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bb99c30edcd49273cb03ab8aab8993aba0cc977a
436 Commits
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bb99c30edc |
New module: AltWindowCycle (#48281)
## Summary of the Pull Request Introduces a new utility: AltWindowCycle to quickly switch between windows from the same process using Alt + `. In release notes give @wzhudev coauthor credits as he also had an earlier PR It works like Alt + Tab, but scoped to the app you’re already in. Perfect for juggling multiple browser windows, terminals, or editor instances. https://github.com/user-attachments/assets/cd42f6af-fa5d-4f08-8f68-3c4e75c16d94 <img width="1835" height="971" alt="image" src="https://github.com/user-attachments/assets/adea59cb-6c8d-4b44-87e2-0a792c4c0b4f" /> ## PR Checklist - [x] Closes: https://github.com/microsoft/PowerToys/issues/278 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx ## Detailed Description of the Pull Request / Additional comments This PR adds AltWindowCycle (in-proc module + Settings integration), then addresses follow-up check-spelling feedback without changing runtime behavior: - allow-list update for `ROOTOWNER` - comment text adjustment for forbidden-pattern compliance - local identifier rename (`wpx` → `whitePx`) for spelling compliance ## Validation Steps Performed - Verified `ROOTOWNER` is present in `.github/actions/spell-check/allow/code.txt` - Verified `wpx` is removed and updated occurrences in `src/modules/AltWindowCycle/AltWindowCycle.cpp` - Ran targeted diff/verification for both updated files - Ran final validation (code review + CodeQL trivial-change path) - Ran secret scan for changed files --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> Co-authored-by: Clint Rutkas <crutkas@users.noreply.github.com> Copilot-Session: dd5080ea-5001-4efb-87f8-1e7218e10a4e |
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135291d456 |
[Shortcut Guide] Add Less Than and greater than characters and fix crash if key is empty or invalid (#49562)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #49558 <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed |
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e6bbf4428e |
docs: add Quick Shell to third-party Run plugins (#49567)
## Summary Adds [Quick Shell](https://github.com/tonythethompson/QuickShell) to the community PowerToys Run plugins list. - **Plugin:** Quick Shell (`qs` keyword) - **Author:** [tonythethompson](https://github.com/tonythethompson) - **Description:** Open saved project folders in any terminal; shared shortcuts with the Quick Shell Command Palette extension ## Install - WinGet (bundled CmdPal + Run): `winget install tonythethompson.QuickShell` - Run-only ZIP: [`QuickShell.Run-x64.zip`](https://github.com/tonythethompson/QuickShell/releases/latest) / [`QuickShell.Run-ARM64.zip`](https://github.com/tonythethompson/QuickShell/releases/latest) - Run-only EXE: `QuickShellforRun-Setup-*-x64.exe` / `*-arm64.exe` from the same release Docs: https://github.com/tonythethompson/QuickShell/blob/master/docs/powertoys-run-plugin.md ## Validation - [x] Listed under General plugins - [x] Links to GitHub repo and author profile - [x] Release assets include Run plugin ZIP and installer Made with [Cursor](https://cursor.com) Co-authored-by: Anthony Thompson <> |
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ccb647b2f0 |
Spec: Power Display ambient-light (ALS) adaptive brightness for external monitors (#49199)
## Summary Design spec for **ambient-light (ALS) adaptive brightness for external monitors** in Power Display, as discussed and agreed in #49038. The feature continuously maps the device''s ambient light sensor reading (the same ALS **Light Switch** already reads) to each external monitor''s brightness over **DDC/CI** (the path **Power Display** already uses) — i.e. auto-brightness for external monitors, the continuous/sensor-driven counterpart to the schedule-based #47480. This PR adds only the spec doc (`doc/specs/power-display-adaptive-brightness.md`), per the repo''s spec-first process (`doc/specs/readme.md`). No code. ## What the spec covers - **Core model** — a single per-monitor formula: `target = clamp(curve(lux) + offset, min, max)`. - **Per-monitor calibration curve** — the mechanism that keeps differently-behaving panels visually matched across the whole ambient range. - **Per-monitor offset** — live, phone-style personalization; manual/CLI nudges become an offset (default) with an optional `pause` behaviour. - **Live slider UX** — when adaptive is on, the slider reflects the computed value and dragging it sets the offset. - **Sensor trust & lifecycle** — lid-closed / clamshell detection (`GUID_LIDSWITCH_STATE_CHANGE` + `QueryDisplayConfig`), hold-last-good instead of dimming to black, and honest fallbacks. - Smoothing/hysteresis/rate-limiting for flicker- and wear-safe DDC/CI writes, settings persistence, telemetry, a11y/localization, risks, and phased delivery. ## Discussion / sign-off Behaviour was reviewed with @moooyo on #49038 (configurability, CLI/manual +/- while adaptive, slider behaviour) — agreed to proceed. Closes nothing yet; tracks #49038. Related: #47480, #42566, #35564. --------- Co-authored-by: Rishabh Jain <14334305+MrRishabhJain@users.noreply.github.com> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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85d0c890de |
Docs: Fix broken links and incorrect source file references (#49294)
## Description Fixes #49285 This PR fixes three documentation files with broken links or incorrect source file references: ### 1. `doc/devdocs/modules/fileexploreraddons.md` — broken source code link The "Source code folder" link pointed to `src/modules/fileexplorerpreview`, which does not exist in the repository. Changed to `src/modules/previewpane` (the actual directory). ### 2. `doc/devdocs/modules/launcher/plugins/calculator.md` — broken unit test links (10 occurrences) All 10 links in the "Unit Tests" section pointed to `Microsoft.PowerToys.Run.Plugin.Calculator.UnitTests` (plural), but the actual test project directory is `Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest` (singular). All link references have been corrected. ### 3. `doc/devdocs/core/runner.md` — incorrect file reference The "Centralized Keyboard Hook" section referenced `centralized_keyboard_hook.cpp`, but the actual file is `centralized_kb_hook.cpp` (at `src/runner/centralized_kb_hook.cpp`). ## Validation Each fix was verified against the actual repository structure: | Fix | Verified path exists | |-----|---------------------| | `fileexploreraddons.md` | `src/modules/previewpane/` (contains `powerpreview/` subproject) | | `calculator.md` | `src/modules/launcher/Plugins/Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest/` (contains `BracketHelperTests.cs`, `ExtendedCalculatorParserTests.cs`, `NumberTranslatorTests.cs`, `QueryTests.cs`) | | `runner.md` | `src/runner/centralized_kb_hook.cpp` | ## PR Checklist - [x] Docs-only change — no code or tests affected - [x] Links verified against actual repository structure |
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2b8e6247fc |
[PowerDisplay] Add stable profile IDs (#49175)
## Summary of the Pull Request Gives every saved PowerDisplay profile a stable, auto-incrementing integer ID and makes the app address profiles by that ID instead of by name. Duplicate profile names are allowed, renames preserve identity, and LightSwitch stores stable profile references. > Split out of the PowerDisplay CLI branch (#48632). CLI-specific contracts and commands remain in that stacked PR. ## PR Checklist - [x] **Closes:** N/A - split from #48632. - [x] **Communication:** Discussed with core contributors. - [x] **Tests:** Added and passing in `PowerDisplay.Lib.UnitTests`. - [x] **Localization:** The composed profile label uses a shared localized format resource. - [x] **New binaries:** None. - [x] **Documentation updated:** `doc/devdocs/modules/powerdisplay/design.md`. ## Implementation ### Profile model and persistence - `PowerDisplayProfile.Id` is the stable JSON `id`; `0` means unassigned. - `PowerDisplayProfiles.NextId` is monotonic and IDs are never reused. - `SetProfile` assigns IDs to new profiles and replaces existing profiles by ID. - Duplicate names are supported; name lookup remains only for migration of legacy references. - `ProfileStore` serializes cross-process load/modify/save operations with a named mutex and atomically replaces `profiles.json`. - Production callers use asynchronous `ProfileHelper` APIs. ### Migration and application - Initial PowerDisplay discovery assigns missing profile IDs and migrates legacy monitor IDs. - LightSwitch legacy name references are reconciled to IDs and written back to the current typed settings schema. - Native LightSwitch publishes pure light/dark theme events; PowerDisplay exclusively validates profile enablement and stable IDs. - Settings UI and Named Pipe ApplyProfile actions send invariant positive profile IDs. - PowerDisplay validates the ID, loads the current profile, and applies its monitor settings. ### Settings UI - Create, edit, apply, and delete operations use stable IDs. - LightSwitch selectors store profile IDs and keep legacy name fields only for migration. - Profile lists use a localized name-and-ID label so duplicate names remain distinguishable. ## Accepted Trade-offs - Profile ID migration remains dependent on the initial monitor discovery; a failed or delayed discovery can temporarily hide legacy ID-less profiles. - The one-time PowerDisplay LightSwitch migration rewrites the complete current typed settings object and does not add a new cross-process settings transaction. ## Validation - Built the affected x64 Debug projects with the repository build scripts. - `PowerDisplay.Lib.UnitTests`: 186 passed, 0 failed. --------- Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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3fd6a03ed4 |
Make PowerShell script invocation more reliable (#46729)
## Summary of the Pull Request - Protect against issues caused by loading PowerShell profile scripts - Ignore any warnings that may be generated by auto-loaded PowerShell modules. Warnings are written to stderr which the Exec then interprets as an error <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #46618 <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments The build contains PowerShell invocations. The issue with these prior to this change is that they are vulnerable to what ever may be in the current user's PowerShell profile script. They are also vulnerable to any auto-loaded PowerShell modules that may generate warnings, as the warning output is interpreted as an error by the MSBuild `Exec` task. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed 1. Built successfully from command line and in Visual Studio 2. Tested locally and also tested MouseWithoutBorders against second machine. |
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bd025098c6 |
