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105 Commits

Author SHA1 Message Date
Zach Teutsch
660c0a4de4 fix typo 2026-02-03 19:13:29 -05:00
Zach Teutsch
03bd1f7f55 Merge branch 'zt/new-kbm-localization' into zt/kbm-toggles 2026-02-02 22:18:35 -05:00
Zach Teutsch
7c625238b2 Merge branch 'main' into zt/new-kbm-localization 2026-02-02 22:17:08 -05:00
Zach Teutsch
fd2e7b9a31 fix delete bug 2026-02-02 22:14:02 -05:00
Jaylyn Barbee
b3e7c9d227 [Light Switch] Fix Light Switch start up logic (#45304)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Title

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: https://github.com/microsoft/PowerToys/issues/45291
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Before, there was a function that initialized some variables about the
current system state that were later used to check against if that state
needed to change in a different function. That caused from some issues
because I was reusing the function for a double purpose. Now the
`SyncInitialThemeState()` function in the State Manager will sync those
initial variables and apply the correct theme if needed.

I also removed an unnecessary parameter from `onTick`

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
2026-02-03 09:23:54 +08:00
Zach Teutsch
bef965bd9d fix spelling errors 2026-02-02 14:01:29 -05:00
Jiří Polášek
49cc504d94 CmdPal: Improve fuzzy matcher Unicode and emoji robustness (#45275)
## Summary of the Pull Request

Add comprehensive unit tests for emoji, ZWJ sequences, skin tone
modifiers, and UTF-16 edge cases (unpaired surrogates, combining marks,
random garbage). Update matcher logic to skip normalization of lone
surrogates, preventing errors with malformed Unicode. Expand comparison
test data to cover emoji scenarios. Adds regression guards for diacritic
handling and surrogate processing.

Fixes #45246 introduced in #44809.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45246
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 12:30:00 -06:00
Jiří Polášek
18c6d6b0f3 CmdPal: Improve loading of application icons (uwp and jumbo icons) - part 2 (#44973)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR improves icons for app items:
- Refactors icon detection and selection from the AppX manifest out of
`UWPApplication`
- Prefer *unplated* UWP app logos so icons no longer appear smaller than
expected
- Adds an icon loader based on `IShellItemImageFactory` to correctly
load large icons
- Jumbo icons loaded from shortcuts are now crisp
- Jumbo icons loaded from shortcuts are no longer scaled down
- Refactors detail loading in `AppListItem` to prevent potential
deadlocks
- Makes PWA icons more crisp
- Fixes fallback item (now it gets used not only when the icon is null,
but also when it's empty).

<table>

<thead>
<tr>
<th></th>
<th>Old</th>
<th>New</th>
</tr>
</thead>

<tr>
<td>1</td>
<td>
<img width="830" height="495" alt="image"
src="https://github.com/user-attachments/assets/bc9875bd-6a8b-4a3d-88e1-07a655a5a5cd"
/>
</td>
<td>
<img width="750" height="533" alt="image"
src="https://github.com/user-attachments/assets/a82ed464-b925-4d0c-95c4-6c04859e886e"
/>
</td>
</tr>

<tr>
<td>2</td>
<td>
<img width="814" height="233" alt="image"
src="https://github.com/user-attachments/assets/d560d3c0-ffc5-4178-a610-4e3b3c7107c8"
/>
</td>
<td>
<img width="760" height="299" alt="image"
src="https://github.com/user-attachments/assets/f29c825e-324f-46f1-b6bb-6edcf286fc9a"
/>

</td>
</tr>


<tr>
<td>3</td>
<td>
<img width="813" height="262" alt="image"
src="https://github.com/user-attachments/assets/d94f724d-ec26-48c8-bb8a-1b10f6a0f7eb"
/>
</td>
<td>
<img width="762" height="260" alt="image"
src="https://github.com/user-attachments/assets/76c5debb-baac-417e-8aba-9cec198e742c"
/>
</td>
</tr>

<tr>
<td>4</td>
<td>
<img width="819" height="250" alt="image"
src="https://github.com/user-attachments/assets/5f16d714-56d8-42f2-ad8b-1c2be6570e5c"
/>
</td>
<td>
<img width="747" height="244" alt="image"
src="https://github.com/user-attachments/assets/485c72cf-ef39-4c05-afdd-877f0a47f51a"
/>
</td>
</tr>


<tr>
<td>5</td>
<td>
<img width="815" height="327" alt="image"
src="https://github.com/user-attachments/assets/4108e36a-5950-43c9-bdff-6a9f58dadcf6"
/>
</td>
<td>
<img width="762" height="272" alt="image"
src="https://github.com/user-attachments/assets/804a3159-a165-4a48-87f6-15849f5f4516"
/>
</td>
</tr>

<tr>
<td>6</td>
<td>
<img width="809" height="257" alt="image"
src="https://github.com/user-attachments/assets/93ad8241-1d75-415f-b08c-4161c0905e41"
/>
</td>
<td>
<img width="756" height="231" alt="image"
src="https://github.com/user-attachments/assets/a0c9bb44-7151-438d-a811-82d5e2080f44"
/>
</td>
</tr>

<tr>
<td></td>
<td>
</td>
<td>
</td>
</tr>

</table>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44970
- [x] Closes: #43320
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:53:40 -06:00
Jiří Polášek
4d1f92199c CmdPal: Make Indexer great again - part 1 - hotfix (#44729)
## Summary of the Pull Request

This PR introduces a rough hotfix for several indexer-related issues.

- Premise: patch what we can in-place and fix the core later (reworking
`SeachEngine` and `SearchQuery` is slightly trickier). This patch also
removes some dead code for future refactor.
- Adds search cancellation to the File Search page and the indexer
fallback.
- Prevents older searches from overwriting newer model state and reduces
wasted work.
- Stops reusing the search engine; creates a new instance per search to
avoid synchronization issues.
- That `SeachEngine` and `SearchQuery` are not multi-threading friendly.
- Removes search priming to simplify the code and improve performance.
- Since `SearchQuery` cancels and re-primes on every search, priming
provides little benefit and can hide extra work (for example,
cancellation triggering re-priming).
- Fixes the indexer fallback subject line not updating when there is
more than one match.
  - It previously kept the old value, which was confusing.
- ~Shows the number of matched files in the fallback result.~
- Fetching total number of rows was reverted, performance was not stable
:(
- Optimizes the indexer fallback by reducing the number of items
processed but not used.
- Only fetches the item(s) needed for the fallback itself—no extra work
on the hot path.
- Stops reusing the fallback result when navigating to the File Search
page to show more results. This requires querying again, but it
simplifies the flow and keeps components isolated.
- Fixes the English mnemonic keyword `kind` being hardcoded in the
search page filter. Windows Search uses localized mnemonic keyword
names, so this PR replaces it with canonical keyword `System.Kind` that
is universaly recognized.
- Adds extra diagnostics to `SearchQuery` and makes logging more
precise.
- DataPackage for the IndexerListItem now defers including of storage
items - boost performance and we avoid touching the item until its
needed.
- IndexerPage with a prepopulated query will delay loading until the
items are actually enumerated (to avoid populating from fallback hot
path) and it no longer takes external SearchEngine. It just recreates
everything.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Related to: #44728
- [x] Closes: #44731
- [x] Closes: #44732
- [x] Closes: #44743
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:23:34 -06:00
Jiří Polášek
dca532cf4b CmdPal: Icon cache (#44538)
## Summary of the Pull Request

This PR implements actual cache in IconCacheService and adds some fixes
on top for free.

The good
- `IconCacheService` now caches decoded icons
- Ensures that UI thread is not starved by loading icons by limiting
number of threads that can load icons at any given time
- `IconCacheService` decodes bitmaps directly to the required size to
reduce memory usage
- `IconBox` now reacts to theme, DPI scale, and size changes immediately
- Introduced `AdaptiveCache` with time-based decay to improve icon reuse
- Updated `IconCacheProvider` and `IconCacheService` to handle multiple
icon sizes and scale-aware caching
- Added priority-based decoding in `IconCacheService` for more
responsive loading
- Extended `IconPathConverter` to support target icon sizes
- Switched hero images in `ShellPage` to use the jumbo icon cache
- Made `MainWindow` title bar logic resilient to a null `XamlRoot`
- Fixed Tag icon positioning
- Removes custom `TypedEventHandlerExtensions` in favor of
`CommunityToolkit.WinUI.Deferred`.

The bad
- Since IconData lacks a unique identity, when it includes a stream, it
relies on simple reference equality, acknowledging that it might not be
stable. We might cache some obsolete garbage because of this, but it is
fast and better than nothing at all. Yet another task for the future me.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: 
- [ ] Closes: #38284
- [ ] Related to: #44407
- [ ] Related to: https://github.com/zadjii-msft/PowerToys/issues/333
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:16:43 -06:00
Jiří Polášek
b5991642f8 CmdPal: Add trailing backslash to OutDir in Microsoft.Terminal.UI project file (#45250)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Ensures the OutDir path in Microsoft.Terminal.UI.vcxproj ends with a
backslash, making it explicit as a directory, and fixes warning MSB8004.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:10:36 -06:00
Jaylyn Barbee
84b39a9edc [Light Switch] Changed the rules surrounding the max/min value of the Offset field (#45125)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR introduces new logic that dictates the max and min value for the
`Offset` field that the user can change when using Sunrise to Sunset
mode.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44959
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The new logic is as follows:
- The sunrise offset cannot go into the previous day and cannot overlap
the current sunset transition time
- The sunset offset cannot overlap the last sunrise time and cannot
overlap into the next day.

These values are dynamic and update when the VM updates with new times.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Manual testing
2026-02-02 09:33:25 -05:00
Kai Tao
67d96b0a13 PowerToys extension: Bundle localization files into installer (#45194)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45171
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<img width="925" height="612" alt="image"
src="https://github.com/user-attachments/assets/214ead95-504a-4e48-bc25-138323d973f9"
/>
2026-02-02 11:31:21 +08:00
Kai Tao
c5d4f992c1 Workspace: Fix an overlay issue for workspace snapshot draw (#45183)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Root cause: Workspaces uses DPI-unaware coordinates (via
GetDpiUnawareScreens()
which runs in a temporary DPI-unaware thread) to store/match window
positions
across different DPI settings. However, WorkspacesEditor itself uses
PerMonitorV2
DPI awareness for UI clarity. When assigning these DPI-unaware
coordinates directly
to WPF window properties, WPF automatically scaled them again based on
current DPI,
causing incorrect overlay positioning.

Fix: Use SetWindowPositionDpiUnaware() to bypass WPF's automatic DPI
scaling
by temporarily switching to DPI-unaware context when calling Win32
SetWindowPos.

Fix #45174

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45174
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Verified in local build vs production build, and the problem fixed in
local build.
2026-02-02 09:34:50 +08:00
Kai Tao
11b406feee Build: Fix release pipeline and local build failure (#45211)
## Summary of the Pull Request
Release pipeline is keeping failed, and local build failed at ut.

This pull request introduces changes to improve how test projects are
handled during release builds, ensuring that test code is not compiled
or analyzed when not needed - in doing release build, to - succeed the
execution and reduce built time.

And, to upgrade from VS17 to VS18 in cmdpal sdk build, this is to keep
consistency with all other build step


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Local build & release pipeline build should all pass:

Local build:
<img width="1815" height="281" alt="image"
src="https://github.com/user-attachments/assets/f350cf3f-b856-432d-97f3-e392d38ef7fa"
/>

Release pipeline is working too:
<img width="1195" height="163" alt="image"
src="https://github.com/user-attachments/assets/ce58de38-f0fb-45ad-9d70-2b8eb1c4db60"
/>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-02 09:15:53 +08:00
Jiří Polášek
256af8f6e0 Spellcheck: Add missing words and sort expect.txt (#45251)
## PR Checklist

This PR adds missing words to the spell checker dictionary.

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-01 20:14:37 +08:00
Niels Laute
7c83698740 Merge branch 'main' into zt/new-kbm-localization 2026-02-01 11:51:20 +01:00
Gordon Lam
87c65f9eec docs(paste): add AI preview credit documentation (#45236)
docs(paste): add AI preview credit documentation

```markdown
## Summary of the Pull Request

Adds documentation clarifying that the "Show preview" setting for Paste with AI does not consume additional AI credits. The preview displays the same AI response that was already generated from a single API call, cached locally.

## PR Checklist

- [x] Closes: #32950
- [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass - N/A (documentation only)
- [ ] **Localization:** All end-user-facing strings can be localized - N/A (dev docs only)
- [x] **Dev docs:** Added/updated
- [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments

This PR addresses the question raised in issue #32950 about whether enabling preview for Paste with AI costs extra AI quota.

Changes to `doc/devdocs/modules/advancedpaste.md`:
- Added new "Paste with AI Preview" section explaining:
  - The `ShowCustomPreview` setting behavior
  - Confirmation that preview does **not** consume additional AI credits
  - The implementation flow showing a single API call with local caching
  - Reference to `OptionsViewModel.cs` lines 702-717
- Added settings documentation table for `ShowCustomPreview`

Fixes #32950

## Validation Steps Performed

- Verified documentation renders correctly in Markdown preview
- Confirmed technical accuracy by referencing `OptionsViewModel.cs` implementation
```

---------

Co-authored-by: yeelam-gordon <yeelam-gordon@users.noreply.github.com>
2026-01-31 09:03:24 -08:00
Gordon Lam
971c7e9fba docs(settings-ui): update Advanced Paste OOBE description for AI features (#45233)
## Summary of the Pull Request

Updates the Advanced Paste OOBE (Out-of-Box Experience) description to
accurately reflect that AI features no longer require specifically an
OpenAI API key. The new text clarifies:
- Changed "markdown" to "Markdown" and "json" to "JSON" for proper
casing
- Replaced "100% opt-in and requires an Open AI key" with "opt-in AI
feature that can use an online or local language model endpoint"

This fixes the outdated description that still referenced OpenAI as the
only option.

## PR Checklist

- [x] Closes: #44044
- [x] **Communication:** Documentation/string fix, no core contributor
discussion needed
- [ ] **Tests:** N/A - string-only change
- [x] **Localization:** The updated string is in the localizable
Resources.resw file
- [ ] **Dev docs:** N/A
- [ ] **New binaries:** N/A
- [ ] **Documentation updated:** N/A

## Detailed Description of the Pull Request / Additional comments

The change updates
\src/settings-ui/Settings.UI/Strings/en-us/Resources.resw\ to fix the
\Oobe_AdvancedPaste.Description\ string that incorrectly stated AI
features require an OpenAI key.

## Validation Steps Performed

- Verified the string change is valid XML
- Confirmed the updated description accurately reflects current Advanced
Paste AI capabilities
2026-01-31 08:46:31 -08:00
Jaylyn Barbee
055c3011cc Documentation walking through important steps for writing a New PowerToy (#44242)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This new document serves as a handy guide, packed with key details and
helpful tips to keep in mind when creating a new PowerToy.
2026-01-30 14:45:35 +01:00
leileizhang
2f7fc91956 Fix OOBE pages Launch buttons remain clickable when modules are disabled (#44736)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes the issue where Launch/Open buttons on OOBE (Welcome to PowerToys)
pages remain clickable even when the corresponding module is disabled.

Added enabled state checks to the following OOBE pages:
- **OobeColorPicker** - checks `ModuleType.ColorPicker`
- **OobeEnvironmentVariables** - checks
`ModuleType.EnvironmentVariables`
- **OobeHosts** - checks `ModuleType.Hosts`
- **OobeRun** - checks `ModuleType.PowerLauncher`
- **OobeRegistryPreview** - checks `ModuleType.RegistryPreview`
- **OobeShortcutGuide** - checks `ModuleType.ShortcutGuide`

<img width="1538" height="239" alt="image"
src="https://github.com/user-attachments/assets/da20628e-9c82-4619-8a5c-4b75a22b6901"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44737
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-30 14:48:09 +08:00
Kai Tao
6d4f56cd83 Always on top: Add transparent support for on topped window (#44815)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Transparency support (best-effort)
> Not every window can be made transparent. Transparency is applied on a
best-effort basis and depends on how the target app/window is built and
rendered.

## When it may not work
* Windows with special rendering pipelines (e.g., certain
hardware-accelerated / compositor-managed surfaces).
* Some tool/popup/owned windows where the foreground window isn’t the
actual surface being drawn.

## How it works (high-level)
* Resolve the best target window (preferring the top-level/root window
over transient children).
* Apply Windows’ standard layered-window alpha mechanism (per-window
opacity) to adjust transparency.
* When unpinned, Restore the original opacity/state when possible.

If transparency doesn’t change, it means the window doesn’t support this
mechanism in its current configuration.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: 
#43278 
#42929
#28773

<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed


https://github.com/user-attachments/assets/c97a87f2-3126-4e19-990f-8c684dbeb631

<img width="1119" height="426" alt="image"
src="https://github.com/user-attachments/assets/547671ee-81d3-4c94-8199-bf0c4b1b7760"
/>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-29 13:48:27 +08:00
Jiří Polášek
4986915dae CmdPal: Batch ViewModel property change notifications (#44545)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR introduces batching for property change notifications emitted by
Command Palette view models. It also adds a secondary notification path
that is guaranteed to execute on a background thread.

- Introduces **`BatchUpdateManager`**, which batches
`INotifyPropertyChanged` events from view models and replays them in a
coordinated way.
- Slightly reduces UI thread contention and allows related UI updates to
be applied together, reducing visual "tearing" in list items (when
title, subtitle and icon are updated separately with slight delay).
Batching won't mitigate all occurences, but its good enough and works
auto-magically.
- Adds a complementary background notification event that:
  - Is guaranteed to run on a background thread.
  - Fires before UI-thread notifications.
- Allows consumers to attach handlers without blocking COM out-of-proc
objects.

- Updates `TopLevelViewModel` to subscribe to the background property
change event instead of the UI-thread one.
- This avoids unintentionally shifting work onto the UI thread and
re-triggering expensive operations there.
- Previously, because `TopLevelViewModel` wraps another view model and
our view models raise `INPC` on the UI thread by default, its handler
was executing on the UI thread and re-raising the event as
`IListItem.PropertyChanged`, causing `FetchProperty` methods to run on
the UI thread again.
- Ideally, `TopLevelViewModel` should be reworked to address this more
cleanly, but that turned out to be a non-trivial change. This PR applies
a targeted mitigation in the meantime.








<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:56:11 -06:00
Jiří Polášek
cc2dce8816 CmdPal: replace custom fuzzy matching in Window Walker (#44807)
## Summary of the Pull Request

This PR replaces the custom search controller and fuzzy matching with
standard classes from the Extension SDK Toolkit.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:23:50 -06:00
Jiří Polášek
0de2af77ac CmdPal: Make Calculator Great Again (#44594)
## Summary of the Pull Request

This PR continues the tradition of alphabetical progress. After
[MBGA](#41961), we move on to **MCBA — Make Calculator Better Again!**

- Introduces limited automatic correction and completion of expressions.
- The goal is to allow uninterrupted typing and avoid disruptions when a
partially entered expression is temporarily invalid (which previously
caused the result to be replaced by an error message or hidden by the
fallback).
  - The implementation intentionally aims for a sweet spot:
    - Ignores trailing binary operators.
    - Automatically closes all opened parentheses.
- It is not exhaustive; for example, incomplete constants or functions
may still result in an invalid query.
- Copy current result to the search bar.
- Adds an option to copy the current result to the search bar when the
user types `=` at the end of the expression.
  - Adds a new menu item for the same action.
  - Fixes the **Save** command to also copy the result to the query.
- Adds support for the `factorial(x)` function and the `x!` expression.
- Factorial calculations are supported up to `170!` (limited by
`double`), but display is constrained by decimal conversion and allows
direct display of results up to `20!`.
- Adds support for the `sign(x)` function.
- Adds support for the `π` symbol as an alternative to the `pi`
constant.
- Adds a context menu item to the result list item and fallback that
displays the octal representation of the result.
- Implements beautification of the query:
- Converts technical symbols such as `*` or `/` to `×` or `÷`,
respectively.
- Not enabled for fallbacks for now, since the item text should match
the query to keep the score intact.
- Implements additional normalization of symbols in the query:
  - Percent: `%`, `%`, `﹪`
  - Minus: `−`, `-`, `–`, `—`
  - Factorial: `!`, `!`
- Multiplication: `*`, `×`, `∗`, `·`, `⋅`, `✕`, `✖`, `\u2062` (invisible
times)
  - Division: `/`, `÷`, ``, `:`
- Allows use of `²` and `³` as alternatives to `^2` and `^3`.
- Updates the unit test that was culture sensitive to force en-US output
(not an actual fix, but at least it clears false positive for now)
- Fixes pre-parsing of scientific notation to prevent capturing minus
sign as part of it.
- Fixes normalization/rounding of the result, so it can display small
values (the current solution turned it into a string with scientific
notation and couldn't parse it back).
- Updates test with new cases

## Pictures? Moving!

Previous behavior:


https://github.com/user-attachments/assets/ebcdcd85-797a-44f9-a8b1-a0f2f33c6b42

New behavior:


https://github.com/user-attachments/assets/5bd94663-a0d0-4d7d-8032-1030e79926c3





<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #43481
- [x] Closes: #43460
- [x] Closes: #42078
- [x] Closes: #41839
- [x] Closes: #39659
- [x] Closes: #40502
- [x] Related to: #41715
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:23:39 -06:00
Jiří Polášek
4694e99477 CmdPal: Upgrade FuzzyStringMatcher in the Command Palette Extensions SDK (#44809)
## Summary of the Pull Request

This PR upgrades the `FuzzyStringMatcher` used in the Command Palette
Extensions SDK with a focus on performance, memory efficiency, and
improved matching behavior, while preserving compatibility with the
existing API. This PR is a backwards compatible alternative to
precomputed fuzzy matcher introduces in another PR.

