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102 Commits

Author SHA1 Message Date
Jaylyn Barbee
29874a4b41 merging main 2025-09-03 09:57:51 -04:00
leileizhang
09a1217026 Fixed a memory alignment issue that caused the measure tool to crash on some machines. (#41556)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
The EXCEPTION_DATATYPE_MISALIGNMENT error is a classic memory alignment
issue, and add alignas(8) to Ensures cursorPosSystemSpace is aligned on
an 8-byte boundary

This happened on the pipeline’s ARM64 UI test machine.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41555
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-03 13:56:51 +08:00
Jiří Polášek
3f6b5e4a65 CmdPal: Respect Ignore shortcut in fullscreen mode when using the low-level keyboard hook (#41402)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Refactors the logic that determines whether to ignore keyboard shortcuts
while in fullscreen mode. The check is now handled in `HandleSummon`,
which centralizes all precondition checks before delegating the actual
summoning to `HandleSummonCore`.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41265
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 21:11:16 -05:00
Jessica Dene Earley-Cha
d85ccb9c58 [CmdPal] Restore focus to More button after context menu closes via escape button (#41364)
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41363
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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## Validation Steps Performed





https://github.com/user-attachments/assets/374fd1bc-8e62-4117-a613-f0d35678e3ed
2025-09-02 19:53:53 -05:00
Michael Knauer
7d70e6e73f DevDocs: Add prerequisites to enable long paths in Windows (#41329)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Added the "long paths" to the prerequisites in the DevDocs

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Dev docs:** Added/updated

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
While setting up the PowerToys solution, I ran into repeated issues
where files or SDKs could not be found when loading the solution. After
a full evening of debugging, the root cause turned out to be Windows’
default path length limitation.

Even with a repository path like C:/Users/Micha/Development/PowerToys
(which is not unusually long by itself), the combination of folder
structure and file names exceeded the maximum allowed path length and
caused the build problems.

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-09-02 19:43:28 -05:00
Jiří Polášek
57151cb8cd CmdPal: Fix breadcrumb misalignment in Settings window [nit] (#41455)
## Summary of the Pull Request

Fixes margin of the breadcrumb control in the Settings window:

<img width="3840" height="2160" alt="dasdasdasdasd"
src="https://github.com/user-attachments/assets/d70af259-cb77-4d67-8b0d-8c7870bb8774"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 15:42:25 -05:00
Jiří Polášek
d153f3473a CmdPal: Improve error handling and logging in activation process (#41344)
## Summary of the Pull Request

This PR makes passing arguments from a new instance to the existing one
more resilient:


- Fixes situations where `x-cmdpal://` links might not work as expected.
Instead of performing the intended action (e.g., `x-cmdpal://background`
or `x-cmdpal://settings`), they could incorrectly just summon the main
window.

- Refactors the `AppInstance.Activated` handler to be synchronous.  
- The handler blocks `AppInstance.RedirectActivationToAsync` in the
caller.
- If it runs asynchronously (or offloads work to another thread,
including the UI thread), the calling instance may exit too soon,
preventing the activation arguments from being read.

- Adds a timeout and ensures the semaphore is always released so the
application can exit gracefully under all conditions.

- Adjusts handling for cases where the source application exits before
passing arguments by lowering the log severity to **Warning** and
providing a clearer, more descriptive message.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** yop
- [x] **Localization:** no need
- [x] **Dev docs:** no need
- [x] **New binaries:** none
- [x] **Documentation updated:** nope

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested with x-cmdpal://settings under normal conditions, and with CmdPal
deliberately slowed down to take its sweet time handling the arguments
(so the calling instance times out).
2025-09-02 15:39:59 -05:00
Jiří Polášek
7931f14bd5 CmdPal: Prevent cloaking of a visible window when not necessary (#40981)
## Summary of the Pull Request

This change prevents unnecessary cloaking of a visible window when
showing it to the user, significantly reducing flickering. Some minor
flickering remains due to page content refreshes, but it is much less
noticeable.

New windows are now pre-cloaked immediately after creation. Cloaking is
explicitly applied only when an animation is expected (e.g., when
minimized).

Additionally, this change removes explicit window activation, as the
summon mechanism will activate the window as needed.


## PR Checklist

- [x] Closes: #40969 
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** no need
- [x] **Dev docs:** none
- [x] **New binaries:** none
- [x] **Documentation updated:** none

## Detailed Description of the Pull Request / Additional comments

## Validation Steps Performed
2025-09-02 15:39:27 -05:00
Jiří Polášek
30cf16c302 CmdPal: Using TitleBar (#41542)
## Summary of the Pull Request

Using TitleBar instead of custom XAML

<img width="1379" height="764" alt="image"
src="https://github.com/user-attachments/assets/cf2d4516-1566-4c3d-a4cf-e371d1ebe16d"
/>


## PR Checklist

- [x] Closes: #41414
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 15:31:58 -05:00
Kayla Cinnamon
3729fe912e Update action-genai-issue-dedup version to v0 (#41547)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Turns out this is supposed to be v0, not v1

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 20:16:07 +00:00
Kayla Cinnamon
d777e61c6f Add duplicate issue detection as GitHub Action (#41546)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Trying out GitHub models to batch detect duplicate issues.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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## Validation Steps Performed
2025-09-02 20:01:09 +00:00
Jiří Polášek
0f0a3f155a CmdPal: Make LogError include HRESULT in the log (#41393)
## Summary of the Pull Request

Enhances `Logger.LogError` to log the exception HRESULT in addition to
the exception type and message, improving traceability and debugging
efficiency. For ~bug~ fun and profit!

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 12:21:43 -05:00
Jiří Polášek
4e7871b0bf CmdPal: Handle corrupted app state file when saving new state (#41422)
## Summary of the Pull Request

Ensures the new state is saved even if the previous one is corrupted,
which is then ignored. Improves error handling and code clarity in
`AppStateModel`. Replaces Debug sink logging with structured Logger.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41421 
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 12:21:14 -05:00
Jiří Polášek
74b6140911 CmdPal: Make sure fallback items have icons visible in Settings window (#41427)
## Summary of the Pull Request

This PR ensures that fallback items consistently display an icon in
Settings window:

- Adds a new `InitialIcon` property to `TopLevelViewModel` to store the
first non-empty icon received.
- Uses `InitialIcon` in the extension settings page when listing
fallback items belonging to an extension.
- Sets initial icons in the constructor for fallback items that were not
previously initialized:
  - Date & Time extension  
  - System Commands extension
- The Windows Settings extension had its icon initially set, but it was
cleared when the item was updated for an empty search query. By
persisting the initial icon, subsequent updates no longer affect how the
fallback item is represented in Settings.

This change is considered a hotfix for the current state.  
The ideal long-term solution would be to declare the `DisplayIcon` on
fallback item explicitly, similar to `DisplayTitle`.
 
Pictures!

Date and Time:
<img width="495" height="218" alt="image"
src="https://github.com/user-attachments/assets/0f5815ed-62ce-4479-9bb9-692a1b8dbaa6"
/>

Windows Settings extension:
<img width="429" height="209" alt="image"
src="https://github.com/user-attachments/assets/03b5bc6e-6ef0-4f0f-8d9f-d71c0df1f49d"
/>

System Commands extension
<img width="632" height="426" alt="image"
src="https://github.com/user-attachments/assets/63ae2486-8e60-462c-84c6-ad914826efec"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41404
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

- Verified that icons are correctly displayed for all built-in
extensions.
- Confirmed correct behavior with third-party extensions (e.g., Colors
for Command Palette).
- Tested in Release configuration with AOT enabled.
2025-09-02 12:20:59 -05:00
Jaylyn Barbee
d4b379d90a removed unneeded comments 2025-09-02 11:43:45 -04:00
Jaylyn Barbee
6c031d3b47 removed unneeded comments 2025-09-02 11:40:19 -04:00
leileizhang
fb6f620f9d Initial draft for 0.94 release note (#41439)
This pull request updates the `README.md` to document the PowerToys 0.94
release. It includes comprehensive updates to release notes, download
links, and roadmap details, reflecting new features, improvements, and
fixes across multiple modules. The changes also improve documentation
for developers and update future planning information.

Release documentation and download updates:
* Updates all download links, release references, and installer
filenames from version 0.93 to 0.94 throughout the `README.md` to ensure
users get the latest release.
* Revises the release notes to highlight major new features (like
installer upgrade to WiX 5, settings search, hotkey conflict detection,
and module-specific enhancements), and reorganizes the changelog for
clarity.
* Updates the roadmap and "What's Next" section to reflect plans for
version 0.95 and beyond, including new features and ongoing work.

Module and feature highlights:
* Adds or expands sections for Always On Top, Hosts File Editor, Image
Resizer, Mouse Without Borders, and PowerRename, summarizing key
improvements and new options in each.
* Details significant Command Palette improvements, including
accessibility, stability, UI tweaks, and extension updates.

Developer and documentation improvements:
* Adds new documentation for building and testing the installer, fixes
broken links, and updates developer guidance for building modules and
using the test suite.
* Summarizes development process improvements, such as updated
dependencies, improved test coverage, and CI enhancements.

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-09-02 17:31:42 +02:00
Jaylyn Barbee
bccaaad247 small fixes to settings page 2025-09-02 11:25:36 -04:00
Jaylyn Barbee
9c4a713791 merging niels most recent changes 2025-09-02 10:49:21 -04:00
Mike Griese
7fb2ff5119 CmdPal: init Details in a slow pass; add more winget logs (#41425)
Related to #41384

We should load the `IDetails` from a `IListItem` in the slow pass,
instead of immediately when we load the list of items.

see also #39215

Also adds a lot of logging on our side, which helped ID that it isn't
our fault that the winget APIs are returning slowly. That's tracked
upstream (somewhere)
2025-09-02 06:20:56 -05:00
Jiří Polášek
95b19739f6 CmdPal: Replace localized strings used as setting values in WebSearch extension with literals (#41331)
## Summary of the Pull Request

For WebSearch extension:

- Replaces localized string identifiers with invariant literal keys to
ensure stable and consistent setting values, avoiding issues when
switching cultures or if display strings change.
- Renames the `ShowHistory` property to `HistoryItemCount`.  
- Changes the type from `string` to `int` and centralizes parsing logic
in `SettingsManager`.
- Retains backward compatibility by preserving the legacy settings key
`"ShowHistory"` in `SettingsManager`.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #40547 
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** none
- [x] **New binaries:** none
- [x] **Documentation updated:** none

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 06:16:54 -05:00
Jiří Polášek
c5c6a3658f CmdPal: Sync generated resource comment in with .resx value [nit] (#41476)
## Summary of the Pull Request

Only the .resx change (None → Unlimited) was previously committed,
leaving the generated strongly-typed resource class out of sync. Visual
Studio kept regenerating the designer with a comment change on every
run. This commit updates the comment in the generated file to match the
source value, eliminating the noisy diffs.

Ref: #40915

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 05:44:44 -05:00
Niels Laute
549d30892d [Hosts File Editor] Using TitleBar (#41416)
Using `TitleBar` instead of our custom XAML.

No visual changes:

<img width="779" height="301" alt="image"
src="https://github.com/user-attachments/assets/ada36442-d2f4-4859-8b6e-c5581ae34ad2"
/>


- [X] Closes: #41414
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-02 07:02:43 +02:00
Niels Laute
566e35af1e [Registry Preview] Using TitleBar and AppWindow (#41418)
## Summary of the Pull Request
- Using TitleBar instead of custom XAML
- Using `AppWindow` (as part of WinUIEx)

<img width="1163" height="246" alt="image"
src="https://github.com/user-attachments/assets/65a65c3a-81b7-4afb-b046-57e081709e98"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41414
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
2025-09-01 15:25:11 +02:00
Niels Laute
4ced93ce67 [Environment Variables] Using TitleBar (#41417)
Using `TitleBar` instead of our custom XAML.

No visual changes:

<img width="1254" height="216" alt="image"
src="https://github.com/user-attachments/assets/3e5bed64-3abe-421e-9345-59ad5228c134"
/>


- [X] Closes: #41414
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-09-01 15:24:48 +02:00
Gordon Lam
05ae867ac8 Enable just build in any cmd or powershell simply (not necessary in Developer Command Prompt for VS 2022) (#41475)
This pull request refactors and modernizes the PowerToys build scripts
to provide a more robust, platform-aware, and user-friendly local build
experience. The changes introduce shared PowerShell helpers, add clear
documentation, improve Visual Studio environment detection, and unify
build logic across scripts. The new approach enables easier builds from
any folder, better error reporting, and automatic platform detection for
x64/arm64.

**Build system modernization and shared helpers:**

* Added new shared helper script `build-common.ps1` containing reusable
functions for MSBuild invocation, Visual Studio environment
initialization, project discovery, and platform auto-detection. This
script is now dot-sourced by all build scripts for consistent behavior.
* Refactored `build-essentials.ps1` and `build-installer.ps1` to use the
shared helpers, enabling automatic Visual Studio dev environment setup
and platform detection. Both scripts now work from any folder inside the
repo and provide improved logging and error handling.
[[1]](diffhunk://#diff-946ed85e16779fdbcfeb7de80f631eae2da0f7bd478e27e22621121b409dde88L1-R73)
[[2]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L55-R77)

**Improved build workflow and error reporting:**

* All build scripts now write detailed logs (full, errors, warnings,
binlog) next to the solution/project being built, with troubleshooting
guidance documented in the new guidelines.
[[1]](diffhunk://#diff-43764921d6c830dbb3a15fe875aebfbc46966ae5ff62f3179adb3ff046b47b9dR1-R284)
[[2]](diffhunk://#diff-283bc775aac55085b6a0a47e40b3cf619fff47e20a2f5537fd6dd342d19d2afdR1-R48)
* Command-line wrappers (`build.cmd`, `build-essentials.cmd`) added for
easy invocation from `cmd.exe`, forwarding all arguments to the
PowerShell scripts.
[[1]](diffhunk://#diff-4bf353f2a88f1378983e4e2f3a5555e69b6a6ccfbe004001c1ebfe99ca57903dR1-R5)
[[2]](diffhunk://#diff-48b3da077cd89d8ed6befe57a781bea813e6f9594bfcefbc320b20dea589c5abR1-R6)

**Documentation and usage guidance:**

* Introduced `BUILD-GUIDELINES.md` with clear instructions, usage
examples, and troubleshooting tips for all build scripts, including
platform overrides and log locations.

**Installer pipeline improvements:**

* The installer build pipeline (`build-installer.ps1`) now uses shared
helpers for platform detection and Visual Studio initialization, and
passes unified build arguments to all MSBuild invocations, improving
consistency and maintainability.
[[1]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L83-L126)
[[2]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L137-R113)
[[3]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L151-R128)
[[4]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L162-R142)

---

**References:**  

[[1]](diffhunk://#diff-43764921d6c830dbb3a15fe875aebfbc46966ae5ff62f3179adb3ff046b47b9dR1-R284)
[[2]](diffhunk://#diff-946ed85e16779fdbcfeb7de80f631eae2da0f7bd478e27e22621121b409dde88L1-R73)
[[3]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L55-R77)
[[4]](diffhunk://#diff-283bc775aac55085b6a0a47e40b3cf619fff47e20a2f5537fd6dd342d19d2afdR1-R48)
[[5]](diffhunk://#diff-4bf353f2a88f1378983e4e2f3a5555e69b6a6ccfbe004001c1ebfe99ca57903dR1-R5)
[[6]](diffhunk://#diff-48b3da077cd89d8ed6befe57a781bea813e6f9594bfcefbc320b20dea589c5abR1-R6)
[[7]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L83-L126)
[[8]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L137-R113)
[[9]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L151-R128)
[[10]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L162-R142)
2025-09-01 10:23:27 +08:00
Jaylyn Barbee
1be874eade force mode respects checkboxes 2025-08-29 16:12:26 -04:00
Jaylyn Barbee
565ffb9084 small string fix 2025-08-29 16:03:48 -04:00
Jaylyn Barbee
afd32d0196 fixed toggle mode shortcut 2025-08-29 15:59:52 -04:00
Niels Laute
377d134d40 [File Locksmith] Using TitleBar (#41419)
## Summary of the Pull Request

Using TitleBar instead of our custom XAML.

No visual changes:
<img width="1205" height="288" alt="image"
src="https://github.com/user-attachments/assets/a41cf33d-7af7-4f4e-88e5-07cc1c47f09d"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #41414
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-08-29 20:47:36 +02:00
Niels Laute
be160d93f5 [Settings] String updates (#41420)
## Summary of the Pull Request
- A few strings (on the ZoomIt page) were not using sentence casing.
- Header for the modules card was not localized.

## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-08-29 20:35:36 +02:00
Michael Knauer
0c45799bb5 CmdPal: Add "Uninstall Application" command (#41302)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Added the ability to uninstall UWP apps directly from the Command
Palette (similar to the current Windows Start menu). For Win32
applications, the Windows Settings uninstall page is opened.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
> Not existing
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
> I messaged this to @michaeljolley in his Twitch chat, and he said it
would be a cool feature. No further discussion has happened so far.
- [x] **Tests:** Added/updated and all pass
> No tests added, unsure which cases to cover
> A run of the existing tests for this Package passed 100%

- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [x] **New binaries:** Added on the required places
> Not required
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I added a new file, `Commands/UninstallApplicationCommand.cs`, which
implements the logic to uninstall applications directly from the Command
Palette. The command differentiates between UWP apps and Win32 programs.
All common error scenarios are properly handled and logged to ensure
reliability and traceability.

Additionally, in `Icons.cs`, I included the "Delete" icon from the
Windows Start menu to be displayed alongside the uninstall commands in
the Command List, providing a familiar visual cue for users.

The uninstall commands have been integrated into the appropriate classes
for both UWP and Win32 applications, making them fully accessible and
consistent across the Command Palette.
The command can be triggered using the shortcut Ctrl + Shift + Delete
for quick access.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested locally; currently, verification was limited to uninstalling a
UWP application, unsure of additional test scenarios.

*Note: This is my first PR draft, so apologies if I missed anything.*

---------

Co-authored-by: KnauerM <michael.knauer@rheinbahn.de>
2025-08-29 09:20:22 -05:00
Jaylyn Barbee
e80f38a302 more text fixes 2025-08-29 09:45:22 -04:00
Jaylyn Barbee
ee2dffc6a4 small text fix 2025-08-29 09:43:24 -04:00
Jaylyn Barbee
fee2d0ab81 small text updates 2025-08-29 09:43:00 -04:00
Mike Griese
077af2c74b CmdPal: Bump version to 0.5 (#41442)
title
2025-08-29 08:37:12 -05:00
Gordon Lam
a0ac7efd2d Improve how to build the project in PowerToys easier (#41459)
This pull request refactors and standardizes the PowerToys build scripts
to improve maintainability, reusability, and platform detection. The
main changes are the introduction of a shared helper script
(`build-common.ps1`), migration of build logic in individual scripts to
use these helpers, and enhanced platform auto-detection. This makes the
build pipeline more robust and easier to use from any directory within
the repository.

As the result of our recent changes, use the following guidance when
working in the PowerToys repo:

1. Use `build-essentials.ps1` before any development in general
- Purpose: restore NuGet packages for the full solution and build a
small set of essential native projects (runner, settings). This is a
fast way to ensure native artifacts required for local development are
available.

2. Use `build.ps1` from any folder
- Purpose: lightweight local builder. It auto-discovers the target
platform (x64/arm64/x86) and builds projects it finds in the current
directory.
- Notes: you can pass additional MSBuild arguments positionally (e.g.
`./tools/build/build.ps1 '/p:CIBuild=true'`) — the script will forward
them to MSBuild.
   - Use `-RestoreOnly` to only restore packages for local projects.

3. Use `build-installer.ps1` to create a local installer (use with
caution)
- Purpose: runs the full pipeline that restores, builds the full
solution, signs packages, and builds the installer (MSI/bootstrapper).
- Caution: this script performs cleaning (git clean) and installer
packaging steps that may remove untracked files under `installer/`.

Additional notes
- Shared helpers live in `build-common.ps1` and are used by the other
scripts (`RunMSBuild`, `RestoreThenBuild`, `BuildProjectsInDirectory`,
platform auto-detection).

**Shared build logic and helper functions:**

* Added new `tools/build/build-common.ps1` file containing reusable
PowerShell functions for MSBuild invocation, solution/project restore
and build, platform detection, and project discovery. All build scripts
now dot-source this file for shared functionality.

**Refactoring of build scripts to use shared helpers:**

* Updated `tools/build/build-essentials.ps1` to use `build-common.ps1`
helpers, including auto-detection of repository root and platform, and
simplified project build logic.
* Created new `tools/build/build.ps1` for quick local builds, using
shared helpers and supporting extra MSBuild arguments and platform
auto-detection.
* Refactored `tools/build/build-installer.ps1` to remove duplicate build
logic, use shared helpers, and support platform auto-detection and
argument forwarding.
[[1]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L55-R74)
[[2]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L83-L126)

**Improved platform detection and argument handling:**

* All scripts now auto-detect the target platform if not specified,
using the new `Get-DefaultPlatform` helper. This supports x64, arm64,
and x86 hosts.
[[1]](diffhunk://#diff-43764921d6c830dbb3a15fe875aebfbc46966ae5ff62f3179adb3ff046b47b9dR1-R166)
[[2]](diffhunk://#diff-946ed85e16779fdbcfeb7de80f631eae2da0f7bd478e27e22621121b409dde88L1-R70)
[[3]](diffhunk://#diff-7a444242b2a6d9c642341bd2ef45f51ba5698ad7827e5136e85eb483863967a7R1-R88)
[[4]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L55-R74)

**Consistent MSBuild invocation and logging:**

* MSBuild calls now consistently use shared helpers, centralized
logging, and support passing extra arguments such as `/p:CIBuild=true`
and custom solution/project paths.
[[1]](diffhunk://#diff-43764921d6c830dbb3a15fe875aebfbc46966ae5ff62f3179adb3ff046b47b9dR1-R166)
[[2]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L137-R110)
[[3]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L151-R125)
[[4]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L162-R139)

**Project and solution build improvements:**

* Build scripts now discover and build projects in preferred order
(.sln, .csproj, .vcxproj), and support restoring packages only if
requested.
[[1]](diffhunk://#diff-43764921d6c830dbb3a15fe875aebfbc46966ae5ff62f3179adb3ff046b47b9dR1-R166)
[[2]](diffhunk://#diff-7a444242b2a6d9c642341bd2ef45f51ba5698ad7827e5136e85eb483863967a7R1-R88)

Let me know if you need a walkthrough of the new helper functions or how
to use the updated build scripts!
2025-08-29 16:23:52 +08:00
leileizhang
3882db4479 [UI tests] Add accessibility IDs to settings navigation items and fix part of FancyZones issues (#41458)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request adds automation-friendly identifiers to navigation and
toggle UI elements throughout the PowerToys Settings. The main goal is
to improve UI test reliability and maintainability by using stable
`AutomationId` and `x:Name` attributes instead of relying on visible
text. It also updates the UI tests to use these new identifiers.

