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https://github.com/microsoft/PowerToys.git
synced 2026-01-02 02:16:35 +01:00
Compare commits
3 Commits
update-tel
...
mikehall/d
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
96f89906e4 | ||
|
|
7697876174 | ||
|
|
6593ec69d5 |
@@ -262,7 +262,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "utils", "utils", "{B39DC643
|
||||
src\common\utils\EventLocker.h = src\common\utils\EventLocker.h
|
||||
src\common\utils\EventWaiter.h = src\common\utils\EventWaiter.h
|
||||
src\common\utils\excluded_apps.h = src\common\utils\excluded_apps.h
|
||||
src\common\utils\shell_ext_registration.h = src\common\utils\shell_ext_registration.h
|
||||
src\common\utils\exec.h = src\common\utils\exec.h
|
||||
src\common\utils\game_mode.h = src\common\utils\game_mode.h
|
||||
src\common\utils\gpo.h = src\common\utils\gpo.h
|
||||
@@ -282,6 +281,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "utils", "utils", "{B39DC643
|
||||
src\common\utils\registry.h = src\common\utils\registry.h
|
||||
src\common\utils\resources.h = src\common\utils\resources.h
|
||||
src\common\utils\serialized.h = src\common\utils\serialized.h
|
||||
src\common\utils\shell_ext_registration.h = src\common\utils\shell_ext_registration.h
|
||||
src\common\utils\string_utils.h = src\common\utils\string_utils.h
|
||||
src\common\utils\timeutil.h = src\common\utils\timeutil.h
|
||||
src\common\utils\UnhandledExceptionHandler.h = src\common\utils\UnhandledExceptionHandler.h
|
||||
@@ -801,6 +801,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.CmdPal.Ext.WebSea
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.CmdPal.Ext.Shell.UnitTests", "src\modules\cmdpal\Tests\Microsoft.CmdPal.Ext.Shell.UnitTests\Microsoft.CmdPal.Ext.Shell.UnitTests.csproj", "{E816D7B4-4688-4ECB-97CC-3D8E798F3833}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DwellCursor", "src\modules\MouseUtils\DwellCursor\DwellCursor.vcxproj", "{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
@@ -2695,22 +2697,6 @@ Global
|
||||
{61CBF221-9452-4934-B685-146285E080D7}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{61CBF221-9452-4934-B685-146285E080D7}.Release|x64.ActiveCfg = Release|x64
|
||||
{61CBF221-9452-4934-B685-146285E080D7}.Release|x64.Build.0 = Release|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|x64.Build.0 = Debug|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|x64.ActiveCfg = Release|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|x64.Build.0 = Release|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|x64.Build.0 = Debug|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|x64.ActiveCfg = Release|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|x64.Build.0 = Release|x64
|
||||
{38F187B2-6638-5A40-072F-DBE5E54070A0}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{38F187B2-6638-5A40-072F-DBE5E54070A0}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{38F187B2-6638-5A40-072F-DBE5E54070A0}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -2727,14 +2713,22 @@ Global
|
||||
{DA0744BC-E822-680E-9CEB-D0FBA903A8EE}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{DA0744BC-E822-680E-9CEB-D0FBA903A8EE}.Release|x64.ActiveCfg = Release|x64
|
||||
{DA0744BC-E822-680E-9CEB-D0FBA903A8EE}.Release|x64.Build.0 = Release|x64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Debug|x64.Build.0 = Debug|x64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Release|x64.ActiveCfg = Release|x64
|
||||
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Release|x64.Build.0 = Release|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|x64.Build.0 = Debug|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|x64.ActiveCfg = Release|x64
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|x64.Build.0 = Release|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|x64.Build.0 = Debug|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|x64.ActiveCfg = Release|x64
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|x64.Build.0 = Release|x64
|
||||
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Debug|x64.ActiveCfg = Debug|x64
|
||||
@@ -2919,6 +2913,14 @@ Global
|
||||
{E816D7B4-4688-4ECB-97CC-3D8E798F3833}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{E816D7B4-4688-4ECB-97CC-3D8E798F3833}.Release|x64.ActiveCfg = Release|x64
|
||||
{E816D7B4-4688-4ECB-97CC-3D8E798F3833}.Release|x64.Build.0 = Release|x64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Debug|x64.Build.0 = Debug|x64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Release|x64.ActiveCfg = Release|x64
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -3194,10 +3196,10 @@ Global
|
||||
{9BC1C986-1E97-4D07-A7B1-CE226C239EFA} = {2F305555-C296-497E-AC20-5FA1B237996A}
|
||||
{99CA1509-FB73-456E-AFAF-AB89C017BD72} = {6B01F1CF-F4DB-48B5-BFE7-0BF576C1D704}
|
||||
{61CBF221-9452-4934-B685-146285E080D7} = {6B01F1CF-F4DB-48B5-BFE7-0BF576C1D704}
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1} = {2C318EC3-BA86-4372-B1BC-DB0F33C208B2}
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9} = {68328142-5B31-4715-BCBB-7B6345EE0971}
|
||||
{38F187B2-6638-5A40-072F-DBE5E54070A0} = {1AFB6476-670D-4E80-A464-657E01DFF482}
|
||||
{DA0744BC-E822-680E-9CEB-D0FBA903A8EE} = {C3081D9A-1586-441A-B5F4-ED815B3719C1}
|
||||
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1} = {2C318EC3-BA86-4372-B1BC-DB0F33C208B2}
|
||||
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9} = {68328142-5B31-4715-BCBB-7B6345EE0971}
|
||||
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6} = {1AFB6476-670D-4E80-A464-657E01DFF482}
|
||||
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A} = {1AFB6476-670D-4E80-A464-657E01DFF482}
|
||||
{9D3F3793-EFE3-4525-8782-238015DABA62} = {66E1534A-1587-42B2-912F-45C994D32904}
|
||||
@@ -3237,6 +3239,7 @@ Global
|
||||
{E816D7B3-4688-4ECB-97CC-3D8E798F3832} = {8EF25507-2575-4ADE-BF7E-D23376903AB8}
|
||||
{E816D7B2-4688-4ECB-97CC-3D8E798F3831} = {8EF25507-2575-4ADE-BF7E-D23376903AB8}
|
||||
{E816D7B4-4688-4ECB-97CC-3D8E798F3833} = {8EF25507-2575-4ADE-BF7E-D23376903AB8}
|
||||
{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61} = {322566EF-20DC-43A6-B9F8-616AF942579A}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {C3A2F9D1-7930-4EF4-A6FC-7EE0A99821D0}
|
||||
|
||||
7
src/modules/MouseUtils/DwellCursor/DwellCursor.rc
Normal file
7
src/modules/MouseUtils/DwellCursor/DwellCursor.rc
Normal file
@@ -0,0 +1,7 @@
|
||||
#include <windows.h>
|
||||
#include "resource.h"
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_MODULE_NAME "DwellCursor"
|
||||
END
|
||||
125
src/modules/MouseUtils/DwellCursor/DwellCursor.vcxproj
Normal file
125
src/modules/MouseUtils/DwellCursor/DwellCursor.vcxproj
Normal file
@@ -0,0 +1,125 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{6C2AD2F7-8BDF-4C5E-B3F5-7E1B7A0A8A61}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>DwellCursor</RootNamespace>
|
||||
<ProjectName>DwellCursor</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<Import Project="..\..\..\..\deps\spdlog.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="ExtensionSettings">
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||||
</ImportGroup>
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<ImportGroup Label="Shared">
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||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir>..\..\..\..\$(Platform)\$(Configuration)\</OutDir>
|
||||
<TargetName>PowerToys.DwellCursor</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)src\;$(SolutionDir)src\modules;$(SolutionDir)src\common\Telemetry;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="DwellIndicator.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="trace.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
<ClCompile Include="DwellIndicator.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="trace.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="DwellCursor.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
|
||||
<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj">
|
||||
<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
|
||||
</ImportGroup>
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
|
||||
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
||||
830
src/modules/MouseUtils/DwellCursor/DwellIndicator.cpp
Normal file
830
src/modules/MouseUtils/DwellCursor/DwellIndicator.cpp
Normal file
@@ -0,0 +1,830 @@
|
||||
#include "pch.h"
|
||||
#include "DwellIndicator.h"
|
||||
#include <gdiplus.h>
|
||||
#include <cmath>
|
||||
|
||||
#pragma comment(lib, "gdiplus.lib")
|
||||
#pragma comment(lib, "dwmapi.lib")
|
||||
|
||||
using namespace Gdiplus;
|
||||
|
||||
/**
|
||||
* @brief Implementation class for the dwell indicator using the Pimpl idiom
|
||||
*
|
||||
* This class handles all the visual indicator functionality:
|
||||
* - Creates a transparent, topmost window at cursor position
|
||||
* - Draws a circular progress arc using GDI+
|
||||
* - Updates progress smoothly during countdown
|
||||
* - Uses system accent color for theming
|
||||
*/
|
||||
class DwellIndicatorImpl
|
||||
{
|
||||
public:
|
||||
DwellIndicatorImpl() = default;
|
||||
~DwellIndicatorImpl() = default;
|
||||
|
||||
// Public interface methods
|
||||
bool Initialize();
|
||||
void Show(int x, int y);
|
||||
void UpdateProgress(float progress);
|
||||
void Hide();
|
||||
void Cleanup();
|
||||
|
||||
private:
|
||||
// Window management
|
||||
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) noexcept;
|
||||
bool CreateIndicatorWindow();
|
||||
void DrawIndicator(HDC hdc);
|
||||
float GetDpiScale() const;
|
||||
|
||||
// Window class and visual constants
|
||||
static constexpr auto m_className = L"DwellCursorIndicator";
|
||||
static constexpr auto m_windowTitle = L"PowerToys Dwell Cursor Indicator";
|
||||
static constexpr float kIndicatorRadius = 20.0f; // Circle radius in pixels
|
||||
static constexpr float kStrokeWidth = 3.0f; // Arc stroke width in pixels
|
||||
|
||||
// Window and positioning state
|
||||
HWND m_hwnd = NULL; // Handle to the indicator window
|
||||
HINSTANCE m_hinstance = NULL; // Module instance handle
|
||||
bool m_isVisible = false; // Current visibility state
|
||||
int m_currentX = 0; // Last shown X position
|
||||
int m_currentY = 0; // Last shown Y position
|
||||
float m_progress = 0.0f; // Current progress (0.0 to 1.0)
|
||||
|
||||
// GDI+ resources
|
||||
ULONG_PTR m_gdiplusToken = 0; // GDI+ initialization token
|
||||
|
||||
friend class DwellIndicator;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Window procedure for the indicator window
|
||||
*
|
||||
* Handles window messages for the transparent indicator overlay:
|
||||
* - WM_PAINT: Triggers redraw of the progress arc
|
||||
* - WM_NCHITTEST: Returns HTTRANSPARENT to allow mouse events to pass through
|
||||
* - WM_DESTROY: Standard cleanup
|
||||
*
|
||||
* @param hWnd Window handle
|
||||
* @param message Windows message ID
|
||||
* @param wParam Message parameter
|
||||
* @param lParam Message parameter
|
||||
* @return Message handling result
|
||||
*/
|
||||
LRESULT CALLBACK DwellIndicatorImpl::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) noexcept
|
||||
{
|
||||
DwellIndicatorImpl* pThis = nullptr;
|
||||
|
||||
// Retrieve the instance pointer stored during window creation
|
||||
if (message == WM_NCCREATE)
|
||||
{
|
||||
// During window creation, extract the 'this' pointer from creation params
|
||||
CREATESTRUCT* pcs = reinterpret_cast<CREATESTRUCT*>(lParam);
|
||||
pThis = static_cast<DwellIndicatorImpl*>(pcs->lpCreateParams);
|
||||
SetWindowLongPtr(hWnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(pThis));
|
||||
}
|
||||
else
|
||||
{
|
||||
// For all other messages, retrieve the stored 'this' pointer
|
||||
pThis = reinterpret_cast<DwellIndicatorImpl*>(GetWindowLongPtr(hWnd, GWLP_USERDATA));
|
||||
}
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_PAINT:
|
||||
// Redraw the indicator - this is where our visual progress arc gets drawn
|
||||
if (pThis)
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc = BeginPaint(hWnd, &ps);
|
||||
pThis->DrawIndicator(hdc); // Draw the circular progress indicator
|
||||
EndPaint(hWnd, &ps);
|
||||
}
|
||||
return 0;
|
||||
|
||||
case WM_NCHITTEST:
|
||||
// Restore transparent mouse behavior - allow clicks to pass through
|
||||
return HTTRANSPARENT;
|
||||
|
||||
case WM_DESTROY:
|
||||
// DO NOT call PostQuitMessage(0) for overlay windows!
