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Author SHA1 Message Date
Shawn Yuan
034759f949 Fix WinuiEx crash issue (#45443)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a crash related to `IsShownInSwitchers` when explorer.exe is not
running. The property has been removed from XAML and is now set in the
C# backend with added exception handling to improve stability. No
changes were made for projects where the property is set to true, as
they are not affected.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: vanzue <vanzue@outlook.com>
2026-02-06 17:31:07 +08:00
Thanh Nguyen
934c3bbce9 Fix CursorWrap "Automatically activate on utility startup" setting not persisting (#45210)
## Summary of the Pull Request

Fixes #45185 - CursorWrap "Automatically activate on utility startup"
setting cannot be disabled, and prevents spurious activation on startup.

## PR Checklist

- [x] Closes: #45185
- [x] **Communication:** Issue was reported by community; fix follows
established patterns from MousePointerCrosshairs
- [x] **Tests:** Manual validation performed by contributor (video
available)
- [x] **Localization:** No new user-facing strings added
- [ ] **Dev docs:** N/A - bug fix only
- [ ] **New binaries:** N/A - no new binaries
- [ ] **Documentation updated:** N/A - bug fix only

## Detailed Description of the Pull Request / Additional comments

### Problem

Users reported that disabling the "Automatically activate on utility
startup" setting for CursorWrap does not work - the mouse hook always
starts automatically regardless of the setting value.

### Root Causes

1. **`dllmain.cpp` `enable()` method**: `StartMouseHook()` was always
called unconditionally, ignoring `m_autoActivate`.
2. **`MouseUtilsViewModel.cs` `IsCursorWrapEnabled` setter**: enabling
CursorWrap forced `AutoActivate = true`, overriding the user's
preference.
3. **Startup edge case**: the trigger event could remain signaled from a
previous session, immediately toggling CursorWrap on startup even when
AutoActivate is off.

### Solution

1. **`src/modules/MouseUtils/CursorWrap/dllmain.cpp`**: only start the
mouse hook if `m_autoActivate` is true.
2. **`src/settings-ui/Settings.UI/ViewModels/MouseUtilsViewModel.cs`**:
remove the line that forced `AutoActivate = true` when enabling
CursorWrap.
3. **`src/modules/MouseUtils/CursorWrap/dllmain.cpp`**: reset the
trigger event on enable to avoid immediate activation on startup.

### Pattern Reference

This fix follows the same pattern used by **MousePointerCrosshairs**
module which has a similar `AutoActivate` setting that works correctly.

## Validation Steps Performed

### Build

- `tools\build\build.ps1 -Platform x64 -Configuration Debug`

### Manual validation (contributor)

#### Test Case 1: AutoActivate = false (should NOT auto-start mouse
hook)

1. Open PowerToys Settings → Mouse Utilities → Cursor Wrap
2. Enable Cursor Wrap
3. **Disable** "Automatically activate on utility startup"
4. Close PowerToys completely (right-click tray icon → Exit)
5. Restart PowerToys
6. **Expected Result**: CursorWrap module is loaded but mouse hook is
NOT active - cursor does NOT wrap at screen edges
7. Press activation hotkey (default: `Win+Alt+U`)
8. **Expected Result**: Mouse hook activates, cursor now wraps at screen
edges
9. **Actual Result**:  Works as expected

#### Test Case 2: AutoActivate = true (should auto-start mouse hook)

1. Open PowerToys Settings → Mouse Utilities → Cursor Wrap
2. Enable Cursor Wrap
3. **Enable** "Automatically activate on utility startup"
4. Close PowerToys completely
5. Restart PowerToys
6. **Expected Result**: Mouse hook is immediately active, cursor wraps
at screen edges without pressing hotkey
7. **Actual Result**:  Works as expected

#### Test Case 3: Setting persistence after restart

1. Set AutoActivate = false, restart PowerToys
2. Open Settings and verify AutoActivate is still false
3. Set AutoActivate = true, restart PowerToys
4. Open Settings and verify AutoActivate is still true
5. **Actual Result**:  Setting persists correctly

#### Test Case 4: Hotkey toggle works correctly

1. With AutoActivate = false, restart PowerToys
2. Press hotkey → cursor should start wrapping
3. Press hotkey again → cursor should stop wrapping
4. **Actual Result**:  Hotkey toggle works correctly

---

**Note**: Video demonstration available from contributor.
2026-02-05 20:34:15 +08:00
Mike Hall
ac548297c9 Add option to disable CursorWrap when on a single monitor. (#45303)
## Summary of the Pull Request
CursorWrap wraps on the outer edge of monitors, if a user is swapping
between a laptop and docked laptop with external monitors the user might
want to only enable wrapping when connected to external monitors, and
disable when only on the laptop.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45198
- [ ] Closes: #45154
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
Currently CursorWrap will wrap around the horizontal/vertical edges of
monitors, if the user has more than one monitor the outer edges are used
as wrap targets, if the user only has one monitor (perhaps a laptop)
wrapping might be temporarily disabled until additional external
monitors are added (such as being plugged into a dock or using a USB-C
monitor).

The new option will disable wrapping if only a single monitor is
detected, monitor detection is dynamic.

## Validation Steps Performed
Validated on a Surface Laptop 7 Pro (Intel) with a USB-C External
Monitor.

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-02-05 20:33:49 +08:00
Shawn Yuan
17a215d321 Fix Advanced Paste settings page crash issue (#45207)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request refactors the `AdvancedPasteAdditionalActions` class
to use private backing fields and custom property accessors for its
action properties. This change allows for better control over property
initialization and ensures that the properties always have valid,
non-null default values.

**Refactoring for property initialization and null safety:**

* Introduced private backing fields (`_imageToText`, `_pasteAsFile`,
`_transcode`) for the `ImageToText`, `PasteAsFile`, and `Transcode`
properties in `AdvancedPasteAdditionalActions`, replacing
auto-properties.
* Updated the property accessors for `ImageToText`, `PasteAsFile`, and
`Transcode` to use the new backing fields and ensure that a new default
instance is assigned if a null value is provided during initialization.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45189
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 10:37:31 +08:00
Jaylyn Barbee
1b6a8c54ff [Light Switch] Fix Light Switch start up logic (#45304)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Title

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: https://github.com/microsoft/PowerToys/issues/45291
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Before, there was a function that initialized some variables about the
current system state that were later used to check against if that state
needed to change in a different function. That caused from some issues
because I was reusing the function for a double purpose. Now the
`SyncInitialThemeState()` function in the State Manager will sync those
initial variables and apply the correct theme if needed.

I also removed an unnecessary parameter from `onTick`

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
2026-02-05 10:29:42 +08:00
Kai Tao
67518dd754 Workspace: Fix an overlay issue for workspace snapshot draw (#45183)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Root cause: Workspaces uses DPI-unaware coordinates (via
GetDpiUnawareScreens()
which runs in a temporary DPI-unaware thread) to store/match window
positions
across different DPI settings. However, WorkspacesEditor itself uses
PerMonitorV2
DPI awareness for UI clarity. When assigning these DPI-unaware
coordinates directly
to WPF window properties, WPF automatically scaled them again based on
current DPI,
causing incorrect overlay positioning.

Fix: Use SetWindowPositionDpiUnaware() to bypass WPF's automatic DPI
scaling
by temporarily switching to DPI-unaware context when calling Win32
SetWindowPos.

Fix #45174

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45174
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Verified in local build vs production build, and the problem fixed in
local build.
2026-02-05 10:29:36 +08:00
Kai Tao
18d1fd568c PowerToys extension: Bundle localization files into installer (#45194)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45171
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<img width="925" height="612" alt="image"
src="https://github.com/user-attachments/assets/214ead95-504a-4e48-bc25-138323d973f9"
/>
2026-02-05 10:29:31 +08:00
leileizhang
3eae35f356 [ImageResizer] Fix Image Resizer not working after upgrade on Windows 10 (#45184)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- Fixes an issue where Image Resizer stops working after upgrading
PowerToys on Windows 10
- Root cause: the PackageIdentityMSIX (sparse app) was not being
properly cleaned up during upgrade

## Problem
Previous versions of PowerToys installed the sparse app on Windows 10.
The current version only installs it on Windows 11+ (build >= 22000).
During upgrade on Windows 10:
1. The `NOT UPGRADINGPRODUCTCODE` condition prevented the uninstall
action from running
2. The Windows 11 version check prevented the new sparse app from being
installed
3. Result: the old sparse app remained on the system, causing Image
Resizer to malfunction

## Fix
Changed the `UninstallPackageIdentityMSIX` condition from:
Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE="ALL")
to:
Installed AND (REMOVE="ALL")

This ensures the old sparse app is properly cleaned up during upgrades,
which is also consistent with other similar cleanup

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45178 #45280
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Install PowerToys version 0.96.1 on Windows 10.
2. Upgrade to version 0.97.1.
3. Run Get-AppxPackage -Name "*Sparse*" in PowerShell to check whether a
Sparse App package is present.
2026-02-05 10:29:25 +08:00
Niels Laute
e349779766 Fix contrast issue (#45367)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #42261
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 10:29:19 +08:00
Mike Hall
5466ab6cf8 CursorWrap improvements (#44936)
## Summary of the Pull Request
- Updated engine for better multi-monitor support.
- Closing the laptop lid will now update the monitor topology
- New settings/dropdown to support wrapping on horizontal, vertical, or
both

<img width="1103" height="643" alt="image"
src="https://github.com/user-attachments/assets/ff4f0835-a8ca-4603-9441-123b71747d5c"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44820
- [x] Closes: #44864
- [x] Closes: #44952

- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
Feedback for CursorWrap shows that users want the ability to constrain
wrapping for horizontal only, vertical only, or both (default behavior).
This PR adds a new dropdown to CursorWrap settings to enable a user to
select the appropriate wrapping model.

## Validation Steps Performed
Local build and running on Surface Laptop 7 Pro - will also validate on
a multi-monitor setup.

---------

Co-authored-by: vanzue <vanzue@outlook.com>
2026-01-27 13:28:31 +08:00
Heiko
bf19bdc1ee [Enterprise; Policy] Add policy for CursorWrap to ADMX (#45028)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Added missing policy definition.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44897
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [x] **Documentation updated:** See PR for issue #44484 

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-27 11:42:06 +08:00
Jiří Polášek
2441621b80 CmdPal: Remove deadlock bait from AppListItem (#45076)
## Summary of the Pull Request

This PR removes a Task.Wait() call from lazy-loading AppListItem details
that could be invoked on the UI thread and lead to a deadlock.

It now follows the same pattern previously used for loading icons in the
same class, which has proven to work well.

Prevents #44938 from stepping on this landmine.

Cherry-picked from #44973.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45074 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-27 10:36:42 +08:00
Shawn Yuan
1ca9d10ff5 [Settings] [Advanced Paste] Upgrade advanced paste settings safely to fix settings ui crash (#44862)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request makes a minor fix in the `AdvancedPasteViewModel`
constructor to ensure the correct settings repository is used for null
checking. The change improves code correctness by verifying
`advancedPasteSettingsRepository` instead of the generic
`settingsRepository`.

- Fixed null check to use `advancedPasteSettingsRepository` instead of
`settingsRepository` in the `AdvancedPasteViewModel` constructor for
more accurate validation.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44835
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
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and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-26 16:06:19 +08:00
Gordon Lam
b438f15f6e [Peek] Fix Space key triggering during file rename (#44845) (#44995)
Don't show error window when CurrentItem is null - just return silently.
This restores the original behavior where CaretVisible() detection in
GetSelectedItems() would suppress Peek by returning null, and no window
would be shown.

PR #44703 added an error window for virtual folders (Home/Recent), but
this also triggered when user was typing (rename, search, address bar),
stealing focus and cancelling the operation.

Fixes #44845

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
2026-01-26 16:06:12 +08:00
Shawn Yuan
48de981f50 Add telemetry for tray icon (#44985)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request adds telemetry tracking for user interactions with the
application's tray icon. Specifically, it introduces new methods for
logging `left-click`, `right-click`, and `double-click` events, and
integrates these telemetry calls into the tray icon event handling
logic.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
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and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-26 16:06:06 +08:00
Shawn Yuan
9ab6559fac [Settings] Fix right click menu display issue (#44982)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request updates the tray icon context menu logic to better
reflect the state of the "Quick Access" feature. The menu now
dynamically updates its items and labels based on whether Quick Access
is enabled or disabled, improving clarity for users.

**Menu behavior improvements:**

* The tray icon menu now reloads itself when the Quick Access setting
changes, ensuring the menu always matches the current state.
* The "Settings" menu item label changes to "Settings\tLeft-click" when
Quick Access is disabled, providing clearer instructions to users.
[[1]](diffhunk://#diff-e5efbda4c356e159a6ca82a425db84438ab4014d1d90377b98a2eb6d9632d32dR176-R179)
[[2]](diffhunk://#diff-7139ecb2cf76e472c574a155268c19e919e2cce05d9d345c50c1f1bffc939e1aR198-R248)
* The Quick Access menu item is removed from the context menu when the
feature is disabled, preventing confusion.

**Internal state tracking:**

* Added a new variable `last_quick_access_state` to track the previous
Quick Access state and trigger menu reloads only when necessary.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44810
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
- When Quick Access is disabled

<img width="1537" height="312" alt="image"
src="https://github.com/user-attachments/assets/5d51f24e-ccb4-4973-afaa-8b64cc35db87"
/>

- When Quick Access is enabled
<img width="1601" height="201" alt="image"
src="https://github.com/user-attachments/assets/56366d10-bcec-4892-b2d2-f8213ad726aa"
/>

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-26 16:05:58 +08:00
moooyo
8cc32d3098 fix: Improve Unicode normalization and add regex metachar tests (#44944)
Enhanced SanitizeAndNormalize to handle Unicode normalization more
robustly, ensuring correct buffer sizing and error handling. Added unit
tests for regex metacharacters `$` and `^` to verify correct replacement
behavior at string boundaries. Improves Unicode support and test
coverage for regex edge cases.

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44942 #44892
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2026-01-26 16:05:54 +08:00
Jiří Polášek
3b7eedfb67 CmdPal: Improve loading of application icons - part 1 (#44938)
## Summary of the Pull Request

This PR improves loading of application icons:

- Fixes loading of icons from internet shortcuts

## Pictures? Pictures!

<img width="683" height="399" alt="image"
src="https://github.com/user-attachments/assets/5e566648-7b1a-4254-8afd-557a321b19d6"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44819
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-26 16:05:49 +08:00
Kai Tao
d7e1b18ba4 Runner TrayIcon: Monochrome icon should adapt to windows theme instead of the app theme (#44931)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
As title
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #44891
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
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- [ ] [JSON for
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and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
============ System light + App Light
<img width="903" height="239" alt="image"
src="https://github.com/user-attachments/assets/581606fb-99b5-4df9-a520-545a0c04676c"
/>
============ System Light + App Dark
<img width="991" height="239" alt="image"
src="https://github.com/user-attachments/assets/822009e9-57cf-452b-b3aa-f1cbc25883f8"
/>
============ System Dark + App Light
<img width="932" height="236" alt="image"
src="https://github.com/user-attachments/assets/98a56d48-31f0-4f75-95a4-8c7dc83c3866"
/>
============ System Dark + App Dark
<img width="903" height="236" alt="image"
src="https://github.com/user-attachments/assets/2500a0d5-6b27-403e-89b4-69b7d3b91e79"
/>
============
2026-01-26 16:05:43 +08:00
Kai Tao
0206fdbec1 Cmdpal: use latest msix to install (#44886)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
We should install latest cmdpal msix
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #44860
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
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and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
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<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-26 16:05:36 +08:00
Leilei Zhang
bdaf644f02 test sign 2026-01-19 14:29:46 +08:00
moooyo
329c8c2616 refactor(imageresizer): disable AI feature and cache functionality (#44759)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
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and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
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## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2026-01-19 10:51:10 +08:00
Niels Laute
b081e413b1 Upgrade MarkdownTextBlock (#44793)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR:

- upgrades `CommunityToolkit.WinUI.Labs.MarkdownTextBlock` to version
`0.1.260116-build.2514`. This update includes a bunch of improvements
for markdown rendering in its default config, and fixes a couple of bug
with regards to rendering large images getting clipped when resizing the
window.
- replaces an incorrect image in the `Command Palette Sample Page`
extension for the markdown + images sample.

