin
|
||||
|
||||
### [@ThiefZero](https://github.com/ThiefZero)
|
||||
ThiefZero has helped out contributing a features to PowerToys Run such as the unit converter plugin
|
||||
|
||||
## Open source projects
|
||||
|
||||
As PowerToys creates new utilities, some will be based off existing technology. We'll continue to do our best to contribute back to these projects but their efforts were the base of some of our projects. We want to be sure their work is directly recognized.
|
||||
|
||||
### [@jjw24](https://github.com/jjw24/) - Jeremy Wu
|
||||
|
||||
Their fork of Wox was the base of PowerToys Run.
|
||||
|
||||
### [WoX Launcher](https://github.com/Wox-launcher/Wox/)
|
||||
|
||||
Initial base of jjw24's fork, which makes it the base of PowerToys Run.
|
||||
|
||||
### [Text-Grab](https://github.com/TheJoeFin/Text-Grab) - Joseph Finney
|
||||
Joe helped develop and contribute to the Text Extractor utility. It is directly based on his Text Grab application.
|
||||
|
||||
## Microsoft community members
|
||||
|
||||
We would like to also directly call out some extremely helpful Microsoft employees that have directly contributed to PowerToys. This isn't their day job and was work they did out of passion. We want to say thank you and recognize your work.
|
||||
|
||||
### [@betsegaw](https://github.com/betsegaw/) - [Betsegaw Tadele](http://www.dreamsofameaningfullife.com/)
|
||||
|
||||
Window Walker, inside PowerToys Run, is from Beta.
|
||||
|
||||
### [@TheMrJukes](https://github.com/TheMrJukes/) - Bret Anderson
|
||||
|
||||
The base of FancyZones and a lot of performance adjustments are from the hard work of Bret.
|
||||
|
||||
### [@bricelam](https://github.com/bricelam/) - [Brice Lambson](https://bricelam.net/)
|
||||
|
||||
Image Resizer is from Brice.
|
||||
|
||||
### [@chrdavis](https://github.com/chrdavis/) - Chris Davis
|
||||
|
||||
PowerRename is from Chris's SmartRename and icon rendering for SVGs in File Explorer.
|
||||
|
||||
### [@dend](https://github.com/dend/) - Den Delimarsky
|
||||
|
||||
PowerToys Awake is a tool to keep your computer awake.
|
||||
|
||||
### [@Niels9001](https://github.com/niels9001/) - [Niels Laute](https://nielslaute.com/)
|
||||
|
||||
Niels has helped drive large sums of our update toward a new [consistent and modern UX](https://github.com/microsoft/PowerToys/issues/891). This includes the [launcher work](https://github.com/microsoft/PowerToys/issues/44), color picker UX update and [icon design](https://github.com/microsoft/PowerToys/issues/1118).
|
||||
|
||||
### [@randyrants](https://github.com/randyrants) - [Randy Santossio](https://www.randyrants.com)
|
||||
|
||||
Randy contributed Registry Preview and some very early conversations about keyboard remapping.
|
||||
|
||||
### [@oldnewthing](https://github.com/oldnewthing) - Raymond Chen
|
||||
|
||||
Find My Mouse is based on Raymond Chen's SuperSonar.
|
||||
|
||||
### [@robmikh](https://github.com/robmikh) - Robert Mikhayelyan
|
||||
|
||||
Crop And Lock is based on the original work of Robert Mikhayelyan, with Program Manager support from [@kevinguo305](https://github.com/kevinguo305) - Kevin Guo.
|
||||
|
||||
### Microsoft InVEST team
|
||||
|
||||
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2. @alekhyareddy28, @arjunbalgovind, @jyuwono @laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333
|
||||
|
||||
## Mouse Without Borders original contributors
|
||||
*Project creator: Truong Do (Đỗ Đức Trường)*
|
||||
|
||||
Other contributors:
|
||||
* Microsoft Garage: Quinn Hawkins, Michael Low, Joe Coplen, Nino Yuniardi, Gwyneth Marshall, David Andrews, Karen Luecking
|
||||
* Peter Hauge - Visual Studio
|
||||
* Bruce Dawson - Windows Fundamentals
|
||||
* Alan Myrvold - Office Security
|
||||
* Adrian Garside - WEX
|
||||
* Scott Bradner - Surface
|
||||
* Aleks Gershaft - Windows Azure
|
||||
* Chinh Huynh - Windows Azure
|
||||
* Long Nguyen - Data Center
|
||||
* Triet Le - Cloud Engineering
|
||||
* Luke Schoen - Excel
|
||||
* Bao Nguyen - Bing
|
||||
* Ross Nichols - Windows
|
||||
* Ryan Baltazar - Windows
|
||||
* Ed Essey - The Garage
|
||||
* Mario Madden - The Garage
|
||||
* Karthick Mahalingam - ACE
|
||||
* Pooja Kamra - ACE
|
||||
* Justin White - SA
|
||||
* Chris Ransom - SA
|
||||
* Mike Ricks - Red Team
|
||||
* Randy Santossio - Surface
|
||||
* Ashish Sen Jaswal - Device Health
|
||||
* Zoltan Harmath - Security Tools
|
||||
* Luciano Krigun - Security Products
|
||||
* Jo Hemmerlein - Red Team
|
||||
* Chris Johnson - Surface Hub
|
||||
* Loren Ponten - Surface Hub
|
||||
* Paul Schmitt - WWL
|
||||
* And many other Users!
|
||||
|
||||
## PowerToys core team
|
||||
|
||||
- [@crutkas](https://github.com/crutkas/) - Clint Rutkas - Lead
|
||||
- [@cinnamon-msft](https://github.com/cinnamon-msft) - Kayla Cinnamon - Product Manager
|
||||
- [@jaimecbernardo](https://github.com/jaimecbernardo) - Jaime Bernardo - Dev lead
|
||||
- [@donlaci](https://github.com/donlaci) - Laszlo Nemeth - Dev
|
||||
- [@gokcekantarci](https://github.com/gokcekantarci) - Gokce Kantarci - Dev
|
||||
- [@SeraphimaZykova](https://github.com/SeraphimaZykova) - Seraphima Zykova - Dev
|
||||
- [@stefansjfw](https://github.com/stefansjfw) - Stefan Markovic - Dev
|
||||
- [@yuyoyuppe](https://github.com/yuyoyuppe) - Andrey Nekrasov - Dev
|
||||
72
CONTRIBUTING.md
Normal file
72
CONTRIBUTING.md
Normal file
@@ -0,0 +1,72 @@
|
||||
# PowerToys Contributor's Guide
|
||||
|
||||
Below is our guidance for how to report issues, propose new features, and submit contributions via Pull Requests (PRs). Our philosophy is heavily based around understanding the problem and scenarios first, this is why we follow this pattern before work has started.
|
||||
|
||||
1. There is an issue
|
||||
2. There has been a conversation
|
||||
3. There is agreement on the problem, the fit for PowerToys, and the solution to the problem (implementation)
|
||||
|
||||
## Filing an issue
|
||||
|
||||
Please follow this simple rule to help us eliminate any unnecessary wasted effort & frustration, and ensure an efficient and effective use of everyone's time - yours, ours, and other community members':
|
||||
|
||||
> 👉 If you have a question, think you've discovered an issue, would like to propose a new feature, etc., then find/file an issue **BEFORE** starting work to fix/implement it.
|
||||
|
||||
When requesting new features / enhancements, understanding problem and scenario around it is extremely important. Having additional evidence, data, tweets, blog posts, research, ... anything is extremely helpful. This information provides context to the scenario that may otherwise be lost.
|
||||
|
||||
* Don't know whether you're reporting an issue or requesting a feature? File an issue
|
||||
* Have a question that you don't see answered in docs, videos, etc.? File an issue
|
||||
* Want to know if we're planning on building a particular feature? File an issue
|
||||
* Got a great idea for a new utility or feature? File an issue/request/idea
|
||||
* Don't understand how to do something? File an issue/Community Guidance Request
|
||||
* Found an existing issue that describes yours? Great - upvote and add additional commentary / info / repro-steps / etc.
|
||||
|
||||
A quick search before filing an issue also could be helpful. It is likely someone else has found the problem you're seeing, and someone may be working on or have already contributed a fix!
|
||||
|
||||
### How to tell the PowerToys team this is an interesting thing to focus on
|
||||
|
||||
Upvote the original issue by clicking its [+😊] button and hitting 👍 (+1) icon or a different one. This way allows us to measure how impactful different issues are compared to others. The issue with comments like "+1", "me too", or similar is they actually make it harder to have a conversation and harder to quickly determine trending important requests.
|
||||
|
||||
---
|
||||
|
||||
## Contributing fixes / features
|
||||
|
||||
Please comment on [our "Would you like to contribute to PowerToys?" thread](https://github.com/microsoft/PowerToys/issues/28769) to let us know you're interested in working on something before you start the work. Not only does this avoid multiple people unexpectedly working on the same thing at the same time but it enables us to make sure everyone is clear on what should be done to implement any new functionality. It's less work for everyone, in the long run, to establish this up front.
|
||||
|
||||
### Localization issues
|
||||
|
||||
Please file localization issues, so our internal localization team can identify and fix them. However we currently don't accept community Pull Requests fixing localization issues. Localization is handled by the internal Microsoft team only.
|
||||
|
||||
### To Spec or not to Spec
|
||||
|
||||
A key point is for everyone to understand the approach that will be taken. We want to be sure if anyone does work, we will accept it in. Items that are larger in scope we'll want some type of spec to understand what is being planned and have a discussion. Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
|
||||
|
||||
For such scenarios, once a team member has agreed with your approach, skip ahead to the section headed "Development" section below.
|
||||
|
||||
Team members will be happy to help review specs and guide them to completion.
|
||||
|
||||
### Help Wanted
|
||||
|
||||
Once the team has approved an issue/spec approach to solving, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/PowerToys/labels/Help%20Wanted).
|
||||
|
||||
---
|
||||
|
||||
## Development
|
||||
|
||||
Follow the [development guidelines](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md).
|
||||
|
||||
### Naming of features and functionality
|
||||
|
||||
Naming should be descriptive and straight forward. We want names to be clear about functionality and usefulness moving forward.
|
||||
|
||||
### How can I become a collaborator on the PowerToys team
|
||||
|
||||
Be a great community member. Just help out a lot and make useful additions, filing bugs/suggestions, help develop fixes and features, code reviews, and always, docs. Lets continue to make the PowerToys repository a great spot to learn and make a great set of utilities.
|
||||
|
||||
When the time comes, Microsoft will reach out and help make you a formal team member. Just make sure they can reach out to you :)
|
||||
|
||||
---
|
||||
|
||||
## Thank you
|
||||
|
||||
Thank you in advance for your contribution!
|
||||
131
Cpp.Build.props
Normal file
131
Cpp.Build.props
Normal file
@@ -0,0 +1,131 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0"
|
||||
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
|
||||
<!-- Project configurations -->
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Props that should be disabled while building on CI server -->
|
||||
<ItemDefinitionGroup Condition="'$(CIBuild)'!='true'">
|
||||
<ClCompile>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<!-- Run code analysis locally and in PR CI, but not on release CI -->
|
||||
<PropertyGroup Condition="'$(SkipCppCodeAnalysis)' == ''">
|
||||
<RunCodeAnalysis>true</RunCodeAnalysis>
|
||||
<CodeAnalysisRuleSet>$(MsbuildThisFileDirectory)\CppRuleSet.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- C++ source compile-specific things for all configurations -->
|
||||
<PropertyGroup>
|
||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
<PreferredToolArchitecture Condition="'$(PROCESSOR_ARCHITECTURE)' == 'ARM64' or '$(PROCESSOR_ARCHITEW6432)' == 'ARM64'">arm64</PreferredToolArchitecture>
|
||||
<VcpkgEnabled>false</VcpkgEnabled>
|
||||
<ExternalIncludePath>$(MSBuildThisFileFullPath)\..\deps\;$(MSBuildThisFileFullPath)\..\packages\;$(ExternalIncludePath)</ExternalIncludePath>
|
||||
<!-- Enable control flow guard for C++ projects that don't consume any C++ files -->
|
||||
<!-- This covers the case where a .dll exports a .lib, but doesn't have any ClCompile entries. -->
|
||||
<LinkControlFlowGuard>Guard</LinkControlFlowGuard>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<DisableSpecificWarnings>4679;5271;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<DisableAnalyzeExternal >true</DisableAnalyzeExternal>
|
||||
<ExternalWarningLevel>TurnOffAllWarnings</ExternalWarningLevel>
|
||||
<ConformanceMode>false</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<BuildStlModules>false</BuildStlModules>
|
||||
<AdditionalOptions>/await %(AdditionalOptions)</AdditionalOptions>
|
||||
<!-- TODO: _SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING for compatibility with VS 17.8. Check if we can remove. -->
|
||||
<PreprocessorDefinitions>_SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<!-- CLR + CFG are not compatible >:{ -->
|
||||
<ControlFlowGuard Condition="'$(CLRSupport)' == ''">Guard</ControlFlowGuard>
|
||||
<DebugInformationFormat Condition="'%(ControlFlowGuard)' == 'Guard'">ProgramDatabase</DebugInformationFormat>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Lib>
|
||||
<TreatLibWarningAsErrors>true</TreatLibWarningAsErrors>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<!-- C++ source compile-specific things for Debug/Release configurations -->
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<!-- Global props -->
|
||||
<PropertyGroup Label="Globals"
|
||||
Condition="'$(OverrideWindowsTargetPlatformVersion)'!='True'">
|
||||
<WindowsTargetPlatformVersion>10.0.20348.0</WindowsTargetPlatformVersion>
|
||||
<TargetPlatformVersion>10.0.20348.0</TargetPlatformVersion>
|
||||
<WindowsTargetPlatformMinVersion>10.0.19041.0</WindowsTargetPlatformMinVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Props that are constant for both Debug and Release configurations -->
|
||||
<PropertyGroup Label="Configuration">
|
||||
<PlatformToolset Condition="'$(OverridePlatformToolset)'!='True'">v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<DesktopCompatible>true</DesktopCompatible>
|
||||
<SpectreMitigation>Spectre</SpectreMitigation>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Debug/Release props -->
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'"
|
||||
Label="Configuration">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'"
|
||||
Label="Configuration">
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
||||
324
CppRuleSet.ruleset
Normal file
324
CppRuleSet.ruleset
Normal file
@@ -0,0 +1,324 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RuleSet Name="Cpp Rule Set" Description="Based on Microsoft Native Recommended Rules and CPP core guideline rules." ToolsVersion="17.0">
|
||||
<Rules AnalyzerId="Microsoft.Analyzers.NativeCodeAnalysis" RuleNamespace="Microsoft.Rules.Native">
|
||||
<Rule Id="C26100" Action="Hidden" />
|
||||
<Rule Id="C26101" Action="Hidden" />
|
||||
<Rule Id="C26110" Action="Hidden" />
|
||||
<Rule Id="C26111" Action="Hidden" />
|
||||
<Rule Id="C26112" Action="Hidden" />
|
||||
<Rule Id="C26115" Action="Hidden" />
|
||||
<Rule Id="C26116" Action="Hidden" />
|
||||
<Rule Id="C26117" Action="Hidden" />
|
||||
<Rule Id="C26140" Action="Hidden" />
|
||||
<Rule Id="C26400" Action="Hidden" />
|
||||
<Rule Id="C26401" Action="Hidden" />
|
||||
<Rule Id="C26402" Action="Error" />
|
||||
<Rule Id="C26403" Action="Error" />
|
||||
<Rule Id="C26404" Action="Error" />
|
||||
<Rule Id="C26405" Action="Error" />
|
||||
<Rule Id="C26406" Action="Error" />
|
||||
<Rule Id="C26407" Action="Error" />
|
||||
<Rule Id="C26408" Action="Hidden" />
|
||||
<Rule Id="C26409" Action="Hidden" />
|
||||
<Rule Id="C26410" Action="Error" />
|
||||
<Rule Id="C26411" Action="Error" />
|
||||
<Rule Id="C26414" Action="Hidden" />
|
||||
<Rule Id="C26415" Action="Hidden" />
|
||||
<Rule Id="C26416" Action="Error" />
|
||||
<Rule Id="C26417" Action="Hidden" />
|
||||
<Rule Id="C26418" Action="Hidden" />
|
||||
<Rule Id="C26426" Action="Hidden" />
|
||||
<Rule Id="C26427" Action="Error" />
|
||||
<Rule Id="C26429" Action="Hidden" />
|
||||
<Rule Id="C26430" Action="Hidden" />
|
||||
<Rule Id="C26431" Action="Hidden" />
|
||||
<Rule Id="C26432" Action="Hidden" />
|
||||
<Rule Id="C26433" Action="Hidden" />
|
||||
<Rule Id="C26434" Action="Hidden" />
|
||||
<Rule Id="C26435" Action="Hidden" />
|
||||
<Rule Id="C26436" Action="Hidden" />
|
||||
<Rule Id="C26437" Action="Error" />
|
||||
<Rule Id="C26438" Action="Hidden" />
|
||||
<Rule Id="C26439" Action="Error" />
|
||||
<Rule Id="C26440" Action="Hidden" />
|
||||
<Rule Id="C26441" Action="Error" />
|
||||
<Rule Id="C26443" Action="Error" />
|
||||
<Rule Id="C26444" Action="Error" />
|
||||
<Rule Id="C26445" Action="Error" />
|
||||
<Rule Id="C26446" Action="Hidden" />
|
||||
<Rule Id="C26447" Action="Hidden" />
|
||||
<Rule Id="C26448" Action="Hidden" />
|
||||
<Rule Id="C26449" Action="Error" />
|
||||
<Rule Id="C26450" Action="Error" />
|
||||
<Rule Id="C26451" Action="Error" />
|
||||
<Rule Id="C26452" Action="Error" />
|
||||
<Rule Id="C26453" Action="Error" />
|
||||
<Rule Id="C26454" Action="Error" />
|
||||
<Rule Id="C26455" Action="Hidden" />
|
||||
<Rule Id="C26456" Action="Hidden" />
|
||||
<Rule Id="C26459" Action="Hidden" />
|
||||
<Rule Id="C26460" Action="Hidden" />
|
||||
<Rule Id="C26461" Action="Hidden" />
|
||||
<Rule Id="C26462" Action="Hidden" />
|
||||
<Rule Id="C26463" Action="Error" />
|
||||
<Rule Id="C26464" Action="Error" />
|
||||
<Rule Id="C26465" Action="Hidden" />
|
||||
<Rule Id="C26466" Action="Error" />
|
||||
<Rule Id="C26471" Action="Error" />
|
||||
<Rule Id="C26472" Action="Hidden" />
|
||||
<Rule Id="C26473" Action="Hidden" />
|
||||
<Rule Id="C26474" Action="Hidden" />
|
||||
<Rule Id="C26475" Action="Error" />
|
||||
<Rule Id="C26476" Action="Hidden" />
|
||||
<Rule Id="C26477" Action="Hidden" />
|
||||
<Rule Id="C26478" Action="Error" />
|
||||
<Rule Id="C26479" Action="Error" />
|
||||
<Rule Id="C26481" Action="Hidden" />
|
||||
<Rule Id="C26482" Action="Hidden" />
|
||||
<Rule Id="C26483" Action="Error" />
|
||||
<Rule Id="C26485" Action="Hidden" />
|
||||
<Rule Id="C26490" Action="Hidden" />
|
||||
<Rule Id="C26491" Action="Hidden" />
|
||||
<Rule Id="C26492" Action="Error" />
|
||||
<Rule Id="C26493" Action="Error" />
|
||||
<Rule Id="C26494" Action="Hidden" />
|
||||
<Rule Id="C26495" Action="Error" />
|
||||
<Rule Id="C26496" Action="Hidden" />
|
||||
<Rule Id="C26497" Action="Error" />
|
||||
<Rule Id="C26498" Action="Error" />
|
||||
<Rule Id="C26800" Action="Hidden" />
|
||||
<Rule Id="C26810" Action="Error" />
|
||||
<Rule Id="C26811" Action="Hidden" />
|
||||
<Rule Id="C26812" Action="Hidden" />
|
||||
<Rule Id="C26813" Action="Hidden" />
|
||||
<Rule Id="C26814" Action="Hidden" />
|
||||
<Rule Id="C26815" Action="Hidden" />
|
||||
<Rule Id="C26816" Action="Hidden" />
|
||||
<Rule Id="C26817" Action="Hidden" />
|
||||
<Rule Id="C26818" Action="Hidden" />
|
||||
<Rule Id="C26819" Action="Error" />
|
||||
<Rule Id="C26820" Action="Error" />
|
||||
<Rule Id="C26826" Action="Hidden" />
|
||||
<Rule Id="C26827" Action="Error" />
|
||||
<Rule Id="C26828" Action="Error" />
|
||||
<Rule Id="C28020" Action="Hidden" />
|
||||
<Rule Id="C28021" Action="Hidden" />
|
||||
<Rule Id="C28022" Action="Hidden" />
|
||||
<Rule Id="C28023" Action="Hidden" />
|
||||
<Rule Id="C28024" Action="Hidden" />
|
||||
<Rule Id="C28039" Action="Hidden" />
|
||||
<Rule Id="C28112" Action="Hidden" />
|
||||
<Rule Id="C28113" Action="Hidden" />
|
||||
<Rule Id="C28125" Action="Hidden" />
|
||||
<Rule Id="C28137" Action="Hidden" />
|
||||
<Rule Id="C28138" Action="Hidden" />
|
||||
<Rule Id="C28159" Action="Hidden" />
|
||||
<Rule Id="C28160" Action="Hidden" />
|
||||
<Rule Id="C28163" Action="Hidden" />
|
||||
<Rule Id="C28164" Action="Hidden" />
|
||||
<Rule Id="C28182" Action="Hidden" />
|
||||
<Rule Id="C28183" Action="Hidden" />
|
||||
<Rule Id="C28193" Action="Hidden" />
|
||||
<Rule Id="C28196" Action="Hidden" />
|
||||
<Rule Id="C28202" Action="Hidden" />
|
||||
<Rule Id="C28203" Action="Hidden" />
|
||||
<Rule Id="C28205" Action="Hidden" />
|
||||
<Rule Id="C28206" Action="Hidden" />
|
||||
<Rule Id="C28207" Action="Hidden" />
|
||||
<Rule Id="C28209" Action="Hidden" />
|
||||
<Rule Id="C28210" Action="Hidden" />
|
||||
<Rule Id="C28211" Action="Hidden" />
|
||||
<Rule Id="C28212" Action="Hidden" />
|
||||
<Rule Id="C28213" Action="Hidden" />
|
||||
<Rule Id="C28214" Action="Hidden" />
|
||||
<Rule Id="C28215" Action="Hidden" />
|
||||
<Rule Id="C28216" Action="Hidden" />
|
||||
<Rule Id="C28217" Action="Hidden" />
|
||||
<Rule Id="C28218" Action="Hidden" />
|
||||
<Rule Id="C28219" Action="Hidden" />
|
||||
<Rule Id="C28220" Action="Hidden" />
|
||||
<Rule Id="C28221" Action="Hidden" />
|
||||
<Rule Id="C28222" Action="Hidden" />
|
||||
<Rule Id="C28223" Action="Hidden" />
|
||||
<Rule Id="C28224" Action="Hidden" />
|
||||
<Rule Id="C28225" Action="Hidden" />
|
||||
<Rule Id="C28226" Action="Hidden" />
|
||||
<Rule Id="C28227" Action="Hidden" />
|
||||
<Rule Id="C28228" Action="Hidden" />
|
||||
<Rule Id="C28229" Action="Hidden" />
|
||||
<Rule Id="C28230" Action="Hidden" />
|
||||
<Rule Id="C28231" Action="Hidden" />
|
||||
<Rule Id="C28232" Action="Hidden" />
|
||||
<Rule Id="C28233" Action="Hidden" />