The new implementation is designed as a drop-in replacement. Any
behavioral differences are intentional and primarily related to improved
diacritic handling, scoring consistency, and correctness of highlight
positions.

Changes:
- Keeps the existing public API intact and preserves behavior in nearly
all cases.
- Enables diacritics-insensitive matching by default, improving results
across accented and non-English languages.
- Significantly improves performance, with measured speedups in the
range of ~5–20 times, depending on scenario and input size.
- Reduces heap allocations to near zero by using stack allocation and
pooled buffers instead of large per-match DP arrays.
- Simplifies and optimizes matching logic:
  - Folds the haystack only once per match.
  - Uses rolling DP buffers instead of `O(query × target)` tables.
- Replaces large match tables with a compact bitset when tracking
highlight positions.
- Improves consistency and correctness:
  - Normalizes path separators (`\` → `/`) during folding.
- Avoids returning highlight positions for PinYin-only matches where no
1:1 mapping exists.
- Introduces unit tests, including comparison tests against the legacy
implementation to validate compatibility.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44066
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:23:12 -06:00
Jiří Polášek
64cabc8789 CmdPal: Fix window centering when moving to a display with different DPI (#45057)
## Summary of the Pull Request

This PR fixes centering of main window, when the window also moves
between move display with a different DPI.

- The centered position was calculated using the current window width
and height, but those values change after the window is moved to
accommodate the new display’s DPI.
- Calculations have been refactored out of main window to a helper
class.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44932
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:21:11 -06:00
Jiří Polášek
989e005500 CmdPal: Run shutdown and restart commands in a hidden window (#45062)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #40621 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:20:52 -06:00
Jiří Polášek
5f124cec55 CmdPal: Cache and show information for disabled command providers (#44278)
## Summary of the Pull Request

This PR adds a cache of command provider information so we can show
providers even when the command provider isn’t loaded.

It also updates the description for disabled extensions on the
Extensions page to always include the extension name.

Finally, it adds a placeholder icon for cases where an extension icon
isn’t loaded. Note that this doesn’t address fully transparent icons
that some extensions may inherit from the default template.

Before:

<img width="1883" height="167" alt="image"
src="https://github.com/user-attachments/assets/7ccaa669-9516-4b57-9646-4e755d29d75c"
/>


After:

<img width="1873" height="190" alt="image"
src="https://github.com/user-attachments/assets/f29549c2-ddd5-4688-ba9c-d1abd4b523a0"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:19:25 -06:00
Jiří Polášek
8ec530c65e CmdPal: GEH per partes; part 1: error report builder, sanitizer and internals tools setting page (#44140)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR adds three parts of the original big bad global error handler
(error report builder, sanitization and internal tools UI).

### Error Report Generation

- `ErrorReportBuilder`: Produces a detailed, technical report with
system context.
- Comprehensive data: OS version, architecture, culture, app version,
elevation status, etc.
- Exception analysis: Coalesces nested exception messages and HRESULT
details for clearer diagnostics.

<details><summary>Example</summary>
<pre>

This is an error report generated by Windows Command Palette.
If you are seeing this, it means something went a little sideways in the
app.
You can help us fix it by filing a report at
https://aka.ms/powerToysReportBug.

(While you’re at it, give the details below a quick skim — just to make
sure there’s nothing personal you’d prefer not to share. It’s rare, but
sometimes little surprises sneak in.)
============================================================
Summary:
  Message:               Test exception; thrown from the UI thread
  Type:                  System.NotImplementedException
  Source:                Microsoft.CmdPal.UI
  Time:                  2025-08-25 18:54:44.3854569
  HRESULT:               0x80004001 (-2147467263)
  Context:               MainThreadException

Application:
  App version:           0.0.1.0
  Is elevated:           no

Environment:
  OS version:            Microsoft Windows 10.0.26120
  OS architecture:       X64
  Runtime identifier:    win-x64
  Framework:             .NET 9.0.8
  Process architecture:  X64
  Culture:               cs-CZ
  UI culture:            en-US

Stack Trace:
at
Microsoft.CmdPal.UI.Settings.InternalPage.ThrowPlainMainThreadException_Click(Object
sender, RoutedEventArgs e)
at
WinRT._EventSource_global__Microsoft_UI_Xaml_RoutedEventHandler.EventState.<GetEventInvoke>b__1_0(Object
sender, RoutedEventArgs e)
at ABI.Microsoft.UI.Xaml.RoutedEventHandler.Do_Abi_Invoke(IntPtr
thisPtr, IntPtr sender, IntPtr e)

------------------ Full Exception Details ------------------
System.NotImplementedException: Test exception; thrown from the UI
thread
at
Microsoft.CmdPal.UI.Settings.InternalPage.ThrowPlainMainThreadException_Click(Object
sender, RoutedEventArgs e)
at
WinRT._EventSource_global__Microsoft_UI_Xaml_RoutedEventHandler.EventState.<GetEventInvoke>b__1_0(Object
sender, RoutedEventArgs e)
at ABI.Microsoft.UI.Xaml.RoutedEventHandler.Do_Abi_Invoke(IntPtr
thisPtr, IntPtr sender, IntPtr e)

============================================================

</pre>
</details> 

Real-world example: #41362

### PII Sanitization Framework

- `ErrorReportSanitizer`: Multi-layer sanitization pipeline for
sensitive data.
- Nine specialized rule providers:
- `PiiRuleProvider`: Personally identifiable information (emails, phone
numbers, SSNs).
- `ProfilePathAndUsernameRuleProvider`: Windows user profiles and
usernames.
- `NetworkRuleProvider`: IP addresses, MAC addresses, network
identifiers.
- `SecretKeyValueRulesProvider`: API keys, tokens, passwords in
key/value formats.
  - `FilenameMaskRuleProvider`: Sensitive file paths and extensions.
  - `UrlRuleProvider`: URLs and web addresses.
  - `TokenRuleProvider`: JWT and other auth tokens.
  - `ConnectionStringRuleProvider`: Database connection strings.
- `EnvironmentPropertiesRuleProvider`: Environment variables and system
properties.

### Internals Tools Page

A page in settings available in non-CI-builds:

<img width="1305" height="745" alt="image"
src="https://github.com/user-attachments/assets/3145ecfd-997f-491d-8c8a-6096634b6045"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 21:09:37 -06:00
Jeremy Sinclair
f82afdf384 [Dev][Build] VS 2026 Support (#44304)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR updates the PowerToys solution to support **Visual Studio 2026
(PlatformToolset v145)**. It centralizes the build configuration,
updates the C++ language standards, and fixes an issue with a MouseJump
unit test that appears while using the VS 2026 supported build agent.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

**Build System & Configuration:**
- Updated `Cpp.Build.props` to use `v145` (VS 2026) as the default
`PlatformToolset`, with fall back to `v143` for VS 2022.
- Configured C++ Language Standard:
  - `stdcpplatest` for production projects.
- Removed explicit `<PlatformToolset>` definitions from individual
project files (approx. 37 modules) to inherit correctly from the central
`Cpp.Build.props`.

**Code Refactoring & Fixes:**
- Updated `DrawingHelperTests.cs` in MouseJump Unit Test to ease the
pixel difference tolerance. This became an issue after switching to the
new VS2026 build agent.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

- Validated successful compilation of the entire solution. Similar
updates have been made to the .NET 10 branch, but these are much cleaner
and will be merged into that branch once fully confirmed working.

---------

Co-authored-by: Kai Tao (from Dev Box) <kaitao@microsoft.com>
Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
2026-01-28 15:46:34 -08:00
Kai Tao
aa2ba0c325 0.97.1 change log (#45112)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

97.1 change log

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-28 15:04:00 +08:00
Kai Tao
f534e5b8e5 [ZoomIt] Show users full hotkey list in settings (#43073)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR enhances the ZoomIt settings UI by refactoring some of the XAML
code and putting instructions as part of the settingsexpanders.
Additionally, the alternate hotkey combinations are now shown too and
will be updated based on the configured hotkey.
so that **Users will now be able to see all the hotkeys**.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #42236
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

### ZoomIt Extended (Derived) Hotkeys

Feature | Base Key Property | Default Base Key | Derived Key Property |
XOR Logic | Default Derived Key | Description
-- | -- | -- | -- | -- | -- | --
LiveZoom | LiveZoomToggleKey | Ctrl+4 | LiveZoomToggleKeyDraw | XOR
Shift | Ctrl+Shift+4 | Enter drawing mode in LiveZoom
Record | RecordToggleKey | Ctrl+5 | RecordToggleKeyCrop | XOR Shift |
Ctrl+Shift+5 | Record selected region (crop)
Record | RecordToggleKey | Ctrl+5 | RecordToggleKeyWindow | XOR Alt |
Ctrl+Alt+5 | Record specific window
Snip | SnipToggleKey | Ctrl+6 | SnipToggleKeySave | XOR Shift |
Ctrl+Shift+6 | Snip and save to file
DemoType | DemoTypeToggleKey | Ctrl+7 | DemoTypeToggleKeyReset | XOR
Shift | Ctrl+Shift+7 | Rewind to previous segment


<img width="832" height="3679" alt="Frame 2018778631"
src="https://github.com/user-attachments/assets/bebddcd8-d705-4582-ae8a-c847cb1c3e88"
/>

---------

Signed-off-by: check-spelling-bot <check-spelling-bot@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Kai Tao <vanzue@users.noreply.github.com>
2026-01-28 10:37:22 +08:00
Leilei Zhang
07d5905dea add subfolder for xaml to avoid xbf conflict 2026-01-28 10:20:43 +08:00
Jiří Polášek
08715a6e46 CmdPal: Allow list item context menu (#45086)
## Summary of the Pull Request

This PR enables pointer-invoked context menus for list items when the
list contains at least one item, including the primary item.

The command bar "More" button or Ctrl+K hotkey remain unaffected - the
menu is not accessible through those.

<img width="453" height="210" alt="image"
src="https://github.com/user-attachments/assets/af0f38e3-e1e7-4968-9e2d-6d9293785ab1"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45083
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-27 13:52:12 -06:00
Zach Teutsch
37ab73f7bc add assets subdirectory 2026-01-27 01:06:26 -05:00
Mike Hall
d26d9f745a CursorWrap improvements (#44936)
## Summary of the Pull Request
- Updated engine for better multi-monitor support.
- Closing the laptop lid will now update the monitor topology
- New settings/dropdown to support wrapping on horizontal, vertical, or
both

<img width="1103" height="643" alt="image"
src="https://github.com/user-attachments/assets/ff4f0835-a8ca-4603-9441-123b71747d5c"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44820
- [x] Closes: #44864
- [x] Closes: #44952

- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
Feedback for CursorWrap shows that users want the ability to constrain
wrapping for horizontal only, vertical only, or both (default behavior).
This PR adds a new dropdown to CursorWrap settings to enable a user to
select the appropriate wrapping model.

## Validation Steps Performed
Local build and running on Surface Laptop 7 Pro - will also validate on
a multi-monitor setup.

---------

Co-authored-by: vanzue <vanzue@outlook.com>
2026-01-27 13:27:11 +08:00
Gordon Lam
6661adbd5c chore(prompts): add fix active PR comments prompt with scoped changes (#44996)
## Summary of the Pull Request
Enhance the active PR comments prompt to allow for scoped changes while
removing outdated model references from various prompt files.

## PR Checklist
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
The changes include the addition of a new prompt for fixing active PR
comments with scoped changes, ensuring that only simple fixes are
applied. Additionally, references to the model 'GPT-5.1-Codex-Max' have
been removed from several prompt files to streamline the prompts.