|
||||
// This was interfering with PowerToys main message loop and causing settings menu issues
|
||||
// Just let the window be destroyed normally
|
||||
break;
|
||||
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Initialize the indicator system
|
||||
*
|
||||
* Sets up GDI+ graphics system and creates the indicator window.
|
||||
* This must be called before any Show/Update operations.
|
||||
*
|
||||
* @return true if initialization successful, false on failure
|
||||
*/
|
||||
bool DwellIndicatorImpl::Initialize()
|
||||
{
|
||||
m_hinstance = GetModuleHandle(NULL);
|
||||
|
||||
// Initialize GDI+ graphics system for smooth drawing
|
||||
GdiplusStartupInput gdiplusStartupInput;
|
||||
Gdiplus::Status status = GdiplusStartup(&m_gdiplusToken, &gdiplusStartupInput, NULL);
|
||||
if (status != Gdiplus::Ok)
|
||||
{
|
||||
// GDI+ initialization failed - no visual indicator will work
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create the transparent overlay window
|
||||
bool windowCreated = CreateIndicatorWindow();
|
||||
if (!windowCreated)
|
||||
{
|
||||
// Clean up GDI+ if window creation failed
|
||||
if (m_gdiplusToken != 0)
|
||||
{
|
||||
GdiplusShutdown(m_gdiplusToken);
|
||||
m_gdiplusToken = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return windowCreated;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Create the transparent indicator window
|
||||
*
|
||||
* Creates a layered, transparent, topmost window that:
|
||||
* - Appears above all other windows
|
||||
* - Allows mouse events to pass through
|
||||
* - Has no border, title bar, or decorations
|
||||
* - Is positioned and sized later when shown
|
||||
*
|
||||
* @return true if window created successfully, false on failure
|
||||
*/
|
||||
bool DwellIndicatorImpl::CreateIndicatorWindow()
|
||||
{
|
||||
WNDCLASS wc{};
|
||||
|
||||
// Set DPI awareness for proper scaling on high-DPI displays
|
||||
SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
|
||||
|
||||
// Register window class only if not already registered
|
||||
if (!GetClassInfoW(m_hinstance, m_className, &wc))
|
||||
{
|
||||
wc.lpfnWndProc = WndProc; // Our window procedure
|
||||
wc.hInstance = m_hinstance; // Module instance
|
||||
wc.hIcon = LoadIcon(m_hinstance, IDI_APPLICATION); // Default icon
|
||||
wc.hCursor = LoadCursor(nullptr, IDC_ARROW); // Default cursor
|
||||
wc.hbrBackground = static_cast<HBRUSH>(GetStockObject(NULL_BRUSH)); // Transparent background
|
||||
wc.lpszClassName = m_className; // Class name for window
|
||||
|
||||
if (!RegisterClassW(&wc))
|
||||
{
|
||||
// Failed to register window class
|
||||
DWORD error = GetLastError();
|
||||
// Note: Can't use Logger here as it might not be available in all contexts
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Create window with transparency and mouse pass-through restored
|
||||
DWORD exStyle = WS_EX_TRANSPARENT | WS_EX_LAYERED | WS_EX_TOOLWINDOW | WS_EX_TOPMOST;
|
||||
|
||||
m_hwnd = CreateWindowExW(
|
||||
exStyle, // Extended window styles with transparency restored
|
||||
m_className, // Window class name
|
||||
m_windowTitle, // Window title (not visible)
|
||||
WS_POPUP, // Window style - popup with no decorations
|
||||
0, 0, 100, 100, // Initial position and size (will be adjusted in Show())
|
||||
nullptr, // No parent window
|
||||
nullptr, // No menu
|
||||
m_hinstance, // Module instance
|
||||
this); // Pass 'this' pointer for WndProc to access
|
||||
|
||||
if (!m_hwnd)
|
||||
{
|
||||
DWORD error = GetLastError();
|
||||
// Note: Can't use Logger here as it might not be available in all contexts
|
||||
}
|
||||
else
|
||||
{
|
||||
OutputDebugStringA("DwellIndicator: Created transparent layered window with mouse pass-through\n");
|
||||
}
|
||||
|
||||
return m_hwnd != nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Show the indicator at specified cursor position
|
||||
*
|
||||
* Positions the window centered on the cursor location and makes it visible.
|
||||
* The window size is calculated based on indicator radius and DPI scaling.
|
||||
*
|
||||
* @param x Cursor X coordinate in screen pixels
|
||||
* @param y Cursor Y coordinate in screen pixels
|
||||
*/
|
||||
void DwellIndicatorImpl::Show(int x, int y)
|
||||
{
|
||||
// Check if window handle is valid before proceeding
|
||||
if (!m_hwnd)
|
||||
{
|
||||
OutputDebugStringA("DwellIndicator: ERROR - Window handle is NULL, cannot show indicator\n");
|
||||
return;
|
||||
}
|
||||
|
||||
// **CRITICAL FIX: Reset progress state immediately when showing at new position**
|
||||
float oldProgress = m_progress;
|
||||
m_progress = 0.0f;
|
||||
|
||||
// Store current position for reference
|
||||
m_currentX = x;
|
||||
m_currentY = y;
|
||||
|
||||
// Calculate window size based on indicator radius and DPI scaling
|
||||
const float dpiScale = GetDpiScale();
|
||||
const int windowSize = static_cast<int>((kIndicatorRadius * 2 + kStrokeWidth * 2 + 10) * dpiScale);
|
||||
|
||||
// Calculate final window position (centered on cursor)
|
||||
const int windowX = x - windowSize / 2;
|
||||
const int windowY = y - windowSize / 2;
|
||||
|
||||
// Log detailed positioning information for debugging
|
||||
char debugMsg[512];
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: SHOW - Cursor:(%d,%d) Window:(%d,%d) Size:%dx%d DPI:%.2f Progress: %.3f->0.0\n",
|
||||
x, y, windowX, windowY, windowSize, windowSize, dpiScale, oldProgress);
|
||||
OutputDebugStringA(debugMsg);
|
||||
|
||||
// **GDI+ EXPERT FIX: Use UpdateLayeredWindow for proper transparency reset**
|
||||
// This is the correct way to handle layered windows with transparency
|
||||
|
||||
// First hide the window to ensure clean state
|
||||
if (m_isVisible)
|
||||
{
|
||||
ShowWindow(m_hwnd, SW_HIDE);
|
||||
m_isVisible = false;
|
||||
}
|
||||
|
||||
// Position window (while hidden for clean transition)
|
||||
BOOL setWindowPosResult = SetWindowPos(m_hwnd, HWND_TOPMOST,
|
||||
windowX, windowY, // Calculated position
|
||||
windowSize, windowSize, // Square window to contain circle
|
||||
SWP_NOACTIVATE | SWP_HIDEWINDOW); // Position but keep hidden for now
|
||||
|
||||
if (!setWindowPosResult)
|
||||
{
|
||||
DWORD error = GetLastError();
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: ERROR - SetWindowPos failed with error %lu\n", error);
|
||||
OutputDebugStringA(debugMsg);
|
||||
}
|
||||
|
||||
// **GDI+ EXPERT FIX: Create clean bitmap and use UpdateLayeredWindow**
|
||||
// This completely clears any previous drawing artifacts
|
||||
HDC screenDC = GetDC(NULL);
|
||||
HDC memoryDC = CreateCompatibleDC(screenDC);
|
||||
|
||||
// Create 32-bit bitmap with alpha channel for proper transparency
|
||||
BITMAPINFO bmi = {};
|
||||
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
||||
bmi.bmiHeader.biWidth = windowSize;
|
||||
bmi.bmiHeader.biHeight = -windowSize; // Top-down DIB
|
||||
bmi.bmiHeader.biPlanes = 1;
|
||||
bmi.bmiHeader.biBitCount = 32; // 32-bit with alpha
|
||||
bmi.bmiHeader.biCompression = BI_RGB;
|
||||
|
||||
void* pvBits = nullptr;
|
||||
HBITMAP hBitmap = CreateDIBSection(screenDC, &bmi, DIB_RGB_COLORS, &pvBits, NULL, 0);
|
||||
|
||||
if (hBitmap && memoryDC)
|
||||
{
|
||||
HBITMAP oldBitmap = static_cast<HBITMAP>(SelectObject(memoryDC, hBitmap));
|
||||
|
||||
// **CRITICAL: Clear the entire bitmap with transparent pixels**
|
||||
// This ensures no artifacts from previous drawings
|
||||
// Fix for C26451: Use safe arithmetic to prevent overflow
|
||||
const size_t bitmapSizeBytes = static_cast<size_t>(windowSize) * static_cast<size_t>(windowSize) * 4ULL;
|
||||
memset(pvBits, 0, bitmapSizeBytes); // Clear to transparent
|
||||
|
||||
// Create GDI+ Graphics object from memory DC
|
||||
Graphics graphics(memoryDC);
|
||||
graphics.SetSmoothingMode(SmoothingModeAntiAlias);
|
||||
graphics.SetCompositingMode(CompositingModeSourceOver);
|
||||
graphics.SetCompositingQuality(CompositingQualityHighQuality);
|
||||
|
||||
// **GDI+ EXPERT: Use Graphics::Clear with transparent color**
|
||||
// This properly clears the alpha channel
|
||||
graphics.Clear(Color(0, 0, 0, 0)); // Fully transparent
|
||||
|
||||
// Draw only the background circle (no progress arc yet since progress = 0.0)
|
||||
const float centerX = windowSize / 2.0f;
|
||||
const float centerY = windowSize / 2.0f;
|
||||
const float radius = kIndicatorRadius * dpiScale;
|
||||
const float strokeWidth = kStrokeWidth * dpiScale;
|
||||
|
||||
// Get system accent color
|
||||
DWORD accentColor = 0;
|
||||
BOOL isOpaque = FALSE;
|
||||
Color backgroundCircleColor;
|
||||
|
||||
if (SUCCEEDED(DwmGetColorizationColor(&accentColor, &isOpaque)))
|
||||
{
|
||||
const BYTE r = (accentColor >> 16) & 0xFF;
|
||||
const BYTE g = (accentColor >> 8) & 0xFF;
|
||||
const BYTE b = accentColor & 0xFF;
|
||||
const BYTE bgR = static_cast<BYTE>((r + 128) / 2);
|
||||
const BYTE bgG = static_cast<BYTE>((g + 128) / 2);
|
||||
const BYTE bgB = static_cast<BYTE>((b + 128) / 2);
|
||||
backgroundCircleColor = Color(80, bgR, bgG, bgB);
|
||||
}
|
||||
else
|
||||
{
|
||||
backgroundCircleColor = Color(80, 160, 160, 160);
|
||||
}
|
||||
|
||||
// Draw background circle
|
||||
RectF ellipseRect(centerX - radius, centerY - radius, radius * 2, radius * 2);
|
||||
Pen bgPen(backgroundCircleColor, strokeWidth * 0.6f);
|
||||
graphics.DrawEllipse(&bgPen, ellipseRect);
|
||||
|
||||
// **GDI+ EXPERT: Use UpdateLayeredWindow for artifact-free display**
|
||||
POINT ptSrc = {0, 0};
|
||||
POINT ptDst = {windowX, windowY};
|
||||
SIZE size = {windowSize, windowSize};
|
||||
BLENDFUNCTION blend = {};
|
||||
blend.BlendOp = AC_SRC_OVER;
|
||||
blend.SourceConstantAlpha = 255;
|
||||
blend.AlphaFormat = AC_SRC_ALPHA; // Use per-pixel alpha
|
||||
|
||||
BOOL updateResult = UpdateLayeredWindow(m_hwnd, screenDC, &ptDst, &size,
|
||||
memoryDC, &ptSrc, 0, &blend, ULW_ALPHA);
|
||||
|
||||
// Cleanup
|
||||
SelectObject(memoryDC, oldBitmap);
|
||||
DeleteObject(hBitmap);
|
||||
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: UpdateLayeredWindow result: %s\n",
|
||||
updateResult ? "SUCCESS" : "FAILED");
|
||||
OutputDebugStringA(debugMsg);
|
||||
}
|
||||
|
||||
DeleteDC(memoryDC);
|
||||
ReleaseDC(NULL, screenDC);
|
||||
|
||||
// Now show the window with clean, artifact-free display
|
||||
ShowWindow(m_hwnd, SW_SHOWNOACTIVATE);
|
||||
m_isVisible = true;
|
||||
|
||||
OutputDebugStringA("DwellIndicator: SHOW Complete - Clean display with no artifacts\n");
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Update the progress of the countdown indicator
|
||||
*
|
||||
* Updates the internal progress value and triggers a redraw.
