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6
.github/actions/spell-check/expect.txt
vendored
6
.github/actions/spell-check/expect.txt
vendored
@@ -94,8 +94,10 @@ ASSOCSTR
|
||||
ASYNCWINDOWPLACEMENT
|
||||
ASYNCWINDOWPOS
|
||||
atl
|
||||
ATX
|
||||
ATRIOX
|
||||
aumid
|
||||
authenticode
|
||||
Authenticode
|
||||
AUTOBUDDY
|
||||
AUTOCHECKBOX
|
||||
@@ -113,6 +115,7 @@ azman
|
||||
bbwe
|
||||
BCIE
|
||||
bck
|
||||
backticks
|
||||
BESTEFFORT
|
||||
bezelled
|
||||
bhid
|
||||
@@ -140,6 +143,7 @@ bmi
|
||||
BNumber
|
||||
BODGY
|
||||
BOklab
|
||||
Bootstrappers
|
||||
BOOTSTRAPPERINSTALLFOLDER
|
||||
BOTTOMALIGN
|
||||
boxmodel
|
||||
@@ -268,6 +272,7 @@ countof
|
||||
covrun
|
||||
cpcontrols
|
||||
cph
|
||||
cppcoreguidelines
|
||||
cplusplus
|
||||
CPower
|
||||
cpptools
|
||||
@@ -1026,6 +1031,7 @@ msiexec
|
||||
MSIFASTINSTALL
|
||||
MSIHANDLE
|
||||
MSIRESTARTMANAGERCONTROL
|
||||
MSIs
|
||||
msixbundle
|
||||
MSIXCA
|
||||
MSLLHOOKSTRUCT
|
||||
|
||||
64
.github/copilot-instructions.md
vendored
64
.github/copilot-instructions.md
vendored
@@ -1,43 +1,59 @@
|
||||
# PowerToys – Copilot guide (concise)
|
||||
---
|
||||
description: PowerToys AI contributor guidance.
|
||||
applyTo: pullRequests
|
||||
---
|
||||
|
||||
# PowerToys - Copilot guide (concise)
|
||||
|
||||
This is the top-level guide for AI changes. Keep edits small, follow existing patterns, and cite exact paths in PRs.
|
||||
|
||||
Repo map (1‑line per area)
|
||||
# Repo map (1-line per area)
|
||||
- Core apps: `src/runner/**` (tray/loader), `src/settings-ui/**` (Settings app)
|
||||
- Shared libs: `src/common/**`
|
||||
- Modules: `src/modules/*` (one per utility; Command Palette in `src/modules/cmdpal/**`)
|
||||
- Build tools/docs: `tools/**`, `doc/devdocs/**`
|
||||
|
||||
Build and test (defaults)
|
||||
# Build and test (defaults)
|
||||
- Prerequisites: Visual Studio 2022 17.4+, minimal Windows 10 1803+.
|
||||
- Build discipline:
|
||||
- One terminal per operation (build → test). Don’t switch/open new ones mid-flow.
|
||||
- One terminal per operation (build -> test). Do not switch or open new ones mid-flow.
|
||||
- After making changes, `cd` to the project folder that changed (`.csproj`/`.vcxproj`).
|
||||
- Use script(s) to build, synchronously block and wait in foreground for it to finish: `tools/build/build.ps1|.cmd` (current folder), `build-essentials.*` (once per brand new build for missing nuget packages)
|
||||
- Treat build **exit code 0** as success; any non-zero exit code is a failure, have Copilot read the errors log in the build folder (e.g., `build.*.*.errors.log`) and surface problems.
|
||||
- Don’t start tests or launch Runner until the previous step succeeded.
|
||||
- Tests (fast + targeted):
|
||||
- Find the test project by product code prefix (e.g., FancyZones, AdvancedPaste). Look for a sibling folder or 1–2 levels up named like `<Product>*UnitTests` or `<Product>*UITests`.
|
||||
- Build the test project, wait for **exit**, then run only those tests via VS Test Explorer or `vstest.console.exe` with filters. Avoid `dotnet test` in this repo.
|
||||
- Add/adjust tests when changing behavior; if skipped, state why (e.g., comment-only, string rename).
|
||||
- Use scripts to build, synchronously block and wait in foreground for completion: `tools/build/build.ps1|.cmd` (current folder), `build-essentials.*` (once per brand new build for missing nuget packages).
|
||||
- Treat build exit code 0 as success; any non-zero exit code is a failure. Read the errors log in the build folder (such as `build.*.*.errors.log`) and surface problems.
|
||||
- Do not start tests or launch Runner until the previous step succeeded.
|
||||
- Tests (fast and targeted):
|
||||
- Find the test project by product code prefix (for example FancyZones, AdvancedPaste). Look for a sibling folder or one to two levels up named like `<Product>*UnitTests` or `<Product>*UITests`.
|
||||
- Build the test project, wait for exit, then run only those tests via VS Test Explorer or `vstest.console.exe` with filters. Avoid `dotnet test` in this repo.
|
||||
- Add or adjust tests when changing behavior; if skipped, state why (for example comment-only or string rename).
|
||||
|
||||
Pull requests (expectations)
|
||||
- Atomic: one logical change; no drive‑by refactors.
|
||||
- Describe: problem / approach / risk / test evidence.
|
||||
# Pull requests (expectations)
|
||||
- Atomic: one logical change; no drive-by refactors.
|
||||
- Describe: problem, approach, risk, test evidence.
|
||||
- List: touched paths if not obvious.
|
||||
|
||||
When to ask for clarification
|
||||
# When to ask for clarification
|
||||
- Ambiguous spec after scanning relevant docs (see below).
|
||||
- Cross-module impact (shared enum/struct) not clear.
|
||||
- Security / elevation / installer changes.
|
||||
- Cross-module impact (shared enum or struct) not clear.
|
||||
- Security, elevation, or installer changes.
|
||||
|
||||
Logging (use existing stacks)
|
||||
- C++: `src/common/logger/**` (`Logger::info|warn|error|debug`). Keep hot paths quiet (hooks, tight loops).
|
||||
- C#: `ManagedCommon.Logger` (`LogInfo|LogWarning|LogError|LogDebug|LogTrace`). Some UIs use injected `ILogger` via `LoggerInstance.Logger`.
|
||||
# Logging (use existing stacks)
|
||||
- C++ logging lives in `src/common/logger/**` (`Logger::info`, `Logger::warn`, `Logger::error`, `Logger::debug`). Keep hot paths quiet (hooks, tight loops).
|
||||
- C# logging goes through `ManagedCommon.Logger` (`LogInfo`, `LogWarning`, `LogError`, `LogDebug`, `LogTrace`). Some UIs use injected `ILogger` via `LoggerInstance.Logger`.
|
||||
|
||||
Docs to consult
|
||||
# Docs to consult
|
||||
- `tools/build/BUILD-GUIDELINES.md`
|
||||
- `doc/devdocs/core/architecture.md`, `doc/devdocs/core/runner.md`, `doc/devdocs/core/settings/readme.md`, `doc/devdocs/modules/readme.md`
|
||||
- `doc/devdocs/core/architecture.md`
|
||||
- `doc/devdocs/core/runner.md`
|
||||
- `doc/devdocs/core/settings/readme.md`
|
||||
- `doc/devdocs/modules/readme.md`
|
||||
|
||||
Done checklist (self review before finishing)
|
||||
- Build clean? Tests updated/passed? No unintended formatting? Any new dependency? Documented skips?
|
||||
# Language style rules
|
||||
- Always enforce repo analyzers: root `.editorconfig` plus any `stylecop.json`.
|
||||
- C# code follows StyleCop.Analyzers and Microsoft.CodeAnalysis.NetAnalyzers.
|
||||
- C++ code honors `.clang-format` plus `.clang-tidy` (modernize/cppcoreguidelines/readability).
|
||||
- Markdown files wrap at 80 characters and use ATX headers with fenced code blocks that include language tags.
|
||||
- YAML files indent two spaces and add comments for complex settings while keeping keys clear.
|
||||
- PowerShell scripts use Verb-Noun names and prefer single-quoted literals while documenting parameters and satisfying PSScriptAnalyzer.
|
||||
|
||||
# Done checklist (self review before finishing)
|
||||
- Build clean? Tests updated or passed? No unintended formatting? Any new dependency? Documented skips?
|
||||
|
||||
16
.github/prompts/create-commit-title.prompt.md
vendored
Normal file
16
.github/prompts/create-commit-title.prompt.md
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
---
|
||||
mode: 'agent'
|
||||
model: GPT-5-Codex (Preview)
|
||||
description: 'Generate an 80-character git commit title for the local diff.'
|
||||
---
|
||||
|
||||
**Goal:** Provide a ready-to-paste git commit title (<= 80 characters) that captures the most important local changes since `HEAD`.
|
||||
|
||||
**Workflow:**
|
||||
1. Run a single command to view the local diff since the last commit:
|
||||
```@terminal
|
||||
git diff HEAD
|
||||
```
|
||||
2. From that diff, identify the dominant area (reference key paths like `src/modules/*`, `doc/devdocs/**`, etc.), the type of change (bug fix, docs update, config tweak), and any notable impact.
|
||||
3. Draft a concise, imperative commit title summarizing the dominant change. Keep it plain ASCII, <= 80 characters, and avoid trailing punctuation. Mention the primary component when obvious (for example `FancyZones:` or `Docs:`).
|
||||
4. Respond with only the final commit title on a single line so it can be pasted directly into `git commit`.
|
||||
22
.github/prompts/create-pr-summary.prompt.md
vendored
Normal file
22
.github/prompts/create-pr-summary.prompt.md
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
---
|
||||
mode: 'agent'
|
||||
model: GPT-5-Codex (Preview)
|
||||
description: 'Generate a PowerToys-ready pull request description from the local diff.'
|
||||
---
|
||||
|
||||
**Goal:** Produce a ready-to-paste PR title and description that follows PowerToys conventions by comparing the current branch against a user-selected target branch.
|
||||
|
||||
**Repo guardrails:**
|
||||
- Treat `.github/pull_request_template.md` as the single source of truth; load it at runtime instead of embedding hardcoded content in this prompt.
|
||||
- Preserve section order from the template but only surface checklist lines that are relevant for the detected changes, filling them with `[x]`/`[ ]` as appropriate.
|
||||
- Cite touched paths with inline backticks, matching the guidance in `.github/copilot-instructions.md`.
|
||||
- Call out test coverage explicitly: list automated tests run (unit/UI) or state why they are not applicable.
|
||||
|
||||
**Workflow:**
|
||||
1. Determine the target branch from user context; default to `main` when no branch is supplied.
|
||||
2. Run `git status --short` once to surface uncommitted files that may influence the summary.
|
||||
3. Run `git diff <target-branch>...HEAD` a single time to review the detailed changes. Only when confidence stays low dig deeper with focused calls such as `git diff <target-branch>...HEAD -- <path>`.