|
||||
<Rule Id="C28234" Action="Hidden" />
|
||||
<Rule Id="C28235" Action="Hidden" />
|
||||
<Rule Id="C28236" Action="Hidden" />
|
||||
<Rule Id="C28237" Action="Hidden" />
|
||||
<Rule Id="C28238" Action="Hidden" />
|
||||
<Rule Id="C28239" Action="Hidden" />
|
||||
<Rule Id="C28240" Action="Hidden" />
|
||||
<Rule Id="C28241" Action="Hidden" />
|
||||
<Rule Id="C28243" Action="Hidden" />
|
||||
<Rule Id="C28244" Action="Hidden" />
|
||||
<Rule Id="C28245" Action="Hidden" />
|
||||
<Rule Id="C28246" Action="Hidden" />
|
||||
<Rule Id="C28250" Action="Hidden" />
|
||||
<Rule Id="C28251" Action="Hidden" />
|
||||
<Rule Id="C28252" Action="Hidden" />
|
||||
<Rule Id="C28253" Action="Hidden" />
|
||||
<Rule Id="C28254" Action="Hidden" />
|
||||
<Rule Id="C28262" Action="Hidden" />
|
||||
<Rule Id="C28263" Action="Hidden" />
|
||||
<Rule Id="C28267" Action="Hidden" />
|
||||
<Rule Id="C28272" Action="Hidden" />
|
||||
<Rule Id="C28273" Action="Hidden" />
|
||||
<Rule Id="C28275" Action="Hidden" />
|
||||
<Rule Id="C28279" Action="Hidden" />
|
||||
<Rule Id="C28280" Action="Hidden" />
|
||||
<Rule Id="C28282" Action="Hidden" />
|
||||
<Rule Id="C28285" Action="Hidden" />
|
||||
<Rule Id="C28286" Action="Hidden" />
|
||||
<Rule Id="C28287" Action="Hidden" />
|
||||
<Rule Id="C28288" Action="Hidden" />
|
||||
<Rule Id="C28289" Action="Hidden" />
|
||||
<Rule Id="C28290" Action="Hidden" />
|
||||
<Rule Id="C28291" Action="Hidden" />
|
||||
<Rule Id="C28300" Action="Hidden" />
|
||||
<Rule Id="C28301" Action="Hidden" />
|
||||
<Rule Id="C28302" Action="Hidden" />
|
||||
<Rule Id="C28303" Action="Hidden" />
|
||||
<Rule Id="C28304" Action="Hidden" />
|
||||
<Rule Id="C28305" Action="Hidden" />
|
||||
<Rule Id="C28306" Action="Hidden" />
|
||||
<Rule Id="C28307" Action="Hidden" />
|
||||
<Rule Id="C28308" Action="Hidden" />
|
||||
<Rule Id="C28309" Action="Hidden" />
|
||||
<Rule Id="C28350" Action="Hidden" />
|
||||
<Rule Id="C28351" Action="Hidden" />
|
||||
<Rule Id="C33001" Action="Hidden" />
|
||||
<Rule Id="C33004" Action="Hidden" />
|
||||
<Rule Id="C33005" Action="Hidden" />
|
||||
<Rule Id="C33010" Action="Hidden" />
|
||||
<Rule Id="C33011" Action="Hidden" />
|
||||
<Rule Id="C33020" Action="Hidden" />
|
||||
<Rule Id="C6001" Action="Hidden" />
|
||||
<Rule Id="C6011" Action="Hidden" />
|
||||
<Rule Id="C6029" Action="Hidden" />
|
||||
<Rule Id="C6031" Action="Hidden" />
|
||||
<Rule Id="C6053" Action="Hidden" />
|
||||
<Rule Id="C6054" Action="Hidden" />
|
||||
<Rule Id="C6059" Action="Hidden" />
|
||||
<Rule Id="C6063" Action="Hidden" />
|
||||
<Rule Id="C6064" Action="Hidden" />
|
||||
<Rule Id="C6066" Action="Hidden" />
|
||||
<Rule Id="C6067" Action="Hidden" />
|
||||
<Rule Id="C6101" Action="Hidden" />
|
||||
<Rule Id="C6200" Action="Hidden" />
|
||||
<Rule Id="C6201" Action="Hidden" />
|
||||
<Rule Id="C6214" Action="Hidden" />
|
||||
<Rule Id="C6215" Action="Hidden" />
|
||||
<Rule Id="C6216" Action="Hidden" />
|
||||
<Rule Id="C6217" Action="Hidden" />
|
||||
<Rule Id="C6220" Action="Hidden" />
|
||||
<Rule Id="C6226" Action="Hidden" />
|
||||
<Rule Id="C6230" Action="Hidden" />
|
||||
<Rule Id="C6235" Action="Hidden" />
|
||||
<Rule Id="C6236" Action="Hidden" />
|
||||
<Rule Id="C6237" Action="Hidden" />
|
||||
<Rule Id="C6242" Action="Hidden" />
|
||||
<Rule Id="C6248" Action="Hidden" />
|
||||
<Rule Id="C6250" Action="Hidden" />
|
||||
<Rule Id="C6255" Action="Hidden" />
|
||||
<Rule Id="C6258" Action="Hidden" />
|
||||
<Rule Id="C6259" Action="Hidden" />
|
||||
<Rule Id="C6260" Action="Hidden" />
|
||||
<Rule Id="C6262" Action="Hidden" />
|
||||
<Rule Id="C6263" Action="Hidden" />
|
||||
<Rule Id="C6268" Action="Hidden" />
|
||||
<Rule Id="C6269" Action="Hidden" />
|
||||
<Rule Id="C6270" Action="Hidden" />
|
||||
<Rule Id="C6271" Action="Hidden" />
|
||||
<Rule Id="C6272" Action="Hidden" />
|
||||
<Rule Id="C6273" Action="Hidden" />
|
||||
<Rule Id="C6274" Action="Hidden" />
|
||||
<Rule Id="C6276" Action="Hidden" />
|
||||
<Rule Id="C6277" Action="Hidden" />
|
||||
<Rule Id="C6278" Action="Hidden" />
|
||||
<Rule Id="C6279" Action="Hidden" />
|
||||
<Rule Id="C6280" Action="Hidden" />
|
||||
<Rule Id="C6281" Action="Hidden" />
|
||||
<Rule Id="C6282" Action="Hidden" />
|
||||
<Rule Id="C6283" Action="Hidden" />
|
||||
<Rule Id="C6284" Action="Hidden" />
|
||||
<Rule Id="C6285" Action="Hidden" />
|
||||
<Rule Id="C6286" Action="Hidden" />
|
||||
<Rule Id="C6287" Action="Hidden" />
|
||||
<Rule Id="C6288" Action="Hidden" />
|
||||
<Rule Id="C6289" Action="Hidden" />
|
||||
<Rule Id="C6290" Action="Hidden" />
|
||||
<Rule Id="C6291" Action="Hidden" />
|
||||
<Rule Id="C6292" Action="Hidden" />
|
||||
<Rule Id="C6293" Action="Hidden" />
|
||||
<Rule Id="C6294" Action="Hidden" />
|
||||
<Rule Id="C6295" Action="Hidden" />
|
||||
<Rule Id="C6296" Action="Hidden" />
|
||||
<Rule Id="C6297" Action="Hidden" />
|
||||
<Rule Id="C6299" Action="Hidden" />
|
||||
<Rule Id="C6302" Action="Hidden" />
|
||||
<Rule Id="C6303" Action="Hidden" />
|
||||
<Rule Id="C6305" Action="Hidden" />
|
||||
<Rule Id="C6306" Action="Hidden" />
|
||||
<Rule Id="C6308" Action="Hidden" />
|
||||
<Rule Id="C6310" Action="Hidden" />
|
||||
<Rule Id="C6312" Action="Hidden" />
|
||||
<Rule Id="C6314" Action="Hidden" />
|
||||
<Rule Id="C6317" Action="Hidden" />
|
||||
<Rule Id="C6318" Action="Hidden" />
|
||||
<Rule Id="C6319" Action="Hidden" />
|
||||
<Rule Id="C6324" Action="Hidden" />
|
||||
<Rule Id="C6328" Action="Hidden" />
|
||||
<Rule Id="C6331" Action="Hidden" />
|
||||
<Rule Id="C6332" Action="Hidden" />
|
||||
<Rule Id="C6333" Action="Hidden" />
|
||||
<Rule Id="C6335" Action="Hidden" />
|
||||
<Rule Id="C6381" Action="Hidden" />
|
||||
<Rule Id="C6383" Action="Hidden" />
|
||||
<Rule Id="C6384" Action="Hidden" />
|
||||
<Rule Id="C6385" Action="Hidden" />
|
||||
<Rule Id="C6386" Action="Hidden" />
|
||||
<Rule Id="C6387" Action="Hidden" />
|
||||
<Rule Id="C6388" Action="Hidden" />
|
||||
<Rule Id="C6500" Action="Hidden" />
|
||||
<Rule Id="C6501" Action="Hidden" />
|
||||
<Rule Id="C6503" Action="Hidden" />
|
||||
<Rule Id="C6504" Action="Hidden" />
|
||||
<Rule Id="C6505" Action="Hidden" />
|
||||
<Rule Id="C6506" Action="Hidden" />
|
||||
<Rule Id="C6508" Action="Hidden" />
|
||||
<Rule Id="C6509" Action="Hidden" />
|
||||
<Rule Id="C6510" Action="Hidden" />
|
||||
<Rule Id="C6511" Action="Hidden" />
|
||||
<Rule Id="C6513" Action="Hidden" />
|
||||
<Rule Id="C6514" Action="Hidden" />
|
||||
<Rule Id="C6515" Action="Hidden" />
|
||||
<Rule Id="C6516" Action="Hidden" />
|
||||
<Rule Id="C6517" Action="Hidden" />
|
||||
<Rule Id="C6518" Action="Hidden" />
|
||||
<Rule Id="C6522" Action="Hidden" />
|
||||
<Rule Id="C6525" Action="Hidden" />
|
||||
<Rule Id="C6527" Action="Hidden" />
|
||||
<Rule Id="C6530" Action="Hidden" />
|
||||
<Rule Id="C6540" Action="Hidden" />
|
||||
<Rule Id="C6551" Action="Hidden" />
|
||||
<Rule Id="C6552" Action="Hidden" />
|
||||
<Rule Id="C6701" Action="Hidden" />
|
||||
<Rule Id="C6702" Action="Hidden" />
|
||||
<Rule Id="C6703" Action="Hidden" />
|
||||
<Rule Id="C6704" Action="Hidden" />
|
||||
<Rule Id="C6705" Action="Hidden" />
|
||||
<Rule Id="C6706" Action="Hidden" />
|
||||
<Rule Id="C6993" Action="Hidden" />
|
||||
<Rule Id="C6995" Action="Hidden" />
|
||||
<Rule Id="C6997" Action="Hidden" />
|
||||
</Rules>
|
||||
</RuleSet>
|
||||
47
Directory.Build.props
Normal file
47
Directory.Build.props
Normal file
@@ -0,0 +1,47 @@
|
||||
<Project>
|
||||
|
||||
<PropertyGroup>
|
||||
<Copyright>Copyright (C) 2023 Microsoft Corporation</Copyright>
|
||||
<AssemblyCompany>Microsoft Corp.</AssemblyCompany>
|
||||
<AssemblyCopyright>Copyright (C) 2023 Microsoft Corporation</AssemblyCopyright>
|
||||
<AssemblyProduct>PowerToys</AssemblyProduct>
|
||||
<Company>Microsoft Corporation</Company>
|
||||
<NeutralLanguage>en-US</NeutralLanguage>
|
||||
<Platforms>x64;ARM64</Platforms>
|
||||
<PackageTags>PowerToys</PackageTags>
|
||||
<EnableNETAnalyzers>true</EnableNETAnalyzers>
|
||||
<AnalysisMode>Recommended</AnalysisMode>
|
||||
<_SkipUpgradeNetAnalyzersNuGetWarning>true</_SkipUpgradeNetAnalyzersNuGetWarning>
|
||||
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion> <!-- Don't add source revision hash to the product version of binaries. -->
|
||||
<PlatformTarget>$(Platform)</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
|
||||
<RepositoryUrl>https://github.com/microsoft/PowerToys</RepositoryUrl>
|
||||
<RepositoryType>GitHub</RepositoryType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>PowerToys.Root.Props</_PropertySheetDisplayName>
|
||||
<ForceImportBeforeCppProps>$(MsbuildThisFileDirectory)\Cpp.Build.props</ForceImportBeforeCppProps>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
|
||||
<PackageReference Include="StyleCop.Analyzers">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<Compile Include="$(MSBuildThisFileDirectory)\src\codeAnalysis\GlobalSuppressions.cs" Link="GlobalSuppressions.cs" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)\src\codeAnalysis\StyleCop.json" Link="StyleCop.json" />
|
||||
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
3
Directory.Build.targets
Normal file
3
Directory.Build.targets
Normal file
@@ -0,0 +1,3 @@
|
||||
<Project>
|
||||
<Sdk Name="Microsoft.Build.CopyOnWrite" Version="1.0.282" />
|
||||
</Project>
|
||||
84
Directory.Packages.props
Normal file
84
Directory.Packages.props
Normal file
@@ -0,0 +1,84 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="Appium.WebDriver" Version="4.2.1" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.2.0" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Animations" Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.SettingsControls" Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Segmented" Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Sizers" Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Collections " Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Converters" Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Extensions" Version="8.0.230907" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.DataGrid" Version="7.1.2" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.Markdown" Version="7.1.2" />
|
||||
<PackageVersion Include="ControlzEx" Version="6.0.0" />
|
||||
<PackageVersion Include="coverlet.collector" Version="1.3.0" />
|
||||
<PackageVersion Include="DotNetSeleniumExtras.WaitHelpers" Version="3.11.0" />
|
||||
<PackageVersion Include="HelixToolkit" Version="2.20.2" />
|
||||
<PackageVersion Include="HelixToolkit.Core.Wpf" Version="2.20.2" />
|
||||
<PackageVersion Include="hyjiacan.pinyin4net" Version="4.1.1" />
|
||||
<PackageVersion Include="Interop.Microsoft.Office.Interop.OneNote" Version="1.1.0.2" />
|
||||
<PackageVersion Include="LazyCache" Version="2.4.0" />
|
||||
<PackageVersion Include="Mages" Version="2.0.1" />
|
||||
<PackageVersion Include="Markdig.Signed" Version="0.27.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="8.0.0" />
|
||||
<PackageVersion Include="Microsoft.Data.Sqlite" Version="8.0.0" />
|
||||
<PackageVersion Include="Microsoft.DotNet.UpgradeAssistant.Extensions.Default.Analyzers" Version="0.4.336902" />
|
||||
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
|
||||
<PackageVersion Include="Microsoft.Extensions.Logging" Version="8.0.0" />
|
||||
<PackageVersion Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
|
||||
<PackageVersion Include="Microsoft.Extensions.Hosting.WindowsServices" Version="8.0.0" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.6.3" />
|
||||
<PackageVersion Include="Microsoft.Toolkit.Uwp.Notifications" Version="7.1.2" />
|
||||
<PackageVersion Include="Microsoft.Web.WebView2" Version="1.0.2088.41" />
|
||||
<PackageVersion Include="Microsoft.Windows.Compatibility" Version="8.0.0" />
|
||||
<PackageVersion Include="Microsoft.Windows.CsWin32" Version="0.2.46-beta" />
|
||||
<!-- CsWinRT version needs to be set to have a WinRT.Runtime.dll at the same version contained inside the NET SDK we're currently building on CI. -->
|
||||
<PackageVersion Include="Microsoft.Windows.CsWinRT" Version="2.0.4" />
|
||||
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.756" />
|
||||
<PackageVersion Include="Microsoft.Windows.SDK.Contracts" Version="10.0.19041.1" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.4.231115000" />
|
||||
<PackageVersion Include="Microsoft.Xaml.Behaviors.WinUI.Managed" Version="2.0.9" />
|
||||
<PackageVersion Include="Microsoft.Xaml.Behaviors.Wpf" Version="1.1.39" />
|
||||
<PackageVersion Include="ModernWpfUI" Version="0.9.4" />
|
||||
<PackageVersion Include="Moq" Version="4.18.4" />
|
||||
<PackageVersion Include="MSTest.TestAdapter" Version="3.1.1" />
|
||||
<PackageVersion Include="MSTest.TestFramework" Version="3.1.1" />
|
||||
<PackageVersion Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageVersion Include="NLog" Version="5.0.4" />
|
||||
<PackageVersion Include="NLog.Extensions.Logging" Version="5.0.4" />
|
||||
<PackageVersion Include="NLog.Schema" Version="5.0.4" />
|
||||
<PackageVersion Include="ScipBe.Common.Office.OneNote" Version="3.0.1" />
|
||||
<PackageVersion Include="SharpCompress" Version="0.33.0" />
|
||||
<PackageVersion Include="StreamJsonRpc" Version="2.14.24" />
|
||||
<PackageVersion Include="StyleCop.Analyzers" Version="1.2.0-beta.507" />
|
||||
<PackageVersion Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
|
||||
<PackageVersion Include="System.ComponentModel.Composition" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Configuration.ConfigurationManager" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Data.OleDb" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.0" />
|
||||
<PackageVersion Include="System.IO.Abstractions" Version="17.2.3" />
|
||||
<PackageVersion Include="System.IO.Abstractions.TestingHelpers" Version="17.2.3" />
|
||||
<PackageVersion Include="System.Management" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Reactive" Version="6.0.0-preview.9" />
|
||||
<PackageVersion Include="System.Runtime.Caching" Version="8.0.0" />
|
||||
<PackageVersion Include="System.ServiceProcess.ServiceController" Version="8.0.0" />
|
||||
<PackageVersion Include="System.Text.Encoding.CodePages" Version="8.0.0" />
|
||||
<PackageVersion Include="UnicodeInformation" Version="2.6.0" />
|
||||
<PackageVersion Include="UnitsNet" Version="4.145.0" />
|
||||
<PackageVersion Include="UTF.Unknown" Version="2.5.1" />
|
||||
<PackageVersion Include="Vanara.PInvoke.User32" Version="3.4.11" />
|
||||
<PackageVersion Include="Vanara.PInvoke.Shell32" Version="3.4.11" />
|
||||
<PackageVersion Include="WinUIEx" Version="2.2.0" />
|
||||
<PackageVersion Include="WPF-UI" Version="3.0.0-preview.11" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Condition="'$(IsExperimentationLive)'!=''">
|
||||
<!-- Additional dependencies used by experimentation -->
|
||||
<PackageVersion Include="Microsoft.VariantAssignment.Client" Version="2.4.17140001" />
|
||||
<PackageVersion Include="Microsoft.VariantAssignment.Contract" Version="3.0.16990001" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
3225
PowerToys.sln
3225
PowerToys.sln
File diff suppressed because it is too large
Load Diff
371
README.md
371
README.md
@@ -1,167 +1,262 @@
|
||||
# Overview
|
||||
# Microsoft PowerToys
|
||||
|
||||
<img src="./doc/images/overview/PT%20hero%20image.png"/>
|
||||

|
||||
|
||||
Microsoft PowerToys is a set of utilities for power users to tune and streamline their Windows experience for greater productivity. Inspired by the [Windows 95 era PowerToys project](https://en.wikipedia.org/wiki/Microsoft_PowerToys), this reboot provides power users with ways to squeeze more efficiency out of the Windows 10 shell and customize it for individual workflows. A great overview of the Windows 95 PowerToys can be found [here](https://socket3.wordpress.com/2016/10/22/using-windows-95-powertoys/).
|
||||
|
||||
[What's Happening](#whats-happening) | [Downloading & Release notes][github-release-link] | [Contributing to PowerToys](#contributing) | [Known issues](#known-issues)
|
||||
[How to use PowerToys][usingPowerToys-docs-link] | [Downloads & Release notes][github-release-link] | [Contributing to PowerToys](#contributing) | [What's Happening](#whats-happening) | [Roadmap](#powertoys-roadmap)
|
||||
|
||||
## Build status
|
||||
|
||||
[](https://dev.azure.com/ms/PowerToys/_build?definitionId=219)
|
||||
| Architecture | Solution (Main) | Solution (Stable) | Installer (Main) |
|
||||
|--------------|-----------------|-------------------|------------------|
|
||||
| x64 | [](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=main&jobName=Build%20x64%20Release) | [](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=stable) | [](https://dev.azure.com/microsoft/Dart/_build/latest?definitionId=76541&branchName=main) |
|
||||
| ARM64 | [](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=main) | [](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=stable) | [](https://dev.azure.com/microsoft/Dart/_build/latest?definitionId=76541&branchName=main) |
|
||||
|
||||
## Current PowerToy Utilities
|
||||
## About
|
||||
|
||||
### FancyZones
|
||||
Microsoft PowerToys is a set of utilities for power users to tune and streamline their Windows experience for greater productivity. For more info on [PowerToys overviews and how to use the utilities][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), head over to [learn.microsoft.com][usingPowerToys-docs-link]!
|
||||
|
||||
[<img align="left" src="./doc/images/overview/FancyZones_small.png" />](https://aka.ms/PowerToysOverview_FancyZones) [FancyZones](https://aka.ms/PowerToysOverview_FancyZones) is a window manager that makes it easy to create complex window layouts and quickly position windows into those layouts.
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
### File Explorer Add-ons (Preview Panes)
|
||||
|
||||
[<img align="left" src="./doc/images/overview/PowerPreview_small.PNG" />](https://aka.ms/PowerToysOverview_FileExplorerAddOns) [File Explorer](https://aka.ms/PowerToysOverview_FileExplorerAddOns) add-ons right now are just limited to Preview Pane additions for File Explorer. Preview Pane is an existing feature in the File Explorer. To enable it, you just click the View tab in the ribbon and then click "Preview Pane".
|
||||
|
||||
PowerToys will now enable two types of files to be previewed: Markdown (.md) & SVG (.svg)
|
||||
<br>
|
||||
<br>
|
||||
|
||||
### Image Resizer
|
||||
|
||||
[<img align="left" src="./doc/images/overview/ImageResizer_small.png" />](https://aka.ms/PowerToysOverview_ImageResizer) [Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) is a Windows Shell Extension for quickly resizing images. With a simple right click from File Explorer, resize one or many images instantly. This code is based on [Brice Lambson's Image Resizer](https://github.com/bricelam/ImageResizer).
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
### Keyboard Manager
|
||||
|
||||
[<img align="left" src="./doc/images/overview/KBM_small.png" />](https://aka.ms/PowerToysOverview_KeyboardManager) [Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) allows you to customize the keyboard to be more productive by remapping keys and creating your own keyboard shortcuts. This PowerToy requires Windows 10 1903 (build 18362) or later.
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
### PowerRename
|
||||
|
||||
[<img align="left" src="./doc/images/overview/PowerRename_small.PNG" />](https://aka.ms/PowerToysOverview_PowerRename) [PowerRename](https://aka.ms/PowerToysOverview_PowerRename) is a Windows Shell Extension for advanced bulk renaming using search and replace or regular expressions. PowerRename allows simple search and replace or more advanced regular expression matching. While you type in the search and replace input fields, the preview area will show what the items will be renamed to. PowerRename then calls into the Windows Explorer file operations engine to perform the rename. This has the benefit of allowing the rename operation to be undone after PowerRename exits. This code is based on [Chris Davis's SmartRename](https://github.com/chrdavis/SmartRename).
|
||||
<br>
|
||||
|
||||
### PowerToys Run
|
||||
|
||||
[<img align="left" src="./doc/images/overview/PowerLauncher_small.png" />](https://aka.ms/PowerToysOverview_PowerToysRun) [PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) is a new toy in PowerToys that can help you search and launch your app instantly with a simple alt-space and start typing! It is open source and modular for additional plugins. Window Walker is now inside too! This PowerToy requires Windows 10 1903 (build 18362) or later.
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
### Shortcut Guide
|
||||
|
||||
[<img align="left" src="./doc/images/overview/Shortcut guide_small.png" />](https://aka.ms/PowerToysOverview_ShortcutGuide) [Windows key shortcut guide](https://aka.ms/PowerToysOverview_ShortcutGuide) appears when a user holds the Windows key down for more than one second and shows the available shortcuts for the current state of the desktop.