|
||||
* Progress is clamped to [0.0, 1.0] range.
|
||||
*
|
||||
* @param progress Progress value from 0.0 (start) to 1.0 (complete)
|
||||
*/
|
||||
void DwellIndicatorImpl::UpdateProgress(float progress)
|
||||
{
|
||||
// Clamp progress to valid range [0.0, 1.0]
|
||||
if (progress < 0.0f) progress = 0.0f;
|
||||
if (progress > 1.0f) progress = 1.0f;
|
||||
|
||||
// Log progress updates for debugging
|
||||
char debugMsg[256];
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: UPDATE Progress %.3f -> %.3f - Window: %s, Visible: %s\n",
|
||||
m_progress, progress,
|
||||
m_hwnd ? "VALID" : "NULL",
|
||||
m_isVisible ? "TRUE" : "FALSE");
|
||||
OutputDebugStringA(debugMsg);
|
||||
|
||||
float oldProgress = m_progress;
|
||||
m_progress = progress;
|
||||
|
||||
// **GDI+ EXPERT FIX: Use UpdateLayeredWindow for artifact-free updates**
|
||||
if (m_hwnd && m_isVisible)
|
||||
{
|
||||
// Get window dimensions
|
||||
RECT rect;
|
||||
GetClientRect(m_hwnd, &rect);
|
||||
int windowSize = rect.right - rect.left;
|
||||
|
||||
// Create memory DC and bitmap for off-screen rendering
|
||||
HDC screenDC = GetDC(NULL);
|
||||
HDC memoryDC = CreateCompatibleDC(screenDC);
|
||||
|
||||
// Create 32-bit bitmap with alpha channel
|
||||
BITMAPINFO bmi = {};
|
||||
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
||||
bmi.bmiHeader.biWidth = windowSize;
|
||||
bmi.bmiHeader.biHeight = -windowSize; // Top-down DIB
|
||||
bmi.bmiHeader.biPlanes = 1;
|
||||
bmi.bmiHeader.biBitCount = 32; // 32-bit with alpha
|
||||
bmi.bmiHeader.biCompression = BI_RGB;
|
||||
|
||||
void* pvBits = nullptr;
|
||||
HBITMAP hBitmap = CreateDIBSection(screenDC, &bmi, DIB_RGB_COLORS, &pvBits, NULL, 0);
|
||||
|
||||
if (hBitmap && memoryDC)
|
||||
{
|
||||
HBITMAP oldBitmap = static_cast<HBITMAP>(SelectObject(memoryDC, hBitmap));
|
||||
|
||||
// **CRITICAL: Clear entire bitmap to transparent**
|
||||
const size_t bitmapSizeBytes = static_cast<size_t>(windowSize) * static_cast<size_t>(windowSize) * 4ULL;
|
||||
memset(pvBits, 0, bitmapSizeBytes);
|
||||
|
||||
// Create GDI+ Graphics object
|
||||
Graphics graphics(memoryDC);
|
||||
graphics.SetSmoothingMode(SmoothingModeAntiAlias);
|
||||
graphics.SetCompositingMode(CompositingModeSourceOver);
|
||||
graphics.SetCompositingQuality(CompositingQualityHighQuality);
|
||||
|
||||
// **GDI+ EXPERT: Proper alpha channel clearing**
|
||||
graphics.Clear(Color(0, 0, 0, 0));
|
||||
|
||||
// Calculate drawing parameters
|
||||
const float dpiScale = GetDpiScale();
|
||||
const float centerX = windowSize / 2.0f;
|
||||
const float centerY = windowSize / 2.0f;
|
||||
const float radius = kIndicatorRadius * dpiScale;
|
||||
const float strokeWidth = kStrokeWidth * dpiScale;
|
||||
|
||||
// Get system colors
|
||||
DWORD accentColor = 0;
|
||||
BOOL isOpaque = FALSE;
|
||||
Color progressColor;
|
||||
Color backgroundCircleColor;
|
||||
|
||||
if (SUCCEEDED(DwmGetColorizationColor(&accentColor, &isOpaque)))
|
||||
{
|
||||
const BYTE a = 255;
|
||||
const BYTE r = (accentColor >> 16) & 0xFF;
|
||||
const BYTE g = (accentColor >> 8) & 0xFF;
|
||||
const BYTE b = accentColor & 0xFF;
|
||||
progressColor = Color(a, r, g, b);
|
||||
|
||||
const BYTE bgR = static_cast<BYTE>((r + 128) / 2);
|
||||
const BYTE bgG = static_cast<BYTE>((g + 128) / 2);
|
||||
const BYTE bgB = static_cast<BYTE>((b + 128) / 2);
|
||||
backgroundCircleColor = Color(80, bgR, bgG, bgB);
|
||||
}
|
||||
else
|
||||
{
|
||||
progressColor = Color(255, 0, 120, 215);
|
||||
backgroundCircleColor = Color(80, 160, 160, 160);
|
||||
}
|
||||
|
||||
// Create bounding rectangle
|
||||
RectF ellipseRect(centerX - radius, centerY - radius, radius * 2, radius * 2);
|
||||
|
||||
// Draw background circle
|
||||
Pen bgPen(backgroundCircleColor, strokeWidth * 0.6f);
|
||||
graphics.DrawEllipse(&bgPen, ellipseRect);
|
||||
|
||||
// Draw progress arc if we have progress
|
||||
if (m_progress > 0.0f)
|
||||
{
|
||||
Pen progressPen(progressColor, strokeWidth);
|
||||
progressPen.SetStartCap(LineCapRound);
|
||||
progressPen.SetEndCap(LineCapRound);
|
||||
|
||||
const float startAngle = -90.0f; // 12 o'clock
|
||||
const float sweepAngle = m_progress * 360.0f;
|
||||
|
||||
graphics.DrawArc(&progressPen, ellipseRect, startAngle, sweepAngle);
|
||||
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: Drew arc - Progress %.3f, SweepAngle %.1f degrees\n",
|
||||
m_progress, sweepAngle);
|
||||
OutputDebugStringA(debugMsg);
|
||||
}
|
||||
|
||||
// **GDI+ EXPERT: Update layered window with new content**
|
||||
POINT ptSrc = {0, 0};
|
||||
POINT ptDst = {m_currentX - windowSize/2, m_currentY - windowSize/2};
|
||||
SIZE size = {windowSize, windowSize};
|
||||
BLENDFUNCTION blend = {};
|
||||
blend.BlendOp = AC_SRC_OVER;
|
||||
blend.SourceConstantAlpha = 255;
|
||||
blend.AlphaFormat = AC_SRC_ALPHA;
|
||||
|
||||
BOOL updateResult = UpdateLayeredWindow(m_hwnd, screenDC, &ptDst, &size,
|
||||
memoryDC, &ptSrc, 0, &blend, ULW_ALPHA);
|
||||
|
||||
// Cleanup
|
||||
SelectObject(memoryDC, oldBitmap);
|
||||
DeleteObject(hBitmap);
|
||||
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: UPDATE Complete - UpdateLayeredWindow: %s (%.3f->%.3f)\n",
|
||||
updateResult ? "SUCCESS" : "FAILED", oldProgress, progress);
|
||||
OutputDebugStringA(debugMsg);
|
||||
}
|
||||
|
||||
DeleteDC(memoryDC);
|
||||
ReleaseDC(NULL, screenDC);
|
||||
}
|
||||
else
|
||||
{
|
||||
OutputDebugStringA("DwellIndicator: UPDATE Skipped - window not ready or not visible\n");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Draw the circular progress indicator
|
||||
*
|
||||
* **NOTE: This method is now primarily for fallback WM_PAINT handling**
|
||||
* The main rendering is done through UpdateLayeredWindow in Show() and UpdateProgress()
|
||||
* for artifact-free display on layered windows.
|
||||
*
|
||||
* @param hdc Device context to draw into
|
||||
*/
|
||||
void DwellIndicatorImpl::DrawIndicator(HDC hdc)
|
||||
{
|
||||
// Log drawing calls for debugging
|
||||
char debugMsg[256];
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: DRAW (Fallback WM_PAINT) - Progress %.3f, Visible: %s\n",
|
||||
m_progress, m_isVisible ? "TRUE" : "FALSE");
|
||||
OutputDebugStringA(debugMsg);
|
||||
|
||||
// **GDI+ EXPERT: For WM_PAINT on layered windows, we need special handling**
|
||||
// Generally, UpdateLayeredWindow bypasses WM_PAINT, but this provides fallback
|
||||
|
||||
// Set up GDI+ graphics object with optimal settings for layered windows
|
||||
Graphics graphics(hdc);
|
||||
graphics.SetSmoothingMode(SmoothingModeAntiAlias);
|
||||
graphics.SetCompositingMode(CompositingModeSourceOver);
|
||||
graphics.SetCompositingQuality(CompositingQualityHighQuality);
|
||||
graphics.SetPixelOffsetMode(PixelOffsetModeHighQuality);
|
||||
|
||||
// Get window client area dimensions
|
||||
RECT rect;
|
||||
GetClientRect(m_hwnd, &rect);
|
||||
const float centerX = (rect.right - rect.left) / 2.0f;
|
||||
const float centerY = (rect.bottom - rect.top) / 2.0f;
|
||||
|
||||
// **GDI+ EXPERT: Proper clearing for layered windows**
|
||||
// Use Graphics::Clear instead of FillRectangle for proper alpha handling
|
||||
graphics.Clear(Color(0, 0, 0, 0)); // Fully transparent background
|
||||
|
||||
// Apply DPI scaling for high-resolution displays
|
||||
const float dpiScale = GetDpiScale();
|
||||
const float radius = kIndicatorRadius * dpiScale;
|
||||
const float strokeWidth = kStrokeWidth * dpiScale;
|
||||
|
||||
// Get system accent color for theming consistency
|
||||
DWORD accentColor = 0;
|
||||
BOOL isOpaque = FALSE;
|
||||
Color progressColor;
|
||||
Color backgroundCircleColor;
|
||||
|
||||
if (SUCCEEDED(DwmGetColorizationColor(&accentColor, &isOpaque)))
|
||||
{
|
||||
// Extract RGB components from system accent color
|
||||
const BYTE a = 255;
|
||||
const BYTE r = (accentColor >> 16) & 0xFF;
|
||||
const BYTE g = (accentColor >> 8) & 0xFF;
|
||||
const BYTE b = accentColor & 0xFF;
|
||||
progressColor = Color(a, r, g, b);
|
||||
|
||||
// Create subtle background color
|
||||
const BYTE bgR = static_cast<BYTE>((r + 128) / 2);
|
||||
const BYTE bgG = static_cast<BYTE>((g + 128) / 2);
|
||||
const BYTE bgB = static_cast<BYTE>((b + 128) / 2);
|
||||
backgroundCircleColor = Color(80, bgR, bgG, bgB);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback colors
|
||||
progressColor = Color(255, 0, 120, 215);
|
||||
backgroundCircleColor = Color(80, 160, 160, 160);
|
||||
}
|
||||
|
||||
// Create bounding rectangle for the circle
|
||||
RectF ellipseRect(
|
||||
centerX - radius,
|
||||
centerY - radius,
|
||||
radius * 2,
|
||||
radius * 2
|
||||
);
|
||||
|
||||
// Draw background circle
|
||||
Pen bgPen(backgroundCircleColor, strokeWidth * 0.6f);
|
||||
graphics.DrawEllipse(&bgPen, ellipseRect);
|
||||
|
||||
// Draw progress arc only if we have measurable progress
|
||||
if (m_progress > 0.0f)
|
||||
{
|
||||
Pen progressPen(progressColor, strokeWidth);
|
||||
progressPen.SetStartCap(LineCapRound);
|
||||
progressPen.SetEndCap(LineCapRound);
|
||||
|
||||
const float startAngle = -90.0f; // 12 o'clock position
|
||||
const float sweepAngle = m_progress * 360.0f;
|
||||
|
||||
graphics.DrawArc(&progressPen, ellipseRect, startAngle, sweepAngle);
|
||||
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: DRAW Arc (Fallback) - Progress %.3f, SweepAngle %.1f degrees\n",
|
||||
m_progress, sweepAngle);
|
||||
OutputDebugStringA(debugMsg);
|
||||
}
|
||||
else
|
||||
{
|
||||
OutputDebugStringA("DwellIndicator: DRAW (Fallback) - No arc (progress 0.0)\n");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hide the indicator window
|
||||
*
|
||||
* Makes the window invisible but keeps it alive for potential re-showing.
