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https://github.com/microsoft/PowerToys.git
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Enable just build in any cmd or powershell simply (not necessary in Developer Command Prompt for VS 2022) (#41475)
This pull request refactors and modernizes the PowerToys build scripts to provide a more robust, platform-aware, and user-friendly local build experience. The changes introduce shared PowerShell helpers, add clear documentation, improve Visual Studio environment detection, and unify build logic across scripts. The new approach enables easier builds from any folder, better error reporting, and automatic platform detection for x64/arm64. **Build system modernization and shared helpers:** * Added new shared helper script `build-common.ps1` containing reusable functions for MSBuild invocation, Visual Studio environment initialization, project discovery, and platform auto-detection. This script is now dot-sourced by all build scripts for consistent behavior. * Refactored `build-essentials.ps1` and `build-installer.ps1` to use the shared helpers, enabling automatic Visual Studio dev environment setup and platform detection. Both scripts now work from any folder inside the repo and provide improved logging and error handling. [[1]](diffhunk://#diff-946ed85e16779fdbcfeb7de80f631eae2da0f7bd478e27e22621121b409dde88L1-R73) [[2]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L55-R77) **Improved build workflow and error reporting:** * All build scripts now write detailed logs (full, errors, warnings, binlog) next to the solution/project being built, with troubleshooting guidance documented in the new guidelines. [[1]](diffhunk://#diff-43764921d6c830dbb3a15fe875aebfbc46966ae5ff62f3179adb3ff046b47b9dR1-R284) [[2]](diffhunk://#diff-283bc775aac55085b6a0a47e40b3cf619fff47e20a2f5537fd6dd342d19d2afdR1-R48) * Command-line wrappers (`build.cmd`, `build-essentials.cmd`) added for easy invocation from `cmd.exe`, forwarding all arguments to the PowerShell scripts. [[1]](diffhunk://#diff-4bf353f2a88f1378983e4e2f3a5555e69b6a6ccfbe004001c1ebfe99ca57903dR1-R5) [[2]](diffhunk://#diff-48b3da077cd89d8ed6befe57a781bea813e6f9594bfcefbc320b20dea589c5abR1-R6) **Documentation and usage guidance:** * Introduced `BUILD-GUIDELINES.md` with clear instructions, usage examples, and troubleshooting tips for all build scripts, including platform overrides and log locations. **Installer pipeline improvements:** * The installer build pipeline (`build-installer.ps1`) now uses shared helpers for platform detection and Visual Studio initialization, and passes unified build arguments to all MSBuild invocations, improving consistency and maintainability. [[1]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L83-L126) [[2]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L137-R113) [[3]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L151-R128) [[4]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L162-R142) --- **References:** [[1]](diffhunk://#diff-43764921d6c830dbb3a15fe875aebfbc46966ae5ff62f3179adb3ff046b47b9dR1-R284) [[2]](diffhunk://#diff-946ed85e16779fdbcfeb7de80f631eae2da0f7bd478e27e22621121b409dde88L1-R73) [[3]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L55-R77) [[4]](diffhunk://#diff-283bc775aac55085b6a0a47e40b3cf619fff47e20a2f5537fd6dd342d19d2afdR1-R48) [[5]](diffhunk://#diff-4bf353f2a88f1378983e4e2f3a5555e69b6a6ccfbe004001c1ebfe99ca57903dR1-R5) [[6]](diffhunk://#diff-48b3da077cd89d8ed6befe57a781bea813e6f9594bfcefbc320b20dea589c5abR1-R6) [[7]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L83-L126) [[8]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L137-R113) [[9]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L151-R128) [[10]](diffhunk://#diff-21888769485d767c43c0895fe315e6f6d7384da62f60ef917d8a61a610da10b9L162-R142)
This commit is contained in:
@@ -1,21 +1,48 @@
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# Build scripts - quick guideline
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# Build scripts – quick guideline
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As the result of our recent changes, use the following guidance when working in the PowerToys repo:
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Use these scripts to build PowerToys locally. They auto-detect your platform (x64/arm64), initialize the Visual Studio developer environment, and write helpful logs on failure.
