Get rid of indexes in dropdowns (#7278)

This commit is contained in:
Mykhailo Pylyp
2020-10-19 12:27:47 +03:00
committed by GitHub
parent b80578b1b9
commit 7e0574cba2
18 changed files with 469 additions and 628 deletions

View File

@@ -27,7 +27,7 @@ std::vector<DWORD> LayoutMap::GetKeyCodeList(const bool isShortcut)
return impl->GetKeyCodeList(isShortcut);
}
std::vector<std::wstring> LayoutMap::GetKeyNameList(const bool isShortcut)
std::vector<std::pair<DWORD, std::wstring>> LayoutMap::GetKeyNameList(const bool isShortcut)
{
return impl->GetKeyNameList(isShortcut);
}
@@ -305,25 +305,25 @@ std::vector<DWORD> LayoutMap::LayoutMapImpl::GetKeyCodeList(const bool isShortcu
return keyCodes;
}
std::vector<std::wstring> LayoutMap::LayoutMapImpl::GetKeyNameList(const bool isShortcut)
std::vector<std::pair<DWORD, std::wstring>> LayoutMap::LayoutMapImpl::GetKeyNameList(const bool isShortcut)
{
std::vector<std::wstring> keyNames;
std::vector<std::pair<DWORD, std::wstring>> keyNames;
std::vector<DWORD> keyCodes = GetKeyCodeList(isShortcut);
std::lock_guard<std::mutex> lock(keyboardLayoutMap_mutex);
// If it is a key list for the shortcut control then we add a "None" key at the start
if (isShortcut)
{
keyNames.push_back(L"None");
keyNames.push_back({ 0, L"None" });
for (int i = 1; i < keyCodes.size(); i++)
{
keyNames.push_back(keyboardLayoutMap[keyCodes[i]]);
keyNames.push_back({ keyCodes[i], keyboardLayoutMap[keyCodes[i]] });
}
}
else
{
for (int i = 0; i < keyCodes.size(); i++)
{
keyNames.push_back(keyboardLayoutMap[keyCodes[i]]);
keyNames.push_back({ keyCodes[i], keyboardLayoutMap[keyCodes[i]] });
}
}

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@@ -12,7 +12,7 @@ public:
void UpdateLayout();
std::wstring GetKeyName(DWORD key);
std::vector<DWORD> GetKeyCodeList(const bool isShortcut = false);
std::vector<std::wstring> GetKeyNameList(const bool isShortcut = false);
std::vector<std::pair<DWORD, std::wstring>> GetKeyNameList(const bool isShortcut = false);
private:
class LayoutMapImpl;

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@@ -46,6 +46,6 @@ public:
// Function to return the list of key codes in the order for the drop down. It creates it if it doesn't exist
std::vector<DWORD> GetKeyCodeList(const bool isShortcut);
// Function to return the list of key name in the order for the drop down based on the key codes
std::vector<std::wstring> GetKeyNameList(const bool isShortcut);
// Function to return the list of key name pairs in the order for the drop down based on the key codes
std::vector<std::pair<DWORD, std::wstring>> GetKeyNameList(const bool isShortcut);
};

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@@ -97,12 +97,15 @@ namespace KeyboardManagerHelper
}
}
Collections::IVector<IInspectable> ToBoxValue(const std::vector<std::wstring>& list)
Collections::IVector<IInspectable> ToBoxValue(const std::vector<std::pair<DWORD, std::wstring>>& list)
{
Collections::IVector<IInspectable> boxList = single_threaded_vector<IInspectable>();
for (auto& val : list)
{
boxList.Append(winrt::box_value(val));
auto comboBox = ComboBoxItem();
comboBox.DataContext(winrt::box_value(std::to_wstring(val.first)));
comboBox.Content(winrt::box_value(val.second));
boxList.Append(winrt::box_value(comboBox));
}
return boxList;
@@ -324,7 +327,7 @@ namespace KeyboardManagerHelper
}
// Function to filter the key codes for artificial key codes
DWORD FilterArtificialKeys(const DWORD& key)
int32_t FilterArtificialKeys(const int32_t& key)
{
switch (key)
{
@@ -345,57 +348,16 @@ namespace KeyboardManagerHelper
}
// Function to check if a modifier has been repeated in the previous drop downs
bool CheckRepeatedModifier(std::vector<DWORD>& currentKeys, int selectedKeyIndex, const std::vector<DWORD>& keyCodeList)
bool CheckRepeatedModifier(const std::vector<int32_t>& currentKeys, int selectedKeyCode)
{
// check if modifier has already been added before in a previous drop down
int currentDropDownIndex = -1;
// Find the key index of the current drop down selection so that we skip that index while searching for repeated modifiers
// Count the number of keys that are equal to 'selectedKeyCode'
int numberOfSameType = 0;
for (int i = 0; i < currentKeys.size(); i++)
{
if (currentKeys[i] == keyCodeList[selectedKeyIndex])
{
currentDropDownIndex = i;
break;
}
numberOfSameType += KeyboardManagerHelper::GetKeyType(selectedKeyCode) == KeyboardManagerHelper::GetKeyType(currentKeys[i]);
}
bool matchPreviousModifier = false;
for (int i = 0; i < currentKeys.size(); i++)
{
// Skip the current drop down
if (i != currentDropDownIndex)
{
// If the key type for the newly added key matches any of the existing keys in the shortcut
if (KeyboardManagerHelper::GetKeyType(keyCodeList[selectedKeyIndex]) == KeyboardManagerHelper::GetKeyType(currentKeys[i]))
{
matchPreviousModifier = true;
break;
}
}
}
return matchPreviousModifier;
}
// Function to get the selected key codes from the list of selected indices
std::vector<DWORD> GetKeyCodesFromSelectedIndices(const std::vector<int32_t>& selectedIndices, const std::vector<DWORD>& keyCodeList)
{
std::vector<DWORD> keys;
for (int i = 0; i < selectedIndices.size(); i++)
{
int selectedKeyIndex = selectedIndices[i];
if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex)
{
// If None is not the selected key
if (keyCodeList[selectedKeyIndex] != 0)
{
keys.push_back(keyCodeList[selectedKeyIndex]);
}
}
}
return keys;
// If we have at least two keys equal to 'selectedKeyCode' than modifier was repeated
return numberOfSameType > 1;
}
}