|
||||
* Also resets the progress state to ensure clean restart on next show.
|
||||
*/
|
||||
void DwellIndicatorImpl::Hide()
|
||||
{
|
||||
if (m_hwnd && m_isVisible)
|
||||
{
|
||||
char debugMsg[256];
|
||||
sprintf_s(debugMsg, sizeof(debugMsg),
|
||||
"DwellIndicator: HIDE - Progress %.3f->0.0, Visible: %s->FALSE\n",
|
||||
m_progress, m_isVisible ? "TRUE" : "FALSE");
|
||||
OutputDebugStringA(debugMsg);
|
||||
|
||||
// **GDI+ EXPERT FIX: Proper layered window hiding**
|
||||
// Clear the layered window content before hiding to prevent artifacts
|
||||
RECT rect;
|
||||
GetClientRect(m_hwnd, &rect);
|
||||
int windowSize = rect.right - rect.left;
|
||||
|
||||
if (windowSize > 0)
|
||||
{
|
||||
HDC screenDC = GetDC(NULL);
|
||||
HDC memoryDC = CreateCompatibleDC(screenDC);
|
||||
|
||||
// Create transparent bitmap
|
||||
BITMAPINFO bmi = {};
|
||||
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
||||
bmi.bmiHeader.biWidth = windowSize;
|
||||
bmi.bmiHeader.biHeight = -windowSize;
|
||||
bmi.bmiHeader.biPlanes = 1;
|
||||
bmi.bmiHeader.biBitCount = 32;
|
||||
bmi.bmiHeader.biCompression = BI_RGB;
|
||||
|
||||
void* pvBits = nullptr;
|
||||
HBITMAP hBitmap = CreateDIBSection(screenDC, &bmi, DIB_RGB_COLORS, &pvBits, NULL, 0);
|
||||
|
||||
if (hBitmap && memoryDC)
|
||||
{
|
||||
HBITMAP oldBitmap = static_cast<HBITMAP>(SelectObject(memoryDC, hBitmap));
|
||||
|
||||
// Clear to fully transparent
|
||||
// Fix for C26451: Use safe arithmetic to prevent overflow
|
||||
const size_t bitmapSizeBytes = static_cast<size_t>(windowSize) * static_cast<size_t>(windowSize) * 4ULL;
|
||||
memset(pvBits, 0, bitmapSizeBytes);
|
||||
|
||||
// Update layered window with transparent content
|
||||
POINT ptSrc = {0, 0};
|
||||
POINT ptDst = {m_currentX - windowSize/2, m_currentY - windowSize/2};
|
||||
SIZE size = {windowSize, windowSize};
|
||||
BLENDFUNCTION blend = {};
|
||||
blend.BlendOp = AC_SRC_OVER;
|
||||
blend.SourceConstantAlpha = 0; // Make completely transparent
|
||||
blend.AlphaFormat = AC_SRC_ALPHA;
|
||||
|
||||
UpdateLayeredWindow(m_hwnd, screenDC, &ptDst, &size,
|
||||
memoryDC, &ptSrc, 0, &blend, ULW_ALPHA);
|
||||
|
||||
SelectObject(memoryDC, oldBitmap);
|
||||
DeleteObject(hBitmap);
|
||||
}
|
||||
|
||||
DeleteDC(memoryDC);
|
||||
ReleaseDC(NULL, screenDC);
|
||||
}
|
||||
|
||||
// Now hide the window
|
||||
ShowWindow(m_hwnd, SW_HIDE);
|
||||
m_isVisible = false;
|
||||
|
||||
// **CRITICAL: Reset progress when hiding to ensure clean state for next show**
|
||||
m_progress = 0.0f;
|
||||
|
||||
OutputDebugStringA("DwellIndicator: HIDE Complete - Layered window cleared and hidden\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
OutputDebugStringA("DwellIndicator: HIDE Skipped - already hidden or invalid window\n");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Clean up all indicator resources
|
||||
*
|
||||
* Hides and destroys the window, shuts down GDI+.
|
||||
* Called during module shutdown or when indicator is no longer needed.
|
||||
*/
|
||||
void DwellIndicatorImpl::Cleanup()
|
||||
{
|
||||
Hide(); // Hide window first
|
||||
|
||||
// Destroy the window and clean up Windows resources
|
||||
if (m_hwnd)
|
||||
{
|
||||
DestroyWindow(m_hwnd);
|
||||
m_hwnd = NULL;
|
||||
}
|
||||
|
||||
// Shutdown GDI+ graphics system
|
||||
if (m_gdiplusToken != 0)
|
||||
{
|
||||
GdiplusShutdown(m_gdiplusToken);
|
||||
m_gdiplusToken = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Get DPI scaling factor for the current display
|
||||
*
|
||||
* @return DPI scale factor (1.0 = 96 DPI, 1.25 = 120 DPI, etc.)
|
||||
*/
|
||||
float DwellIndicatorImpl::GetDpiScale() const
|
||||
{
|
||||
if (!m_hwnd) return 1.0f; // Default scale if no window
|
||||
return static_cast<float>(GetDpiForWindow(m_hwnd)) / 96.0f;
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// DwellIndicator Public Interface Implementation
|
||||
// ============================================================================
|
||||
|
||||
/**
|
||||
* @brief Constructor - creates the implementation instance
|
||||
*/
|
||||
DwellIndicator::DwellIndicator() : m_impl(std::make_unique<DwellIndicatorImpl>())
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Destructor - ensures cleanup of resources
|
||||
*/
|
||||
DwellIndicator::~DwellIndicator()
|
||||
{
|
||||
if (m_impl)
|
||||
{
|
||||
m_impl->Cleanup();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Initialize the indicator system
|
||||
* @return true if successful, false on failure
|
||||
*/
|
||||
bool DwellIndicator::Initialize()
|
||||
{
|
||||
return m_impl ? m_impl->Initialize() : false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Show indicator at cursor position
|
||||
* @param x Cursor X coordinate
|
||||
* @param y Cursor Y coordinate
|
||||
*/
|
||||
void DwellIndicator::Show(int x, int y)
|
||||
{
|
||||
if (m_impl) m_impl->Show(x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Update countdown progress
|
||||
* @param progress Progress from 0.0 to 1.0
|
||||
*/
|
||||
void DwellIndicator::UpdateProgress(float progress)
|
||||
{
|
||||
if (m_impl) m_impl->UpdateProgress(progress);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Hide the indicator
|
||||
*/
|
||||
void DwellIndicator::Hide()
|
||||
{
|
||||
if (m_impl) m_impl->Hide();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Clean up all resources
|
||||
*/
|
||||
void DwellIndicator::Cleanup()
|
||||
{
|
||||
if (m_impl) m_impl->Cleanup();
|
||||
}
|
||||
125
src/modules/MouseUtils/DwellCursor/DwellIndicator.h
Normal file
125
src/modules/MouseUtils/DwellCursor/DwellIndicator.h
Normal file
@@ -0,0 +1,125 @@
|
||||
/**
|
||||
* @file DwellIndicator.h
|
||||
* @brief Visual countdown indicator for DwellCursor module
|
||||
*
|
||||
* This header defines the interface for the visual feedback system that shows
|
||||
* users when a dwell click is about to occur. The indicator appears as a
|
||||
* circular progress arc that fills clockwise during the countdown period.
|
||||
*
|
||||
* Key Features:
|
||||
* - Transparent overlay window that doesn't interfere with normal interaction
|
||||
* - System accent color theming for consistency with Windows
|
||||
* - DPI-aware rendering for high-resolution displays
|
||||
* - Smooth progress animation updated at 30 FPS
|
||||
* - Automatic positioning centered on cursor location
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <memory>
|
||||
|
||||
// Forward declaration to hide implementation details (Pimpl idiom)
|
||||
class DwellIndicatorImpl;
|
||||
|
||||
/**
|
||||
* @brief Visual countdown indicator for dwell cursor functionality
|
||||
*
|
||||
* This class provides a clean interface for showing a circular progress
|
||||
* indicator during dwell cursor countdown. It uses the Pimpl (Pointer to
|
||||
* Implementation) idiom to hide all Windows/GDI+ dependencies from the header.
|
||||
*
|
||||
* Usage Pattern:
|
||||
* 1. Create instance: DwellIndicator indicator;
|
||||
* 2. Initialize: indicator.Initialize();
|
||||
* 3. Show at cursor: indicator.Show(x, y);
|
||||
* 4. Update progress: indicator.UpdateProgress(0.5f); // 50% complete
|
||||
* 5. Hide when done: indicator.Hide();
|
||||
* 6. Cleanup: indicator.Cleanup(); // or let destructor handle it
|
||||
*
|
||||
* Thread Safety:
|
||||
* - All methods must be called from the same thread (UI thread)
|
||||
* - Progress updates can be called frequently (30ms intervals recommended)
|
||||
* - Hide/Show calls are safe to call multiple times
|
||||
*/
|
||||
class DwellIndicator
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief Constructor - creates implementation instance
|
||||
*
|
||||
* Note: This only creates the object, call Initialize() before use.
|
||||
*/
|
||||
DwellIndicator();
|
||||
|
||||
/**
|
||||
* @brief Destructor - ensures proper cleanup
|
||||
*
|
||||
* Automatically calls Cleanup() if not already called.
|
||||
*/
|
||||
~DwellIndicator();
|
||||
|
||||
/**
|
||||
* @brief Initialize the indicator system
|
||||
*
|
||||
* Must be called before any other operations. Sets up:
|
||||
* - GDI+ graphics system
|
||||
* - Transparent overlay window
|
||||
* - DPI awareness
|
||||
*
|
||||
* @return true if initialization successful, false on failure
|
||||
*/
|
||||
bool Initialize();
|
||||
|
||||
/**
|
||||
* @brief Show the indicator at specified screen coordinates
|
||||
*
|
||||
* Displays the circular indicator centered on the given position.
