Commit Graph

103 Commits

Author SHA1 Message Date
Rose
792c09167b Update Windows.CppRT to latest version (#21157) 2022-10-12 11:19:01 +03:00
NN
922d21f9f1 Catch std::exception by reference (#20385) 2022-09-11 18:50:13 +02:00
Jaime Bernardo
ad28c41c46 [Win11]Also show old context menus (#19249) 2022-07-11 16:40:34 +01:00
Jaime Bernardo
e887b3b395 [PowerRename][ImageResizer]Fallback for tier 1 menus (#19195)
* [PowerRename][ImageResizer]fallback for tier 1 menus

* Simplify logic
2022-07-07 15:56:14 +01:00
Stefan Markovic
e637902892 [PowerRename][ImageResizer] Tier1 Win11 Context menu (#19000)
* Test win11 tier1 context menu

* Try to test signing

* Cleanup

* Cleanup project file

* Sign dll
Add PowerToys preffix
Add assets to installer

* expect.txt

* Switch to named pipes
Unregister package on uninstall
Remove unneeded files
Cleanup

* Bring back check if package registered but use per-user method

* Fix win11 check

* expect.txt

* Check if package already registered

* Revert "Check if package already registered"

FindPackages() method needs admin privileges.

This reverts commit 5af584fed4.

* Fix PowerRename args checking

* Cleanup assets

* Tier1 context menu ImageResizer
Minor cleanups
Move logic to package.h

* [WIP] Signing and installer
Expect.txt

* Localized context menu title

* Retarget everything 10.0.18362.0 -> 10.0.19041.0

* Address PR comments
 - check if selection renamable
 - minor cleanup
 - struct initialization

* Fix ImageResizerLib project configuration

* More Windows version updates

* Remove unneeded file & try fix resource build error

* Add Microsoft.PowerToys prefix to packages

* Test

* Fix convert-resx-to-rc.ps1 script issue causing resource files compile error

Don't generate empty STRINGTABLE for resx files without data

* Avoid duplicate context menu items

* [BugReportTool] Report installed context menu packages
2022-06-30 22:10:14 +02:00
Stefan Markovic
90ecd5e10f [PowerRename] Move to WinAppSDK WinUI3 Unpackaged & ARM64 Support (#18171)
* Migrate PowerRename to Unpackaged WinUI3

* [ARM64] PowerRename (#18002)

* Migrate PowerRename to Unpackaged WinUI3

* Removed Project Config and update PlatformToolset to v143

* Updated solution config

* Migrate PowerRename to Unpackaged WinUI3

* Fixed configs changed from ARM64 build

* Left one project out of fix

Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>

* Minor fixes

* Remove PowerRenameUILib from signing list - doesn't exist anymore

* Remove PowerRenameUILib from move_uwp_resources.ps1

* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore

* Remove UWP localization docs part

* Fix minor UI quirk

Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
2022-05-11 16:38:12 +02:00
Andrey Nekrasov
6a2d9e4e39 Arm64 pending modules (#17972)
* [ARM64] Add arm64 configurations to tools projects

* [ARM64] Add arm64 configurations to FZ projects

* [ARM64] Add arm64 configurations to Awake project

* [ARM64] Add arm64 configurations to PowerRename projects

* [ARM64] Add arm64 configurations to update-related projects

* [ARM64] Add arm64 configurations to VCM projects

* [ARM64] Add arm64 configurations to ShortcutGuide project

* [ARM64] Add arm64 configurations to PreviewPane projects

* [ARM64] Add arm64 configurations to FindMyMouse projects

* [ARM64] Add arm64 configurations to KBM projects

* Project cleanup

Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
2022-05-11 11:35:18 +01:00
Clint Rutkas
c46ccce373 [build]Update to .net 6 framework and VS 2022 (#15741)
* Update release.yml

* Update ColorPickerUI.csproj

* Update release.yml

adding in .net6 sdk and moving stuff sooner

* Update release.yml

* Update release.yml

* fixing test

* Forcing vs17 and adding in .net 6 sdk

* forcing pool

* fixing issues in each pipeline

* moving release .net up

* fixing diff on agent version for nuget installer

* Removing system.text.json.dll as included now

* getting unit tests it looks like to work

* updating everythign to .net 6 minus wxs for runtime

* unit test still have

* getting 6.0 stuff up and going.  Terminal Unit tests have file max length issue ....