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@@ -82,7 +82,7 @@ namespace KeyboardManagerHelper
winrt::hstring GetErrorMessage(ErrorType errorType);
// Function to return the list of key name in the order for the drop down based on the key codes
winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Foundation::IInspectable> ToBoxValue(const std::vector<std::wstring>& list);
winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Foundation::IInspectable> ToBoxValue(const std::vector<std::pair<DWORD,std::wstring>>& list);
// Function to set the value of a key event based on the arguments
void SetKeyEvent(LPINPUT keyEventArray, int index, DWORD inputType, WORD keyCode, DWORD flags, ULONG_PTR extraInfo);
@@ -100,14 +100,11 @@ namespace KeyboardManagerHelper
void SetModifierKeyEvents(const Shortcut& shortcutToBeSent, const ModifierKey& winKeyInvoked, LPINPUT keyEventArray, int& index, bool isKeyDown, ULONG_PTR extraInfoFlag, const Shortcut& shortcutToCompare = Shortcut(), const DWORD& keyToBeReleased = NULL);
// Function to filter the key codes for artificial key codes
DWORD FilterArtificialKeys(const DWORD& key);
int32_t FilterArtificialKeys(const int32_t& key);
// Function to sort a vector of shortcuts based on it's size
void SortShortcutVectorBasedOnSize(std::vector<Shortcut>& shortcutVector);
// Function to check if a modifier has been repeated in the previous drop downs
bool CheckRepeatedModifier(std::vector<DWORD>& currentKeys, int selectedKeyIndex, const std::vector<DWORD>& keyCodeList);
// Function to get the selected key codes from the list of selected indices
std::vector<DWORD> GetKeyCodesFromSelectedIndices(const std::vector<int32_t>& selectedIndices, const std::vector<DWORD>& keyCodeList);
bool CheckRepeatedModifier(const std::vector<int32_t>& currentKeys, int selectedKeyCodes);
}

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@@ -18,7 +18,7 @@ Shortcut::Shortcut(const std::wstring& shortcutVK) :
}
// Constructor to initialize shortcut from a list of keys
Shortcut::Shortcut(const std::vector<DWORD>& keys)
Shortcut::Shortcut(const std::vector<int32_t>& keys)
{
SetKeyCodes(keys);
}
@@ -505,12 +505,15 @@ std::vector<DWORD> Shortcut::GetKeyCodes()
}
// Function to set a shortcut from a vector of key codes
void Shortcut::SetKeyCodes(const std::vector<DWORD>& keys)
void Shortcut::SetKeyCodes(const std::vector<int32_t>& keys)
{
Reset();
for (int i = 0; i < keys.size(); i++)
{
SetKey(keys[i]);
if (keys[i] != -1 && keys[i] != 0)
{
SetKey(keys[i]);
}
}
}

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@@ -28,7 +28,7 @@ public:
Shortcut(const std::wstring& shortcutVK);
// Constructor to initialize shortcut from a list of keys
Shortcut(const std::vector<DWORD>& keys);
Shortcut(const std::vector<int32_t>& keys);
// == operator
inline bool operator==(const Shortcut& sc) const
@@ -153,7 +153,7 @@ public:
std::vector<DWORD> GetKeyCodes();
// Function to set a shortcut from a vector of key codes
void SetKeyCodes(const std::vector<DWORD>& keys);
void SetKeyCodes(const std::vector<int32_t>& keys);
// Function to check if all the modifiers in the shortcut have been pressed down
bool CheckModifiersKeyboardState(InputInterface& ii) const;

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@@ -481,7 +481,7 @@ namespace KeyboardEventHandlers
else
{
// Check if the keyboard state is clear apart from the target remap key (by creating a temp Shortcut object with the target key)
bool isKeyboardStateClear = Shortcut(std::vector<DWORD>({ KeyboardManagerHelper::FilterArtificialKeys(std::get<DWORD>(it->second.targetShortcut)) })).IsKeyboardStateClearExceptShortcut(ii);
bool isKeyboardStateClear = Shortcut(std::vector<int32_t>({ KeyboardManagerHelper::FilterArtificialKeys(std::get<DWORD>(it->second.targetShortcut)) })).IsKeyboardStateClearExceptShortcut(ii);
// If the keyboard state is clear, we release the target key but do not reset the remap state
if (isKeyboardStateClear)
{

File diff suppressed because it is too large Load Diff

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@@ -104,11 +104,10 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (CheckRepeatedModifier_ShouldReturnTrue_OnPassingSameModifierRepeated)
{
// Arrange
std::vector<DWORD> keyList = LayoutMap().GetKeyCodeList(true);
std::vector<DWORD> keys = { VK_CONTROL, VK_CONTROL, 0x41 };
std::vector<int32_t> keys = { VK_CONTROL, VK_CONTROL, 0x41 };
// Act
bool result = KeyboardManagerHelper::CheckRepeatedModifier(keys, TestHelpers::GetDropDownIndexFromDropDownList(VK_CONTROL, keyList), keyList);
bool result = KeyboardManagerHelper::CheckRepeatedModifier(keys, VK_CONTROL);
// Assert
Assert::IsTrue(result);
@@ -118,11 +117,10 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (CheckRepeatedModifier_ShouldReturnTrue_OnPassingConflictingModifierRepeated)
{
// Arrange
std::vector<DWORD> keyList = LayoutMap().GetKeyCodeList(true);
std::vector<DWORD> keys = { VK_CONTROL, VK_LCONTROL, 0x41 };
std::vector<int32_t> keys = { VK_CONTROL, VK_LCONTROL, 0x41 };
// Act
bool result = KeyboardManagerHelper::CheckRepeatedModifier(keys, TestHelpers::GetDropDownIndexFromDropDownList(VK_LCONTROL, keyList), keyList);
bool result = KeyboardManagerHelper::CheckRepeatedModifier(keys, VK_LCONTROL);
// Assert
Assert::IsTrue(result);
@@ -132,42 +130,13 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (CheckRepeatedModifier_ShouldReturnFalse_OnPassingDifferentModifiers)
{
// Arrange
std::vector<DWORD> keyList = LayoutMap().GetKeyCodeList(true);
std::vector<DWORD> keys = { VK_CONTROL, VK_SHIFT, 0x41 };
std::vector<int32_t> keys = { VK_CONTROL, VK_SHIFT, 0x41 };
// Act
bool result = KeyboardManagerHelper::CheckRepeatedModifier(keys, TestHelpers::GetDropDownIndexFromDropDownList(VK_SHIFT, keyList), keyList);
bool result = KeyboardManagerHelper::CheckRepeatedModifier(keys, VK_SHIFT);
// Assert
Assert::IsFalse(result);
}
// Test if the GetKeyCodesFromSelectedIndices method ignores -1 and 0 from argument in return value
TEST_METHOD (GetKeyCodesFromSelectedIndices_ShouldIgnoreMinus1And0_OnPassingArgumentWithMinus1Or0)
{
// Arrange
std::vector<DWORD> keyList = LayoutMap().GetKeyCodeList(true);
std::vector<int32_t> indices = { -1, 0, -1, 0 };
// Act
auto result = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(indices, keyList);
// Assert
Assert::IsTrue(result.empty());
}
// Test if the GetKeyCodesFromSelectedIndices method returns vector with key codes from vector with indices as per key code list
TEST_METHOD (GetKeyCodesFromSelectedIndices_ShouldReturnVectorWithKeyCodes_OnPassingVectorWithIndicesAsPerKeyCodeList)
{
// Arrange
std::vector<DWORD> keyList = LayoutMap().GetKeyCodeList(true);
std::vector<int32_t> indices = { TestHelpers::GetDropDownIndexFromDropDownList(0x41, keyList), TestHelpers::GetDropDownIndexFromDropDownList(0x42, keyList) };
// Act
auto result = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(indices, keyList);
// Assert
Assert::IsTrue(result == std::vector<DWORD>{ 0x41, 0x42 });
}
};
}