|
||||
4. From the diff, capture impacted areas, key file changes, behavioral risks, migrations, and noteworthy edge cases.
|
||||
5. Confirm validation: list tests executed with results or state why tests were skipped in line with repo guidance.
|
||||
6. Load `.github/pull_request_template.md`, mirror its section order, and populate it with the gathered facts. Include only relevant checklist entries, marking them `[x]/[ ]` and noting any intentional omissions as "N/A".
|
||||
7. Present the filled template inside a fenced ```markdown code block with no extra commentary so it is ready to paste into a PR, clearly flagging any placeholders that still need user input.
|
||||
22
.github/prompts/fix-spelling.prompt.md
vendored
Normal file
22
.github/prompts/fix-spelling.prompt.md
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
---
|
||||
mode: 'agent'
|
||||
model: GPT-5-Codex (Preview)
|
||||
description: 'Resolve Code scanning / check-spelling comments on the active PR.'
|
||||
---
|
||||
|
||||
**Goal:** Clear every outstanding GitHub pull request comment created by the `Code scanning / check-spelling` workflow by explicitly allowing intentional terms.
|
||||
|
||||
**Guardrails:**
|
||||
- Update only discussion threads authored by `github-actions` or `github-actions[bot]` that mention `Code scanning results / check-spelling`.
|
||||
- Resolve findings solely by editing `.github/actions/spell-check/expect.txt`; reuse existing entries.
|
||||
- Leave all other files and topics untouched.
|
||||
|
||||
**Prerequisites:**
|
||||
- Install GitHub CLI if it is not present: `winget install GitHub.cli`.
|
||||
- Run `gh auth login` once before the first CLI use.
|
||||
|
||||
**Workflow:**
|
||||
1. Determine the active pull request with a single `gh pr view --json number` call (default to the current branch).
|
||||
2. Fetch all PR discussion data once via `gh pr view --json comments,reviews` and filter to check-spelling comments authored by `github-actions` or `github-actions[bot]` that are not minimized; when several remain, process only the most recent comment body.
|
||||
3. For each flagged token, review `.github/actions/spell-check/expect.txt` for an equivalent term (for example an existing lowercase variant); when found, reuse that normalized term rather than adding a new entry, even if the flagged token differs only by casing. Only add a new entry after confirming no equivalent already exists.
|
||||
4. Add any remaining missing token to `.github/actions/spell-check/expect.txt`, keeping surrounding formatting intact.
|
||||
@@ -1,53 +0,0 @@
|
||||
{
|
||||
"Version": "1.0.0",
|
||||
"UseMinimatch": false,
|
||||
"SignBatches": [
|
||||
{
|
||||
"MatchedPath": [
|
||||
"PowerToysSetupCustomActionsVNext.dll",
|
||||
"SilentFilesInUseBAFunction.dll",
|
||||
"PowerToys*Setup-*.exe",
|
||||
"PowerToys*Setup-*.msi"
|
||||
],
|
||||
"SigningInfo": {
|
||||
"Operations": [
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolSign",
|
||||
"Parameters": [
|
||||
{
|
||||
"parameterName": "OpusName",
|
||||
"parameterValue": "Microsoft"
|
||||
},
|
||||
{
|
||||
"parameterName": "OpusInfo",
|
||||
"parameterValue": "http://www.microsoft.com"
|
||||
},
|
||||
{
|
||||
"parameterName": "FileDigest",
|
||||
"parameterValue": "/fd \"SHA256\""
|
||||
},
|
||||
{
|
||||
"parameterName": "PageHash",
|
||||
"parameterValue": "/NPH"
|
||||
},
|
||||
{
|
||||
"parameterName": "TimeStamp",
|
||||
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
}
|
||||
],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationSetCode": "SigntoolVerify",
|
||||
"Parameters": [],
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -73,10 +73,11 @@ extends:
|
||||
parameters:
|
||||
pool:
|
||||
name: SHINE-INT-L
|
||||
${{ if eq(parameters.useVSPreview, true) }}:
|
||||
demands: ImageOverride -equals SHINE-VS17-Preview
|
||||
${{ else }}:
|
||||
image: SHINE-VS17-Latest
|
||||
demands:
|
||||
# Our INT agents have a large disk mounted at P:\
|
||||
- WorkFolder -equals P:\_work
|
||||
- ${{ if eq(parameters.useVSPreview, true) }}:
|
||||
- ImageOverride -equals SHINE-VS17-Preview
|
||||
os: windows
|
||||
variables:
|
||||
IsPipeline: 1 # The installer uses this to detect whether it should pick up localizations
|
||||
|
||||
@@ -512,14 +512,6 @@ jobs:
|
||||
versionNumber: ${{ parameters.versionNumber }}
|
||||
additionalBuildOptions: ${{ parameters.additionalBuildOptions }}
|
||||
|
||||
- template: steps-build-installer-vnext.yml
|
||||
parameters:
|
||||
codeSign: ${{ parameters.codeSign }}
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
versionNumber: ${{ parameters.versionNumber }}
|
||||
additionalBuildOptions: ${{ parameters.additionalBuildOptions }}
|
||||
buildUserInstaller: true # NOTE: This is the distinction between the above and below rules
|
||||
|
||||
# This saves ~1GiB per architecture. We won't need these later.
|
||||
# Removes:
|
||||
# - All .pdb files from any static libs .libs (which were only used during linking)
|
||||
|
||||
@@ -2,9 +2,6 @@ parameters:
|
||||
- name: versionNumber
|
||||
type: string
|
||||
default: "0.0.1"
|
||||
- name: buildUserInstaller
|
||||
type: boolean
|
||||
default: false
|
||||
- name: codeSign
|
||||
type: boolean
|
||||
default: false
|
||||
@@ -25,43 +22,26 @@ steps:
|
||||
arguments: 'install --global wix --version 5.0.2'
|
||||
|
||||
- pwsh: |-
|
||||
& git clean -xfd -e *exe -- .\installer\
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Clean installer to reduce cross-contamination
|
||||
|
||||
- pwsh: |-
|
||||
# Determine whether this is a per-user build
|
||||
$IsPerUser = $${{ parameters.buildUserInstaller }}
|
||||
|
||||
# Build slug used to locate the artifacts
|
||||
$InstallerBuildSlug = if ($IsPerUser) { 'UserSetup' } else { 'MachineSetup' }
|
||||
|
||||
# VNext bundle folder; base name intentionally omits the VNext suffix
|
||||
$InstallerFolder = 'PowerToysSetupVNext'
|
||||
if ($IsPerUser) {
|
||||
$InstallerBasename = "PowerToysUserSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
|
||||
}
|
||||
else {
|
||||
$InstallerBasename = "PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
|
||||
}
|
||||
|
||||
# Export variables for downstream steps
|
||||
Write-Host "##vso[task.setvariable variable=InstallerBuildSlug]$InstallerBuildSlug"
|
||||
Write-Host "##vso[task.setvariable variable=InstallerRelativePath]$(BuildPlatform)\$(BuildConfiguration)\$InstallerBuildSlug"
|
||||
Write-Host "##vso[task.setvariable variable=InstallerBasename]$InstallerBasename"
|
||||
Write-Host "##vso[task.setvariable variable=InstallerFolder]$InstallerFolder"
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Prepare Installer variables
|
||||
Write-Host "##vso[task.setvariable variable=InstallerMachineRoot]installer\PowerToysSetupVNext\$(BuildPlatform)\$(BuildConfiguration)\MachineSetup"
|
||||
Write-Host "##vso[task.setvariable variable=InstallerUserRoot]installer\PowerToysSetupVNext\$(BuildPlatform)\$(BuildConfiguration)\UserSetup"
|
||||
Write-Host "##vso[task.setvariable variable=InstallerMachineBasename]PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
|
||||
Write-Host "##vso[task.setvariable variable=InstallerUserBasename]PowerToysUserSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
|
||||
displayName: Prepare Installer variables
|
||||
|
||||
# This dll needs to be built and signed before building the MSI.
|
||||
# The Custom Actions project contains a pre-build event that prepares the .wxs files
|
||||
# by filling them out with all our components. We pass RunBuildEvents=true to force
|
||||
# that logic to run.
|
||||
- task: VSBuild@1
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build PowerToysSetupCustomActionsVNext
|
||||
displayName: Build Shared Support DLLs
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: >-
|
||||
/t:PowerToysSetupCustomActionsVNext
|
||||
/p:RunBuildEvents=true;PerUser=${{parameters.buildUserInstaller}};RestorePackagesConfig=true;CIBuild=true
|
||||
/t:PowerToysSetupCustomActionsVNext;SilentFilesInUseBAFunction
|
||||
/p:RunBuildEvents=true;RestorePackagesConfig=true;CIBuild=true
|
||||
-restore -graph
|
||||
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-actions.binlog
|
||||
/bl:$(LogOutputDirectory)\installer-actions.binlog
|
||||
${{ parameters.additionalBuildOptions }}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
@@ -70,28 +50,53 @@ steps:
|
||||
maximumCpuCount: true
|
||||
|
||||
- ${{ if eq(parameters.codeSign, true) }}:
|
||||
- template: steps-esrp-signing.yml
|
||||
- template: steps-esrp-sign-files-authenticode.yml
|
||||
parameters:
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign PowerToysSetupCustomActionsVNext
|
||||
displayName: Sign Shared Support DLLs
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: 'installer/PowerToysSetupCustomActionsVNext/$(InstallerRelativePath)'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
folder: 'installer'
