Compare commits
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issue/3036
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copilot/up
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1
.claude/CLAUDE.md
Symbolic link
@@ -0,0 +1 @@
|
||||
../.github/copilot-instructions.md
|
||||
1
.claude/agents
Symbolic link
@@ -0,0 +1 @@
|
||||
../.github/agents
|
||||
1
.claude/commands
Symbolic link
@@ -0,0 +1 @@
|
||||
../.github/prompts
|
||||
1
.claude/rules
Symbolic link
@@ -0,0 +1 @@
|
||||
../.github/instructions
|
||||
1
.claude/skills
Symbolic link
@@ -0,0 +1 @@
|
||||
../.github/skills
|
||||
@@ -1,5 +1,5 @@
|
||||
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
|
||||
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#compiling-powertoys
|
||||
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#getting-started
|
||||
properties:
|
||||
resources:
|
||||
- resource: Microsoft.Windows.Settings/WindowsSettings
|
||||
@@ -13,11 +13,11 @@ properties:
|
||||
- resource: Microsoft.WinGet.DSC/WinGetPackage
|
||||
id: vsPackage
|
||||
directives:
|
||||
description: Install Visual Studio 2022 Enterprise (Any edition will work)
|
||||
description: Install Visual Studio 2026 Enterprise (Any edition will work)
|
||||
# Requires elevation for the set operation
|
||||
securityContext: elevated
|
||||
settings:
|
||||
id: Microsoft.VisualStudio.2022.Enterprise
|
||||
id: Microsoft.VisualStudio.Enterprise
|
||||
source: winget
|
||||
- resource: Microsoft.VisualStudio.DSC/VSComponents
|
||||
dependsOn:
|
||||
@@ -29,7 +29,7 @@ properties:
|
||||
securityContext: elevated
|
||||
settings:
|
||||
productId: Microsoft.VisualStudio.Product.Enterprise
|
||||
channelId: VisualStudio.17.Release
|
||||
channelId: VisualStudio.18.Release
|
||||
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
|
||||
configurationVersion: 0.2.0
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
|
||||
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#compiling-powertoys
|
||||
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#getting-started
|
||||
properties:
|
||||
resources:
|
||||
- resource: Microsoft.Windows.Settings/WindowsSettings
|
||||
@@ -13,11 +13,11 @@ properties:
|
||||
- resource: Microsoft.WinGet.DSC/WinGetPackage
|
||||
id: vsPackage
|
||||
directives:
|
||||
description: Install Visual Studio 2022 Professional (Any edition will work)
|
||||
description: Install Visual Studio 2026 Professional (Any edition will work)
|
||||
# Requires elevation for the set operation
|
||||
securityContext: elevated
|
||||
settings:
|
||||
id: Microsoft.VisualStudio.2022.Professional
|
||||
id: Microsoft.VisualStudio.Professional
|
||||
source: winget
|
||||
- resource: Microsoft.VisualStudio.DSC/VSComponents
|
||||
dependsOn:
|
||||
@@ -29,7 +29,7 @@ properties:
|
||||
securityContext: elevated
|
||||
settings:
|
||||
productId: Microsoft.VisualStudio.Product.Professional
|
||||
channelId: VisualStudio.17.Release
|
||||
channelId: VisualStudio.18.Release
|
||||
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
|
||||
configurationVersion: 0.2.0
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
|
||||
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#compiling-powertoys
|
||||
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#getting-started
|
||||
properties:
|
||||
resources:
|
||||
- resource: Microsoft.Windows.Settings/WindowsSettings
|
||||
@@ -13,11 +13,11 @@ properties:
|
||||
- resource: Microsoft.WinGet.DSC/WinGetPackage
|
||||
id: vsPackage
|
||||
directives:
|
||||
description: Install Visual Studio 2022 Community (Any edition will work)
|
||||
description: Install Visual Studio 2026 Community (Any edition will work)
|
||||
# Requires elevation for the set operation
|
||||
securityContext: elevated
|
||||
settings:
|
||||
id: Microsoft.VisualStudio.2022.Community
|
||||
id: Microsoft.VisualStudio.Community
|
||||
source: winget
|
||||
- resource: Microsoft.VisualStudio.DSC/VSComponents
|
||||
dependsOn:
|
||||
@@ -29,7 +29,7 @@ properties:
|
||||
securityContext: elevated
|
||||
settings:
|
||||
productId: Microsoft.VisualStudio.Product.Community
|
||||
channelId: VisualStudio.17.Release
|
||||
channelId: VisualStudio.18.Release
|
||||
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
|
||||
configurationVersion: 0.2.0
|
||||
|
||||
|
||||
9
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@@ -40,7 +40,6 @@ body:
|
||||
- Other (please specify in "Steps to Reproduce")
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: Area(s) with issue?
|
||||
@@ -106,7 +105,13 @@ body:
|
||||
placeholder: What happened instead?
|
||||
validations:
|
||||
required: false
|
||||
|
||||
- type: upload
|
||||
id: bugreportfile
|
||||
attributes:
|
||||
label: Upload Bug Report ZIP-file
|
||||
description: Right-clicking the PowerToys tray icon in the taskbar and selecting “Report bug” generates a ZIP file containing diagnostic information about your setup and PowerToys logs, helping us better understand and troubleshoot the issue.
|
||||
validations:
|
||||
required: false
|
||||
- id: additionalInfo
|
||||
type: textarea
|
||||
attributes:
|
||||
|
||||
49
.github/actions/spell-check/allow/code.txt
vendored
@@ -1,6 +1,7 @@
|
||||
# COLORS
|
||||
|
||||
argb
|
||||
Bgr
|
||||
bgra
|
||||
BLACKONWHITE
|
||||
BLUEGRAY
|
||||
@@ -18,6 +19,7 @@ OLIVEGREEN
|
||||
PALEBLUE
|
||||
PArgb
|
||||
Pbgra
|
||||
SRGBTo
|
||||
WHITEONBLACK
|
||||
|
||||
|
||||
@@ -28,6 +30,7 @@ RUS
|
||||
|
||||
AYUV
|
||||
bak
|
||||
HDP
|
||||
Bcl
|
||||
bgcode
|
||||
Deflatealgorithm
|
||||
@@ -38,6 +41,7 @@ Gbps
|
||||
gcode
|
||||
Heatshrink
|
||||
Mbits
|
||||
Kbits
|
||||
MBs
|
||||
mkv
|
||||
msix
|
||||
@@ -97,6 +101,7 @@ Yubico
|
||||
Perplexity
|
||||
Groq
|
||||
svgl
|
||||
devhome
|
||||
|
||||
# KEYS
|
||||
|
||||
@@ -295,6 +300,8 @@ pwa
|
||||
|
||||
AOT
|
||||
Aot
|
||||
ify
|
||||
TFM
|
||||
|
||||
# YML
|
||||
onefuzz
|
||||
@@ -313,6 +320,7 @@ xef
|
||||
xes
|
||||
PACKAGEVERSIONNUMBER
|
||||
APPXMANIFESTVERSION
|
||||
PROGMAN
|
||||
|
||||
# MRU lists
|
||||
CACHEWRITE
|
||||
@@ -322,6 +330,40 @@ REGSTR
|
||||
|
||||
# Misc Win32 APIs and PInvokes
|
||||
INVOKEIDLIST
|
||||
MEMORYSTATUSEX
|
||||
ABE
|
||||
Mdt
|
||||
HTCAPTION
|
||||
POSCHANGED
|
||||
QUERYPOS
|
||||
SETAUTOHIDEBAR
|
||||
WINDOWPOS
|
||||
WINEVENTPROC
|
||||
WORKERW
|
||||
FULLSCREENAPP
|
||||
|
||||
# COM/WinRT interface prefixes and type fragments
|
||||
BAlt
|
||||
BShift
|
||||
Cmanifest
|
||||
Cmodule
|
||||
Cuuid
|
||||
Dng
|
||||
IApplication
|
||||
IDisposable
|
||||
IEnum
|
||||
IFolder
|
||||
IInitialize
|
||||
IMemory
|
||||
IOle
|
||||
ipreview
|
||||
IProperty
|
||||
IShell
|
||||
ithumbnail
|
||||
IVirtual
|
||||
|
||||
# Test frameworks
|
||||
MSTEST
|
||||
|
||||
# PowerRename metadata pattern abbreviations (used in tests and regex patterns)
|
||||
DDDD
|
||||
@@ -342,3 +384,10 @@ reportbug
|
||||
#ffmpeg
|
||||
crf
|
||||
nostdin
|
||||
|
||||
# Performance counter keys
|
||||
engtype
|
||||
Nonpaged
|
||||
|
||||
# XAML
|
||||
Untargeted
|
||||
|
||||
7
.github/actions/spell-check/allow/names.txt
vendored
@@ -178,7 +178,9 @@ Taras
|
||||
TBM
|
||||
Teutsch
|
||||
tilovell
|
||||
traies
|
||||
Triet
|
||||
udit
|
||||
urnotdfs
|
||||
vednig
|
||||
waaverecords
|
||||
@@ -192,6 +194,7 @@ ycv
|
||||
yeelam
|
||||
Yuniardi
|
||||
yuyoyuppe
|
||||
zadjii
|
||||
Zeol
|
||||
Zhao
|
||||
Zhaopeng
|
||||
@@ -206,6 +209,7 @@ Bilibili
|
||||
BVID
|
||||
capturevideosample
|
||||
cmdow
|
||||
Contoso
|
||||
Controlz
|
||||
cortana
|
||||
devhints
|
||||
@@ -221,6 +225,7 @@ Moq
|
||||
mozilla
|
||||
mspaint
|
||||
Newtonsoft
|
||||
NVIDIA
|
||||
onenote
|
||||
openai
|
||||
Quickime
|
||||
@@ -228,6 +233,7 @@ regedit
|
||||
roslyn
|
||||
Skia
|
||||
Spotify
|
||||
taskmgr
|
||||
tldr
|
||||
Vanara
|
||||
wangyi
|
||||
@@ -243,4 +249,3 @@ xamlstyler
|
||||
Xavalon
|
||||
Xbox
|
||||
Youdao
|
||||
zadjii
|
||||
|
||||
187
.github/actions/spell-check/allow/zoomit.txt
vendored
Normal file
@@ -0,0 +1,187 @@
|
||||
accelscroll
|
||||
acq
|
||||
adr
|
||||
Adr
|
||||
APPLYTOSUBMENUS
|
||||
AUDCLNT
|
||||
axisdefer
|
||||
axisflip
|
||||
axisstart
|
||||
bitmaps
|
||||
BREAKSCR
|
||||
BUFFERFLAGS
|
||||
Cands
|
||||
capturepath
|
||||
centiseconds
|
||||
CLASSW
|
||||
coeffs
|
||||
coprime
|
||||
CREATEDIBSECTION
|
||||
crossfades
|
||||
Ctl
|
||||
CTLCOLOR
|
||||
CTLCOLORBTN
|
||||
CTLCOLORDLG
|
||||
CTLCOLOREDIT
|
||||
CTLCOLORLISTBOX
|
||||
CTrim
|
||||
ddy
|
||||
DFCS
|
||||
dlg
|
||||
dlu
|
||||
DONTCARE
|
||||
downsample
|
||||
DRAWITEM
|
||||
DRAWITEMSTRUCT
|
||||
droppedband
|
||||
Droppedband
|
||||
dsum
|
||||
dupburst
|
||||
dupsegments
|
||||
DWLP
|
||||
EDITCONTROL
|
||||
ENABLEHOOK
|
||||
expectedlock
|
||||
fastscroll
|
||||
FDE
|
||||
GETCHANNELRECT
|
||||
GETCHECK
|
||||
GETSCREENSAVEACTIVE
|
||||
GETSCREENSAVETIMEOUT
|
||||
GETTHUMBRECT
|
||||
GIFs
|
||||
hcfdark
|
||||
hcfwhitespace
|
||||
HTBOTTOMRIGHT
|
||||
HTHEME
|
||||
htol
|
||||
ICONINFORMATION
|
||||
ICONWARNING
|
||||
Inj
|
||||
jumprecover
|
||||
KSDATAFORMAT
|
||||
latestcapture
|
||||
ldx
|
||||
LEFTNOWORDWRAP
|
||||
legitjumps
|
||||
letterbox
|
||||
lld
|
||||
llu
|
||||
llums
|
||||
logfont
|
||||
lookback
|
||||
lround
|
||||
lte
|
||||
luma
|
||||
Luma
|
||||
manualdrop
|
||||
maskcache
|
||||
maxstep
|
||||
MENUINFO
|
||||
mic
|
||||
middledrop
|
||||
middledrop
|
||||
MMRESULT
|
||||
momentumreversal
|
||||
mrate
|
||||
mrt
|
||||
narrowstrip
|
||||
ncapture
|
||||
ncm
|
||||
nduplicates
|
||||
niterations
|
||||
nmonitor
|
||||
NONCLIENTMETRICS
|
||||
nonvle
|
||||
nredraw
|
||||
nstop
|
||||
nsubpixel
|
||||
ntorn
|
||||
nvw
|
||||
osc
|
||||
OWNERDRAW
|
||||
PBGRA
|
||||
periodictrap
|
||||
pfdc
|
||||
playhead
|
||||
pointerreuse
|
||||
pwfx
|
||||
Qpc
|
||||
quantums
|
||||
RCZOOMITSCR
|
||||
realcapture
|
||||
REFKNOWNFOLDERID
|
||||
reposted
|
||||
SCREENSAVE
|
||||
SCRNSAVE
|
||||
SCRNSAVECONFIGURE
|
||||
scrnsavw
|
||||
Scrnsavw
|
||||
scrollramp
|
||||
SCROLLSIZEGRIP
|
||||
selftest
|
||||
SETBARCOLOR
|
||||
SETBKCOLOR
|
||||
SETDEFID
|
||||
SETRECT
|
||||
SETSCREENSAVETIMEOUT
|
||||
SHAREMODE
|
||||
SHAREVIOLATION
|
||||
shortlist
|
||||
slowthenfast
|
||||
smallstart
|
||||
SNIPOCR
|
||||
ssi
|
||||
startuprecovery
|
||||
stf
|
||||
stopafter
|
||||
STREAMFLAGS
|
||||
submix
|
||||
sxx
|
||||
sxy
|
||||
syy
|
||||
tallportal
|
||||
tci
|
||||
tcsicmp
|
||||
TEXTMETRIC
|
||||
tinystep
|
||||
tme
|
||||
toolbars
|
||||
TRACKMOUSEEVENT
|
||||
Unadvise
|
||||
vaddq
|
||||
vaddvq
|
||||
vandq
|
||||
vcgeq
|
||||
vdup
|
||||
vld
|
||||
vle
|
||||
Vle
|
||||
VLE
|
||||
vminq
|
||||
vmlal
|
||||
vmull
|
||||
vqaddq
|
||||
vshrn
|
||||
vsntprintf
|
||||
vsnwprintf
|
||||
vsync
|
||||
WASAPI
|
||||
WAVEFORMATEX
|
||||
WAVEFORMATEXTENSIBLE
|
||||
wfopen
|
||||
wideportal
|
||||
wil
|
||||
WMU
|
||||
wrapjump
|
||||
wtol
|
||||
WTSSESSION
|
||||
WTSUn
|
||||
XEnd
|
||||
XStart
|
||||
XStep
|
||||
YInternal
|
||||
ZMBS
|
||||
zncc
|
||||
Zncc
|
||||
ZNCC
|
||||
10
.github/actions/spell-check/excludes.txt
vendored
@@ -101,15 +101,17 @@
|
||||
^doc/devdocs/akaLinks\.md$
|
||||
^NOTICE\.md$
|
||||
^src/common/CalculatorEngineCommon/exprtk\.hpp$
|
||||
^src/common/UnitTests-CommonUtils/
|
||||
^src/common/ManagedCommon/ColorFormatHelper\.cs$
|
||||
^src/common/notifications/BackgroundActivatorDLL/cpp\.hint$
|
||||
^src/common/sysinternals/Eula/
|
||||
^src/modules/cmdpal/Tests/Microsoft\.CommandPalette\.Extensions\.Toolkit\.UnitTests/FuzzyMatcherComparisonTests.cs$
|
||||
^src/modules/cmdpal/Tests/Microsoft\.CommandPalette\.Extensions\.Toolkit\.UnitTests/FuzzyMatcherDiacriticsTests.cs$
|
||||
^src/modules/cmdpal/doc/initial-sdk-spec/list-elements-mock-002\.pdn$
|
||||
^doc/devdocs/modules/cmdpal/initial-sdk-spec/list-elements-mock-002\.pdn$
|
||||
^src/modules/cmdpal/ext/SamplePagesExtension/Pages/SampleMarkdownImagesPage\.cs$
|
||||
^src/modules/cmdpal/Microsoft\.CmdPal\.UI/Settings/InternalPage\.SampleData\.cs$
|
||||
^src/modules/cmdpal/Tests/Microsoft\.CmdPal\.Core\.Common\.UnitTests/.*\.TestData\.cs$
|
||||
^src/modules/cmdpal/Tests/Microsoft\.CmdPal\.Common\.UnitTests/.*\.TestData\.cs$
|
||||
^src/modules/cmdpal/Tests/Microsoft\.CmdPal\.Common\.UnitTests/Text/.*\.cs$
|
||||
^src/modules/colorPicker/ColorPickerUI/Shaders/GridShader\.cso$
|
||||
^src/modules/launcher/Plugins/Microsoft\.PowerToys\.Run\.Plugin\.TimeDate/Properties/
|
||||
^src/modules/MouseUtils/MouseJumpUI/MainForm\.resx$
|
||||
@@ -138,6 +140,6 @@
|
||||
^tools/project_template/ModuleTemplate/resource\.h$
|
||||
^tools/Verification scripts/Check preview handler registration\.ps1$
|
||||
ignore$
|
||||
^src/modules/registrypreview/RegistryPreviewUILib/Controls/HexBox/.*$
|
||||
^src/common/CalculatorEngineCommon/exprtk\.hpp$
|
||||
src/modules/cmdpal/ext/SamplePagesExtension/Pages/SampleMarkdownImagesPage.cs
|
||||
^src/modules/powerrename/unittests/testdata/avif_test\.avif$
|
||||
^src/modules/powerrename/unittests/testdata/heif_test\.heic$
|
||||
|
||||
874
.github/actions/spell-check/expect.txt
vendored
25
.github/actions/spell-check/patterns.txt
vendored
@@ -191,15 +191,6 @@ aka\.ms/[a-zA-Z0-9]+
|
||||
# #pragma lib
|
||||
^\s*#pragma comment\(lib, ".*?"\)
|
||||
|
||||
# UnitTests
|
||||
\[DataRow\(.*\)\]
|
||||
|
||||
# AdditionalDependencies
|
||||
<AdditionalDependencies>.*<
|
||||
|
||||
# the last line of mimetype="application/x-microsoft.net.object.bytearray.base64" things in .resx files
|
||||
^\s*[-a-zA-Z=;:/0-9+]*[-a-zA-Z;:/0-9+][-a-zA-Z=;:/0-9+]*=$
|
||||
|
||||
RegExp\(@?([`'"]).*?\g{-1}\)|(?:escapes|regEx):\s*(?:/.*/|([`'"]).*?\g{-1})|return/.*?/
|
||||
|
||||
# Questionably acceptable forms of `in to`
|
||||
@@ -274,5 +265,21 @@ St&yle
|
||||
# 0x6f677548 is user name but user folder causes a flag
|
||||
\bx6f677548\b
|
||||
|
||||
# Windows API constants and hardware interface terms
|
||||
\bCOINIT[_A-Z]*\b
|
||||
\bEOAC[_A-Z]*\b
|
||||
\b(?:RPC_C_AUTHN_)?WINNT\b
|
||||
\bUPDATEREGISTRY\b
|
||||
\b(?:CDS_)?UPDATEREGISTRY\b
|
||||
|
||||
# Display interface terms (HDMI, DVI, DisplayPort)
|
||||
\b(?:HDMI|DVI|DisplayPort)(?:-\d+)?\b
|
||||
|
||||
# 2D Region struct names
|
||||
\bDisplayConfig2?D?Region\b
|
||||
|
||||
# Microsoft Store URLs and product IDs
|
||||
ms-windows-store://\S+
|
||||
|
||||
# ANSI color codes
|
||||
(?:\\(?:u00|x)1[Bb]|\\03[1-7]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+)*m
|
||||
|
||||
2
.github/copilot-instructions.md
vendored
@@ -33,4 +33,4 @@ These are auto-applied based on file location:
|
||||
## Detailed Documentation
|
||||
|
||||
- [Architecture](../doc/devdocs/core/architecture.md)
|
||||
- [Coding Style](../doc/devdocs/development/style.md)
|
||||
- [Coding Style](../doc/devdocs/development/style.md)
|
||||
24
.github/policies/resourceManagement.yml
vendored
@@ -233,6 +233,30 @@ configuration:
|
||||
- addReply:
|
||||
reply: Hi! Thanks for making us aware of the problem. We raised the issue with our internal localization team. This issue should be fixed hopefully in the next version of PowerToys.
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
pattern: '\/need-monitor-info'
|
||||
isRegex: True
|
||||
- hasLabel:
|
||||
label: Product-Cursor Wrap
|
||||
- or:
|
||||
- activitySenderHasAssociation:
|
||||
association: Owner
|
||||
- activitySenderHasAssociation:
|
||||
association: Member
|
||||
- activitySenderHasAssociation:
|
||||
association: Collaborator
|
||||
then:
|
||||
- removeLabel:
|
||||
label: Needs-Triage
|
||||
- removeLabel:
|
||||
label: Needs-Team-Response
|
||||
- addLabel:
|
||||
label: Needs-Author-Feedback
|
||||
- addReply:
|
||||
reply: "To help debug your layout, please run [this script](https://github.com/microsoft/PowerToys/blob/main/src/modules/MouseUtils/CursorWrap/CursorWrapTests/Capture-MonitorLayout.ps1) and attach the generated JSON output to this thread.\n\nThis allows us to better understand the issue and investigate potential fixes."
|
||||
description:
|
||||
- if:
|
||||
- payloadType: Issue_Comment
|
||||
- commentContains:
|
||||
|
||||
@@ -33,7 +33,7 @@ Generated Files/ReleaseNotes/
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- GitHub CLI (`gh`) installed and authenticated
|
||||
- **GitHub CLI (`gh`) installed and authenticated** — The collection script uses `gh pr view` and `gh api graphql` to fetch PR metadata and co-author information. Run `gh auth status` to verify; if not logged in, run `gh auth login` first. See [Step 1.0.0](./references/step1-collection.md) for details.
|
||||
- MCP Server: github-mcp-server installed
|
||||
- GitHub Copilot code review enabled for the org/repo
|
||||
|
||||
@@ -49,6 +49,10 @@ Generated Files/ReleaseNotes/
|
||||
|
||||
```
|
||||
┌────────────────────────────────┐
|
||||
│ 1.0 Verify gh auth + MemberList │
|
||||
└────────────────────────────────┘
|
||||
↓
|
||||
┌────────────────────────────────┐
|
||||
│ 1.1 Collect PRs (stable range) │
|
||||
└────────────────────────────────┘
|
||||
↓
|
||||
@@ -85,6 +89,7 @@ Generated Files/ReleaseNotes/
|
||||
|
||||
| Step | Action | Details |
|
||||
|------|--------|---------|
|
||||
| 1.0 | Verify prerequisites | `gh auth status` must pass; generate MemberList.md |
|
||||
| 1.1 | Collect PRs | From previous release tag on `stable` branch → `sorted_prs.csv` |
|
||||
| 1.2 | Assign Milestones | Ensure all PRs have correct milestone |
|
||||
| 2.1–2.4 | Label PRs | Auto-suggest + human label low-confidence |
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
- Added mouse button actions so you can choose what left, right, or middle click does. Thanks [@PesBandi](https://github.com/PesBandi)!
|
||||
- Added mouse button actions so you can choose what left, right, or middle click does in [#1234](https://github.com/microsoft/PowerToys/pull/1234) by [@PesBandi](https://github.com/PesBandi)
|
||||
|
||||
- Aligned window styling with current Windows theme for a cleaner look. Thanks [@sadirano](https://github.com/sadirano)!
|
||||
- Aligned window styling with current Windows theme for a cleaner look in [#1235](https://github.com/microsoft/PowerToys/pull/1235) by [@sadirano](https://github.com/sadirano)
|
||||
|
||||
- Ensured screen readers are notified when the selected item in the list changes for better accessibility.
|
||||
- Ensured screen readers are notified when the selected item in the list changes for better accessibility in [#1236](https://github.com/microsoft/PowerToys/pull/1236)
|
||||
|
||||
- Implemented configurable UI test pipeline that can use pre-built official releases instead of building everything from scratch, reducing test execution time from 2+ hours.
|
||||
- Implemented configurable UI test pipeline that can use pre-built official releases instead of building everything from scratch, reducing test execution time from 2+ hours in [#1237](https://github.com/microsoft/PowerToys/pull/1237)
|
||||
|
||||
- Fixed Alt+Left Arrow navigation not working when search box contains text. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Fixed Alt+Left Arrow navigation not working when search box contains text in [#1238](https://github.com/microsoft/PowerToys/pull/1238) by [@jiripolasek](https://github.com/jiripolasek)
|
||||
@@ -1,6 +1,7 @@
|
||||
# Step 1: Collection and Milestones
|
||||
|
||||
## 1.0 To-do
|
||||
- 1.0.0 Verify GitHub CLI authentication (REQUIRED)
|
||||
- 1.0.1 Generate MemberList.md (REQUIRED)
|
||||
- 1.1 Collect PRs
|
||||
- 1.2 Assign Milestones (REQUIRED)
|
||||
@@ -20,6 +21,34 @@
|
||||
|
||||
---
|
||||
|
||||
## 1.0.0 Verify GitHub CLI Authentication (REQUIRED)
|
||||
|
||||
⚠️ **BLOCKING:** The collection script requires an authenticated `gh` CLI to fetch PR metadata and co-author information via GitHub's GraphQL API. Without authentication, PR data and `NeedThanks` attribution will be incomplete.
|
||||
|
||||
### Check authentication status
|
||||
|
||||
```powershell
|
||||
gh auth status
|
||||
```
|
||||
|
||||
**If authenticated:** You'll see `Logged in to github.com account <username>`. Proceed to 1.0.1.
|
||||
|
||||
**If NOT authenticated:** Run the login flow before continuing:
|
||||
|
||||
```powershell
|
||||
# Interactive login (opens browser for OAuth)
|
||||
gh auth login --hostname github.com --web
|
||||
|
||||
# Or use a personal access token
|
||||
gh auth login --with-token <<< "YOUR_GITHUB_TOKEN"
|
||||
```
|
||||
|
||||
**Required scopes:** `repo` (for reading PR data and assigning milestones)
|
||||
|
||||
After login, verify again with `gh auth status` and confirm exit code 0.
|
||||
|
||||
---
|
||||
|
||||
## 1.0.1 Generate MemberList.md (REQUIRED)
|
||||
|
||||
Create `Generated Files/ReleaseNotes/MemberList.md` from the **PowerToys core team** section in [COMMUNITY.md](../../../COMMUNITY.md).
|
||||
@@ -80,6 +109,8 @@ The script detects both merge commits (`Merge pull request #12345`) and squash c
|
||||
**Output** (in `Generated Files/ReleaseNotes/`):
|
||||
- `milestone_prs.json` - raw PR data
|
||||
- `sorted_prs.csv` - sorted PR list with columns: Id, Title, Labels, Author, Url, Body, CopilotSummary, NeedThanks
|
||||
- `Author`: Comma-separated list of all contributors (PR opener + co-authors from commit trailers)
|
||||
- `NeedThanks`: Comma-separated list of external contributors to thank (excludes core team members from MemberList.md). Empty string means no thanks needed.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ For each CSV in `Generated Files/ReleaseNotes/grouped_csv/`, create a markdown f
|
||||
- Use the “Verb-ed + Scenario + Impact” sentence structure—make readers think, “That’s exactly what I need” or “Yes, that’s an awesome fix.”; The "impact" can be end-user focused (written to convey user excitement) or technical (performance/stability) when user-facing impact is minimal.
|
||||
- If nothing special on impact or unclear impact, mark as needing human summary
|
||||
- Source from Title, Body, and CopilotSummary (prefer CopilotSummary when available)
|
||||
- If the column `NeedThanks` in CSV is `True`, append: `Thanks [@Author](https://github.com/Author)!`
|
||||
- The `NeedThanks` column contains a comma-separated list of external contributor usernames who should be thanked (empty = no thanks needed, all authors are core team). For each non-empty `NeedThanks` value, append thanks for **every** listed contributor: `Thanks [@user1](https://github.com/user1)!` for a single contributor, or `Thanks [@user1](https://github.com/user1) and [@user2](https://github.com/user2)!` for two, or `Thanks [@user1](https://github.com/user1), [@user2](https://github.com/user2), and [@user3](https://github.com/user3)!` for three or more.
|
||||
- Do NOT include PR numbers in bullet lines
|
||||
- Do NOT mention “security” or “privacy” issues, since these are not known and could be leveraged by attackers in earlier versions. Instead, describe the user-facing scenario, usage, or impact.
|
||||
- If confidence < 70%, write: `Human Summary Needed: <PR full link>`
|
||||
@@ -72,13 +72,13 @@ Some items in the Development section may overlap and should be moved to the Mod
|
||||
|
||||
## Advanced Paste
|
||||
|
||||
- Wrapped paste option lists in a single ScrollViewer
|
||||
- Added image input handling for AI-powered transformations
|
||||
- Wrapped paste option lists in a single ScrollViewer in [#5678](https://github.com/microsoft/PowerToys/pull/5678)
|
||||
- Added image input handling for AI-powered transformations in [#5679](https://github.com/microsoft/PowerToys/pull/5679)
|
||||
...
|
||||
|
||||
## Awake
|
||||
|
||||
- Fixed timed mode expiration. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
- Fixed timed mode expiration in [#5680](https://github.com/microsoft/PowerToys/pull/5680) by [@daverayment](https://github.com/daverayment)
|
||||
...
|
||||
|
||||
---
|
||||
|
||||
@@ -42,30 +42,7 @@ param(
|
||||
[string]$OutputJson = "milestone_prs.json"
|
||||
)
|
||||
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Dump merged PR information whose merge commits are reachable from EndCommit but not from StartCommit.
|
||||
.DESCRIPTION
|
||||
Uses git rev-list to compute commits in the (StartCommit, EndCommit] range, extracts PR numbers from merge commit messages,
|
||||
queries GitHub (gh CLI) for details, then outputs a CSV.
|
||||
|
||||
PR merge commit messages in PowerToys generally contain patterns like:
|
||||
Merge pull request #12345 from ...
|
||||
|
||||
.EXAMPLE
|
||||
pwsh ./dump-prs-since-commit.ps1 -StartCommit 0123abcd -Branch stable
|
||||
|
||||
.EXAMPLE
|
||||
pwsh ./dump-prs-since-commit.ps1 -StartCommit 0123abcd -EndCommit 89ef7654 -OutputCsv changes.csv
|
||||
|
||||
.NOTES
|
||||
Requires: gh CLI authenticated; git available in working directory (must be inside PowerToys repo clone).
|
||||
CopilotSummary behavior:
|
||||
- Attempts to locate the latest GitHub Copilot authored review (preferred).
|
||||
- If no review is found, lazily fetches PR comments to look for a Copilot-authored comment.
|
||||
- Normalizes whitespace and strips newlines. Empty when no Copilot activity detected.
|
||||
- Run with -Verbose to see whether the summary came from a 'review' or 'comment' source.
|
||||
#>
|
||||
# (See top-level synopsis above for full documentation)
|
||||
|
||||
function Write-Info($msg) { Write-Host $msg -ForegroundColor Cyan }
|
||||
function Write-Warn($msg) { Write-Host $msg -ForegroundColor Yellow }
|
||||
@@ -151,11 +128,11 @@ catch {
|
||||
}
|
||||
|
||||
Write-Info "Collecting commits between $startSha..$endSha (excluding start, including end)."
|
||||
# Get list of commits reachable from end but not from start.
|
||||
# IMPORTANT: In PowerShell, the .. operator creates a numeric/char range. If $startSha and $endSha look like hex strings,
|
||||
# `$startSha..$endSha` must be passed as a single string argument.
|
||||
$rangeArg = "$startSha..$endSha"
|
||||
$commitList = git rev-list $rangeArg
|
||||
# Get list of commits reachable from end but not from start.
|
||||
# IMPORTANT: In PowerShell, the .. operator creates a numeric/char range. If $startSha and $endSha look like hex strings,
|
||||
# `$startSha..$endSha` must be passed as a single string argument.
|
||||
$rangeArg = "$startSha..$endSha"
|
||||
$commitList = git rev-list $rangeArg
|
||||
|
||||
# Normalize list (filter out empty strings)
|
||||
$normalizedCommits = $commitList | Where-Object { $_ -and $_.Trim() -ne '' }
|
||||
@@ -210,6 +187,63 @@ $prNumbers = $mergeCommits | Select-Object -ExpandProperty Pr -Unique | Sort-Obj
|
||||
Write-Info ("Found {0} unique PRs: {1}" -f $prNumbers.Count, ($prNumbers -join ', '))
|
||||
Write-DebugMsg ("Total merge commits examined: {0}" -f $mergeCommits.Count)
|
||||
|
||||
# Build a map of PR number → list of commit SHAs (for co-author extraction)
|
||||
$prToCommits = @{}
|
||||
foreach ($mc in $mergeCommits) {
|
||||
if (-not $prToCommits.ContainsKey($mc.Pr)) {
|
||||
$prToCommits[$mc.Pr] = @()
|
||||
}
|
||||
$prToCommits[$mc.Pr] += $mc.Sha
|
||||
}
|
||||
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Get all authors (including co-authors) for a set of commits via GitHub GraphQL API.
|
||||
.DESCRIPTION
|
||||
Uses the Commit.authors field in GitHub's GraphQL API which natively includes
|
||||
co-authors (from Co-authored-by trailers). Returns GitHub usernames (login)
|
||||
without any email parsing — GitHub resolves the association for us.
|
||||
|
||||
NOTE: For squash merges this captures all co-authors correctly because GitHub
|
||||
preserves Co-authored-by trailers in the squash commit. For traditional merge
|
||||
commits, only the merger's author is returned — co-authors on individual PR
|
||||
commits are not traversed. This is acceptable because PowerToys primarily uses
|
||||
squash merging.
|
||||
#>
|
||||
function Get-CommitAuthors {
|
||||
param(
|
||||
[string[]]$CommitShas,
|
||||
[string]$RepoFullName = "microsoft/PowerToys"
|
||||
)
|
||||
$parts = $RepoFullName -split '/'
|
||||
$owner = $parts[0]
|
||||
$repoName = $parts[1]
|
||||
$allAuthors = @()
|
||||
|
||||
foreach ($sha in $CommitShas) {
|
||||
try {
|
||||
$query = "{ repository(owner: `"$owner`", name: `"$repoName`") { object(expression: `"$sha`") { ... on Commit { authors(first: 20) { nodes { user { login } name } } } } } }"
|
||||
$result = gh api graphql -f query="$query" 2>$null | ConvertFrom-Json
|
||||
$nodes = $result.data.repository.object.authors.nodes
|
||||
if ($nodes) {
|
||||
foreach ($node in $nodes) {
|
||||
if ($node.user -and $node.user.login) {
|
||||
$allAuthors += $node.user.login
|
||||
} else {
|
||||
# User without a GitHub account (rare) — use display name as fallback
|
||||
Write-DebugMsg "Commit $sha has an author without GitHub account: $($node.name)"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch {
|
||||
Write-DebugMsg "GraphQL authors query failed for commit ${sha}: $_"
|
||||
}
|
||||
}
|
||||
|
||||
return $allAuthors | Select-Object -Unique
|
||||
}
|
||||
|
||||
# Query GitHub for each PR
|
||||
$prDetails = @()
|
||||
function Get-CopilotSummaryFromPrJson {
|
||||
@@ -307,22 +341,45 @@ foreach ($pr in $prNumbers) {
|
||||
$bodyValue = if ($json.body) { ($json.body -replace "`r", '') -replace "`n", ' ' } else { '' }
|
||||
$bodyValue = $bodyValue -replace '\s+', ' '
|
||||
|
||||
# Determine if author needs thanks (not in member list)
|
||||
# Collect all contributors: PR author + co-authors from commit messages
|
||||
$authorLogin = $json.author.login
|
||||
$needThanks = $true
|
||||
if ($memberList.Count -gt 0 -and $authorLogin) {
|
||||
$needThanks = -not ($memberList -contains $authorLogin)
|
||||
$allContributors = @($authorLogin)
|
||||
|
||||
# Extract all authors (including co-authors) from associated commits via GitHub GraphQL API
|
||||
if ($prToCommits.ContainsKey([int]$pr)) {
|
||||
$commitAuthors = Get-CommitAuthors -CommitShas $prToCommits[[int]$pr] -RepoFullName $Repo
|
||||
if ($commitAuthors) {
|
||||
$allContributors += $commitAuthors
|
||||
}
|
||||
}
|
||||
|
||||
# Deduplicate contributors (case-insensitive)
|
||||
$allContributors = $allContributors | Where-Object { $_ } | Sort-Object -Unique
|
||||
|
||||
# Filter to only external contributors (not in member list) for thanks
|
||||
$externalContributors = @()
|
||||
if ($memberList.Count -gt 0) {
|
||||
$externalContributors = $allContributors | Where-Object { -not ($memberList -contains $_) }
|
||||
} else {
|
||||
$externalContributors = $allContributors
|
||||
}
|
||||
|
||||
# Author column: all contributors (comma-separated)
|
||||
$authorField = ($allContributors -join ', ')
|
||||
|
||||
# NeedThanks column: comma-separated list of external contributors who
|
||||
# deserve thanks attribution. Empty string means no thanks needed.
|
||||
$needThanksField = ($externalContributors -join ', ')
|
||||
|
||||
$prDetails += [PSCustomObject]@{
|
||||
Id = $json.number
|
||||
Title = $json.title
|
||||
Labels = $labelNames
|
||||
Author = $authorLogin
|
||||
Author = $authorField
|
||||
Url = $json.url
|
||||
Body = $bodyValue
|
||||
CopilotSummary = $copilot.Summary
|
||||
NeedThanks = $needThanks
|
||||
NeedThanks = $needThanksField
|
||||
}
|
||||
}
|
||||
catch {
|
||||
|
||||
21
.github/skills/winmd-api-search/LICENSE.txt
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
The MIT License
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
192
.github/skills/winmd-api-search/SKILL.md
vendored
Normal file
@@ -0,0 +1,192 @@
|
||||
---
|
||||
name: winmd-api-search
|
||||
description: 'Find and explore Windows desktop APIs. Use when building features that need platform capabilities — camera, file access, notifications, UI controls, AI/ML, sensors, networking, etc. Discovers the right API for a task and retrieves full type details (methods, properties, events, enumeration values).'
|
||||
license: Complete terms in LICENSE.txt
|
||||
---
|
||||
|
||||
# WinMD API Search
|
||||
|
||||
This skill helps you find the right Windows API for any capability and get its full details. It searches a local cache of all WinMD metadata from:
|
||||
|
||||
- **Windows Platform SDK** — all `Windows.*` WinRT APIs (always available, no restore needed)
|
||||
- **WinAppSDK / WinUI** — bundled as a baseline in the cache generator (always available, no restore needed)
|
||||
- **NuGet packages** — any additional packages in restored projects that contain `.winmd` files
|
||||
- **Project-output WinMD** — class libraries (C++/WinRT, C#) that produce `.winmd` as build output
|
||||
|
||||
Even on a fresh clone with no restore or build, you still get full Platform SDK + WinAppSDK coverage.
|
||||
|
||||
## When to Use This Skill
|
||||
|
||||
- User wants to build a feature and you need to find which API provides that capability
|
||||
- User asks "how do I do X?" where X involves a platform feature (camera, files, notifications, sensors, AI, etc.)
|
||||
- You need the exact methods, properties, events, or enumeration values of a type before writing code
|
||||
- You're unsure which control, class, or interface to use for a UI or system task
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- **.NET SDK 8.0 or later** — required to build the cache generator. Install from [dotnet.microsoft.com](https://dotnet.microsoft.com/download) if not available.
|
||||
|
||||
## Cache Setup (Required Before First Use)
|
||||
|
||||
All query and search commands read from a local JSON cache. **You must generate the cache before running any queries.**
|
||||
|
||||
```powershell
|
||||
# All projects in the repo (recommended for first run)
|
||||
.\.github\skills\winmd-api-search\scripts\Update-WinMdCache.ps1
|
||||
|
||||
# Single project
|
||||
.\.github\skills\winmd-api-search\scripts\Update-WinMdCache.ps1 -ProjectDir <project-folder>
|
||||
```
|
||||
|
||||
No project restore or build is needed for baseline coverage (Platform SDK + WinAppSDK). For additional NuGet packages, the project needs `dotnet restore` (which generates `project.assets.json`) or a `packages.config` file.
|
||||
|
||||
Cache is stored at `Generated Files\winmd-cache\`, deduplicated per-package+version.
|
||||
|
||||
### What gets indexed
|
||||
|
||||
| Source | When available |
|
||||
|--------|----------------|
|
||||
| Windows Platform SDK | Always (reads from local SDK install) |
|
||||
| WinAppSDK (latest) | Always (bundled as baseline in cache generator) |
|
||||
| WinAppSDK Runtime | When installed on the system (detected via `Get-AppxPackage`) |
|
||||
| Project NuGet packages | After `dotnet restore` or with `packages.config` |
|
||||
| Project-output `.winmd` | After project build (class libraries that produce WinMD) |
|
||||
|
||||
> **Note:** This cache directory should be in `.gitignore` — it's generated, not source.
|
||||
|
||||
## How to Use
|
||||
|
||||
Pick the path that matches the situation:
|
||||
|
||||
---
|
||||
|
||||
### Discover — "I don't know which API to use"
|
||||
|
||||
The user describes a capability in their own words. You need to find the right API.
|
||||
|
||||
**0. Ensure the cache exists**
|
||||
|
||||
If the cache hasn't been generated yet, run `Update-WinMdCache.ps1` first — see [Cache Setup](#cache-setup-required-before-first-use) above.
|
||||
|
||||
**1. Translate user language → search keywords**
|
||||
|
||||
Map the user's daily language to programming terms. Try multiple variations:
|
||||
|
||||
| User says | Search keywords to try (in order) |
|
||||
|-----------|-----------------------------------|
|
||||
| "take a picture" | `camera`, `capture`, `photo`, `MediaCapture` |
|
||||
| "load from disk" | `file open`, `picker`, `FileOpen`, `StorageFile` |
|
||||
| "describe what's in it" | `image description`, `Vision`, `Recognition` |
|
||||
| "show a popup" | `dialog`, `flyout`, `popup`, `ContentDialog` |
|
||||
| "drag and drop" | `drag`, `drop`, `DragDrop` |
|
||||
| "save settings" | `settings`, `ApplicationData`, `LocalSettings` |
|
||||
|
||||
Start with simple everyday words. If results are weak or irrelevant, try the more technical variation.
|
||||
|
||||
**2. Run searches**
|
||||
|
||||
```powershell
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action search -Query "<keyword>"
|
||||
```
|
||||
|
||||
This returns ranked namespaces with top matching types and the **JSON file path**.
|
||||
|
||||
If results have **low scores (below 60) or are irrelevant**, fall back to searching online documentation:
|
||||
|
||||
1. Use web search to find the right API on Microsoft Learn, for example:
|
||||
- `site:learn.microsoft.com/uwp/api <capability keywords>` for `Windows.*` APIs
|
||||
- `site:learn.microsoft.com/windows/windows-app-sdk/api/winrt <capability keywords>` for `Microsoft.*` WinAppSDK APIs
|
||||
2. Read the documentation pages to identify which type matches the user's requirement.
|
||||
3. Once you know the type name, come back and use `-Action members` or `-Action enums` to get the exact local signatures.
|
||||
|
||||
**3. Read the JSON to choose the right API**
|
||||
|
||||
Read the file at the path(s) from the top results. The JSON has all types in that namespace — full members, signatures, parameters, return types, enumeration values.
|
||||
|
||||
Read and decide which types and members fit the user's requirement.
|
||||
|
||||
**4. Look up official documentation for context**
|
||||
|
||||
The cache contains only signatures — no descriptions or usage guidance. For explanations, examples, and remarks, look up the type on Microsoft Learn:
|
||||
|
||||
| Namespace prefix | Documentation base URL |
|
||||
|-----------------|----------------------|
|
||||
| `Windows.*` | `https://learn.microsoft.com/uwp/api/{fully.qualified.typename}` |
|
||||
| `Microsoft.*` (WinAppSDK) | `https://learn.microsoft.com/windows/windows-app-sdk/api/winrt/{fully.qualified.typename}` |
|
||||
|
||||
For example, `Microsoft.UI.Xaml.Controls.NavigationView` maps to:
|
||||
`https://learn.microsoft.com/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.navigationview`
|
||||
|
||||
**5. Use the API knowledge to answer or write code**
|
||||
|
||||
---
|
||||
|
||||
### Lookup — "I know the API, show me the details"
|
||||
|
||||
You already know (or suspect) the type or namespace name. Go direct:
|
||||
|
||||
```powershell
|
||||
# Get all members of a known type
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action members -TypeName "Microsoft.UI.Xaml.Controls.NavigationView"
|
||||
|
||||
# Get enum values
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action enums -TypeName "Microsoft.UI.Xaml.Visibility"
|
||||
|
||||
# List all types in a namespace
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action types -Namespace "Microsoft.UI.Xaml.Controls"
|
||||
|
||||
# Browse namespaces
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action namespaces -Filter "Microsoft.UI"
|
||||
```
|
||||
|
||||
If you need full detail beyond what `-Action members` shows, use `-Action search` to get the JSON file path, then read the JSON file directly.
|
||||
|
||||
---
|
||||
|
||||
### Other Commands
|
||||
|
||||
```powershell
|
||||
# List cached projects
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action projects
|
||||
|
||||
# List packages for a project
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action packages
|
||||
|
||||
# Show stats
|
||||
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action stats
|
||||
```
|
||||
|
||||
> If only one project is cached, `-Project` is auto-selected.
|
||||
> If multiple projects exist, add `-Project <name>` (use `-Action projects` to see available names).
|
||||
> In scan mode, manifest names include a short hash suffix to avoid collisions; you can pass the base project name without the suffix if it's unambiguous.
|
||||
|
||||
## Search Scoring
|
||||
|
||||
The search ranks type names and member names against your query:
|
||||
|
||||
| Score | Match type | Example |
|
||||
|-------|-----------|---------|
|
||||
| 100 | Exact name | `Button` → `Button` |
|
||||
| 80 | Starts with | `Navigation` → `NavigationView` |
|
||||
| 60 | Contains | `Dialog` → `ContentDialog` |
|
||||
| 50 | PascalCase initials | `ASB` → `AutoSuggestBox` |
|
||||
| 40 | Multi-keyword AND | `navigation item` → `NavigationViewItem` |
|
||||
| 20 | Fuzzy character match | `NavVw` → `NavigationView` |
|
||||
|
||||
Results are grouped by namespace. Higher-scored namespaces appear first.