* found i think the last .net 5 issue

* looks like i wasn't aggressive enough with the 6.0 upgrade

* Getting stuff .net 6 buildable again

* tweaking with new stuff for installer

* Update newly added merged projects to .net 6

* Fix HeatDirectory bug on VS 2022

* Settings still needs JSON dependency

* Revert "getting 6.0 stuff up and going.  Terminal Unit tests have file max length issue ...."

This reverts commit b9cb4586dc.

* Update sln version

* supress obsolete warning, since this is not a new development

* Partially Revert "Getting stuff .net 6 buildable again"

This reverts commit 42b4201c6b.

* supress another obsolete warning, since this is not a new development

* Reduce the unit test project name to avoid MAX PATH in CI

* Upgrade project's toolset in the main solution

* Some TODOs to review HttpClient usage

* Upgrade project toolsets from other solutions

* Install .net 6 instead of .net 5

* Fix issue when disabling PowerToys Run on .net framework 6

* Update docs for Visual Studio 2022

* PR comments: manually upgrade missing VS 2019 references

* Discard no discard values to solve compiler warnings

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2022-02-07 14:08:30 +00:00
Dustin L. Howett
4484727c69 Remove all vestiges of the old CDPx pipeline and old loc data (#15242)
This pull request removes build steps and localization files that we no longer need.

Related: #15243
2022-01-03 17:51:56 -06:00
Stefan Markovic
dfe9169e39 [modules] Unify exe & dll naming (#14903)
* Unify exe/dll naming - AwakeModuleInterface

* Unify exe/dll naming - ColorPicker.dll & ColorPickerUI.exe

* Unify exe/dll naming - FancyZones, FancyZonesEditor & FancyZonesModuleInterface

* Unify exe/dll naming - ImageResizerExt & ImageResizer.exe

* Unify exe/dll naming - KeyboardManager.dll

* Unify exe/dll naming - FindMyMouse & MouseHighlighter

* Unify exe/dll naming - PowerRename.dll, PowerRenameUIHost & PowerRenameUILib

* Unify exe/dll naming - File Explorer add-ons

* Unify exe/dll naming - ShortcutGuide

* Unify exe/dll naming - VCM

* Unify exe/dll naming - PT Run

* Unify exe/dll naming - *.resources.dll

* [Fix] Unify exe/dll naming - VideoConferenceProxyFilter_x86
2021-12-10 10:50:46 +01:00
Stefan Markovic
079a3b49de Add logging for PowerRename (#14249)
* Add logging for PowerRename

Move call tracer to common/utils/logger
Add logging to both PowerRename dll and PowerRenameUIHost
Add PowerRename to BugReportTool event viewer collection

* Log more errors and exceptions
2021-11-08 13:02:56 +01:00
Stefan Markovic
5cfbd72fa8 [PowerRename] Fluent UX (#13678)
* PowerRename new UI

* Add scrollviewer

* Don't deploy PowerRenameUI_new

* Visual updates

* Visual updates

* Updates

* Update Resources.resw

* Added docs button

* Update MainWindow.xaml

* Wire Docs button

* RegEx -> regular expressions

* Update Show only renamed list on search/replace text changed

* Update Show only renamed list on search/replace text changed - proper fix
Set searchTerm to NULL when cleared - fix Show only renamed files on clear searchTerm

* Files/folders input error handling

* Fix renaming with keeping UI window opened

After renaming folder, all of it's children need path update.
Without path update, further renaming of children items would
fail.