Move wiki triage queries into the repo (#48744)
Consolidates the **Triage-queries** and **Common-Triage-Issue** wiki pages into a single \doc/devdocs/triage-queries.md\ file so the content lives in the repository instead of the wiki. - Merged both pages into one document - Dropped empty sections (Advanced Paste, New+, Workspaces) - Minor formatting cleanup --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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15cb76f9b8 |
Fix dev setup .vsconfig component IDs for Visual Studio 2026 (#48824)
## Summary Fixes #48778 — the automated developer setup (`winget configure .config\configuration.winget`) provisions **Visual Studio 2026** but feeds it a `.vsconfig` containing **Visual Studio 2022-era component IDs** that were renamed or removed in VS 2026. The `VSComponents` DSC resource silently skips the invalid IDs, so the **Windows 11 SDK (26100)** and **WindowsAppSDK C# support** never install — breaking the build with cppwinrt (exit code 3) and WindowsAppSDK target failures, exactly as reported. ## Root cause PR #45534 bumped `.config/configuration.winget` from VS 2022 → VS 2026 (`Microsoft.VisualStudio.Community`, `channelId: VisualStudio.18.Release`) but left `.vsconfig` untouched. Five component IDs in `.vsconfig` are invalid in the VS 2026 (Dev18) catalog: | `.vsconfig` (old, VS 2022) | VS 2026 reality | |---|---| | `Component.Windows10SDK.22621` | renamed → `Component.Windows11SDK.22621` | | `Component.Windows10SDK.26100` | renamed → `Component.Windows11SDK.26100` (the build's target SDK) | | `ComponentGroup.WindowsAppSDK.Cs` | renamed → `WindowsAppSdkSupport.CSharp` | | `Component.Windows10SDK.19041` | removed from VS 2026 (only a `WindowsTargetPlatformMinVersion` floor — never a real install requirement) | | `Component.Windows10SDK.20348` | removed from VS 2026 (not referenced by the build) | A single `.vsconfig` is the source of truth for all three winget variants (`configuration.winget`, `configuration.vsProfessional.winget`, `configuration.vsEnterprise.winget`), which reference it via `${WinGetConfigRoot}\..\.vsconfig`, so this one edit fixes every automated path. ## Changes - `Windows10SDK.22621/26100` → `Windows11SDK.22621/26100` - `ComponentGroup.WindowsAppSDK.Cs` → `WindowsAppSdkSupport.CSharp`, and added `WindowsAppSdkSupport.Cpp` (PowerToys' C++/WinRT projects need it) - Removed `Windows10SDK.19041` and `Windows10SDK.20348` - `doc/devdocs/readme.md`: corrected the `10.0.22621.0` SDK label from "Windows 10 SDK" to "Windows 11 SDK" ## Validation - All 18 resulting component IDs validated against a live VS 2026 (18.7.0) installation via `vswhere -include packages` — all present/valid. - `.vsconfig` parses as valid JSON. - Build target requirements confirmed from `Cpp.Build.props` (`WindowsTargetPlatformVersion = 10.0.26100.0`, min `10.0.19041.0`) and `Common.Dotnet.CsWinRT.props`. ## Notes The docs still list "VS 2022 17.4+" as an alternative; this `.vsconfig` is aligned to the recommended/automated VS 2026 path. The VS Installer treats any unrecognized component IDs in `.vsconfig` gracefully (shown as unavailable, non-blocking) for VS 2022 users. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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74e6c3ad79 |
[UITests] New framework around WinApp CLI, no WinAppDriver or Selenium. (#48467)
# Add winappcli-based UI test harness (no WinAppDriver / Selenium) ## Summary Introduces a new UI test harness — `Microsoft.PowerToys.UITest.Next` — that drives PowerToys modules through Microsoft's [winappcli](https://github.com/microsoft/WinAppCli) (UI Automation CLI) instead of WinAppDriver + Selenium. Engine is a single executable shelled out from C#; no third-party NuGet packages, no driver process, no Appium server. Adds two real consumers: a full ColorPicker end-to-end scenario and a Settings shell navigation smoke test. This is opt-in and additive — the existing `UITestAutomation` library and the WinAppDriver-based test projects are untouched. Both can coexist while we evaluate the new harness. Inspired in part by [#48414](https://github.com/microsoft/PowerToys/pull/48414), which lands the same architectural bet (winappcli, AutomationId selectors, no WinAppDriver) at a smaller scope. This PR generalizes it into a reusable library. ## Why WinAppDriver + Selenium is a legacy pre-agentic solution that is no longer actively maintained. It's unreliable, heavyweight, and slow. To achieve 100% UI test coverage, we should leverage modern, reliable solutions, and WinApp CLI is a strong candidate. ## What's in this PR ### Harness library — [`src/common/UITestAutomation.Next/`](src/common/UITestAutomation.Next/) | File | Purpose | |---|---| | [`WinappCli.cs`](src/common/UITestAutomation.Next/WinappCli.cs) | Process wrapper around `winapp.exe`. `Invoke` / `InvokeAssertSuccess` / `InvokeJson` / `IsAvailable` / `TryResolveExecutable`. `Result` carries the args and emits `DescribeFailure()` like `winapp ui invoke X -w 12345 -> exit 1; stderr: ...` | | [`Session.cs`](src/common/UITestAutomation.Next/Session.cs) | Test session, scoped by either HWND (`-w`) or process (`-a`) via `TargetScope`. `Find<T>` / `FindAll<T>` / `Inspect` / `Screenshot` / `SendKeys`. `Session.FromProcess(...)` factory for the single-window-per-process case | | [`SessionHelper.cs`](src/common/UITestAutomation.Next/SessionHelper.cs) | Owns the launch + window-readiness flow. Static `EnsureRunning(scope, timeout)` returns whether the call had to launch (so cleanup only kills what we started). Uses `UseShellExecute=true` so child handles don't keep MSTest hanging | | [`UITestBase.cs`](src/common/UITestAutomation.Next/UITestBase.cs) | MSTest base class. Pre-flights `WinappCli.IsAvailable()` once per process and fails fast with the install hint if `winapp.exe` isn't on PATH | | [`Element/*.cs`](src/common/UITestAutomation.Next/Element/) | `Element`, `Button`, `ToggleSwitch`, `TextBox`, `NavigationViewItem`, `Window`. `Click` / `MouseClick` / `Focus` / `GetProperty` / `GetValue` / `HelpText` / `WaitForProperty` / `WaitForGone` plus coords (`X`/`Y`/`Width`/`Height`) | | [`By.cs`](src/common/UITestAutomation.Next/By.cs) | `By.Name` / `By.AccessibilityId` / `By.Id` / `By.Slug` | | [`Windows.cs`](src/common/UITestAutomation.Next/Windows.cs) | `WindowsFinder.ListAll` / `ListByApp` / `WaitForWindowByApp` / `WaitForWindowByProcess`. Notes the winappcli bug where unfiltered `list-windows` drops untitled windows | | [`WindowControl.cs`](src/common/UITestAutomation.Next/WindowControl.cs) | Tolerant Win32 helpers — `TryCloseByApp` / `TryFocusByApp` / `SafeCloseAndFocus` / `TryKillProcess` — for `finally` blocks | | [`KeyboardHelper.cs`](src/common/UITestAutomation.Next/KeyboardHelper.cs) | Hybrid `keybd_event` + `SendKeys.SendWait` chord sender — required for global PowerToys hotkeys | | [`MouseHelper.cs`](src/common/UITestAutomation.Next/MouseHelper.cs) | `MoveTo` / `LeftClick` / `RightClick` / `LeftClickAt` Win32 wrappers | | [`ClipboardHelper.cs`](src/common/UITestAutomation.Next/ClipboardHelper.cs) | STA-thread `Clipboard` access with `WaitForText` | | [`ModuleConfigData.cs`](src/common/UITestAutomation.Next/ModuleConfigData.cs) | `PowerToysModule` enum + path/process-name resolution | ### Tests **[`src/modules/colorPicker/ColorPicker.UITests/`](src/modules/colorPicker/ColorPicker.UITests/)** — replaces the previous empty `UITest-ColorPicker` stub. One test, [`ColorPickerEndToEndTests.NavigateReadShortcutActivateAndCapture`](src/modules/colorPicker/ColorPicker.UITests/ColorPickerEndToEndTests.cs), drives the full E2E: 1. Navigate to the Color Picker page via the dashboard utilities stack 2. Toggle the module OFF, verify `PowerToys.ColorPickerUI` exits; toggle ON, verify it respawns 3. Read the activation shortcut from the page's `ShortcutControl` (`EditButton.HelpText`) 4. Clear clipboard, park cursor, send the chord 5. Wait for the picker overlay window 6. Read the displayed HEX from a hidden XAML automation peer (see below) 7. Left-click to capture; assert the clipboard value matches the peer's HEX 8. Wait for the editor window and assert the captured color appears in its tree **[`src/settings-ui/Settings.UITests/`](src/settings-ui/Settings.UITests/)** — `SettingsNavigationSmokeTests.NavigationItem_NavigatesWithoutCrashing` is one `[TestMethod]` parameterized with `[DynamicData]`, producing 31 discrete results — one per `NavigationViewItem` in [`ShellPage.xaml`](src/settings-ui/Settings.UI/SettingsXAML/Views/ShellPage.xaml). For each item: navigate, settle 250ms, assert `PowerToys.Settings` is still alive. Catches FailFast regressions in `ShellViewModel.Frame_NavigationFailed` that pure-logic unit tests can't reach (the failure path needs a `NavigationFailedEventArgs` which is a sealed WinRT projection). ### Product change **[`src/modules/colorPicker/ColorPickerUI/Views/MainView.xaml`](src/modules/colorPicker/ColorPickerUI/Views/MainView.xaml)** — adds a hidden `TextBlock` automation peer: ```xml <TextBlock x:Name="ColorHexAutomationPeer" AutomationProperties.AutomationId="ColorHexAutomationPeer" IsHitTestVisible="False" Opacity="0" Text="{Binding ColorText}" /> ``` The visible `ColorTextBlock` has `AutomationProperties.Name="{Binding ColorName}"`, which masks the HEX value in the UIA tree (you see "White" instead of `#FFFFFF`). This zero-impact peer mirrors `ColorText` so tests can read the actually-displayed HEX. `Opacity=0` + `IsHitTestVisible=False` keep it out of the visual layout and out of accessibility focus. ### Project wiring - [`PowerToys.slnx`](PowerToys.slnx) — registers `UITestAutomation.Next` under `/common/`, `ColorPicker.UITests` under `/modules/colorpicker/Tests/`, and `Settings.UITests` under `/settings-ui/Tests/`. Original `UITest-ColorPicker` stub csproj removed. - [`.github/actions/spell-check/expect.txt`](.github/actions/spell-check/expect.txt) — adds `winapp` / `winappcli`. ### Not in this PR - No pipeline changes. `winapp.exe` is expected to be pre-staged on the test agent image. If it's missing, `UITestBase` fails the first test with the install hint (`winget install Microsoft.winappcli`) rather than producing 30 opaque per-test errors. - No changes to the legacy `UITestAutomation` library or any of the existing `*.UITests` projects. ## Validation - All three projects build clean on `x64|Debug` (empty `build.<config>.<plat>.errors.log`): - `src/common/UITestAutomation.Next/` - `src/modules/colorPicker/ColorPicker.UITests/` - `src/settings-ui/Settings.UITests/` - Both tests run in Test Explorer / `dotnet test` via Microsoft.Testing.Platform (already enabled repo-wide in `Directory.Build.props`). - Local runs: ColorPicker E2E green; Settings smoke green across all 31 nav items. - `winapp 0.3.2` from `winget install Microsoft.winappcli`. ## Notes for reviewers - **`UseShellExecute = true`** in `SessionHelper.EnsureRunning` is intentional — `false` makes child processes inherit the test host's stdin/stdout/stderr handles, which keeps MTP/Test Explorer marking the run as "in progress" until the spawned PowerToys exits. - **Process-scope (`-a`) targeting** in the Settings smoke test handles single-instance handoff: the EXE you launch may exit with code 0 immediately after signalling an existing owner, so the alive check uses `Process.GetProcessesByName` rather than the launcher PID. - **AutomationId-only selectors** in the Settings smoke list keep the test localization-independent. Parent groups have `SelectsOnInvoked="False"` and only expand on click — `Element.Click` tries `InvokePattern → TogglePattern → SelectionItemPattern → ExpandCollapsePattern` so the same call works for both leaves and groups. - **Untitled-window discovery**: filtered `winapp ui list-windows -a <name>` returns windows that the unfiltered call drops (e.g. ColorPicker editor). `WindowsFinder.ListByApp` uses the filtered form. Reported upstream. ## Before Merge - Add the `winappcli` install step to the UI-test pipeline. |
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fb656bf040 |