Before vs after:

<img width="910" height="234" alt="image"
src="https://github.com/user-attachments/assets/b3dad76c-a89e-4b47-90f8-d3c64f00615f"
/>


<img width="1245" height="827" alt="image"
src="https://github.com/user-attachments/assets/00037fb5-453e-4d85-83c9-92c265b9f968"
/>



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
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## Validation Steps Performed
2026-01-19 09:56:30 +08:00
leileizhang
290fa01adf [ImageResizer] Temporarily disable AI Super Resolution feature (#44768)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Temporarily disables the AI Super Resolution feature in Image Resizer
while keeping all code intact for re-enabling in a future release.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
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<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-17 11:28:47 +08:00
70 changed files with 2167 additions and 1446 deletions

View File

@@ -22,7 +22,6 @@ ADate
ADDSTRING
ADDUNDORECORD
ADifferent
adjacents
ADMINS
adml
admx
@@ -99,7 +98,6 @@ ASYNCWINDOWPLACEMENT
ASYNCWINDOWPOS
atl
ATRIOX
ATX
aumid
authenticode
AUTOBUDDY
@@ -206,7 +204,6 @@ certmgr
cfp
CHANGECBCHAIN
changecursor
checkmarks
CHILDACTIVATE
CHILDWINDOW
CHOOSEFONT
@@ -217,8 +214,10 @@ cim
CImage
cla
CLASSDC
classguid
classmethod
CLASSNOTAVAILABLE
claude
CLEARTYPE
clickable
clickonce
@@ -257,7 +256,6 @@ colorhistory
colorhistorylimit
COLORKEY
colorref
Convs
comctl
comdlg
comexp
@@ -278,6 +276,7 @@ CONTEXTHELP
CONTEXTMENUHANDLER
contractversion
CONTROLPARENT
Convs
copiedcolorrepresentation
coppied
copyable
@@ -293,7 +292,6 @@ cpcontrols
cph
cplusplus
CPower
cppcoreguidelines
cpptools
cppvsdbg
cppwinrt
@@ -322,7 +320,7 @@ CURRENTDIR
CURSORINFO
cursorpos
CURSORSHOWING
CURSORWRAP
cursorwrap
customaction
CUSTOMACTIONTEST
CUSTOMFORMATPLACEHOLDER
@@ -345,12 +343,14 @@ datareader
datatracker
dataversion
Dayof
dbcc
DBID
DBLCLKS
DBLEPSILON
DBPROP
DBPROPIDSET
DBPROPSET
DBT
DCBA
DCOM
DComposition
@@ -368,8 +368,7 @@ DEFAULTICON
defaultlib
DEFAULTONLY
DEFAULTSIZE
DEFAULTTONEAREST
Defaulttonearest
defaulttonearest
DEFAULTTONULL
DEFAULTTOPRIMARY
DEFERERASE
@@ -391,14 +390,19 @@ DESKTOPVERTRES
devblogs
devdocs
devenv
DEVICEINTERFACE
devicetype
DEVINTERFACE
devmgmt
DEVMODE
DEVMODEW
DEVNODES
devpal
DEVTYP
dfx
DIALOGEX
digicert
diffs
digicert
DINORMAL
DISABLEASACTIONKEY
DISABLENOSCROLL
@@ -541,7 +545,6 @@ fdx
FErase
fesf
FFFF
FInc
Figma
FILEEXPLORER
fileexploreraddons
@@ -562,6 +565,7 @@ FILESYSPATH
Filetime
FILEVERSION
FILTERMODE
FInc
findfast
findmymouse
FIXEDFILEINFO
@@ -663,13 +667,14 @@ HCRYPTPROV
hcursor
hcwhite
hdc
HDEVNOTIFY
hdr
hdrop
hdwwiz
Helpline
helptext
HGFE
hgdiobj
HGFE
hglobal
hhk
HHmmssfff
@@ -745,9 +750,9 @@ HWNDPARENT
HWNDPREV
hyjiacan
IAI
icf
ICONERROR
ICONLOCATION
icf
IDCANCEL
IDD
idk
@@ -838,8 +843,8 @@ jeli
jfif
jgeosdfsdsgmkedfgdfgdfgbkmhcgcflmi
jjw
JOBOBJECT
jobject
JOBOBJECT
jpe
jpnime
Jsons
@@ -883,6 +888,7 @@ Ldr
LEFTALIGN
LEFTSCROLLBAR
LEFTTEXT
leftclick
LError
LEVELID
LExit
@@ -925,9 +931,9 @@ LOWORD
lparam
LPBITMAPINFOHEADER
LPCFHOOKPROC
lpch
LPCITEMIDLIST
LPCLSID
lpch
lpcmi
LPCMINVOKECOMMANDINFO
LPCREATESTRUCT
@@ -943,6 +949,7 @@ LPMONITORINFO
LPOSVERSIONINFOEXW
LPQUERY
lprc
LPrivate
LPSAFEARRAY
lpstr
lpsz
@@ -952,7 +959,6 @@ lptpm
LPTR
LPTSTR
lpv
LPrivate
LPW
lpwcx
lpwndpl
@@ -996,20 +1002,22 @@ mber
MBM
MBR
Mbuttondown
mcp
MDICHILD
MDL
mdtext
mdtxt
mdwn
meme
mcp
memicmp
MENUITEMINFO
MENUITEMINFOW
MERGECOPY
MERGEPAINT
Metacharacter
metadatamatters
Metadatas
Metacharacter
metafile
mfc
Mgmt
@@ -1038,6 +1046,7 @@ mmsys
mobileredirect
mockapi
MODALFRAME
modelcontextprotocol
MODESPRUNED
MONITORENUMPROC
MONITORINFO
@@ -1081,9 +1090,9 @@ MSLLHOOKSTRUCT
Mso
msrc
msstore
mstsc
msvcp
MT
mstsc
MTND
MULTIPLEUSE
multizone
@@ -1093,11 +1102,11 @@ muxxc
muxxh
MVPs
mvvm
myorg
myrepo
MVVMTK
MWBEx
MYICON
myorg
myrepo
NAMECHANGE
namespaceanddescendants
nao
@@ -1238,10 +1247,8 @@ opencode
OPENFILENAME
openrdp
opensource
openxmlformats
ollama
onnx
openurl
openxmlformats
OPTIMIZEFORINVOKE
ORPHANEDDIALOGTITLE
ORSCANS
@@ -1457,7 +1464,6 @@ rbhid
Rbuttondown
rclsid
RCZOOMIT
remotedesktop
rdp
RDW
READMODE
@@ -1486,6 +1492,7 @@ remappings
REMAPSUCCESSFUL
REMAPUNSUCCESSFUL
Remotable
remotedesktop
remoteip
Removelnk
renamable
@@ -1519,8 +1526,8 @@ RIGHTSCROLLBAR
riid
RKey
RNumber
rop
rollups
rop
ROUNDSMALL
ROWSETEXT
rpcrt
@@ -1758,8 +1765,7 @@ SVGIO
svgz
SVSI
SWFO
SWP
Swp
swp
SWPNOSIZE
SWPNOZORDER
SWRESTORE
@@ -1778,8 +1784,7 @@ SYSKEY
syskeydown
SYSKEYUP
SYSLIB
SYSMENU
Sysmenu
sysmenu
systemai
SYSTEMAPPS
SYSTEMMODAL
@@ -1883,9 +1888,9 @@ uitests
UITo
ULONGLONG
Ultrawide
ums
UMax
UMin
ums
uncompilable
UNCPRIORITY
UNDNAME

View File

@@ -504,6 +504,14 @@ jobs:
Remove-Item -Force -Recurse "$(JobOutputDirectory)/_appx" -ErrorAction:Ignore
displayName: Re-pack the new CmdPal package after signing
- pwsh: |
$testsPath = "$(Build.SourcesDirectory)/$(BuildPlatform)/$(BuildConfiguration)/tests"
if (Test-Path $testsPath) {
Remove-Item -Path $testsPath -Recurse -Force
Write-Host "Removed tests folder to reduce signing workload: $testsPath"
}
displayName: Remove tests folder before signing
- template: steps-esrp-signing.yml
parameters:
displayName: Sign Core PowerToys

View File

@@ -665,7 +665,6 @@
</Project>
</Folder>
<Folder Name="/modules/LightSwitch/">
<Project Path="src/modules/LightSwitch/LightSwitchLib/LightSwitchLib.vcxproj" Id="79267138-2895-4346-9021-21408d65379f" />
<Project Path="src/modules/LightSwitch/LightSwitchModuleInterface/LightSwitchModuleInterface.vcxproj" Id="38177d56-6ad1-4adf-88c9-2843a7932166" />
<Project Path="src/modules/LightSwitch/LightSwitchService/LightSwitchService.vcxproj" Id="08e71c67-6a7e-4ca1-b04e-2fb336410bac" />
</Folder>

285
README.md
View File

@@ -53,17 +53,17 @@ Go to the <a href="https://aka.ms/installPowerToys">PowerToys GitHub releases</a
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.97%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.96%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysUserSetup-0.97.0-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysUserSetup-0.97.0-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysSetup-0.97.0-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysSetup-0.97.0-arm64.exe
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.96.1/PowerToysUserSetup-0.96.1-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.96.1/PowerToysUserSetup-0.96.1-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.96.1/PowerToysSetup-0.96.1-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.96.1/PowerToysSetup-0.96.1-arm64.exe
| Description | Filename |
|----------------|----------|
| Per user - x64 | [PowerToysUserSetup-0.97.0-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.97.0-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.97.0-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.97.0-arm64.exe][ptMachineArm64] |
| Per user - x64 | [PowerToysUserSetup-0.96.1-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.96.1-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.96.1-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.96.1-arm64.exe][ptMachineArm64] |
</details>
@@ -103,193 +103,134 @@ There are <a href="https://learn.microsoft.com/windows/powertoys/install#communi
</details>
## ✨ What's new
**Version 0.97 (January 2026)**
**Version 0.96 (November 2025)**
For an in-depth look at the latest changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
**✨ Highlights**
- **Command Palette**: Major expansion with PowerToys extension, Remote Desktop built-in extension, theme customization, drag-and-drop support, fallback ranking controls, sections/separators for pages, pinyin Chinese matching, and many UX refinements
- **Settings**: Quick Access flyout is now a standalone process for significantly faster startup, theme-adaptive tray icon, AOT serialization, and multiple UI/accessibility fixes
- **CursorWrap (New!)**: New mouse utility that lets your cursor wrap around screen edges, making multi-monitor navigation faster and more seamless.
- **Advanced Paste**: Image input for AI, color detection in clipboard history, Foundry Local improvements, Azure AI icons, and multiple bug fixes
- **CLI Support Expanded**: FancyZones, Image Resizer, and File Locksmith can now be controlled from the command line for layout management, batch image resizing, and file lock inspection.
- **LightSwitch**: Added support for automatically following Windows Night Light mode.
- **Release Experience & Quality**: Refreshed "Whats new" dialog, plus many performance improvements, stability fixes, and refinements across PowerToys.
- Advanced Paste now supports multiple online and on-device AI model providers: Azure OpenAI, OpenAI, Google Gemini, Mistral, Foundry Local and Ollama.
- Command Palette received extensive improvements including file search filters, better clipboard history metadata, context-menu styling, and dozens of bug fixes and enhancements.
- PowerRename can now extract and use photo metadata (EXIF, XMP) in renaming patterns like `%Camera`, `%Lens`, and `%ExposureTime`.
## Advanced Paste
### Advanced Paste
- Advanced Paste now lets you connect to multiple AI providers instead of being limited to a single OpenAI provider. See [Advanced Paste documentation](https://learn.microsoft.com/windows/powertoys/advanced-paste) for usage.
- Added hex color previews in clipboard history. Thanks [@crramirez](https://github.com/crramirez)!
- Added automatic placeholder endpoints when required fields are left empty.
- Fixed a grammar issue in the AI settings description. Thanks [@erik-anderson](https://github.com/erik-anderson)!
- Fixed loading order so custom action hotkeys are read correctly.
- Updated Advanced Paste descriptions to reflect support for online and local models.
- Fixed clipboard history item selection so it doesnt duplicate entries.
- Prevented placeholder endpoints from being saved for providers that dont need them.
- Added image input support for AI transforms and improved clipboard change tracking.
### Awake
- The Awake countdown timer now stays accurate over long periods. Thanks [@daverayment](https://github.com/daverayment)!
- Fixed Awake context menu positioning. The fix removed the conversion of the mouse cursor from screen to client-window coordinates, instead using the raw screen coordinates returned by GetCursorPos; the context menu now appears at the correct screen position. Thanks [@lzandman](https://github.com/lzandman)!
## Awake
### Command Palette
- The search field in context menus now matches the look of the Command Palette, with a smoke backdrop and improved padding.
- Fallback items such as math calculations or the Run command now appear in results more quickly. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Ensured the command bar updates correctly after navigating to another page and commands are displayed correctly. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- The Command Palette settings page has been reorganized. Activation-key options are grouped under an expander and extension settings are framed for improved readability.
- When you modify a command, its alias, hotkey, and tags now update in the top-level list, keeping the displayed information in sync. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Press `Ctrl + ,` to open Command Palette settings from anywhere. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- You can use `Page Up` and `Page Down` to navigate the list while focus is in the search box. Thanks [@samrueby](https://github.com/samrueby)!
- Fixed an issue where the search box could disappear when navigating pages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Ensured search text is selected when *Go home when activated* and *Highlight search on activate* are both enabled. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed an issue where Command Palette window occasionally appeared on the taskbar under certain Windows settings. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Ensured that labels and icons of list items and menu items update when they change. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed visibility of list filters when navigating to a content page. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
- Added search to the extension list and a link to extensions on the Microsoft Store. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added options to open the Command Palette window at its last position or re-center it.
- The Command Palette now remembers its window size after restarting.
- Added a global error handler that logs fatal errors and provides feedback when unexpected failures force Command Palette to close. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed forms and extension settings not showing on some machines due to a missing VC++ runtime.
- Restored ranking of fallback commands for built-in extensions (Sleep, Shutdown, Windows settings, Web search, etc.). Thanks [@jiripolasek](https://github.com/jiripolasek).
- Improved and unified labels and texts across the application!
- Maintainance: Resolved numerous build warnings in Command Palette projects; no user-visible impact. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Maintainance: Fixed a logging issue so exception messages are properly recorded instead of placeholder text, improving troubleshooting. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed Awake CLI so help, errors, and logs appear correctly in the console. Thanks [@daverayment](https://github.com/daverayment)!
### Command Palette Extensions
- Bookmarks: Added hints about bookmark placeholders to the Add/Edit Bookmark form. — Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Bookmarks: Improved migration of bookmarks from older versions and fixed an issue where aliases or keyboard shortcuts could be lost after restart. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Clipboard history: Items shown in Command Palettes clipboard history now include helpful metadata. For example, image items show dimensions, text files show names and sizes, web links include page titles, and text entries display word counts. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- File search: Added filter buttons to show *all items*, *files only*, or *folders only*. Selecting a filter adds `kind:folders` or `kind:not folders` to narrow results.
- System commands: Replaced the `:red_circle:` placeholder with an actual red-circle emoji so the correct icon appears in the UI. Thanks [@samrueby](https://github.com/samrueby)!
- WinGet: Search performance feels more responsive because typed input is now processed via a task queue rather than complex cancellation tokens!
- Window Walker: UWP apps no longer show a "not responding" label when suspended. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Window Walker: Now displays the actual icon of each window rather than using the process icon, improving recognition of PWAs and Python GUIs. Thanks [@Lee-WonJun](https://github.com/Lee-WonJun)!
- Windows Terminal profiles: Fixed a rare crash in the Windows Terminal extension when the `LOCALAPPDATA` environment variable was missing. The path is now retrieved via a reliable API. Thanks [@jiripolasek](https://github.com/jiripolasek)!
## Command Palette
### Find My Mouse
- Activating Find My Mouse no longer makes the cursor change to the busy (hourglass) icon or steals focus from your active application.
- Fixed background image loading in BlurImageControl. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed SDK packaging paths and added a CI SDK build stage.
- Aligned naming and spell-checking with .NET conventions. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added drag-and-drop support for Command Palette items. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a PowerToys Command Palette extension to discover and launch PowerToys utilities.
- Fixed grid view bindings and layout issues. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed a line-break issue in RDC extension toast messages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made the Settings button text localizable. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Hid the RDC fallback on the home page and fixed MSTSC working directory handling. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Optimized result list merging for better performance. Thanks [@daverayment](https://github.com/daverayment)!
- Added Small/Medium/Large detail sizes in the extensions API. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
- Hid fallback commands on the home page when no query is entered. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added back navigation support in the Settings window. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a Command Palette solution filter. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated Extension SDK documentation links to Microsoft Learn. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Added a custom search engine URL setting for Web Search. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added pinyin matching for Chinese input. Thanks [@frg2089](https://github.com/frg2089)!
- Bumped Command Palette version to 0.8.
- Removed subtitles from built-in top-level commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Refined separator styling in the details pane. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a built-in Remote Desktop extension.
- Added a Peek command to the Indexer extension.
- Improved default browser detection using the Windows Shell API. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added Escape key behavior options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added theme and background customization options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved WinGet package app matching. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added an auto-return-home delay setting. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added fallback ranking and global results settings.
- Removed the selection indicator in the context menu list. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a developer ribbon with build and log info. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated the “Learn more” string for Command Palette. Thanks [@pratnala](https://github.com/pratnala)!
- Added arrow-key navigation for grid views. Thanks [@samrueby](https://github.com/samrueby)!
- Fixed version display when running unpackaged. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a native debugging launch profile. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Reduced redundant property change notifications in the SDK. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved section readability and accessibility. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made gallery spacing uniform. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added sections and separators for list and grid pages. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
### Hosts File Editor
- Added customizable backup settings allowing users to configure backup frequency, location, and auto-deletion policies. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
## Crop & Lock
### Image Resizer
- Fixed settings consistency during batch resize operations by capturing settings once before processing. Thanks [@daverayment](https://github.com/daverayment)!
- Added a screenshot mode that freezes a cropped region into its own window. Thanks [@fm-sys](https://github.com/fm-sys)!
### Light Switch
- Introduced new UI to allow users to manually enter their latitude and longitude in Sunrise to Sunset mode.
- Refactored service with cleaner state management for stability.
- Removed logs from every tick, only logging key events to largely reduce log size.
## Cursor Wrap
### Mouse Pointer Crosshairs
- Enabled switching between Mouse Pointer Crosshairs and Gliding Cursor modes. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- Improved Cursor Wrap behavior on multi-monitor setups by wrapping only at outer edges. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
### Mouse Without Borders
- Added horizontal scrolling support. Thanks [@MasonBergstrom](https://github.com/MasonBergstrom)!
## FancyZones
### Peek
- Fixed media files remaining locked after preview window closes. Thanks [@daverayment](https://github.com/daverayment)!
- Added a command-line interface for file previewing. See the [Peek documentation](https://learn.microsoft.com/windows/powertoys/peek) for usage. Thanks [@prochan2](https://github.com/prochan2)!
- Fixed editor overlay positioning on mixed-DPI multi-monitor setups. Thanks [@Memphizzz](https://github.com/Memphizzz)!
- Added a FancyZones CLI for command-line layout management.
### PowerRename
- PowerRename no longer crashes due to a missing resources file.
- Added photo metadata extraction support using EXIF and XMP for pattern-based renaming with camera info, GPS coordinates, and date taken. See [PowerRename Documentation](https://learn.microsoft.com/en-us/windows/powertoys/powerrename).
## File Locksmith
### PowerToys Run
- Added retry logic with exponential backoff to handle DWM composition errors during theme changes. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated OneNote icons to reflect new Microsoft 365 design. Thanks [@trevorNgo](https://github.com/trevorNgo)!
- Added a File Locksmith CLI for querying, waiting on, or killing file locks.
### Quick Accent
- Added diameter symbol (⌀) for Shift+O in Special Characters mode, thanks to [@anselumjuju](https://github.com/anselumjuju)!
## Find My Mouse
### Zoomit
- Smoothed out zoom-animation in ZoomIt by coalescing mouse-move and timer events, thanks to [@foxmsft](https://github.com/foxmsft)!
- Enabled GIF support for ZoomIt, thanks to [@MarioHewardt](https://github.com/MarioHewardt)!
- Fixed spelling mistakes, and refactored some literal strings to string constants, thanks to [@lzandman](https://github.com/lzandman)!
- Fixed inaccurate "actual size" screenshots in ZoomIt and resolves a GDI handle leak, improving capture fidelity and long-session stability. thanks to [@daverayment](https://github.com/daverayment)!
- Improved spotlight edge rendering for clearer Find My Mouse visuals.
- Added telemetry to track how Find My Mouse is triggered.
### Settings
- Fixed title bar overlapping issue at smaller window sizes.
- Refined shortcut control visual design with improved consistency and spacing.
- Added dashboard utilities sorting by name or status.
- Made update notification InfoBar in flyout clickable for direct navigation to update page.
- Expanded installation instructions by default in README.
- Improved accessibility for shortcut conflict button with static resource-based automation properties.
- Added ScrollViewer to Command Palette page in PowerToys Settings. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed module list glitches and Sort Status checkmark issue. Thanks [@daverayment](https://github.com/daverayment)!
## Image Resizer
- Fixed Fill mode cropping when Shrink Only is enabled. Thanks [@daverayment](https://github.com/daverayment)!
- Added a dedicated Image Resizer CLI for scripted resizing.
## Light Switch
- Added telemetry events for Light Switch usage and settings changes.
- Added a Follow Night Light mode to sync theme changes with Night Light.
- Clarified LightSwitchService and LightSwitchStateManager roles in docs.
- Added a Quick Access dashboard button to toggle Light Switch quickly.
- Ensured Light Switch honors GPO policy states with clear status messaging.
## Mouse Without Borders
- Continued refactoring Mouse Without Borders by splitting the large Common class into focused components. Thanks [@mikeclayton](https://github.com/mikeclayton)!
- Completed the Common class refactor with Core and IPC helper extraction. Thanks [@mikeclayton](https://github.com/mikeclayton)!
## Peek
- Hardened Peek previews with strict resource filtering and safer external link warnings.
- Improved SVG preview compatibility by rendering via WebView2.
## PowerRename
- Added HEIF/AVIF EXIF metadata extraction and extension status guidance for related previews.
- Fixed undefined behavior in file time handling. Thanks [@safocl](https://github.com/safocl)!
- Optimized memory allocation for depth-based rename processing.
- Fixed Unicode normalization and nonbreaking space matching. Thanks [@daverayment](https://github.com/daverayment)!
- Fixed date token replacements followed by capital letters. Thanks [@daverayment](https://github.com/daverayment)!
## PowerToys Run Plugins
- Fixed a plugin name typo and added Project Launcher to the thirdparty list. Thanks [@artickc](https://github.com/artickc)!
- Added the Open With Antigravity plugin to the thirdparty list. Thanks [@artickc](https://github.com/artickc)!
## PowerToys Run
- Avoided unnecessary hotkey conflict checks when settings change.
- Added QuickAI to the third-party PowerToys Run plugin list. Thanks [@ruslanlap](https://github.com/ruslanlap)!
## Quick Accent
- Added localized quotation marks to Quick Accent. Thanks [@warquys](https://github.com/warquys)!
- Fixed duplicate and redundant characters in Quick Accent sets. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Fixed DPI positioning issues for Quick Accent on mixed-DPI setups. Thanks [@noraa-junker](https://github.com/noraa-junker)!
## Settings
- Added a new tray icon that adapts to theme changes. Thanks [@HO-COOH](https://github.com/HO-COOH)!
- Centralized module enable/disable logic for cleaner Settings UI updates.
- Simplified Settings utilities by removing ISettingsUtils/ISettingsPath interfaces. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Improved Settings UI consistency and disabled-state visuals.
- Added semantic headings to the Dashboard for better accessibility.
- Introduced Quick Access as a standalone host with updated Settings integration.
- Fixed Dashboard toggle flicker and sort menu checkmarks. Thanks [@daverayment](https://github.com/daverayment)!
- Added Native AOT-compatible settings serialization.
- Standardized mouse tool description text. Thanks [@daverayment](https://github.com/daverayment)!
- Added a global SettingsUtils singleton to reduce repeated initialization.
## Development
- Fixed broken devdocs links to the coding style guide. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Migrated main and installer solutions to .slnx for improved build tooling.
- Restored local installer builds after the WiX v5 upgrade with signing and versioning fixes.
- Added incremental review tooling and structured AI prompts for PR/issue reviews.
- Documented bot commands and cleaned up devdocs structure. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Updated WinAppSDK pipeline defaults to 1.8 and fixed restore handling.
- Updated the COMMUNITY list to reflect current roles.
- Maintained community member ordering and added a new entry.
- Re-enabled centralized PackageReference for native projects with VS auto-restore.
- Disabled MSBuild caching by default in CI to avoid build instability.
- Updated the latest WinAppSDK daily pipeline for split-dependency restores.
- Suppressed experimental build warnings and aligned WrapPanel stretch handling.
- Reordered the spell-check expect list for consistent automation.
- Migrated native projects to centralized PackageReference management.
- Cleaned spell-check dictionary entries and capitalization.
- Synced commit/PR prompts and wired VS Code to repo prompt files.
- Added VS Code build tasks and improved build script path handling.
- Updated Windows App SDK package versions in central package management.
- Migrated cmdpal extension native project to PackageReference and fixed outputs.
- Reverted PackageReference changes back to packages.config where needed.
- Bypassed a release version check for a failing DLL to keep pipelines green.
- Consolidated Copilot instructions and fixed prompt frontmatter.
- Added signing entries for new Quick Access binaries and CLI version metadata.
- Fixed install scope detection to avoid mixed per-user/per-machine installs.
- Added a Module Loader tool to quickly test PowerToys modules without full builds. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- Added update telemetry to understand auto-update checks and downloads.
- Updated the telemetry package for new compliance requirements. Thanks [@carlos-zamora](https://github.com/carlos-zamora)!
- Documented missing telemetry events in DATA_AND_PRIVACY.
- Fixed UI test pipeline restores for .slnx solutions.
- Added UI automation coverage for Advanced Paste clipboard history flows.
- Stabilized FancyZones UI tests with more reliable selectors and screen recordings.
### Development
- Fixed accessibility by associating controls with labels for screen readers.
- Added accessible name to Shortcut Conflicts button for screen readers.
- Excluded TitleBars from tab navigation across multiple utilities. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Migrated build infrastructure from Windows Server 2019 to Server 2022 with improved failure logging and predictable NuGet package paths.
- Configured build agents to use larger P: drive for release builds to address disk space constraints.
- Enhanced DSC v3 support by organizing resource manifests in a dedicated subfolder with PATH configuration.
- Reduced installer bundle size by 6-7MB through centralized Hybrid CRT configuration across all C++ projects.
- Updated .NET packages to version 9.0.10 for security fixes. Thanks [@snickler](https://github.com/snickler)!
- Fixed spell check dictionary entries for consistency.
- Restored accidentally deleted NuGet configuration file for Command Palette extensions.
- Fixed package identity build by updating AppxManifest entry points to use PowerShell Core.
- Optimized CI pipeline by replacing file copy operations with hard links and moves, reducing build time and disk usage by 10-15GB.
- Updated Copilot guidance and PR prompt workflow.
- Included high-volume bugs in issue template header. Thanks [@daverayment](https://github.com/daverayment)!
- Fixed incorrect HRESULT logging for inner exceptions. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Introduced shared sparse package identity for PowerToys Win32 components to enable access to Windows platform APIs.
- Consolidated installer builds to produce both machine and user installers simultaneously, reducing build time and complexity.
- Migrated exclusively to WiX v5 installer infrastructure, removing legacy WiX v3 support.
- Temporarily removed PowerToys installer path from PATH environment variable to prevent application crashes.
- Added complete OCR UI test coverage with automated tests for activation, settings, language selection, and text extraction.
- Fixed test input for drive path normalization in bookmark resolver unit tests.
- Fixed Peek UI tests by restoring Ctrl+Space activation shortcut for test scenarios.
- Hided apps in PowerToys.SpareApps package from Start Menu. Thanks [@jiripolasek](https://github.com/jiripolasek)!
## 🛣️ Roadmap
We are planning some nice new features and improvements for the next releases PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.97][github-next-release-work]!
We are planning some nice new features and improvements for the next releases a revamped Keyboard Manager UI, custom endpoint and local model support for Advanced Paste, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.96][github-next-release-work]!
## ❤️ PowerToys Community
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn't be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Your contributions and feedback improve PowerToys month after month!