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
| Issue | Fix |
|
||||
|-------|-----|
|
||||
| "Cache not found" | Run `Update-WinMdCache.ps1` |
|
||||
| "Multiple projects cached" | Add `-Project <name>` |
|
||||
| "Namespace not found" | Use `-Action namespaces` to list available ones |
|
||||
| "Type not found" | Use fully qualified name (e.g., `Microsoft.UI.Xaml.Controls.Button`) |
|
||||
| Stale after NuGet update | Re-run `Update-WinMdCache.ps1` |
|
||||
| Cache in git history | Add `Generated Files/` to `.gitignore` |
|
||||
|
||||
## References
|
||||
|
||||
- [Windows Platform SDK API reference](https://learn.microsoft.com/uwp/api/) — documentation for `Windows.*` namespaces
|
||||
- [Windows App SDK API reference](https://learn.microsoft.com/windows/windows-app-sdk/api/winrt/) — documentation for `Microsoft.*` WinAppSDK namespaces
|
||||
505
.github/skills/winmd-api-search/scripts/Invoke-WinMdQuery.ps1
vendored
Normal file
@@ -0,0 +1,505 @@
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Query WinMD API metadata from cached JSON files.
|
||||
|
||||
.DESCRIPTION
|
||||
Reads pre-built JSON cache of WinMD types, members, and namespaces.
|
||||
The cache is organized per-package (deduplicated) with project manifests
|
||||
that map each project to its referenced packages.
|
||||
|
||||
Supports listing namespaces, types, members, searching, enum value lookup,
|
||||
and listing cached projects/packages.
|
||||
|
||||
.PARAMETER Action
|
||||
The query action to perform:
|
||||
- projects : List cached projects
|
||||
- packages : List packages for a project
|
||||
- stats : Show aggregate statistics for a project
|
||||
- namespaces : List all namespaces (optional -Filter prefix)
|
||||
- types : List types in a namespace (-Namespace required)
|
||||
- members : List members of a type (-TypeName required)
|
||||
- search : Search types and members by name (-Query required)
|
||||
- enums : List enum values (-TypeName required)
|
||||
|
||||
.PARAMETER Project
|
||||
Project name to query. Auto-selected if only one project is cached.
|
||||
Use -Action projects to list available projects.
|
||||
|
||||
.PARAMETER Namespace
|
||||
Namespace to query types from (used with -Action types).
|
||||
|
||||
.PARAMETER TypeName
|
||||
Full type name e.g. "Microsoft.UI.Xaml.Controls.Button" (used with -Action members, enums).
|
||||
|
||||
.PARAMETER Query
|
||||
Search query string (used with -Action search).
|
||||
|
||||
.PARAMETER Filter
|
||||
Optional prefix filter for namespaces (used with -Action namespaces).
|
||||
|
||||
.PARAMETER CacheDir
|
||||
Path to the winmd-cache directory. Defaults to "Generated Files\winmd-cache"
|
||||
relative to the workspace root.
|
||||
|
||||
.PARAMETER MaxResults
|
||||
Maximum number of results to return for search. Defaults to 30.
|
||||
|
||||
.EXAMPLE
|
||||
.\Invoke-WinMdQuery.ps1 -Action projects
|
||||
.\Invoke-WinMdQuery.ps1 -Action packages -Project BlankWinUI
|
||||
.\Invoke-WinMdQuery.ps1 -Action stats -Project BlankWinUI
|
||||
.\Invoke-WinMdQuery.ps1 -Action namespaces -Filter "Microsoft.UI"
|
||||
.\Invoke-WinMdQuery.ps1 -Action types -Namespace "Microsoft.UI.Xaml.Controls"
|
||||
.\Invoke-WinMdQuery.ps1 -Action members -TypeName "Microsoft.UI.Xaml.Controls.Button"
|
||||
.\Invoke-WinMdQuery.ps1 -Action search -Query "NavigationView"
|
||||
.\Invoke-WinMdQuery.ps1 -Action enums -TypeName "Microsoft.UI.Xaml.Visibility"
|
||||
#>
|
||||
[CmdletBinding()]
|
||||
param(
|
||||
[Parameter(Mandatory)]
|
||||
[ValidateSet('projects', 'packages', 'stats', 'namespaces', 'types', 'members', 'search', 'enums')]
|
||||
[string]$Action,
|
||||
|
||||
[string]$Project,
|
||||
[string]$Namespace,
|
||||
[string]$TypeName,
|
||||
[string]$Query,
|
||||
[string]$Filter,
|
||||
[string]$CacheDir,
|
||||
[int]$MaxResults = 30
|
||||
)
|
||||
|
||||
# ─── Resolve cache directory ─────────────────────────────────────────────────
|
||||
|
||||
if (-not $CacheDir) {
|
||||
# Convention: skill lives at .github/skills/winmd-api-search/scripts/
|
||||
# so workspace root is 4 levels up from $PSScriptRoot.
|
||||
$scriptDir = $PSScriptRoot
|
||||
$root = (Resolve-Path (Join-Path $scriptDir '..\..\..\..')).Path
|
||||
$CacheDir = Join-Path $root 'Generated Files\winmd-cache'
|
||||
}
|
||||
|
||||
if (-not (Test-Path $CacheDir)) {
|
||||
Write-Error "Cache not found at: $CacheDir`nRun: .\Update-WinMdCache.ps1 (from .github\skills\winmd-api-search\scripts\)"
|
||||
exit 1
|
||||
}
|
||||
|
||||
# ─── Project resolution helpers ──────────────────────────────────────────────
|
||||
|
||||
function Get-CachedProjects {
|
||||
$projectsDir = Join-Path $CacheDir 'projects'
|
||||
if (-not (Test-Path $projectsDir)) { return @() }
|
||||
Get-ChildItem $projectsDir -Filter '*.json' | ForEach-Object { $_.BaseName }
|
||||
}
|
||||
|
||||
function Resolve-ProjectManifest {
|
||||
param([string]$Name)
|
||||
|
||||
$projectsDir = Join-Path $CacheDir 'projects'
|
||||
if (-not (Test-Path $projectsDir)) {
|
||||
Write-Error "No projects cached. Run Update-WinMdCache.ps1 first."
|
||||
exit 1
|
||||
}
|
||||
|
||||
if ($Name) {
|
||||
$path = Join-Path $projectsDir "$Name.json"
|
||||
if (-not (Test-Path $path)) {
|
||||
# Scan mode appends a hash suffix -- try prefix match
|
||||
$matching = @(Get-ChildItem $projectsDir -Filter "${Name}_*.json" -ErrorAction SilentlyContinue)
|
||||
if ($matching.Count -eq 1) {
|
||||
return Get-Content $matching[0].FullName -Raw | ConvertFrom-Json
|
||||
}
|
||||
if ($matching.Count -gt 1) {
|
||||
$names = ($matching | ForEach-Object { $_.BaseName }) -join ', '
|
||||
Write-Error "Multiple projects match '$Name'. Specify the full name: $names"
|
||||
exit 1
|
||||
}
|
||||
$available = (Get-CachedProjects) -join ', '
|
||||
Write-Error "Project '$Name' not found. Available: $available"
|
||||
exit 1
|
||||
}
|
||||
return Get-Content $path -Raw | ConvertFrom-Json
|
||||
}
|
||||
|
||||
# Auto-select if only one project
|
||||
$manifests = Get-ChildItem $projectsDir -Filter '*.json' -ErrorAction SilentlyContinue
|
||||
if ($manifests.Count -eq 0) {
|
||||
Write-Error "No projects cached. Run Update-WinMdCache.ps1 first."
|
||||
exit 1
|
||||
}
|
||||
if ($manifests.Count -eq 1) {
|
||||
return Get-Content $manifests[0].FullName -Raw | ConvertFrom-Json
|
||||
}
|
||||
|
||||
$available = ($manifests | ForEach-Object { $_.BaseName }) -join ', '
|
||||
Write-Error "Multiple projects cached -- use -Project to specify. Available: $available"
|
||||
exit 1
|
||||
}
|
||||
|
||||
function Get-PackageCacheDirs {
|
||||
param($Manifest)
|
||||
$dirs = @()
|
||||
foreach ($pkg in $Manifest.packages) {
|
||||
$dir = Join-Path (Join-Path (Join-Path $CacheDir 'packages') $pkg.id) $pkg.version
|
||||
if (Test-Path $dir) {
|
||||
$dirs += $dir
|
||||
}
|
||||
}
|
||||
return $dirs
|
||||
}
|
||||
|
||||
# ─── Action: projects ────────────────────────────────────────────────────────
|
||||
|
||||
function Show-Projects {
|
||||
$projects = Get-CachedProjects
|
||||
if ($projects.Count -eq 0) {
|
||||
Write-Output "No projects cached."
|
||||
return
|
||||
}
|
||||
Write-Output "Cached projects ($($projects.Count)):"
|
||||
foreach ($p in $projects) {
|
||||
$manifest = Get-Content (Join-Path (Join-Path $CacheDir 'projects') "$p.json") -Raw | ConvertFrom-Json
|
||||
$pkgCount = $manifest.packages.Count
|
||||
Write-Output " $p ($pkgCount package(s))"
|
||||
}
|
||||
}
|
||||
|
||||
# ─── Action: packages ────────────────────────────────────────────────────────
|
||||
|
||||
function Show-Packages {
|
||||
$manifest = Resolve-ProjectManifest -Name $Project
|
||||
Write-Output "Packages for project '$($manifest.projectName)' ($($manifest.packages.Count)):"
|
||||
foreach ($pkg in $manifest.packages) {
|
||||
$metaPath = Join-Path (Join-Path (Join-Path (Join-Path $CacheDir 'packages') $pkg.id) $pkg.version) 'meta.json'
|
||||
if (Test-Path $metaPath) {
|
||||
$meta = Get-Content $metaPath -Raw | ConvertFrom-Json
|
||||
Write-Output " $($pkg.id)@$($pkg.version) -- $($meta.totalTypes) types, $($meta.totalMembers) members"
|
||||
} else {
|
||||
Write-Output " $($pkg.id)@$($pkg.version) -- (cache missing)"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# ─── Action: stats ───────────────────────────────────────────────────────────
|
||||
|
||||
function Show-Stats {
|
||||
$manifest = Resolve-ProjectManifest -Name $Project
|
||||
$totalTypes = 0
|
||||
$totalMembers = 0
|
||||
$totalNamespaces = 0
|
||||
$totalWinMd = 0
|
||||
|
||||
foreach ($pkg in $manifest.packages) {
|
||||
$metaPath = Join-Path (Join-Path (Join-Path (Join-Path $CacheDir 'packages') $pkg.id) $pkg.version) 'meta.json'
|
||||
if (Test-Path $metaPath) {
|
||||
$meta = Get-Content $metaPath -Raw | ConvertFrom-Json
|
||||
$totalTypes += $meta.totalTypes
|
||||
$totalMembers += $meta.totalMembers
|
||||
$totalNamespaces += $meta.totalNamespaces
|
||||
$totalWinMd += $meta.winMdFiles.Count
|
||||
}
|
||||
}
|
||||
|
||||
Write-Output "WinMD Index Statistics -- $($manifest.projectName)"
|
||||
Write-Output "======================================"
|
||||
Write-Output " Packages: $($manifest.packages.Count)"
|
||||
Write-Output " Namespaces: $totalNamespaces (may overlap across packages)"
|
||||
Write-Output " Types: $totalTypes"
|
||||
Write-Output " Members: $totalMembers"
|
||||
Write-Output " WinMD files: $totalWinMd"
|
||||
}
|
||||
|
||||
# ─── Action: namespaces ──────────────────────────────────────────────────────
|
||||
|
||||
function Get-Namespaces {
|
||||
param([string]$Prefix)
|
||||
$manifest = Resolve-ProjectManifest -Name $Project
|
||||
$dirs = Get-PackageCacheDirs -Manifest $manifest
|
||||
$allNs = @()
|
||||
|
||||
foreach ($dir in $dirs) {
|
||||
$nsFile = Join-Path $dir 'namespaces.json'
|
||||
if (Test-Path $nsFile) {
|
||||
$allNs += (Get-Content $nsFile -Raw | ConvertFrom-Json)
|
||||
}
|
||||
}
|
||||
|
||||
$allNs = $allNs | Sort-Object -Unique
|
||||
if ($Prefix) {
|
||||
$allNs = $allNs | Where-Object { $_ -like "$Prefix*" }
|
||||
}
|
||||
$allNs | ForEach-Object { Write-Output $_ }
|
||||
}
|
||||
|
||||
# ─── Action: types ───────────────────────────────────────────────────────────
|
||||
|
||||
function Get-TypesInNamespace {
|
||||
param([string]$Ns)
|
||||
if (-not $Ns) {
|
||||
Write-Error "-Namespace is required for 'types' action."
|
||||
exit 1
|
||||
}
|
||||
|
||||
$manifest = Resolve-ProjectManifest -Name $Project
|
||||
$dirs = Get-PackageCacheDirs -Manifest $manifest
|
||||
$safeFile = $Ns.Replace('.', '_') + '.json'
|
||||
$found = $false
|
||||
$seen = @{}
|
||||
|
||||
foreach ($dir in $dirs) {
|
||||
$filePath = Join-Path $dir "types\$safeFile"
|
||||
if (-not (Test-Path $filePath)) { continue }
|
||||
$found = $true
|
||||
$types = Get-Content $filePath -Raw | ConvertFrom-Json
|
||||
foreach ($t in $types) {
|
||||
if ($seen.ContainsKey($t.fullName)) { continue }
|
||||
$seen[$t.fullName] = $true
|
||||
Write-Output "$($t.kind) $($t.fullName)$(if ($t.baseType) { " : $($t.baseType)" } else { '' })"
|
||||
}
|
||||
}
|
||||
|
||||
if (-not $found) {
|
||||
Write-Error "Namespace not found: $Ns"
|
||||
exit 1
|
||||
}
|
||||
}
|
||||
|
||||
# ─── Action: members ─────────────────────────────────────────────────────────
|
||||
|
||||
function Get-MembersOfType {
|
||||
param([string]$FullName)
|
||||
if (-not $FullName) {
|
||||
Write-Error "-TypeName is required for 'members' action."
|
||||
exit 1
|
||||
}
|
||||
|
||||
$lastDot = $FullName.LastIndexOf('.')
|
||||
if ($lastDot -lt 0) {
|
||||
Write-Error "-TypeName must include a namespace (for example: 'MyNamespace.MyType'). Provided: $FullName"
|
||||
exit 1
|
||||
}
|
||||
|
||||
$ns = $FullName.Substring(0, $lastDot)
|
||||
$safeFile = $ns.Replace('.', '_') + '.json'
|
||||
|
||||
$manifest = Resolve-ProjectManifest -Name $Project
|
||||
$dirs = Get-PackageCacheDirs -Manifest $manifest
|
||||
|
||||
foreach ($dir in $dirs) {
|
||||
$filePath = Join-Path $dir "types\$safeFile"
|
||||
if (-not (Test-Path $filePath)) { continue }
|
||||
|
||||
$types = Get-Content $filePath -Raw | ConvertFrom-Json
|
||||
$type = $types | Where-Object { $_.fullName -eq $FullName }
|
||||
if (-not $type) { continue }
|
||||
|
||||
Write-Output "$($type.kind) $($type.fullName)"
|
||||
if ($type.baseType) { Write-Output " Extends: $($type.baseType)" }
|
||||
Write-Output ""
|
||||
foreach ($m in $type.members) {
|
||||
Write-Output " [$($m.kind)] $($m.signature)"
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
Write-Error "Type not found: $FullName"
|
||||
exit 1
|
||||
}
|
||||
|
||||
# ─── Action: search ──────────────────────────────────────────────────────────
|
||||
# Ranks namespaces by best match score on type names and member names.
|
||||
# Outputs: ranked namespaces with top matching types and the JSON file path.
|
||||
# The agent can then read the JSON file to inspect all members intelligently.
|
||||
|
||||
function Search-WinMd {
|
||||
param([string]$SearchQuery, [int]$Max)
|
||||
if (-not $SearchQuery) {
|
||||
Write-Error "-Query is required for 'search' action."
|
||||
exit 1
|
||||
}
|
||||
|
||||
$manifest = Resolve-ProjectManifest -Name $Project
|
||||
$dirs = Get-PackageCacheDirs -Manifest $manifest
|
||||
|
||||
# Collect: namespace -> { bestScore, matchingTypes[], filePath }
|
||||
$nsResults = @{}
|
||||
|
||||
foreach ($dir in $dirs) {
|
||||
$nsFile = Join-Path $dir 'namespaces.json'
|
||||
if (-not (Test-Path $nsFile)) { continue }
|
||||
$nsList = Get-Content $nsFile -Raw | ConvertFrom-Json
|
||||
|
||||
foreach ($n in $nsList) {
|
||||
$safeFile = $n.Replace('.', '_') + '.json'
|
||||
$filePath = Join-Path $dir "types\$safeFile"
|
||||
if (-not (Test-Path $filePath)) { continue }
|
||||
|
||||
$types = Get-Content $filePath -Raw | ConvertFrom-Json
|
||||
foreach ($t in $types) {
|
||||
$typeScore = Get-MatchScore -Name $t.name -FullName $t.fullName -Query $SearchQuery
|
||||
|
||||
# Also search member names for matches
|
||||
$bestMemberScore = 0
|
||||
$matchingMember = $null
|
||||
if ($t.members) {
|
||||
foreach ($m in $t.members) {
|
||||
$memberName = $m.name
|
||||
$mScore = Get-MatchScore -Name $memberName -FullName "$($t.fullName).$memberName" -Query $SearchQuery
|
||||
if ($mScore -gt $bestMemberScore) {
|
||||
$bestMemberScore = $mScore
|
||||
$matchingMember = $m.signature
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$score = [Math]::Max($typeScore, $bestMemberScore)
|
||||
if ($score -le 0) { continue }
|
||||
|
||||
if (-not $nsResults.ContainsKey($n)) {
|
||||
$nsResults[$n] = @{ BestScore = 0; Types = @(); FilePaths = @() }
|
||||
}
|
||||
$entry = $nsResults[$n]
|
||||
if ($score -gt $entry.BestScore) { $entry.BestScore = $score }
|
||||
if ($entry.FilePaths -notcontains $filePath) {
|
||||
$entry.FilePaths += $filePath
|
||||
}
|
||||
|
||||
if ($typeScore -ge $bestMemberScore) {
|
||||
$entry.Types += @{ Text = "$($t.kind) $($t.fullName) [$typeScore]"; Score = $typeScore }
|
||||
} else {
|
||||
$entry.Types += @{ Text = "$($t.kind) $($t.fullName) -> $matchingMember [$bestMemberScore]"; Score = $bestMemberScore }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($nsResults.Count -eq 0) {
|
||||
Write-Output "No results found for: $SearchQuery"
|
||||
return
|
||||
}
|
||||
|
||||
$ranked = $nsResults.GetEnumerator() |
|
||||
Sort-Object { $_.Value.BestScore } -Descending |
|
||||
Select-Object -First $Max
|
||||
|
||||
foreach ($r in $ranked) {
|
||||
$ns = $r.Key
|
||||
$info = $r.Value
|
||||
Write-Output "[$($info.BestScore)] $ns"
|
||||
foreach ($fp in $info.FilePaths) {
|
||||
Write-Output " File: $fp"
|
||||
}
|
||||
# Show top 5 highest-scoring matching types in this namespace
|
||||
$info.Types | Sort-Object { $_.Score } -Descending |
|
||||
Select-Object -First 5 |
|
||||
ForEach-Object { Write-Output " $($_.Text)" }
|
||||
Write-Output ""
|
||||
}
|
||||
}
|
||||
|
||||
# ─── Search scoring ──────────────────────────────────────────────────────────
|
||||
# Simple ranked scoring on type names. Higher = better.
|
||||
# 100 = exact name 80 = starts-with 60 = substring
|
||||
# 50 = PascalCase 40 = multi-keyword 20 = fuzzy subsequence
|
||||
|
||||
function Get-MatchScore {
|
||||
param([string]$Name, [string]$FullName, [string]$Query)
|
||||
|
||||
$q = $Query.Trim()
|
||||
if (-not $q) { return 0 }
|
||||
|
||||
if ($Name -eq $q) { return 100 }
|
||||
if ($Name -like "$q*") { return 80 }
|
||||
if ($Name -like "*$q*" -or $FullName -like "*$q*") { return 60 }
|
||||
|
||||
$initials = ($Name.ToCharArray() | Where-Object { [char]::IsUpper($_) }) -join ''
|
||||
if ($initials.Length -ge 2 -and $initials -like "*$q*") { return 50 }
|
||||
|
||||
$words = $q -split '\s+' | Where-Object { $_.Length -gt 0 }
|
||||
if ($words.Count -gt 1) {
|
||||
$allFound = $true
|
||||
foreach ($w in $words) {
|
||||
if ($Name -notlike "*$w*" -and $FullName -notlike "*$w*") {
|
||||
$allFound = $false
|
||||
break
|
||||
}
|
||||
}
|
||||
if ($allFound) { return 40 }
|
||||
}
|
||||
|
||||
if (Test-FuzzySubsequence -Text $Name -Pattern $q) { return 20 }
|
||||
|
||||
return 0
|
||||
}
|
||||
|
||||
function Test-FuzzySubsequence {
|
||||
param([string]$Text, [string]$Pattern)
|
||||
$ti = 0
|
||||
$tLower = $Text.ToLowerInvariant()
|
||||
$pLower = $Pattern.ToLowerInvariant()
|
||||
foreach ($ch in $pLower.ToCharArray()) {
|
||||
$idx = $tLower.IndexOf($ch, $ti)
|
||||
if ($idx -lt 0) { return $false }
|
||||
$ti = $idx + 1
|
||||
}
|
||||
return $true
|
||||
}
|
||||
|
||||
# ─── Action: enums ───────────────────────────────────────────────────────────
|
||||
|
||||
function Get-EnumValues {
|
||||
param([string]$FullName)
|
||||
if (-not $FullName) {
|
||||
Write-Error "-TypeName is required for 'enums' action."
|
||||
exit 1
|
||||
}
|
||||
|
||||
$lastDot = $FullName.LastIndexOf('.')
|
||||
if ($lastDot -lt 1) {
|
||||
Write-Error "-TypeName must be a fully-qualified type name including namespace, e.g. 'Namespace.TypeName'. Provided: $FullName"
|
||||
exit 1
|
||||
}
|
||||
|
||||
$ns = $FullName.Substring(0, $lastDot)
|
||||
$safeFile = $ns.Replace('.', '_') + '.json'
|
||||
|
||||
$manifest = Resolve-ProjectManifest -Name $Project
|
||||
$dirs = Get-PackageCacheDirs -Manifest $manifest
|
||||
|
||||
foreach ($dir in $dirs) {
|
||||
$filePath = Join-Path $dir "types\$safeFile"
|
||||
if (-not (Test-Path $filePath)) { continue }
|
||||
|
||||
$types = Get-Content $filePath -Raw | ConvertFrom-Json
|
||||
$type = $types | Where-Object { $_.fullName -eq $FullName }
|
||||
if (-not $type) { continue }
|
||||
|
||||
if ($type.kind -ne 'Enum') {
|
||||
Write-Error "$FullName is not an Enum (kind: $($type.kind))"
|
||||
exit 1
|
||||
}
|
||||
Write-Output "Enum $($type.fullName)"
|
||||
if ($type.enumValues) {
|
||||
$type.enumValues | ForEach-Object { Write-Output " $_" }
|
||||
} else {
|
||||
Write-Output " (no values)"
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
Write-Error "Type not found: $FullName"
|
||||
exit 1
|
||||
}
|
||||
|
||||
# ─── Dispatch ─────────────────────────────────────────────────────────────────
|
||||
|
||||
switch ($Action) {
|
||||
'projects' { Show-Projects }
|
||||
'packages' { Show-Packages }
|
||||
'stats' { Show-Stats }
|
||||
'namespaces' { Get-Namespaces -Prefix $Filter }
|
||||
'types' { Get-TypesInNamespace -Ns $Namespace }
|
||||
'members' { Get-MembersOfType -FullName $TypeName }
|
||||
'search' { Search-WinMd -SearchQuery $Query -Max $MaxResults }
|
||||
'enums' { Get-EnumValues -FullName $TypeName }
|
||||
}
|
||||
208
.github/skills/winmd-api-search/scripts/Update-WinMdCache.ps1
vendored
Normal file
@@ -0,0 +1,208 @@
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Generate or refresh the WinMD cache for the Agent Skill.
|
||||
|
||||
.DESCRIPTION
|
||||
Builds and runs the standalone cache generator to export cached JSON files
|
||||
from all WinMD metadata found in project NuGet packages and Windows SDK.
|
||||
|
||||
The cache is per-package+version: if two projects reference the same
|
||||
package at the same version, the WinMD data is parsed once and shared.
|
||||
|
||||
Supports single project or recursive scan of an entire repo.
|
||||
|
||||
.PARAMETER ProjectDir
|
||||
Path to a project directory (contains .csproj/.vcxproj), or a project file itself.
|
||||
Defaults to scanning the workspace root.
|
||||
|
||||
.PARAMETER Scan
|
||||
Recursively discover all .csproj/.vcxproj files under ProjectDir.
|
||||
|
||||
.PARAMETER OutputDir
|
||||
Path to the cache output directory. Defaults to "Generated Files\winmd-cache".
|
||||
|
||||
.EXAMPLE
|
||||
.\Update-WinMdCache.ps1
|
||||
.\Update-WinMdCache.ps1 -ProjectDir BlankWinUI
|
||||
.\Update-WinMdCache.ps1 -Scan -ProjectDir .
|
||||
.\Update-WinMdCache.ps1 -ProjectDir "src\MyApp\MyApp.csproj"
|
||||
#>
|
||||
[CmdletBinding()]
|
||||
param(
|
||||
[string]$ProjectDir,
|
||||
[switch]$Scan,
|
||||
[string]$OutputDir = 'Generated Files\winmd-cache'
|
||||
)
|
||||
|
||||
$ErrorActionPreference = 'Stop'
|
||||
|
||||
# Convention: skill lives at .github/skills/winmd-api-search/scripts/
|
||||
# so workspace root is 4 levels up from $PSScriptRoot.
|
||||
$root = (Resolve-Path (Join-Path $PSScriptRoot '..\..\..\..')).Path
|
||||
$generatorProj = Join-Path (Join-Path $PSScriptRoot 'cache-generator') 'CacheGenerator.csproj'
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# WinAppSDK version detection -- look only at the repo root folder (no recursion)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
function Get-WinAppSdkVersionFromDirectoryPackagesProps {
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Extract Microsoft.WindowsAppSDK version from a Directory.Packages.props
|
||||
(Central Package Management) at the repo root.
|
||||
#>
|
||||
param([string]$RepoRoot)
|
||||
$propsFile = Join-Path $RepoRoot 'Directory.Packages.props'
|
||||
if (-not (Test-Path $propsFile)) { return $null }
|
||||
try {
|
||||
[xml]$xml = Get-Content $propsFile -Raw
|
||||
$node = $xml.SelectNodes('//PackageVersion') |
|
||||
Where-Object { $_.Include -eq 'Microsoft.WindowsAppSDK' } |
|
||||
Select-Object -First 1
|
||||
if ($node) { return $node.Version }
|
||||
} catch {
|
||||
Write-Verbose "Could not parse $propsFile : $_"
|
||||
}
|
||||
return $null
|
||||
}
|
||||
|
||||
function Get-WinAppSdkVersionFromPackagesConfig {
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Extract Microsoft.WindowsAppSDK version from a packages.config at the repo root.
|
||||
#>
|
||||
param([string]$RepoRoot)
|
||||
$configFile = Join-Path $RepoRoot 'packages.config'
|
||||
if (-not (Test-Path $configFile)) { return $null }
|
||||
try {
|
||||
[xml]$xml = Get-Content $configFile -Raw
|
||||
$node = $xml.SelectNodes('//package') |
|
||||
Where-Object { $_.id -eq 'Microsoft.WindowsAppSDK' } |
|
||||
Select-Object -First 1
|
||||
if ($node) { return $node.version }
|
||||
} catch {
|
||||
Write-Verbose "Could not parse $configFile : $_"
|
||||
}
|
||||
return $null
|
||||
}
|
||||
|
||||
# Try Directory.Packages.props first (CPM), then packages.config
|
||||
$winAppSdkVersion = Get-WinAppSdkVersionFromDirectoryPackagesProps -RepoRoot $root
|
||||
if (-not $winAppSdkVersion) {
|
||||
$winAppSdkVersion = Get-WinAppSdkVersionFromPackagesConfig -RepoRoot $root
|
||||
}
|
||||
if ($winAppSdkVersion) {
|
||||
Write-Host "Detected WinAppSDK version from repo: $winAppSdkVersion" -ForegroundColor Cyan
|
||||
} else {
|
||||
Write-Host "No WinAppSDK version found at repo root; will use latest (Version=*)" -ForegroundColor Yellow
|
||||
}
|
||||
|
||||
# Default: if no ProjectDir, scan the workspace root
|
||||
if (-not $ProjectDir) {
|
||||
$ProjectDir = $root
|
||||
$Scan = $true
|
||||
}
|
||||
|
||||
Push-Location $root
|
||||
|
||||
try {
|
||||
# Detect installed .NET SDK -- require >= 8.0, prefer stable over preview
|
||||
$dotnetSdks = dotnet --list-sdks 2>$null
|
||||
$bestMajor = $dotnetSdks |
|
||||
Where-Object { $_ -notmatch 'preview|rc|alpha|beta' } |
|
||||
ForEach-Object { if ($_ -match '^(\d+)\.') { [int]$Matches[1] } } |
|
||||
Where-Object { $_ -ge 8 } |
|
||||
Sort-Object -Descending |
|
||||
Select-Object -First 1
|
||||
|
||||
# Fall back to preview SDKs if no stable SDK found
|
||||
if (-not $bestMajor) {
|
||||
$bestMajor = $dotnetSdks |
|
||||
ForEach-Object { if ($_ -match '^(\d+)\.') { [int]$Matches[1] } } |
|
||||
Where-Object { $_ -ge 8 } |
|
||||
Sort-Object -Descending |
|
||||
Select-Object -First 1
|
||||
}
|
||||
|
||||
if (-not $bestMajor) {
|
||||
Write-Error "No .NET SDK >= 8.0 found. Install from https://dotnet.microsoft.com/download"
|
||||
exit 1
|
||||
}
|
||||
|
||||
$targetFramework = "net$bestMajor.0"
|
||||
Write-Host "Using .NET SDK: $targetFramework" -ForegroundColor Cyan
|
||||
|
||||
# Build MSBuild properties -- pass detected WinAppSDK version when available
|
||||
$sdkVersionProp = ''
|
||||
if ($winAppSdkVersion) {
|
||||
$sdkVersionProp = "-p:WinAppSdkVersion=$winAppSdkVersion"
|
||||
}
|
||||
|
||||
Write-Host "Building cache generator..." -ForegroundColor Cyan
|
||||
$restoreArgs = @($generatorProj, "-p:TargetFramework=$targetFramework", '--nologo', '-v', 'q')
|
||||
if ($sdkVersionProp) { $restoreArgs += $sdkVersionProp }
|
||||
dotnet restore @restoreArgs
|
||||
if ($LASTEXITCODE -ne 0) {
|
||||
Write-Error "Restore failed"
|
||||
exit 1
|
||||
}
|
||||
$buildArgs = @($generatorProj, '-c', 'Release', '--nologo', '-v', 'q', "-p:TargetFramework=$targetFramework", '--no-restore')
|
||||
if ($sdkVersionProp) { $buildArgs += $sdkVersionProp }
|
||||
dotnet build @buildArgs
|
||||
if ($LASTEXITCODE -ne 0) {
|
||||
Write-Error "Build failed"
|
||||
exit 1
|
||||
}
|
||||
|
||||
# Run the built executable directly (avoids dotnet run target framework mismatch issues)
|
||||
$generatorDir = Join-Path $PSScriptRoot 'cache-generator'
|
||||
$exePath = Join-Path $generatorDir "bin\Release\$targetFramework\CacheGenerator.exe"
|
||||
if (-not (Test-Path $exePath)) {
|
||||
# Fallback: try dll with dotnet
|
||||
$dllPath = Join-Path $generatorDir "bin\Release\$targetFramework\CacheGenerator.dll"
|
||||
if (Test-Path $dllPath) {
|
||||
$exePath = $null
|
||||
} else {
|
||||
Write-Error "Built executable not found at: $exePath"
|
||||
exit 1
|
||||
}
|
||||
}
|
||||
|
||||
$runArgs = @()
|
||||
if ($Scan) {
|
||||
$runArgs += '--scan'
|
||||
}
|
||||
|
||||
# Detect installed WinAppSDK runtime via Get-AppxPackage (the WindowsApps
|
||||
# folder is ACL-restricted so C# cannot enumerate it directly).
|
||||
# WinMD files are architecture-independent metadata, so pick whichever arch
|
||||
# matches the current OS to ensure the package is present.
|
||||
$osArch = [System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture.ToString()
|
||||
$runtimePkg = Get-AppxPackage -Name 'Microsoft.WindowsAppRuntime.*' -ErrorAction SilentlyContinue |
|
||||
Where-Object { $_.Name -notmatch 'CBS' -and $_.Architecture -eq $osArch } |
|
||||
Sort-Object -Property Version -Descending |
|
||||
Select-Object -First 1
|
||||
if ($runtimePkg -and $runtimePkg.InstallLocation -and (Test-Path $runtimePkg.InstallLocation)) {
|
||||
Write-Host "Detected WinAppSDK runtime: $($runtimePkg.Name) v$($runtimePkg.Version)" -ForegroundColor Cyan
|
||||
$runArgs += '--winappsdk-runtime'
|
||||
$runArgs += $runtimePkg.InstallLocation
|
||||
}
|
||||
|
||||
$runArgs += $ProjectDir
|
||||
$runArgs += $OutputDir
|
||||
|
||||
Write-Host "Exporting WinMD cache..." -ForegroundColor Cyan
|
||||
if ($exePath) {
|
||||
& $exePath @runArgs
|
||||
} else {
|
||||
dotnet $dllPath @runArgs
|
||||
}
|
||||
if ($LASTEXITCODE -ne 0) {
|
||||
Write-Error "Cache export failed"
|
||||
exit 1
|
||||
}
|
||||
|
||||
Write-Host "Cache updated at: $OutputDir" -ForegroundColor Green
|
||||
} finally {
|
||||
Pop-Location
|
||||
}
|
||||
29
.github/skills/winmd-api-search/scripts/cache-generator/CacheGenerator.csproj
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<!-- Default fallback; Update-WinMdCache.ps1 overrides via -p:TargetFramework=net{X}.0 -->
|
||||
<TargetFramework Condition="'$(TargetFramework)' == ''">net8.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
<!-- System.Reflection.Metadata is inbox in net9.0+, only needed for net8.0 -->
|
||||
<ItemGroup Condition="'$(TargetFramework)' == 'net8.0'">
|
||||
<PackageReference Include="System.Reflection.Metadata" Version="8.0.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<!--
|
||||
Baseline WinAppSDK packages: downloaded during restore so the cache generator
|
||||
can always index WinAppSDK APIs, even if the target project hasn't been restored.
|
||||
ExcludeAssets="all" means they're downloaded but don't affect this tool's build.
|
||||
|
||||
When the repo has a known version (passed via -p:WinAppSdkVersion=X.Y.Z from
|
||||
Update-WinMdCache.ps1), prefer that version to avoid unnecessary NuGet downloads.
|
||||
Falls back to Version="*" (latest) on fresh clones with no restore.
|
||||
-->
|
||||
<ItemGroup Condition="'$(WinAppSdkVersion)' != ''">
|
||||
<PackageReference Include="Microsoft.WindowsAppSDK" Version="$(WinAppSdkVersion)" ExcludeAssets="all" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Condition="'$(WinAppSdkVersion)' == ''">
|
||||
<PackageReference Include="Microsoft.WindowsAppSDK" Version="*" ExcludeAssets="all" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
3
.github/skills/winmd-api-search/scripts/cache-generator/Directory.Build.props
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<Project>
|
||||
<!-- Isolate this standalone tool from the repo-level build configuration -->
|
||||
</Project>
|
||||
3
.github/skills/winmd-api-search/scripts/cache-generator/Directory.Build.targets
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<Project>
|
||||
<!-- Isolate this standalone tool from the repo-level build targets -->
|
||||
</Project>
|
||||
3
.github/skills/winmd-api-search/scripts/cache-generator/Directory.Packages.props
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<Project>
|
||||
<!-- Isolate this standalone tool from the repo-level Central Package Management -->
|
||||
</Project>
|
||||
1222
.github/skills/winmd-api-search/scripts/cache-generator/Program.cs
vendored
Normal file
165
.github/skills/wpf-to-winui3-migration/SKILL.md
vendored
Normal file
@@ -0,0 +1,165 @@
|
||||
---
|
||||
name: wpf-to-winui3-migration
|
||||
description: Guide for migrating PowerToys modules from WPF to WinUI 3 (Windows App SDK). Use when asked to migrate WPF code, convert WPF XAML to WinUI, replace System.Windows namespaces with Microsoft.UI.Xaml, update Dispatcher to DispatcherQueue, replace DynamicResource with ThemeResource, migrate imaging APIs from System.Windows.Media.Imaging to Windows.Graphics.Imaging, convert WPF Window to WinUI Window, migrate .resx to .resw resources, migrate custom Observable/RelayCommand to CommunityToolkit.Mvvm source generators, handle WPF-UI (Lepo) to WinUI native control migration, or fix installer/build pipeline issues after migration. Keywords: WPF, WinUI, WinUI3, migration, porting, convert, namespace, XAML, Dispatcher, DispatcherQueue, imaging, BitmapImage, Window, ContentDialog, ThemeResource, DynamicResource, ResourceLoader, resw, resx, CommunityToolkit, ObservableProperty, WPF-UI, SizeToContent, AppWindow, SoftwareBitmap.
|
||||
license: Complete terms in LICENSE.txt
|
||||
---
|
||||
|
||||
# WPF to WinUI 3 Migration Skill
|
||||
|
||||
Migrate PowerToys modules from WPF (`System.Windows.*`) to WinUI 3 (`Microsoft.UI.Xaml.*` / Windows App SDK). Based on patterns validated in the ImageResizer module migration.
|
||||
|
||||
## When to Use This Skill
|
||||
|
||||
- Migrate a PowerToys module from WPF to WinUI 3
|
||||
- Convert WPF XAML files to WinUI 3 XAML
|
||||
- Replace `System.Windows` namespaces with `Microsoft.UI.Xaml`
|
||||
- Migrate `Dispatcher` usage to `DispatcherQueue`
|
||||
- Migrate custom `Observable`/`RelayCommand` to CommunityToolkit.Mvvm source generators
|
||||
- Replace WPF-UI (Lepo) controls with native WinUI 3 controls
|
||||
- Convert imaging code from `System.Windows.Media.Imaging` to `Windows.Graphics.Imaging`
|
||||
- Handle WPF `Window` vs WinUI `Window` differences (sizing, positioning, SizeToContent)
|
||||
- Migrate resource files from `.resx` to `.resw` with `ResourceLoader`
|
||||
- Fix installer/build pipeline issues after WinUI 3 migration
|
||||
- Update project files, NuGet packages, and signing config
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- Visual Studio 2022 17.4+
|
||||
- Windows App SDK NuGet package (`Microsoft.WindowsAppSDK`)
|
||||
- .NET 8+ with `net8.0-windows10.0.19041.0` TFM
|
||||
- Windows 10 1803+ (April 2018 Update or newer)
|
||||
|
||||
## Migration Strategy
|
||||
|
||||
### Recommended Order
|
||||
|
||||
1. **Project file** — Update TFM, NuGet packages, set `<UseWinUI>true</UseWinUI>`
|
||||
2. **Data models and business logic** — No UI dependencies, migrate first
|
||||
3. **MVVM framework** — Replace custom Observable/RelayCommand with CommunityToolkit.Mvvm
|
||||
4. **Resource strings** — Migrate `.resx` → `.resw`, introduce `ResourceLoaderInstance`
|
||||
5. **Services and utilities** — Replace `System.Windows` types, async-ify imaging code
|
||||
6. **ViewModels** — Update Dispatcher usage, binding patterns
|
||||
7. **Views/Pages** — Starting from leaf pages with fewest dependencies
|
||||
8. **Main page / shell** — Last, since it depends on everything
|
||||
9. **App.xaml / startup code** — Merge carefully (do NOT overwrite WinUI 3 boilerplate)
|
||||
10. **Installer & build pipeline** — Update WiX, signing, build events
|
||||
11. **Tests** — Adapt for WinUI 3 runtime, async patterns
|
||||
|
||||
### Key Principles
|
||||
|
||||
- **Do NOT overwrite `App.xaml` / `App.xaml.cs`** — WinUI 3 has different application lifecycle boilerplate. Merge your resources and initialization code into the generated WinUI 3 App class.