Add Launchy to third-party Run plugins (#49080)
## Summary of the Pull Request Adds Launchy to the third-party PowerToys Run plugins list. Launchy is a community PowerToys Run plugin that indexes and launches files from user-configured folders with per-folder extension, recursion depth, and folder inclusion rules. ## PR Checklist - [ ] Closes: #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx ## Detailed Description of the Pull Request / Additional comments This updates the existing third-party PowerToys Run plugins list with a link to the Launchy plugin repository. No product code is changed. ## Validation Steps Performed - Verified the Launchy repository is public. - Verified the plugin README includes installation, usage, settings, screenshots, and release assets. - Verified this PR only changes doc/thirdPartyRunPlugins.md. --------- Co-authored-by: PsychodelEKS <konstantin.efremov@clickio.com> |
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03e5f3e837 |
feat(shortcut-guide): add 1Password manifest (#48793)
## Summary of the Pull Request Adds a Shortcut Guide manifest for the **1Password** desktop app. - **New manifest:** `src/modules/ShortcutGuide/ShortcutGuide.Ui/Assets/ShortcutGuide/Manifests/AgileBits.1Password.en-US.yml`: 26 shortcuts for `1Password.exe`, grouped into the same four sections 1Password uses in its in-app Keyboard Shortcuts reference: - **Basics:** View keyboard shortcuts, Show Quick Access, Lock 1Password - **Navigation:** Find, Switch to all accounts, Switch accounts & collections, Back, Forward, Focus next/previous row, Focus right/left section - **Selected item:** Copy primary field / password / one-time password, Open & fill in web browser, Open item in new window, Edit item, Save item, Reveal concealed fields, Archive item, Delete item - **View:** Show/hide sidebar, Zoom in, Zoom out, Actual size - **No code changes.** The manifest is auto-included via the existing `Manifests/*.yml` glob in `ShortcutGuide.Ui.csproj`, exactly like the existing Postman, Slack, Discord, and browser manifests. - The two literal-digit shortcuts (`Ctrl+1` switch to all accounts, `Ctrl+0` actual size) use the `<N>` token (`<1>` / `<0>`) per the manifest spec, and the "Switch accounts & collections" range renders as `2 - 9`. - **Documentation:** Added a note in `doc/specs/WinGet Manifest Keyboard Shortcuts schema.md` documenting the existing **sentence-case** naming convention for `Name` and `SectionName` (capitalize only the first word plus proper nouns / product feature names), so future contributors do not copy an application's title-case shortcut-list styling. The 1Password names in this PR follow that convention, keeping only feature/product names capitalized (Show Quick Access, Lock 1Password). ## PR Checklist - [x] Closes: #48792 - [ ] **Communication:** I've discussed this with core contributors already. <!-- Filed #48792; the v0.100 announcement invites app-shortcut contributions via PR. Follows the precedent set by #48461 (Postman). --> - [ ] **Tests:** Added/updated and all pass <!-- N/A: data-only change, no new code paths. The manifest was validated by deserializing it with YamlDotNet (the same `Deserializer` used by `ManifestInterpreter`), confirming all 26 entries and key tokens parse into `ShortcutFile`. --> - [x] **Localization:** All end-user-facing strings can be localized <!-- Shortcut names live in the per-language manifest (`*.en-US.yml`); other locales fall back to en-US, consistent with every existing manifest. --> - [x] **Dev docs:** Added/updated <!-- Documented the sentence-case naming convention for Name / SectionName in doc/specs/WinGet Manifest Keyboard Shortcuts schema.md. --> - [ ] **New binaries:** Added on the required places <!-- N/A: the new manifest is a data asset under an already-shipped, globbed folder. No new binaries or test projects. --> - [ ] **Documentation updated:** <!-- N/A: user-facing docs unchanged. --> - [x] **Local run:** Built the Shortcut Guide projects and ran the Debug build with 1Password focused (`Win+Shift+/`); screenshot of the rendered guide is attached below. ## Detailed Description of the Pull Request / Additional comments The Shortcut Guide displays per-app shortcuts from YAML manifests, matched to the foreground window via `WindowFilter`. Adding support for an app is purely additive: drop a `<PackageName>.<locale>.yml` file in the `Manifests` folder and it is picked up by the existing build glob and the index generator. - `PackageName: AgileBits.1Password` (the WinGet package identifier) and `WindowFilter: "1Password.exe"` (the desktop app process). - `Name: 1Password` is the display name shown in the Shortcut Guide app picker. - Shortcut names follow the repo's sentence-case convention (now documented in the schema spec). Recommended is set on the five highest-frequency / signature actions: Show Quick Access, Lock 1Password, Copy primary field, Copy password, Copy one-time password. ## Validation Steps Performed - **Schema/parse:** Deserialized the manifest with `YamlDotNet.Serialization.Deserializer` (the same path `ManifestInterpreter.YamlToShortcutList` uses). All four sections and 26 entries parse, with 5 marked Recommended. No parse errors. - **Key rendering:** Verified every key token against `KeyVisual` and `ShortcutDescriptionToKeysConverter`: `<Space>`/`<Delete>` strip to their labels, `<Left>`/`<Right>`/`<Up>`/`<Down>` map to arrow glyphs, `<1>`/`<0>` strip to the literal digit (matching the merged Postman `<9>`/`<0>` handling), `2 - 9` renders verbatim, and `+` / `-` render as the literal symbols (as in the bundled Windows Explorer and Shell manifests). - **Source fidelity:** The section grouping and every shortcut/modifier combination match 1Password's in-app Keyboard Shortcuts reference one-to-one. 🤖 Generated with [Claude Code](https://claude.com/claude-code) <img width="1462" height="2260" alt="image" src="https://github.com/user-attachments/assets/e7824a38-cb56-4242-9a6a-31c7a93c03c9" /> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9039451e2f |
[Quick Accent] Migrate UI to WinUI 3 (#48891)
## Summary of the Pull Request Migrates the **Quick Accent (PowerAccent)** module's UI from WPF (`System.Windows.*`) to **WinUI 3 (Windows App SDK)**, following the pattern used by other migrated modules (ImageResizer, PowerDisplay). The accent selector is now a self-contained WinUI 3 app (`PowerToys.PowerAccent.exe`) shipped under `WinUI3Apps`, and `PowerAccent.Core` is UI-framework-agnostic. demo: https://github.com/user-attachments/assets/400c33ee-0fc0-491e-841b-a546438edf91 ## PR Checklist - [x] Closes: #48889 - [x] **Communication:** Tracked task (#48889) agreed with core contributors - [x] **Tests:** Added/updated and all pass — new `PowerAccent.Core.UnitTests` (21 tests for the positioning / DPI math); existing `PowerAccent.Common.UnitTests` unaffected - [x] **Localization:** No new localizable end-user strings — new accessibility metadata uses non-localized `AutomationProperties.AutomationId`, and the window title is the brand name `"Quick Accent"` (literal, matching ColorPicker) - [x] **Dev docs:** Updated `doc/devdocs/modules/quickaccent.md` - [x] **New binaries:** Added on the required places - [x] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json): the `WinUI3Apps\` PowerAccent payloads are listed in `ESRPSigning_core.json` - [x] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs): no manual `Product.wxs` entry — the self-contained `WinUI3Apps` output (exe + `.pri` + Windows App SDK runtime) is harvested by the `WinUI3ApplicationsFiles` glob (same as ImageResizer) - [x] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml): no change needed — `PowerAccent.Core.UnitTests` is discovered by the existing `**\*UnitTest*.dll` VSTest glob - [x] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml): covered by `ESRPSigning_core.json`; no `release.yml` change needed - [ ] **Documentation updated:** N/A — internal UI-framework migration with no user-facing behavior change ## Detailed Description of the Pull Request / Additional comments The migration spans three areas (tracked in #48889): **UI (WPF → WinUI 3)** - `PowerAccent.UI` is now a WinUI 3 app shell (custom `Program.Main`, `WindowsPackageType=None`, `WindowsAppSDKSelfContained=true`). - The accent selector is a non-activating `TransparentWindow` overlay shown with `SW_SHOWNA` (never steals focus). It is made always-on-top only while shown — the WinUIEx `WindowEx.IsAlwaysOnTop` property is toggled `true` on show / `false` on hide in `OnChangeDisplay` (matching the WPF original's `Topmost = isActive`), so the dormant, never-destroyed overlay does not pin a discrete GPU awake on hybrid-graphics laptops (issue #34849 / PR #41044). - The accent "pill" selection visual is reproduced with `VisualStateManager` (WinUI 3 has no `Style.Triggers`). - **WinUI 3 gotcha:** x:Bind on a Window-rooted XAML initializes only on `Window.Activated`, which never fires for this `SW_SHOWNA` overlay — so the selector calls `Bindings.Update()` after `InitializeComponent()`; without it the `ListView` renders empty. - **Theme:** the long-lived, never-activated process follows the system app theme automatically — `App.xaml` leaves `Application.RequestedTheme` unset, so WinUI re-resolves the `{ThemeResource}` brushes (and retints the acrylic) on a live light/dark switch with no manual `ThemeListener` needed. - **Layout parity with the WPF original:** the bar width hugs its content (`itemCount × 48`, clamped to the monitor width — computed, not measured, to avoid a racy `ListView` measure), and each cell pins `MinWidth=48` (WinUI's `ListViewItem` defaults to 88, which would otherwise leave wide gaps). - **Accessibility:** UIA window name + `AutomationId`s on the character list and description. **Dependency** - `PowerAccent.Core` no longer depends on WPF — it raises events and takes an injected UI-thread marshaller. - WinForms `SendKeys` → `SendInput` (CsWin32 P/Invoke); WPF-UI (Lepo) removed; language data moved to the UI-/WinRT-agnostic `PowerAccent.Common`. - MVVM via CommunityToolkit.Mvvm with `[ObservableProperty]` **partial properties** (WinRT-correct, clears MVVMTK0045). **CI / Build / Installer** - Signing config, WinUI3Apps glob harvest, and the new unit-test project — see the checklist above. ## Validation Steps Performed - **Build:** `x64 Debug` builds with **0 warnings / 0 errors**. - **Unit tests:** `PowerAccent.Core.UnitTests` — **21/21 pass** (9 anchor positions × DPI 1.0/1.5/2.0, the offset and negative-origin monitors, caret centering + edge clamping + flip-below). - **XamlStyler:** `PowerAccentXAML/MainWindow.xaml` passes the passive format check (CI mode). - **Manual (single monitor, Top-center, light theme):** - Accent popup appears with the full accent list rendered. - Bar hugs the characters and is centered; cell spacing matches the WPF original. - Switching the system theme (light/dark) is followed live by the popup. - With `show_description` enabled, the description row is wide (≥600px) and readable, with the accent bar centered above it. - **Remaining manual validation** (tracked in #48889): multi-monitor, per-monitor DPI, all 9 `toolbar_position` values, and high-contrast theme. --------- Co-authored-by: Yu Leng <yuleng@microsoft.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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af45c3ec7c |
Add press-and-hold activation mode to Quick Accent (#48937)
## Summary of the Pull Request Adds an opt-in **press-and-hold** activation mode to Quick Accent, like iOS / macOS: hold an accent-capable letter (e.g. `a`) and after a short, configurable delay the accent picker opens automatically — no separate trigger key (Space/arrows) required. This is purely additive. The existing trigger-key modes (`Left/Right arrow`, `Space`, `Both`) and all serialized settings values are unchanged. https://github.com/user-attachments/assets/faec298c-e42c-4fd1-84bd-6e74d1b481a0 ### What it does - Holding a letter types the base letter immediately, then arms the picker. After the **Hold duration** (default **500 ms**) the toolbar appears. - Navigate the options with the arrow keys / Space, then **release the letter** to insert the selected accent (it replaces the base letter). - A quick tap types just the letter. Holding and releasing without selecting leaves the base letter as-is. - `Ctrl` / `Alt` / `AltGr` / `Win` + letter combinations are left untouched, so shortcuts like `Ctrl+A` still work. ## PR Checklist - [ ] **Closes:** N/A — feature enhancement (happy to link a tracking issue if one is preferred) - [x] **Communication:** Discussed direction with maintainers; coordinated with #48891 (see below) - [ ] **Tests:** No automated tests added — the activation decision lives in the C++ low-level keyboard hook and isn't reachable from the existing managed unit-test project. Validated manually (steps below). Open to guidance on the preferred test surface. - [x] **Localization:** All new end-user strings are in `Settings.UI/Strings/en-us/Resources.resw` with translator comments. - [x] **Dev docs:** `doc/devdocs/modules/quickaccent.md` updated with the new mode. - [x] **New binaries:** None. - [x] **Documentation updated:** Dev docs updated; public Learn docs can follow once shipped. ## Detailed Description of the Pull Request / Additional comments - **`PowerAccentKeyboardService` (C++ hook):** - Append `PressAndHold` to the internal `PowerAccentActivationKey` enum (value `3`, appended to preserve serialized `0/1/2`). - Add a `holdDuration` setting and `UpdateHoldDuration(Int32)` to the WinRT projection (`.idl`). - In `OnKeyDown`, arm the picker on the held letter itself; the base letter still types on first press and auto-repeat is swallowed (reuses the existing `m_toolbarVisible` repeat guard from #36853). - In `OnKeyUp`, use the hold duration as the minimum-hold release threshold for this mode (trigger modes keep using `inputTime`). - Modifier guard: Ctrl/Alt/AltGr/Win do not arm the mode. - **Settings model (`Settings.UI.Library`):** append `PressAndHold` to `PowerAccentActivationKey`; add `hold_duration_ms` (`IntProperty`, default 500). Existing `settings.json` without the field falls back to the 500 ms default. - **`PowerAccent.Core`:** read and forward the hold duration to the hook, and use it as the popup delay when `PressAndHold` is active. - **Settings UI:** add the **"Press and hold the letter"** activation option and a **"Hold duration (ms)"** control that is shown only when that mode is selected. ### Enum sync note `PowerAccentActivationKey` exists in both the C++ hook and the managed settings library and is kept in sync by integer value. `PressAndHold` was **appended** (never reordered) so existing serialized settings (`0/1/2`) keep their meaning. ### Coordination with #48891 (Quick Accent WinUI migration) This lands as its own atomic change on `main`. The overlap with the in-progress WinUI migration (#48891) is tiny: only `PowerAccent.cs`'s mode-aware popup delay (a single `Task.Delay` line). The C++ hook, settings enum/model, and Settings UI are not touched by #48891, so it can rebase onto this with minimal effort. ## Validation Steps Performed - Built the full chain in `Debug|x64`: - `PowerAccent.UI.csproj` → rebuilds the C++ `PowerAccentKeyboardService` projection (incl. `UpdateHoldDuration`) + `PowerAccent.Core` + `Settings.UI.Library`. **0 errors.** - `PowerToys.Settings.csproj` → Settings UI XAML / ViewModel / `.resw` (XamlIndexBuilder search index regenerated). **0 errors.** - Manual trial of the running module (`PowerToys.PowerAccent.exe`) with `activation_key = 3`: - Hold `a` → base letter types immediately; picker opens after ~500 ms; arrows/Space navigate; releasing inserts the accent (replacing the base letter). - Quick tap → base letter only. Hold + release without selecting → base letter remains. - `Ctrl+A` / `Alt`+letter unaffected. --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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56fabda79c |
[Chore] Remove outdated clean up tool (#48992)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Remove outdated clean up tool and script <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #48991 <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx |
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c3bec3935a |
Docs cleanup (#48813)
## Summary Removes outdated/unused documentation and asset files: - **`doc/unofficialInstallMethods.md`** — removed. - **`doc/planning/`** — removed entire folder (`awake.md`, `FancyZonesBacklog.md`, `PowerToysBacklog.md`, `ShortcutGuideBacklog.md`). - **`doc/images/icons/Video Conference Mute.png`** — removed (unused module icon, not referenced anywhere in the repo). Verified there are no remaining references to any of the removed files across tracked sources (checked literal and `%20`-encoded paths). Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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a0e53de825 |
feat(shortcut-guide): add Postman manifest and fix numbered-key display (#48461)
## Summary of the Pull Request Adds a Shortcut Guide manifest for **Postman** and fixes a rendering bug where single-digit keys in manifests displayed incorrectly. - **Fix numbered-key rendering** — `src/modules/ShortcutGuide/ShortcutGuide.Ui/Converters/ShortcutDescriptionToKeysConverter.cs`: a single digit (`0`–`9`) in a manifest's `Keys` was treated as a Windows virtual-key code instead of the literal digit. Since VK `1` is the left mouse button, VK `9` is Tab, and VK `0` is undefined, shortcuts such as `Ctrl+0` (reset zoom) and `Ctrl+9` (last tab) rendered as blank/incorrect glyphs. Single digits are now rendered as the literal character. - **Add Postman shortcuts** — `src/modules/ShortcutGuide/ShortcutGuide.Ui/Assets/ShortcutGuide/Manifests/Postman.Postman.en-US.yml`: new manifest for `Postman.exe` covering Tabs, Sidebar, Request, Interface, Window and modals, and Console. Auto-included via the existing `Manifests/*.yml` glob in `ShortcutGuide.Ui.csproj`. - **Show tab-number ranges** — Edge, Chrome, Firefox, and Postman manifests: the "switch to a specific tab" entry used the literal key `1`, which (after the fix above) read as `Ctrl + 1`. It now uses a `1 - 8` range so the keycap conveys "any tab number 1 through 8". The separate "last tab" (`9`) and "reset zoom" (`0`) entries remain literal single keys. - **Add unit tests** — new `ShortcutGuide.UnitTests` (MSTest) project covering `ShortcutDescriptionToKeysConverter.GetKeysList`, including the single-digit regression. ## PR Checklist - [x] Closes: #48460 - [ ] **Communication:** I've discussed this with core contributors already. <!-- Filed #48460; the v0.100 announcement invites app-shortcut contributions via PR. --> - [x] **Tests:** Added/updated and all pass <!-- New ShortcutGuide.UnitTests (MSTest); 8 tests pass locally via vstest.console. --> - [x] **Localization:** All end-user-facing strings can be localized <!-- Shortcut names live in per-language manifest files (`*.en-US.yml`); other locales fall back to en-US, consistent with existing manifests. --> - [ ] **Dev docs:** Added/updated <!-- N/A: no behavior requiring dev-doc changes. --> - [ ] **New binaries:** Added on the required places <!-- N/A: the new manifest is a data asset under an already-shipped, globbed folder. The new test project is auto-discovered by the existing `**\*UnitTest*.dll` VSTest glob, so no CI pipeline change is required. --> - [ ] **Documentation updated:** <!-- N/A --> ## Detailed Description of the Pull Request / Additional comments The Shortcut Guide displays per-app shortcuts from YAML manifests, matched to the foreground window via `WindowFilter`. Keys are converted to keycaps by `ShortcutDescriptionToKeysConverter`. Numeric key strings were unconditionally parsed as virtual-key codes, so literal-digit shortcuts rendered wrong. The fix adds a `>= 0 and <= 9` case that emits the digit character as-is; non-digit numeric codes (arrows, etc.) are unchanged. The new Postman manifest exercises this with `Ctrl+0` / `Ctrl+9`. The browser/Postman "specific tab" entries were updated from the literal `1` to the `1 - 8` range string, rendered verbatim by `KeyVisual` (the same path used by the existing `Number (1-9)` key in the Windows Explorer manifest). A new `ShortcutGuide.UnitTests` (MSTest) project covers the converter: single digits render literally (regression test), modifier ordering, non-numeric passthrough (e.g. `1 - 8`), and arrow-key VK mapping. ## Validation Steps Performed Built and ran locally (x64 Debug): - Built `ShortcutGuideModuleInterface`, `ShortcutGuide.Ui`, and `ShortcutGuide.IndexYmlGenerator`; launched the Debug `PowerToys.exe`. - Triggered Shortcut Guide (`Win+Shift+/`) with **Postman** focused: the Postman section renders with all categories, and `Ctrl+1` / `Ctrl+9` / `Ctrl+0` display correctly (previously blank/incorrect). - Verified the "specific tab" entry renders as `Ctrl + 1 - 8` in **Edge**, **Chrome**, **Firefox**, and **Postman**. - Built `ShortcutGuide.UnitTests` and ran via `vstest.console.exe`: **8/8 tests pass**. <img width="845" height="1432" alt="PowerToys Shortcut Guide Running Postman" src="https://github.com/user-attachments/assets/6359617e-3e2c-48b0-8005-b3684594ec94" /> Co-Authored-By: Claude Opus 4.8 --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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e3a1ee2e5b |
[DOCS] docmd links to source files normalization (#48754)