## Validation Steps Performed
Manual validation of the new prompt functionality was conducted to
ensure it correctly identifies and resolves active PR comments.
```
2026-01-26 20:34:11 -08:00
Heiko
5ecb97b4e0 [Enterprise; Policy] Add policy for CursorWrap to ADMX (#45028)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Added missing policy definition.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44897
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [x] **Documentation updated:** See PR for issue #44484 

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-27 11:24:02 +08:00
Jiří Polášek
13ce5db6b1 CmdPal: Add solution filter for Microsoft.CmdPal.Ext.PowerToys (#45096)
## Summary of the Pull Request

This PR adds a new solution filter (.slnf) for the
Microsoft.CmdPal.Ext.PowerToys extension project and its dependencies.

This is added as a separate solution filter alongside
CommandPalette.slnf, since the extension is not directly dependent on
Command Palette. Instead, it relies on the public SDK distributed via
NuGet. It also depends on other PowerToys projects, which would
unnecessarily clutter CommandPalette.slnf.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-26 21:14:05 -06:00
Jiří Polášek
f0831742d6 CmdPal: Remove deadlock bait from AppListItem (#45076)
## Summary of the Pull Request

This PR removes a Task.Wait() call from lazy-loading AppListItem details
that could be invoked on the UI thread and lead to a deadlock.

It now follows the same pattern previously used for loading icons in the
same class, which has proven to work well.

Prevents #44938 from stepping on this landmine.

Cherry-picked from #44973.

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## PR Checklist

- [x] Closes: #45074 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
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and link it here: #xxx

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## Detailed Description of the Pull Request / Additional comments

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## Validation Steps Performed
2026-01-27 09:51:16 +08:00
Zach Teutsch
c3ffc03a81 fix xaml styling 2026-01-26 19:46:27 -05:00
Zach Teutsch
4ae56c53a4 fix typo for remappings page orphaned keys uID 2026-01-26 19:35:27 -05:00
Zach Teutsch
08039a0530 address most diffray warnings 2026-01-26 19:27:13 -05:00
Zach Teutsch
e8e99c413b merge main 2026-01-26 19:01:58 -05:00
Shawn Yuan
ea43974287 [Settings] [Advanced Paste] Upgrade advanced paste settings safely to fix settings ui crash (#44862)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request makes a minor fix in the `AdvancedPasteViewModel`
constructor to ensure the correct settings repository is used for null
checking. The change improves code correctness by verifying
`advancedPasteSettingsRepository` instead of the generic
`settingsRepository`.

- Fixed null check to use `advancedPasteSettingsRepository` instead of
`settingsRepository` in the `AdvancedPasteViewModel` constructor for
more accurate validation.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44835
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

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## Detailed Description of the Pull Request / Additional comments

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## Validation Steps Performed
2026-01-26 15:28:59 +08:00
Gordon Lam
0b3dc089ac [Peek] Fix Space key triggering during file rename (#44845) (#44995)
Don't show error window when CurrentItem is null - just return silently.
This restores the original behavior where CaretVisible() detection in
GetSelectedItems() would suppress Peek by returning null, and no window
would be shown.

PR #44703 added an error window for virtual folders (Home/Recent), but
this also triggered when user was typing (rename, search, address bar),
stealing focus and cancelling the operation.

Fixes #44845

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
2026-01-26 15:20:07 +08:00
Shawn Yuan
4ba6fd2723 Add telemetry for tray icon (#44985)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request adds telemetry tracking for user interactions with the
application's tray icon. Specifically, it introduces new methods for
logging `left-click`, `right-click`, and `double-click` events, and
integrates these telemetry calls into the tray icon event handling
logic.

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## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-26 09:44:10 +08:00
Shawn Yuan
086c63b6af [Settings] Fix right click menu display issue (#44982)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request updates the tray icon context menu logic to better
reflect the state of the "Quick Access" feature. The menu now
dynamically updates its items and labels based on whether Quick Access
is enabled or disabled, improving clarity for users.

**Menu behavior improvements:**

* The tray icon menu now reloads itself when the Quick Access setting
changes, ensuring the menu always matches the current state.
* The "Settings" menu item label changes to "Settings\tLeft-click" when
Quick Access is disabled, providing clearer instructions to users.
[[1]](diffhunk://#diff-e5efbda4c356e159a6ca82a425db84438ab4014d1d90377b98a2eb6d9632d32dR176-R179)
[[2]](diffhunk://#diff-7139ecb2cf76e472c574a155268c19e919e2cce05d9d345c50c1f1bffc939e1aR198-R248)
* The Quick Access menu item is removed from the context menu when the
feature is disabled, preventing confusion.

**Internal state tracking:**

* Added a new variable `last_quick_access_state` to track the previous
Quick Access state and trigger menu reloads only when necessary.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44810
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
- When Quick Access is disabled

<img width="1537" height="312" alt="image"
src="https://github.com/user-attachments/assets/5d51f24e-ccb4-4973-afaa-8b64cc35db87"
/>

- When Quick Access is enabled
<img width="1601" height="201" alt="image"
src="https://github.com/user-attachments/assets/56366d10-bcec-4892-b2d2-f8213ad726aa"
/>

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-23 14:47:35 +08:00
moooyo
d192672c74 fix: Improve Unicode normalization and add regex metachar tests (#44944)
Enhanced SanitizeAndNormalize to handle Unicode normalization more
robustly, ensuring correct buffer sizing and error handling. Added unit
tests for regex metacharacters `$` and `^` to verify correct replacement
behavior at string boundaries. Improves Unicode support and test
coverage for regex edge cases.

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44942 #44892
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2026-01-23 14:43:21 +08:00
Kai Tao
60b8419366 Runner TrayIcon: Monochrome icon should adapt to windows theme instead of the app theme (#44931)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
As title
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #44891
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
============ System light + App Light
<img width="903" height="239" alt="image"
src="https://github.com/user-attachments/assets/581606fb-99b5-4df9-a520-545a0c04676c"
/>
============ System Light + App Dark
<img width="991" height="239" alt="image"
src="https://github.com/user-attachments/assets/822009e9-57cf-452b-b3aa-f1cbc25883f8"
/>
============ System Dark + App Light
<img width="932" height="236" alt="image"
src="https://github.com/user-attachments/assets/98a56d48-31f0-4f75-95a4-8c7dc83c3866"
/>
============ System Dark + App Dark
<img width="903" height="236" alt="image"
src="https://github.com/user-attachments/assets/2500a0d5-6b27-403e-89b4-69b7d3b91e79"
/>
============
2026-01-23 10:47:19 +08:00
Kai Tao
d46a996fcd Cmdpal: use latest msix to install (#44886)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
We should install latest cmdpal msix
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #44860
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-23 09:58:53 +08:00
Jiří Polášek
395850389f CmdPal: Improve loading of application icons - part 1 (#44938)
## Summary of the Pull Request

This PR improves loading of application icons:

- Fixes loading of icons from internet shortcuts

## Pictures? Pictures!

<img width="683" height="399" alt="image"
src="https://github.com/user-attachments/assets/5e566648-7b1a-4254-8afd-557a321b19d6"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44819
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-01-22 19:25:24 +01:00
Zach Teutsch
1e1b7f5e72 toggles for programs 2026-01-22 01:07:14 -05:00
Zach Teutsch
f6a51ef45a merge main 2026-01-16 12:58:37 -05:00
Zach Teutsch
7553a2cd39 fix measure override crash 2026-01-07 13:02:30 -08:00
Zach Teutsch
17e0b2da0a fix title and icon 2026-01-05 14:29:01 -08:00
Zach Teutsch
255d5a0322 Fix program inout control xaml 2025-12-15 23:24:58 -05:00
Zach Teutsch
8de36e45f1 xaml formatting 2025-12-15 16:04:15 -05:00
Zach Teutsch
1f1eb33881 some xaml updates to app page input control 2025-12-15 01:42:16 -05:00
Zach Teutsch
5bec0429e9 Merge branch 'main' into zt/new-kbm-localization 2025-12-14 22:02:06 -05:00
Zach Teutsch
2f8c21460c fix final few localization things, fix some xaml 2025-12-14 21:59:16 -05:00
Zach Teutsch
b89e3ff722 update kbm output dir 2025-12-10 14:14:29 -05:00
Zach Teutsch
85f5bd9571 add extra package to notice 2025-12-03 00:17:50 -05:00
Zach Teutsch
6b3c4a7770 Apply xaml styling + add conditional for pruning bug in VS2026 2025-11-26 20:48:55 -05:00
Zach Teutsch
97131c88a7 Add package version for CommunityToolkit.WinUI.UI.Controls.Markdown 2025-11-26 19:33:57 -05:00
Zach Teutsch
c7fc697c92 Merge branch 'main' into zt/new-kbm-localization 2025-11-20 13:46:00 -05:00
Zach Teutsch
4eb42fedf5 localization fix for remappings page 2025-11-18 16:14:36 -05:00
Zach Teutsch
b3691329f7 text page input control localizaton 2025-11-14 00:52:26 -05:00
Zach Teutsch
05e1f7bdfd Fixed localization bug (thanks Dustin), validated all working with Text page resource keys 2025-11-14 00:37:53 -05:00
Zach Teutsch
63742413bc programs and urls now both working 2025-11-03 17:57:58 -05:00
Zach Teutsch
98c33fe3dd programs work 2025-10-20 17:48:39 -04:00
Zach Teutsch
3ab7b546e4 re add url and apps tab 2025-09-11 14:09:23 -04:00
Zach Teutsch
7afdb97c66 Merge branch 'zt/new-kbm-localization' of https://github.com/microsoft/PowerToys into zt/new-kbm-localization 2025-09-11 11:15:16 -04:00
Zach Teutsch
a2a12818f9 Update MainWindow.xaml
remove ref to programs and url pages
2025-09-11 11:15:06 -04:00
Niels Laute
7ddfbe5e85 Using WinUIEx for windowing and other UX tweaks 2025-09-09 16:44:38 +02:00
Zach Teutsch
9c8c41ee38 Merge branch 'main' into zt/new-kbm-localization 2025-09-08 21:35:33 -04:00
Zach Teutsch
b7dc354b6b update kbm output dir 2025-09-07 23:40:10 -04:00
Zach Teutsch
0bdf3dca1a Revert "Adding mouse UX, we can disable it later"
This reverts commit 0009bbf9c2.
2025-08-25 12:16:57 -07:00
Zachary Teutsch
d6984b1008 Merge branch 'main' into zt/new-kbm-localization 2025-08-24 23:41:30 -07:00
Zachary Teutsch
cfe71c9965 update launch window size 2025-08-24 23:39:11 -07:00
Niels Laute
9fe2ca2583 Merge branch 'main' into zt/new-kbm-localization 2025-08-24 19:13:14 +02:00
Niels Laute
0009bbf9c2 Adding mouse UX, we can disable it later 2025-08-24 19:12:49 +02:00
Niels Laute
2b7d69964e UX tweaks and restructuring of folders 2025-08-22 18:02:10 +02:00
Zachary Teutsch
044fc73eaa Merge branch 'main' into zt/new-kbm-localization 2025-08-18 17:31:27 -07:00
Zachary Teutsch
bbbc39c581 version update 2025-08-14 13:42:57 -07:00
Zachary Teutsch
885ec89a26 fix merge conflict 2025-08-14 11:28:13 -07:00
Zachary Teutsch
9c3fb1e25d fix xaml formatting 2025-08-13 12:53:23 -07:00
Zachary Teutsch
3ca59b5df8 remove reg key check 2025-08-13 12:27:48 -07:00
Zachary Teutsch
2ef9e6520e add remaining kbm localization strings 2025-08-12 16:55:04 -07:00
Zachary Teutsch
5d83743f8c Localization finally working, remappings page done 2025-08-04 15:39:24 -07:00
Hao Liu
161240e9c0 [Keyboard Manager] New Keyboard Manager - Text Remapping Page and Code-behind functionalities (#39888)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

> [Target feature branch ``feature/KeyboardManagerWinUI3``]

Refactor the New Keyboard Manager code to generalize functions (like
Keyboard Hook) for use across pages. Implement Code-behind and the Text
Remapping Page.

- Implement the Text Remapping page
- Restructure the Key Remappings code
- Implement unified Keyboard Hook for all Pages
- Implement Save and Delete for Text Page
- Adjust the Text Page list UI
- Create Input Control for Text Page
- Validate the user input in Text Page and show teaching tip for the
validation error
- Move Remapping Saving into Helper
- Move Remapping Delete into Helper
- Don't check for duplicates if the original keys are the same as the
remapping being edited
- Use InputMode to indicate the active toggle for Original Keys/Remapped
Keys
- Add Rectangle for all pages


![image](https://github.com/user-attachments/assets/e109d82f-01c5-4da7-9efb-facea4070808)

![image](https://github.com/user-attachments/assets/09cc4462-43eb-4823-9b01-ab630a0bf9ed)

![image](https://github.com/user-attachments/assets/9b85c0f6-cbce-40cc-8e65-b755cb852eae)

![image](https://github.com/user-attachments/assets/ff7945cc-6535-4697-812e-93c2effab14e)

![image](https://github.com/user-attachments/assets/7cf887c8-24f3-45bd-956f-b3d655844974)

![image](https://github.com/user-attachments/assets/d958bb16-66b9-44e0-8918-32ddcc780f02)
2025-06-09 15:10:16 +08:00
Hao Liu
3e69b2a411 Merge branch 'main' into feature/KeyboardManagerWinUI3 2025-04-30 10:48:15 +08:00
Hao Liu
d349d81bd5 [Keyboard Manager] New Keyboard Manager - Keys Remapping Window, Keyboard Hook and Input Validator (#39081)
* Add delete remapping function

* Fix the problem that Keyboard Hook is not cleaned properly when the toggle button lost focus (user clicked other checkbox or switched to another app)

* Make sure original toggle button is checked for InputControl

* Disable app setting for single key remapping

* Update KBM Editor UI Signing

* Ensuring Modifier Keys Don't Repeat

* Make sure the shortcut takes at most 4 modifier keys and show notification to the user

* Show teaching tip for reserved illegal shortcuts - Win+L and Ctrl+Alt+Delete

* Add validation to check if the user is trying to remap a key or shortcut that's already mapped for the same app context

* Add validation to make sure key/shortcut cannot be mapped to itself

* Add validation to check the original/new keys are not empty. Application name must be entered if the specific app checkbox is checked.

* Add validation to check shortcuts must contain at least one action key in addition to modifier keys

* Add validation to warn orphaned key to user

* Unify and consolidate the validation code

* Refactor the validation mechanism

* Delete the existing remapping when user modified the content
2025-04-29 17:01:31 +08:00
Hao Liu
ed8b9c6ade Merge branch 'main' into feature/KeyboardManagerWinUI3 2025-04-10 10:56:41 +08:00
Hao Liu
c5635c1e3e [Keyboard Manager] Functional Improvements on new KBM UX (#38652)
* Make Disable toggle button functional in Shortcuts page

* Clean up main window and aggregate Constants

* Update key remapping naming

* Fix the key visual stretch out issue when the shortcut contains too many keys

* Refactor code structure

* fix wrapping in dialog

* update naming

* Implement Keyboard hook to get the user input of remappings

* Implement Reset for InputControl to make sure InputControl can have correct status for various dialog
2025-04-09 10:30:25 +08:00
Hao Liu
c641fd17d2 Merge branch 'main' into feature/KeyboardManagerWinUI3 2025-03-12 12:25:10 +08:00
Hao Liu
4f4bcbfb53 Merge the new WinUI3 Keyboard Manager FHL change into feature branch 2025-03-11 17:04:54 +08:00
Niels Laute
85dea93a50 Design tweaks and XAML refactoring 2025-03-10 11:11:28 +01:00
chenmy77
e184808068 [FHL] Add Select Key UI in Inputcontrol (#37788)
* add press button

* add right press button

* add right press button by original button

* change toggle button position

* fix type error

* merge

* add link

* brush blue in new keys

* remove unuse annotations

* remove unuse keyvisual
2025-03-06 20:48:55 +08:00
Hao Liu
e52ac85a1b [FHL] Save Remapping Config and Data (#37787)
* load URL remapping

* Save Remapping Config and Data

* update mock data for testing

* fix app mapping

* update xaml
2025-03-06 17:56:13 +08:00
Hao Liu
1e3108efbc [FHL] Load Remapping Config and Data for Keyboard Manager new UX (#37762)
* Load remapping config and data

* display single key to shortcuts mapping properly

* get remapping with operation type so we can display them in different tabs

* clean up the xaml
2025-03-05 18:48:16 +08:00
Hao Liu
f7ed043446 [FHL] New static UX for Keyboard Manager Editor (#37747)
* Set up static new UX for Keyboard Manager Editor

* Improve the formatting and performance

* fix spelling
2025-03-04 19:09:28 +08:00
Hao Liu
d90215ee8b [FHL] Set up dev UX for Keyboard Manager Editor (#37730)
* Implement a dev version ui which is copy of current WinUI2 UX

* Implement WinUI3 dropdown and P/Invoke the key list from existing C++ Library

* Update Dllimport path
2025-03-03 10:55:44 +08:00
Hao Liu
b2dae5b48e Initial commit: Have the WinUI3 Editor up and run 2025-02-27 15:42:30 +08:00
1664 changed files with 22187 additions and 6241 deletions

View File

@@ -565,7 +565,7 @@ perl(?:\s+-[a-zA-Z]\w*)+
regexp?\.MustCompile\((?:`[^`]*`|".*"|'.*')\)
# regex choice
\(\?:[^)]+\|[^)]+\)
# \(\?:[^)]+\|[^)]+\)
# proto
^\s*(\w+)\s\g{-1} =

View File

@@ -104,8 +104,12 @@
^src/common/ManagedCommon/ColorFormatHelper\.cs$
^src/common/notifications/BackgroundActivatorDLL/cpp\.hint$
^src/common/sysinternals/Eula/
^src/modules/cmdpal/Tests/Microsoft\.CommandPalette\.Extensions\.Toolkit\.UnitTests/FuzzyMatcherComparisonTests.cs$
^src/modules/cmdpal/Tests/Microsoft\.CommandPalette\.Extensions\.Toolkit\.UnitTests/FuzzyMatcherDiacriticsTests.cs$
^src/modules/cmdpal/doc/initial-sdk-spec/list-elements-mock-002\.pdn$
^src/modules/cmdpal/ext/SamplePagesExtension/Pages/SampleMarkdownImagesPage\.cs$
^src/modules/cmdpal/Microsoft\.CmdPal\.UI/Settings/InternalPage\.SampleData\.cs$
^src/modules/cmdpal/Tests/Microsoft\.CmdPal\.Core\.Common\.UnitTests/.*\.TestData\.cs$
^src/modules/colorPicker/ColorPickerUI/Shaders/GridShader\.cso$
^src/modules/launcher/Plugins/Microsoft\.PowerToys\.Run\.Plugin\.TimeDate/Properties/
^src/modules/MouseUtils/MouseJumpUI/MainForm\.resx$

View File

@@ -22,7 +22,6 @@ ADate
ADDSTRING
ADDUNDORECORD
ADifferent
adjacents
ADMINS
adml
admx
@@ -45,6 +44,7 @@ ALLCHILDREN
ALLINPUT
Allman
Allmodule
ALLNOISE
ALLOWUNDO
ALLVIEW
ALPHATYPE
@@ -103,7 +103,6 @@ ASYNCWINDOWPLACEMENT
ASYNCWINDOWPOS
atl
ATRIOX
ATX
aumid
authenticode
AUTOBUDDY
@@ -131,6 +130,7 @@ bezelled
bhid
BIF
bigbar
BIGGERSIZEOK
bigobj
binlog
binres
@@ -220,10 +220,11 @@ CIELCh
cim
CImage
cla
claude
CLASSDC
classguid
classmethod
CLASSNOTAVAILABLE
claude
CLEARTYPE
clickable
clickonce
@@ -262,7 +263,6 @@ colorhistory
colorhistorylimit
COLORKEY
colorref
Convs
comctl
comdlg
comexp
@@ -283,6 +283,7 @@ CONTEXTHELP
CONTEXTMENUHANDLER
contractversion
CONTROLPARENT
Convs
copiedcolorrepresentation
coppied
copyable
@@ -298,7 +299,6 @@ cpcontrols
cph
cplusplus
CPower
cppcoreguidelines
cpptools
cppvsdbg
cppwinrt
@@ -312,6 +312,7 @@ CRECT
CRH
critsec
cropandlock
CROPTOSQUARE
Crossdevice
csdevkit
CSearch
@@ -327,7 +328,7 @@ CURRENTDIR
CURSORINFO
cursorpos
CURSORSHOWING
CURSORWRAP
cursorwrap
customaction
CUSTOMACTIONTEST
CUSTOMFORMATPLACEHOLDER
@@ -350,12 +351,14 @@ datareader
datatracker
dataversion
Dayof
dbcc
DBID
DBLCLKS
DBLEPSILON
DBPROP
DBPROPIDSET
DBPROPSET
DBT
DCBA
DCOM
DComposition
@@ -373,8 +376,7 @@ DEFAULTICON
defaultlib
DEFAULTONLY
DEFAULTSIZE
DEFAULTTONEAREST
Defaulttonearest
defaulttonearest
DEFAULTTONULL
DEFAULTTOPRIMARY
DEFERERASE
@@ -396,14 +398,19 @@ DESKTOPVERTRES
devblogs
devdocs
devenv
DEVICEINTERFACE
devicetype
DEVINTERFACE
devmgmt
DEVMODE
DEVMODEW
DEVNODES
devpal
DEVTYP
dfx
DIALOGEX
digicert
diffs
digicert
DINORMAL
DISABLEASACTIONKEY
DISABLENOSCROLL
@@ -546,7 +553,6 @@ fdx
FErase
fesf
FFFF
FInc
Figma
FILEEXPLORER
fileexploreraddons
@@ -567,6 +573,7 @@ FILESYSPATH
Filetime
FILEVERSION
FILTERMODE
FInc
findfast
findmymouse
FIXEDFILEINFO
@@ -593,6 +600,7 @@ frm
FROMTOUCH
fsanitize
fsmgmt
ftps
fuzzingtesting
fxf
FZE
@@ -630,6 +638,7 @@ GMEM
GNumber
googleai
googlegemini
Gotchas
gpedit
gpo
GPOCA
@@ -668,13 +677,14 @@ HCRYPTPROV
hcursor
hcwhite
hdc
HDEVNOTIFY
hdr
hdrop
hdwwiz
Helpline
helptext
HGFE
hgdiobj
HGFE
hglobal
hhk
HHmmssfff
@@ -750,9 +760,10 @@ HWNDPARENT
HWNDPREV
hyjiacan
IAI
icf
ICONERROR
ICONLOCATION
icf
ICONONLY
IDCANCEL
IDD
idk
@@ -843,8 +854,8 @@ jeli
jfif
jgeosdfsdsgmkedfgdfgdfgbkmhcgcflmi
jjw
JOBOBJECT
jobject
JOBOBJECT
jpe
jpnime
Jsons
@@ -886,11 +897,13 @@ Lclean
Ldone
Ldr
LEFTALIGN
leftclick
LEFTSCROLLBAR
LEFTTEXT
LError
LEVELID
LExit
LFU
lhwnd
LIBFUZZER
LIBID
@@ -930,9 +943,9 @@ LOWORD
lparam
LPBITMAPINFOHEADER
LPCFHOOKPROC
lpch
LPCITEMIDLIST
LPCLSID
lpch
lpcmi
LPCMINVOKECOMMANDINFO
LPCREATESTRUCT
@@ -948,6 +961,7 @@ LPMONITORINFO
LPOSVERSIONINFOEXW
LPQUERY
lprc
LPrivate
LPSAFEARRAY
lpstr
lpsz
@@ -957,7 +971,6 @@ lptpm
LPTR
LPTSTR
lpv
LPrivate
LPW
lpwcx
lpwndpl
@@ -1001,21 +1014,24 @@ mber
MBM
MBR
Mbuttondown
mcp
MDICHILD
MDL
mdtext
mdtxt
