update kbm output dir

This commit is contained in:
Zach Teutsch
2025-12-10 14:14:29 -05:00
parent 85f5bd9571
commit b89e3ff722
2 changed files with 2 additions and 2 deletions

View File

@@ -15,7 +15,7 @@
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<AssemblyName>PowerToys.KeyboardManagerEditorUI</AssemblyName>
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\$(MSBuildProjectName)</OutputPath>
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps</OutputPath>
<!-- MRT from windows app sdk will search for a pri file with the same name of the module before defaulting to resources.pri -->
<ProjectPriFileName>PowerToys.KeyboardManagerEditorUI.pri</ProjectPriFileName>
</PropertyGroup>

View File

@@ -36,7 +36,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
private const string KeyboardManagerEditorPath = "KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe";
// New WinUI3 editor path. Still in development and do NOT use it in production.
private const string KeyboardManagerEditorUIPath = "WinUI3Apps\\KeyboardManagerEditorUI\\PowerToys.KeyboardManagerEditorUI.exe";
private const string KeyboardManagerEditorUIPath = "WinUI3Apps\\PowerToys.KeyboardManagerEditorUI.exe";
private Process editor;