|
||||
pattern: |-
|
||||
**/PowerToysSetupCustomActionsVNext.dll
|
||||
**/SilentFilesInUseBAFunction.dll
|
||||
|
||||
## INSTALLER START
|
||||
#### MSI BUILDING AND SIGNING
|
||||
#
|
||||
# The MSI build contains code that reverts the .wxs files to their in-tree versions.
|
||||
# This is only supposed to happen during local builds. Since this build system is
|
||||
# supposed to run side by side--machine and then user--we do NOT want to destroy
|
||||
# the .wxs files. Therefore, we pass RunBuildEvents=false to suppress all of that
|
||||
# logic.
|
||||
#
|
||||
# We pass BuildProjectReferences=false so that it does not recompile the DLLs we just built.
|
||||
# We only pass -restore on the first one because the second run should already have all
|
||||
# of the dependencies.
|
||||
- task: VSBuild@1
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build VNext MSI
|
||||
displayName: 💻 Build VNext MSI
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: >-
|
||||
-restore
|
||||
/t:PowerToysInstallerVNext
|
||||
/p:RunBuildEvents=false;PerUser=${{parameters.buildUserInstaller}};BuildProjectReferences=false;CIBuild=true
|
||||
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-msi.binlog
|
||||
/p:RunBuildEvents=false;PerUser=false;BuildProjectReferences=false;CIBuild=true
|
||||
/bl:$(LogOutputDirectory)\installer-machine-msi.binlog
|
||||
${{ parameters.additionalBuildOptions }}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: false # don't undo our hard work above by deleting the CustomActions dll
|
||||
msbuildArchitecture: x64
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 👤 Build VNext MSI
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: >-
|
||||
/t:PowerToysInstallerVNext
|
||||
/p:RunBuildEvents=false;PerUser=true;BuildProjectReferences=false;CIBuild=true
|
||||
/bl:$(LogOutputDirectory)\installer-user-msi.binlog
|
||||
${{ parameters.additionalBuildOptions }}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
@@ -100,77 +105,66 @@ steps:
|
||||
maximumCpuCount: true
|
||||
|
||||
- script: |-
|
||||
wix msi decompile installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).msi -x $(build.sourcesdirectory)\extractedMsi
|
||||
dir $(build.sourcesdirectory)\extractedMsi
|
||||
displayName: "${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} WiX5: Extract and verify MSI"
|
||||
wix msi decompile $(InstallerMachineRoot)\$(InstallerMachineBasename).msi -x $(build.sourcesdirectory)\extractedMachineMsi
|
||||
wix msi decompile $(InstallerUserRoot)\$(InstallerUserBasename).msi -x $(build.sourcesdirectory)\extractedUserMsi
|
||||
dir $(build.sourcesdirectory)\extractedMachineMsi
|
||||
dir $(build.sourcesdirectory)\extractedUserMsi
|
||||
displayName: "WiX5: Extract and verify MSIs"
|
||||
|
||||
# Check if deps.json files don't reference different dll versions.
|
||||
- pwsh: |-
|
||||
& '.pipelines/verifyDepsJsonLibraryVersions.ps1' -targetDir '$(build.sourcesdirectory)\extractedMsi\File'
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Audit deps.json in MSI extracted files
|
||||
& '.pipelines/verifyDepsJsonLibraryVersions.ps1' -targetDir '$(build.sourcesdirectory)\extractedMachineMsi\File'
|
||||
& '.pipelines/verifyDepsJsonLibraryVersions.ps1' -targetDir '$(build.sourcesdirectory)\extractedUserMsi\File'
|
||||
displayName: Audit deps.json in MSI extracted files
|
||||
|
||||
- ${{ if eq(parameters.codeSign, true) }}:
|
||||
- pwsh: |-
|
||||
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMsi\File'
|
||||
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMsi\Binary'
|
||||
git clean -xfd ./extractedMsi
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Verify all binaries are signed and versioned
|
||||
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMachineMsi\File'
|
||||
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMachineMsi\Binary'
|
||||
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedUserMsi\File'
|
||||
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedUserMsi\Binary'
|
||||
git clean -xfd ./extractedMachineMsi ./extractedUserMsi
|
||||
displayName: Verify all binaries are signed and versioned
|
||||
|
||||
- template: steps-esrp-signing.yml
|
||||
- template: steps-esrp-sign-files-authenticode.yml
|
||||
parameters:
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign VNext MSI
|
||||
displayName: Sign VNext MSIs
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: 'installer/$(InstallerFolder)/$(InstallerRelativePath)'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
folder: 'installer'
|
||||
pattern: '**/PowerToys*Setup-*.msi'
|
||||
|
||||
#### END MSI
|
||||
|
||||
#### BUILDING AND SIGNING SilentFilesInUseBAFunction DLL
|
||||
- task: VSBuild@1
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build SilentFilesInUseBAFunction
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: >-
|
||||
/t:SilentFilesInUseBAFunction
|
||||
/p:RunBuildEvents=true;PerUser=${{parameters.buildUserInstaller}};RestorePackagesConfig=true;CIBuild=true
|
||||
-restore -graph
|
||||
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-SilentFilesInUseBAFunction.binlog
|
||||
${{ parameters.additionalBuildOptions }}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: false # don't undo our hard work above by deleting the msi
|
||||
msbuildArchitecture: x64
|
||||
maximumCpuCount: true
|
||||
|
||||
- ${{ if eq(parameters.codeSign, true) }}:
|
||||
- template: steps-esrp-signing.yml
|
||||
parameters:
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign SilentFilesInUseBAFunction
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: 'installer/$(BuildPlatform)/$(BuildConfiguration)'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
|
||||
#### END BUILDING AND SIGNING SilentFilesInUseBAFunction DLL
|
||||
|
||||
#### BOOTSTRAP BUILDING AND SIGNING
|
||||
# We pass BuildProjectReferences=false so that it does not recompile the DLLs we just built.
|
||||
# We only pass -restore on the first one because the second run should already have all
|
||||
# of the dependencies.
|
||||
- task: VSBuild@1
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build VNext Bootstrapper
|
||||
displayName: 💻 Build VNext Bootstrapper
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: >-
|
||||
-restore
|
||||
/t:PowerToysBootstrapperVNext
|
||||
/p:PerUser=${{parameters.buildUserInstaller}};CIBuild=true
|
||||
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-bootstrapper.binlog
|
||||
-restore -graph
|
||||
/p:PerUser=false;BuildProjectReferences=false;CIBuild=true
|
||||
/bl:$(LogOutputDirectory)\installer-machine-bootstrapper.binlog
|
||||
${{ parameters.additionalBuildOptions }}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
clean: false # don't undo our hard work above by deleting the MSI nor SilentFilesInUseBAFunction
|
||||
msbuildArchitecture: x64
|
||||
maximumCpuCount: true
|
||||
|
||||
- task: VSBuild@1
|
||||
displayName: 👤 Build VNext Bootstrapper
|
||||
inputs:
|
||||
solution: "**/installer/PowerToysSetup.sln"
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: >-
|
||||
/t:PowerToysBootstrapperVNext
|
||||
/p:PerUser=true;BuildProjectReferences=false;CIBuild=true
|
||||
/bl:$(LogOutputDirectory)\installer-user-bootstrapper.binlog
|
||||
${{ parameters.additionalBuildOptions }}
|
||||
platform: $(BuildPlatform)
|
||||
configuration: $(BuildConfiguration)
|
||||
@@ -181,54 +175,41 @@ steps:
|
||||
# The entirety of bundle unpacking/re-packing is unnecessary if we are not code signing it.
|
||||
- ${{ if eq(parameters.codeSign, true) }}:
|
||||
- script: |-
|
||||
wix burn detach installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).exe -engine installer\engine.exe
|
||||
displayName: "${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} WiX5: Extract Engine from Bundle"
|
||||
wix burn detach $(InstallerMachineRoot)\$(InstallerMachineBasename).exe -engine installer\machine-engine.exe
|
||||
wix burn detach $(InstallerUserRoot)\$(InstallerUserBasename).exe -engine installer\user-engine.exe
|
||||
displayName: "WiX5: Extract Engines from Bundles"
|
||||
|
||||
- template: steps-esrp-signing.yml
|
||||
- template: steps-esrp-sign-files-authenticode.yml
|
||||
parameters:
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign WiX Engine
|
||||
displayName: Sign WiX Engines
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: "installer"
|
||||
Pattern: engine.exe
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: |
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationCode": "SigntoolSign",
|
||||
"Parameters": {
|
||||
"OpusName": "Microsoft",
|
||||
"OpusInfo": "http://www.microsoft.com",
|
||||
"FileDigest": "/fd \"SHA256\"",
|
||||
"PageHash": "/NPH",
|
||||
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationCode": "SigntoolVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
folder: "installer"
|
||||
pattern: '*-engine.exe'
|
||||
|
||||
- script: |-
|
||||
wix burn reattach installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).exe -engine installer\engine.exe -o installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).exe
|
||||
displayName: "${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} WiX5: Reattach Engine to Bundle"
|
||||
wix burn reattach $(InstallerMachineRoot)\$(InstallerMachineBasename).exe -engine installer\machine-engine.exe -o $(InstallerMachineRoot)\$(InstallerMachineBasename).exe
|
||||
wix burn reattach $(InstallerUserRoot)\$(InstallerUserBasename).exe -engine installer\user-engine.exe -o $(InstallerUserRoot)\$(InstallerUserBasename).exe
|
||||
displayName: "WiX5: Reattach Engines to Bundles"
|
||||
|
||||
- template: steps-esrp-signing.yml
|
||||
- pwsh: |-
|
||||
& wix burn extract -oba installer\ba\m "$(InstallerMachineRoot)\$(InstallerMachineBasename).exe"
|
||||
& wix burn extract -oba installer\ba\u "$(InstallerUserRoot)\$(InstallerUserBasename).exe"
|
||||
Get-ChildItem installer\ba -Recurse -Include *.exe,*.dll | Get-AuthenticodeSignature | ForEach-Object {
|
||||
If ($_.Status -Ne "Valid") {
|
||||
Write-Error $_.StatusMessage
|
||||
} Else {
|
||||
Write-Host $_.StatusMessage
|
||||
}
|
||||
}
|
||||
& git clean -fdx installer\ba
|
||||
displayName: "WiX5: Verify Bootstrapper content is signed"
|
||||
|
||||
- template: steps-esrp-sign-files-authenticode.yml
|
||||
parameters:
|
||||
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign Final Bootstrapper
|
||||
displayName: Sign Final Bootstrappers
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: 'installer/$(InstallerFolder)/$(InstallerRelativePath)'
|
||||
signType: batchSigning
|
||||
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
|
||||
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
|
||||
folder: 'installer'
|
||||
pattern: '**/PowerToys*Setup-*.exe'
|
||||
|
||||
#### END BOOTSTRAP
|
||||
## END INSTALLER
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
parameters:
|
||||
- name: displayName
|
||||
type: string
|
||||
default: Sign Specific Files
|
||||
- name: folder
|
||||
type: string
|
||||
- name: pattern
|
||||
type: string
|
||||
- name: signingIdentity
|
||||
type: object
|
||||
default: {}
|
||||
|
||||
steps:
|
||||
- template: steps-esrp-signing.yml
|
||||
parameters:
|
||||
displayName: ${{ parameters.displayName }}
|
||||
signingIdentity: ${{ parameters.signingIdentity }}
|
||||
inputs:
|
||||
FolderPath: ${{ parameters.folder }}
|
||||
Pattern: ${{ parameters.pattern }}
|
||||
UseMinimatch: true
|
||||
signConfigType: inlineSignParams
|
||||
inlineOperation: |-
|
||||
[
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationCode": "SigntoolSign",
|
||||
"Parameters": {
|
||||
"OpusName": "Microsoft",
|
||||
"OpusInfo": "http://www.microsoft.com",
|
||||
"FileDigest": "/fd \"SHA256\"",
|
||||
"PageHash": "/NPH",
|
||||
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
|
||||
},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
},
|
||||
{
|
||||
"KeyCode": "CP-230012",
|
||||
"OperationCode": "SigntoolVerify",
|
||||
"Parameters": {},
|
||||
"ToolName": "sign",
|
||||
"ToolVersion": "1.0"
|
||||
}
|
||||
]
|
||||
@@ -1,6 +1,56 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0"
|
||||
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<!-- Hybrid CRT configuration -->
|
||||
<PropertyGroup Condition="'$(HybridCrtConfiguration)'==''">
|
||||
<HybridCrtConfiguration>$(Configuration)</HybridCrtConfiguration>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Skip Hybrid CRT for AppContainer/UWP projects as they require MultiThreadedDLL -->
|
||||
<PropertyGroup Condition="'$(AppContainerApplication)'=='true' and '$(_VC_Target_Library_Platform)'!='Desktop'">
|
||||
<HybridCrtConfiguration></HybridCrtConfiguration>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemDefinitionGroup Condition="'$(HybridCrtConfiguration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(HybridCrtConfiguration)'=='Release'">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<!-- AppContainer/UWP projects must use MultiThreadedDLL -->
|
||||
<ItemDefinitionGroup Condition="'$(AppContainerApplication)'=='true' and '$(_VC_Target_Library_Platform)'!='Desktop' And '$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(AppContainerApplication)'=='true' and '$(_VC_Target_Library_Platform)'!='Desktop' And '$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<!-- Project configurations -->
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
@@ -73,7 +123,6 @@
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -83,7 +132,6 @@
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
||||
20
README.md
20
README.md
@@ -48,7 +48,7 @@ Before you begin, make sure your device meets the system requirements:
|
||||
|
||||
Choose one of the installation methods below:
|
||||
|
||||
<details>
|
||||
<details open>
|
||||
<summary>Download .exe from GitHub</summary>
|
||||
|
||||
Go to the [PowerToys GitHub releases][github-release-link], click Assets to reveal the downloads, and choose the installer that matches your architecture and install scope. For most devices, that's the x64 per-user installer.