These changes make the UI automation more robust against localization
and UI text changes, improving test reliability and maintainability.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-08-29 15:08:44 +08:00
Niels Laute
d403d5a7fb Adding (temp) icon 2025-08-29 07:38:06 +02:00
Copilot
eb35b3a249 Fix grammatical error in Awake taskbar context menu: "1 hours" → "1 hour" (#41454)
This PR fixes a grammatical mistake in the PowerToys Awake taskbar
context menu where "1 hours" was displayed instead of the correct "1
hour".

## Problem
When right-clicking the Awake icon in the taskbar and hovering over
"Keep awake on interval", the menu incorrectly showed "1 hours" for the
one-hour option, which is grammatically incorrect in English.

![Before fix showing "1
hours"](https://github.com/user-attachments/assets/bd78b3b1-d076-4c84-8de0-bcd6d1ebefd8)

## Root Cause
The code always used the `AWAKE_HOURS` resource string (`"{0} hours"`)
regardless of the value, even when the count was 1. This resulted in
grammatically incorrect text like "1 hours".

## Solution
Added proper singular/plural handling by:

1. **Added new singular resources:**
   - `AWAKE_HOUR`: `"{0} hour"` for singular form
   - `AWAKE_MINUTE`: `"{0} minute"` for completeness and future-proofing

2. **Updated the logic in `Manager.cs`:**
- Modified `GetDefaultTrayOptions()` to use `AwakeHour` (singular) when
the value is 1
- Preserved existing behavior for all other values (30 minutes, 2 hours,
etc.)

3. **Generated corresponding code in `Resources.Designer.cs`** to expose
the new resource properties

## Impact
-  "1 hours" → "1 hour" (grammatically correct)
-  "2 hours" remains unchanged (still correct)
-  "30 minutes" behavior preserved
-  No breaking changes to existing functionality
-  Future-proofed for potential 1-minute custom intervals

The fix follows established patterns in the PowerToys codebase (similar
to `TimeRemainingConverter.cs` in ImageResizer) and makes minimal,
surgical changes to address only the reported issue.

Fixes #41220.

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---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: yeelam-gordon <73506701+yeelam-gordon@users.noreply.github.com>
2025-08-29 13:36:46 +08:00
Niels Laute
289f47c1ea UX tweaks 2025-08-29 07:33:33 +02:00
Jaylyn Barbee
6bbfdd9a93 all things merged and well 2025-08-28 17:23:02 -04:00
Jaylyn Barbee
47102583af Merge branch 'jay/DarkModeModule' of https://github.com/microsoft/PowerToys into jay/DarkModeModule 2025-08-28 17:00:42 -04:00
Jaylyn Barbee
52ff8bea34 merging renaming 2025-08-28 17:00:39 -04:00
Niels Laute
a3441eecc6 Rename pages 2025-08-28 23:00:14 +02:00
Jaylyn Barbee
88cf1ecaec Changed name from dark mode to light swith 2025-08-28 16:32:22 -04:00
Niels Laute
a1b09180d8 Moving location stuff to the dialog 2025-08-28 22:24:45 +02:00
Jiří Polášek
5daec13bc4 CmdPal | Bug Report Tool: Allow collection of Command Palette events from Windows Event Logs by Bug Report Tool (#41400)
## Summary of the Pull Request

Adds `Microsoft.CmdPal.UI.exe` to the list of processes, so Bug Report
Tool can pick Applications Logs for it when generating its report.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41399
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-08-28 12:48:30 -05:00
Niels Laute
6907f26243 Small tweaks + adding chart 2025-08-28 19:41:11 +02:00
Kai Tao
ef6f4b2c3d Settings: Search fancy zone settings and swallow the ctrl+f event (#41437)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request primarily improves the maintainability and robustness
of the FancyZones settings UI by assigning unique `Name` attributes to
`SettingsCard` controls in the `FancyZonesPage.xaml` file. Additionally,
it enhances the logic for retrieving element UIDs and improves fallback
behavior for missing localizations. There is also a minor usability fix
in the shell page to prevent unintended navigation when focusing the
search box.

**FancyZones settings UI improvements:**

* Added unique `Name` attributes to all `tkcontrols:SettingsCard`
elements in `FancyZonesPage.xaml` to facilitate easier referencing and
future maintainability. This affects all relevant settings groups and
controls in the file.
[[1]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL73-R85)
[[2]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL109-R109)
[[3]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL121-R121)
[[4]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL167-R188)
[[5]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL202-R202)
[[6]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL251-R251)
[[7]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL265-R265)
[[8]](diffhunk://#diff-93623d4db1d295dde0ef793053c9db0d9f673d753b787ad12fd71b8e9e40a79fL280-R280)

**Element UID retrieval and localization:**

* Improved `GetElementUid` in `Program.cs` to fall back to the first
child's `x:Uid` if the element itself lacks one, increasing robustness
when parsing XAML.
* Updated `GetLocalizedSettingHeaderAndD` in `SearchIndexService.cs` to
provide a fallback for missing localizations by trying the
`"{elementUid}/Content"` resource key.

**Shell page usability:**

* Modified `CtrlF_Invoked` in `ShellPage.xaml.cs` to mark the event as
handled, preventing unintended navigation when the search box is focused
with Ctrl+F.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed


https://github.com/user-attachments/assets/9cf15605-1114-4c6d-923c-d05c2733a274
2025-08-28 11:18:58 +08:00
Jaylyn Barbee
911a4e1009 some clean up around forcing modeS 2025-08-27 15:41:18 -04:00
Jaylyn Barbee
44be38e9b6 shortcuts working 2025-08-27 15:25:54 -04:00
Jaylyn Barbee
00d15ba780 3rd mode added, user selected city location 2025-08-27 14:15:19 -04:00
Jaylyn Barbee
b1b1791489 offset setting added 2025-08-27 13:02:01 -04:00
Michael Jolley
336cdaff9b CmdPal: Added settings for limiting apps on top level searches (#40915)
Closes #40062

Adds a setting to limit the number of apps returned on top level
searches.

Can limit to none, 1, 5, 10, or 20.


https://github.com/user-attachments/assets/de60111f-fb02-4db6-9ae9-2f636c171b5b
2025-08-27 10:52:39 -05:00
leileizhang
447118ab70 fix: Context menu registry entries are not cleaned up when disabled via GPO (#41411)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR fixes an issue where context menu runtime registration wasn't
properly cleaned up when GPO (Group Policy Object) policies disabled the
module. The problem occurred because the module constructor didn't
consider GPO policies when determining its initial enabled state.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41387 
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

This pull request refactors how context menu registration and
unregistration are handled across several PowerToys modules. The main
improvement is the introduction of a new `UpdateRegistration` helper
method in each module, which centralizes and simplifies the logic for
registering or unregistering context menus when the module is enabled or
disabled. This reduces code duplication and ensures consistent behavior.

**Context menu registration logic refactor:**

* Added a private `UpdateRegistration` method to each of the following
modules to handle context menu registration and unregistration based on
the enabled state:
  - `FileLocksmithModule` in `PowerToysModule.cpp`
  - `NewModule` in `powertoys_module.cpp`
  - `ImageResizerModule` in `dllmain.cpp`
  - `PowerRenameModule` in `dllmain.cpp`

* Replaced direct calls to registration/unregistration functions in
`enable`, `disable`, and `init_settings` methods with calls to the new
`UpdateRegistration` method in all affected modules, ensuring consistent
and centralized handling
[[1]](diffhunk://#diff-256ed936dafec1bf6ff17849b4797dd276f5b07bebe2e483bc1580c8f06e92d9L91-R122)
[[2]](diffhunk://#diff-256ed936dafec1bf6ff17849b4797dd276f5b07bebe2e483bc1580c8f06e92d9R155)
[[3]](diffhunk://#diff-4a3942d548f3daec02a833983ed9b2b69f75e2cd1b74a8ce1b874f3fd33fde55L101-R125)
[[4]](diffhunk://#diff-4a3942d548f3daec02a833983ed9b2b69f75e2cd1b74a8ce1b874f3fd33fde55L153-R177)
[[5]](diffhunk://#diff-0c0a89e812ff4625d165417da14f1c3f203e5ac7907555ae4fde122f3dddcf7aL115-L130)
[[6]](diffhunk://#diff-34581ec47c37b0d2e1d9b59696225c47342930694e732db06cbdf653ceb2c2d7L205-R234)
[[7]](diffhunk://#diff-34581ec47c37b0d2e1d9b59696225c47342930694e732db06cbdf653ceb2c2d7R334).

These changes improve maintainability and reduce the risk of
inconsistent registration behavior across modules.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-08-27 19:16:55 +08:00
Kai Tao
7455d63bb5 Settings: Settings search fixes (#41381)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fix 3 issues

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41369, #41374, #41380
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed


https://github.com/user-attachments/assets/0e0df9fb-5aca-4b26-9d53-e6ddc49cab04

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2025-08-27 14:51:36 +08:00
Niels Laute
bb6b36af3f Search UX improvements (#41386)
### Fixing visual glitch in the 'Show all results' template:

Before
<img width="588" height="103" alt="image"
src="https://github.com/user-attachments/assets/00da60ea-d0ab-4ffe-8f69-75be7e537d63"
/>

After
<img width="598" height="70" alt="image"
src="https://github.com/user-attachments/assets/dc859731-8783-494a-b561-ea6396ca69b3"
/>


### Displaying "Show results for * search term *" on search results page
Before
<img width="716" height="239" alt="image"
src="https://github.com/user-attachments/assets/a80e6e58-df88-47b2-85ab-c39cbdc88690"
/>

After
<img width="349" height="264" alt="image"
src="https://github.com/user-attachments/assets/99029ee6-94f7-4454-a443-640c22f9e6f3"
/>


### Using Accent Color for the search highlight for better visibility
and fixing a bug
Before

![highlight-bug](https://github.com/user-attachments/assets/2d4c0f5b-4030-4c10-a4ec-c7c5023034f0)


After


![fix-accent](https://github.com/user-attachments/assets/62a223a9-9360-4297-9127-5aaef82c162f)

---------

Co-authored-by: vanzue <vanzue@outlook.com>
2025-08-27 13:42:30 +08:00
Jiří Polášek
3ebf0f741a Settings UI: Fix spelling error and make spell checker happy (#41403)
## Summary of the Pull Request

- Renames `NavigatablePage` to `NavigablePage` to fix a spelling error.
- Reverts related entries in `exclude.txt` that triggered a forbidden
pattern error in the spell checker.
- The spell checker does not allow PascalCase words like
`NavigatablePage` in `exclude.txt` because of its automatic casing
rules.

 
Regression: #41285

---------

Co-authored-by: vanzue <vanzue@outlook.com>
2025-08-27 11:29:14 +08:00
Shawn Yuan
e8e1431e15 Fix localization issue for shortcut conflict window (#41378)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Added localization for conflict message shown in shortcut conflict
window and shortcut dialog.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41373 
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com>
2025-08-27 09:55:43 +08:00
Niels Laute
2d35fd8530 [Fix] Adding Toolkit's TitleBar manually (#41383)
Temp fix for a VS bug when building the `PowerToys.Settings` project. 

There seems to be something wrong with the Labs TitleBar package, so
following up with the team to get it resolved. Meanwhile, I've moved the
Toolkit's source code for TitleBar to Settings as a custom control.

Once the package is fixed we can revert this change.
2025-08-27 09:27:11 +08:00
Michael Jolley
13d950a40a Adding sort to DateTime extension results (#41389)
Closes #41385

Adds a sort to the DateTime extension results.

<img width="1001" height="602" alt="image"
src="https://github.com/user-attachments/assets/ccccae6a-c4a4-460f-a6d3-3325ecfc53da"
/>

<img width="992" height="606" alt="image"
src="https://github.com/user-attachments/assets/b8af51bd-cbd0-4341-ac46-0fb3e97ec2ac"
/>
2025-08-26 15:34:06 -05:00
Jiří Polášek
3eb8f96f3e CmdPal: Fix resource key name NavigationPaneClosed to match literal in code and prevent crash (#41361)
## Summary of the Pull Request

Corrects a mismatch between the resource key and the actual literal used
in code. The key was incorrectly named `NavigationPageOpened`; it now
correctly uses `NavigationPaneClosed`. Introduced in #41016.


## PR Checklist

- [x] Closes: #41362
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-08-26 14:30:13 -05:00
Jaylyn Barbee
05ae7129aa moved some files around 2025-08-26 11:59:39 -04:00
Mike Griese
11218ea4d8 CmdPal: Make debugging extension load errors easier (#41251)
Turns out we didn't log all the HRESULTs for failing to load an
extension. This adds more logging.

It also adds a context command on the log command to make it easier to
get to the log files
2025-08-26 10:54:58 -05:00
Jaylyn Barbee
4b015605a1 working on mode switching, some bugs right now 2025-08-21 14:15:41 -04:00
Jaylyn Barbee
fa29bebec3 using location services to calculate sun rise and sunset times is working 2025-08-21 13:53:26 -04:00
Jaylyn Barbee
9816d6fc05 Small comment 2025-08-21 11:47:18 -04:00
Jaylyn Barbee
323ddfdf55 stale catchup from sleep/lock at next minute + wrap around scale rather than forcing light mode to be first 2025-08-21 11:35:01 -04:00
Jaylyn Barbee
ae6187101f stale catchup for if you were shutdown/not running the service 2025-08-21 11:15:53 -04:00
Jaylyn Barbee
be105b5e27 Fixed flashing issue, legacy code got stuck when removing old logic 2025-08-21 10:56:30 -04:00
Jaylyn Barbee
8aedc4a61d Force mode buttons working using custom actions 2025-08-21 10:43:35 -04:00
Jaylyn Barbee
9c82281bb1 gpo fixes, tested and works! 2025-08-20 14:10:17 -04:00
Jaylyn Barbee
df74f6e3c7 added GPO 2025-08-20 10:20:34 -04:00
Jaylyn Barbee
887e552d43 merged main + ui changes + clean up in logic 2025-08-19 12:09:18 -04:00
Jaylyn Barbee
df61b2863e changed to date time pickers and separated the apps and system theme change 2025-08-19 11:37:31 -04:00
Jaylyn Barbee
9f581101a8 settings are persisting 2025-08-19 11:21:48 -04:00
Jaylyn Barbee
db41f61010 settings saving correctly 2025-08-19 11:03:10 -04:00
Niels Laute
e28e4582c9 Merge branch 'main' into jay/DarkModeModule 2025-08-19 16:43:51 +02:00
Niels Laute
abc7f3f3fb UI tweaks in Settings 2025-08-19 16:40:41 +02:00
Jaylyn Barbee
039991bc4a wiring in settings to load into service 2025-08-19 10:19:37 -04:00
Jaylyn Barbee
a857cc688b removing the ui 2025-08-19 09:23:51 -04:00
Jaylyn Barbee
1be5e5931a in nuget package trouble, settings are saving but not loading properly 2025-08-18 17:04:59 -04:00
Jaylyn Barbee
03fafa747f settings saving appropriately. 2025-08-14 17:07:57 -04:00
Jaylyn Barbee
62b4075349 service works, changes settings based on the time it has in the settings, but settings ui not connected to settings 2025-08-11 14:37:27 -04:00
Jaylyn Barbee
cc42876c01 service is enabling and disabling via ui, still one error at launch 2025-08-11 11:15:54 -04:00
Jaylyn Barbee
2d30fe2ec2 moved logic to service, incomplete right now though 2025-08-08 12:32:29 -04:00
Jaylyn Barbee
247cc47491 got logging figured out 2025-08-07 18:02:28 -04:00
Jaylyn Barbee
7de506010e trying to figured out build error 2025-08-07 15:53:48 -04:00
Jaylyn Barbee
736a04f65c small updates 2025-08-06 11:59:42 -04:00
Jaylyn Barbee
b66b44cc49 showing in runner now. settings still not connected, service still not running. 2025-08-06 10:47:16 -04:00
Jaylyn Barbee
f55f465c83 forward progress, trying to figure out runner 2025-08-05 14:20:12 -04:00
Jaylyn Barbee
30e6215003 repair work to the module interface 2025-08-05 13:55:29 -04:00
Jaylyn Barbee
bdafb0e38a trying to get it to show in runner but imports are busted 2025-08-05 12:21:14 -04:00
Jaylyn Barbee
50c5d577bc something broken with converters flipping to show settings 2025-08-04 16:41:35 -04:00
Jaylyn Barbee
a9e838ae1d Starting to fill in settings page 2025-08-04 15:26:32 -04:00
Jaylyn Barbee
c47ff9cd55 interface done? 2025-08-04 12:23:44 -04:00
Jaylyn Barbee
104d4fd6a0 Working on interface 2025-08-04 12:16:55 -04:00
Jaylyn Barbee
37242fbb4d commit base interface 2025-08-04 11:28:39 -04:00
Jaylyn Barbee
2c39113914 Fixing build errors 2025-08-04 11:23:10 -04:00
Jaylyn Barbee
bf07c11640 Linked to project 2025-08-04 11:03:15 -04:00
Jaylyn Barbee
2c6a8bac27 Dark mode code dump 2025-08-04 10:54:36 -04:00
226 changed files with 19479 additions and 1218 deletions

View File

@@ -49,6 +49,7 @@ ALPHATYPE
AModifier
amr
ANDSCANS
animatedvisuals
Animnate
ANull
AOC
@@ -69,6 +70,7 @@ APPMODEL
APPNAME
appref
appsettings
appsfeatures
appwindow
appwiz
appxpackage
@@ -1024,8 +1026,6 @@ MYICON
NAMECHANGE
namespaceanddescendants
nao
Navigatable
NavigatablePage
NCACTIVATE
ncc
NCCALCSIZE
@@ -1316,6 +1316,7 @@ PRODUCTVERSION
Progman
programdata
projectname
projitems
PROPERTYKEY
Propset
PROPVARIANT
@@ -1395,6 +1396,7 @@ regkey
regroot
regsvr
REINSTALLMODE
releaseblog
reloadable
Relogger
remappings

View File

@@ -260,3 +260,7 @@ Process Process
# ZoomIt menu items with accelerator keys
E&xit
St&yle
# This matches a relative clause where the relative pronoun "that" is omitted.
# Example: "Gets or sets the window the TitleBar should configure."
\bthe\s+\w+\s+the\b

View File

@@ -0,0 +1,20 @@
name: Manual Batch Issue Deduplication
on:
workflow_dispatch: # Only runs when manually triggered
jobs:
batch-deduplicate:
runs-on: ubuntu-latest
steps:
- name: Batch Deduplicate Issues
uses: pelikhan/action-genai-issue-dedup@v0
with:
github-token: ${{ secrets.GITHUB_TOKEN }}
label-duplicate: "potential duplicate"
comment-duplicate: true
close-duplicate: false
batch-size: 100
since: '2019-05-05T00:00:00Z' # Process issues dating back to 2019
duplicate-comment-template: "This issue appears to be a duplicate of #{duplicate_issue_number}."
# Add other action-specific inputs if needed

View File

@@ -23,7 +23,6 @@
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.DataGrid" Version="7.1.2" />
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.Markdown" Version="7.1.2" />
<PackageVersion Include="CommunityToolkit.Labs.WinUI.Controls.MarkdownTextBlock" Version="0.1.250703-build.2173" />
<PackageVersion Include="CommunityToolkit.Labs.WinUI.TitleBar" Version="0.0.1-build.2206" />
<PackageVersion Include="ControlzEx" Version="6.0.0" />
<PackageVersion Include="HelixToolkit" Version="2.24.0" />
<PackageVersion Include="HelixToolkit.Core.Wpf" Version="2.24.0" />

View File

@@ -1499,7 +1499,6 @@ SOFTWARE.
- CoenM.ImageSharp.ImageHash
- CommunityToolkit.Common
- CommunityToolkit.Labs.WinUI.Controls.MarkdownTextBlock
- CommunityToolkit.Labs.WinUI.TitleBar
- CommunityToolkit.Mvvm
- CommunityToolkit.WinUI.Animations
- CommunityToolkit.WinUI.Collections