View File

@@ -18,6 +18,7 @@
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="Module_CmdPal" Value="" KeyPath="yes" />
</RegistryKey>
<RemoveFile Id="RemoveOldCmdPalMsix" Name="Microsoft.CmdPal.UI_*.msix" On="install" />
<?if $(sys.BUILDARCH) = x64 ?>
<File Id="Microsoft.CmdPal.UI___var.CmdPalVersion_._x64.msix" Source="$(var.CmdPalBuildDir)AppPackages\Microsoft.CmdPal.UI_$(var.CmdPalVersion)_Test\Microsoft.CmdPal.UI_$(var.CmdPalVersion)_x64.msix" />
<?else?>

View File

@@ -146,7 +146,7 @@
<Custom Action="UnRegisterCmdPalPackage" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallCommandNotFound" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UpgradeCommandNotFound" After="InstallFiles" Condition="WIX_UPGRADE_DETECTED" />
<Custom Action="UninstallPackageIdentityMSIX" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallPackageIdentityMSIX" Before="RemoveFiles" Condition="Installed AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallServicesTask" After="InstallFinalize" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<!-- TODO: Use to activate embedded MSIX -->
<!--<Custom Action="UninstallEmbeddedMSIXTask" After="InstallFinalize">

View File

@@ -367,6 +367,12 @@
</RegistryKey>
<File Id="BgcodePreviewHandler_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\$(var.Language)\PowerToys.BgcodePreviewHandler.resources.dll" />
</Component>
<Component Id="CmdPalExtPowerToys_$(var.IdSafeLanguage)_Component" Directory="Resource$(var.IdSafeLanguage)INSTALLFOLDER" Guid="$(var.CompGUIDPrefix)23">
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="CmdPalExtPowerToys_$(var.IdSafeLanguage)_Component" Value="" KeyPath="yes" />
</RegistryKey>
<File Id="CmdPalExtPowerToys_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\$(var.Language)\Microsoft.CmdPal.Ext.PowerToys.resources.dll" />
</Component>
<?undef IdSafeLanguage?>
<?undef CompGUIDPrefix?>
<?endforeach?>

View File

@@ -16,13 +16,50 @@ DWORD WINAPI _checkTheme(LPVOID lpParam)
void ThemeListener::AddChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
handles.push_back(handle);
}
void ThemeListener::DelChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
auto it = std::find(handles.begin(), handles.end(), handle);
handles.erase(it);
if (it != handles.end())
{
handles.erase(it);
}
}
void ThemeListener::AddAppThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
appThemeHandles.push_back(handle);
}
void ThemeListener::DelAppThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
auto it = std::find(appThemeHandles.begin(), appThemeHandles.end(), handle);
if (it != appThemeHandles.end())
{
appThemeHandles.erase(it);
}
}
void ThemeListener::AddSystemThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
systemThemeHandles.push_back(handle);
}
void ThemeListener::DelSystemThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
auto it = std::find(systemThemeHandles.begin(), systemThemeHandles.end(), handle);
if (it != systemThemeHandles.end())
{
systemThemeHandles.erase(it);
}
}
void ThemeListener::CheckTheme()
@@ -48,13 +85,51 @@ void ThemeListener::CheckTheme()
WaitForSingleObject(hEvent, INFINITE);
auto _theme = ThemeHelpers::GetAppTheme();
if (AppTheme != _theme)
auto _appTheme = ThemeHelpers::GetAppTheme();
auto _systemTheme = ThemeHelpers::GetSystemTheme();
bool appThemeChanged = (AppTheme != _appTheme);
bool systemThemeChanged = (SystemTheme != _systemTheme);
if (appThemeChanged || systemThemeChanged)
{
AppTheme = _theme;
for (int i = 0; i < handles.size(); i++)
AppTheme = _appTheme;
SystemTheme = _systemTheme;
// Copy handlers under lock, then invoke outside lock to avoid deadlock
std::vector<THEME_HANDLE> handlesCopy;
std::vector<THEME_HANDLE> appThemeHandlesCopy;
std::vector<THEME_HANDLE> systemThemeHandlesCopy;
{
handles[i]();
std::lock_guard<std::mutex> lock(handlesMutex);
handlesCopy = handles;
if (appThemeChanged)
{
appThemeHandlesCopy = appThemeHandles;
}
if (systemThemeChanged)
{
systemThemeHandlesCopy = systemThemeHandles;
}
}
// Call generic handlers (backward compatible)
for (const auto& handler : handlesCopy)
{
handler();
}
// Call app theme specific handlers
for (const auto& handler : appThemeHandlesCopy)
{
handler();
}
// Call system theme specific handlers
for (const auto& handler : systemThemeHandlesCopy)
{
handler();
}
}
}

View File

@@ -3,6 +3,7 @@
#include <windows.h>
#include <iostream>
#include <vector>
#include <mutex>
typedef void (*THEME_HANDLE)();
DWORD WINAPI _checkTheme(LPVOID lpParam);
@@ -14,6 +15,7 @@ public:
ThemeListener()
{
AppTheme = ThemeHelpers::GetAppTheme();
SystemTheme = ThemeHelpers::GetSystemTheme();
dwThreadHandle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)_checkTheme, this, 0, &dwThreadId);
}
~ThemeListener()
@@ -23,12 +25,20 @@ public:
}
Theme AppTheme;
Theme SystemTheme;
void ThemeListener::AddChangedHandler(THEME_HANDLE handle);
void ThemeListener::DelChangedHandler(THEME_HANDLE handle);
void ThemeListener::AddAppThemeChangedHandler(THEME_HANDLE handle);
void ThemeListener::DelAppThemeChangedHandler(THEME_HANDLE handle);
void ThemeListener::AddSystemThemeChangedHandler(THEME_HANDLE handle);
void ThemeListener::DelSystemThemeChangedHandler(THEME_HANDLE handle);
void CheckTheme();
private:
HANDLE dwThreadHandle;
DWORD dwThreadId;
std::vector<THEME_HANDLE> handles;
std::vector<THEME_HANDLE> appThemeHandles;
std::vector<THEME_HANDLE> systemThemeHandles;
mutable std::mutex handlesMutex;
};

View File

@@ -2,6 +2,7 @@
#include <Windows.h>
#include <algorithm>
#include <appxpackaging.h>
#include <exception>
#include <filesystem>
@@ -337,6 +338,30 @@ namespace package
}
}
}
// Sort by package version in descending order (newest first)
std::sort(matchedFiles.begin(), matchedFiles.end(), [](const std::wstring& a, const std::wstring& b) {
std::wstring nameA, nameB;
PACKAGE_VERSION versionA{}, versionB{};
bool gotA = GetPackageNameAndVersionFromAppx(a, nameA, versionA);
bool gotB = GetPackageNameAndVersionFromAppx(b, nameB, versionB);
// Files that failed to parse go to the end
if (!gotA)
return false;
if (!gotB)
return true;
// Compare versions: Major, Minor, Build, Revision (descending)
if (versionA.Major != versionB.Major)
return versionA.Major > versionB.Major;
if (versionA.Minor != versionB.Minor)
return versionA.Minor > versionB.Minor;
if (versionA.Build != versionB.Build)
return versionA.Build > versionB.Build;
return versionA.Revision > versionB.Revision;
});
}
catch (const std::exception& ex)
{

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) Microsoft Corporation.
Licensed under the MIT License. -->
<policyDefinitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.18" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyDefinitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.19" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyNamespaces>
<target prefix="powertoys" namespace="Microsoft.Policies.PowerToys" />
</policyNamespaces>
<resources minRequiredRevision="1.18"/><!-- Last changed with PowerToys v0.96.0 -->
<resources minRequiredRevision="1.19"/><!-- Last changed with PowerToys v0.97.0 -->
<supportedOn>
<definitions>
<definition name="SUPPORTED_POWERTOYS_0_64_0" displayName="$(string.SUPPORTED_POWERTOYS_0_64_0)"/>
@@ -27,6 +27,7 @@
<definition name="SUPPORTED_POWERTOYS_0_89_0" displayName="$(string.SUPPORTED_POWERTOYS_0_89_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_90_0" displayName="$(string.SUPPORTED_POWERTOYS_0_90_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_96_0" displayName="$(string.SUPPORTED_POWERTOYS_0_96_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_97_0" displayName="$(string.SUPPORTED_POWERTOYS_0_97_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1" displayName="$(string.SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1)"/>
</definitions>
</supportedOn>
@@ -338,6 +339,16 @@
<decimal value="0" />
</disabledValue>
</policy>
<policy name="ConfigureEnabledUtilityCursorWrap" class="Both" displayName="$(string.ConfigureEnabledUtilityCursorWrap)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityCursorWrap">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_97_0" />
<enabledValue>
<decimal value="1" />
</enabledValue>
<disabledValue>
<decimal value="0" />
</disabledValue>
</policy>
<policy name="ConfigureEnabledUtilityFindMyMouse" class="Both" displayName="$(string.ConfigureEnabledUtilityFindMyMouse)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityFindMyMouse">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_64_0" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) Microsoft Corporation.
Licensed under the MIT License. -->
<policyDefinitionResources xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.18" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyDefinitionResources xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.19" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<displayName>PowerToys</displayName>
<description>PowerToys</description>
<resources>
@@ -34,6 +34,7 @@
<string id="SUPPORTED_POWERTOYS_0_89_0">PowerToys version 0.89.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_90_0">PowerToys version 0.90.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_96_0">PowerToys version 0.96.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_97_0">PowerToys version 0.97.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1">From PowerToys version 0.64.0 until PowerToys version 0.87.1</string>
<string id="ConfigureAllUtilityGlobalEnabledStateDescription">This policy configures the enabled state for all PowerToys utilities.
@@ -266,6 +267,7 @@ If you don't configure this policy, the user will be able to control the setting
<string id="ConfigureEnabledUtilityKeyboardManager">Keyboard Manager: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFindMyMouse">Find My Mouse: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMouseHighlighter">Mouse Highlighter: Configure enabled state</string>
<string id="ConfigureEnabledUtilityCursorWrap">CursorWrap: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMouseJump">Mouse Jump: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMousePointerCrosshairs">Mouse Pointer Crosshairs: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMouseWithoutBorders">Mouse Without Borders: Configure enabled state</string>

View File

@@ -113,7 +113,7 @@ namespace Hosts.UITests
this.Find<NavigationViewItem>("Hosts File Editor").Click();
this.Find<ToggleSwitch>("Hosts File Editor").Toggle(true);
this.Find<ToggleSwitch>("Enable Hosts File Editor").Toggle(true);
this.Find<ToggleSwitch>("Launch as administrator").Toggle(launchAsAdmin);
this.Find<ToggleSwitch>("Show a warning at startup").Toggle(showWarning);