|
||||
@@ -56,17 +56,17 @@ Go to the [PowerToys GitHub releases][github-release-link], click Assets to reve
|
||||
<!-- items that need to be updated release to release -->
|
||||
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.96%22
|
||||
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.95%22
|
||||
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.0/PowerToysUserSetup-0.95.0-x64.exe
|
||||
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.0/PowerToysUserSetup-0.95.0-arm64.exe
|
||||
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.0/PowerToysSetup-0.95.0-x64.exe
|
||||
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.0/PowerToysSetup-0.95.0-arm64.exe
|
||||
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysUserSetup-0.95.1-x64.exe
|
||||
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysUserSetup-0.95.1-arm64.exe
|
||||
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysSetup-0.95.1-x64.exe
|
||||
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysSetup-0.95.1-arm64.exe
|
||||
|
||||
| Description | Filename |
|
||||
|----------------|----------|
|
||||
| Per user - x64 | [PowerToysUserSetup-0.95.0-x64.exe][ptUserX64] |
|
||||
| Per user - ARM64 | [PowerToysUserSetup-0.95.0-arm64.exe][ptUserArm64] |
|
||||
| Machine wide - x64 | [PowerToysSetup-0.95.0-x64.exe][ptMachineX64] |
|
||||
| Machine wide - ARM64 | [PowerToysSetup-0.95.0-arm64.exe][ptMachineArm64] |
|
||||
| Per user - x64 | [PowerToysUserSetup-0.95.1-x64.exe][ptUserX64] |
|
||||
| Per user - ARM64 | [PowerToysUserSetup-0.95.1-arm64.exe][ptUserArm64] |
|
||||
| Machine wide - x64 | [PowerToysSetup-0.95.1-x64.exe][ptMachineX64] |
|
||||
| Machine wide - ARM64 | [PowerToysSetup-0.95.1-arm64.exe][ptMachineArm64] |
|
||||
|
||||
</details>
|
||||
|
||||
@@ -281,4 +281,4 @@ The application logs basic diagnostic data (telemetry). For more privacy informa
|
||||
[roadmap]: https://github.com/microsoft/PowerToys/wiki/Roadmap
|
||||
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
|
||||
[loc-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=translation_issue.md&title=
|
||||
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
|
||||
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
|
||||
|
||||
@@ -34,13 +34,8 @@
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir Condition=" '$(PerUser)' != 'true' ">$(Platform)\$(Configuration)\MachineSetup\</OutDir>
|
||||
<OutDir Condition=" '$(PerUser)' == 'true' ">$(Platform)\$(Configuration)\UserSetup\</OutDir>
|
||||
<IntDir Condition=" '$(PerUser)' != 'true' ">$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\MachineSetup\obj\</IntDir>
|
||||
<IntDir Condition=" '$(PerUser)' == 'true' ">$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\UserSetup\obj\</IntDir>
|
||||
<!-- The CMD script below checks this value, and it is **CASE SENSITIVE** -->
|
||||
<NormalizedPerUserValue>false</NormalizedPerUserValue>
|
||||
<NormalizedPerUserValue Condition=" '$(PerUser)' == 'true' ">true</NormalizedPerUserValue>
|
||||
<OutDir>$(Platform)\$(Configuration)\SetupShared\</OutDir>
|
||||
<IntDir>$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\SetupShared\obj\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
@@ -80,8 +75,7 @@
|
||||
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetupVNext\WinAppSDK.wxs"" ""$(ProjectDir)..\PowerToysSetupVNext\WinAppSDK.wxs.bk""""
|
||||
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetupVNext\WinUI3Applications.wxs"" ""$(ProjectDir)..\PowerToysSetupVNext\WinUI3Applications.wxs.bk""""
|
||||
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetupVNext\Workspaces.wxs"" ""$(ProjectDir)..\PowerToysSetupVNext\Workspaces.wxs.bk""""
|
||||
if not "$(NormalizedPerUserValue)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetupVNext\generateAllFileComponents.ps1 -platform $(Platform)
|
||||
if "$(NormalizedPerUserValue)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetupVNext\generateAllFileComponents.ps1 -platform $(Platform) -installscopeperuser $(NormalizedPerUserValue)
|
||||
call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetupVNext\generateAllFileComponents.ps1 -platform $(Platform)
|
||||
</Command>
|
||||
<Message>Backing up original files and populating .NET and WPF Runtime dependencies for WiX3 based installer</Message>
|
||||
</PreBuildEvent>
|
||||
@@ -115,7 +109,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -128,7 +121,6 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -181,4 +173,4 @@
|
||||
<Error Condition="!Exists('..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props'))" />
|
||||
<Error Condition="!Exists('..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props'))" />
|
||||
</Target>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
<Project>
|
||||
<Import Project="..\..\Directory.Build.props" Condition="Exists('..\..\Directory.Build.props')" />
|
||||
<Import Project="..\..\src\Version.props" Condition="Exists('..\..\src\Version.props')" />
|
||||
<PropertyGroup>
|
||||
<!-- Set BaseIntermediateOutputPath for each project to avoid conflicts -->
|
||||
@@ -8,4 +9,4 @@
|
||||
<!-- Set MSBuildProjectExtensionsPath to use the BaseIntermediateOutputPath -->
|
||||
<MSBuildProjectExtensionsPath Condition="'$(BaseIntermediateOutputPath)' != ''">$(BaseIntermediateOutputPath)</MSBuildProjectExtensionsPath>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -60,6 +60,12 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
|
||||
call move /Y ..\..\..\Workspaces.wxs.bk ..\..\..\Workspaces.wxs
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(RunBuildEvents)'=='false'">
|
||||
<PostBuildEvent></PostBuildEvent>
|
||||
<RunPostBuildEvent></RunPostBuildEvent>
|
||||
<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
|
||||
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="UserMacros" Condition=" '$(PerUser)' == 'true' ">
|
||||
<DefineConstants>$(DefineConstants);PerUser=true</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -1,30 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information. -->
|
||||
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{F8B9F842-F5C3-4A2D-8C85-7F8B9E2B4F1D}</ProjectGuid>
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<TargetName>SilentFilesInUseBAFunction</TargetName>
|
||||
<ProjectName>PowerToysSetupCustomActionsVNext</ProjectName>
|
||||
<ProjectModuleDefinitionFile>bafunctions.def</ProjectModuleDefinitionFile>
|
||||
@@ -33,7 +10,6 @@
|
||||
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
|
||||
<!-- Configuration-specific property groups -->
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
@@ -65,7 +41,10 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ClCompile Include="SilentFilesInUseBAFunctions.cpp" />
|
||||
<ClCompile Include="SilentFilesInUseBAFunctions.cpp">
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="bafunctions.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
|
||||
@@ -92,31 +71,5 @@
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<!-- C++ source compile-specific things for Debug/Release configurations -->
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
</Project>
|
||||
|
||||
@@ -18,7 +18,6 @@ public: // IBootstrapperApplication
|
||||
|
||||
BalLog(BOOTSTRAPPER_LOG_LEVEL_STANDARD, "*** CUSTOM BA FUNCTION SYSTEM ACTIVE *** Running detect begin BA function. fCached=%d, registrationType=%d, cPackages=%u, fCancel=%d", fCached, registrationType, cPackages, *pfCancel);
|
||||
|
||||
LExit:
|
||||
return hr;
|
||||
}
|
||||
|
||||
@@ -32,12 +31,6 @@ public: // IBAFunctions
|
||||
|
||||
BalLog(BOOTSTRAPPER_LOG_LEVEL_STANDARD, "*** CUSTOM BA FUNCTION SYSTEM ACTIVE *** Running plan begin BA function. cPackages=%u, fCancel=%d", cPackages, *pfCancel);
|
||||
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
// YOUR CODE GOES HERE
|
||||
// BalExitOnFailure(hr, "Change this message to represent real error handling.");
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
|
||||
LExit:
|
||||
return hr;
|
||||
}
|
||||
|
||||
@@ -63,6 +56,7 @@ public: // IBAFunctions
|
||||
)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
UNREFERENCED_PARAMETER(source);
|
||||
|
||||
BalLog(BOOTSTRAPPER_LOG_LEVEL_STANDARD, "*** CUSTOM BA FUNCTION CALLED *** Running OnExecuteFilesInUse BA function. packageId=%ls, cFiles=%u, recommendation=%d", wzPackageId, cFiles, nRecommendation);
|
||||
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[Parameter(Mandatory = $True, Position = 1)]
|
||||
[string]$platform,
|
||||
[Parameter(Mandatory = $False, Position = 2)]
|
||||
[string]$installscopeperuser = "false"
|
||||
[string]$platform
|
||||
)
|
||||
|
||||
Function Generate-FileList() {
|
||||
@@ -77,9 +75,7 @@ Function Generate-FileComponents() {
|
||||
[Parameter(Mandatory = $True, Position = 1)]
|
||||
[string]$fileListName,
|
||||
[Parameter(Mandatory = $True, Position = 2)]
|
||||
[string]$wxsFilePath,
|
||||
[Parameter(Mandatory = $True, Position = 3)]
|
||||
[string]$regroot
|
||||
[string]$wxsFilePath
|
||||
)
|
||||
|
||||
$wxsFile = Get-Content $wxsFilePath;
|
||||
@@ -100,7 +96,7 @@ Function Generate-FileComponents() {
|
||||
$componentDefs +=
|
||||
@"
|
||||
<Component Id="$($componentId)" Guid="$((New-Guid).ToString().ToUpper())">
|
||||
<RegistryKey Root="$($regroot)" Key="Software\Classes\powertoys\components">
|
||||
<RegistryKey Root="`$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
|
||||
<RegistryValue Type="string" Name="$($componentId)" Value="" KeyPath="yes"/>
|
||||
</RegistryKey>`r`n
|
||||
"@
|
||||
@@ -134,194 +130,188 @@ if ($platform -ceq "arm64") {
|
||||
$platform = "ARM64"
|
||||
}
|
||||
|
||||
if ($installscopeperuser -eq "true") {
|
||||
$registryroot = "HKCU"
|
||||
} else {
|
||||
$registryroot = "HKLM"
|
||||
}
|
||||
|
||||
#BaseApplications
|
||||
Generate-FileList -fileDepsJson "" -fileListName BaseApplicationsFiles -wxsFilePath $PSScriptRoot\BaseApplications.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release"
|
||||
Generate-FileComponents -fileListName "BaseApplicationsFiles" -wxsFilePath $PSScriptRoot\BaseApplications.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "BaseApplicationsFiles" -wxsFilePath $PSScriptRoot\BaseApplications.wxs
|
||||
|
||||
#WinUI3Applications
|
||||
Generate-FileList -fileDepsJson "" -fileListName WinUI3ApplicationsFiles -wxsFilePath $PSScriptRoot\WinUI3Applications.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps"
|
||||
Generate-FileComponents -fileListName "WinUI3ApplicationsFiles" -wxsFilePath $PSScriptRoot\WinUI3Applications.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WinUI3ApplicationsFiles" -wxsFilePath $PSScriptRoot\WinUI3Applications.wxs
|
||||
|
||||
#AdvancedPaste
|
||||
Generate-FileList -fileDepsJson "" -fileListName AdvancedPasteAssetsFiles -wxsFilePath $PSScriptRoot\AdvancedPaste.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\AdvancedPaste"
|
||||
Generate-FileComponents -fileListName "AdvancedPasteAssetsFiles" -wxsFilePath $PSScriptRoot\AdvancedPaste.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "AdvancedPasteAssetsFiles" -wxsFilePath $PSScriptRoot\AdvancedPaste.wxs
|
||||
|
||||
#AwakeFiles
|
||||
Generate-FileList -fileDepsJson "" -fileListName AwakeImagesFiles -wxsFilePath $PSScriptRoot\Awake.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Awake"
|
||||
Generate-FileComponents -fileListName "AwakeImagesFiles" -wxsFilePath $PSScriptRoot\Awake.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "AwakeImagesFiles" -wxsFilePath $PSScriptRoot\Awake.wxs
|
||||
|
||||
#ColorPicker
|
||||
Generate-FileList -fileDepsJson "" -fileListName ColorPickerAssetsFiles -wxsFilePath $PSScriptRoot\ColorPicker.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\ColorPicker"
|
||||
Generate-FileComponents -fileListName "ColorPickerAssetsFiles" -wxsFilePath $PSScriptRoot\ColorPicker.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ColorPickerAssetsFiles" -wxsFilePath $PSScriptRoot\ColorPicker.wxs
|
||||
|
||||
#Environment Variables
|
||||
Generate-FileList -fileDepsJson "" -fileListName EnvironmentVariablesAssetsFiles -wxsFilePath $PSScriptRoot\EnvironmentVariables.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\EnvironmentVariables"
|
||||