mdwn
meme
mcp
memicmp
MENUITEMINFO
MENUITEMINFOW
MERGECOPY
MERGEPAINT
Metacharacter
metadatamatters
Metadatas
Metacharacter
metafile
Metacharacter
mfc
Mgmt
Microwaved
@@ -1042,8 +1058,8 @@ mmi
mmsys
mobileredirect
mockapi
modelcontextprotocol
MODALFRAME
modelcontextprotocol
MODESPRUNED
MONITORENUMPROC
MONITORINFO
@@ -1062,7 +1078,7 @@ mouseutils
MOVESIZEEND
MOVESIZESTART
MRM
MRT
Mrt
mru
MSAL
msc
@@ -1087,9 +1103,9 @@ MSLLHOOKSTRUCT
Mso
msrc
msstore
mstsc
msvcp
MT
mstsc
MTND
MULTIPLEUSE
multizone
@@ -1099,11 +1115,11 @@ muxxc
muxxh
MVPs
mvvm
myorg
myrepo
MVVMTK
MWBEx
MYICON
myorg
myrepo
NAMECHANGE
namespaceanddescendants
nao
@@ -1244,10 +1260,8 @@ opencode
OPENFILENAME
openrdp
opensource
openxmlformats
ollama
onnx
openurl
openxmlformats
OPTIMIZEFORINVOKE
ORPHANEDDIALOGTITLE
ORSCANS
@@ -1325,7 +1339,7 @@ phwnd
pici
pidl
PIDLIST
PII
pii
pinfo
pinvoke
pipename
@@ -1464,7 +1478,6 @@ rbhid
Rbuttondown
rclsid
RCZOOMIT
remotedesktop
rdp
RDW
READMODE
@@ -1483,7 +1496,9 @@ regfile
REGISTERCLASSFAILED
REGISTRYHEADER
REGISTRYPREVIEWEXT
registryroot
regkey
regroot
regsvr
REINSTALLMODE
releaseblog
@@ -1493,6 +1508,7 @@ remappings
REMAPSUCCESSFUL
REMAPUNSUCCESSFUL
Remotable
remotedesktop
remoteip
Removelnk
renamable
@@ -1526,8 +1542,8 @@ RIGHTSCROLLBAR
riid
RKey
RNumber
rop
rollups
rop
ROUNDSMALL
ROWSETEXT
rpcrt
@@ -1659,6 +1675,7 @@ sigdn
Signedness
SIGNINGSCENARIO
signtool
SIIGBF
SINGLEKEY
sipolicy
SIZEBOX
@@ -1711,6 +1728,7 @@ srw
srwlock
sse
ssf
Ssn
sszzz
STACKFRAME
stackoverflow
@@ -1760,15 +1778,13 @@ SUBMODULEUPDATE
subresource
Superbar
sut
swe
svchost
SVGIn
SVGIO
svgz
SVSI
SWFO
SWP
Swp
swp
SWPNOSIZE
SWPNOZORDER
SWRESTORE
@@ -1787,8 +1803,7 @@ SYSKEY
syskeydown
SYSKEYUP
SYSLIB
SYSMENU
Sysmenu
sysmenu
systemai
SYSTEMAPPS
SYSTEMMODAL
@@ -1823,6 +1838,7 @@ TEXTBOXNEWLINE
textextractor
TEXTINCLUDE
tfopen
tgamma
tgz
THEMECHANGED
themeresources
@@ -1892,9 +1908,9 @@ uitests
UITo
ULONGLONG
Ultrawide
ums
UMax
UMin
ums
uncompilable
UNCPRIORITY
UNDNAME
@@ -2032,6 +2048,7 @@ WINDOWNAME
WINDOWPLACEMENT
WINDOWPOSCHANGED
WINDOWPOSCHANGING
WINDOWSAPPRUNTIME
WINDOWSBUILDNUMBER
windowsml
windowssearch

View File

@@ -1,6 +1,5 @@
---
agent: 'agent'
model: 'GPT-5.1-Codex-Max'
description: 'Generate an 80-character git commit title for the local diff'
---

View File

@@ -1,6 +1,5 @@
---
agent: 'agent'
model: 'GPT-5.1-Codex-Max'
description: 'Generate a PowerToys-ready pull request description from the local diff'
---

View File

@@ -1,6 +1,5 @@
---
agent: 'agent'
model: 'GPT-5.1-Codex-Max'
description: 'Execute the fix for a GitHub issue using the previously generated implementation plan'
---

View File

@@ -0,0 +1,70 @@
---
description: 'Fix active pull request comments with scoped changes'
name: 'fix-pr-active-comments'
agent: 'agent'
argument-hint: 'PR number or active PR URL'
---
# Fix Active PR Comments
## Mission
Resolve active pull request comments by applying only simple fixes. For complex refactors, write a plan instead of changing code.
## Scope & Preconditions
- You must have an active pull request context or a provided PR number.
- Only implement simple changes. Do not implement large refactors.
- If required context is missing, request it and stop.
## Inputs
- Required: ${input:pr_number:PR number or URL}
- Optional: ${input:comment_scope:files or areas to focus on}
- Optional: ${input:fixing_guidelines:additional fixing guidelines from the user}
## Workflow
1. Locate all active (unresolved) PR review comments for the given PR.
2. For each comment, classify the change scope:
- Simple change: limited edits, localized fix, low risk, no broad redesign.
- Large refactor: multi-file redesign, architecture change, or risky behavior change.
3. For each large refactor request:
- Do not modify code.
- Write a planning document to Generated Files/prReview/${input:pr_number}/fixPlan/.
4. For each simple change request:
- Implement the fix with minimal edits.
- Run quick checks if needed.
- Commit and push the change.
5. For comments that seem invalid, unclear, or not applicable (even if simple):
- Do not change code.
- Add the item to a summary table in Generated Files/prReview/${input:pr_number}/fixPlan/overview.md.
- Consult back to the end user in a friendly, polite tone.
6. Respond to each comment that you fixed:
- Reply in the active conversation.
- Use a polite or friendly tone.
- Keep the response under 200 words.
- Resolve the comment after replying.
## Output Expectations
- Simple fixes: code changes committed and pushed.
- Large refactors: a plan file saved to Generated Files/prReview/${input:pr_number}/fixPlan/.
- Invalid or unclear comments: captured in Generated Files/prReview/${input:pr_number}/fixPlan/overview.md.
- Each fixed comment has a reply under 200 words and is resolved.
## Plan File Template
Use this template for each large refactor item:
# Fix Plan: <short title>
## Context
- Comment link:
- Impacted areas:
## Overview Table Template
Use this table in Generated Files/prReview/${input:pr_number}/fixPlan/overview.md:
| Comment link | Summary | Reason not applied | Suggested follow-up |
| --- | --- | --- | --- |
| | | | |
## Quality Assurance
- Verify plan file path exists.
- Ensure no code changes were made for large refactor items.
- Confirm replies are under 200 words and comments are resolved.

View File

@@ -1,6 +1,5 @@
---
agent: 'agent'
model: 'GPT-5.1-Codex-Max'
description: 'Resolve Code scanning / check-spelling comments on the active PR'
---

View File

@@ -1,6 +1,5 @@
---
agent: 'agent'
model: 'GPT-5.1-Codex-Max'
description: 'Review a GitHub issue, score it (0-100), and generate an implementation plan'
---

View File

@@ -1,6 +1,5 @@
---
agent: 'agent'
model: 'GPT-5.1-Codex-Max'
description: 'Perform a comprehensive PR review with per-step Markdown and machine-readable outputs'
---

View File

@@ -105,7 +105,13 @@
"PowerToys.SvgThumbnailProvider.dll",
"PowerToys.SvgThumbnailProvider.exe",
"PowerToys.SvgThumbnailProviderCpp.dll",
"PowerToys.KeyboardManager.dll",
"KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
"KeyboardManagerEditorUI\\PowerToys.KeyboardManagerEditorUI.exe",
"KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
"PowerToys.KeyboardManagerEditorLibraryWrapper.dll",
"WinUI3Apps\\PowerToys.HostsModuleInterface.dll",
"WinUI3Apps\\PowerToys.HostsUILib.dll",
"WinUI3Apps\\PowerToys.Hosts.dll",

View File

@@ -35,7 +35,9 @@ stages:
${{ else }}:
name: SHINE-OSS-L
${{ if eq(parameters.useVSPreview, true) }}:
demands: ImageOverride -equals SHINE-VS17-Preview
demands: ImageOverride -equals SHINE-VS18-Preview
${{ else }}:
demands: ImageOverride -equals SHINE-VS18-Latest
buildPlatforms:
- ${{ parameters.platform }}
buildConfigurations: [Release]

View File

@@ -51,7 +51,9 @@ extends:
pool:
name: SHINE-INT-S
${{ if eq(parameters.useVSPreview, true) }}:
demands: ImageOverride -equals SHINE-VS17-Preview
demands: ImageOverride -equals SHINE-VS18-Preview
${{ else }}:
demands: ImageOverride -equals SHINE-VS18-Latest
os: windows
sdl:
tsa:
@@ -74,7 +76,9 @@ extends:
demands:
# Our INT agents have a large disk mounted at P:\
- ${{ if eq(parameters.useVSPreview, true) }}:
- ImageOverride -equals SHINE-VS17-Preview
- ImageOverride -equals SHINE-VS18-Latest-Preview
- ${{ else }}:
- ImageOverride -equals SHINE-VS18-Latest
os: windows
variables:
IsPipeline: 1 # The installer uses this to detect whether it should pick up localizations
@@ -87,6 +91,7 @@ extends:
official: true
codeSign: true
runTests: false
buildTests: false
signingIdentity:
serviceName: $(SigningServiceName)
appId: $(SigningAppId)

View File

@@ -253,11 +253,12 @@ jobs:
displayName: Build PowerToys main project
inputs:
solution: 'PowerToys.slnx'
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore -graph
/p:RestorePackagesConfig=true
/p:CIBuild=true
/p:BuildTests=${{ parameters.buildTests }}
/bl:$(LogOutputDirectory)\build-0-main.binlog
${{ parameters.additionalBuildOptions }}
$(MSBuildCacheParameters)
@@ -276,7 +277,7 @@ jobs:
condition: and(succeeded(), eq(variables['BuildPlatform'], 'arm64'))
inputs:
solution: PowerToys.slnx
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore
/p:Configuration=$(BuildConfiguration)
@@ -338,7 +339,7 @@ jobs:
displayName: Build BugReportTool
inputs:
solution: '**/tools/BugReportTool/BugReportTool.sln'
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore -graph
/p:RestorePackagesConfig=true
@@ -359,7 +360,7 @@ jobs:
displayName: Build StylesReportTool
inputs:
solution: '**/tools/StylesReportTool/StylesReportTool.sln'
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore -graph
/p:RestorePackagesConfig=true
@@ -381,7 +382,7 @@ jobs:
displayName: Publish ${{ project }} for Packaging
inputs:
solution: ${{ project }}
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
/target:Publish
/graph

View File

@@ -82,7 +82,7 @@ jobs:
displayName: Build UI Test Projects
inputs:
solution: '**/*UITest*.csproj'
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore
-graph
@@ -103,7 +103,7 @@ jobs:
displayName: 'Build UI Test Module: ${{ module }}'
inputs:
solution: '**/*${{ module }}*.csproj'
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore
-graph

View File

@@ -49,7 +49,9 @@ stages:
${{ else }}:
name: SHINE-OSS-L
${{ if eq(parameters.useVSPreview, true) }}:
demands: ImageOverride -equals SHINE-VS17-Preview
demands: ImageOverride -equals SHINE-VS18-Preview
${{ else }}:
demands: ImageOverride -equals SHINE-VS18-Latest
buildPlatforms:
- ${{ platform }}
buildConfigurations: [Release]
@@ -57,6 +59,7 @@ stages:
enableMsBuildCaching: ${{ parameters.enableMsBuildCaching }}
msBuildCacheIsReadOnly: ${{ parameters.msBuildCacheIsReadOnly }}
runTests: ${{ parameters.runTests }}
buildTests: true
useVSPreview: ${{ parameters.useVSPreview }}
useLatestWinAppSDK: ${{ parameters.useLatestWinAppSDK }}
${{ if eq(parameters.useLatestWinAppSDK, true) }}:
@@ -76,7 +79,9 @@ stages:
${{ else }}:
name: SHINE-OSS-L
${{ if eq(parameters.useVSPreview, true) }}:
demands: ImageOverride -equals SHINE-VS17-Preview
demands: ImageOverride -equals SHINE-VS18-Preview
${{ else }}:
demands: ImageOverride -equals SHINE-VS18-Latest
buildConfigurations: [Release]
official: false
codeSign: false

View File

@@ -29,7 +29,9 @@ stages:
${{ else }}:
name: SHINE-OSS-L
${{ if eq(parameters.useVSPreview, true) }}:
demands: ImageOverride -equals SHINE-VS17-Preview
demands: ImageOverride -equals SHINE-VS18-Preview
${{ else }}:
demands: ImageOverride -equals SHINE-VS18-Latest
buildPlatforms:
- ${{ parameters.platform }}
buildConfigurations: [Release]

View File

@@ -36,7 +36,7 @@ steps:
displayName: Build Shared Support DLLs
inputs:
solution: "**/installer/PowerToysSetup.slnx"
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
/t:PowerToysSetupCustomActionsVNext;SilentFilesInUseBAFunction
/p:RunBuildEvents=true;RestorePackagesConfig=true;CIBuild=true
@@ -75,7 +75,7 @@ steps:
displayName: 💻 Build VNext MSI
inputs:
solution: "**/installer/PowerToysSetup.slnx"
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore
/t:PowerToysInstallerVNext
@@ -92,7 +92,7 @@ steps:
displayName: 👤 Build VNext MSI
inputs:
solution: "**/installer/PowerToysSetup.slnx"
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
/t:PowerToysInstallerVNext
/p:RunBuildEvents=false;PerUser=true;BuildProjectReferences=false;CIBuild=true
@@ -143,7 +143,7 @@ steps:
displayName: 💻 Build VNext Bootstrapper
inputs:
solution: "**/installer/PowerToysSetup.slnx"
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
-restore
/t:PowerToysBootstrapperVNext
@@ -160,7 +160,7 @@ steps:
displayName: 👤 Build VNext Bootstrapper
inputs:
solution: "**/installer/PowerToysSetup.slnx"
vsVersion: 17.0
vsVersion: 18.0
msbuildArgs: >-
/t:PowerToysBootstrapperVNext
/p:PerUser=true;BuildProjectReferences=false;CIBuild=true

View File

@@ -1,9 +1,16 @@
$VSInstances = ([xml](& 'C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe' -latest -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -include packages -format xml))
# Build common vswhere base arguments
$vsWhereBaseArgs = @('-latest', '-requires', 'Microsoft.VisualStudio.Component.VC.Tools.x86.x64')
if ($env:VCWhereExtraVersionTarget) {
# Add version target if specified (e.g., '-version [18.0,19.0)' for VS2026)
$vsWhereBaseArgs += $env:VCWhereExtraVersionTarget.Split(' ')
}
$VSInstances = ([xml](& 'C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe' @vsWhereBaseArgs -include packages -format xml))
$VSPackages = $VSInstances.instances.instance.packages.package
$LatestVCPackage = ($VSPackages | ? { $_.id -eq "Microsoft.VisualCpp.Tools.Core" })
$LatestVCToolsVersion = $LatestVCPackage.version;
$VSRoot = (& 'C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe' -latest -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property 'resolvedInstallationPath')
$VSRoot = (& 'C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe' @vsWhereBaseArgs -property 'resolvedInstallationPath')
$VCToolsRoot = Join-Path $VSRoot "VC\Tools\MSVC"
# We have observed a few instances where the VC tools package version actually
@@ -24,5 +31,12 @@ If ($Null -Eq (Get-Item $PackageVCToolPath -ErrorAction:Ignore)) {
}
Write-Output "Latest VCToolsVersion: $LatestVCToolsVersion"
Write-Output "Updating VCToolsVersion environment variable for job"
Write-Output "##vso[task.setvariable variable=VCToolsVersion]$LatestVCToolsVersion"
# VS2026 (MSVC 14.50+) doesn't need explicit VCToolsVersion - let MSBuild auto-select
$MajorMinorVersion = [Version]::Parse($LatestVCToolsVersion)
If ($MajorMinorVersion.Major -eq 14 -and $MajorMinorVersion.Minor -ge 50) {
Write-Output "VS2026 detected (MSVC 14.50+). Skipping VCToolsVersion override to allow MSBuild auto-selection."
} Else {
Write-Output "Updating VCToolsVersion environment variable for job"
Write-Output "##vso[task.setvariable variable=VCToolsVersion]$LatestVCToolsVersion"
}

View File

@@ -90,9 +90,15 @@ if ($noticeMatch.Success) {
$currentNoticePackageList = ""
}
# Test-only packages that are allowed to be in NOTICE.md but not in the build
# (e.g., when BuildTests=false, these packages won't appear in the NuGet list)
$allowedExtraPackages = @(
"- Moq"
)
if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
{
Write-Host -ForegroundColor Red "Notice.md does not match NuGet list."
Write-Host -ForegroundColor Yellow "Notice.md does not exactly match NuGet list. Analyzing differences..."
# Show detailed differences
$generatedPackages = $returnList -split "`r`n|`n" | Where-Object { $_.Trim() -ne "" } | Sort-Object
@@ -105,7 +111,7 @@ if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
# Find packages in proj file list but not in NOTICE.md
$missingFromNotice = $generatedPackages | Where-Object { $noticePackages -notcontains $_ }
if ($missingFromNotice.Count -gt 0) {
Write-Host -ForegroundColor Red "MissingFromNotice:"
Write-Host -ForegroundColor Red "MissingFromNotice (ERROR - these must be added to NOTICE.md):"
foreach ($pkg in $missingFromNotice) {
Write-Host -ForegroundColor Red " $pkg"
}
@@ -114,10 +120,23 @@ if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
# Find packages in NOTICE.md but not in proj file list
$extraInNotice = $noticePackages | Where-Object { $generatedPackages -notcontains $_ }
if ($extraInNotice.Count -gt 0) {
Write-Host -ForegroundColor Yellow "ExtraInNotice:"
foreach ($pkg in $extraInNotice) {
Write-Host -ForegroundColor Yellow " $pkg"
# Filter out allowed extra packages (test-only dependencies)
$unexpectedExtra = $extraInNotice | Where-Object { $allowedExtraPackages -notcontains $_ }
$allowedExtra = $extraInNotice | Where-Object { $allowedExtraPackages -contains $_ }
if ($allowedExtra.Count -gt 0) {
Write-Host -ForegroundColor Green "ExtraInNotice (OK - allowed test-only packages):"
foreach ($pkg in $allowedExtra) {
Write-Host -ForegroundColor Green " $pkg"
}
Write-Host ""
}
if ($unexpectedExtra.Count -gt 0) {
Write-Host -ForegroundColor Red "ExtraInNotice (ERROR - unexpected packages in NOTICE.md):"
foreach ($pkg in $unexpectedExtra) {
Write-Host -ForegroundColor Red " $pkg"
}
Write-Host ""
}
@@ -127,10 +146,17 @@ if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
Write-Host " Proj file list has $($generatedPackages.Count) packages"
Write-Host " NOTICE.md has $($noticePackages.Count) packages"
Write-Host " MissingFromNotice: $($missingFromNotice.Count) packages"
Write-Host " ExtraInNotice: $($extraInNotice.Count) packages"
Write-Host " ExtraInNotice (allowed): $($allowedExtra.Count) packages"
Write-Host " ExtraInNotice (unexpected): $($unexpectedExtra.Count) packages"
Write-Host ""
exit 1
# Fail if there are missing packages OR unexpected extra packages
if ($missingFromNotice.Count -gt 0 -or $unexpectedExtra.Count -gt 0) {
Write-Host -ForegroundColor Red "FAILED: NOTICE.md mismatch detected."
exit 1
} else {
Write-Host -ForegroundColor Green "PASSED: NOTICE.md matches (with allowed test-only packages)."
}
}
exit 0

View File

@@ -40,7 +40,7 @@ These instruction files are automatically applied when working in their respecti
### Prerequisites
- Visual Studio 2022 17.4+
- Visual Studio 2022 17.4+ or Visual Studio 2026
- Windows 10 1803+ (April 2018 Update or newer)
- Initialize submodules once: `git submodule update --init --recursive`

View File

@@ -2,6 +2,12 @@
<Project ToolsVersion="4.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Skip building C++ test projects when BuildTests=false -->
<PropertyGroup Condition="'$(_IsSkippedTestProject)' == 'true'">
<UsePrecompiledHeaders>false</UsePrecompiledHeaders>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<!-- Project configurations -->
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
@@ -51,7 +57,7 @@
<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<WarningLevel>Level4</WarningLevel>
<DisableSpecificWarnings>4679;5271;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings>4679;4706;4874;5271;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableAnalyzeExternal >true</DisableAnalyzeExternal>
<ExternalWarningLevel>TurnOffAllWarnings</ExternalWarningLevel>
<ConformanceMode>false</ConformanceMode>
@@ -110,6 +116,7 @@
<!-- Props that are constant for both Debug and Release configurations -->
<PropertyGroup Label="Configuration">
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '18.0'">v145</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<DesktopCompatible>true</DesktopCompatible>
<SpectreMitigation>Spectre</SpectreMitigation>

View File

@@ -17,6 +17,40 @@
<NuGetAuditMode>direct</NuGetAuditMode>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion> <!-- Don't add source revision hash to the product version of binaries. -->
<PlatformTarget>$(Platform)</PlatformTarget>
<RestoreEnablePackagePruning Condition=" '$(VisualStudioVersion)' == '17.0'">false </RestoreEnablePackagePruning>
</PropertyGroup>
<!--
Completely skip building test projects when BuildTests=false (e.g., Release pipeline).
This avoids InternalsVisibleTo/signing issues by not compiling test code at all.
Match: projects ending in Test, Tests, UnitTests, UITests, FuzzTests, or in a folder named Tests.
Also matches projects starting with UnitTests- (e.g., UnitTests-CommonLib).
Also removes all PackageReference/ProjectReference to prevent NuGet restore and dependency builds.
Note: Checking both 'false' and 'False' to handle YAML boolean serialization.
-->
<PropertyGroup Condition="'$(BuildTests)' == 'false' or '$(BuildTests)' == 'False'">
<_ProjectName>$(MSBuildProjectName)</_ProjectName>
<!-- Match any project ending with "Test" or "Tests" (covers UnitTests, UITests, FuzzTests, etc.) -->
<_IsSkippedTestProject Condition="$(_ProjectName.EndsWith('Test'))">true</_IsSkippedTestProject>
<_IsSkippedTestProject Condition="$(_ProjectName.EndsWith('Tests'))">true</_IsSkippedTestProject>
<!-- Match projects starting with UnitTests- or UITest- prefix -->
<_IsSkippedTestProject Condition="$(_ProjectName.StartsWith('UnitTests-'))">true</_IsSkippedTestProject>
<_IsSkippedTestProject Condition="$(_ProjectName.StartsWith('UITest-'))">true</_IsSkippedTestProject>
<!-- Match projects in a Tests folder -->
<_IsSkippedTestProject Condition="$(MSBuildProjectDirectory.Contains('\Tests\'))">true</_IsSkippedTestProject>
</PropertyGroup>
<PropertyGroup Condition="'$(_IsSkippedTestProject)' == 'true'">
<EnableDefaultItems>false</EnableDefaultItems>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<GenerateGlobalUsings>false</GenerateGlobalUsings>
<ImplicitUsings>disable</ImplicitUsings>
<!-- Disable all code analysis for skipped test projects -->
<EnableNETAnalyzers>false</EnableNETAnalyzers>
<RunAnalyzers>false</RunAnalyzers>
<RunAnalyzersDuringBuild>false</RunAnalyzersDuringBuild>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
@@ -30,7 +64,9 @@
<_PropertySheetDisplayName>PowerToys.Root.Props</_PropertySheetDisplayName>
<ForceImportBeforeCppProps>$(MsbuildThisFileDirectory)\Cpp.Build.props</ForceImportBeforeCppProps>
</PropertyGroup>
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj' and '$(_IsSkippedTestProject)' != 'true'">
<PackageReference Include="StyleCop.Analyzers">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>

View File

@@ -28,4 +28,41 @@
<PropertyGroup Condition="'$(IgnoreExperimentalWarnings)' == 'true'">
<NoWarn>$(NoWarn);CS8305;SA1500;CA1852</NoWarn>
</PropertyGroup>
</Project>
<!-- Skipped test projects when BuildTests=false: no-op build and remove references.