View File

@@ -1,123 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{79267138-2895-4346-9021-21408d65379f}</ProjectGuid>
<RootNamespace>LightSwitchLib</RootNamespace>
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
<ProjectName>LightSwitchLib</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir>..\..\..\..\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>
./;
..\..\..\common;
..\..\..\common\logger;
..\..\..\common\utils;
..\..\..\..\deps\spdlog\include;
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="ThemeHelper.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ThemeHelper.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\..\deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
</Project>

View File

@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ThemeHelper.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ThemeHelper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@@ -1,10 +0,0 @@
#pragma once
inline constexpr wchar_t PERSONALIZATION_REGISTRY_PATH[] = L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
inline constexpr wchar_t NIGHT_LIGHT_REGISTRY_PATH[] = L"Software\\Microsoft\\Windows\\CurrentVersion\\CloudStore\\Store\\DefaultAccount\\Current\\default$windows.data.bluelightreduction.bluelightreductionstate\\windows.data.bluelightreduction.bluelightreductionstate";
void SetSystemTheme(bool isLight);
void SetAppsTheme(bool isLight);
bool GetCurrentSystemTheme();
bool GetCurrentAppsTheme();
bool IsNightLightEnabled();

View File

@@ -1 +0,0 @@
#include "pch.h"

View File

@@ -1,5 +0,0 @@
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#include <vector>

View File

@@ -1,22 +0,0 @@
#include "pch.h"
#include "ThemeHelper.h"
extern "C" __declspec(dllexport) void __cdecl LightSwitch_SetSystemTheme(bool isLight)
{
SetSystemTheme(isLight);
}
extern "C" __declspec(dllexport) void __cdecl LightSwitch_SetAppsTheme(bool isLight)
{
SetAppsTheme(isLight);
}
extern "C" __declspec(dllexport) bool __cdecl LightSwitch_GetCurrentSystemTheme()
{
return GetCurrentSystemTheme();
}
extern "C" __declspec(dllexport) bool __cdecl LightSwitch_GetCurrentAppsTheme()
{
return GetCurrentAppsTheme();
}

View File

@@ -166,17 +166,17 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>..\LightSwitchLib;..\..\..\common\inc;..\..\..\common\Telemetry;..\..\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\common\inc;..\..\..\common\Telemetry;..\..\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="ThemeHelper.h" />
<ClInclude Include="trace.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="ExportedFunctions.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
@@ -187,6 +187,7 @@
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">pch.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="ThemeHelper.cpp" />
<ClCompile Include="trace.cpp" />
</ItemGroup>
<ItemGroup>
@@ -202,9 +203,6 @@
<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj">
<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
</ProjectReference>
<ProjectReference Include="..\LightSwitchLib\LightSwitchLib.vcxproj">
<Project>{79267138-2895-4346-9021-21408d65379f}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />

View File

@@ -0,0 +1,106 @@
#include "pch.h"
#include <windows.h>
#include "ThemeHelper.h"
// Controls changing the themes.
static void ResetColorPrevalence()
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
{
DWORD value = 0; // back to default value
RegSetValueEx(hKey, L"ColorPrevalence", 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(hKey);
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_THEMECHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_DWMCOLORIZATIONCOLORCHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
}
}
void SetAppsTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
{
DWORD value = mode;
RegSetValueEx(hKey, L"AppsUseLightTheme", 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(hKey);
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_THEMECHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
}
}
void SetSystemTheme(bool mode)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_SET_VALUE,
&hKey) == ERROR_SUCCESS)
{
DWORD value = mode;
RegSetValueEx(hKey, L"SystemUsesLightTheme", 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(hKey);
if (mode) // if are changing to light mode
{
ResetColorPrevalence();
}
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
SendMessageTimeout(HWND_BROADCAST, WM_THEMECHANGED, 0, 0, SMTO_ABORTIFHUNG, 5000, nullptr);
}
}
bool GetCurrentSystemTheme()
{
HKEY hKey;
DWORD value = 1; // default = light
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
{
RegQueryValueEx(hKey, L"SystemUsesLightTheme", nullptr, nullptr, reinterpret_cast<LPBYTE>(&value), &size);
RegCloseKey(hKey);
}
return value == 1; // true = light, false = dark
}
bool GetCurrentAppsTheme()
{
HKEY hKey;
DWORD value = 1;
DWORD size = sizeof(value);
if (RegOpenKeyEx(HKEY_CURRENT_USER,
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize",
0,
KEY_READ,
&hKey) == ERROR_SUCCESS)
{
RegQueryValueEx(hKey, L"AppsUseLightTheme", nullptr, nullptr, reinterpret_cast<LPBYTE>(&value), &size);
RegCloseKey(hKey);
}
return value == 1; // true = light, false = dark
}

View File

@@ -0,0 +1,5 @@
#pragma once
void SetSystemTheme(bool dark);
void SetAppsTheme(bool dark);
bool GetCurrentSystemTheme();
bool GetCurrentAppsTheme();

View File

@@ -250,7 +250,6 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
Logger::info(L"[LightSwitchService] Initialized at {:02d}:{:02d}.", st.wHour, st.wMinute);
stateManager.SyncInitialThemeState();
stateManager.OnTick(nowMinutes);
// ────────────────────────────────────────────────────────────────
// Worker Loop
@@ -281,7 +280,7 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
GetLocalTime(&st);
nowMinutes = st.wHour * 60 + st.wMinute;
DetectAndHandleExternalThemeChange(stateManager);
stateManager.OnTick(nowMinutes);
stateManager.OnTick();
continue;
}

View File

@@ -55,7 +55,6 @@
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
./../;
..\LightSwitchLib;
..\..\..\common;
..\..\..\common\logger;
..\..\..\common\utils;
@@ -79,6 +78,7 @@
<ClCompile Include="LightSwitchStateManager.cpp" />
<ClCompile Include="NightLightRegistryObserver.cpp" />
<ClCompile Include="SettingsConstants.cpp" />
<ClCompile Include="ThemeHelper.cpp" />
<ClCompile Include="ThemeScheduler.cpp" />
<ClCompile Include="trace.cpp" />
<ClCompile Include="WinHookEventIDs.cpp" />
@@ -93,6 +93,7 @@
<ClInclude Include="NightLightRegistryObserver.h" />
<ClInclude Include="SettingsConstants.h" />
<ClInclude Include="SettingsObserver.h" />
<ClInclude Include="ThemeHelper.h" />
<ClInclude Include="ThemeScheduler.h" />
<ClInclude Include="trace.h" />
<ClInclude Include="WinHookEventIDs.h" />
@@ -110,9 +111,6 @@
<ProjectReference Include="..\..\..\common\Telemetry\EtwTrace\EtwTrace.vcxproj">
<Project>{8f021b46-362b-485c-bfba-ccf83e820cbd}</Project>
</ProjectReference>
<ProjectReference Include="..\LightSwitchLib\LightSwitchLib.vcxproj">
<Project>{79267138-2895-4346-9021-21408d65379f}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\..\deps\spdlog.props" />
@@ -120,4 +118,4 @@
<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
</Project>
</Project>

View File

@@ -28,7 +28,7 @@ void LightSwitchStateManager::OnSettingsChanged()
}
// Called once per minute
void LightSwitchStateManager::OnTick(int currentMinutes)
void LightSwitchStateManager::OnTick()
{
std::lock_guard<std::mutex> lock(_stateMutex);
if (_state.lastAppliedMode != ScheduleMode::FollowNightLight)
@@ -109,10 +109,14 @@ void LightSwitchStateManager::SyncInitialThemeState()
std::lock_guard<std::mutex> lock(_stateMutex);
_state.isSystemLightActive = GetCurrentSystemTheme();
_state.isAppsLightActive = GetCurrentAppsTheme();
_state.isNightLightActive = IsNightLightEnabled();
Logger::debug(L"[LightSwitchStateManager] Synced initial state to current system theme ({})",
_state.isSystemLightActive ? L"light" : L"dark");
Logger::debug(L"[LightSwitchStateManager] Synced initial state to current apps theme ({})",
_state.isAppsLightActive ? L"light" : L"dark");
// This will ensure that the theme is applied according to current settings at startup
EvaluateAndApplyIfNeeded();
}
static std::pair<int, int> update_sun_times(auto& settings)

View File

@@ -28,7 +28,7 @@ public:
void OnSettingsChanged();
// Called every minute (from service worker tick).
void OnTick(int currentMinutes);
void OnTick();
// Called when manual override is toggled (via shortcut or system change).
void OnManualOverride();

View File

@@ -12,3 +12,6 @@ enum class SettingId
ChangeSystem,
ChangeApps
};
constexpr wchar_t PERSONALIZATION_REGISTRY_PATH[] = L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
constexpr wchar_t NIGHT_LIGHT_REGISTRY_PATH[] = L"Software\\Microsoft\\Windows\\CurrentVersion\\CloudStore\\Store\\DefaultAccount\\Current\\default$windows.data.bluelightreduction.bluelightreductionstate\\windows.data.bluelightreduction.bluelightreductionstate";

View File

@@ -1,6 +1,9 @@
#include "pch.h"
#include "ThemeHelper.h"
#include <windows.h>
#include <logger/logger_settings.h>
#include <logger/logger.h>
#include <utils/logger_helper.h>
#include "ThemeHelper.h"
#include <SettingsConstants.h>
// Controls changing the themes.
@@ -60,7 +63,7 @@ void SetSystemTheme(bool mode)
if (mode) // if are changing to light mode
{
ResetColorPrevalence();
Logger::info(L"[LightSwitchLib] Reset ColorPrevalence to default when switching to light mode.");
Logger::info(L"[LightSwitchService] Reset ColorPrevalence to default when switching to light mode.");
}
SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, reinterpret_cast<LPARAM>(L"ImmersiveColorSet"), SMTO_ABORTIFHUNG, 5000, nullptr);
@@ -133,4 +136,4 @@ bool IsNightLightEnabled()
RegCloseKey(hKey);
return data[23] == 0x10 && data[24] == 0x00;
}
}

View File

@@ -0,0 +1,6 @@
#pragma once
void SetSystemTheme(bool dark);
void SetAppsTheme(bool dark);
bool GetCurrentSystemTheme();
bool GetCurrentAppsTheme();
bool IsNightLightEnabled();

View File

@@ -19,9 +19,4 @@
<PackageReference Include="MSTest" />
<ProjectReference Include="..\..\..\..\common\UITestAutomation\UITestAutomation.csproj" />
</ItemGroup>
<Target Name="CopyNativeDll" AfterTargets="Build">
<Copy SourceFiles="$(SolutionDir)$(Platform)\$(Configuration)\PowerToys.LightSwitchModuleInterface.dll" DestinationFolder="$(OutputPath)" SkipUnchangedFiles="true" />
<Copy SourceFiles="$(SolutionDir)$(Platform)\$(Configuration)\LightSwitchLib\LightSwitchLib.lib" DestinationFolder="$(OutputPath)" SkipUnchangedFiles="true" Condition="Exists('$(SolutionDir)$(Platform)\$(Configuration)\LightSwitchLib\LightSwitchLib.lib')" ContinueOnError="true" />
</Target>
</Project>

View File

@@ -5,7 +5,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using System.Windows.Forms;
using Microsoft.PowerToys.UITest;
@@ -18,20 +17,6 @@ namespace LightSwitch.UITests
{
private static readonly string[] ShortcutSeparators = { " + ", "+", " " };
[DllImport("PowerToys.LightSwitchModuleInterface.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern void LightSwitch_SetSystemTheme(bool isLight);
[DllImport("PowerToys.LightSwitchModuleInterface.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern void LightSwitch_SetAppsTheme(bool isLight);
[DllImport("PowerToys.LightSwitchModuleInterface.dll", CallingConvention = CallingConvention.Cdecl)]
[return: MarshalAs(UnmanagedType.I1)]
private static extern bool LightSwitch_GetCurrentSystemTheme();
[DllImport("PowerToys.LightSwitchModuleInterface.dll", CallingConvention = CallingConvention.Cdecl)]
[return: MarshalAs(UnmanagedType.I1)]
private static extern bool LightSwitch_GetCurrentAppsTheme();
/// <summary>
/// Performs common test initialization: navigate to settings, enable toggle, verify shortcut
/// </summary>
@@ -142,7 +127,8 @@ namespace LightSwitch.UITests
/// <param name="testBase">The test base instance</param>
public static void CleanupTest(UITestBase testBase)
{
CloseLightSwitch(testBase);
// TODO: Make sure the task kills?
// CloseLightSwitch(testBase);
// Ensure we're attached to settings after cleanup
try
@@ -155,51 +141,6 @@ namespace LightSwitch.UITests
}
}
/// <summary>
/// Switch to white/light theme for both system and apps
/// </summary>
/// <param name="testBase">The test base instance</param>
public static void CloseLightSwitch(UITestBase testBase)
{
// Kill LightSwitch process before setting themes
KillLightSwitchProcess();
// Set both themes to light (white)
SetSystemTheme(true);
SetAppsTheme(true);
}
/// <summary>
/// Kill the LightSwitch service process if it's running
/// </summary>
private static void KillLightSwitchProcess()
{
try
{
var processes = System.Diagnostics.Process.GetProcessesByName("PowerToys.LightSwitchService");
foreach (var process in processes)
{
try
{
process.Kill();
process.WaitForExit(2000);
}
catch
{
// Ignore errors killing individual processes
}
finally
{
process.Dispose();
}
}
}
catch
{
// Ignore errors enumerating processes
}
}
/// <summary>
/// Perform a update time test operation
/// </summary>
@@ -467,22 +408,24 @@ namespace LightSwitch.UITests
/* Helpers */
private static int GetSystemTheme()
{
return LightSwitch_GetCurrentSystemTheme() ? 1 : 0;
using var key = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Themes\Personalize");
if (key is null)
{
return 1;
}
return (int)key.GetValue("SystemUsesLightTheme", 1);
}
private static int GetAppsTheme()
{
return LightSwitch_GetCurrentAppsTheme() ? 1 : 0;
}
using var key = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Themes\Personalize");
if (key is null)
{
return 1;
}
private static void SetSystemTheme(bool isLight)
{
LightSwitch_SetSystemTheme(isLight);
}
private static void SetAppsTheme(bool isLight)
{
LightSwitch_SetAppsTheme(isLight);
return (int)key.GetValue("AppsUseLightTheme", 1);
}
private static string GetHelpTextValue(string helpText, string key)

View File

@@ -10,7 +10,6 @@
IsMaximizable="False"
IsMinimizable="False"
IsResizable="False"
IsShownInSwitchers="False"
IsTitleBarVisible="False"
mc:Ignorable="d">
<winuiex:WindowEx.Backdrop>

View File

@@ -52,12 +52,23 @@ namespace MeasureToolUI
var presenter = _appWindow.Presenter as OverlappedPresenter;
presenter.IsAlwaysOnTop = true;
this.SetIsAlwaysOnTop(true);
this.SetIsShownInSwitchers(false);
this.SetIsResizable(false);
this.SetIsMinimizable(false);
this.SetIsMaximizable(false);
IsTitleBarVisible = false;
try
{
this.SetIsShownInSwitchers(false);
}
catch (NotImplementedException)
{
// WinUI will throw if explorer is not running, safely ignore
}
catch (Exception)
{
}
// Remove the caption style from the window style. Windows App SDK 1.6 added it, which made the title bar and borders appear for Measure Tool. This code removes it.
var windowStyle = GetWindowLong(hwnd, GWL_STYLE);
windowStyle = windowStyle & (~WS_CAPTION);

View File

@@ -84,14 +84,17 @@
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="CursorWrapCore.h" />
<ClInclude Include="CursorWrapTests.h" />
<ClInclude Include="MonitorTopology.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="trace.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="CursorWrapCore.cpp" />
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="MonitorTopology.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader>
</ClCompile>