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@@ -79,8 +79,8 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (DoKeysOverlap_ShouldReturnNoError_OnPassingInvalidShortcutForOneOfTheArguments)
{
// Arrange
Shortcut s1(std::vector<DWORD>{ NULL });
Shortcut s2(std::vector<DWORD>{ VK_CONTROL, 0x41 });
Shortcut s1(std::vector<int32_t>{ NULL });
Shortcut s2(std::vector<int32_t>{ VK_CONTROL, 0x41 });
// Act
auto result = Shortcut::DoKeysOverlap(s1, s2);
@@ -93,7 +93,7 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (DoKeysOverlap_ShouldReturnSameShortcutPreviouslyMapped_OnPassingSameShortcutForBothArguments)
{
// Arrange
Shortcut s1(std::vector<DWORD>{ VK_CONTROL, 0x41 });
Shortcut s1(std::vector<int32_t>{ VK_CONTROL, 0x41 });
Shortcut s2 = s1;
// Act
@@ -107,8 +107,8 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (DoKeysOverlap_ShouldReturnNoError_OnPassingShortcutsWithDifferentActionKeys)
{
// Arrange
Shortcut s1(std::vector<DWORD>{ VK_CONTROL, 0x42 });
Shortcut s2(std::vector<DWORD>{ VK_CONTROL, 0x41 });
Shortcut s1(std::vector<int32_t>{ VK_CONTROL, 0x42 });
Shortcut s2(std::vector<int32_t>{ VK_CONTROL, 0x41 });
// Act
auto result = Shortcut::DoKeysOverlap(s1, s2);
@@ -121,8 +121,8 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (DoKeysOverlap_ShouldReturnNoError_OnPassingShortcutsWithDifferentModifiers)
{
// Arrange
Shortcut s1(std::vector<DWORD>{ VK_CONTROL, 0x42 });
Shortcut s2(std::vector<DWORD>{ VK_SHIFT, 0x42 });
Shortcut s1(std::vector<int32_t>{ VK_CONTROL, 0x42 });
Shortcut s2(std::vector<int32_t>{ VK_SHIFT, 0x42 });
// Act
auto result = Shortcut::DoKeysOverlap(s1, s2);
@@ -135,8 +135,8 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (DoKeysOverlap_ShouldReturnConflictingModifierShortcut_OnPassingShortcutsWithLeftModifierAndCommonModifierOfSameType)
{
// Arrange
Shortcut s1(std::vector<DWORD>{ VK_LCONTROL, 0x42 });
Shortcut s2(std::vector<DWORD>{ VK_CONTROL, 0x42 });
Shortcut s1(std::vector<int32_t>{ VK_LCONTROL, 0x42 });
Shortcut s2(std::vector<int32_t>{ VK_CONTROL, 0x42 });
// Act
auto result = Shortcut::DoKeysOverlap(s1, s2);
@@ -149,8 +149,8 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (DoKeysOverlap_ShouldReturnConflictingModifierShortcut_OnPassingShortcutsWithRightModifierAndCommonModifierOfSameType)
{
// Arrange
Shortcut s1(std::vector<DWORD>{ VK_RCONTROL, 0x42 });
Shortcut s2(std::vector<DWORD>{ VK_CONTROL, 0x42 });
Shortcut s1(std::vector<int32_t>{ VK_RCONTROL, 0x42 });
Shortcut s2(std::vector<int32_t>{ VK_CONTROL, 0x42 });
// Act
auto result = Shortcut::DoKeysOverlap(s1, s2);
@@ -163,8 +163,8 @@ namespace KeyboardManagerCommonTests
TEST_METHOD (DoKeysOverlap_ShouldReturnConflictingModifierShortcut_OnPassingShortcutsWithLeftModifierAndRightModifierOfSameType)
{
// Arrange
Shortcut s1(std::vector<DWORD>{ VK_LCONTROL, 0x42 });
Shortcut s2(std::vector<DWORD>{ VK_RCONTROL, 0x42 });
Shortcut s1(std::vector<int32_t>{ VK_LCONTROL, 0x42 });
Shortcut s2(std::vector<int32_t>{ VK_RCONTROL, 0x42 });
// Act
auto result = Shortcut::DoKeysOverlap(s1, s2);

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@@ -22,10 +22,4 @@ namespace TestHelpers
state.SetActivatedApp(maxLengthString);
state.SetActivatedApp(KeyboardManagerConstants::NoActivatedApp);
}
// Function to return the index of the given key code from the drop down key list
int GetDropDownIndexFromDropDownList(DWORD key, const std::vector<DWORD>& keyList)
{
return (int)std::distance(keyList.begin(), std::find(keyList.begin(), keyList.end(), key));
}
}