This must be in targets (not props) so it runs AFTER the project file adds its items. -->
<PropertyGroup Condition="'$(_IsSkippedTestProject)' == 'true'">
<BuildDependsOn />
<CoreBuildDependsOn />
<RebuildDependsOn />
</PropertyGroup>
<!-- For C# projects: remove all items -->
<ItemGroup Condition="'$(_IsSkippedTestProject)' == 'true' and '$(MSBuildProjectExtension)' == '.csproj'">
<PackageReference Remove="@(PackageReference)" />
<ProjectReference Remove="@(ProjectReference)" />
<Reference Remove="@(Reference)" />
<Compile Remove="@(Compile)" />
<Content Remove="@(Content)" />
<EmbeddedResource Remove="@(EmbeddedResource)" />
<None Remove="@(None)" />
<Using Remove="@(Using)" />
<GlobalUsing Remove="@(GlobalUsing)" />
</ItemGroup>
<!-- For C++ projects (vcxproj): remove all compile/link items to prevent build -->
<ItemGroup Condition="'$(_IsSkippedTestProject)' == 'true' and '$(MSBuildProjectExtension)' == '.vcxproj'">
<ClCompile Remove="@(ClCompile)" />
<ClInclude Remove="@(ClInclude)" />
<Link Remove="@(Link)" />
<Lib Remove="@(Lib)" />
<ProjectReference Remove="@(ProjectReference)" />
<None Remove="@(None)" />
<ResourceCompile Remove="@(ResourceCompile)" />
<Midl Remove="@(Midl)" />
</ItemGroup>
<!-- Note: For C++ skipped test projects, build is effectively skipped by removing all compile items above.
We don't define empty Build/Rebuild/Clean targets here because MSBuild Target definitions with Condition
on the Target element still override the default targets even when condition is false. -->
</Project>

View File

@@ -25,6 +25,7 @@
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Sizers" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Converters" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Extensions" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.Markdown" Version="7.1.2" />
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.DataGrid" Version="7.1.2" />
<PackageVersion Include="CommunityToolkit.Labs.WinUI.Controls.MarkdownTextBlock" Version="0.1.260116-build.2514" />
<PackageVersion Include="ControlzEx" Version="6.0.0" />

View File

@@ -1540,6 +1540,7 @@ SOFTWARE.
- CommunityToolkit.WinUI.Converters
- CommunityToolkit.WinUI.Extensions
- CommunityToolkit.WinUI.UI.Controls.DataGrid
- CommunityToolkit.WinUI.UI.Controls.Markdown
- ControlzEx
- HelixToolkit
- HelixToolkit.Core.Wpf

View File

@@ -197,99 +197,113 @@
<Project Path="src/modules/cmdpal/CmdPalModuleInterface/CmdPalModuleInterface.vcxproj" Id="0adeb797-c8c7-4ffa-acd5-2af6cad7ecd8" />
</Folder>
<Folder Name="/modules/CommandPalette/Built-in Extensions/">
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.Apps/Microsoft.CmdPal.Ext.Apps.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Apps/Microsoft.CmdPal.Ext.Apps.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.Bookmark/Microsoft.CmdPal.Ext.Bookmarks.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Bookmark/Microsoft.CmdPal.Ext.Bookmarks.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.Calc/Microsoft.CmdPal.Ext.Calc.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Calc/Microsoft.CmdPal.Ext.Calc.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.ClipboardHistory/Microsoft.CmdPal.Ext.ClipboardHistory.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.ClipboardHistory/Microsoft.CmdPal.Ext.ClipboardHistory.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.Indexer/Microsoft.CmdPal.Ext.Indexer.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Indexer/Microsoft.CmdPal.Ext.Indexer.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.PowerToys/Microsoft.CmdPal.Ext.PowerToys.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PowerToys/Microsoft.CmdPal.Ext.PowerToys.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.Registry/Microsoft.CmdPal.Ext.Registry.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Registry/Microsoft.CmdPal.Ext.Registry.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.RemoteDesktop/Microsoft.CmdPal.Ext.RemoteDesktop.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.RemoteDesktop/Microsoft.CmdPal.Ext.RemoteDesktop.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.Shell/Microsoft.CmdPal.Ext.Shell.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Shell/Microsoft.CmdPal.Ext.Shell.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.System/Microsoft.CmdPal.Ext.System.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.System/Microsoft.CmdPal.Ext.System.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.TimeDate/Microsoft.CmdPal.Ext.TimeDate.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.TimeDate/Microsoft.CmdPal.Ext.TimeDate.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.WebSearch/Microsoft.CmdPal.Ext.WebSearch.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.WebSearch/Microsoft.CmdPal.Ext.WebSearch.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.WindowsServices/Microsoft.CmdPal.Ext.WindowsServices.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.WindowsServices/Microsoft.CmdPal.Ext.WindowsServices.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.WindowsSettings/Microsoft.CmdPal.Ext.WindowsSettings.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.WindowsSettings/Microsoft.CmdPal.Ext.WindowsSettings.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.WindowsTerminal/Microsoft.CmdPal.Ext.WindowsTerminal.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.WindowsTerminal/Microsoft.CmdPal.Ext.WindowsTerminal.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.WindowWalker/Microsoft.CmdPal.Ext.WindowWalker.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.WindowWalker/Microsoft.CmdPal.Ext.WindowWalker.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Extensions/Microsoft.CmdPal.Ext.WinGet/Microsoft.CmdPal.Ext.WinGet.csproj">
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.WinGet/Microsoft.CmdPal.Ext.WinGet.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
</Folder>
<Folder Name="/modules/CommandPalette/Core/">
<Project Path="src/modules/cmdpal/Core/Microsoft.CmdPal.Core.Common/Microsoft.CmdPal.Core.Common.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Core/Microsoft.CmdPal.Core.ViewModels/Microsoft.CmdPal.Core.ViewModels.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/CommandPalette/Extension SDK/">
<Project Path="src/modules/cmdpal/SDK/Microsoft.CommandPalette.Extensions.Toolkit/Microsoft.CommandPalette.Extensions.Toolkit.csproj">
<Project Path="src/modules/cmdpal/extensionsdk/Microsoft.CommandPalette.Extensions.Toolkit/Microsoft.CommandPalette.Extensions.Toolkit.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/SDK/Microsoft.CommandPalette.Extensions/Microsoft.CommandPalette.Extensions.vcxproj" Id="305dd37e-c85d-4b08-aafe-7381fa890463" />
<Project Path="src/modules/cmdpal/extensionsdk/Microsoft.CommandPalette.Extensions/Microsoft.CommandPalette.Extensions.vcxproj" Id="305dd37e-c85d-4b08-aafe-7381fa890463" />
</Folder>
<Folder Name="/modules/CommandPalette/Sample Extensions/">
<Project Path="src/modules/cmdpal/Extensions/ProcessMonitorExtension/ProcessMonitorExtension.csproj">
<Project Path="src/modules/cmdpal/ext/ProcessMonitorExtension/ProcessMonitorExtension.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
<Project Path="src/modules/cmdpal/Extensions/SamplePagesExtension/SamplePagesExtension.csproj">
<Project Path="src/modules/cmdpal/ext/SamplePagesExtension/SamplePagesExtension.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
</Folder>
<Folder Name="/modules/CommandPalette/Tests/">
<Project Path="src/modules/cmdpal/Tests/Microsoft.CmdPal.Core.Common.UnitTests/Microsoft.CmdPal.Core.Common.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Tests/Microsoft.CmdPal.Ext.Apps.UnitTests/Microsoft.CmdPal.Ext.Apps.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
@@ -346,26 +360,22 @@
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Tests/Microsoft.CommandPalette.Extensions.Toolkit.UnitTests/Microsoft.CommandPalette.Extensions.Toolkit.UnitTests.csproj" Id="2eca18b7-33b7-4829-88f1-439b20fd60f6">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/CommandPalette/UI/">
<Project Path="src/modules/cmdpal/Microsoft.Terminal.UI/Microsoft.Terminal.UI.vcxproj" Id="6515f03f-e56d-4db4-b23d-ac4fb80db36f" />
<Project Path="src/modules/cmdpal/UI/Microsoft.CmdPal.UI.Common/Microsoft.CmdPal.UI.Common.csproj" Id="b0131363-c9e5-41e5-a541-8dc60760f03f">
<Project Path="src/modules/cmdpal/Microsoft.CmdPal.UI.ViewModels/Microsoft.CmdPal.UI.ViewModels.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/UI/Microsoft.CmdPal.UI.Services/Microsoft.CmdPal.UI.Services.csproj" Id="014f1320-7d89-4d9f-a247-f68737c0f46b">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/UI/Microsoft.CmdPal.UI.ViewModels/Microsoft.CmdPal.UI.ViewModels.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/UI/Microsoft.CmdPal.UI/Microsoft.CmdPal.UI.csproj">
<Project Path="src/modules/cmdpal/Microsoft.CmdPal.UI/Microsoft.CmdPal.UI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
<Project Path="src/modules/cmdpal/Microsoft.Terminal.UI/Microsoft.Terminal.UI.vcxproj" Id="6515f03f-e56d-4db4-b23d-ac4fb80db36f" />
</Folder>
<Folder Name="/modules/CropAndLock/">
<Project Path="src/modules/CropAndLock/CropAndLock/CropAndLock.vcxproj" Id="f5e1146e-b7b3-4e11-85fd-270a500bd78c" />
@@ -418,7 +428,7 @@
</Project>
</Folder>
<Folder Name="/modules/FileLocksmith/">
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/FileLocksmithCLI.vcxproj" Id="49d456d3-f485-45af-8875-45b44f193ddc" />
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/FileLocksmithCLI.vcxproj" Id="49D456D3-F485-45AF-8875-45B44F193DDC" />
<Project Path="src/modules/FileLocksmith/FileLocksmithContextMenu/FileLocksmithContextMenu.vcxproj" Id="799a50d8-de89-4ed1-8ff8-ad5a9ed8c0ca" />
<Project Path="src/modules/FileLocksmith/FileLocksmithExt/FileLocksmithExt.vcxproj" Id="57175ec7-92a5-4c1e-8244-e3fbca2a81de" />
<Project Path="src/modules/FileLocksmith/FileLocksmithLib/FileLocksmithLib.vcxproj" Id="9d52fd25-ef90-4f9a-a015-91efc5daf54f" />
@@ -429,7 +439,7 @@
</Project>
</Folder>
<Folder Name="/modules/FileLocksmith/Tests/">
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/tests/FileLocksmithCLIUnitTests.vcxproj" Id="a1b2c3d4-e5f6-7890-1234-567890abcdef" />
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/tests/FileLocksmithCLIUnitTests.vcxproj" Id="A1B2C3D4-E5F6-7890-1234-567890ABCDEF" />
</Folder>
<Folder Name="/modules/Hosts/">
<Project Path="src/modules/Hosts/Hosts/Hosts.csproj">
@@ -455,16 +465,16 @@
</Folder>
<Folder Name="/modules/imageresizer/">
<Project Path="src/modules/imageresizer/dll/ImageResizerExt.vcxproj" Id="0b43679e-edfa-4da0-ad30-f4628b308b1b" />
<Project Path="src/modules/imageresizer/ImageResizerCLI/ImageResizerCLI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/imageresizer/ImageResizerContextMenu/ImageResizerContextMenu.vcxproj" Id="93b72a06-c8bd-484f-a6f7-c9f280b150bf" />
<Project Path="src/modules/imageresizer/ImageResizerLib/ImageResizerLib.vcxproj" Id="18b3db45-4ffe-4d01-97d6-5223feee1853" />
<Project Path="src/modules/imageresizer/ui/ImageResizerUI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/imageresizer/ImageResizerCLI/ImageResizerCLI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/imageresizer/Tests/">
<Project Path="src/modules/imageresizer/tests/ImageResizer.UnitTests.csproj">
@@ -488,6 +498,31 @@
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngine/KeyboardManagerEngine.vcxproj" Id="ba661f5b-1d5a-4ffc-9bf1-fc39df280bdd" />
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngineLibrary/KeyboardManagerEngineLibrary.vcxproj" Id="e496b7fc-1e99-4bab-849b-0e8367040b02" />
</Folder>
<Folder Name="/modules/keyboardmanager/MouseUtils/">
<Project Path="src/modules/MouseUtils/CursorWrap/CursorWrap.vcxproj" Id="48a1db8c-5df8-4fb3-9e14-2b67f3f2d8b5" />
<Project Path="src/modules/MouseUtils/FindMyMouse/FindMyMouse.vcxproj" Id="e94fd11c-0591-456f-899f-efc0ca548336" />
<Project Path="src/modules/MouseUtils/MouseHighlighter/MouseHighlighter.vcxproj" Id="782a61be-9d85-4081-b35c-1ccc9dcc1e88" />
<Project Path="src/modules/MouseUtils/MouseJump.Common/MouseJump.Common.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseJump/MouseJump.vcxproj" Id="8a08d663-4995-40e3-b42c-3f910625f284" />
<Project Path="src/modules/MouseUtils/MouseJumpUI/MouseJumpUI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MousePointerCrosshairs/MousePointerCrosshairs.vcxproj" Id="eae14c0e-7a6b-45da-9080-a7d8c077ba6e" />
</Folder>
<Folder Name="/modules/keyboardmanager/MouseUtils/Tests/">
<Project Path="src/modules/MouseUtils/MouseJump.Common.UnitTests/MouseJump.Common.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseUtils.UITests/MouseUtils.UITests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/keyboardmanager/Tests/">
<Project Path="src/modules/keyboardmanager/KeyboardManagerEditorTest/KeyboardManagerEditorTest.vcxproj" Id="62173d9a-6724-4c00-a1c8-fb646480a9ec" />
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngineTest/KeyboardManagerEngineTest.vcxproj" Id="7f4b3a60-bc27-45a7-8000-68b0b6ea7466" />
@@ -692,31 +727,6 @@
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/MouseUtils/">
<Project Path="src/modules/MouseUtils/CursorWrap/CursorWrap.vcxproj" Id="48a1db8c-5df8-4fb3-9e14-2b67f3f2d8b5" />
<Project Path="src/modules/MouseUtils/FindMyMouse/FindMyMouse.vcxproj" Id="e94fd11c-0591-456f-899f-efc0ca548336" />
<Project Path="src/modules/MouseUtils/MouseHighlighter/MouseHighlighter.vcxproj" Id="782a61be-9d85-4081-b35c-1ccc9dcc1e88" />
<Project Path="src/modules/MouseUtils/MouseJump.Common/MouseJump.Common.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseJump/MouseJump.vcxproj" Id="8a08d663-4995-40e3-b42c-3f910625f284" />
<Project Path="src/modules/MouseUtils/MouseJumpUI/MouseJumpUI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MousePointerCrosshairs/MousePointerCrosshairs.vcxproj" Id="eae14c0e-7a6b-45da-9080-a7d8c077ba6e" />
</Folder>
<Folder Name="/modules/MouseUtils/Tests/">
<Project Path="src/modules/MouseUtils/MouseJump.Common.UnitTests/MouseJump.Common.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseUtils.UITests/MouseUtils.UITests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/MouseWithoutBorders/">
<Project Path="src/modules/MouseWithoutBorders/App/Helper/MouseWithoutBordersHelper.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />

View File

@@ -51,19 +51,19 @@ But to get started quickly, choose one of the installation methods below:
Go to the <a href="https://aka.ms/installPowerToys">PowerToys GitHub releases</a>, click Assets to reveal the downloads, and choose the installer that matches your architecture and install scope. For most devices, that's the x64 per-user installer.
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.97%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.96%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysUserSetup-0.97.0-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysUserSetup-0.97.0-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysSetup-0.97.0-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.0/PowerToysSetup-0.97.0-arm64.exe
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.98%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.97%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysUserSetup-0.97.1-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysUserSetup-0.97.1-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysSetup-0.97.1-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysSetup-0.97.1-arm64.exe
| Description | Filename |
|----------------|----------|
| Per user - x64 | [PowerToysUserSetup-0.97.0-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.97.0-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.97.0-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.97.0-arm64.exe][ptMachineArm64] |
| Per user - x64 | [PowerToysUserSetup-0.97.1-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.97.1-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.97.1-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.97.1-arm64.exe][ptMachineArm64] |
</details>
@@ -103,18 +103,38 @@ There are <a href="https://learn.microsoft.com/windows/powertoys/install#communi
</details>
## ✨ What's new
**Version 0.97 (January 2026)**
**Version 0.97.1 (January 2026)**
For an in-depth look at the latest changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
This patch release fixes several important stability issues identified in v0.97.0 based on incoming reports. Check out the [v0.97.0](https://github.com/microsoft/PowerToys/releases/tag/v0.97.0) notes for the full list of changes.
**Highlights**
- **Command Palette**: Major expansion with PowerToys extension (Windows 11 only), Remote Desktop built-in extension, theme customization, drag-and-drop support, fallback ranking controls, sections/separators for pages, pinyin Chinese matching, and many UX refinements.
- **Settings**: Quick Access flyout is now a standalone process for significantly faster startup, theme-adaptive tray icon, AOT serialization, and multiple UI/accessibility fixes
- **CursorWrap (New!)**: New mouse utility that lets your cursor wrap around screen edges, making multi-monitor navigation faster and more seamless.
- **Advanced Paste**: Image input for AI, color detection in clipboard history, Foundry Local improvements, Azure AI icons, and multiple bug fixes
- **CLI Support Expanded**: FancyZones, Image Resizer, and File Locksmith can now be controlled from the command line for layout management, batch image resizing, and file lock inspection.
- **LightSwitch**: Added support for automatically following Windows Night Light mode.
- **Release Experience & Quality**: Refreshed "Whats new" dialog, plus many performance improvements, stability fixes, and refinements across PowerToys.
**Highlights**
### Advanced Paste
- #44862: Fixed Settings UI advanced paste page crash by using correct settings repository for null checking.
### Command Palette
- #44886: Fixed personalization section not appearing by using latest MSIX for installation.
- #44938: Fixed loading of icons from internet shortcuts. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- #45076: Fixed potential deadlock from lazy-loading AppListItem details. Thanks [@jiripolasek](https://github.com/jiripolasek)!
### Cursor Wrap
- #44936: Added improved multi-monitor support; Added laptop lid close detection for dynamic monitor topology updates. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- #44936: Added new settings dropdown to constrain wrapping to horizontal-only, vertical-only, or both directions. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
### Peek
- #44995: Fixed Space key triggering Peek during file rename, search, or address bar typing.
### PowerRename
- #44944: Fixed regex `$` not working, preventing users from adding text at the end of filenames.
### Runner
- #44931: Monochrome tray icon now adapts to Windows system theme instead of app theme.
- #44982: Fixed right-click menu to dynamically update based on Quick Access enabled/disabled state.
### GPO / Enterprise
- #45028: Added CursorWrap policy definition to ADMX templates. Thanks [@htcfreek](https://github.com/htcfreek)!
For the full list of v0.97 changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
## Advanced Paste
@@ -289,7 +309,7 @@ For an in-depth look at the latest changes, visit the [Windows Command Line blog
- Stabilized FancyZones UI tests with more reliable selectors and screen recordings.
## 🛣️ Roadmap
We are planning some nice new features and improvements for the next releases PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.97][github-next-release-work]!
We are planning some nice new features and improvements for the next releases PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.98][github-next-release-work]!
## ❤️ PowerToys Community
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn't be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Your contributions and feedback improve PowerToys month after month!

View File

@@ -88,7 +88,7 @@
### Building PowerToys Locally
#### One stop script for building installer
1. Open developer powershell for vs 2022
1. Open `Developer Powershell for VS 2022` or `Developer PowerShell for VS` for VS 2026.
2. Run tools\build\build-installer.ps1
> For the first-time setup, please run the installer as an administrator. This ensures that the Wix tool can move wix.target to the desired location and trust the certificate used to sign the MSIX packages.
@@ -109,7 +109,7 @@ dotnet tool install --global wix --version 5.0.2
##### From the command line
1. From the start menu, open a `Developer Command Prompt for VS 2022`
1. From the start menu, open a `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
1. Ensure `nuget.exe` is in your `%path%`
1. In the repo root, run these commands:
@@ -140,7 +140,7 @@ If you prefer, you can alternatively build prerequisite projects for the install
The resulting installer will be available in the `installer\PowerToysSetupVNext\x64\Release\` folder.
To build the installer from the command line, run `Developer Command Prompt for VS 2022` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
To build the installer from the command line, run `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
```
git clean -xfd -e *exe -- .\installer\