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1. Use `build-essentials.ps1` before any development in general
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- Purpose: restore NuGet packages for the full solution and build a small set of essential native projects (runner, settings). This is a fast way to ensure native artifacts required for local development are available.
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## Quick start (from cmd.exe)
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- Fast essentials (runner + settings) and NuGet restore first:
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- `tools\build\build-essentials.cmd`
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- Build projects in the current folder:
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- `tools\build\build.cmd`
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2. Use `build.ps1` from any folder
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- Purpose: lightweight local builder. It auto-discovers the target platform (x64/arm64/x86) and builds projects it finds in the current directory.
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- Notes: you can pass additional MSBuild arguments (e.g. `./tools/build/build.ps1 '/p:CIBuild=true'`) — the script will forward them to MSBuild.
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- Use `-RestoreOnly` to only restore packages for local projects.
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Tip: Add `D:\PowerToys\tools\build` to your PATH to use the wrappers anywhere.
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3. Use `build-installer.ps1` to create a local installer (use with caution)
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- Purpose: runs the full pipeline that restores, builds the full solution, signs packages, and builds the installer (MSI/bootstrapper).
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- Caution: this script performs cleaning (git clean) and installer packaging steps that may remove untracked files under `installer/`.
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## When to use which
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1) `build-essentials.ps1`
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- Restores NuGet for `PowerToys.sln` and builds essentials (runner, settings).
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- Auto-detects Platform; initializes VS Dev environment automatically.
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- Example (PowerShell):
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- `./tools/build/build-essentials.ps1`
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- `./tools/build/build-essentials.ps1 -Platform arm64 -Configuration Release`
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Additional notes
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- Shared helpers live in `build-common.ps1` and are used by the other scripts (`RunMSBuild`, `RestoreThenBuild`, `BuildProjectsInDirectory`, platform auto-detection).
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- If you want a different default platform selection, set the `-Platform` parameter explicitly when invoking the scripts.
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2) `build.ps1` (from any folder)
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- Builds any `.sln/.csproj/.vcxproj` in the current directory.
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- Auto-detects Platform; initializes VS Dev environment automatically.
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- Accepts extra MSBuild args (forwarded to msbuild):
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- `./tools/build/build.ps1 '/p:CIBuild=true' '/p:SomeProp=Value'`
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- Restore only:
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- `./tools/build/build.ps1 -RestoreOnly`
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If you want, I can add this guidance to the repository README instead or add a short one-liner comment to the top of `build-common.ps1` so tools can discover it automatically.
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3) `build-installer.ps1` (use with caution)
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- Full local packaging pipeline (restore, build, sign MSIX, WiX v5 MSI/bootstrapper).
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- Auto-inits VS Dev environment. Cleans some output (keeps *.exe) under `installer/`.
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- Key options: `-PerUser true|false`, `-InstallerSuffix wix5|vnext`.
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- Example:
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- `./tools/build/build-installer.ps1 -Platform x64 -Configuration Release -PerUser true -InstallerSuffix wix5`
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## Logs and troubleshooting
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- On failure, see logs next to the solution/project being built:
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- `build.<configuration>.<platform>.all.log` — full text log
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- `build.<configuration>.<platform>.errors.log` — errors only
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- `build.<configuration>.<platform>.warnings.log` — warnings only
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- `build.<configuration>.<platform>.trace.binlog` — open with MSBuild Structured Log Viewer
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- VS environment init:
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- Scripts try DevShell first (`Microsoft.VisualStudio.DevShell.dll` / `Enter-VsDevShell`), then fall back to `VsDevCmd.bat`.
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- If VS isn’t found, run from “Developer PowerShell for VS 2022”, or ensure `vswhere.exe` exists under `Program Files (x86)\Microsoft Visual Studio\Installer`.
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## Notes
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- Override platform explicitly with `-Platform x64|arm64` if needed.
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- CMD wrappers: `build.cmd`, `build-essentials.cmd` forward all arguments to the PowerShell scripts.