|
||||
* If already visible, moves to new position. Window is sized
|
||||
* automatically based on DPI and indicator radius.
|
||||
*
|
||||
* @param x Screen X coordinate in pixels
|
||||
* @param y Screen Y coordinate in pixels
|
||||
*/
|
||||
void Show(int x, int y);
|
||||
|
||||
/**
|
||||
* @brief Update the countdown progress
|
||||
*
|
||||
* Updates the progress arc to show how much of the dwell delay
|
||||
* has elapsed. Can be called frequently for smooth animation.
|
||||
*
|
||||
* @param progress Progress value from 0.0 (start) to 1.0 (complete)
|
||||
* Values outside this range are automatically clamped
|
||||
*/
|
||||
void UpdateProgress(float progress);
|
||||
|
||||
/**
|
||||
* @brief Hide the indicator
|
||||
*
|
||||
* Makes the indicator invisible but keeps resources allocated
|
||||
* for potential re-showing. Safe to call multiple times.
|
||||
*/
|
||||
void Hide();
|
||||
|
||||
/**
|
||||
* @brief Clean up all resources
|
||||
*
|
||||
* Destroys the window, shuts down GDI+, releases all resources.
|
||||
* Called automatically by destructor if not called explicitly.
|
||||
* After calling this, Initialize() must be called again before reuse.
|
||||
*/
|
||||
void Cleanup();
|
||||
|
||||
// Disable copy constructor and assignment operator
|
||||
// The indicator manages Windows resources that shouldn't be copied
|
||||
DwellIndicator(const DwellIndicator&) = delete;
|
||||
DwellIndicator& operator=(const DwellIndicator&) = delete;
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief Pointer to implementation (Pimpl idiom)
|
||||
*
|
||||
* This hides all Windows/GDI+ implementation details from the header,
|
||||
* reducing compile dependencies and keeping the interface clean.
|
||||
*/
|
||||
std::unique_ptr<DwellIndicatorImpl> m_impl;
|
||||
};
|
||||
595
src/modules/MouseUtils/DwellCursor/dllmain.cpp
Normal file
595
src/modules/MouseUtils/DwellCursor/dllmain.cpp
Normal file
@@ -0,0 +1,595 @@
|
||||
#include "pch.h"
|
||||
#include <common/SettingsAPI/settings_objects.h>
|
||||
#include <interface/powertoy_module_interface.h>
|
||||
#include "trace.h"
|
||||
#include <atomic>
|
||||
#include <thread>
|
||||
#include <common/utils/logger_helper.h>
|
||||
#include "DwellIndicator.h"
|
||||
|
||||
extern "C" IMAGE_DOS_HEADER __ImageBase;
|
||||
|
||||
namespace
|
||||
{
|
||||
// JSON configuration keys for settings persistence
|
||||
const wchar_t JSON_KEY_PROPERTIES[] = L"properties";
|
||||
const wchar_t JSON_KEY_VALUE[] = L"value";
|
||||
const wchar_t JSON_KEY_ACTIVATION_SHORTCUT[] = L"activation_shortcut";
|
||||
const wchar_t JSON_KEY_DELAY_TIME_MS[] = L"delay_time_ms";
|
||||
const wchar_t JSON_KEY_SETTLE_TIME_SECONDS[] = L"settle_time_seconds";
|
||||
|
||||
// Update interval for the visual indicator (in milliseconds)
|
||||
// 30ms gives ~33 FPS for smooth animation without excessive CPU usage
|
||||
constexpr DWORD kIndicatorUpdateIntervalMs = 30;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Send a left mouse click via Windows input system
|
||||
*
|
||||
* Simulates a complete left click (down + up) at the current cursor position.
|
||||
* This is the core functionality that gets triggered after the dwell delay.
|
||||
*/
|
||||
static void SendLeftClick()
|
||||
{
|
||||
INPUT inputs[2]{};
|
||||
|
||||
// First input: Left mouse button down
|
||||
inputs[0].type = INPUT_MOUSE;
|
||||
inputs[0].mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
|
||||
|
||||
// Second input: Left mouse button up
|
||||
inputs[1].type = INPUT_MOUSE;
|
||||
inputs[1].mi.dwFlags = MOUSEEVENTF_LEFTUP;
|
||||
|
||||
// Send both inputs to simulate a complete click
|
||||
SendInput(2, inputs, sizeof(INPUT));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Main DwellCursor PowerToy module implementation
|
||||
*
|
||||
* This class implements the dwell cursor functionality:
|
||||
* - Monitors mouse movement continuously
|
||||
* - Detects when mouse becomes stationary
|
||||
* - Shows visual countdown indicator
|
||||
* - Triggers left click after configured delay
|
||||
* - Provides hotkey toggle for enable/disable
|
||||
*
|
||||
* State Management:
|
||||
* - m_enabled: Whether module is active (controlled by PowerToys settings)
|
||||
* - m_armed: Whether dwell clicking is currently armed (toggled by hotkey)
|
||||
* - firedForThisStationary: Prevents multiple clicks during one stationary period
|
||||
*/
|
||||
class DwellCursorModule : public PowertoyModuleIface
|
||||
{
|
||||
private:
|
||||
// Core module state - SINGLE DECLARATIONS ONLY
|
||||
bool m_enabled{ false }; // Module enabled/disabled state
|
||||
Hotkey m_activationHotkey{}; // Hotkey for toggling armed state
|
||||
|
||||
// Configuration settings - SINGLE DECLARATIONS ONLY
|
||||
std::atomic<int> m_delayMs{ 1000 }; // Dwell delay in milliseconds (500-10000ms)
|
||||
std::atomic<int> m_settleTimeSeconds{ 1 }; // Settle time in seconds (1-5s)
|
||||
|
||||
// Runtime state management - SINGLE DECLARATIONS ONLY
|
||||
std::atomic<bool> m_armed{ true }; // Whether dwell clicking is armed
|
||||
std::atomic<bool> m_stop{ false }; // Signal to stop the worker thread
|
||||
std::thread m_worker; // Background thread for mouse monitoring
|
||||
|
||||
// Visual feedback system
|
||||
std::unique_ptr<DwellIndicator> m_indicator;
|
||||
|
||||
// Progress tracking - Use member variable instead of static
|
||||
float m_lastProgress{ -1.0f }; // Last progress value for change detection
|
||||
|
||||
// Mouse movement sensitivity (pixels) - SINGLE DECLARATION ONLY
|
||||
// Movement within this threshold is considered "stationary"
|
||||
static constexpr int kMoveThresholdPx = 5;
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Constructor - Initialize the DwellCursor module
|
||||
*
|
||||
* Sets up logging, loads settings, configures default hotkey,
|
||||
* and creates the visual indicator instance.
|
||||
*/
|
||||
DwellCursorModule()
|
||||
{
|
||||
// Initialize logging system for debugging and telemetry
|
||||
LoggerHelpers::init_logger(L"DwellCursor", L"ModuleInterface", "dwell-cursor");
|
||||
Logger::trace(L"DwellCursor: Constructor called");
|
||||
|
||||
// Load saved settings from PowerToys configuration
|
||||
init_settings();
|
||||
|
||||
// Set default hotkey if not configured: Win+Alt+D
|
||||
if (m_activationHotkey.key == 0)
|
||||
{
|
||||
m_activationHotkey.win = true; // Windows key required
|
||||
m_activationHotkey.alt = true; // Alt key required
|
||||
m_activationHotkey.key = 'D'; // D key
|
||||
}
|
||||
|
||||
// Create visual indicator instance (but don't initialize yet)
|
||||
m_indicator = std::make_unique<DwellIndicator>();
|
||||
Logger::trace(L"DwellCursor: Constructor completed");
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Destructor cleanup
|
||||
*/
|
||||
virtual void destroy() override
|
||||
{
|
||||
disable(); // Stop all activity
|
||||
delete this;
|
||||
}
|
||||
|
||||
// PowerToy identification methods
|
||||
virtual const wchar_t* get_name() override { return L"DwellCursor"; }
|
||||
virtual const wchar_t* get_key() override { return L"DwellCursor"; }
|
||||
|
||||
/**
|
||||
* @brief Get module configuration for PowerToys settings UI
|
||||
*/
|
||||
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
|
||||
{
|
||||
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
|
||||
PowerToysSettings::Settings settings(hinstance, get_name());
|
||||
return settings.serialize_to_buffer(buffer, buffer_size);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Apply new configuration from PowerToys settings UI
|
||||
*/
|
||||
virtual void set_config(const wchar_t* config) override
|
||||
{
|
||||
try
|
||||
{
|
||||
PowerToysSettings::PowerToyValues values = PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
|
||||
parse_settings(values);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
// Ignore configuration errors to prevent crashes
|
||||
}
|
||||
}
|
||||
|
||||
virtual void call_custom_action(const wchar_t* /*action*/) override {}
|
||||
|
||||
/**
|
||||
* @brief Enable the DwellCursor module
|
||||
*
|
||||
* This is called when:
|
||||
* 1. PowerToys starts up (if module is enabled in settings)
|
||||
* 2. User enables the module via PowerToys settings UI
|
||||
*
|
||||
* Actions performed:
|
||||
* 1. Initialize visual indicator system
|
||||
* 2. Start background mouse monitoring thread
|
||||
* 3. Begin dwell detection
|
||||
*/
|
||||
virtual void enable() override
|
||||
{
|
||||
if (m_enabled)
|
||||
{
|
||||
Logger::trace(L"DwellCursor: Already enabled");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger::trace(L"DwellCursor: Enabling module");
|
||||
m_enabled = true;
|
||||
m_stop = false;
|
||||
|
||||
// Initialize the visual indicator system (GDI+, window creation)
|
||||
if (m_indicator)
|
||||
{
|
||||
if (!m_indicator->Initialize())
|
||||
{
|
||||
Logger::trace(L"DwellCursor: Failed to initialize visual indicator");
|
||||
// Continue without visual indicator - core functionality still works
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger::trace(L"DwellCursor: Visual indicator initialized successfully");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger::trace(L"DwellCursor: No indicator instance available");
|
||||
}
|
||||
|
||||
// Start the mouse monitoring thread
|
||||
m_worker = std::thread([this]() { this->RunLoop(); });
|
||||
Logger::trace(L"DwellCursor: Module enabled and worker thread started");
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Disable the DwellCursor module
|
||||
*
|
||||
* This is called when:
|
||||
* 1. PowerToys shuts down
|
||||
* 2. User disables the module via PowerToys settings UI
|
||||
*
|
||||
* Actions performed:
|
||||
* 1. Stop mouse monitoring thread
|
||||
* 2. Hide any visible indicator
|
||||
* 3. Clean up visual indicator resources
|
||||
*/
|
||||
virtual void disable() override
|
||||
{
|
||||
if (!m_enabled)
|
||||
{
|
||||
Logger::trace(L"DwellCursor: Already disabled");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger::trace(L"DwellCursor: Disabling module");
|
||||
m_enabled = false;
|
||||
m_stop = true;
|
||||
|
||||
// Wait for worker thread to finish
|
||||
if (m_worker.joinable()) m_worker.join();
|
||||
|
||||
// Clean up visual indicator resources
|
||||
if (m_indicator)
|
||||
{
|
||||
m_indicator->Cleanup();
|
||||
}
|
||||
|
||||
Logger::trace(L"DwellCursor: Module disabled");
|
||||
}
|
||||
|
||||
virtual bool is_enabled() override { return m_enabled; }
|
||||
virtual bool is_enabled_by_default() const override { return false; } // User must explicitly enable
|
||||
|
||||
/**
|
||||
* @brief Report hotkeys to PowerToys for registration
|
||||
*/
|
||||
virtual size_t get_hotkeys(Hotkey* buffer, size_t buffer_size) override
|
||||
{
|
||||
if (buffer && buffer_size >= 1)
|
||||
{
|
||||
buffer[0] = m_activationHotkey;
|
||||
}
|
||||
return 1; // We have exactly one hotkey
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Handle hotkey press events
|
||||
*
|
||||
* The hotkey toggles the "armed" state:
|
||||
* - Armed: Dwell clicking is active, countdown indicator shows
|
||||
* - Disarmed: No dwell clicking, indicator hidden
|
||||
*
|
||||
* This allows users to temporarily disable dwell clicking without
|
||||
* going into settings (e.g., when typing or doing precise work).