|
||||
- **Do NOT create Exe→WinExe `ProjectReference`** — Extract shared code to a Library project. This causes phantom build artifacts.
|
||||
- **Use `Lazy<T>` for resource-dependent statics** — `ResourceLoader` is not available at class-load time in all contexts.
|
||||
|
||||
## Quick Reference Tables
|
||||
|
||||
### Namespace Mapping
|
||||
|
||||
| WPF | WinUI 3 |
|
||||
|-----|---------|
|
||||
| `System.Windows` | `Microsoft.UI.Xaml` |
|
||||
| `System.Windows.Controls` | `Microsoft.UI.Xaml.Controls` |
|
||||
| `System.Windows.Media` | `Microsoft.UI.Xaml.Media` |
|
||||
| `System.Windows.Media.Imaging` | `Microsoft.UI.Xaml.Media.Imaging` (UI) / `Windows.Graphics.Imaging` (processing) |
|
||||
| `System.Windows.Input` | `Microsoft.UI.Xaml.Input` |
|
||||
| `System.Windows.Data` | `Microsoft.UI.Xaml.Data` |
|
||||
| `System.Windows.Threading` | `Microsoft.UI.Dispatching` |
|
||||
| `System.Windows.Interop` | `WinRT.Interop` |
|
||||
|
||||
### Critical API Replacements
|
||||
|
||||
| WPF | WinUI 3 | Notes |
|
||||
|-----|---------|-------|
|
||||
| `Dispatcher.Invoke()` | `DispatcherQueue.TryEnqueue()` | Different return type (`bool`) |
|
||||
| `Dispatcher.CheckAccess()` | `DispatcherQueue.HasThreadAccess` | Property vs method |
|
||||
| `Application.Current.Dispatcher` | Store `DispatcherQueue` in static field | See [Threading](./references/threading-and-windowing.md) |
|
||||
| `MessageBox.Show()` | `ContentDialog` | Must set `XamlRoot` |
|
||||
| `DynamicResource` | `ThemeResource` | Theme-reactive only |
|
||||
| `clr-namespace:` | `using:` | XAML namespace prefix |
|
||||
| `{x:Static props:Resources.Key}` | `x:Uid` or `ResourceLoader.GetString()` | .resx → .resw |
|
||||
| `DataType="{x:Type m:Foo}"` | Remove or use code-behind | `x:Type` not supported |
|
||||
| `Properties.Resources.MyString` | `ResourceLoaderInstance.ResourceLoader.GetString("MyString")` | Lazy-init pattern |
|
||||
| `Application.Current.MainWindow` | Custom `App.Window` static property | Must track manually |
|
||||
| `SizeToContent="Height"` | Custom `SizeToContent()` via `AppWindow.Resize()` | See [Windowing](./references/threading-and-windowing.md) |
|
||||
| `MouseLeftButtonDown` | `PointerPressed` | Mouse → Pointer events |
|
||||
| `Pack URI (pack://...)` | `ms-appx:///` | Resource URI scheme |
|
||||
| `Observable` (custom base) | `ObservableObject` + `[ObservableProperty]` | CommunityToolkit.Mvvm |
|
||||
| `RelayCommand` (custom) | `[RelayCommand]` source generator | CommunityToolkit.Mvvm |
|
||||
| `JpegBitmapEncoder` | `BitmapEncoder.CreateAsync(JpegEncoderId, stream)` | Async, unified API |
|
||||
| `encoder.QualityLevel = 85` | `BitmapPropertySet { "ImageQuality", 0.85f }` | int 1-100 → float 0-1 |
|
||||
|
||||
### NuGet Package Migration
|
||||
|
||||
| WPF | WinUI 3 |
|
||||
|-----|---------|
|
||||
| `Microsoft.Xaml.Behaviors.Wpf` | `Microsoft.Xaml.Behaviors.WinUI.Managed` |
|
||||
| `WPF-UI` (Lepo) | Remove — use native WinUI 3 controls |
|
||||
| `CommunityToolkit.Mvvm` | `CommunityToolkit.Mvvm` (same) |
|
||||
| `Microsoft.Toolkit.Wpf.*` | `CommunityToolkit.WinUI.*` |
|
||||
| (none) | `Microsoft.WindowsAppSDK` |
|
||||
| (none) | `Microsoft.Windows.SDK.BuildTools` |
|
||||
| (none) | `WinUIEx` (optional, for window helpers) |
|
||||
| (none) | `CommunityToolkit.WinUI.Converters` |
|
||||
|
||||
### XAML Syntax Changes
|
||||
|
||||
| WPF | WinUI 3 |
|
||||
|-----|---------|
|
||||
| `xmlns:local="clr-namespace:MyApp"` | `xmlns:local="using:MyApp"` |
|
||||
| `{DynamicResource Key}` | `{ThemeResource Key}` |
|
||||
| `{x:Static Type.Member}` | `{x:Bind}` or code-behind |
|
||||
| `{x:Type local:MyType}` | Not supported |
|
||||
| `<Style.Triggers>` / `<DataTrigger>` | `VisualStateManager` |
|
||||
| `{Binding}` in `Setter.Value` | Not supported — use `StaticResource` |
|
||||
| `Content="{x:Static p:Resources.Cancel}"` | `x:Uid="Cancel"` with `.Content` in `.resw` |
|
||||
| `<ui:FluentWindow>` / `<ui:Button>` (WPF-UI) | Native `<Window>` / `<Button>` |
|
||||
| `<ui:NumberBox>` / `<ui:ProgressRing>` (WPF-UI) | Native `<NumberBox>` / `<ProgressRing>` |
|
||||
| `BasedOn="{StaticResource {x:Type ui:Button}}"` | `BasedOn="{StaticResource DefaultButtonStyle}"` |
|
||||
| `IsDefault="True"` / `IsCancel="True"` | `Style="{StaticResource AccentButtonStyle}"` / handle via KeyDown |
|
||||
| `<AccessText>` | Not available — use `AccessKey` property |
|
||||
| `<behaviors:Interaction.Triggers>` | Migrate to code-behind or WinUI behaviors |
|
||||
|
||||
## Detailed Reference Docs
|
||||
|
||||
Read only the section relevant to your current task:
|
||||
|
||||
- [Namespace and API Mapping](./references/namespace-api-mapping.md) — Full type mapping, NuGet changes, project file, CsWinRT interop
|
||||
- [XAML Migration Guide](./references/xaml-migration.md) — XAML syntax, WPF-UI removal, markup extensions, styles, resources, data binding
|
||||
- [Threading and Window Management](./references/threading-and-windowing.md) — Dispatcher, DispatcherQueue, SizeToContent, AppWindow, HWND interop, custom entry point
|
||||
- [Imaging API Migration](./references/imaging-migration.md) — BitmapEncoder/Decoder, SoftwareBitmap, CodecHelper, async patterns, int→uint
|
||||
- [PowerToys-Specific Patterns](./references/powertoys-patterns.md) — MVVM migration, ResourceLoader, Lazy init, installer, signing, test adaptation, build pipeline
|
||||
|
||||
## Common Pitfalls (from ImageResizer migration)
|
||||
|
||||
| Pitfall | Solution |
|
||||
|---------|----------|
|
||||
| `ContentDialog` throws "does not have a XamlRoot" | Set `dialog.XamlRoot = this.Content.XamlRoot` before `ShowAsync()` |
|
||||
| `FilePicker` throws error in desktop app | Call `WinRT.Interop.InitializeWithWindow.Initialize(picker, hwnd)` |
|
||||
| `Window.Dispatcher` returns null | Use `Window.DispatcherQueue` instead |
|
||||
| Resources on `Window` element not found | Move resources to root layout container (`Grid.Resources`) |
|
||||
| `VisualStateManager` on `Window` fails | Use `UserControl` or `Page` inside the Window |
|
||||
| Satellite assembly installer errors (`WIX0103`) | Remove `.resources.dll` refs from `Resources.wxs`; WinUI 3 uses `.pri` |
|
||||
| Phantom `.exe`/`.deps.json` in root output dir | Avoid Exe→WinExe `ProjectReference`; use Library project |
|
||||
| `ResourceLoader` crash at static init | Wrap in `Lazy<T>` or null-coalescing property — see [Lazy Init](./references/powertoys-patterns.md#lazy-initialization-for-resource-dependent-statics) |
|
||||
| `SizeToContent` not available | Implement manual content measurement + `AppWindow.Resize()` with DPI scaling |
|
||||
| `x:Bind` default mode is `OneTime` | Explicitly set `Mode=OneWay` or `Mode=TwoWay` |
|
||||
| `DynamicResource` / `x:Static` not compiling | Replace with `ThemeResource` / `ResourceLoader` or `x:Uid` |
|
||||
| `IValueConverter.Convert` signature mismatch | Last param: `CultureInfo` → `string` (language tag) |
|
||||
| Test project can't resolve WPF types | Add `<UseWPF>true</UseWPF>` temporarily; remove after imaging migration |
|
||||
| Pixel dimension type mismatch (`int` vs `uint`) | WinRT uses `uint` for pixel sizes — add `u` suffix in test assertions |
|
||||
| `$(SolutionDir)` empty in standalone project build | Use `$(MSBuildThisFileDirectory)` with relative paths instead |
|
||||
| JPEG quality value wrong after migration | WPF: int 1-100; WinRT: float 0.0-1.0 |
|
||||
| MSIX packaging fails in PreBuildEvent | Move to PostBuildEvent; artifacts not ready at PreBuild time |
|
||||
| RC file icon path with forward slashes | Use double-backslash escaping: `..\\ui\\Assets\\icon.ico` |
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
| Issue | Solution |
|
||||
|-------|----------|
|
||||
| Build fails after namespace rename | Check for lingering `System.Windows` usings; some types have no direct equivalent |
|
||||
| Missing `PresentationCore.dll` at runtime | Ensure ALL imaging code uses `Windows.Graphics.Imaging`, not `System.Windows.Media.Imaging` |
|
||||
| `DataContext` not working on Window | WinUI 3 `Window` is not a `DependencyObject`; use a root `Page` or `UserControl` |
|
||||
| XAML designer not available | WinUI 3 does not support XAML Designer; use Hot Reload instead |
|
||||
| NuGet restore failures | Run `build-essentials.cmd` after adding `Microsoft.WindowsAppSDK` package |
|
||||
| `Parallel.ForEach` compilation error | Migrate to `Parallel.ForEachAsync` for async imaging operations |
|
||||
| Signing check fails on leaked artifacts | Run `generateAllFileComponents.ps1`; verify only `WinUI3Apps\\` paths in signing config |
|
||||
287
.github/skills/wpf-to-winui3-migration/references/imaging-migration.md
vendored
Normal file
@@ -0,0 +1,287 @@
|
||||
# Imaging API Migration
|
||||
|
||||
Migrating from WPF (`System.Windows.Media.Imaging` / `PresentationCore.dll`) to WinRT (`Windows.Graphics.Imaging`). Based on the ImageResizer migration.
|
||||
|
||||
## Why This Migration Is Required
|
||||
|
||||
WinUI 3 apps deployed as self-contained do NOT include `PresentationCore.dll`. Any code using `System.Windows.Media.Imaging` will throw `FileNotFoundException` at runtime. ALL imaging code must use WinRT APIs.
|
||||
|
||||
| Purpose | Namespace |
|
||||
|---------|-----------|
|
||||
| UI display (`Image.Source`) | `Microsoft.UI.Xaml.Media.Imaging` |
|
||||
| Image processing (encode/decode/transform) | `Windows.Graphics.Imaging` |
|
||||
|
||||
## Architecture Change: Pipeline vs Declarative
|
||||
|
||||
The fundamental architecture differs:
|
||||
|
||||
**WPF**: In-memory pipeline of bitmap objects. Decode → transform → encode synchronously.
|
||||
```csharp
|
||||
var decoder = BitmapDecoder.Create(stream, ...);
|
||||
var transform = new TransformedBitmap(decoder.Frames[0], new ScaleTransform(...));
|
||||
var encoder = new JpegBitmapEncoder();
|
||||
encoder.Frames.Add(BitmapFrame.Create(transform, ...));
|
||||
encoder.Save(outputStream);
|
||||
```
|
||||
|
||||
**WinRT**: Declarative transform model. Configure transforms on the encoder, which handles pixel manipulation internally. All async.
|
||||
```csharp
|
||||
var decoder = await BitmapDecoder.CreateAsync(winrtStream);
|
||||
var encoder = await BitmapEncoder.CreateForTranscodingAsync(outputStream, decoder);
|
||||
encoder.BitmapTransform.ScaledWidth = newWidth;
|
||||
encoder.BitmapTransform.ScaledHeight = newHeight;
|
||||
encoder.BitmapTransform.InterpolationMode = BitmapInterpolationMode.Fant;
|
||||
await encoder.FlushAsync();
|
||||
```
|
||||
|
||||
## Core Type Mapping
|
||||
|
||||
### Decoders
|
||||
|
||||
| WPF | WinRT | Notes |
|
||||
|-----|-------|-------|
|
||||
| `BitmapDecoder.Create(stream, options, cache)` | `BitmapDecoder.CreateAsync(stream)` | Async, auto-detects format |
|
||||
| `JpegBitmapDecoder` / `PngBitmapDecoder` / etc. | `BitmapDecoder.CreateAsync(stream)` | Single unified decoder |
|
||||
| `decoder.Frames[0]` | `await decoder.GetFrameAsync(0)` | Async frame access |
|
||||
| `decoder.Frames.Count` | `decoder.FrameCount` (uint) | `int` → `uint` |
|
||||
| `decoder.CodecInfo.ContainerFormat` | `decoder.DecoderInformation.CodecId` | Different property path |
|
||||
| `decoder.Frames[0].PixelWidth` (int) | `decoder.PixelWidth` (uint) | `int` → `uint` |
|
||||
| `WmpBitmapDecoder` | Not available | WMP/HDP not supported |
|
||||
|
||||
### Encoders
|
||||
|
||||
| WPF | WinRT | Notes |
|
||||
|-----|-------|-------|
|
||||
| `new JpegBitmapEncoder()` | `BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId, stream)` | Async factory |
|
||||
| `new PngBitmapEncoder()` | `BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, stream)` | No interlace control |
|
||||
| `encoder.Frames.Add(frame)` | `encoder.SetSoftwareBitmap(bitmap)` | Different API |
|
||||
| `encoder.Save(stream)` | `await encoder.FlushAsync()` | Async |
|
||||
|
||||
### Encoder Properties (Strongly-Typed → BitmapPropertySet)
|
||||
|
||||
WPF had type-specific encoder subclasses. WinRT uses a generic property set:
|
||||
|
||||
```csharp
|
||||
// WPF
|
||||
case JpegBitmapEncoder jpeg: jpeg.QualityLevel = 85; // int 1-100
|
||||
case PngBitmapEncoder png: png.Interlace = PngInterlaceOption.On;
|
||||
case TiffBitmapEncoder tiff: tiff.Compression = TiffCompressOption.Lzw;
|
||||
|
||||
// WinRT — JPEG quality (float 0.0-1.0)
|
||||
await encoder.BitmapProperties.SetPropertiesAsync(new BitmapPropertySet
|
||||
{
|
||||
{ "ImageQuality", new BitmapTypedValue(0.85f, PropertyType.Single) }
|
||||
});
|
||||
|
||||
// WinRT — TIFF compression (via BitmapPropertySet at creation time)
|
||||
var props = new BitmapPropertySet
|
||||
{
|
||||
{ "TiffCompressionMethod", new BitmapTypedValue((byte)2, PropertyType.UInt8) }
|
||||
};
|
||||
var encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.TiffEncoderId, stream, props);
|
||||
```
|
||||
|
||||
**JPEG quality scale change**: WPF int `1-100` → WinRT float `0.0-1.0`. Divide by 100.
|
||||
|
||||
### Bitmap Types
|
||||
|
||||
| WPF | WinRT | Notes |
|
||||
|-----|-------|-------|
|
||||
| `BitmapSource` | `SoftwareBitmap` | Central pixel-data type |
|
||||
| `BitmapImage` | `BitmapImage` (in `Microsoft.UI.Xaml.Media.Imaging`) | UI display only |
|
||||
| `FormatConvertedBitmap` | `SoftwareBitmap.Convert()` | |
|
||||
| `TransformedBitmap` + `ScaleTransform` | `BitmapTransform` via encoder | Declarative |
|
||||
| `CroppedBitmap` | `BitmapTransform.Bounds` | |
|
||||
|
||||
### Metadata
|
||||
|
||||
| WPF | WinRT | Notes |
|
||||
|-----|-------|-------|
|
||||
| `BitmapMetadata` | `BitmapProperties` | Different API surface |
|
||||
| `BitmapMetadata.Clone()` | No equivalent | Cannot selectively clone |
|
||||
| Selective metadata removal | Not supported | All-or-nothing only |
|
||||
|
||||
**Two encoder creation strategies for metadata:**
|
||||
- `CreateForTranscodingAsync()` — preserves ALL metadata from source
|
||||
- `CreateAsync()` — creates fresh encoder with NO metadata
|
||||
|
||||
This eliminated ~258 lines of manual metadata manipulation code (`BitmapMetadataExtension.cs`) in ImageResizer.
|
||||
|
||||
### Interpolation Modes
|
||||
|
||||
| WPF `BitmapScalingMode` | WinRT `BitmapInterpolationMode` |
|
||||
|------------------------|-------------------------------|
|
||||
| `HighQuality` / `Fant` | `Fant` |
|
||||
| `Linear` | `Linear` |
|
||||
| `NearestNeighbor` | `NearestNeighbor` |
|
||||
| `Unspecified` / `LowQuality` | `Linear` |
|
||||
|
||||
## Stream Interop
|
||||
|
||||
WinRT imaging requires `IRandomAccessStream` instead of `System.IO.Stream`:
|
||||
|
||||
```csharp
|
||||
using var stream = File.OpenRead(path);
|
||||
var winrtStream = stream.AsRandomAccessStream(); // Extension method
|
||||
var decoder = await BitmapDecoder.CreateAsync(winrtStream);
|
||||
```
|
||||
|
||||
**Critical**: For transcode, seek the input stream back to 0 before creating the encoder:
|
||||
```csharp
|
||||
winrtStream.Seek(0);
|
||||
var encoder = await BitmapEncoder.CreateForTranscodingAsync(outputStream, decoder);
|
||||
```
|
||||
|
||||
## CodecHelper Pattern (from ImageResizer)
|
||||
|
||||
WPF stored container format GUIDs in `settings.json`. WinRT uses different codec IDs. Create a `CodecHelper` to bridge them:
|
||||
|
||||
```csharp
|
||||
internal static class CodecHelper
|
||||
{
|
||||
// Maps WPF container format GUIDs (stored in settings JSON) to WinRT encoder IDs
|
||||
private static readonly Dictionary<Guid, Guid> LegacyGuidToEncoderId = new()
|
||||
{
|
||||
[new Guid("19e4a5aa-5662-4fc5-a0c0-1758028e1057")] = BitmapEncoder.JpegEncoderId,
|
||||
[new Guid("1b7cfaf4-713f-473c-bbcd-6137425faeaf")] = BitmapEncoder.PngEncoderId,
|
||||
[new Guid("0af1d87e-fcfe-4188-bdeb-a7906471cbe3")] = BitmapEncoder.BmpEncoderId,
|
||||
[new Guid("163bcc30-e2e9-4f0b-961d-a3e9fdb788a3")] = BitmapEncoder.TiffEncoderId,
|
||||
[new Guid("1f8a5601-7d4d-4cbd-9c82-1bc8d4eeb9a5")] = BitmapEncoder.GifEncoderId,
|
||||
};
|
||||
|
||||
// Maps decoder IDs to corresponding encoder IDs
|
||||
private static readonly Dictionary<Guid, Guid> DecoderIdToEncoderId = new()
|
||||
{
|
||||
[BitmapDecoder.JpegDecoderId] = BitmapEncoder.JpegEncoderId,
|
||||
[BitmapDecoder.PngDecoderId] = BitmapEncoder.PngEncoderId,
|
||||
// ...
|
||||
};
|
||||
|
||||
public static Guid GetEncoderIdFromLegacyGuid(Guid legacyGuid)
|
||||
=> LegacyGuidToEncoderId.GetValueOrDefault(legacyGuid, Guid.Empty);
|
||||
|
||||
public static Guid GetEncoderIdForDecoder(BitmapDecoder decoder)
|
||||
=> DecoderIdToEncoderId.GetValueOrDefault(decoder.DecoderInformation.CodecId, Guid.Empty);
|
||||
}
|
||||
```
|
||||
|
||||
This preserves backward compatibility with existing `settings.json` files that contain WPF-era GUIDs.
|
||||
|
||||
## ImagingEnums Pattern (from ImageResizer)
|
||||
|
||||
WPF-specific enums (`PngInterlaceOption`, `TiffCompressOption`) from `System.Windows.Media.Imaging` are used in settings JSON. Create custom enums with identical integer values for backward-compatible deserialization:
|
||||
|
||||
```csharp
|
||||
// Replace System.Windows.Media.Imaging.PngInterlaceOption
|
||||
public enum PngInterlaceOption { Default = 0, On = 1, Off = 2 }
|
||||
|
||||
// Replace System.Windows.Media.Imaging.TiffCompressOption
|
||||
public enum TiffCompressOption { Default = 0, None = 1, Ccitt3 = 2, Ccitt4 = 3, Lzw = 4, Rle = 5, Zip = 6 }
|
||||
```
|
||||
|
||||
## Async Migration Patterns
|
||||
|
||||
### Method Signatures
|
||||
|
||||
All imaging operations become async:
|
||||
|
||||
| Before | After |
|
||||
|--------|-------|
|
||||
| `void Execute(file, settings)` | `async Task ExecuteAsync(file, settings)` |
|
||||
| `IEnumerable<Error> Process()` | `async Task<IEnumerable<Error>> ProcessAsync()` |
|
||||
|
||||
### Parallel Processing
|
||||
|
||||
```csharp
|
||||
// WPF (synchronous)
|
||||
Parallel.ForEach(Files, new ParallelOptions { MaxDegreeOfParallelism = ... },
|
||||
(file, state, i) => { Execute(file, settings); });
|
||||
|
||||
// WinRT (async)
|
||||
await Parallel.ForEachAsync(Files, new ParallelOptions { MaxDegreeOfParallelism = ... },
|
||||
async (file, ct) => { await ExecuteAsync(file, settings); });
|
||||
```
|
||||
|
||||
### CLI Async Bridge
|
||||
|
||||
CLI entry points must bridge async to sync:
|
||||
```csharp
|
||||
return RunSilentModeAsync(cliOptions).GetAwaiter().GetResult();
|
||||
```
|
||||
|
||||
### Task.Factory.StartNew → Task.Run
|
||||
|
||||
```csharp
|
||||
// WPF
|
||||
_ = Task.Factory.StartNew(StartExecutingWork, token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||||
|
||||
// WinUI 3
|
||||
_ = Task.Run(() => StartExecutingWorkAsync());
|
||||
```
|
||||
|
||||
## SoftwareBitmap as Interface Type
|
||||
|
||||
When modules expose imaging interfaces (e.g., AI super-resolution), change parameter/return types:
|
||||
|
||||
```csharp
|
||||
// WPF
|
||||
BitmapSource ApplySuperResolution(BitmapSource source, int scale, string filePath);
|
||||
|
||||
// WinRT
|
||||
SoftwareBitmap ApplySuperResolution(SoftwareBitmap source, int scale, string filePath);
|
||||
```
|
||||
|
||||
This eliminates manual `BitmapSource ↔ SoftwareBitmap` conversion code (unsafe `IMemoryBufferByteAccess` COM interop).
|
||||
|
||||
## MultiFrame Image Handling
|
||||
|
||||
```csharp
|
||||
// WinRT multi-frame encode (e.g., multi-page TIFF, animated GIF)
|
||||
for (uint i = 0; i < decoder.FrameCount; i++)
|
||||
{
|
||||
if (i > 0)
|
||||
await encoder.GoToNextFrameAsync();
|
||||
|
||||
var frame = await decoder.GetFrameAsync(i);
|
||||
var bitmap = await frame.GetSoftwareBitmapAsync(
|
||||
frame.BitmapPixelFormat,
|
||||
BitmapAlphaMode.Premultiplied,
|
||||
transform,
|
||||
ExifOrientationMode.IgnoreExifOrientation,
|
||||
ColorManagementMode.DoNotColorManage);
|
||||
encoder.SetSoftwareBitmap(bitmap);
|
||||
}
|
||||
await encoder.FlushAsync();
|
||||
```
|
||||
|
||||
## int → uint for Pixel Dimensions
|
||||
|
||||
WinRT uses `uint` for all pixel dimensions. This affects:
|
||||
- `decoder.PixelWidth` / `decoder.PixelHeight` — `uint`
|
||||
- `BitmapTransform.ScaledWidth` / `ScaledHeight` — `uint`
|
||||
- `SoftwareBitmap` constructor — `uint` parameters
|
||||
- Test assertions: `Assert.AreEqual(96, ...)` → `Assert.AreEqual(96u, ...)`
|
||||
|
||||
## Display SoftwareBitmap in UI
|
||||
|
||||
```csharp
|
||||
var source = new SoftwareBitmapSource();
|
||||
// Must convert to Bgra8/Premultiplied for display
|
||||
if (bitmap.BitmapPixelFormat != BitmapPixelFormat.Bgra8 ||
|
||||
bitmap.BitmapAlphaMode != BitmapAlphaMode.Premultiplied)
|
||||
{
|
||||
bitmap = SoftwareBitmap.Convert(bitmap, BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
|
||||
}
|
||||
await source.SetBitmapAsync(bitmap);
|
||||
myImage.Source = source;
|
||||
```
|
||||
|
||||
## Known Limitations
|
||||
|
||||
| Feature | WPF | WinRT | Impact |
|
||||
|---------|-----|-------|--------|
|
||||
| PNG interlace | `PngBitmapEncoder.Interlace` | Not available | Always non-interlaced |
|
||||
| Metadata stripping | Selective via `BitmapMetadata.Clone()` | All-or-nothing | Orientation EXIF also removed |
|
||||
| Pixel formats | Many (`Pbgra32`, `Bgr24`, `Indexed8`, ...) | Primarily `Bgra8`, `Rgba8`, `Gray8/16` | Convert to `Bgra8` |
|
||||
| WMP/HDP format | `WmpBitmapDecoder` | Not available | Not supported |
|
||||
| Pixel differences | WPF scaler | `BitmapInterpolationMode.Fant` | Not bit-identical |
|
||||
226
.github/skills/wpf-to-winui3-migration/references/namespace-api-mapping.md
vendored
Normal file
@@ -0,0 +1,226 @@
|
||||
# Namespace and API Mapping Reference
|
||||
|
||||
Complete reference for mapping WPF types to WinUI 3 equivalents, based on the ImageResizer migration.
|
||||
|
||||
## Root Namespace Mapping
|
||||
|
||||
| WPF Namespace | WinUI 3 Namespace |
|
||||
|---------------|-------------------|
|
||||
| `System.Windows` | `Microsoft.UI.Xaml` |
|
||||
| `System.Windows.Automation` | `Microsoft.UI.Xaml.Automation` |
|
||||
| `System.Windows.Automation.Peers` | `Microsoft.UI.Xaml.Automation.Peers` |
|
||||
| `System.Windows.Controls` | `Microsoft.UI.Xaml.Controls` |
|
||||
| `System.Windows.Controls.Primitives` | `Microsoft.UI.Xaml.Controls.Primitives` |
|
||||
| `System.Windows.Data` | `Microsoft.UI.Xaml.Data` |
|
||||
| `System.Windows.Documents` | `Microsoft.UI.Xaml.Documents` |
|
||||
| `System.Windows.Input` | `Microsoft.UI.Xaml.Input` |
|
||||
| `System.Windows.Markup` | `Microsoft.UI.Xaml.Markup` |
|
||||
| `System.Windows.Media` | `Microsoft.UI.Xaml.Media` |
|
||||
| `System.Windows.Media.Animation` | `Microsoft.UI.Xaml.Media.Animation` |
|
||||
| `System.Windows.Media.Imaging` | `Microsoft.UI.Xaml.Media.Imaging` |
|
||||
| `System.Windows.Navigation` | `Microsoft.UI.Xaml.Navigation` |
|
||||
| `System.Windows.Shapes` | `Microsoft.UI.Xaml.Shapes` |
|
||||
| `System.Windows.Threading` | `Microsoft.UI.Dispatching` |
|
||||
| `System.Windows.Interop` | `WinRT.Interop` |
|
||||
|
||||
## Core Type Mapping
|
||||
|
||||
| WPF Type | WinUI 3 Type |
|
||||
|----------|-------------|
|
||||
| `System.Windows.Application` | `Microsoft.UI.Xaml.Application` |
|
||||
| `System.Windows.Window` | `Microsoft.UI.Xaml.Window` (NOT a DependencyObject) |
|
||||
| `System.Windows.DependencyObject` | `Microsoft.UI.Xaml.DependencyObject` |
|
||||
| `System.Windows.DependencyProperty` | `Microsoft.UI.Xaml.DependencyProperty` |
|
||||
| `System.Windows.FrameworkElement` | `Microsoft.UI.Xaml.FrameworkElement` |
|
||||
| `System.Windows.UIElement` | `Microsoft.UI.Xaml.UIElement` |
|
||||
| `System.Windows.Visibility` | `Microsoft.UI.Xaml.Visibility` |
|
||||
| `System.Windows.Thickness` | `Microsoft.UI.Xaml.Thickness` |
|
||||
| `System.Windows.CornerRadius` | `Microsoft.UI.Xaml.CornerRadius` |
|
||||
| `System.Windows.Media.Color` | `Windows.UI.Color` (note: `Windows.UI`, not `Microsoft.UI`) |
|
||||
| `System.Windows.Media.Colors` | `Microsoft.UI.Colors` |
|
||||
|
||||
## Controls Mapping
|
||||
|
||||
### Direct Mapping (namespace-only change)
|
||||
|
||||
These controls exist in both frameworks with the same name — change `System.Windows.Controls` to `Microsoft.UI.Xaml.Controls`:
|
||||
|
||||
`Button`, `TextBox`, `TextBlock`, `ComboBox`, `CheckBox`, `ListBox`, `ListView`, `Image`, `StackPanel`, `Grid`, `Border`, `ScrollViewer`, `ContentControl`, `UserControl`, `Page`, `Frame`, `Slider`, `ProgressBar`, `ToolTip`, `RadioButton`, `ToggleButton`
|
||||
|
||||
### Controls With Different Names or Behavior
|
||||
|
||||
| WPF | WinUI 3 | Notes |
|
||||
|-----|---------|-------|
|
||||
| `MessageBox` | `ContentDialog` | Must set `XamlRoot` before `ShowAsync()` |
|
||||
| `ContextMenu` | `MenuFlyout` | Different API surface |
|
||||
| `TabControl` | `TabView` | Different API |
|
||||
| `Menu` | `MenuBar` | Different API |
|
||||
| `StatusBar` | Custom `StackPanel` layout | No built-in equivalent |
|
||||
| `AccessText` | Not available | Use `AccessKey` property on target control |
|
||||
|
||||
### WPF-UI (Lepo) to Native WinUI 3
|
||||
|
||||
ImageResizer used the `WPF-UI` library (Lepo) for Fluent styling. These must be replaced with native WinUI 3 equivalents:
|
||||
|
||||
| WPF-UI (Lepo) | WinUI 3 Native | Notes |
|
||||
|----------------|---------------|-------|
|
||||
| `<ui:FluentWindow>` | `<Window>` | Native window + `ExtendsContentIntoTitleBar` |
|
||||
| `<ui:Button>` | `<Button>` | Native button |
|
||||
| `<ui:NumberBox>` | `<NumberBox>` | Built into WinUI 3 |
|
||||
| `<ui:ProgressRing>` | `<ProgressRing>` | Built into WinUI 3 |
|
||||
| `<ui:SymbolIcon>` | `<SymbolIcon>` or `<FontIcon>` | Built into WinUI 3 |
|
||||
| `<ui:InfoBar>` | `<InfoBar>` | Built into WinUI 3 |
|
||||
| `<ui:TitleBar>` | Custom title bar via `SetTitleBar()` | Use `ExtendsContentIntoTitleBar` |
|
||||
| `<ui:ThemesDictionary>` | `<XamlControlsResources>` | In merged dictionaries |
|
||||
| `<ui:ControlsDictionary>` | Remove | Not needed — WinUI 3 has its own control styles |
|
||||
| `BasedOn="{StaticResource {x:Type ui:Button}}"` | `BasedOn="{StaticResource DefaultButtonStyle}"` | Named style keys |
|
||||
|
||||
## Input Event Mapping
|
||||
|
||||
| WPF Event | WinUI 3 Event | Notes |
|
||||
|-----------|--------------|-------|
|
||||
| `MouseLeftButtonDown` | `PointerPressed` | Check `IsLeftButtonPressed` on args |
|
||||
| `MouseLeftButtonUp` | `PointerReleased` | Check pointer properties |
|
||||
| `MouseRightButtonDown` | `RightTapped` | Or `PointerPressed` with right button check |
|
||||
| `MouseMove` | `PointerMoved` | Uses `PointerRoutedEventArgs` |
|
||||
| `MouseWheel` | `PointerWheelChanged` | Different event args |
|
||||
| `MouseEnter` | `PointerEntered` | |
|
||||
| `MouseLeave` | `PointerExited` | |
|
||||
| `MouseDoubleClick` | `DoubleTapped` | Different event args |
|
||||
| `KeyDown` | `KeyDown` | Same name, args type: `KeyRoutedEventArgs` |
|
||||
| `PreviewKeyDown` | No direct equivalent | Use `KeyDown` with handled pattern |
|
||||
|
||||
## IValueConverter Signature Change
|
||||
|
||||
| WPF | WinUI 3 |
|
||||
|-----|---------|
|
||||
| `Convert(object value, Type targetType, object parameter, CultureInfo culture)` | `Convert(object value, Type targetType, object parameter, string language)` |
|
||||
| `ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)` | `ConvertBack(object value, Type targetType, object parameter, string language)` |
|
||||
|
||||
Last parameter changes from `CultureInfo` to `string` (BCP-47 language tag). All converter classes must be updated.
|
||||
|
||||
## Types That Moved to Different Hierarchies
|
||||
|
||||
| WPF | WinUI 3 | Notes |
|
||||
|-----|---------|-------|
|
||||
| `System.Windows.Threading.Dispatcher` | `Microsoft.UI.Dispatching.DispatcherQueue` | Completely different API |
|
||||
| `System.Windows.Threading.DispatcherPriority` | `Microsoft.UI.Dispatching.DispatcherQueuePriority` | Only 3 levels: High/Normal/Low |
|
||||
| `System.Windows.Interop.HwndSource` | `WinRT.Interop.WindowNative` | For HWND interop |
|
||||
| `System.Windows.Interop.WindowInteropHelper` | `WinRT.Interop.WindowNative.GetWindowHandle()` | |
|
||||
| `System.Windows.SystemColors` | Resource keys via `ThemeResource` | No direct static class |
|
||||
| `System.Windows.SystemParameters` | Win32 API or `DisplayInformation` | No direct equivalent |
|
||||
|
||||
## NuGet Package Migration
|
||||
|
||||
| WPF | WinUI 3 | Notes |
|
||||
|-----|---------|-------|
|
||||
| Built into .NET (no NuGet needed) | `Microsoft.WindowsAppSDK` | Required |
|
||||
| `PresentationCore` / `PresentationFramework` | `Microsoft.WinUI` (transitive) | |
|
||||
| `Microsoft.Xaml.Behaviors.Wpf` | `Microsoft.Xaml.Behaviors.WinUI.Managed` | |
|
||||
| `WPF-UI` (Lepo) | **Remove** — use native WinUI 3 controls | |
|
||||
| `CommunityToolkit.Mvvm` | `CommunityToolkit.Mvvm` (same) | |
|
||||
| `Microsoft.Toolkit.Wpf.*` | `CommunityToolkit.WinUI.*` | |
|
||||
| (none) | `Microsoft.Windows.SDK.BuildTools` | Required |
|
||||
| (none) | `WinUIEx` | Optional, window helpers |
|
||||
| (none) | `CommunityToolkit.WinUI.Converters` | Optional |
|
||||
| (none) | `CommunityToolkit.WinUI.Extensions` | Optional |
|
||||
| (none) | `Microsoft.Web.WebView2` | If using WebView |
|
||||
|
||||
## Project File Changes
|
||||
|
||||
### WPF .csproj
|
||||
|
||||
```xml
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<UseWPF>true</UseWPF>
|
||||
<ApplicationManifest>ImageResizerUI.dev.manifest</ApplicationManifest>
|
||||
<ApplicationIcon>Resources\ImageResizer.ico</ApplicationIcon>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
```
|
||||
|
||||
### WinUI 3 .csproj
|
||||
|
||||
```xml
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
|
||||
<UseWinUI>true</UseWinUI>
|
||||
<SelfContained>true</SelfContained>
|
||||
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
|
||||
<WindowsPackageType>None</WindowsPackageType>
|
||||
<EnablePreviewMsixTooling>true</EnablePreviewMsixTooling>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<ApplicationIcon>Assets\ImageResizer\ImageResizer.ico</ApplicationIcon>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<DefineConstants>DISABLE_XAML_GENERATED_MAIN,TRACE</DefineConstants>
|
||||
<ProjectPriFileName>PowerToys.ModuleName.pri</ProjectPriFileName>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
```
|
||||
|
||||
Key changes:
|
||||
- `UseWPF` → `UseWinUI`
|
||||
- TFM: `net8.0-windows` → `net8.0-windows10.0.19041.0`
|
||||
- Add `WindowsPackageType=None` for unpackaged desktop apps
|
||||
- Add `SelfContained=true` + `WindowsAppSDKSelfContained=true`
|
||||
- Add `DISABLE_XAML_GENERATED_MAIN` if using custom `Program.cs` entry point
|
||||
- Set `ProjectPriFileName` to match your module's assembly name
|
||||
- Move icon from `Resources/` to `Assets/<Module>/`
|
||||
|
||||
### XAML ApplicationDefinition Setup
|
||||
|
||||
WinUI 3 requires explicit `ApplicationDefinition` declaration:
|
||||
|
||||
```xml
|
||||
<ItemGroup>
|
||||
<Page Remove="ImageResizerXAML\App.xaml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="ImageResizerXAML\App.xaml" />
|
||||
</ItemGroup>
|
||||
```
|
||||
|
||||
### CsWinRT Interop (for GPO and native references)
|
||||
|
||||
If the module references native C++ projects (like `GPOWrapper`):
|
||||
|
||||
```xml
|
||||
<PropertyGroup>
|
||||
<CsWinRTIncludes>PowerToys.GPOWrapper</CsWinRTIncludes>
|
||||
<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
|
||||
</PropertyGroup>
|
||||
```
|
||||
|
||||
Change `GPOWrapperProjection.csproj` reference to direct `GPOWrapper.vcxproj` reference.
|
||||
|
||||
### InternalsVisibleTo Migration
|
||||
|
||||
Move from code file to `.csproj`:
|
||||
|
||||
```csharp
|
||||
// DELETE: Properties/InternalsVisibleTo.cs
|
||||
// [assembly: InternalsVisibleTo("ImageResizer.Test")]
|
||||
```
|
||||
|
||||
```xml
|
||||
<!-- ADD to .csproj: -->
|
||||
<ItemGroup>
|
||||
<InternalsVisibleTo Include="ImageResizer.Test" />
|
||||
</ItemGroup>
|
||||
```
|
||||
|
||||
### Items to Remove from .csproj
|
||||
|
||||
```xml
|
||||
<!-- DELETE: WPF resource embedding -->
|
||||
<EmbeddedResource Update="Properties\Resources.resx">...</EmbeddedResource>
|
||||
<Resource Include="Resources\ImageResizer.ico" />
|
||||
<Compile Update="Properties\Resources.Designer.cs">...</Compile>
|
||||
<FrameworkReference Include="Microsoft.WindowsDesktop.App.WPF" /> <!-- from CLI project -->
|
||||
```
|
||||
516
.github/skills/wpf-to-winui3-migration/references/powertoys-patterns.md
vendored
Normal file
@@ -0,0 +1,516 @@
|
||||
# PowerToys-Specific Migration Patterns
|
||||
|
||||
Patterns and conventions specific to the PowerToys codebase, based on the ImageResizer migration.
|
||||
|
||||
## Project Structure
|
||||
|
||||
### Before (WPF Module)
|
||||
|
||||
```
|
||||
src/modules/<module>/
|
||||
├── <Module>UI/
|
||||
│ ├── <Module>UI.csproj # OutputType=WinExe, UseWPF=true
|
||||
│ ├── App.xaml / App.xaml.cs
|
||||
│ ├── MainWindow.xaml / .cs
|
||||
│ ├── Views/
|
||||
│ ├── ViewModels/
|
||||
│ ├── Helpers/
|
||||
│ │ ├── Observable.cs # Custom INotifyPropertyChanged
|
||||
│ │ └── RelayCommand.cs # Custom ICommand
|
||||
│ ├── Properties/
|
||||
│ │ ├── Resources.resx # WPF resource strings
|
||||
│ │ ├── Resources.Designer.cs
|
||||
│ │ └── InternalsVisibleTo.cs
|
||||
│ └── Telemetry/
|
||||
├── <Module>CLI/
|
||||
│ └── <Module>CLI.csproj # OutputType=Exe
|
||||
└── tests/
|
||||
```
|
||||
|
||||
### After (WinUI 3 Module)
|
||||
|
||||
```
|
||||
src/modules/<module>/
|
||||
├── <Module>UI/
|
||||
│ ├── <Module>UI.csproj # OutputType=WinExe, UseWinUI=true
|
||||
│ ├── Program.cs # Custom entry point (DISABLE_XAML_GENERATED_MAIN)
|
||||
│ ├── app.manifest # Single manifest file
|
||||
│ ├── ImageResizerXAML/
|
||||
│ │ ├── App.xaml / App.xaml.cs # WinUI 3 App class
|
||||
│ │ ├── MainWindow.xaml / .cs
|
||||
│ │ └── Views/
|
||||
│ ├── Converters/ # WinUI 3 IValueConverter (string language)
|
||||
│ ├── ViewModels/
|
||||
│ ├── Helpers/
|
||||
│ │ └── ResourceLoaderInstance.cs # Static ResourceLoader accessor
|
||||
│ ├── Utilities/
|
||||
│ │ └── CodecHelper.cs # WPF→WinRT codec ID mapping (if imaging)
|
||||
│ ├── Models/
|
||||
│ │ └── ImagingEnums.cs # Custom enums replacing WPF imaging enums
|
||||
│ ├── Strings/
|
||||
│ │ └── en-us/
|
||||
│ │ └── Resources.resw # WinUI 3 resource strings
|
||||
│ └── Assets/
|
||||
│ └── <Module>/
|
||||
│ └── <Module>.ico # Moved from Resources/
|
||||
├── <Module>Common/ # NEW: shared library for CLI
|
||||
│ └── <Module>Common.csproj # OutputType=Library
|
||||
├── <Module>CLI/
|
||||
│ └── <Module>CLI.csproj # References Common, NOT UI
|
||||
└── tests/
|
||||
```
|
||||
|
||||
### Critical: CLI Dependency Pattern
|
||||
|
||||
**Do NOT** create `ProjectReference` from Exe to WinExe. This causes phantom build artifacts (`.exe`, `.deps.json`, `.runtimeconfig.json`) in the root output directory.
|
||||
|
||||
```
|
||||
WRONG: ImageResizerCLI (Exe) → ImageResizerUI (WinExe) ← phantom artifacts
|
||||
CORRECT: ImageResizerCLI (Exe) → ImageResizerCommon (Library)
|
||||
ImageResizerUI (WinExe) → ImageResizerCommon (Library)
|
||||
```
|
||||
|
||||
Follow the `FancyZonesCLI` → `FancyZonesEditorCommon` pattern.