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@@ -8,11 +8,22 @@ This file provides reusable helper functions used by the build scripts:
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- RunMSBuild: wrapper around msbuild.exe (accepts optional Platform/Configuration)
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- RestoreThenBuild: performs restore and optionally builds the solution/project
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- BuildProjectsInDirectory: discovers and builds local .sln/.csproj/.vcxproj files
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- Ensure-VsDevEnvironment: initializes the Visual Studio developer environment when possible.
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It prefers the DevShell PowerShell module (Microsoft.VisualStudio.DevShell.dll / Enter-VsDevShell),
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falls back to running VsDevCmd.bat and importing its environment into the current PowerShell session,
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and restores the caller's working directory after initialization.
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USAGE
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Dot-source this file from a script to load helpers:
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. "$PSScriptRoot\build-common.ps1"
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ERROR DETAILS
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When a build fails, check the logs written next to the solution/project folder:
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- build.<configuration>.<platform>.all.log — full MSBuild text log
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- build.<configuration>.<platform>.errors.log — extracted errors only
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- build.<configuration>.<platform>.warnings.log — extracted warnings only
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- build.<configuration>.<platform>.trace.binlog — binary log (open with the MSBuild Structured Log Viewer)
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.NOTES
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Do not execute this file directly; dot-source it from `build.ps1` or `build-installer.ps1` so helpers are available in your script scope.
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#>
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@@ -59,7 +70,7 @@ function RunMSBuild {
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try {
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& msbuild.exe @cmd
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if ($LASTEXITCODE -ne 0) {
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Write-Error (("Build failed: {0} {1}" -f $Solution, $ExtraArgs))
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Write-Error (("Build failed: {0} {1}`nSee logs:`n All: {2}`n Errors: {3}`n Binlog: {4}" -f $Solution, $ExtraArgs, $allLog, $errorsLog, $binLog))
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exit $LASTEXITCODE
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}
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} finally {
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@@ -164,3 +175,98 @@ function Get-DefaultPlatform {
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return 'x64'
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}
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function Ensure-VsDevEnvironment {
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$OriginalLocationForVsInit = Get-Location
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try {
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if ($env:VSINSTALLDIR -or $env:VCINSTALLDIR -or $env:DevEnvDir -or $env:VCToolsInstallDir) {
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Write-Host "[VS] VS developer environment already present"
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return $true
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}
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# Locate vswhere if available
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$vswhereCandidates = @(
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"$env:ProgramFiles (x86)\Microsoft Visual Studio\Installer\vswhere.exe",
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"$env:ProgramFiles\Microsoft Visual Studio\Installer\vswhere.exe"
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)
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$vswhere = $vswhereCandidates | Where-Object { Test-Path $_ } | Select-Object -First 1
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if ($vswhere) { Write-Host "[VS] vswhere found: $vswhere" } else { Write-Host "[VS] vswhere not found" }
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$instPaths = @()
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if ($vswhere) {
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# First try with the VC tools requirement (preferred)
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try { $p = & $vswhere -latest -products * -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath 2>$null; if ($p) { $instPaths += $p } } catch {}
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# Fallback: try without -requires to find any VS installations
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if (-not $instPaths) {
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try { $p2 = & $vswhere -latest -products * -property installationPath 2>$null; if ($p2) { $instPaths += $p2 } } catch {}
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}
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}
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# Add explicit common year-based candidates as a last resort
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if (-not $instPaths) {
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$explicit = @(
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"$env:ProgramFiles (x86)\Microsoft Visual Studio\2022\Community",
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"$env:ProgramFiles (x86)\Microsoft Visual Studio\2022\Professional",
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"$env:ProgramFiles (x86)\Microsoft Visual Studio\2022\Enterprise",
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"$env:ProgramFiles\Microsoft Visual Studio\2022\Community",
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"$env:ProgramFiles\Microsoft Visual Studio\2022\Professional",
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"$env:ProgramFiles\Microsoft Visual Studio\2022\Enterprise"
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)
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foreach ($c in $explicit) { if (Test-Path $c) { $instPaths += $c } }
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}
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if (-not $instPaths -or $instPaths.Count -eq 0) {
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Write-Warning "[VS] Could not locate Visual Studio installation (no candidates found)"