Generate-FileComponents -fileListName "EnvironmentVariablesAssetsFiles" -wxsFilePath $PSScriptRoot\EnvironmentVariables.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "EnvironmentVariablesAssetsFiles" -wxsFilePath $PSScriptRoot\EnvironmentVariables.wxs
|
||||
|
||||
#FileExplorerAdd-ons
|
||||
Generate-FileList -fileDepsJson "" -fileListName MonacoPreviewHandlerMonacoAssetsFiles -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Monaco"
|
||||
Generate-FileList -fileDepsJson "" -fileListName MonacoPreviewHandlerCustomLanguagesFiles -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Monaco\customLanguages"
|
||||
Generate-FileComponents -fileListName "MonacoPreviewHandlerMonacoAssetsFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "MonacoPreviewHandlerCustomLanguagesFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "MonacoPreviewHandlerMonacoAssetsFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs
|
||||
Generate-FileComponents -fileListName "MonacoPreviewHandlerCustomLanguagesFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs
|
||||
|
||||
#FileLocksmith
|
||||
Generate-FileList -fileDepsJson "" -fileListName FileLocksmithAssetsFiles -wxsFilePath $PSScriptRoot\FileLocksmith.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\FileLocksmith"
|
||||
Generate-FileComponents -fileListName "FileLocksmithAssetsFiles" -wxsFilePath $PSScriptRoot\FileLocksmith.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "FileLocksmithAssetsFiles" -wxsFilePath $PSScriptRoot\FileLocksmith.wxs
|
||||
|
||||
#Hosts
|
||||
Generate-FileList -fileDepsJson "" -fileListName HostsAssetsFiles -wxsFilePath $PSScriptRoot\Hosts.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Hosts"
|
||||
Generate-FileComponents -fileListName "HostsAssetsFiles" -wxsFilePath $PSScriptRoot\Hosts.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "HostsAssetsFiles" -wxsFilePath $PSScriptRoot\Hosts.wxs
|
||||
|
||||
#ImageResizer
|
||||
Generate-FileList -fileDepsJson "" -fileListName ImageResizerAssetsFiles -wxsFilePath $PSScriptRoot\ImageResizer.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\ImageResizer"
|
||||
Generate-FileComponents -fileListName "ImageResizerAssetsFiles" -wxsFilePath $PSScriptRoot\ImageResizer.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ImageResizerAssetsFiles" -wxsFilePath $PSScriptRoot\ImageResizer.wxs
|
||||
|
||||
# Light Switch Service
|
||||
Generate-FileList -fileDepsJson "" -fileListName LightSwitchFiles -wxsFilePath $PSScriptRoot\LightSwitch.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\LightSwitchService"
|
||||
Generate-FileComponents -fileListName "LightSwitchFiles" -wxsFilePath $PSScriptRoot\LightSwitch.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "LightSwitchFiles" -wxsFilePath $PSScriptRoot\LightSwitch.wxs
|
||||
|
||||
#New+
|
||||
Generate-FileList -fileDepsJson "" -fileListName NewPlusAssetsFiles -wxsFilePath $PSScriptRoot\NewPlus.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\NewPlus"
|
||||
Generate-FileComponents -fileListName "NewPlusAssetsFiles" -wxsFilePath $PSScriptRoot\NewPlus.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "NewPlusAssetsFiles" -wxsFilePath $PSScriptRoot\NewPlus.wxs
|
||||
|
||||
#Peek
|
||||
Generate-FileList -fileDepsJson "" -fileListName PeekAssetsFiles -wxsFilePath $PSScriptRoot\Peek.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Peek\"
|
||||
Generate-FileComponents -fileListName "PeekAssetsFiles" -wxsFilePath $PSScriptRoot\Peek.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "PeekAssetsFiles" -wxsFilePath $PSScriptRoot\Peek.wxs
|
||||
|
||||
#PowerRename
|
||||
Generate-FileList -fileDepsJson "" -fileListName PowerRenameAssetsFiles -wxsFilePath $PSScriptRoot\PowerRename.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\PowerRename\"
|
||||
Generate-FileComponents -fileListName "PowerRenameAssetsFiles" -wxsFilePath $PSScriptRoot\PowerRename.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "PowerRenameAssetsFiles" -wxsFilePath $PSScriptRoot\PowerRename.wxs
|
||||
|
||||
#RegistryPreview
|
||||
Generate-FileList -fileDepsJson "" -fileListName RegistryPreviewAssetsFiles -wxsFilePath $PSScriptRoot\RegistryPreview.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\RegistryPreview\"
|
||||
Generate-FileComponents -fileListName "RegistryPreviewAssetsFiles" -wxsFilePath $PSScriptRoot\RegistryPreview.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "RegistryPreviewAssetsFiles" -wxsFilePath $PSScriptRoot\RegistryPreview.wxs
|
||||
|
||||
#Run
|
||||
Generate-FileList -fileDepsJson "" -fileListName launcherImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\PowerLauncher"
|
||||
Generate-FileComponents -fileListName "launcherImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "launcherImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
## Plugins
|
||||
###Calculator
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Calculator\Microsoft.PowerToys.Run.Plugin.Calculator.deps.json" -fileListName calcComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName calcImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Calculator\Images"
|
||||
Generate-FileComponents -fileListName "calcComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "calcImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "calcComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "calcImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###Folder
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Folder\Microsoft.Plugin.Folder.deps.json" -fileListName FolderComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName FolderImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Folder\Images"
|
||||
Generate-FileComponents -fileListName "FolderComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "FolderImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "FolderComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "FolderImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###Program
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Program\Microsoft.Plugin.Program.deps.json" -fileListName ProgramComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName ProgramImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Program\Images"
|
||||
Generate-FileComponents -fileListName "ProgramComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ProgramImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ProgramComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "ProgramImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###Shell
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Shell\Microsoft.Plugin.Shell.deps.json" -fileListName ShellComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName ShellImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Shell\Images"
|
||||
Generate-FileComponents -fileListName "ShellComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ShellImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ShellComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "ShellImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###Indexer
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Indexer\Microsoft.Plugin.Indexer.deps.json" -fileListName IndexerComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName IndexerImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Indexer\Images"
|
||||
Generate-FileComponents -fileListName "IndexerComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "IndexerImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "IndexerComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "IndexerImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###UnitConverter
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\UnitConverter\Community.PowerToys.Run.Plugin.UnitConverter.deps.json" -fileListName UnitConvCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName UnitConvImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\UnitConverter\Images"
|
||||
Generate-FileComponents -fileListName "UnitConvCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "UnitConvImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "UnitConvCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "UnitConvImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###WebSearch
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WebSearch\Community.PowerToys.Run.Plugin.WebSearch.deps.json" -fileListName WebSrchCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName WebSrchImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WebSearch\Images"
|
||||
Generate-FileComponents -fileListName "WebSrchCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WebSrchImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WebSrchCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "WebSrchImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###History
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\History\Microsoft.PowerToys.Run.Plugin.History.deps.json" -fileListName HistoryPluginComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName HistoryPluginImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\History\Images"
|
||||
Generate-FileComponents -fileListName "HistoryPluginComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "HistoryPluginImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "HistoryPluginComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "HistoryPluginImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###Uri
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Uri\Microsoft.Plugin.Uri.deps.json" -fileListName UriComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName UriImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Uri\Images"
|
||||
Generate-FileComponents -fileListName "UriComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "UriImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "UriComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "UriImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###VSCodeWorkspaces
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\VSCodeWorkspaces\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.deps.json" -fileListName VSCWrkCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName VSCWrkImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\VSCodeWorkspaces\Images"
|
||||
Generate-FileComponents -fileListName "VSCWrkCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "VSCWrkImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "VSCWrkCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "VSCWrkImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###WindowWalker
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowWalker\Microsoft.Plugin.WindowWalker.deps.json" -fileListName WindowWlkrCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName WindowWlkrImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowWalker\Images"
|
||||
Generate-FileComponents -fileListName "WindowWlkrCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WindowWlkrImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WindowWlkrCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "WindowWlkrImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###OneNote
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\OneNote\Microsoft.PowerToys.Run.Plugin.OneNote.deps.json" -fileListName OneNoteComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName OneNoteImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\OneNote\Images"
|
||||
Generate-FileComponents -fileListName "OneNoteComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "OneNoteImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "OneNoteComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "OneNoteImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###Registry
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Registry\Microsoft.PowerToys.Run.Plugin.Registry.deps.json" -fileListName RegistryComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName RegistryImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Registry\Images"
|
||||
Generate-FileComponents -fileListName "RegistryComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "RegistryImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "RegistryComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "RegistryImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###Service