|
||||
*
|
||||
* @param hotkeyId Index of the pressed hotkey (we only have one)
|
||||
* @return true if handled, false otherwise
|
||||
*/
|
||||
virtual bool on_hotkey(size_t hotkeyId) override
|
||||
{
|
||||
// Handle our single registered hotkey
|
||||
if (hotkeyId == 0)
|
||||
{
|
||||
// Toggle armed state (enabled/disabled functionality)
|
||||
m_armed = !m_armed.load();
|
||||
|
||||
// Hide indicator immediately when disarming or when module disabled
|
||||
if ((!m_armed || !m_enabled) && m_indicator)
|
||||
{
|
||||
m_indicator->Hide();
|
||||
}
|
||||
|
||||
Logger::trace(L"DwellCursor: Hotkey pressed, armed={}, enabled={}", m_armed.load(), m_enabled);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief Load settings from PowerToys configuration files
|
||||
*/
|
||||
void init_settings()
|
||||
{
|
||||
try
|
||||
{
|
||||
PowerToysSettings::PowerToyValues settings = PowerToysSettings::PowerToyValues::load_from_settings_file(get_key());
|
||||
parse_settings(settings);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
// Use default settings if loading fails
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Parse and apply settings from JSON configuration
|
||||
*
|
||||
* Extracts:
|
||||
* - Activation hotkey configuration
|
||||
* - Dwell delay time (with validation)
|
||||
*/
|
||||
void parse_settings(PowerToysSettings::PowerToyValues& settings)
|
||||
{
|
||||
auto obj = settings.get_raw_json();
|
||||
if (!obj.GetView().Size()) return;
|
||||
|
||||
// Parse hotkey configuration
|
||||
try
|
||||
{
|
||||
auto jsonHotkey = obj.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_ACTIVATION_SHORTCUT);
|
||||
auto hk = PowerToysSettings::HotkeyObject::from_json(jsonHotkey);
|
||||
m_activationHotkey = {};
|
||||
m_activationHotkey.win = hk.win_pressed();
|
||||
m_activationHotkey.ctrl = hk.ctrl_pressed();
|
||||
m_activationHotkey.shift = hk.shift_pressed();
|
||||
m_activationHotkey.alt = hk.alt_pressed();
|
||||
m_activationHotkey.key = static_cast<unsigned char>(hk.get_code());
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
// Keep default hotkey if parsing fails
|
||||
}
|
||||
|
||||
// Parse dwell delay setting
|
||||
try
|
||||
{
|
||||
auto jsonDelay = obj.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_DELAY_TIME_MS);
|
||||
int v = static_cast<int>(jsonDelay.GetNamedNumber(JSON_KEY_VALUE));
|
||||
|
||||
// Validate delay range: 0.5 seconds to 10 seconds
|
||||
if (v < 500) v = 500; // Minimum 0.5 seconds
|
||||
if (v > 10000) v = 10000; // Maximum 10 seconds
|
||||
|
||||
m_delayMs = v;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
// Keep default delay if parsing fails
|
||||
}
|
||||
|
||||
// Parse settle time setting
|
||||
try
|
||||
{
|
||||
auto jsonSettleTime = obj.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_SETTLE_TIME_SECONDS);
|
||||
int v = static_cast<int>(jsonSettleTime.GetNamedNumber(JSON_KEY_VALUE));
|
||||
|
||||
// Validate settle time range: 1 to 5 seconds
|
||||
if (v < 1) v = 1; // Minimum 1 second
|
||||
if (v > 5) v = 5; // Maximum 5 seconds
|
||||
|
||||
m_settleTimeSeconds = v;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
// Keep default settle time if parsing fails
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Check if two points are within movement threshold
|
||||
*
|
||||
* @param a First coordinate
|
||||
* @param b Second coordinate
|
||||
* @param thr Threshold in pixels
|
||||
* @return true if coordinates are within threshold (considered "near")
|
||||
*/
|
||||
static bool Near(int a, int b, int thr) { return (abs(a - b) <= thr); }
|
||||
|
||||
/**
|
||||
* @brief Main mouse monitoring loop (runs in background thread)
|
||||
*
|
||||
* This is the core logic that runs continuously while the module is enabled:
|
||||
*
|
||||
* State Machine:
|
||||
* 1. Monitor mouse position every 50ms (20 Hz)
|
||||
* 2. If mouse moves > threshold: Reset timer, hide indicator
|
||||
* 3. If mouse stationary for SETTLE_TIME: Show indicator
|
||||
* 4. If mouse stationary for SETTLE_TIME + dwell delay: Send click
|
||||
*
|
||||
* CRITICAL: This method handles ALL progress reset logic
|
||||
*/
|
||||
void RunLoop()
|
||||
{
|
||||
constexpr DWORD ACTIVE_POLL_INTERVAL = 50; // 50ms = 20 Hz monitoring when active
|
||||
constexpr DWORD INACTIVE_POLL_INTERVAL = 200; // 200ms when disabled
|
||||
|
||||
// Initialize tracking variables
|
||||
POINT last{}; // Last recorded mouse position
|
||||
GetCursorPos(&last); // Get initial position
|
||||
DWORD lastMove = GetTickCount(); // Time of last movement
|
||||
bool firedForThisStationary = false; // Prevents multiple clicks during one stationary period
|
||||
bool indicatorShown = false; // Current indicator visibility state
|
||||
DWORD lastIndicatorUpdate = 0; // Last time we updated indicator progress
|
||||
|
||||
Logger::trace(L"DwellCursor: RunLoop started with 50ms polling and {}s configurable settle time, enabled={}, armed={}",
|
||||
m_settleTimeSeconds.load(), m_enabled, m_armed.load());
|
||||
|
||||
// Main monitoring loop - continues until module shutdown
|
||||
while (!m_stop)
|
||||
{
|
||||
// Performance optimization: When module disabled, sleep longer and skip processing
|
||||
if (!m_enabled)
|
||||
{
|
||||
// Hide any visible indicator when disabled
|
||||
if (indicatorShown && m_indicator)
|
||||
{
|
||||
m_indicator->Hide();
|
||||
indicatorShown = false;
|
||||
m_lastProgress = -1.0f; // Reset progress tracking
|
||||
}
|
||||
Sleep(INACTIVE_POLL_INTERVAL); // Sleep 200ms when disabled
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get current mouse position and time
|
||||
POINT p{};
|
||||
GetCursorPos(&p);
|
||||
DWORD currentTime = GetTickCount();
|
||||
|
||||
// Check if mouse has moved beyond our threshold
|
||||
if (!Near(p.x, last.x, kMoveThresholdPx) || !Near(p.y, last.y, kMoveThresholdPx))
|
||||
{
|
||||
// MOUSE MOVEMENT DETECTED - RESET ALL STATE
|
||||
|
||||
Logger::trace(L"DwellCursor: Mouse movement detected, resetting state");
|
||||
|
||||
// Update tracking variables
|
||||
last = p; // Record new position
|
||||
lastMove = currentTime; // Record movement time
|
||||
firedForThisStationary = false; // Re-arm for next stationary period
|
||||
|
||||
// CRITICAL: Hide indicator and reset progress immediately on movement
|
||||
if (indicatorShown && m_indicator)
|
||||
{
|
||||
m_indicator->Hide();
|
||||
indicatorShown = false;
|
||||
}
|
||||
// Reset progress tracking for next stationary period
|
||||
m_lastProgress = -1.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
// MOUSE IS STATIONARY - Process dwell logic
|
||||
|
||||
// Check if we should process dwell logic
|
||||
if (m_enabled && m_armed && !firedForThisStationary)
|
||||
{
|
||||
// Calculate how long mouse has been stationary
|
||||
DWORD elapsed = currentTime - lastMove;
|
||||
DWORD delayMs = static_cast<DWORD>(m_delayMs.load());
|
||||
DWORD settleTimeMs = static_cast<DWORD>(m_settleTimeSeconds.load() * 1000); // Convert seconds to milliseconds
|
||||
DWORD totalTimeRequired = settleTimeMs + delayMs; // Settle time + dwell delay
|
||||
|
||||
if (elapsed >= totalTimeRequired)
|
||||
{
|
||||
// SETTLE TIME + DWELL DELAY COMPLETED - TRIGGER CLICK
|
||||
|
||||
Logger::trace(L"DwellCursor: Triggering click after {}ms total ({}ms settle + {}ms dwell)", elapsed, settleTimeMs, delayMs);
|
||||
|
||||
// Hide indicator before clicking
|
||||
if (indicatorShown && m_indicator)
|
||||
{
|
||||
m_indicator->Hide();
|
||||
indicatorShown = false;
|
||||
}
|
||||
|
||||
// Reset progress tracking
|
||||
m_lastProgress = -1.0f;
|
||||
|
||||
SendLeftClick(); // Send the mouse click
|
||||
firedForThisStationary = true; // Prevent additional clicks
|
||||
}
|
||||
else if (elapsed >= settleTimeMs)
|
||||
{
|
||||
// SETTLE TIME COMPLETED - START/UPDATE COUNTDOWN INDICATOR
|
||||
|
||||
DWORD dwellElapsed = elapsed - settleTimeMs; // Time since settle completed
|
||||
|
||||
// Show indicator if not already visible
|
||||
if (!indicatorShown && m_indicator)
|
||||
{
|
||||
Logger::trace(L"DwellCursor: Settle time ({}ms) completed, showing NEW indicator at ({}, {}) - dwellElapsed={}ms, delayMs={}",
|
||||
settleTimeMs, p.x, p.y, dwellElapsed, delayMs);
|
||||
|
||||
// CRITICAL: Force complete reset before showing
|
||||
m_lastProgress = -1.0f;
|
||||
|
||||
m_indicator->Show(p.x, p.y); // This internally resets indicator progress to 0.0
|
||||
indicatorShown = true;
|
||||
lastIndicatorUpdate = currentTime; // Reset update timer when showing
|
||||
}
|
||||
|
||||
// Update indicator progress ONLY at throttled intervals
|
||||
if (indicatorShown && (currentTime - lastIndicatorUpdate >= ACTIVE_POLL_INTERVAL))
|
||||
{
|
||||
// Calculate progress as percentage: 0.0 = just started, 1.0 = almost complete
|
||||
float newProgress = static_cast<float>(dwellElapsed) / static_cast<float>(delayMs);
|
||||
if (newProgress > 1.0f) newProgress = 1.0f; // Clamp to prevent over-draw
|
||||
|
||||
// Only update if progress changed significantly (at least 3% or 0.03) OR forced reset
|
||||
if (abs(newProgress - m_lastProgress) >= 0.03f || m_lastProgress < 0.0f)
|
||||
{
|
||||
Logger::trace(L"DwellCursor: Updating progress from {:.2f} to {:.2f} (dwellElapsed={}ms)",
|
||||
m_lastProgress, newProgress, dwellElapsed);
|
||||
|
||||
if (m_indicator)
|
||||
{
|
||||
m_indicator->UpdateProgress(newProgress);
|
||||
}
|
||||
m_lastProgress = newProgress;
|
||||
lastIndicatorUpdate = currentTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
// else: Still in settle time, do nothing (no indicator shown)
|
||||
}
|
||||
else if (indicatorShown && m_indicator)
|
||||
{
|
||||
// STATIONARY BUT CONDITIONS NOT MET - HIDE INDICATOR
|
||||
// This happens when: not enabled, not armed, or already fired
|
||||
Logger::trace(L"DwellCursor: Hiding indicator - conditions not met (enabled={}, armed={}, fired={})",
|
||||
m_enabled, m_armed.load(), firedForThisStationary);
|
||||
|
||||
m_indicator->Hide();
|
||||
indicatorShown = false;
|
||||
// Reset progress tracking
|
||||
m_lastProgress = -1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Sleep appropriate interval based on activity (20 Hz when active)
|
||||
Sleep(ACTIVE_POLL_INTERVAL);
|
||||
}
|
||||
|
||||
// THREAD SHUTDOWN CLEANUP
|
||||
Logger::trace(L"DwellCursor: RunLoop shutdown - cleaning up");
|
||||
|
||||
// Hide indicator when stopping
|
||||
if (indicatorShown && m_indicator)
|
||||
{
|
||||
m_indicator->Hide();
|
||||
}
|
||||
|
||||
// Final progress reset
|
||||
m_lastProgress = -1.0f;
|
||||
|
||||
Logger::trace(L"DwellCursor: RunLoop ended");
|
||||
}
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// DLL Entry Points
|
||||
// ============================================================================
|
||||
|
||||
/**
|
||||
* @brief DLL entry point for Windows module loading
|
||||
*/
|
||||
BOOL APIENTRY DllMain(HMODULE /*hModule*/, DWORD ul_reason_for_call, LPVOID /*lpReserved*/)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
Trace::RegisterProvider(); // Initialize ETW tracing
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
Trace::UnregisterProvider(); // Cleanup ETW tracing
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief PowerToys module factory function
|
||||
*
|
||||
* This is the entry point called by PowerToys runner to create an instance
|
||||
* of our module. The runner will call this once during startup.