View File

@@ -0,0 +1,282 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#include "pch.h"
#include "CursorWrapCore.h"
#include "../../../common/logger/logger.h"
#include <sstream>
#include <iomanip>
#include <ctime>
CursorWrapCore::CursorWrapCore()
{
}
#ifdef _DEBUG
std::wstring CursorWrapCore::GenerateTopologyJSON() const
{
std::wostringstream json;
// Get current time
auto now = std::time(nullptr);
std::tm tm{};
localtime_s(&tm, &now);
wchar_t computerName[MAX_COMPUTERNAME_LENGTH + 1] = {0};
DWORD size = MAX_COMPUTERNAME_LENGTH + 1;
GetComputerNameW(computerName, &size);
wchar_t userName[256] = {0};
size = 256;
GetUserNameW(userName, &size);
json << L"{\n";
json << L" \"captured_at\": \"" << std::put_time(&tm, L"%Y-%m-%dT%H:%M:%S%z") << L"\",\n";
json << L" \"computer_name\": \"" << computerName << L"\",\n";
json << L" \"user_name\": \"" << userName << L"\",\n";
json << L" \"monitor_count\": " << m_monitors.size() << L",\n";
json << L" \"monitors\": [\n";
for (size_t i = 0; i < m_monitors.size(); ++i)
{
const auto& monitor = m_monitors[i];
// Get DPI for this monitor
UINT dpiX = 96, dpiY = 96;
POINT center = {
(monitor.rect.left + monitor.rect.right) / 2,
(monitor.rect.top + monitor.rect.bottom) / 2
};
HMONITOR hMon = MonitorFromPoint(center, MONITOR_DEFAULTTONEAREST);
if (hMon)
{
// Try GetDpiForMonitor (requires linking Shcore.lib)
using GetDpiForMonitorFunc = HRESULT (WINAPI *)(HMONITOR, int, UINT*, UINT*);
HMODULE shcore = LoadLibraryW(L"Shcore.dll");
if (shcore)
{
auto getDpi = reinterpret_cast<GetDpiForMonitorFunc>(GetProcAddress(shcore, "GetDpiForMonitor"));
if (getDpi)
{
getDpi(hMon, 0, &dpiX, &dpiY); // MDT_EFFECTIVE_DPI = 0
}
FreeLibrary(shcore);
}
}
int scalingPercent = static_cast<int>((dpiX / 96.0) * 100);
json << L" {\n";
json << L" \"left\": " << monitor.rect.left << L",\n";
json << L" \"top\": " << monitor.rect.top << L",\n";
json << L" \"right\": " << monitor.rect.right << L",\n";
json << L" \"bottom\": " << monitor.rect.bottom << L",\n";
json << L" \"width\": " << (monitor.rect.right - monitor.rect.left) << L",\n";
json << L" \"height\": " << (monitor.rect.bottom - monitor.rect.top) << L",\n";
json << L" \"dpi\": " << dpiX << L",\n";
json << L" \"scaling_percent\": " << scalingPercent << L",\n";
json << L" \"primary\": " << (monitor.isPrimary ? L"true" : L"false") << L",\n";
json << L" \"monitor_id\": " << monitor.monitorId << L"\n";
json << L" }";
if (i < m_monitors.size() - 1)
{
json << L",";
}
json << L"\n";
}
json << L" ]\n";
json << L"}";
return json.str();
}
#endif
void CursorWrapCore::UpdateMonitorInfo()
{
size_t previousMonitorCount = m_monitors.size();
Logger::info(L"======= UPDATE MONITOR INFO START =======");
Logger::info(L"Previous monitor count: {}", previousMonitorCount);
m_monitors.clear();
EnumDisplayMonitors(nullptr, nullptr, [](HMONITOR hMonitor, HDC, LPRECT, LPARAM lParam) -> BOOL {
auto* self = reinterpret_cast<CursorWrapCore*>(lParam);
MONITORINFO mi{};
mi.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(hMonitor, &mi))
{
MonitorInfo info{};
info.hMonitor = hMonitor; // Store handle for direct comparison later
info.rect = mi.rcMonitor;
info.isPrimary = (mi.dwFlags & MONITORINFOF_PRIMARY) != 0;
info.monitorId = static_cast<int>(self->m_monitors.size());
self->m_monitors.push_back(info);
Logger::info(L"Enumerated monitor {}: hMonitor={}, rect=({},{},{},{}), primary={}",
info.monitorId, reinterpret_cast<uintptr_t>(hMonitor),
mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right, mi.rcMonitor.bottom,
info.isPrimary ? L"yes" : L"no");
}
return TRUE;
}, reinterpret_cast<LPARAM>(this));
if (previousMonitorCount != m_monitors.size())
{
Logger::info(L"*** MONITOR CONFIGURATION CHANGED: {} -> {} monitors ***",
previousMonitorCount, m_monitors.size());
}
m_topology.Initialize(m_monitors);
// Log monitor configuration summary
Logger::info(L"Monitor configuration updated: {} monitor(s)", m_monitors.size());
for (size_t i = 0; i < m_monitors.size(); ++i)
{
const auto& m = m_monitors[i];
int width = m.rect.right - m.rect.left;
int height = m.rect.bottom - m.rect.top;
Logger::info(L" Monitor {}: {}x{} at ({}, {}){}",
i, width, height, m.rect.left, m.rect.top,
m.isPrimary ? L" [PRIMARY]" : L"");
}
Logger::info(L" Detected {} outer edges for cursor wrapping", m_topology.GetOuterEdges().size());
// Detect and log monitor gaps
auto gaps = m_topology.DetectMonitorGaps();
if (!gaps.empty())
{
Logger::warn(L"Monitor configuration has coordinate gaps that may prevent wrapping:");
for (const auto& gap : gaps)
{
Logger::warn(L" Gap between Monitor {} and Monitor {}: {}px horizontal gap, {}px vertical overlap",
gap.monitor1Index, gap.monitor2Index, gap.horizontalGap, gap.verticalOverlap);
}
Logger::warn(L" If monitors appear snapped in Display Settings but show gaps here:");
Logger::warn(L" 1. Try dragging monitors apart and snapping them back together");
Logger::warn(L" 2. Update your GPU drivers");
}
Logger::info(L"======= UPDATE MONITOR INFO END =======");
}
POINT CursorWrapCore::HandleMouseMove(const POINT& currentPos, bool disableWrapDuringDrag, int wrapMode, bool disableOnSingleMonitor)
{
// Check if wrapping should be disabled on single monitor
if (disableOnSingleMonitor && m_monitors.size() <= 1)
{
#ifdef _DEBUG
static bool loggedOnce = false;
if (!loggedOnce)
{
OutputDebugStringW(L"[CursorWrap] Single monitor detected - cursor wrapping disabled\n");
loggedOnce = true;
}
#endif
return currentPos;
}
// Check if wrapping should be disabled during drag
if (disableWrapDuringDrag && (GetAsyncKeyState(VK_LBUTTON) & 0x8000))
{
#ifdef _DEBUG
OutputDebugStringW(L"[CursorWrap] [DRAG] Left mouse button down - skipping wrap\n");
#endif
return currentPos;
}
// Convert int wrapMode to WrapMode enum
WrapMode mode = static_cast<WrapMode>(wrapMode);
#ifdef _DEBUG
{
std::wostringstream oss;
oss << L"[CursorWrap] [MOVE] Cursor at (" << currentPos.x << L", " << currentPos.y << L")";
// Get current monitor and identify which one
HMONITOR currentMonitor = MonitorFromPoint(currentPos, MONITOR_DEFAULTTONEAREST);
RECT monitorRect;
if (m_topology.GetMonitorRect(currentMonitor, monitorRect))
{
// Find monitor ID
int monitorId = -1;
for (const auto& monitor : m_monitors)
{
if (monitor.rect.left == monitorRect.left &&
monitor.rect.top == monitorRect.top &&
monitor.rect.right == monitorRect.right &&
monitor.rect.bottom == monitorRect.bottom)
{
monitorId = monitor.monitorId;
break;
}
}
oss << L" on Monitor " << monitorId << L" [" << monitorRect.left << L".." << monitorRect.right
<< L", " << monitorRect.top << L".." << monitorRect.bottom << L"]";
}
else
{
oss << L" (beyond monitor bounds)";
}
oss << L"\n";
OutputDebugStringW(oss.str().c_str());
}
#endif
// Get current monitor
HMONITOR currentMonitor = MonitorFromPoint(currentPos, MONITOR_DEFAULTTONEAREST);
// Check if cursor is on an outer edge (filtered by wrap mode)
EdgeType edgeType;
if (!m_topology.IsOnOuterEdge(currentMonitor, currentPos, edgeType, mode))
{
#ifdef _DEBUG
static bool lastWasNotOuter = false;
if (!lastWasNotOuter)
{
OutputDebugStringW(L"[CursorWrap] [MOVE] Not on outer edge - no wrapping\n");
lastWasNotOuter = true;
}
#endif
return currentPos; // Not on an outer edge
}
#ifdef _DEBUG
{
const wchar_t* edgeStr = L"Unknown";
switch (edgeType)
{
case EdgeType::Left: edgeStr = L"Left"; break;
case EdgeType::Right: edgeStr = L"Right"; break;
case EdgeType::Top: edgeStr = L"Top"; break;
case EdgeType::Bottom: edgeStr = L"Bottom"; break;
}
std::wostringstream oss;
oss << L"[CursorWrap] [EDGE] Detected outer " << edgeStr << L" edge at (" << currentPos.x << L", " << currentPos.y << L")\n";
OutputDebugStringW(oss.str().c_str());
}
#endif
// Calculate wrap destination
POINT newPos = m_topology.GetWrapDestination(currentMonitor, currentPos, edgeType);
#ifdef _DEBUG
if (newPos.x != currentPos.x || newPos.y != currentPos.y)
{
std::wostringstream oss;
oss << L"[CursorWrap] [WRAP] Position change: (" << currentPos.x << L", " << currentPos.y
<< L") -> (" << newPos.x << L", " << newPos.y << L")\n";
oss << L"[CursorWrap] [WRAP] Delta: (" << (newPos.x - currentPos.x) << L", " << (newPos.y - currentPos.y) << L")\n";
OutputDebugStringW(oss.str().c_str());
}
else
{
OutputDebugStringW(L"[CursorWrap] [WRAP] No position change (same-monitor wrap?)\n");
}
#endif
return newPos;
}

View File

@@ -0,0 +1,35 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma once
#include <windows.h>
#include <vector>
#include <string>
#include "MonitorTopology.h"
// Core cursor wrapping engine
class CursorWrapCore
{
public:
CursorWrapCore();
void UpdateMonitorInfo();
// Handle mouse move with wrap mode filtering
// wrapMode: 0=Both, 1=VerticalOnly, 2=HorizontalOnly
// disableOnSingleMonitor: if true, cursor wrapping is disabled when only one monitor is connected
POINT HandleMouseMove(const POINT& currentPos, bool disableWrapDuringDrag, int wrapMode, bool disableOnSingleMonitor);
const std::vector<MonitorInfo>& GetMonitors() const { return m_monitors; }
size_t GetMonitorCount() const { return m_monitors.size(); }
const MonitorTopology& GetTopology() const { return m_topology; }
private:
#ifdef _DEBUG
std::wstring GenerateTopologyJSON() const;
#endif
std::vector<MonitorInfo> m_monitors;
MonitorTopology m_topology;
};

View File

@@ -0,0 +1,546 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#include "pch.h"
#include "MonitorTopology.h"
#include "../../../common/logger/logger.h"
#include <algorithm>
#include <cmath>
void MonitorTopology::Initialize(const std::vector<MonitorInfo>& monitors)
{
Logger::info(L"======= TOPOLOGY INITIALIZATION START =======");
Logger::info(L"Initializing edge-based topology for {} monitors", monitors.size());
m_monitors = monitors;
m_outerEdges.clear();
m_edgeMap.clear();
if (monitors.empty())
{
Logger::warn(L"No monitors provided to Initialize");
return;
}
// Log monitor details
for (size_t i = 0; i < monitors.size(); ++i)
{
const auto& m = monitors[i];
Logger::info(L"Monitor {}: hMonitor={}, rect=({},{},{},{}), primary={}",
i, reinterpret_cast<uintptr_t>(m.hMonitor),
m.rect.left, m.rect.top, m.rect.right, m.rect.bottom,
m.isPrimary ? L"yes" : L"no");
}
BuildEdgeMap();
IdentifyOuterEdges();
Logger::info(L"Found {} outer edges", m_outerEdges.size());
for (const auto& edge : m_outerEdges)
{
const wchar_t* typeStr = L"Unknown";
switch (edge.type)
{
case EdgeType::Left: typeStr = L"Left"; break;
case EdgeType::Right: typeStr = L"Right"; break;
case EdgeType::Top: typeStr = L"Top"; break;
case EdgeType::Bottom: typeStr = L"Bottom"; break;
}
Logger::info(L"Outer edge: Monitor {} {} at position {}, range [{}, {}]",
edge.monitorIndex, typeStr, edge.position, edge.start, edge.end);
}
Logger::info(L"======= TOPOLOGY INITIALIZATION COMPLETE =======");
}
void MonitorTopology::BuildEdgeMap()
{
// Create edges for each monitor using monitor index (not HMONITOR)
// This is important because HMONITOR handles can change when monitors are
// added/removed dynamically, but indices remain stable within a single
// topology configuration
for (size_t idx = 0; idx < m_monitors.size(); ++idx)
{
const auto& monitor = m_monitors[idx];
int monitorIndex = static_cast<int>(idx);
// Left edge
MonitorEdge leftEdge;
leftEdge.monitorIndex = monitorIndex;
leftEdge.type = EdgeType::Left;
leftEdge.position = monitor.rect.left;
leftEdge.start = monitor.rect.top;
leftEdge.end = monitor.rect.bottom;
leftEdge.isOuter = true; // Will be updated in IdentifyOuterEdges
m_edgeMap[{monitorIndex, EdgeType::Left}] = leftEdge;
// Right edge
MonitorEdge rightEdge;
rightEdge.monitorIndex = monitorIndex;
rightEdge.type = EdgeType::Right;
rightEdge.position = monitor.rect.right - 1;
rightEdge.start = monitor.rect.top;
rightEdge.end = monitor.rect.bottom;
rightEdge.isOuter = true;
m_edgeMap[{monitorIndex, EdgeType::Right}] = rightEdge;
// Top edge
MonitorEdge topEdge;
topEdge.monitorIndex = monitorIndex;
topEdge.type = EdgeType::Top;
topEdge.position = monitor.rect.top;
topEdge.start = monitor.rect.left;
topEdge.end = monitor.rect.right;
topEdge.isOuter = true;
m_edgeMap[{monitorIndex, EdgeType::Top}] = topEdge;
// Bottom edge
MonitorEdge bottomEdge;
bottomEdge.monitorIndex = monitorIndex;
bottomEdge.type = EdgeType::Bottom;
bottomEdge.position = monitor.rect.bottom - 1;
bottomEdge.start = monitor.rect.left;
bottomEdge.end = monitor.rect.right;
bottomEdge.isOuter = true;
m_edgeMap[{monitorIndex, EdgeType::Bottom}] = bottomEdge;
}
}
void MonitorTopology::IdentifyOuterEdges()
{
const int tolerance = 50;
// Check each edge against all other edges to find adjacent ones
for (auto& [key1, edge1] : m_edgeMap)
{
for (const auto& [key2, edge2] : m_edgeMap)
{
if (edge1.monitorIndex == edge2.monitorIndex)
{
continue; // Same monitor
}
// Check if edges are adjacent
if (EdgesAreAdjacent(edge1, edge2, tolerance))
{
edge1.isOuter = false;
break; // This edge has an adjacent monitor
}
}
if (edge1.isOuter)
{
m_outerEdges.push_back(edge1);
}
}
}
bool MonitorTopology::EdgesAreAdjacent(const MonitorEdge& edge1, const MonitorEdge& edge2, int tolerance) const
{
// Edges must be opposite types to be adjacent
bool oppositeTypes = false;
if ((edge1.type == EdgeType::Left && edge2.type == EdgeType::Right) ||
(edge1.type == EdgeType::Right && edge2.type == EdgeType::Left) ||
(edge1.type == EdgeType::Top && edge2.type == EdgeType::Bottom) ||
(edge1.type == EdgeType::Bottom && edge2.type == EdgeType::Top))
{
oppositeTypes = true;
}
if (!oppositeTypes)
{
return false;
}
// Check if positions are within tolerance
if (abs(edge1.position - edge2.position) > tolerance)
{
return false;
}
// Check if perpendicular ranges overlap
int overlapStart = max(edge1.start, edge2.start);
int overlapEnd = min(edge1.end, edge2.end);
return overlapEnd > overlapStart + tolerance;
}
bool MonitorTopology::IsOnOuterEdge(HMONITOR monitor, const POINT& cursorPos, EdgeType& outEdgeType, WrapMode wrapMode) const
{
RECT monitorRect;
if (!GetMonitorRect(monitor, monitorRect))
{
Logger::warn(L"IsOnOuterEdge: GetMonitorRect failed for monitor handle {}", reinterpret_cast<uintptr_t>(monitor));
return false;
}
// Get monitor index for edge map lookup
int monitorIndex = GetMonitorIndex(monitor);
if (monitorIndex < 0)
{
Logger::warn(L"IsOnOuterEdge: Monitor index not found for handle {} at cursor ({}, {})",
reinterpret_cast<uintptr_t>(monitor), cursorPos.x, cursorPos.y);
return false; // Monitor not found in our list
}
// Check each edge type
const int edgeThreshold = 1;
// At corners, multiple edges may match - collect all candidates and try each
// to find one with a valid wrap destination
std::vector<EdgeType> candidateEdges;
// Left edge - only if mode allows horizontal wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::HorizontalOnly) &&
cursorPos.x <= monitorRect.left + edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Left});
if (it != m_edgeMap.end() && it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Left);
}
}
// Right edge - only if mode allows horizontal wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::HorizontalOnly) &&
cursorPos.x >= monitorRect.right - 1 - edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Right});
if (it != m_edgeMap.end())
{
if (it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Right);
}
// Debug: Log why right edge isn't outer
else
{
Logger::trace(L"IsOnOuterEdge: Monitor {} right edge is NOT outer (inner edge)", monitorIndex);
}
}
}
// Top edge - only if mode allows vertical wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::VerticalOnly) &&
cursorPos.y <= monitorRect.top + edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Top});
if (it != m_edgeMap.end() && it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Top);
}
}
// Bottom edge - only if mode allows vertical wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::VerticalOnly) &&
cursorPos.y >= monitorRect.bottom - 1 - edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Bottom});
if (it != m_edgeMap.end() && it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Bottom);
}
}
if (candidateEdges.empty())
{
return false;
}
// Try each candidate edge and return first with valid wrap destination
for (EdgeType candidate : candidateEdges)
{
MonitorEdge oppositeEdge = FindOppositeOuterEdge(candidate,
(candidate == EdgeType::Left || candidate == EdgeType::Right) ? cursorPos.y : cursorPos.x);
if (oppositeEdge.monitorIndex >= 0)
{
outEdgeType = candidate;
return true;
}
}
return false;
}
POINT MonitorTopology::GetWrapDestination(HMONITOR fromMonitor, const POINT& cursorPos, EdgeType edgeType) const
{
// Get monitor index for edge map lookup
int monitorIndex = GetMonitorIndex(fromMonitor);
if (monitorIndex < 0)
{
return cursorPos; // Monitor not found
}
auto it = m_edgeMap.find({monitorIndex, edgeType});
if (it == m_edgeMap.end())
{
return cursorPos; // Edge not found
}
const MonitorEdge& fromEdge = it->second;
// Calculate relative position on current edge (0.0 to 1.0)
double relativePos = GetRelativePosition(fromEdge,
(edgeType == EdgeType::Left || edgeType == EdgeType::Right) ? cursorPos.y : cursorPos.x);
// Find opposite outer edge
MonitorEdge oppositeEdge = FindOppositeOuterEdge(edgeType,
(edgeType == EdgeType::Left || edgeType == EdgeType::Right) ? cursorPos.y : cursorPos.x);
if (oppositeEdge.monitorIndex < 0)
{
// No opposite edge found, wrap within same monitor
RECT monitorRect;
if (GetMonitorRect(fromMonitor, monitorRect))
{
POINT result = cursorPos;
switch (edgeType)
{
case EdgeType::Left:
result.x = monitorRect.right - 2;
break;
case EdgeType::Right:
result.x = monitorRect.left + 1;
break;
case EdgeType::Top:
result.y = monitorRect.bottom - 2;
break;
case EdgeType::Bottom:
result.y = monitorRect.top + 1;
break;
}
return result;
}
return cursorPos;
}
// Calculate target position on opposite edge
POINT result;
if (edgeType == EdgeType::Left || edgeType == EdgeType::Right)
{
// Horizontal edge -> vertical movement
result.x = oppositeEdge.position;
result.y = GetAbsolutePosition(oppositeEdge, relativePos);
}
else
{
// Vertical edge -> horizontal movement
result.y = oppositeEdge.position;
result.x = GetAbsolutePosition(oppositeEdge, relativePos);
}
return result;
}
MonitorEdge MonitorTopology::FindOppositeOuterEdge(EdgeType fromEdge, int relativePosition) const
{
EdgeType targetType;
bool findMax; // true = find max position, false = find min position
switch (fromEdge)
{
case EdgeType::Left:
targetType = EdgeType::Right;
findMax = true;
break;
case EdgeType::Right:
targetType = EdgeType::Left;
findMax = false;
break;
case EdgeType::Top:
targetType = EdgeType::Bottom;
findMax = true;
break;
case EdgeType::Bottom:
targetType = EdgeType::Top;
findMax = false;
break;
default:
return { .monitorIndex = -1 }; // Invalid edge type
}
MonitorEdge result = { .monitorIndex = -1 }; // -1 indicates not found
int extremePosition = findMax ? INT_MIN : INT_MAX;
for (const auto& edge : m_outerEdges)
{
if (edge.type != targetType)
{
continue;
}
// Check if this edge overlaps with the relative position
if (relativePosition >= edge.start && relativePosition <= edge.end)
{
if ((findMax && edge.position > extremePosition) ||
(!findMax && edge.position < extremePosition))
{
extremePosition = edge.position;
result = edge;
}
}
}
return result;
}
double MonitorTopology::GetRelativePosition(const MonitorEdge& edge, int coordinate) const
{
if (edge.end == edge.start)
{
return 0.5; // Avoid division by zero
}
int clamped = max(edge.start, min(coordinate, edge.end));
// Use int64_t to avoid overflow warning C26451
int64_t numerator = static_cast<int64_t>(clamped) - static_cast<int64_t>(edge.start);
int64_t denominator = static_cast<int64_t>(edge.end) - static_cast<int64_t>(edge.start);
return static_cast<double>(numerator) / static_cast<double>(denominator);
}
int MonitorTopology::GetAbsolutePosition(const MonitorEdge& edge, double relativePosition) const
{
// Use int64_t to prevent arithmetic overflow during subtraction and multiplication
int64_t range = static_cast<int64_t>(edge.end) - static_cast<int64_t>(edge.start);
int64_t offset = static_cast<int64_t>(relativePosition * static_cast<double>(range));
// Clamp result to int range before returning
int64_t result = static_cast<int64_t>(edge.start) + offset;
return static_cast<int>(result);
}
std::vector<MonitorTopology::GapInfo> MonitorTopology::DetectMonitorGaps() const
{
std::vector<GapInfo> gaps;
const int gapThreshold = 50; // Same as ADJACENCY_TOLERANCE
// Check each pair of monitors
for (size_t i = 0; i < m_monitors.size(); ++i)
{
for (size_t j = i + 1; j < m_monitors.size(); ++j)
{
const auto& m1 = m_monitors[i];
const auto& m2 = m_monitors[j];
// Check vertical overlap
int vOverlapStart = max(m1.rect.top, m2.rect.top);
int vOverlapEnd = min(m1.rect.bottom, m2.rect.bottom);
int vOverlap = vOverlapEnd - vOverlapStart;
if (vOverlap <= 0)
{
continue; // No vertical overlap, skip
}
// Check horizontal gap
int hGap = min(abs(m1.rect.right - m2.rect.left), abs(m2.rect.right - m1.rect.left));
if (hGap > gapThreshold)
{
GapInfo gap;
gap.monitor1Index = static_cast<int>(i);
gap.monitor2Index = static_cast<int>(j);
gap.horizontalGap = hGap;
gap.verticalOverlap = vOverlap;
gaps.push_back(gap);
}
}
}
return gaps;
}
HMONITOR MonitorTopology::GetMonitorFromPoint(const POINT& pt) const
{
return MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
}
bool MonitorTopology::GetMonitorRect(HMONITOR monitor, RECT& rect) const
{
// First try direct HMONITOR comparison
for (const auto& monitorInfo : m_monitors)
{
if (monitorInfo.hMonitor == monitor)
{
rect = monitorInfo.rect;
return true;
}
}
// Fallback: If direct comparison fails, try matching by current monitor info
MONITORINFO mi{};
mi.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(monitor, &mi))
{
for (const auto& monitorInfo : m_monitors)
{
if (monitorInfo.rect.left == mi.rcMonitor.left &&
monitorInfo.rect.top == mi.rcMonitor.top &&
monitorInfo.rect.right == mi.rcMonitor.right &&
monitorInfo.rect.bottom == mi.rcMonitor.bottom)
{
rect = monitorInfo.rect;
return true;
}
}
}
return false;
}
HMONITOR MonitorTopology::GetMonitorFromRect(const RECT& rect) const
{
return MonitorFromRect(&rect, MONITOR_DEFAULTTONEAREST);
}
int MonitorTopology::GetMonitorIndex(HMONITOR monitor) const
{
// First try direct HMONITOR comparison (fast and accurate)
for (size_t i = 0; i < m_monitors.size(); ++i)
{
if (m_monitors[i].hMonitor == monitor)
{
return static_cast<int>(i);
}
}
// Fallback: If direct comparison fails (e.g., handle changed after display reconfiguration),
// try matching by position. Get the monitor's current rect and find matching stored rect.
MONITORINFO mi{};
mi.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(monitor, &mi))
{
for (size_t i = 0; i < m_monitors.size(); ++i)
{
// Match by rect bounds
if (m_monitors[i].rect.left == mi.rcMonitor.left &&
m_monitors[i].rect.top == mi.rcMonitor.top &&
m_monitors[i].rect.right == mi.rcMonitor.right &&
m_monitors[i].rect.bottom == mi.rcMonitor.bottom)
{
Logger::trace(L"GetMonitorIndex: Found monitor {} via rect fallback (handle changed from {} to {})",
i, reinterpret_cast<uintptr_t>(m_monitors[i].hMonitor), reinterpret_cast<uintptr_t>(monitor));
return static_cast<int>(i);
}
}
// Log all stored monitors vs the requested one for debugging
Logger::warn(L"GetMonitorIndex: No match found. Requested monitor rect=({},{},{},{})",
mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right, mi.rcMonitor.bottom);
for (size_t i = 0; i < m_monitors.size(); ++i)
{
Logger::warn(L" Stored monitor {}: rect=({},{},{},{})",
i, m_monitors[i].rect.left, m_monitors[i].rect.top,
m_monitors[i].rect.right, m_monitors[i].rect.bottom);
}
}
else
{
Logger::warn(L"GetMonitorIndex: GetMonitorInfo failed for handle {}", reinterpret_cast<uintptr_t>(monitor));
}
return -1; // Not found
}