View File

@@ -5,11 +5,13 @@ MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "runner", "src\runner\runner.vcxproj", "{9412D5C6-2CF2-4FC2-A601-B55508EA9B27}"
ProjectSection(ProjectDependencies) = postProject
{031AC72E-FA28-4AB7-B690-6F7B9C28AA73} = {031AC72E-FA28-4AB7-B690-6F7B9C28AA73}
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC} = {08E71C67-6A7E-4CA1-B04E-2FB336410BAC}
{0B43679E-EDFA-4DA0-AD30-F4628B308B1B} = {0B43679E-EDFA-4DA0-AD30-F4628B308B1B}
{0B593A6C-4143-4337-860E-DB5710FB87DB} = {0B593A6C-4143-4337-860E-DB5710FB87DB}
{17DA04DF-E393-4397-9CF0-84DABE11032E} = {17DA04DF-E393-4397-9CF0-84DABE11032E}
{217DF501-135C-4E38-BFC8-99D4821032EA} = {217DF501-135C-4E38-BFC8-99D4821032EA}
{2BE46397-4DFA-414C-9BD4-41E4BBF8CB34} = {2BE46397-4DFA-414C-9BD4-41E4BBF8CB34}
{38177D56-6AD1-4ADF-88C9-2843A7932166} = {38177D56-6AD1-4ADF-88C9-2843A7932166}
{48804216-2A0E-4168-A6D8-9CD068D14227} = {48804216-2A0E-4168-A6D8-9CD068D14227}
{51920F1F-C28C-4ADF-8660-4238766796C2} = {51920F1F-C28C-4ADF-8660-4238766796C2}
{5CCC8468-DEC8-4D36-99D4-5C891BEBD481} = {5CCC8468-DEC8-4D36-99D4-5C891BEBD481}
@@ -801,6 +803,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.CmdPal.Ext.WebSea
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.CmdPal.Ext.Shell.UnitTests", "src\modules\cmdpal\Tests\Microsoft.CmdPal.Ext.Shell.UnitTests\Microsoft.CmdPal.Ext.Shell.UnitTests.csproj", "{E816D7B4-4688-4ECB-97CC-3D8E798F3833}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "LightSwitch", "LightSwitch", "{5B201255-53C8-490B-A34F-01F05D48A477}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightSwitchModuleInterface", "src\modules\LightSwitch\LightSwitchModuleInterface\LightSwitchModuleInterface.vcxproj", "{38177D56-6AD1-4ADF-88C9-2843A7932166}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightModeService", "src\modules\LightSwitch\LightSwitchService\LightSwitchService.vcxproj", "{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64
@@ -2919,6 +2927,22 @@ Global
{E816D7B4-4688-4ECB-97CC-3D8E798F3833}.Release|ARM64.Build.0 = Release|ARM64
{E816D7B4-4688-4ECB-97CC-3D8E798F3833}.Release|x64.ActiveCfg = Release|x64
{E816D7B4-4688-4ECB-97CC-3D8E798F3833}.Release|x64.Build.0 = Release|x64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Debug|ARM64.ActiveCfg = Debug|ARM64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Debug|ARM64.Build.0 = Debug|ARM64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Debug|x64.ActiveCfg = Debug|x64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Debug|x64.Build.0 = Debug|x64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Release|ARM64.ActiveCfg = Release|ARM64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Release|ARM64.Build.0 = Release|ARM64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Release|x64.ActiveCfg = Release|x64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Release|x64.Build.0 = Release|x64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Debug|ARM64.ActiveCfg = Debug|ARM64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Debug|ARM64.Build.0 = Debug|ARM64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Debug|x64.ActiveCfg = Debug|x64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Debug|x64.Build.0 = Debug|x64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Release|ARM64.ActiveCfg = Release|ARM64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Release|ARM64.Build.0 = Release|ARM64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Release|x64.ActiveCfg = Release|x64
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -3237,6 +3261,9 @@ Global
{E816D7B3-4688-4ECB-97CC-3D8E798F3832} = {8EF25507-2575-4ADE-BF7E-D23376903AB8}
{E816D7B2-4688-4ECB-97CC-3D8E798F3831} = {8EF25507-2575-4ADE-BF7E-D23376903AB8}
{E816D7B4-4688-4ECB-97CC-3D8E798F3833} = {8EF25507-2575-4ADE-BF7E-D23376903AB8}
{5B201255-53C8-490B-A34F-01F05D48A477} = {4574FDD0-F61D-4376-98BF-E5A1262C11EC}
{38177D56-6AD1-4ADF-88C9-2843A7932166} = {5B201255-53C8-490B-A34F-01F05D48A477}
{08E71C67-6A7E-4CA1-B04E-2FB336410BAC} = {5B201255-53C8-490B-A34F-01F05D48A477}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C3A2F9D1-7930-4EF4-A6FC-7EE0A99821D0}

199
README.md
View File

@@ -35,19 +35,19 @@ Microsoft PowerToys is a set of utilities for power users to tune and streamline
Go to the [Microsoft PowerToys GitHub releases page][github-release-link] and click on `Assets` at the bottom to show the files available in the release. Please use the appropriate PowerToys installer that matches your machine's architecture and install scope. For most, it is `x64` and per-user.
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.94%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.93%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.93.0/PowerToysUserSetup-0.93.0-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.93.0/PowerToysUserSetup-0.93.0-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.93.0/PowerToysSetup-0.93.0-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.93.0/PowerToysSetup-0.93.0-arm64.exe
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.95%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.94%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysUserSetup-0.94.0-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysUserSetup-0.94.0-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysSetup-0.94.0-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysSetup-0.94.0-arm64.exe
| Description | Filename |
|----------------|----------|
| Per user - x64 | [PowerToysUserSetup-0.93.0-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.93.0-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.93.0-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.93.0-arm64.exe][ptMachineArm64] |
| Per user - x64 | [PowerToysUserSetup-0.94.0-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.94.0-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.94.0-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.94.0-arm64.exe][ptMachineArm64] |
This is our preferred method.
@@ -93,118 +93,145 @@ For guidance on developing for PowerToys, please read the [developer docs](./doc
Our [prioritized roadmap][roadmap] of features and utilities that the core team is focusing on.
### 0.93 - Aug 2025 Update
### 0.94 - Sep 2025 Update
In this release, we focused on new features, stability, optimization improvements, and automation.
For an in-depth look at the latest changes, visit the [release blog](https://aka.ms/powertoys-releaseblog).
**✨Highlights**
- PowerToys settings debuts a modern, card-based dashboard with clearer descriptions and faster navigation for a streamlined user experience.
- Command Palette had over 99 issues resolved, including bringing back Clipboard History, adding context menu shortcuts, pinning favorite apps, and supporting history in Run.
- Command Palette reduced its startup memory usage by ~15%, load time by ~40%, built-in extensions loading time by ~70%, and installation size by ~55%—all due to using the full Ahead-of-Time (AOT) compilation mode in Windows App SDK.
- Peek now supports instant previews and embedded thumbnails for Binary G-code (.bgcode) 3D printing files, making it easy to inspect models at a glance. Thanks [@pedrolamas](https://github.com/pedrolamas)!
- Mouse Utilities introduces a new spotlight highlighting mode that dims the screen and draws attention to your cursor, perfect for presentations.
- Test coverage improvements for multiple PowerToys modules including Command Palette, Advanced Paste, Peek, Text Extractor, and PowerRename — ensuring better reliability and quality, with over 600 new unit tests (mostly for Command Palette) and doubled UI automation coverage.
- PowerToys Settings added a Settings search with fuzzy matching, suggestions, a results page, and UX polish to make finding options faster.
- A comprehensive hotkey conflict detection system was introduced in Settings to surface and help resolve conflicting shortcuts. Note that the default hotkey settings (Win+Ctrl+Shift+T, Win+Ctrl+V, Win+Ctrl+T, Win+Shift+T) may overlap with existing Windows system shortcuts. This is expected. You can resolve the conflict by assigning different hotkeys.
- Mouse Utilities added a “Gliding cursor” accessibility feature to Mouse Pointer Crosshairs for singlebutton cursor movement and clicking. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- The installer was upgraded to WiX 5 after WiX 3 reached end-of-life; this move improved installer security, reliability, and community support.
- Tons of bug fixes and improvements for Command Palette, including visual updates and new support for filters on ListPages (handy for extension developers).
- Hosts Editor now has a “No leading spaces” option so active host entries can start at column 0 even if others are disabled. Thanks [@mohammed-saalim](https://github.com/mohammed-saalim)!
- Context menu registration was moved from the installer to runtime to avoid loading disabled modules (runtime registrations).
- Quick Accent now supports Maltese, and frequently used accents appear first (and are remembered across sessions). Thanks [@rovercoder](https://github.com/rovercoder)! [@davidegiacometti](https://github.com/davidegiacometti)!
### Always On Top
- Fixed the border hover cursor so it shows the arrow instead of the wait cursor. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
### Command Palette
- Ensured screen readers are notified when the selected item in the list changes for better accessibility.
- Fixed command title changes not being properly notified to screen readers. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made icon controls excluded from keyboard navigation by default for better accessibility. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved UI design with better text sizing and alignment.
- Fixed keyboard shortcuts to work better in text boxes and context menus.
- Added right-click context menus with critical command styling and separators.
- Improved various context menu issues, improving item selection, handling of long titles, search bar text scaling, initial item behavior, and primary button functionality.
- Fixed context menu crashes with better type handling.
- Fixed "Reload" command to work with both uppercase and lowercase letters.
- Added mouse back button support for easier navigation. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed Alt+Left Arrow navigation not working when search box contains text. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated back button tooltip to show keyboard shortcut information. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed Command Palette window not appearing properly when activated. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed Command Palette window staying hidden from taskbar after File Explorer restarts. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed window focus not returning to previous app properly.
- Fixed Command Palette window to always appear on top when shown and move to bottom when hidden. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed window hiding to properly work on UI thread. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed crashes and improved stability with better synchronization of Command list updates. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved extension disposal with better error handling to prevent crashes. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved stability by fixing a UI threading issue when loading more results, preventing possible crashes and ensuring the loading state resets if loading fails. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Enhanced icon loading stability with better exception handling. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added thread safety to recent commands to prevent crashes. Thanks [@MaoShengelia](https://github.com/MaoShengelia)!
- Fixed acrylic (frosted glass) system backdrop display issues by ensuring proper UI thread handling. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Applied single-click activation only to pointer input; keyboard always activates immediately. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Let context menus open at the cursor by removing window-bound constraints. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made error messages clearer with timestamps, HRESULTs, and full details for easier diagnosis. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Prevented crashes and improved robustness when updating providers without commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Ensured the Settings window reliably comes to the front when opened. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Replaced the Clipboard History icon with a colorful Fluent icon. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Hardened ContentIcon to avoid duplicate parenting and improve diagnostics. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Standardized null checks using C# pattern matching for safer behavior.
- Improved accessibility by focusing the activation shortcut dialog and making text reachable. Thanks [@chatasweetie](https://github.com/chatasweetie)!
- Moved the extension SDK to a stable Windows SDK and cleaned up message namespaces.
- Added path shortcuts: ~ to home, and / or \\ to system root, plus UNC support. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Fixed a race in cancellation handling to avoid InvalidOperationException. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Aligned separator styling with WinUI 3 for consistent visuals. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added ARM64 PDBs to the Extensions SDK NuGet for better debugging.
- Added single-select filters to DynamicListPage and updated Windows Services sample.
- Updated main page placeholder text to better describe what can be searched. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Removed explicit WinAppSDK/WebView2 dependencies from toolkit and API. Thanks [@rluengen](https://github.com/rluengen)!
- Added a local keyboard hook to handle the GoBack key reliably. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Propagated alias changes safely and resolved conflicts across view models.
- Allowed providers to override Dispose with a virtual method.
- Fixed memory leaks by cleaning up removed or cancelled list items.
- Sorted DateTime extension results by relevance for better usability.
- Reduced search text “jiggling” by avoiding redundant change notifications.
- Centralized automation notifications in a UIHelper for better accessibility. Thanks [@chatasweetie](https://github.com/chatasweetie)!
- Preserved Adaptive Card action types during trimming via DynamicDependency.
- Added an acrylic backdrop and refined styling to the context menu. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Prevented disposed pages and Settings windows from handling stale messages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made the extension API easier to evolve without breaking clients.
- Added “evil” sample pages to help reproduce tricky bugs.
- Fixed WinGet trim-safety issues by replacing LINQ with manual iteration.
- Cancelled stale list fetches to avoid older results overwriting newer ones in CmdPal.
### Command Palette extensions
- Added settings to each provider to control which fallback commands are enabled. Thanks [@jiripolasek](https://github.com/jiripolasek)! for fixing a regression in this feature.
- Added sample code showing how Command Palette extensions can track when their pages are loaded or unloaded. [Check it out here](./src/modules/cmdpal/ext/SamplePagesExtension/OnLoadPage.cs).
- Fixed *Calculator* to accept regular spaces in numbers that use space separators. Thanks [@PesBandi](https://github.com/PesBandi)!
- Added a new setting to *Calculator* to make "Copy" the primary button (replacing “Save”) and enable "Close on Enter", streamlining the workflow. Thanks [@PesBandi](https://github.com/PesBandi)!
- Improved *Apps* indexing error handling and removed obsolete code. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Prevented apps from showing in search when the *Apps* extension is disabled. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added ability to pin/unpin *Apps* using Ctrl+P shortcut.
- Added keyboard shortcuts to the *Apps* context menu items for faster access.
- Added all file context menu options to the *Apps* items context menu, making all file actions available there for better functionality.
- Streamlined All *Apps* extension settings by removing redundant descriptions, making the UI clearer.
- Added command history to the *Run* page for easier access to previous commands.
- Fixed directory path handling in *Run* fallback for better file navigation.
- Fixed URL fallback item hiding properly in *Web Search* extension when search query becomes invalid. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added proper empty state message for *Web Search* extension when no results found. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added fallback command to *Windows Settings* extension for better search results.
- Re-enabled *Clipboard History* feature with proper window handling.
- Improved *Add Bookmark* extension to automatically detect file, folder, or URL types without manual input.
- Updated terminology from "Kill process" to "End task" in *Window Walker* for consistency with Windows.
- Fixed minor grammar error in SamplePagesExtension code comments. Thanks [@purofle](https://github.com/purofle)!
- Improved empty states and ranking logic for multiple extensions. Thanks [@htcfreek](https://github.com/htcfreek)!
- Added app icons to the All Apps "Run" context command when available.
- Restored missing builtin icons by standardizing extension dependencies.
- Unblocked local deployment by adding WinAppSDK to two sample extensions.
### Hosts File Editor
- Added a "No leading spaces" option so active hosts entries can start at column 0 even when others are disabled. Thanks [@mohammed-saalim](https://github.com/mohammed-saalim)!
### Image Resizer
- Fixed Image Resizer localization by installing satellite resources under the WinUI 3 apps culture path.
### Mouse Utilities
- Added a new spotlight highlighting mode that creates a large transparent circle around your cursor with a backdrop effect, providing an alternative to the traditional circle highlight. Perfect for presentations where you want to focus attention on a specific area while dimming the rest of the screen.
- Introduced "Gliding cursor" to control the pointer and click with a single hotkey for better accessibility. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
### Mouse Without Borders
- Blocked Easy Mouse from switching machines during fullscreen apps, with an allow-list for exceptions. Thanks [@dot-tb](https://github.com/dot-tb)!
### Peek
- Added preview and thumbnail support for Binary G-code (.bgcode) files used in 3D printing. You can now see embedded thumbnails and preview these compressed 3D printing files directly in Peek and File Explorer. Thanks [@pedrolamas](https://github.com/pedrolamas)!
- Added Visual Studio shared project file types to XML preview and fixed bgcode handler registration. Thanks [@rezanid](https://github.com/rezanid)!
- Fixes bgcode preview handler registration and events for reliable previews. Thanks [@pedrolamas](https://github.com/pedrolamas)!
### PowerRename
- Changed the Explorer accelerator key to PowErRename to avoid clashing with the New menu. Thanks [@aaron-ni](https://github.com/aaron-ni)!
### Quick Accent
- Added Vietnamese language support to Quick Accent, mappings for Vietnamese vowels (a, e, i, o, u, y) and the letter d. Thanks [@octastylos-pseudodipteros](https://github.com/octastylos-pseudodipteros)!
- Remembered character usage across sessions so frequently used accents appear first. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Added Maltese language support with specific characters and the Euro symbol. Thanks [@rovercoder](https://github.com/rovercoder)!
- Reduced GPU usage issues by making the window Topmost only when the picker is visible. Thanks [@daverayment](https://github.com/daverayment)!
### Settings
- Completely redesigned the Settings dashboard with a modern card-based layout featuring organized sections for quick actions and shortcuts overview, replacing the old module list.
- Rewrote setting descriptions to be more concise and follow Windows writing style guidelines, making them easier to understand.
- Improved formatting and readability of release notes in the "What's New" section with better typography and spacing.
- Added missing deep link support for various settings pages (Peek, Quick Accent, PowerToys Run, etc.) so you can jump directly to specific settings.
- Resolved an issue where the settings page header would drift away from its position when resizing the settings window.
- Resolved a settings crash related to incompatible property names in ZoomIt configuration.
- Added telemetry to track usage of the new shortcut conflict detection workflow.
- Moved the shutdown action from the title bar to a footer menu item with confirmation. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Implemented comprehensive hotkey conflict detection with a dedicated resolution dialog.
- Added branded visuals for Office and Copilot keys in the KeyVisual control.
- Introduced Settings search with fuzzy matching and navigation to specific controls.
- Corrected Spanish localization so product names like Awake remain in English across Settings and OOBE.
- Simplified the Advanced Paste description in Settings for quicker reading and consistent capitalization. Thanks [@OldUser101](https://github.com/OldUser101)!
- Localized conflict messages in the conflict window and dialog.
### Installer
- Upgraded the installer to WiX 5 with silent "Files in Use" handling for smoother winget installs.
- Switched Win10 context menu modules to runtime registration and added cleanup on uninstall to avoid stale entries.
### Documentation
- Added detailed step-by-step instructions for first-time developers building the Command Palette module, including prerequisites and Visual Studio setup guidance. Thanks [@chatasweetie](https://github.com/chatasweetie)!
- **Fixed Broken SDK Link**: Corrected a broken markdown link in the Command Palette SDK README that was pointing to an incorrect directory path. Thanks [@ChrisGuzak](https://github.com/ChrisGuzak)!
- Added documentation for the "Open With Cursor" plugin that enables opening Visual Studio and VS Code recent files using Cursor AI. Thanks [@VictorNoxx](https://github.com/VictorNoxx)!
- Added documentation for two new community plugins - Hotkeys plugin for creating custom keyboard shortcuts, and RandomGen plugin for generating random data like passwords, colors, and placeholder text. Thanks [@ruslanlap](https://github.com/ruslanlap)!
- Adds docs for building the installer locally and testing winget installs.
- Fixed a broken style guide link in developer documentation. Thanks [@denizmaral](https://github.com/denizmaral)!
### Development
- Updated .NET libraries to 9.0.8 for performance and security. Thanks [@snickler](https://github.com/snickler)!
- Updated the spell check system to version 0.0.25 with better GitHub integration and SARIF reporting, plus fixed numerous spelling errors throughout the codebase including property names and documentation. Thanks [@jsoref](https://github.com/jsoref)!
- Cleaned up spelling check configuration to eliminate false positives and excessive noise that was appearing in every pull request, making the development process smoother.
- Replaced NuGet feed with Azure Artifacts for better package management.
- Implemented configurable UI test pipeline that can use pre-built official releases instead of building everything from scratch, reducing test execution time from 2+ hours.
- Replaced brittle pixel-by-pixel image comparison with perceptual hash (pHash) technology that's more robust to minor rendering differences - no more test failures due to anti-aliasing or compression artifacts.
- Reduced CI/fuzzing/UI test timeouts from 4 hours to 90 minutes, dramatically improving developer feedback loops and preventing long waits when builds get stuck.
- Standardized test project naming across the entire codebase and improved pipeline result identification by adding platform/install mode context to test run titles. Thanks [@khmyznikov](https://github.com/khmyznikov)!
- Added comprehensive UI test suites for multiple PowerToys modules including Command Palette, Advanced Paste, Peek, Text Extractor, and PowerRename - ensuring better reliability and quality.
- Enhanced UI test automation with command-line argument support, better session management, and improved element location methods using pattern matching to avoid failures from minor differences in exact matches.
- Excluded test and coverage DLLs from BinSkim scans to cut false positives and speed up security analysis.
- Simplified NOTICE maintenance by removing version numbers and filtering out Microsoft/System packages.
- Improved NuGet dependency validation to prevent package downgrades and catch issues during restore.
- Updated UTF.Unknown to a modern version to improve compatibility without breaking changes. Thanks [@304NotModified](https://github.com/304NotModified)!
- Refreshed package catalog in CI before installing dependencies to prevent Linux workflow failures.
- Refactored CmdPal tests with dependency injection and added coverage for queries and settings.
- Added unit tests to verify Close on Enter swaps Copy/Save as expected. Thanks [@mohammed-saalim](https://github.com/mohammed-saalim)!
- Added accessibility IDs to CmdPal UI for stable UI tests.
- Rewrote system command tests with a new test base and cleaner patterns.
- Added unit tests for WebSearch and Shell extensions with mockable settings.
- Added unit tests and abstractions for Apps and Bookmarks extensions.
- Cleans up AIgenerated tests; adds meaningful query tests across extensions.
- Removed the obsolete debug dialog from Settings for a smoother developer loop.
### What is being planned over the next few releases
For [v0.94][github-next-release-work], we'll work on the items below:
For [v0.95][github-next-release-work], we'll work on the items below:
- Continued Command Palette polish
- Working on Shortcut Guide v2 (Thanks [@noraa-junker](https://github.com/noraa-junker)!)
- Working on upgrading the installer to WiX 5
- Working on shortcut conflict detection
- Working on setting search
- Upgrading Keyboard Manager's editor UI
- UI tweaking utility with day/night theme switcher
- DSC v3 support for top utilities
- New UI automation tests
- Stability, bug fixes

View File

@@ -76,6 +76,7 @@ Once you've discussed your proposed feature/fix/etc. with a team member, and an
1. Windows 10 April 2018 Update (version 1803) or newer
1. Visual Studio Community/Professional/Enterprise 2022 17.4 or newer
1. A local clone of the PowerToys repository
1. Enable long paths in Windows (see [Enable Long Paths](https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation#enabling-long-paths-in-windows-10-version-1607-and-later) for details)
### Install Visual Studio dependencies

View File

@@ -2,11 +2,11 @@
<configuration>
<packageSources>
<clear />
<add key="PowerToysPublicDependencies" value="https://pkgs.dev.azure.com/shine-oss/PowerToys/_packaging/PowerToysPublicDependencies/nuget/v3/index.json" />
<add key="PowerToysPublicDependencies" value="https://pkgs.dev.azure.com/shine-oss/PowerToys/_packaging/PowerToysPublicDependencies%40Local/nuget/v3/index.json" />
</packageSources>
<packageSourceMapping>
<packageSource key="PowerToysPublicDependencies">
<package pattern="*" />
</packageSource>
</packageSourceMapping>
</configuration>
</configuration>

View File

@@ -17,6 +17,7 @@ namespace Common.UI
Awake,
ColorPicker,
CmdNotFound,
LightSwitch,
FancyZones,
FileLocksmith,
Run,
@@ -60,6 +61,8 @@ namespace Common.UI
return "ColorPicker";
case SettingsWindow.CmdNotFound:
return "CmdNotFound";
case SettingsWindow.LightSwitch:
return "LightSwitch";
case SettingsWindow.FancyZones:
return "FancyZones";
case SettingsWindow.FileLocksmith:

View File

@@ -28,6 +28,10 @@ namespace winrt::PowerToys::GPOWrapper::implementation
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredCropAndLockEnabledValue());
}
GpoRuleConfigured GPOWrapper::GetConfiguredLightSwitchEnabledValue()
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredLightSwitchEnabledValue());
}
GpoRuleConfigured GPOWrapper::GetConfiguredFancyZonesEnabledValue()
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredFancyZonesEnabledValue());

View File

@@ -13,6 +13,7 @@ namespace winrt::PowerToys::GPOWrapper::implementation
static GpoRuleConfigured GetConfiguredCmdPalEnabledValue();
static GpoRuleConfigured GetConfiguredColorPickerEnabledValue();
static GpoRuleConfigured GetConfiguredCropAndLockEnabledValue();
static GpoRuleConfigured GetConfiguredLightSwitchEnabledValue();
static GpoRuleConfigured GetConfiguredFancyZonesEnabledValue();
static GpoRuleConfigured GetConfiguredFileLocksmithEnabledValue();
static GpoRuleConfigured GetConfiguredSvgPreviewEnabledValue();

View File

@@ -17,6 +17,7 @@ namespace PowerToys
static GpoRuleConfigured GetConfiguredCmdPalEnabledValue();
static GpoRuleConfigured GetConfiguredColorPickerEnabledValue();
static GpoRuleConfigured GetConfiguredCropAndLockEnabledValue();
static GpoRuleConfigured GetConfiguredLightSwitchEnabledValue();
static GpoRuleConfigured GetConfiguredFancyZonesEnabledValue();
static GpoRuleConfigured GetConfiguredFileLocksmithEnabledValue();
static GpoRuleConfigured GetConfiguredSvgPreviewEnabledValue();

View File

@@ -32,17 +32,8 @@ namespace ManagedCommon
/// <param name="isLocalLow">If the process using Logger is a low-privilege process.</param>
public static void InitializeLogger(string applicationLogPath, bool isLocalLow = false)
{
string basePath;
if (isLocalLow)
{
basePath = Environment.GetEnvironmentVariable("userprofile") + "\\appdata\\LocalLow\\Microsoft\\PowerToys" + applicationLogPath;
}
else
{
basePath = Constants.AppDataPath() + applicationLogPath;
}
string versionedPath = Path.Combine(basePath, Version);
string versionedPath = LogDirectoryPath(applicationLogPath, isLocalLow);
string basePath = Path.GetDirectoryName(versionedPath);
if (!Directory.Exists(versionedPath))
{
@@ -59,6 +50,22 @@ namespace ManagedCommon
Task.Run(() => DeleteOldVersionLogFolders(basePath, versionedPath));
}
public static string LogDirectoryPath(string applicationLogPath, bool isLocalLow = false)
{
string basePath;
if (isLocalLow)
{
basePath = Environment.GetEnvironmentVariable("userprofile") + "\\appdata\\LocalLow\\Microsoft\\PowerToys" + applicationLogPath;
}
else
{
basePath = Constants.AppDataPath() + applicationLogPath;
}
string versionedPath = Path.Combine(basePath, Version);
return versionedPath;
}
/// <summary>
/// Deletes old version log folders, keeping only the current version's folder.
/// </summary>
@@ -115,13 +122,13 @@ namespace ManagedCommon
{
var exMessage =
message + Environment.NewLine +
ex.GetType() + ": " + ex.Message + Environment.NewLine;
ex.GetType() + " (" + ex.HResult + "): " + ex.Message + Environment.NewLine;
if (ex.InnerException != null)
{
exMessage +=
"Inner exception: " + Environment.NewLine +
ex.InnerException.GetType() + ": " + ex.InnerException.Message + Environment.NewLine;
ex.InnerException.GetType() + " (" + ex.HResult + "): " + ex.InnerException.Message + Environment.NewLine;
}
exMessage +=

View File

@@ -12,6 +12,7 @@ namespace ManagedCommon
ColorPicker,
CmdPal,
CropAndLock,
LightSwitch,
EnvironmentVariables,
FancyZones,
FileLocksmith,

View File

@@ -81,6 +81,7 @@ struct LogSettings
inline const static std::string workspacesSnapshotToolLoggerName = "workspaces-snapshot-tool";
inline const static std::wstring workspacesSnapshotToolLogPath = L"workspaces-snapshot-tool-log.log";
inline const static std::string zoomItLoggerName = "zoom-it";
inline const static std::string lightSwitchLoggerName = "light-switch";
inline const static int retention = 30;
std::wstring logLevel;
LogSettings();

View File

@@ -257,7 +257,10 @@ inline HANDLE run_elevated(const std::wstring& file, const std::wstring& params,
exec_info.nShow = SW_HIDE;
}
return ShellExecuteExW(&exec_info) ? exec_info.hProcess : nullptr;
// failing bc using "runas" with PowerToys.exe already running?
BOOL result = ShellExecuteExW(&exec_info);
return result ? exec_info.hProcess : nullptr;
}
// Run command as non-elevated user, returns true if succeeded, puts the process id into returnPid if returnPid != NULL

View File

@@ -30,6 +30,7 @@ namespace powertoys_gpo
const std::wstring POLICY_CONFIGURE_ENABLED_CMD_NOT_FOUND = L"ConfigureEnabledUtilityCmdNotFound";
const std::wstring POLICY_CONFIGURE_ENABLED_COLOR_PICKER = L"ConfigureEnabledUtilityColorPicker";
const std::wstring POLICY_CONFIGURE_ENABLED_CROP_AND_LOCK = L"ConfigureEnabledUtilityCropAndLock";
const std::wstring POLICY_CONFIGURE_ENABLED_LIGHT_SWITCH = L"ConfigureEnabledUtilityLightSwitch";
const std::wstring POLICY_CONFIGURE_ENABLED_FANCYZONES = L"ConfigureEnabledUtilityFancyZones";
const std::wstring POLICY_CONFIGURE_ENABLED_FILE_LOCKSMITH = L"ConfigureEnabledUtilityFileLocksmith";
const std::wstring POLICY_CONFIGURE_ENABLED_SVG_PREVIEW = L"ConfigureEnabledUtilityFileExplorerSVGPreview";
@@ -295,6 +296,11 @@ namespace powertoys_gpo
return getUtilityEnabledValue(POLICY_CONFIGURE_ENABLED_CROP_AND_LOCK);
}
inline gpo_rule_configured_t getConfiguredLightSwitchEnabledValue()
{
return getUtilityEnabledValue(POLICY_CONFIGURE_ENABLED_LIGHT_SWITCH);
}
inline gpo_rule_configured_t getConfiguredFancyZonesEnabledValue()
{
return getUtilityEnabledValue(POLICY_CONFIGURE_ENABLED_FANCYZONES);

View File

@@ -3,6 +3,7 @@
#include <filesystem>
#include <common/version/version.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <common/logger/logger_settings.h>
namespace LoggerHelpers
{

View File

@@ -137,6 +137,16 @@
<decimal value="0" />
</disabledValue>
</policy>
<policy name="ConfigureEnabledUtilityLightSwitch" class="Both" displayName="$(string.ConfigureEnabledUtilityLightSwitch)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityLightSwitch">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_90_0" />
<enabledValue>
<decimal value="1" />
</enabledValue>
<disabledValue>
<decimal value="0" />
</disabledValue>
</policy>
<policy name="ConfigureEnabledUtilityEnvironmentVariables" class="Both" displayName="$(string.ConfigureEnabledUtilityEnvironmentVariables)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityEnvironmentVariables">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_75_0" />

View File

@@ -245,6 +245,7 @@ If you don't configure this policy, the user will be able to control the setting
<string id="ConfigureEnabledUtilityCmdNotFound">Command Not Found: Configure enabled state</string>
<string id="ConfigureEnabledUtilityCmdPal">CmdPal: Configure enabled state</string>
<string id="ConfigureEnabledUtilityCropAndLock">Crop And Lock: Configure enabled state</string>
<string id="ConfigureEnabledUtilityLightSwitch">Light Switch: Configure enabled state</string>
<string id="ConfigureEnabledUtilityEnvironmentVariables">Environment Variables: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFancyZones">FancyZones: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFileLocksmith">File Locksmith: Configure enabled state</string>

View File

@@ -20,27 +20,14 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid
x:Name="titleBar"
Height="32"
ColumnSpacing="16">
<Grid.ColumnDefinitions>
<ColumnDefinition x:Name="LeftPaddingColumn" Width="0" />
<ColumnDefinition x:Name="IconColumn" Width="Auto" />
<ColumnDefinition x:Name="TitleColumn" Width="Auto" />
<ColumnDefinition x:Name="RightPaddingColumn" Width="0" />
</Grid.ColumnDefinitions>
<Image
Grid.Column="1"
Width="16"
Height="16"
VerticalAlignment="Center"
Source="../Assets/EnvironmentVariables/EnvironmentVariables.ico" />
<TextBlock
x:Name="AppTitleTextBlock"
Grid.Column="2"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}" />
</Grid>
<TitleBar x:Name="titleBar">
<!-- This is a workaround for https://github.com/microsoft/microsoft-ui-xaml/issues/10374, once fixed we should just be using IconSource -->
<TitleBar.LeftHeader>
<ImageIcon
Height="16"
Margin="16,0,0,0"
Source="/Assets/EnvironmentVariables/EnvironmentVariables.ico" />
</TitleBar.LeftHeader>
</TitleBar>
</Grid>
</winuiex:WindowEx>

View File

@@ -4,22 +4,19 @@
using System;
using System.Runtime.InteropServices;
using EnvironmentVariables.Win32;
using EnvironmentVariablesUILib;
using EnvironmentVariablesUILib.Helpers;
using EnvironmentVariablesUILib.ViewModels;
using ManagedCommon;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Windowing;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using WinUIEx;
namespace EnvironmentVariables
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : WindowEx
{
private EnvironmentVariablesMainPage MainPage { get; }
@@ -34,8 +31,9 @@ namespace EnvironmentVariables
AppWindow.SetIcon("Assets/EnvironmentVariables/EnvironmentVariables.ico");
var loader = ResourceLoaderInstance.ResourceLoader;
var title = App.GetService<IElevationHelper>().IsElevated ? loader.GetString("WindowAdminTitle") : loader.GetString("WindowTitle");
Title = title;
AppTitleTextBlock.Text = title;
titleBar.Title = title;
var handle = this.GetWindowHandle();
RegisterWindow(handle);

View File

@@ -19,6 +19,26 @@
class FileLocksmithModule : public PowertoyModuleIface
{
private:
// Update registration based on enabled state
void UpdateRegistration(bool enabled)
{
if (enabled)
{
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
FileLocksmithRuntimeRegistration::EnsureRegistered();
Logger::info(L"File Locksmith context menu registered");
#endif
}
else
{
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
FileLocksmithRuntimeRegistration::Unregister();
Logger::info(L"File Locksmith context menu unregistered");
#endif
}
}
public:
FileLocksmithModule()
{
@@ -88,21 +108,16 @@ public:
package::RegisterSparsePackage(path, packageUri);
}
}
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
FileLocksmithRuntimeRegistration::EnsureRegistered();
#endif
m_enabled = true;
UpdateRegistration(m_enabled);
}
virtual void disable() override
{
Logger::info(L"File Locksmith disabled");
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
FileLocksmithRuntimeRegistration::Unregister();
Logger::info(L"File Locksmith context menu unregistered (Win10)");
#endif
m_enabled = false;
UpdateRegistration(m_enabled);
}
virtual bool is_enabled() override
@@ -135,6 +150,7 @@ private:
{
m_enabled = FileLocksmithSettingsInstance().GetEnabled();
m_extended_only = FileLocksmithSettingsInstance().GetShowInExtendedContextMenu();
UpdateRegistration(m_enabled);
Trace::EnableFileLocksmith(m_enabled);
}

View File

@@ -20,30 +20,15 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid
x:Name="AppTitleBar"
Height="32"
ColumnSpacing="16">
<Grid.ColumnDefinitions>
<ColumnDefinition x:Name="LeftPaddingColumn" Width="0" />
<ColumnDefinition x:Name="IconColumn" Width="Auto" />
<ColumnDefinition x:Name="TitleColumn" Width="Auto" />
<ColumnDefinition x:Name="RightDragColumn" Width="*" />
<ColumnDefinition x:Name="RightPaddingColumn" Width="0" />
</Grid.ColumnDefinitions>
<Image
Grid.Column="1"
Width="16"
Height="16"
VerticalAlignment="Center"
Source="../Assets/FileLocksmith/Icon.ico" />
<TextBlock
x:Name="AppTitleTextBlock"
Grid.Column="2"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}" />
</Grid>
<TitleBar x:Name="titleBar">
<!-- This is a workaround for https://github.com/microsoft/microsoft-ui-xaml/issues/10374, once fixed we should just be using IconSource -->
<TitleBar.LeftHeader>
<ImageIcon
Height="16"
Margin="16,0,0,0"
Source="/Assets/FileLocksmith/Icon.ico" />
</TitleBar.LeftHeader>
</TitleBar>
<views:MainPage x:Name="mainPage" Grid.Row="1" />
</Grid>
</winuiex:WindowEx>
</winuiex:WindowEx>

View File

@@ -18,30 +18,16 @@ namespace FileLocksmithUI
{
InitializeComponent();
mainPage.ViewModel.IsElevated = isElevated;
SetTitleBar(titleBar);
ExtendsContentIntoTitleBar = true;
SetTitleBar(AppTitleBar);
Activated += MainWindow_Activated;
AppWindow.TitleBar.PreferredHeightOption = TitleBarHeightOption.Tall;
AppWindow.SetIcon("Assets/FileLocksmith/Icon.ico");
WindowHelpers.ForceTopBorder1PixelInsetOnWindows10(this.GetWindowHandle());
var loader = ResourceLoaderInstance.ResourceLoader;
var title = isElevated ? loader.GetString("AppAdminTitle") : loader.GetString("AppTitle");
Title = title;
AppTitleTextBlock.Text = title;
}
private void MainWindow_Activated(object sender, WindowActivatedEventArgs args)
{
if (args.WindowActivationState == WindowActivationState.Deactivated)
{
AppTitleTextBlock.Foreground =
(SolidColorBrush)App.Current.Resources["WindowCaptionForegroundDisabled"];
}
else
{
AppTitleTextBlock.Foreground =
(SolidColorBrush)App.Current.Resources["WindowCaptionForeground"];
}
titleBar.Title = title;
}
public void Dispose()

View File

@@ -190,7 +190,7 @@
TextWrapping="Wrap" />
</ContentDialog>
<ContentDialog x:Name="ProcessFilesListDialog" x:Uid="ProcessFilesListDialog">
<ScrollViewer Padding="15" HorizontalScrollBarVisibility="Auto">
<ScrollViewer Padding="16" HorizontalScrollBarVisibility="Auto">
<TextBlock
x:Name="ProcessFilesListDialogTextBlock"
x:Uid="ProcessFilesListDialogTextBlock"

View File

@@ -20,27 +20,14 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid
x:Name="titleBar"
Height="32"
ColumnSpacing="16">
<Grid.ColumnDefinitions>
<ColumnDefinition x:Name="LeftPaddingColumn" Width="0" />
<ColumnDefinition x:Name="IconColumn" Width="Auto" />
<ColumnDefinition x:Name="TitleColumn" Width="Auto" />
<ColumnDefinition x:Name="RightPaddingColumn" Width="0" />
</Grid.ColumnDefinitions>
<Image
Grid.Column="1"
Width="16"
Height="16"
VerticalAlignment="Center"
Source="../Assets/Hosts/Hosts.ico" />
<TextBlock
x:Name="AppTitleTextBlock"
Grid.Column="2"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}" />
</Grid>
<TitleBar x:Name="titleBar">
<!-- This is a workaround for https://github.com/microsoft/microsoft-ui-xaml/issues/10374, once fixed we should just be using IconSource -->
<TitleBar.LeftHeader>
<ImageIcon
Height="16"
Margin="16,0,0,0"
Source="/Assets/Hosts/Hosts.ico" />
</TitleBar.LeftHeader>
</TitleBar>
</Grid>
</winuiex:WindowEx>

View File

@@ -9,19 +9,15 @@ using HostsUILib.Helpers;
using HostsUILib.Views;
using ManagedCommon;
using Microsoft.PowerToys.Telemetry;
using Microsoft.UI.Windowing;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Media;
using Microsoft.Windows.ApplicationModel.Resources;
using WinUIEx;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace Hosts
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : WindowEx
{
private HostsMainPage MainPage { get; }
@@ -38,31 +34,18 @@ namespace Hosts
var title = Host.GetService<IElevationHelper>().IsElevated ? loader.GetString("WindowAdminTitle") : loader.GetString("WindowTitle");
Title = title;
AppTitleTextBlock.Text = title;
titleBar.Title = title;
var handle = this.GetWindowHandle();
WindowHelpers.ForceTopBorder1PixelInsetOnWindows10(handle);
WindowHelpers.BringToForeground(handle);
Activated += MainWindow_Activated;
MainPage = Host.GetService<HostsMainPage>();
PowerToysTelemetry.Log.WriteEvent(new HostEditorStartFinishEvent() { TimeStamp = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds() });
}
private void MainWindow_Activated(object sender, WindowActivatedEventArgs args)
{
if (args.WindowActivationState == WindowActivationState.Deactivated)
{
AppTitleTextBlock.Foreground = (SolidColorBrush)App.Current.Resources["WindowCaptionForegroundDisabled"];
}
else
{
AppTitleTextBlock.Foreground = (SolidColorBrush)App.Current.Resources["WindowCaptionForeground"];
}
}
private void Grid_Loaded(object sender, RoutedEventArgs e)
{
MainGrid.Children.Add(MainPage);

View File

@@ -0,0 +1,32 @@
1 VERSIONINFO
FILEVERSION 0,1,0,0
PRODUCTVERSION 0,1,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "Company Name"
VALUE "FileDescription", "Light Switch Module"
VALUE "FileVersion", "0.1.0.0"
VALUE "InternalName", "Light Switch"
VALUE "LegalCopyright", "Copyright (C) 2019 Company Name"
VALUE "OriginalFilename", "PowerToys.LightSwitchModuleInterface.dll"
VALUE "ProductName", "Light Switch"
VALUE "ProductVersion", "0.1.0.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END

View File

@@ -0,0 +1,25 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.14.36127.28 d17.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightSwitchModuleInterface", "LightSwitchModuleInterface.vcxproj", "{38177D56-6AD1-4ADF-88C9-2843A7932166}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Debug|x64.ActiveCfg = Debug|x64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Debug|x64.Build.0 = Debug|x64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Release|x64.ActiveCfg = Release|x64
{38177D56-6AD1-4ADF-88C9-2843A7932166}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {FAF634A3-0D98-4A45-B082-D93B59782572}
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,229 @@
<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{38177d56-6ad1-4adf-88c9-2843a7932166}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>LightSwitchModuleInterface</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>LightSwitchModuleInterface</ProjectName>
<TargetName>PowerToys.LightSwitchModuleInterface</TargetName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<ItemGroup>
<ResourceCompile Include="LightSwitchModuleInterface.rc" />
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</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
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View File

@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="trace.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ThemeHelper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="trace.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ThemeHelper.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Header Files">
<UniqueIdentifier>{bbf22ac8-46f8-4206-b44b-9c3897e99ce5}</UniqueIdentifier>
</Filter>
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<UniqueIdentifier>{530ed784-9a70-46a0-8fb6-20d5dee4f7d3}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{da1cb871-86d3-414c-adf5-a7e9f2077d2f}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="LightSwitchModuleInterface.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,81 @@
#include "pch.h"
#include <windows.h>
#include "ThemeHelper.h"
// Controls changing the themes.
void SetAppsTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
{
DWORD value = mode;
RegSetValueEx(hKey, L"AppsUseLightTheme", 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(hKey);
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_THEMECHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
}
}
void SetSystemTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
{
DWORD value = mode;
RegSetValueEx(hKey, L"SystemUsesLightTheme", 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(hKey);
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_THEMECHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
}
}
bool GetCurrentSystemTheme()
{
HKEY hKey;
DWORD value = 1; // default = light
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
{
RegQueryValueEx(hKey, L"SystemUsesLightTheme", nullptr, nullptr, reinterpret_cast<LPBYTE>(&value), &size);
RegCloseKey(hKey);
}
return value == 1; // true = light, false = dark
}
bool GetCurrentAppsTheme()
{
HKEY hKey;
DWORD value = 1;
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
{
RegQueryValueEx(hKey, L"AppsUseLightTheme", nullptr, nullptr, reinterpret_cast<LPBYTE>(&value), &size);
RegCloseKey(hKey);
}
return value == 1; // true = light, false = dark
}

View File

@@ -0,0 +1,5 @@
#pragma once
void SetSystemTheme(bool dark);
void SetAppsTheme(bool dark);
bool GetCurrentSystemTheme();
bool GetCurrentAppsTheme();