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Service\Microsoft.PowerToys.Run.Plugin.Service.deps.json" -fileListName ServiceComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName ServiceImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Service\Images"
|
||||
Generate-FileComponents -fileListName "ServiceComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ServiceImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ServiceComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "ServiceImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###System
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\System\Microsoft.PowerToys.Run.Plugin.System.deps.json" -fileListName SystemComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName SystemImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\System\Images"
|
||||
Generate-FileComponents -fileListName "SystemComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "SystemImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "SystemComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "SystemImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###TimeDate
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\TimeDate\Microsoft.PowerToys.Run.Plugin.TimeDate.deps.json" -fileListName TimeDateComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName TimeDateImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\TimeDate\Images"
|
||||
Generate-FileComponents -fileListName "TimeDateComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "TimeDateImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "TimeDateComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "TimeDateImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###WindowsSettings
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsSettings\Microsoft.PowerToys.Run.Plugin.WindowsSettings.deps.json" -fileListName WinSetCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName WinSetImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsSettings\Images"
|
||||
Generate-FileComponents -fileListName "WinSetCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WinSetImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WinSetCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "WinSetImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###WindowsTerminal
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsTerminal\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.deps.json" -fileListName WinTermCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName WinTermImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsTerminal\Images"
|
||||
Generate-FileComponents -fileListName "WinTermCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WinTermImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WinTermCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "WinTermImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###PowerToys
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\PowerToys\Microsoft.PowerToys.Run.Plugin.PowerToys.deps.json" -fileListName PowerToysCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName PowerToysImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\PowerToys\Images"
|
||||
Generate-FileComponents -fileListName "PowerToysCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "PowerToysImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "PowerToysCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "PowerToysImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
###ValueGenerator
|
||||
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\ValueGenerator\Community.PowerToys.Run.Plugin.ValueGenerator.deps.json" -fileListName ValueGeneratorCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
|
||||
Generate-FileList -fileDepsJson "" -fileListName ValueGeneratorImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\ValueGenerator\Images"
|
||||
Generate-FileComponents -fileListName "ValueGeneratorCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ValueGeneratorImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ValueGeneratorCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
Generate-FileComponents -fileListName "ValueGeneratorImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
|
||||
## Plugins
|
||||
|
||||
#ShortcutGuide
|
||||
Generate-FileList -fileDepsJson "" -fileListName ShortcutGuideSvgFiles -wxsFilePath $PSScriptRoot\ShortcutGuide.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\ShortcutGuide\"
|
||||
Generate-FileComponents -fileListName "ShortcutGuideSvgFiles" -wxsFilePath $PSScriptRoot\ShortcutGuide.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "ShortcutGuideSvgFiles" -wxsFilePath $PSScriptRoot\ShortcutGuide.wxs
|
||||
|
||||
#Settings
|
||||
Generate-FileList -fileDepsJson "" -fileListName SettingsV2AssetsFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\"
|
||||
Generate-FileList -fileDepsJson "" -fileListName SettingsV2AssetsModulesFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\Modules\"
|
||||
Generate-FileList -fileDepsJson "" -fileListName SettingsV2OOBEAssetsModulesFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\Modules\OOBE\"
|
||||
Generate-FileList -fileDepsJson "" -fileListName SettingsV2OOBEAssetsFluentIconsFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\Icons\"
|
||||
Generate-FileComponents -fileListName "SettingsV2AssetsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "SettingsV2AssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsFluentIconsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "SettingsV2AssetsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
|
||||
Generate-FileComponents -fileListName "SettingsV2AssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
|
||||
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
|
||||
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsFluentIconsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
|
||||
|
||||
#Workspaces
|
||||
Generate-FileList -fileDepsJson "" -fileListName WorkspacesImagesComponentFiles -wxsFilePath $PSScriptRoot\Workspaces.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Workspaces\"
|
||||
Generate-FileComponents -fileListName "WorkspacesImagesComponentFiles" -wxsFilePath $PSScriptRoot\Workspaces.wxs -regroot $registryroot
|
||||
Generate-FileComponents -fileListName "WorkspacesImagesComponentFiles" -wxsFilePath $PSScriptRoot\Workspaces.wxs
|
||||
|
||||
@@ -9,12 +9,6 @@
|
||||
<RootNamespace>CalculatorEngineCommon</RootNamespace>
|
||||
<AppxPackage>false</AppxPackage>
|
||||
</PropertyGroup>
|
||||
<!-- BEGIN common.build.pre.props -->
|
||||
<PropertyGroup Label="Configuration">
|
||||
<EnableHybridCRT>true</EnableHybridCRT>
|
||||
<UseCrtSDKReferenceStaticWarning Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReferenceStaticWarning>
|
||||
</PropertyGroup>
|
||||
<!-- END common.build.pre.props -->
|
||||
<!-- BEGIN cppwinrt.build.pre.props -->
|
||||
<PropertyGroup Label="Globals">
|
||||
<CppWinRTEnabled>true</CppWinRTEnabled>
|
||||
@@ -25,11 +19,9 @@
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<MinimalCoreWin>true</MinimalCoreWin>
|
||||
<AppContainerApplication>true</AppContainerApplication>
|
||||
<AppContainerApplication>false</AppContainerApplication>
|
||||
<WindowsStoreApp>true</WindowsStoreApp>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<UseCrtSDKReference Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReference>
|
||||
<!-- The SDK reference breaks the Hybrid CRT -->
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<!-- We have to use the Desktop platform for Hybrid CRT to work. -->
|
||||
@@ -148,43 +140,5 @@
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
|
||||
</Target>
|
||||
<!-- BEGIN common.build.post.props -->
|
||||
<!--
|
||||
The Hybrid CRT model statically links the runtime and STL and dynamically
|
||||
links the UCRT instead of the VC++ CRT. The UCRT ships with Windows.
|
||||
WinAppSDK asserts that this is "supported according to the CRT maintainer."
|
||||
|
||||
This must come before Microsoft.Cpp.targets because it manipulates ClCompile.RuntimeLibrary.
|
||||
-->
|
||||
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and '$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and ('$(Configuration)'=='Release' or '$(Configuration)'=='AuditMode')">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<!-- END common.build.post.props -->
|
||||
</Target> <!-- END common.build.post.props -->
|
||||
</Project>
|
||||
@@ -63,14 +63,12 @@
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
|
||||
@@ -46,16 +46,6 @@
|
||||
<PropertyGroup>
|
||||
<TargetName>notifications</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
|
||||
@@ -82,8 +82,6 @@
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">MultiThreadedDebug</RuntimeLibrary>
|
||||
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
@@ -95,8 +93,6 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">MultiThreaded</RuntimeLibrary>
|
||||
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
|
||||
@@ -39,7 +39,6 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</ClCompile>
|
||||
@@ -49,7 +48,6 @@
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
|
||||
@@ -16,6 +16,8 @@ SERVICE_STATUS g_ServiceStatus = {};
|
||||
SERVICE_STATUS_HANDLE g_StatusHandle = nullptr;
|
||||
HANDLE g_ServiceStopEvent = nullptr;
|
||||
static int g_lastUpdatedDay = -1;
|
||||
static ScheduleMode prevMode = ScheduleMode::Off;
|
||||
static std::wstring prevLat, prevLon;
|
||||
|
||||
VOID WINAPI ServiceMain(DWORD argc, LPTSTR* argv);
|
||||
VOID WINAPI ServiceCtrlHandler(DWORD dwCtrl);
|
||||
@@ -185,20 +187,28 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
|
||||
if (isLightActive)
|
||||
{
|
||||
if (settings.changeSystem && !isSystemCurrentlyLight)
|
||||
{
|
||||
SetSystemTheme(true);
|
||||
Logger::info(L"[LightSwitchService] Changing system theme to light mode.");
|
||||
}
|
||||
if (settings.changeApps && !isAppsCurrentlyLight)
|
||||
{
|
||||
SetAppsTheme(true);
|
||||
Logger::info(L"[LightSwitchService] Changing apps theme to light mode.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (settings.changeSystem && isSystemCurrentlyLight)
|
||||
{
|
||||
SetSystemTheme(false);
|
||||
Logger::info(L"[LightSwitchService] Changing system theme to dark mode.");
|
||||
}
|
||||
if (settings.changeApps && isAppsCurrentlyLight)
|
||||
{
|
||||
SetAppsTheme(false);
|
||||
Logger::info(L"[LightSwitchService] Changing apps theme to light mode.");
|
||||
Logger::info(L"[LightSwitchService] Changing apps theme to dark mode.");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -228,6 +238,23 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
|
||||
LightSwitchSettings::instance().LoadSettings();
|
||||
const auto& settings = LightSwitchSettings::instance().settings();
|
||||
|
||||
// Check for changes in schedule mode or coordinates
|
||||
bool modeChangedToSunset = (prevMode != settings.scheduleMode &&
|
||||
settings.scheduleMode == ScheduleMode::SunsetToSunrise);
|
||||
bool coordsChanged = (prevLat != settings.latitude || prevLon != settings.longitude);
|
||||
|
||||
if ((modeChangedToSunset || coordsChanged) && settings.scheduleMode == ScheduleMode::SunsetToSunrise)
|
||||
{
|
||||
Logger::info(L"[LightSwitchService] Mode or coordinates changed, recalculating sun times.");
|
||||
update_sun_times(settings);
|
||||
SYSTEMTIME st;
|
||||
GetLocalTime(&st);
|
||||
g_lastUpdatedDay = st.wDay;
|
||||
prevMode = settings.scheduleMode;
|
||||
prevLat = settings.latitude;
|
||||
prevLon = settings.longitude;
|
||||
}
|
||||
|
||||
// If schedule is off, idle but keep watching settings and manual override
|
||||
if (settings.scheduleMode == ScheduleMode::Off)
|
||||
{
|
||||
|
||||
@@ -269,6 +269,10 @@ LRESULT SuperSonar<D>::BaseWndProc(UINT message, WPARAM wParam, LPARAM lParam) n
|
||||
|
||||
case WM_NCHITTEST:
|
||||
return HTTRANSPARENT;
|
||||
|
||||
case WM_SETCURSOR:
|
||||
SetCursor(LoadCursor(nullptr, IDC_ARROW));
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (message == WM_PRIV_SHORTCUT)
|
||||
@@ -535,7 +539,7 @@ void SuperSonar<D>::StartSonar()
|
||||
Trace::MousePointerFocused();
|
||||
// Cover the entire virtual screen.