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@@ -2,21 +2,22 @@
#include "BufferValidationHelpers.h"
#include <keyboardmanager/common/KeyboardManagerConstants.h>
#include <common\shared_constants.h>
#include <modules\keyboardmanager\ui\KeyDropDownControl.h>
namespace BufferValidationHelpers
{
// Function to validate and update an element of the key remap buffer when the selection has changed
KeyboardManagerHelper::ErrorType ValidateAndUpdateKeyBufferElement(int rowIndex, int colIndex, int selectedKeyIndex, const std::vector<DWORD>& keyCodeList, RemapBuffer& remapBuffer)
KeyboardManagerHelper::ErrorType ValidateAndUpdateKeyBufferElement(int rowIndex, int colIndex, int selectedKeyCode, RemapBuffer& remapBuffer)
{
KeyboardManagerHelper::ErrorType errorType = KeyboardManagerHelper::ErrorType::NoError;
// Check if the element was not found or the index exceeds the known keys
if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex)
if (selectedKeyCode != -1)
{
// Check if the value being set is the same as the other column
if (remapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)].index() == 0)
{
if (std::get<DWORD>(remapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)]) == keyCodeList[selectedKeyIndex])
if (std::get<DWORD>(remapBuffer[rowIndex].first[std::abs(int(colIndex) - 1)]) == selectedKeyCode)
{
errorType = KeyboardManagerHelper::ErrorType::MapToSameKey;
}
@@ -33,7 +34,7 @@ namespace BufferValidationHelpers
{
if (remapBuffer[i].first[colIndex].index() == 0)
{
KeyboardManagerHelper::ErrorType result = KeyboardManagerHelper::DoKeysOverlap(std::get<DWORD>(remapBuffer[i].first[colIndex]), keyCodeList[selectedKeyIndex]);
KeyboardManagerHelper::ErrorType result = KeyboardManagerHelper::DoKeysOverlap(std::get<DWORD>(remapBuffer[i].first[colIndex]), selectedKeyCode);
if (result != KeyboardManagerHelper::ErrorType::NoError)
{
errorType = result;
@@ -49,7 +50,7 @@ namespace BufferValidationHelpers
// If there is no error, set the buffer
if (errorType == KeyboardManagerHelper::ErrorType::NoError)
{
remapBuffer[rowIndex].first[colIndex] = keyCodeList[selectedKeyIndex];
remapBuffer[rowIndex].first[colIndex] = selectedKeyCode;
}
else
{
@@ -66,18 +67,17 @@ namespace BufferValidationHelpers
}
// Function to validate an element of the shortcut remap buffer when the selection has changed
std::pair<KeyboardManagerHelper::ErrorType, DropDownAction> ValidateShortcutBufferElement(int rowIndex, int colIndex, uint32_t dropDownIndex, const std::vector<int32_t>& selectedIndices, std::wstring appName, bool isHybridControl, const std::vector<DWORD>& keyCodeList, const RemapBuffer& remapBuffer, bool dropDownFound)
std::pair<KeyboardManagerHelper::ErrorType, DropDownAction> ValidateShortcutBufferElement(int rowIndex, int colIndex, uint32_t dropDownIndex, const std::vector<int32_t>& selectedCodes, std::wstring appName, bool isHybridControl, const RemapBuffer& remapBuffer, bool dropDownFound)
{
BufferValidationHelpers::DropDownAction dropDownAction = BufferValidationHelpers::DropDownAction::NoAction;
KeyboardManagerHelper::ErrorType errorType = KeyboardManagerHelper::ErrorType::NoError;
size_t dropDownCount = selectedIndices.size();
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(selectedIndices, keyCodeList);
int selectedKeyIndex = dropDownFound ? selectedIndices[dropDownIndex] : -1;
size_t dropDownCount = selectedCodes.size();
DWORD selectedKeyCode = dropDownFound ? selectedCodes[dropDownIndex] : -1;
if (selectedKeyIndex != -1 && keyCodeList.size() > selectedKeyIndex && dropDownFound)
if (selectedKeyCode != -1 && dropDownFound)
{
// If only 1 drop down and action key is chosen: Warn that a modifier must be chosen (if the drop down is not for a hybrid scenario)
if (dropDownCount == 1 && !KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && !isHybridControl)
if (dropDownCount == 1 && !KeyboardManagerHelper::IsModifierKey(selectedKeyCode) && !isHybridControl)
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutStartWithModifier;
@@ -86,10 +86,10 @@ namespace BufferValidationHelpers
else if (dropDownIndex == dropDownCount - 1)
{
// If last drop down and a modifier is selected: add a new drop down (max drop down count should be enforced)
if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && dropDownCount < KeyboardManagerConstants::MaxShortcutSize)
if (KeyboardManagerHelper::IsModifierKey(selectedKeyCode) && dropDownCount < KeyboardManagerConstants::MaxShortcutSize)
{
// If it matched any of the previous modifiers then reset that drop down
if (KeyboardManagerHelper::CheckRepeatedModifier(selectedKeyCodes, selectedKeyIndex, keyCodeList))
if (KeyboardManagerHelper::CheckRepeatedModifier(selectedCodes, selectedKeyCode))
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutCannotHaveRepeatedModifier;
@@ -101,13 +101,13 @@ namespace BufferValidationHelpers
}
}
// If last drop down and a modifier is selected but there are already max drop downs: warn the user
else if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]) && dropDownCount >= KeyboardManagerConstants::MaxShortcutSize)
else if (KeyboardManagerHelper::IsModifierKey(selectedKeyCode) && dropDownCount >= KeyboardManagerConstants::MaxShortcutSize)
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutMaxShortcutSizeOneActionKey;
}
// If None is selected but it's the last index: warn
else if (keyCodeList[selectedKeyIndex] == 0)
else if (selectedKeyCode == 0)
{
// If it is a hybrid control and there are 2 drop downs then deletion is allowed
if (isHybridControl && dropDownCount == KeyboardManagerConstants::MinShortcutSize)
@@ -123,7 +123,7 @@ namespace BufferValidationHelpers
}
}
// Disable can not be selected if one modifier key has already been selected
else if (keyCodeList[selectedKeyIndex] == CommonSharedConstants::VK_DISABLED && dropDownIndex)
else if (selectedKeyCode == CommonSharedConstants::VK_DISABLED && dropDownIndex)
{
errorType = KeyboardManagerHelper::ErrorType::ShortcutDisableAsActionKey;
}
@@ -132,10 +132,10 @@ namespace BufferValidationHelpers
// If it is not the last drop down
else
{
if (KeyboardManagerHelper::IsModifierKey(keyCodeList[selectedKeyIndex]))
if (KeyboardManagerHelper::IsModifierKey(selectedKeyCode))
{
// If it matched any of the previous modifiers then reset that drop down
if (KeyboardManagerHelper::CheckRepeatedModifier(selectedKeyCodes, selectedKeyIndex, keyCodeList))
if (KeyboardManagerHelper::CheckRepeatedModifier(selectedCodes, selectedKeyCode))
{
// warn and reset the drop down
errorType = KeyboardManagerHelper::ErrorType::ShortcutCannotHaveRepeatedModifier;
@@ -143,13 +143,13 @@ namespace BufferValidationHelpers
// If not, the modifier key will be set
}
// If None is selected and there are more than 2 drop downs
else if (keyCodeList[selectedKeyIndex] == 0 && dropDownCount > KeyboardManagerConstants::MinShortcutSize)
else if (selectedKeyCode == 0 && dropDownCount > KeyboardManagerConstants::MinShortcutSize)
{
// set delete drop down flag
dropDownAction = BufferValidationHelpers::DropDownAction::DeleteDropDown;
// do not delete the drop down now since there may be some other error which would cause the drop down to be invalid after removal
}
else if (keyCodeList[selectedKeyIndex] == 0 && dropDownCount <= KeyboardManagerConstants::MinShortcutSize)
else if (selectedKeyCode == 0 && dropDownCount <= KeyboardManagerConstants::MinShortcutSize)
{
// If it is a hybrid control and there are 2 drop downs then deletion is allowed
if (isHybridControl && dropDownCount == KeyboardManagerConstants::MinShortcutSize)
@@ -165,7 +165,7 @@ namespace BufferValidationHelpers
}
}
// Allow selection of VK_DISABLE only in first dropdown
else if (keyCodeList[selectedKeyIndex] == CommonSharedConstants::VK_DISABLED && dropDownIndex)
else if (selectedKeyCode == CommonSharedConstants::VK_DISABLED && dropDownIndex)
{
errorType = KeyboardManagerHelper::ErrorType::ShortcutDisableAsActionKey;
}
@@ -175,7 +175,7 @@ namespace BufferValidationHelpers
bool isClear = true;
for (int i = dropDownIndex + 1; i < (int)dropDownCount; i++)
{
if (selectedIndices[i] != -1)
if (selectedCodes[i] != -1)
{
isClear = false;
break;
@@ -205,14 +205,14 @@ namespace BufferValidationHelpers
if (errorType == KeyboardManagerHelper::ErrorType::NoError)
{
KeyShortcutUnion tempShortcut;
if (isHybridControl && selectedKeyCodes.size() == 1)
if (isHybridControl && KeyDropDownControl::GetNumberOfSelectedKeys(selectedCodes) == 1)
{
tempShortcut = selectedKeyCodes[0];
tempShortcut = *std::find_if(selectedCodes.begin(), selectedCodes.end(), [](int32_t a) { return a != -1 && a != 0; });
}
else
{
tempShortcut = Shortcut();
std::get<Shortcut>(tempShortcut).SetKeyCodes(selectedKeyCodes);
std::get<Shortcut>(tempShortcut).SetKeyCodes(selectedCodes);
}
// Convert app name to lower case