View File

@@ -0,0 +1,546 @@
#include "pch.h"
#include <interface/powertoy_module_interface.h>
#include "trace.h"
#include <common/logger/logger.h>
#include <common/SettingsAPI/settings_objects.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <locale>
#include <codecvt>
#include <common/utils/logger_helper.h>
#include "ThemeHelper.h"
extern "C" IMAGE_DOS_HEADER __ImageBase;
namespace
{
const wchar_t JSON_KEY_PROPERTIES[] = L"properties";
const wchar_t JSON_KEY_WIN[] = L"win";
const wchar_t JSON_KEY_ALT[] = L"alt";
const wchar_t JSON_KEY_CTRL[] = L"ctrl";
const wchar_t JSON_KEY_SHIFT[] = L"shift";
const wchar_t JSON_KEY_CODE[] = L"code";
const wchar_t JSON_KEY_TOGGLE_THEME_HOTKEY[] = L"toggle-theme-hotkey";
const wchar_t JSON_KEY_VALUE[] = L"value";
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
Trace::RegisterProvider();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
Trace::UnregisterProvider();
break;
}
return TRUE;
}
// The PowerToy name that will be shown in the settings.
const static wchar_t* MODULE_NAME = L"LightSwitch";
// Add a description that will we shown in the module settings page.
const static wchar_t* MODULE_DESC = L"This is a module that allows you to control light/dark theming via set times, sun rise, or directly invoking the change.";
enum class ScheduleMode
{
FixedHours,
SunsetToSunriseGeo,
SunsetToSunriseUser
// add more later
};
inline std::wstring ToString(ScheduleMode mode)
{
switch (mode)
{
case ScheduleMode::SunsetToSunriseGeo:
return L"SunsetToSunriseGeo";
case ScheduleMode::SunsetToSunriseUser:
return L"SunsetToSunriseUser";
case ScheduleMode::FixedHours:
default:
return L"FixedHours";
}
}
inline ScheduleMode FromString(const std::wstring& str)
{
if (str == L"SunsetToSunriseGeo")
return ScheduleMode::SunsetToSunriseGeo;
if (str == L"SunsetToSunriseUser")
return ScheduleMode::SunsetToSunriseUser;
return ScheduleMode::FixedHours;
}
// These are the properties shown in the Settings page.
struct ModuleSettings
{
bool m_changeSystem = true;
bool m_changeApps = true;
ScheduleMode m_scheduleMode = ScheduleMode::FixedHours;
int m_lightTime = 480;
int m_darkTime = 1200;
int m_offset = 0;
std::wstring m_latitude = L"0.0";
std::wstring m_longitude = L"0.0";
} g_settings;
class LightSwitchInterface : public PowertoyModuleIface
{
private:
bool m_enabled = false;
HANDLE m_process{ nullptr };
HANDLE m_force_light_event_handle;
HANDLE m_force_dark_event_handle;
static const constexpr int NUM_DEFAULT_HOTKEYS = 4;
Hotkey m_toggle_theme_hotkey = { .win = true, .ctrl = true, .shift = true, .alt = false, .key = 'D' };
void init_settings();
public:
LightSwitchInterface()
{
LoggerHelpers::init_logger(L"LightSwitch", L"ModuleInterface", LogSettings::lightSwitchLoggerName);
m_force_light_event_handle = CreateDefaultEvent(L"POWEROYS_LIGHTSWITCH_FORCE_LIGHT");
m_force_dark_event_handle = CreateDefaultEvent(L"POWEROYS_LIGHTSWITCH_FORCE_DARK");
init_settings();
};
virtual const wchar_t* get_key() override
{
return L"LightSwitch";
}
// Destroy the powertoy and free memory
virtual void destroy() override
{
delete this;
}
// Return the display name of the powertoy, this will be cached by the runner
virtual const wchar_t* get_name() override
{
return MODULE_NAME;
}
// Return the configured status for the gpo policy for the module
virtual powertoys_gpo::gpo_rule_configured_t gpo_policy_enabled_configuration() override
{
return powertoys_gpo::getConfiguredLightSwitchEnabledValue();
}
// Return JSON with the configuration options.
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
// Create a Settings object with your module name
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(MODULE_DESC);
settings.set_overview_link(L"https://aka.ms/powertoys");
// Boolean toggles
settings.add_bool_toggle(
L"changeSystem",
L"Change System Theme",
g_settings.m_changeSystem);
settings.add_bool_toggle(
L"changeApps",
L"Change Apps Theme",
g_settings.m_changeApps);
settings.add_choice_group(
L"scheduleMode",
L"Theme schedule mode",
ToString(g_settings.m_scheduleMode),
{ { L"FixedHours", L"Set hours manually" },
{ L"SunsetToSunriseGeo", L"Use sunrise/sunset times (Geolocation)" },
{ L"SunsetToSunriseUser", L"Use sunrise/sunset times (User selected)" } });
// Integer spinners
settings.add_int_spinner(
L"lightTime",
L"Time to switch to light theme (minutes after midnight).",
g_settings.m_lightTime,
0,
1439,
1);
settings.add_int_spinner(
L"darkTime",
L"Time to switch to dark theme (minutes after midnight).",
g_settings.m_darkTime,
0,
1439,
1);
settings.add_int_spinner(
L"offset",
L"Time to offset turning on your light/dark themes.",
g_settings.m_offset,
0,
1439,
1);
// Strings for latitude and longitude
settings.add_string(
L"latitude",
L"Your latitude in decimal degrees (e.g. 39.95).",
g_settings.m_latitude);
settings.add_string(
L"longitude",
L"Your longitude in decimal degrees (e.g. -75.16).",
g_settings.m_longitude);
// One-shot actions (buttons)
settings.add_custom_action(
L"forceLight",
L"Switch immediately to light theme",
L"Force Light",
L"{}");
settings.add_custom_action(
L"forceDark",
L"Switch immediately to dark theme",
L"Force Dark",
L"{}");
// Hotkeys
PowerToysSettings::HotkeyObject dm_hk = PowerToysSettings::HotkeyObject::from_settings(
m_toggle_theme_hotkey.win,
m_toggle_theme_hotkey.ctrl,
m_toggle_theme_hotkey.alt,
m_toggle_theme_hotkey.shift,
m_toggle_theme_hotkey.key);
settings.add_hotkey(
L"toggle-theme-hotkey",
L"Shortcut to toggle theme immediately",
dm_hk);
// Serialize to buffer for the PowerToys runner
return settings.serialize_to_buffer(buffer, buffer_size);
}
// Signal from the Settings editor to call a custom action.
// This can be used to spawn more complex editors.
void call_custom_action(const wchar_t* action) override
{
try
{
auto action_object = PowerToysSettings::CustomActionObject::from_json_string(action);
if (action_object.get_name() == L"forceLight")
{
Logger::info(L"[Light Switch] Custom action triggered: Force Light");
SetSystemTheme(true);
SetAppsTheme(true);
}
else if (action_object.get_name() == L"forceDark")
{
Logger::info(L"[Light Switch] Custom action triggered: Force Dark");
SetSystemTheme(false);
SetAppsTheme(false);
}
}
catch (...)
{
Logger::error(L"[Light Switch] Invalid custom action JSON");
}
}
// Called by the runner to pass the updated settings values as a serialized JSON.
virtual void set_config(const wchar_t* config) override
{
try
{
auto values = PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
parse_hotkey(values);
if (auto v = values.get_bool_value(L"changeSystem"))
{
g_settings.m_changeSystem = *v;
}
if (auto v = values.get_bool_value(L"changeApps"))
{
g_settings.m_changeApps = *v;
}
if (auto v = values.get_string_value(L"scheduleMode"))
{
g_settings.m_scheduleMode = FromString(*v);
}
if (auto v = values.get_int_value(L"lightTime"))
{
g_settings.m_lightTime = *v;
}
if (auto v = values.get_int_value(L"darkTime"))
{
g_settings.m_darkTime = *v;
}
if (auto v = values.get_int_value(L"offset"))
{
g_settings.m_offset = *v;
}
if (auto v = values.get_string_value(L"latitude"))
{
g_settings.m_latitude = *v;
}
if (auto v = values.get_string_value(L"longitude"))
{
g_settings.m_longitude = *v;
}
values.save_to_settings_file();
}
catch (const std::exception&)
{
Logger::error("[Light Switch] set_config: Failed to parse or apply config.");
}
}
virtual void enable()
{
m_enabled = true;
Logger::info(L"Enabling Light Switch module...");
unsigned long powertoys_pid = GetCurrentProcessId();
std::wstring args = L"--pid " + std::to_wstring(powertoys_pid);
std::wstring exe_name = L"LightSwitchService\\PowerToys.LightSwitchService.exe";
std::wstring resolved_path(MAX_PATH, L'\0');
DWORD result = SearchPathW(
nullptr,
exe_name.c_str(),
nullptr,
static_cast<DWORD>(resolved_path.size()),
resolved_path.data(),
nullptr);
if (result == 0 || result >= resolved_path.size())
{
Logger::error(L"Failed to locate Light Switch executable: '{}'", exe_name);
return;
}
resolved_path.resize(result);
Logger::debug(L"Resolved executable path: {}", resolved_path);
std::wstring command_line = L"\"" + resolved_path + L"\" " + args;
STARTUPINFO si = { sizeof(si) };
PROCESS_INFORMATION pi;
if (!CreateProcessW(
resolved_path.c_str(),
command_line.data(),
nullptr,
nullptr,
TRUE,
0,
nullptr,
nullptr,
&si,
&pi))
{
Logger::error(L"Failed to launch Light Switch process. {}", get_last_error_or_default(GetLastError()));
return;
}
Logger::info(L"Light Switch process launched successfully (PID: {}).", pi.dwProcessId);
m_process = pi.hProcess;
CloseHandle(pi.hThread);
}
// Disable the powertoy
virtual void disable()
{
Logger::info("Light Switch disabling");
m_enabled = false;
if (m_process)
{
constexpr DWORD timeout_ms = 1500;
DWORD result = WaitForSingleObject(m_process, timeout_ms);
if (result == WAIT_TIMEOUT)
{
Logger::warn("Light Switch: Process didn't exit in time. Forcing termination.");
TerminateProcess(m_process, 0);
}
CloseHandle(m_process);
m_process = nullptr;
}
}
// Returns if the powertoys is enabled
virtual bool is_enabled() override
{
return m_enabled;
}
void parse_hotkey(PowerToysSettings::PowerToyValues& settings)
{
auto settingsObject = settings.get_raw_json();
if (settingsObject.GetView().Size())
{
try
{
Hotkey _temp_toggle_theme;
auto jsonHotkeyObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_TOGGLE_THEME_HOTKEY).GetNamedObject(JSON_KEY_VALUE);
_temp_toggle_theme.win = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_WIN);
_temp_toggle_theme.alt = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_ALT);
_temp_toggle_theme.shift = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_SHIFT);
_temp_toggle_theme.ctrl = jsonHotkeyObject.GetNamedBoolean(JSON_KEY_CTRL);
_temp_toggle_theme.key = static_cast<unsigned char>(jsonHotkeyObject.GetNamedNumber(JSON_KEY_CODE));
m_toggle_theme_hotkey = _temp_toggle_theme;
}
catch (...)
{
Logger::error("Failed to initialize Light Switch force dark mode shortcut from settings. Value will keep unchanged.");
}
}
else
{
Logger::info("Light Switch settings are empty");
}
}
virtual size_t get_hotkeys(Hotkey* hotkeys, size_t buffer_size) override
{
if (hotkeys && buffer_size >= 1)
{
hotkeys[0] = m_toggle_theme_hotkey;
}
return 1;
}
virtual bool on_hotkey(size_t hotkeyId) override
{
if (m_enabled)
{
Logger::trace(L"Light Switch hotkey pressed");
if (!is_process_running())
{
enable();
}
else if (hotkeyId == 0)
{
// get current will return true if in light mode, otherwise false
Logger::info(L"[Light Switch] Hotkey triggered: Toggle Theme");
if (g_settings.m_changeSystem)
{
SetSystemTheme(!GetCurrentSystemTheme());
}
if (g_settings.m_changeApps)
{
SetAppsTheme(!GetCurrentAppsTheme());
}
}
return true;
}
return false;
}
bool is_process_running()
{
return WaitForSingleObject(m_process, 0) == WAIT_TIMEOUT;
}
};
std::wstring utf8_to_wstring(const std::string& str)
{
if (str.empty())
return std::wstring();
int size_needed = MultiByteToWideChar(
CP_UTF8,
0,
str.c_str(),
static_cast<int>(str.size()),
nullptr,
0);
std::wstring wstr(size_needed, 0);
MultiByteToWideChar(
CP_UTF8,
0,
str.c_str(),
static_cast<int>(str.size()),
&wstr[0],
size_needed);
return wstr;
}
// Load the settings file.
void LightSwitchInterface::init_settings()
{
Logger::info(L"[Light Switch] init_settings: starting to load settings for module");
try
{
PowerToysSettings::PowerToyValues settings =
PowerToysSettings::PowerToyValues::load_from_settings_file(get_name());
parse_hotkey(settings);
if (auto v = settings.get_bool_value(L"changeSystem"))
g_settings.m_changeSystem = *v;
if (auto v = settings.get_bool_value(L"changeApps"))
g_settings.m_changeApps = *v;
if (auto v = settings.get_string_value(L"scheduleMode"))
g_settings.m_scheduleMode = FromString(*v);
if (auto v = settings.get_int_value(L"lightTime"))
g_settings.m_lightTime = *v;
if (auto v = settings.get_int_value(L"darkTime"))
g_settings.m_darkTime = *v;
if (auto v = settings.get_int_value(L"offset"))
g_settings.m_offset = *v;
if (auto v = settings.get_string_value(L"latitude"))
g_settings.m_latitude = *v;
if (auto v = settings.get_string_value(L"longitude"))
g_settings.m_longitude = *v;
Logger::info(L"[Light Switch] init_settings: loaded successfully");
}
catch (const winrt::hresult_error& e)
{
Logger::error(L"[Light Switch] init_settings: hresult_error 0x{:08X} - {}", e.code(), e.message().c_str());
}
catch (const std::exception& e)
{
std::wstring whatStr = utf8_to_wstring(e.what());
Logger::error(L"[Light Switch] init_settings: std::exception - {}", whatStr);
}
catch (...)
{
Logger::error(L"[Light Switch] init_settings: unknown exception while loading settings");
}
}
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new LightSwitchInterface();
}

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@@ -0,0 +1,2 @@
#include "pch.h"
#pragma comment(lib, "windowsapp")

View File

@@ -0,0 +1,14 @@
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <common/utils/gpo.h>
#include <common/utils/winapi_error.h>
#include <shlwapi.h>
#include <shellapi.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.System.h>
#include <winrt/Windows.Globalization.h>
#include <winrt/Windows.ApplicationModel.h>
#include <winrt/Windows.ApplicationModel.Core.h>

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#include "pch.h"
#include "trace.h"
#include <TraceLoggingProvider.h>
TRACELOGGING_DEFINE_PROVIDER(
g_hProvider,
"Microsoft.PowerToys",
// {38e8889b-9731-53f5-e901-e8a7c1753074}
(0x38e8889b, 0x9731, 0x53f5, 0xe9, 0x01, 0xe8, 0xa7, 0xc1, 0x75, 0x30, 0x74),
TraceLoggingOptionProjectTelemetry());
void Trace::RegisterProvider()
{
TraceLoggingRegister(g_hProvider);
}
void Trace::UnregisterProvider()
{
TraceLoggingUnregister(g_hProvider);
}
void Trace::MyEvent()
{
TraceLoggingWrite(
g_hProvider,
"PowerToyName_MyEvent",
ProjectTelemetryPrivacyDataTag(ProjectTelemetryTag_ProductAndServicePerformance),
TraceLoggingBoolean(TRUE, "UTCReplace_AppSessionGuid"),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
}

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@@ -0,0 +1,15 @@
#pragma once
#include <windows.h>
#include <TraceLoggingActivity.h>
#include <common/telemetry/ProjectTelemetry.h>
TRACELOGGING_DECLARE_PROVIDER(g_hProvider);
class Trace
{
public:
static void RegisterProvider();
static void UnregisterProvider();
static void MyEvent();
};

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#include <windows.h>
#include <tchar.h>
#include "ThemeScheduler.h"
#include "ThemeHelper.h"
#include <stdio.h>
#include <string>
#include <LightSwitchSettings.h>
#include <common/utils/gpo.h>
SERVICE_STATUS g_ServiceStatus = {};
SERVICE_STATUS_HANDLE g_StatusHandle = nullptr;
HANDLE g_ServiceStopEvent = nullptr;
VOID WINAPI ServiceMain(DWORD argc, LPTSTR* argv);
VOID WINAPI ServiceCtrlHandler(DWORD dwCtrl);
DWORD WINAPI ServiceWorkerThread(LPVOID lpParam);
// Entry point for the executable
int _tmain(int argc, TCHAR* argv[])
{
DWORD parentPid = 0;
bool debug = false;
for (int i = 1; i < argc; ++i)
{
if (_tcscmp(argv[i], _T("--debug")) == 0)
debug = true;
else if (_tcscmp(argv[i], _T("--pid")) == 0 && i + 1 < argc)
parentPid = _tstoi(argv[++i]);
}
if (debug)
{
// Create a console window for debug output
AllocConsole();
FILE* f;
freopen_s(&f, "CONOUT$", "w", stdout);
freopen_s(&f, "CONOUT$", "w", stderr);
SetConsoleTitle(L"LightSwitchService Debug");
// Console mode (debug)
g_ServiceStopEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
ServiceWorkerThread(reinterpret_cast<void*>(static_cast<ULONG_PTR>(parentPid)));
CloseHandle(g_ServiceStopEvent);
FreeConsole();
return 0;
}
// Try to connect to SCM
wchar_t serviceName[] = L"LightSwitchService";
SERVICE_TABLE_ENTRYW table[] = { { serviceName, ServiceMain }, { nullptr, nullptr } };
if (!StartServiceCtrlDispatcherW(table))
{
DWORD err = GetLastError();
if (err == ERROR_FAILED_SERVICE_CONTROLLER_CONNECT) // not launched by SCM
{
g_ServiceStopEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
HANDLE hThread = CreateThread(
nullptr, 0, ServiceWorkerThread, reinterpret_cast<void*>(static_cast<ULONG_PTR>(parentPid)), 0, nullptr);
// Wait so the process stays alive
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
CloseHandle(g_ServiceStopEvent);
return 0;
}
return static_cast<int>(err);
}
return 0;
}
// Called when the service is launched by Windows
VOID WINAPI ServiceMain(DWORD, LPTSTR*)
{
g_StatusHandle = RegisterServiceCtrlHandler(_T("LightSwitchService"), ServiceCtrlHandler);
if (!g_StatusHandle)
return;
g_ServiceStatus.dwServiceType = SERVICE_WIN32_OWN_PROCESS;
g_ServiceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN;
g_ServiceStatus.dwCurrentState = SERVICE_START_PENDING;
SetServiceStatus(g_StatusHandle, &g_ServiceStatus);
g_ServiceStopEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
if (!g_ServiceStopEvent)
{
g_ServiceStatus.dwCurrentState = SERVICE_STOPPED;
g_ServiceStatus.dwWin32ExitCode = GetLastError();
SetServiceStatus(g_StatusHandle, &g_ServiceStatus);
return;
}
SECURITY_ATTRIBUTES sa{ sizeof(sa) };
sa.bInheritHandle = FALSE;
sa.lpSecurityDescriptor = nullptr;
g_ServiceStatus.dwCurrentState = SERVICE_RUNNING;
SetServiceStatus(g_StatusHandle, &g_ServiceStatus);
HANDLE hThread = CreateThread(nullptr, 0, ServiceWorkerThread, nullptr, 0, nullptr);
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
CloseHandle(g_ServiceStopEvent);
g_ServiceStatus.dwCurrentState = SERVICE_STOPPED;
g_ServiceStatus.dwWin32ExitCode = 0;
SetServiceStatus(g_StatusHandle, &g_ServiceStatus);
}
VOID WINAPI ServiceCtrlHandler(DWORD dwCtrl)
{
switch (dwCtrl)
{
case SERVICE_CONTROL_STOP:
if (g_ServiceStatus.dwCurrentState != SERVICE_RUNNING)
break;
g_ServiceStatus.dwCurrentState = SERVICE_STOP_PENDING;
SetServiceStatus(g_StatusHandle, &g_ServiceStatus);
// Signal the service to stop
SetEvent(g_ServiceStopEvent);
break;
default:
break;
}
}
DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
{
DWORD parentPid = static_cast<DWORD>(reinterpret_cast<ULONG_PTR>(lpParam));
HANDLE hParent = nullptr;
if (parentPid)
hParent = OpenProcess(SYNCHRONIZE, FALSE, parentPid);
OutputDebugString(L"[LightSwitchService] Worker thread starting...\n");
// Initialize settings system
LightSwitchSettings::instance().InitFileWatcher();
auto applyTheme = [](int nowMinutes, int lightMinutes, int darkMinutes, const auto& settings) {
bool isLightActive = false;
if (lightMinutes < darkMinutes)
{
// Normal case: sunrise < sunset
isLightActive = (nowMinutes >= lightMinutes && nowMinutes < darkMinutes);
}
else
{
// Wraparound case: e.g. light at 21:00, dark at 06:00
isLightActive = (nowMinutes >= lightMinutes || nowMinutes < darkMinutes);
}
if (isLightActive)
{
if (settings.changeSystem)
SetSystemTheme(true);
if (settings.changeApps)
SetAppsTheme(true);
}
else
{
if (settings.changeSystem)
SetSystemTheme(false);
if (settings.changeApps)
SetAppsTheme(false);
}
};
// --- At service start: immediately honor the schedule ---
{
SYSTEMTIME st;
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
LightSwitchSettings::instance().LoadSettings();
const auto& settings = LightSwitchSettings::instance().settings();
applyTheme(nowMinutes, settings.lightTime + settings.offset, settings.darkTime + settings.offset, settings);
}
// --- Main loop: wakes once per minute or stop/parent death ---
for (;;)
{
HANDLE waits[2] = { g_ServiceStopEvent, hParent };
DWORD count = hParent ? 2 : 1;
SYSTEMTIME st;
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
LightSwitchSettings::instance().LoadSettings();
const auto& settings = LightSwitchSettings::instance().settings();
// Debug print
wchar_t msg[160];
swprintf_s(msg,
L"[LightSwitchService] now=%02d:%02d | light=%02d:%02d | dark=%02d:%02d\n",
st.wHour,
st.wMinute,
settings.lightTime / 60,
settings.lightTime % 60,
settings.darkTime / 60,
settings.darkTime % 60);
OutputDebugString(msg);
// Apply theme logic
applyTheme(nowMinutes, settings.lightTime + settings.offset, settings.darkTime + settings.offset, settings);
// Sleep until next minute, wake early if stop/parent dies
GetLocalTime(&st);
int msToNextMinute = (60 - st.wSecond) * 1000 - st.wMilliseconds;
if (msToNextMinute < 50)
msToNextMinute = 50;
DWORD wait = WaitForMultipleObjects(count, waits, FALSE, msToNextMinute);
if (wait == WAIT_OBJECT_0) // stop event
break;
if (hParent && wait == WAIT_OBJECT_0 + 1) // parent exited
break;
}
if (hParent)
CloseHandle(hParent);
return 0;
}
int APIENTRY wWinMain(HINSTANCE, HINSTANCE, PWSTR, int)
{
if (powertoys_gpo::getConfiguredLightSwitchEnabledValue() == powertoys_gpo::gpo_rule_configured_disabled)
{
wchar_t msg[160];
swprintf_s(
msg,
L"Tried to start with a GPO policy setting the utility to always be disabled. Please contact your systems administrator.\n");
OutputDebugString(msg);
return 0;
}
int argc = 0;
LPWSTR* argv = CommandLineToArgvW(GetCommandLineW(), &argc);
int rc = _tmain(argc, argv); // reuse your existing logic
LocalFree(argv);
return rc;
}