|
||||
*
|
||||
* @return New instance of DwellCursorModule
|
||||
*/
|
||||
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
|
||||
{
|
||||
return new DwellCursorModule();
|
||||
}
|
||||
4
src/modules/MouseUtils/DwellCursor/packages.config
Normal file
4
src/modules/MouseUtils/DwellCursor/packages.config
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
|
||||
</packages>
|
||||
1
src/modules/MouseUtils/DwellCursor/pch.cpp
Normal file
1
src/modules/MouseUtils/DwellCursor/pch.cpp
Normal file
@@ -0,0 +1 @@
|
||||
#include "pch.h"
|
||||
20
src/modules/MouseUtils/DwellCursor/pch.h
Normal file
20
src/modules/MouseUtils/DwellCursor/pch.h
Normal file
@@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
#define NOMINMAX
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <ShellScalingApi.h>
|
||||
#include <dwmapi.h>
|
||||
#include <stdint.h>
|
||||
#include <atomic>
|
||||
#include <thread>
|
||||
#include <chrono>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <common/SettingsAPI/settings_objects.h>
|
||||
#include <interface/powertoy_module_interface.h>
|
||||
#include <common/logger/logger.h>
|
||||
#include <common/utils/logger_helper.h>
|
||||
2
src/modules/MouseUtils/DwellCursor/resource.h
Normal file
2
src/modules/MouseUtils/DwellCursor/resource.h
Normal file
@@ -0,0 +1,2 @@
|
||||
#pragma once
|
||||
#define IDS_MODULE_NAME 1001
|
||||
2
src/modules/MouseUtils/DwellCursor/trace.cpp
Normal file
2
src/modules/MouseUtils/DwellCursor/trace.cpp
Normal file
@@ -0,0 +1,2 @@
|
||||
#include "pch.h"
|
||||
#include "trace.h"
|
||||
2
src/modules/MouseUtils/DwellCursor/trace.h
Normal file
2
src/modules/MouseUtils/DwellCursor/trace.h
Normal file
@@ -0,0 +1,2 @@
|
||||
#pragma once
|
||||
namespace Trace { inline void RegisterProvider(){} inline void UnregisterProvider(){} }
|
||||
@@ -177,6 +177,7 @@ int runner(bool isProcessElevated, bool openSettings, std::string settingsWindow
|
||||
L"PowerToys.WorkspacesModuleInterface.dll",
|
||||
L"PowerToys.CmdPalModuleInterface.dll",
|
||||
L"PowerToys.ZoomItModuleInterface.dll",
|
||||
L"PowerToys.DwellCursor.dll",
|
||||
};
|
||||
|
||||
for (auto moduleSubdir : knownModules)
|
||||
|
||||
42
src/settings-ui/Settings.UI.Library/DwellCursorSettings.cs
Normal file
42
src/settings-ui/Settings.UI.Library/DwellCursorSettings.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
using ManagedCommon;
|
||||
using Microsoft.PowerToys.Settings.UI.Library.Helpers;
|
||||
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Library
|
||||
{
|
||||
public class DwellCursorSettings : BasePTModuleSettings, ISettingsConfig, IHotkeyConfig
|
||||
{
|
||||
public const string ModuleName = "DwellCursor";
|
||||
|
||||
[JsonPropertyName("properties")]
|
||||
public DwellCursorSettingsProperties Properties { get; set; } = new DwellCursorSettingsProperties();
|
||||
|
||||
public DwellCursorSettings()
|
||||
{
|
||||
Name = ModuleName;
|
||||
Version = "1.0";
|
||||
}
|
||||
|
||||
public string GetModuleName() => Name;
|
||||
|
||||
public ModuleType GetModuleType() => ModuleType.MouseJump; // grouped under Mouse Utils UI
|
||||
|
||||
public HotkeyAccessor[] GetAllHotkeyAccessors()
|
||||
{
|
||||
return new HotkeyAccessor[]
|
||||
{
|
||||
new HotkeyAccessor(
|
||||
() => Properties.ActivationShortcut,
|
||||
value => Properties.ActivationShortcut = value ?? DwellCursorSettingsProperties.DefaultActivationShortcut,
|
||||
"MouseUtils_DwellCursor_ActivationShortcut"),
|
||||
};
|
||||
}
|
||||
|
||||
public bool UpgradeSettingsConfiguration() => false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Library
|
||||
{
|
||||
public class DwellCursorSettingsProperties
|
||||
{
|
||||
[JsonPropertyName("activation_shortcut")]
|
||||
public HotkeySettings ActivationShortcut { get; set; } = DefaultActivationShortcut;
|
||||
|
||||
public static HotkeySettings DefaultActivationShortcut => new HotkeySettings(true, false, true, false, 0x44); // Win + Alt + D
|
||||
|
||||
[JsonPropertyName("delay_time_ms")]
|
||||
public IntProperty DelayTimeMs { get; set; } = new IntProperty() { Value = 1000 }; // 0.5s-10s
|
||||
|
||||
[JsonPropertyName("settle_time_seconds")]
|
||||
public IntProperty SettleTimeSeconds { get; set; } = new IntProperty() { Value = 1 }; // 1-5 seconds
|
||||
}
|
||||
}
|
||||
@@ -282,6 +282,22 @@ namespace Microsoft.PowerToys.Settings.UI.Library
|
||||
}
|
||||
}
|
||||
|
||||
private bool dwellCursor; // defaulting to off
|
||||
|
||||
[JsonPropertyName("DwellCursor")]
|
||||
public bool DwellCursor
|
||||
{
|
||||
get => dwellCursor;
|
||||
set
|
||||
{
|
||||
if (dwellCursor != value)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
dwellCursor = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool powerAccent; // defaulting to off
|
||||
|
||||
[JsonPropertyName("QuickAccent")]
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Library
|
||||
{
|
||||
public class SndDwellCursorSettings
|
||||
{
|
||||
[JsonPropertyName("DwellCursor")]
|
||||
public DwellCursorSettings DwellCursor { get; set; }
|
||||
|
||||
public SndDwellCursorSettings()
|
||||
{
|
||||
}
|
||||
|
||||
public SndDwellCursorSettings(DwellCursorSettings s)
|
||||
{
|
||||
DwellCursor = s;
|
||||
}
|
||||
|
||||
public string ToJsonString() => System.Text.Json.JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
@@ -169,7 +169,7 @@
|
||||
Severity="Informational"
|
||||
Visibility="{x:Bind ViewModel.IsAnimationEnabledBySystem, Mode=OneWay, Converter={StaticResource ReverseBoolToVisibilityConverter}}">
|
||||
<InfoBar.ActionButton>
|
||||
<HyperlinkButton x:Uid="OpenSettings" Click="OpenAnimationsSettings_Click" />
|
||||
<HyperlinkButton x:Uid="OpenAnimationsSettings" Click="OpenAnimationsSettings_Click" />
|
||||
</InfoBar.ActionButton>
|
||||
</InfoBar>
|
||||
<tkcontrols:SettingsExpander
|
||||
@@ -413,6 +413,42 @@
|
||||
</tkcontrols:SettingsExpander.Items>
|
||||
</tkcontrols:SettingsExpander>
|
||||
</controls:SettingsGroup>
|
||||
|
||||
<!-- Dwell Cursor -->
|
||||
<controls:SettingsGroup x:Uid="MouseUtils_DwellCursor">
|
||||
<tkcontrols:SettingsCard
|
||||
Name="MouseUtilsEnableDwellCursor"
|
||||
x:Uid="MouseUtils_Enable_DwellCursor"
|
||||
HeaderIcon="{ui:BitmapIcon Source=/Assets/Settings/Icons/MouseCrosshairs.png}">
|
||||
<ToggleSwitch x:Uid="ToggleSwitch" IsOn="{x:Bind ViewModel.IsDwellCursorEnabled, Mode=TwoWay}" />
|
||||
</tkcontrols:SettingsCard>
|
||||
|
||||
<tkcontrols:SettingsExpander
|
||||
Name="MouseUtilsDwellCursorActivationShortcut"
|
||||
x:Uid="MouseUtils_DwellCursor_ActivationShortcut"
|
||||
HeaderIcon="{ui:FontIcon Glyph=}"
|
||||
IsEnabled="{x:Bind ViewModel.IsDwellCursorEnabled, Mode=OneWay}"
|
||||
IsExpanded="True">
|
||||
<controls:ShortcutControl MinWidth="{StaticResource SettingActionControlMinWidth}" HotkeySettings="{x:Bind Path=ViewModel.DwellCursorActivationShortcut, Mode=TwoWay}" />
|
||||
<tkcontrols:SettingsExpander.Items>
|
||||
<tkcontrols:SettingsCard Name="MouseUtilsDwellCursorDelayMs" x:Uid="MouseUtils_DwellCursor_DelayMs">
|
||||
<Slider
|
||||
MinWidth="{StaticResource SettingActionControlMinWidth}"
|
||||
Maximum="10"
|
||||
Minimum="1"
|
||||
Value="{x:Bind ViewModel.DwellCursorDelayTimeSeconds, Mode=TwoWay}" />
|
||||
</tkcontrols:SettingsCard>
|
||||
<tkcontrols:SettingsCard Name="MouseUtilsDwellCursorSettleTimeSeconds" x:Uid="MouseUtils_DwellCursor_SettleTimeSeconds">
|
||||
<Slider
|
||||
MinWidth="{StaticResource SettingActionControlMinWidth}"
|
||||
Maximum="5"
|
||||
Minimum="1"
|
||||
Value="{x:Bind ViewModel.DwellCursorSettleTimeSeconds, Mode=TwoWay}" />
|
||||
</tkcontrols:SettingsCard>
|
||||
</tkcontrols:SettingsExpander.Items>
|
||||
</tkcontrols:SettingsExpander>
|
||||
</controls:SettingsGroup>
|
||||
|
||||
</StackPanel>
|
||||
</controls:SettingsPageControl.ModuleContent>
|
||||
<controls:SettingsPageControl.PrimaryLinks>
|
||||
|
||||
@@ -42,6 +42,7 @@ namespace Microsoft.PowerToys.Settings.UI.Views
|
||||
SettingsRepository<MouseHighlighterSettings>.GetInstance(settingsUtils),
|
||||
SettingsRepository<MouseJumpSettings>.GetInstance(settingsUtils),
|
||||
SettingsRepository<MousePointerCrosshairsSettings>.GetInstance(settingsUtils),
|
||||
SettingsRepository<DwellCursorSettings>.GetInstance(settingsUtils),
|
||||
ShellPage.SendDefaultIPCMessage);
|
||||
|
||||
DataContext = ViewModel;
|
||||
|
||||
@@ -5299,4 +5299,33 @@ To record a specific window, enter the hotkey with the Alt key in the opposite m
|
||||
<data name="UtilitiesHeader.Title" xml:space="preserve">
|
||||
<value>Utilities</value>
|
||||
</data>
|
||||
<data name="MouseUtils_DwellCursor.Header" xml:space="preserve">
|
||||
<value>Dwell Cursor (placeholder)</value>
|
||||
<comment>Dwell Cursor description</comment>
|
||||
</data>
|
||||
<data name="MouseUtils_Enable_DwellCursor.Header" xml:space="preserve">
|
||||
<value>Enable Dwell Cursor</value>
|
||||
<comment>"Dwell Cursor" is the name of the utility.</comment>
|
||||
</data>
|
||||
<data name="MouseUtils_GlidingCursor_InitialSpeed.Header" xml:space="preserve">
|
||||
<value>Initial line speed</value>
|
||||
</data>
|
||||