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@@ -15,8 +15,8 @@ namespace BufferValidationHelpers
};
// Function to validate and update an element of the key remap buffer when the selection has changed
KeyboardManagerHelper::ErrorType ValidateAndUpdateKeyBufferElement(int rowIndex, int colIndex, int selectedKeyIndex, const std::vector<DWORD>& keyCodeList, RemapBuffer& remapBuffer);
KeyboardManagerHelper::ErrorType ValidateAndUpdateKeyBufferElement(int rowIndex, int colIndex, int selectedKeyCode, RemapBuffer& remapBuffer);
// Function to validate an element of the shortcut remap buffer when the selection has changed
std::pair<KeyboardManagerHelper::ErrorType, DropDownAction> ValidateShortcutBufferElement(int rowIndex, int colIndex, uint32_t dropDownIndex, const std::vector<int32_t>& selectedIndices, std::wstring appName, bool isHybridControl, const std::vector<DWORD>& keyCodeList, const RemapBuffer& remapBuffer, bool dropDownFound);
std::pair<KeyboardManagerHelper::ErrorType, DropDownAction> ValidateShortcutBufferElement(int rowIndex, int colIndex, uint32_t dropDownIndex, const std::vector<int32_t>& selectedCodes, std::wstring appName, bool isHybridControl, const RemapBuffer& remapBuffer, bool dropDownFound);
}