View File

@@ -0,0 +1,254 @@
<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{08e71c67-6a7e-4ca1-b04e-2fb336410bac}</ProjectGuid>
<RootNamespace>LightSwitchService</RootNamespace>
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
<ProjectName>LightSwitchService</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<ImportGroup Label="ExtensionSettings">
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<PropertyGroup Label="UserMacros" />
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<Link>
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
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View File

@@ -0,0 +1,72 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="LightSwitchService.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ThemeScheduler.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ThemeHelper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\common\SettingsAPI\settings_helpers.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\common\SettingsAPI\settings_objects.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\common\SettingsAPI\FileWatcher.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="LightSwitchSettings.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SettingsConstants.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="WinHookEventIDs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ThemeScheduler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ThemeHelper.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="LightSwitchSettings.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SettingsConstants.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SettingsObserver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="WinHookEventIDs.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Natvis Include="$(MSBuildThisFileDirectory)..\..\natvis\wil.natvis" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,157 @@
#include "LightSwitchSettings.h"
#include <common/utils/json.h>
#include <common/SettingsAPI/settings_helpers.h>
#include "SettingsObserver.h"
#include <filesystem>
#include <fstream>
#include <WinHookEventIDs.h>
using namespace std;
LightSwitchSettings& LightSwitchSettings::instance()
{
static LightSwitchSettings inst;
return inst;
}
LightSwitchSettings::LightSwitchSettings()
{
LoadSettings();
}
std::wstring LightSwitchSettings::GetSettingsFileName()
{
return PTSettingsHelper::get_module_save_file_location(L"LightSwitch");
}
void LightSwitchSettings::InitFileWatcher()
{
const std::wstring& settingsFileName = GetSettingsFileName();
m_settingsFileWatcher = std::make_unique<FileWatcher>(settingsFileName, [&]() {
PostMessageW(HWND_BROADCAST, WM_PRIV_SETTINGS_CHANGED, NULL, NULL);
});
}
void LightSwitchSettings::AddObserver(SettingsObserver& observer)
{
m_observers.insert(&observer);
}
void LightSwitchSettings::RemoveObserver(SettingsObserver& observer)
{
m_observers.erase(&observer);
}
void LightSwitchSettings::NotifyObservers(SettingId id) const
{
for (auto observer : m_observers)
{
if (observer->WantsToBeNotified(id))
{
observer->SettingsUpdate(id);
}
}
}
void LightSwitchSettings::LoadSettings()
{
try
{
PowerToysSettings::PowerToyValues values =
PowerToysSettings::PowerToyValues::load_from_settings_file(L"LightSwitch");
if (const auto jsonVal = values.get_string_value(L"scheduleMode"))
{
auto val = *jsonVal;
auto newMode = FromString(val);
if (m_settings.scheduleMode != newMode)
{
m_settings.scheduleMode = newMode;
NotifyObservers(SettingId::ScheduleMode);
}
}
// Latitude
if (const auto jsonVal = values.get_string_value(L"latitude"))
{
auto val = *jsonVal;
if (m_settings.latitude != val)
{
m_settings.latitude = val;
NotifyObservers(SettingId::Latitude);
}
}
// Longitude
if (const auto jsonVal = values.get_string_value(L"longitude"))
{
auto val = *jsonVal;
if (m_settings.longitude != val)
{
m_settings.longitude = val;
NotifyObservers(SettingId::Longitude);
}
}
// LightTime
if (const auto jsonVal = values.get_int_value(L"lightTime"))
{
auto val = *jsonVal;
if (m_settings.lightTime != val)
{
m_settings.lightTime = val;
NotifyObservers(SettingId::LightTime);
}
}
// DarkTime
if (const auto jsonVal = values.get_int_value(L"darkTime"))
{
auto val = *jsonVal;
if (m_settings.darkTime != val)
{
m_settings.darkTime = val;
NotifyObservers(SettingId::DarkTime);
}
}
// Offset
if (const auto jsonVal = values.get_int_value(L"offset"))
{
auto val = *jsonVal;
if (m_settings.offset != val)
{
m_settings.offset = val;
NotifyObservers(SettingId::Offset);
}
}
// ChangeSystem
if (const auto jsonVal = values.get_bool_value(L"changeSystem"))
{
auto val = *jsonVal;
if (m_settings.changeSystem != val)
{
m_settings.changeSystem = val;
NotifyObservers(SettingId::ChangeSystem);
}
}
// ChangeApps
if (const auto jsonVal = values.get_bool_value(L"changeApps"))
{
auto val = *jsonVal;
if (m_settings.changeApps != val)
{
m_settings.changeApps = val;
NotifyObservers(SettingId::ChangeApps);
}
}
}
catch (...)
{
// Keeps defaults if load fails
}
}

View File

@@ -0,0 +1,87 @@
#pragma once
#include <unordered_set>
#include <string>
#include <vector>
#include <memory>
#include <windows.h>
#include <common/SettingsAPI/FileWatcher.h>
#include <common/SettingsAPI/settings_objects.h>
#include <SettingsConstants.h>
class SettingsObserver;
enum class ScheduleMode
{
FixedHours,
SunsetToSunrise
// Add more in the future
};
inline std::wstring ToString(ScheduleMode mode)
{
switch (mode)
{
case ScheduleMode::FixedHours:
return L"FixedHours";
case ScheduleMode::SunsetToSunrise:
return L"SunsetToSunrise";
default:
return L"FixedHours";
}
}
inline ScheduleMode FromString(const std::wstring& str)
{
if (str == L"SunsetToSunrise")
return ScheduleMode::SunsetToSunrise;
else
return ScheduleMode::FixedHours;
}
struct LightSwitchConfig
{
ScheduleMode scheduleMode = ScheduleMode::FixedHours;
std::wstring latitude = L"0.0";
std::wstring longitude = L"0.0";
// Stored as minutes since midnight
int lightTime = 8 * 60; // 08:00 default
int darkTime = 20 * 60; // 20:00 default
int offset = 0; // offset in minutes to apply to calculated times
bool changeSystem = false;
bool changeApps = false;
};
class LightSwitchSettings
{
public:
static LightSwitchSettings& instance();
static inline const LightSwitchConfig& settings()
{
return instance().m_settings;
}
void InitFileWatcher();
static std::wstring GetSettingsFileName();
void AddObserver(SettingsObserver& observer);
void RemoveObserver(SettingsObserver& observer);
void LoadSettings();
private:
LightSwitchSettings();
~LightSwitchSettings() = default;
LightSwitchConfig m_settings;
std::unique_ptr<FileWatcher> m_settingsFileWatcher;
std::unordered_set<SettingsObserver*> m_observers;
void NotifyObservers(SettingId id) const;
};

View File

@@ -0,0 +1 @@
#include "SettingsConstants.h"

View File

@@ -0,0 +1,13 @@
#pragma once
enum class SettingId
{
ScheduleMode = 0,
Latitude,
Longitude,
LightTime,
DarkTime,
Offset,
ChangeSystem,
ChangeApps
};

View File

@@ -0,0 +1,32 @@
#pragma once
#include <unordered_set>
#include "SettingsConstants.h"
class LightSwitchSettings;
class SettingsObserver
{
public:
SettingsObserver(std::unordered_set<SettingId> observedSettings) :
m_observedSettings(std::move(observedSettings))
{
LightSwitchSettings::instance().AddObserver(*this);
}
virtual ~SettingsObserver()
{
LightSwitchSettings::instance().RemoveObserver(*this);
}
// Override this in your class to respond to updates
virtual void SettingsUpdate(SettingId type) {}
bool WantsToBeNotified(SettingId type) const noexcept
{
return m_observedSettings.contains(type);
}
protected:
std::unordered_set<SettingId> m_observedSettings;
};

View File

@@ -0,0 +1,80 @@
#include <windows.h>
#include "ThemeHelper.h"
// Controls changing the themes.
void SetAppsTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
{
DWORD value = mode;
RegSetValueEx(hKey, L"AppsUseLightTheme", 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(hKey);
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_THEMECHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
}
}
void SetSystemTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
{
DWORD value = mode;
RegSetValueEx(hKey, L"SystemUsesLightTheme", 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(hKey);
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_THEMECHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
}
}
bool GetCurrentSystemTheme()
{
HKEY hKey;
DWORD value = 1; // default = light
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
{
RegQueryValueEx(hKey, L"SystemUsesLightTheme", nullptr, nullptr, reinterpret_cast<LPBYTE>(&value), &size);
RegCloseKey(hKey);
}
return value == 1; // true = light, false = dark
}
bool GetCurrentAppsTheme()
{
HKEY hKey;
DWORD value = 1;
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
{
RegQueryValueEx(hKey, L"AppsUseLightTheme", nullptr, nullptr, reinterpret_cast<LPBYTE>(&value), &size);
RegCloseKey(hKey);
}
return value == 1; // true = light, false = dark
}

View File

@@ -0,0 +1,5 @@
#pragma once
void SetSystemTheme(bool dark);
void SetAppsTheme(bool dark);
bool GetCurrentSystemTheme();
bool GetCurrentAppsTheme();

View File

@@ -0,0 +1,89 @@
#include "ThemeScheduler.h"
#include <utility>
SunTimes CalculateSunriseSunset(double latitude, double longitude, int year, int month, int day)
{
double zenith = 90.833;
int N1 = static_cast<int>(floor(275.0 * month / 9.0));
int N2 = static_cast<int>(floor((static_cast<double>(month) + 9) / 12.0));
int N3 = static_cast<int>(floor((1.0 + floor((year - 4.0 * floor(year / 4.0) + 2.0) / 3.0))));
int N = N1 - (N2 * N3) + day - 30;
auto calcTime = [&](bool sunrise) -> double {
double lngHour = longitude / 15.0;
double t = sunrise ? N + ((6 - lngHour) / 24) : N + ((18 - lngHour) / 24);
double M = (0.9856 * t) - 3.289;
double L = M + (1.916 * sin(deg2rad(M))) + (0.020 * sin(2 * deg2rad(M))) + 282.634;
if (L < 0)
L += 360;
if (L > 360)
L -= 360;
double RA = rad2deg(atan(0.91764 * tan(deg2rad(L))));
if (RA < 0)
RA += 360;
if (RA > 360)
RA -= 360;
double Lquadrant = floor(L / 90) * 90;
double RAquadrant = floor(RA / 90) * 90;
RA = RA + (Lquadrant - RAquadrant);
RA /= 15;
double sinDec = 0.39782 * sin(deg2rad(L));
double cosDec = cos(asin(sinDec));
double cosH = (cos(deg2rad(zenith)) - (sinDec * sin(deg2rad(latitude)))) / (cosDec * cos(deg2rad(latitude)));
if (cosH > 1 || cosH < -1)
return -1;
double H = sunrise ? 360 - rad2deg(acos(cosH)) : rad2deg(acos(cosH));
H /= 15;
double T = H + RA - (0.06571 * t) - 6.622;
double UT = T - lngHour;
while (UT < 0)
UT += 24;
while (UT >= 24)
UT -= 24;
return UT;
};
double riseUT = calcTime(true);
double setUT = calcTime(false);
auto toLocal = [](double UT) {
TIME_ZONE_INFORMATION tz;
DWORD state = GetTimeZoneInformation(&tz);
double totalBias = tz.Bias;
if (state == TIME_ZONE_ID_DAYLIGHT)
totalBias += tz.DaylightBias;
else if (state == TIME_ZONE_ID_STANDARD)
totalBias += tz.StandardBias;
double biasHours = -(totalBias / 60.0);
double localTime = UT + biasHours;
while (localTime < 0)
localTime += 24;
while (localTime >= 24)
localTime -= 24;
int hour = static_cast<int>(localTime);
int minute = static_cast<int>((localTime - hour) * 60);
return std::pair<int, int>{ hour, minute };
};
auto [riseHour, riseMinute] = toLocal(riseUT);
auto [setHour, setMinute] = toLocal(setUT);
SunTimes result;
result.sunriseHour = riseHour;
result.sunriseMinute = riseMinute;
result.sunsetHour = setHour;
result.sunsetMinute = setMinute;
return result;
}

View File

@@ -0,0 +1,25 @@
#pragma once
#include <cmath>
#include <ctime>
#include <windows.h>
// Struct to hold calculated sunrise/sunset times
struct SunTimes
{
int sunriseHour;
int sunriseMinute;
int sunsetHour;
int sunsetMinute;
};
constexpr double PI = 3.14159265358979323846;
constexpr double deg2rad(double deg)
{
return deg * PI / 180.0;
}
constexpr double rad2deg(double rad)
{
return rad * 180.0 / PI;
}
SunTimes CalculateSunriseSunset(double latitude, double longitude, int year, int month, int day);

View File

@@ -0,0 +1,15 @@
#include "WinHookEventIDs.h"
#include <wtypes.h>
#include <mutex>
UINT WM_PRIV_SETTINGS_CHANGED = 0;
std::once_flag init_flag;
void InitializeWinhookEventIds()
{
std::call_once(init_flag, [&] {
WM_PRIV_SETTINGS_CHANGED = RegisterWindowMessage(L"{11978F7B-221A-4E65-B9A9-693F7D6E4B25}");
});
}

View File

@@ -0,0 +1,6 @@
#pragma once
#include <Windows.h>
extern UINT WM_PRIV_SETTINGS_CHANGED; // Scheduled when a watched settings file is updated
void InitializeWinhookEventIds();

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -31,7 +31,11 @@ struct CommonState
Measurement::Unit units = Measurement::Unit::Pixel;
POINT cursorPosSystemSpace = {}; // updated atomically
#pragma warning(push)
#pragma warning(disable : 4324)
alignas(8) POINT cursorPosSystemSpace = {}; // updated atomically
#pragma warning(pop)
std::atomic_bool closeOnOtherMonitors = false;
float GetPhysicalPx2MmRatio(HWND window) const

View File

@@ -21,6 +21,26 @@
// Note: Settings are managed via Settings and UI Settings
class NewModule : public PowertoyModuleIface
{
private:
// Update registration based on enabled state
void UpdateRegistration(bool enabled)
{
if (enabled)
{
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
NewPlusRuntimeRegistration::EnsureRegisteredWin10();
Logger::info(L"New+ context menu registered");
#endif
}
else
{
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
NewPlusRuntimeRegistration::Unregister();
Logger::info(L"New+ context menu unregistered");
#endif
}
}
public:
NewModule()
{
@@ -98,14 +118,9 @@ public:
{
newplus::utilities::register_msix_package();
}
else
{
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
NewPlusRuntimeRegistration::EnsureRegisteredWin10();
#endif
}
powertoy_new_enabled = true;
UpdateRegistration(powertoy_new_enabled);
}
virtual void disable() override
@@ -150,19 +165,14 @@ private:
{
Trace::EventToggleOnOff(false);
}
if (!package::IsWin11OrGreater())
{
#if defined(ENABLE_REGISTRATION) || defined(NDEBUG)
NewPlusRuntimeRegistration::Unregister();
Logger::info(L"New+ context menu unregistered (Win10)");
#endif
}
powertoy_new_enabled = false;
UpdateRegistration(powertoy_new_enabled);
}
void init_settings()
{
powertoy_new_enabled = NewSettingsInstance().GetEnabled();
UpdateRegistration(powertoy_new_enabled);
}
};

View File

@@ -49,7 +49,9 @@ namespace Awake.Core
private static DateTimeOffset ExpireAt { get; set; }
private static readonly CompositeFormat AwakeMinute = CompositeFormat.Parse(Resources.AWAKE_MINUTE);
private static readonly CompositeFormat AwakeMinutes = CompositeFormat.Parse(Resources.AWAKE_MINUTES);
private static readonly CompositeFormat AwakeHour = CompositeFormat.Parse(Resources.AWAKE_HOUR);
private static readonly CompositeFormat AwakeHours = CompositeFormat.Parse(Resources.AWAKE_HOURS);
private static readonly BlockingCollection<ExecutionState> _stateQueue;
private static CancellationTokenSource _tokenSource;
@@ -451,7 +453,7 @@ namespace Awake.Core
Dictionary<string, uint> optionsList = new()
{
{ string.Format(CultureInfo.InvariantCulture, AwakeMinutes, 30), 1800 },
{ string.Format(CultureInfo.InvariantCulture, AwakeHours, 1), 3600 },
{ string.Format(CultureInfo.InvariantCulture, AwakeHour, 1), 3600 },
{ string.Format(CultureInfo.InvariantCulture, AwakeHours, 2), 7200 },
};
return optionsList;

View File

@@ -159,6 +159,15 @@ namespace Awake.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to {0} hour.
/// </summary>
internal static string AWAKE_HOUR {
get {
return ResourceManager.GetString("AWAKE_HOUR", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} hours.
/// </summary>
@@ -240,6 +249,15 @@ namespace Awake.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to {0} minute.
/// </summary>
internal static string AWAKE_MINUTE {
get {
return ResourceManager.GetString("AWAKE_MINUTE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} minutes.
/// </summary>

View File

@@ -123,6 +123,10 @@
<data name="AWAKE_EXIT" xml:space="preserve">
<value>Exit</value>
</data>
<data name="AWAKE_HOUR" xml:space="preserve">
<value>{0} hour</value>
<comment>{0} shouldn't be removed. It will be replaced by the number 1 at runtime by the application. Used for defining a period to keep the PC awake.</comment>
</data>
<data name="AWAKE_HOURS" xml:space="preserve">
<value>{0} hours</value>
<comment>{0} shouldn't be removed. It will be replaced by a number greater than 1 at runtime by the application. Used for defining a period to keep the PC awake.</comment>
@@ -142,6 +146,10 @@
<value>Keep awake until expiration date and time</value>
<comment>Keep the system awake until expiration date and time</comment>
</data>
<data name="AWAKE_MINUTE" xml:space="preserve">
<value>{0} minute</value>
<comment>{0} shouldn't be removed. It will be replaced by the number 1 at runtime by the application. Used for defining a period to keep the PC awake.</comment>
</data>
<data name="AWAKE_MINUTES" xml:space="preserve">
<value>{0} minutes</value>
<comment>{0} shouldn't be removed. It will be replaced by a number greater than 1 at runtime by the application. Used for defining a period to keep the PC awake.</comment>

View File

@@ -160,7 +160,7 @@ public partial class CommandItemViewModel : ExtensionObjectViewModel, ICommandBa
Initialized |= InitializedState.Initialized;
}
public void SlowInitializeProperties()
public virtual void SlowInitializeProperties()
{
if (IsSelectedInitialized)
{

View File

@@ -47,9 +47,21 @@ public partial class ListItemViewModel(IListItem model, WeakReference<IPageConte
UpdateTags(li.Tags);
TextToSuggest = li.TextToSuggest;
Section = li.Section ?? string.Empty;
var extensionDetails = li.Details;
UpdateProperty(nameof(Section));
}
public override void SlowInitializeProperties()
{
base.SlowInitializeProperties();
var model = Model.Unsafe;
if (model is null)
{
return;
}
var extensionDetails = model.Details;
if (extensionDetails is not null)
{
Details = new(extensionDetails, PageContext);
@@ -58,8 +70,8 @@ public partial class ListItemViewModel(IListItem model, WeakReference<IPageConte
UpdateProperty(nameof(HasDetails));
}
TextToSuggest = model.TextToSuggest;
UpdateProperty(nameof(TextToSuggest));
UpdateProperty(nameof(Section));
}
protected override void FetchProperty(string propertyName)

View File

@@ -3,10 +3,12 @@
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Text.Json;
using System.Text.Json.Nodes;
using System.Text.Json.Serialization;
using CommunityToolkit.Mvvm.ComponentModel;
using ManagedCommon;
using Microsoft.CommandPalette.Extensions.Toolkit;
using Windows.Foundation;
@@ -39,7 +41,7 @@ public partial class AppStateModel : ObservableObject
{
if (string.IsNullOrEmpty(FilePath))
{
throw new InvalidOperationException($"You must set a valid {nameof(SettingsModel.FilePath)} before calling {nameof(LoadState)}");
throw new InvalidOperationException($"You must set a valid {nameof(FilePath)} before calling {nameof(LoadState)}");
}
if (!File.Exists(FilePath))
@@ -77,43 +79,84 @@ public partial class AppStateModel : ObservableObject
try
{
// Serialize the main dictionary to JSON and save it to the file
var settingsJson = JsonSerializer.Serialize(model, JsonSerializationContext.Default.AppStateModel);
var settingsJson = JsonSerializer.Serialize(model, JsonSerializationContext.Default.AppStateModel!);
// Is it valid JSON?
if (JsonNode.Parse(settingsJson) is JsonObject newSettings)
// validate JSON
if (JsonNode.Parse(settingsJson) is not JsonObject newSettings)
{
// Now, read the existing content from the file
var oldContent = File.Exists(FilePath) ? File.ReadAllText(FilePath) : "{}";
Logger.LogError("Failed to parse app state as a JsonObject.");
return;
}
// Is it valid JSON?
if (JsonNode.Parse(oldContent) is JsonObject savedSettings)
{
foreach (var item in newSettings)
{
savedSettings[item.Key] = item.Value?.DeepClone();
}
// read previous settings
if (!TryReadSavedState(out var savedSettings))
{
savedSettings = new JsonObject();
}
var serialized = savedSettings.ToJsonString(JsonSerializationContext.Default.AppStateModel.Options);
File.WriteAllText(FilePath, serialized);
// merge new settings into old ones
foreach (var item in newSettings)
{
savedSettings[item.Key] = item.Value?.DeepClone();
}
// TODO: Instead of just raising the event here, we should
// have a file change watcher on the settings file, and
// reload the settings then
model.StateChanged?.Invoke(model, null);
}
else
{
Debug.WriteLine("Failed to parse settings file as JsonObject.");
}
var serialized = savedSettings.ToJsonString(JsonSerializationContext.Default.AppStateModel!.Options);
File.WriteAllText(FilePath, serialized);
// TODO: Instead of just raising the event here, we should
// have a file change watcher on the settings file, and
// reload the settings then
model.StateChanged?.Invoke(model, null);
}
catch (Exception ex)
{
Logger.LogError($"Failed to save application state to {FilePath}:", ex);
}
}
private static bool TryReadSavedState([NotNullWhen(true)] out JsonObject? savedSettings)
{
savedSettings = null;
// read existing content from the file
string oldContent;
try
{
if (File.Exists(FilePath))
{
oldContent = File.ReadAllText(FilePath);
}
else
{
Debug.WriteLine("Failed to parse settings file as JsonObject.");
// file doesn't exist (might not have been created yet), so consider this a success
// and return empty settings
savedSettings = new JsonObject();
return true;
}
}
catch (Exception ex)
{
Debug.WriteLine(ex.ToString());
Logger.LogWarning($"Failed to read app state file {FilePath}:\n{ex}");
return false;
}
// detect empty file, just for sake of logging
if (string.IsNullOrWhiteSpace(oldContent))
{
Logger.LogInfo($"App state file is empty: {FilePath}");
return false;
}
// is it valid JSON?
try
{
savedSettings = JsonNode.Parse(oldContent) as JsonObject;
return savedSettings != null;
}
catch (Exception ex)
{
Logger.LogWarning($"Failed to parse app state from {FilePath}:\n{ex}");
return false;
}
}