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
| | Current utilities: | |
|
||||
|--------------|--------------------|--------------|
|
||||
| [Always on Top](https://aka.ms/PowerToysOverview_AoT) | [PowerToys Awake](https://aka.ms/PowerToysOverview_Awake) | [Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) |
|
||||
| [Crop And Lock](https://aka.ms/PowerToysOverview_CropAndLock) | [Environment Variables](https://aka.ms/PowerToysOverview_EnvironmentVariables) | [FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
|
||||
| [File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [File Locksmith](https://aka.ms/PowerToysOverview_FileLocksmith) | [Hosts File Editor](https://aka.ms/PowerToysOverview_HostsFileEditor) |
|
||||
| [Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) | [Mouse utilities](https://aka.ms/PowerToysOverview_MouseUtilities) |
|
||||
| [Mouse Without Borders](https://aka.ms/PowerToysOverview_MouseWithoutBorders) | [Peek](https://aka.ms/PowerToysOverview_Peek) | [Paste as Plain Text](https://aka.ms/PowerToysOverview_PastePlain) |
|
||||
| [PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) | [Quick Accent](https://aka.ms/PowerToysOverview_QuickAccent) |
|
||||
| [Registry Preview](https://aka.ms/PowerToysOverview_RegistryPreview) | [Screen Ruler](https://aka.ms/PowerToysOverview_ScreenRuler) | [Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) |
|
||||
| [Text Extractor](https://aka.ms/PowerToysOverview_TextExtractor) | [Video Conference Mute](https://aka.ms/PowerToysOverview_VideoConference) |
|
||||
|
||||
## Installing and running Microsoft PowerToys
|
||||
|
||||
**Requirements**
|
||||
- Windows 10 1803 (build 17134) or later.
|
||||
- Have [.NET Core 3.1 Desktop Runtime](https://dotnet.microsoft.com/download/dotnet-core/thank-you/runtime-desktop-3.1.4-windows-x64-installer). The installer will prompt this but we want to directly make people aware.
|
||||
### Requirements
|
||||
|
||||
### Via Github with MSI [Recommended]
|
||||
- Windows 11 or Windows 10 version 2004 (code name 20H1 / build number 19041) or newer.
|
||||
- Our installer will install the following items:
|
||||
- [Microsoft Edge WebView2 Runtime](https://go.microsoft.com/fwlink/p/?LinkId=2124703) bootstrapper. This will install the latest version.
|
||||
|
||||
Install from the [Microsoft PowerToys GitHub releases page][github-release-link]. Click on `Assets` to show the files available in the release and then click on `PowerToysSetup-0.18.2-x64.msi` to download the PowerToys installer.
|
||||
### Via GitHub with EXE [Recommended]
|
||||
|
||||
**Note:** After installing, you will have to start PowerToys for the first time. We will improve install experience this moving forward but due to a possible install dependency, we can't start after install currently.
|
||||
Go to the [Microsoft PowerToys GitHub releases page][github-release-link] and click on `Assets` at the bottom to show the files available in the release. Please use the appropriate PowerToys installer that matches your machine's architecture and install scope. For most, it is `x64` and per-user.
|
||||
|
||||
<!-- items that need to be updated release to release -->
|
||||
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=project%3Amicrosoft%2FPowerToys%2F50
|
||||
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=project%3Amicrosoft%2FPowerToys%2F49
|
||||
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.76.0/PowerToysUserSetup-0.76.0-x64.exe
|
||||
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.76.0/PowerToysUserSetup-0.76.0-arm64.exe
|
||||
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.76.0/PowerToysSetup-0.76.0-x64.exe
|
||||
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.76.0/PowerToysSetup-0.76.0-arm64.exe
|
||||
|
||||
| Description | Filename | sha256 hash |
|
||||
|----------------|----------|-------------|
|
||||
| Per user - x64 | [PowerToysUserSetup-0.76.0-x64.exe][ptUserX64] | 627F60BF3F04583A2ECE7ACE7E6F09ABDE92493E1FFFAC5705CC83009781CD8D |
|
||||
| Per user - ARM64 | [PowerToysUserSetup-0.76.0-arm64.exe][ptUserArm64] | 79D11CDDBDD87DF8A69A5B2FC28869B3085392E5F45FEE6560D278E48F8B0673 |
|
||||
| Machine wide - x64 | [PowerToysSetup-0.76.0-x64.exe][ptMachineX64] | 4F24A288AC92DD0AB74EF52CFE3D66FA744BDC6889CB4E3ED088763D9134C06D |
|
||||
| Machine wide - ARM64 | [PowerToysSetup-0.76.0-arm64.exe][ptMachineArm64] | 1BD9CD9C696D8898AAEE5A6D6A7122F053202CF1865C511BFC91FCFD0D767864 |
|
||||
|
||||
This is our preferred method.
|
||||
|
||||
### Via WinGet (Preview)
|
||||
Download PowerToys from [WinGet](https://github.com/microsoft/winget-cli/releases). To install PowerToys, run the following command from the command line / PowerShell:
|
||||
### Via Microsoft Store
|
||||
|
||||
Install from the [Microsoft Store's PowerToys page][microsoft-store-link]. You must be using the [new Microsoft Store](https://blogs.windows.com/windowsExperience/2021/06/24/building-a-new-open-microsoft-store-on-windows-11/) which is available for both Windows 11 and Windows 10.
|
||||
|
||||
### Via WinGet
|
||||
Download PowerToys from [WinGet][winget-link]. Updating PowerToys via winget will respect current PowerToys installation scope. To install PowerToys, run the following command from the command line / PowerShell:
|
||||
|
||||
#### User scope installer [default]
|
||||
```powershell
|
||||
winget install Microsoft.PowerToys -s winget
|
||||
```
|
||||
|
||||
#### Machine-wide scope installer
|
||||
|
||||
```powershell
|
||||
WinGet install powertoys
|
||||
winget install --scope machine Microsoft.PowerToys -s winget
|
||||
```
|
||||
|
||||
### Other install methods
|
||||
|
||||
#### Via Chocolatey (Unofficial)
|
||||
There are [community driven install methods](./doc/unofficialInstallMethods.md) such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
|
||||
|
||||
Download and upgrade PowerToys from [Chocolatey](https://chocolatey.org). If you have any issues when installing/upgrading the package please go to the [package page](https://chocolatey.org/packages/powertoys) and follow the [Chocolatey triage process](https://chocolatey.org/docs/package-triage-process)
|
||||
## Third-Party Run Plugins
|
||||
|
||||
To install PowerToys, run the following command from the command line / PowerShell:
|
||||
|
||||
```powershell
|
||||
choco install powertoys
|
||||
```
|
||||
|
||||
To upgrade PowerToys, run the following command from the command line / PowerShell:
|
||||
|
||||
```powershell
|
||||
choco upgrade powertoys
|
||||
```
|
||||
|
||||
### Known issues
|
||||
|
||||
- [#2012 - Uninstalling with old control panel fails](https://github.com/microsoft/PowerToys/issues/2012): Please use the modern settings to uninstall. `Windows 10 Settings -> Apps -> Apps & features`
|
||||
- [#3384 - PowerToys Settings window is empty](https://github.com/microsoft/PowerToys/issues/3384): Workaround appears to be run as admin. We are proactively looking into this as a hotfix.
|
||||
|
||||
### Processor support
|
||||
|
||||
We currently support the matrix below.
|
||||
|
||||
| x64 | x86 | ARM |
|
||||
|:---:|:---:|:---:|
|
||||
| [Supported][github-release-link] | [Issue #602](https://github.com/microsoft/PowerToys/issues/602) | [Issue #490](https://github.com/microsoft/PowerToys/issues/490) |
|
||||
|
||||
## What's Happening
|
||||
|
||||
### May 2020 Update
|
||||
|
||||
Our goals for 0.18 release cycle was three big items, PowerToys Run, Keyboard manager, and migrating to the new settings system. This is also the first time we'll test out the auto-updating system.
|
||||
|
||||
Feedback is critical. We know there are areas for improvement on PT Run. We would love feedback so we can improve. We also would love to know if you want us to be more aggressive on auto-upgrading.
|
||||
|
||||
- We shipped [v0.18][github-release-link]!
|
||||
- New Utilities
|
||||
- PowerToys Run, our new application launcher (use alt-space to activate)
|
||||
- Keyboard manager, a quick easy way to remap your keyboard
|
||||
- Fixed [#243](https://github.com/microsoft/PowerToys/issues/243)'s setting issue
|
||||
- Improved performance on FancyZones [#1264](https://github.com/microsoft/PowerToys/issues/1264)
|
||||
- Lots of bug fixes!
|
||||
|
||||
For [0.19](https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F4), we are proactively working on:
|
||||
|
||||
- Enable PT Run to be mapped to Win-Keys
|
||||
- Stability / tech debt fixes
|
||||
- Performance improvements with FancyZones
|
||||
- A testing utility for FancyZones to be sure we can test different window configurations.
|
||||
|
||||
### Version 1.0 plan
|
||||
|
||||
Our plan for all the [goals and utilities for v1.0 detailed over here in the wiki][v1].
|
||||
|
||||
## Developer Guidance
|
||||
|
||||
Please read the [developer docs](/doc/devdocs) for a detailed breakdown.
|
||||
There is a collection of [third-party plugins](./doc/thirdPartyRunPlugins.md) created by the community that aren't distributed with PowerToys.
|
||||
|
||||
## Contributing
|
||||
|
||||
This project welcomes contributions of all types. Help spec'ing, design, documentation, finding bugs are ways everyone can help on top of coding features / bug fixes. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows.
|
||||
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows.
|
||||
|
||||
We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](contributing.md). We will be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort.
|
||||
We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort.
|
||||
|
||||
### ⚠ State of code ⚠
|
||||
Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so.
|
||||
|
||||
PowerToys is still a very fluidic project and the team is actively working out of this repository. We will be periodically re-structuring/refactoring the code to make it easier to comprehend, navigate, build, test, and contribute to, so **DO expect significant changes to code layout on a regular basis**.
|
||||
For guidance on developing for PowerToys, please read the [developer docs](/doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
|
||||
|
||||
### License Info
|
||||
## What's Happening
|
||||
|
||||
Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you have the right to, and actually do, grant us the rights to use your contribution.
|
||||
### PowerToys Roadmap
|
||||
|
||||
Our [prioritized roadmap][roadmap] of features and utilities that the core team is focusing on.
|
||||
|
||||
### 0.76 - November 2023 Update
|
||||
|
||||
In this release, we focused on new features, stability and improvements.
|
||||
|
||||
**Highlights**
|
||||
|
||||
- Upgrade to .NET 8. Thanks [@snickler](https://github.com/snickler)!
|
||||
- Keyboard Manager can now remap keys and shortcuts to send sequences of unicode text.
|
||||
- Modernized the Keyboard Manager Editor UI. Thanks [@dillydylann](https://github.com/dillydylann)!
|
||||
- Modernized the PowerToys Run, Quick Accent and Text Extractor UIs. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
- New File Explorer Add-ons: QOI image Preview Handler and Thumbnail Provider. Thanks [@pedrolamas](https://github.com/pedrolamas)!
|
||||
|
||||
### General
|
||||
- Updated the WebView 2 dependency to 1.0.2088.41. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
- Fixed unreadable color brushes used across WinUI3 applications for improved accessibility. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
- Flyouts used across WinUI3 applications are no longer constrained to the application's bounds. Thanks [@Jay-o-Way](https://github.com/Jay-o-Way)!
|
||||
- Upgraded the WPF-UI dependency to preview.9 and then preview.11. Thanks [@niels9001](https://github.com/niels9001) and [@pomianowski](https://github.com/pomianowski)!
|
||||
- Upgraded to .NET 8. Thanks [@snickler](https://github.com/snickler)!
|
||||
- Updated the WinAppSDK dependency to 1.4.3.
|
||||
|
||||
### Awake
|
||||
|
||||
- Added localization to the tray icon context menu.
|
||||
|
||||
### Crop And Lock
|
||||
|
||||
- Fixed restoring windows that were reparented while maximized.
|
||||
|
||||
### Environment Variables
|
||||
|
||||
- Fixed crash caused by WinAppSDK version bump by replacing ListView elements with ItemsControl.
|
||||
|
||||
### FancyZones
|
||||
|
||||
- Reverted a change that caused some applications, like the Windows Calculator, to not snap correctly. (This was a hotfix for 0.75)
|
||||
- FancyZones Editor will no longer apply a layout to the current monitor after editing it.
|
||||
- Fixed and refactored the code that detected if a window can be snapped. Added tests to it with known application window styles to avoid regressions in the future.
|
||||
|
||||
### File Explorer add-ons
|
||||
|
||||
- Solved an issue incorrectly detecting encoding when previewing code files preview.
|
||||
- Fixed the background color for Gcode preview handler on dark theme. Thanks [@pedrolamas](https://github.com/pedrolamas)!
|
||||
- New utilities: Preview Handler and Thumbnail Provider for QOI image files. Thanks [@pedrolamas](https://github.com/pedrolamas)!
|
||||
- GCode Thumbnails are now in the 32 bit ARGB format. Thanks [@pedrolamas](https://github.com/pedrolamas)!
|
||||
- Added the perceived type to SVG and QOI file thumbnails. Thanks [@pedrolamas](https://github.com/pedrolamas)!
|
||||
|
||||
### GPO
|
||||
|
||||
- Added the missing Environment Variables utility policy to the .admx and .adml files. (This was a hotfix for 0.75)
|
||||
- Fixed some typos and text improvements in the .adml file. Thanks [@htcfreek](https://github.com/htcfreek)!
|
||||
|
||||
### Hosts File Editor
|
||||
|
||||
- Added a proper warning when the hosts file is read-only and a button to make it writable. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
|
||||
### Image Resizer
|
||||
|
||||
- Fixed a WPF-UI issue regarding the application's background brushes. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
|
||||
### Installer
|
||||
|
||||
- Included the Text Extractor and Awake localization files in the install process.
|
||||
|
||||
### Keyboard Manager
|
||||
|
||||
- Modernized the UI with the Fluent design. Thanks [@dillydylann](https://github.com/dillydylann)!
|
||||
- Added the feature to remap keys and shortcuts to arbitrary unicode text sequences.
|
||||
|
||||
### Mouse Without Borders
|
||||
|
||||
- Removed Thread.Suspend calls when exiting the utility. That call is deprecated, unneeded and was causing a silent crash.
|
||||
|
||||
### Peek
|
||||
|
||||
- Added the possibility to pause/resume videos with the space bar. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
- Fixed high CPU usage when idle before initializing the main window. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
- Implemented Ctrl+W as a shortcut to close Peek. Thanks [@Physalis2](https://github.com/Physalis2)!
|
||||
- Solved an issue incorrectly detecting encoding when previewing code files.
|
||||
- Fixed background issues when peeking into HTML files after the WebView 2 upgrade.
|
||||
|
||||
### PowerToys Run
|
||||
|
||||
- Moved to WPF-UI and redesigned according to Fluent UX principles. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
- Fixed an issue causing 3rd party plugins to not have their custom settings correctly initialized with default values. (This was a hotfix for 0.75) Thanks [@waaverecords](https://github.com/waaverecords)!
|
||||
- Fixed a crash in the VSCode plugin when the VSCode path had trailing backspaces. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
- Fixed a crash when trying to load invalid image icons.
|
||||
- Fixed a crash in the Programs plugin when getting images for some .lnk files.
|
||||
- Fixed a rare startup initialization error and removed cold start operations that were no longer needed. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
- Improved calculations for Windows File Time and Unix Epoch Time in the DateTime plugin. Thanks [@htcfreek](https://github.com/htcfreek)!
|
||||
- Fixed a crash when trying to get the icon for a link that pointed to no file.
|
||||
- Cleaned up code in the WindowWalker plugin improving the logic. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
|
||||
### Quick Accent
|
||||
|
||||
- Moved from ModernWPF to WPF-UI. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
- Added support to the Finnish language character set. Thanks [@davidtlascelles](https://github.com/davidtlascelles)!
|
||||
- Added currency symbols for Croatian, Gaeilge, Gàidhlig and Welsh. Thanks [@PesBandi](https://github.com/PesBandi)!
|
||||
- Added a missing Latin letter ꝡ. Thanks [@cubedhuang](https://github.com/cubedhuang)!
|
||||
- Added fraction characters. Thanks [@PesBandi](https://github.com/PesBandi)!
|
||||
- Added support to the Danish language character set. Thanks [@PesBandi](https://github.com/PesBandi)!
|
||||
- Added the Kazakhstani Tenge character to the Currencies characters set. Thanks [@PesBandi](https://github.com/PesBandi)!
|
||||
- Renamed Slovakian to Slovak, which is the correct term. Thanks [@PesBandi](https://github.com/PesBandi)!
|
||||
- Added the Greek language character set. Thanks [@mcbabo](https://github.com/mcbabo)!
|
||||
|
||||
### Settings
|
||||
|
||||
- When clicking a module's name on the Dashboard, it will navigate to that module's page.
|
||||
- Fixed the clipping of information in the Backup and Restore section of the General Settings page. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
- Updated the File Explorer Add-ons fluent icon. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
- Added a warning when trying to set a shortcut that might conflict with "Alt Gr" key combinations.
|
||||
- Added a direct link to the OOBE's "What's New page" from the main Settings window. Thanks [@iakrayna](https://github.com/iakrayna)!
|
||||
- Changed mentions from Microsoft Docs to Microsoft Learn.
|
||||
- Fixed the slow reaction to system theme changes.
|
||||
|
||||
### Text Extractor
|
||||
|
||||
- Move to WPF-UI, localization and light theme support. Thanks [@niels9001](https://github.com/niels9001)!
|
||||
- Disabled by default on Windows 11, with a information box on Settings to prefer using the Windows Snipping Tool, which now supports OCR.
|
||||
|
||||
### Documentation
|
||||
|
||||
- Fixed some typos in the README. Thanks [@Asymtode712](https://github.com/Asymtode712)!
|
||||
- Reworked the gpo docs on learn.microsoft.com, adding .admx, registry and Intune information. Thanks [@htcfreek](https://github.com/htcfreek)!
|
||||
|
||||
### Development
|
||||
|
||||
- Updated the check-spelling ci action to 0.22. Thanks [@jsoref](https://github.com/jsoref)!
|
||||
- Refactored the modules data model used between the Settings Dashboard and Flyout.
|
||||
- Fixed a flaky interop test that was causing automated CI to hang occasionally.
|
||||
- Increased the WebView 2 loading timeout to reduce flakiness in those tests. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
- Added support for building with the Dev Drive CopyOnWrite feature, increasing build speed. Thanks [@pedrolamas](https://github.com/pedrolamas)!
|
||||
- Addressed the C# static analyzers suggestions. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
|
||||
- Addressed the C++ static analyzers suggestions.
|
||||
- PRs that only contain Markdown or text files changes no longer trigger the full CI. Thanks [@snickler](https://github.com/snickler)!
|
||||
- Updated the Microsoft.Windows.CsWinRT to 2.0.4 to fix building with the official Visual Studio 17.8 release.
|
||||
- Fixed new code quality issues caught by the official Visual Studio 17.8 release.
|
||||
- Added a bot trigger to point contributors to the main new contribution issue on GitHub. Thanks [@Aaron-Junker](https://github.com/Aaron-Junker)!
|
||||
- Removed unneeded entries from expect.txt.
|
||||
- Turned off a new feature from Visual Studio that was adding the commit hash to the binary files Product Version.
|
||||
- Refactored and reviewed the spellcheck entries into different files. Thanks [@Jay-o-Way](https://github.com/Jay-o-Way)!
|
||||
- Added Spectre mitigation and SHA256 hash creation for some DLLs.
|
||||
- Reverted the release pipeline template to a previous release that's stable for shipping PowerToys.
|
||||
|
||||
#### What is being planned for version 0.77
|
||||
|
||||
For [v0.77][github-next-release-work], we'll work on the items below:
|
||||
|
||||
- New utility: Command Not Found
|
||||
- Language selection
|
||||
- Automated UI testing through WinAppDriver
|
||||
- Develop support for Desired State Configuration
|
||||
- Modernize and refresh the UX of PowerToys based on WPF. Here's the Work in Progress preview for "Color Picker":
|
||||
|
||||

|
||||
|
||||
- Stability / bug fixes
|
||||
|
||||
## PowerToys Community
|
||||
|
||||
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn’t be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Month by month, you directly help make PowerToys a better piece of software.
|
||||
|
||||
## Code of Conduct
|
||||
|
||||
@@ -169,10 +264,16 @@ This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct
|
||||
|
||||
## Privacy Statement
|
||||
|
||||
The application logs basic telemetry. Our Telemetry Data page (Coming Soon) has the trends from the telemetry. Please read the [Microsoft privacy statement][privacyLink] for more information.
|
||||
The application logs basic telemetry. Our Telemetry Data page (Coming Soon) has the trends from the telemetry. Please read the [Microsoft privacy statement][privacy-link] for more information.
|
||||
|
||||
[oss-CLA]: https://cla.opensource.microsoft.com
|
||||
[oss-conduct-code]: CODE_OF_CONDUCT.md
|
||||
[github-release-link]: https://github.com/microsoft/PowerToys/releases/
|
||||
[v1]: https://github.com/microsoft/PowerToys/wiki/Version-1.0-Strategy
|
||||
[privacyLink]: http://go.microsoft.com/fwlink/?LinkId=521839
|
||||
[community-link]: COMMUNITY.md
|
||||
[github-release-link]: https://aka.ms/installPowerToys
|
||||
[microsoft-store-link]: https://aka.ms/getPowertoys
|
||||
[winget-link]: https://github.com/microsoft/winget-cli#installing-the-client
|
||||
[roadmap]: https://github.com/microsoft/PowerToys/wiki/Roadmap
|
||||
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
|
||||
[vidConfOverview]: https://aka.ms/PowerToysOverview_VideoConference
|
||||
[loc-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=translation_issue.md&title=
|
||||
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
|
||||
|
||||
41
SECURITY.md
Normal file
41
SECURITY.md
Normal file
@@ -0,0 +1,41 @@
|
||||
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.9 BLOCK -->
|
||||
|
||||
## Security
|
||||
|
||||
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet) and [Xamarin](https://github.com/xamarin).
|
||||
|
||||
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/security.md/definition), please report it to us as described below.
|
||||
|
||||
## Reporting Security Issues
|
||||
|
||||
**Please do not report security vulnerabilities through public GitHub issues.**
|
||||
|
||||
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/security.md/msrc/create-report).
|
||||
|
||||
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
|
||||
|
||||
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
|
||||
|
||||
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
|
||||
|
||||
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
|
||||
* Full paths of source file(s) related to the manifestation of the issue
|
||||
* The location of the affected source code (tag/branch/commit or direct URL)
|
||||
* Any special configuration required to reproduce the issue
|
||||
* Step-by-step instructions to reproduce the issue
|
||||
* Proof-of-concept or exploit code (if possible)
|
||||
* Impact of the issue, including how an attacker might exploit the issue
|
||||
|
||||
This information will help us triage your report more quickly.
|
||||
|
||||
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/security.md/msrc/bounty) page for more details about our active programs.
|
||||
|
||||
## Preferred Languages
|
||||
|
||||
We prefer all communications to be in English.
|
||||
|
||||
## Policy
|
||||
|
||||
Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/security.md/cvd).
|
||||
|
||||
<!-- END MICROSOFT SECURITY.MD BLOCK -->
|
||||
24
SUPPORT.md
Normal file
24
SUPPORT.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Support
|
||||
|
||||
|
||||
## How to use Microsoft PowerToys
|
||||
|
||||
For more info on [PowerToys overviews and how to use the utilities][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), head over to [learn.microsoft.com][usingPowerToys-docs-link]!
|
||||
|
||||
## How to file issues and get help
|
||||
|
||||
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or
|
||||
feature request as a new Issue.
|
||||
|
||||
For help and questions about using this project, please look at our Wiki for using PowerToys and our [Contributor's Guide][contributor] if you want to work on PowerToys.
|
||||
|
||||
## Microsoft Support Policy
|
||||
|
||||
Support for PowerToys is limited to the resources listed above.
|
||||
|
||||
[gh-issue]: https://github.com/microsoft/PowerToys/issues/new/choose
|
||||
[gh-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug&template=bug_report.md&title=
|
||||
[gh-feature]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md&title=
|
||||
[wiki]: https://github.com/microsoft/PowerToys/wiki
|
||||
[contributor]: https://github.com/microsoft/PowerToys/blob/main/CONTRIBUTING.md
|
||||
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
|
||||
42
Settings.XamlStyler
Normal file
42
Settings.XamlStyler
Normal file
@@ -0,0 +1,42 @@
|
||||
{
|
||||
"AttributesTolerance": 2,
|
||||
"KeepFirstAttributeOnSameLine": false,
|
||||
"MaxAttributeCharactersPerLine": 0,
|
||||
"MaxAttributesPerLine": 1,
|
||||
"NewlineExemptionElements": "RadialGradientBrush, GradientStop, LinearGradientBrush, ScaleTransform, SkewTransform, RotateTransform, TranslateTransform, Trigger, Condition, Setter",
|
||||
"SeparateByGroups": false,
|
||||
"AttributeIndentation": 0,
|
||||
"AttributeIndentationStyle": 1,
|
||||
"RemoveDesignTimeReferences": false,
|
||||
"IgnoreDesignTimeReferencePrefix": false,
|
||||
"EnableAttributeReordering": true,
|
||||
"AttributeOrderingRuleGroups": [
|
||||
"x:Class",
|
||||
"xmlns, xmlns:x",
|
||||
"xmlns:*",
|
||||
"x:Key, Key, x:Name, Name, x:Uid, Uid, Title",
|
||||
"Grid.Row, Grid.RowSpan, Grid.Column, Grid.ColumnSpan, Canvas.Left, Canvas.Top, Canvas.Right, Canvas.Bottom",
|
||||
"Width, Height, MinWidth, MinHeight, MaxWidth, MaxHeight",
|
||||
"Margin, Padding, HorizontalAlignment, VerticalAlignment, HorizontalContentAlignment, VerticalContentAlignment, Panel.ZIndex",
|
||||
"*:*, *",
|
||||
"PageSource, PageIndex, Offset, Color, TargetName, Property, Value, StartPoint, EndPoint",
|
||||
"mc:Ignorable, d:IsDataSource, d:LayoutOverrides, d:IsStaticText",
|
||||
"Storyboard.*, From, To, Duration"
|
||||
],
|
||||
"FirstLineAttributes": "",
|
||||
"OrderAttributesByName": true,
|
||||
"PutEndingBracketOnNewLine": false,
|
||||
"RemoveEndingTagOfEmptyElement": true,
|
||||
"SpaceBeforeClosingSlash": true,
|
||||
"RootElementLineBreakRule": 0,
|
||||
"ReorderVSM": 2,
|
||||
"ReorderGridChildren": false,
|
||||
"ReorderCanvasChildren": false,
|
||||
"ReorderSetters": 0,
|
||||
"FormatMarkupExtension": true,
|
||||
"NoNewLineMarkupExtensions": "x:Bind, Binding",
|
||||
"ThicknessSeparator": 2,
|
||||
"ThicknessAttributes": "Margin, Padding, BorderThickness, ThumbnailClipMargin",
|
||||
"FormatOnSave": true,
|
||||
"CommentPadding": 2,
|
||||
}
|
||||
6
Solution.props
Normal file
6
Solution.props
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<GeneratedFilesDir>$(IntDir)Generated Files\</GeneratedFilesDir>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
47
community.md
47
community.md
@@ -1,47 +0,0 @@
|
||||
# Community
|
||||
|
||||
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldn’t be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
|
||||
|
||||
Names are in alphabetical order based on first name.