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@@ -5,29 +5,34 @@
#include "BufferValidationHelpers.h"
#include <common\shared_constants.h>
#include <common\keyboard_layout_impl.h>
#include <modules\keyboardmanager\common\Helpers.h>
// Initialized to null
KeyboardManagerState* KeyDropDownControl::keyboardManagerState = nullptr;
// Get keys code list depending if Disable is in dropdown
std::vector<DWORD> KeyDropDownControl::GetKeyCodeList(bool isShortcut, bool renderDisable)
// Get selected value of dropdown or -1 if nothing is selected
DWORD KeyDropDownControl::GetSelectedValue(ComboBox comboBox)
{
auto list = keyboardManagerState->keyboardMap.GetKeyCodeList(isShortcut);
if (renderDisable)
{
list.insert(list.begin(), CommonSharedConstants::VK_DISABLED);
}
auto dataContext = comboBox.SelectedValue();
if (!dataContext)
return -1;
return list;
auto value = winrt::unbox_value<hstring>(dataContext);
return stoi(std::wstring(value));
}
void KeyDropDownControl::SetSelectedValue(std::wstring value)
{
this->dropDown.as<ComboBox>().SelectedValue(winrt::box_value(value));
}
// Get keys name list depending if Disable is in dropdown
std::vector<std::wstring> KeyDropDownControl::GetKeyNameList(bool isShortcut, bool renderDisable)
std::vector<std::pair<DWORD, std::wstring>> KeyDropDownControl::GetKeyList(bool isShortcut, bool renderDisable)
{
auto list = keyboardManagerState->keyboardMap.GetKeyNameList(isShortcut);
if (renderDisable)
{
list.insert(list.begin(), keyboardManagerState->keyboardMap.GetKeyName(CommonSharedConstants::VK_DISABLED));
list.insert(list.begin(), { CommonSharedConstants::VK_DISABLED, keyboardManagerState->keyboardMap.GetKeyName(CommonSharedConstants::VK_DISABLED) });
}
return list;
@@ -51,8 +56,9 @@ void KeyDropDownControl::SetDefaultProperties(bool isShortcut, bool renderDisabl
dropDown.as<ComboBox>().MaxDropDownHeight(KeyboardManagerConstants::TableDropDownHeight);
// Initialise layout attribute
previousLayout = GetKeyboardLayout(0);
keyCodeList = GetKeyCodeList(isShortcut, renderDisable);
dropDown.as<ComboBox>().ItemsSource(KeyboardManagerHelper::ToBoxValue(GetKeyNameList(isShortcut, renderDisable)));
dropDown.as<ComboBox>().SelectedValuePath(L"DataContext");
dropDown.as<ComboBox>().ItemsSource(KeyboardManagerHelper::ToBoxValue(GetKeyList(isShortcut, renderDisable)));
// drop down open handler - to reload the items with the latest layout
dropDown.as<ComboBox>().DropDownOpened([&, isShortcut](winrt::Windows::Foundation::IInspectable const& sender, auto args) {
ComboBox currentDropDown = sender.as<ComboBox>();
@@ -82,8 +88,7 @@ void KeyDropDownControl::CheckAndUpdateKeyboardLayout(ComboBox currentDropDown,
// Check if the layout has changed
if (previousLayout != layout)
{
keyCodeList = GetKeyCodeList(isShortcut, renderDisable);
currentDropDown.ItemsSource(KeyboardManagerHelper::ToBoxValue(GetKeyNameList(isShortcut, renderDisable)));
currentDropDown.ItemsSource(KeyboardManagerHelper::ToBoxValue(GetKeyList(isShortcut, renderDisable)));
previousLayout = layout;
}
}
@@ -94,7 +99,8 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel singleKeyCo
// drop down selection handler
auto onSelectionChange = [&, table, singleKeyControl, colIndex](winrt::Windows::Foundation::IInspectable const& sender) {
ComboBox currentDropDown = sender.as<ComboBox>();
int selectedKeyIndex = currentDropDown.SelectedIndex();
int selectedKeyCode = GetSelectedValue(currentDropDown);
// Get row index of the single key control
uint32_t controlIndex;
bool indexFound = table.Children().IndexOf(singleKeyControl, controlIndex);
@@ -104,7 +110,7 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel singleKeyCo
int rowIndex = table.GetRow(singleKeyControl) - 1;
// Validate current remap selection
KeyboardManagerHelper::ErrorType errorType = BufferValidationHelpers::ValidateAndUpdateKeyBufferElement(rowIndex, colIndex, selectedKeyIndex, keyCodeList, singleKeyRemapBuffer);
KeyboardManagerHelper::ErrorType errorType = BufferValidationHelpers::ValidateAndUpdateKeyBufferElement(rowIndex, colIndex, selectedKeyCode, singleKeyRemapBuffer);
// If there is an error set the warning flyout
if (errorType != KeyboardManagerHelper::ErrorType::NoError)
@@ -132,7 +138,6 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel singleKeyCo
std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateShortcutSelection(Grid table, StackPanel shortcutControl, StackPanel parent, int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow)
{
ComboBox currentDropDown = dropDown.as<ComboBox>();
int selectedKeyIndex = currentDropDown.SelectedIndex();
uint32_t dropDownIndex = -1;
bool dropDownFound = parent.Children().IndexOf(currentDropDown, dropDownIndex);
// Get row index of the single key control
@@ -146,7 +151,7 @@ std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateSho
// GetRow will give the row index including the table header
rowIndex = table.GetRow(shortcutControl) - 1;
std::vector<int32_t> selectedIndices = GetSelectedIndicesFromStackPanel(parent);
std::vector<int32_t> selectedCodes = GetSelectedCodesFromStackPanel(parent);
std::wstring appName;
if (targetApp != nullptr)
@@ -155,7 +160,7 @@ std::pair<KeyboardManagerHelper::ErrorType, int> KeyDropDownControl::ValidateSho
}
// Validate shortcut element
validationResult = BufferValidationHelpers::ValidateShortcutBufferElement(rowIndex, colIndex, dropDownIndex, selectedIndices, appName, isHybridControl, keyCodeList, shortcutRemapBuffer, dropDownFound);
validationResult = BufferValidationHelpers::ValidateShortcutBufferElement(rowIndex, colIndex, dropDownIndex, selectedCodes, appName, isHybridControl, shortcutRemapBuffer, dropDownFound);
// Add or clear unused drop downs
if (validationResult.second == BufferValidationHelpers::DropDownAction::AddDropDown)
@@ -229,7 +234,7 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel shortcutCon
}
// Reset the buffer based on the new selected drop down items. Use static key code list since the KeyDropDownControl object might be deleted
std::vector selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(GetSelectedIndicesFromStackPanel(parent), GetKeyCodeList(true, colIndex == 1));
std::vector<int32_t> selectedKeyCodes = GetSelectedCodesFromStackPanel(parent);
if (!isHybridControl)
{
std::get<Shortcut>(shortcutRemapBuffer[validationResult.second].first[colIndex]).SetKeyCodes(selectedKeyCodes);
@@ -237,7 +242,7 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel shortcutCon
else
{
// If exactly one key is selected consider it to be a key remap
if (selectedKeyCodes.size() == 1)
if (GetNumberOfSelectedKeys(selectedKeyCodes) == 1)
{
shortcutRemapBuffer[validationResult.second].first[colIndex] = selectedKeyCodes[0];
}
@@ -294,12 +299,6 @@ void KeyDropDownControl::SetSelectionHandler(Grid& table, StackPanel shortcutCon
});
}
// Function to set the selected index of the drop down
void KeyDropDownControl::SetSelectedIndex(int32_t index)
{
dropDown.as<ComboBox>().SelectedIndex(index);
}
// Function to return the combo box element of the drop down
ComboBox KeyDropDownControl::GetComboBox()
{
@@ -319,18 +318,18 @@ void KeyDropDownControl::AddDropDown(Grid table, StackPanel shortcutControl, Sta
}
// Function to get the list of key codes from the shortcut combo box stack panel
std::vector<int32_t> KeyDropDownControl::GetSelectedIndicesFromStackPanel(StackPanel parent)
std::vector<int32_t> KeyDropDownControl::GetSelectedCodesFromStackPanel(StackPanel parent)
{
std::vector<int32_t> selectedIndices;
std::vector<int32_t> selectedKeyCodes;
// Get selected indices for each drop down
for (int i = 0; i < (int)parent.Children().Size(); i++)
{
ComboBox ItDropDown = parent.Children().GetAt(i).as<ComboBox>();
selectedIndices.push_back(ItDropDown.SelectedIndex());
selectedKeyCodes.push_back(GetSelectedValue(ItDropDown));
}
return selectedIndices;
return selectedKeyCodes;
}
// Function for validating the selection of shortcuts for all the associated drop downs
@@ -340,9 +339,9 @@ void KeyDropDownControl::ValidateShortcutFromDropDownList(Grid table, StackPanel
for (int i = 0; i < keyDropDownControlObjects.size(); i++)
{
// Check for errors only if the current selection is a valid shortcut
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(keyDropDownControlObjects[i]->GetSelectedIndicesFromStackPanel(parent), GetKeyCodeList(true, colIndex == 1));
std::vector<int32_t> selectedKeyCodes = GetSelectedCodesFromStackPanel(parent);
KeyShortcutUnion currentShortcut;
if (selectedKeyCodes.size() == 1 && isHybridControl)
if (GetNumberOfSelectedKeys(selectedKeyCodes) == 1 && isHybridControl)
{
currentShortcut = selectedKeyCodes[0];
}
@@ -354,7 +353,7 @@ void KeyDropDownControl::ValidateShortcutFromDropDownList(Grid table, StackPanel
}
// If the key/shortcut is valid and that drop down is not empty
if (((currentShortcut.index() == 0 && std::get<DWORD>(currentShortcut) != NULL) || (currentShortcut.index() == 1 && std::get<Shortcut>(currentShortcut).IsValidShortcut())) && keyDropDownControlObjects[i]->GetComboBox().SelectedIndex() != -1)
if (((currentShortcut.index() == 0 && std::get<DWORD>(currentShortcut) != NULL) || (currentShortcut.index() == 1 && std::get<Shortcut>(currentShortcut).IsValidShortcut())) && GetSelectedValue(keyDropDownControlObjects[i]->GetComboBox()) != -1)
{
keyDropDownControlObjects[i]->ValidateShortcutSelection(table, shortcutControl, parent, colIndex, shortcutRemapBuffer, keyDropDownControlObjects, targetApp, isHybridControl, isSingleKeyWindow);
}
@@ -376,9 +375,7 @@ void KeyDropDownControl::AddShortcutToControl(Shortcut shortcut, Grid table, Sta
parent.Children().Clear();
// Remove references to the old drop down objects to destroy them
keyDropDownControlObjects.clear();
std::vector<DWORD> shortcutKeyCodes = shortcut.GetKeyCodes();
std::vector<DWORD> keyCodeList = GetKeyCodeList(true, colIndex == 1);
if (shortcutKeyCodes.size() != 0)
{
bool ignoreWarning = false;
@@ -393,17 +390,19 @@ void KeyDropDownControl::AddShortcutToControl(Shortcut shortcut, Grid table, Sta
for (int i = 0; i < shortcutKeyCodes.size(); i++)
{
// New drop down gets added automatically when the SelectedIndex is set
// New drop down gets added automatically when the SelectedValue(key code) is set
if (i < (int)parent.Children().Size())
{
ComboBox currentDropDown = parent.Children().GetAt(i).as<ComboBox>();
auto it = std::find(keyCodeList.begin(), keyCodeList.end(), shortcutKeyCodes[i]);
if (it != keyCodeList.end())
{
currentDropDown.SelectedIndex((int32_t)std::distance(keyCodeList.begin(), it));
}
currentDropDown.SelectedValue(winrt::box_value(std::to_wstring(shortcutKeyCodes[i])));
}
}
}
parent.UpdateLayout();
}
// Get number of selected keys. Do not count -1 and 0 values as they stand for Not selected and None
int KeyDropDownControl::GetNumberOfSelectedKeys(std::vector<int32_t> keyCodes)
{
return (int)std::count_if(keyCodes.begin(), keyCodes.end(), [](int32_t a) { return a != -1 && a != 0; });
}