View File

@@ -2,6 +2,7 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using ManagedCommon;
using Microsoft.CmdPal.UI.ViewModels.Commands;
using Microsoft.CmdPal.UI.ViewModels.Properties;
using Microsoft.CommandPalette.Extensions.Toolkit;
@@ -19,6 +20,10 @@ internal sealed partial class FallbackLogItem : FallbackCommandItem
Title = string.Empty;
_logMessagesPage.Name = string.Empty;
Subtitle = Properties.Resources.builtin_log_subtitle;
var logPath = Logger.LogDirectoryPath("\\CmdPal\\Logs\\");
var openLogCommand = new OpenFileCommand(logPath) { Name = Resources.builtin_log_folder_command_name };
MoreCommands = [new CommandContextItem(openLogCommand)];
}
public override void UpdateQuery(string query)

View File

@@ -27,7 +27,9 @@ public partial class MainListPage : DynamicListPage,
private readonly IServiceProvider _serviceProvider;
private readonly TopLevelCommandManager _tlcManager;
private IEnumerable<IListItem>? _filteredItems;
private IEnumerable<Scored<IListItem>>? _filteredItems;
private IEnumerable<Scored<IListItem>>? _filteredApps;
private IEnumerable<IListItem>? _allApps;
private bool _includeApps;
private bool _filteredItemsIncludesApps;
@@ -83,7 +85,7 @@ public partial class MainListPage : DynamicListPage,
}
else
{
RaiseItemsChanged(_tlcManager.TopLevelCommands.Count);
RaiseItemsChanged();
}
}
@@ -148,7 +150,13 @@ public partial class MainListPage : DynamicListPage,
{
lock (_tlcManager.TopLevelCommands)
{
return _filteredItems?.ToArray() ?? [];
var items = Enumerable.Empty<Scored<IListItem>>()
.Concat(_filteredItems is not null ? _filteredItems : [])
.Concat(_filteredApps is not null ? _filteredApps : [])
.OrderByDescending(o => o.Score)
.Select(s => s.Item)
.ToArray();
return items;
}
}
}
@@ -167,6 +175,8 @@ public partial class MainListPage : DynamicListPage,
{
_filteredItemsIncludesApps = _includeApps;
_filteredItems = null;
_filteredApps = null;
_allApps = null;
}
}
@@ -184,6 +194,8 @@ public partial class MainListPage : DynamicListPage,
{
_filteredItemsIncludesApps = _includeApps;
_filteredItems = null;
_filteredApps = null;
_allApps = null;
RaiseItemsChanged(commands.Count);
return;
}
@@ -193,35 +205,49 @@ public partial class MainListPage : DynamicListPage,
if (!newSearch.StartsWith(oldSearch, StringComparison.CurrentCultureIgnoreCase))
{
_filteredItems = null;
_filteredApps = null;
_allApps = null;
}
// If the internal state has changed, reset _filteredItems to reset the list.
if (_filteredItemsIncludesApps != _includeApps)
{
_filteredItems = null;
_filteredApps = null;
_allApps = null;
}
var newFilteredItems = _filteredItems?.Select(s => s.Item);
// If we don't have any previous filter results to work with, start
// with a list of all our commands & apps.
if (_filteredItems is null)
if (newFilteredItems is null && _filteredApps is null)
{
_filteredItems = commands;
newFilteredItems = commands;
_filteredItemsIncludesApps = _includeApps;
if (_includeApps)
{
IEnumerable<IListItem> apps = AllAppsCommandProvider.Page.GetItems();
var appIds = apps.Select(app => app.Command.Id).ToArray();
// Remove any top level pinned apps and use the apps from AllAppsCommandProvider.Page.GetItems()
// since they contain details.
_filteredItems = _filteredItems.Where(item => item.Command is not AppCommand);
_filteredItems = _filteredItems.Concat(apps);
_allApps = AllAppsCommandProvider.Page.GetItems();
}
}
// Produce a list of everything that matches the current filter.
_filteredItems = ListHelpers.FilterList<IListItem>(_filteredItems, SearchText, ScoreTopLevelItem);
RaiseItemsChanged(_filteredItems.Count());
_filteredItems = ListHelpers.FilterListWithScores<IListItem>(newFilteredItems ?? [], SearchText, ScoreTopLevelItem);
// Produce a list of filtered apps with the appropriate limit
if (_allApps is not null)
{
_filteredApps = ListHelpers.FilterListWithScores<IListItem>(_allApps, SearchText, ScoreTopLevelItem);
var appResultLimit = AllAppsCommandProvider.TopLevelResultLimit;
if (appResultLimit >= 0)
{
_filteredApps = _filteredApps.Take(appResultLimit);
}
}
RaiseItemsChanged();
}
}

View File

@@ -126,6 +126,10 @@ public class ExtensionWrapper : IExtensionWrapper
// We'll just return out nothing.
return;
}
else if (hr.Value != 0)
{
Logger.LogError($"Failed to find {ExtensionDisplayName}: {hr.Value}");
}
// Marshal.ThrowExceptionForHR(hr);
_extensionObject = MarshalInterface<IExtension>.FromAbi((nint)extensionPtr);

View File

@@ -285,6 +285,15 @@ namespace Microsoft.CmdPal.UI.ViewModels.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to View log folder.
/// </summary>
public static string builtin_log_folder_command_name {
get {
return ResourceManager.GetString("builtin_log_folder_command_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to View log.
/// </summary>

View File

@@ -135,6 +135,9 @@
<data name="builtin_log_title" xml:space="preserve">
<value>View log</value>
</data>
<data name="builtin_log_folder_command_name" xml:space="preserve">
<value>View log folder</value>
</data>
<data name="builtin_reload_subtitle" xml:space="preserve">
<value>Reload Command Palette extensions</value>
</data>

View File

@@ -32,6 +32,7 @@ public sealed partial class TopLevelViewModel : ObservableObject, IListItem
private string _generatedId = string.Empty;
private HotkeySettings? _hotkey;
private IIconInfo? _initialIcon;
private CommandAlias? Alias { get; set; }
@@ -57,6 +58,8 @@ public sealed partial class TopLevelViewModel : ObservableObject, IListItem
public IIconInfo Icon => _commandItemViewModel.Icon;
public IIconInfo InitialIcon => _initialIcon ?? _commandItemViewModel.Icon;
ICommand? ICommandItem.Command => _commandItemViewModel.Command.Model.Unsafe;
IContextItem?[] ICommandItem.MoreCommands => _commandItemViewModel.MoreCommands
@@ -205,6 +208,8 @@ public sealed partial class TopLevelViewModel : ObservableObject, IListItem
{
DisplayTitle = fallback.DisplayTitle;
}
UpdateInitialIcon(false);
}
}
@@ -221,7 +226,31 @@ public sealed partial class TopLevelViewModel : ObservableObject, IListItem
FetchAliasFromAliasManager();
UpdateHotkey();
UpdateTags();
UpdateInitialIcon();
}
else if (e.PropertyName == nameof(CommandItem.Icon))
{
UpdateInitialIcon();
}
}
}
private void UpdateInitialIcon(bool raiseNotification = true)
{
if (_initialIcon != null || !_commandItemViewModel.Icon.IsSet)
{
return;
}
_initialIcon = _commandItemViewModel.Icon;
if (raiseNotification)
{
DoOnUiThread(
() =>
{
PropChanged?.Invoke(this, new PropChangedEventArgs(nameof(InitialIcon)));
});
}
}

View File

@@ -85,7 +85,7 @@ public partial class App : Application
AppWindow = new MainWindow();
var activatedEventArgs = Microsoft.Windows.AppLifecycle.AppInstance.GetCurrent().GetActivatedEventArgs();
((MainWindow)AppWindow).HandleLaunch(activatedEventArgs);
((MainWindow)AppWindow).HandleLaunchNonUI(activatedEventArgs);
}
/// <summary>

View File

@@ -134,6 +134,15 @@ public sealed partial class CommandBar : UserControl,
WeakReferenceMessenger.Default.Send<OpenContextMenuMessage>(new OpenContextMenuMessage(null, null, null, ContextMenuFilterLocation.Bottom));
}
/// <summary>
/// Sets focus to the "More" button after closing the context menu,
/// keeping keyboard navigation intuitive.
/// </summary>
public void FocusMoreCommandsButton()
{
MoreCommandsButton?.Focus(FocusState.Programmatic);
}
private void ContextMenuFlyout_Opened(object sender, object e)
{
// We need to wait until our flyout is opened to try and toss focus

View File

@@ -15,6 +15,7 @@
xmlns:ui="using:CommunityToolkit.WinUI"
xmlns:viewModels="using:Microsoft.CmdPal.UI.ViewModels"
Background="Transparent"
PreviewKeyDown="UserControl_PreviewKeyDown"
mc:Ignorable="d">
<UserControl.Resources>

View File

@@ -3,6 +3,7 @@
// See the LICENSE file in the project root for more information.
using CommunityToolkit.Mvvm.Messaging;
using CommunityToolkit.WinUI;
using Microsoft.CmdPal.Core.ViewModels;
using Microsoft.CmdPal.Core.ViewModels.Messages;
using Microsoft.CmdPal.UI.Messages;
@@ -115,6 +116,24 @@ public sealed partial class ContextMenu : UserControl,
}
}
/// <summary>
/// Handles Escape to close the context menu and return focus to the "More" button.
/// </summary>
private void UserControl_PreviewKeyDown(object sender, KeyRoutedEventArgs e)
{
if (e.Key == VirtualKey.Escape)
{
// Close the context menu (if not already handled)
WeakReferenceMessenger.Default.Send(new CloseContextMenuMessage());
// Find the parent CommandBar and set focus to MoreCommandsButton
var parent = this.FindParent<CommandBar>();
parent?.FocusMoreCommandsButton();
e.Handled = true;
}
}
private void ViewModel_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
{
var prop = e.PropertyName;

View File

@@ -123,6 +123,9 @@ public sealed partial class MainWindow : WindowEx,
_localKeyboardListener = new LocalKeyboardListener();
_localKeyboardListener.KeyPressed += LocalKeyboardListener_OnKeyPressed;
_localKeyboardListener.Start();
// Force window to be created, and then cloaked. This will offset initial animation when the window is shown.
HideWindow();
}
private static void LocalKeyboardListener_OnKeyPressed(object? sender, LocalKeyboardListenerKeyPressedEventArgs e)
@@ -233,9 +236,6 @@ public sealed partial class MainWindow : WindowEx,
{
var hwnd = new HWND(hwndValue != 0 ? hwndValue : _hwnd);
// Make sure our HWND is cloaked before any possible window manipulations
Cloak();
// Remember, IsIconic == "minimized", which is entirely different state
// from "show/hide"
// If we're currently minimized, restore us first, before we reveal
@@ -243,6 +243,9 @@ public sealed partial class MainWindow : WindowEx,
// which would remain not visible to the user.
if (PInvoke.IsIconic(hwnd))
{
// Make sure our HWND is cloaked before any possible window manipulations
Cloak();
PInvoke.ShowWindow(hwnd, SHOW_WINDOW_CMD.SW_RESTORE);
}
@@ -481,8 +484,13 @@ public sealed partial class MainWindow : WindowEx,
}
}
public void HandleLaunch(AppActivationArguments? activatedEventArgs)
public void HandleLaunchNonUI(AppActivationArguments? activatedEventArgs)
{
// LOAD BEARING
// Any reading and processing of the activation arguments must be done
// synchronously in this method, before it returns. The sending instance
// remains blocked until this returns; afterward it may quit, causing
// the activation arguments to be lost.
if (activatedEventArgs is null)
{
Summon(string.Empty);
@@ -519,9 +527,26 @@ public sealed partial class MainWindow : WindowEx,
}
catch (COMException ex)
{
// https://learn.microsoft.com/en-us/windows/win32/rpc/rpc-return-values
const int RPC_S_SERVER_UNAVAILABLE = -2147023174;
const int RPC_S_CALL_FAILED = 2147023170;
// Accessing properties activatedEventArgs.Kind and activatedEventArgs.Data might cause COMException
// if the args are not valid or not passed correctly.
Logger.LogError("COM exception when activating the application", ex);
if (ex.HResult is RPC_S_SERVER_UNAVAILABLE or RPC_S_CALL_FAILED)
{
Logger.LogWarning(
$"COM exception (HRESULT {ex.HResult}) when accessing activation arguments. " +
$"This might be due to the calling application not passing them correctly or exiting before we could read them. " +
$"The application will continue running and fall back to showing the Command Palette window.");
}
else
{
Logger.LogError(
$"COM exception (HRESULT {ex.HResult}) when activating the application. " +
$"The application will continue running and fall back to showing the Command Palette window.",
ex);
}
}
Summon(string.Empty);
@@ -610,6 +635,20 @@ public sealed partial class MainWindow : WindowEx,
}
private void HandleSummon(string commandId)
{
if (_ignoreHotKeyWhenFullScreen)
{
// If we're in full screen mode, ignore the hotkey
if (WindowHelper.IsWindowFullscreen())
{
return;
}
}
HandleSummonCore(commandId);
}
private void HandleSummonCore(string commandId)
{
var isRootHotkey = string.IsNullOrEmpty(commandId);
PowerToysTelemetry.Log.WriteEvent(new CmdPalHotkeySummoned(isRootHotkey));
@@ -634,8 +673,6 @@ public sealed partial class MainWindow : WindowEx,
// so that we can bind hotkeys to individual commands
if (!isVisible || !isRootHotkey)
{
Activate();
Summon(commandId);
}
else if (isRootHotkey)
@@ -671,15 +708,6 @@ public sealed partial class MainWindow : WindowEx,
var hotkeyIndex = (int)wParam.Value;
if (hotkeyIndex < _hotkeys.Count)
{
if (_ignoreHotKeyWhenFullScreen)
{
// If we're in full screen mode, ignore the hotkey
if (WindowHelper.IsWindowFullscreen())
{
return (LRESULT)IntPtr.Zero;
}
}
var hotkey = _hotkeys[hotkeyIndex];
HandleSummon(hotkey.CommandId);
}

View File

@@ -107,12 +107,33 @@ internal sealed class Program
{
// Do the redirection on another thread, and use a non-blocking
// wait method to wait for the redirection to complete.
var redirectSemaphore = new Semaphore(0, 1);
Task.Run(() =>
using var redirectSemaphore = new Semaphore(0, 1);
var redirectTimeout = TimeSpan.FromSeconds(32);
_ = Task.Run(() =>
{
keyInstance.RedirectActivationToAsync(args).AsTask().Wait();
redirectSemaphore.Release();
using var cts = new CancellationTokenSource(redirectTimeout);
try
{
keyInstance.RedirectActivationToAsync(args)
.AsTask(cts.Token)
.GetAwaiter()
.GetResult();
}
catch (OperationCanceledException)
{
Logger.LogError($"Failed to activate existing instance; timed out after {redirectTimeout}.");
}
catch (Exception ex)
{
Logger.LogError("Failed to activate existing instance", ex);
}
finally
{
redirectSemaphore.Release();
}
});
_ = PInvoke.CoWaitForMultipleObjects(
(uint)CWMO_FLAGS.CWMO_DEFAULT,
PInvoke.INFINITE,
@@ -124,13 +145,14 @@ internal sealed class Program
{
// If we already have a form, display the message now.
// Otherwise, add it to the collection for displaying later.
if (App.Current is App thisApp)
if (App.Current?.AppWindow is MainWindow mainWindow)
{
if (thisApp.AppWindow is not null and
MainWindow mainWindow)
{
uiContext?.Post(_ => mainWindow.HandleLaunch(args), null);
}
// LOAD BEARING
// This must be synchronous to ensure the method does not return
// before the activation is fully handled and the parameters are processed.
// The sending instance remains blocked until this returns; afterward it may quit,
// causing the activation arguments to be lost.
mainWindow.HandleLaunchNonUI(args);
}
}
}

View File

@@ -125,7 +125,7 @@
Width="20"
Height="20"
AutomationProperties.AccessibilityView="Raw"
SourceKey="{x:Bind Icon, Mode=OneWay}"
SourceKey="{x:Bind InitialIcon, Mode=OneWay}"
SourceRequested="{x:Bind helpers:IconCacheProvider.SourceRequested}" />
</cpcontrols:ContentIcon.Content>
</cpcontrols:ContentIcon>

View File

@@ -24,23 +24,15 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<!-- TO DO: Replace this with WinUI TitleBar once that ships. -->
<StackPanel
x:Name="AppTitleBar"
Grid.Row="0"
Height="48"
Margin="16,0,0,0"
Orientation="Horizontal">
<Image
Width="16"
Height="16"
Source="ms-appx:///Assets/icon.svg" />
<TextBlock
x:Uid="CmdPalSettingsHeader"
Margin="12,0,0,0"
VerticalAlignment="Center"
Style="{StaticResource CaptionTextBlockStyle}" />
</StackPanel>
<TitleBar x:Name="TitleBar">
<!-- This is a workaround for https://github.com/microsoft/microsoft-ui-xaml/issues/10374, once fixed we should just be using IconSource -->
<TitleBar.LeftHeader>
<ImageIcon
Height="16"
Margin="16,0,0,0"
Source="ms-appx:///Assets/icon.svg" />
</TitleBar.LeftHeader>
</TitleBar>
<NavigationView
x:Name="NavView"
Grid.Row="1"
@@ -77,7 +69,6 @@
x:Name="NavigationBreadcrumbBar"
Grid.Row="0"
MaxWidth="1000"
Margin="16,0,0,0"
ItemClicked="NavigationBreadcrumbBar_ItemClicked"
ItemsSource="{x:Bind BreadCrumbs, Mode=OneWay}">
<BreadcrumbBar.ItemTemplate>

View File

@@ -31,8 +31,10 @@ public sealed partial class SettingsWindow : WindowEx,
this.InitializeComponent();
this.ExtendsContentIntoTitleBar = true;
this.SetIcon();
this.AppWindow.Title = RS_.GetString("SettingsWindowTitle");
var title = RS_.GetString("SettingsWindowTitle");
this.AppWindow.Title = title;
this.AppWindow.TitleBar.PreferredHeightOption = TitleBarHeightOption.Tall;
this.TitleBar.Title = title;
PositionCentered();
WeakReferenceMessenger.Default.Register<NavigateToExtensionSettingsMessage>(this);

View File

@@ -438,7 +438,7 @@ Right-click to remove the key combination, thereby deactivating the shortcut.</v
<data name="NavigationPaneClosed" xml:space="preserve">
<value>Navigation pane closed</value>
</data>
<data name="NavigationPageOpened" xml:space="preserve">
<data name="NavigationPaneOpened" xml:space="preserve">
<value>Navigation page opened</value>
</data>
</root>

View File

@@ -15,13 +15,13 @@ public class MockSettingsInterface : ISettingsInterface
public bool GlobalIfURI { get; set; }
public string ShowHistory { get; set; }
public uint HistoryItemCount { get; set; }
public MockSettingsInterface(string showHistory = "none", bool globalIfUri = true, List<HistoryItem> mockHistory = null)
public MockSettingsInterface(uint historyItemCount = 0, bool globalIfUri = true, List<HistoryItem> mockHistory = null)
{
_historyItems = mockHistory ?? new List<HistoryItem>();
GlobalIfURI = globalIfUri;
ShowHistory = showHistory;
HistoryItemCount = historyItemCount;
}
public List<ListItem> LoadHistory()
@@ -50,9 +50,9 @@ public class MockSettingsInterface : ISettingsInterface
_historyItems.Add(historyItem);
// Simulate the same logic as SettingsManager
if (int.TryParse(ShowHistory, out var maxHistoryItems) && maxHistoryItems > 0)
if (HistoryItemCount > 0)
{
while (_historyItems.Count > maxHistoryItems)
while (_historyItems.Count > HistoryItemCount)
{
_historyItems.RemoveAt(0); // Remove the oldest item
}

View File

@@ -54,7 +54,7 @@ public class QueryTests : CommandPaletteUnitTestBase
new HistoryItem("another search", DateTime.Parse("2024-01-02 13:00:00", CultureInfo.CurrentCulture)),
};
var settings = new MockSettingsInterface(mockHistory: mockHistoryItems, showHistory: "5");
var settings = new MockSettingsInterface(mockHistory: mockHistoryItems, historyItemCount: 5);
var page = new WebSearchListPage(settings);
@@ -89,7 +89,7 @@ public class QueryTests : CommandPaletteUnitTestBase
new HistoryItem("another search4", DateTime.Parse("2024-01-05 13:00:00", CultureInfo.CurrentCulture)),
};
var settings = new MockSettingsInterface(mockHistory: mockHistoryItems, showHistory: "5");
var settings = new MockSettingsInterface(mockHistory: mockHistoryItems, historyItemCount: 5);
var page = new WebSearchListPage(settings);
@@ -122,7 +122,7 @@ public class QueryTests : CommandPaletteUnitTestBase
new HistoryItem("another search5", DateTime.Parse("2024-01-06 13:00:00", CultureInfo.CurrentCulture)),
};
var settings = new MockSettingsInterface(mockHistory: mockHistoryItems, showHistory: "None");
var settings = new MockSettingsInterface(mockHistory: mockHistoryItems, historyItemCount: 0);
var page = new WebSearchListPage(settings);