|
||||
|
||||
## High impact community members
|
||||
|
||||
### [@Niels9001](https://github.com/niels9001/) - [Niels Laute](https://nielslaute.com/)
|
||||
|
||||
Niels has helped drive large sums of our update toward a new [consistent and modern UX](https://github.com/microsoft/PowerToys/issues/891). This includes the [launcher work](https://github.com/microsoft/PowerToys/issues/44) and [icon design](https://github.com/microsoft/PowerToys/issues/1118).
|
||||
|
||||
### [@riverar](https://github.com/riverar) - [Rafael Rivera](https://withinrafael.com/)
|
||||
|
||||
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
|
||||
|
||||
## Open source projects
|
||||
|
||||
As PowerToys creates new utilities, some will be based off existing technology. We'll continue to do our best to contribute back to these projects but their efforts were the base of some of our projects. We want to be sure their work is directly recognized.
|
||||
|
||||
### [@jjw24](https://github.com/jjw24/) - Jeremy Wu
|
||||
|
||||
Their fork of Wox was the base of PowerToys Run.
|
||||
|
||||
### [WoX Launcher](https://github.com/Wox-launcher/Wox/)
|
||||
|
||||
Initial base of jjw24's fork, which makes it the base of PowerToys Run.
|
||||
|
||||
## Microsoft community members
|
||||
|
||||
We would like to also directly call out some extremely helpful Microsoft employees that have directly contributed to PowerToys. This isn't their day job and was work they did out of passion. We want to say thank you and recognize your work.
|
||||
|
||||
### [@betsegaw](https://github.com/betsegaw/) - [Betsegaw Tadele](http://www.dreamsofameaningfullife.com/)
|
||||
|
||||
Window Walker, inside PowerToys Run, is from Beta.
|
||||
|
||||
### [@TheMrJukes](https://github.com/TheMrJukes/) - Bret Anderson
|
||||
|
||||
The base of FancyZones and a lot of performance adjustments are from the hard work of Bret.
|
||||
|
||||
### [@bricelam](https://github.com/bricelam/) - [Brice Lambson](https://bricelam.net/)
|
||||
|
||||
Image Resizer is from Brice.
|
||||
|
||||
### [@chrdavis](https://github.com/chrdavis/) - Chris Davis
|
||||
|
||||
PowerRename is from Chris's SmartRename.
|
||||
128
contributing.md
128
contributing.md
@@ -1,128 +0,0 @@
|
||||
# Power Toys Contributor's Guide
|
||||
|
||||
Below is our guidance for how to report issues, propose new features, and submit contributions via Pull Requests (PRs).
|
||||
|
||||
## Before you start, file an issue
|
||||
|
||||
Please follow this simple rule to help us eliminate any unnecessary wasted effort & frustration, and ensure an efficient and effective use of everyone's time - yours, ours, and other community members':
|
||||
|
||||
> 👉 If you have a question, think you've discovered an issue, would like to propose a new feature, etc., then find/file an issue **BEFORE** starting work to fix/implement it.
|
||||
|
||||
### Search existing issues first
|
||||
|
||||
Before filing a new issue, search existing open and closed issues first: It is likely someone else has found the problem you're seeing, and someone may be working on or have already contributed a fix!
|
||||
|
||||
If no existing item describes your issue/feature, great - please file a new issue:
|
||||
|
||||
### File a new Issue
|
||||
|
||||
* Don't know whether you're reporting an issue or requesting a feature? File an issue
|
||||
* Have a question that you don't see answered in docs, videos, etc.? File an issue
|
||||
* Want to know if we're planning on building a particular feature? File an issue
|
||||
* Got a great idea for a new utility or feature? File an issue/request/idea
|
||||
* Don't understand how to do something? File an issue/Community Guidance Request
|
||||
* Found an existing issue that describes yours? Great - upvote and add additional commentary / info / repro-steps / etc.
|
||||
|
||||
### Complete the template
|
||||
|
||||
**Please include as much information as possible in your issue**. The more information you provide, the more likely your issue/ask will be understood and implemented. Helpful information includes:
|
||||
|
||||
* What device you're running (inc. CPU type, memory, disk, etc.)
|
||||
* What build of Windows your device is running
|
||||
|
||||
👉 Tip: Run the following in PowerShell Core
|
||||
|
||||
```powershell
|
||||
C:\> $PSVersionTable.OS
|
||||
Microsoft Windows 10.0.18909
|
||||
```
|
||||
|
||||
... or in Windows PowerShell
|
||||
|
||||
```powershell
|
||||
C:\> $PSVersionTable.BuildVersion
|
||||
|
||||
Major Minor Build Revision
|
||||
----- ----- ----- --------
|
||||
10 0 18912 1001
|
||||
```
|
||||
|
||||
... or Cmd:
|
||||
|
||||
```cmd
|
||||
C:\> ver
|
||||
|
||||
Microsoft Windows [Version 10.0.18900.1001]
|
||||
```
|
||||
|
||||
* What tools and apps you're using (e.g. VS 2019, VSCode, etc.)
|
||||
* Don't assume we're experts in setting up YOUR environment and don't assume we are experts in YOUR workflow. Teach us to help you!
|
||||
* **We LOVE detailed repro steps!** What steps do we need to take to reproduce the issue? Assume we love to read repro steps. As much detail as you can stand is probably _barely_ enough detail for us!
|
||||
* Prefer error message text where possible or screenshots of errors if text cannot be captured
|
||||
* **If you intend to implement the fix/feature yourself then say so!** If you do not indicate otherwise we will assume that the issue is our to solve, or may label the issue as `Help-Wanted`.
|
||||
|
||||
### DO NOT post "+1" comments
|
||||
|
||||
> ⚠ DO NOT post "+1", "me too", or similar comments - they just add noise to an issue.
|
||||
|
||||
If you don't have any additional info/context to add but would like to indicate that you're affected by the issue, upvote the original issue by clicking its [+😊] button and hitting 👍 (+1) icon. This way we can actually measure how impactful an issue is.
|
||||
|
||||
---
|
||||
|
||||
## Contributing fixes / features
|
||||
|
||||
For those able & willing to help fix issues and/or implement features ...
|
||||
|
||||
### To Spec or not to Spec
|
||||
|
||||
Some issues/features may be quick and simple to describe and understand. For such scenarios, once a team member has agreed with your approach, skip ahead to the section headed "Fork, Branch, and Create your PR", below.
|
||||
|
||||
Small issues that do not require a spec will be labelled Issue-Bug or Issue-Task.
|
||||
|
||||
However, some issues/features will require careful thought & formal design before implementation. For these scenarios, we'll request that a spec is written and the associated issue will be labeled Issue-Feature.
|
||||
|
||||
Specs help collaborators discuss different approaches to solve a problem, describe how the feature will behave, how the feature will impact the user, what happens if something goes wrong, etc. Driving towards agreement in a spec, before any code is written, often results in simpler code, and less wasted effort in the long run.
|
||||
|
||||
Specs will be managed in a very similar manner as code contributions so please follow the "Fork, Branch and Create your PR" below.
|
||||
|
||||
### Writing / Contributing-to a Spec
|
||||
|
||||
To write/contribute to a spec: fork, branch and commit via PRs, as you would with any code changes.
|
||||
|
||||
Specs are written in markdown, stored under the `doc/specs` folder and named `[issue id] - [spec description].md`.
|
||||
|
||||
👉 **It is important to follow the spec templates and complete the requested information**. The available spec templates will help ensure that specs contain the minimum information & decisions necessary to permit development to begin. In particular, specs require you to confirm that you've already discussed the issue/idea with the team in an issue and that you provide the issue ID for reference.
|
||||
|
||||
Team members will be happy to help review specs and guide them to completion.
|
||||
|
||||
### Help Wanted
|
||||
|
||||
Once the team have approved an issue/spec, development can proceed. If no developers are immediately available, the spec can be parked ready for a developer to get started. Parked specs' issues will be labeled "Help Wanted". To find a list of development opportunities waiting for developer involvement, visit the Issues and filter on [the Help-Wanted label](https://github.com/microsoft/PowerToys/labels/Help-Wanted).
|
||||
|
||||
---
|
||||
|
||||
## Development
|
||||
|
||||
### Fork, Clone, Branch and Create your PR
|
||||
|
||||
Once you've discussed your proposed feature/fix/etc. with a team member, and you've agreed an approach or a spec has been written and approved, it's time to start development:
|
||||
|
||||
1. Fork the repo if you haven't already
|
||||
1. Clone your fork locally
|
||||
1. Create & push a feature branch
|
||||
1. Create a [Draft Pull Request (PR)](https://github.blog/2019-02-14-introducing-draft-pull-requests/)
|
||||
1. Work on your changes
|
||||
|
||||
### Code Review
|
||||
|
||||
When you'd like the team to take a look, (even if the work is not yet fully-complete), mark the PR as 'Ready For Review' so that the team can review your work and provide comments, suggestions, and request changes. It may take several cycles, but the end result will be solid, testable, conformant code that is safe for us to merge.
|
||||
|
||||
### Merge
|
||||
|
||||
Once your code has been reviewed and approved by the requisite number of team members, it will be merged into the master branch. Once merged, your PR will be automatically closed.
|
||||
|
||||
---
|
||||
|
||||
## Thank you
|
||||
|
||||
Thank you in advance for your contribution!
|
||||
1
deps/cziplib
vendored
Submodule
1
deps/cziplib
vendored
Submodule
Submodule deps/cziplib added at 7a57414261
1
deps/expected-lite
vendored
Submodule
1
deps/expected-lite
vendored
Submodule
Submodule deps/expected-lite added at 95b9cb015f
7
deps/expected.props
vendored
Normal file
7
deps/expected.props
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
<Project>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)expected-lite\include\nonstd\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
||||
1
deps/spdlog
vendored
Submodule
1
deps/spdlog
vendored
Submodule
Submodule deps/spdlog added at 616866fcf4
8
deps/spdlog.props
vendored
Normal file
8
deps/spdlog.props
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<Project>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)spdlog\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SPDLOG_WCHAR_TO_UTF8_SUPPORT;SPDLOG_COMPILED_LIB;SPDLOG_WCHAR_FILENAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
||||
47
doc/devdocs/akaLinks.md
Normal file
47
doc/devdocs/akaLinks.md
Normal file
@@ -0,0 +1,47 @@
|
||||
# Full list of aka links
|
||||
|
||||
| ShortUrl | TargetUrl |
|
||||
|----------|----------|
|
||||
| getpowertoys | ms-windows-store://pdp/?productid=XP89DCGQ3K6VLD |
|
||||
| installpowertoys | https://github.com/microsoft/PowerToys/releases/latest |
|
||||
| powertoys-license | https://github.com/microsoft/PowerToys/blob/main/LICENSE |
|
||||
| powertoys | https://github.com/microsoft/PowerToys |
|
||||
| PowerToysAppCompat | https://github.com/microsoft/PowerToys/wiki/Application-Compatibility |
|
||||
| powerToysCannotRemapKeys | https://learn.microsoft.com/windows/powertoys/keyboard-manager#keys-that-cannot-be-remapped |
|
||||
| powerToysColorPickerImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/ColorPicker_small.png |
|
||||
| powerToysColorPickerSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/ColorPicker_large.png |
|
||||
| powertoysDetectedElevatedHelp | https://learn.microsoft.com/windows/powertoys/administrator |
|
||||
| powertoys-docs | https://learn.microsoft.com/windows/powertoys |
|
||||
| powerToysFancyZoneImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/FancyZones_small.png |
|
||||
| powerToysFancyZoneSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/FancyZones_large.png |
|
||||
| powerToysGiveFeedback | https://github.com/microsoft/PowerToys/issues |
|
||||
| powerToysImageResizerImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/ImageResizer_small.png |
|
||||
| powerToysImageResizerSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/ImageResizer_large.png |
|
||||
| powerToysKBMImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/KBM_small.png |
|
||||
| powerToysKBMSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/KBM_large.png |
|
||||
| PowerToysOverview | https://learn.microsoft.com/windows/powertoys/ |
|
||||
| PowerToysOverview_ColorPicker | https://learn.microsoft.com/windows/powertoys/color-picker |
|
||||
| PowerToysOverview_FancyZones | https://learn.microsoft.com/windows/powertoys/fancyzones |
|
||||
| PowerToysOverview_FileExplorerAddOns | https://learn.microsoft.com/windows/powertoys/file-explorer |
|
||||
| PowerToysOverview_ImageResizer | https://learn.microsoft.com/windows/powertoys/image-resizer |
|
||||
| PowerToysOverview_KeyboardManager | https://learn.microsoft.com/windows/powertoys/keyboard-manager |
|
||||
| PowerToysOverview_MouseUtilities | https://learn.microsoft.com/windows/powertoys/mouse-utilities |
|
||||
| PowerToysOverview_PowerRename | https://learn.microsoft.com/windows/powertoys/powerrename |
|
||||
| PowerToysOverview_PowerToysRun | https://learn.microsoft.com/windows/powertoys/run |
|
||||
| PowerToysOverview_ShortcutGuide | https://learn.microsoft.com/windows/powertoys/shortcut-guide |
|
||||
| PowerToysOverview_VideoConference | https://learn.microsoft.com/windows/powertoys/video-conference-mute |
|
||||
| powerToysPowerLauncherImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PowerLauncher_small.png |
|
||||
| powerToysPowerLauncherSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PowerLauncher_large.png |
|
||||
| powerToysPowerPreviewImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PowerPreview_small.png |
|
||||
| powerToysPowerPreviewSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PowerPreview_large.png |
|
||||
| powerToysPowerRenameImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PowerRename_small.png |
|
||||
| powerToysPowerRenameSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PowerRename_large.png |
|
||||
| powerToysPTImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PT_small.png |
|
||||
| powerToysPTSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PT_large.png |
|
||||
| powerToysReportBug | https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug%2CTriage-Needed&template=bug_report.yml&title= |
|
||||
| powerToysRequestFeature | https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md&title= |
|
||||
| powerToysShortcutGuideImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/ShortcutGuide_small.png |
|
||||
| powerToysShortcutGuideSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/ShortcutGuide_large.png |
|
||||
| powerToysVideoConferenceImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/VideoConference_small.png |
|
||||
| powerToysVideoConferenceSettingImage | https://github.com/microsoft/PowerToys/wiki/images/overview/VideoConference_large.png |
|
||||
| powertoyswiki | https://github.com/microsoft/PowerToys/wiki |
|
||||
@@ -9,15 +9,6 @@ Header-only asynchronous message queue. Used by `TwoWayPipeMessageIPC`.
|
||||
#### class TwoWayPipeMessageIPC: [header](/src/common/two_way_pipe_message_ipc.h)
|
||||
Header-only asynchronous IPC messaging class. Used by the runner to communicate with the settings window.
|
||||
|
||||
#### class D2DSVG: [header](/src/common/d2d_svg.h) [source](/src/common/d2d_svg.cpp)
|
||||
Class for loading, rendering and for some basic modifications of SVG graphics.
|
||||
|
||||
#### class D2DText: [header](/src/common/d2d_text.h) [source](/src/common/d2d_text.cpp)
|
||||
Class for rendering text using DirectX.
|
||||
|
||||
#### class D2DWindow: [header](/src/common/d2d_window.h) [source](/src/common/d2d_window.cpp)
|
||||
Base class for creating borderless windows, with DirectX enabled rendering pipeline.
|
||||
|
||||
#### class DPIAware: [header](/src/common/dpi_aware.h) [source](/src/common/dpi_aware.cpp)
|
||||
Helper class for creating DPI-aware applications.
|
||||
|
||||
@@ -104,6 +95,6 @@ namespace
|
||||
|
||||
```
|
||||
|
||||
Note: since _background activation_ implies that your toast handler will be invoked in a separate process, you can't share data directly from within a handler and your PT process. Also, since PT is currently a Desktop Bridge app, _foreground activation_ is [handled the same as background](https://docs.microsoft.com/en-US/windows/uwp/design/shell/tiles-and-notifications/send-local-toast-desktop-cpp-wrl#foreground-vs-background-activation), therefore we don't make a dedicated API for it. You can read more on the rationale of the current design [here](https://github.com/microsoft/PowerToys/pull/1178#issue-368768337).
|
||||
Note: since _background activation_ implies that your toast handler will be invoked in a separate process, you can't share data directly from within a handler and your PT process. Also, since PT is currently a Desktop Bridge app, _foreground activation_ is [handled the same as background](https://learn.microsoft.com/windows/uwp/design/shell/tiles-and-notifications/send-local-toast-desktop-cpp-wrl#foreground-vs-background-activation), therefore we don't make a dedicated API for it. You can read more on the rationale of the current design [here](https://github.com/microsoft/PowerToys/pull/1178#issue-368768337).
|
||||
|
||||
|
||||
|
||||
82
doc/devdocs/disk-usage-footprint.md
Normal file
82
doc/devdocs/disk-usage-footprint.md
Normal file
@@ -0,0 +1,82 @@
|
||||
# PowerToys disk usage footprint overview
|
||||
|
||||
As of the v0.66 of PowerToys, core runtime dlls are being shipped self-contained as a part of PowerToys. During the installation process, hard-links are being created for every module that needs any of these shared libraries.
|
||||
|
||||
## Why do this work?
|
||||
|
||||
Our main motivations for doing are the following:
|
||||
|
||||
1. Be able to install PowerToys without UAC elevation
|
||||
2. PowerToys has a reduced disk space when components are shared.
|
||||
3. Reduce additional downloads for dependencies
|
||||
|
||||
## Current self-contained runtimes
|
||||
|
||||
These dll's are installed in `<PowerToysInstallDir>/dll/<Item>` folder structure.
|
||||
|
||||
- [Windows Application SDK runtime](https://learn.microsoft.com/windows/apps/windows-app-sdk/downloads)
|
||||
- [.NET Desktop Runtime 7](https://dotnet.microsoft.com/download/dotnet/7.0)
|
||||
- [Microsoft Visual C++ Runtime](https://learn.microsoft.com/cpp/windows/latest-supported-vc-redist?view=msvc-170)
|
||||
|
||||
## So why does PowerToys have a larger footprint now?
|
||||
|
||||
Before the hard-link work was done, each of these runtimes had to be installed, so there were more items being installed outside just the PowerToys install directory. This space would not have been accounted.
|
||||
|
||||
File Explorer treats hard-links the same as "original"/regular files/directories (https://learn.microsoft.com/troubleshoot/windows-server/backup-and-storage/disk-space-problems-on-ntfs-volumes#other-ntfs-features-that-may-cause-file-allocation-confusion), not as links. This results in File Explorer reporting size of PowerToys installation directory bigger than it is (more than 2GB).
|
||||
|
||||
## How much space is actually being used
|
||||
|
||||
As of v0.66 of PowerToys, the installed footprint is ~660MB.
|
||||
|
||||
When we were prototyping and validating, here was our running table of results and why we took the route we did.
|
||||
|
||||
| Moment | Installer size | App size | Installation dir size | Real size | Deps downloaded and installed during PT install | Total (installer size + real size + deps downloaded and installed during PT install) |
|
||||
|---|---|---|---|---|---|---|
|
||||
| v0.62.0.1<br/>no deps self-contained | 125 MB | 817 MB | 529 MB | 534 MB | 418 MB | 1,077 MB |
|
||||
| v0.63.0<br/>WAS and VCRedist | 83 MB | 587 MB | 567 MB | 396 MB | 394 MB | 873 MB |
|
||||
| v0.63.0<br/>WAS1.2preview and VCRedist| 80 MB | 574 MB | 539 MB | 385 MB | 394 MB | 859 MB |
|
||||
| Full Test<br/>WAS, VCRedist, .NET | 149 MB | 705 MB | 1,760 MB | 557 MB | 0 MB | 706 MB |
|
||||
|
||||
## Our process to verify current install footprint
|
||||
|
||||
We created a quick virtual machine. We chose to use our fresh Windows 10 test virtual machines here.
|
||||
|
||||
### Empty disk details
|
||||
|
||||
<img src="../images/disk-usage/empty_disk_details.png">
|
||||
|
||||
### Install PowerToys to empty disk
|
||||
|
||||
<img src="../images/disk-usage/PowerToys_install_dir.png">
|
||||
|
||||
### PowerToys installation directory size shown by File Explorer
|
||||
|
||||
As mentioned above, File Explorer shows size of PowerToys installation dir as every hard-link is a regular file for itself
|
||||
|
||||
<img src="../images/disk-usage/install_dir_size_v0.66.png">
|
||||
|
||||
### PowerToys size shown by App->Installed apps
|
||||
|
||||
<img src="../images/disk-usage/add_remove_size_v0.66.png">
|
||||
|
||||
### Disk usage with PowerToys installed
|
||||
|
||||
Real disk usage of PowerToys is shown by inspecting disk usage after installing PowerToys. Used space is now 695MB, comparing to ~35MB used space for empty disk gives us the size of ~660MB for PowerToys installation dir.
|
||||
|
||||
<img src="../images/disk-usage/used_disk_space_v0.66.png">
|
||||
|
||||
### PowerShell command calculating size of non-hardlinks files
|
||||
|
||||
Size of regular files (non-hard-links) and hard-links can also be obtained by running following PowerShell command in PowerToys installation dir:
|
||||
|
||||
```
|
||||
Regular files:
|
||||
ls -Recurse -File -force -ErrorAction SilentlyContinue | ? LinkType -ne HardLink | Measure-Object -Property Length -Sum
|
||||
|
||||
Hard-links
|
||||
ls -Recurse -File -force -ErrorAction SilentlyContinue | ? LinkType -e HardLink | Measure-Object -Property Length -Sum
|
||||
```
|
||||
|
||||
Running these commands for PowerToys v0.66 shows that size of regular files is way less than size of hard-links pointing to some of those regular files because PowerShell (same as File Explorer) also takes the size of hard-links as of regular files.
|
||||
|
||||
<img src="../images/disk-usage/pwsh_v0.66.png">
|
||||
30
doc/devdocs/embedded-msix.md
Normal file
30
doc/devdocs/embedded-msix.md
Normal file
@@ -0,0 +1,30 @@
|
||||
# How to integrate new MSIX module with PowerToys Settings and WiX installer
|
||||
[`issue_11705_with_example` branch](https://github.com/microsoft/PowerToys/tree/issue_11705_with_example) contains HelloWorld UWP C# MSIX application which reads its module settings and is installed along PowerToys.
|
||||
|
||||
## Steps
|
||||
- uncomment everything near "TODO: Use to activate embedded MSIX" comments
|
||||
- build PowerToys solution
|
||||
- deploy HelloModule module and sign it with a self-signed certificate (don't forget to put it into a trusted store)
|
||||
- build PowerToysSetup solution and install it
|
||||
|
||||
Type HelloModule into start search and observe that it was installed:
|
||||
|
||||
<img src="../images/msix/hello-module-start.png">
|
||||
|
||||
Open PowerToys settings and change the stub setting to something:
|
||||
|
||||
<img src="../images/msix/hello-module-settings-page.png">
|
||||
|
||||
Open HelloModule:
|
||||
|
||||
<img src="../images/msix/hello-module-screen.png">
|
||||
|
||||
First time you press "Load Settings", it'll detect that it doesn't have permissions to access local file system and open its system settings window, toggle it there:
|
||||
|
||||
<img src="../images/msix/hello-module-app-permissions.png">
|
||||
|
||||
(it's a known uwp limitation, see https://stackoverflow.com/a/53533414/657390)
|
||||
|
||||
HelloModule will close then, restart it, press "Load Settings" and you should see that the application was able to load the setting string which was set by the settings app:
|
||||
|
||||
<img src="../images/msix/hello-module-loaded-settings.png">
|
||||
@@ -28,8 +28,6 @@ END
|
||||
```cpp
|
||||
#include <common.h>
|
||||
|
||||
extern "C" IMAGE_DOS_HEADER __ImageBase;
|
||||
|
||||
std::wstring GET_RESOURCE_STRING(IDS_MODULE_DISPLAYNAME)
|
||||
```
|
||||
|
||||
@@ -64,8 +62,8 @@ Please review these brief docs below relating to our coding standards etc.