This pull request adds a custom `docmd` plugin to improve how documentation links to source files are handled, ensuring that repo-root-relative links work both when editing locally and on the published site. The main changes include introducing the new plugin, updating configuration to use it, and documenting its behavior. **Plugin integration and configuration:** * Added a new local plugin `github-source-links` in `docmd-plugins/`, which rewrites repo-root-relative links (e.g., `/src/.../Foo.cpp`) in Markdown files to absolute GitHub blob URLs during the documentation build process, ensuring links remain functional on the published site. [[1]](diffhunk://#diff-c2c746e6974a6cfdd229031c2977f2bb0dca37c6d5f598ed45dc0d9f0b74c7caR1-R52) [[2]](diffhunk://#diff-a97f3ce59c97313aacd716b9874b445d162c45ee2e6ef9fd2db59fe17235e1cfR1-R8) * Updated `docmd.config.json` to register the new plugin under the `plugins` key, enabling it for documentation builds. * Updated `package.json` to include the plugin as a dependency, referencing the local plugin directory. **Documentation updates:** * Updated `README.md` to document the new `docmd-plugins/` folder, explain the purpose of repo-root-relative links, and describe how the plugin rewrites these links for the published site. |
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d2aa24786d |
[DOCS] Add auto-generated github page for dev docs (#48752)
This pull request introduces a new, automated workflow for building and publishing the developer documentation website using [docmd](https://docmd.io/). The static site is now generated from `doc/devdocs`, built in the `doc/devdocs-website` folder, and deployed to GitHub Pages via a GitHub Actions workflow. The build output is not committed to the repository but is instead published as an artifact. Supporting configuration files, documentation, and `.gitignore` entries are also added to streamline local development and CI/CD. **Automated build and deployment:** * Added `.github/workflows/regenerate-devdocs-website.yml` to build the static site with docmd and deploy it to GitHub Pages automatically on changes to `doc/devdocs` or `doc/devdocs-website`, or via manual trigger. **Project setup and configuration:** * Added `doc/devdocs-website/package.json` to define the Node.js project, pin the docmd version, and provide scripts for local development and builds. * Added `doc/devdocs-website/docmd.config.json` to configure docmd (site title, source, output directory, base path). * Added `doc/devdocs-website/.npmrc` to disable lockfile generation, ensuring fresh dependency installs each build. **Documentation and housekeeping:** * Added `doc/devdocs-website/README.md` with instructions for editing, building, and publishing the docs website. * Added `doc/devdocs-website/.gitignore` to exclude the generated `site/` output from version control. |
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f87b14d5b9 |
Fix grammar and typos (#47539)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Fixes some typos and grammar mistakes inside docs, strings, and comments. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed None --------- Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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99ee955dfb |
Fix DiskAnalyzer plugin link and author (#48618)
Updated the DiskAnalyzer plugin link and author information to point to the ValleySoft organization repository instead of my personal account. ## Summary of the Pull Request Documentation-only change. Updates the DiskAnalyzer entry in `thirdPartyRunPlugins.md`: - Plugin URL: `thetsaw/PowerToys.Plugin` → `valley-soft/powertoys-diskanalyzer` - Author: `thetsaw` → `ValleySoft` ## PR Checklist - [ ] Closes: N/A - [x] **Communication:** This is a minor doc-only update to correct a repo link — no prior discussion needed - [x] **Tests:** N/A — documentation change only - [x] **Localization:** N/A — no user-facing strings changed - [x] **Dev docs:** Updated `doc/thirdPartyRunPlugins.md` - [ ] **New binaries:** N/A ## Detailed Description of the Pull Request / Additional comments The DiskAnalyzer PowerToys Run plugin was originally submitted under my personal GitHub account (`thetsaw`). The project has since been moved to the official **ValleySoft** organization at: https://github.com/valley-soft/powertoys-diskanalyzer ## Validation Steps Performed Verified all URLs are live and resolve correctly: - https://github.com/valley-soft/powertoys-diskanalyzer ✅ - https://github.com/valley-soft ✅ |
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7884f4217a |
Update readme (#48392)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed |
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b712fa4d85 |
Reword Shortcut Guide module and OOBE descriptions (#48248)
## Summary of the Pull Request Reword the Shortcut Guide module description and OOBE description so they describe the feature without referring to `your apps`. The module description now reads as a single sentence covering Windows and the active app; the OOBE description is shortened to one paragraph and refers to `various applications` instead of enumerating the bundled apps. ## PR Checklist - [ ] Closes: #xxx - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places ## Detailed Description of the Pull Request / Additional comments Two strings in `src/settings-ui/Settings.UI/Strings/en-us/Resources.resw` changed: - `ShortcutGuide.ModuleDescription` — now: `Shows an on-screen overlay of keyboard shortcuts for Windows and the active application.` - `Oobe_ShortcutGuide.Description` — collapsed to one sentence describing Windows + various applications, no longer enumerating bundled apps or mentioning future additions. No code or behavioral changes. ## Validation Steps Performed - Built Settings.UI (Debug arm64) – clean. - Verified the Shortcut Guide module card in Settings UI shows the new description and the OOBE Shortcut Guide page shows the new paragraph. --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> |
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9a55209d13 |
Add DiskAnalyzer to third-party Run plugins list (#48106)
## Summary of the Pull Request Adds **DiskAnalyzer** to the General plugins table in `doc/thirdPartyRunPlugins.md`. - **Plugin:** [Community.PowerToys.Run.Plugin.DiskAnalyzer](https://github.com/thetsaw/PowerToys.Plugin) - - **Author:** thetsaw - - **Keyword:** `ds` - - **License:** MIT - - **Platforms:** x64 and ARM64 ### What it does Scan any folder or drive to find the largest files and subfolders, view drive usage with visual progress bars, and navigate your filesystem all from PowerToys Run. ## PR Checklist - [x] Plugin has been publicly available - [ ] - [x] MIT licensed - [ ] - [x] Releases include x64 and ARM64 zips - [ ] - [x] plugin.json is correctly formatted - [ ] - [x] README includes install instructions ## Detailed Description This is a documentation-only change adding one row to the third-party plugins table. No source code, binaries, or build files are modified. |
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65112a7b05 |
Move CmdPal API spec back to cmdpal/ directory (#48160)
Reverts
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cb174210cb |
Add CmdPal debugging information (#48108)
## Summary of the Pull Request Adding information about using the Command Palette Visual Studio solution filter based on https://github.com/microsoft/PowerToys/issues/47997#issuecomment-4524045763. ## PR Checklist - [ ] Closes: #47997 ## Detailed Description of the Pull Request / Additional comments I found this really useful and couldn't see a reference to it anywhere else in the devdocs. Not sure if this is the best way to describe the process, but I think adding this information somewhere in the debugging doc would really help newcomers to CmdPal development! |
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fed9e81fdc |
[Shortcut Guide V2] Fixes (#48043)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request * Fix wrong Shortcut for Shortcut Guide V2 (previously always showed default) * Fix outdated OOBE description * Fix process not stopping when exiting via ESC or close button * Fixed some missing modules * Removed regex capability and was able to improve the start up time through this <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> |
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9699d8a802 |
Shortcut Guide V2 (#40834)
## Summary of the Pull Request https://github.com/user-attachments/assets/f4afdaf8-2830-4993-82ea-1ee9a6978e4c <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: Status: #890 #15405 #179 #129 #22419 #31289 #47297 #47464 #44816 - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [x] **New binaries:** Added on the required places - [x] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [x] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [x] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: https://github.com/MicrosoftDocs/windows-dev-docs/pull/5717 <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments Work for future PRs: - [ ] Localization of built-in shortcut files - [ ] Further customization (we can wait on user feedback for that) - [ ] Reimplement holding windows key - [ ] Search bar <details> <summary>Images</summary> https://github.com/user-attachments/assets/f923daa4-d713-463b-ba33-ede72b986c12 <img width="726" height="1388" alt="image" src="https://github.com/user-attachments/assets/781eff9a-2863-44be-bbe2-25371ef8838e" /> <img width="624" height="351" alt="image" src="https://github.com/user-attachments/assets/ec8a44db-afbc-4e28-8285-ba2a9e345fb9" /> <img width="712" height="1086" alt="image" src="https://github.com/user-attachments/assets/5a3775fc-36e9-4971-8d3f-491e8f8da45a" /> <img width="726" height="134" alt="image" src="https://github.com/user-attachments/assets/7d0a8b1f-d10e-4466-820c-b3efdc5f3c84" /> </details> <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com> Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Muyuan Li <116717757+MuyuanMS@users.noreply.github.com> Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com> |
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42902eeba5 |