<data name="MouseUtils_DwellCursor_DelayMs.Header" xml:space="preserve">
|
||||
<value>Delay time (in seconds)</value>
|
||||
</data>
|
||||
<data name="MouseUtils_DwellCursor_DelayMs.Description" xml:space="preserve">
|
||||
<value>Seconds to wait before automatically clicking when the cursor is still (1–10)</value>
|
||||
</data>
|
||||
<data name="MouseUtils_DwellCursor_ActivationShortcut.Header" xml:space="preserve">
|
||||
<value>Activation shortcut</value>
|
||||
</data>
|
||||
<data name="MouseUtils_DwellCursor_ActivationShortcut.Description" xml:space="preserve">
|
||||
<value>Customize the shortcut to turn on or off this mode</value>
|
||||
</data>
|
||||
<data name="MouseUtils_DwellCursor_SettleTimeSeconds.Header" xml:space="preserve">
|
||||
<value>Cursor settle time (seconds)</value>
|
||||
</data>
|
||||
<data name="MouseUtils_DwellCursor_SettleTimeSeconds.Description" xml:space="preserve">
|
||||
<value>Time the cursor must remain still before the countdown starts</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -29,13 +29,22 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
|
||||
private MousePointerCrosshairsSettings MousePointerCrosshairsSettingsConfig { get; set; }
|
||||
|
||||
public MouseUtilsViewModel(ISettingsUtils settingsUtils, ISettingsRepository<GeneralSettings> settingsRepository, ISettingsRepository<FindMyMouseSettings> findMyMouseSettingsRepository, ISettingsRepository<MouseHighlighterSettings> mouseHighlighterSettingsRepository, ISettingsRepository<MouseJumpSettings> mouseJumpSettingsRepository, ISettingsRepository<MousePointerCrosshairsSettings> mousePointerCrosshairsSettingsRepository, Func<string, int> ipcMSGCallBackFunc)
|
||||
private DwellCursorSettings DwellCursorSettingsConfig { get; set; }
|
||||
|
||||
public MouseUtilsViewModel(
|
||||
ISettingsUtils settingsUtils,
|
||||
ISettingsRepository<GeneralSettings> settingsRepository,
|
||||
ISettingsRepository<FindMyMouseSettings> findMyMouseSettingsRepository,
|
||||
ISettingsRepository<MouseHighlighterSettings> mouseHighlighterSettingsRepository,
|
||||
ISettingsRepository<MouseJumpSettings> mouseJumpSettingsRepository,
|
||||
ISettingsRepository<MousePointerCrosshairsSettings> mousePointerCrosshairsSettingsRepository,
|
||||
ISettingsRepository<DwellCursorSettings> dwellCursorSettingsRepository,
|
||||
Func<string, int> ipcMSGCallBackFunc)
|
||||
{
|
||||
SettingsUtils = settingsUtils;
|
||||
|
||||
// To obtain the general settings configurations of PowerToys Settings.
|
||||
ArgumentNullException.ThrowIfNull(settingsRepository);
|
||||
|
||||
GeneralSettingsConfig = settingsRepository.SettingsConfig;
|
||||
|
||||
InitializeEnabledValues();
|
||||
@@ -43,7 +52,6 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
// To obtain the find my mouse settings, if the file exists.
|
||||
// If not, to create a file with the default settings and to return the default configurations.
|
||||
ArgumentNullException.ThrowIfNull(findMyMouseSettingsRepository);
|
||||
|
||||
FindMyMouseSettingsConfig = findMyMouseSettingsRepository.SettingsConfig;
|
||||
_findMyMouseActivationMethod = FindMyMouseSettingsConfig.Properties.ActivationMethod.Value < 4 ? FindMyMouseSettingsConfig.Properties.ActivationMethod.Value : 0;
|
||||
_findMyMouseIncludeWinKey = FindMyMouseSettingsConfig.Properties.IncludeWinKey.Value;
|
||||
@@ -65,7 +73,6 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
_findMyMouseShakingFactor = FindMyMouseSettingsConfig.Properties.ShakingFactor.Value;
|
||||
|
||||
ArgumentNullException.ThrowIfNull(mouseHighlighterSettingsRepository);
|
||||
|
||||
MouseHighlighterSettingsConfig = mouseHighlighterSettingsRepository.SettingsConfig;
|
||||
string leftClickColor = MouseHighlighterSettingsConfig.Properties.LeftButtonClickColor.Value;
|
||||
_highlighterLeftButtonClickColor = !string.IsNullOrEmpty(leftClickColor) ? leftClickColor : "#a6FFFF00";
|
||||
@@ -85,7 +92,6 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
this.InitializeMouseJumpSettings(mouseJumpSettingsRepository);
|
||||
|
||||
ArgumentNullException.ThrowIfNull(mousePointerCrosshairsSettingsRepository);
|
||||
|
||||
MousePointerCrosshairsSettingsConfig = mousePointerCrosshairsSettingsRepository.SettingsConfig;
|
||||
|
||||
string crosshairsColor = MousePointerCrosshairsSettingsConfig.Properties.CrosshairsColor.Value;
|
||||
@@ -103,8 +109,13 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
_mousePointerCrosshairsFixedLength = MousePointerCrosshairsSettingsConfig.Properties.CrosshairsFixedLength.Value;
|
||||
_mousePointerCrosshairsAutoActivate = MousePointerCrosshairsSettingsConfig.Properties.AutoActivate.Value;
|
||||
|
||||
int isEnabled = 0;
|
||||
// Dwell Cursor
|
||||
ArgumentNullException.ThrowIfNull(dwellCursorSettingsRepository);
|
||||
DwellCursorSettingsConfig = dwellCursorSettingsRepository.SettingsConfig;
|
||||
_dwellCursorDelayTimeSeconds = DwellCursorSettingsConfig.Properties.DelayTimeMs.Value / 1000;
|
||||
_dwellCursorSettleTimeSeconds = DwellCursorSettingsConfig.Properties.SettleTimeSeconds.Value;
|
||||
|
||||
int isEnabled = 0;
|
||||
Utilities.NativeMethods.SystemParametersInfo(Utilities.NativeMethods.SPI_GETCLIENTAREAANIMATION, 0, ref isEnabled, 0);
|
||||
_isAnimationEnabledBySystem = isEnabled != 0;
|
||||
|
||||
@@ -151,6 +162,9 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
{
|
||||
_isMousePointerCrosshairsEnabled = GeneralSettingsConfig.Enabled.MousePointerCrosshairs;
|
||||
}
|
||||
|
||||
// Dwell Cursor enabled state
|
||||
_isDwellCursorEnabled = GeneralSettingsConfig.Enabled.DwellCursor;
|
||||
}
|
||||
|
||||
public override Dictionary<string, HotkeySettings[]> GetAllHotkeySettings()
|
||||
@@ -163,6 +177,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
MousePointerCrosshairsActivationShortcut,
|
||||
GlidingCursorActivationShortcut],
|
||||
[MouseJumpSettings.ModuleName] = [MouseJumpActivationShortcut],
|
||||
[DwellCursorSettings.ModuleName] = [DwellCursorActivationShortcut],
|
||||
};
|
||||
|
||||
return hotkeysDict;
|
||||
@@ -959,6 +974,84 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
SettingsUtils.SaveSettings(MousePointerCrosshairsSettingsConfig.ToJsonString(), MousePointerCrosshairsSettings.ModuleName);
|
||||
}
|
||||
|
||||
// Dwell Cursor properties
|
||||
private bool _isDwellCursorEnabled;
|
||||
private int _dwellCursorDelayTimeSeconds;
|
||||
private int _dwellCursorSettleTimeSeconds;
|
||||
|
||||
public bool IsDwellCursorEnabled
|
||||
{
|
||||
get => _isDwellCursorEnabled;
|
||||
set
|
||||
{
|
||||
if (_isDwellCursorEnabled != value)
|
||||
{
|
||||
_isDwellCursorEnabled = value;
|
||||
|
||||
GeneralSettingsConfig.Enabled.DwellCursor = value;
|
||||
OnPropertyChanged(nameof(IsDwellCursorEnabled));
|
||||
|
||||
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig);
|
||||
SendConfigMSG(outgoing.ToString());
|
||||
|
||||
NotifyDwellCursorPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings DwellCursorActivationShortcut
|
||||
{
|
||||
get => DwellCursorSettingsConfig.Properties.ActivationShortcut;
|
||||
set
|
||||
{
|
||||
if (DwellCursorSettingsConfig.Properties.ActivationShortcut != value)
|
||||
{
|
||||
DwellCursorSettingsConfig.Properties.ActivationShortcut = value ?? DwellCursorSettingsProperties.DefaultActivationShortcut;
|
||||
NotifyDwellCursorPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int DwellCursorDelayTimeSeconds
|
||||
{
|
||||
get => _dwellCursorDelayTimeSeconds;
|
||||
set
|
||||
{
|
||||
if (value != _dwellCursorDelayTimeSeconds)
|
||||
{
|
||||
_dwellCursorDelayTimeSeconds = value;
|
||||
|
||||
// Convert seconds to milliseconds for storage
|
||||
DwellCursorSettingsConfig.Properties.DelayTimeMs.Value = value * 1000;
|
||||
NotifyDwellCursorPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int DwellCursorSettleTimeSeconds
|
||||
{
|
||||
get => _dwellCursorSettleTimeSeconds;
|
||||
set
|
||||
{
|
||||
if (value != _dwellCursorSettleTimeSeconds)
|
||||
{
|
||||
_dwellCursorSettleTimeSeconds = value;
|
||||
DwellCursorSettingsConfig.Properties.SettleTimeSeconds.Value = value;
|
||||
NotifyDwellCursorPropertyChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void NotifyDwellCursorPropertyChanged([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
OnPropertyChanged(propertyName);
|
||||
|
||||
var outsettings = new SndDwellCursorSettings(DwellCursorSettingsConfig);
|
||||
var ipcMessage = new SndModuleSettings<SndDwellCursorSettings>(outsettings);
|
||||
SendConfigMSG(ipcMessage.ToJsonString());
|
||||
SettingsUtils.SaveSettings(DwellCursorSettingsConfig.ToJsonString(), DwellCursorSettings.ModuleName);
|
||||
}
|
||||
|
||||
public void RefreshEnabledState()
|
||||
{
|
||||
InitializeEnabledValues();
|
||||
@@ -966,6 +1059,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
OnPropertyChanged(nameof(IsMouseHighlighterEnabled));
|
||||
OnPropertyChanged(nameof(IsMouseJumpEnabled));
|
||||
OnPropertyChanged(nameof(IsMousePointerCrosshairsEnabled));
|
||||
OnPropertyChanged(nameof(IsDwellCursorEnabled));
|
||||
}
|
||||
|
||||
private Func<string, int> SendConfigMSG { get; }
|
||||
|
||||
Reference in New Issue
Block a user