|
||||
* [Code Organization](./readme.md)
|
||||
|
||||
|
||||
[VS Resource Editor]: https://docs.microsoft.com/en-us/cpp/windows/resource-editors?view=vs-2019
|
||||
[String Table]: https://docs.microsoft.com/en-us/windows/win32/menurc/stringtable-resource
|
||||
[Resx Files VS]: https://docs.microsoft.com/en-us/dotnet/framework/resources/creating-resource-files-for-desktop-apps#resource-files-in-visual-studio
|
||||
[Resx Files]: https://docs.microsoft.com/en-us/dotnet/framework/resources/creating-resource-files-for-desktop-apps#resources-in-resx-files
|
||||
[Resource Manager]: https://docs.microsoft.com/en-us/dotnet/api/system.resources.resourcemanager?view=netframework-4.8
|
||||
[VS Resource Editor]: https://learn.microsoft.com/cpp/windows/resource-editors?view=vs-2019
|
||||
[String Table]: https://learn.microsoft.com/windows/win32/menurc/stringtable-resource
|
||||
[Resx Files VS]: https://learn.microsoft.com/dotnet/framework/resources/creating-resource-files-for-desktop-apps#resource-files-in-visual-studio
|
||||
[Resx Files]: https://learn.microsoft.com/dotnet/framework/resources/creating-resource-files-for-desktop-apps#resources-in-resx-files
|
||||
[Resource Manager]: https://learn.microsoft.com/dotnet/api/system.resources.resourcemanager?view=netframework-4.8
|
||||
|
||||
165
doc/devdocs/localization.md
Normal file
165
doc/devdocs/localization.md
Normal file
@@ -0,0 +1,165 @@
|
||||
# Localization
|
||||
|
||||
> **NOTE**: THIS DOCUMENT IS OUTDATED.
|
||||
> Follow [issue 15243](https://github.com/microsoft/PowerToys/issues/15243) for updates.
|
||||
|
||||
## Table of Contents
|
||||
1. [Localization on the pipeline (CDPX)](#localization-on-the-pipeline-cdpx)
|
||||
1. [UWP Special case](#uwp-special-case)
|
||||
2. [Enabling localization on a new project](#enabling-localization-on-a-new-project)
|
||||
1. [C++](#c)
|
||||
2. [C#](#c-1)
|
||||
3. [UWP](#uwp)
|
||||
3. [Lcl Files](#lcl-files)
|
||||
4. [Possible Issues in localization PRs (LEGO)](#possible-issues-in-localization-prs-lego)
|
||||
5. [Enabling localized MSI for a new project](#enabling-localized-msi-for-a-new-project)
|
||||
|
||||
## Localization on the pipeline (CDPX)
|
||||
[The localization step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L45-L52) is run on the pipeline before the solution is built. This step runs the [build-localization](https://github.com/microsoft/PowerToys/blob/main/.pipelines/build-localization.cmd) script, which generates resx files for all the projects with localization enabled using the `Localization.XLoc` package.
|
||||
|
||||
The [`Localization.XLoc`](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L24-L25) tool is run on the repo root, and it checks for all occurrences of `LocProject.json`. Each localized project has a `LocProject.json` file in the project root, which contains the location of the English resx file, list of languages for localization, and the output path where the localized resx files are to be copied to. In addition to this, some other parameters can be set, such as whether the language ID should be added as a folder in the file path or in the file name. When the CDPX pipeline is run, the localization team is notified of changes in the English resx files. For each project with localization enabled, a `loc` folder (see [this](https://github.com/microsoft/PowerToys/tree/main/src/modules/launcher/Microsoft.Launcher/loc) for example) is created in the same directory as the `LocProject.json` file. The folder contains language specific folders which in turn have a nested folder path equivalent to `OutputPath` in the `LocProject.json`. Each of these folders contain one `lcl` file. The `lcl` files contain the English resources along with their translation for that language. These are described in more detail [here](#lcl-files). Once the `.resx` files are generated, they will be used during the `Build PowerToys` step for localized versions of the modules.
|
||||
|
||||
Since the localization script requires certain nuget packages, the [`restore-localization`](https://github.com/microsoft/PowerToys/blob/main/.pipelines/restore-localization.cmd) script is run before running `build-localization` to install all the required packages. This script must [run in the `restore` step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L37-L39) of pipeline because [the host is network isolated](https://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/2066/Consuming-Packages-in-a-CDPx-Pipelinhttps://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/2066/Consuming-Packages-in-a-CDPx-Pipeline?anchor=overview) at the `build` step. The [Toolset package source](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L23) is used for this.
|
||||
|
||||
The process and variables that can be tweaked on the pipeline are described in more detail [here](https://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/290/Localization).
|
||||
|
||||
The localized resource dlls for C# projects are added to the MSI only for build on the pipeline. This is done by checking if the [`IsPipeline` variable is defined](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/installer/PowerToysSetup/Product.wxs#L804-L805), which gets defined before building the installer on the pipeline [here](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/.pipelines/build-installer.cmd#L4). This is done because the localized resx files are only present on the pipeline, and not having this check would result in the installer project failing to build locally.
|
||||
|
||||
## Enabling localization on a new project
|
||||
To enable localization on a new project, the first step is to create a file `LocProject.json` in the project root.
|
||||
|
||||
For example, for a project in the folder `src\path` where the resx file is present in `resources\Resources.resx`, the LocProject.json file will contain the following:
|
||||
```
|
||||
{
|
||||
"Projects": [
|
||||
{
|
||||
"LanguageSet": "Azure_Languages",
|
||||
"LocItems": [
|
||||
{
|
||||
"SourceFile": "src\\path\\resources\\Resources.resx",
|
||||
"CopyOption": "LangIDOnName",
|
||||
"OutputPath": "src\\path\\resources"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
The rest of the steps depend on the project type and are covered in the sections below. The steps to add the localized files to the MSI can be found [here](#Enabling-localized-MSI-for-a-new-project).
|
||||
|
||||
### C++
|
||||
C++ projects do not support `resx` files, and instead use `rc` files along with `resource.h` files. The CDPX pipeline however doesn't support localizing `rc` files and the other alternative they support is directly translating the resources from the binary which makes it harder to maintain resources. To avoid this, a custom script has been added which expects a resx file and converts the entries to an rc file with a string table and adds resource declarations to a resource.h file so that the resources can be compiled with the C++ project.
|
||||
|
||||
If you already have a .rc file, copy the string table to a separate txt file and run the [convert-stringtable-to-resx.ps1](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-stringtable-to-resx.ps1) script on it. This script is not very robust to input, and requires the data in a specific format, where `IDS_ResName L"ResourceValue"` and any number of spaces can be present in between. The script converts this file to the format expected by [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert), which will convert it to resx. The resource names are changed from all uppercase to title case, and the `IDS_` prefix is removed. Escape characters might have to be manually replaced, for example .rc files would have escaped double quotes as `""`, so this should be replaced with just `"` before converting to the resx files.
|
||||
|
||||
After generating the resx file, rename the existing rc and h files to ProjName.base.rc and resource.base.h. In the rc file remove the string table which is to be localized and in the .h file remove all `#define`s corresponding to localized resources. In the vcxproj of the C++ project, add the following build event:
|
||||
```
|
||||
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
|
||||
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h ProjName.base.rc ProjName.rc" />
|
||||
</Target>
|
||||
```
|
||||
|
||||
This event runs a script which generates a resource.h and ProjName.rc in the `Generated Files` folder using the strings in all the resx files along with the existing information in resource.base.h and ProjName.base.rc. The script can be found [here](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-resx-to-rc.ps1). The script uses [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) to convert the resx file to a string table expected in the .rc file format. When the resources are added to the rc file the `IDS_` prefix is added and resource names are in upper case (as it was originally). Any occurrences of `"` in the string resource is escaped as `""` to prevent build errors. The string tables are added to the rc file in the following format:
|
||||
```
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
strings
|
||||
END
|
||||
|
||||
#endif
|
||||
```
|
||||
Since there is no API to identify the `AFX_TARG_*`, `LANG_*` or `SUBLANG_*` values from each langId from the pipeline, these are hardcoded in the script (for each language) as done [here](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/tools/build/convert-resx-to-rc.ps1#L50-L77). **If any other languages are added in the future, this script will have to be updated.** In order to determine what are the language codes, you can open the rc file in Resource View, right click the string table and press `Insert Copy` and choose the corresponding language. This autogenerates the required code and can be used to figure out the language codes. The files also add the resource declarations to a resource.h file, starting from 101 by default(this can be changed by an optional argument). Since the output files will be generated in `Generated Files`, any includes in these two files will require an additional `..\` and wherever resource.h is used, it will have to be included as `Generated Files\resource.h`. While adding `resource.base.h` and `ProjName.base.rc` to the vcxproj, these should be modified to not participate in the build to avoid build errors:
|
||||
```
|
||||
<None Include="Resources.resx" />
|
||||
```
|
||||
|
||||
Some rc/resource.h files might be used in multiple projects (for example, KBM). To ensure the projects build for these cases, the build event can be added to the entire directory so that the rc files are generated before any project is built. See [Directory.Build.targets](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/Directory.Build.targets) for an example.
|
||||
|
||||
Check [this PR](https://github.com/microsoft/PowerToys/pull/6104) for an example for making these changes for a C++ project.
|
||||
|
||||
### C#
|
||||
Since C# projects natively support `resx` files, the only step required here is to include all the resx files in the build. For .NET Core projects this is done automatically and the .csproj does not need to be modified. For other projects, the following line needs to be added:
|
||||
```
|
||||
<EmbeddedResource Include="Properties\Resources.*.resx" />
|
||||
```
|
||||
|
||||
**Note:** Building with localized resources may cause a build warning `Referenced assembly 'mscorlib.dll' targets a different processor` which is a VS bug. More details can be found [here](https://github.com/microsoft/PowerToys/issues/7269).
|
||||
|
||||
**Note:** If a project needs to be migrated from XAML resources to resx, the easiest way to convert the resources would be to change to format to `=` separates resources by either manually (by Ctrl+H on a text editor), or by a script, and then running [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) on `Developer Command Prompt for VS` to convert it to resx format.
|
||||
```
|
||||
<system:String x:Key="wox_plugin_calculator_plugin_name">Calculator</system:String>
|
||||
<system:String x:Key="wox_plugin_calculator_plugin_description">Allows to do mathematical calculations.(Try 5*3-2 in Wox)</system:String>
|
||||
<system:String x:Key="wox_plugin_calculator_not_a_number">Not a number (NaN)</system:String>
|
||||
```
|
||||
to
|
||||
```
|
||||
wox_plugin_calculator_plugin_name=Calculator
|
||||
wox_plugin_calculator_plugin_description=Allows to do mathematical calculations.(Try 5*3-2 in Wox)
|
||||
wox_plugin_calculator_not_a_number=Not a number (NaN)
|
||||
```
|
||||
After adding the resx file to the project along with the resource generator, references to the strings will have to be replaced with `Properties.Resources.resName` rather than the custom APIs. Check [this PR](https://github.com/microsoft/PowerToys/pull/6165) for an example of the changes required.
|
||||
|
||||
### UWP
|
||||
UWP projects expect `resw` files rather than `resx` (the format is almost the same). Unlike other C# projects, the files are expected in the format `fullLangId\Resources.resw`. To include these files in the build, replace the following line in the csproj:
|
||||
```
|
||||
<PRIResource Include="Strings\en-us\Resources.resw" />
|
||||
```
|
||||
to
|
||||
```
|
||||
<PRIResource Include="Strings\*\Resources.resw" />
|
||||
```
|
||||
|
||||
## Lcl Files
|
||||
Lcl files contain all the resources that are present in the English resx file, along with a translation if it has been added.
|
||||
|
||||
For example, an entry for a resource in the lcl file looks like this:
|
||||
```
|
||||
<Item ItemId=";EditKeyboard_WindowName" ItemType="0;.resx" PsrId="211" Leaf="true">
|
||||
<Str Cat="Text">
|
||||
<Val><![CDATA[Remap keys]]></Val>
|
||||
<Tgt Cat="Text" Stat="Loc" Orig="New">
|
||||
<Val><![CDATA[Remapper des touches]]></Val>
|
||||
</Tgt>
|
||||
</Str>
|
||||
<Disp Icon="Str" />
|
||||
</Item>
|
||||
```
|
||||
The `<Tgt>` element would not be present in the initial commits of the lcl files, as only the English version of the string would be present.
|
||||
|
||||
**Note:** The CDPX Localization system has a fail-safe check on the lcl files, where if the English string value which is present inside `<Val><![CDATA[*]]></Val>` does not match the value present in the English Resources.resx file then the translated value will not be copied to the localized resx file. This is present so that obsolete translations would not be loaded when the English resource has changed, and the English string will be used rather than the obsolete translation.
|
||||
|
||||
## Possible Issues in localization PRs (LEGO)
|
||||
Since the LEGO PRs update some of the strings in LCL files at a time, there can be multiple PRs which modify the same files, leading to merge conflicts. In most cases this would show up on GitHub as a merge conflict, but sometimes a bad git merge may occur, and the file could end up with incorrect formatting, such as two `<Tgt>` elements for a single resource. These can be fixed by ensuring the elements follow the format described in [this section](#lcl-files). To catch such errors, the build farm should be run for every LEGO PR and if any error occurs in the localization step, we should check the corresponding resx/lcl files for conflicts.
|
||||
|
||||
## Enabling localized MSI for a new project
|
||||
For C++ and UWP projects no additional files are generated with localization that need to be added to the MSI. For C++ projects all the resources are added to the dll/exe, while for UWP projects they are added to the `resources.pri` file (which is present even for an unlocalized project). To verify if the localized resources are added to the `resources.pri` file the following steps can be done:
|
||||
- Open `Developer Command Prompt for VS`
|
||||
- After navigating to the folder containing the pri file, run the following command:
|
||||
|
||||
makepri.exe dump /if .\resources.pri
|
||||
- Check the contents of the `resources.pri.xml` file that is generated from the command. The last section of the file will contain the resources with the strings in all the languages:
|
||||
```
|
||||
<NamedResource name="GeneralSettings_RunningAsAdminText" uri="ms-resource://f4f787a5-f0ae-47a9-be89-5408b1dd2b47/Resources/GeneralSettings_RunningAsAdminText">
|
||||
<Candidate qualifiers="Language-FR" type="String">
|
||||
<Value>Running as administrator</Value>
|
||||
</Candidate>
|
||||
<Candidate qualifiers="Language-EN-US" isDefault="true" type="String">
|
||||
<Value>Running as administrator</Value>
|
||||
</Candidate>
|
||||
</NamedResource>
|
||||
```
|
||||
|
||||
For C# projects, satellite dlls are generated when the project is built. For a project named `ProjName`, files are created in the format `langId\ProjName.resources.dll` where `langId` is in the same format as the lcl files. The satellite dlls need to be included with the MSI, but they must be added only if the solution is built from the build farm, as the localized resx files will not be present on local machines (and that could cause local builds of the installer to fail).
|
||||
This can be done by adding the directory name of the project [here](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/installer/PowerToysSetup/Product.wxs#L806) and a resource component for the project can be created [here](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/installer/PowerToysSetup/Product.wxs#L845-L847) in this format:
|
||||
```
|
||||
<Component Id="ProjName_$(var.IdSafeLanguage)_Component" Directory="Resource$(var.IdSafeLanguage)ProjNameInstallFolder">
|
||||
<File Id="ProjName_$(var.IdSafeLanguage)_File" Source="$(var.BinX64Dir)modules\ProjName\$(var.Language)\ProjName.resources.dll" />
|
||||
</Component>
|
||||
```
|
||||
|
||||
We should also ensure the new dlls are signed by the pipeline. Currently all dlls of the form [`*.resources.dll` are signed](https://github.com/microsoft/PowerToys/blob/f92bd6ffd38014c228544bb8d68d0937ce4c2b6d/.pipelines/pipeline.user.windows.yml#L68).
|
||||
|
||||
**Note:** The resource dlls should be added to the MSI project only after the initial commit with the lcl files has been done by the Localization team. Otherwise the pipeline will fail as there wouldn't be any resx files to generate the dlls.
|
||||
61
doc/devdocs/logging.md
Normal file
61
doc/devdocs/logging.md
Normal file
@@ -0,0 +1,61 @@
|
||||
# Logging
|
||||
|
||||
Logging plays an important part in determining bugs in our code. It provides context for the developers about where and when errors occur.
|
||||
|
||||
## Where are the logs saved
|
||||
|
||||
* Most of the logs are saved under `%LOCALAPPDATA%/Microsoft/PowerToys`.
|
||||
* For low-privilege processes (like preview handlers) the logs are saved under `%USERPROFILE%/AppData/LocalLow/Microsoft/PowerToys`.
|
||||
|
||||
Logs are normally in a subfolder with the module name as title.
|
||||
|
||||
The [BugReportTool](/tools/BugReportTool) will take logs from both locations when executed.
|
||||
|
||||
## Using a logger in a project
|
||||
|
||||
### Spdlog
|
||||
|
||||
In C++ projects we use the awesome [spdlog](https://github.com/gabime/spdlog) library for logging as a git submodule under the `deps` directory. To use it in your project, just include [spdlog.props](/deps/spdlog.props) in a .vcxproj like this:
|
||||
|
||||
```xml
|
||||
<Import Project="..\..\..\deps\spdlog.props" />
|
||||
```
|
||||
It'll add the required include dirs and link the library binary itself.
|
||||
|
||||
### PowerToys Logger in ManagedCommon
|
||||
|
||||
For C# projects there is a static logger class in Managed Common called `Logger`.
|
||||
|
||||
To use it, add a project reference to `ManagedCommon` and add the following line of code to all the files using the logger:
|
||||
|
||||
```Csharp
|
||||
using ManagedCommon;
|
||||
```
|
||||
|
||||
In the `Main` function (or a function with a similar meaning (like `App` in a `App.xaml.cs` file)) you have to call `InitializeLogger` and specify the location where the logs will be saved (always use a path scheme similar to this example):
|
||||
|
||||
```Csharp
|
||||
Logger.InitializeLogger("\\FancyZones\\Editor\\Logs");
|
||||
```
|
||||
|
||||
For a low-privilege process you have to set the optional second parameter to `true`:
|
||||
|
||||
```Csharp
|
||||
Logger.InitializeLogger("\\FileExplorer\\Monaco\\Logs", true);
|
||||
```
|
||||
|
||||
The `Logger` class contains the following logging functions:
|
||||
|
||||
```Csharp
|
||||
// Logs an error that the utility encountered
|
||||
Logger.LogError(string message);
|
||||
Logger.LogError(string message, Exception ex);
|
||||
// Logs an error that isn't that grave
|
||||
Logger.LogWarning(string message);
|
||||
// Logs what the app is doing at the moment
|
||||
Logger.LogInfo(string message);
|
||||
// Like LogInfo just with infos important for debugging
|
||||
Logger.LogDebug(string message);
|
||||
// Logs the current state of the utility.
|
||||
Logger.LogTrace();
|
||||
```
|
||||
@@ -15,7 +15,7 @@ TODO
|
||||
#### [`ZoneSet.cpp`](/src/modules/fancyzones/lib/ZoneSet.cpp)
|
||||
TODO
|
||||
|
||||
#### [`ZoneWindow.cpp`](/src/modules/fancyzones/lib/ZoneWindow.cpp)
|
||||
#### [`WorkArea.cpp`](/src/modules/fancyzones/lib/WorkArea.cpp)
|
||||
TODO
|
||||
|
||||
## FancyZones Editor
|
||||
|
||||
@@ -11,9 +11,6 @@ public:
|
||||
virtual void enable() = 0;
|
||||
virtual void disable() = 0;
|
||||
virtual bool is_enabled() = 0;
|
||||
virtual intptr_t signal_event(const wchar_t* name, intptr_t data) = 0;
|
||||
virtual void register_system_menu_helper(PowertoySystemMenuIface* helper) = 0;
|
||||
virtual void signal_system_menu_action(const wchar_t* name) = 0;
|
||||
virtual void destroy() = 0;
|
||||
};
|
||||
|
||||
@@ -28,7 +25,6 @@ The PowerToys runner will, for each PowerToy DLL:
|
||||
|
||||
On the received object, the runner will call:
|
||||
- [`get_name()`](#get_name) to get the name of the PowerToy,
|
||||
- [`get_events()`](#get_events) to get the list of the events the PowerToy wants to subscribe to,
|
||||
- [`enable()`](#enable) to initialize the PowerToy.
|
||||
|
||||
While running, the runner might call the following methods between create_powertoy()
|
||||
@@ -37,9 +33,6 @@ and destroy():
|
||||
- [`get_config()`](#get_config) to get the available configuration settings,
|
||||
- [`set_config()`](#set_config) to set settings after they have been edited in the Settings editor,
|
||||
- [`call_custom_action()`](#call_custom_action) when the user selects a custom action in the Settings editor,
|
||||
- [`signal_event()`](#signal_event) to send an event the PowerToy registered to.
|
||||
- [`register_system_menu_helper()`](#register_system_menu_helper) to pass object, responsible for handling customized system menus, to module.
|
||||
- [`signal_system_menu_action()`](#signal_system_menu_action) to send an event when action is taken on system menu item.
|
||||
|
||||
When terminating, the runner will:
|
||||
- call [`disable()`](#disable),
|
||||
@@ -75,18 +68,6 @@ virtual const wchar_t* get_name()
|
||||
|
||||
Returns the name of the PowerToy, it will be cached by the runner.
|
||||
|
||||
## get_events
|
||||
|
||||
```cpp
|
||||
virtual const wchar_t** get_events()
|
||||
```
|
||||
|
||||
Returns a null-terminated table of the names of the events the PowerToy wants to subscribe to. Available events:
|
||||
* ll_keyboard
|
||||
* win_hook_event
|
||||
|
||||
A nullptr can be returned to signal that the PowerToy does not want to subscribe to any event.
|
||||
|
||||
## get_config
|
||||
|
||||
```
|
||||
@@ -140,38 +121,6 @@ Disables the PowerToy, should free as much memory as possible.
|
||||
|
||||
Returns the PowerToy state.
|
||||
|
||||
## signal_event
|
||||
|
||||
```cpp
|
||||
virtual intptr_t signal_event(const wchar_t* name, intptr_t data) = 0;
|
||||
```
|
||||
|
||||
Handle event. Only the events the PowerToy subscribed to will be signaled.
|
||||
The data argument and return value meaning are event-specific:
|
||||
* ll_keyboard: see [`lowlevel_keyboard_event_data.h`](./lowlevel_keyboard_event_data.h).
|
||||
* win_hook_event: see [`win_hook_event_data.h`](./win_hook_event_data.h)
|
||||
|
||||
Please note that some of the events are currently being signalled from a separate thread.
|
||||
|
||||
## register_system_menu_helper
|
||||
|
||||
```cpp
|
||||
virtual void register_system_menu_helper(PowertoySystemMenuIface* helper) = 0;
|
||||
```
|
||||
|
||||
Register helper class to handle all system menu items related actions. Creation, deletion
|
||||
and all other actions taken on system menu item will be handled by provided class.
|
||||
Module will be informed when action is taken on any item created on request of the module.
|
||||
|
||||
## signal_system_menu_action
|
||||
|
||||
```cpp
|
||||
virtual void signal_system_menu_action(const wchar_t* name) = 0;
|
||||
```
|
||||
|
||||
Runner invokes this API when action is taken on item created on request from the module.
|
||||
Item name is passed as an argument, so that module can distinguish between different menu items.
|
||||
|
||||
## destroy
|
||||
|
||||
```cpp
|
||||
@@ -179,62 +128,7 @@ Item name is passed as an argument, so that module can distinguish between diffe
|
||||
```
|
||||
Destroy the PowerToy and free all memory.
|
||||
|
||||
## Powertoys system menu helper interface
|
||||
|
||||
Interface for helper class responsible for handling all system menu related actions.
|
||||
```cpp
|
||||
class PowertoySystemMenuIface {
|
||||
public:
|
||||
struct ItemInfo {
|
||||
std::wstring name{};
|
||||
bool enable{ false };
|
||||
bool checkBox{ false };
|
||||
};
|
||||
virtual void SetConfiguration(PowertoyModuleIface* module, const std::vector<ItemInfo>& config) = 0;
|
||||
virtual void ProcessSelectedItem(PowertoyModuleIface* module, HWND window, const wchar_t* itemName) = 0;
|
||||
};
|
||||
```
|
||||
|
||||
## ItemInfo
|
||||
|
||||
```cpp
|
||||
struct ItemInfo {
|
||||
std::wstring name{};
|
||||
bool enable{ false };
|
||||
bool checkBox{ false };
|
||||
};
|
||||
```
|
||||
|
||||
Structure containing all relevant information for system menu item: name (and hotkey if available), item
|
||||
status at creation (enabled/disabled) and whether check box will appear next to item name when action is taken.