|
||||
|
||||
### Files to Delete
|
||||
|
||||
| File | Reason |
|
||||
|------|--------|
|
||||
| `Properties/Resources.resx` | Replaced by `Strings/en-us/Resources.resw` |
|
||||
| `Properties/Resources.Designer.cs` | Auto-generated; no longer needed |
|
||||
| `Properties/InternalsVisibleTo.cs` | Moved to `.csproj` `<InternalsVisibleTo>` |
|
||||
| `Helpers/Observable.cs` | Replaced by `CommunityToolkit.Mvvm.ObservableObject` |
|
||||
| `Helpers/RelayCommand.cs` | Replaced by `CommunityToolkit.Mvvm.Input` |
|
||||
| `Resources/*.ico` / `Resources/*.png` | Moved to `Assets/<Module>/` |
|
||||
| WPF `.dev.manifest` / `.prod.manifest` | Replaced by single `app.manifest` |
|
||||
| WPF-specific converters | Replaced by WinUI 3 converters with `string language` |
|
||||
|
||||
---
|
||||
|
||||
## MVVM Migration: Custom → CommunityToolkit.Mvvm Source Generators
|
||||
|
||||
### Observable Base Class → ObservableObject + [ObservableProperty]
|
||||
|
||||
**Before (custom Observable):**
|
||||
```csharp
|
||||
public class ResizeSize : Observable
|
||||
{
|
||||
private int _id;
|
||||
public int Id { get => _id; set => Set(ref _id, value); }
|
||||
|
||||
private ResizeFit _fit;
|
||||
public ResizeFit Fit
|
||||
{
|
||||
get => _fit;
|
||||
set
|
||||
{
|
||||
Set(ref _fit, value);
|
||||
UpdateShowHeight();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _showHeight = true;
|
||||
public bool ShowHeight { get => _showHeight; set => Set(ref _showHeight, value); }
|
||||
private void UpdateShowHeight() { ShowHeight = Fit == ResizeFit.Stretch || Unit != ResizeUnit.Percent; }
|
||||
}
|
||||
```
|
||||
|
||||
**After (CommunityToolkit.Mvvm source generators):**
|
||||
```csharp
|
||||
public partial class ResizeSize : ObservableObject // MUST be partial
|
||||
{
|
||||
[ObservableProperty]
|
||||
[JsonPropertyName("Id")]
|
||||
private int _id;
|
||||
|
||||
[ObservableProperty]
|
||||
[NotifyPropertyChangedFor(nameof(ShowHeight))] // Replaces manual UpdateShowHeight()
|
||||
private ResizeFit _fit;
|
||||
|
||||
// Computed property — no backing field, no manual update method
|
||||
public bool ShowHeight => Fit == ResizeFit.Stretch || Unit != ResizeUnit.Percent;
|
||||
}
|
||||
```
|
||||
|
||||
Key changes:
|
||||
- Class must be `partial` for source generators
|
||||
- `Observable` → `ObservableObject` (from CommunityToolkit.Mvvm)
|
||||
- Manual `Set(ref _field, value)` → `[ObservableProperty]` attribute
|
||||
- `PropertyChanged` dependencies → `[NotifyPropertyChangedFor(nameof(...))]`
|
||||
- Computed properties with manual `UpdateXxx()` → direct expression body
|
||||
|
||||
### Custom Name Setter with Transform
|
||||
|
||||
For properties that transform the value before storing:
|
||||
|
||||
```csharp
|
||||
// Cannot use [ObservableProperty] because of value transformation
|
||||
private string _name;
|
||||
public string Name
|
||||
{
|
||||
get => _name;
|
||||
set => SetProperty(ref _name, ReplaceTokens(value)); // SetProperty from ObservableObject
|
||||
}
|
||||
```
|
||||
|
||||
### RelayCommand → [RelayCommand] Source Generator
|
||||
|
||||
```csharp
|
||||
// DELETE: Helpers/RelayCommand.cs (custom ICommand)
|
||||
|
||||
// Before
|
||||
public ICommand ResizeCommand { get; } = new RelayCommand(Execute);
|
||||
|
||||
// After
|
||||
[RelayCommand]
|
||||
private void Resize() { /* ... */ }
|
||||
// Source generator creates ResizeCommand property automatically
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Resource String Migration (.resx → .resw)
|
||||
|
||||
### ResourceLoaderInstance Helper
|
||||
|
||||
```csharp
|
||||
internal static class ResourceLoaderInstance
|
||||
{
|
||||
internal static ResourceLoader ResourceLoader { get; private set; }
|
||||
|
||||
static ResourceLoaderInstance()
|
||||
{
|
||||
ResourceLoader = new ResourceLoader("PowerToys.ImageResizer.pri");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Note**: Use the single-argument `ResourceLoader` constructor. The two-argument version (`ResourceLoader("file.pri", "path/Resources")`) may fail if the resource map path doesn't match the actual PRI structure.
|
||||
|
||||
### Usage
|
||||
|
||||
```csharp
|
||||
// WPF
|
||||
using ImageResizer.Properties;
|
||||
string text = Resources.MyStringKey;
|
||||
|
||||
// WinUI 3
|
||||
string text = ResourceLoaderInstance.ResourceLoader.GetString("MyStringKey");
|
||||
```
|
||||
|
||||
### Lazy Initialization for Resource-Dependent Statics
|
||||
|
||||
`ResourceLoader` is not available at class-load time in all contexts (CLI mode, test harness). Use lazy initialization:
|
||||
|
||||
**Before (crashes at class load):**
|
||||
```csharp
|
||||
private static readonly CompositeFormat _format =
|
||||
CompositeFormat.Parse(Resources.Error_Format);
|
||||
|
||||
private static readonly Dictionary<string, string> _tokens = new()
|
||||
{
|
||||
["$small$"] = Resources.Small,
|
||||
["$medium$"] = Resources.Medium,
|
||||
};
|
||||
```
|
||||
|
||||
**After (lazy, safe):**
|
||||
```csharp
|
||||
private static CompositeFormat _format;
|
||||
private static CompositeFormat Format => _format ??=
|
||||
CompositeFormat.Parse(ResourceLoaderInstance.ResourceLoader.GetString("Error_Format"));
|
||||
|
||||
private static readonly Lazy<Dictionary<string, string>> _tokens = new(() =>
|
||||
new Dictionary<string, string>
|
||||
{
|
||||
["$small$"] = ResourceLoaderInstance.ResourceLoader.GetString("Small"),
|
||||
["$medium$"] = ResourceLoaderInstance.ResourceLoader.GetString("Medium"),
|
||||
});
|
||||
// Usage: _tokens.Value.TryGetValue(...)
|
||||
```
|
||||
|
||||
### XAML: x:Static → x:Uid
|
||||
|
||||
```xml
|
||||
<!-- WPF -->
|
||||
<Button Content="{x:Static p:Resources.Cancel}" />
|
||||
<!-- WinUI 3 -->
|
||||
<Button x:Uid="Cancel" />
|
||||
```
|
||||
|
||||
In `.resw`, use property-suffixed keys: `Cancel.Content`, `Header.Text`, etc.
|
||||
|
||||
---
|
||||
|
||||
## CLI Options Migration
|
||||
|
||||
`System.CommandLine.Option<T>` constructor signature changed:
|
||||
|
||||
```csharp
|
||||
// WPF era — string[] aliases
|
||||
public DestinationOption()
|
||||
: base(_aliases, Properties.Resources.CLI_Option_Destination)
|
||||
|
||||
// WinUI 3 — single string name
|
||||
public DestinationOption()
|
||||
: base(_aliases[0], ResourceLoaderInstance.ResourceLoader.GetString("CLI_Option_Destination"))
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Installer Updates
|
||||
|
||||
### WiX Changes
|
||||
|
||||
#### 1. Remove Satellite Assembly References
|
||||
|
||||
Remove from `installer/PowerToysSetupVNext/Resources.wxs`:
|
||||
- `<Component>` entries for `<Module>.resources.dll`
|
||||
- `<RemoveFolder>` entries for locale directories
|
||||
- Module from `WinUI3AppsInstallFolder` `ParentDirectory` loop
|
||||
|
||||
#### 2. Update File Component Generation
|
||||
|
||||
Run `generateAllFileComponents.ps1` after migration. For Exe→WinExe dependency issues, add cleanup logic:
|
||||
|
||||
```powershell
|
||||
# Strip phantom ImageResizer files from BaseApplications.wxs
|
||||
$content = $content -replace 'PowerToys\.ImageResizer\.exe', ''
|
||||
$content = $content -replace 'PowerToys\.ImageResizer\.deps\.json', ''
|
||||
$content = $content -replace 'PowerToys\.ImageResizer\.runtimeconfig\.json', ''
|
||||
```
|
||||
|
||||
#### 3. Output Directory
|
||||
|
||||
WinUI 3 modules output to `WinUI3Apps/`:
|
||||
```xml
|
||||
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\</OutputPath>
|
||||
```
|
||||
|
||||
### ESRP Signing
|
||||
|
||||
Update `.pipelines/ESRPSigning_core.json` — all module binaries must use `WinUI3Apps\\` paths:
|
||||
|
||||
```json
|
||||
{
|
||||
"FileList": [
|
||||
"WinUI3Apps\\PowerToys.ImageResizer.exe",
|
||||
"WinUI3Apps\\PowerToys.ImageResizerExt.dll",
|
||||
"WinUI3Apps\\PowerToys.ImageResizerContextMenu.dll"
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Build Pipeline Fixes
|
||||
|
||||
### $(SolutionDir) → $(MSBuildThisFileDirectory)
|
||||
|
||||
`$(SolutionDir)` is empty when building individual projects outside the solution. Replace with relative paths from the project file:
|
||||
|
||||
```xml
|
||||
<!-- Before (breaks on standalone project build) -->
|
||||
<Exec Command="powershell $(SolutionDir)tools\build\convert-resx-to-rc.ps1" />
|
||||
|
||||
<!-- After (works always) -->
|
||||
<Exec Command="powershell $(MSBuildThisFileDirectory)..\..\..\..\tools\build\convert-resx-to-rc.ps1" />
|
||||
```
|
||||
|
||||
### MSIX Packaging: PreBuild → PostBuild
|
||||
|
||||
MSIX packaging must happen AFTER the build (artifacts not ready at PreBuild):
|
||||
|
||||
```xml
|
||||
<!-- Before -->
|
||||
<PreBuildEvent>MakeAppx.exe pack /d . /p "$(OutDir)Package.msix" /o</PreBuildEvent>
|
||||
|
||||
<!-- After -->
|
||||
<PostBuildEvent>
|
||||
if exist "$(OutDir)Package.msix" del "$(OutDir)Package.msix"
|
||||
MakeAppx.exe pack /d "$(MSBuildThisFileDirectory)." /p "$(OutDir)Package.msix" /o
|
||||
</PostBuildEvent>
|
||||
```
|
||||
|
||||
### RC File Icon Path Escaping
|
||||
|
||||
Windows Resource Compiler requires double-backslash paths:
|
||||
|
||||
```c
|
||||
// Before (breaks)
|
||||
IDI_ICON1 ICON "..\\ui\Assets\ImageResizer\ImageResizer.ico"
|
||||
// After
|
||||
IDI_ICON1 ICON "..\\ui\\Assets\\ImageResizer\\ImageResizer.ico"
|
||||
```
|
||||
|
||||
### BOM/Encoding Normalization
|
||||
|
||||
Migration may strip UTF-8 BOM from C# files (`// Copyright` → `// Copyright`). This is cosmetic and safe, but be aware it will show as changes in diff.
|
||||
|
||||
---
|
||||
|
||||
## Test Adaptation
|
||||
|
||||
### Tests Requiring WPF Runtime
|
||||
|
||||
If tests still need WPF types (e.g., comparing old vs new output), temporarily add:
|
||||
```xml
|
||||
<UseWPF>true</UseWPF>
|
||||
```
|
||||
Remove this after fully migrating all test code to WinRT APIs.
|
||||
|
||||
### Tests Using ResourceLoader
|
||||
|
||||
Unit tests cannot easily initialize WinUI 3 `ResourceLoader`. Options:
|
||||
- Hardcode expected strings in tests: `"Value must be between '{0}' and '{1}'."`
|
||||
- Delete tests that only verify resource string lookup
|
||||
- Avoid creating `App` instances in test harness (WinUI App cannot be instantiated in tests)
|
||||
|
||||
### Async Test Methods
|
||||
|
||||
All imaging tests become async:
|
||||
```csharp
|
||||
// Before
|
||||
[TestMethod]
|
||||
public void ResizesImage() { ... }
|
||||
|
||||
// After
|
||||
[TestMethod]
|
||||
public async Task ResizesImageAsync() { ... }
|
||||
```
|
||||
|
||||
### uint Assertions
|
||||
|
||||
```csharp
|
||||
// Before
|
||||
Assert.AreEqual(96, image.Frames[0].PixelWidth);
|
||||
// After
|
||||
Assert.AreEqual(96u, decoder.PixelWidth);
|
||||
```
|
||||
|
||||
### Pixel Data Access in Tests
|
||||
|
||||
```csharp
|
||||
// Before (WPF)
|
||||
public static Color GetFirstPixel(this BitmapSource source)
|
||||
{
|
||||
var pixel = new byte[4];
|
||||
new FormatConvertedBitmap(
|
||||
new CroppedBitmap(source, new Int32Rect(0, 0, 1, 1)),
|
||||
PixelFormats.Bgra32, null, 0).CopyPixels(pixel, 4, 0);
|
||||
return Color.FromArgb(pixel[3], pixel[2], pixel[1], pixel[0]);
|
||||
}
|
||||
|
||||
// After (WinRT)
|
||||
public static async Task<(byte R, byte G, byte B, byte A)> GetFirstPixelAsync(
|
||||
this BitmapDecoder decoder)
|
||||
{
|
||||
using var bitmap = await decoder.GetSoftwareBitmapAsync(
|
||||
BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
|
||||
var buffer = new Windows.Storage.Streams.Buffer(
|
||||
(uint)(bitmap.PixelWidth * bitmap.PixelHeight * 4));
|
||||
bitmap.CopyToBuffer(buffer);
|
||||
using var reader = DataReader.FromBuffer(buffer);
|
||||
byte b = reader.ReadByte(), g = reader.ReadByte(),
|
||||
r = reader.ReadByte(), a = reader.ReadByte();
|
||||
return (r, g, b, a);
|
||||
}
|
||||
```
|
||||
|
||||
### Metadata Assertions
|
||||
|
||||
```csharp
|
||||
// Before
|
||||
Assert.AreEqual("Test", ((BitmapMetadata)image.Frames[0].Metadata).Comment);
|
||||
|
||||
// After
|
||||
var props = await decoder.BitmapProperties.GetPropertiesAsync(
|
||||
new[] { "System.Photo.DateTaken" });
|
||||
Assert.IsTrue(props.ContainsKey("System.Photo.DateTaken"),
|
||||
"Metadata should be preserved during transcode");
|
||||
```
|
||||
|
||||
### AllowUnsafeBlocks for SoftwareBitmap Tests
|
||||
|
||||
If tests access pixel data via `IMemoryBufferByteAccess`, add:
|
||||
```xml
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Settings JSON Backward Compatibility
|
||||
|
||||
- Settings are stored in `%LOCALAPPDATA%\Microsoft\PowerToys\<ModuleName>\`
|
||||
- Schema must remain backward-compatible across upgrades
|
||||
- Add new fields with defaults; never remove or rename existing fields
|
||||
- Create custom enums matching WPF enum integer values for deserialization (e.g., `ImagingEnums.cs`)
|
||||
- See: `src/settings-ui/Settings.UI.Library/`
|
||||
|
||||
## IPC Contract
|
||||
|
||||
If the module communicates with the runner or settings UI:
|
||||
1. Update BOTH sides of the IPC contract
|
||||
2. Test settings changes are received by the module
|
||||
3. Test module state changes are reflected in settings UI
|
||||
4. Reference: `doc/devdocs/core/settings/runner-ipc.md`
|
||||
|
||||
---
|
||||
|
||||
## Checklist for PowerToys Module Migration
|
||||
|
||||
### Project & Dependencies
|
||||
- [ ] Update `.csproj`: `UseWPF` → `UseWinUI`, TFM → `net8.0-windows10.0.19041.0`
|
||||
- [ ] Add `WindowsPackageType=None`, `SelfContained=true`, `WindowsAppSDKSelfContained=true`
|
||||
- [ ] Add `DISABLE_XAML_GENERATED_MAIN` if using custom `Program.cs`
|
||||
- [ ] Replace NuGet packages (WPF-UI → remove, add WindowsAppSDK, etc.)
|
||||
- [ ] Update project references (GPOWrapperProjection → GPOWrapper + CsWinRT)
|
||||
- [ ] Move `InternalsVisibleTo` from code to `.csproj`
|
||||
- [ ] Extract CLI shared logic to Library project (avoid Exe→WinExe dependency)
|
||||
|
||||
### MVVM & Resources
|
||||
- [ ] Replace custom `Observable`/`RelayCommand` with CommunityToolkit.Mvvm source generators
|
||||
- [ ] Migrate `.resx` → `.resw` (`Properties/Resources.resx` → `Strings/en-us/Resources.resw`)
|
||||
- [ ] Create `ResourceLoaderInstance` helper
|
||||
- [ ] Wrap resource-dependent statics in `Lazy<T>` or null-coalescing properties
|
||||
- [ ] Delete `Properties/Resources.Designer.cs`, `Observable.cs`, `RelayCommand.cs`
|
||||
|
||||
### XAML
|
||||
- [ ] Replace `clr-namespace:` → `using:` in all xmlns declarations
|
||||
- [ ] Remove WPF-UI (Lepo) xmlns and controls — use native WinUI 3
|
||||
- [ ] Replace `{x:Static p:Resources.Key}` → `x:Uid` with `.resw` keys
|
||||
- [ ] Replace `{DynamicResource}` → `{ThemeResource}`
|
||||
- [ ] Replace `DataType="{x:Type ...}"` → `x:DataType="..."`
|
||||
- [ ] Replace `<Style.Triggers>` → `VisualStateManager`
|
||||
- [ ] Add `<XamlControlsResources/>` to `App.xaml` merged dictionaries
|
||||
- [ ] Move `Window.Resources` to root container's `Resources`
|
||||
- [ ] Run XamlStyler: `.\.pipelines\applyXamlStyling.ps1 -Main`
|
||||
|
||||
### Code-Behind & APIs
|
||||
- [ ] Replace all `System.Windows.*` namespaces with `Microsoft.UI.Xaml.*`
|
||||
- [ ] Replace `Dispatcher` with `DispatcherQueue`
|
||||
- [ ] Store `DispatcherQueue` reference explicitly (no `Application.Current.Dispatcher`)
|
||||
- [ ] Implement `SizeToContent()` via AppWindow if needed
|
||||
- [ ] Update `ContentDialog` calls to set `XamlRoot`
|
||||
- [ ] Update `FilePicker` calls with HWND initialization
|
||||
- [ ] Migrate imaging code to `Windows.Graphics.Imaging` (async, `SoftwareBitmap`)
|
||||
- [ ] Create `CodecHelper` for legacy GUID → WinRT codec ID mapping (if imaging)
|
||||
- [ ] Create custom imaging enums for JSON backward compatibility (if imaging)
|
||||
- [ ] Update all `IValueConverter` signatures (`CultureInfo` → `string`)
|
||||
|
||||
### Build & Installer
|
||||
- [ ] Update WiX installer: remove satellite assembly refs from `Resources.wxs`
|
||||
- [ ] Run `generateAllFileComponents.ps1`; handle phantom artifacts
|
||||
- [ ] Update ESRP signing paths to `WinUI3Apps\\`
|
||||
- [ ] Fix `$(SolutionDir)` → `$(MSBuildThisFileDirectory)` in build events
|
||||
- [ ] Move MSIX packaging from PreBuild to PostBuild
|
||||
- [ ] Fix RC file path escaping (double-backslash)
|
||||
- [ ] Verify output dir is `WinUI3Apps/`
|
||||
|
||||
### Testing & Validation
|
||||
- [ ] Update test project: async methods, `uint` assertions
|
||||
- [ ] Handle ResourceLoader unavailability in tests (hardcode strings or skip)
|
||||
- [ ] Build clean: `cd` to project folder, `tools/build/build.cmd`, exit code 0
|
||||
- [ ] Run tests for affected module
|
||||
- [ ] Verify settings JSON backward compatibility
|
||||
- [ ] Test IPC contracts (runner ↔ settings UI)
|
||||
314
.github/skills/wpf-to-winui3-migration/references/threading-and-windowing.md
vendored
Normal file
@@ -0,0 +1,314 @@
|
||||
# Threading and Window Management Migration
|
||||
|
||||
Based on patterns from the ImageResizer migration.
|
||||
|
||||
## Dispatcher → DispatcherQueue
|
||||
|
||||
### API Mapping
|
||||
|
||||
| WPF | WinUI 3 |
|
||||
|-----|---------|
|
||||
| `Dispatcher.Invoke(Action)` | `DispatcherQueue.TryEnqueue(Action)` |
|
||||
| `Dispatcher.BeginInvoke(Action)` | `DispatcherQueue.TryEnqueue(Action)` |
|
||||
| `Dispatcher.Invoke(DispatcherPriority, Action)` | `DispatcherQueue.TryEnqueue(DispatcherQueuePriority, Action)` |
|
||||
| `Dispatcher.CheckAccess()` | `DispatcherQueue.HasThreadAccess` |
|
||||
| `Dispatcher.VerifyAccess()` | Check `DispatcherQueue.HasThreadAccess` (no exception-throwing method) |
|
||||
|
||||
### Priority Mapping
|
||||
|
||||
WinUI 3 has only 3 levels: `High`, `Normal`, `Low`.
|
||||
|
||||
| WPF `DispatcherPriority` | WinUI 3 `DispatcherQueuePriority` |
|
||||
|-------------------------|----------------------------------|
|
||||
| `Send` | `High` |
|
||||
| `Normal` / `Input` / `Loaded` / `Render` / `DataBind` | `Normal` |
|
||||
| `Background` / `ContextIdle` / `ApplicationIdle` / `SystemIdle` | `Low` |
|
||||
|
||||
### Pattern: Global DispatcherQueue Access (from ImageResizer)
|
||||
|
||||
WPF provided `Application.Current.Dispatcher` globally. WinUI 3 requires explicit storage:
|
||||
|
||||
```csharp
|
||||
// Store DispatcherQueue at app startup
|
||||
private static DispatcherQueue _uiDispatcherQueue;
|
||||
|
||||
public static void InitializeDispatcher()
|
||||
{
|
||||
_uiDispatcherQueue = DispatcherQueue.GetForCurrentThread();
|
||||
}
|
||||
```
|
||||
|
||||
Usage with thread-check pattern (from `Settings.Reload()`):
|
||||
```csharp
|
||||
var currentDispatcher = DispatcherQueue.GetForCurrentThread();
|
||||
if (currentDispatcher != null)
|
||||
{
|
||||
// Already on UI thread
|
||||
ReloadCore(jsonSettings);
|
||||
}
|
||||
else if (_uiDispatcherQueue != null)
|
||||
{
|
||||
// Dispatch to UI thread
|
||||
_uiDispatcherQueue.TryEnqueue(() => ReloadCore(jsonSettings));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fallback (e.g., CLI mode, no UI)
|
||||
ReloadCore(jsonSettings);
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern: DispatcherQueue in ViewModels (from ProgressViewModel)
|
||||
|
||||
```csharp
|
||||
public class ProgressViewModel
|
||||
{
|
||||
private readonly DispatcherQueue _dispatcherQueue;
|
||||
|
||||
public ProgressViewModel()
|
||||
{
|
||||
_dispatcherQueue = DispatcherQueue.GetForCurrentThread();
|
||||
}
|
||||
|
||||
private void OnProgressChanged(double progress)
|
||||
{
|
||||
_dispatcherQueue.TryEnqueue(() =>
|
||||
{
|
||||
Progress = progress;
|
||||
// other UI updates...
|
||||
});
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Pattern: Async Dispatch (await)
|
||||
|
||||
```csharp
|
||||
// WPF
|
||||
await this.Dispatcher.InvokeAsync(() => { /* UI work */ });
|
||||
|
||||
// WinUI 3 (using TaskCompletionSource)
|
||||
var tcs = new TaskCompletionSource();
|
||||
this.DispatcherQueue.TryEnqueue(() =>
|
||||
{
|
||||
try { /* UI work */ tcs.SetResult(); }
|
||||
catch (Exception ex) { tcs.SetException(ex); }
|
||||
});
|
||||
await tcs.Task;
|
||||
```
|
||||
|
||||
### C++/WinRT Threading
|
||||
|
||||
| Old API | New API |
|
||||
|---------|---------|
|
||||
| `winrt::resume_foreground(CoreDispatcher)` | `wil::resume_foreground(DispatcherQueue)` |
|
||||
| `CoreDispatcher.RunAsync()` | `DispatcherQueue.TryEnqueue()` |
|
||||
|
||||
Add `Microsoft.Windows.ImplementationLibrary` NuGet for `wil::resume_foreground`.
|
||||
|
||||
---
|
||||
|
||||
## Window Management
|
||||
|
||||
### WPF Window vs WinUI 3 Window
|
||||
|
||||
| Feature | WPF `Window` | WinUI 3 `Window` |
|
||||
|---------|-------------|------------------|
|
||||
| Base class | `ContentControl` → `DependencyObject` | **NOT** a control, NOT a `DependencyObject` |
|
||||
| `Resources` property | Yes | No — use root container's `Resources` |
|
||||
| `DataContext` property | Yes | No — use root `Page`/`UserControl` |
|
||||
| `VisualStateManager` | Yes | No — use inside child controls |
|
||||
| `Load`/`Unload` events | Yes | No |
|
||||
| `SizeToContent` | Yes (`Height`/`Width`/`WidthAndHeight`) | No — must implement manually |
|
||||
| `WindowState` (min/max/normal) | Yes | No — use `AppWindow.Presenter` |
|
||||
| `WindowStyle` | Yes | No — use `AppWindow` title bar APIs |
|
||||
| `ResizeMode` | Yes | No — use `AppWindow.Presenter` |
|
||||
| `WindowStartupLocation` | Yes | No — calculate manually |
|
||||
| `Icon` | `Window.Icon` | `AppWindow.SetIcon()` |
|
||||
| `Title` | `Window.Title` | `AppWindow.Title` (or `Window.Title`) |
|
||||
| Size (Width/Height) | Yes | No — use `AppWindow.Resize()` |
|
||||
| Position (Left/Top) | Yes | No — use `AppWindow.Move()` |
|
||||
| `IsDefault`/`IsCancel` on buttons | Yes | No — handle Enter/Escape in code-behind |
|
||||
|
||||
### Getting AppWindow from Window
|
||||
|
||||
```csharp
|
||||
using Microsoft.UI;
|
||||
using Microsoft.UI.Windowing;
|
||||
using WinRT.Interop;
|
||||
|
||||
IntPtr hwnd = WindowNative.GetWindowHandle(window);
|
||||
WindowId windowId = Win32Interop.GetWindowIdFromWindow(hwnd);
|
||||
AppWindow appWindow = AppWindow.GetFromWindowId(windowId);
|
||||
```
|
||||
|
||||
### Pattern: SizeToContent Replacement (from ImageResizer)
|
||||
|
||||
WinUI 3 has no `SizeToContent`. ImageResizer implemented a manual equivalent:
|
||||
|
||||
```csharp
|
||||
private void SizeToContent()
|
||||
{
|
||||
if (Content is not FrameworkElement content)
|
||||
return;
|
||||
|
||||
// Measure desired content size
|
||||
content.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
|
||||
var desiredHeight = content.DesiredSize.Height + WindowChromeHeight + Padding;
|
||||
|
||||
// Account for DPI scaling
|
||||
var scaleFactor = Content.XamlRoot.RasterizationScale;
|
||||
var pixelHeight = (int)(desiredHeight * scaleFactor);
|
||||
var pixelWidth = (int)(WindowWidth * scaleFactor);
|
||||
|
||||
// Resize via AppWindow
|
||||
var hwnd = WindowNative.GetWindowHandle(this);
|
||||
var windowId = Win32Interop.GetWindowIdFromWindow(hwnd);
|
||||
var appWindow = AppWindow.GetFromWindowId(windowId);
|
||||
appWindow.Resize(new Windows.Graphics.SizeInt32(pixelWidth, pixelHeight));
|
||||
}
|
||||
```
|
||||
|
||||
**Key details:**
|
||||
- `WindowChromeHeight` ≈ 32px for the title bar
|
||||
- Must multiply by `RasterizationScale` for DPI-aware sizing
|
||||
- Call `SizeToContent()` after page navigation or content changes
|
||||
- Unsubscribe previous event handlers before subscribing new ones to avoid memory leaks
|
||||
|
||||
### Window Positioning (Center Screen)
|
||||
|
||||
```csharp
|
||||
var displayArea = DisplayArea.GetFromWindowId(windowId, DisplayAreaFallback.Nearest);
|
||||
var centerX = (displayArea.WorkArea.Width - appWindow.Size.Width) / 2;
|
||||
var centerY = (displayArea.WorkArea.Height - appWindow.Size.Height) / 2;
|
||||
appWindow.Move(new Windows.Graphics.PointInt32(centerX, centerY));
|
||||
```
|
||||
|
||||
### Window State (Minimize/Maximize)
|
||||
|
||||
```csharp
|
||||
(appWindow.Presenter as OverlappedPresenter)?.Maximize();
|
||||
(appWindow.Presenter as OverlappedPresenter)?.Minimize();
|
||||
(appWindow.Presenter as OverlappedPresenter)?.Restore();
|
||||
```
|
||||
|
||||
### Title Bar Customization
|
||||
|
||||
```csharp
|
||||
// Extend content into title bar
|
||||
this.ExtendsContentIntoTitleBar = true;
|
||||
this.SetTitleBar(AppTitleBar); // AppTitleBar is a XAML element
|
||||
|
||||
// Or via AppWindow API
|
||||
if (AppWindowTitleBar.IsCustomizationSupported())
|
||||
{
|
||||
var titleBar = appWindow.TitleBar;
|
||||
titleBar.ExtendsContentIntoTitleBar = true;
|
||||
titleBar.ButtonBackgroundColor = Colors.Transparent;
|
||||
}
|
||||
```
|
||||
|
||||
### Tracking the Main Window
|
||||
|
||||
```csharp
|
||||
public partial class App : Application
|
||||
{
|
||||
public static Window MainWindow { get; private set; }
|
||||
|
||||
protected override void OnLaunched(LaunchActivatedEventArgs args)
|
||||
{
|
||||
MainWindow = new MainWindow();
|
||||
MainWindow.Activate();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### ContentDialog Requires XamlRoot
|
||||
|
||||
```csharp
|
||||
var dialog = new ContentDialog
|
||||
{
|
||||
Title = "Confirm",
|
||||
Content = "Are you sure?",
|
||||
PrimaryButtonText = "Yes",
|
||||
CloseButtonText = "No",
|
||||
XamlRoot = this.Content.XamlRoot // REQUIRED
|
||||
};
|
||||
var result = await dialog.ShowAsync();
|
||||
```
|
||||
|
||||
### File Pickers Require HWND
|
||||
|
||||
```csharp
|
||||
var picker = new FileOpenPicker();
|
||||
picker.FileTypeFilter.Add(".jpg");
|
||||
|
||||
// REQUIRED for desktop apps
|
||||
var hwnd = WindowNative.GetWindowHandle(App.MainWindow);
|
||||
WinRT.Interop.InitializeWithWindow.Initialize(picker, hwnd);
|
||||
|
||||
var file = await picker.PickSingleFileAsync();
|
||||
```
|
||||
|
||||
### Window Close Handling
|
||||
|
||||
```csharp
|
||||
// WPF
|
||||
protected override void OnClosing(CancelEventArgs e) { e.Cancel = true; this.Hide(); }
|
||||
|
||||
// WinUI 3
|
||||
this.AppWindow.Closing += (s, e) => { e.Cancel = true; this.AppWindow.Hide(); };
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Custom Entry Point (DISABLE_XAML_GENERATED_MAIN)
|
||||
|
||||
ImageResizer uses a custom `Program.cs` entry point instead of the WinUI 3 auto-generated `Main`. This is needed for:
|
||||
- CLI mode (process files without showing UI)
|
||||
- Custom initialization before the WinUI 3 App starts
|
||||
- Single-instance enforcement
|
||||
|
||||
### Setup
|
||||
|
||||
In `.csproj`:
|
||||
```xml
|
||||
<DefineConstants>DISABLE_XAML_GENERATED_MAIN,TRACE</DefineConstants>
|
||||
```
|
||||
|
||||
Create `Program.cs`:
|
||||
```csharp
|
||||
public static class Program
|
||||
{
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
if (args.Length > 0)
|
||||
{
|
||||
// CLI mode — no UI
|
||||
return RunCli(args);
|
||||
}
|
||||
|
||||
// GUI mode
|
||||
WinRT.ComWrappersSupport.InitializeComWrappers();
|
||||
Application.Start((p) =>
|
||||
{
|
||||
var context = new DispatcherQueueSynchronizationContext(
|
||||
DispatcherQueue.GetForCurrentThread());
|
||||
SynchronizationContext.SetSynchronizationContext(context);
|
||||
_ = new App();
|
||||
});
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### WPF App Constructor Removal
|
||||
|
||||
WPF modules often created `new App()` to initialize the WPF `Application` and get `Application.Current.Dispatcher`. This is no longer needed — the WinUI 3 `Application.Start()` handles this.
|
||||
|
||||
```csharp
|
||||
// DELETE (WPF pattern):
|
||||
_imageResizerApp = new App();
|
||||
// REPLACE with: Store DispatcherQueue explicitly (see Global DispatcherQueue Access above)
|
||||
```
|
||||
365
.github/skills/wpf-to-winui3-migration/references/xaml-migration.md
vendored
Normal file
@@ -0,0 +1,365 @@
|
||||
# XAML Migration Guide
|
||||
|
||||
Detailed reference for migrating XAML from WPF to WinUI 3, based on the ImageResizer migration.
|
||||
|
||||
## XML Namespace Declaration Changes
|
||||
|
||||
### Before (WPF)
|
||||
|
||||
```xml
|
||||
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:MyApp"
|
||||
xmlns:m="clr-namespace:ImageResizer.Models"
|
||||
xmlns:p="clr-namespace:ImageResizer.Properties"
|
||||
xmlns:sys="clr-namespace:System;assembly=mscorlib"
|
||||
xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"
|
||||
x:Class="MyApp.MainWindow">
|
||||
```
|
||||
|
||||
### After (WinUI 3)
|
||||
|
||||
```xml
|
||||
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:MyApp"
|
||||
xmlns:m="using:ImageResizer.Models"
|
||||
xmlns:converters="using:ImageResizer.Converters"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
x:Class="MyApp.MainWindow">
|
||||
```
|
||||
|
||||
### Key Changes
|
||||
|
||||
| WPF Syntax | WinUI 3 Syntax | Notes |
|
||||
|------------|---------------|-------|
|
||||
| `clr-namespace:Foo` | `using:Foo` | CLR namespace mapping |
|
||||
| `clr-namespace:Foo;assembly=Bar` | `using:Foo` | Assembly qualification not needed |
|
||||
| `xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"` | **Remove entirely** | WPF-UI namespace no longer needed |
|
||||
| `xmlns:p="clr-namespace:...Properties"` | **Remove** | No more `.resx` string bindings |
|
||||
| `sys:String` (from mscorlib) | `x:String` | XAML intrinsic types |
|
||||
| `sys:Int32` | `x:Int32` | XAML intrinsic types |
|
||||
| `sys:Boolean` | `x:Boolean` | XAML intrinsic types |
|
||||
| `sys:Double` | `x:Double` | XAML intrinsic types |
|
||||
|
||||
## Unsupported Markup Extensions
|
||||
|
||||
| WPF Markup Extension | WinUI 3 Alternative |
|
||||
|----------------------|---------------------|
|
||||
| `{DynamicResource Key}` | `{ThemeResource Key}` (theme-reactive) or `{StaticResource Key}` |
|
||||
| `{x:Static Type.Member}` | `{x:Bind}` to a static property, or code-behind |
|
||||
| `{x:Type local:MyType}` | Not supported; use code-behind |
|
||||
| `{x:Array}` | Not supported; create collections in code-behind |
|
||||
| `{x:Code}` | Not supported |
|
||||
|
||||
### DynamicResource → ThemeResource
|
||||
|
||||
```xml
|
||||
<!-- WPF -->
|
||||
<TextBlock Foreground="{DynamicResource MyBrush}" />
|
||||
|
||||
<!-- WinUI 3 -->
|
||||
<TextBlock Foreground="{ThemeResource MyBrush}" />
|
||||
```
|
||||
|
||||
`ThemeResource` automatically updates when the app theme changes (Light/Dark/HighContrast). For truly dynamic non-theme resources, set values in code-behind or use data binding.
|
||||
|
||||
### x:Static Resource Strings → x:Uid
|
||||
|
||||
This is the most pervasive XAML change. WPF used `{x:Static}` to bind to strongly-typed `.resx` resource strings. WinUI 3 uses `x:Uid` with `.resw` files.
|
||||
|
||||
**WPF:**
|
||||
```xml
|
||||
<Button Content="{x:Static p:Resources.Cancel}" />
|
||||
<TextBlock Text="{x:Static p:Resources.Input_Header}" />
|
||||
```
|
||||
|
||||
**WinUI 3:**
|
||||
```xml
|
||||
<Button x:Uid="Cancel" />
|
||||
<TextBlock x:Uid="Input_Header" />
|
||||
```
|
||||
|
||||
In `Strings/en-us/Resources.resw`:
|
||||
```xml
|
||||
<data name="Cancel.Content" xml:space="preserve">
|
||||
<value>Cancel</value>
|
||||
</data>
|
||||
<data name="Input_Header.Text" xml:space="preserve">
|
||||
<value>Select a size</value>
|
||||
</data>
|
||||
```
|
||||
|
||||
The `x:Uid` suffix (`.Content`, `.Text`, `.Header`, `.PlaceholderText`, etc.) matches the target property name.
|
||||
|
||||
### DataType with x:Type → Remove
|
||||
|
||||
**WPF:**
|
||||
```xml
|
||||
<DataTemplate DataType="{x:Type m:ResizeSize}">
|
||||
```
|
||||
|
||||
**WinUI 3:**
|
||||
```xml
|
||||
<DataTemplate x:DataType="m:ResizeSize">
|
||||
```
|
||||
|
||||
## WPF-UI (Lepo) Controls Removal
|
||||
|
||||
If the module uses the `WPF-UI` library, replace all Lepo controls with native WinUI 3 equivalents.
|
||||
|
||||
### Window
|
||||
|
||||
```xml
|
||||
<!-- WPF (WPF-UI) -->
|
||||
<ui:FluentWindow
|
||||
ExtendsContentIntoTitleBar="True"
|
||||
WindowStartupLocation="CenterScreen">
|
||||
<ui:TitleBar Title="Image Resizer" />
|
||||
...
|
||||
</ui:FluentWindow>
|
||||
|
||||
<!-- WinUI 3 (native) -->
|
||||
<Window>
|
||||
<!-- Title bar managed via code-behind: this.ExtendsContentIntoTitleBar = true; -->
|
||||
...
|
||||
</Window>
|
||||
```
|
||||
|
||||
### App.xaml Resources
|
||||
|
||||
```xml
|
||||
<!-- WPF (WPF-UI) -->
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ui:ThemesDictionary Theme="Dark" />
|
||||
<ui:ControlsDictionary />
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
|
||||
<!-- WinUI 3 (native) -->
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
```
|
||||
|
||||
### Common Control Replacements
|
||||
|
||||
```xml
|
||||
<!-- WPF-UI NumberBox -->
|
||||
<ui:NumberBox Value="{Binding Width}" />
|
||||
<!-- WinUI 3 -->
|
||||
<NumberBox Value="{x:Bind ViewModel.Width, Mode=TwoWay}" />
|
||||
|
||||
<!-- WPF-UI InfoBar -->
|
||||
<ui:InfoBar Title="Warning" Message="..." IsOpen="True" Severity="Warning" />
|
||||
<!-- WinUI 3 -->
|
||||
<InfoBar Title="Warning" Message="..." IsOpen="True" Severity="Warning" />
|
||||
|
||||
<!-- WPF-UI ProgressRing -->
|
||||
<ui:ProgressRing IsIndeterminate="True" />
|
||||
<!-- WinUI 3 -->
|
||||
<ProgressRing IsActive="True" />
|
||||
|
||||
<!-- WPF-UI SymbolIcon -->
|
||||
<ui:SymbolIcon Symbol="Add" />
|
||||
<!-- WinUI 3 -->
|
||||
<SymbolIcon Symbol="Add" />
|
||||
```
|
||||
|
||||
### Button Patterns
|
||||
|
||||
```xml
|
||||
<!-- WPF -->
|
||||
<Button IsDefault="True" Content="OK" />
|
||||
<Button IsCancel="True" Content="Cancel" />
|
||||
|
||||
<!-- WinUI 3 (no IsDefault/IsCancel) -->
|
||||
<Button Style="{StaticResource AccentButtonStyle}" Content="OK" />
|
||||
<Button Content="Cancel" />
|
||||
<!-- Handle Enter/Escape keys in code-behind if needed -->
|
||||
```
|
||||
|
||||
## Style and Template Changes
|
||||
|
||||
### Triggers → VisualStateManager
|
||||
|
||||
WPF `Triggers`, `DataTriggers`, and `EventTriggers` are not supported.
|
||||
|
||||
**WPF:**
|
||||
```xml
|
||||
<Style TargetType="Button">
|
||||
<Style.Triggers>
|
||||
<Trigger Property="IsMouseOver" Value="True">
|
||||
<Setter Property="Background" Value="LightBlue"/>
|
||||
</Trigger>
|
||||
<DataTrigger Binding="{Binding IsEnabled}" Value="False">
|
||||
<Setter Property="Opacity" Value="0.5"/>
|
||||
</DataTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
```
|
||||
|
||||
**WinUI 3:**
|
||||
```xml
|
||||
<Style TargetType="Button">
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Button">
|
||||
<Grid x:Name="RootGrid" Background="{TemplateBinding Background}">
|
||||
<VisualStateManager.VisualStateGroups>
|
||||
<VisualStateGroup x:Name="CommonStates">
|
||||
<VisualState x:Name="PointerOver">
|
||||
<VisualState.Setters>
|
||||
<Setter Target="RootGrid.Background" Value="LightBlue"/>
|
||||
</VisualState.Setters>
|
||||
</VisualState>
|
||||
</VisualStateGroup>
|
||||
</VisualStateManager.VisualStateGroups>
|
||||
<ContentPresenter />
|
||||
</Grid>
|
||||
</ControlTemplate>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Style>
|
||||
```
|
||||
|
||||
### No Binding in Setter.Value
|
||||
|
||||
```xml
|
||||
<!-- WPF (works) -->
|
||||
<Setter Property="Foreground" Value="{Binding TextColor}"/>
|
||||
|
||||
<!-- WinUI 3 (does NOT work — use StaticResource) -->
|
||||
<Setter Property="Foreground" Value="{StaticResource TextColorBrush}"/>
|
||||
```
|
||||
|
||||
### Visual State Name Changes
|
||||
|
||||
| WPF | WinUI 3 |
|
||||
|-----|---------|
|
||||
| `MouseOver` | `PointerOver` |
|
||||
| `Disabled` | `Disabled` |
|
||||
| `Pressed` | `Pressed` |
|
||||
|
||||
## Resource Dictionary Changes
|
||||
|
||||
### Window.Resources → Grid.Resources
|
||||
|
||||
WinUI 3 `Window` is NOT a `DependencyObject` — no `Window.Resources`, `DataContext`, or `VisualStateManager`.