View File

@@ -0,0 +1,106 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma once
#include <windows.h>
#include <vector>
#include <map>
// Monitor information structure
struct MonitorInfo
{
HMONITOR hMonitor; // Direct handle for accurate lookup after display changes
RECT rect;
bool isPrimary;
int monitorId;
};
// Edge type enumeration
enum class EdgeType
{
Left = 0,
Right = 1,
Top = 2,
Bottom = 3
};
// Wrap mode enumeration (matches Settings UI dropdown)
enum class WrapMode
{
Both = 0, // Wrap in both directions
VerticalOnly = 1, // Only wrap top/bottom
HorizontalOnly = 2 // Only wrap left/right
};
// Represents a single edge of a monitor
struct MonitorEdge
{
int monitorIndex; // Index into m_monitors (stable across display changes)
EdgeType type;
int start; // For vertical edges: Y start; horizontal: X start
int end; // For vertical edges: Y end; horizontal: X end
int position; // For vertical edges: X coord; horizontal: Y coord
bool isOuter; // True if no adjacent monitor touches this edge
};
// Monitor topology helper - manages edge-based monitor layout
struct MonitorTopology
{
void Initialize(const std::vector<MonitorInfo>& monitors);
// Check if cursor is on an outer edge of the given monitor
// wrapMode filters which edges are considered (Both, VerticalOnly, HorizontalOnly)
bool IsOnOuterEdge(HMONITOR monitor, const POINT& cursorPos, EdgeType& outEdgeType, WrapMode wrapMode) const;
// Get the wrap destination point for a cursor on an outer edge
POINT GetWrapDestination(HMONITOR fromMonitor, const POINT& cursorPos, EdgeType edgeType) const;
// Get monitor at point (helper)
HMONITOR GetMonitorFromPoint(const POINT& pt) const;
// Get monitor rectangle (helper)
bool GetMonitorRect(HMONITOR monitor, RECT& rect) const;
// Get outer edges collection (for debugging)
const std::vector<MonitorEdge>& GetOuterEdges() const { return m_outerEdges; }
// Detect gaps between monitors that should be snapped together
struct GapInfo {
int monitor1Index;
int monitor2Index;
int horizontalGap;
int verticalOverlap;
};
std::vector<GapInfo> DetectMonitorGaps() const;
private:
std::vector<MonitorInfo> m_monitors;
std::vector<MonitorEdge> m_outerEdges;
// Map from (monitor index, edge type) to edge info
// Using monitor index instead of HMONITOR because HMONITOR handles can change
// when monitors are added/removed dynamically
std::map<std::pair<int, EdgeType>, MonitorEdge> m_edgeMap;
// Helper to resolve HMONITOR to monitor index at runtime
int GetMonitorIndex(HMONITOR monitor) const;
// Helper to get consistent HMONITOR from RECT
HMONITOR GetMonitorFromRect(const RECT& rect) const;
void BuildEdgeMap();
void IdentifyOuterEdges();
// Check if two edges are adjacent (within tolerance)
bool EdgesAreAdjacent(const MonitorEdge& edge1, const MonitorEdge& edge2, int tolerance = 50) const;
// Find the opposite outer edge for wrapping
MonitorEdge FindOppositeOuterEdge(EdgeType fromEdge, int relativePosition) const;
// Calculate relative position along an edge (0.0 to 1.0)
double GetRelativePosition(const MonitorEdge& edge, int coordinate) const;
// Convert relative position to absolute coordinate on target edge
int GetAbsolutePosition(const MonitorEdge& edge, double relativePosition) const;
};

File diff suppressed because it is too large Load Diff

View File

@@ -456,11 +456,10 @@ namespace MouseUtils.UITests
var groupAppearanceBehavior = foundCustom.Find(By.AccessibilityId(MouseUtilsSettings.AccessibilityIds.FindMyMouseAppearanceBehavior));
if (groupAppearanceBehavior != null)
{
var expandState = groupAppearanceBehavior.Selected;
if (!expandState)
// groupAppearanceBehavior.Click();
if (foundCustom.FindAll(By.AccessibilityId(MouseUtilsSettings.AccessibilityIds.FindMyMouseOverlayOpacity)).Count == 0)
{
groupAppearanceBehavior.Click();
Task.Delay(500).Wait();
}
// Set the BackGround color
@@ -542,6 +541,15 @@ namespace MouseUtils.UITests
Task.Delay(500).Wait();
spotlightColorButton.Click(false, 500, 1500);
// Set the overlay opacity to overlayOpacity%
var overlayOpacitySlider = foundCustom.Find<Slider>(By.AccessibilityId(MouseUtilsSettings.AccessibilityIds.FindMyMouseOverlayOpacity));
Assert.IsNotNull(overlayOpacitySlider);
Assert.IsNotNull(settings.OverlayOpacity);
int overlayOpacityValue = int.Parse(settings.OverlayOpacity, CultureInfo.InvariantCulture);
overlayOpacitySlider.QuickSetValue(overlayOpacityValue);
Assert.AreEqual(settings.OverlayOpacity, overlayOpacitySlider.Text);
Task.Delay(1000).Wait();
// Set the Fade Initial zoom to 0
var spotlightInitialZoomSlider = foundCustom.Find<Slider>(By.AccessibilityId(MouseUtilsSettings.AccessibilityIds.FindMyMouseSpotlightZoom));
Assert.IsNotNull(spotlightInitialZoomSlider);
@@ -584,7 +592,7 @@ namespace MouseUtils.UITests
// Assert.IsNull(animationDisabledWarning);
if (foundElements.Count != 0)
{
var openSettingsLink = foundCustom.Find<Element>("Open animation settings");
var openSettingsLink = foundCustom.Find<Element>("Open settings");
Assert.IsNotNull(openSettingsLink);
openSettingsLink.Click(false, 500, 3000);

View File

@@ -32,6 +32,7 @@ namespace MouseUtils.UITests
public const string FindMyMouseExcludedApps = "MouseUtils_FindMyMouseExcludedAppsId";
public const string FindMyMouseBackgroundColor = "MouseUtils_FindMyMouseBackgroundColorId";
public const string FindMyMouseSpotlightColor = "MouseUtils_FindMyMouseSpotlightColorId";
public const string FindMyMouseOverlayOpacity = "MouseUtils_FindMyMouseOverlayOpacityId";
public const string FindMyMouseSpotlightZoom = "MouseUtils_FindMyMouseSpotlightZoomId";
public const string FindMyMouseSpotlightRadius = "MouseUtils_FindMyMouseSpotlightRadiusId";
public const string FindMyMouseAnimationDuration = "MouseUtils_FindMyMouseAnimationDurationId";
@@ -71,10 +72,10 @@ namespace MouseUtils.UITests
private static readonly Dictionary<MouseUtils, string> MouseUtilUIToggleMap = new()
{
[MouseUtils.MouseHighlighter] = @"Mouse Highlighter",
[MouseUtils.FindMyMouse] = @"Find My Mouse",
[MouseUtils.MousePointerCrosshairs] = @"Mouse Pointer Crosshairs",
[MouseUtils.MouseJump] = @"Mouse Jump",
[MouseUtils.MouseHighlighter] = @"Enable Mouse Highlighter",
[MouseUtils.FindMyMouse] = @"Enable Find My Mouse",
[MouseUtils.MousePointerCrosshairs] = @"Enable Mouse Pointer Crosshairs",
[MouseUtils.MouseJump] = @"Enable Mouse Jump",
};
public static string GetMouseUtilUIName(MouseUtils element)

View File

@@ -2,8 +2,11 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Windows;
using WorkspacesEditor.Utils;
namespace WorkspacesEditor
{
/// <summary>
@@ -11,9 +14,40 @@ namespace WorkspacesEditor
/// </summary>
public partial class OverlayWindow : Window
{
private int _targetX;
private int _targetY;
private int _targetWidth;
private int _targetHeight;
public OverlayWindow()
{
InitializeComponent();
SourceInitialized += OnWindowSourceInitialized;
}
/// <summary>
/// Sets the target bounds for the overlay window.
/// The window will be positioned using DPI-unaware context after initialization.
/// </summary>
public void SetTargetBounds(int x, int y, int width, int height)
{
_targetX = x;
_targetY = y;
_targetWidth = width;
_targetHeight = height;
// Set initial WPF properties (will be corrected after HWND creation)
Left = x;
Top = y;
Width = width;
Height = height;
}
private void OnWindowSourceInitialized(object sender, EventArgs e)
{
// Reposition window using DPI-unaware context to match the virtual coordinates.
// This fixes overlay positioning on mixed-DPI multi-monitor setups.
NativeMethods.SetWindowPositionDpiUnaware(this, _targetX, _targetY, _targetWidth, _targetHeight);
}
}
}

View File

@@ -4,6 +4,8 @@
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
namespace WorkspacesEditor.Utils
{
@@ -17,6 +19,39 @@ namespace WorkspacesEditor.Utils
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint);
[DllImport("user32.dll", SetLastError = true)]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
[DllImport("user32.dll")]
private static extern IntPtr SetThreadDpiAwarenessContext(IntPtr dpiContext);
private const uint SWP_NOZORDER = 0x0004;
private const uint SWP_NOACTIVATE = 0x0010;
private static readonly IntPtr DPI_AWARENESS_CONTEXT_UNAWARE = new IntPtr(-1);
/// <summary>
/// Positions a WPF window using DPI-unaware context to match the virtual coordinates.
/// This fixes overlay positioning on mixed-DPI multi-monitor setups.
/// </summary>
public static void SetWindowPositionDpiUnaware(Window window, int x, int y, int width, int height)
{
var helper = new WindowInteropHelper(window).Handle;
if (helper != IntPtr.Zero)
{
// Temporarily switch to DPI-unaware context to position window.
IntPtr oldContext = SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_UNAWARE);
try
{
SetWindowPos(helper, IntPtr.Zero, x, y, width, height, SWP_NOZORDER | SWP_NOACTIVATE);
}
finally
{
SetThreadDpiAwarenessContext(oldContext);
}
}
}
[DllImport("USER32.DLL")]
public static extern bool SetForegroundWindow(IntPtr hWnd);

View File

@@ -495,10 +495,10 @@ namespace WorkspacesEditor.ViewModels
{
var bounds = screen.Bounds;
OverlayWindow overlayWindow = new OverlayWindow();
overlayWindow.Top = bounds.Top;
overlayWindow.Left = bounds.Left;
overlayWindow.Width = bounds.Width;
overlayWindow.Height = bounds.Height;
// Use DPI-unaware positioning to fix overlay on mixed-DPI multi-monitor setups
overlayWindow.SetTargetBounds(bounds.Left, bounds.Top, bounds.Width, bounds.Height);
overlayWindow.ShowActivated = true;
overlayWindow.Topmost = true;
overlayWindow.Show();

View File

@@ -57,7 +57,7 @@ public class WorkspacesSettingsTests : UITestBase
GoToSettingsPageAndEnable();
// Find the enable toggle
var enableToggle = Find<ToggleSwitch>("Workspaces");
var enableToggle = Find<ToggleSwitch>("Enable Workspaces");
Assert.IsNotNull(enableToggle, "Enable Workspaces toggle should exist");
Assert.IsTrue(enableToggle.IsOn, "Enable Workspaces toggle should be in the 'on' state");
@@ -80,7 +80,7 @@ public class WorkspacesSettingsTests : UITestBase
public void TestLaunchEditorByActivationShortcut()
{
// Ensure module is enabled
var enableToggle = Find<ToggleSwitch>("Workspaces");
var enableToggle = Find<ToggleSwitch>("Enable Workspaces");
if (!enableToggle.IsOn)
{
enableToggle.Click();
@@ -109,7 +109,7 @@ public class WorkspacesSettingsTests : UITestBase
public void TestDisabledModuleDoesNotLaunchByShortcut()
{
// Disable the module
var enableToggle = Find<ToggleSwitch>("Workspaces");
var enableToggle = Find<ToggleSwitch>("Enable Workspaces");
if (enableToggle.IsOn)
{
enableToggle.Click();
@@ -131,7 +131,7 @@ public class WorkspacesSettingsTests : UITestBase
RestartScopeExe();
NavigateToWorkspacesSettings();
enableToggle = Find<ToggleSwitch>("Workspaces");
enableToggle = Find<ToggleSwitch>("Enable Workspaces");
if (!enableToggle.IsOn)
{
enableToggle.Click();
@@ -174,7 +174,7 @@ public class WorkspacesSettingsTests : UITestBase
this.Find<NavigationViewItem>("Workspaces").Click();
var enableButton = this.Find<ToggleSwitch>("Workspaces");
var enableButton = this.Find<ToggleSwitch>("Enable Workspaces");
Assert.IsNotNull(enableButton, "Enable Workspaces toggle should exist");
if (!enableButton.IsOn)