|
||||
|
||||
## SetConfiguration
|
||||
|
||||
```cpp
|
||||
virtual void SetConfiguration(PowertoyModuleIface* module, const std::vector<ItemInfo>& config) = 0;
|
||||
```
|
||||
|
||||
Module should use this interface to inform system menu helper class which custom system menu items to create.
|
||||
|
||||
## ProcessSelectedItem
|
||||
|
||||
```cpp
|
||||
virtual void ProcessSelectedItem(PowertoyModuleIface* module, HWND window, const wchar_t* itemName) = 0;
|
||||
```
|
||||
|
||||
Process action taken on specific system menu item.
|
||||
|
||||
# Code organization
|
||||
|
||||
### [`powertoy_module_interface.h`](/src/modules/interface/powertoy_module_interface.h)
|
||||
Contains the PowerToys interface definition.
|
||||
|
||||
### [`powertoy_system_menu.h`](/src/modules/interface/powertoy_system_module.h)
|
||||
Contains the PowerToys system menu helper interface definition.
|
||||
|
||||
### [`lowlevel_keyboard_event_data.h`](/src/modules/interface/lowlevel_keyboard_event_data.h)
|
||||
Contains the `LowlevelKeyboardEvent` structure that's passed to `signal_event` for `ll_keyboard` events.
|
||||
|
||||
### [`win_hook_event_data.h`](/src/modules/interface/win_hook_event_data.h)
|
||||
Contains the `WinHookEvent` structure that's passed to `signal_event` for `win_hook_event` events.
|
||||
|
||||
|
||||
6
doc/devdocs/modules/keyboardmanager/README.md
Normal file
6
doc/devdocs/modules/keyboardmanager/README.md
Normal file
@@ -0,0 +1,6 @@
|
||||
# Table of Contents
|
||||
The devdocs for Keyboard Manager have been divided into the following modules:
|
||||
1. [Keyboard Manager Module](keyboardmanager.md)
|
||||
2. [Keyboard Event Handlers](keyboardeventhandlers.md)
|
||||
3. [Keyboard Manager UI](keyboardmanagerui.md)
|
||||
4. [Keyboard Manager Common](keyboardmanagercommon.md)
|
||||
BIN
doc/devdocs/modules/keyboardmanager/japanese-ime.png
Normal file
BIN
doc/devdocs/modules/keyboardmanager/japanese-ime.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 22 KiB |
84
doc/devdocs/modules/keyboardmanager/keyboardeventhandlers.md
Normal file
84
doc/devdocs/modules/keyboardmanager/keyboardeventhandlers.md
Normal file
@@ -0,0 +1,84 @@
|
||||
# Keyboard Event Handlers (Remapping Logic)
|
||||
This file contains documentation for all the methods involved in key/shortcut remapping.
|
||||
|
||||
## Table of Contents:
|
||||
1. [HandleSingleKeyRemapEvent](#HandleSingleKeyRemapEvent)
|
||||
2. [HandleShortcutRemapEvent](#HandleShortcutRemapEvent)
|
||||
3. [HandleOSLevelShortcutRemapEvent](#HandleOSLevelShortcutRemapEvent)
|
||||
4. [HandleAppSpecificShortcutRemapEvent](#HandleAppSpecificShortcutRemapEvent)
|
||||
5. [HandleSingleKeyToggleToModEvent (Obsolete))](#HandleSingleKeyToggleToModEvent-(Obsolete---Code-from-PoC-which-is-commented-out))
|
||||
6. [Tests](#Tests)
|
||||
1. [MockedInput](#MockedInput)
|
||||
2. [Tests for single key remaps and shortcut remaps](#Tests-for-single-key-remaps-and-shortcut-remaps)
|
||||
|
||||
## HandleSingleKeyRemapEvent
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L13-L124) is used for handling the key to key and key to shortcut remapping logic. The general logic is as follows:
|
||||
- Check if the `dwExtraInfo` field contains the `KEYBOARDMANAGER_INJECTED_FLAG` bit set. This bit is used to indicate that the key event was generated by KBM using `SendInput`. This ensures that we don't read events generated by the key or shortcut remap methods.
|
||||
- Check if the current key is present in the list of remaps. If it isn't, return 0 (i.e. do not suppress the event).
|
||||
- If it is remapped to Disable, suppress the event.
|
||||
- If it is remapped to a key, we send the key down/up message for the target key and suppress the current key event. We have a check for filtering artificial keys, such as `VK_WIN` (which is a keycode added by us), so that it is translated to `VK_LWIN` instead.
|
||||
- If it is remapped to a shortcut, for key down we set the target modifiers first, followed by the target action key, and for key up we release the action key first, followed by the modifiers.
|
||||
- All the remapped key events that we send above are sent with `KEYBOARDMANAGER_SINGLEKEY_FLAG` on the `dwExtraInfo` field.
|
||||
|
||||
## HandleShortcutRemapEvent
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L178-L739) is used for handling the shortcut to shortcut and shortcut to key remapping logic. The general logic is as follows:
|
||||
- Check if any shortcut remap is currently invoked. This is required to ensure that two remaps don't occur simultaneously at a time, and we send key up events for the shortcuts only if they are actually invoked and not for artificial key up events. In addition to that, while a remap is in the middle of execution, the keyboard state will not match the physical keys, so we do not want a remap <kbd>Ctrl+A</kbd> to <kbd>Ctrl+V</kbd> to also trigger the remap from <kbd>Ctrl+V</kbd> to <kbd>Alt+V</kbd> on pressing <kbd>Ctrl+A</kbd> on the keyboard.
|
||||
- Get the remap table as per the `activatedApp` argument (i.e. if it is empty, we get the global shortcut remap table and otherwise we get the corresponding app-specific shortcut remap table).
|
||||
- Iterate over the list of remaps in descending order of number of keys in the shortcut. This is required **for shortcut to key remaps** to ensure that if a user has both <kbd>Ctrl+A</kbd> and <kbd>Ctrl+Shift+A</kbd> remapped to some keys, and the user presses <kbd>Ctrl+Shift+A</kbd>, then we prefer the <kbd>Ctrl+Shift+A</kbd> remap. This logic would not be required if there were only shortcut to shortcut remaps, as they are invoked only on exact match.
|
||||
- If any shortcut was found to be invoked (from the first step), then we skip till we find the matching shortcut remap. If not we check if the modifiers of the original shortcut are pressed down. If they are, we check if the current key event is a key down event and it matches the action key of the original shortcut. For shortcut to shortcut and for disabling a shortcut [we have an additional step](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L208-L212) where we check if any other key is pressed apart from the original shortcut. This is required because for these two features we allow the remaps only if those exact keys are pressed. The method used for this is described in detail [here](keyboardmanagercommon.md#IsKeyboardStateClearExceptShortcut). If a win key was pressed, we store whether it was the left or the right one, in order to determine which key to set for remaps from/to the common Win key code which we added. This is so that pressing and releasing Left Win key results in that Win key getting modified and not the Right Win key.
|
||||
- If the remap is to a key, we send a dummy key event followed by releasing the original shortcut's modifiers and setting the target key (or doing nothing if it is remapped to disable) and we suppress the event.
|
||||
- If the remap is to a shortcut, if the modifiers in the original shortcut are present in the target, we only set the additional modifiers and the action key of the target. If it isn't, we send a dummy key event followed by releasing the modifiers which are not common, and setting the remaining ones in the target along with the action key.
|
||||
- For both cases, we set the `isShortcutInvoked` flag to true, and set the `KeyboardManagerState.activatedApp` if it is an app-specific shortcut remap.
|
||||
- For the `isShortcutInvoked` is true scenario (i.e. the initial remap keydown section is done) there are several cases depending on the key pressed or released:
|
||||
- [**Case 1:**](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L339-L430) If a modifier in the original shortcut is released, we need to reset back to the physical keys pressed.
|
||||
- For remap to shortcut, we release the target action key if it is currently pressed, and depending on whether all the modifiers of the original shortcut are present in the target, we release the target modifiers that are not common, and set the remaining original shortcut modifiers except the one that was released. We do not need to send the original action key as that will get generate it's own key event if it is held down.
|
||||
- For remap to key, we release the target key if it is pressed (and it is not remapped to Disable), and we set the original shortcut modifiers.
|
||||
- For both the cases we send a dummy key event at the end, since we are setting modifiers without any other key after that, and we reset all the remap variables.
|
||||
- [**Case 2:**](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L435-L461) If the original shortcut's action key is pressed again, we send the target shortcut's action key or the target key again (or for disable we just suppress the event).
|
||||
- [**Case 3:**](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L463-L527) If the original shortcut's action key is released
|
||||
- For remap to shortcut, we just release the target shortcut's action key
|
||||
- For remap to disable, we suppress the event
|
||||
- For remap to key, we check if any other keys are pressed apart from the target key. If not, we just release the target key. If there are, we reset back to the physical keys by releasing the target key and setting the original shortcut's modifiers along with a dummy key, and we reset all the remap variables. This behavior is different from remap to shortcut because if the action key is released while other keys are pressed the remap should be inactive, but such a state can't occur for shortcut to shortcut remaps since they happen only when the exact keys are pressed.
|
||||
- [**Case 4:**](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L529-L551) If a modifier in the original shortcut is pressed, suppress the event
|
||||
- [**Case 5:**](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L553-L732) If any other key is pressed
|
||||
- For remap to shortcut, we need to reset back to physical keys as the shortcut remaps can't be pressed in combination with other keys. We release the target action key if it was pressed, and we release the modifier keys of the target shortcut that are not common and set the remaining ones in the original shortcut. We then send the original shortcut's action key if the target action key was found to be pressed, and we send the current key press at the end.
|
||||
- For remap to key, if it is remapped to disable or if the target key is not found to be pressed, we reset to the physical keys, we set the original shortcut's modifiers and if is remap to Disable and the original shortcut's action key is physically pressed (this is checked by the `isOriginalActionKeyPressed` flag which we keep track of whenever the action key is pressed or released for remap to Disable), then we set the original shortcut's action key, followed by the current key press. If it is not remapped to disable and the target key is pressed, then we don't suppress the event as we allow shortcut to key remappings to be pressed along with other keys.
|
||||
- For all the above cases, dummy key isn't required as we want the current key press to behave like a normal key.
|
||||
- [**Case 6:**](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L733) If any other key is released, do not suppress the event as this event didn't appear with a corresponding key down event (such as an app sending a key up event) or we processed the key down and let it continue (for shortcut to key scenario).
|
||||
- All the remapped key events that we send above are sent with `KEYBOARDMANAGER_SHORTCUT_FLAG` on the `dwExtraInfo` field, except the usage of the current key press in Case 5, for which we don't send any extra info so that it is considered as a normal key event which may in turn invoke some other remap.
|
||||
|
||||
**Note:** Shortcuts are considered valid if they have modifiers and an action key. The reason why we haven't supported key combinations of just modifiers (which is requested in this [issue](https://github.com/microsoft/PowerToys/issues/5670)) (like remapping <kbd>Ctrl+Alt</kbd>) is because this would require more cases and handling as these remappings have to take place only on press and release and if there is no key pressed in between similar to what Start Menu does. The remapping would have to be invoked only for this specific sequence <kbd>Ctrl</kbd> key down, <kbd>Alt</kbd> key down, <kbd>Alt</kbd> key up, <kbd>Ctrl</kbd> key up (ordering between Ctrl and Alt can be swapped). If any other key is pressed in between it shouldn't be invoked, and since this logic requires tracking exact states instead of using GetAsyncKeyStates, this could cause false positives if a user is not running as admin.
|
||||
|
||||
## HandleOSLevelShortcutRemapEvent
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L741-L752) is used for handling global shortcut to shortcut and shortcut to key remaps. The general logic is as follows:
|
||||
- Check if the `dwExtraInfo` field is set to `KEYBOARDMANAGER_SHORTCUT_FLAG`. This indicates that the key event was generated by the KBM shortcut remap method using `SendInput`. This ensures that we don't read events generated by the shortcut remap method, but we still read events which are generated by the key remap method.
|
||||
- Call `HandleShortcutRemapEvent` without the `activatedApp` argument so that global shortcut remapping takes place if it applies for the current key event.
|
||||
|
||||
## HandleAppSpecificShortcutRemapEvent
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L754-L809) is used for handling app-specific shortcut to shortcut and shortcut to key remaps. The general logic is as follows:
|
||||
- Check if the `dwExtraInfo` field is set to `KEYBOARDMANAGER_SHORTCUT_FLAG`. This indicates that the key event was generated by the KBM shortcut remap method using `SendInput`. This ensures that we don't read events generated by the shortcut remap method, but we still read events which are generated by the key remap method.
|
||||
- Get the name of the process in the foreground. This is done using `GetCurrentApplication` which uses `GetForegroundWindow` to get the window handle and `get_process_path` from the common lib. This approach can fail for UWP apps in full screen, so for that scenario we use the `GetGUIThreadInfo` approach to find the correct window handle, and hence the correct process name. This method is described in more detail [here](keyboardmanagercommon.md#Foreground-app-detection)
|
||||
- By checking `KeyboardManagerState.GetActivatedApp` we check if an app-specific shortcut is currently invoked. If so, we consider this application to be the activated app. This is required because some shortcut remaps could cause the current app to lose focus and hence until the shortcut is completely released we should allow that remap to continue, otherwise the user could end up in a state where some keys do not get released. For example: remap <kbd>Ctrl+A</kbd> to <kbd>Alt+Tab</kbd> for Edge, when a user presses <kbd>Ctrl+A</kbd> the window loses focus as <kbd>Alt+Tab</kbd> gets executed.
|
||||
- If there is no app-specific shortcut currently invoked, we check if the foreground process is present in the list of app-specific remaps, either with or without the file extension and case insensitive. If it is, this is considered to be the activated app.
|
||||
- Call `HandleShortcutRemapEvent` with the `activatedApp` argument so that app-specific shortcut remapping takes place if it applies for the current key event.
|
||||
|
||||
## HandleSingleKeyToggleToModEvent (Obsolete - Code from PoC which is commented out)
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L126-L176) was added to support a feature for converting the behavior of a key from behaving like a toggle (like Caps Lock/Num Lock) to a modifier (like Ctrl), such that when you hold Caps Lock it would behave as if Caps Lock was active, and when it was not pressed Caps Lock would be off. For Caps Lock this would be similar to behaving like Shift, but for Num Lock there is no existing key which can substitute for this. This was added while testing out remapping for the KBM PoC, but wasn't added as a feature since it wasn't a priority.
|
||||
|
||||
## Tests
|
||||
In order to test the remapping logic, a mocked keyboard input handler had to be created because otherwise the tests would process and send actual key events. For this the [`InputInterface`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/InputInterface.h) was made, and in production code the methods are implemented using [`SendInput`](https://learn.microsoft.com/windows/win32/api/winuser/nf-winuser-sendinput) and [`GetAsyncKeyState`](https://learn.microsoft.com/windows/win32/api/winuser/nf-winuser-getasynckeystate). In addition to this, [`GetCurrentApplication`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L226-L268) had to be mocked so that app-specific remapping can be tested.
|
||||
|
||||
### MockedInput
|
||||
The [`MockedInput`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/MockedInput.h) class uses a 256 size `bool` vector to store the key state for each key code. Identifying the foreground process is mocked by simply setting and getting a string value for the name of the current process.
|
||||
|
||||
[To mock the `SendInput` method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/test/MockedInput.cpp#L10-L110), the steps for processing the input are as follows. This implementation is based on public documentation for SendInput and the behavior of key messages and keyboard hooks:
|
||||
- Iterate over all the inputs in the INPUT array argument
|
||||
- If the event is a key up event, then it is considered [`WM_SYSKEYUP`](https://learn.microsoft.com/windows/win32/inputdev/wm-syskeyup) if Alt is held down, otherwise it is `WM_KEYUP`.
|
||||
- If the event is a key down event, then it is considered [`WM_SYSKEYDOWN`](https://learn.microsoft.com/windows/win32/inputdev/wm-syskeydown) if either Alt is held down or if it is F10, otherwise it is `WM_KEYDOWN`.
|
||||
- An optional function which can be set on the `MockedInput` handler can be used to test for the number of times a key event is received by the system with a particular condition using [`sendVirtualInputCallCondition`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/test/MockedInput.cpp#L48-L52).
|
||||
- The hook logic for a low level hook which returns 0 or 1 can be set on the `MockedInput` handler such that it behaves like a low level hook would behave with actual keyboard input. If the method returns 1, then the keyboard state is not updated, and if it returns 0 the corresponding key event is used to update the key state. This works in the recursive way as well similar to low level hooks, as `SendVirtualInput` can be called from within the hook, thus simulating identical behavior to calling `SendInput` in a low level hook (as soon as SendInput is called, the low level hook is called for the new input event, and only after those are processed it returns back to the current event, check this [blog](https://devblogs.microsoft.com/oldnewthing/20140213-00/?p=1773) for more details).
|
||||
- For updating the keyboard state, KEYUP messages result in the state for that key code being set to false, and KEYDOWN result in the state for that key code being set to true.
|
||||
- For modifiers the behavior is slightly different as if the key state of the L/R version is modified, it should also modify the common version, and if a common version is released, it should release both the L and R versions.
|
||||
|
||||
### Tests for single key remaps and shortcut remaps
|
||||
Using the MockedInput handler, all the expected (and known) key scenarios that can occur for while pressing a [remapped key](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/SingleKeyRemappingTests.cpp) or [remapped shortcut](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/OSLevelShortcutRemappingTests.cpp) are tested. The foreground app behavior which is specific to app-specific shortcuts is tested [here](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/AppSpecificShortcutRemappingTests.cpp).
|
||||
196
doc/devdocs/modules/keyboardmanager/keyboardmanager.md
Normal file
196
doc/devdocs/modules/keyboardmanager/keyboardmanager.md
Normal file
@@ -0,0 +1,196 @@
|
||||
# Keyboard Manager module
|
||||
This file contains the documentation for the KeyboardManager PowerToy module which is called by the runner.
|
||||
## Table of Contents:
|
||||
- [Keyboard Manager module](#keyboard-manager-module)
|
||||
- [Table of Contents:](#table-of-contents)
|
||||
- [Class members](#class-members)
|
||||
- [Enable/Disable](#enabledisable)
|
||||
- [Settings format](#settings-format)
|
||||
- [Loading settings](#loading-settings)
|
||||
- [Low level keyboard hook handler](#low-level-keyboard-hook-handler)
|
||||
- [HandleKeyboardHookEvent](#handlekeyboardhookevent)
|
||||
- [Custom Action to launch KBM UI](#custom-action-to-launch-kbm-ui)
|
||||
- [SendInput Special Scenarios](#sendinput-special-scenarios)
|
||||
- [Extended keys](#extended-keys)
|
||||
- [Scan code](#scan-code)
|
||||
- [Special Scenarios](#special-scenarios)
|
||||
- [Dummy key events](#dummy-key-events)
|
||||
- [Suppressing Num Lock in a keyboard hook](#suppressing-num-lock-in-a-keyboard-hook)
|
||||
- [Modifier-Caps Lock interaction on Japanese IME keyboards](#modifier-caps-lock-interaction-on-japanese-ime-keyboards)
|
||||
- [UIPI Issues (not resolved)](#uipi-issues-not-resolved)
|
||||
- [Other remapping approaches](#other-remapping-approaches)
|
||||
- [Registry approach](#registry-approach)
|
||||
- [Driver approach](#driver-approach)
|
||||
- [Telemetry](#telemetry)
|
||||
|
||||
## Class members
|
||||
The `KeyboardManager` module has [3 main class members](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L54-L61):
|
||||
- A static pointer to the current object of `KeyboardManager`. This is required for using the `KeyboardManager` object in the low level keyboard hook handler as that method must be static. This is described in more detail in [this section](#Low-level-keyboard-hook-handler).
|
||||
- An object of type `Input`, which is used for all the operations that involving getting or setting keyboard states. This is wrapped in an object to allow testing the remapping methods.
|
||||
- An object of type `KeyboardManagerState`. This object contains all the data related to remappings and is also used in the sense of a View Model as it used to communicate common data that is shared between the KBM UI and the backend. This class is described in more detail [here](keyboardmanagercommon.md#keyboardmanagerstate).
|
||||
|
||||
## Enable/Disable
|
||||
On enabling KBM, the low level keyboard hook is started, and it is unhooked on disable. This is done to allow users to manually restart KBM if some other application which registers a keyboard hook was launched after PowerToys, so that it can be brought back to the highest priority hook (as the last hook to be registered receives the input first as mentioned [here](https://learn.microsoft.com/windows/win32/winmsg/about-hooks#hook-procedures)).
|
||||
|
||||
In addition to stopping the hook, any active KBM UI windows are also closed on disabling. This is done because the KBM UI uses the same keyboard hook for the Type button where you can type a key/shortcut, so if KBM is disabled the windows would not be completely functional.
|
||||
|
||||
The enable/disable code can be found [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L301-L322)
|
||||
|
||||
## Settings format
|
||||
KBM uses two sets of settings files.
|
||||
- The main `settings.json` is of the following format:
|
||||
|
||||
{
|
||||
"properties":
|
||||
{
|
||||
"activeConfiguration":
|
||||
{
|
||||
"value":"default"
|
||||
},
|
||||
"keyboardConfigurations":
|
||||
{
|
||||
"value":["default"]
|
||||
}
|
||||
},
|
||||
"name":"Keyboard Manager",
|
||||
"version":"1"
|
||||
}
|
||||
|
||||
- The `activeConfiguration` attribute stores the current remapping profile, while `keyboardConfigurations` stores all the profiles that the user has. This was added to avoid any future breaking changes for the [profiles feature](https://github.com/microsoft/PowerToys/issues/1881), which would allow users to switch between remappings
|
||||
- The profile format (`default.json`) is of the following format:
|
||||
|
||||
{
|
||||
"remapKeys":
|
||||
{
|
||||
"inProcess":
|
||||
[
|
||||
{
|
||||
"originalKeys":"91",
|
||||
"newRemapKeys":"162;70"
|
||||
},
|
||||
{
|
||||
"originalKeys":"92",
|
||||
"newRemapKeys":"162;70"
|
||||
}
|
||||
]
|
||||
},
|
||||
"remapShortcuts":
|
||||
{
|
||||
"global":
|
||||
[
|
||||
{
|
||||
"originalKeys":"164;37",
|
||||
"newRemapKeys":"162;65"
|
||||
},
|
||||
{
|
||||
"originalKeys":"162;68",
|
||||
"newRemapKeys":"91"
|
||||
}
|
||||
],
|
||||
"appSpecific":
|
||||
[
|
||||
{
|
||||
"originalKeys":"91;162;65",
|
||||
"newRemapKeys":"162;86",
|
||||
"targetApp":"msedge"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
- `originalKeys` stores the key/shortcut which is to be pressed for the remap, and `newKeys` stores the key/shortcut which is to be executed.
|
||||
- Both contain semi-colon separated virtual key codes. For `remapKeys`, `originalKeys` must have only one key code, whereas for `remapShortcuts` it must have at least two key codes.
|
||||
- `inProcess` sub-key was added in `remapKeys` because there was a possibility of adding the registry based remapping approach (used by [SharpKeys](https://github.com/randyrants/sharpkeys)), so that would be under a separate sub-key while `inProcess` would be for keyboard hook based remaps. This was deprioritized as there weren't enough requests for it.
|
||||
- `remapShortcuts` is split into `global` and `appSpecific`, where `global` remaps would apply to all applications, whereas `appSpecific` would apply on when the `targetApp` is in focus. `targetApp` must be the process name of the app (with or without it's extension), e.g. `msedge` or `msedge.exe` for Microsoft Edge.
|
||||
|
||||
## Loading settings
|
||||
KBM settings are loaded only on the C++ side only at start up, in the [constructor](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L67-L68). The settings file may get modified from the KBM UI on applying new remappings, but the file is not read again. The files are read from the PowerToys Settings process whenever a change is made to the file (using a FileWatcher) or whenever the KBM page is opened. The settings are updated only when the user presses the OK button from either of the Remap Keys or Remap Shortcuts windows. This is described in more detail [here](keyboardmanagerui.md#ok-and-cancel-button).
|
||||
|
||||
## Low level keyboard hook handler
|
||||
Since the [`hook_proc`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L330-L349) cannot be a member function in the class, this is declared `static` and a `static pointer` to the `KeyboardManager` project is used ([`keyboardmanager_object_ptr`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L54-L55)).