View File

@@ -15,7 +15,7 @@ Before you can start debugging PowerToys, you need to set up your development en
You can build the entire solution from the command line, which is sometimes faster than building within Visual Studio:
1. Open Developer Command Prompt for VS 2022
1. Open `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
2. Navigate to the repository root directory
3. Run the following command(don't forget to set the correct platform):
```pwsh
@@ -105,7 +105,7 @@ If you encounter build errors about missing image files (e.g., `.png`, `.ico`, o
1. **Clean the solution in Visual Studio**: Build > Clean Solution
Or from the command line (Developer Command Prompt for VS 2022):
Or from the command line (Developer Command Prompt for VS 2022 or Developer Command Prompt for VS):
```pwsh
msbuild PowerToys.slnx /t:Clean /p:Platform=x64 /p:Configuration=Debug
```

View File

@@ -15,9 +15,11 @@ VS Code extensions Needed:
---
## Building in VS Code
### Configure developer powershell for vs2022 for more convenient dev in vscode.
### Configure Developer Powershell for VS 2022 or Developer Powershell for VS for more convenient dev in vscode.
1. Configure profile in in settings, entry: "terminal.integrated.profiles.windows"
2. Add below config as entry:
2. Add below config as entry (choose VS 2022 or VS 2026 based on your installation):
**For Visual Studio 2022:**
```json
"Developer PowerShell for VS 2022": {
// Configure based on your preference
@@ -27,16 +29,35 @@ VS Code extensions Needed:
"-Command",
"& {",
"$orig = Get-Location;",
// Configure based on your environment
// Adjust path based on your edition (Community/Professional/Enterprise)
"& 'C:\\Program Files\\Microsoft Visual Studio\\2022\\Enterprise\\Common7\\Tools\\Launch-VsDevShell.ps1';",
"Set-Location $orig",
"}"
]
},
```
3. [Optional] Set Developer PowerShell for VS 2022 as your default profile, so that you can get a deep integration with vscode coding agent.
4. Now You can build with plain `msbuild` or configure tasks.json in below section
**For Visual Studio 2026:**
```json
"Developer PowerShell for VS": {
// Configure based on your preference
"path": "C:\\Program Files\\WindowsApps\\Microsoft.PowerShell_7.5.2.0_arm64__8wekyb3d8bbwe\\pwsh.exe",
"args": [
"-NoExit",
"-Command",
"& {",
"$orig = Get-Location;",
// Adjust path based on your edition (Community/Professional/Enterprise)
"& 'C:\\Program Files\\Microsoft Visual Studio\\18\\Enterprise\\Common7\\Tools\\Launch-VsDevShell.ps1';",
"Set-Location $orig",
"}"
]
},
```
3. [Optional] Set your Developer PowerShell profile as the default, so that you can get a deep integration with vscode coding agent.
4. Now you can build with plain `msbuild` or configure tasks.json in below section.
Or reach out to "tools\build\BUILD-GUIDELINES.md"
### Sample plain msbuild command

View File

@@ -0,0 +1,311 @@
# 🧭 Creating a new PowerToy: end-to-end developer guide
First of all, thank you for wanting to contribute to PowerToys. The work we do would not be possible without the support of community supporters like you.
This guide documents the process of building a new PowerToys utility from scratch, including architecture decisions, integration steps, and common pitfalls.
---
## 1. Overview and prerequisites
A PowerToy module is a self-contained utility integrated into the PowerToys ecosystem. It can be UI-based, service-based, or both.
### Requirements
- [Visual Studio 2026](https://visualstudio.microsoft.com/downloads/) and the following workloads/individual components:
- Desktop Development with C++
- WinUI application development
- .NET desktop development
- Windows 10 SDK (10.0.22621.0)
- Windows 11 SDK (10.0.26100.3916)
- .NET 8 SDK
- Fork the [PowerToys repository](https://github.com/microsoft/PowerToys/tree/main) locally
- [Validate that you are able to build and run](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/development/debugging.md) `PowerToys.slnx`.
Optional:
- [WiX v5 toolset](https://github.com/microsoft/PowerToys/tree/main) for the installer
> [!NOTE]
> To ensure all the correct VS Workloads are installed, use [the WinGet configuration files](https://github.com/microsoft/PowerToys/tree/e13d6a78aafbcf32a4bb5f8581d041e1d057c3f1/.config) in the project repository. (Use the one that matches your VS distribution. ie: VS Community would use `configuration.winget`)
### Folder structure
```
src/
modules/
your_module/
YourModule.sln
YourModuleInterface/
YourModuleUI/ (if needed)
YourModuleService/ (if needed)
```
---
## 2. Design and planning
### Decide the type of module
Think about how your module works and which existing modules behave similarly. You are going to want to think about the UI needed for the application, the lifecycle, whether it is a service that is always running or event based. Below are some basic scenarios with some modules to explore. You can write your application in C++ or C#.
- **UI-only:** e.g., ColorPicker
- **Background service:** e.g., LightSwitch, Awake
- **Hybrid (UI + background logic):** e.g., ShortcutGuide
- **C++/C# interop:** e.g., PowerRename
### Write your module interface
Begin by setting up the [PowerToy module template project](https://github.com/microsoft/PowerToys/tree/main/tools/project_template). This will generate boilerplate for you to begin your new module. Below are the key headers in the Module Interface (`dllmain.cpp`) and an explanation of their purpose:
1. This is where module settings are defined. These can be anything from strings, bools, ints, and even custom Enums.
```c++
struct ModuleSettings {};
```
2. This is the header for the full class. It inherits the PowerToyModuleIface
```c++
class ModuleInterface : public PowertoyModuleIface
{
private:
// the private members of the class
// Can include the enabled variable, logic for event handlers, or hotkeys.
public:
// the public members of the class
// Will include the constructor and initialization logic.
}
```
> [!NOTE]
> Many of the class functions are boilerplate and need simple string replacements with your module name. The rest of the functions below will require bigger changes.
3. GPO stands for "Group Policy Object" and allows for administrators to configure settings across a network of machines. It is required that your module is on this list of settings. You can right click the `powertoys_gpo` object to go to the definition and set up the `getConfiguredModuleEnabledValue` for your module.
```c++
virtual powertoys_gpo::gpo_rule_configured_t gpo_policy_enabled_configuration() override
{
return powertoys_gpo::getConfiguredModuleEnabledValue();
}
```
4. `init_settings()` initializes the settings for the interface. Will either pull from existing settings.json or use defaults.
```c++
void ModuleInterface::init_settings()
```
5. `get_config` retrieves the settings from the settings.json file.
```c++
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
```
6. `set_config` sets the new settings to the settings.json file.
```c++
virtual void set_config(const wchar_t* config) override
```
7. `call_custom_action` allows custom actions to be called based on signals from the settings app.
```c++
void call_custom_action(const wchar_t* action) override
```
8. Lifecycle events control whether the module is enabled or not, as well as the default status of the module.
```c++
virtual void enable() // starts the module
virtual void disable() // terminates the module and performs any cleanup
virtual bool is_enabled() // returns if the module is currently enabled
virtual bool is_enabled_by_default() const override // allows the module to dictate whether it should be enabled by default in the PowerToys app.
```
9. Hotkey functions control the status of the hotkey.
```c++
// takes the hotkey from settings into a format that the interface can understand
void parse_hotkey(PowerToysSettings::PowerToyValues& settings)
// returns the hotkeys from settings
virtual size_t get_hotkeys(Hotkey* hotkeys, size_t buffer_size) override
// performs logic when the hotkey event is fired
virtual bool on_hotkey(size_t hotkeyId) override
```
### Notes
- Keep module logic isolated under `/modules/<YourModule>`
- Use shared utilities from [`common`](https://github.com/microsoft/PowerToys/tree/main/src/common) instead of cross-module dependencies
- init/set/get config use preset functions to access the settings. Check out the [`settings_objects.h`](https://github.com/microsoft/PowerToys/blob/main/src/common/SettingsAPI/settings_helpers.h) in `src\common\SettingsAPI`
---
## 3. Bootstrapping your module
1. Use the [template](https://github.com/microsoft/PowerToys/tree/main/tools/project_template) to generate the module interface starter code.
2. Update all projects and namespaces with your module name.
3. Update GUIDs in `.vcxproj` and solution files.
4. Update the functions mentioned in the above section with your custom logic.
5. In order for your module to be detected by the runner you are required to add references to various lists. In order to register your module, add the corresponding module reference to the lists that can be found in the following files. (Hint: search other modules names to find the lists quicker)
- `src/runner/modules.h`
- `src/runner/modules.cpp`
- `src/runner/resource.h`
- `src/runner/settings_window.h`
- `src/runner/settings_window.cpp`
- `src/runner/main.cpp`
- `src/common/logger.h` (for logging)
6. ModuleInterface should build your `ModuleInterface.dll`. This will allow the runner to interact with your service.
> [!TIP]
> Mismatched module IDs are one of the most common causes of load failures. Keep your ID consistent across manifest, registry, and service.
---
## 4. Write your service
This is going to look different for every PowerToy. It may be easier to develop the application independently, and then link in the PowerToys settings logic later. But you have to write the service first, before connecting it to the runner.
### Notes
- This is a separate project from the Module Interface.
- You can develop this project using C# or C++.
- Set the service icon using the `.rc` file.
- Set the service name in the `.vcxproj` by setting the `<TargetName>`
```
<PropertyGroup>
<OutDir>..\..\..\..\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</OutDir>
<TargetName>PowerToys.LightSwitchService</TargetName>
</PropertyGroup>
```
- To view the code of the `.vcxproj`, right click the item and select **Unload project**
- Use the following functions to interact with settings from your service
```
ModuleSettings::instance().InitFileWatcher();
ModuleSettings::instance().LoadSettings();
auto& settings = ModuleSettings::instance().settings();
```
These come from the `ModuleSettings.h` file that lives with the Service. You can copy this from another module (e.g., Light Switch) and adjust to fit your needs.
If your module has a user interface:
- Use the **WinUI Blank App** template when setting up your project
- Use [Windows design best practices](https://learn.microsoft.com/windows/apps/design/basics/)
- Use the [WinUI 3 Gallery](https://apps.microsoft.com/detail/9p3jfpwwdzrc) for help with your UI code, and additional guidance.
## 5. Settings integration
PowerToys settings are stored per-module as JSON under:
```
%LOCALAPPDATA%\Microsoft\PowerToys\<module>\settings.json
```
### Implementation steps
- In `src\settings-ui\Settings.UI.Library\` create `<module>Properties.cs` and `<module>Settings.cs`
- `<module>Properties.cs` is where you will define your defaults. Every setting needs to be represented here. This should match what was set in the Module Interface.
- `<module>Settings.cs`is where your settings.json will be built from. The structure should match the following
```cs
public ModuleSettings()
{
Name = ModuleName;
Version = Assembly.GetExecutingAssembly().GetName().Version.ToString();
Properties = new ModuleProperties(); // settings properties you set above.
}
```
- In `src\settings-ui\Settings.UI\ViewModels` create `<module>ViewModel.cs` this is where the interaction happens between your settings page in the PowerToys app and the settings file that is stored on the device. Changes here will trigger the settings watcher via a `NotifyPropertyChanged` event.
- Create a `SettingsPage.xaml` at `src\settings-ui\Settings.UI\SettingsXAML\Views`. This will be the page where the user interacts with the settings of your module.
- Be sure to use resource strings for user facing strings so they can be localized. (`x:Uid` connects to Resources.resw)
```xaml
// LightSwitch.xaml
<ComboBoxItem
x:Uid="LightSwitch_ModeOff"
AutomationProperties.AutomationId="OffCBItem_LightSwitch"
Tag="Off" />
// Resources.resw
<data name="LightSwitch_ModeOff.Content" xml:space="preserve">
<value>Off</value>
</data>
```
> [!IMPORTANT]
> In the above example we use `.Content` to target the content of the Combobox. This can change per UI element (e.g., `.Text`, `.Header`, etc.)
> **Reminder:** Manual changes via external editors (VS Code, Notepad) do **not** trigger the settings watcher. Only changes written through PowerToys trigger reloads.
---
### Gotchas:
- Only use the WinUI 3 framework, _not_ UWP.
- Use [`DispatcherQueue`](https://learn.microsoft.com/windows/apps/develop/dispatcherqueue) when updating UI from non-UI threads.
---
## 6. Building and debugging
### Debugging steps
1. If this is your first time debugging PowerToys, be sure to follow [these steps first](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/development/debugging.md#pre-debugging-setup).
2. Set "runner" as the start up project and ensure your build configuration is set to match your system (ARM64/x64)
3. Select <kbd>F5</kbd> or the **Local Windows Debugger** button to begin debugging. This should start the PowerToys runner.
4. To set breakpoints in your service, select Ctrl+Alt+P and search for your service to attach to the runner.
5. Use logs to document changes. The logs live at `%LOCALAPPDATA%\Microsoft\PowerToys\RunnerLogs` and `%LOCALAPPDATA%\Microsoft\PowerToys\Module\Service\<version>` for the specific module.
> [!TIP]
> PowerToys caches `.nuget` artifacts aggressively. Use `git clean -xfd` when builds behave unexpectedly.
---
## 7. Installer and packaging (WiX)
### Add your module to installer
1. Install [`WixToolset.Heat`](https://www.nuget.org/packages/WixToolset.Heat/) for Wix5 via nuget
2. Inside `installer\PowerToysInstallerVNext` add a new file for your module: `Module.wxs`
3. Inside of this file you will need copy the format from another module (ie: Light Switch) and replace the strings and GUID values.
4. The key part will be `<!--ModuleNameFiles_Component_Def-->` which is a placeholder for code that will be generated by `generateFileComponents.ps1`.
5. Inside `Product.wxs` add a line item in the `<Feature Id="CoreFeature" ... >` section. It will look like a list of ` <ComponentGroupRef Id="ModuleComponentGroup" />` items.
6. Inside `generateFileComponents.ps1` you will need to add an entry to the bottom for your new module. It will follow the following format. `-fileListName <Module>Files` will match the string you set in `Module.wxs`, `<ModuleServiceName>` will match the name of your exe.
```bash
# Module Name
Generate-FileList -fileDepsJson "" -fileListName <Module>Files -wxsFilePath $PSScriptRoot\<Module>.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\<ModuleServiceName>"
Generate-FileComponents -fileListName "<Module>Files" -wxsFilePath $PSScriptRoot\<Module>.wxs -regroot $registryroot
```
---
## 8. Testing and validation
### UI tests
- Place under `/modules/<YourModule>/Tests`
- Create a new [WinUI Unit Test App](https://learn.microsoft.com/windows/apps/winui/winui3/testing/create-winui-unit-test-project)
- Write unit tests following the format from previous modules (ie: Light Switch). This can be to test your standalone UI (if you're a module like Color Picker) or to verify that the Settings UI in the PowerToys app is controlling your service.
### Manual validation
- Enable/disable in PowerToys Settings
- Check initialization in logs
- Confirm icons, tooltips, and OOBE page appear correctly
### Pro tips
1. Validate wake/sleep and elevation states. Background modules often fail silently after resume if event handles arent recreated.
2. Use Windows Sandbox to simulate clean install environments
3. To simulate a "new user" you can delete the PowerToys folder from `%LOCALAPPDATA%\Microsoft`
### Shortcut conflict detection
If your module has a shortcut, ensure that it is properly registered following [the steps listed in the documentation](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/core/settings/settings-implementation.md#shortcut-conflict-detection) for conflict detection.
---
## 9. The final touches
### Out-of-Box experience (OOBE) page
The OOBE page is a custom settings page that gives the user at a glance information about each module. This window opens before the Settings application for new users and after updates. Create `OOBE<ModuleName>.xaml` at `src\settings-ui\Settings.UI\SettingsXAML\OOBE\Views`. You will also need to add your module name to the enum at `src\settings-ui\Settings.UI\OOBE\Enums\PowerToysModules.cs`.
### Module assets
Now that your PowerToy is _done_ you can start to think about the assets that will represent your module.
- Module Icon: This will be displayed in a number of places: OOBE page, in the README, on the home screen of PowerToys, on your individual module settings page, etc.
- Module Image: This is the image you see at the top of each individual settings page.
- OOBE Image: This is the header you see on the OOBE page for each module
> [!NOTE]
> This step is something that the Design team will handle internally to ensure consistency throughout the application. If you have ideas or recommendations on what the icon or screenshots should be for your module feel free to leave it in the "Additional Comments" section of the PR and the team will take it into consideration.
### Documentation
There are two types of documentation that will be required when submitting a new PowerToy:
1. Developer documentation: This will live in the [PowerToys repo](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/modules) at `/doc/devdocs/modules/` and should tell a developer how to work on your app. It should outline the module architecture, key files, testing, and tips on debugging if necessary.
2. Microsoft Learn documentation: When your new Module is ready to be merged into the PowerToys repository, an internal team member will create Microsoft Learn documentation so that users will understand how to use your module. There is not much work on your end as the developer for this step, but keep an eye on your PR in case we need more information about your PowerToy for this step.
---
Thank you again for contributing! If you need help, feel free to [open an issue](https://github.com/microsoft/PowerToys/issues/new/choose) and use the `Needs-Team-Response` label so we know you need attention.

View File

@@ -18,13 +18,28 @@ Advanced Paste is a PowerToys module that provides enhanced clipboard pasting wi
TODO: Add implementation details
### Paste with AI Preview
The "Show preview" setting (`ShowCustomPreview`) controls whether AI-generated results are displayed in a preview window before pasting. **The preview feature does not consume additional AI credits**—the preview displays the same AI response that was already generated, cached locally from a single API call.
The implementation flow:
1. User initiates "Paste with AI" action
2. A single AI API call is made via `ExecutePasteFormatAsync`
3. The result is cached in `GeneratedResponses`
4. If preview is enabled, the cached result is displayed in the preview UI
5. User can paste the cached result without any additional API calls
See the `ExecutePasteFormatAsync(PasteFormat, PasteActionSource)` method in `OptionsViewModel.cs` for the implementation.
## Debugging
TODO: Add debugging information
## Settings
TODO: Add settings documentation
| Setting | Description |
|---------|-------------|
| `ShowCustomPreview` | When enabled, shows AI-generated results in a preview window before pasting. Does not affect AI credit consumption. |
## Future Improvements

View File

@@ -152,7 +152,7 @@ FancyZones is divided into several projects:
## Development Environment Setup
### Prerequisites
- Visual Studio 2022: Required for building and debugging
- Visual Studio 2022 or 2026: Required for building and debugging
- Windows 10 SDK: Ensure the latest version is installed
- PowerToys Repository: Clone from GitHub
@@ -183,7 +183,7 @@ FancyZones is divided into several projects:
## Debugging
### Setup for Debugging
1. In Visual Studio 2022, set FancyZonesEditor as the startup project
1. In Visual Studio 2022 or 2026, set FancyZonesEditor as the startup project
2. Set breakpoints in the code where needed
3. Click Run to start debugging

View File

@@ -79,7 +79,7 @@ Once you've discussed your proposed feature/fix/etc. with a team member, and an
### Prerequisites for Compiling PowerToys
1. Windows 10 April 2018 Update (version 1803) or newer
1. Visual Studio Community/Professional/Enterprise 2022 17.4 or newer
1. Visual Studio Community/Professional/Enterprise 2022 17.4 or newer, or Visual Studio 2026
1. A local clone of the PowerToys repository
1. Enable long paths in Windows (see [Enable Long Paths](https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation#enabling-long-paths-in-windows-10-version-1607-and-later) for details)

View File

@@ -14,13 +14,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="..\..\deps\spdlog.props" />

View File

@@ -18,6 +18,7 @@
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="Module_CmdPal" Value="" KeyPath="yes" />
</RegistryKey>
<RemoveFile Id="RemoveOldCmdPalMsix" Name="Microsoft.CmdPal.UI_*.msix" On="install" />
<?if $(sys.BUILDARCH) = x64 ?>
<File Id="Microsoft.CmdPal.UI___var.CmdPalVersion_._x64.msix" Source="$(var.CmdPalBuildDir)AppPackages\Microsoft.CmdPal.UI_$(var.CmdPalVersion)_Test\Microsoft.CmdPal.UI_$(var.CmdPalVersion)_x64.msix" />
<?else?>

View File

@@ -1,5 +1,5 @@
<Project>
<Import Project="..\..\src\Version.props" Condition="Exists('..\..\src\Version.props')" />
<Import Project="..\..\Directory.Build.props" />
<PropertyGroup>
<!-- Set BaseIntermediateOutputPath for each project to avoid conflicts -->
<BaseIntermediateOutputPath Condition="'$(MSBuildProjectName)' == 'PowerToysInstallerVNext'">obj\Installer\</BaseIntermediateOutputPath>

View File

@@ -367,6 +367,12 @@
</RegistryKey>
<File Id="BgcodePreviewHandler_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\$(var.Language)\PowerToys.BgcodePreviewHandler.resources.dll" />
</Component>
<Component Id="CmdPalExtPowerToys_$(var.IdSafeLanguage)_Component" Directory="Resource$(var.IdSafeLanguage)INSTALLFOLDER" Guid="$(var.CompGUIDPrefix)23">