CmdPal: Add support for pages with parameters (redux) (#47826)
(this PR is an updated version of #43784) This PR adds a new type of page to Command Palette: The `ParametersPage`. This allows extensions to create commands that require a set of parameters before invoking the command. Previously, extensions could create commands with a form page to use an adaptive card for parameter input, but that was a relatively heavyweight UX. Instead, the `ParametersPage` allows extensions to define a set of lightweight inputs, which allows for a more streamlined experience. The parameters page is made up of a set of "runs". Each run represents a single element in the search box. Runs can be either: * A label run: a static piece of text * An value run: some input for the user to provide a value. These fall into several categories: * String input * Command Input * `IInvokableCommand`s become buttons in the search box * `IListPage`s become a list input to pick from (**these will be added in a follow-up PR**) There are a ton of samples included. I also added all my draft notes in the drafts folder, to see how we got here. I'd skip reviewing those. Furthermore, I added the "dumb" token support, where an extension can opt in to having tokens in the search box, delimited by ZWSP characters. The XAML styling was fixed by Niels a few months back Closes #40948 --------- Co-authored-by: Niels Laute <niels.laute@live.nl> |
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c4ff073d01 |
CmdPal: Extension Gallery (#46636)
## Summary of the Pull Request Adds the **Extension Gallery** to Command Palette — a built-in page where users can discover, browse, and install community extensions without leaving the app. https://github.com/user-attachments/assets/e4565333-b970-4085-9e40-5cfd207e533b ## How it works ### 1. The extension author's side Extensions are listed in the external repo **[`microsoft/CmdPal-Extensions`](https://github.com/microsoft/CmdPal-Extensions)**. To get an extension into the in-app gallery, an author opens a PR there that adds a single entry to `extensions.json`. Nothing in PowerToys itself needs to change. A typical entry looks like: ```json { "id": "contoso.sample", "title": "Sample Extension", "description": "Short blurb shown in the list and detail view.", "author": { "name": "Contoso", "url": "https://github.com/contoso" }, "homepage": "https://github.com/contoso/sample", "iconUrl": "https://.../icon.png", "screenshotUrls": ["https://.../screenshot-1.png"], "tags": ["sample"], "installSources": [ { "type": "winget", "id": "Contoso.SampleExtension" }, { "type": "msstore", "id": "9P..." }, { "type": "url", "uri": "https://github.com/contoso/sample/releases/latest" } ], "detection": { "packageFamilyName": "Contoso.SampleExtension_8wekyb..." } } ``` - `id`, `title`, `description`, `author.name`, and at least one `installSources` entry are required; everything else is optional. - `installSources` can mix and match `winget` / `msstore` / `url`. The gallery shows an install button for the first source it can handle (WinGet preferred) and exposes any remaining sources as links. - `detection.packageFamilyName` lets CmdPal recognise an already-installed packaged extension before any WinGet lookup resolves, so the "Installed" badge appears instantly. Once the PR is merged into `CmdPal-Extensions`, every running copy of CmdPal picks the new entry up the next time its feed cache expires (within 4 hours) or when the user clicks **Refresh**. ### 2. What CmdPal does with it `ExtensionGalleryService` (in `Microsoft.CmdPal.Common`) owns the whole pipeline: 1. **Resolve the feed URL.** Default is `https://raw.githubusercontent.com/microsoft/CmdPal-Extensions/refs/heads/main/extensions.json`. A hidden setting (`GalleryFeedUrl`) lets developers point at a custom URL or a `file://` path for local testing. 2. **Fetch** the feed through `ExtensionGalleryHttpClient`, which wraps `HttpCachingClient` — a conditional-GET + on-disk cache layer built on `HttpClient` (ETag / `If-None-Match`, 30 s timeout, UA `PowerToys-CmdPal/1.0`). 3. **Parse** with the source-generated `GallerySerializationContext` into a strongly-typed `GalleryRemoteIndex` (`{ "extensions": [ ... ] }`). Entries without an `id` are dropped. 4. **Normalize** relative `iconUrl` / `screenshotUrls` against the feed URL (useful for local `file://` feeds). 5. **Localize icons.** Each HTTP icon URL is pulled through the same cache and rewritten to a local `file://` URI before the view model binds to it, so the list renders instantly on subsequent loads and works offline. 6. **Prune** cached resources that are no longer referenced, but only after a successful forced refresh. The gallery page itself is built on top of `ExtensionGalleryViewModel`, with `ExtensionGalleryItemViewModel` handling per-entry concerns — install/update/uninstall (via the shared WinGet service), installed-state detection, and joining in-flight install progress so the global `WinGetOperationsButton` in the top bar stays in sync. ### 3. Caching + offline behaviour The cache lives under `ApplicationData.Current.LocalCacheFolder\GalleryCache\` when CmdPal runs packaged, or `%LOCALAPPDATA%\Microsoft\PowerToys\Microsoft.CmdPal\Cache\GalleryCache\` when unpackaged. | Resource | TTL | |-----------------|----------| | `extensions.json` feed | 4 hours | | Icons (per URL) | 24 hours | Each fetch returns a `GalleryFetchResult` whose flags drive the UI: - `FromCache` — cache was still fresh, no network call was made. - `UsedFallbackCache` — network failed; the last-known-good cached copy was served instead. The page shows a "showing cached data" info bar. - `RateLimited` — origin returned `429` and no fallback was available. The page shows a rate-limit error. `RefreshAsync` (wired up to the gallery's refresh button) forces a fresh conditional GET, then prunes any cached files that the new feed no longer references. ### 4. WinGet install flow - `installSources[type=winget].id` is handed to the shared WinGet service for install/update/uninstall. - In-flight operations are surfaced by `WinGetOperationsButton` in the top bar with per-operation progress. - `detection.packageFamilyName` is consulted first so that the gallery can show "Installed" / "Update available" without waiting on WinGet metadata. ### Top-level command cleanup - Removed the separate "Find extensions from WinGet" and "Find extensions from the Store" top-level commands — the gallery replaces both. - Renamed the gallery command to **"Find and install Command Palette extensions"** and gave it the extensions puzzle-piece icon. ## PR Checklist - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx ## New projects / areas | Area | What | |------|------| | Microsoft.CmdPal.Common | Gallery models, `ExtensionGalleryService` (fetch + cache), HTTP caching layer (`HttpCachingClient`, `FileSystemHttpResourceCacheStore`), WinGet service abstractions and implementations | | Microsoft.CmdPal.UI.ViewModels | `ExtensionGalleryViewModel`, `ExtensionGalleryItemViewModel`, WinGet operation view models, gallery sort options | | Microsoft.CmdPal.UI | `ExtensionGalleryPage.xaml`, `ExtensionGalleryItemPage.xaml`, `IconCarouselControl`, `WinGetOperationsButton`, service registrations | | Microsoft.CmdPal.Ext.WinGet | Streamlined — removed the two redundant "find extensions" top-level commands, kept the general WinGet search page | | Tests | Unit tests for gallery service, gallery view models, WinGet services | | Docs | [`doc/devdocs/modules/cmdpal/extension-gallery/extension-gallery.md`](https://github.com/microsoft/PowerToys/blob/dev/jpolasek/f/46628-cmdpal-extension-gallery/doc/devdocs/modules/cmdpal/extension-gallery/extension-gallery.md) — dev reference for the runtime, caching, and feed shape | ## Validation Steps Performed - Gallery loads and displays extensions from the remote index - Search, sort, and filtering work as expected - WinGet install/update/uninstall flow works end-to-end with progress tracking - Loading state correctly hides all content until data is fetched - Offline / cache-fallback path surfaces the info bar as expected - Spell-check CI workflow passes --------- Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com> |
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05cd66c9bc |
[Dev][Build] .NET 10 Upgrade (#41280)
## Summary of the Pull Request .NET 10 Upgrade. Requires Visual Studio 2026. ## PR Checklist - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx ## Detailed Description of the Pull Request / Additional comments - Upgraded target framework from `net9.0` to `net10.0` across all projects - Removed redundant package references now included by default in .NET 10 - Updated package versions to .NET 10 releases - Modernized regex usage with source generators for better performance - Added `vbcscompiler` to the spell-check allowlist (`.github/actions/spell-check/expect.txt`) ## Validation Steps Performed <!-- START COPILOT CODING AGENT TIPS --> --- 🔒 GitHub Advanced Security automatically protects Copilot coding agent pull requests. You can protect all pull requests by enabling Advanced Security for your repositories. [Learn more about Advanced Security.](https://gh.io/cca-advanced-security) --------- Co-authored-by: Jeroen van Warmerdam <jeronevw@hotmail.com> Co-authored-by: Copilot <copilot@github.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> |
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d10203b8ac |
Update README for PowerToys v0.99.0 release (#47227)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed |
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8536d7b1cd |
Fix MSIX sparse package DACL contamination breaking File Explorer preview handlers (#47177)