|
||||
|
||||
As seen in the code for `hook_proc`, similar to other keyboard hooks in PowerToys it consists of a main method `HandleKeyboardHookEvent` which computes whether the key needs to be suppressed and accordingly returns 1 or calls the `CallNextHook` method.
|
||||
|
||||
`HandleKeyboardHookEvent` is covered in the [next section](#HandleKeyboardHookEvent). The `SetNumLockToPreviousState` code in the above snippet is required for a special scenario with keyboard input, which is covered in [this section](#Suppressing-Num-Lock-in-a-keyboard-hook).
|
||||
|
||||
## HandleKeyboardHookEvent
|
||||
The [`HandleKeyboardHookEvent`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L384-L458) is the method which calls the corresponding remapping methods in the required order. The following checks are executed in order:
|
||||
- **`KeyboardManagerState.AreRemappingsEnabled`:** This returns false while the KBM remap tables are getting updated. If it is in this state, `HandleKeyboardHookEvent` returns `0`, i.e. the key event is not suppressed and is forwarded normally.
|
||||
- **Check for `KEYBOARDMANAGER_SUPPRESS_FLAG`:** If the key event has the suppress flag, the method returns 1 to suppress the key event.
|
||||
- **[`KeyboardManagerState.DetectSingleRemapKeyUIBackend`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L399-L408):** This method is used for handling hook operations for the single key Type UI in the Remap keys window. If the Remap keys window is open, then `HandleKeyboardHookEvent` returns `0` and the key event is forwarded normally. If the left column Type button is clicked on the Remap keys window and the window is in focus, then the key event is suppressed and the UI is updated with the latest key from the recent key events. This method is described in more detail [here](keyboardmanagercommon.md#DetectSingleRemapKeyUIBackend-and-DetectShortcutUIBackend).
|
||||
- **[`KeyboardManagerState.DetectShortcutUIBackend(data, true)`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L410-L419):** This method is used for handling hook operations for the shortcut Type UI in the Remap keys window (when `isRemapKey` arg is `true`). If the Remap keys window is open, then `HandleKeyboardHookEvent` returns `0` and the key event is forwarded normally. If the right column Type button is clicked on the Remap keys window and the window is in focus, then the key event is suppressed and the UI is updated with the shortcut from the recent key events. This method is described in more detail [here](keyboardmanagercommon.md#DetectSingleRemapKeyUIBackend-and-DetectShortcutUIBackend).
|
||||
- **`HandleSingleKeyRemapEvent`:** This method handles the single key remap logic. If a remapping takes place, the key event is suppressed. This method is described in more detail [here](keyboardeventhandlers.md#HandleSingleKeyRemapEvent).
|
||||
- **[`KeyboardManagerState.DetectShortcutUIBackend(data, false)`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L430-L439):** This method is used for handling hook operations for the shortcut Type UI in the Remap shortcuts window (when `isRemapKey` arg is `false`). If the Remap shortcuts window is open, then `HandleKeyboardHookEvent` returns `0` and the key event is forwarded normally. If the Type button is clicked on the Remap shortcuts window and the window is in focus, then the key event is suppressed and the UI is updated with the shortcut from the recent key events. **Since this is executed after the single key remap method, all single key remappings are applied when the user is on the Remap shortcuts window.**
|
||||
- **`HandleAppSpecificShortcutRemapEvent`:** This method handles the app-specific shortcut remap logic. If a remapping takes place, the key event is suppressed. This method is described in more detail [here](keyboardeventhandlers.md#HandleAppSpecificShortcutRemapEvent). **Since this is executed after the single key remap method, single key remappings have precedence over shortcut remaps and are correspondingly reflected in shortcut remaps.**
|
||||
- **`HandleOSLevelShortcutRemapEvent`:** This method handles the global shortcut remap logic. If a remapping takes place, the key event is suppressed. This method is described in more detail [here](keyboardeventhandlers.md#HandleOSLevelShortcutRemapEvent). The app-specific remap method is executed before this because if a shortcut is remapped to different keys/shortcuts for a particular app and globally, the app-specific variant should be preferred if that app is in focus. **Since this is executed after the single key remap method, single key remappings have precedence over shortcut remaps and are correspondingly reflected in shortcut remaps.**
|
||||
|
||||
**Note:** Single key remaps need to be executed before shortcut remaps, because otherwise there can be several logical issues. For example if a user has Ctrl remapped to X and Ctrl+A remapped to Y, we can't detect Ctrl+A because the moment Ctrl is pressed it would be remapped to X before the system ever sees Ctrl+A. This is why the design decision was made to separate Remap keys and Remap shortcuts, and all key remaps are reflected in the shortcut remaps.
|
||||
|
||||
## Custom Action to launch KBM UI
|
||||
KBM uses the [`call_custom_action`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L249-L280) method from the `PowertoyModuleIface` in order to launch the KBM UI when the user clicks the Remap a key or Remap a shortcut button from the KBM settings page. On clicking the button, we check if there is already any active KBM UI window, and if there is it is brought to the foreground. If not, the corresponding KBM UI window is launched on a separate detached thread. The UI is described in more detail [here](keyboardmanagerui.md).
|
||||
|
||||
## SendInput Special Scenarios
|
||||
|
||||
### Extended keys
|
||||
Certain keys such as the arrow keys, <kbd>right Ctrl/Alt</kbd>, and <kbd>Del/Home/Ins</kbd>, etc need to be sent with the `KEYEVENTF_EXTENDEDKEY` flag because otherwise the NumPad versions get sent, which can cause weird behavior when NumLock is on. The code can be found [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L190-L194) and the list of extended keys in code can be found [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L73-L98). Docs about extended keys can be found [here](https://learn.microsoft.com/windows/win32/inputdev/about-keyboard-input#extended-key-flag).
|
||||
|
||||
The weird behavior that is caused by this can be found at these issues:
|
||||
- https://github.com/microsoft/PowerToys/issues/3478
|
||||
- https://github.com/microsoft/PowerToys/issues/3647
|
||||
- https://github.com/microsoft/PowerToys/issues/3981
|
||||
|
||||
### Scan code
|
||||
Certain applications (such as Windows Terminal) may filter out key events which are set to scan code 0. Even though the `KEYEVENTF_SCANCODE` flag is not set, the `wScan` field is still sent, which defaults to 0. To avoid this issue we use the `MapVirtualKey` API to find the scan code from the virtual key code. Code can be found [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L196-L198).
|
||||
|
||||
## Special Scenarios
|
||||
Since we are using low level keyboard hooks and not actual OS level input handling certain scenarios with input require workarounds as do they not interact well with the OS input logic directly. These are covered in the sub-sections below.
|
||||
|
||||
### Dummy key events
|
||||
To prevent the behavior that some modifiers have that occur when you press and release the modifier without pressing any key in between, we need to send a dummy key event in between the two states. Some examples of this behavior are Win key for Start Menu and Alt key to focus the menu bar. We need to send the dummy key events at any point where an unintentional modifier press/release sequence may occur. We use the undocumented `0xFF` virtual key code for this as we haven't found any side effects of using this key code yet. Initially we used only a key up message, but it has been tweaked now to send a key down followed by key up (code can be found (here)[https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L201-L208]), as without the key down there were [compatibility issues with some apps](https://github.com/microsoft/PowerToys/issues/7133) (like Slack).
|
||||
|
||||
The dummy key event is currently used in the following places (the linked code snippets contains an example scenario of why it is required):
|
||||
- https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L251-L253
|
||||
- https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L289-L291
|
||||
- https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L382-L383
|
||||
- https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L409-L410
|
||||
- https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L509-L510
|
||||
|
||||
### Suppressing Num Lock in a keyboard hook
|
||||
The <kbd>Num Lock</kbd> key state is updated by the OS before it is intercepted by low level hooks. This causes the issue that even if you suppress a <kbd>Num Lock</kbd> key event, <kbd>Num Lock</kbd> will still get toggled. In order to work around this, in the [`hook_proc`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L340-L344) whenever we suppress a <kbd>Num Lock</kbd> key down event, we send an additional <kbd>Num Lock</kbd> key up followed by key down so that the <kbd>Num Lock</kbd> state is reverted to it's previous value before the suppressed event. These are sent with a `KEYBOARDMANAGER_SUPPRESS_FLAG` in the `dwExtraInfo` field, so that we suppress them at the start of the hook (see code [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L811-L825)). Since these events will update the <kbd>Num Lock</kbd> state before the low level hooks, by suppressing them we ensure that these are not sent to any other hooks/applications and hence are only processed by the OS.
|
||||
|
||||
This assumes that KBM is the last hook to be registered (since another hook-based app like AutoHotkey could remap NumLock to some other key which could mess up this logic).
|
||||
|
||||
### Modifier-Caps Lock interaction on Japanese IME keyboards
|
||||
While using Japanese IME on Windows, shortcuts like <kbd>Shift/Alt/Ctrl</kbd> + <kbd>Caps Lock</kbd> can be used to switch IME options.
|
||||
|
||||

|
||||
|
||||
These shortcuts are detected before low level hooks, and hence cause issues while remapping <kbd>Caps Lock</kbd> to <kbd>Shift/Alt/Ctrl</kbd> or vice-versa, as there could be an intermediate state where the system detects both the keys as being pressed. This results in a state where the modifier key does not get released since the OS suppresses the key up messages before they reach the low level hooks.
|
||||
|
||||
In order to work around this when a key down for the modifier is being processed, we send a key up for the modifier key with the `KEYBOARDMANAGER_SUPPRESS_FLAG` in the `dwExtraInfo` field, so that we suppress them at the start of the hook, and this key event would only be processed by the OS, without getting forwarded to other hooks/apps. The approach is described in more detail at [this comment](https://github.com/microsoft/PowerToys/issues/3397#issuecomment-640136416), as discussed with the AutoHotkey team. The code for the workaround can be found [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L827-L846). Tests for these scenarios have also been added at:
|
||||
- [Tests for workaround on single key remaps](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/test/SingleKeyRemappingTests.cpp#L110-L219)
|
||||
- [Tests for workaround on shortcut remaps](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/test/OSLevelShortcutRemappingTests.cpp#L1935-L2144)
|
||||
|
||||
For example, while [remapping <kbd>Ctrl</kbd> to <kbd>Caps Lock</kbd>](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L59-L63), before sending the <kbd>Caps Lock</kbd> key down message and suppressing <kbd>Ctrl</kbd>, we send a suppressed <kbd>Ctrl</kbd> key up, so that the OS doesn't see <kbd>Ctrl</kbd> and <kbd>Caps Lock</kbd> pressed together at any point. For the [<kbd>Caps Lock</kbd> to <kbd>Ctrl</kbd> scenario](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L104-L116), we send a suppressed C<kbd>Ctrl</kbd>trl key up message after sending <kbd>Ctrl</kbd> key down before <kbd>Caps Lock</kbd> suppressed. Similar logic is added for such scenarios in shortcut remapping.
|
||||
|
||||
While the above work around fixes most of the cases, there are still some scenarios where the modifier can get stuck, mentioned at this [comment](https://github.com/microsoft/PowerToys/issues/3397#issuecomment-663729278), which is why the issue is still open. This occurs if a modifier is pressed after the remap has been invoked before releasing the remapped key and it is a harder scenario to solve which requires refactoring the single key remap code.
|
||||
|
||||
### UIPI Issues (not resolved)
|
||||
`SendInput` does not work directly with certain key codes such as Play/Pause Media, Calculator key, etc as it requires UAC privileges to be injected to the OS and accordingly play the active media app or launch the Calculator app. In order to resolve this the correct approach is that the executable which calls `SendInput` needs to have the [UIAccess flag](https://learn.microsoft.com/windows/win32/winauto/uiauto-securityoverview) set to true, which will also avoid the requirement of KBM having to run as administrator to intercept key events when an elevated window is in focus. The UIAccess flag has many constraints such as it must be a signed executable and must be located in a protected path like Program Files. Since KBM currently runs out of the runner process, it would make more sense to do this work after KBM is moved to a separate executable, and it could be enabled by a separate toggle in settings only if PowerToys is installed in Program Files. [This comment](https://github.com/microsoft/PowerToys/issues/3192#issuecomment-646323661) has more details on this approach and (this)[https://github.com/microsoft/PowerToys/issues/3255] is the tracking issue.
|
||||
|
||||
## Other remapping approaches
|
||||
Other approaches for remapping which were deprioritized are:
|
||||
|
||||
### Registry approach
|
||||
This method is used by [SharpKeys](https://github.com/randyrants/sharpkeys) and involves using the [Microsoft Keyboard Scancode mapper registry key](https://github.com/randyrants/sharpkeys) to remap keys based on their scan codes. This has the advantage of being applied in all scenarios and not facing any elevation or UAC issues, however the disadvantages are that for modifying the settings the process must run elevated (as it modifies HKLM registry) and it requires a reboot to get applied. Another issue which is an advantage/disadvantage for users is that the process does not need to be running, so the remaps are applied all the time, including at the password prompt on logging into the user's Windows account, which could get a user stuck if they orphaned a key in their password. This registry doesn't have any support for remapping shortcuts either, so the hook approach was prioritized over this.
|
||||
|
||||
### Driver approach
|
||||
Using a driver approach has the benefit of not depending on precedence orders as KBM could always run before low level hooks, and it also has the benefit of differentiating between different keyboards, allowing [multi keyboard-specific remaps](https://github.com/microsoft/PowerToys/issues/1460). The disadvantages are however that any bug or crash could have system level consequences. [Interception](https://github.com/oblitum/Interception) is an open source driver that could be used for implementing this. The approach was deprioritized due to the potential side effects.
|
||||
|
||||
## Telemetry
|
||||
Keyboard Manager emits the following telemetry events (implemented in [trace.h](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/trace.h) and [trace.cpp](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/trace.cpp)):
|
||||
- **`KeyboardManager_EnableKeyboardManager`:** Logs a `boolean` value storing the KBM toggle state. It is logged whenever KBM is enabled or disabled (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L305-L316)).
|
||||
- **`KeyboardManager_KeyRemapCount`:** Logs the number of key to key and key to shortcut remaps (i.e. all the remaps on the Remap a key window). This gets logged on saving new settings in the Remap a key window (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L159-L163)).
|
||||
- **`KeyboardManager_OSLevelShortcutRemapCount`:** Logs the number of global shortcut to shortcut and shortcut to key remaps. This gets logged on saving new settings in the Remap a shortcut window (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L220)).
|
||||
- **`KeyboardManager_AppSpecificShortcutRemapCount`:** Logs the number of app-specific shortcut to shortcut and shortcut to key remaps. This gets logged on saving new settings in the Remap a shortcut window (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L221)).
|
||||
- **`KeyboardManager_Error`:** Logs the occurrence of an error in KBM with the name of the method, error code and the corresponding error message. This is currently used only for logging `SetWindowsHookEx` failures (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L364-L369)).
|
||||
63
doc/devdocs/modules/keyboardmanager/keyboardmanagercommon.md
Normal file
63
doc/devdocs/modules/keyboardmanager/keyboardmanagercommon.md
Normal file
@@ -0,0 +1,63 @@
|
||||
# Keyboard Manager Common
|
||||
This project contains any code that is to be shared between the backend and UI projects. This file covers any functionality in this project which hasn't been covered along with the other modules.
|
||||
|
||||
## Table of Contents
|
||||
1. [KeyboardManagerState](#KeyboardManagerState)
|
||||
1. [UI States](#UI-States)
|
||||
2. [DetectSingleRemapKeyUIBackend and DetectShortcutUIBackend](#DetectSingleRemapKeyUIBackend-and-DetectShortcutUIBackend)
|
||||
3. [HandleKeyDelayEvent](#HandleKeyDelayEvent)
|
||||
4. [Saving remappings to file](#Saving-remappings-to-file)
|
||||
5. [Concurrent Access to remap tables](#Concurrent-Access-to-remap-tables)
|
||||
2. [KeyDelay](#KeyDelay)
|
||||
3. [Shortcut and RemapShortcut classes](#Shortcut-and-RemapShortcut-classes)
|
||||
1. [IsKeyboardStateClearExceptShortcut](#IsKeyboardStateClearExceptShortcut)
|
||||
2. [CheckModifiersKeyboardState](#CheckModifiersKeyboardState)
|
||||
3. [Tests](#Tests)
|
||||
4. [Helpers](#Helpers)
|
||||
1. [Foreground App Detection](#Foreground-App-Detection)
|
||||
|
||||
## KeyboardManagerState
|
||||
[This class](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/KeyboardManagerState.cpp) stores all the data related to remappings and is also used in the sense of a View Model as it used to communicate common data that is shared between the KBM UI and the backend. They are accessed on the UI controls using static class members of `SingleKeyRemapControl` and `ShortcutControl`.
|
||||
|
||||
### UI States
|
||||
[UI states](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.h#L27-L42) are used to keep track in which step of the UI flow is the user at, such as which Remap window they are on, or if they have one of the Type windows open. This is required because the hook needs to suppress input and update UI in some cases, and in some cases remappings have to be disabled altogether.
|
||||
|
||||
### DetectSingleRemapKeyUIBackend and DetectShortcutUIBackend
|
||||
[These methods](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.cpp#L374-L446) are [called on the low level hook](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L399-L408) in the main keyboard event handler. When the user opens any UI window the UI states are updated and in this case some remappings have to be disabled. On the Remap keys window, all remappings are disabled, while on the Remap shortcuts window, shortcut remappings are disabled.
|
||||
|
||||
In addition to this, if the user has opened the Type window, and the window is in focus, [whenever a key event is received we have to update the set of selected keys in the TextBlock](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.cpp#L266-L329) in the ContentDialog. These methods also call the `KeyDelay` handlers to check if the input is Esc/Enter and accordingly handle the Accessibility events for the Type window. When the user clicks the Type button, [variables in the KeyboardManagerState store the corresponding TextBlocks](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L375-L376) which appear in the ContentDialog, so that these UI controls can be updated from the hook on the dispatcher thread.
|
||||
|
||||
### HandleKeyDelayEvent
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.cpp#L482-L498) checks if the UI is in the foreground, and if so runs the key delay handlers that have been registered.
|
||||
|
||||
### Saving remappings to file
|
||||
The [`SaveConfigToFile`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.cpp#L500-L607) method is called on clicking the OK button on the EditKeyboardWindow or EditShortcutsWindow. Since PowerToys Settings also reads the config JSON file, [a named mutex is used](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.cpp#L582-L600) before accessing the file, with a 1 second timeout. If the mutex is obtained the settings are written to the default.json file.
|
||||
|
||||
### Concurrent Access to remap tables
|
||||
To prevent the UI thread and low level hook thread from concurrently accessing the remap tables we use an [`atomic bool` variable](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.h#L91-L92), which is set to `true` while the tables are getting updated. When this is `true` the hook will skip all remappings. Use of mutexes in the hook were removed to prevent reentrant mutex bugs.
|
||||
|
||||
## KeyDelay
|
||||
[This class](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/KeyDelay.cpp) implements a queue based approach for processing key events and based on the time difference between key down and key up events [executes separate methods for `ShortPress`, `LongPress` or `LongPressReleased`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.h#L69-L72). The class is used for the hold Enter/Esc functionality required for making the Type window accessible and prevent keyboard traps (see [this](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L273-L292) for an example of it's usage). The `KeyEvents` are added to the queue from the hook thread of KBM, and a separate [`DelayThread`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.cpp#L142-L166) is used to process the key events by checking the `time` member in the key event. The thresholds for short vs long press and hold wait timeouts are `static` constants, but if the module is extended for other purposes these could be made into arguments.
|
||||
|
||||
**Note:** [Deletion of the `KeyDelay`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.cpp#L4-L12) object should never be called from the `DelayThread` i.e. from within one of the 3 handlers, as it can re-enter the mutex and would lead to a deadlock. This can be avoided by either deleting it on a separate thread or as done in the KBM UI, on the dispatcher thread. See [this PR](https://github.com/microsoft/PowerToys/pull/6959#issue-496583547) for more details on this issue.
|
||||
|
||||
## Shortcut and RemapShortcut classes
|
||||
The [`Shortcut` class](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/Shortcut.h) is a data structure for storing key combinations which are valid shortcuts and it contains several methods which are used for shortcut specific operations. [`RemapShortcut`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/RemapShortcut.h) consists of a shortcut/key union (`std::variant`), along with other boolean flags which are required on the hook side for storing any relevant keyboard states mid-execution.
|
||||
|
||||
### IsKeyboardStateClearExceptShortcut
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Shortcut.cpp#L665-L813) is used by the `HandleShortcutRemapEvent` to check if any other keys on the keyboard have been pressed apart from the keys in the shortcut. This is required because shortcut to shortcut remaps should not be applied if the shortcut is pressed with other keys. The method iterates over all the possible key codes, except any keys that are considered reserved, unassigned, OEM-specific or undefined, as well as mouse buttons (see list [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Shortcut.cpp#L628-L663)).
|
||||
|
||||
### CheckModifiersKeyboardState
|
||||
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Shortcut.cpp#L517-L614) uses `GetVirtualKeyState` (internally calls `GetAsyncKeyState` in production code), to check if all the modifiers of the current shortcut are being pressed. Since Win doesn't have a non-L/R key code we check this by checking both LWIN and RWIN.
|
||||
|
||||
### Tests
|
||||
Tests for some methods in the `Shortcut` class can be found [here](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/ShortcutTests.cpp).
|
||||
|
||||
## Helpers
|
||||
[This namespace](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/Helpers.cpp) has any methods which are used across either UI or the backend which aren't specific to either. Some of these methods have tests [here](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/SetKeyEventTests.cpp).
|
||||
|
||||
### Foreground App Detection
|
||||
[`GetCurrentApplication`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L226-L268) is used for detecting the foreground process for App-specific shortcuts. The logic is very similar to that used for FZ's app exception feature, involving `GetForegroundWindow` and `get_process_path`. The one additional case which has been added is for full-screen UWP apps, where the above method fails and returns `ApplicationFrameHost.exe`. The [`GetFullscreenUWPWindowHandle`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L210-L224) uses `GetGUIThreadInfo` API to find the window linked to the GUI thread. This logic is based on [this stackoverflow answer](https://stackoverflow.com/questions/39702704/connecting-uwp-apps-hosted-by-applicationframehost-to-their-real-processes/55353165#55353165).
|
||||
|
||||
**Note:** The [`GetForegroundProcess` method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/Input.cpp#L17-L21) performs string allocation in a weird way because of exceptions that were occurring while running tests as a result of memory being allocated or deallocated across dll boundaries. Here's the comment from the PR where this was added
|
||||
> To make app-specific logic test-able, a GetForegroundProcess was added to the input interface which internally calls GetCurrentApplication. This allows us to mock this method in the test project by just setting some process name as the foreground process for that function. When I set this to just return the string name, it would goes runtime errors on the test project in debug_heap with `__acrt_first_block == header`. Based on [this stackoverflow answer](https://stackoverflow.com/a/35311928), this would happen if allocation happens in one dll's code space and deallocation happens in another. One way to avoid this is to change both the projects to MD (multi threaded dll) instead of MT(multi threaded), however that results in many compile-time errors since all the PT projects are configured as MT. To solve this, the GetForegroundProcess was rewritten such that its argument is the output variable, and we allocate memory for that string within the AppSpecificHandler method rather than in that function.
|
||||
109
doc/devdocs/modules/keyboardmanager/keyboardmanagerui.md
Normal file
109
doc/devdocs/modules/keyboardmanager/keyboardmanagerui.md
Normal file
@@ -0,0 +1,109 @@
|
||||
# Keyboard Manager UI
|
||||
|
||||
## Table of Contents:
|
||||
1. [XAML Implementation](#xaml-implementation)
|
||||
2. [UI Structure](#ui-structure)
|
||||
3. [EditKeyboardWindow / EditShortcutsWindow](#editkeyboardwindow--editshortcutswindow)
|
||||
1. [OK and Cancel button](#ok-and-cancel-button)
|
||||
2. [Delete button](#delete-button)
|
||||
3. [Handling common modifiers in EditKeyboardWindow](#handling-common-modifiers-in-editkeyboardwindow)
|
||||
4. [SingleKeyRemapControl](#singlekeyremapcontrol)
|
||||
5. [ShortcutControl](#shortcutcontrol)
|
||||
6. [KeyDropDownControl](#keydropdowncontrol)
|
||||
1. [Localized key names](#localized-key-names)
|
||||
2. [Single Key ComboBox Selection Handler](#single-key-combobox-selection-handler)
|
||||
3. [Shortcut ComboBox Selection Handler](#shortcut-combobox-selection-handler)
|
||||
|
||||
## XAML Implementation
|
||||
The KBM UI was originally implemented as a XAML Island, but in order to easily support Mica, which is [still an issue](https://github.com/microsoft/microsoft-ui-xaml/issues/5319), the [`XamlBridge`](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/XamlBridge2.cpp) was rewritten to use a [`FrameworkView`](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/XamlBridge2.cpp#L47C11-L49) object which is how a traditional UWP app behaves:
|
||||
1. A `CoreWindow` is created by [calling a function inside of `Windows.UI.dll` with an ordinal number of `1500`](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/XamlBridge2.cpp#L35-L42).