* Update only children, not all items with greater depth

* Fix dictionary false positives

* Remove .NET dep

* Rename PowerRenameUI_new to PowerRenameUILib
Rename executable PowerRenameUIHost to PowerRename

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-25 14:40:19 +01:00
csigs
35ca90b8f2 LEGO: check in for master to temporary branch. (#13739) 2021-10-12 15:33:27 +01:00
csigs
49fb838175 LEGO: check in for master to temporary branch. (#10480) 2021-03-29 15:46:38 +02:00
csigs
a786fd308a LEGO: check in for master to temporary branch. (#9835) 2021-02-22 18:20:25 +01:00
csigs
1899d017dc LEGO: check in for master to temporary branch. (#9555) 2021-02-08 09:40:55 +01:00
csigs
2e3345d2ce LEGO: check in for master to temporary branch. (#9528) 2021-02-07 10:40:50 +01:00
csigs
a56141e0e8 LEGO: check in for master to temporary branch. (#9367) 2021-01-29 14:10:44 +01:00
csigs
9939779932 LEGO: check in for master to temporary branch. (#8778) 2020-12-28 09:07:55 -08:00
Andrey Nekrasov
063e704321 build: Treat warnings as errors in the remaining projects (#8689)
* build: remove #pragma comment(lib

* build: treat warnings as errors for all src projects
2020-12-21 18:51:48 +03:00
Enrico Giordani
3a3cb27b36 Fix passing project folder path to localization script (#8663) 2020-12-18 12:37:40 +01:00
Andrey Nekrasov
212ea2de30 common: refactor common library pt2 (#8588)
- remove common lib
- split settings, remove common-md
- move ipc interop/kb_layout to interop
- rename core -> settings, settings -> old_settings
- os-detect header-only; interop -> PowerToysInterop
- split notifications, move single-use headers where they're used
- winstore lib
- rename com utils
- rename Updating and Telemetry projects
- rename core -> settings-ui and remove examples folder
- rename settings-ui folder + consisent common/version include
2020-12-15 15:16:09 +03:00
Andrey Nekrasov
5fa4ee4942 Cpp build: factor out common project props & prepare for common split (#8509)
* make common include paths format consistent
* build: introduce common Cpp.Build.props
2020-12-14 15:20:45 +03:00
Mehmet Murat Akburak
da22e21a0e [PowerRename] Fix tests inconsistency, improve test performance (#8129)
* Move retrieveing file attibutes to PowerRenameRegex
Move file attributes unit tests to PowerRenameRegexTests
Add file time field to MockPowerRenameItem

* Add file attributes unittests to PowerRenameManagerTests

* Change variable name

* Rearrange function arguments

* Check if file attributes are used only once

* Change variable name LocalTime -> fileTime, date -> time

* Set fileTime as a member of PowerRenameRegEx rather than passing as an argument

* Change function name isFileAttributesUsed() -> isFileTimeUsed()
Check before resetting fileTime

* Fix small bugs

* Fix typos

* Refactor for readability, move free calls to reachable places

* Fix search for area empty bug
searchTerm being empty is not an invalid argument rather it must return OK without any operation
Tests must check if Replace()  returns S_OK becuase later it checks its result

* Check return values of method calls in PowerRenameManager
Remove received argments checks from some methods because argument being null or empty string doesnt mean it is invalid or method fails

* Fix formatting. Remove overlooked comment. Fix error message.

* Change HRESULT declarations according to coding style

* Fix unhandled case. Refactor.
2020-12-14 10:28:12 +01:00
csigs
aa18543903 LEGO: check in for master to temporary branch. 2020-12-07 14:06:58 +00:00
Andrey Nekrasov
06984ff317 CI: disable multiple msbuild instances (#8253)
* CI: disable multiple msbuild instances