|
||||
|
||||
```xml
|
||||
<!-- WPF -->
|
||||
<Window>
|
||||
<Window.Resources>
|
||||
<SolidColorBrush x:Key="MyBrush" Color="Red"/>
|
||||
</Window.Resources>
|
||||
<Grid>...</Grid>
|
||||
</Window>
|
||||
|
||||
<!-- WinUI 3 -->
|
||||
<Window>
|
||||
<Grid>
|
||||
<Grid.Resources>
|
||||
<SolidColorBrush x:Key="MyBrush" Color="Red"/>
|
||||
</Grid.Resources>
|
||||
...
|
||||
</Grid>
|
||||
</Window>
|
||||
```
|
||||
|
||||
### Theme Dictionaries
|
||||
|
||||
```xml
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.ThemeDictionaries>
|
||||
<ResourceDictionary x:Key="Light">
|
||||
<SolidColorBrush x:Key="MyBrush" Color="#FF000000"/>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<SolidColorBrush x:Key="MyBrush" Color="#FFFFFFFF"/>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="HighContrast">
|
||||
<SolidColorBrush x:Key="MyBrush" Color="{ThemeResource SystemColorWindowTextColor}"/>
|
||||
</ResourceDictionary>
|
||||
</ResourceDictionary.ThemeDictionaries>
|
||||
</ResourceDictionary>
|
||||
```
|
||||
|
||||
## URI Scheme Changes
|
||||
|
||||
| WPF | WinUI 3 |
|
||||
|-----|---------|
|
||||
| `pack://application:,,,/MyAssembly;component/image.png` | `ms-appx:///Assets/image.png` |
|
||||
| `pack://application:,,,/image.png` | `ms-appx:///image.png` |
|
||||
| Relative path `../image.png` | `ms-appx:///image.png` |
|
||||
|
||||
Assets directory convention: `Resources/` → `Assets/<Module>/`
|
||||
|
||||
## Data Binding Changes
|
||||
|
||||
### {Binding} vs {x:Bind}
|
||||
|
||||
Both are available. Prefer `{x:Bind}` for compile-time safety and performance.
|
||||
|
||||
| Feature | `{Binding}` | `{x:Bind}` |
|
||||
|---------|------------|------------|
|
||||
| Default mode | `OneWay` | **`OneTime`** (explicit `Mode=OneWay` required!) |
|
||||
| Context | `DataContext` | Code-behind class |
|
||||
| Resolution | Runtime | Compile-time |
|
||||
| Performance | Reflection-based | Compiled |
|
||||
| Function binding | No | Yes |
|
||||
|
||||
### WPF-Specific Binding Features to Remove
|
||||
|
||||
```xml
|
||||
<!-- These WPF-only features must be removed or rewritten -->
|
||||
<TextBox Text="{Binding Value, UpdateSourceTrigger=PropertyChanged}" />
|
||||
<!-- WinUI 3: UpdateSourceTrigger not needed; TextBox uses PropertyChanged by default -->
|
||||
<TextBox Text="{x:Bind ViewModel.Value, Mode=TwoWay}" />
|
||||
|
||||
{Binding RelativeSource={RelativeSource Self}, ...}
|
||||
<!-- WinUI 3: Use x:Bind which binds to the page itself, or use ElementName -->
|
||||
|
||||
<ItemsControl ItemsSource="{Binding}" />
|
||||
<!-- WinUI 3: Must specify explicit path -->
|
||||
<ItemsControl ItemsSource="{x:Bind ViewModel.Items}" />
|
||||
```
|
||||
|
||||
## WPF-Only Window Properties to Remove
|
||||
|
||||
These properties exist on WPF `Window` but not WinUI 3:
|
||||
|
||||
```xml
|
||||
<!-- Remove from XAML — handle in code-behind via AppWindow API -->
|
||||
SizeToContent="Height"
|
||||
WindowStartupLocation="CenterScreen"
|
||||
ResizeMode="NoResize"
|
||||
ExtendsContentIntoTitleBar="True" <!-- Set in code-behind -->
|
||||
```
|
||||
|
||||
## XAML Control Property Changes
|
||||
|
||||
| WPF Property | WinUI 3 Property | Notes |
|
||||
|-------------|-----------------|-------|
|
||||
| `Focusable` | `IsTabStop` | Different name |
|
||||
| `SnapsToDevicePixels` | Not available | WinUI handles pixel snapping internally |
|
||||
| `UseLayoutRounding` | `UseLayoutRounding` | Same |
|
||||
| `IsHitTestVisible` | `IsHitTestVisible` | Same |
|
||||
| `TextBox.VerticalScrollBarVisibility` | `ScrollViewer.VerticalScrollBarVisibility` (attached) | Attached property |
|
||||
|
||||
## XAML Formatting (XamlStyler)
|
||||
|
||||
After migration, run XamlStyler to normalize formatting:
|
||||
- Alphabetize xmlns declarations and element attributes
|
||||
- Add UTF-8 BOM to all XAML files
|
||||
- Normalize comment spacing: `<!-- text -->` → `<!-- text -->`
|
||||
|
||||
PowerToys command: `.\.pipelines\applyXamlStyling.ps1 -Main`
|
||||
4
.github/workflows/msstore-submissions.yml
vendored
@@ -23,7 +23,7 @@ jobs:
|
||||
export $(echo 'anypass_just_to_unlock' | gnome-keyring-daemon --start --components=gpg,pkcs11,secrets,ssh)
|
||||
|
||||
- name: Log in to Azure
|
||||
uses: azure/login@v2
|
||||
uses: azure/login@v3
|
||||
with:
|
||||
client-id: ${{ secrets.AZURE_CLIENT_ID }}
|
||||
tenant-id: ${{ secrets.AZURE_TENANT_ID }}
|
||||
@@ -47,7 +47,7 @@ jobs:
|
||||
- uses: microsoft/setup-msstore-cli@v1
|
||||
|
||||
- name: Fetch Store Credential
|
||||
uses: azure/cli@v2
|
||||
uses: azure/cli@v3
|
||||
with:
|
||||
azcliversion: latest
|
||||
inlineScript: |-
|
||||
|
||||
232
.github/workflows/scheduled-issue-labeling.yml
vendored
Normal file
@@ -0,0 +1,232 @@
|
||||
name: Scheduled Issue Product Labeling
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: "20 */6 * * *" # Every 6 hours at :20
|
||||
workflow_dispatch: # Allow manual trigger
|
||||
|
||||
permissions:
|
||||
models: read
|
||||
issues: write
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
label-issues:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Label issues missing Product labels
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
// ── Product label mapping ──────────────────────────────────
|
||||
// Canonical list of Product-* labels used in this repo,
|
||||
// derived from .github/skills/release-note-generation/references/step2-labeling.md
|
||||
const PRODUCT_LABELS = [
|
||||
"Product-Advanced Paste",
|
||||
"Product-Always on Top",
|
||||
"Product-Awake",
|
||||
"Product-ColorPicker",
|
||||
"Product-Command not found",
|
||||
"Product-Command Palette",
|
||||
"Product-CropAndLock",
|
||||
"Product-Cursor Wrap",
|
||||
"Product-Environment Variables",
|
||||
"Product-FancyZones",
|
||||
"Product-File Explorer",
|
||||
"Product-File Locksmith",
|
||||
"Product-Find My Mouse",
|
||||
"Product-Hosts",
|
||||
"Product-Image Resizer",
|
||||
"Product-Keyboard Manager",
|
||||
"Product-LightSwitch",
|
||||
"Product-Mouse Highlighter",
|
||||
"Product-Mouse Jump",
|
||||
"Product-Mouse Pointer Crosshairs",
|
||||
"Product-Mouse Without Borders",
|
||||
"Product-New+",
|
||||
"Product-Peek",
|
||||
"Product-PowerRename",
|
||||
"Product-PowerToys Run",
|
||||
"Product-Quick Accent",
|
||||
"Product-Registry Preview",
|
||||
"Product-Screen Ruler",
|
||||
"Product-Settings",
|
||||
"Product-Shortcut Guide",
|
||||
"Product-Text Extractor",
|
||||
"Product-Workspaces",
|
||||
"Product-ZoomIt",
|
||||
];
|
||||
|
||||
// Map from bug-report "Area(s) with issue?" dropdown values
|
||||
// to Product-* labels (used as strong hints when the issue body
|
||||
// contains the area dropdown answer).
|
||||
const AREA_TO_LABEL = {
|
||||
"Advanced Paste": "Product-Advanced Paste",
|
||||
"Always on Top": "Product-Always on Top",
|
||||
"Awake": "Product-Awake",
|
||||
"ColorPicker": "Product-ColorPicker",
|
||||
"Command not found": "Product-Command not found",
|
||||
"Command Palette": "Product-Command Palette",
|
||||
"Crop and Lock": "Product-CropAndLock",
|
||||
"Environment Variables": "Product-Environment Variables",
|
||||
"FancyZones": "Product-FancyZones",
|
||||
"FancyZones Editor": "Product-FancyZones",
|
||||
"File Locksmith": "Product-File Locksmith",
|
||||
"File Explorer: Preview Pane": "Product-File Explorer",
|
||||
"File Explorer: Thumbnail preview": "Product-File Explorer",
|
||||
"Hosts File Editor": "Product-Hosts",
|
||||
"Image Resizer": "Product-Image Resizer",
|
||||
"Keyboard Manager": "Product-Keyboard Manager",
|
||||
"Light Switch": "Product-LightSwitch",
|
||||
"Mouse Utilities": "Product-Find My Mouse",
|
||||
"Mouse Without Borders": "Product-Mouse Without Borders",
|
||||
"New+": "Product-New+",
|
||||
"Peek": "Product-Peek",
|
||||
"PowerRename": "Product-PowerRename",
|
||||
"PowerToys Run": "Product-PowerToys Run",
|
||||
"Quick Accent": "Product-Quick Accent",
|
||||
"Registry Preview": "Product-Registry Preview",
|
||||
"Screen ruler": "Product-Screen Ruler",
|
||||
"Shortcut Guide": "Product-Shortcut Guide",
|
||||
"TextExtractor": "Product-Text Extractor",
|
||||
"Workspaces": "Product-Workspaces",
|
||||
"ZoomIt": "Product-ZoomIt",
|
||||
};
|
||||
|
||||
// ── Helpers ────────────────────────────────────────────────
|
||||
function hasProductLabel(labels) {
|
||||
return labels.some((l) => l.name.startsWith("Product-"));
|
||||
}
|
||||
|
||||
// Try to extract the area from the structured bug-report body
|
||||
// (the "Area(s) with issue?" dropdown).
|
||||
function extractAreaFromBody(body) {
|
||||
if (!body) return null;
|
||||
// The rendered issue body contains a heading followed by the selected values
|
||||
const areaMatch = body.match(
|
||||
/### Area\(s\) with issue\?\s*\n+(.+?)(?:\n###|\n\n|$)/s
|
||||
);
|
||||
if (!areaMatch) return null;
|
||||
const areaText = areaMatch[1].trim();
|
||||
if (areaText === "_No response_" || areaText === "General") return null;
|
||||
// Could be comma-separated; take the first specific one
|
||||
const areas = areaText.split(",").map((a) => a.trim());
|
||||
for (const area of areas) {
|
||||
if (AREA_TO_LABEL[area]) return AREA_TO_LABEL[area];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// Use GitHub Models to classify an issue when the dropdown area
|
||||
// is not available or is "General".
|
||||
const MAX_BODY_LENGTH = 3000; // Truncate body to stay within model token limits while keeping enough context
|
||||
const MAX_COMPLETION_TOKENS = 60; // Enough for a Product-* label name with some margin
|
||||
async function classifyWithAI(title, body) {
|
||||
const truncatedBody = (body || "").slice(0, MAX_BODY_LENGTH);
|
||||
const labelList = PRODUCT_LABELS.join("\n- ");
|
||||
|
||||
const prompt = `You are a GitHub issue triager for the microsoft/PowerToys repository.
|
||||
|
||||
Given the issue title and body below, determine which ONE Product label best fits.
|
||||
Reply with ONLY the label name (e.g. "Product-FancyZones") or "UNKNOWN" if you cannot determine it.
|
||||
|
||||
Available labels:
|
||||
- ${labelList}
|
||||
|
||||
Issue title: ${title}
|
||||
|
||||
Issue body:
|
||||
${truncatedBody}`;
|
||||
|
||||
try {
|
||||
const response = await fetch(
|
||||
"https://models.github.ai/inference/chat/completions",
|
||||
{
|
||||
method: "POST",
|
||||
headers: {
|
||||
Authorization: `Bearer ${process.env.GITHUB_TOKEN}`,
|
||||
"Content-Type": "application/json",
|
||||
},
|
||||
body: JSON.stringify({
|
||||
model: "openai/gpt-4o",
|
||||
messages: [{ role: "user", content: prompt }],
|
||||
max_tokens: MAX_COMPLETION_TOKENS,
|
||||
temperature: 0,
|
||||
}),
|
||||
}
|
||||
);
|
||||
if (!response.ok) {
|
||||
core.warning(`AI classification failed: ${response.status} ${response.statusText}`);
|
||||
return null;
|
||||
}
|
||||
const data = await response.json();
|
||||
const answer = data.choices?.[0]?.message?.content?.trim();
|
||||
if (!answer || answer === "UNKNOWN") return null;
|
||||
// Validate the answer is a known label
|
||||
if (PRODUCT_LABELS.includes(answer)) return answer;
|
||||
// Try fuzzy match (the model may include extra text)
|
||||
const found = PRODUCT_LABELS.find((l) => answer.includes(l));
|
||||
return found || null;
|
||||
} catch (err) {
|
||||
core.warning(`AI classification error: ${err.message}`);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// ── Main ───────────────────────────────────────────────────
|
||||
const MAX_ISSUES = 50; // Process up to 50 issues per run
|
||||
let labeled = 0;
|
||||
let skipped = 0;
|
||||
|
||||
core.info("Searching for open issues with Needs-Triage but no Product-* label...");
|
||||
|
||||
// Paginate through open issues labeled Needs-Triage
|
||||
for await (const response of github.paginate.iterator(
|
||||
github.rest.issues.listForRepo,
|
||||
{
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
state: "open",
|
||||
labels: "Needs-Triage",
|
||||
sort: "created",
|
||||
direction: "desc",
|
||||
per_page: 100,
|
||||
}
|
||||
)) {
|
||||
for (const issue of response.data) {
|
||||
if (labeled + skipped >= MAX_ISSUES) break;
|
||||
// Skip pull requests (the API returns them too)
|
||||
if (issue.pull_request) continue;
|
||||
if (hasProductLabel(issue.labels)) continue;
|
||||
|
||||
core.info(`Processing #${issue.number}: ${issue.title}`);
|
||||
|
||||
// 1) Try structured area dropdown first (fast, no AI needed)
|
||||
let label = extractAreaFromBody(issue.body);
|
||||
|
||||
// 2) Fall back to AI classification
|
||||
if (!label) {
|
||||
label = await classifyWithAI(issue.title, issue.body);
|
||||
}
|
||||
|
||||
if (label) {
|
||||
core.info(` → Applying "${label}" to #${issue.number}`);
|
||||
await github.rest.issues.addLabels({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
issue_number: issue.number,
|
||||
labels: [label],
|
||||
});
|
||||
labeled++;
|
||||
} else {
|
||||
core.info(` → Could not determine product label for #${issue.number}, skipping.`);
|
||||
skipped++;
|
||||
}
|
||||
}
|
||||
if (labeled + skipped >= MAX_ISSUES) break;
|
||||
}
|
||||
|
||||
core.info(`Done. Labeled: ${labeled}, Skipped: ${skipped}`);
|
||||
13
.github/workflows/spelling2.yml
vendored
@@ -93,7 +93,7 @@ jobs:
|
||||
steps:
|
||||
- name: check-spelling
|
||||
id: spelling
|
||||
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
|
||||
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
|
||||
with:
|
||||
config: .github/actions/spell-check
|
||||
suppress_push_for_open_pull_request: ${{ github.actor != 'dependabot[bot]' && 1 }}
|
||||
@@ -135,6 +135,7 @@ jobs:
|
||||
cspell:cpp/compiler-msvc.txt
|
||||
cspell:python/common/extra.txt
|
||||
cspell:scala/scala.txt
|
||||
ignored: ignored-expect-variant
|
||||
|
||||
comment-push:
|
||||
name: Report (Push)
|
||||
@@ -147,10 +148,8 @@ jobs:
|
||||
if: (success() || failure()) && needs.spelling.outputs.followup && github.event_name == 'push'
|
||||
steps:
|
||||
- name: comment
|
||||
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
|
||||
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
|
||||
with:
|
||||
config: .github/actions/spell-check
|
||||
checkout: true
|
||||
spell_check_this: microsoft/PowerToys@main
|
||||
task: ${{ needs.spelling.outputs.followup }}
|
||||
|
||||
@@ -166,10 +165,8 @@ jobs:
|
||||
if: (success() || failure()) && needs.spelling.outputs.followup && contains(github.event_name, 'pull_request')
|
||||
steps:
|
||||
- name: comment
|
||||
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
|
||||
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
|
||||
with:
|
||||
config: .github/actions/spell-check
|
||||
checkout: true
|
||||
spell_check_this: check-spelling/spell-check-this@prerelease
|
||||
task: ${{ needs.spelling.outputs.followup }}
|
||||
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
|
||||
@@ -193,7 +190,7 @@ jobs:
|
||||
cancel-in-progress: false
|
||||
steps:
|
||||
- name: apply spelling updates
|
||||
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
|
||||
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
|
||||
with:
|
||||
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
|
||||
checkout: true
|
||||
|
||||
8
.gitignore
vendored
@@ -360,3 +360,11 @@ src/common/Telemetry/*.etl
|
||||
# PowerToysInstaller Build Temp Files
|
||||
installer/*/*.wxs.bk
|
||||
/src/modules/awake/.claude
|
||||
|
||||
# Claude AI local settings - local-only, not committed
|
||||
**/.claude/settings.local.json
|
||||
|
||||
# Squad / Copilot agents — local-only, not committed
|
||||
.squad/
|
||||
.squad-workstream
|
||||
.github/agents/
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
"StylesReportTool\\PowerToys.StylesReportTool.exe",
|
||||
|
||||
"CalculatorEngineCommon.dll",
|
||||
"PowerToys.Common.UI.Controls.dll",
|
||||
"PowerToys.ManagedTelemetry.dll",
|
||||
"PowerToys.ManagedCommon.dll",
|
||||
"PowerToys.ManagedCsWin32.dll",
|
||||
@@ -105,7 +106,13 @@
|
||||
"PowerToys.SvgThumbnailProvider.dll",
|
||||
"PowerToys.SvgThumbnailProvider.exe",
|
||||
"PowerToys.SvgThumbnailProviderCpp.dll",
|
||||
"PowerToys.KeyboardManager.dll",
|
||||
|
||||
"KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
|
||||
"WinUI3Apps\\PowerToys.KeyboardManagerEditorUI.exe",
|
||||
"WinUI3Apps\\PowerToys.KeyboardManagerEditorUI.dll",
|
||||
"KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
|
||||
"PowerToys.KeyboardManagerEditorLibraryWrapper.dll",
|
||||
"WinUI3Apps\\PowerToys.HostsModuleInterface.dll",
|
||||
"WinUI3Apps\\PowerToys.HostsUILib.dll",
|
||||
"WinUI3Apps\\PowerToys.Hosts.dll",
|
||||
@@ -134,13 +141,13 @@
|
||||
"WinUI3Apps\\PowerToys.EnvironmentVariables.dll",
|
||||
"WinUI3Apps\\PowerToys.EnvironmentVariables.exe",
|
||||
|
||||
"PowerToys.ImageResizer.exe",
|
||||
"PowerToys.ImageResizer.dll",
|
||||
"WinUI3Apps\\PowerToys.ImageResizer.exe",
|
||||
"WinUI3Apps\\PowerToys.ImageResizer.dll",
|
||||
"WinUI3Apps\\PowerToys.ImageResizerCLI.exe",
|
||||
"WinUI3Apps\\PowerToys.ImageResizerCLI.dll",
|
||||
"PowerToys.ImageResizerExt.dll",
|
||||
"PowerToys.ImageResizerContextMenu.dll",
|
||||
"ImageResizerContextMenuPackage.msix",
|
||||
"WinUI3Apps\\PowerToys.ImageResizerExt.dll",
|
||||
"WinUI3Apps\\PowerToys.ImageResizerContextMenu.dll",
|
||||
"WinUI3Apps\\ImageResizerContextMenuPackage.msix",
|
||||
|
||||
"PowerToys.LightSwitchModuleInterface.dll",
|
||||
"LightSwitchService\\PowerToys.LightSwitchService.exe",
|
||||
@@ -210,6 +217,12 @@
|
||||
"PowerToys.PowerAccentModuleInterface.dll",
|
||||
"PowerToys.PowerAccentKeyboardService.dll",
|
||||
|
||||
"PowerToys.PowerDisplayModuleInterface.dll",
|
||||
"WinUI3Apps\\PowerToys.PowerDisplay.dll",
|
||||
"WinUI3Apps\\PowerToys.PowerDisplay.exe",
|
||||
"PowerDisplay.Lib.dll",
|
||||
"PowerDisplay.Models.dll",
|
||||
|
||||
"WinUI3Apps\\PowerToys.PowerRenameExt.dll",
|
||||
"WinUI3Apps\\PowerToys.PowerRename.exe",
|
||||
"WinUI3Apps\\PowerToys.PowerRenameContextMenu.dll",
|
||||
@@ -237,6 +250,9 @@
|
||||
"PowerToys.ZoomItModuleInterface.dll",
|
||||
"PowerToys.ZoomItSettingsInterop.dll",
|
||||
|
||||
"PowerToys.GrabAndMove.exe",
|
||||
"PowerToys.GrabAndMoveModuleInterface.dll",
|
||||
|
||||
"WinUI3Apps\\PowerToys.Settings.dll",
|
||||
"WinUI3Apps\\PowerToys.Settings.exe",
|
||||
|
||||
@@ -378,6 +394,8 @@
|
||||
"UnitsNet.dll",
|
||||
"UtfUnknown.dll",
|
||||
"Wpf.Ui.dll",
|
||||
"WmiLight.dll",
|
||||
"WmiLight.Native.dll",
|
||||
"Shmuelie.WinRTServer.dll",
|
||||
"ToolGood.Words.Pinyin.dll"
|
||||
],
|
||||
|
||||
@@ -13,9 +13,36 @@ Param(
|
||||
|
||||
# Root folder Path for processing
|
||||
[Parameter(Mandatory=$False,Position=4)]
|
||||
[string]$sourceLink = "https://microsoft.pkgs.visualstudio.com/ProjectReunion/_packaging/Project.Reunion.nuget.internal/nuget/v3/index.json"
|
||||
[string]$sourceLink = "https://microsoft.pkgs.visualstudio.com/ProjectReunion/_packaging/Project.Reunion.nuget.internal/nuget/v3/index.json",
|
||||
|
||||
# Use Azure Pipeline artifact as source for metapackage
|
||||
[Parameter(Mandatory=$False,Position=5)]
|
||||
[boolean]$useArtifactSource = $False,
|
||||
|
||||
# Azure DevOps organization URL
|
||||
[Parameter(Mandatory=$False,Position=6)]
|
||||
[string]$azureDevOpsOrg = "https://dev.azure.com/microsoft",
|
||||
|
||||
# Azure DevOps project name
|
||||
[Parameter(Mandatory=$False,Position=7)]
|
||||
[string]$azureDevOpsProject = "ProjectReunion",
|
||||
|
||||
# Pipeline build ID (or "latest" for latest build)
|
||||
[Parameter(Mandatory=$False,Position=8)]
|
||||
[string]$buildId = "",
|
||||
|
||||
# Artifact name containing the NuGet packages
|
||||
[Parameter(Mandatory=$False,Position=9)]
|
||||
[string]$artifactName = "WindowsAppSDK_Nuget_And_MSIX",
|
||||
|
||||
# Metapackage name to look for in artifact
|
||||
[Parameter(Mandatory=$False,Position=10)]
|
||||
[string]$metaPackageName = "Microsoft.WindowsAppSDK"
|
||||
)
|
||||
|
||||
# Script-level constants
|
||||
$script:PackageVersionRegex = '^(.+?)\.(\d+\..*)$'
|
||||
|
||||
|
||||
|
||||
function Read-FileWithEncoding {
|
||||
@@ -57,7 +84,7 @@ function Add-NuGetSourceAndMapping {
|
||||
|
||||
# Ensure packageSources exists
|
||||
if (-not $Xml.configuration.packageSources) {
|
||||
$Xml.configuration.AppendChild($Xml.CreateElement("packageSources")) | Out-Null
|
||||
$null = $Xml.configuration.AppendChild($Xml.CreateElement("packageSources"))
|
||||
}
|
||||
$sources = $Xml.configuration.packageSources
|
||||
|
||||
@@ -66,13 +93,13 @@ function Add-NuGetSourceAndMapping {
|
||||
if (-not $sourceNode) {
|
||||
$sourceNode = $Xml.CreateElement("add")
|
||||
$sourceNode.SetAttribute("key", $Key)
|
||||
$sources.AppendChild($sourceNode) | Out-Null
|
||||
$null = $sources.AppendChild($sourceNode)
|
||||
}
|
||||
$sourceNode.SetAttribute("value", $Value)
|
||||
|
||||
# Ensure packageSourceMapping exists
|
||||
if (-not $Xml.configuration.packageSourceMapping) {
|
||||
$Xml.configuration.AppendChild($Xml.CreateElement("packageSourceMapping")) | Out-Null
|
||||
$null = $Xml.configuration.AppendChild($Xml.CreateElement("packageSourceMapping"))
|
||||
}
|
||||
$mapping = $Xml.configuration.packageSourceMapping
|
||||
|
||||
@@ -80,7 +107,7 @@ function Add-NuGetSourceAndMapping {
|
||||
$invalidNodes = $mapping.SelectNodes("packageSource[not(@key) or @key='']")
|
||||
if ($invalidNodes) {
|
||||
foreach ($node in $invalidNodes) {
|
||||
$mapping.RemoveChild($node) | Out-Null
|
||||
$null = $mapping.RemoveChild($node)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -91,9 +118,9 @@ function Add-NuGetSourceAndMapping {
|
||||
$mappingSource.SetAttribute("key", $Key)
|
||||
# Insert at top for priority
|
||||
if ($mapping.HasChildNodes) {
|
||||
$mapping.InsertBefore($mappingSource, $mapping.FirstChild) | Out-Null
|
||||
$null = $mapping.InsertBefore($mappingSource, $mapping.FirstChild)
|
||||
} else {
|
||||
$mapping.AppendChild($mappingSource) | Out-Null
|
||||
$null = $mapping.AppendChild($mappingSource)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,14 +137,273 @@ function Add-NuGetSourceAndMapping {
|
||||
foreach ($pattern in $Patterns) {
|
||||
$pkg = $Xml.CreateElement("package")
|
||||
$pkg.SetAttribute("pattern", $pattern)
|
||||
$mappingSource.AppendChild($pkg) | Out-Null
|
||||
$null = $mappingSource.AppendChild($pkg)
|
||||
}
|
||||
}
|
||||
|
||||
function Download-ArtifactFromPipeline {
|
||||
param (
|
||||
[string]$Organization,
|
||||
[string]$Project,
|
||||
[string]$BuildId,
|
||||
[string]$ArtifactName,
|
||||
[string]$OutputDir
|
||||
)
|
||||
|
||||
Write-Host "Downloading artifact '$ArtifactName' from build $BuildId..."
|
||||
$null = New-Item -ItemType Directory -Path $OutputDir -Force
|
||||
|
||||
try {
|
||||
# Authenticate with Azure DevOps using System Access Token (if available)
|
||||
if ($env:SYSTEM_ACCESSTOKEN) {
|
||||
Write-Host "Authenticating with Azure DevOps using System Access Token..."
|
||||
$env:AZURE_DEVOPS_EXT_PAT = $env:SYSTEM_ACCESSTOKEN
|
||||
} else {
|
||||
Write-Host "No SYSTEM_ACCESSTOKEN found, assuming az CLI is already authenticated..."
|
||||
}
|
||||
|
||||
# Use az CLI to download artifact
|
||||
& az pipelines runs artifact download `
|
||||
--organization $Organization `
|
||||
--project $Project `
|
||||
--run-id $BuildId `
|
||||
--artifact-name $ArtifactName `
|
||||
--path $OutputDir
|
||||
|
||||
if ($LASTEXITCODE -eq 0) {
|
||||
Write-Host "Successfully downloaded artifact to $OutputDir"
|
||||
return $true
|
||||
} else {
|
||||
Write-Warning "Failed to download artifact. Exit code: $LASTEXITCODE"
|
||||
return $false
|
||||
}
|
||||
} catch {
|
||||
Write-Warning "Error downloading artifact: $_"
|
||||
return $false
|
||||
}
|
||||
}
|
||||
|
||||
function Get-NuspecDependencies {
|
||||
param (
|
||||
[string]$NupkgPath,
|
||||
[string]$TargetFramework = ""
|
||||
)
|
||||
|
||||
$tempDir = Join-Path $env:TEMP "nuspec_parse_$(Get-Random)"
|
||||
|
||||
try {
|
||||
# Extract .nupkg (it's a zip file)
|
||||
# Workaround: Expand-Archive may not recognize .nupkg extension, so copy to .zip first
|
||||
$tempZip = Join-Path $env:TEMP "temp_$(Get-Random).zip"
|
||||
Copy-Item $NupkgPath -Destination $tempZip -Force
|
||||
Expand-Archive -Path $tempZip -DestinationPath $tempDir -Force
|
||||
Remove-Item $tempZip -Force -ErrorAction SilentlyContinue
|
||||
|
||||
# Find .nuspec file
|
||||
$nuspecFile = Get-ChildItem -Path $tempDir -Filter "*.nuspec" -Recurse | Select-Object -First 1
|
||||
|
||||
if (-not $nuspecFile) {
|
||||
Write-Warning "No .nuspec file found in $NupkgPath"
|
||||
return @{}
|
||||
}
|
||||
|
||||
[xml]$nuspec = Get-Content $nuspecFile.FullName
|
||||
|
||||
# Extract package info
|
||||
$packageId = $nuspec.package.metadata.id
|
||||
$version = $nuspec.package.metadata.version
|
||||
Write-Host "Parsing $packageId version $version"
|
||||
|
||||
# Parse dependencies
|
||||
$dependencies = @{}
|
||||
$depGroups = $nuspec.package.metadata.dependencies.group
|
||||
|
||||
if ($depGroups) {
|
||||
# Dependencies are grouped by target framework
|
||||
foreach ($group in $depGroups) {
|
||||
$fx = $group.targetFramework
|
||||
Write-Host " Target Framework: $fx"
|
||||
|
||||
foreach ($dep in $group.dependency) {
|
||||
$depId = $dep.id
|
||||
$depVer = $dep.version
|
||||
# Remove version range brackets if present (e.g., "[2.0.0]" -> "2.0.0")
|
||||
$depVer = $depVer -replace '[\[\]]', ''
|
||||
$dependencies[$depId] = $depVer
|
||||
Write-Host " - ${depId} : ${depVer}"
|
||||
}
|
||||
}
|
||||
} else {
|
||||
# No grouping, direct dependencies
|
||||
$deps = $nuspec.package.metadata.dependencies.dependency
|
||||
if ($deps) {
|
||||
foreach ($dep in $deps) {
|
||||
$depId = $dep.id
|
||||
$depVer = $dep.version
|
||||
$depVer = $depVer -replace '[\[\]]', ''
|
||||
$dependencies[$depId] = $depVer
|
||||
Write-Host " - ${depId} : ${depVer}"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $dependencies
|
||||
}
|
||||
catch {
|
||||
Write-Warning "Failed to parse nuspec: $_"
|
||||
return @{}
|
||||
}
|
||||
finally {
|
||||
Remove-Item $tempDir -Recurse -Force -ErrorAction SilentlyContinue
|
||||
}
|
||||
}
|
||||
|
||||
function Resolve-ArtifactBasedDependencies {
|
||||
param (
|
||||
[string]$ArtifactDir,
|
||||
[string]$MetaPackageName,
|
||||
[string]$SourceUrl,
|
||||
[string]$OutputDir
|
||||
)
|
||||
|
||||
Write-Host "Resolving dependencies from artifact-based metapackage..."
|
||||
$null = New-Item -ItemType Directory -Path $OutputDir -Force
|
||||
|
||||
# Find the metapackage in artifact
|
||||
$metaNupkg = Get-ChildItem -Path $ArtifactDir -Recurse -Filter "$MetaPackageName.*.nupkg" |
|
||||
Where-Object { $_.Name -notmatch "Runtime" } |
|
||||
Select-Object -First 1
|
||||
|
||||
if (-not $metaNupkg) {
|
||||
Write-Warning "Metapackage $MetaPackageName not found in artifact"
|
||||
return @{}
|
||||
}
|
||||
|
||||
# Extract version from filename
|
||||
if ($metaNupkg.Name -match "$MetaPackageName\.(.+)\.nupkg") {
|
||||
$metaVersion = $Matches[1]
|
||||
Write-Host "Found metapackage: $MetaPackageName version $metaVersion"
|
||||
} else {
|
||||
Write-Warning "Could not extract version from $($metaNupkg.Name)"
|
||||
return @{}
|
||||
}
|
||||
|
||||
# Parse dependencies from metapackage
|
||||
$dependencies = Get-NuspecDependencies -NupkgPath $metaNupkg.FullName
|
||||
|
||||
# Copy metapackage to output directory
|
||||
Copy-Item $metaNupkg.FullName -Destination $OutputDir -Force
|
||||
Write-Host "Copied metapackage to $OutputDir"
|
||||
|
||||
# Prepare package versions hashtable - initialize with metapackage version
|
||||
$packageVersions = @{ $MetaPackageName = $metaVersion }
|
||||
|
||||
# Copy Runtime package from artifact (it's not in feed) and extract its version
|
||||
$runtimeNupkg = Get-ChildItem -Path $ArtifactDir -Recurse -Filter "$MetaPackageName.Runtime.*.nupkg" | Select-Object -First 1
|
||||
if ($runtimeNupkg) {
|
||||
Copy-Item $runtimeNupkg.FullName -Destination $OutputDir -Force
|
||||
Write-Host "Copied Runtime package to $OutputDir"
|
||||
|
||||
# Extract version from Runtime package filename
|
||||
if ($runtimeNupkg.Name -match "$MetaPackageName\.Runtime\.(.+)\.nupkg") {
|
||||
$runtimeVersion = $Matches[1]
|
||||
$packageVersions["$MetaPackageName.Runtime"] = $runtimeVersion
|
||||
Write-Host "Extracted Runtime package version: $runtimeVersion"
|
||||
} else {
|
||||
Write-Warning "Could not extract version from Runtime package: $($runtimeNupkg.Name)"
|
||||
}
|
||||
}
|
||||
|
||||
# Download other dependencies from feed (excluding Runtime as it's already copied)
|
||||
# Create temp nuget.config that includes both local packages and remote feed
|
||||
# This allows NuGet to find packages already copied from artifact
|
||||
$tempConfig = Join-Path $env:TEMP "nuget_artifact_$(Get-Random).config"
|
||||
$tempConfigContent = @"
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
<add key='LocalPackages' value='$OutputDir' />
|
||||
<add key='RemoteFeed' value='$SourceUrl' />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
"@
|
||||
Set-Content -Path $tempConfig -Value $tempConfigContent
|
||||
|
||||
try {
|
||||
foreach ($depId in $dependencies.Keys) {
|
||||
# Skip Runtime as it's already copied from artifact
|
||||
if ($depId -like "*Runtime*") {
|
||||
# Don't overwrite the version we extracted from the Runtime package filename
|
||||
if (-not $packageVersions.ContainsKey($depId)) {
|
||||
$packageVersions[$depId] = $dependencies[$depId]
|
||||
}
|
||||
Write-Host "Skipping $depId (already in artifact)"
|
||||
continue
|
||||
}
|
||||
|
||||
$depVersion = $dependencies[$depId]
|
||||
Write-Host "Downloading dependency: $depId version $depVersion from feed..."
|
||||
|
||||
& nuget install $depId `
|
||||
-Version $depVersion `
|
||||
-ConfigFile $tempConfig `
|
||||
-OutputDirectory $OutputDir `
|
||||
-NonInteractive `
|
||||
-NoCache `
|
||||
| Out-Null
|
||||
|
||||
if ($LASTEXITCODE -eq 0) {
|
||||
$packageVersions[$depId] = $depVersion
|
||||
Write-Host " Successfully downloaded $depId"
|
||||
} else {
|
||||
Write-Warning " Failed to download $depId version $depVersion"
|
||||
}
|
||||
}
|
||||
}
|
||||
finally {
|
||||
Remove-Item $tempConfig -Force -ErrorAction SilentlyContinue
|
||||
}
|
||||
|
||||
# Parse all downloaded packages to get actual versions
|
||||
$directories = Get-ChildItem -Path $OutputDir -Directory
|
||||
$allLocalPackages = @()
|
||||
|
||||
# Add metapackage and runtime to the list (they are .nupkg files, not directories)
|
||||
$allLocalPackages += $MetaPackageName
|
||||
if ($packageVersions.ContainsKey("$MetaPackageName.Runtime")) {
|
||||
$allLocalPackages += "$MetaPackageName.Runtime"
|
||||
}
|
||||
|
||||
foreach ($dir in $directories) {
|
||||
if ($dir.Name -match $script:PackageVersionRegex) {
|
||||
$pkgId = $Matches[1]
|
||||
$pkgVer = $Matches[2]
|
||||
$allLocalPackages += $pkgId
|
||||
if (-not $packageVersions.ContainsKey($pkgId)) {
|
||||
$packageVersions[$pkgId] = $pkgVer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Update nuget.config dynamically during pipeline execution
|
||||
# This modification is temporary and won't be committed back to the repo
|
||||
$nugetConfig = Join-Path $rootPath "nuget.config"
|
||||
$configData = Read-FileWithEncoding -Path $nugetConfig
|
||||
[xml]$xml = $configData.Content
|
||||
|
||||
Add-NuGetSourceAndMapping -Xml $xml -Key "localpackages" -Value $OutputDir -Patterns $allLocalPackages
|
||||
|
||||
$xml.Save($nugetConfig)
|
||||
Write-Host "Updated nuget.config with localpackages mapping (temporary, for pipeline execution only)."
|
||||
|
||||
return ,$packageVersions
|
||||
}
|
||||
|
||||
function Resolve-WinAppSdkSplitDependencies {
|
||||
Write-Host "Version $WinAppSDKVersion detected. Resolving split dependencies..."
|
||||
$installDir = Join-Path $rootPath "localpackages\output"
|
||||
New-Item -ItemType Directory -Path $installDir -Force | Out-Null
|
||||
$null = New-Item -ItemType Directory -Path $installDir -Force
|
||||
|
||||
# Create a temporary nuget.config to avoid interference from the repo's config
|
||||
$tempConfig = Join-Path $env:TEMP "nuget_$(Get-Random).config"
|
||||
@@ -131,14 +417,24 @@ function Resolve-WinAppSdkSplitDependencies {
|
||||
if ($propsContent -match '<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="([^"]+)"') {
|
||||
$buildToolsVersion = $Matches[1]
|
||||
Write-Host "Downloading Microsoft.Windows.SDK.BuildTools version $buildToolsVersion..."
|
||||
$nugetArgsBuildTools = "install Microsoft.Windows.SDK.BuildTools -Version $buildToolsVersion -ConfigFile $tempConfig -OutputDirectory $installDir -NonInteractive -NoCache"
|
||||
Invoke-Expression "nuget $nugetArgsBuildTools" | Out-Null
|
||||
& nuget install Microsoft.Windows.SDK.BuildTools `
|
||||
-Version $buildToolsVersion `
|
||||
-ConfigFile $tempConfig `
|
||||
-OutputDirectory $installDir `
|
||||
-NonInteractive `
|
||||
-NoCache `
|
||||
| Out-Null
|
||||
}
|
||||
}
|
||||
|
||||
# Download package to inspect nuspec and keep it for the build
|
||||
$nugetArgs = "install Microsoft.WindowsAppSDK -Version $WinAppSDKVersion -ConfigFile $tempConfig -OutputDirectory $installDir -NonInteractive -NoCache"
|
||||
Invoke-Expression "nuget $nugetArgs" | Out-Null
|
||||
& nuget install Microsoft.WindowsAppSDK `
|
||||
-Version $WinAppSDKVersion `
|
||||
-ConfigFile $tempConfig `
|
||||
-OutputDirectory $installDir `
|
||||
-NonInteractive `
|
||||
-NoCache `
|
||||
| Out-Null
|
||||
|
||||
# Parse dependencies from the installed folders
|
||||
# Folder structure is typically {PackageId}.{Version}
|
||||
@@ -172,52 +468,101 @@ function Resolve-WinAppSdkSplitDependencies {
|
||||
}
|
||||
}
|
||||
|
||||
# Execute nuget list and capture the output
|
||||
if ($useExperimentalVersion) {
|
||||
# The nuget list for experimental versions will cost more time
|
||||
# So, we will not use -AllVersions to wast time
|
||||
# But it can only get the latest experimental version
|
||||
Write-Host "Fetching WindowsAppSDK with experimental versions"
|
||||
$nugetOutput = nuget list Microsoft.WindowsAppSDK `
|
||||
-Source $sourceLink `
|
||||
-Prerelease
|
||||
# Filter versions based on the specified version prefix
|
||||
$escapedVersionNumber = [regex]::Escape($winAppSdkVersionNumber)
|
||||
$filteredVersions = $nugetOutput | Where-Object { $_ -match "Microsoft.WindowsAppSDK $escapedVersionNumber\." }
|
||||
$latestVersions = $filteredVersions
|
||||
} else {
|
||||
Write-Host "Fetching stable WindowsAppSDK versions for $winAppSdkVersionNumber"
|
||||
$nugetOutput = nuget list Microsoft.WindowsAppSDK `
|
||||
-Source $sourceLink `
|
||||
-AllVersions
|
||||
# Filter versions based on the specified version prefix
|
||||
$escapedVersionNumber = [regex]::Escape($winAppSdkVersionNumber)
|
||||
$filteredVersions = $nugetOutput | Where-Object { $_ -match "Microsoft.WindowsAppSDK $escapedVersionNumber\." }
|
||||
$latestVersions = $filteredVersions | Sort-Object { [version]($_ -split ' ')[1] } -Descending | Select-Object -First 1
|
||||
}
|
||||
# Main logic: choose between artifact-based or feed-based approach
|
||||
if ($useArtifactSource) {
|
||||
Write-Host "=== Using Artifact-Based Source ===" -ForegroundColor Cyan
|
||||
Write-Host "Organization: $azureDevOpsOrg"
|
||||
Write-Host "Project: $azureDevOpsProject"
|
||||
Write-Host "Build ID: $buildId"
|
||||
Write-Host "Artifact: $artifactName"
|
||||
|
||||
Write-Host "Latest versions found: $latestVersions"
|
||||
# Extract the latest version number from the output
|
||||
$latestVersion = $latestVersions -split "`n" | `
|
||||
Select-String -Pattern 'Microsoft.WindowsAppSDK\s*([0-9]+\.[0-9]+\.[0-9]+-*[a-zA-Z0-9]*)' | `
|
||||
ForEach-Object { $_.Matches[0].Groups[1].Value } | `
|
||||
Sort-Object -Descending | `
|
||||
Select-Object -First 1
|
||||
if ([string]::IsNullOrEmpty($buildId) -or $buildId -eq 'N/A') {
|
||||
Write-Error "buildId parameter is required when using artifact source. Please provide a valid Windows App SDK Build ID."
|
||||
Write-Host "Tip: You can find the build ID from the Windows App SDK pipeline run in Azure DevOps."
|
||||
exit 1
|
||||
}
|
||||
|
||||
if ($latestVersion) {
|
||||
$WinAppSDKVersion = $latestVersion
|
||||
Write-Host "Extracted version: $WinAppSDKVersion"
|
||||
# Download artifact
|
||||
$artifactDir = Join-Path $rootPath "localpackages\artifact"
|
||||
$downloadSuccess = Download-ArtifactFromPipeline `
|
||||
-Organization $azureDevOpsOrg `
|
||||
-Project $azureDevOpsProject `
|
||||
-BuildId $buildId `
|
||||
-ArtifactName $artifactName `
|
||||
-OutputDir $artifactDir
|
||||
|
||||
if (-not $downloadSuccess) {
|
||||
Write-Host "Failed to download artifact"
|
||||
exit 1
|
||||
}
|
||||
|
||||
# Resolve dependencies from artifact
|
||||
$installDir = Join-Path $rootPath "localpackages\output"
|
||||
$packageVersions = Resolve-ArtifactBasedDependencies `
|
||||
-ArtifactDir $artifactDir `
|
||||
-MetaPackageName $metaPackageName `
|
||||
-SourceUrl $sourceLink `
|
||||
-OutputDir $installDir
|
||||
|
||||
if ($packageVersions.Count -eq 0) {
|
||||
Write-Error "Failed to resolve dependencies from artifact"
|
||||
exit 1
|
||||
}
|
||||
|
||||
$WinAppSDKVersion = $packageVersions[$metaPackageName]
|
||||
Write-Host "WinAppSDK Version: $WinAppSDKVersion"
|
||||
Write-Host "##vso[task.setvariable variable=WinAppSDKVersion]$WinAppSDKVersion"
|
||||
|
||||
} else {
|
||||
Write-Host "Failed to extract version number from nuget list output"
|
||||
exit 1
|
||||
Write-Host "=== Using Feed-Based Source ===" -ForegroundColor Cyan
|
||||
|
||||
# Execute nuget list and capture the output
|
||||
if ($useExperimentalVersion) {
|
||||
# The nuget list for experimental versions will cost more time
|
||||
# So, we will not use -AllVersions to wast time
|
||||
# But it can only get the latest experimental version
|
||||
Write-Host "Fetching WindowsAppSDK with experimental versions"
|
||||
$nugetOutput = nuget list Microsoft.WindowsAppSDK `
|
||||
-Source $sourceLink `
|
||||
-Prerelease
|
||||
# Filter versions based on the specified version prefix
|
||||
$escapedVersionNumber = [regex]::Escape($winAppSdkVersionNumber)
|
||||
$filteredVersions = $nugetOutput | Where-Object { $_ -match "Microsoft.WindowsAppSDK $escapedVersionNumber\." }
|
||||
$latestVersions = $filteredVersions
|
||||
} else {
|
||||
Write-Host "Fetching stable WindowsAppSDK versions for $winAppSdkVersionNumber"
|
||||
$nugetOutput = nuget list Microsoft.WindowsAppSDK `
|
||||
-Source $sourceLink `
|
||||
-AllVersions
|
||||
# Filter versions based on the specified version prefix
|
||||
$escapedVersionNumber = [regex]::Escape($winAppSdkVersionNumber)
|
||||
$filteredVersions = $nugetOutput | Where-Object { $_ -match "Microsoft.WindowsAppSDK $escapedVersionNumber\." }
|
||||
$latestVersions = $filteredVersions | Sort-Object { [version]($_ -split ' ')[1] } -Descending | Select-Object -First 1
|
||||
}
|
||||
|
||||
Write-Host "Latest versions found: $latestVersions"
|
||||
# Extract the latest version number from the output
|
||||
$latestVersion = $latestVersions -split "`n" | `
|
||||
Select-String -Pattern 'Microsoft.WindowsAppSDK\s*([0-9]+\.[0-9]+\.[0-9]+-*[a-zA-Z0-9]*)' | `
|
||||
ForEach-Object { $_.Matches[0].Groups[1].Value } | `
|
||||
Sort-Object -Descending | `
|
||||
Select-Object -First 1
|
||||
|
||||
if ($latestVersion) {
|
||||
$WinAppSDKVersion = $latestVersion
|
||||
Write-Host "Extracted version: $WinAppSDKVersion"
|
||||
Write-Host "##vso[task.setvariable variable=WinAppSDKVersion]$WinAppSDKVersion"
|
||||
} else {
|
||||
Write-Host "Failed to extract version number from nuget list output"
|
||||
exit 1
|
||||
}
|
||||
|
||||
# Resolve dependencies for 1.8+
|
||||
$packageVersions = @{ "Microsoft.WindowsAppSDK" = $WinAppSDKVersion }
|
||||
|
||||
Resolve-WinAppSdkSplitDependencies
|
||||
}
|
||||
|
||||
# Resolve dependencies for 1.8+
|
||||
$packageVersions = @{ "Microsoft.WindowsAppSDK" = $WinAppSDKVersion }
|
||||
|
||||
Resolve-WinAppSdkSplitDependencies
|
||||
|
||||
# Update Directory.Packages.props file
|
||||
Get-ChildItem -Path $rootPath -Recurse "Directory.Packages.props" | ForEach-Object {
|
||||
$file = Read-FileWithEncoding -Path $_.FullName
|
||||
@@ -226,9 +571,16 @@ Get-ChildItem -Path $rootPath -Recurse "Directory.Packages.props" | ForEach-Obje
|
||||
|
||||
foreach ($pkgId in $packageVersions.Keys) {
|
||||
$ver = $packageVersions[$pkgId]
|
||||
|
||||
# Skip packages with empty versions to prevent corruption
|
||||
if ([string]::IsNullOrWhiteSpace($ver)) {
|
||||
Write-Warning "Skipping ${pkgId}: version is empty"
|
||||
continue
|
||||
}
|
||||
|
||||
# Escape dots in package ID for regex
|
||||
$pkgIdRegex = $pkgId -replace '\.', '\.'
|
||||
|
||||
|
||||
$newVersionString = "<PackageVersion Include=""$pkgId"" Version=""$ver"" />"
|
||||
$oldVersionString = "<PackageVersion Include=""$pkgIdRegex"" Version=""[-.0-9a-zA-Z]*"" />"
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ schedules:
|
||||
always: false # only run if there's code changes!