## Summary Moves the MSIX sparse package's `ExternalLocation` from the PowerToys root install folder to the `WinUI3Apps\` subfolder, isolating DACL contamination from preview handler DLLs. ## Problem On Windows 23H2/24H2/25H2, MSIX sparse package registration adds AppContainer SIDs (`S-1-15-2-*` / `S-1-15-3-*`) to the DACL of the `ExternalLocation` folder. Since `ExternalLocation` pointed to the PowerToys root install folder, this broke File Explorer preview handlers — `prevhost.exe` (running at LOW integrity) could no longer load preview handler DLLs (`.txt`, `.md`, `.pdf`, `.svg`, etc.). ## Fix - **`CustomAction.cpp`**: Changed `ExternalLocation` from `installFolderPath` → `installFolderPath + L"WinUI3Apps\\"` - **`AppxManifest.xml`**: Removed unused PowerOCR `<Application>` entry; stripped `WinUI3Apps\` prefix from `Executable` paths (now relative to new ExternalLocation) - **`CmdPal.Ext.PowerToys.csproj`**: Moved `OutputPath` to `WinUI3Apps\` so the AOT-compiled extension EXE resolves correctly under the new ExternalLocation - **WiX installer files**: Updated source/install paths for KBM assets, CmdPal satellite assemblies, and `CommandPalette.Extensions.winmd` that moved with the CmdPal output - **ESRP signing**: Updated CmdPal dll/exe paths to include `WinUI3Apps\` prefix ## Validation | Test | 25H2 | 23H2 | |------|------|------| | DACL isolation (no S-1-15-* on root) | ✅ | ✅ | | Preview handlers (.txt, .md, .pdf, .svg) | ✅ | ✅ | | Peek | ✅ | ✅ | | Context menus (PowerRename, FileLocksmith, ImageResizer, New+) | ✅ | ✅ | | Upgrade path (old → new) | ✅ | ✅ | ## Files changed (12) - `installer/PowerToysSetupCustomActionsVNext/CustomAction.cpp` — core fix - `src/PackageIdentity/AppxManifest.xml` — manifest cleanup - `src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PowerToys/Microsoft.CmdPal.Ext.PowerToys.csproj` — output path - `src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PowerToys/Helpers/PowerToysResourcesHelper.cs` — icon path - `installer/PowerToysSetupVNext/BaseApplications.wxs` — winmd source path - `installer/PowerToysSetupVNext/KeyboardManager.wxs` — KBM assets path - `installer/PowerToysSetupVNext/Resources.wxs` — CmdPal satellite paths - `installer/PowerToysSetupVNext/generateAllFileComponents.ps1` — scan path - `.pipelines/ESRPSigning_core.json` — signing paths - `src/PackageIdentity/BuildSparsePackage.ps1` — dev script hint - `src/PackageIdentity/readme.md` — docs - `doc/devdocs/modules/cmdpal/powertoys-extension-local-development.md` — docs --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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234933f6fa |
Add installer diagnostics guide for triaging update issues (#47105)
Step-by-step guide for diagnosing old update installer accumulation, covering log files to check, UpdateState.json interpretation, and common root causes. <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed |
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2e5c7d2ee6 |
Refresh check-spelling 0.0.26 (#47119)
This is a refresh based on
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fcfbf83b55 |
Settings design tweaks + fixes (#47132)
This PR: - Fixed a UI regression on the ZoomIt page - Updates the CmdPal settings page to make sure it has the latest links and imagery - Updates the New+ assets so they fit inline with all other screenshots and assets - Adds missing screenshots to the `docs` folder Closes: #44521 |
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de6ba922fd |
Fixing OOBE and assets for Power Display and Grab And Move (#47033)
## Summary Adds the out-of-box experience (OOBE) for the new **Grab And Move** module and refreshes related assets across the repo. ## Changes ### Grab And Move OOBE - New `OobeGrabAndMove.xaml` / `.xaml.cs` page following the standard PowerToys OOBE pattern (hero image, How to use, Tips & tricks, Settings button, Learn more link) - Wired into `OobeWindow.xaml(.cs)` as a new `NavigationViewItem` so it appears in the OOBE wizard - Added localized resource strings (Title, Description, How to use, Tips and tricks) in `Resources.resw` - New OOBE animation: `Assets/Settings/Modules/OOBE/GrabAndMove.gif` ### Settings UI polish - Moved the Grab And Move nav item under *Windowing & Layouts* into its proper alphabetical position (after FancyZones, before Workspaces) - Added a "NEW" `InfoBadge` to both the Grab And Move item and its parent *Windowing & Layouts* group so users can discover the new utility ### Asset refresh - High-res `GrabAndMove.ico` (replaces the placeholder) - Updated Settings module icons (`Assets/Settings/Icons/GrabAndMove.png`, `Assets/Settings/Modules/GrabAndMove.png`) - New overview/marketing PNGs under `doc/images/overview/` (large, small, and original) ### README - Added **Grab And Move** and **PowerDisplay** to the utilities table in `README.md`, reflowed alphabetically into a clean 10x3 grid - New `doc/images/icons/GrabAndMove.png` and `doc/images/icons/PowerDisplay.png` for the table ## Validation - Settings UI builds cleanly - Grab And Move appears in the OOBE wizard navigation and renders correctly - "NEW" badges visible on first launch - README table renders with all 30 utilities, no empty trailing cells <img width="1307" height="807" alt="image" src="https://github.com/user-attachments/assets/f8d2ef96-a9f3-4307-9714-c308e216c044" /> --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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0819a6268b |
[CmdPal] Move dev docs to doc/devdocs/modules/cmdpal (#46926)
## Summary Move Command Palette developer documentation from \src/modules/cmdpal/doc\ to \doc/devdocs/modules/cmdpal\, consistent with the location of other module dev docs. Also updates the spell-check exclude path for the moved \.pdn\ file. Points 2 and 3 from the issue (extension settings how-to and details pane markdown documentation) are addressed in the windows-dev-docs-pr repo. Closes #38107 Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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3b6453c932 |
Improve DSC documentation (#42554)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request This documentation enhances the DSC documentation by incorporating reference documents and providing examples. Closes #42552. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Co-authored-by: Niels Laute <niels.laute@live.nl> |
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0ccf5986e9 |
0.98 release update for ReadMe (#46180)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com> |
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90e81cbfd5 |
[New+] Hide existing new - remake (#44979)
## Summary of the Pull Request - Add the ability for users and admins (GPO) to control whether to display built in New on the context menu. - Changes to the setting are immediately reflected in the experience. - Built-in New is restored on uninstall. ## PR Checklist Note: Supersedes https://github.com/microsoft/PowerToys/pull/39843 - [x] **Closes**: [New+] Replace default New entry #37545 and Replace "New" with New+ option #37946 - [x] **Communication:** Discussed with @niels9001 - 1/22/2025 - [x] **Tests:** Completed manual test pass see highlight below - [x] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Updated "doc\devdocs\modules\newplus.md" - [n/a] **New binaries:** Added on the required places - [n/a] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [x] [WXS for installer] Updated installer (uninstall custom action) - [n/a] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [n/a] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [No] **Documentation updated:** Pending, coming soon. (original PR https://github.com/MicrosoftDocs/windows-dev-docs/pull/5473) ## Detailed Description of the Pull Request / Additional comments Added the ability for users' admins' to display Windows built-in New or not I'm NOT aware of an official supported way to do this, so I'm achieving this by adding an invalid context menu handler in place of New in the Computer\HKEY_CURRENT_USER\Software\Classes\Directory\background\ShellEx\ContextMenuHandlers\New Changes are immediate, after applying the change, built-in New is shown/hidden accordingly Updates to New+ Settings UI New setting introduced to track user' preference (saved to newplus/settings.json) GPO setting introduced for control New visibility via GPO (GPO wins over user preference) Updates to New+ power_module.cpp When runner is running new plus will also apply built-in New admin GPO and user preference (GPO wins over user preference) to ensure correct behavior on setting restore and GPO application. Updates to installer Uninstall always reenable built-in "New" context menu Updated DevDoc Added a note on how to manually restore built-in New ## Validation Steps Performed Windows 11 x64 Settings UI New+ enabled New+ disabled GPO setting enabled GPO settings disabled Manually updating newplus/settings.json Windows 11 ARM64 I tested the reg hack manually, but didn't go through a full pass. Windows 10 x64 NOT tested. Windows 11, Settings, New+ Disabled and no GPO <img width="1040" height="1002" alt="image" src="https://github.com/user-attachments/assets/1b827b10-f009-4b0b-954f-d9311d40d201" /> Windows 11, Settings, New+ Enabled and no GPO <img width="1015" height="781" alt="image" src="https://github.com/user-attachments/assets/a5fa09d3-7fd3-4830-99a4-5f2ac9ce1a38" /> Hide built-in New: Off (the default) <img width="321" height="417" alt="image" src="https://github.com/user-attachments/assets/355fea60-bbb8-4f11-b648-291aaf0c4a6d" /> Hide built-in New: On <img width="1015" height="87" alt="image" src="https://github.com/user-attachments/assets/e83e45c4-6b67-443b-b045-26e7dda2cf46" /> Modern <img width="308" height="360" alt="image" src="https://github.com/user-attachments/assets/b164b240-6e67-410c-8481-7db3ee3225b7" /> Classic <img width="308" height="289" alt="image" src="https://github.com/user-attachments/assets/e2b6c262-a311-454c-9c76-40cb11ff2970" /> Disabling New+ also unhide New <img width="1031" height="569" alt="image" src="https://github.com/user-attachments/assets/29b8dae7-8190-4e64-b106-c6861e472a3d" /> <img width="308" height="353" alt="image" src="https://github.com/user-attachments/assets/e1977d6b-dc85-4db4-b9ab-c7bb2b27dde2" /> Windows 11, Settings, New+ Enabled and with GPO Hide built-in New: GPO enabled <img width="1020" height="691" alt="image" src="https://github.com/user-attachments/assets/75053ab8-92c6-4d38-b1b8-9b0d8293c207" /> Hide built-in New: GPO disabled <img width="1050" height="161" alt="image" src="https://github.com/user-attachments/assets/1a50b841-ff01-4662-a923-aee63717c834" /> |
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65254cec76 |
Adding CmdPal Extensions doc links (#45632)
See title |
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2440f8fc23 |
Improve dev docs (#45534)
- Making the contributor-setup doc a bit easier to digest. - Removing duplicated information - Upgrade VS instructions/config files/scripts to VS2026 --------- Co-authored-by: Noraa Junker <noraa.junker@outlook.com> Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com> |
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3f3e04086e |
Add developer documentation for implementing telemetry events in PowerToys modules. (#44912)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Adds a new doc (`doc/devdocs/Events.md`) that walks developers through how to add telemetry events to PowerToys with next steps of reaching out to Carlos or Jessica. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed |
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4c0926d7b7 |