* make MultiProcessorCompilation option consistent

* KBM: increase compiler limit again
2020-11-27 14:18:23 +03:00
csigs
d193640041 LEGO: check in for master to temporary branch. 2020-11-16 12:06:33 +00:00
csigs
f2ad8086a7 LEGO: check in for master to temporary branch. 2020-11-12 17:49:09 +00:00
csigs
9eb8377cea LEGO: check in for master to temporary branch. 2020-11-11 23:06:14 +00:00
csigs
5c2e5e14fa LEGO: check in for master to temporary branch. 2020-11-11 11:06:15 +00:00
csigs
8a86253958 LEGO: check in for master to temporary branch. 2020-11-10 23:06:24 +00:00
csigs
248135dffb LEGO: check in for master to temporary branch. 2020-11-10 11:06:37 +00:00
Raphael Horber
8c7f2b6a74 PowerRename: Add Lookbehind (#7571)
* Add boost-regex library

* If enabled use boost lib for regex

Add property `_useBoostLib` to `CPowerRenameRegEx`. If enabled for
replacements with regular expressions the Boost Library is used instead
of the Standard Library.

* Extend signatures to create RegEx with Boost

Extend create and constructor singatures of `CPowerRenameRegEx` with an
option to enable (or disabled, which is default) the Boost Library.

* Verify Lookbehind fails with STD library

To verify that the boost library is disabled as expected, check if a
lookbehind fails.

* Add Unit tests for RegEx with Boost

Add unit tests to verify regex replacement with Boost Library. They are
copied and adapted from the Standard Library tests.

* Improve verify capturing groups test with Boost

It is possible to use a capturing group followed by numbers as
replacement if the group number is enclosed in curly braces.
Added test cases based on the Standard Library tests.

* Add useBoostLib to settings interface

* Get library option from settings object

* Reduce signatures of RegEx by "useBoost"

Remove the parameter added in 19105cf, as it became obsolete.

* Settings: Read useBoostLib from JSON file

* Add UseBoostLib Option to UI

* Boost Lib label states the regex syntax difference

* Fix Regex with Boost Lib tests

- Do not load settings another time in CPowerRenameRegEx ctor
- Set flag correctly in standard library regex tests

* Add "lookbehind" to dictionary

* change Library to lowercase, and also add a comment

As suggested by @enricogior.

Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>

* Change Library to lowercase and add a comment

 As suggested by @enricogior.

Co-authored-by: Enrico Giordani <enricogior@users.noreply.github.com>
2020-11-09 19:13:43 +01:00
Mehmet Murat Akburak
1a64597fca [PowerRename] Fix warnings and turn on treat warnings as errors (#7840)
* Fix 2 mentioned warnings

* Turn on treat warnings as errors

* Remove win32 configurations
2020-11-04 14:13:07 +03:00
csigs
11f9a64737 LEGO: check in for master to temporary branch. 2020-11-02 11:06:04 +00:00
Clint Rutkas
eee5b0d231 adding comments for Rename based on loc team q's 2020-10-28 16:47:52 -07:00
Divyansh Srivastava
280d1907d8 Non localized module name (#7170)
* Added get_key to powertoysmodule interface

* Replace get_name with get_key

* Implement get_key function in modules

* Make key global constant in each module

* Update settings v1 to use key to load and save files

* Fixed fancyzones and preview pane unit tests

* Removed setings unit test as the case is not covered anymore

* Add constant files for modules and use it to reference module key

* Add constant string files to colorpicker, launcher and shortcut guide

* correct sunction signature in settings helper

* Fix powerpreview merge conflicts

* nit fix with include statement location

* add check for fields in from_json_string

* Updated preview pane tests with correct from_json_string signature

* Correct Image resizer naming

* Roll back changes for adding check for property and version

* Fix image resizer not working
2020-10-19 16:07:02 -07:00
csigs
45124c2245 LEGO: check in for master to temporary branch. (#7246)
Co-authored-by: Clint Rutkas <clint@rutkas.com>
2020-10-12 21:44:15 -07:00
csigs
6e8cc67824 LEGO: check in for master to temporary branch. (#7236) 2020-10-12 19:22:52 -07:00
csigs
c6a82ef199 LEGO: check in for master to temporary branch. (#7217) 2020-10-12 16:59:32 -07:00
csigs
d9d328173b LEGO: Pull request from lego/hb_2939_20201009230714095 to master (#7210)
* LEGO: check in for master to temporary branch.