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
vmImage: windows-latest
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
|
||||
@@ -1,3 +1,8 @@
|
||||
# NOTE: When using artifact mode (useArtifactSource: true), the pipeline needs
|
||||
# permission to access System.AccessToken. This is automatically handled by the
|
||||
# script if SYSTEM_ACCESSTOKEN environment variable is available.
|
||||
# If you encounter authentication errors, ensure the job has oauth access enabled.
|
||||
|
||||
trigger: none
|
||||
pr: none
|
||||
schedules:
|
||||
@@ -37,6 +42,23 @@ parameters:
|
||||
- name: useExperimentalVersion
|
||||
type: boolean
|
||||
default: false
|
||||
# Artifact mode parameters (optional)
|
||||
- name: useArtifactSource
|
||||
type: boolean
|
||||
displayName: "Use Artifact Source (instead of feed)"
|
||||
default: false
|
||||
- name: buildId
|
||||
type: string
|
||||
displayName: "Windows App SDK Build ID (required only if using artifact source)"
|
||||
default: 'N/A'
|
||||
- name: azureDevOpsProject
|
||||
type: string
|
||||
displayName: "Source Project (for artifact mode, default: ProjectReunion)"
|
||||
default: 'ProjectReunion'
|
||||
- name: artifactName
|
||||
type: string
|
||||
displayName: "Artifact Name (for artifact mode, default: WindowsAppSDK_Nuget_And_MSIX)"
|
||||
default: 'WindowsAppSDK_Nuget_And_MSIX'
|
||||
|
||||
extends:
|
||||
template: templates/pipeline-ci-build.yml
|
||||
@@ -49,3 +71,7 @@ extends:
|
||||
useLatestWinAppSDK: ${{ parameters.useLatestWinAppSDK }}
|
||||
winAppSDKVersionNumber: ${{ parameters.winAppSDKVersionNumber }}
|
||||
useExperimentalVersion: ${{ parameters.useExperimentalVersion }}
|
||||
useArtifactSource: ${{ parameters.useArtifactSource }}
|
||||
buildId: ${{ parameters.buildId }}
|
||||
azureDevOpsProject: ${{ parameters.azureDevOpsProject }}
|
||||
artifactName: ${{ parameters.artifactName }}
|
||||
|
||||
@@ -74,6 +74,25 @@ parameters:
|
||||
- name: useExperimentalVersion
|
||||
type: boolean
|
||||
default: false
|
||||
# Artifact mode parameters
|
||||
- name: useArtifactSource
|
||||
type: boolean
|
||||
default: false
|
||||
- name: azureDevOpsOrg
|
||||
type: string
|
||||
default: 'https://dev.azure.com/microsoft'
|
||||
- name: azureDevOpsProject
|
||||
type: string
|
||||
default: 'ProjectReunion'
|
||||
- name: buildId
|
||||
type: string
|
||||
default: ''
|
||||
- name: artifactName
|
||||
type: string
|
||||
default: 'WindowsAppSDK_Nuget_And_MSIX'
|
||||
- name: metaPackageName
|
||||
type: string
|
||||
default: 'Microsoft.WindowsAppSDK'
|
||||
- name: csProjectsToPublish
|
||||
type: object
|
||||
default:
|
||||
@@ -191,6 +210,9 @@ jobs:
|
||||
& '.pipelines/applyXamlStyling.ps1' -Passive
|
||||
displayName: Verify XAML formatting
|
||||
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: Authenticate NuGet feeds for verification
|
||||
|
||||
- pwsh: |-
|
||||
& '.pipelines/verifyNugetPackages.ps1' -solution '$(build.sourcesdirectory)\PowerToys.slnx'
|
||||
displayName: Verify Nuget package versions for PowerToys.slnx
|
||||
@@ -226,6 +248,12 @@ jobs:
|
||||
parameters:
|
||||
versionNumber: ${{ parameters.winAppSDKVersionNumber }}
|
||||
useExperimentalVersion: ${{ parameters.useExperimentalVersion }}
|
||||
useArtifactSource: ${{ parameters.useArtifactSource }}
|
||||
azureDevOpsOrg: ${{ parameters.azureDevOpsOrg }}
|
||||
azureDevOpsProject: ${{ parameters.azureDevOpsProject }}
|
||||
buildId: ${{ parameters.buildId }}
|
||||
artifactName: ${{ parameters.artifactName }}
|
||||
metaPackageName: ${{ parameters.metaPackageName }}
|
||||
|
||||
- ${{ if eq(parameters.useLatestWinAppSDK, false)}}:
|
||||
- template: .\steps-restore-nuget.yml
|
||||
|
||||
@@ -108,9 +108,6 @@ jobs:
|
||||
sdk: true
|
||||
version: '9.0'
|
||||
|
||||
- task: VisualStudioTestPlatformInstaller@1
|
||||
displayName: Ensure VSTest Platform
|
||||
|
||||
- pwsh: |-
|
||||
& '$(build.sourcesdirectory)\.pipelines\InstallWinAppDriver.ps1'
|
||||
displayName: Download and install WinAppDriver
|
||||
@@ -152,46 +149,7 @@ jobs:
|
||||
inputs:
|
||||
displaySettings: 'optimal'
|
||||
|
||||
- ${{ if eq(length(parameters.uiTestModules), 0) }}:
|
||||
- task: VSTest@3
|
||||
displayName: Run UI Tests
|
||||
inputs:
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
testSelector: 'testAssemblies'
|
||||
searchFolder: '$(Pipeline.Workspace)\$(TestArtifactsName)'
|
||||
vsTestVersion: 'toolsInstaller'
|
||||
uiTests: true
|
||||
rerunFailedTests: true
|
||||
testRunTitle: 'UITests_${{ parameters.platform }}_${{ parameters.installMode }}'
|
||||
# Since UITests-FancyZonesEditor.dll is generated in both UITests-FancyZonesEditor and UITests-FancyZones, removed one to avoid duplicate test runs
|
||||
testAssemblyVer2: |
|
||||
**\*UITest*.dll
|
||||
!**\obj\**
|
||||
!**\ref\**
|
||||
!**\UITests-FancyZones\**\UITests-FancyZonesEditor.dll
|
||||
env:
|
||||
platform: '$(TestPlatform)'
|
||||
useInstallerForTest: ${{ ne(parameters.buildSource, 'buildNow') }}
|
||||
|
||||
- ${{ if ne(length(parameters.uiTestModules), 0) }}:
|
||||
- ${{ each module in parameters.uiTestModules }}:
|
||||
- task: VSTest@3
|
||||
displayName: Run UI Test - ${{ module }}
|
||||
inputs:
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
testSelector: 'testAssemblies'
|
||||
searchFolder: '$(Pipeline.Workspace)\$(TestArtifactsName)'
|
||||
vsTestVersion: 'toolsInstaller'
|
||||
uiTests: true
|
||||
rerunFailedTests: true
|
||||
testRunTitle: 'UITests_${{ parameters.platform }}_${{ parameters.installMode }}'
|
||||
testAssemblyVer2: |
|
||||
**\*${{ module }}*.dll
|
||||
!**\obj\**
|
||||
!**\ref\**
|
||||
!**\UITests-FancyZones\**\UITests-FancyZonesEditor.dll
|
||||
env:
|
||||
platform: '$(TestPlatform)'
|
||||
useInstallerForTest: ${{ ne(parameters.buildSource, 'buildNow') }}
|
||||
- script: |
|
||||
dotnet test $(Build.SourcesDirectory)\src\modules\fancyzones\FancyZones.UITests\FancyZones.UITests.csproj --no-build -c $(BuildConfiguration) -p:Platform=$(BuildPlatform)
|
||||
dotnet test $(Build.SourcesDirectory)\src\modules\fancyzones\FancyZonesEditor.UITests\FancyZonesEditor.UITests.csproj --no-build -c $(BuildConfiguration) -p:Platform=$(BuildPlatform)
|
||||
displayName: "Run UI Tests"
|
||||
|
||||
@@ -34,6 +34,25 @@ parameters:
|
||||
- name: useExperimentalVersion
|
||||
type: boolean
|
||||
default: false
|
||||
# Artifact mode parameters
|
||||
- name: useArtifactSource
|
||||
type: boolean
|
||||
default: false
|
||||
- name: azureDevOpsOrg
|
||||
type: string
|
||||
default: 'https://dev.azure.com/microsoft'
|
||||
- name: azureDevOpsProject
|
||||
type: string
|
||||
default: 'ProjectReunion'
|
||||
- name: buildId
|
||||
type: string
|
||||
default: ''
|
||||
- name: artifactName
|
||||
type: string
|
||||
default: 'WindowsAppSDK_Nuget_And_MSIX'
|
||||
- name: metaPackageName
|
||||
type: string
|
||||
default: 'Microsoft.WindowsAppSDK'
|
||||
|
||||
stages:
|
||||
- ${{ each platform in parameters.buildPlatforms }}:
|
||||
@@ -65,6 +84,12 @@ stages:
|
||||
${{ if eq(parameters.useLatestWinAppSDK, true) }}:
|
||||
winAppSDKVersionNumber: ${{ parameters.winAppSDKVersionNumber }}
|
||||
useExperimentalVersion: ${{ parameters.useExperimentalVersion }}
|
||||
useArtifactSource: ${{ parameters.useArtifactSource }}
|
||||
azureDevOpsOrg: ${{ parameters.azureDevOpsOrg }}
|
||||
azureDevOpsProject: ${{ parameters.azureDevOpsProject }}
|
||||
buildId: ${{ parameters.buildId }}
|
||||
artifactName: ${{ parameters.artifactName }}
|
||||
metaPackageName: ${{ parameters.metaPackageName }}
|
||||
timeoutInMinutes: 90
|
||||
|
||||
- stage: Build_SDK
|
||||
|
||||
@@ -5,6 +5,25 @@ parameters:
|
||||
- name: useExperimentalVersion
|
||||
type: boolean
|
||||
default: false
|
||||
# Artifact mode parameters
|
||||
- name: useArtifactSource
|
||||
type: boolean
|
||||
default: false
|
||||
- name: azureDevOpsOrg
|
||||
type: string
|
||||
default: 'https://dev.azure.com/microsoft'
|
||||
- name: azureDevOpsProject
|
||||
type: string
|
||||
default: 'ProjectReunion'
|
||||
- name: buildId
|
||||
type: string
|
||||
default: ''
|
||||
- name: artifactName
|
||||
type: string
|
||||
default: 'WindowsAppSDK_Nuget_And_MSIX'
|
||||
- name: metaPackageName
|
||||
type: string
|
||||
default: 'Microsoft.WindowsAppSDK'
|
||||
|
||||
steps:
|
||||
- task: NuGetAuthenticate@1
|
||||
@@ -12,12 +31,20 @@ steps:
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Update WinAppSDK Versions
|
||||
env:
|
||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
||||
inputs:
|
||||
filePath: '$(build.sourcesdirectory)\.pipelines\UpdateVersions.ps1'
|
||||
arguments: >
|
||||
-winAppSdkVersionNumber ${{ parameters.versionNumber }}
|
||||
-useExperimentalVersion $${{ parameters.useExperimentalVersion }}
|
||||
-rootPath "$(build.sourcesdirectory)"
|
||||
-useArtifactSource $${{ parameters.useArtifactSource }}
|
||||
-azureDevOpsOrg "${{ parameters.azureDevOpsOrg }}"
|
||||
-azureDevOpsProject "${{ parameters.azureDevOpsProject }}"
|
||||
-buildId "${{ parameters.buildId }}"
|
||||
-artifactName "${{ parameters.artifactName }}"
|
||||
-metaPackageName "${{ parameters.metaPackageName }}"
|
||||
|
||||
# - task: NuGetCommand@2
|
||||
# displayName: 'Restore NuGet packages (slnx)'
|
||||
@@ -36,3 +63,4 @@ steps:
|
||||
feedsToUse: 'config'
|
||||
nugetConfigPath: '$(build.sourcesdirectory)\nuget.config'
|
||||
workingDirectory: '$(build.sourcesdirectory)'
|
||||
arguments: '/p:NoWarn=NU1602,NU1604'
|
||||
|
||||
@@ -93,7 +93,8 @@ if ($noticeMatch.Success) {
|
||||
# Test-only packages that are allowed to be in NOTICE.md but not in the build
|
||||
# (e.g., when BuildTests=false, these packages won't appear in the NuGet list)
|
||||
$allowedExtraPackages = @(
|
||||
"- Moq"
|
||||
"- Moq",
|
||||
"- MSTest"
|
||||
)
|
||||
|
||||
if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
|
||||
|
||||
@@ -17,10 +17,10 @@ $nonDirectoryAssetsItems = Get-ChildItem $targetAssetsDir -Attributes !Directory
|
||||
$directoryAssetsItems = Get-ChildItem $targetAssetsDir -Attributes Directory
|
||||
|
||||
if ($directoryAssetsItems.Count -le 0) {
|
||||
Write-Host -ForegroundColor Red "No directories detected in " $nonDirectoryAssetsItems ". Are you sure this is the right path?`r`n"
|
||||
Write-Host -ForegroundColor Red "ERROR: No directories detected in " $nonDirectoryAssetsItems ". Are you sure this is the right path?`r`n"
|
||||
$totalFailures++;
|
||||
} elseif ($nonDirectoryAssetsItems.Count -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Detected " $nonDirectoryAssetsItems " files in " $targetAssetsDir "`r`n"
|
||||
Write-Host -ForegroundColor Red "ERROR: Detected " $nonDirectoryAssetsItems " files in " $targetAssetsDir ". Each application should use a named subdirectory for assets.`r`n"
|
||||
$totalFailures++;
|
||||
} else {
|
||||
Write-Host -ForegroundColor Green "Only directories detected in " $targetAssetsDir "`r`n"
|
||||
@@ -29,7 +29,7 @@ if ($directoryAssetsItems.Count -le 0) {
|
||||
# Make sure there's no resources.pri file. Each application should use a different name for their own resources file path.
|
||||
$resourcesPriFiles = Get-ChildItem $targetDir -Filter resources.pri
|
||||
if ($resourcesPriFiles.Count -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Detected a resources.pri file in " $targetDir "`r`n"
|
||||
Write-Host -ForegroundColor Red "ERROR: Detected a resources.pri file in " $targetDir ". Each application should use a unique name for its resources file.`r`n"
|
||||
$totalFailures++;
|
||||
} else {
|
||||
Write-Host -ForegroundColor Green "No resources.pri file detected in " $targetDir "`r`n"
|
||||
@@ -38,7 +38,7 @@ if ($resourcesPriFiles.Count -gt 0) {
|
||||
# Each application should have their XAML files in their own paths to avoid these conflicts.
|
||||
$resourcesPriFiles = Get-ChildItem $targetDir -Filter *.xbf
|
||||
if ($resourcesPriFiles.Count -gt 0) {
|
||||
Write-Host -ForegroundColor Red "Detected a .xbf file in " $targetDir "`r`n"
|
||||
Write-Host -ForegroundColor Red "ERROR: Detected a .xbf file in " $targetDir ". Ensure all XAML files are placed in a subdirectory in each application.`r`n"
|
||||
$totalFailures++;
|
||||
} else {
|
||||
Write-Host -ForegroundColor Green "No .xbf files detected in " $targetDir "`r`n"
|
||||
|
||||
39
AGENTS.md
@@ -3,7 +3,7 @@ description: 'Top-level AI contributor guidance for developing PowerToys - a col
|
||||
applyTo: '**'
|
||||
---
|
||||
|
||||
# PowerToys – AI Contributor Guide
|
||||
# PowerToys – AI contributor guide
|
||||
|
||||
This is the top-level guidance for AI contributions to PowerToys. Keep changes atomic, follow existing patterns, and cite exact paths in PRs.
|
||||
|
||||
@@ -26,13 +26,15 @@ For architecture details and module types, see [Architecture Overview](doc/devdo
|
||||
## Conventions
|
||||
|
||||
For detailed coding conventions, see:
|
||||
|
||||
- [Coding Guidelines](doc/devdocs/development/guidelines.md) – Dependencies, testing, PR management
|
||||
- [Coding Style](doc/devdocs/development/style.md) – Formatting, C++/C#/XAML style rules
|
||||
- [Logging](doc/devdocs/development/logging.md) – C++ spdlog and C# Logger usage
|
||||
|
||||
### Component-Specific Instructions
|
||||
### Component-specific instructions
|
||||
|
||||
These instruction files are automatically applied when working in their respective areas:
|
||||
|
||||
- [Runner & Settings UI](.github/instructions/runner-settings-ui.instructions.md) – IPC contracts, schema migrations
|
||||
- [Common Libraries](.github/instructions/common-libraries.instructions.md) – ABI stability, shared code guidelines
|
||||
|
||||
@@ -44,7 +46,7 @@ These instruction files are automatically applied when working in their respecti
|
||||
- Windows 10 1803+ (April 2018 Update or newer)
|
||||
- Initialize submodules once: `git submodule update --init --recursive`
|
||||
|
||||
### Build Commands
|
||||
### Build commands
|
||||
|
||||
| Task | Command |
|
||||
|------|---------|
|
||||
@@ -52,7 +54,7 @@ These instruction files are automatically applied when working in their respecti
|
||||
| Build current folder | `tools\build\build.cmd` |
|
||||
| Build with options | `build.ps1 -Platform x64 -Configuration Release` |
|
||||
|
||||
### Build Discipline
|
||||
### Build discipline
|
||||
|
||||
1. One terminal per operation (build → test). Do not switch or open new ones mid-flow
|
||||
2. After making changes, `cd` to the project folder that changed (`.csproj`/`.vcxproj`)
|
||||
@@ -62,9 +64,10 @@ These instruction files are automatically applied when working in their respecti
|
||||
6. On failure, read the errors log: `build.<config>.<platform>.errors.log`
|
||||
7. Do not start tests or launch Runner until the build succeeds
|
||||
|
||||
### Build Logs
|
||||
### Build logs
|
||||
|
||||
Located next to the solution/project being built:
|
||||
|
||||
- `build.<configuration>.<platform>.errors.log` – errors only (check this first)
|
||||
- `build.<configuration>.<platform>.all.log` – full log
|
||||
- `build.<configuration>.<platform>.trace.binlog` – for MSBuild Structured Log Viewer
|
||||
@@ -73,18 +76,18 @@ For complete details, see [Build Guidelines](tools/build/BUILD-GUIDELINES.md).
|
||||
|
||||
## Tests
|
||||
|
||||
### Test Discovery
|
||||
### Test discovery
|
||||
|
||||
- Find test projects by product code prefix (e.g., `FancyZones`, `AdvancedPaste`)
|
||||
- Look for sibling folders or 1-2 levels up named `<Product>*UnitTests` or `<Product>*UITests`
|
||||
|
||||
### Running Tests
|
||||
### Running tests
|
||||
|
||||
1. **Build the test project first**, wait for exit code 0
|
||||
2. Run via VS Test Explorer (`Ctrl+E, T`) or `vstest.console.exe` with filters
|
||||
3. **Avoid `dotnet test`** in this repo – use VS Test Explorer or vstest.console.exe
|
||||
|
||||
### Test Types
|
||||
### Test types
|
||||
|
||||
| Type | Requirements | Setup |
|
||||
|------|--------------|-------|
|
||||
@@ -92,13 +95,13 @@ For complete details, see [Build Guidelines](tools/build/BUILD-GUIDELINES.md).
|
||||
| UI Tests | WinAppDriver v1.2.1, Developer Mode | Install from [WinAppDriver releases](https://github.com/microsoft/WinAppDriver/releases/tag/v1.2.1) |
|
||||
| Fuzz Tests | OneFuzz, .NET 8 | See [Fuzzing Tests](doc/devdocs/tools/fuzzingtesting.md) |
|
||||
|
||||
### Test Discipline
|
||||
### Test discipline
|
||||
|
||||
1. Add or adjust tests when changing behavior
|
||||
2. If tests skipped, state why (e.g., comment-only change, string rename)
|
||||
3. New modules handling file I/O or user input **must** implement fuzzing tests
|
||||
|
||||
### Special Requirements
|
||||
### Special requirements
|
||||
|
||||
- **Mouse Without Borders**: Requires 2+ physical computers (not VMs)
|
||||
- **Multi-monitor utilities**: Test with 2+ monitors, different DPI settings
|
||||
@@ -107,14 +110,14 @@ For UI test setup details, see [UI Tests](doc/devdocs/development/ui-tests.md).
|
||||
|
||||
## Boundaries
|
||||
|
||||
### Ask for Clarification When
|
||||
### Ask for clarification when
|
||||
|
||||
- Ambiguous spec after scanning relevant docs
|
||||
- Cross-module impact (shared enum/struct) is unclear
|
||||
- Security, elevation, or installer changes involved
|
||||
- GPO or policy handling modifications needed
|
||||
|
||||
### Areas Requiring Extra Care
|
||||
### Areas requiring extra care
|
||||
|
||||
| Area | Concern | Reference |
|
||||
|------|---------|-----------|
|
||||
@@ -123,7 +126,7 @@ For UI test setup details, see [UI Tests](doc/devdocs/development/ui-tests.md).
|
||||
| Installer files | Release impact | Careful review required |
|
||||
| Elevation/GPO logic | Security | Confirm no regression in policy handling |
|
||||
|
||||
### What NOT to Do
|
||||
### What not to do
|
||||
|
||||
- Don't merge incomplete features into main (use feature branches)
|
||||
- Don't break IPC/JSON contracts without updating both runner and settings-ui
|
||||
@@ -143,23 +146,27 @@ Before finishing, verify:
|
||||
|
||||
## Documentation Index
|
||||
|
||||
### Core Architecture
|
||||
### Core architecture
|
||||
|
||||
- [Architecture Overview](doc/devdocs/core/architecture.md)
|
||||
- [Runner](doc/devdocs/core/runner.md)
|
||||
- [Settings System](doc/devdocs/core/settings/readme.md)
|
||||
- [Module Interface](doc/devdocs/modules/interface.md)
|
||||
|
||||
### Development
|
||||
|
||||
- [Coding Guidelines](doc/devdocs/development/guidelines.md)
|
||||
- [Coding Style](doc/devdocs/development/style.md)
|
||||
- [Logging](doc/devdocs/development/logging.md)
|
||||
- [UI Tests](doc/devdocs/development/ui-tests.md)
|
||||
- [Fuzzing Tests](doc/devdocs/tools/fuzzingtesting.md)
|
||||
|
||||
### Build & Tools
|
||||
### Build & tools
|
||||
|
||||
- [Build Guidelines](tools/build/BUILD-GUIDELINES.md)
|
||||
- [Tools Overview](doc/devdocs/tools/readme.md)
|
||||
|
||||
### Instructions (Auto-Applied)
|
||||
### Instructions (auto-applied)
|
||||
|
||||
- [Runner & Settings UI](.github/instructions/runner-settings-ui.instructions.md)
|
||||
- [Common Libraries](.github/instructions/common-libraries.instructions.md)
|
||||
|
||||
121
COMMUNITY.md
@@ -1,84 +1,109 @@
|
||||
# Community
|
||||
|
||||
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldn’t be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
|
||||
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldn't be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
|
||||
|
||||
Names are in alphabetical order based on first name.
|
||||
Names are in alphabetical order, based on first name.
|
||||
|
||||
## High impact community members
|
||||
|
||||
### [@cgaarden](https://github.com/cgaarden) - [Christian Gaarden Gaardmark](https://www.onegreatworld.com)
|
||||
Christian contributed New+ utility
|
||||
### [@cgaarden](https://github.com/cgaarden) - [Christian Gaarden Gaardmark](https://www.onegreatworld.com)
|
||||
|
||||
Christian contributed the New+ utility
|
||||
|
||||
### [@CleanCodeDeveloper](https://github.com/CleanCodeDeveloper)
|
||||
|
||||
CleanCodeDeveloper helped do massive amounts of code stability and image resizer work.
|
||||
|
||||
### [@plante-msft](https://github.com/plante-msft) - Connor Plante
|
||||
|
||||
Connor was the creator of Workspaces and helped create Command Palette (PowerToys Run v2)
|
||||
|
||||
### [@damienleroy](https://github.com/damienleroy) - [Damien Leroy](https://www.linkedin.com/in/Damien-Leroy-b2734416a/)
|
||||
|
||||
Damien has helped out by developing and contributing the Quick Accent utility.
|
||||
|
||||
### [@daverayment](https://github.com/daverayment) - [David Rayment](https://www.linkedin.com/in/david-rayment-168b5251/)
|
||||
|
||||
Dave has helped improve the experience inside of Peek by adding in new features and fixing bugs.
|
||||
|
||||
### [@davidegiacometti](https://github.com/davidegiacometti) - [Davide Giacometti](https://www.linkedin.com/in/davidegiacometti/)
|
||||
|
||||
Davide has helped fix multiple bugs, added new utilities, features, as well as help us with the ARM64 effort by porting applications to .NET Core.
|
||||
|
||||
### [@ethanfangg](https://github.com/ethanfangg) - Ethan Fang
|
||||
|
||||
Ethan helped run PowerToys and worked on improving and prototyping out next generation PowerToys
|
||||
|
||||
### [@franky920920](https://github.com/franky920920) - [Franky Chen](https://frankychen.net)
|
||||
|
||||
Franky has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
|
||||
|
||||
### [@htcfreek](https://github.com/htcfreek) - Heiko
|
||||
|
||||
Heiko has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
|
||||
|
||||
### [@Jay-o-Way](https://github.com/Jay-o-Way) - Jay
|
||||
|
||||
Jay has helped triaging, discussing, creating a substantial number of issues and PRs.
|
||||
|
||||
### [@jefflord](https://github.com/Jjefflord) - Jeff Lord
|
||||
Jeff added in multiple new features into Keyboard manager, such as key chord support and launching apps. He also contributed multiple features/fixes to PowerToys.
|
||||
|
||||
Jeff added multiple new features to Keyboard Manager, such as key chord support and launching apps. He also contributed multiple features/fixes to PowerToys.
|
||||
|
||||
### [@snickler](https://github.com/snickler) - [Jeremy Sinclair](http://sinclairinat0r.com)
|
||||
Jeremy has helped drive large sums of the ARM64 support inside PowerToys
|
||||
|
||||
Jeremy has helped drive substantial ARM64 support within PowerToys.
|
||||
|
||||
### [@jiripolasek](https://github.com/jiripolasek) - [Jiří Polášek](https://github.com/jiripolasek)
|
||||
|
||||
Jiří has contributed a massive number of features and improvements to Command Palette, including drag & drop support, custom themes, Web Search enhancements, Remote Desktop extension fixes, and many UX improvements.
|
||||
|
||||
### [@TheJoeFin](https://github.com/TheJoeFin) - [Joe Finney](https://joefinapps.com)
|
||||
Joe has helped triaging, discussing, issues as well as fixing bugs and building features for Text Extractor.
|
||||
|
||||
Joe has helped with triaging, discussing issues as well as fixing bugs and building features for Text Extractor.
|
||||
|
||||
### [@joadoumie](https://github.com/joadoumie) - Jordi Adoumie
|
||||
|
||||
Jordi helped innovate amazing new features into Advanced Paste and helped create Command Palette (PowerToys Run v2)
|
||||
|
||||
|
||||
### [@jsoref](https://github.com/jsoref) - [Josh Soref](https://check-spelling.dev/)
|
||||
|
||||
Helping keep our spelling correct :)
|
||||
|
||||
### [@martinchrzan](https://github.com/martinchrzan/) - Martin Chrzan
|
||||
|
||||
Color Picker is from Martin.
|
||||
|
||||
### [@mikeclayton](https://github.com/mikeclayton) - [Michael Clayton](https://michael-clayton.com)
|
||||
|
||||
Michael contributed the [initial version](https://github.com/microsoft/PowerToys/issues/23216) of the Mouse Jump tool and [a number of updates](https://github.com/microsoft/PowerToys/pulls?q=is%3Apr+author%3Amikeclayton) based on his FancyMouse utility.
|
||||
|
||||
### [@Noraa-Junker](https://github.com/Noraa-Junker) - [Noraa Junker](https://noraajunker.ch)
|
||||
|
||||
Noraa has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes. Noraa was the primary person for helping build the File Explorer preview pane handler for developer files.
|
||||
|
||||
### [@pedrolamas](https://github.com/pedrolamas/) - Pedro Lamas
|
||||
Pedro helped create the thumbnail and File Explorer previewers for 3D files like STL and GCode. If you like 3D printing, these are very helpful.
|
||||
|
||||
Pedro helped create the thumbnail and File Explorer previewers for 3D files like STL and GCode. If you like 3D printing, these are very helpful.
|
||||
|
||||
### [@PesBandi](https://github.com/PesBandi/) - PesBandi
|
||||
|
||||
PesBandi has helped do massive amounts of Quick Accent and bug fixes.
|
||||
|
||||
### [@riverar](https://github.com/riverar) - [Rafael Rivera](https://withinrafael.com/)
|
||||
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
|
||||
|
||||
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
|
||||
|
||||
### [@royvou](https://github.com/royvou)
|
||||
|
||||
Roy has helped out contributing multiple features to PowerToys Run
|
||||
|
||||
### [@ThiefZero](https://github.com/ThiefZero)
|
||||
ThiefZero has helped out contributing a features to PowerToys Run such as the unit converter plugin
|
||||
|
||||
ThiefZero has helped contribute features to PowerToys Run, such as the unit converter plugin
|
||||
|
||||
### [@TobiasSekan](https://github.com/TobiasSekan) - Tobias Sekan
|
||||
|
||||
Tobias Sekan has helped out contributing features to PowerToys Run such as Settings plugin, Registry plugin
|
||||
|
||||
## Open source projects
|
||||
@@ -94,7 +119,8 @@ Their fork of Wox was the base of PowerToys Run.
|
||||
Initial base of jjw24's fork, which makes it the base of PowerToys Run.
|
||||
|
||||
### [Text-Grab](https://github.com/TheJoeFin/Text-Grab) - Joseph Finney
|
||||
Joe helped develop and contribute to the Text Extractor utility. It is directly based on his Text Grab application.
|
||||
|
||||
Joe helped develop and contribute to the Text Extractor utility. It is directly based on his Text Grab application.
|
||||
|
||||
## Microsoft community members
|
||||
|
||||
@@ -102,7 +128,7 @@ We would like to also directly call out some extremely helpful Microsoft employe
|
||||
|
||||
### [@betsegaw](https://github.com/betsegaw/) - [Betsegaw Tadele](http://www.dreamsofameaningfullife.com/)
|
||||
|
||||
Window Walker, inside PowerToys Run, is from Beta.
|
||||
Window Walker, inside PowerToys Run, is from Beta.
|
||||
|
||||
### [@TheMrJukes](https://github.com/TheMrJukes/) - Bret Anderson
|
||||
|
||||
@@ -125,6 +151,7 @@ PowerToys Awake is a tool to keep your computer awake.
|
||||
Randy contributed Registry Preview and some very early conversations about keyboard remapping.
|
||||
|
||||
### [@cinnamon-msft](https://github.com/cinnamon-msft) - Kayla Cinnamon
|
||||
|
||||
Kayla was a former lead for PowerToys and helped create multiple utilities, maintained the GitHub repo, and collaborated with the community to improve the overall product
|
||||
|
||||
### [@oldnewthing](https://github.com/oldnewthing) - Raymond Chen
|
||||
@@ -135,46 +162,48 @@ Find My Mouse is based on Raymond Chen's SuperSonar.
|
||||
|
||||
Crop And Lock is based on the original work of Robert Mikhayelyan, with Program Manager support from [@kevinguo305](https://github.com/kevinguo305) - Kevin Guo.
|
||||
|
||||
ZoomIt's Video Recording Session code is based on Robert Mikhayelyan's https://github.com/robmikh/capturevideosample code.
|
||||
ZoomIt's Video Recording Session code is based on Robert Mikhayelyan's <https://github.com/robmikh/capturevideosample> code.
|
||||
|
||||
### Microsoft InVEST team
|
||||
|
||||
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2. @alekhyareddy28, @arjunbalgovind, @jyuwono @laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333
|
||||
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2. @alekhyareddy28, @arjunbalgovind, @jyuwono @laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333
|
||||
|
||||
## Mouse Without Borders original contributors
|
||||
*Project creator: Truong Do (Đỗ Đức Trường)*
|
||||
|
||||
Project creator: Truong Do (Đỗ Đức Trường)
|
||||
|
||||
Other contributors:
|
||||
* Microsoft Garage: Quinn Hawkins, Michael Low, Joe Coplen, Nino Yuniardi, Gwyneth Marshall, David Andrews, Karen Luecking
|
||||
* Peter Hauge - Visual Studio
|
||||
* Bruce Dawson - Windows Fundamentals
|
||||
* Alan Myrvold - Office Security
|
||||
* Adrian Garside - WEX
|
||||
* Scott Bradner - Surface
|
||||
* Aleks Gershaft - Windows Azure
|
||||
* Chinh Huynh - Windows Azure
|
||||
* Long Nguyen - Data Center
|
||||
* Triet Le - Cloud Engineering
|
||||
* Luke Schoen - Excel
|
||||
* Bao Nguyen - Bing
|
||||
* Ross Nichols - Windows
|
||||
* Ryan Baltazar - Windows
|
||||
* Ed Essey - The Garage
|
||||
* Mario Madden - The Garage
|
||||
* Karthick Mahalingam - ACE
|
||||
* Pooja Kamra - ACE
|
||||
* Justin White - SA
|
||||
* Chris Ransom - SA
|
||||
* Mike Ricks - Red Team
|
||||
* Randy Santossio - Surface
|
||||
* Ashish Sen Jaswal - Device Health
|
||||
* Zoltan Harmath - Security Tools
|
||||
* Luciano Krigun - Security Products
|
||||
* Jo Hemmerlein - Red Team
|
||||
* Chris Johnson - Surface Hub
|
||||
* Loren Ponten - Surface Hub
|
||||
* Paul Schmitt - WWL
|
||||
* And many other Users!
|
||||
|
||||
- Microsoft Garage: Quinn Hawkins, Michael Low, Joe Coplen, Nino Yuniardi, Gwyneth Marshall, David Andrews, Karen Luecking
|
||||
- Peter Hauge - Visual Studio
|
||||
- Bruce Dawson - Windows Fundamentals
|
||||
- Alan Myrvold - Office Security
|
||||
- Adrian Garside - WEX
|
||||
- Scott Bradner - Surface
|
||||
- Aleks Gershaft - Windows Azure
|
||||
- Chinh Huynh - Windows Azure
|
||||
- Long Nguyen - Data Center
|
||||
- Triet Le - Cloud Engineering
|
||||
- Luke Schoen - Excel
|
||||
- Bao Nguyen - Bing
|
||||
- Ross Nichols - Windows
|
||||
- Ryan Baltazar - Windows
|
||||
- Ed Essey - The Garage
|
||||
- Mario Madden - The Garage
|
||||
- Karthick Mahalingam - ACE
|
||||
- Pooja Kamra - ACE
|
||||
- Justin White - SA
|
||||
- Chris Ransom - SA
|
||||
- Mike Ricks - Red Team
|
||||
- Randy Santossio - Surface
|
||||
- Ashish Sen Jaswal - Device Health
|
||||
- Zoltan Harmath - Security Tools
|
||||
- Luciano Krigun - Security Products
|
||||
- Jo Hemmerlein - Red Team
|
||||
- Chris Johnson - Surface Hub
|
||||
- Loren Ponten - Surface Hub
|
||||
- Paul Schmitt - WWL
|
||||
- And many other Users!
|
||||
|
||||
## ZoomIt original contributors
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# PowerToys Contributor's Guide
|
||||
# PowerToys contributor's guide
|
||||
|
||||
Below is our guidance for reporting issues, proposing new features, and submitting contributions via Pull Requests (PRs). Our philosophy is to understand the problem and scenarios first, which is why we follow this pattern before work starts.
|
||||
|
||||
@@ -6,46 +6,46 @@ Below is our guidance for reporting issues, proposing new features, and submitti
|
||||
2. There has been a conversation.
|
||||
3. There is agreement on the problem, the fit for PowerToys, and the solution to the problem (implementation).
|
||||
|
||||
## Filing an Issue
|
||||
## Filing an issue
|
||||
|
||||
**Importance of Filing an Issue First**
|
||||
|
||||
Please follow this rule to help eliminate wasted effort and frustration, and to ensure an efficient and effective use of everyone’s time:
|
||||
Please follow this rule to help eliminate wasted effort and frustration, and to ensure an efficient and effective use of everyone's time:
|
||||
|
||||
> 👉 If you have a question, think you've discovered an issue, or would like to propose a new feature, please find/file an issue **BEFORE** starting work to fix/implement it.
|
||||
|
||||
When requesting new features or enhancements, providing additional evidence, data, tweets, blog posts, or research is extremely helpful. This information gives context to the scenario that may otherwise be lost.
|
||||
|
||||
* Unsure whether it’s an issue or feature request? File an issue.
|
||||
* Have a question that isn't answered in the docs, videos, etc.? File an issue.
|
||||
* Want to know if we’re planning a particular feature? File an issue.
|
||||
* Got a great idea for a new utility or feature? File an issue/request/idea.
|
||||
* Don’t understand how to do something? File an issue/Community Guidance Request.
|
||||
* Found an existing issue that describes yours? Great! Upvote and add additional commentary, info, or repro steps.
|
||||
- Unsure whether it's an issue or feature request? File an issue.
|
||||
- Have a question that isn't answered in the docs, videos, etc.? File an issue.
|
||||
- Want to know if we're planning a particular feature? File an issue.
|
||||
- Got a great idea for a new utility or feature? File an issue/request/idea.
|
||||
- Don't understand how to do something? File an issue/Community Guidance Request.
|
||||
- Found an existing issue that describes yours? Great! Upvote and add additional commentary, info, or repro steps.
|
||||
|
||||
A quick search before filing an issue could be helpful. It’s likely someone else has found the same problem, and they may even be working on or have already contributed a fix!
|
||||
A quick search before filing an issue could be helpful. It's likely someone else has found the same problem, and they may even be working on or have already contributed a fix!
|
||||
|
||||
### Indicating Interest in Issues
|
||||
### Indicating interest in issues
|
||||
|
||||
To let the team know which issues are important, upvote by clicking the [+😊] button and the 👍 icon on the original issue post. Avoid comments like "+1" or "me too" as they clutter the discussion and make it harder to prioritize requests.