|
||||
2. A [stubbed implementation of `CoreApplicationView`](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/XamlBridge2.cpp#L10-L18) was created.
|
||||
3. Then [both objects are passed on to the `FrameworkView`](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/XamlBridge2.cpp#L47-L49) to initialize the XAML framework.
|
||||
4. Lastly, the `CoreWindow` is [attached to the editor window](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/XamlBridge2.cpp#L54-L61) and its `HWND` is used in-place of `DesktopWindowXamlSource`'s.
|
||||
|
||||
Mica is then achieved by calling [`BackdropMaterial::SetApplyToRootOrPageBackground()`](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditKeyboardWindow.cpp#L388-L400) in both of the editor windows, or falls back to the `ApplicationPageBackgroundThemeBrush` background if Mica isn't available.
|
||||
|
||||
The UI was also updated to use WinUI 2.8 to match the look and feel of the Fluent design language of Windows 11 and the rest of PowerToys. There has been talk about [migrating the implementation to XAML files instead of code-behind](https://github.com/microsoft/PowerToys/issues/2027) and [utilizing WinUI 3 going forward](https://github.com/microsoft/PowerToys/issues/15870). More about the update can be read in [here](https://github.com/microsoft/PowerToys/pull/28473).
|
||||
|
||||
[**Link to the original documentation**](https://github.com/microsoft/PowerToys/blob/b3f27057d43445abc59aa04405f7c24bb895a61c/doc/devdocs/modules/keyboardmanager/keyboardmanagerui.md#c-xaml-islands)
|
||||
|
||||
## UI Structure
|
||||
The KBM UI consists of a [`Grid` with several columns](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L200-L218). Rows are added dynamically when [the add button is pressed](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L305-L309). [A vector of vector of unique pointers to `SingleKeyRemapControl`/`ShortcutControl`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L248-L249) is created so that references to the UI components and their data are not lost until the window is closed. [`SingleKeyRemapControl`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp) is the UI class for each row of the Remap keys table, and [`ShortcutControl`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/ui/ShortcutControl.cpp) is the UI class for each row of the Remap shortcuts table. [`KeyDropDownControl`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp) is used for handling the ComboBox operations. Each of these two classes [have vectors of unique pointers to the `KeyDropDownControl` objects](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/ShortcutControl.h#L44-L45) so that references to the objects are active until the control is deleted.
|
||||
|
||||
When the UI windows are activated the `KeyboardManagerState` object [sets the `UIState` variable](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L251-L252) which is used for distinguishing if the UI is up from the keyboard hook thread. The [states are also updated](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L53) on opening and closing the Type window.
|
||||
|
||||
Clicking the Type Button [opens a content dialog](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L206-L380) which registers key delays using the [`KeyDelay` class](keyboardmanagercommon.md#KeyDelay) for Enter and Esc keys and sets the UI states such that when a key event occurs the TextBlocks on the ContentDialog are updated accordingly. On accepting the dialog the selected keys are copied into the ComboBoxes from the TextBlocks, and on closing the window the key delays are unregistered and UI states are reset.
|
||||
|
||||
Since ComboBoxes are added dynamically, handlers have been added which [update the accessible names for these controls](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L69-L74), which get executed whenever a drop down is added or removed.
|
||||
|
||||
When the `EditKeyboardWindow`/`EditShortcutsWindow` is created, [we iterate through the remappings](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L254-L262) stored in `KeyboardManagerState` and add rows to the UI Grid. For both the windows we have `static` buffers [`singleKeyRemapBuffer`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.h#L39-L40) and [`shortcutRemapBuffer`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/ShortcutControl.h#L42-L43) which store the corresponding key/shortcuts as per the selections in the UI if they are valid with no warnings.
|
||||
|
||||
## EditKeyboardWindow / EditShortcutsWindow
|
||||
|
||||
### OK and Cancel button
|
||||
[On pressing the OK button](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L66-L89) in `EditKeyboardWindow`, first the [`CheckIfRemappingsAreValid` method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L10-L44) is executed which performs basic validity checks on the current remappings in the remap buffer (`static SingleKeyRemapControl::singleKeyRemapBuffer`), such as if there are no NULL columns and none of the source keys are repeated. All other validity checks are assumed to happen while the user adds the remapping. If this is found to be invalid a ContentDialog is displayed which shows that some remappings are invalid and if the user proceeds only the valid ones will be applied. If it is valid [`GetOrphanedKeys`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L46-L75) is executed which checks if any keys are orphaned (i.e. the key has been remapped and no other key has been remapped to it, so there is no way to send that key code), and a dialog is shown for notifying the user with a list of orphaned keys. After this the settings are [applied by adding it to the `KeyboardManagerState.singleKeyReMap` member](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L102-L164) and they are saved to the JSON file. `EditShortcutsWindow` differs slightly from this, as there is no orphaned keys check, and [on pressing OK](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditShortcutsWindow.cpp#L32-L47) both the global and app-specific shortcuts are validated and [updated](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L166-L223).
|
||||
|
||||
The code used for updating the remapping tables in `KeyboardManagerState` can be found [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.cpp#L104-L183). For shortcut remaps, the `sortedKeys` vectors are updated and re-sorted whenever an element is added to them (like [this](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.cpp#L135-L136)).
|
||||
|
||||
On pressing OK (after confirmation dialogs) or Cancel, the window is closed and UI states are reset.
|
||||
|
||||
### Delete button
|
||||
Since there is no single method to delete the elements in a row for a Grid, [the logic](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L143-L188) we use involves decrementing the rowIndex for all the UI controls that appearing after the row to be deleted, and removing each of the items of the row from the Grid, followed by deleting that row definition. We also update the accessible names for all the rows since the indexing has changed. After this the corresponding row in the remap buffer is also deleted, and `SingleKeyRemapControl`/`ShortcutControl` objects are deleted from the vector.
|
||||
|
||||
### Handling common modifiers in EditKeyboardWindow
|
||||
In the SingleKeyRemap table for a remapping of the form Ctrl->X, where Ctrl is the common version and not L/R, we can't store it directly as Ctrl->X because when the hook receives the key event it only gets LCtrl or RCtrl specifically and not `VK_CONTROL`. To simplify the backend code, when [single key remappings are applied](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L116-L143), any remapping of the form Ctrl->X is split into Ctrl(L)->X and Ctrl(R)->X (i.e. both L and R versions are remapped to the same target), and when remappings are loaded in EditKeyboardWindow, we [pre-process the remap table](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L77-L100) such that if the L and R versions of a modifier are remapped to the same key/shortcut we combine them. This also results in the behavior where a user adds LCtrl->X and RCtrl->X and after closing and re-opening KBM UI it appears combined as Ctrl->X.
|
||||
|
||||
## SingleKeyRemapControl
|
||||
The left drop down column uses a single ComboBox and the Type button is linked to `createDetectKeyWindow`, whereas the right column is linked to `createDetectShortcutWindow` as the column can accept a key or a shortcut (required to support key to key and key to shortcut). The `KeyDropDownControl` for the left column in the window uses a smaller key list, without `None`.
|
||||
|
||||
## ShortcutControl
|
||||
Both the columns in are linked to `createDetectShortcutWindow`, however the drop down selection handlers differ in their logic as the left column only allows shortcuts, and the drop downs do not contain the `Disable` key, whereas the right column allows you to select both shortcuts and keys (to support shortcut to shortcut and shortcut to key), and it allows selection of `Disable`.
|
||||
|
||||
For the app-specific shortcut target app text-box, we had to validate that the shortcut row is still valid when the target app is changed (for example, <kbd>Ctrl+A</kbd> is remapped for Chrome, and another remapping for <kbd>Ctrl+A</kbd> was remapped to Edge, but the target was changed to Chrome.). For this we didn't use the TextChanged handler as every time a letter is typed it would get executed. Instead we used the [`LostFocus` handler](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/ShortcutControl.cpp#L108-L167) which gets executed whenever you focus into the box (by clicking or tabbing) and then tabbing or clicking out. In the method we perform the same shortcut buffer validation used for selections in the drop down menus and update the buffers accordingly.
|
||||
|
||||
## KeyDropDownControl
|
||||
Each ComboBox has a linked flyout, which is used to show warnings to the users whenever a user selects an invalid key from the drop down. When the warning is displayed the ComboBox is also reset to -1, i.e. no selection.
|
||||
|
||||
For selection handlers on the ComboBoxes we couldn't use just the SelectionChanged handler directly as it gets executed even on searching for elements in the drop down. Instead we used DropDownClosed (when a user opens the drop down and searches and selects something) and SelectionChanged when the drop down is not open (for setting selections programmatically or selection made by searching with tab focus on the drop down without opening it). This was required because if we execute the selection handlers while users are searching, it could cause false positive flyout warnings if the search causes an invalid value to be selected, and flyouts cause the drop down to close leading to bad UI experience.
|
||||
|
||||
### Localized key names
|
||||
For getting localized key names and symbols for each virtual key code, whenever the key lists are accessed, i.e. [whenever the drop down is opened](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L56-L60) or when `GetKeyName` is called in the Type window, the current `KeyboardLayout` is retrieved to ensure that the displayed key names are always updated. Since the `WM_INPUTLANGCHANGED` event was having some issues with XAML islands we weren't able to use this to update the keyboard layout. In addition to this we do not refresh the UI, so the key lists get updated only on opening/interacting with them.
|
||||
|
||||
### Single Key ComboBox Selection Handler
|
||||
On making a selection in the drop down, [the selection handler](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L91-L130) validates the input with the buffer from the other column and other rows. Error messages are shown using flyouts if the selection is not considered valid and the drop down and buffer for that entry are reset to empty selection. The errors that can occur on the single key ComboBox are:
|
||||
- Remap to same key (A->A)
|
||||
- Same key previously remapped (A->B and A->C)
|
||||
- Conflicting modifier previously remapped (Ctrl->A and Ctrl(left)->B, since Ctrl also includes Ctrl(left))
|
||||
If the selection is found to be valid, the `singleKeyRemapBuffer` is updated accordingly.
|
||||
For handling `Shortcut` and key in the remap buffer for the right column, we use `std::variant`, which allows us to store either of the two types and check which one of them is present in the buffer by using the `index` method.
|
||||
[`ValidateAndUpdateKeyBufferElement`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/BufferValidationHelpers.cpp#L8-L66) does not reference any UI components and instead takes all the relevant data as arguments. This method [has tests](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/BufferValidationTests.cpp) which covers all the cases that could arise from making selections on the UI.
|
||||
|
||||
### Shortcut ComboBox Selection Handler
|
||||
On making a selection in the drop down, [the selection handler](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L215-L295) validates the input with the buffer from the other column and other rows. Error messages are shown using flyouts if the selection is not considered valid and the drop down and buffer for that entry are reset to empty selection.
|
||||
This differs from the Single Key ComboBox handler in the sense that after validating the current selection we may perform [a set of actions](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L160-L204) such as:
|
||||
- Adding a drop down (if a modifier is selected)
|
||||
- Removing a drop down (if None is selected)
|
||||
- Clearing terminal empty drop downs (if an action key is selected in a non-last drop down and the remaining ones are empty)
|
||||
|
||||
After performing the corresponding action, if any, we check if the drop down resulted in an error, in which case we do [a second level of validation](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L224-L229) on all the drop downs in that list of drop downs. This is done because there can be cases where an error in one drop down results us setting it to empty, and the remaining selection is also invalid. For example, you have Ctrl+A -> Ctrl+Shift+A, and you change Shift to Ctrl. This would show a warning for having two Ctrls in the shortcut being invalid, after which setting that to empty would result in Ctrl+A->Ctrl+Empty+A, which is a case of remapping a shortcut to itself.
|
||||
|
||||
Once this second level of validation is done, we proceed with [updating the buffer](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L231-L251). Depending on the number of drop downs with valid values, this could be either a key or a shortcut (for the right columns). We also [set the buffer value for the target app](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L252-L267) while doing this.
|
||||
|
||||
Unlike the Single Key handler, there is a different set of errors that can occur here which are related to making a selection that is considered as a valid shortcut. The `isHybridControl` argument is used to distinguish between the differing behaviors for the two types of columns (shortcut only or shortcut/key column). The errors that can occur for this handler are:
|
||||
- Shortcut must start with modifier (selecting A on the first drop for the left column is invalid)
|
||||
- Shortcut can't have a repeated modifier (Ctrl+Ctrl(left)+A is not a shortcut)
|
||||
- Shortcut can only have up to 2 modifiers (Ctrl+Shift+Alt is not supported as we have enforced a 3 key constraint (**not a backend limitation, there is [an issue](https://github.com/microsoft/PowerToys/issues/3936) requesting to remove this**))
|
||||
- Shortcut must contain an action key (Ctrl+A and change A to None, only for left column)
|
||||
- Shortcut must have at least two keys (Ctrl+A and change Ctrl to None, only for left column)
|
||||
- Disable can't be a modifier or action key (Ctrl+Disable is invalid)
|
||||
- Shortcut can't have more than one action key (Ctrl+Shift+A, change Shift to B)
|
||||
- Remap to same shortcut(Ctrl+A->Ctrl+A)
|
||||
- Same shortcut previously remapped for same target app (Ctrl+A->B and Ctrl+A->C)
|
||||
- Conflicting shortcut previously remapped for same target app (Ctrl+A->B and Ctrl(left)+A->C, since Ctrl also includes Ctrl(left))
|
||||
- Illegal shortcut remaps like Win+L or Ctrl+Alt+Del (since these cannot be remapped using LL hooks)
|
||||
|
||||
[`ValidateShortcutBufferElement`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/BufferValidationHelpers.cpp#L68-L304) does not reference any UI components and instead takes all the relevant data as arguments. This method [has tests](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/BufferValidationTests.cpp) which covers all the cases that could arise from making selections on the UI.
|
||||
|
||||
**Note:** After updating the buffer we have [code to handle a special case](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L269-L279), which was required to prevent scenarios where a drop down can get deleted but the corresponding `KeyDropDownControl` object isn't deleted. The code checks if the drop down is still linked to the parent and accordingly deletes the `KeyDropDownControl` object from the vector.
|
||||
|
||||
**IgnoreKeyToShortcutWarning special case:** [An additional](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L177-L181) check was added to ignore the Map to Same key error when an existing remapping is loaded. This was because a remapping like Ctrl->Ctrl+A has an intermediate step of Ctrl->Ctrl, which could lead to an error of invalid input, even though Ctrl+A is valid. The only way to actually add this is from the Type button or by adding them in a different order (like typing Shift+A and then changing Shift to Ctrl). Since the intermediate check could fail, this was causing the app to crash since the Xaml Island wouldn't be completely loaded at that point and the Flyout can't be displayed. [This](https://github.com/microsoft/PowerToys/issues/6695) is the linked issue which describes the repro scenario.
|
||||
48
doc/devdocs/modules/launcher/architecture.md
Normal file
48
doc/devdocs/modules/launcher/architecture.md
Normal file
@@ -0,0 +1,48 @@
|
||||
# Architecture
|
||||
|
||||
## Overview
|
||||
`PowerToys Run` is a plugin-based .net core desktop application. It is written in WPF using `Model-View-ViewModel (MVVM)` structural design pattern. This article provides an overview of `PowerToys Run` architecture and introduces major components in the data flow.
|
||||
|
||||
Note : We refer to base application without plugins as `PowerLauncher`, which is same as the name of startup WPF project.
|
||||
|
||||
## UI
|
||||
PowerToys Run UI is written in the WPF framework. The UI code is present in the Powerlauncher project and is spanned across three high-level components: [`MainWindow.xaml`](/src/modules/launcher/PowerLauncher/MainWindow.xaml), [`LauncherControl.xaml`](/src/modules/launcher/PowerLauncher/LauncherControl.xaml) and [`ResultList.xaml`](/src/modules/launcher/PowerLauncher/LauncherControl.xaml). These components are discussed below.
|
||||
|
||||

|
||||
**Fig 1: PowerToys Run UI architecture**
|
||||
|
||||
1. **[`MainWindow.xaml`](/src/modules/launcher/PowerLauncher/MainWindow.xaml)**: This is the outermost-level UI control. It is composed of lower-level UI components such as [`LauncherControl.xaml`](/src/modules/launcher/PowerLauncher/LauncherControl.xaml) and [`ResultList.xaml`](/src/modules/launcher/PowerLauncher/LauncherControl.xaml). The corresponding code-behind file implements all the UI related functionalities such as autosuggest, key-bindings, toggling visibility of WPF window and animations.
|
||||
2. **[`LauncherControl.xaml`](/src/modules/launcher/PowerLauncher/LauncherControl.xaml)**: This control implements the UI component for editing query text.(marked in red in Fig 1) It consists of two overlapping WPF controls, `TextBox` and `TextBlock`. The outer `TextBox` is used for editing query whereas the inner `TextBlock` is used to display autosuggest text.
|
||||
3. **[`ResultList.xaml`](/src/modules/launcher/PowerLauncher/LauncherControl.xaml)**: This control implements the UI component for displaying results (marked in green in Fig 1). It consists of a `ListView` WPF control with a custom `ItemTemplate` to display application logo, name, tooltip text, and context menu.
|
||||
|
||||
## Data flow
|
||||
The backend code is written using the `Model-View-ViewModel (MVVM)` structural design pattern. Plugins act as `Model` in this project. A detailed overview of the project's structure is given [here](/doc/devdocs/modules/launcher/project_structure.md).
|
||||
|
||||
#### Flow of data between UI(view) and ViewModels
|
||||
Data flow between View and ViewModel follows typical `MVVM` scheme. Properties in viewModels are bound to WPF controls and when these properties are updated, `INotifyPropertyChanged` handler is invoked, which in turn updates UI. The diagram below provides a rough sketch of the components involved.
|
||||

|
||||
**Fig 2: Flow of data between UI and ViewModels.**
|
||||
|
||||
#### Flow of data between ViewModels and Plugins(Model)
|
||||
`PowerLauncher` interact with plugins using [`IPlugin`](/src/modules/launcher/Wox.Plugin/IPlugin.cs) and `IDelayedExecutionPlugin` interface. [`IPlugin`](/src/modules/launcher/Wox.Plugin/IPlugin.cs) is used for initialization and making queries which are fast (typically return results in less than 100ms).[`IDelayedExecutionPlugin`](/src/modules/launcher/Wox.Plugin/IDelayedExecutionPlugin.cs) is used for long-running queries and is implemented only when required. For example, [`IDelayedExecutionPlugin`](/src/modules/launcher/Wox.Plugin/IDelayedExecutionPlugin.cs) is implemented by indexer plugin for searching files with names of form \*abc\*.
|
||||
```
|
||||
public interface IPlugin
|
||||
{
|
||||
// Query plugin
|
||||
List<Result> Query(Query query);
|
||||
|
||||
// Initialize plugin
|
||||
void Init(PluginInitContext context);
|
||||
}
|
||||
|
||||
public interface IDelayedExecutionPlugin : IFeatures
|
||||
{
|
||||
// Query plugin
|
||||
List<Result> Query(Query query, bool delayedExecution);
|
||||
}
|
||||
```
|
||||

|
||||
**Fig 3: Flow of data between ViewModels and Plugins.**
|
||||
|
||||
#### Requesting services from powerlauncher
|
||||
Plugins could use the [`IPublicAPI`](/src/modules/launcher/Wox.Plugin/IPublicAPI.cs) interface to request services such as getting the current theme (for deciding logo background), displaying messages to the user, and toggling the visibility of PowerLauncher.
|
||||
20
doc/devdocs/modules/launcher/debugging.md
Normal file
20
doc/devdocs/modules/launcher/debugging.md
Normal file
@@ -0,0 +1,20 @@
|
||||
# Debugging
|
||||
`PowerToys Run` is a single exe file associated with `launcher.exe` process and debugger should be attached to this process. There are two approaches to debug `PowerToys Run`. Both these approaches differ in the compile-time and the range of functionalities that could be debugged. These methods are discussed in detail in the following sections.
|
||||
|
||||
|
||||
## Debugging Prerequisite
|
||||
Setup development environment for PowerToys by following instruction [here.](https://github.com/microsoft/PowerToys/tree/main/doc/devdocs#prerequisites-for-compiling-powertoys)
|
||||
|
||||
## Direct debugging
|
||||
This approach is used to test UI, plugins, and core `PowerToys Run` functionality. This **cannot** be used to test `PowerToys Run` settings. The approach is significantly faster compared to `Debugging with runner`, as it requires compiling projects relevant to `PowerToys Run`. Please follow the steps below for direct debugging.
|
||||
1. Right-click on `modules->launcher->PowerLauncher` and select `Set as startup Project`.
|
||||
2. Press `F5` to start debugging.
|
||||
|
||||
## Debugging with runner
|
||||
This approach can be used to test UI, plugins, core `PowerToys Run` functionality and `PowerToys Run` settings. This approach **cannot** be used to debug functions that execute on starting `launcher.exe` process. This requires building runner along with all the other modules on first compile, making it slower than `Direct debugging` approach. The subsequent compilations should be fast.
|
||||
1. Right-click on `runner` and select `Set as startup Project`.
|
||||
2. Press `F5` to start debugging.
|
||||
3. Attach debugger to `launcher.exe` process.
|
||||
1. Go to `Debug->Attach to process..`
|
||||
2. Filter and select `launcher.exe` process.
|
||||
3. Click on `Attach`.
|
||||
39
doc/devdocs/modules/launcher/new-plugin-checklist.md
Normal file
39
doc/devdocs/modules/launcher/new-plugin-checklist.md
Normal file
@@ -0,0 +1,39 @@
|
||||
# New plugin checklist
|
||||
- [ ] The plugin is a project under `modules\launcher\Plugins`
|
||||
- [ ] Microsoft plugin project name pattern: `Microsoft.PowerToys.Run.Plugin.{PluginName}`
|
||||
- [ ] Community plugin project name pattern: `Community.PowerToys.Run.Plugin.{PluginName}`
|
||||
- [ ] The project file should import `Version.props` and specify `<Version>$(Version).0</Version>`
|
||||
- [ ] Make sure `*.csproj` specify only x64 platform target
|
||||
- [ ] The plugin has to contain a `plugin.json` file of the following format in its root folder
|
||||
```
|
||||
{
|
||||
"ID": string, // GUID string
|
||||
"ActionKeyword": string, // Direct activation phrase
|
||||
"IsGlobal": boolean,
|
||||
"Name": string, // Has to be unique, same as 'PluginName' in the project name pattern
|
||||
"Author": string,
|
||||
"Version": "1.0.0", // For future compatibility
|
||||
"Language": "csharp", // So far we support only csharp
|
||||
"Website": "https://aka.ms/powertoys",
|
||||
"ExecuteFileName": string, // Should be {Type}.PowerToys.Run.Plugin.{PluginName}.dll
|
||||
"IcoPathDark": string, // Path to dark theme icon. The path is relative to the root plugin folder
|
||||
"IcoPathLight": string // Path to light theme icon. The path is relative to the root plugin folder
|
||||
}
|
||||
```
|
||||
- [ ] Make sure your `Main` class contains a public, static string property for the `PluginID`. The plugin id has to be the same as the one in the `plugin.json`file.
|
||||
```csharp
|
||||
public static string PluginID => "xxxxxxx"; // The part xxxxxxx stands for the plugin ID.
|
||||
```
|
||||
- [ ] Do not use plugin name or PowerToys as prefixes for entities inside of the plugin project
|
||||
- [ ] The plugin has to have Unit tests. Use MSTest framework
|
||||
- [ ] Plugin's output code and assets have to be included in the installer [`Product.wxs`](/installer/PowerToysSetup/Product.wxs)
|
||||
- [ ] Test the plugin with a local build. Build the installer, install, check that the plugin works as expected
|
||||
- [ ] All plugin's binaries have to be included in the signed build [`pipeline.user.windows.yml`](/.pipelines/pipeline.user.windows.yml)
|
||||
- [ ] The plugin target framework has to be .NET Core 3.1. All dependencies have to have .NET 5 version
|
||||
|
||||
Some localization steps can only be done after the first pass by the localization team to provide the localized resources.
|
||||
In the PR that adds a new plugin, reference a new issue to track the work for fully enabling localization for the new plugin.
|
||||
|
||||
- [ ] Add the resource folder to https://github.com/microsoft/PowerToys/blob/21247c0bb09a1bee3d14d6efa53d0c247f7236af/installer/PowerToysSetup/Product.wxs#L825
|
||||
- [ ] Add the resource files under the section https://github.com/microsoft/PowerToys/blob/21247c0bb09a1bee3d14d6efa53d0c247f7236af/installer/PowerToysSetup/Product.wxs#L882
|
||||
|
||||
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Reference in New Issue
Block a user