* Update pipeline.user.windows.yml

Co-authored-by: Clint Rutkas <clint@rutkas.com>
2020-10-12 15:31:47 -07:00
csigs
d753179d1e LEGO: check in for master to temporary branch. (#7186)
Co-authored-by: Arjun Balgovind <32061677+arjunbalgovind@users.noreply.github.com>
2020-10-09 14:32:31 -07:00
csigs
bd3c877ca3 LEGO: check in for master to temporary branch. (#7195) 2020-10-09 09:38:36 -07:00
csigs
8a81bea413 LEGO: check in for master to temporary branch. (#7168) 2020-10-08 07:55:56 -07:00
csigs
9216aa465f LEGO: check in for master to temporary branch. (#7181) 2020-10-08 07:54:53 -07:00
csigs
de4436ccc0 LEGO: check in for master to temporary branch. (#7153) 2020-10-07 13:30:34 -07:00
csigs
5e30ad176a LEGO: check in for master to temporary branch. (#7144) 2020-10-07 13:30:12 -07:00
csigs
2f0937951a LEGO: check in for master to temporary branch. (#6802) 2020-09-24 08:01:13 -07:00
Mehmet Murat Akburak
d3b80b26e3 [PowerRename] Add Filtering Feature (#6017)
* Implement basic functionality

* Change approach.
move filter controls to manager
edit redrawing to always work with new GetVisibleItemCount() and GetVisibleItemByIndex() calls

* Fix performance issues. Some refactoring.

* Handle toggleAll correctly

* Handle dangling elements when filter is on

Make an item visible if it has at least one visible subitem

* Support filtering for selected and shouldRename

* Refactor for readability, remove useless member from PowerRenameUI

* Change variable names in PowerRenameUI for clarity

Use wrapper function RedrawItems() and SetItemCount() for consistency

* Handle result value properly in getVisibleItemByIndex()

* Add FlagsApplicable filter

* Add visual indication of filters

* Improve performance

Check if no filter is selected
Call SetItemCount() only when necessary

* Refactor for readability

* Get lock in setVisible()

* Change function names to camel case

* Change function names to start with uppercase

* Change filter behaviour when search area is empty

Show all elements when search area is empty and ShouldRename filter is selected
Avoid warnings

* Resolve conflicts
2020-08-25 08:22:05 +03:00
Arjun Balgovind
3ede1a0b53 [Localization] Migrate resources to resx for PowerRename (#6112)
* Added localization code to pipeline and created one LocProject json for Settings

* Fixed typo

* Reordered nuget source

* Moved nuget install to restore step

* Added FZ.rc file to LocProj

* Added FZ resx file and modified rc file

* Fixed file names

* Changed to check folder for LocProject files

* Updated folder

* Changed directory

* Changed to src directory

* Changed language set and name format, removed rc file localization

* Added all projects with resx/resw files

* Added newline to end of file

* Removed nuget source as it is not used

* Updated comments

* Updated keyboard manager to use resx file

* Tweaked resources.resx and added it to project files

* Added comments and added in string table to resx script

* Remove change from bad merge

* Fix syntax error in convert stringtable

* Changed file type to None

* Migrated color picker's resources

* Migrated resources for Microsoft.Launcher

* Migrated resources for fancy zones

* Revert fancyzones changes

* Migrated resources for ImageResizer and modified script to add language specific code

* Added try catch and checks for modification to avoid unnecessary file creation

* Changed tab insertion to 4 spaces to avoid mixed file types in rc file

* Migrated resources for power preview project

* Added LocProject.json file for 5 projects

* added resgen exception check

* Moved non-localizable strings out of resx for powerpreview

* Move out hardcoded strings from dialog box and set them at runtime from string table

* Migrated resources for powerrename

* Added locproj

* Added missing ImageBase extern declaration

* Added build script in UWP UI project since PowerRenameExt is not referenced

* Resolved merge conflicts
2020-08-24 17:51:48 -07:00