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return $false
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}
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# Try each candidate installation path until one works
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foreach ($inst in $instPaths) {
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if (-not $inst) { continue }
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Write-Host "[VS] Checking candidate: $inst"
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$devDll = Join-Path $inst 'Common7\Tools\Microsoft.VisualStudio.DevShell.dll'
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if (Test-Path $devDll) {
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try {
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Import-Module $devDll -DisableNameChecking -ErrorAction Stop
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# Call Enter-VsDevShell using only the install path to avoid parameter name differences
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try {
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Enter-VsDevShell -VsInstallPath $inst -ErrorAction Stop
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Write-Host "[VS] Entered Visual Studio DevShell at $inst"
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return $true
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} catch {
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Write-Warning ("[VS] DevShell import/Enter-VsDevShell failed: {0}" -f $_)
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}
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} catch {
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Write-Warning ("[VS] DevShell import failed: {0}" -f $_)
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}
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}
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$vsDevCmd = Join-Path $inst 'Common7\Tools\VsDevCmd.bat'
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if (Test-Path $vsDevCmd) {
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Write-Host "[VS] Running VsDevCmd.bat and importing environment from $vsDevCmd"
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try {
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$cmdOut = cmd.exe /c "`"$vsDevCmd`" && set"
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foreach ($line in $cmdOut) {
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$parts = $line -split('=',2)
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if ($parts.Length -eq 2) {
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try { [Environment]::SetEnvironmentVariable($parts[0], $parts[1], 'Process') } catch {}
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}
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}
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Write-Host "[VS] Imported environment from VsDevCmd.bat at $inst"
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return $true
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} catch {
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Write-Warning ("[VS] Failed to run/import VsDevCmd.bat at {0}: {1}" -f $inst, $_)
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}
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}
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}
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Write-Warning "[VS] Neither DevShell module nor VsDevCmd.bat found in any candidate paths"
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return $false
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} finally {
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try { Set-Location $OriginalLocationForVsInit } catch {}
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}
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}
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@@ -48,6 +48,9 @@ Set-Variable -Name RepoRoot -Value $repoRoot -Scope Script -Force
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# Load shared helpers
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. "$PSScriptRoot\build-common.ps1"
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# Initialize Visual Studio dev environment
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if (-not (Ensure-VsDevEnvironment)) { exit 1 }
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# If platform not provided, auto-detect from host
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if (-not $Platform -or $Platform -eq '') {
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try {
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@@ -61,6 +61,9 @@ param (
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# Ensure helpers are available
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. "$PSScriptRoot\build-common.ps1"
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# Initialize Visual Studio dev environment
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if (-not (Ensure-VsDevEnvironment)) { exit 1 }
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# Auto-detect platform when not provided
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if (-not $Platform -or $Platform -eq '') {
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try {
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@@ -48,6 +48,9 @@ param (
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. "$PSScriptRoot\build-common.ps1"
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# Initialize Visual Studio dev environment
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if (-not (Ensure-VsDevEnvironment)) { exit 1 }
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# If user passed MSBuild-style args (e.g. './build.ps1 /p:CIBuild=true'),
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# those will bind to $Platform/$Configuration; detect those and move them to ExtraArgs.
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$positionalExtra = @()
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@@ -79,7 +82,8 @@ $cwd = (Get-Location).ProviderPath
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$extraArgsString = $null
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if ($ExtraArgs -and $ExtraArgs.Count -gt 0) { $extraArgsString = ($ExtraArgs -join ' ') }
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if (BuildProjectsInDirectory -DirectoryPath $cwd -ExtraArgs $extraArgsString -Platform $Platform -Configuration $Configuration -RestoreOnly:$RestoreOnly) {
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$built = BuildProjectsInDirectory -DirectoryPath $cwd -ExtraArgs $extraArgsString -Platform $Platform -Configuration $Configuration -RestoreOnly:$RestoreOnly
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if ($built) {
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Write-Host "[BUILD] Local projects built; exiting."
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exit 0
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} else {
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Reference in New Issue
Block a user