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="CmdPalExtPowerToys_$(var.IdSafeLanguage)_Component" Value="" KeyPath="yes" />
</RegistryKey>
<File Id="CmdPalExtPowerToys_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\$(var.Language)\Microsoft.CmdPal.Ext.PowerToys.resources.dll" />
</Component>
<?undef IdSafeLanguage?>
<?undef CompGUIDPrefix?>
<?endforeach?>

View File

@@ -37,14 +37,14 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -68,11 +68,10 @@
<ClCompile Include="SilentFilesInUseBAFunctions.cpp" />
<ClCompile Include="bafunctions.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="precomp.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>

View File

@@ -1,6 +1,6 @@
// Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information.
#include "precomp.h"
#include "pch.h"
#include "BalBaseBAFunctions.h"
#include "BalBaseBAFunctionsProc.h"
@@ -18,7 +18,6 @@ public: // IBootstrapperApplication
BalLog(BOOTSTRAPPER_LOG_LEVEL_STANDARD, "*** CUSTOM BA FUNCTION SYSTEM ACTIVE *** Running detect begin BA function. fCached=%d, registrationType=%d, cPackages=%u, fCancel=%d", fCached, registrationType, cPackages, *pfCancel);
LExit:
return hr;
}
@@ -37,7 +36,6 @@ public: // IBAFunctions
// BalExitOnFailure(hr, "Change this message to represent real error handling.");
//-------------------------------------------------------------------------------------------------
LExit:
return hr;
}
@@ -58,7 +56,7 @@ public: // IBAFunctions
__in DWORD cFiles,
__in_ecount_z(cFiles) LPCWSTR* rgwzFiles,
__in int nRecommendation,
__in BOOTSTRAPPER_FILES_IN_USE_TYPE source,
__in BOOTSTRAPPER_FILES_IN_USE_TYPE /* source */,
__inout int* pResult
)
{

View File

@@ -1,6 +1,6 @@
// Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information.
#include "precomp.h"
#include "pch.h"
static HINSTANCE vhInstance = NULL;

View File

@@ -12,7 +12,7 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="..\..\deps\expected.props" />
<PropertyGroup>

View File

@@ -5,6 +5,6 @@
As a temporary workaround, create a .NET 8 project and use file links
to include the code that needs testing. -->
<PropertyGroup>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<TargetFramework>net8.0-windows10.0.26100.0</TargetFramework>
</PropertyGroup>
</Project>

View File

@@ -55,26 +55,26 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>

View File

@@ -12,7 +12,7 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="..\..\deps\expected.props" />
<PropertyGroup>

View File

@@ -10,7 +10,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -40,7 +40,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>

View File

@@ -3,9 +3,27 @@
#include <iomanip>
#include <iostream>
#include <sstream>
#include <cmath>
#include <limits>
namespace ExprtkCalculator::internal
{
static double factorial(const double n)
{
// Only allow non-negative integers
if (n < 0.0 || std::floor(n) != n)
{
return std::numeric_limits<double>::quiet_NaN();
}
return std::tgamma(n + 1.0);
}
static double sign(const double n)
{
if (n > 0.0) return 1.0;
if (n < 0.0) return -1.0;
return 0.0;
}
std::wstring ToWStringFullPrecision(double value)
{
@@ -25,6 +43,9 @@ namespace ExprtkCalculator::internal
symbol_table.add_constant(name, value);
}
symbol_table.add_function("factorial", factorial);
symbol_table.add_function("sign", sign);
exprtk::expression<double> expression;
expression.register_symbol_table(symbol_table);

View File

@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{CABA8DFB-823B-4BF2-93AC-3F31984150D9}</ProjectGuid>
@@ -10,7 +11,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -39,5 +40,18 @@
<ClCompile Include="monitors.cpp" />
<ClCompile Include="dpi_aware.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
</packages>

View File

@@ -19,7 +19,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<GenerateManifest>false</GenerateManifest>
<DesktopCompatible>true</DesktopCompatible>

View File

@@ -12,7 +12,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -11,7 +11,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -11,7 +11,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -16,13 +16,50 @@ DWORD WINAPI _checkTheme(LPVOID lpParam)
void ThemeListener::AddChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
handles.push_back(handle);
}
void ThemeListener::DelChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
auto it = std::find(handles.begin(), handles.end(), handle);
handles.erase(it);
if (it != handles.end())
{
handles.erase(it);
}
}
void ThemeListener::AddAppThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
appThemeHandles.push_back(handle);
}
void ThemeListener::DelAppThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
auto it = std::find(appThemeHandles.begin(), appThemeHandles.end(), handle);
if (it != appThemeHandles.end())
{
appThemeHandles.erase(it);
}
}
void ThemeListener::AddSystemThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
systemThemeHandles.push_back(handle);
}
void ThemeListener::DelSystemThemeChangedHandler(THEME_HANDLE handle)
{
std::lock_guard<std::mutex> lock(handlesMutex);
auto it = std::find(systemThemeHandles.begin(), systemThemeHandles.end(), handle);
if (it != systemThemeHandles.end())
{
systemThemeHandles.erase(it);
}
}
void ThemeListener::CheckTheme()
@@ -48,13 +85,51 @@ void ThemeListener::CheckTheme()
WaitForSingleObject(hEvent, INFINITE);
auto _theme = ThemeHelpers::GetAppTheme();
if (AppTheme != _theme)
auto _appTheme = ThemeHelpers::GetAppTheme();
auto _systemTheme = ThemeHelpers::GetSystemTheme();
bool appThemeChanged = (AppTheme != _appTheme);
bool systemThemeChanged = (SystemTheme != _systemTheme);
if (appThemeChanged || systemThemeChanged)
{
AppTheme = _theme;
for (int i = 0; i < handles.size(); i++)
AppTheme = _appTheme;
SystemTheme = _systemTheme;
// Copy handlers under lock, then invoke outside lock to avoid deadlock
std::vector<THEME_HANDLE> handlesCopy;
std::vector<THEME_HANDLE> appThemeHandlesCopy;
std::vector<THEME_HANDLE> systemThemeHandlesCopy;
{
handles[i]();
std::lock_guard<std::mutex> lock(handlesMutex);
handlesCopy = handles;
if (appThemeChanged)
{
appThemeHandlesCopy = appThemeHandles;
}
if (systemThemeChanged)
{
systemThemeHandlesCopy = systemThemeHandles;
}
}
// Call generic handlers (backward compatible)
for (const auto& handler : handlesCopy)
{
handler();
}
// Call app theme specific handlers
for (const auto& handler : appThemeHandlesCopy)
{
handler();
}
// Call system theme specific handlers
for (const auto& handler : systemThemeHandlesCopy)
{
handler();
}
}
}

View File

@@ -3,6 +3,7 @@
#include <windows.h>
#include <iostream>
#include <vector>
#include <mutex>
typedef void (*THEME_HANDLE)();
DWORD WINAPI _checkTheme(LPVOID lpParam);
@@ -14,6 +15,7 @@ public:
ThemeListener()
{
AppTheme = ThemeHelpers::GetAppTheme();
SystemTheme = ThemeHelpers::GetSystemTheme();
dwThreadHandle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)_checkTheme, this, 0, &dwThreadId);
}
~ThemeListener()
@@ -23,12 +25,20 @@ public:
}
Theme AppTheme;
Theme SystemTheme;
void ThemeListener::AddChangedHandler(THEME_HANDLE handle);
void ThemeListener::DelChangedHandler(THEME_HANDLE handle);
void ThemeListener::AddAppThemeChangedHandler(THEME_HANDLE handle);
void ThemeListener::DelAppThemeChangedHandler(THEME_HANDLE handle);
void ThemeListener::AddSystemThemeChangedHandler(THEME_HANDLE handle);
void ThemeListener::DelSystemThemeChangedHandler(THEME_HANDLE handle);
void CheckTheme();
private:
HANDLE dwThreadHandle;
DWORD dwThreadId;
std::vector<THEME_HANDLE> handles;
std::vector<THEME_HANDLE> appThemeHandles;
std::vector<THEME_HANDLE> systemThemeHandles;
mutable std::mutex handlesMutex;
};

View File

@@ -13,7 +13,7 @@
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v143</PlatformToolset>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\tests\UnitTestsCommonLib\</OutDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

View File

@@ -41,7 +41,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>

View File

@@ -72,6 +72,10 @@ namespace CommonSharedConstants
const wchar_t ALWAYS_ON_TOP_TERMINATE_EVENT[] = L"Local\\AlwaysOnTopTerminateEvent-cfdf1eae-791f-4953-8021-2f18f3837eae";
const wchar_t ALWAYS_ON_TOP_INCREASE_OPACITY_EVENT[] = L"Local\\AlwaysOnTopIncreaseOpacityEvent-a1b2c3d4-e5f6-7890-abcd-ef1234567890";
const wchar_t ALWAYS_ON_TOP_DECREASE_OPACITY_EVENT[] = L"Local\\AlwaysOnTopDecreaseOpacityEvent-b2c3d4e5-f6a7-8901-bcde-f12345678901";
// Path to the event used by PowerAccent
const wchar_t POWERACCENT_EXIT_EVENT[] = L"Local\\PowerToysPowerAccentExitEvent-53e93389-d19a-4fbb-9b36-1981c8965e17";

View File

@@ -36,7 +36,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<OutDir>..\..\..\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

View File

@@ -18,7 +18,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>

View File

@@ -10,7 +10,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -11,7 +11,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -12,7 +12,7 @@
<Import Project="..\..\..\deps\expected.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="..\..\..\deps\spdlog.props" />

View File

@@ -2,6 +2,7 @@
#include <Windows.h>
#include <algorithm>
#include <appxpackaging.h>
#include <exception>
#include <filesystem>
@@ -337,6 +338,30 @@ namespace package
}
}
}
// Sort by package version in descending order (newest first)
std::sort(matchedFiles.begin(), matchedFiles.end(), [](const std::wstring& a, const std::wstring& b) {
std::wstring nameA, nameB;
PACKAGE_VERSION versionA{}, versionB{};
bool gotA = GetPackageNameAndVersionFromAppx(a, nameA, versionA);
bool gotB = GetPackageNameAndVersionFromAppx(b, nameB, versionB);
// Files that failed to parse go to the end
if (!gotA)
return false;
if (!gotB)
return true;
// Compare versions: Major, Minor, Build, Revision (descending)
if (versionA.Major != versionB.Major)
return versionA.Major > versionB.Major;
if (versionA.Minor != versionB.Minor)
return versionA.Minor > versionB.Minor;
if (versionA.Build != versionB.Build)
return versionA.Build > versionB.Build;
return versionA.Revision > versionB.Revision;
});
}
catch (const std::exception& ex)
{

View File

@@ -47,7 +47,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) Microsoft Corporation.
Licensed under the MIT License. -->
<policyDefinitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.18" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyDefinitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.19" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyNamespaces>
<target prefix="powertoys" namespace="Microsoft.Policies.PowerToys" />
</policyNamespaces>
<resources minRequiredRevision="1.18"/><!-- Last changed with PowerToys v0.96.0 -->
<resources minRequiredRevision="1.19"/><!-- Last changed with PowerToys v0.97.0 -->
<supportedOn>
<definitions>
<definition name="SUPPORTED_POWERTOYS_0_64_0" displayName="$(string.SUPPORTED_POWERTOYS_0_64_0)"/>
@@ -27,6 +27,7 @@
<definition name="SUPPORTED_POWERTOYS_0_89_0" displayName="$(string.SUPPORTED_POWERTOYS_0_89_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_90_0" displayName="$(string.SUPPORTED_POWERTOYS_0_90_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_96_0" displayName="$(string.SUPPORTED_POWERTOYS_0_96_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_97_0" displayName="$(string.SUPPORTED_POWERTOYS_0_97_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1" displayName="$(string.SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1)"/>
</definitions>
</supportedOn>
@@ -338,6 +339,16 @@
<decimal value="0" />
</disabledValue>
</policy>
<policy name="ConfigureEnabledUtilityCursorWrap" class="Both" displayName="$(string.ConfigureEnabledUtilityCursorWrap)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityCursorWrap">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_97_0" />
<enabledValue>
<decimal value="1" />
</enabledValue>
<disabledValue>
<decimal value="0" />
</disabledValue>
</policy>
<policy name="ConfigureEnabledUtilityFindMyMouse" class="Both" displayName="$(string.ConfigureEnabledUtilityFindMyMouse)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityFindMyMouse">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_64_0" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) Microsoft Corporation.
Licensed under the MIT License. -->
<policyDefinitionResources xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.18" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyDefinitionResources xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.19" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<displayName>PowerToys</displayName>
<description>PowerToys</description>
<resources>
@@ -34,6 +34,7 @@
<string id="SUPPORTED_POWERTOYS_0_89_0">PowerToys version 0.89.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_90_0">PowerToys version 0.90.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_96_0">PowerToys version 0.96.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_97_0">PowerToys version 0.97.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1">From PowerToys version 0.64.0 until PowerToys version 0.87.1</string>
<string id="ConfigureAllUtilityGlobalEnabledStateDescription">This policy configures the enabled state for all PowerToys utilities.
@@ -266,6 +267,7 @@ If you don't configure this policy, the user will be able to control the setting
<string id="ConfigureEnabledUtilityKeyboardManager">Keyboard Manager: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFindMyMouse">Find My Mouse: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMouseHighlighter">Mouse Highlighter: Configure enabled state</string>
<string id="ConfigureEnabledUtilityCursorWrap">CursorWrap: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMouseJump">Mouse Jump: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMousePointerCrosshairs">Mouse Pointer Crosshairs: Configure enabled state</string>
<string id="ConfigureEnabledUtilityMouseWithoutBorders">Mouse Without Borders: Configure enabled state</string>

View File

@@ -36,7 +36,7 @@
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
<OutDir>..\..\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

View File

@@ -15,7 +15,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

View File

@@ -34,10 +34,6 @@
</ItemGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '17.0'">v143</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '18.0'">v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<SpectreMitigation>Spectre</SpectreMitigation>
</PropertyGroup>

View File

@@ -12,13 +12,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -15,13 +15,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -14,13 +14,11 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

View File

@@ -11,7 +11,6 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="..\..\..\..\..\deps\spdlog.props" />
<PropertyGroup Label="Configuration">
<PlatformToolset>v143</PlatformToolset>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -20,13 +20,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -16,13 +16,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -12,13 +12,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

View File

@@ -32,7 +32,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>

View File

@@ -15,13 +15,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -31,26 +31,22 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -250,7 +250,6 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
Logger::info(L"[LightSwitchService] Initialized at {:02d}:{:02d}.", st.wHour, st.wMinute);
stateManager.SyncInitialThemeState();
stateManager.OnTick(nowMinutes);
// ────────────────────────────────────────────────────────────────
// Worker Loop
@@ -281,7 +280,7 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
GetLocalTime(&st);
nowMinutes = st.wHour * 60 + st.wMinute;
DetectAndHandleExternalThemeChange(stateManager);
stateManager.OnTick(nowMinutes);
stateManager.OnTick();
continue;
}

View File

@@ -31,13 +31,13 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -28,7 +28,7 @@ void LightSwitchStateManager::OnSettingsChanged()
}
// Called once per minute
void LightSwitchStateManager::OnTick(int currentMinutes)
void LightSwitchStateManager::OnTick()
{
std::lock_guard<std::mutex> lock(_stateMutex);
if (_state.lastAppliedMode != ScheduleMode::FollowNightLight)
@@ -109,10 +109,14 @@ void LightSwitchStateManager::SyncInitialThemeState()
std::lock_guard<std::mutex> lock(_stateMutex);
_state.isSystemLightActive = GetCurrentSystemTheme();
_state.isAppsLightActive = GetCurrentAppsTheme();
_state.isNightLightActive = IsNightLightEnabled();
Logger::debug(L"[LightSwitchStateManager] Synced initial state to current system theme ({})",
_state.isSystemLightActive ? L"light" : L"dark");
Logger::debug(L"[LightSwitchStateManager] Synced initial state to current apps theme ({})",
_state.isAppsLightActive ? L"light" : L"dark");
// This will ensure that the theme is applied according to current settings at startup
EvaluateAndApplyIfNeeded();
}
static std::pair<int, int> update_sun_times(auto& settings)

View File

@@ -28,7 +28,7 @@ public:
void OnSettingsChanged();
// Called every minute (from service worker tick).
void OnTick(int currentMinutes);
void OnTick();
// Called when manual override is toggled (via shortcut or system change).
void OnManualOverride();

View File

@@ -12,13 +12,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -13,13 +13,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -84,14 +84,17 @@
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="CursorWrapCore.h" />
<ClInclude Include="CursorWrapTests.h" />
<ClInclude Include="MonitorTopology.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="trace.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="CursorWrapCore.cpp" />
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="MonitorTopology.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader>
</ClCompile>

View File

@@ -0,0 +1,268 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#include "pch.h"
#include "CursorWrapCore.h"
#include "../../../common/logger/logger.h"
#include <sstream>
#include <iomanip>
#include <ctime>
CursorWrapCore::CursorWrapCore()
{
}
#ifdef _DEBUG
std::wstring CursorWrapCore::GenerateTopologyJSON() const
{
std::wostringstream json;
// Get current time
auto now = std::time(nullptr);
std::tm tm{};
localtime_s(&tm, &now);
wchar_t computerName[MAX_COMPUTERNAME_LENGTH + 1] = {0};
DWORD size = MAX_COMPUTERNAME_LENGTH + 1;
GetComputerNameW(computerName, &size);
wchar_t userName[256] = {0};
size = 256;
GetUserNameW(userName, &size);
json << L"{\n";
json << L" \"captured_at\": \"" << std::put_time(&tm, L"%Y-%m-%dT%H:%M:%S%z") << L"\",\n";
json << L" \"computer_name\": \"" << computerName << L"\",\n";
json << L" \"user_name\": \"" << userName << L"\",\n";
json << L" \"monitor_count\": " << m_monitors.size() << L",\n";
json << L" \"monitors\": [\n";
for (size_t i = 0; i < m_monitors.size(); ++i)
{
const auto& monitor = m_monitors[i];
// Get DPI for this monitor
UINT dpiX = 96, dpiY = 96;
POINT center = {
(monitor.rect.left + monitor.rect.right) / 2,
(monitor.rect.top + monitor.rect.bottom) / 2
};
HMONITOR hMon = MonitorFromPoint(center, MONITOR_DEFAULTTONEAREST);
if (hMon)
{
// Try GetDpiForMonitor (requires linking Shcore.lib)
using GetDpiForMonitorFunc = HRESULT (WINAPI *)(HMONITOR, int, UINT*, UINT*);
HMODULE shcore = LoadLibraryW(L"Shcore.dll");
if (shcore)
{
auto getDpi = reinterpret_cast<GetDpiForMonitorFunc>(GetProcAddress(shcore, "GetDpiForMonitor"));
if (getDpi)
{
getDpi(hMon, 0, &dpiX, &dpiY); // MDT_EFFECTIVE_DPI = 0
}
FreeLibrary(shcore);
}
}
int scalingPercent = static_cast<int>((dpiX / 96.0) * 100);
json << L" {\n";
json << L" \"left\": " << monitor.rect.left << L",\n";
json << L" \"top\": " << monitor.rect.top << L",\n";
json << L" \"right\": " << monitor.rect.right << L",\n";
json << L" \"bottom\": " << monitor.rect.bottom << L",\n";
json << L" \"width\": " << (monitor.rect.right - monitor.rect.left) << L",\n";
json << L" \"height\": " << (monitor.rect.bottom - monitor.rect.top) << L",\n";
json << L" \"dpi\": " << dpiX << L",\n";
json << L" \"scaling_percent\": " << scalingPercent << L",\n";
json << L" \"primary\": " << (monitor.isPrimary ? L"true" : L"false") << L",\n";
json << L" \"monitor_id\": " << monitor.monitorId << L"\n";
json << L" }";
if (i < m_monitors.size() - 1)
{
json << L",";
}
json << L"\n";
}
json << L" ]\n";
json << L"}";
return json.str();
}
#endif
void CursorWrapCore::UpdateMonitorInfo()
{
size_t previousMonitorCount = m_monitors.size();
Logger::info(L"======= UPDATE MONITOR INFO START =======");
Logger::info(L"Previous monitor count: {}", previousMonitorCount);
m_monitors.clear();
EnumDisplayMonitors(nullptr, nullptr, [](HMONITOR hMonitor, HDC, LPRECT, LPARAM lParam) -> BOOL {
auto* self = reinterpret_cast<CursorWrapCore*>(lParam);
MONITORINFO mi{};
mi.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(hMonitor, &mi))
{
MonitorInfo info{};
info.hMonitor = hMonitor; // Store handle for direct comparison later
info.rect = mi.rcMonitor;
info.isPrimary = (mi.dwFlags & MONITORINFOF_PRIMARY) != 0;
info.monitorId = static_cast<int>(self->m_monitors.size());
self->m_monitors.push_back(info);
Logger::info(L"Enumerated monitor {}: hMonitor={}, rect=({},{},{},{}), primary={}",
info.monitorId, reinterpret_cast<uintptr_t>(hMonitor),
mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right, mi.rcMonitor.bottom,
info.isPrimary ? L"yes" : L"no");
}
return TRUE;
}, reinterpret_cast<LPARAM>(this));
if (previousMonitorCount != m_monitors.size())
{
Logger::info(L"*** MONITOR CONFIGURATION CHANGED: {} -> {} monitors ***",
previousMonitorCount, m_monitors.size());
}
m_topology.Initialize(m_monitors);
// Log monitor configuration summary
Logger::info(L"Monitor configuration updated: {} monitor(s)", m_monitors.size());
for (size_t i = 0; i < m_monitors.size(); ++i)
{
const auto& m = m_monitors[i];
int width = m.rect.right - m.rect.left;
int height = m.rect.bottom - m.rect.top;
Logger::info(L" Monitor {}: {}x{} at ({}, {}){}",
i, width, height, m.rect.left, m.rect.top,
m.isPrimary ? L" [PRIMARY]" : L"");
}
Logger::info(L" Detected {} outer edges for cursor wrapping", m_topology.GetOuterEdges().size());
// Detect and log monitor gaps
auto gaps = m_topology.DetectMonitorGaps();
if (!gaps.empty())
{
Logger::warn(L"Monitor configuration has coordinate gaps that may prevent wrapping:");
for (const auto& gap : gaps)
{
Logger::warn(L" Gap between Monitor {} and Monitor {}: {}px horizontal gap, {}px vertical overlap",
gap.monitor1Index, gap.monitor2Index, gap.horizontalGap, gap.verticalOverlap);
}
Logger::warn(L" If monitors appear snapped in Display Settings but show gaps here:");
Logger::warn(L" 1. Try dragging monitors apart and snapping them back together");