Doc: Add a dev guideline to make sure codes builds and verified before open a pr (#45419)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Making sure the codes builds and verified before submitting a pr. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed |
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18efa0559c |
Introduce new utility PowerDisplay to control your monitor settings (#42642)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Introduce a new PowerToys' module PowerDisplay to let user can control their monitor settings without touching monitor's button. Support feature list: Common: 1. Profiles support 2. Integration with LightSwitch (auto switch profile when theme change) 3. TrayIcon 4. Save and restore settings when startup 5. Shortcut 6. Rotation 7. GPO support 8. Auto re-discovery monitor when plugging and unplugging monitors. 9. Identify Monitors 10. Quick profile switch Especially for DDC/CI monitor: 1. Brightness 2. Contrast 3. Volume 4. Color temperature (preset profile) 5. Input source 6. Power State (poweroff) Design doc: https://github.com/microsoft/PowerToys/blob/yuleng/display/pr/3/doc/devdocs/modules/powerdisplay/design.md AOT compatibility: I designed this module for AOT from the start, so I'm pretty sure at least 95% of it is AOT compatible. But unfortunately, PowerToys still have a AOT blocker to block this module publish with AOT. Currently PowerToys will check the .net file version (file version not lib version) to avoid crash. So, all modules should reference Common.UI or add UseWPF to avoid overwrite the .net file with different version (which may cause crash). Todo: - [ ] BugBash - [ ] Icon - [ ] IdentifyWindow UI improvement Demo Main UI: <img width="546" height="671" alt="image" src="https://github.com/user-attachments/assets/b0ad9ac5-8000-4365-a192-ab8c2d66d4f1" /> Input Source: <img width="536" height="674" alt="image" src="https://github.com/user-attachments/assets/80f9ccd7-4f8c-4201-b177-cc86c5bcc9e3" /> Settings UI: <img width="1581" height="1191" alt="image" src="https://github.com/user-attachments/assets/6a82e4bb-8f96-4f28-abf9-d7c45e1c8ef7" /> <img width="1525" height="1146" alt="image" src="https://github.com/user-attachments/assets/aae81e65-08fd-453a-bf52-02a74f2fdea0" /> Closes: #42942 #42678 #41117 #38109 #35564 #34932 #28500 #1052 #18149 <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #1052 - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Tests:** Added/updated and all pass - [x] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Co-authored-by: Yu Leng <yuleng@microsoft.com> Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: moooyo <lengyuchn@gmail.com> Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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87c65f9eec |
docs(paste): add AI preview credit documentation (#45236)
docs(paste): add AI preview credit documentation ```markdown ## Summary of the Pull Request Adds documentation clarifying that the "Show preview" setting for Paste with AI does not consume additional AI credits. The preview displays the same AI response that was already generated from a single API call, cached locally. ## PR Checklist - [x] Closes: #32950 - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - N/A (documentation only) - [ ] **Localization:** All end-user-facing strings can be localized - N/A (dev docs only) - [x] **Dev docs:** Added/updated - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx ## Detailed Description of the Pull Request / Additional comments This PR addresses the question raised in issue #32950 about whether enabling preview for Paste with AI costs extra AI quota. Changes to `doc/devdocs/modules/advancedpaste.md`: - Added new "Paste with AI Preview" section explaining: - The `ShowCustomPreview` setting behavior - Confirmation that preview does **not** consume additional AI credits - The implementation flow showing a single API call with local caching - Reference to `OptionsViewModel.cs` lines 702-717 - Added settings documentation table for `ShowCustomPreview` Fixes #32950 ## Validation Steps Performed - Verified documentation renders correctly in Markdown preview - Confirmed technical accuracy by referencing `OptionsViewModel.cs` implementation ``` --------- Co-authored-by: yeelam-gordon <yeelam-gordon@users.noreply.github.com> |
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055c3011cc |
Documentation walking through important steps for writing a New PowerToy (#44242)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request This new document serves as a handy guide, packed with key details and helpful tips to keep in mind when creating a new PowerToy. |
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f82afdf384 |
[Dev][Build] VS 2026 Support (#44304)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request This PR updates the PowerToys solution to support **Visual Studio 2026 (PlatformToolset v145)**. It centralizes the build configuration, updates the C++ language standards, and fixes an issue with a MouseJump unit test that appears while using the VS 2026 supported build agent. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx - [x] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [x] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments **Build System & Configuration:** - Updated `Cpp.Build.props` to use `v145` (VS 2026) as the default `PlatformToolset`, with fall back to `v143` for VS 2022. - Configured C++ Language Standard: - `stdcpplatest` for production projects. - Removed explicit `<PlatformToolset>` definitions from individual project files (approx. 37 modules) to inherit correctly from the central `Cpp.Build.props`. **Code Refactoring & Fixes:** - Updated `DrawingHelperTests.cs` in MouseJump Unit Test to ease the pixel difference tolerance. This became an issue after switching to the new VS2026 build agent. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed - Validated successful compilation of the entire solution. Similar updates have been made to the .NET 10 branch, but these are much cleaner and will be merged into that branch once fully confirmed working. --------- Co-authored-by: Kai Tao (from Dev Box) <kaitao@microsoft.com> Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com> |
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27dcd1e5bc |
Awake and DevEx improvements (#44795)
This PR contains a set of bug fixes and general improvements to [Awake](https://awake.den.dev/) and developer experience tooling for building the module. ### Awake Fixes - **#32544** - Fixed an issue where Awake settings became non-functional after the PC wakes from sleep. Added `WM_POWERBROADCAST` handling to detect system resume events (`PBT_APMRESUMEAUTOMATIC`, `PBT_APMRESUMESUSPEND`) and re-apply `SetThreadExecutionState` to restore the awake state. - **#36150** - Fixed an issue where Awake would not prevent sleep when AC power is connected. Added `PBT_APMPOWERSTATUSCHANGE` handling to re-apply `SetThreadExecutionState` when the power source changes (AC/battery transitions). - **#41674** - Fixed silent failure when `SetThreadExecutionState` fails. The monitor thread now handles the return value, logs an error, and reverts to passive mode with updated tray icon. - **#41738** - Fixed `--display-on` CLI flag default from `true` to `false` to align with documentation and PowerToys settings behavior. This is a breaking change for scripts relying on the undocumented default. - **#41918** - Fixed `WM_COMMAND` message processing flaw in `TrayHelper.WndProc` that incorrectly compared enum values against enum count. Added proper bounds checking for custom tray time entries. - **#44134** - Documented that `ES_DISPLAY_REQUIRED` (used when "Keep display on" is enabled) blocks Task Scheduler idle detection, preventing scheduled maintenance tasks like SSD TRIM. Workaround: disable "Keep display on" or manually run `Optimize-Volume -DriveLetter C -ReTrim`. - **#38770** - Fixed tray icon failing to appear after Windows updates. Increased retry attempts and delays for icon Add operations (10 attempts, up to ~15.5 seconds total) while keeping existing fast retry behavior for Update/Delete operations. - **#40501** - Fixed tray icon not disappearing when Awake is disabled. The `SetShellIcon` function was incorrectly requiring an icon for Delete operations, causing the `NIM_DELETE` message to never be sent. - Fixed an issue where toggling "Keep screen on" during an active timed session would disrupt the countdown timer. The display setting now updates directly without restarting the timer, preserving the exact remaining time. ### Performance Optimizations - Fixed O(n²) loop in `TrayHelper.CreateAwakeTimeSubMenu` by replacing `ElementAt(i)` with `foreach` iteration. - Fixed Observable subscription leak in `Manager.cs` by storing `IDisposable` and disposing in `CancelExistingThread()`. Also removed dead `_tokenSource` code that was no longer used. - Reduced allocations in `SingleThreadSynchronizationContext` by changing `Tuple<>` to `ValueTuple`. - Replaced dedicated exit event thread with `ThreadPool.RegisterWaitForSingleObject()` to reduce resource usage. ### Code Quality - Replaced `Console.WriteLine` with `Logger.LogError` in `TrayHelper.cs` for consistent logging. - Added proper error logging to silent exception catches in `AwakeService.cs`. - Removed dead `Math.Min(minutes, int.MaxValue)` code where `minutes` is already an `int`. - Extracted hardcoded tray icon ID to named constant `TrayIconId`. - Standardized null coalescing for `GetSettings<AwakeSettings>()` calls across all files. ### Debugging Experience Fixes - Fixed first-chance exceptions in `settings_window.cpp` during debugging. Added `HasKey()` check before accessing `hotkey_changed` property to prevent `hresult_error` exceptions when the property doesn't exist in module settings. - Fixed first-chance exceptions in FindMyMouse `parse_settings` during debugging. Refactored to extract the properties object once and added `HasKey()` checks before all `GetNamedObject()` calls. This prevents `winrt::hresult_error` exceptions when optional settings keys (like legacy `overlay_opacity`) don't exist, improving the debugging experience by eliminating spurious exception breaks. - Fixed LightSwitch.UITests build failures when building from a clean state. Added missing project references (`ManagedCommon`, `LightSwitchModuleInterface`) with `ReferenceOutputAssembly=false` to ensure proper build ordering, and added existence check for the native DLL copy operation. ### Developer Experience - Added `setup-dev-environment.ps1` script to automate development environment setup. - Added `clean-artifacts.ps1` script to resolve build errors from corrupted build state or missing image files. - Added build script that allows standalone command line build of the Awake module. - Added troubleshooting section to `doc/devdocs/development/debugging.md` with guidance on resolving common build errors. |