View File

@@ -17,12 +17,25 @@ public sealed partial class AppListItem : ListItem
{
private readonly AppCommand _appCommand;
private readonly AppItem _app;
private readonly Lazy<Details> _details;
private readonly Lazy<Task<IconInfo?>> _iconLoadTask;
private readonly Lazy<Task<Details>> _detailsLoadTask;
private InterlockedBoolean _isLoadingIcon;
private InterlockedBoolean _isLoadingDetails;
public override IDetails? Details { get => _details.Value; set => base.Details = value; }
public override IDetails? Details
{
get
{
if (_isLoadingDetails.Set())
{
_ = LoadDetailsAsync();
}
return base.Details;
}
set => base.Details = value;
}
public override IIconInfo? Icon
{
@@ -52,16 +65,22 @@ public sealed partial class AppListItem : ListItem
MoreCommands = AddPinCommands(_app.Commands!, isPinned);
_details = new Lazy<Details>(() =>
{
var t = BuildDetails();
t.Wait();
return t.Result;
});
_detailsLoadTask = new Lazy<Task<Details>>(BuildDetails);
_iconLoadTask = new Lazy<Task<IconInfo?>>(async () => await FetchIcon(useThumbnails));
}
private async Task LoadDetailsAsync()
{
try
{
Details = await _detailsLoadTask.Value;
}
catch (Exception ex)
{
Logger.LogWarning($"Failed to load details for {AppIdentifier}\n{ex}");
}
}
private async Task LoadIconAsync()
{
try
@@ -98,18 +117,16 @@ public sealed partial class AppListItem : ListItem
}
else
{
try
// do nothing if we fail to load an icon.
// Logging it would be too NOISY, there's really no need.
if (!string.IsNullOrEmpty(_app.IcoPath))
{
var stream = await ThumbnailHelper.GetThumbnail(_app.ExePath, true);
if (stream is not null)
{
heroImage = IconInfo.FromStream(stream);
}
heroImage = await TryLoadThumbnail(_app.IcoPath, jumbo: true, logOnFailure: false);
}
catch (Exception)
if (heroImage == null && !string.IsNullOrEmpty(_app.ExePath))
{
// do nothing if we fail to load an icon.
// Logging it would be too NOISY, there's really no need.
heroImage = await TryLoadThumbnail(_app.ExePath, jumbo: true, logOnFailure: false);
}
}
@@ -132,26 +149,19 @@ public sealed partial class AppListItem : ListItem
if (useThumbnails)
{
try
if (!string.IsNullOrEmpty(_app.IcoPath))
{
var stream = await ThumbnailHelper.GetThumbnail(_app.ExePath);
if (stream is not null)
{
icon = IconInfo.FromStream(stream);
}
}
catch (Exception ex)
{
Logger.LogDebug($"Failed to load icon for {AppIdentifier}:\n{ex}");
icon = await TryLoadThumbnail(_app.IcoPath, jumbo: false, logOnFailure: true);
}
icon = icon ?? new IconInfo(_app.IcoPath);
}
else
{
icon = new IconInfo(_app.IcoPath);
if (icon == null && !string.IsNullOrEmpty(_app.ExePath))
{
icon = await TryLoadThumbnail(_app.ExePath, jumbo: false, logOnFailure: true);
}
}
icon ??= new IconInfo(_app.IcoPath);
return icon;
}
@@ -183,4 +193,25 @@ public sealed partial class AppListItem : ListItem
return newCommands.ToArray();
}
private async Task<IconInfo?> TryLoadThumbnail(string path, bool jumbo, bool logOnFailure)
{
try
{
var stream = await ThumbnailHelper.GetThumbnail(path, jumbo);
if (stream is not null)
{
return IconInfo.FromStream(stream);
}
}
catch (Exception ex)
{
if (logOnFailure)
{
Logger.LogDebug($"Failed to load icon {path} for {AppIdentifier}:\n{ex}");
}
}
return null;
}
}

View File

@@ -1052,9 +1052,6 @@ public class Win32Program : IProgram
app.FullPath) :
app.IcoPath;
icoPath = icoPath.EndsWith(".lnk", System.StringComparison.InvariantCultureIgnoreCase) ?
app.FullPath :
icoPath;
return new AppItem()
{
Name = app.Name,

View File

@@ -140,7 +140,7 @@
<TextBlock
x:Name="FormatNameTextBlock"
VerticalAlignment="Center"
Foreground="{DynamicResource TextFillColorSecondaryBrush}"
Foreground="{DynamicResource TextFillColorPrimaryBrush}"
Style="{StaticResource CaptionTextBlockStyle}"
TextTrimming="CharacterEllipsis" />

View File

@@ -584,7 +584,7 @@ namespace UITests_FancyZones
}
windowingElement.Find<Element>("FancyZones").Click();
Find<ToggleSwitch>(By.AccessibilityId("EnableFancyZonesToggleSwitch")).Toggle(true);
this.Find<ToggleSwitch>("Enable FancyZones").Toggle(true);
if (isMax == true)
{
this.Find<Button>("Maximize").Click(); // maximize the window
@@ -661,7 +661,7 @@ namespace UITests_FancyZones
this.Find<NavigationViewItem>("Hosts File Editor").Click();
Task.Delay(1000).Wait();
this.Find<ToggleSwitch>("Hosts File Editor").Toggle(true);
this.Find<ToggleSwitch>("Enable Hosts File Editor").Toggle(true);
this.Find<ToggleSwitch>("Launch as administrator").Toggle(launchAsAdmin);
this.Find<ToggleSwitch>("Show a warning at startup").Toggle(showWarning);

View File

@@ -261,7 +261,7 @@ namespace UITests_FancyZones
}
this.Find<NavigationViewItem>("FancyZones").Click();
Find<ToggleSwitch>(By.AccessibilityId("EnableFancyZonesToggleSwitch")).Toggle(true);
this.Find<ToggleSwitch>("Enable FancyZones").Toggle(true);
this.Session.SetMainWindowSize(WindowSize.Large);
// fixed settings
@@ -322,7 +322,7 @@ namespace UITests_FancyZones
this.Find<NavigationViewItem>("Hosts File Editor").Click();
Task.Delay(1000).Wait();
this.Find<ToggleSwitch>("Hosts File Editor").Toggle(true);
this.Find<ToggleSwitch>("Enable Hosts File Editor").Toggle(true);
this.Find<ToggleSwitch>("Open as administrator").Toggle(launchAsAdmin);
this.Find<ToggleSwitch>("Show a warning at startup").Toggle(showWarning);

View File

@@ -27,13 +27,13 @@
<ApplicationIcon>Resources\ImageResizer.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<!-- <PropertyGroup>
<ApplicationManifest>ImageResizerUI.dev.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(CIBuild)'=='true'">
<ApplicationManifest>ImageResizerUI.prod.manifest</ApplicationManifest>
</PropertyGroup>
</PropertyGroup> -->
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">

View File

@@ -197,16 +197,10 @@ namespace Peek.UI
ViewModel.Initialize(selectedItem);
// If no files were found (e.g., in virtual folders like Home/Recent), show an error
// If no files were found (e.g., user is typing in rename/search box, or in virtual folders),
// don't show anything - just return silently to avoid stealing focus
if (ViewModel.CurrentItem == null)
{
Logger.LogInfo("Peek: No files found to preview, showing error.");
var errorMessage = ResourceLoaderInstance.ResourceLoader.GetString("NoFilesSelected");
ViewModel.ShowError(errorMessage);
// Still show the window so user can see the warning
this.Show();
WindowHelpers.BringToForeground(this.GetWindowHandle());
return;
}

View File

@@ -33,23 +33,27 @@ static std::wstring SanitizeAndNormalize(const std::wstring& input)
// Normalize to NFC (Precomposed).
// Get the size needed for the normalized string, including null terminator.
int size = NormalizeString(NormalizationC, sanitized.c_str(), -1, nullptr, 0);
if (size <= 0)
int sizeEstimate = NormalizeString(NormalizationC, sanitized.c_str(), -1, nullptr, 0);
if (sizeEstimate <= 0)
{
return sanitized; // Return unaltered if normalization fails.
}
// Perform the normalization.
std::wstring normalized;
normalized.resize(size);
NormalizeString(NormalizationC, sanitized.c_str(), -1, &normalized[0], size);
normalized.resize(sizeEstimate);
int actualSize = NormalizeString(NormalizationC, sanitized.c_str(), -1, &normalized[0], sizeEstimate);
// Remove the explicit null terminator added by NormalizeString.
if (!normalized.empty() && normalized.back() == L'\0')
if (actualSize <= 0)
{
normalized.pop_back();
// Normalization failed, return sanitized string.
return sanitized;
}
// Resize to actual size minus the null terminator.
// actualSize includes the null terminator when input length is -1.
normalized.resize(static_cast<size_t>(actualSize) - 1);
return normalized;
}

View File

@@ -695,6 +695,38 @@ TEST_METHOD(VerifyUnicodeAndWhitespaceNormalizationRegex)
VerifyNormalizationHelper(UseRegularExpressions);
}
TEST_METHOD(VerifyRegexMetacharacterDollarSign)
{
CComPtr<IPowerRenameRegEx> renameRegEx;
Assert::IsTrue(CPowerRenameRegEx::s_CreateInstance(&renameRegEx) == S_OK);
DWORD flags = UseRegularExpressions;
Assert::IsTrue(renameRegEx->PutFlags(flags) == S_OK);
PWSTR result = nullptr;
Assert::IsTrue(renameRegEx->PutSearchTerm(L"$") == S_OK);
Assert::IsTrue(renameRegEx->PutReplaceTerm(L"_end") == S_OK);
unsigned long index = {};
Assert::IsTrue(renameRegEx->Replace(L"test.txt", &result, index) == S_OK);
Assert::AreEqual(L"test.txt_end", result);
CoTaskMemFree(result);
}
TEST_METHOD(VerifyRegexMetacharacterCaret)
{
CComPtr<IPowerRenameRegEx> renameRegEx;
Assert::IsTrue(CPowerRenameRegEx::s_CreateInstance(&renameRegEx) == S_OK);
DWORD flags = UseRegularExpressions;
Assert::IsTrue(renameRegEx->PutFlags(flags) == S_OK);
PWSTR result = nullptr;
Assert::IsTrue(renameRegEx->PutSearchTerm(L"^") == S_OK);
Assert::IsTrue(renameRegEx->PutReplaceTerm(L"start_") == S_OK);
unsigned long index = {};
Assert::IsTrue(renameRegEx->Replace(L"test.txt", &result, index) == S_OK);
Assert::AreEqual(L"start_test.txt", result);
CoTaskMemFree(result);
}
#ifndef TESTS_PARTIAL
};
}

View File

@@ -173,6 +173,10 @@
<value>Settings\tDouble-click</value>
<comment>Don't localize "\t" as that is what separates the click portion to be right aligned in the menu.</comment>
</data>
<data name="SETTINGS_MENU_TEXT_LEFTCLICK" xml:space="preserve">
<value>Settings\tLeft-click</value>
<comment>Don't localize "\t" as that is what separates the click portion to be right aligned in the menu. This is shown when Quick Access is disabled.</comment>
</data>
<data name="DOCUMENTATION_MENU_TEXT" xml:space="preserve">
<value>Documentation</value>
</data>

View File

@@ -81,3 +81,36 @@ void Trace::UpdateDownloadCompleted(bool success, const std::wstring& version)
TraceLoggingBoolean(TRUE, "UTCReplace_AppSessionGuid"),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
}
void Trace::TrayIconLeftClick(bool quickAccessEnabled)
{
TraceLoggingWriteWrapper(
g_hProvider,
"TrayIcon_LeftClick",
TraceLoggingBoolean(quickAccessEnabled, "QuickAccessEnabled"),
ProjectTelemetryPrivacyDataTag(ProjectTelemetryTag_ProductAndServicePerformance),
TraceLoggingBoolean(TRUE, "UTCReplace_AppSessionGuid"),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
}
void Trace::TrayIconDoubleClick(bool quickAccessEnabled)
{
TraceLoggingWriteWrapper(
g_hProvider,
"TrayIcon_DoubleClick",
TraceLoggingBoolean(quickAccessEnabled, "QuickAccessEnabled"),
ProjectTelemetryPrivacyDataTag(ProjectTelemetryTag_ProductAndServicePerformance),
TraceLoggingBoolean(TRUE, "UTCReplace_AppSessionGuid"),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
}
void Trace::TrayIconRightClick(bool quickAccessEnabled)
{
TraceLoggingWriteWrapper(
g_hProvider,
"TrayIcon_RightClick",
TraceLoggingBoolean(quickAccessEnabled, "QuickAccessEnabled"),
ProjectTelemetryPrivacyDataTag(ProjectTelemetryTag_ProductAndServicePerformance),
TraceLoggingBoolean(TRUE, "UTCReplace_AppSessionGuid"),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
}

View File

@@ -13,4 +13,9 @@ public:
// Auto-update telemetry
static void UpdateCheckCompleted(bool success, bool updateAvailable, const std::wstring& fromVersion, const std::wstring& toVersion);
static void UpdateDownloadCompleted(bool success, const std::wstring& version);
// Tray icon interaction telemetry
static void TrayIconLeftClick(bool quickAccessEnabled);
static void TrayIconDoubleClick(bool quickAccessEnabled);
static void TrayIconRightClick(bool quickAccessEnabled);
};

View File

@@ -7,6 +7,7 @@
#include "centralized_kb_hook.h"
#include "quick_access_host.h"
#include "hotkey_conflict_detector.h"
#include "trace.h"
#include <Windows.h>
#include <common/utils/resources.h>
@@ -14,6 +15,7 @@
#include <common/logger/logger.h>
#include <common/utils/elevation.h>
#include <common/Themes/theme_listener.h>
#include <common/Themes/theme_helpers.h>
#include "bug_report.h"
namespace
@@ -39,6 +41,7 @@ namespace
bool double_click_timer_running = false;
bool double_clicked = false;
POINT tray_icon_click_point;
std::optional<bool> last_quick_access_state; // Track the last known Quick Access state
static ThemeListener theme_listener;
static bool theme_adaptive_enabled = false;
@@ -129,6 +132,9 @@ void click_timer_elapsed()
double_click_timer_running = false;
if (!double_clicked)
{
// Log telemetry for single click (confirmed it's not a double click)
Trace::TrayIconLeftClick(get_general_settings().enableQuickAccess);
if (get_general_settings().enableQuickAccess)
{
open_quick_access_flyout_window();
@@ -194,6 +200,21 @@ LRESULT __stdcall tray_icon_window_proc(HWND window, UINT message, WPARAM wparam
case WM_RBUTTONUP:
case WM_CONTEXTMENU:
{
bool quick_access_enabled = get_general_settings().enableQuickAccess;
// Log telemetry
Trace::TrayIconRightClick(quick_access_enabled);
// Reload menu if Quick Access state has changed or is first time
if (h_menu && (!last_quick_access_state.has_value() || quick_access_enabled != last_quick_access_state.value()))
{
DestroyMenu(h_menu);
h_menu = nullptr;
h_sub_menu = nullptr;
}
last_quick_access_state = quick_access_enabled;
if (!h_menu)
{
h_menu = LoadMenu(reinterpret_cast<HINSTANCE>(&__ImageBase), MAKEINTRESOURCE(ID_TRAY_MENU));
@@ -201,17 +222,39 @@ LRESULT __stdcall tray_icon_window_proc(HWND window, UINT message, WPARAM wparam
if (h_menu)
{
static std::wstring settings_menuitem_label = GET_RESOURCE_STRING(IDS_SETTINGS_MENU_TEXT);
static std::wstring settings_menuitem_label_leftclick = GET_RESOURCE_STRING(IDS_SETTINGS_MENU_TEXT_LEFTCLICK);
static std::wstring close_menuitem_label = GET_RESOURCE_STRING(IDS_CLOSE_MENU_TEXT);
static std::wstring submit_bug_menuitem_label = GET_RESOURCE_STRING(IDS_SUBMIT_BUG_TEXT);
static std::wstring documentation_menuitem_label = GET_RESOURCE_STRING(IDS_DOCUMENTATION_MENU_TEXT);
static std::wstring quick_access_menuitem_label = GET_RESOURCE_STRING(IDS_QUICK_ACCESS_MENU_TEXT);
change_menu_item_text(ID_SETTINGS_MENU_COMMAND, settings_menuitem_label.data());
// Update Settings menu text based on Quick Access state
if (quick_access_enabled)
{
change_menu_item_text(ID_SETTINGS_MENU_COMMAND, settings_menuitem_label.data());
}
else
{
change_menu_item_text(ID_SETTINGS_MENU_COMMAND, settings_menuitem_label_leftclick.data());
}
change_menu_item_text(ID_CLOSE_MENU_COMMAND, close_menuitem_label.data());
change_menu_item_text(ID_REPORT_BUG_COMMAND, submit_bug_menuitem_label.data());
bool bug_report_disabled = is_bug_report_running();
EnableMenuItem(h_sub_menu, ID_REPORT_BUG_COMMAND, MF_BYCOMMAND | (bug_report_disabled ? MF_GRAYED : MF_ENABLED));
change_menu_item_text(ID_DOCUMENTATION_MENU_COMMAND, documentation_menuitem_label.data());
change_menu_item_text(ID_QUICK_ACCESS_MENU_COMMAND, quick_access_menuitem_label.data());
// Hide or show Quick Access menu item based on setting
if (!h_sub_menu)
{
h_sub_menu = GetSubMenu(h_menu, 0);
}
if (!quick_access_enabled)
{
// Remove Quick Access menu item when disabled
DeleteMenu(h_sub_menu, ID_QUICK_ACCESS_MENU_COMMAND, MF_BYCOMMAND);
}
}
if (!h_sub_menu)
{
@@ -242,6 +285,9 @@ LRESULT __stdcall tray_icon_window_proc(HWND window, UINT message, WPARAM wparam
}
case WM_LBUTTONDBLCLK:
{
// Log telemetry
Trace::TrayIconDoubleClick(get_general_settings().enableQuickAccess);
double_clicked = true;
open_settings_window(std::nullopt);
break;
@@ -293,7 +339,7 @@ static void handle_theme_change()
{
if (theme_adaptive_enabled)
{
tray_icon_data.hIcon = get_icon(theme_listener.AppTheme);
tray_icon_data.hIcon = get_icon(ThemeHelpers::GetSystemTheme());
Shell_NotifyIcon(NIM_MODIFY, &tray_icon_data);
}
}
@@ -310,7 +356,7 @@ void start_tray_icon(bool isProcessElevated, bool theme_adaptive)
{
theme_adaptive_enabled = theme_adaptive;
auto h_instance = reinterpret_cast<HINSTANCE>(&__ImageBase);
HICON const icon = theme_adaptive ? get_icon(theme_listener.AppTheme) : LoadIcon(h_instance, MAKEINTRESOURCE(APPICON));
HICON const icon = theme_adaptive ? get_icon(ThemeHelpers::GetSystemTheme()) : LoadIcon(h_instance, MAKEINTRESOURCE(APPICON));
if (icon)
{
UINT id_tray_icon = 1;
@@ -357,7 +403,7 @@ void start_tray_icon(bool isProcessElevated, bool theme_adaptive)
ChangeWindowMessageFilterEx(hwnd, WM_COMMAND, MSGFLT_ALLOW, nullptr);
tray_icon_created = Shell_NotifyIcon(NIM_ADD, &tray_icon_data) == TRUE;
theme_listener.AddChangedHandler(&handle_theme_change);
theme_listener.AddSystemThemeChangedHandler(&handle_theme_change);
// Register callback to update bug report menu item status
BugReportManager::instance().register_callback([](bool isRunning) {
@@ -389,7 +435,7 @@ void set_tray_icon_theme_adaptive(bool theme_adaptive)
if (theme_adaptive)
{
icon = get_icon(theme_listener.AppTheme);
icon = get_icon(ThemeHelpers::GetSystemTheme());
if (!icon)
{
Logger::warn(L"set_tray_icon_theme_adaptive: Failed to load theme adaptive icon, falling back to default");