|
||||
|
||||
---
|
||||
|
||||
## Contributing Fixes/Features
|
||||
## Contributing fixes or features
|
||||
|
||||
Please comment on our ["Would you like to contribute to PowerToys?"](https://github.com/microsoft/PowerToys/issues/28769) thread to let us know you're interested in working on something before you start. This helps avoid multiple people unexpectedly working on the same thing and ensures everyone is clear on what should be done. It's less work for everyone to establish this up front.
|
||||
Please comment on our [Would you like to contribute to PowerToys?](https://github.com/microsoft/PowerToys/issues/28769) thread to let us know you're interested in working on something before you start. This helps avoid multiple people unexpectedly working on the same thing and ensures everyone is clear on what should be done. It's less work for everyone to establish this up front.
|
||||
|
||||
### Localization Issues
|
||||
### Localization issues
|
||||
|
||||
For localization issues, please file an issue to notify our internal localization team, as community PRs for localization aren't accepted. Localization is handled exclusively by the internal Microsoft team.
|
||||
|
||||
### To Spec or Not to Spec
|
||||
### To spec or not to spec
|
||||
|
||||
A key point is for everyone to understand the approach that will be taken. We want to be sure that any work done will be accepted. Larger-scope items will require a spec to outline the approach and allow for discussion. Specs help collaborators consider different solutions, describe feature behavior, and plan for errors. Achieving agreement in a spec before writing code often results in simpler code and less wasted effort.
|
||||
|
||||
Once a team member has agreed with your approach, proceed to the "Development" section below. Team members are happy to help review specs and guide them to completion.
|
||||
|
||||
### Help Wanted
|
||||
### Help wanted
|
||||
|
||||
Once the team has approved an issue/spec approach, development can proceed. If no developers are immediately available, the spec may be parked and labeled "Help Wanted," ready for a developer to get started. For development opportunities, visit [Issues labeled Help Wanted](https://github.com/microsoft/PowerToys/labels/Help%20Wanted).
|
||||
|
||||
@@ -55,18 +55,18 @@ Once the team has approved an issue/spec approach, development can proceed. If n
|
||||
|
||||
Follow the [development guidelines](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md).
|
||||
|
||||
### Naming Features and Functionality
|
||||
### Naming features and functionality
|
||||
|
||||
Names should be descriptive and straightforward, clearly reflecting functionality and usefulness.
|
||||
|
||||
### Becoming a Collaborator on the PowerToys Team
|
||||
### Becoming a collaborator on the PowerToys team
|
||||
|
||||
Be an active community member! Make helpful contributions by filing bugs, offering suggestions, developing fixes and features, conducting code reviews, and updating documentation.
|
||||
Be an active community member! Make helpful contributions by filing bugs, offering suggestions, developing fixes and features, conducting code reviews, and updating documentation.
|
||||
|
||||
When the time comes, Microsoft will reach out to you about becoming a formal team member. Just make sure they have a way to contact you. 😊
|
||||
|
||||
---
|
||||
|
||||
## Thank You
|
||||
## Thank you
|
||||
|
||||
Thank you in advance for your contribution! We appreciate your help in making PowerToys a better tool for everyone.
|
||||
|
||||
@@ -64,7 +64,6 @@
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<BuildStlModules>false</BuildStlModules>
|
||||
<AdditionalOptions>/await %(AdditionalOptions)</AdditionalOptions>
|
||||
<!-- TODO: _SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING for compatibility with VS 17.8. Check if we can remove. -->
|
||||
<PreprocessorDefinitions>_SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<!-- CLR + CFG are not compatible >:{ -->
|
||||
|
||||
1701
DATA_AND_PRIVACY.md
@@ -1,5 +1,8 @@
|
||||
<Project>
|
||||
<Import Project="src\Version.props" />
|
||||
<PropertyGroup>
|
||||
<RepoRoot>$(MSBuildThisFileDirectory)</RepoRoot>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(RepoRoot)src\Version.props" />
|
||||
<PropertyGroup>
|
||||
<Copyright>Copyright (C) Microsoft Corporation. All rights reserved.</Copyright>
|
||||
<AssemblyCopyright>Copyright (C) Microsoft Corporation. All rights reserved.</AssemblyCopyright>
|
||||
@@ -17,6 +20,24 @@
|
||||
<NuGetAuditMode>direct</NuGetAuditMode>
|
||||
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion> <!-- Don't add source revision hash to the product version of binaries. -->
|
||||
<PlatformTarget>$(Platform)</PlatformTarget>
|
||||
<RestoreEnablePackagePruning Condition=" '$(VisualStudioVersion)' == '17.0'">false </RestoreEnablePackagePruning>
|
||||
|
||||
<!-- Enable Microsoft.Testing.Platform -->
|
||||
<EnableMSTestRunner>true</EnableMSTestRunner>
|
||||
<TestingPlatformShowTestsFailure>true</TestingPlatformShowTestsFailure>
|
||||
<TestingPlatformDotNetTestSupport>true</TestingPlatformDotNetTestSupport>
|
||||
<TestingPlatformCommandLineArguments>$(TestingPlatformCommandLineArguments) --report-trx</TestingPlatformCommandLineArguments>
|
||||
<!-- No arm64 agents to run the tests. -->
|
||||
<TestingPlatformDisableCustomTestTarget Condition="'$(Platform)' == 'ARM64'">true</TestingPlatformDisableCustomTestTarget>
|
||||
</PropertyGroup>
|
||||
|
||||
<!--
|
||||
UI tests are run in dedicated UI test jobs/pipelines.
|
||||
In CI, the main build uses `/t:Build;Test` across the full solution, so
|
||||
prevent UI test projects from being executed in that pass.
|
||||
-->
|
||||
<PropertyGroup Condition="'$(TF_BUILD)' != '' and $(MSBuildProjectName.Contains('UITest'))">
|
||||
<TestingPlatformDisableCustomTestTarget>true</TestingPlatformDisableCustomTestTarget>
|
||||
</PropertyGroup>
|
||||
|
||||
<!--
|
||||
@@ -61,7 +82,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>PowerToys.Root.Props</_PropertySheetDisplayName>
|
||||
<ForceImportBeforeCppProps>$(MsbuildThisFileDirectory)\Cpp.Build.props</ForceImportBeforeCppProps>
|
||||
<ForceImportBeforeCppProps>$(RepoRoot)Cpp.Build.props</ForceImportBeforeCppProps>
|
||||
</PropertyGroup>
|
||||
|
||||
|
||||
@@ -70,8 +91,8 @@
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<Compile Include="$(MSBuildThisFileDirectory)\src\codeAnalysis\GlobalSuppressions.cs" Link="GlobalSuppressions.cs" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)\src\codeAnalysis\StyleCop.json" Link="StyleCop.json" />
|
||||
<Compile Include="$(RepoRoot)src\codeAnalysis\GlobalSuppressions.cs" Link="GlobalSuppressions.cs" />
|
||||
<AdditionalFiles Include="$(RepoRoot)src\codeAnalysis\StyleCop.json" Link="StyleCop.json" />
|
||||
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
@@ -79,7 +100,15 @@
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Add ability to run tests via "msbuild /t:Test" -->
|
||||
<!-- In CI, we build and test with `/t:Build;Test` -->
|
||||
<!-- So, for non-test projects, we want the target to be there and it's basically doing nothing -->
|
||||
<!-- For C# test projects, Microsoft.Testing.Platform should inject Test target here: -->
|
||||
<!-- https://github.com/microsoft/testfx/blob/5ad21909704db501f58f27d4a7ec241edd761af5/src/Platform/Microsoft.Testing.Platform.MSBuild/buildMultiTargeting/Microsoft.Testing.Platform.MSBuild.targets#L270-L273 -->
|
||||
<!-- For C++ test projects, the RunVSTest SDK will do its job -->
|
||||
<Target Name="Test" />
|
||||
|
||||
<!-- Add ability to run tests via "msbuild /t:Test" using the RunVSTest SDK -->
|
||||
<!-- This is only needed for C++, as we use Microsoft.Testing.Platform for C# -->
|
||||
<!--
|
||||
Work around an MSBuild bug where Microsoft.Common.Test.targets is missing from the Arm64 installation.
|
||||
See: https://github.com/dotnet/msbuild/pull/9984
|
||||
@@ -89,11 +118,11 @@
|
||||
Once the change referenced above is fixed, the ImportGroup below can be replaced with:
|
||||
<Sdk Name="Microsoft.Build.RunVSTest" Version="1.0.319" />
|
||||
-->
|
||||
<ImportGroup Condition="'$(PROCESSOR_ARCHITECTURE)' != 'ARM64'">
|
||||
<ImportGroup Condition="'$(PROCESSOR_ARCHITECTURE)' != 'ARM64' AND ('$(Language)' == 'C++' OR '$(MSBuildProjectExtension)' == '.vcxproj')">
|
||||
<Import Project="Sdk.props" Sdk="Microsoft.Build.RunVSTest" Version="1.0.319" />
|
||||
<Import Project="Sdk.targets" Sdk="Microsoft.Build.RunVSTest" Version="1.0.319" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Language)' == 'C++' OR '$(MSBuildProjectExtension)' == '.vcxproj'">
|
||||
<VSTestLogger>trx</VSTestLogger>
|
||||
<!--
|
||||
RunVSTest by default uses %VSINSTALLDIR%\Common7\IDE\CommonExtensions\Microsoft\TestWindow\vstest.console.exe,
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
<PropertyGroup>
|
||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||
<CentralPackageTransitivePinningEnabled>true</CentralPackageTransitivePinningEnabled>
|
||||
<MSTestVersion>3.8.3</MSTestVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageVersion Include="AdaptiveCards.ObjectModel.WinUI3" Version="2.0.0-beta" />
|
||||
@@ -17,15 +18,15 @@
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="2.1.12" />
|
||||
<PackageVersion Include="CommunityToolkit.Common" Version="8.4.0" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Animations" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Collections" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.SettingsControls" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Segmented" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Sizers" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Converters" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Extensions" Version="8.2.250402" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.DataGrid" Version="7.1.2" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Animations" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Collections" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.SettingsControls" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Segmented" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Sizers" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Converters" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.Extensions" Version="8.2.251219" />
|
||||
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.DataGrid" Version="7.1.2" />
|
||||
<PackageVersion Include="CommunityToolkit.Labs.WinUI.Controls.MarkdownTextBlock" Version="0.1.260116-build.2514" />
|
||||
<PackageVersion Include="ControlzEx" Version="6.0.0" />
|
||||
<PackageVersion Include="HelixToolkit" Version="2.24.0" />
|
||||
@@ -39,12 +40,11 @@
|
||||
<!-- Including MessagePack to force version, since it's used by StreamJsonRpc but contains vulnerabilities. After StreamJsonRpc updates the version of MessagePack, we can upgrade StreamJsonRpc instead. -->
|
||||
<PackageVersion Include="MessagePack" Version="3.1.3" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="9.0.0" />
|
||||
<PackageVersion Include="Microsoft.CommandPalette.Extensions" Version="0.5.250829002" />
|
||||
<PackageVersion Include="Microsoft.Data.Sqlite" Version="9.0.10" />
|
||||
<!-- Including Microsoft.Bcl.AsyncInterfaces to force version, since it's used by Microsoft.SemanticKernel. -->
|
||||
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="9.0.10" />
|
||||
<PackageVersion Include="Microsoft.Graphics.Win2D" Version="1.3.2" />
|
||||
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.240111.5" />
|
||||
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.250303.1" />
|
||||
<PackageVersion Include="Microsoft.Diagnostics.Tracing.TraceEvent" Version="3.1.16" />
|
||||
<PackageVersion Include="Microsoft.Extensions.AI" Version="9.9.1" />
|
||||
<PackageVersion Include="Microsoft.Extensions.AI.OpenAI" Version="9.9.1-preview.1.25474.6" />
|
||||
@@ -75,24 +75,26 @@
|
||||
This is present due to a bug in CsWinRT where WPF projects cause the analyzer to fail.
|
||||
-->
|
||||
<PackageVersion Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
|
||||
<PackageVersion Include="Microsoft.Windows.ImplementationLibrary" Version="1.0.231216.1"/>
|
||||
<PackageVersion Include="Microsoft.Windows.ImplementationLibrary" Version="1.0.250325.1"/>
|
||||
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.6901" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.8.251106002" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK.Foundation" Version="1.8.251104000" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK.AI" Version="1.8.39" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK.Runtime" Version="1.8.251106002" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.8.260209005" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK.Foundation" Version="1.8.260203002" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK.AI" Version="1.8.47" />
|
||||
<PackageVersion Include="Microsoft.WindowsAppSDK.Runtime" Version="1.8.260209005" />
|
||||
<PackageVersion Include="Microsoft.Xaml.Behaviors.WinUI.Managed" Version="2.0.9" />
|
||||
<PackageVersion Include="Microsoft.Xaml.Behaviors.Wpf" Version="1.1.39" />
|
||||
<PackageVersion Include="ModernWpfUI" Version="0.9.4" />
|
||||
<!-- Moq to stay below v4.20 due to behavior change. need to be sure fixed -->
|
||||
<PackageVersion Include="Moq" Version="4.18.4" />
|
||||
<PackageVersion Include="MSTest" Version="3.8.3" />
|
||||
<PackageVersion Include="MSTest" Version="$(MSTestVersion)" />
|
||||
<PackageVersion Include="MSTest.TestFramework" Version="$(MSTestVersion)" />
|
||||
<PackageVersion Include="NJsonSchema" Version="11.4.0" />
|
||||
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageVersion Include="NLog" Version="5.2.8" />
|
||||
<PackageVersion Include="NLog.Extensions.Logging" Version="5.3.8" />
|
||||
<PackageVersion Include="NLog.Schema" Version="5.2.8" />
|
||||
<PackageVersion Include="OpenAI" Version="2.5.0" />
|
||||
<PackageVersion Include="Polly.Core" Version="8.6.5" />
|
||||
<PackageVersion Include="ReverseMarkdown" Version="4.1.0" />
|
||||
<PackageVersion Include="RtfPipe" Version="2.0.7677.4303" />
|
||||
<PackageVersion Include="ScipBe.Common.Office.OneNote" Version="3.0.1" />
|
||||
@@ -104,6 +106,7 @@
|
||||
<PackageVersion Include="StyleCop.Analyzers" Version="1.2.0-beta.556" />
|
||||
<!-- Package System.CodeDom added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Management but the 8.0.1 version wasn't published to nuget. -->
|
||||
<PackageVersion Include="System.CodeDom" Version="9.0.10" />
|
||||
<PackageVersion Include="System.Collections.Immutable" Version="9.0.0" />
|
||||
<PackageVersion Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
|
||||
<PackageVersion Include="System.ComponentModel.Composition" Version="9.0.10" />
|
||||
<PackageVersion Include="System.Configuration.ConfigurationManager" Version="9.0.10" />
|
||||
@@ -133,6 +136,7 @@
|
||||
<PackageVersion Include="UnitsNet" Version="5.56.0" />
|
||||
<PackageVersion Include="UTF.Unknown" Version="2.6.0" />
|
||||
<PackageVersion Include="WinUIEx" Version="2.8.0" />
|
||||
<PackageVersion Include="WmiLight" Version="6.14.0" />
|
||||
<PackageVersion Include="WPF-UI" Version="3.0.5" />
|
||||
<PackageVersion Include="WyHash" Version="1.0.5" />
|
||||
<PackageVersion Include="WixToolset.Heat" Version="5.0.2" />
|
||||
|
||||
120
NOTICE.md
@@ -10,13 +10,14 @@ This software incorporates material from third parties.
|
||||
- Installer/Runner
|
||||
- Measure tool
|
||||
- Peek
|
||||
- PowerDisplay
|
||||
- Registry Preview
|
||||
|
||||
## Utility: Color Picker
|
||||
|
||||
### Martin Chrzan's Color Picker
|
||||
|
||||
**Source**: https://github.com/martinchrzan/ColorPicker
|
||||
**Source**: <https://github.com/martinchrzan/ColorPicker>
|
||||
|
||||
MIT License
|
||||
|
||||
@@ -48,7 +49,7 @@ We use the WyHash NuGet package for calculating stable hashes for strings.
|
||||
|
||||
**Source**: [https://github.com/wangyi-fudan/wyhash](https://github.com/wangyi-fudan/wyhash)
|
||||
|
||||
```
|
||||
```text
|
||||
This is free and unencumbered software released into the public domain.
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
@@ -81,7 +82,7 @@ We use the ToolGood.Words.Pinyin NuGet package for converting Chinese characters
|
||||
|
||||
**Source**: [https://github.com/toolgood/ToolGood.Words.Pinyin](https://github.com/toolgood/ToolGood.Words.Pinyin)
|
||||
|
||||
```
|
||||
```text
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 ToolGood
|
||||
@@ -105,8 +106,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
|
||||
|
||||
## Utility: Command Palette Built-in Extensions
|
||||
## Utility: Command palette built-in extensions
|
||||
|
||||
### Calculator
|
||||
|
||||
@@ -116,7 +116,7 @@ We use the exprtk library (exprtk.hpp) to evaluate mathematical expressions.
|
||||
|
||||
**Source**: [https://github.com/ArashPartow/exprtk](https://github.com/ArashPartow/exprtk)
|
||||
|
||||
```
|
||||
```text
|
||||
MIT License
|
||||
|
||||
Copyright (c) 1999-2024 Arash Partow
|
||||
@@ -143,7 +143,7 @@ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
```
|
||||
|
||||
## Utility: PowerToys Run Built-in Extensions
|
||||
## Utility: PowerToys Run built-in extensions
|
||||
|
||||
### Calculator
|
||||
|
||||
@@ -153,7 +153,7 @@ We use the Mages NuGet package for calculating the result of expression.
|
||||
|
||||
**Source**: [https://github.com/FlorianRappl/Mages](https://github.com/FlorianRappl/Mages)
|
||||
|
||||
```
|
||||
```text
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 - 2025 Florian Rappl
|
||||
@@ -177,13 +177,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
|
||||
## Utility: File Explorer Add-ins
|
||||
## Utility: File Explorer add-ins
|
||||
|
||||
### Monaco Editor
|
||||
|
||||
**Source**: https://github.com/Microsoft/monaco-editor
|
||||
**Source**: <https://github.com/Microsoft/monaco-editor>
|
||||
|
||||
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
|
||||
**Additional third party notifications:** <https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
@@ -207,9 +207,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
### The Quite OK Image Format reference decoder
|
||||
### The Quite OK image format reference decoder
|
||||
|
||||
**Source**: https://github.com/phoboslab/qoi
|
||||
**Source**: <https://github.com/phoboslab/qoi>
|
||||
|
||||
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys from the original C++ implementation.
|
||||
|
||||
@@ -239,9 +239,9 @@ SOFTWARE.
|
||||
|
||||
We use the UTF.Unknown NuGet package for detecting encoding in text/code files.
|
||||
|
||||
**Source**: https://github.com/CharsetDetector/UTF-unknown
|
||||
**Source**: <https://github.com/CharsetDetector/UTF-unknown>
|
||||
|
||||
```
|
||||
```text
|
||||
MOZILLA PUBLIC LICENSE
|
||||
Version 1.1
|
||||
|
||||
@@ -715,9 +715,9 @@ EXHIBIT A -Mozilla Public License.
|
||||
|
||||
## Utility: ImageResizer
|
||||
|
||||
### Brice Lams's Image Resizer License
|
||||
### Brice Lams's Image Resizer license
|
||||
|
||||
**Source**: https://github.com/bricelam/ImageResizer/
|
||||
**Source**: <https://github.com/bricelam/ImageResizer/>
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
@@ -743,10 +743,10 @@ THE SOFTWARE.
|
||||
|
||||
## Utility: PowerToys Run
|
||||
|
||||
### Wox License
|
||||
### Wox license
|
||||
|
||||
**Fork project source**: https://github.com/jjw24/Wox/
|
||||
**Base project source**: https://github.com/Wox-launcher/Wox
|
||||
**Fork project source**: <https://github.com/jjw24/Wox/>
|
||||
**Base project source**: <https://github.com/Wox-launcher/Wox>
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
@@ -769,9 +769,9 @@ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
### Beta Tadele's Window Walker License
|
||||
### Beta Tadele's Window Walker license
|
||||
|
||||
**Source**: https://github.com/betsegaw/windowwalker
|
||||
**Source**: <https://github.com/betsegaw/windowwalker>
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
@@ -785,9 +785,9 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
|
||||
|
||||
## Utility: PowerRename
|
||||
|
||||
### Chris Davis's SmartRename License
|
||||
### Chris Davis's SmartRename license
|
||||
|
||||
**Source**: https://github.com/chrdavis/SmartRename
|
||||
**Source**: <https://github.com/chrdavis/SmartRename>
|
||||
|
||||
MIT License
|
||||
|
||||
@@ -815,7 +815,7 @@ SOFTWARE.
|
||||
|
||||
### spdlog
|
||||
|
||||
**Source**: https://github.com/gabime/spdlog
|
||||
**Source**: <https://github.com/gabime/spdlog>
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
@@ -840,12 +840,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
-- NOTE: Third party dependency used by this software --
|
||||
This software depends on the fmt lib (MIT License),
|
||||
and users must comply to its license: https://github.com/fmtlib/fmt/blob/master/LICENSE.rst
|
||||
This software depends on the fmt lib (MIT License), and users must comply to its license:
|
||||
<https://github.com/fmtlib/fmt/blob/master/LICENSE.rst>
|
||||
|
||||
### expected-lite
|
||||
|
||||
**Source**: https://github.com/martinmoene/expected-lite
|
||||
**Source**: <https://github.com/martinmoene/expected-lite>
|
||||
|
||||
Boost Software License - Version 1.0 - August 17th, 2003
|
||||
|
||||
@@ -873,7 +873,7 @@ DEALINGS IN THE SOFTWARE.
|
||||
|
||||
### zip
|
||||
|
||||
**Source**: https://github.com/kuba--/zip
|
||||
**Source**: <https://github.com/kuba--/zip>
|
||||
|
||||
All Rights Reserved.
|
||||
|
||||
@@ -901,7 +901,7 @@ THE SOFTWARE.
|
||||
|
||||
We adopted some functions from it.
|
||||
|
||||
**Source**: https://github.com/DLTcollab/sse2neon
|
||||
**Source**: <https://github.com/DLTcollab/sse2neon>
|
||||
|
||||
sse2neon is freely redistributable under the MIT License.
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
@@ -924,9 +924,9 @@ SOFTWARE.
|
||||
|
||||
### Monaco Editor
|
||||
|
||||
**Source**: https://github.com/Microsoft/monaco-editor
|
||||
**Source**: <https://github.com/Microsoft/monaco-editor>
|
||||
|
||||
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
|
||||
**Additional third party notifications:** <https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
@@ -950,11 +950,11 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
### The Quite OK Image Format reference decoder
|
||||
### The Quite OK image format reference decoder
|
||||
|
||||
**Source**: https://github.com/phoboslab/qoi
|
||||
**Source**: <https://github.com/phoboslab/qoi>
|
||||
|
||||
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys from the original C++ implementation.
|
||||
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys, from the original C++ implementation.
|
||||
|
||||
MIT License
|
||||
|
||||
@@ -978,13 +978,13 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
### UTF Unknown
|
||||
### UTF unknown
|
||||
|
||||
We use the UTF.Unknown NuGet package for detecting encoding in text/code files.
|
||||
|
||||
**Source**: https://github.com/CharsetDetector/UTF-unknown
|
||||
**Source**: <https://github.com/CharsetDetector/UTF-unknown>
|
||||
|
||||
```
|
||||
```text
|
||||
MOZILLA PUBLIC LICENSE
|
||||
Version 1.1
|
||||
|
||||
@@ -1462,9 +1462,9 @@ EXHIBIT A -Mozilla Public License.
|
||||
|
||||
We use HexBox.WinUI to show a preview of binary values.
|
||||
|
||||
**Source**: https://github.com/hotkidfamily/HexBox.WinUI
|
||||
**Source**: <https://github.com/hotkidfamily/HexBox.WinUI>
|
||||
|
||||
```
|
||||
```text
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2019 Filip Jeremic
|
||||
@@ -1491,11 +1491,11 @@ SOFTWARE.
|
||||
|
||||
### Monaco Editor
|
||||
|
||||
**Source**: https://github.com/Microsoft/monaco-editor
|
||||
**Source**: <https://github.com/Microsoft/monaco-editor>
|
||||
|
||||
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
|
||||
**Additional third party notifications:** <https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
|
||||
|
||||
```
|
||||
```text
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 - present Microsoft Corporation
|
||||
@@ -1519,6 +1519,35 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
||||
|
||||
## Utility: PowerDisplay
|
||||
|
||||
### Twinkle Tray
|
||||
|
||||
PowerDisplay's DDC/CI implementation references techniques from Twinkle Tray.
|
||||
|
||||
**Source**: <https://github.com/xanderfrangos/twinkle-tray>
|
||||
|
||||
MIT License
|
||||
|
||||
Copyright © 2020 Xander Frangos
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
## NuGet Packages used by PowerToys
|
||||
|
||||
@@ -1552,11 +1581,13 @@ SOFTWARE.
|
||||
- ModernWpfUI
|
||||
- Moq
|
||||
- MSTest
|
||||
- MSTest.TestFramework
|
||||
- NJsonSchema
|
||||
- NLog
|
||||
- NLog.Extensions.Logging
|
||||
- NLog.Schema
|
||||
- OpenAI
|
||||
- Polly.Core
|
||||
- ReverseMarkdown
|
||||
- ScipBe.Common.Office.OneNote
|
||||
- SharpCompress
|
||||
@@ -1569,5 +1600,6 @@ SOFTWARE.
|
||||
- UnitsNet
|
||||
- UTF.Unknown
|
||||
- WinUIEx
|
||||
- WmiLight
|
||||
- WPF-UI
|
||||
- WyHash
|
||||
- WyHash
|
||||
|
||||
123
PowerToys.slnx
@@ -4,10 +4,6 @@
|
||||
<Platform Name="x64" />
|
||||
</Configurations>
|
||||
<Folder Name="/common/">
|
||||
<Project Path="src/common/AllExperiments/AllExperiments.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/common/CalculatorEngineCommon/CalculatorEngineCommon.vcxproj" Id="2cf78cf7-8feb-4be1-9591-55fa25b48fc6" />
|
||||
<Project Path="src/common/Common.Search/Common.Search.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
@@ -17,6 +13,10 @@
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/common/Common.UI.Controls/Common.UI.Controls.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/common/COMUtils/COMUtils.vcxproj" Id="7319089e-46d6-4400-bc65-e39bdf1416ee" />
|
||||
<Project Path="src/common/Display/Display.vcxproj" Id="caba8dfb-823b-4bf2-93ac-3f31984150d9" />
|
||||
<Project Path="src/common/FilePreviewCommon/FilePreviewCommon.csproj">
|
||||
@@ -55,6 +55,7 @@
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/common/UnitTests-CommonLib/UnitTests-CommonLib.vcxproj" Id="1a066c63-64b3-45f8-92fe-664e1cce8077" />
|
||||
<Project Path="src/common/UnitTests-CommonUtils/UnitTests-CommonUtils.vcxproj" Id="8b5cfb38-ccba-40a8-ad7a-89c57b070884" />
|
||||
<Project Path="src/common/updating/updating.vcxproj" Id="17da04df-e393-4397-9cf0-84dabe11032e" />
|
||||
<Project Path="src/common/version/version.vcxproj" Id="cc6e41ac-8174-4e8a-8d22-85dd7f4851df" />
|
||||
</Folder>
|
||||
@@ -195,6 +196,10 @@
|
||||
<Folder Name="/modules/CommandPalette/">
|
||||
<Project Path="src/modules/cmdpal/CmdPalKeyboardService/CmdPalKeyboardService.vcxproj" Id="5f63c743-f6ce-4dba-a200-2b3f8a14e8c2" />
|
||||
<Project Path="src/modules/cmdpal/CmdPalModuleInterface/CmdPalModuleInterface.vcxproj" Id="0adeb797-c8c7-4ffa-acd5-2af6cad7ecd8" />
|
||||
<Project Path="src/modules/cmdpal/Microsoft.CmdPal.Common/Microsoft.CmdPal.Common.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/CommandPalette/Built-in Extensions/">
|
||||
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Apps/Microsoft.CmdPal.Ext.Apps.csproj">
|
||||
@@ -218,6 +223,10 @@
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
<Deploy />
|
||||
</Project>
|
||||
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PerformanceMonitor/Microsoft.CmdPal.Ext.PerformanceMonitor.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PowerToys/Microsoft.CmdPal.Ext.PowerToys.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
@@ -270,16 +279,6 @@
|
||||
<Deploy />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/CommandPalette/Core/">
|
||||
<Project Path="src/modules/cmdpal/Core/Microsoft.CmdPal.Core.Common/Microsoft.CmdPal.Core.Common.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/cmdpal/Core/Microsoft.CmdPal.Core.ViewModels/Microsoft.CmdPal.Core.ViewModels.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/CommandPalette/Extension SDK/">
|
||||
<Project Path="src/modules/cmdpal/extensionsdk/Microsoft.CommandPalette.Extensions.Toolkit/Microsoft.CommandPalette.Extensions.Toolkit.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
@@ -300,7 +299,7 @@
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/CommandPalette/Tests/">
|
||||
<Project Path="src/modules/cmdpal/Tests/Microsoft.CmdPal.Core.Common.UnitTests/Microsoft.CmdPal.Core.Common.UnitTests.csproj">
|
||||
<Project Path="src/modules/cmdpal/Tests/Microsoft.CmdPal.Common.UnitTests/Microsoft.CmdPal.Common.UnitTests.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
@@ -428,7 +427,7 @@
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/FileLocksmith/">
|
||||
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/FileLocksmithCLI.vcxproj" Id="49D456D3-F485-45AF-8875-45B44F193DDC" />
|
||||
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/FileLocksmithCLI.vcxproj" Id="49d456d3-f485-45af-8875-45b44f193ddc" />
|
||||
<Project Path="src/modules/FileLocksmith/FileLocksmithContextMenu/FileLocksmithContextMenu.vcxproj" Id="799a50d8-de89-4ed1-8ff8-ad5a9ed8c0ca" />
|
||||
<Project Path="src/modules/FileLocksmith/FileLocksmithExt/FileLocksmithExt.vcxproj" Id="57175ec7-92a5-4c1e-8244-e3fbca2a81de" />
|
||||
<Project Path="src/modules/FileLocksmith/FileLocksmithLib/FileLocksmithLib.vcxproj" Id="9d52fd25-ef90-4f9a-a015-91efc5daf54f" />
|
||||
@@ -439,7 +438,7 @@
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/FileLocksmith/Tests/">
|
||||
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/tests/FileLocksmithCLIUnitTests.vcxproj" Id="A1B2C3D4-E5F6-7890-1234-567890ABCDEF" />
|
||||
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/tests/FileLocksmithCLIUnitTests.vcxproj" Id="a1b2c3d4-e5f6-7890-1234-567890abcdef" />
|
||||
</Folder>
|
||||
<Folder Name="/modules/Hosts/">
|
||||
<Project Path="src/modules/Hosts/Hosts/Hosts.csproj">
|
||||
@@ -465,13 +464,13 @@
|
||||
</Folder>
|
||||
<Folder Name="/modules/imageresizer/">
|
||||
<Project Path="src/modules/imageresizer/dll/ImageResizerExt.vcxproj" Id="0b43679e-edfa-4da0-ad30-f4628b308b1b" />
|
||||
<Project Path="src/modules/imageresizer/ImageResizerContextMenu/ImageResizerContextMenu.vcxproj" Id="93b72a06-c8bd-484f-a6f7-c9f280b150bf" />
|
||||
<Project Path="src/modules/imageresizer/ImageResizerLib/ImageResizerLib.vcxproj" Id="18b3db45-4ffe-4d01-97d6-5223feee1853" />
|
||||
<Project Path="src/modules/imageresizer/ui/ImageResizerUI.csproj">
|
||||
<Project Path="src/modules/imageresizer/ImageResizerCLI/ImageResizerCLI.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/imageresizer/ImageResizerCLI/ImageResizerCLI.csproj">
|
||||
<Project Path="src/modules/imageresizer/ImageResizerContextMenu/ImageResizerContextMenu.vcxproj" Id="93b72a06-c8bd-484f-a6f7-c9f280b150bf" />
|
||||
<Project Path="src/modules/imageresizer/ImageResizerLib/ImageResizerLib.vcxproj" Id="18b3db45-4ffe-4d01-97d6-5223feee1853" />
|
||||
<Project Path="src/modules/imageresizer/ui/ImageResizerUI.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
@@ -498,6 +497,31 @@
|
||||
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngine/KeyboardManagerEngine.vcxproj" Id="ba661f5b-1d5a-4ffc-9bf1-fc39df280bdd" />
|
||||
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngineLibrary/KeyboardManagerEngineLibrary.vcxproj" Id="e496b7fc-1e99-4bab-849b-0e8367040b02" />
|
||||
</Folder>
|
||||
<Folder Name="/modules/MouseUtils/">
|
||||
<Project Path="src/modules/MouseUtils/CursorWrap/CursorWrap.vcxproj" Id="48a1db8c-5df8-4fb3-9e14-2b67f3f2d8b5" />
|
||||
<Project Path="src/modules/MouseUtils/FindMyMouse/FindMyMouse.vcxproj" Id="e94fd11c-0591-456f-899f-efc0ca548336" />
|
||||
<Project Path="src/modules/MouseUtils/MouseHighlighter/MouseHighlighter.vcxproj" Id="782a61be-9d85-4081-b35c-1ccc9dcc1e88" />
|
||||
<Project Path="src/modules/MouseUtils/MouseJump.Common/MouseJump.Common.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/MouseUtils/MouseJump/MouseJump.vcxproj" Id="8a08d663-4995-40e3-b42c-3f910625f284" />
|
||||
<Project Path="src/modules/MouseUtils/MouseJumpUI/MouseJumpUI.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/MouseUtils/MousePointerCrosshairs/MousePointerCrosshairs.vcxproj" Id="eae14c0e-7a6b-45da-9080-a7d8c077ba6e" />
|
||||
</Folder>
|
||||
<Folder Name="/modules/MouseUtils/Tests/">
|
||||
<Project Path="src/modules/MouseUtils/MouseJump.Common.UnitTests/MouseJump.Common.UnitTests.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/MouseUtils/MouseUtils.UITests/MouseUtils.UITests.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/keyboardmanager/Tests/">
|
||||
<Project Path="src/modules/keyboardmanager/KeyboardManagerEditorTest/KeyboardManagerEditorTest.vcxproj" Id="62173d9a-6724-4c00-a1c8-fb646480a9ec" />
|
||||
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngineTest/KeyboardManagerEngineTest.vcxproj" Id="7f4b3a60-bc27-45a7-8000-68b0b6ea7466" />
|
||||
@@ -684,6 +708,27 @@
|
||||
<Deploy />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/PowerDisplay/">
|
||||
<Project Path="src/modules/powerdisplay/PowerDisplay.Models/PowerDisplay.Models.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/powerdisplay/PowerDisplay.Lib/PowerDisplay.Lib.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/powerdisplay/PowerDisplay/PowerDisplay.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/powerdisplay/PowerDisplayModuleInterface/PowerDisplayModuleInterface.vcxproj" Id="d1234567-8901-2345-6789-abcdef012345" />
|
||||
</Folder>
|
||||
<Folder Name="/modules/PowerDisplay/Tests/">
|
||||
<Project Path="src/modules/powerdisplay/PowerDisplay.Lib.UnitTests/PowerDisplay.Lib.UnitTests.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/MeasureTool/">
|
||||
<Project Path="src/modules/MeasureTool/MeasureToolCore/PowerToys.MeasureToolCore.vcxproj" Id="54a93af7-60c7-4f6c-99d2-fbb1f75f853a">
|
||||
<BuildDependency Project="src/common/Display/Display.vcxproj" />
|
||||
@@ -702,31 +747,6 @@
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/MouseUtils/">
|
||||
<Project Path="src/modules/MouseUtils/CursorWrap/CursorWrap.vcxproj" Id="48a1db8c-5df8-4fb3-9e14-2b67f3f2d8b5" />
|
||||
<Project Path="src/modules/MouseUtils/FindMyMouse/FindMyMouse.vcxproj" Id="e94fd11c-0591-456f-899f-efc0ca548336" />
|
||||
<Project Path="src/modules/MouseUtils/MouseHighlighter/MouseHighlighter.vcxproj" Id="782a61be-9d85-4081-b35c-1ccc9dcc1e88" />
|
||||
<Project Path="src/modules/MouseUtils/MouseJump.Common/MouseJump.Common.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/MouseUtils/MouseJump/MouseJump.vcxproj" Id="8a08d663-4995-40e3-b42c-3f910625f284" />
|
||||
<Project Path="src/modules/MouseUtils/MouseJumpUI/MouseJumpUI.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/MouseUtils/MousePointerCrosshairs/MousePointerCrosshairs.vcxproj" Id="eae14c0e-7a6b-45da-9080-a7d8c077ba6e" />
|
||||
</Folder>
|
||||
<Folder Name="/modules/MouseUtils/Tests/">
|
||||
<Project Path="src/modules/MouseUtils/MouseJump.Common.UnitTests/MouseJump.Common.UnitTests.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
<Project Path="src/modules/MouseUtils/MouseUtils.UITests/MouseUtils.UITests.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
<Platform Solution="*|x64" Project="x64" />
|
||||
</Project>
|
||||
</Folder>
|
||||
<Folder Name="/modules/MouseWithoutBorders/">
|
||||
<Project Path="src/modules/MouseWithoutBorders/App/Helper/MouseWithoutBordersHelper.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
@@ -1009,10 +1029,17 @@
|
||||
<File Path="src/modules/Workspaces/workspaces-common/WindowUtils.h" />
|
||||
</Folder>
|
||||
<Folder Name="/modules/ZoomIt/">
|
||||
<Project Path="src/modules/ZoomIt/ZoomIt/ZoomIt.vcxproj" Id="0a84f764-3a88-44cd-aa96-41bdbd48627b" />
|
||||
<Project Path="src/modules/ZoomIt/ZoomIt/ZoomIt.vcxproj" Id="0a84f764-3a88-44cd-aa96-41bdbd48627b">
|
||||
<BuildDependency Project="src/modules/ZoomIt/ZoomItBreak/ZoomItBreak.vcxproj" />
|
||||
</Project>
|
||||
<Project Path="src/modules/ZoomIt/ZoomItBreak/ZoomItBreak.vcxproj" Id="94ba3051-c8d7-454a-9d46-1a7c78e228a3" />
|
||||
<Project Path="src/modules/ZoomIt/ZoomItModuleInterface/ZoomItModuleInterface.vcxproj" Id="e4585179-2ac1-4d5f-a3ff-cfc5392f694c" />
|
||||
<Project Path="src/modules/ZoomIt/ZoomItSettingsInterop/ZoomItSettingsInterop.vcxproj" Id="ca7d8106-30b9-4aec-9d05-b69b31b8c461" />
|
||||
</Folder>
|
||||
<Folder Name="/modules/GrabAndMove/">
|
||||
<Project Path="src/modules/GrabAndMove/GrabAndMove/GrabAndMove.vcxproj" Id="568c4c30-2e3c-4c2c-a691-007362073765" />
|
||||
<Project Path="src/modules/GrabAndMove/GrabAndMoveModuleInterface/GrabAndMoveModuleInterface.vcxproj" Id="2c3f7770-4e57-46b7-8dc1-7428a383d0db" />
|
||||
</Folder>
|
||||
<Folder Name="/settings-ui/">
|
||||
<Project Path="src/settings-ui/QuickAccess.UI/PowerToys.QuickAccess.csproj">
|
||||
<Platform Solution="*|ARM64" Project="ARM64" />
|
||||
@@ -1077,6 +1104,8 @@
|
||||
<BuildDependency Project="src/modules/launcher/Microsoft.Launcher/Microsoft.Launcher.vcxproj" />
|
||||
<BuildDependency Project="src/modules/LightSwitch/LightSwitchModuleInterface/LightSwitchModuleInterface.vcxproj" />
|
||||
<BuildDependency Project="src/modules/LightSwitch/LightSwitchService/LightSwitchService.vcxproj" />
|
||||
<BuildDependency Project="src/modules/GrabAndMove/GrabAndMoveModuleInterface/GrabAndMoveModuleInterface.vcxproj" />
|
||||
<BuildDependency Project="src/modules/GrabAndMove/GrabAndMove/GrabAndMove.vcxproj" />
|
||||
<BuildDependency Project="src/modules/powerrename/dll/PowerRenameExt.vcxproj" />
|
||||
<BuildDependency Project="src/modules/powerrename/lib/PowerRenameLib.vcxproj" />
|
||||
<BuildDependency Project="src/modules/previewpane/Common/PreviewHandlerCommon.csproj" />
|
||||
|
||||
288
README.md
@@ -19,14 +19,13 @@
|
||||
<span> · </span>
|
||||
<a href="#-whats-new">Release notes</a>
|
||||
</h3>
|
||||
<br/><br/>
|
||||
|
||||
## 🔨 Utilities
|
||||
|
||||
PowerToys includes over 25 utilities to help you customize and optimize your Windows experience:
|
||||
PowerToys includes over 30 utilities to help you customize and optimize your Windows experience:
|
||||
|
||||
| | | |
|
||||
|---|---|---|
|
||||
| --- | --- | --- |
|
||||
| [<img src="doc/images/icons/AdvancedPaste.png" alt="Advanced Paste icon" height="16"> Advanced Paste](https://aka.ms/PowerToysOverview_AdvancedPaste) | [<img src="doc/images/icons/Always%20On%20Top.png" alt="Always on Top icon" height="16"> Always on Top](https://aka.ms/PowerToysOverview_AoT) | [<img src="doc/images/icons/Awake.png" alt="Awake icon" height="16"> Awake](https://aka.ms/PowerToysOverview_Awake) |
|
||||
| [<img src="doc/images/icons/Color%20Picker.png" alt="Color Picker icon" height="16"> Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) | [<img src="doc/images/icons/Command%20Not%20Found.png" alt="Command Not Found icon" height="16"> Command Not Found](https://aka.ms/PowerToysOverview_CmdNotFound) | [<img src="doc/images/icons/Command Palette.png" alt="Command Palette icon" height="16"> Command Palette](https://aka.ms/PowerToysOverview_CmdPal) |
|
||||
| [<img src="doc/images/icons/Crop%20And%20Lock.png" alt="Crop and Lock icon" height="16"> Crop And Lock](https://aka.ms/PowerToysOverview_CropAndLock) | [<img src="doc/images/icons/Environment%20Manager.png" alt="Environment Variables icon" height="16"> Environment Variables](https://aka.ms/PowerToysOverview_EnvironmentVariables) | [<img src="doc/images/icons/FancyZones.png" alt="FancyZones icon" height="16"> FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
|
||||
@@ -38,32 +37,31 @@ PowerToys includes over 25 utilities to help you customize and optimize your Win
|
||||
| [<img src="doc/images/icons/Shortcut%20Guide.png" alt="Shortcut Guide icon" height="16"> Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) | [<img src="doc/images/icons/PowerOCR.png" alt="Text Extractor icon" height="16"> Text Extractor](https://aka.ms/PowerToysOverview_TextExtractor) | [<img src="doc/images/icons/Workspaces.png" alt="Workspaces icon" height="16"> Workspaces](https://aka.ms/PowerToysOverview_Workspaces) |
|
||||
| [<img src="doc/images/icons/ZoomIt.png" alt="ZoomIt icon" height="16"> ZoomIt](https://aka.ms/PowerToysOverview_ZoomIt) | | |
|
||||
|
||||
## 📦 Installation
|
||||
|
||||
## 📋 Installation
|
||||
|
||||
For detailed installation instructions and system requirements, visit the [installation docs](https://learn.microsoft.com/windows/powertoys/install).
|
||||
For detailed installation instructions and system requirements, visit the [installation docs](https://learn.microsoft.com/windows/powertoys/install).