View File

@@ -33,8 +33,6 @@ private:
winrt::Windows::Foundation::IInspectable dropDown;
// Stores the previous layout
HKL previousLayout = 0;
// Stores the key code list
std::vector<DWORD> keyCodeList;
// Stores the flyout warning message
winrt::Windows::Foundation::IInspectable warningMessage;
// Stores the flyout attached to the current drop down
@@ -48,6 +46,9 @@ private:
// Function to check if the layout has changed and accordingly update the drop down list
void CheckAndUpdateKeyboardLayout(ComboBox currentDropDown, bool isShortcut, bool renderDisable);
// Get selected value of dropdown or -1 if nothing is selected
static DWORD GetSelectedValue(ComboBox comboBox);
// Function to set accessible name for combobox
static void SetAccessibleNameForComboBox(ComboBox dropDown, int index);
public:
@@ -70,9 +71,6 @@ public:
// Function to set selection handler for shortcut drop down. Needs to be called after the constructor since the shortcutControl StackPanel is null if called in the constructor
void SetSelectionHandler(winrt::Windows::UI::Xaml::Controls::Grid& table, winrt::Windows::UI::Xaml::Controls::StackPanel shortcutControl, winrt::Windows::UI::Xaml::Controls::StackPanel parent, int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, winrt::Windows::UI::Xaml::Controls::TextBox& targetApp, bool isHybridControl, bool isSingleKeyWindow);
// Function to set the selected index of the drop down
void SetSelectedIndex(int32_t index);
// Function to return the combo box element of the drop down
ComboBox GetComboBox();
@@ -80,7 +78,7 @@ public:
static void AddDropDown(winrt::Windows::UI::Xaml::Controls::Grid table, winrt::Windows::UI::Xaml::Controls::StackPanel shortcutControl, winrt::Windows::UI::Xaml::Controls::StackPanel parent, const int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, winrt::Windows::UI::Xaml::Controls::TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow, bool ignoreWarning = false);
// Function to get the list of key codes from the shortcut combo box stack panel
static std::vector<int32_t> GetSelectedIndicesFromStackPanel(StackPanel parent);
static std::vector<int32_t> GetSelectedCodesFromStackPanel(StackPanel parent);
// Function for validating the selection of shortcuts for all the associated drop downs
static void ValidateShortcutFromDropDownList(Grid table, StackPanel shortcutControl, StackPanel parent, int colIndex, RemapBuffer& shortcutRemapBuffer, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow);
@@ -88,12 +86,15 @@ public:
// Function to set the warning message
void SetDropDownError(winrt::Windows::UI::Xaml::Controls::ComboBox currentDropDown, winrt::hstring message);
// Set selected Value
void SetSelectedValue(std::wstring value);
// Function to add a shortcut to the UI control as combo boxes
static void AddShortcutToControl(Shortcut shortcut, Grid table, StackPanel parent, KeyboardManagerState& keyboardManagerState, const int colIndex, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, RemapBuffer& remapBuffer, StackPanel controlLayout, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow);
// Get keys code list depending if Disable is in dropdown
static std::vector<DWORD> GetKeyCodeList(bool isShortcut, bool renderDisable);
// Get keys name list depending if Disable is in dropdown
static std::vector<std::wstring> GetKeyNameList(bool isShortcut, bool renderDisable);
static std::vector<std::pair<DWORD,std::wstring>> GetKeyList(bool isShortcut, bool renderDisable);
// Get number of selected keys. Do not count -1 and 0 values as they stand for Not selected and None
static int GetNumberOfSelectedKeys(std::vector<int32_t> keys);
};