View File

@@ -15,7 +15,6 @@
IsMaximizable="False"
IsMinimizable="False"
IsResizable="False"
IsShownInSwitchers="False"
IsTitleBarVisible="False"
mc:Ignorable="d">
<winuiEx:WindowEx.Backdrop>

View File

@@ -305,7 +305,17 @@ public sealed partial class MainWindow : WindowEx, IDisposable
return;
}
_appWindow.IsShownInSwitchers = false;
try
{
_appWindow.IsShownInSwitchers = false;
}
catch (NotImplementedException)
{
// WinUI Will throw if explorer is not running, safely ignore
}
catch (Exception)
{
}
}
private bool CloakWindow()

View File

@@ -10,6 +10,10 @@ namespace Microsoft.PowerToys.Settings.UI.Library;
public sealed class AdvancedPasteAdditionalActions
{
private AdvancedPasteAdditionalAction _imageToText = new();
private AdvancedPastePasteAsFileAction _pasteAsFile = new();
private AdvancedPasteTranscodeAction _transcode = new();
public static class PropertyNames
{
public const string ImageToText = "image-to-text";
@@ -18,13 +22,25 @@ public sealed class AdvancedPasteAdditionalActions
}
[JsonPropertyName(PropertyNames.ImageToText)]
public AdvancedPasteAdditionalAction ImageToText { get; init; } = new();
public AdvancedPasteAdditionalAction ImageToText
{
get => _imageToText;
init => _imageToText = value ?? new();
}
[JsonPropertyName(PropertyNames.PasteAsFile)]
public AdvancedPastePasteAsFileAction PasteAsFile { get; init; } = new();
public AdvancedPastePasteAsFileAction PasteAsFile
{
get => _pasteAsFile;
init => _pasteAsFile = value ?? new();
}
[JsonPropertyName(PropertyNames.Transcode)]
public AdvancedPasteTranscodeAction Transcode { get; init; } = new();
public AdvancedPasteTranscodeAction Transcode
{
get => _transcode;
init => _transcode = value ?? new();
}
public IEnumerable<IAdvancedPasteAction> GetAllActions()
{

View File

@@ -34,21 +34,21 @@ public sealed class AdvancedPastePasteAsFileAction : Observable, IAdvancedPasteA
public AdvancedPasteAdditionalAction PasteAsTxtFile
{
get => _pasteAsTxtFile;
init => Set(ref _pasteAsTxtFile, value);
init => Set(ref _pasteAsTxtFile, value ?? new());
}
[JsonPropertyName(PropertyNames.PasteAsPngFile)]
public AdvancedPasteAdditionalAction PasteAsPngFile
{
get => _pasteAsPngFile;
init => Set(ref _pasteAsPngFile, value);
init => Set(ref _pasteAsPngFile, value ?? new());
}
[JsonPropertyName(PropertyNames.PasteAsHtmlFile)]
public AdvancedPasteAdditionalAction PasteAsHtmlFile
{
get => _pasteAsHtmlFile;
init => Set(ref _pasteAsHtmlFile, value);
init => Set(ref _pasteAsHtmlFile, value ?? new());
}
[JsonIgnore]

View File

@@ -93,11 +93,11 @@ namespace Microsoft.PowerToys.Settings.UI.Library
[JsonPropertyName("custom-actions")]
[CmdConfigureIgnoreAttribute]
public AdvancedPasteCustomActions CustomActions { get; init; }
public AdvancedPasteCustomActions CustomActions { get; set; }
[JsonPropertyName("additional-actions")]
[CmdConfigureIgnoreAttribute]
public AdvancedPasteAdditionalActions AdditionalActions { get; init; }
public AdvancedPasteAdditionalActions AdditionalActions { get; set; }
[JsonPropertyName("paste-ai-configuration")]
[CmdConfigureIgnoreAttribute]

View File

@@ -32,14 +32,14 @@ public sealed class AdvancedPasteTranscodeAction : Observable, IAdvancedPasteAct
public AdvancedPasteAdditionalAction TranscodeToMp3
{
get => _transcodeToMp3;
init => Set(ref _transcodeToMp3, value);
init => Set(ref _transcodeToMp3, value ?? new());
}
[JsonPropertyName(PropertyNames.TranscodeToMp4)]
public AdvancedPasteAdditionalAction TranscodeToMp4
{
get => _transcodeToMp4;
init => Set(ref _transcodeToMp4, value);
init => Set(ref _transcodeToMp4, value ?? new());
}
[JsonIgnore]

View File

@@ -22,11 +22,19 @@ namespace Microsoft.PowerToys.Settings.UI.Library
[JsonPropertyName("disable_wrap_during_drag")]
public BoolProperty DisableWrapDuringDrag { get; set; }
[JsonPropertyName("wrap_mode")]
public IntProperty WrapMode { get; set; }
[JsonPropertyName("disable_cursor_wrap_on_single_monitor")]
public BoolProperty DisableCursorWrapOnSingleMonitor { get; set; }
public CursorWrapProperties()
{
ActivationShortcut = DefaultActivationShortcut;
AutoActivate = new BoolProperty(false);
DisableWrapDuringDrag = new BoolProperty(true);
WrapMode = new IntProperty(0); // 0=Both (default), 1=VerticalOnly, 2=HorizontalOnly
DisableCursorWrapOnSingleMonitor = new BoolProperty(false);
}
}
}

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@@ -47,7 +47,23 @@ namespace Microsoft.PowerToys.Settings.UI.Library
// This can be utilized in the future if the settings.json file is to be modified/deleted.
public bool UpgradeSettingsConfiguration()
{
return false;
bool settingsUpgraded = false;
// Add WrapMode property if it doesn't exist (for users upgrading from older versions)
if (Properties.WrapMode == null)
{
Properties.WrapMode = new IntProperty(0); // Default to Both
settingsUpgraded = true;
}
// Add DisableCursorWrapOnSingleMonitor property if it doesn't exist (for users upgrading from older versions)
if (Properties.DisableCursorWrapOnSingleMonitor == null)
{
Properties.DisableCursorWrapOnSingleMonitor = new BoolProperty(false); // Default to false
settingsUpgraded = true;
}
return settingsUpgraded;
}
}
}

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@@ -47,6 +47,16 @@
<tkcontrols:SettingsCard ContentAlignment="Left" IsEnabled="{x:Bind ViewModel.IsCursorWrapEnabled, Mode=OneWay}">
<CheckBox x:Uid="MouseUtils_CursorWrap_DisableWrapDuringDrag" IsChecked="{x:Bind ViewModel.CursorWrapDisableWrapDuringDrag, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard Name="MouseUtilsCursorWrapWrapMode" x:Uid="MouseUtils_CursorWrap_WrapMode">
<ComboBox MinWidth="{StaticResource SettingActionControlMinWidth}" SelectedIndex="{x:Bind Path=ViewModel.CursorWrapWrapMode, Mode=TwoWay}">
<ComboBoxItem x:Uid="MouseUtils_CursorWrap_WrapMode_Both" />
<ComboBoxItem x:Uid="MouseUtils_CursorWrap_WrapMode_VerticalOnly" />
<ComboBoxItem x:Uid="MouseUtils_CursorWrap_WrapMode_HorizontalOnly" />
</ComboBox>
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard ContentAlignment="Left" IsEnabled="{x:Bind ViewModel.IsCursorWrapEnabled, Mode=OneWay}">
<CheckBox x:Uid="MouseUtils_CursorWrap_DisableOnSingleMonitor" IsChecked="{x:Bind ViewModel.CursorWrapDisableOnSingleMonitor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
</tkcontrols:SettingsExpander.Items>
</tkcontrols:SettingsExpander>
</controls:SettingsGroup>
@@ -145,16 +155,10 @@
<tkcontrols:SettingsExpander.Items>
<!-- Overlay opacity removed; alpha now encoded in colors -->
<tkcontrols:SettingsCard Name="MouseUtilsFindMyMouseBackgroundColor" x:Uid="MouseUtils_FindMyMouse_BackgroundColor">
<controls:ColorPickerButton
AutomationProperties.AutomationId="MouseUtils_FindMyMouseBackgroundColorId"
IsAlphaEnabled="True"
SelectedColor="{x:Bind Path=ViewModel.FindMyMouseBackgroundColor, Mode=TwoWay}" />
<controls:ColorPickerButton IsAlphaEnabled="True" SelectedColor="{x:Bind Path=ViewModel.FindMyMouseBackgroundColor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard Name="MouseUtilsFindMyMouseSpotlightColor" x:Uid="MouseUtils_FindMyMouse_SpotlightColor">
<controls:ColorPickerButton
AutomationProperties.AutomationId="MouseUtils_FindMyMouseSpotlightColorId"
IsAlphaEnabled="True"
SelectedColor="{x:Bind Path=ViewModel.FindMyMouseSpotlightColor, Mode=TwoWay}" />
<controls:ColorPickerButton IsAlphaEnabled="True" SelectedColor="{x:Bind Path=ViewModel.FindMyMouseSpotlightColor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard Name="MouseUtilsFindMyMouseSpotlightRadius" x:Uid="MouseUtils_FindMyMouse_SpotlightRadius">
<NumberBox

View File

@@ -2722,12 +2722,27 @@ From there, simply click on one of the supported files in the File Explorer and
<data name="MouseUtils_CursorWrap_DisableWrapDuringDrag.Content" xml:space="preserve">
<value>Disable wrapping while dragging</value>
</data>
<data name="MouseUtils_CursorWrap_DisableOnSingleMonitor.Content" xml:space="preserve">
<value>Disable wrapping when using a single monitor</value>
</data>
<data name="MouseUtils_CursorWrap_AutoActivate.Header" xml:space="preserve">
<value>Auto-activate on startup</value>
</data>
<data name="MouseUtils_CursorWrap_AutoActivate.Content" xml:space="preserve">
<value>Automatically activate on utility startup</value>
</data>
<data name="MouseUtils_CursorWrap_WrapMode.Header" xml:space="preserve">
<value>Wrap mode</value>
</data>
<data name="MouseUtils_CursorWrap_WrapMode_VerticalOnly.Content" xml:space="preserve">
<value>Vertical only</value>
</data>
<data name="MouseUtils_CursorWrap_WrapMode_HorizontalOnly.Content" xml:space="preserve">
<value>Horizontal only</value>
</data>
<data name="MouseUtils_CursorWrap_WrapMode_Both.Content" xml:space="preserve">
<value>Vertical and horizontal</value>
</data>
<data name="Oobe_MouseUtils_MousePointerCrosshairs.Text" xml:space="preserve">
<value>Mouse Pointer Crosshairs</value>
<comment>Mouse as in the hardware peripheral.</comment>
@@ -5086,9 +5101,6 @@ To record a specific window, enter the hotkey with the Alt key in the opposite m
<data name="OpenSettings.Content" xml:space="preserve">
<value>Open settings</value>
</data>
<data name="OpenAnimationsSettings.Content" xml:space="preserve">
<value>Open animation settings</value>
</data>
<data name="LanguageHeader.Header" xml:space="preserve">
<value>Language</value>
</data>

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@@ -76,16 +76,24 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
GeneralSettingsConfig = settingsRepository.SettingsConfig;
// To obtain the settings configurations of Fancy zones.
ArgumentNullException.ThrowIfNull(settingsRepository);
// To obtain the settings configurations of Advanced Paste.
ArgumentNullException.ThrowIfNull(advancedPasteSettingsRepository);
_dispatcherQueue = DispatcherQueue.GetForCurrentThread();
_settingsUtils = settingsUtils ?? throw new ArgumentNullException(nameof(settingsUtils));
ArgumentNullException.ThrowIfNull(advancedPasteSettingsRepository);
_advancedPasteSettings = advancedPasteSettingsRepository.SettingsConfig ?? throw new ArgumentException("SettingsConfig cannot be null", nameof(advancedPasteSettingsRepository));
_advancedPasteSettings = advancedPasteSettingsRepository.SettingsConfig;
if (_advancedPasteSettings.Properties is null)
{
throw new ArgumentException("AdvancedPasteSettings.Properties cannot be null", nameof(advancedPasteSettingsRepository));
}
// Ensure AdditionalActions and CustomActions are initialized to prevent null reference exceptions
// This handles legacy settings files that may be missing these properties
_advancedPasteSettings.Properties.AdditionalActions ??= new AdvancedPasteAdditionalActions();
_advancedPasteSettings.Properties.CustomActions ??= new AdvancedPasteCustomActions();
AttachConfigurationHandlers();
@@ -93,7 +101,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
SendConfigMSG = ipcMSGCallBackFunc;
_additionalActions = _advancedPasteSettings.Properties.AdditionalActions;
_customActions = _advancedPasteSettings.Properties.CustomActions.Value;
_customActions = _advancedPasteSettings.Properties.CustomActions.Value ?? new ObservableCollection<AdvancedPasteCustomAction>();
SetupSettingsFileWatcher();
@@ -469,7 +477,13 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
public PasteAIConfiguration PasteAIConfiguration
{
get => _advancedPasteSettings.Properties.PasteAIConfiguration;
get
{
// Ensure PasteAIConfiguration is never null for XAML binding
_advancedPasteSettings.Properties.PasteAIConfiguration ??= new PasteAIConfiguration();
return _advancedPasteSettings.Properties.PasteAIConfiguration;
}
set
{
if (!ReferenceEquals(value, _advancedPasteSettings.Properties.PasteAIConfiguration))

View File

@@ -113,6 +113,12 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
// Null-safe access in case property wasn't upgraded yet - default to TRUE
_cursorWrapDisableWrapDuringDrag = CursorWrapSettingsConfig.Properties.DisableWrapDuringDrag?.Value ?? true;
// Null-safe access in case property wasn't upgraded yet - default to 0 (Both)
_cursorWrapWrapMode = CursorWrapSettingsConfig.Properties.WrapMode?.Value ?? 0;
// Null-safe access in case property wasn't upgraded yet - default to false
_cursorWrapDisableOnSingleMonitor = CursorWrapSettingsConfig.Properties.DisableCursorWrapOnSingleMonitor?.Value ?? false;
int isEnabled = 0;
Utilities.NativeMethods.SystemParametersInfo(Utilities.NativeMethods.SPI_GETCLIENTAREAANIMATION, 0, ref isEnabled, 0);
@@ -1000,13 +1006,6 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
GeneralSettingsConfig.Enabled.CursorWrap = value;
OnPropertyChanged(nameof(IsCursorWrapEnabled));
// Auto-enable the AutoActivate setting when CursorWrap is enabled
// This ensures cursor wrapping is active immediately after enabling
if (value && !_cursorWrapAutoActivate)
{
CursorWrapAutoActivate = true;
}
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig);
SendConfigMSG(outgoing.ToString());
@@ -1083,6 +1082,62 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
}
}
public int CursorWrapWrapMode
{
get
{
return _cursorWrapWrapMode;
}
set
{
if (value != _cursorWrapWrapMode)
{
_cursorWrapWrapMode = value;
// Ensure the property exists before setting value
if (CursorWrapSettingsConfig.Properties.WrapMode == null)
{
CursorWrapSettingsConfig.Properties.WrapMode = new IntProperty(value);
}
else
{
CursorWrapSettingsConfig.Properties.WrapMode.Value = value;
}
NotifyCursorWrapPropertyChanged();
}
}
}
public bool CursorWrapDisableOnSingleMonitor
{
get
{
return _cursorWrapDisableOnSingleMonitor;
}
set
{
if (value != _cursorWrapDisableOnSingleMonitor)
{
_cursorWrapDisableOnSingleMonitor = value;
// Ensure the property exists before setting value
if (CursorWrapSettingsConfig.Properties.DisableCursorWrapOnSingleMonitor == null)
{
CursorWrapSettingsConfig.Properties.DisableCursorWrapOnSingleMonitor = new BoolProperty(value);
}
else
{
CursorWrapSettingsConfig.Properties.DisableCursorWrapOnSingleMonitor.Value = value;
}
NotifyCursorWrapPropertyChanged();
}
}
}
public void NotifyCursorWrapPropertyChanged([CallerMemberName] string propertyName = null)
{
OnPropertyChanged(propertyName);
@@ -1154,5 +1209,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
private bool _isCursorWrapEnabled;
private bool _cursorWrapAutoActivate;
private bool _cursorWrapDisableWrapDuringDrag; // Will be initialized in constructor from settings
private int _cursorWrapWrapMode; // 0=Both, 1=VerticalOnly, 2=HorizontalOnly
private bool _cursorWrapDisableOnSingleMonitor; // Disable cursor wrap when only one monitor is connected
}
}