[KBM] Avoid checking reserved/unassigned/oem-specific/undefined key codes during shortcut remaps (#6952)

* Updated list of key codes to be ignored

* Added comments
This commit is contained in:
Arjun Balgovind
2020-10-01 12:43:54 -07:00
committed by GitHub
parent c219fe0d1d
commit b981467f1e

View File

@@ -613,25 +613,53 @@ bool Shortcut::CheckModifiersKeyboardState(InputInterface& ii) const
return true;
}
// Helper method for checking if a key is in a range for cleaner code
bool in_range(DWORD key, DWORD a, DWORD b)
{
return (key >= a && key <= b);
}
// Helper method for checking if a key is equal to a value for cleaner code
bool equals(DWORD key, DWORD a)
{
return (key == a);
}
// Function to check if the key code is to be ignored
bool IgnoreKeyCode(DWORD key)
{
// Ignore mouse buttons. Keeping this could cause a remapping to fail if a mouse button is also pressed at the same time
switch (key)
{
// Ignore mouse buttons. Keeping this could cause a remapping to fail if a mouse button is also pressed at the same time
case VK_LBUTTON:
case VK_RBUTTON:
case VK_MBUTTON:
case VK_XBUTTON1:
case VK_XBUTTON2:
// Ignore these key codes as they are reserved. Used by IME keyboards. More information at https://github.com/microsoft/PowerToys/issues/5225
case 0xF0:
case 0xF1:
case 0xF2:
return true;
}
return false;
// As per docs: https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
// Undefined keys
bool isUndefined = equals(key, 0x07) || in_range(key, 0x0E, 0x0F) || in_range(key, 0x3A, 0x40);
// Reserved keys
bool isReserved = in_range(key, 0x0A, 0x0B) || equals(key, 0x5E) || in_range(key, 0xB8, 0xB9) || in_range(key, 0xC1, 0xD7) || equals(key, 0xE0) || equals(key, VK_NONAME);
// Unassigned keys
bool isUnassigned = in_range(key, 0x88, 0x8F) || in_range(key, 0x97, 0x9F) || in_range(key, 0xD8, 0xDA) || equals(key, 0xE8);
//OEM Specific keys. Ignore these key codes as some of them are used by IME keyboards. More information at https://github.com/microsoft/PowerToys/issues/5225
bool isOEMSpecific = in_range(key, 0x92, 0x96) || equals(key, 0xE1) || in_range(key, 0xE3, 0xE4) || equals(key, 0xE6) || in_range(key, 0xE9, 0xF5);
if (isUndefined || isReserved || isUnassigned || isOEMSpecific)
{
return true;
}
else
{
return false;
}
}
// Function to check if any keys are pressed down except those in the shortcut