View File

@@ -133,9 +133,10 @@ void ShortcutControl::AddNewShortcutControlRow(Grid& parent, std::vector<std::ve
KeyDropDownControl::ValidateShortcutFromDropDownList(parent, keyboardRemapControlObjects[rowIndex][1]->getShortcutControl(), keyboardRemapControlObjects[rowIndex][1]->shortcutDropDownStackPanel.as<StackPanel>(), 1, ShortcutControl::shortcutRemapBuffer, keyboardRemapControlObjects[rowIndex][1]->keyDropDownControlObjects, targetAppTextBox, true, false);
// Reset the buffer based on the selected drop down items
std::get<Shortcut>(shortcutRemapBuffer[rowIndex].first[0]).SetKeyCodes(KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(KeyDropDownControl::GetSelectedIndicesFromStackPanel(keyboardRemapControlObjects[rowIndex][0]->shortcutDropDownStackPanel.as<StackPanel>()), KeyDropDownControl::GetKeyCodeList(true, false)));
std::get<Shortcut>(shortcutRemapBuffer[rowIndex].first[0]).SetKeyCodes(KeyDropDownControl::GetSelectedCodesFromStackPanel(keyboardRemapControlObjects[rowIndex][0]->shortcutDropDownStackPanel.as<StackPanel>()));
// second column is a hybrid column
std::vector<DWORD> selectedKeyCodes = KeyboardManagerHelper::GetKeyCodesFromSelectedIndices(KeyDropDownControl::GetSelectedIndicesFromStackPanel(keyboardRemapControlObjects[rowIndex][1]->shortcutDropDownStackPanel.as<StackPanel>()), KeyDropDownControl::GetKeyCodeList(true, true));
std::vector<int32_t> selectedKeyCodes = KeyDropDownControl::GetSelectedCodesFromStackPanel(keyboardRemapControlObjects[rowIndex][1]->shortcutDropDownStackPanel.as<StackPanel>());
// If exactly one key is selected consider it to be a key remap
if (selectedKeyCodes.size() == 1)
@@ -244,12 +245,7 @@ void ShortcutControl::AddNewShortcutControlRow(Grid& parent, std::vector<std::ve
if (newKeys.index() == 0)
{
std::vector<DWORD> shortcutListKeyCodes = KeyDropDownControl::GetKeyCodeList(true, true);
auto it = std::find(shortcutListKeyCodes.begin(), shortcutListKeyCodes.end(), std::get<DWORD>(newKeys));
if (it != shortcutListKeyCodes.end())
{
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->keyDropDownControlObjects[0]->SetSelectedIndex((int32_t)std::distance(shortcutListKeyCodes.begin(), it));
}
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->keyDropDownControlObjects[0]->SetSelectedValue(std::to_wstring(std::get<DWORD>(newKeys)));
}
else
{

View File

@@ -106,20 +106,10 @@ void SingleKeyRemapControl::AddNewControlKeyRemapRow(Grid& parent, std::vector<s
if (originalKey != NULL && !(newKey.index() == 0 && std::get<DWORD>(newKey) == NULL) && !(newKey.index() == 1 && !std::get<Shortcut>(newKey).IsValidShortcut()))
{
singleKeyRemapBuffer.push_back(std::make_pair<RemapBufferItem, std::wstring>(RemapBufferItem{ originalKey, newKey }, L""));
std::vector<DWORD> keyCodes = keyboardManagerState->keyboardMap.GetKeyCodeList();
std::vector<DWORD> shortcutListKeyCodes = KeyDropDownControl::GetKeyCodeList(true, true);
auto it = std::find(keyCodes.begin(), keyCodes.end(), originalKey);
if (it != keyCodes.end())
{
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][0]->keyDropDownControlObjects[0]->SetSelectedIndex((int32_t)std::distance(keyCodes.begin(), it));
}
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][0]->keyDropDownControlObjects[0]->SetSelectedValue(std::to_wstring(originalKey));
if (newKey.index() == 0)
{
it = std::find(shortcutListKeyCodes.begin(), shortcutListKeyCodes.end(), std::get<DWORD>(newKey));
if (it != shortcutListKeyCodes.end())
{
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->keyDropDownControlObjects[0]->SetSelectedIndex((int32_t)std::distance(shortcutListKeyCodes.begin(), it));
}
keyboardRemapControlObjects[keyboardRemapControlObjects.size() - 1][1]->keyDropDownControlObjects[0]->SetSelectedValue(std::to_wstring(std::get<DWORD>(newKey)));
}
else
{
@@ -234,11 +224,7 @@ void SingleKeyRemapControl::createDetectKeyWindow(winrt::Windows::Foundation::II
std::vector<DWORD> keyCodeList = keyboardManagerState.keyboardMap.GetKeyCodeList();
// Update the drop down list with the new language to ensure that the correct key is displayed
linkedRemapDropDown.ItemsSource(KeyboardManagerHelper::ToBoxValue(keyboardManagerState.keyboardMap.GetKeyNameList()));
auto it = std::find(keyCodeList.begin(), keyCodeList.end(), detectedKey);
if (it != keyCodeList.end())
{
linkedRemapDropDown.SelectedIndex((int32_t)std::distance(keyCodeList.begin(), it));
}
linkedRemapDropDown.SelectedValue(winrt::box_value(std::to_wstring(detectedKey)));
}
// Hide the type key UI
detectRemapKeyBox.Hide();