View File

@@ -5,7 +5,7 @@
<XesUseOneStoreVersioning>true</XesUseOneStoreVersioning>
<XesBaseYearForStoreVersion>2025</XesBaseYearForStoreVersion>
<VersionMajor>0</VersionMajor>
<VersionMinor>4</VersionMinor>
<VersionMinor>5</VersionMinor>
<VersionInfoProductName>Microsoft Command Palette</VersionInfoProductName>
</PropertyGroup>
</Project>

View File

@@ -3,9 +3,7 @@
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.CmdPal.Ext.Apps.Programs;
using Microsoft.CmdPal.Ext.Apps.Properties;
using Microsoft.CmdPal.Ext.Apps.State;
using Microsoft.CommandPalette.Extensions;
@@ -45,6 +43,28 @@ public partial class AllAppsCommandProvider : CommandProvider
PinnedAppsManager.Instance.PinStateChanged += OnPinStateChanged;
}
public static int TopLevelResultLimit
{
get
{
var limitSetting = AllAppsSettings.Instance.SearchResultLimit;
if (limitSetting is null)
{
return -1;
}
var quantity = -1;
if (int.TryParse(limitSetting, out var result))
{
quantity = result;
}
return quantity;
}
}
public override ICommandItem[] TopLevelCommands() => [_listItem, .._page.GetPinnedApps()];
public ICommandItem? LookupApp(string displayName)

View File

@@ -20,6 +20,16 @@ public class AllAppsSettings : JsonSettingsManager, ISettingsInterface
private static string Experimental(string propertyName) => $"{_namespace}.experimental.{propertyName}";
private static readonly List<ChoiceSetSetting.Choice> _searchResultLimitChoices =
[
new ChoiceSetSetting.Choice(Resources.limit_none, "-1"),
new ChoiceSetSetting.Choice(Resources.limit_0, "0"),
new ChoiceSetSetting.Choice(Resources.limit_1, "1"),
new ChoiceSetSetting.Choice(Resources.limit_5, "5"),
new ChoiceSetSetting.Choice(Resources.limit_10, "10"),
new ChoiceSetSetting.Choice(Resources.limit_20, "20"),
];
#pragma warning disable SA1401 // Fields should be private
internal static AllAppsSettings Instance = new();
#pragma warning restore SA1401 // Fields should be private
@@ -42,6 +52,14 @@ public class AllAppsSettings : JsonSettingsManager, ISettingsInterface
public bool EnablePathEnvironmentVariableSource => _enablePathEnvironmentVariableSource.Value;
private readonly ChoiceSetSetting _searchResultLimitSource = new(
Namespaced(nameof(SearchResultLimit)),
Resources.limit_fallback_results_source,
Resources.limit_fallback_results_source_description,
_searchResultLimitChoices);
public string SearchResultLimit => _searchResultLimitSource.Value ?? string.Empty;
private readonly ToggleSetting _enableStartMenuSource = new(
Namespaced(nameof(EnableStartMenuSource)),
Resources.enable_start_menu_source,
@@ -87,6 +105,7 @@ public class AllAppsSettings : JsonSettingsManager, ISettingsInterface
Settings.Add(_enableDesktopSource);
Settings.Add(_enableRegistrySource);
Settings.Add(_enablePathEnvironmentVariableSource);
Settings.Add(_searchResultLimitSource);
// Load settings from file upon initialization
LoadSettings();

View File

@@ -0,0 +1,130 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using System.Globalization;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ManagedCommon;
using Microsoft.CmdPal.Ext.Apps.Programs;
using Microsoft.CmdPal.Ext.Apps.Properties;
using Microsoft.CommandPalette.Extensions.Toolkit;
using Windows.Management.Deployment;
namespace Microsoft.CmdPal.Ext.Apps.Commands;
internal sealed partial class UninstallApplicationCommand : InvokableCommand
{
// This is a ms-settings URI that opens the Apps & Features page in Windows Settings.
// It's correct and follows the Microsoft documentation:
// https://learn.microsoft.com/en-us/windows/apps/develop/launch/launch-settings-app#apps
private const string AppsFeaturesUri = "ms-settings:appsfeatures";
private readonly UWPApplication? _uwpTarget;
private readonly Win32Program? _win32Target;
public UninstallApplicationCommand(UWPApplication target)
{
Name = Resources.uninstall_application;
Icon = Icons.UninstallApplicationIcon;
_uwpTarget = target ?? throw new ArgumentNullException(nameof(target));
}
public UninstallApplicationCommand(Win32Program target)
{
Name = Resources.uninstall_application;
Icon = Icons.UninstallApplicationIcon;
_win32Target = target ?? throw new ArgumentNullException(nameof(target));
}
private async Task<CommandResult> UninstallUwpAppAsync(UWPApplication app)
{
if (string.IsNullOrWhiteSpace(app.Package.FullName))
{
Logger.LogError($"Critical error while uninstalling: packageFullName cannot be null or empty.");
return CommandResult.ShowToast(new ToastArgs()
{
Message = string.Format(CultureInfo.CurrentCulture, CompositeFormat.Parse(Resources.uninstall_application_failed), app.DisplayName),
Result = CommandResult.KeepOpen(),
});
}
try
{
// Which timeout to use for the uninstallation operation?
using (var cts = new CancellationTokenSource(TimeSpan.FromSeconds(60)))
{
var packageManager = new PackageManager();
var result = await packageManager.RemovePackageAsync(app.Package.FullName).AsTask(cts.Token);
if (result.ErrorText is not null && result.ErrorText.Length > 0)
{
Logger.LogError($"Failed to uninstall {app.Package.FullName}: {result.ErrorText}");
return CommandResult.ShowToast(new ToastArgs()
{
Message = string.Format(CultureInfo.CurrentCulture, CompositeFormat.Parse(Resources.uninstall_application_failed), app.DisplayName),
Result = CommandResult.KeepOpen(),
});
}
}
// TODO: Update the Search results after uninstalling the app - unsure how to do this yet.
return CommandResult.ShowToast(new ToastArgs()
{
Message = string.Format(CultureInfo.CurrentCulture, CompositeFormat.Parse(Resources.uninstall_application_successful), app.DisplayName),
Result = CommandResult.GoHome(),
});
}
catch (OperationCanceledException)
{
Logger.LogError($"Timeout exceeded while uninstalling {app.Package.FullName}");
return CommandResult.ShowToast(new ToastArgs()
{
Message = string.Format(CultureInfo.CurrentCulture, CompositeFormat.Parse(Resources.uninstall_application_failed), app.DisplayName),
Result = CommandResult.KeepOpen(),
});
}
catch (UnauthorizedAccessException ex)
{
Logger.LogError($"Permission denied to uninstall {app.Package.FullName}. Elevated privileges may be required. Error: {ex.Message}");
return CommandResult.ShowToast(new ToastArgs()
{
Message = string.Format(CultureInfo.CurrentCulture, CompositeFormat.Parse(Resources.uninstall_application_failed), app.DisplayName),
Result = CommandResult.KeepOpen(),
});
}
catch (Exception ex)
{
Logger.LogError($"An unexpected error occurred during uninstallation of {app.Package.FullName}: {ex.Message}");
return CommandResult.ShowToast(new ToastArgs()
{
Message = string.Format(CultureInfo.CurrentCulture, CompositeFormat.Parse(Resources.uninstall_application_failed), app.DisplayName),
Result = CommandResult.KeepOpen(),
});
}
}
public override CommandResult Invoke()
{
if (_uwpTarget is not null)
{
return UninstallUwpAppAsync(_uwpTarget).ConfigureAwait(false).GetAwaiter().GetResult();
}
if (_win32Target is not null)
{
Process.Start(new ProcessStartInfo
{
FileName = AppsFeaturesUri,
UseShellExecute = true,
});
return CommandResult.Dismiss();
}
Logger.LogError("UninstallApplicationCommand invoked with no target.");
return CommandResult.Dismiss();
}
}

View File

@@ -0,0 +1,66 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Globalization;
using System.Text;
using ManagedCommon;
using Microsoft.CmdPal.Ext.Apps.Programs;
using Microsoft.CmdPal.Ext.Apps.Properties;
using Microsoft.CommandPalette.Extensions.Toolkit;
namespace Microsoft.CmdPal.Ext.Apps.Commands;
internal sealed partial class UninstallApplicationConfirmation : InvokableCommand
{
private readonly UWPApplication? _uwpTarget;
private readonly Win32Program? _win32Target;
public UninstallApplicationConfirmation(UWPApplication target)
{
Name = Resources.uninstall_application;
Icon = Icons.UninstallApplicationIcon;
_uwpTarget = target ?? throw new ArgumentNullException(nameof(target));
}
public UninstallApplicationConfirmation(Win32Program target)
{
Name = Resources.uninstall_application;
Icon = Icons.UninstallApplicationIcon;
_win32Target = target ?? throw new ArgumentNullException(nameof(target));
}
public override CommandResult Invoke()
{
UninstallApplicationCommand uninstallCommand;
var applicationTitle = Resources.uninstall_application;
if (_uwpTarget is not null)
{
uninstallCommand = new UninstallApplicationCommand(_uwpTarget);
applicationTitle = _uwpTarget.DisplayName;
}
else if (_win32Target is not null)
{
uninstallCommand = new UninstallApplicationCommand(_win32Target);
applicationTitle = _win32Target.Name;
}
else
{
Logger.LogError("UninstallApplicationCommand invoked with no target.");
return CommandResult.Dismiss();
}
var confirmArgs = new ConfirmationArgs()
{
Title = string.Format(CultureInfo.CurrentCulture, CompositeFormat.Parse(Resources.uninstall_application_confirm_title), applicationTitle),
Description = Resources.uninstall_application_confirm_description,
PrimaryCommand = uninstallCommand,
IsPrimaryCommandCritical = true,
};
return CommandResult.Confirm(confirmArgs);
}
}

View File

@@ -21,4 +21,6 @@ internal sealed class Icons
public static IconInfo UnpinIcon { get; } = new("\uE77A"); // Unpin icon
public static IconInfo PinIcon { get; } = new("\uE840"); // Pin icon
public static IconInfo UninstallApplicationIcon { get; } = new("\uE74D"); // Uninstall icon
}

View File

@@ -117,6 +117,14 @@ public class UWPApplication : IUWPApplication
RequestedShortcut = KeyChordHelpers.FromModifiers(ctrl: true, shift: true, vkey: VirtualKey.R),
});
commands.Add(
new CommandContextItem(
new UninstallApplicationConfirmation(this))
{
RequestedShortcut = KeyChordHelpers.FromModifiers(ctrl: true, shift: true, vkey: VirtualKey.Delete),
IsCritical = true,
});
return commands;
}

View File

@@ -219,6 +219,16 @@ public class Win32Program : IProgram
RequestedShortcut = KeyChordHelpers.FromModifiers(ctrl: true, shift: true, vkey: VirtualKey.R),
});
if (AppType == ApplicationType.ShortcutApplication || AppType == ApplicationType.ApprefApplication || AppType == ApplicationType.Win32Application)
{
commands.Add(new CommandContextItem(
new UninstallApplicationConfirmation(this))
{
RequestedShortcut = KeyChordHelpers.FromModifiers(ctrl: true, shift: true, vkey: VirtualKey.Delete),
IsCritical = true,
});
}
return commands;
}

View File

@@ -159,6 +159,78 @@ namespace Microsoft.CmdPal.Ext.Apps.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to 0.
/// </summary>
internal static string limit_0 {
get {
return ResourceManager.GetString("limit_0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 1.
/// </summary>
internal static string limit_1 {
get {
return ResourceManager.GetString("limit_1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 10.
/// </summary>
internal static string limit_10 {
get {
return ResourceManager.GetString("limit_10", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 20.
/// </summary>
internal static string limit_20 {
get {
return ResourceManager.GetString("limit_20", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 5.
/// </summary>
internal static string limit_5 {
get {
return ResourceManager.GetString("limit_5", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Limit the number of applications returned from the top level.
/// </summary>
internal static string limit_fallback_results_source {
get {
return ResourceManager.GetString("limit_fallback_results_source", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Limit fallback results to n apps.
/// </summary>
internal static string limit_fallback_results_source_description {
get {
return ResourceManager.GetString("limit_fallback_results_source_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unlimited.
/// </summary>
internal static string limit_none {
get {
return ResourceManager.GetString("limit_none", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open containing folder.
/// </summary>
@@ -258,6 +330,51 @@ namespace Microsoft.CmdPal.Ext.Apps.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Uninstall.
/// </summary>
internal static string uninstall_application {
get {
return ResourceManager.GetString("uninstall_application", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This app and its related information will be removed..
/// </summary>
internal static string uninstall_application_confirm_description {
get {
return ResourceManager.GetString("uninstall_application_confirm_description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uninstall &quot;{0}&quot;?.
/// </summary>
internal static string uninstall_application_confirm_title {
get {
return ResourceManager.GetString("uninstall_application_confirm_title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error while uninstalling &apos;{0}&apos;.
/// </summary>
internal static string uninstall_application_failed {
get {
return ResourceManager.GetString("uninstall_application_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &apos;{0}&apos; has been successfully uninstalled..
/// </summary>
internal static string uninstall_application_successful {
get {
return ResourceManager.GetString("uninstall_application_successful", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unpin.
/// </summary>

View File

@@ -198,4 +198,43 @@
<data name="unpin_app" xml:space="preserve">
<value>Unpin</value>
</data>
</root>
<data name="uninstall_application" xml:space="preserve">
<value>Uninstall</value>
</data>
<data name="uninstall_application_successful" xml:space="preserve">
<value>'{0}' has been successfully uninstalled.</value>
</data>
<data name="uninstall_application_failed" xml:space="preserve">
<value>Error while uninstalling '{0}'</value>
</data>
<data name="uninstall_application_confirm_description" xml:space="preserve">
<value>This app and its related information will be removed.</value>
</data>
<data name="uninstall_application_confirm_title" xml:space="preserve">
<value>Uninstall "{0}"?</value>
</data>
<data name="limit_1" xml:space="preserve">
<value>1</value>
</data>
<data name="limit_5" xml:space="preserve">
<value>5</value>
</data>
<data name="limit_10" xml:space="preserve">
<value>10</value>
</data>
<data name="limit_20" xml:space="preserve">
<value>20</value>
</data>
<data name="limit_fallback_results_source" xml:space="preserve">
<value>Limit the number of applications returned from the top level</value>
</data>
<data name="limit_fallback_results_source_description" xml:space="preserve">
<value>Limit fallback results to n apps</value>
</data>
<data name="limit_0" xml:space="preserve">
<value>0</value>
</data>
<data name="limit_none" xml:space="preserve">
<value>Unlimited</value>
</data>
</root>

View File

@@ -17,6 +17,7 @@ internal sealed partial class FallbackSystemCommandItem : FallbackCommandItem
{
Title = string.Empty;
Subtitle = string.Empty;
Icon = Icons.LockIcon;
var isBootedInUefiMode = settings.GetSystemFirmwareType() == FirmwareType.Uefi;
var hideEmptyRB = settings.HideEmptyRecycleBin();

View File

@@ -22,6 +22,7 @@ internal sealed partial class FallbackTimeDateItem : FallbackCommandItem
{
Title = string.Empty;
Subtitle = string.Empty;
Icon = Icons.TimeDateIcon;
_settingsManager = settings;
_timestamp = timestamp;

View File

@@ -79,16 +79,22 @@ public sealed partial class TimeDateCalculator
}
else
{
List<(int Score, AvailableResult Item)> itemScores = [];
// Generate filtered list of results
foreach (var f in availableFormats)
{
var score = f.Score(query, f.Label, f.AlternativeSearchTag);
if (score > 0)
{
results.Add(f.ToListItem());
itemScores.Add((score, f));
}
}
results = itemScores
.OrderByDescending(s => s.Score)
.Select(s => s.Item.ToListItem())
.ToList();
}
if (results.Count == 0)

View File

@@ -34,7 +34,7 @@ internal sealed partial class SearchWebCommand : InvokableCommand
return CommandResult.KeepOpen();
}
if (_settingsManager.ShowHistory != Resources.history_none)
if (_settingsManager.HistoryItemCount != 0)
{
_settingsManager.SaveHistory(new HistoryItem(Arguments, DateTime.Now));
}

View File

@@ -11,7 +11,7 @@ public interface ISettingsInterface
{
public bool GlobalIfURI { get; }
public string ShowHistory { get; }
public uint HistoryItemCount { get; }
public List<ListItem> LoadHistory();

View File

@@ -16,6 +16,7 @@ namespace Microsoft.CmdPal.Ext.WebSearch.Helpers;
public class SettingsManager : JsonSettingsManager, ISettingsInterface
{
private const string HistoryItemCountLegacySettingsKey = "ShowHistory";
private readonly string _historyPath;
private static readonly string _namespace = "websearch";
@@ -24,11 +25,11 @@ public class SettingsManager : JsonSettingsManager, ISettingsInterface
private static readonly List<ChoiceSetSetting.Choice> _choices =
[
new ChoiceSetSetting.Choice(Resources.history_none, Resources.history_none),
new ChoiceSetSetting.Choice(Resources.history_1, Resources.history_1),
new ChoiceSetSetting.Choice(Resources.history_5, Resources.history_5),
new ChoiceSetSetting.Choice(Resources.history_10, Resources.history_10),
new ChoiceSetSetting.Choice(Resources.history_20, Resources.history_20),
new ChoiceSetSetting.Choice(Resources.history_none, "None"),
new ChoiceSetSetting.Choice(Resources.history_1, "1"),
new ChoiceSetSetting.Choice(Resources.history_5, "5"),
new ChoiceSetSetting.Choice(Resources.history_10, "10"),
new ChoiceSetSetting.Choice(Resources.history_20, "20"),
];
private readonly ToggleSetting _globalIfURI = new(
@@ -37,15 +38,15 @@ public class SettingsManager : JsonSettingsManager, ISettingsInterface
Resources.plugin_global_if_uri,
false);
private readonly ChoiceSetSetting _showHistory = new(
Namespaced(nameof(ShowHistory)),
Resources.plugin_show_history,
Resources.plugin_show_history,
private readonly ChoiceSetSetting _historyItemCount = new(
Namespaced(HistoryItemCountLegacySettingsKey),
Resources.plugin_history_item_count,
Resources.plugin_history_item_count,
_choices);
public bool GlobalIfURI => _globalIfURI.Value;
public string ShowHistory => _showHistory.Value ?? string.Empty;
public uint HistoryItemCount => uint.TryParse(_historyItemCount.Value, out var value) ? value : 0;
internal static string SettingsJsonPath()
{
@@ -90,11 +91,11 @@ public class SettingsManager : JsonSettingsManager, ISettingsInterface
// Add the new history item
historyItems.Add(historyItem);
// Determine the maximum number of items to keep based on ShowHistory
if (int.TryParse(ShowHistory, out var maxHistoryItems) && maxHistoryItems > 0)
// Determine the maximum number of items to keep based on HistoryItemCount
if (HistoryItemCount > 0)
{
// Keep only the most recent `maxHistoryItems` items
while (historyItems.Count > maxHistoryItems)
while (historyItems.Count > HistoryItemCount)
{
historyItems.RemoveAt(0); // Remove the oldest item
}
@@ -150,7 +151,7 @@ public class SettingsManager : JsonSettingsManager, ISettingsInterface
_historyPath = HistoryStateJsonPath();
Settings.Add(_globalIfURI);
Settings.Add(_showHistory);
Settings.Add(_historyItemCount);
// Load settings from file upon initialization
LoadSettings();
@@ -188,11 +189,11 @@ public class SettingsManager : JsonSettingsManager, ISettingsInterface
base.SaveSettings();
try
{
if (ShowHistory == Resources.history_none)
if (HistoryItemCount == 0)
{
ClearHistory();
}
else if (int.TryParse(ShowHistory, out var maxHistoryItems) && maxHistoryItems > 0)
else if (HistoryItemCount > 0)
{
// Trim the history file if there are more items than the new limit
if (File.Exists(_historyPath))
@@ -201,10 +202,10 @@ public class SettingsManager : JsonSettingsManager, ISettingsInterface
var historyItems = JsonSerializer.Deserialize<List<HistoryItem>>(existingContent, WebSearchJsonSerializationContext.Default.ListHistoryItem) ?? [];
// Check if trimming is needed
if (historyItems.Count > maxHistoryItems)
if (historyItems.Count > HistoryItemCount)
{
// Trim the list to keep only the most recent `maxHistoryItems` items
historyItems = historyItems.Skip(historyItems.Count - maxHistoryItems).ToList();
// Trim the list to keep only the most recent `HistoryItemCount` items
historyItems = historyItems.Skip((int)(historyItems.Count - HistoryItemCount)).ToList();
// Save the trimmed history back to the file
var trimmedHistoryJson = JsonSerializer.Serialize(historyItems, WebSearchJsonSerializationContext.Default.ListHistoryItem);

View File

@@ -33,7 +33,7 @@ internal sealed partial class WebSearchListPage : DynamicListPage
_allItems = [];
Id = "com.microsoft.cmdpal.websearch";
_settingsManager = settingsManager;
_historyItems = _settingsManager.ShowHistory != Resources.history_none ? _settingsManager.LoadHistory() : null;
_historyItems = _settingsManager.HistoryItemCount != 0 ? _settingsManager.LoadHistory() : null;
if (_historyItems is not null)
{
_allItems.AddRange(_historyItems);
@@ -57,7 +57,7 @@ internal sealed partial class WebSearchListPage : DynamicListPage
if (_historyItems is not null)
{
filteredHistoryItems = _settingsManager.ShowHistory != Resources.history_none ? ListHelpers.FilterList(_historyItems, query).OfType<ListItem>() : null;
filteredHistoryItems = _settingsManager.HistoryItemCount != 0 ? ListHelpers.FilterList(_historyItems, query).OfType<ListItem>() : null;
}
var results = new List<ListItem>();

View File

@@ -168,6 +168,15 @@ namespace Microsoft.CmdPal.Ext.WebSearch.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Determines the number of history items to show from previous searches.
/// </summary>
public static string plugin_history_item_count {
get {
return ResourceManager.GetString("plugin_history_item_count", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to In the default browser.
/// </summary>
@@ -231,15 +240,6 @@ namespace Microsoft.CmdPal.Ext.WebSearch.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Determines the number of history items to show from previous searches.
/// </summary>
public static string plugin_show_history {
get {
return ResourceManager.GetString("plugin_show_history", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>

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