|
||||
// HACK: Draw with 1 pixel off. Otherwise, Windows glitches the task bar transparency when a transparent window fill the whole screen.
|
||||
SetWindowPos(m_hwnd, HWND_TOPMOST, GetSystemMetrics(SM_XVIRTUALSCREEN) + 1, GetSystemMetrics(SM_YVIRTUALSCREEN) + 1, GetSystemMetrics(SM_CXVIRTUALSCREEN) - 2, GetSystemMetrics(SM_CYVIRTUALSCREEN) - 2, 0);
|
||||
SetWindowPos(m_hwnd, HWND_TOPMOST, GetSystemMetrics(SM_XVIRTUALSCREEN) + 1, GetSystemMetrics(SM_YVIRTUALSCREEN) + 1, GetSystemMetrics(SM_CXVIRTUALSCREEN) - 2, GetSystemMetrics(SM_CYVIRTUALSCREEN) - 2, SWP_NOACTIVATE);
|
||||
m_sonarPos = ptNowhere;
|
||||
OnMouseTimer();
|
||||
UpdateMouseSnooping();
|
||||
|
||||
@@ -64,7 +64,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -82,7 +81,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
||||
@@ -48,7 +48,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -66,7 +65,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
||||
@@ -48,7 +48,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -66,7 +65,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
||||
@@ -49,7 +49,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -67,7 +66,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
||||
@@ -14,6 +14,9 @@ extern void InclusiveCrosshairsRequestUpdatePosition();
|
||||
extern void InclusiveCrosshairsEnsureOn();
|
||||
extern void InclusiveCrosshairsEnsureOff();
|
||||
extern void InclusiveCrosshairsSetExternalControl(bool enabled);
|
||||
extern void InclusiveCrosshairsSetOrientation(CrosshairsOrientation orientation);
|
||||
extern bool InclusiveCrosshairsIsEnabled();
|
||||
extern void InclusiveCrosshairsSwitch();
|
||||
|
||||
// Non-Localizable strings
|
||||
namespace
|
||||
@@ -244,12 +247,19 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
if (hotkeyId == 0)
|
||||
if (hotkeyId == 0) // Crosshairs activation
|
||||
{
|
||||
// If gliding cursor is active, cancel it and activate crosshairs
|
||||
if (m_glideState.load() != 0)
|
||||
{
|
||||
CancelGliding(true /*activateCrosshairs*/);
|
||||
return true;
|
||||
}
|
||||
// Otherwise, normal crosshairs toggle
|
||||
InclusiveCrosshairsSwitch();
|
||||
return true;
|
||||
}
|
||||
if (hotkeyId == 1)
|
||||
if (hotkeyId == 1) // Gliding cursor activation
|
||||
{
|
||||
HandleGlidingHotkey();
|
||||
return true;
|
||||
@@ -268,25 +278,44 @@ private:
|
||||
SendInput(2, inputs, sizeof(INPUT));
|
||||
}
|
||||
|
||||
// Cancel gliding without performing the final click (Escape handling)
|
||||
void CancelGliding()
|
||||
// Cancel gliding with option to activate crosshairs in user's preferred orientation
|
||||
void CancelGliding(bool activateCrosshairs)
|
||||
{
|
||||
int state = m_glideState.load();
|
||||
if (state == 0)
|
||||
{
|
||||
return; // nothing to cancel
|
||||
}
|
||||
|
||||
// Stop all gliding operations
|
||||
StopXTimer();
|
||||
StopYTimer();
|
||||
m_glideState = 0;
|
||||
InclusiveCrosshairsEnsureOff();
|
||||
UninstallKeyboardHook();
|
||||
|
||||
// Reset crosshairs control and restore user settings
|
||||
InclusiveCrosshairsSetExternalControl(false);
|
||||
InclusiveCrosshairsSetOrientation(m_inclusiveCrosshairsSettings.crosshairsOrientation);
|
||||
|
||||
if (activateCrosshairs)
|
||||
{
|
||||
// User is switching to crosshairs mode - enable with their settings
|
||||
InclusiveCrosshairsEnsureOn();
|
||||
}
|
||||
else
|
||||
{
|
||||
// User canceled (Escape) - turn off crosshairs completely
|
||||
InclusiveCrosshairsEnsureOff();
|
||||
}
|
||||
|
||||
// Reset gliding state
|
||||
if (auto s = m_state)
|
||||
{
|
||||
s->xFraction = 0.0;
|
||||
s->yFraction = 0.0;
|
||||
}
|
||||
Logger::debug("Gliding cursor cancelled via Escape key");
|
||||
|
||||
Logger::debug("Gliding cursor cancelled (activateCrosshairs={})", activateCrosshairs ? 1 : 0);
|
||||
}
|
||||
|
||||
// Stateless helpers operating on shared State
|
||||
@@ -425,21 +454,22 @@ private:
|
||||
{
|
||||
return;
|
||||
}
|
||||
// Simulate the AHK state machine
|
||||
|
||||
int state = m_glideState.load();
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
case 0: // Starting gliding
|
||||
{
|
||||
// For detect for cancel key
|
||||
// Install keyboard hook for Escape cancellation
|
||||
InstallKeyboardHook();
|
||||
// Ensure crosshairs on (do not toggle off if already on)
|
||||
InclusiveCrosshairsEnsureOn();
|
||||
// Disable internal mouse hook so we control position updates explicitly
|
||||
|
||||
// Force crosshairs visible in BOTH orientation for gliding, regardless of user setting
|
||||
// Set external control before enabling to prevent internal movement hook from attaching
|
||||
InclusiveCrosshairsSetExternalControl(true);
|
||||
// Override crosshairs to show both for Gliding Cursor
|
||||
InclusiveCrosshairsSetOrientation(CrosshairsOrientation::Both);
|
||||
InclusiveCrosshairsEnsureOn(); // Always ensure they are visible
|
||||
|
||||
// Initialize gliding state
|
||||
s->currentXPos = 0;
|
||||
s->currentXSpeed = s->fastHSpeed;
|
||||
s->xFraction = 0.0;
|
||||
@@ -447,20 +477,17 @@ private:
|
||||
int y = GetSystemMetrics(SM_CYVIRTUALSCREEN) / 2;
|
||||
SetCursorPos(0, y);
|
||||
InclusiveCrosshairsRequestUpdatePosition();
|
||||
|
||||
m_glideState = 1;
|
||||
StartXTimer();
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
// Slow horizontal
|
||||
case 1: // Slow horizontal
|
||||
s->currentXSpeed = s->slowHSpeed;
|
||||
m_glideState = 2;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
case 2: // Switch to vertical fast
|
||||
{
|
||||
// Stop horizontal, start vertical (fast)
|
||||
StopXTimer();
|
||||
s->currentYSpeed = s->fastVSpeed;
|
||||
s->currentYPos = 0;
|
||||
@@ -471,33 +498,37 @@ private:
|
||||
StartYTimer();
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
// Slow vertical
|
||||
case 3: // Slow vertical
|
||||
s->currentYSpeed = s->slowVSpeed;
|
||||
m_glideState = 4;
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
case 4: // Finalize (click and end)
|
||||
default:
|
||||
{
|
||||
UninstallKeyboardHook();
|
||||
// Stop vertical, click, turn crosshairs off, re-enable internal tracking, reset state
|
||||
// Complete the gliding sequence
|
||||
StopYTimer();
|
||||
m_glideState = 0;
|
||||
LeftClick();
|
||||
InclusiveCrosshairsEnsureOff();
|
||||
|
||||
// Restore normal crosshairs operation and turn them off
|
||||
InclusiveCrosshairsSetExternalControl(false);
|
||||
// Restore original crosshairs orientation setting
|
||||
InclusiveCrosshairsSetOrientation(m_inclusiveCrosshairsSettings.crosshairsOrientation);
|
||||
s->xFraction = 0.0;
|
||||
s->yFraction = 0.0;
|
||||
InclusiveCrosshairsEnsureOff();
|
||||
|
||||
UninstallKeyboardHook();
|
||||
|
||||
// Reset state
|
||||
if (auto sp = m_state)
|
||||
{
|
||||
sp->xFraction = 0.0;
|
||||
sp->yFraction = 0.0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Low-level keyboard hook procedures
|
||||
// Low-level keyboard hook for Escape cancellation
|
||||
static LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (nCode == HC_ACTION)
|
||||
@@ -509,14 +540,11 @@ private:
|
||||
{
|
||||
if (inst->m_enabled && inst->m_glideState.load() != 0)
|
||||
{
|
||||
inst->UninstallKeyboardHook();
|
||||
inst->CancelGliding();
|
||||
inst->CancelGliding(false); // Escape cancels without activating crosshairs
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Do not swallow Escape; pass it through
|
||||
return CallNextHookEx(nullptr, nCode, wParam, lParam);
|
||||
}
|
||||
|
||||
|
||||
@@ -112,6 +112,7 @@ namespace MouseWithoutBorders
|
||||
internal const int WM_RBUTTONDBLCLK = 0x206;
|
||||
internal const int WM_MBUTTONDBLCLK = 0x209;
|
||||
internal const int WM_MOUSEWHEEL = 0x020A;
|
||||
internal const int WM_MOUSEHWHEEL = 0x020E;
|
||||
|
||||
internal const int WM_KEYDOWN = 0x100;
|
||||
internal const int WM_KEYUP = 0x101;
|
||||
|
||||
@@ -204,6 +204,9 @@ namespace MouseWithoutBorders.Class
|
||||
case Common.WM_MOUSEWHEEL:
|
||||
mouse_input.mi.dwFlags |= (int)NativeMethods.MOUSEEVENTF.WHEEL;
|
||||
break;
|
||||
case Common.WM_MOUSEHWHEEL:
|
||||
mouse_input.mi.dwFlags |= (int)NativeMethods.MOUSEEVENTF.HWHEEL;
|
||||
break;
|
||||
case Common.WM_XBUTTONUP:
|
||||
mouse_input.mi.dwFlags |= (int)NativeMethods.MOUSEEVENTF.XUP;
|
||||
break;
|
||||
|
||||
@@ -556,6 +556,7 @@ namespace MouseWithoutBorders.Class
|
||||
XDOWN = 0x0080,
|
||||
XUP = 0x0100,
|
||||
WHEEL = 0x0800,
|
||||
HWHEEL = 0x1000,
|
||||
VIRTUALDESK = 0x4000,
|
||||
ABSOLUTE = 0x8000,
|
||||
}
|
||||
|
||||
@@ -67,8 +67,6 @@
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<ModuleDefinitionFile>dll.def</ModuleDefinitionFile>
|
||||
<AdditionalDependencies>runtimeobject.lib;$(CoreLibraryDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>
|
||||
</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>del $(OutDir)\NewPlusPackage.msix /q
|
||||
@@ -100,8 +98,6 @@ MakeAppx.exe pack /d . /p $(OutDir)NewPlusPackage.msix /nv</Command>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<ModuleDefinitionFile>dll.def</ModuleDefinitionFile>
|
||||
<AdditionalDependencies>runtimeobject.lib;$(CoreLibraryDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>
|
||||
</IgnoreSpecificDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>del $(OutDir)\NewPlusPackage.msix /q
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -40,7 +39,6 @@
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -40,7 +39,6 @@
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -40,7 +39,6 @@
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
||||
@@ -81,7 +81,6 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x602;NDEBUG;_WIN32_WINNT=0x602;_WIN32_WINDOWS=0x501;WIN32;_WINDOWS;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
@@ -103,7 +102,6 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x602;NDEBUG;_WIN32_WINNT=0x602;_WIN32_WINDOWS=0x501;WIN32;_WINDOWS;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
@@ -126,7 +124,6 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x602;NDEBUG;_WIN32_WINNT=0x602;_WIN32_WINDOWS=0x501;WIN32;_WINDOWS;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
@@ -148,7 +145,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x0602;_DEBUG;_WIN32_WINNT=0x602.MSVC6;_WIN32_WINDOWS=0x600;WIN32;_WINDOWS;_WIN32_WINNT=0x602;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;_M_IX86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -169,7 +165,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x0602;_DEBUG;_WIN32_WINNT=0x602.MSVC6;_WIN32_WINDOWS=0x600;WIN32;_WINDOWS;_WIN32_WINNT=0x602;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;_M_X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -191,7 +186,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x0602;_DEBUG;_WIN32_WINNT=0x602.MSVC6;_WIN32_WINDOWS=0x600;WIN32;_WINDOWS;_WIN32_WINNT=0x602;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;_M_ARM64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -40,7 +39,6 @@
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
||||
@@ -141,43 +141,4 @@
|
||||
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
|
||||
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
|
||||
</Target>
|
||||
|
||||
<!-- BEGIN common.build.post.props -->
|
||||
<!--
|
||||
The Hybrid CRT model statically links the runtime and STL and dynamically
|
||||
links the UCRT instead of the VC++ CRT. The UCRT ships with Windows.
|
||||
WinAppSDK asserts that this is "supported according to the CRT maintainer."
|
||||
|
||||
This must come before Microsoft.Cpp.targets because it manipulates ClCompile.RuntimeLibrary.
|
||||
-->
|
||||
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and '$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and ('$(Configuration)'=='Release' or '$(Configuration)'=='AuditMode')">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<!-- END common.build.post.props -->
|
||||
|
||||
</Project>
|
||||
@@ -219,7 +219,7 @@ public sealed partial class TopLevelViewModel : ObservableObject, IListItem
|
||||
{
|
||||
PropChanged?.Invoke(this, new PropChangedEventArgs(e.PropertyName));
|
||||
|
||||
if (e.PropertyName == "IsInitialized")
|
||||
if (e.PropertyName is "IsInitialized" or nameof(CommandItemViewModel.Command))
|
||||
{
|
||||
GenerateId();
|
||||
|
||||
|
||||
@@ -74,35 +74,11 @@
|
||||
<ClCompile>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib /profile /opt:ref /opt:icf</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib /profile /opt:ref /opt:icf</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
||||
@@ -186,4 +186,48 @@ public class BookmarkManagerTests
|
||||
Assert.AreEqual("D:\\UpdatedPath", updatedBookmark.Bookmark);
|
||||
Assert.IsTrue(bookmarkUpdatedEventFired);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void BookmarkManager_LegacyData_IdsArePersistedAcrossLoads()
|
||||
{
|
||||
// Arrange
|
||||
const string json = """
|
||||
{
|
||||
"Data":
|
||||
[
|
||||
{ "Name": "C:\\","Bookmark": "C:\\" },
|
||||
{ "Name": "Bing.com","Bookmark": "https://bing.com" }
|
||||
]
|
||||
}
|
||||
""";
|
||||
|
||||
var dataSource = new MockBookmarkDataSource(json);
|
||||
|
||||
// First load: IDs should be generated for legacy entries
|
||||
var manager1 = new BookmarksManager(dataSource);
|
||||
var firstLoad = manager1.Bookmarks.ToList();
|
||||
Assert.AreEqual(2, firstLoad.Count);
|
||||
Assert.AreNotEqual(Guid.Empty, firstLoad[0].Id);
|
||||
Assert.AreNotEqual(Guid.Empty, firstLoad[1].Id);
|
||||
|
||||
// Keep a name->id map to be insensitive to ordering
|
||||
var firstIdsByName = firstLoad.ToDictionary(b => b.Name, b => b.Id);
|
||||
|
||||
// Wait deterministically for async persistence to complete
|
||||
var wasSaved = dataSource.WaitForSave(1, 5000);
|
||||
Assert.IsTrue(wasSaved, "Data was not saved within the expected time.");
|
||||
|
||||
// Second load: should read back the same IDs from persisted data
|
||||
var manager2 = new BookmarksManager(dataSource);
|
||||
var secondLoad = manager2.Bookmarks.ToList();
|
||||
Assert.AreEqual(2, secondLoad.Count);
|
||||
|
||||
var secondIdsByName = secondLoad.ToDictionary(b => b.Name, b => b.Id);
|
||||
|
||||
foreach (var kvp in firstIdsByName)
|
||||
{
|
||||
Assert.IsTrue(secondIdsByName.ContainsKey(kvp.Key), $"Missing bookmark '{kvp.Key}' after reload.");
|
||||
Assert.AreEqual(kvp.Value, secondIdsByName[kvp.Key], $"Bookmark '{kvp.Key}' upgraded ID was not persisted across loads.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using Microsoft.CmdPal.Ext.Bookmarks.Persistence;
|
||||
|
||||
namespace Microsoft.CmdPal.Ext.Bookmarks.UnitTests;
|
||||
@@ -9,6 +11,7 @@ namespace Microsoft.CmdPal.Ext.Bookmarks.UnitTests;
|
||||
internal sealed class MockBookmarkDataSource : IBookmarkDataSource
|
||||
{
|
||||
private string _jsonData;
|
||||
private int _saveCount;
|
||||
|
||||
public MockBookmarkDataSource(string initialJsonData = "[]")
|
||||
{
|
||||
@@ -23,5 +26,26 @@ internal sealed class MockBookmarkDataSource : IBookmarkDataSource
|
||||
public void SaveBookmarkData(string jsonData)
|
||||
{
|
||||
_jsonData = jsonData;
|
||||
Interlocked.Increment(ref _saveCount);
|
||||
}
|
||||
|
||||
public int SaveCount => Volatile.Read(ref _saveCount);
|
||||
|
||||
// Waits until at least expectedMinSaves have occurred or the timeout elapses.
|
||||
// Returns true if the condition was met, false on timeout.
|
||||
public bool WaitForSave(int expectedMinSaves = 1, int timeoutMs = 2000)
|
||||
{
|
||||
var start = Environment.TickCount;
|
||||
while (Volatile.Read(ref _saveCount) < expectedMinSaves)
|
||||
{
|
||||
if (Environment.TickCount - start > timeoutMs)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -103,7 +103,33 @@ internal sealed partial class BookmarksManager : IDisposable, IBookmarksManager
|
||||
try
|
||||
{
|
||||
var jsonData = _dataSource.GetBookmarkData();
|
||||
_bookmarksData = _parser.ParseBookmarks(jsonData);
|
||||
var bookmarksData = _parser.ParseBookmarks(jsonData);
|
||||
|
||||
// Upgrade old bookmarks if necessary
|
||||
// Pre .95 versions did not assign IDs to bookmarks
|
||||
var upgraded = false;
|
||||
for (var index = 0; index < bookmarksData.Data.Count; index++)
|
||||
{
|
||||
var bookmark = bookmarksData.Data[index];
|
||||
if (bookmark.Id == Guid.Empty)
|
||||
{
|
||||
bookmarksData.Data[index] = bookmark with { Id = Guid.NewGuid() };
|
||||
upgraded = true;
|
||||
}
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
_bookmarksData = bookmarksData;
|
||||
}
|
||||
|
||||
// LOAD BEARING: Save upgraded data back to file
|
||||
// This ensures that old bookmarks are not repeatedly upgraded on each load,
|
||||
// as the hotkeys and aliases are tied to the generated bookmark IDs.
|
||||
if (upgraded)
|
||||
{
|
||||
_ = SaveChangesAsync();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
@@ -19,7 +19,7 @@ public sealed record BookmarkData
|
||||
[SetsRequiredMembers]
|
||||
public BookmarkData(Guid id, string? name, string? bookmark)
|
||||
{
|
||||
Id = id == Guid.Empty ? Guid.NewGuid() : id;
|
||||
Id = id;
|
||||
Name = name ?? string.Empty;
|
||||
Bookmark = bookmark ?? string.Empty;
|
||||
}
|
||||
|
||||
@@ -68,34 +68,6 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib /profile /opt:ref /opt:icf</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
|
||||
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
|
||||
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
|
||||
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib /profile /opt:ref /opt:icf</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -37,7 +36,6 @@
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -41,7 +40,6 @@
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
</ClCompile>
|
||||
|
||||
@@ -44,7 +44,6 @@
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<AdditionalOptions>/fsanitize=address /fsanitize-coverage=inline-8bit-counters /fsanitize-coverage=edge /fsanitize-coverage=trace-cmp /fsanitize-coverage=trace-div %(AdditionalOptions)</AdditionalOptions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>..\;..\lib\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
|
||||
@@ -46,7 +46,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -64,7 +63,6 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
||||
@@ -47,7 +47,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -64,7 +63,6 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
||||
Reference in New Issue
Block a user