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[FZEditor] Improve narrator support on Grid Editor (#17532)
* [FZEditor]Add narrator info to thumb buttons * [FZEditor]Narrator information about the zones * [FZEditor]Allow text to be focused for narrator * Address PR feedback
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@@ -37,7 +37,8 @@
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</Grid>
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<StackPanel Margin="16">
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<StackPanel Margin="0,8,0,0">
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<TextBlock
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<TextBlock
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Focusable="True"
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TextWrapping="Wrap">
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<Run
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FontWeight="Bold"
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@@ -46,6 +47,7 @@
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</TextBlock>
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<TextBlock
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Margin="0,8,0,0"
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Focusable="True"
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TextWrapping="Wrap">
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<Run
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FontWeight="Bold"
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@@ -54,6 +56,7 @@
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</TextBlock>
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<TextBlock
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Margin="0,8,0,0"
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Focusable="True"
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TextWrapping="Wrap">
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<Run
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FontWeight="Bold"
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@@ -4,8 +4,10 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:FancyZonesEditor"
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xmlns:props="clr-namespace:FancyZonesEditor.Properties"
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mc:Ignorable="d"
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Focusable="True"
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AutomationProperties.Name="{x:Static props:Resources.Resizer_Thumb_Announce}"
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d:DesignHeight="300" d:DesignWidth="300">
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<Thumb.Template>
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<ControlTemplate>
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@@ -112,6 +112,13 @@ namespace FancyZonesEditor
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// using current culture as this is end user facing
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WidthLabel.Text = Math.Round(ActualWidth).ToString(CultureInfo.CurrentCulture);
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HeightLabel.Text = Math.Round(ActualHeight).ToString(CultureInfo.CurrentCulture);
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System.Windows.Automation.AutomationProperties.SetName(
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this,
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#pragma warning disable SA1118 // Parameter should not span multiple lines
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Properties.Resources.Zone_Name + " " + (_zone.Index + 1).ToString(CultureInfo.CurrentCulture) + ". " +
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Properties.Resources.Width_Name + ": " + WidthLabel.Text + ", " +
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Properties.Resources.Height_Name + ": " + HeightLabel.Text);
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#pragma warning restore SA1118 // Parameter should not span multiple lines
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}
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public void UpdateShiftState(bool shiftState)
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@@ -239,7 +239,47 @@ namespace FancyZonesEditor.Properties {
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return ResourceManager.GetString("Delete_Layout_Dialog_Announce", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string for representing the names of a single zone.
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/// </summary>
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public static string Zone_Name {
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get
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{
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return ResourceManager.GetString("Zone_Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string for representing the name of the width dimension.
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/// </summary>
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public static string Width_Name {
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get
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{
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return ResourceManager.GetString("Width_Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string for representing the name of the height dimension.
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/// </summary>
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public static string Height_Name {
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get
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{
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return ResourceManager.GetString("Height_Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string for explaining how to use the thumbs to resize zone.
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/// </summary>
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public static string Resizer_Thumb_Announce {
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get
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{
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return ResourceManager.GetString("Resizer_Thumb_Announce", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Delete zone.
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/// </summary>
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@@ -288,6 +288,22 @@
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<data name="Delete_Layout_Dialog_Announce" xml:space="preserve">
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<value>Delete layout dialog.</value>
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</data>
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<data name="Zone_Name" xml:space="preserve">
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<value>Zone</value>
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<comment>The name of the zones.</comment>
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</data>
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<data name="Width_Name" xml:space="preserve">
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<value>Width</value>
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<comment>The name of dimension called width.</comment>
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</data>
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<data name="Height_Name" xml:space="preserve">
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<value>Height</value>
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<comment>The name of dimension called height.</comment>
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</data>
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<data name="Resizer_Thumb_Announce" xml:space="preserve">
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<value>Use the arrow keys to resize, delete key to remove.</value>
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<comment>Keys and key means the keyboard keys.</comment>
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</data>
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<data name="Are_You_Sure" xml:space="preserve">
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<value>Are you sure?</value>
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</data>
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