Logger::warn(L" 2. Update your GPU drivers");
}
Logger::info(L"======= UPDATE MONITOR INFO END =======");
}
POINT CursorWrapCore::HandleMouseMove(const POINT& currentPos, bool disableWrapDuringDrag, int wrapMode)
{
// Check if wrapping should be disabled during drag
if (disableWrapDuringDrag && (GetAsyncKeyState(VK_LBUTTON) & 0x8000))
{
#ifdef _DEBUG
OutputDebugStringW(L"[CursorWrap] [DRAG] Left mouse button down - skipping wrap\n");
#endif
return currentPos;
}
// Convert int wrapMode to WrapMode enum
WrapMode mode = static_cast<WrapMode>(wrapMode);
#ifdef _DEBUG
{
std::wostringstream oss;
oss << L"[CursorWrap] [MOVE] Cursor at (" << currentPos.x << L", " << currentPos.y << L")";
// Get current monitor and identify which one
HMONITOR currentMonitor = MonitorFromPoint(currentPos, MONITOR_DEFAULTTONEAREST);
RECT monitorRect;
if (m_topology.GetMonitorRect(currentMonitor, monitorRect))
{
// Find monitor ID
int monitorId = -1;
for (const auto& monitor : m_monitors)
{
if (monitor.rect.left == monitorRect.left &&
monitor.rect.top == monitorRect.top &&
monitor.rect.right == monitorRect.right &&
monitor.rect.bottom == monitorRect.bottom)
{
monitorId = monitor.monitorId;
break;
}
}
oss << L" on Monitor " << monitorId << L" [" << monitorRect.left << L".." << monitorRect.right
<< L", " << monitorRect.top << L".." << monitorRect.bottom << L"]";
}
else
{
oss << L" (beyond monitor bounds)";
}
oss << L"\n";
OutputDebugStringW(oss.str().c_str());
}
#endif
// Get current monitor
HMONITOR currentMonitor = MonitorFromPoint(currentPos, MONITOR_DEFAULTTONEAREST);
// Check if cursor is on an outer edge (filtered by wrap mode)
EdgeType edgeType;
if (!m_topology.IsOnOuterEdge(currentMonitor, currentPos, edgeType, mode))
{
#ifdef _DEBUG
static bool lastWasNotOuter = false;
if (!lastWasNotOuter)
{
OutputDebugStringW(L"[CursorWrap] [MOVE] Not on outer edge - no wrapping\n");
lastWasNotOuter = true;
}
#endif
return currentPos; // Not on an outer edge
}
#ifdef _DEBUG
{
const wchar_t* edgeStr = L"Unknown";
switch (edgeType)
{
case EdgeType::Left: edgeStr = L"Left"; break;
case EdgeType::Right: edgeStr = L"Right"; break;
case EdgeType::Top: edgeStr = L"Top"; break;
case EdgeType::Bottom: edgeStr = L"Bottom"; break;
}
std::wostringstream oss;
oss << L"[CursorWrap] [EDGE] Detected outer " << edgeStr << L" edge at (" << currentPos.x << L", " << currentPos.y << L")\n";
OutputDebugStringW(oss.str().c_str());
}
#endif
// Calculate wrap destination
POINT newPos = m_topology.GetWrapDestination(currentMonitor, currentPos, edgeType);
#ifdef _DEBUG
if (newPos.x != currentPos.x || newPos.y != currentPos.y)
{
std::wostringstream oss;
oss << L"[CursorWrap] [WRAP] Position change: (" << currentPos.x << L", " << currentPos.y
<< L") -> (" << newPos.x << L", " << newPos.y << L")\n";
oss << L"[CursorWrap] [WRAP] Delta: (" << (newPos.x - currentPos.x) << L", " << (newPos.y - currentPos.y) << L")\n";
OutputDebugStringW(oss.str().c_str());
}
else
{
OutputDebugStringW(L"[CursorWrap] [WRAP] No position change (same-monitor wrap?)\n");
}
#endif
return newPos;
}

View File

@@ -0,0 +1,33 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma once
#include <windows.h>
#include <vector>
#include <string>
#include "MonitorTopology.h"
// Core cursor wrapping engine
class CursorWrapCore
{
public:
CursorWrapCore();
void UpdateMonitorInfo();
// Handle mouse move with wrap mode filtering
// wrapMode: 0=Both, 1=VerticalOnly, 2=HorizontalOnly
POINT HandleMouseMove(const POINT& currentPos, bool disableWrapDuringDrag, int wrapMode);
const std::vector<MonitorInfo>& GetMonitors() const { return m_monitors; }
const MonitorTopology& GetTopology() const { return m_topology; }
private:
#ifdef _DEBUG
std::wstring GenerateTopologyJSON() const;
#endif
std::vector<MonitorInfo> m_monitors;
MonitorTopology m_topology;
};

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@@ -0,0 +1,546 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#include "pch.h"
#include "MonitorTopology.h"
#include "../../../common/logger/logger.h"
#include <algorithm>
#include <cmath>
void MonitorTopology::Initialize(const std::vector<MonitorInfo>& monitors)
{
Logger::info(L"======= TOPOLOGY INITIALIZATION START =======");
Logger::info(L"Initializing edge-based topology for {} monitors", monitors.size());
m_monitors = monitors;
m_outerEdges.clear();
m_edgeMap.clear();
if (monitors.empty())
{
Logger::warn(L"No monitors provided to Initialize");
return;
}
// Log monitor details
for (size_t i = 0; i < monitors.size(); ++i)
{
const auto& m = monitors[i];
Logger::info(L"Monitor {}: hMonitor={}, rect=({},{},{},{}), primary={}",
i, reinterpret_cast<uintptr_t>(m.hMonitor),
m.rect.left, m.rect.top, m.rect.right, m.rect.bottom,
m.isPrimary ? L"yes" : L"no");
}
BuildEdgeMap();
IdentifyOuterEdges();
Logger::info(L"Found {} outer edges", m_outerEdges.size());
for (const auto& edge : m_outerEdges)
{
const wchar_t* typeStr = L"Unknown";
switch (edge.type)
{
case EdgeType::Left: typeStr = L"Left"; break;
case EdgeType::Right: typeStr = L"Right"; break;
case EdgeType::Top: typeStr = L"Top"; break;
case EdgeType::Bottom: typeStr = L"Bottom"; break;
}
Logger::info(L"Outer edge: Monitor {} {} at position {}, range [{}, {}]",
edge.monitorIndex, typeStr, edge.position, edge.start, edge.end);
}
Logger::info(L"======= TOPOLOGY INITIALIZATION COMPLETE =======");
}
void MonitorTopology::BuildEdgeMap()
{
// Create edges for each monitor using monitor index (not HMONITOR)
// This is important because HMONITOR handles can change when monitors are
// added/removed dynamically, but indices remain stable within a single
// topology configuration
for (size_t idx = 0; idx < m_monitors.size(); ++idx)
{
const auto& monitor = m_monitors[idx];
int monitorIndex = static_cast<int>(idx);
// Left edge
MonitorEdge leftEdge;
leftEdge.monitorIndex = monitorIndex;
leftEdge.type = EdgeType::Left;
leftEdge.position = monitor.rect.left;
leftEdge.start = monitor.rect.top;
leftEdge.end = monitor.rect.bottom;
leftEdge.isOuter = true; // Will be updated in IdentifyOuterEdges
m_edgeMap[{monitorIndex, EdgeType::Left}] = leftEdge;
// Right edge
MonitorEdge rightEdge;
rightEdge.monitorIndex = monitorIndex;
rightEdge.type = EdgeType::Right;
rightEdge.position = monitor.rect.right - 1;
rightEdge.start = monitor.rect.top;
rightEdge.end = monitor.rect.bottom;
rightEdge.isOuter = true;
m_edgeMap[{monitorIndex, EdgeType::Right}] = rightEdge;
// Top edge
MonitorEdge topEdge;
topEdge.monitorIndex = monitorIndex;
topEdge.type = EdgeType::Top;
topEdge.position = monitor.rect.top;
topEdge.start = monitor.rect.left;
topEdge.end = monitor.rect.right;
topEdge.isOuter = true;
m_edgeMap[{monitorIndex, EdgeType::Top}] = topEdge;
// Bottom edge
MonitorEdge bottomEdge;
bottomEdge.monitorIndex = monitorIndex;
bottomEdge.type = EdgeType::Bottom;
bottomEdge.position = monitor.rect.bottom - 1;
bottomEdge.start = monitor.rect.left;
bottomEdge.end = monitor.rect.right;
bottomEdge.isOuter = true;
m_edgeMap[{monitorIndex, EdgeType::Bottom}] = bottomEdge;
}
}
void MonitorTopology::IdentifyOuterEdges()
{
const int tolerance = 50;
// Check each edge against all other edges to find adjacent ones
for (auto& [key1, edge1] : m_edgeMap)
{
for (const auto& [key2, edge2] : m_edgeMap)
{
if (edge1.monitorIndex == edge2.monitorIndex)
{
continue; // Same monitor
}
// Check if edges are adjacent
if (EdgesAreAdjacent(edge1, edge2, tolerance))
{
edge1.isOuter = false;
break; // This edge has an adjacent monitor
}
}
if (edge1.isOuter)
{
m_outerEdges.push_back(edge1);
}
}
}
bool MonitorTopology::EdgesAreAdjacent(const MonitorEdge& edge1, const MonitorEdge& edge2, int tolerance) const
{
// Edges must be opposite types to be adjacent
bool oppositeTypes = false;
if ((edge1.type == EdgeType::Left && edge2.type == EdgeType::Right) ||
(edge1.type == EdgeType::Right && edge2.type == EdgeType::Left) ||
(edge1.type == EdgeType::Top && edge2.type == EdgeType::Bottom) ||
(edge1.type == EdgeType::Bottom && edge2.type == EdgeType::Top))
{
oppositeTypes = true;
}
if (!oppositeTypes)
{
return false;
}
// Check if positions are within tolerance
if (abs(edge1.position - edge2.position) > tolerance)
{
return false;
}
// Check if perpendicular ranges overlap
int overlapStart = max(edge1.start, edge2.start);
int overlapEnd = min(edge1.end, edge2.end);
return overlapEnd > overlapStart + tolerance;
}
bool MonitorTopology::IsOnOuterEdge(HMONITOR monitor, const POINT& cursorPos, EdgeType& outEdgeType, WrapMode wrapMode) const
{
RECT monitorRect;
if (!GetMonitorRect(monitor, monitorRect))
{
Logger::warn(L"IsOnOuterEdge: GetMonitorRect failed for monitor handle {}", reinterpret_cast<uintptr_t>(monitor));
return false;
}
// Get monitor index for edge map lookup
int monitorIndex = GetMonitorIndex(monitor);
if (monitorIndex < 0)
{
Logger::warn(L"IsOnOuterEdge: Monitor index not found for handle {} at cursor ({}, {})",
reinterpret_cast<uintptr_t>(monitor), cursorPos.x, cursorPos.y);
return false; // Monitor not found in our list
}
// Check each edge type
const int edgeThreshold = 1;
// At corners, multiple edges may match - collect all candidates and try each
// to find one with a valid wrap destination
std::vector<EdgeType> candidateEdges;
// Left edge - only if mode allows horizontal wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::HorizontalOnly) &&
cursorPos.x <= monitorRect.left + edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Left});
if (it != m_edgeMap.end() && it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Left);
}
}
// Right edge - only if mode allows horizontal wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::HorizontalOnly) &&
cursorPos.x >= monitorRect.right - 1 - edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Right});
if (it != m_edgeMap.end())
{
if (it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Right);
}
// Debug: Log why right edge isn't outer
else
{
Logger::trace(L"IsOnOuterEdge: Monitor {} right edge is NOT outer (inner edge)", monitorIndex);
}
}
}
// Top edge - only if mode allows vertical wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::VerticalOnly) &&
cursorPos.y <= monitorRect.top + edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Top});
if (it != m_edgeMap.end() && it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Top);
}
}
// Bottom edge - only if mode allows vertical wrapping
if ((wrapMode == WrapMode::Both || wrapMode == WrapMode::VerticalOnly) &&
cursorPos.y >= monitorRect.bottom - 1 - edgeThreshold)
{
auto it = m_edgeMap.find({monitorIndex, EdgeType::Bottom});
if (it != m_edgeMap.end() && it->second.isOuter)
{
candidateEdges.push_back(EdgeType::Bottom);
}
}
if (candidateEdges.empty())
{
return false;
}
// Try each candidate edge and return first with valid wrap destination
for (EdgeType candidate : candidateEdges)
{
MonitorEdge oppositeEdge = FindOppositeOuterEdge(candidate,
(candidate == EdgeType::Left || candidate == EdgeType::Right) ? cursorPos.y : cursorPos.x);
if (oppositeEdge.monitorIndex >= 0)
{
outEdgeType = candidate;
return true;
}
}
return false;
}
POINT MonitorTopology::GetWrapDestination(HMONITOR fromMonitor, const POINT& cursorPos, EdgeType edgeType) const
{
// Get monitor index for edge map lookup
int monitorIndex = GetMonitorIndex(fromMonitor);
if (monitorIndex < 0)
{
return cursorPos; // Monitor not found
}
auto it = m_edgeMap.find({monitorIndex, edgeType});
if (it == m_edgeMap.end())
{
return cursorPos; // Edge not found
}
const MonitorEdge& fromEdge = it->second;
// Calculate relative position on current edge (0.0 to 1.0)
double relativePos = GetRelativePosition(fromEdge,
(edgeType == EdgeType::Left || edgeType == EdgeType::Right) ? cursorPos.y : cursorPos.x);
// Find opposite outer edge
MonitorEdge oppositeEdge = FindOppositeOuterEdge(edgeType,
(edgeType == EdgeType::Left || edgeType == EdgeType::Right) ? cursorPos.y : cursorPos.x);
if (oppositeEdge.monitorIndex < 0)
{
// No opposite edge found, wrap within same monitor
RECT monitorRect;
if (GetMonitorRect(fromMonitor, monitorRect))
{
POINT result = cursorPos;
switch (edgeType)
{
case EdgeType::Left:
result.x = monitorRect.right - 2;
break;
case EdgeType::Right:
result.x = monitorRect.left + 1;
break;
case EdgeType::Top:
result.y = monitorRect.bottom - 2;
break;
case EdgeType::Bottom:
result.y = monitorRect.top + 1;
break;
}
return result;
}
return cursorPos;
}
// Calculate target position on opposite edge
POINT result;
if (edgeType == EdgeType::Left || edgeType == EdgeType::Right)
{
// Horizontal edge -> vertical movement
result.x = oppositeEdge.position;
result.y = GetAbsolutePosition(oppositeEdge, relativePos);
}
else
{
// Vertical edge -> horizontal movement
result.y = oppositeEdge.position;
result.x = GetAbsolutePosition(oppositeEdge, relativePos);
}
return result;
}
MonitorEdge MonitorTopology::FindOppositeOuterEdge(EdgeType fromEdge, int relativePosition) const
{
EdgeType targetType;
bool findMax; // true = find max position, false = find min position
switch (fromEdge)
{
case EdgeType::Left:
targetType = EdgeType::Right;
findMax = true;
break;
case EdgeType::Right:
targetType = EdgeType::Left;
findMax = false;
break;
case EdgeType::Top:
targetType = EdgeType::Bottom;
findMax = true;
break;
case EdgeType::Bottom:
targetType = EdgeType::Top;
findMax = false;
break;
default:
return { .monitorIndex = -1 }; // Invalid edge type
}
MonitorEdge result = { .monitorIndex = -1 }; // -1 indicates not found
int extremePosition = findMax ? INT_MIN : INT_MAX;
for (const auto& edge : m_outerEdges)
{
if (edge.type != targetType)
{
continue;
}
// Check if this edge overlaps with the relative position
if (relativePosition >= edge.start && relativePosition <= edge.end)
{
if ((findMax && edge.position > extremePosition) ||
(!findMax && edge.position < extremePosition))
{
extremePosition = edge.position;
result = edge;
}
}
}
return result;
}
double MonitorTopology::GetRelativePosition(const MonitorEdge& edge, int coordinate) const
{
if (edge.end == edge.start)
{
return 0.5; // Avoid division by zero
}
int clamped = max(edge.start, min(coordinate, edge.end));
// Use int64_t to avoid overflow warning C26451
int64_t numerator = static_cast<int64_t>(clamped) - static_cast<int64_t>(edge.start);
int64_t denominator = static_cast<int64_t>(edge.end) - static_cast<int64_t>(edge.start);
return static_cast<double>(numerator) / static_cast<double>(denominator);
}
int MonitorTopology::GetAbsolutePosition(const MonitorEdge& edge, double relativePosition) const
{
// Use int64_t to prevent arithmetic overflow during subtraction and multiplication
int64_t range = static_cast<int64_t>(edge.end) - static_cast<int64_t>(edge.start);
int64_t offset = static_cast<int64_t>(relativePosition * static_cast<double>(range));
// Clamp result to int range before returning
int64_t result = static_cast<int64_t>(edge.start) + offset;
return static_cast<int>(result);
}
std::vector<MonitorTopology::GapInfo> MonitorTopology::DetectMonitorGaps() const
{
std::vector<GapInfo> gaps;
const int gapThreshold = 50; // Same as ADJACENCY_TOLERANCE
// Check each pair of monitors
for (size_t i = 0; i < m_monitors.size(); ++i)
{
for (size_t j = i + 1; j < m_monitors.size(); ++j)
{
const auto& m1 = m_monitors[i];
const auto& m2 = m_monitors[j];
// Check vertical overlap
int vOverlapStart = max(m1.rect.top, m2.rect.top);
int vOverlapEnd = min(m1.rect.bottom, m2.rect.bottom);
int vOverlap = vOverlapEnd - vOverlapStart;
if (vOverlap <= 0)
{
continue; // No vertical overlap, skip
}
// Check horizontal gap
int hGap = min(abs(m1.rect.right - m2.rect.left), abs(m2.rect.right - m1.rect.left));
if (hGap > gapThreshold)
{
GapInfo gap;
gap.monitor1Index = static_cast<int>(i);
gap.monitor2Index = static_cast<int>(j);
gap.horizontalGap = hGap;
gap.verticalOverlap = vOverlap;
gaps.push_back(gap);
}
}
}
return gaps;
}
HMONITOR MonitorTopology::GetMonitorFromPoint(const POINT& pt) const
{
return MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
}
bool MonitorTopology::GetMonitorRect(HMONITOR monitor, RECT& rect) const
{
// First try direct HMONITOR comparison
for (const auto& monitorInfo : m_monitors)
{
if (monitorInfo.hMonitor == monitor)
{
rect = monitorInfo.rect;
return true;
}
}
// Fallback: If direct comparison fails, try matching by current monitor info
MONITORINFO mi{};
mi.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(monitor, &mi))
{
for (const auto& monitorInfo : m_monitors)
{
if (monitorInfo.rect.left == mi.rcMonitor.left &&
monitorInfo.rect.top == mi.rcMonitor.top &&
monitorInfo.rect.right == mi.rcMonitor.right &&
monitorInfo.rect.bottom == mi.rcMonitor.bottom)
{
rect = monitorInfo.rect;
return true;
}
}
}
return false;
}
HMONITOR MonitorTopology::GetMonitorFromRect(const RECT& rect) const
{
return MonitorFromRect(&rect, MONITOR_DEFAULTTONEAREST);
}
int MonitorTopology::GetMonitorIndex(HMONITOR monitor) const
{
// First try direct HMONITOR comparison (fast and accurate)
for (size_t i = 0; i < m_monitors.size(); ++i)
{
if (m_monitors[i].hMonitor == monitor)
{
return static_cast<int>(i);
}
}
// Fallback: If direct comparison fails (e.g., handle changed after display reconfiguration),
// try matching by position. Get the monitor's current rect and find matching stored rect.
MONITORINFO mi{};
mi.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(monitor, &mi))
{
for (size_t i = 0; i < m_monitors.size(); ++i)
{
// Match by rect bounds
if (m_monitors[i].rect.left == mi.rcMonitor.left &&
m_monitors[i].rect.top == mi.rcMonitor.top &&
m_monitors[i].rect.right == mi.rcMonitor.right &&
m_monitors[i].rect.bottom == mi.rcMonitor.bottom)
{
Logger::trace(L"GetMonitorIndex: Found monitor {} via rect fallback (handle changed from {} to {})",
i, reinterpret_cast<uintptr_t>(m_monitors[i].hMonitor), reinterpret_cast<uintptr_t>(monitor));
return static_cast<int>(i);
}
}
// Log all stored monitors vs the requested one for debugging
Logger::warn(L"GetMonitorIndex: No match found. Requested monitor rect=({},{},{},{})",
mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right, mi.rcMonitor.bottom);
for (size_t i = 0; i < m_monitors.size(); ++i)
{
Logger::warn(L" Stored monitor {}: rect=({},{},{},{})",
i, m_monitors[i].rect.left, m_monitors[i].rect.top,
m_monitors[i].rect.right, m_monitors[i].rect.bottom);
}
}
else
{
Logger::warn(L"GetMonitorIndex: GetMonitorInfo failed for handle {}", reinterpret_cast<uintptr_t>(monitor));
}
return -1; // Not found
}

View File

@@ -0,0 +1,106 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma once
#include <windows.h>
#include <vector>
#include <map>
// Monitor information structure
struct MonitorInfo
{
HMONITOR hMonitor; // Direct handle for accurate lookup after display changes
RECT rect;
bool isPrimary;
int monitorId;
};
// Edge type enumeration
enum class EdgeType
{
Left = 0,
Right = 1,
Top = 2,
Bottom = 3
};
// Wrap mode enumeration (matches Settings UI dropdown)
enum class WrapMode
{
Both = 0, // Wrap in both directions
VerticalOnly = 1, // Only wrap top/bottom
HorizontalOnly = 2 // Only wrap left/right
};
// Represents a single edge of a monitor
struct MonitorEdge
{
int monitorIndex; // Index into m_monitors (stable across display changes)
EdgeType type;
int start; // For vertical edges: Y start; horizontal: X start
int end; // For vertical edges: Y end; horizontal: X end
int position; // For vertical edges: X coord; horizontal: Y coord
bool isOuter; // True if no adjacent monitor touches this edge
};
// Monitor topology helper - manages edge-based monitor layout
struct MonitorTopology
{
void Initialize(const std::vector<MonitorInfo>& monitors);
// Check if cursor is on an outer edge of the given monitor
// wrapMode filters which edges are considered (Both, VerticalOnly, HorizontalOnly)
bool IsOnOuterEdge(HMONITOR monitor, const POINT& cursorPos, EdgeType& outEdgeType, WrapMode wrapMode) const;
// Get the wrap destination point for a cursor on an outer edge
POINT GetWrapDestination(HMONITOR fromMonitor, const POINT& cursorPos, EdgeType edgeType) const;
// Get monitor at point (helper)
HMONITOR GetMonitorFromPoint(const POINT& pt) const;
// Get monitor rectangle (helper)
bool GetMonitorRect(HMONITOR monitor, RECT& rect) const;
// Get outer edges collection (for debugging)
const std::vector<MonitorEdge>& GetOuterEdges() const { return m_outerEdges; }
// Detect gaps between monitors that should be snapped together
struct GapInfo {
int monitor1Index;
int monitor2Index;
int horizontalGap;
int verticalOverlap;
};
std::vector<GapInfo> DetectMonitorGaps() const;
private:
std::vector<MonitorInfo> m_monitors;
std::vector<MonitorEdge> m_outerEdges;
// Map from (monitor index, edge type) to edge info
// Using monitor index instead of HMONITOR because HMONITOR handles can change
// when monitors are added/removed dynamically
std::map<std::pair<int, EdgeType>, MonitorEdge> m_edgeMap;
// Helper to resolve HMONITOR to monitor index at runtime
int GetMonitorIndex(HMONITOR monitor) const;
// Helper to get consistent HMONITOR from RECT
HMONITOR GetMonitorFromRect(const RECT& rect) const;
void BuildEdgeMap();
void IdentifyOuterEdges();
// Check if two edges are adjacent (within tolerance)
bool EdgesAreAdjacent(const MonitorEdge& edge1, const MonitorEdge& edge2, int tolerance = 50) const;
// Find the opposite outer edge for wrapping
MonitorEdge FindOppositeOuterEdge(EdgeType fromEdge, int relativePosition) const;
// Calculate relative position along an edge (0.0 to 1.0)
double GetRelativePosition(const MonitorEdge& edge, int coordinate) const;
// Convert relative position to absolute coordinate on target edge
int GetAbsolutePosition(const MonitorEdge& edge, double relativePosition) const;
};

File diff suppressed because it is too large Load Diff

View File

@@ -33,13 +33,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -12,13 +12,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -143,11 +143,12 @@ public static class DrawingHelperTests
var actualPixel = actual.GetPixel(x, y);
// allow a small tolerance for rounding differences in gdi
// using a tolerance of 3 for support of minor differences in Windows Server 2025 CI
Assert.IsTrue(
(Math.Abs(expectedPixel.A - actualPixel.A) <= 1) &&
(Math.Abs(expectedPixel.R - actualPixel.R) <= 1) &&
(Math.Abs(expectedPixel.G - actualPixel.G) <= 1) &&
(Math.Abs(expectedPixel.B - actualPixel.B) <= 1),
(Math.Abs(expectedPixel.A - actualPixel.A) <= 3) &&
(Math.Abs(expectedPixel.R - actualPixel.R) <= 3) &&
(Math.Abs(expectedPixel.G - actualPixel.G) <= 3) &&
(Math.Abs(expectedPixel.B - actualPixel.B) <= 3),
$"images differ at pixel ({x}, {y}) - expected: {expectedPixel}, actual: {actualPixel}");
}
}

View File

@@ -12,13 +12,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -13,13 +13,13 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>

View File

@@ -12,7 +12,7 @@
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">

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