|
||||
|
||||
But to get started quickly, choose one of the installation methods below:
|
||||
<br/><br/>
|
||||
<details open>
|
||||
<summary><strong>Download .exe from GitHub</strong></summary>
|
||||
<summary><strong>Download the .exe file from GitHub</strong></summary>
|
||||
<br/>
|
||||
Go to the <a href="https://aka.ms/installPowerToys">PowerToys GitHub releases</a>, click Assets to reveal the downloads, and choose the installer that matches your architecture and install scope. For most devices, that's the x64 per-user installer.
|
||||
|
||||
Go to the [PowerToys GitHub releases](https://aka.ms/installPowerToys), select **Assets** to reveal the installation files, and choose the one that matches your architecture and install scope. For most devices, that would be _x64 per-user_.
|
||||
|
||||
<!-- items that need to be updated release to release -->
|
||||
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.98%22
|
||||
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.97%22
|
||||
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysUserSetup-0.97.1-x64.exe
|
||||
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysUserSetup-0.97.1-arm64.exe
|
||||
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysSetup-0.97.1-x64.exe
|
||||
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysSetup-0.97.1-arm64.exe
|
||||
|
||||
| Description | Filename |
|
||||
|----------------|----------|
|
||||
| Per user - x64 | [PowerToysUserSetup-0.97.1-x64.exe][ptUserX64] |
|
||||
| Per user - ARM64 | [PowerToysUserSetup-0.97.1-arm64.exe][ptUserArm64] |
|
||||
| Machine wide - x64 | [PowerToysSetup-0.97.1-x64.exe][ptMachineX64] |
|
||||
| Machine wide - ARM64 | [PowerToysSetup-0.97.1-arm64.exe][ptMachineArm64] |
|
||||
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.99%22
|
||||
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysUserSetup-0.98.1-x64.exe
|
||||
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysUserSetup-0.98.1-arm64.exe
|
||||
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysSetup-0.98.1-x64.exe
|
||||
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysSetup-0.98.1-arm64.exe
|
||||
|
||||
| Description | Filename |
|
||||
| --- | --- |
|
||||
| Per user - x64 | [PowerToysUserSetup-0.98.1-x64.exe][ptUserX64] |
|
||||
| Per user - ARM64 | [PowerToysUserSetup-0.98.1-arm64.exe][ptUserArm64] |
|
||||
| Machine wide - x64 | [PowerToysSetup-0.98.1-x64.exe][ptMachineX64] |
|
||||
| Machine wide - ARM64 | [PowerToysSetup-0.98.1-arm64.exe][ptMachineArm64] |
|
||||
|
||||
</details>
|
||||
|
||||
@@ -83,14 +81,16 @@ You can easily install PowerToys from the Microsoft Store:
|
||||
<details>
|
||||
<summary><strong>WinGet</strong></summary>
|
||||
<br/>
|
||||
Download PowerToys from <a href="https://github.com/microsoft/winget-cli#installing-the-client">WinGet</a>. Updating PowerToys via winget will respect the current PowerToys installation scope. To install PowerToys, run the following command from the command line / PowerShell:
|
||||
Download PowerToys from [WinGet](https://github.com/microsoft/winget-cli#installing-the-client). Updating PowerToys via winget will respect the current PowerToys installation scope. To install PowerToys, run the following command from the command line / PowerShell:
|
||||
|
||||
- User scope installer (default)
|
||||
|
||||
*User scope installer [default]*
|
||||
```powershell
|
||||
winget install Microsoft.PowerToys -s winget
|
||||
```
|
||||
|
||||
*Machine-wide scope installer*
|
||||
- Machine-wide scope installer
|
||||
|
||||
```powershell
|
||||
winget install --scope machine Microsoft.PowerToys -s winget
|
||||
```
|
||||
@@ -99,237 +99,35 @@ winget install --scope machine Microsoft.PowerToys -s winget
|
||||
<details>
|
||||
<summary><strong>Other methods</strong></summary>
|
||||
<br/>
|
||||
There are <a href="https://learn.microsoft.com/windows/powertoys/install#community-driven-install-tools">community driven install methods</a> such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
|
||||
There are [community driven install methods](https://learn.microsoft.com/windows/powertoys/install#community-driven-install-tools) such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
|
||||
</details>
|
||||
|
||||
## ✨ What's new
|
||||
**Version 0.97.1 (January 2026)**
|
||||
## ✨ What's new?
|
||||
|
||||
This patch release fixes several important stability issues identified in v0.97.0 based on incoming reports. Check out the [v0.97.0](https://github.com/microsoft/PowerToys/releases/tag/v0.97.0) notes for the full list of changes.
|
||||
[](https://github.com/microsoft/PowerToys/releases)
|
||||
|
||||
**Highlights**
|
||||
To see what's new, check out the [release notes](https://github.com/microsoft/PowerToys/releases/tag/v0.98.1).
|
||||
|
||||
### Advanced Paste
|
||||
- #44862: Fixed Settings UI advanced paste page crash by using correct settings repository for null checking.
|
||||
## 🛣️ Roadmap
|
||||
|
||||
### Command Palette
|
||||
- #44886: Fixed personalization section not appearing by using latest MSIX for installation.
|
||||
- #44938: Fixed loading of icons from internet shortcuts. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- #45076: Fixed potential deadlock from lazy-loading AppListItem details. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
We are planning some nice new features and improvements for the next releases – PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.99][github-next-release-work]!
|
||||
|
||||
### Cursor Wrap
|
||||
- #44936: Added improved multi-monitor support; Added laptop lid close detection for dynamic monitor topology updates. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
|
||||
- #44936: Added new settings dropdown to constrain wrapping to horizontal-only, vertical-only, or both directions. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
|
||||
## ❤️ PowerToys Community
|
||||
|
||||
### Peek
|
||||
- #44995: Fixed Space key triggering Peek during file rename, search, or address bar typing.
|
||||
|
||||
### PowerRename
|
||||
- #44944: Fixed regex `$` not working, preventing users from adding text at the end of filenames.
|
||||
|
||||
### Runner
|
||||
- #44931: Monochrome tray icon now adapts to Windows system theme instead of app theme.
|
||||
- #44982: Fixed right-click menu to dynamically update based on Quick Access enabled/disabled state.
|
||||
|
||||
### GPO / Enterprise
|
||||
- #45028: Added CursorWrap policy definition to ADMX templates. Thanks [@htcfreek](https://github.com/htcfreek)!
|
||||
|
||||
For the full list of v0.97 changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
|
||||
|
||||
## Advanced Paste
|
||||
|
||||
- Added hex color previews in clipboard history. Thanks [@crramirez](https://github.com/crramirez)!
|
||||
- Added automatic placeholder endpoints when required fields are left empty.
|
||||
- Fixed a grammar issue in the AI settings description. Thanks [@erik-anderson](https://github.com/erik-anderson)!
|
||||
- Fixed loading order so custom action hotkeys are read correctly.
|
||||
- Updated Advanced Paste descriptions to reflect support for online and local models.
|
||||
- Fixed clipboard history item selection so it doesn’t duplicate entries.
|
||||
- Prevented placeholder endpoints from being saved for providers that don’t need them.
|
||||
- Added image input support for AI transforms and improved clipboard change tracking.
|
||||
|
||||
## Awake
|
||||
|
||||
- Fixed Awake CLI so help, errors, and logs appear correctly in the console. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
|
||||
## Command Palette
|
||||
|
||||
- Fixed background image loading in BlurImageControl. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Fixed SDK packaging paths and added a CI SDK build stage.
|
||||
- Aligned naming and spell-checking with .NET conventions. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added drag-and-drop support for Command Palette items. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added a PowerToys Command Palette extension to discover and launch PowerToys utilities.
|
||||
- Fixed grid view bindings and layout issues. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Fixed a line-break issue in RDC extension toast messages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Made the Settings button text localizable. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Hid the RDC fallback on the home page and fixed MSTSC working directory handling. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Optimized result list merging for better performance. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
- Added Small/Medium/Large detail sizes in the extensions API. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
|
||||
- Hid fallback commands on the home page when no query is entered. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added back navigation support in the Settings window. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added a Command Palette solution filter. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Updated Extension SDK documentation links to Microsoft Learn. Thanks [@RubenFricke](https://github.com/RubenFricke)!
|
||||
- Added a custom search engine URL setting for Web Search. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added pinyin matching for Chinese input. Thanks [@frg2089](https://github.com/frg2089)!
|
||||
- Bumped Command Palette version to 0.8.
|
||||
- Removed subtitles from built-in top-level commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Refined separator styling in the details pane. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added a built-in Remote Desktop extension.
|
||||
- Added a Peek command to the Indexer extension.
|
||||
- Improved default browser detection using the Windows Shell API. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added Escape key behavior options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added theme and background customization options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Improved WinGet package app matching. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added an auto-return-home delay setting. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added fallback ranking and global results settings.
|
||||
- Removed the selection indicator in the context menu list. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added a developer ribbon with build and log info. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Updated the “Learn more” string for Command Palette. Thanks [@pratnala](https://github.com/pratnala)!
|
||||
- Added arrow-key navigation for grid views. Thanks [@samrueby](https://github.com/samrueby)!
|
||||
- Fixed version display when running unpackaged. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added a native debugging launch profile. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Reduced redundant property change notifications in the SDK. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Improved section readability and accessibility. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Made gallery spacing uniform. Thanks [@jiripolasek](https://github.com/jiripolasek)!
|
||||
- Added sections and separators for list and grid pages. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
|
||||
|
||||
## Crop & Lock
|
||||
|
||||
- Added a screenshot mode that freezes a cropped region into its own window. Thanks [@fm-sys](https://github.com/fm-sys)!
|
||||
|
||||
## Cursor Wrap
|
||||
|
||||
- Improved Cursor Wrap behavior on multi-monitor setups by wrapping only at outer edges. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
|
||||
|
||||
## FancyZones
|
||||
|
||||
- Fixed editor overlay positioning on mixed-DPI multi-monitor setups. Thanks [@Memphizzz](https://github.com/Memphizzz)!
|
||||
- Added a FancyZones CLI for command-line layout management.
|
||||
|
||||
## File Locksmith
|
||||
|
||||
- Added a File Locksmith CLI for querying, waiting on, or killing file locks.
|
||||
|
||||
## Find My Mouse
|
||||
|
||||
- Improved spotlight edge rendering for clearer Find My Mouse visuals.
|
||||
- Added telemetry to track how Find My Mouse is triggered.
|
||||
|
||||
## Image Resizer
|
||||
|
||||
- Fixed Fill mode cropping when Shrink Only is enabled. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
- Added a dedicated Image Resizer CLI for scripted resizing.
|
||||
|
||||
## Light Switch
|
||||
|
||||
- Added telemetry events for Light Switch usage and settings changes.
|
||||
- Added a Follow Night Light mode to sync theme changes with Night Light.
|
||||
- Clarified LightSwitchService and LightSwitchStateManager roles in docs.
|
||||
- Added a Quick Access dashboard button to toggle Light Switch quickly.
|
||||
- Ensured Light Switch honors GPO policy states with clear status messaging.
|
||||
|
||||
## Mouse Without Borders
|
||||
|
||||
- Continued refactoring Mouse Without Borders by splitting the large Common class into focused components. Thanks [@mikeclayton](https://github.com/mikeclayton)!
|
||||
- Completed the Common class refactor with Core and IPC helper extraction. Thanks [@mikeclayton](https://github.com/mikeclayton)!
|
||||
|
||||
## Peek
|
||||
|
||||
- Hardened Peek previews with strict resource filtering and safer external link warnings.
|
||||
- Improved SVG preview compatibility by rendering via WebView2.
|
||||
|
||||
## PowerRename
|
||||
|
||||
- Added HEIF/AVIF EXIF metadata extraction and extension status guidance for related previews.
|
||||
- Fixed undefined behavior in file time handling. Thanks [@safocl](https://github.com/safocl)!
|
||||
- Optimized memory allocation for depth-based rename processing.
|
||||
- Fixed Unicode normalization and non‑breaking space matching. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
- Fixed date token replacements followed by capital letters. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
|
||||
## PowerToys Run Plugins
|
||||
|
||||
- Fixed a plugin name typo and added Project Launcher to the third‑party list. Thanks [@artickc](https://github.com/artickc)!
|
||||
- Added the Open With Antigravity plugin to the third‑party list. Thanks [@artickc](https://github.com/artickc)!
|
||||
|
||||
## PowerToys Run
|
||||
|
||||
- Avoided unnecessary hotkey conflict checks when settings change.
|
||||
- Added QuickAI to the third-party PowerToys Run plugin list. Thanks [@ruslanlap](https://github.com/ruslanlap)!
|
||||
|
||||
## Quick Accent
|
||||
|
||||
- Added localized quotation marks to Quick Accent. Thanks [@warquys](https://github.com/warquys)!
|
||||
- Fixed duplicate and redundant characters in Quick Accent sets. Thanks [@noraa-junker](https://github.com/noraa-junker)!
|
||||
- Fixed DPI positioning issues for Quick Accent on mixed-DPI setups. Thanks [@noraa-junker](https://github.com/noraa-junker)!
|
||||
|
||||
## Settings
|
||||
|
||||
- Added a new tray icon that adapts to theme changes. Thanks [@HO-COOH](https://github.com/HO-COOH)!
|
||||
- Centralized module enable/disable logic for cleaner Settings UI updates.
|
||||
- Simplified Settings utilities by removing ISettingsUtils/ISettingsPath interfaces. Thanks [@noraa-junker](https://github.com/noraa-junker)!
|
||||
- Improved Settings UI consistency and disabled-state visuals.
|
||||
- Added semantic headings to the Dashboard for better accessibility.
|
||||
- Introduced Quick Access as a standalone host with updated Settings integration.
|
||||
- Fixed Dashboard toggle flicker and sort menu checkmarks. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
- Added Native AOT-compatible settings serialization.
|
||||
- Standardized mouse tool description text. Thanks [@daverayment](https://github.com/daverayment)!
|
||||
- Added a global SettingsUtils singleton to reduce repeated initialization.
|
||||
|
||||
## Development
|
||||
|
||||
- Fixed broken devdocs links to the coding style guide. Thanks [@RubenFricke](https://github.com/RubenFricke)!
|
||||
- Migrated main and installer solutions to .slnx for improved build tooling.
|
||||
- Restored local installer builds after the WiX v5 upgrade with signing and versioning fixes.
|
||||
- Added incremental review tooling and structured AI prompts for PR/issue reviews.
|
||||
- Documented bot commands and cleaned up devdocs structure. Thanks [@noraa-junker](https://github.com/noraa-junker)!
|
||||
- Updated WinAppSDK pipeline defaults to 1.8 and fixed restore handling.
|
||||
- Updated the COMMUNITY list to reflect current roles.
|
||||
- Maintained community member ordering and added a new entry.
|
||||
- Re-enabled centralized PackageReference for native projects with VS auto-restore.
|
||||
- Disabled MSBuild caching by default in CI to avoid build instability.
|
||||
- Updated the latest WinAppSDK daily pipeline for split-dependency restores.
|
||||
- Suppressed experimental build warnings and aligned WrapPanel stretch handling.
|
||||
- Reordered the spell-check expect list for consistent automation.
|
||||
- Migrated native projects to centralized PackageReference management.
|
||||
- Cleaned spell-check dictionary entries and capitalization.
|
||||
- Synced commit/PR prompts and wired VS Code to repo prompt files.
|
||||
- Added VS Code build tasks and improved build script path handling.
|
||||
- Updated Windows App SDK package versions in central package management.
|
||||
- Migrated cmdpal extension native project to PackageReference and fixed outputs.
|
||||
- Reverted PackageReference changes back to packages.config where needed.
|
||||
- Bypassed a release version check for a failing DLL to keep pipelines green.
|
||||
- Consolidated Copilot instructions and fixed prompt frontmatter.
|
||||
- Added signing entries for new Quick Access binaries and CLI version metadata.
|
||||
- Fixed install scope detection to avoid mixed per-user/per-machine installs.
|
||||
- Added a Module Loader tool to quickly test PowerToys modules without full builds. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
|
||||
- Added update telemetry to understand auto-update checks and downloads.
|
||||
- Updated the telemetry package for new compliance requirements. Thanks [@carlos-zamora](https://github.com/carlos-zamora)!
|
||||
- Documented missing telemetry events in DATA_AND_PRIVACY.
|
||||
- Fixed UI test pipeline restores for .slnx solutions.
|
||||
- Added UI automation coverage for Advanced Paste clipboard history flows.
|
||||
- Stabilized FancyZones UI tests with more reliable selectors and screen recordings.
|
||||
|
||||
## 🛣️ Roadmap
|
||||
We are planning some nice new features and improvements for the next releases – PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.98][github-next-release-work]!
|
||||
|
||||
## ❤️ PowerToys Community
|
||||
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn't be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Your contributions and feedback improve PowerToys month after month!
|
||||
|
||||
## Contributing
|
||||
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows. We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort. Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so. For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
|
||||
## Contributing
|
||||
|
||||
## Code of Conduct
|
||||
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
|
||||
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows. We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort. Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so. For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
|
||||
|
||||
## Privacy Statement
|
||||
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
|
||||
## Code of conduct
|
||||
|
||||
[oss-CLA]: https://cla.opensource.microsoft.com
|
||||
[oss-conduct-code]: CODE_OF_CONDUCT.md
|
||||
[community-link]: COMMUNITY.md
|
||||
[github-release-link]: https://aka.ms/installPowerToys
|
||||
[microsoft-store-link]: https://aka.ms/getPowertoys
|
||||
[winget-link]: https://github.com/microsoft/winget-cli#installing-the-client
|
||||
[roadmap]: https://github.com/microsoft/PowerToys/wiki/Roadmap
|
||||
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
|
||||
[loc-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=translation_issue.md&title=
|
||||
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
|
||||
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
|
||||
|
||||
## Privacy statement
|
||||
|
||||
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
|
||||
|
||||
[oss-CLA]: https://cla.opensource.microsoft.com
|
||||
[oss-conduct-code]: CODE_OF_CONDUCT.md
|
||||
[community-link]: COMMUNITY.md
|
||||
|
||||
24
SECURITY.md
@@ -1,36 +1,36 @@
|
||||
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.9 BLOCK -->
|
||||
|
||||
## Security
|
||||
# Security
|
||||
|
||||
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet) and [Xamarin](https://github.com/xamarin).
|
||||
|
||||
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/security.md/definition), please report it to us as described below.
|
||||
|
||||
## Reporting Security Issues
|
||||
## Reporting security issues
|
||||
|
||||
**Please do not report security vulnerabilities through public GitHub issues.**
|
||||
|
||||
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/security.md/msrc/create-report).
|
||||
|
||||
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
|
||||
If you prefer to submit without logging in, send an email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
|
||||
|
||||
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
|
||||
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
|
||||
|
||||
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
|
||||
|
||||
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
|
||||
* Full paths of source file(s) related to the manifestation of the issue
|
||||
* The location of the affected source code (tag/branch/commit or direct URL)
|
||||
* Any special configuration required to reproduce the issue
|
||||
* Step-by-step instructions to reproduce the issue
|
||||
* Proof-of-concept or exploit code (if possible)
|
||||
* Impact of the issue, including how an attacker might exploit the issue
|
||||
- Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
|
||||
- Full paths of source file(s) related to the manifestation of the issue
|
||||
- The location of the affected source code (tag/branch/commit or direct URL)
|
||||
- Any special configuration required to reproduce the issue
|
||||
- Step-by-step instructions to reproduce the issue
|
||||
- Proof-of-concept or exploit code (if possible)
|
||||
- Impact of the issue, including how an attacker might exploit the issue
|
||||
|
||||
This information will help us triage your report more quickly.
|
||||
|
||||
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/security.md/msrc/bounty) page for more details about our active programs.
|
||||
|
||||
## Preferred Languages
|
||||
## Preferred languages
|
||||
|
||||
We prefer all communications to be in English.
|
||||
|
||||
|
||||
17
SUPPORT.md
@@ -1,24 +1,21 @@
|
||||
# Support
|
||||
|
||||
## How to use Microsoft PowerToys
|
||||
|
||||
## How to use Microsoft PowerToys
|
||||
|
||||
For more info on [PowerToys overviews and how to use the utilities][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), head over to [learn.microsoft.com][usingPowerToys-docs-link]!
|
||||
For more information about PowerToys overviews, how to use the utilities, and other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), visit [learn.microsoft.com][usingPowerToys-docs-link].
|
||||
|
||||
## How to file issues and get help
|
||||
|
||||
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or
|
||||
feature request as a new Issue.
|
||||
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or feature request as a new issue.
|
||||
|
||||
For help and questions about using this project, please look at our Wiki for using PowerToys and our [Contributor's Guide][contributor] if you want to work on PowerToys.
|
||||
For help and questions about using this project, please visit our documentation and [Contributor's Guide][contributor] if you want to contribute to PowerToys.
|
||||
|
||||
## Microsoft Support Policy
|
||||
## Microsoft support policy
|
||||
|
||||
Support for PowerToys is limited to the resources listed above.
|
||||
|
||||
[gh-issue]: https://github.com/microsoft/PowerToys/issues/new/choose
|
||||
[gh-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug&template=bug_report.md&title=
|
||||
[gh-feature]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md&title=
|
||||
[wiki]: https://github.com/microsoft/PowerToys/wiki
|
||||
[gh-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug&template=bug_report.md
|
||||
[gh-feature]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md
|
||||
[contributor]: https://github.com/microsoft/PowerToys/blob/main/CONTRIBUTING.md
|
||||
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
### Building PowerToys Locally
|
||||
|
||||
#### One stop script for building installer
|
||||
1. Open `Developer Powershell for VS 2022` or `Developer PowerShell for VS` for VS 2026.
|
||||
1. Open `Developer PowerShell for VS`.
|
||||
2. Run tools\build\build-installer.ps1
|
||||
> For the first-time setup, please run the installer as an administrator. This ensures that the Wix tool can move wix.target to the desired location and trust the certificate used to sign the MSIX packages.
|
||||
|
||||
@@ -109,7 +109,7 @@ dotnet tool install --global wix --version 5.0.2
|
||||
|
||||
##### From the command line
|
||||
|
||||
1. From the start menu, open a `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
|
||||
1. From the start menu, open a `Developer Command Prompt for VS`
|
||||
1. Ensure `nuget.exe` is in your `%path%`
|
||||
1. In the repo root, run these commands:
|
||||
|
||||
@@ -140,7 +140,7 @@ If you prefer, you can alternatively build prerequisite projects for the install
|
||||
|
||||
The resulting installer will be available in the `installer\PowerToysSetupVNext\x64\Release\` folder.
|
||||
|
||||
To build the installer from the command line, run `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
|
||||
To build the installer from the command line, run `Developer Command Prompt for VS` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
|
||||
|
||||
```
|
||||
git clean -xfd -e *exe -- .\installer\
|
||||
|
||||
@@ -15,7 +15,7 @@ Before you can start debugging PowerToys, you need to set up your development en
|
||||
|
||||
You can build the entire solution from the command line, which is sometimes faster than building within Visual Studio:
|
||||
|
||||
1. Open `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
|
||||
1. Open `Developer Command Prompt for VS`
|
||||
2. Navigate to the repository root directory
|
||||
3. Run the following command(don't forget to set the correct platform):
|
||||
```pwsh
|
||||
@@ -105,7 +105,7 @@ If you encounter build errors about missing image files (e.g., `.png`, `.ico`, o
|
||||
|
||||
1. **Clean the solution in Visual Studio**: Build > Clean Solution
|
||||
|
||||
Or from the command line (Developer Command Prompt for VS 2022 or Developer Command Prompt for VS):
|
||||
Or from the command line (`Developer Command Prompt for VS`):
|
||||
```pwsh
|
||||
msbuild PowerToys.slnx /t:Clean /p:Platform=x64 /p:Configuration=Debug
|
||||
```
|
||||
|
||||
@@ -15,9 +15,27 @@ VS Code extensions Needed:
|
||||
---
|
||||
|
||||
## Building in VS Code
|
||||
### Configure Developer Powershell for VS 2022 or Developer Powershell for VS for more convenient dev in vscode.
|
||||
1. Configure profile in in settings, entry: "terminal.integrated.profiles.windows"
|
||||
2. Add below config as entry (choose VS 2022 or VS 2026 based on your installation):
|
||||
### Configure Developer PowerShell for VS for more convenient development experience in VS Code
|
||||
1. Configure profile in settings, entry: `terminal.integrated.profiles.windows`
|
||||
2. Add below config as entry (choose VS 2026 or VS 2022 based on your installation):
|
||||
|
||||
**For Visual Studio 2026 (recommended):**
|
||||
```json
|
||||
"Developer PowerShell for VS": {
|
||||
// Configure based on your preference
|
||||
"path": "C:\\Program Files\\WindowsApps\\Microsoft.PowerShell_7.5.2.0_arm64__8wekyb3d8bbwe\\pwsh.exe",
|
||||
"args": [
|
||||
"-NoExit",
|
||||
"-Command",
|
||||
"& {",
|
||||
"$orig = Get-Location;",
|
||||
// Adjust path based on your edition (Community/Professional/Enterprise)
|
||||
"& 'C:\\Program Files\\Microsoft Visual Studio\\18\\Enterprise\\Common7\\Tools\\Launch-VsDevShell.ps1';",
|
||||
"Set-Location $orig",
|
||||
"}"
|
||||
]
|
||||
},
|
||||
```
|
||||
|
||||
**For Visual Studio 2022:**
|
||||
```json
|
||||
@@ -37,24 +55,6 @@ VS Code extensions Needed:
|
||||
},
|
||||
```
|
||||
|
||||
**For Visual Studio 2026:**
|
||||
```json
|
||||
"Developer PowerShell for VS": {
|
||||
// Configure based on your preference
|
||||
"path": "C:\\Program Files\\WindowsApps\\Microsoft.PowerShell_7.5.2.0_arm64__8wekyb3d8bbwe\\pwsh.exe",
|
||||
"args": [
|
||||
"-NoExit",
|
||||
"-Command",
|
||||
"& {",
|
||||
"$orig = Get-Location;",
|
||||
// Adjust path based on your edition (Community/Professional/Enterprise)
|
||||
"& 'C:\\Program Files\\Microsoft Visual Studio\\18\\Enterprise\\Common7\\Tools\\Launch-VsDevShell.ps1';",
|
||||
"Set-Location $orig",
|
||||
"}"
|
||||
]
|
||||
},
|
||||
```
|
||||
|
||||
3. [Optional] Set your Developer PowerShell profile as the default, so that you can get a deep integration with vscode coding agent.
|
||||
|
||||
4. Now you can build with plain `msbuild` or configure tasks.json in below section.
|
||||
|
||||
@@ -12,22 +12,11 @@ A PowerToy module is a self-contained utility integrated into the PowerToys ecos
|
||||
|
||||
### Requirements
|
||||
|
||||
- [Visual Studio 2026](https://visualstudio.microsoft.com/downloads/) and the following workloads/individual components:
|
||||
- Desktop Development with C++
|
||||
- WinUI application development
|
||||
- .NET desktop development
|
||||
- Windows 10 SDK (10.0.22621.0)
|
||||
- Windows 11 SDK (10.0.26100.3916)
|
||||
- .NET 8 SDK
|
||||
- Fork the [PowerToys repository](https://github.com/microsoft/PowerToys/tree/main) locally
|
||||
- [Validate that you are able to build and run](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/development/debugging.md) `PowerToys.slnx`.
|
||||
Follow the [Getting Started](../readme.md#getting-started) guide to set up your development environment, then [validate that you are able to build and run](debugging.md) `PowerToys.slnx`.
|
||||
|
||||
Optional:
|
||||
- [WiX v5 toolset](https://github.com/microsoft/PowerToys/tree/main) for the installer
|
||||
|
||||
> [!NOTE]
|
||||
> To ensure all the correct VS Workloads are installed, use [the WinGet configuration files](https://github.com/microsoft/PowerToys/tree/e13d6a78aafbcf32a4bb5f8581d041e1d057c3f1/.config) in the project repository. (Use the one that matches your VS distribution. ie: VS Community would use `configuration.winget`)
|
||||
|
||||
### Folder structure
|
||||
|
||||
```
|
||||
|
||||
197
doc/devdocs/events.md
Normal file
@@ -0,0 +1,197 @@
|
||||
# Telemetry Events
|
||||
|
||||
PowerToys collects limited telemetry to understand feature usage, reliability, and product quality. When adding a new telemetry event, follow the steps below to ensure the event is properly declared, documented, and available after release.
|
||||
|
||||
**⚠️ Important**: Telemetry must never include personal information, file paths, or user‑generated content.
|
||||
|
||||
## Developer Effort Overview (What to Expect)
|
||||
|
||||
Adding a telemetry event is a **multi-step process** that typically spans several areas of the codebase and documentation.
|
||||
|
||||
At a high level, developers should expect to:
|
||||
|
||||
1. Within one PR:
|
||||
1. Add a new telemetry event(s) to module
|
||||
1. Add the new event(s) DATA_AND_PRIVACY.md
|
||||
1. Reach out to @carlos-zamora or @chatasweetie so internal scripts can process new event(s)
|
||||
|
||||
### Privacy Guidelines
|
||||
|
||||
**NEVER** log:
|
||||
|
||||
- User data (text, files, emails, etc.)
|
||||
- File paths or filenames
|
||||
- Personal information
|
||||
- Sensitive system information
|
||||
- Anything that could identify a specific user
|
||||
|
||||
DO log:
|
||||
|
||||
- Feature usage (which features, how often)
|
||||
- Success/failure status
|
||||
- Timing/performance metrics
|
||||
- Error types (not error messages with user data)
|
||||
- Aggregate counts
|
||||
|
||||
### Event Naming Convention
|
||||
|
||||
Follow this pattern: `UtilityName_EventDescription`
|
||||
|
||||
Examples:
|
||||
|
||||
- `ColorPicker_Session`
|
||||
- `FancyZones_LayoutApplied`
|
||||
- `PowerRename_Rename`
|
||||
- `AdvancedPaste_FormatClicked`
|
||||
- `CmdPal_ExtensionInvoked`
|
||||
|
||||
## Adding Telemetry Events to PowerToys
|
||||
|
||||
PowerToys uses ETW (Event Tracing for Windows) for telemetry in both C++ and C# modules. The telemetry system is:
|
||||
|
||||
- Opt-in by default (disabled since v0.86)
|
||||
- Privacy-focused - never logs personal info, file paths, or user-generated content
|
||||
- Controlled by registry - HKEY_CURRENT_USER\Software\Classes\PowerToys\AllowDataDiagnostics
|
||||
|
||||
### C++ Telemetry Implementation
|
||||
|
||||
**Core Components**
|
||||
|
||||
| File | Purpose |
|
||||
| ------------- |:-------------:|
|
||||
| [ProjectTelemetry.h](../../src/common/Telemetry/ProjectTelemetry.h) | Declares the global ETW provider g_hProvider |
|
||||
| [TraceBase.h](../../src/common/Telemetry/TraceBase.h) | Base class with RegisterProvider(), UnregisterProvider(), and IsDataDiagnosticsEnabled() check |
|
||||
| [TraceLoggingDefines.h](../../src/common/Telemetry/TraceLoggingDefines.h) | Privacy tags and telemetry option group macros
|
||||
|
||||
|
||||
#### Pattern for C++ Modules
|
||||
|
||||
1. Create a `Trace` class inheriting from `telemetry::TraceBase` (src/common/Telemetry/TraceBase.h):
|
||||
|
||||
```c
|
||||
// trace.h
|
||||
#pragma once
|
||||
#include <common/Telemetry/TraceBase.h>
|
||||
|
||||
class Trace : public telemetry::TraceBase
|
||||
{
|
||||
public:
|
||||
static void MyEvent(/* parameters */);
|
||||
};
|
||||
```
|
||||
|
||||
2. Implement events using `TraceLoggingWriteWrapper`:
|
||||
|
||||
```cpp
|
||||
// trace.cpp
|
||||
#include "trace.h"
|
||||
#include <common/Telemetry/TraceBase.h>
|
||||
|
||||
TRACELOGGING_DEFINE_PROVIDER(
|
||||
g_hProvider,
|
||||
"Microsoft.PowerToys",
|
||||
(0x38e8889b, 0x9731, 0x53f5, 0xe9, 0x01, 0xe8, 0xa7, 0xc1, 0x75, 0x30, 0x74),
|
||||
TraceLoggingOptionProjectTelemetry());
|
||||
|
||||
void Trace::MyEvent(bool enabled)
|
||||
{
|
||||
TraceLoggingWriteWrapper(
|
||||
g_hProvider,
|
||||
"ModuleName_EventName", // Event name
|
||||
TraceLoggingBoolean(enabled, "Enabled"), // Event data
|
||||
ProjectTelemetryPrivacyDataTag(ProjectTelemetryTag_ProductAndServicePerformance),
|
||||
TraceLoggingBoolean(TRUE, "UTCReplace_AppSessionGuid"),
|
||||
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
|
||||
}
|
||||
```
|
||||
|
||||
**Key C++ Telemetry Macros**
|
||||
|
||||
| Macro | Purpose |
|
||||
| ------------- |:-------------:|
|
||||
| `TraceLoggingWriteWrapper` [CustomAction.cpp](../../installer/PowerToysSetupCustomActionsVNext/CustomAction.cpp) | Wraps `TraceLoggingWrite` with `IsDataDiagnosticsEnabled()` check |
|
||||
| `ProjectTelemetryPrivacyDataTag(tag)` [TraceLoggingDefines.h](../../src/common/Telemetry/TraceLoggingDefines.h) | Sets privacy classification |
|
||||
|
||||
### C# Telemetry Implementation
|
||||
|
||||
**Core Components**
|
||||
|
||||
| File | Purpose |
|
||||
| ------------- |:-------------:|
|
||||
| [PowerToysTelemetry.cs](../../src/common/ManagedTelemetry/Telemetry/PowerToysTelemetry.cs) | Singleton `Log` instance with `WriteEvent<T>()` method |
|
||||
| [EventBase.cs](../../src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) | Base class for all events (provides `EventName`, `Version`) |
|
||||
| [IEvent.cs](../../src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) | Interface requiring `PartA_PrivTags` property |
|
||||
| [TelemetryBase.cs](../../src/common/Telemetry/TelemetryBase.cs) | Inherits from `EventSource`, defines ETW constants |
|
||||
| [DataDiagnosticsSettings.cs](../../src/common/ManagedTelemetry/Telemetry/DataDiagnosticsSettings.cs) | Registry-based enable/disable check
|
||||
|
||||
#### Pattern for C# Modules
|
||||
|
||||
1. Create an event class inheriting from `EventBase` and implementing `IEvent`:
|
||||
|
||||
```csharp
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace MyModule.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
|
||||
public class MyModuleEvent : EventBase, IEvent
|
||||
{
|
||||
// Event properties (logged as telemetry data)
|
||||
public string SomeProperty { get; set; }
|
||||
public int SomeValue { get; set; }
|
||||
|
||||
// Required: Privacy tag
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;
|
||||
|
||||
// Optional: Set EventName in constructor (defaults to class name)
|
||||
public MyModuleEvent(string prop, int val)
|
||||
{
|
||||
EventName = "MyModule_EventName";
|
||||
SomeProperty = prop;
|
||||
SomeValue = val;
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
2. Log the event:
|
||||
|
||||
```csharp
|
||||
PowerToysTelemetry.Log.WriteEvent(new MyModuleEvent("value", 42));
|
||||
```
|
||||
|
||||
**Privacy Tags (C#)**
|
||||
|
||||
| Tag | Use Case |
|
||||
| ------------- |:-------------:|
|
||||
| `PartA_PrivTags.ProductAndServiceUsage` [TelemetryBase.cs](../../src/common/Telemetry/TelemetryBase.cs) | Feature usage events
|
||||
| `PartA_PrivTags.ProductAndServicePerformance` [TelemetryBase.cs](../../src/common/Telemetry/TelemetryBase.cs) | Performance/timing events
|
||||
|
||||
### Update DATA_AND_PRIVACY.md file
|
||||
|
||||
Add your new event(s) to [DATA_AND_PRIVACY.md](../../DATA_AND_PRIVACY.md).
|
||||
|
||||
## Launch Product Version Containing the new events
|
||||
|
||||
Events do not become active until they ship in a released PowerToys version. After your PRs are merged:
|
||||
|
||||
- The event will begin firing once users install the version that includes it
|
||||
- In order for PowerToys to process these events, you must complete the next section
|
||||
|
||||
## Next Steps
|
||||
|
||||
Reach out to @carlos-zamora or @chatasweetie so internal scripts can process new event(s).
|
||||
|
||||
## Summary
|
||||
|
||||
Required steps:
|
||||
|
||||
1. In one PR:
|
||||
- Add the event(s) in code
|
||||
- Document event(s) in DATA_AND_PRIVACY.md
|
||||
1. Ship the change in a PowerToys release
|
||||
1. Reach out for next steps
|
||||
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@@ -1,7 +1,7 @@
|
||||
---
|
||||
author: Mike Griese
|
||||
created on: 2024-07-19
|
||||
last updated: 2025-08-08
|
||||
last updated: 2026-02-05
|
||||
issue id: n/a
|
||||
---
|
||||
|
||||
@@ -75,6 +75,9 @@ functionality.
|
||||
- [Advanced scenarios](#advanced-scenarios)
|
||||
- [Status messages](#status-messages)
|
||||
- [Rendering of ICommandItems in Lists and Menus](#rendering-of-icommanditems-in-lists-and-menus)
|
||||
- [Addenda I: API additions (ICommandProvider2)](#addenda-i-api-additions-icommandprovider2)
|
||||
- [Addenda IV: Dock bands](#addenda-iv-dock-bands)
|
||||
- [Pinning nested commands to the dock (and top level)](#pinning-nested-commands-to-the-dock-and-top-level)
|
||||
- [Class diagram](#class-diagram)
|
||||
- [Future considerations](#future-considerations)
|
||||
- [Arbitrary parameters and arguments](#arbitrary-parameters-and-arguments)
|
||||
@@ -2045,6 +2048,117 @@ Fortunately, we can put all of that (`GetApiExtensionStubs`,
|
||||
developers won't have to do anything. The toolkit will just do the right thing
|
||||
for them.
|
||||
|
||||
## Addenda IV: Dock bands
|
||||
|
||||
The "dock" is another way to surface commands to the user. This is a
|
||||
toolbar-like window that can be docked to the side of the screen, or floated as
|
||||
its own window. It enables another surface for extensions to display real-time
|
||||
information and shortcuts to users.
|
||||
|
||||
Bands are powered by the same interfaces as DevPal itself. Extensions can provide
|
||||
bands via the new `DockBand` property on `ICommandProvider3`.
|
||||
|
||||
```csharp
|
||||
interface ICommandProvider3 requires ICommandProvider2
|
||||
{
|
||||
ICommandItem[] GetDockBands();
|
||||
};
|
||||
```
|
||||
|
||||
A **Dock Band** is one "strip of items" in the dock. Each band can have multiple
|
||||
items. This allows an extension to create a strip of buttons that should all be
|
||||
treated as a single unit. For example, a media player band will want probably
|
||||
four items:
|
||||
* one for the previous track
|
||||
* one for play/pause
|
||||
* one for next track
|
||||
* and one to display the album art and track title
|
||||
|
||||
`GetDockBands` returns an array of `ICommandItem`s. Each `ICommandItem`
|
||||
represents one band in the dock. These represent all of the bands that an
|
||||
extension would allow the user to add to their dock.
|
||||
|
||||
All of the `ICommandItem`s returned from `GetDockBands` **must** have a
|
||||
`Command` with a non-empty `Id` set. If the `Id` is null or empty, DevPal will
|
||||
ignore that band.
|
||||
|
||||
Bands are not automatically added to the dock. Instead, the user must choose
|
||||
which bands they want to add. This is done via the DevPal settings page.
|
||||
Furthermore, bands are not displayed in the list of commands in DevPal itself.
|
||||
This allows extension authors to create objects that are only intended for the
|
||||
dock, without cluttering up the main DevPal UI, and vice versa.
|
||||
|
||||
DevPal will then create UI in the dock for each band the user has chosen to add.
|
||||
What that looks like will depend on the `Command` in the `ICommandItem`:
|
||||
* A `IInvokableCommand` will be rendered as a single button. Think "the
|
||||
time/date" button on the taskbar, that opens the notification center.
|
||||
* A `IListPage` will be rendered as a strip of buttons, one for each `IListItem`
|
||||
in the list. Think "media controls" for a music player.
|
||||
* A `IContentPage` will be rendered as a single button. Clicking that button
|
||||
will open a flyout with that content rendered in it. Think "weather" or "news"
|
||||
flyouts.
|
||||
|
||||
If the `Command` in the `IListItem`s of a band are pages, then clicking those
|
||||
buttons will open DevPal to that page, as if it were a flyout from the dock.
|
||||
|
||||
The `.Title` property of the top-level `ICommandItem` representing the band will
|
||||
be used as the name of the band in the settings. So a media player band might
|
||||
want to set the `Title` to "Contoso Music Player", even if the individual
|
||||
buttons in the band don't show that title.
|
||||
|
||||
Users may also "pin" a top-level command from DevPal into the dock. DevPal will
|
||||
take care of creating a new band (owned by devpal) with that command in it. This
|
||||
allows users to add quick shortcuts to their favorite commands in the dock.
|
||||
Think: pinning an app, or pinning a particular GitHub query.
|
||||
|
||||
Bands are added via ID. An extension may choose to have a TopLevelCommand and a
|
||||
DockBand with the same `Id`. In this case, if the user pins the TopLevelCommand
|
||||
to the dock, DevPal will pin the band from `GetDockBands`, rather than creating
|
||||
a simple pinned command. This allows extension authors to seamlessly have a
|
||||
top-level command present a palette-specific experience, while also having a
|
||||
dock-specific experience. In our ongoing media player example, the top-level
|
||||
command might open DevPal to a full-featured music control page, while the dock
|
||||
band has simpler buttons on it (without a title/subtitle).
|
||||
|
||||
Users may choose to have:
|
||||
* the orientation of the dock: vertical or horizontal
|
||||
* the size of the dock
|
||||
* which bands are shown in the dock
|
||||
* whether the "labels" (read: `Title` & `Subtitle`) of individual bands are
|
||||
shown or hidden.
|
||||
- Dock bands will still display the `Title` & `Subtitle` of each item in the
|
||||
band as the tooltip on those items, even when the "labels" are hidden.
|
||||
|
||||
### Pinning nested commands to the dock (and top level)
|
||||
|
||||
We'll use another command provider method to allow the host to ask extensions
|
||||
for items based on their ID.
|
||||
|
||||
```csharp
|
||||
interface ICommandProvider4 requires ICommandProvider3
|
||||
{
|
||||
ICommandItem GetCommandItem(String id);
|
||||
};
|
||||
```
|
||||
|
||||
This will allow users to pin not just top-level commands, but also nested
|
||||
commands which have an ID. The host can store that ID away, and then later ask
|
||||
the extension for the `ICommandItem` with that ID, to get the full details of
|
||||
the command to pin.
|
||||
|
||||
This is needed separate from the `GetCommand` method on `ICommandProvider`,
|
||||
because that method is was designed for two main purposes:
|
||||
|
||||
* Short-circuiting the loading of top-level commands for frozen extensions. In
|
||||
that case, DevPal would only need to look up the actual `ICommand` to perform
|
||||
it. It wouldn't need the full `ICommandItem` with all the details.
|
||||
* Allowing invokable commands to navigate using the GoToPageArgs. In that case,
|
||||
DevPal would only need the `ICommand` to perform the navigation.
|
||||
|
||||
In neither of those scenarios was the full "display" of the item needed. In
|
||||
pinning scenarios, however, we need everything that the user would see in the UI
|
||||
for that item, which is all in the `ICommandItem`.
|
||||
|
||||
## Class diagram
|
||||
|
||||
This is a diagram attempting to show the relationships between the various types we've defined for the SDK. Some elements are omitted for clarity. (Notably, `IconData` and `IPropChanged`, which are used in many places.)
|
||||
|
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|
Before Width: | Height: | Size: 111 KiB After Width: | Height: | Size: 111 KiB |