diff --git a/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj b/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj
index 751c9d6294..af4ff9b4f3 100644
--- a/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj
+++ b/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj
@@ -15,7 +15,7 @@
false
false
PowerToys.KeyboardManagerEditorUI
- ..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\$(MSBuildProjectName)
+ ..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps
PowerToys.KeyboardManagerEditorUI.pri
diff --git a/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs b/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs
index 127391dbcc..8b38852624 100644
--- a/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs
+++ b/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs
@@ -36,7 +36,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
private const string KeyboardManagerEditorPath = "KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe";
// New WinUI3 editor path. Still in development and do NOT use it in production.
- private const string KeyboardManagerEditorUIPath = "WinUI3Apps\\KeyboardManagerEditorUI\\PowerToys.KeyboardManagerEditorUI.exe";
+ private const string KeyboardManagerEditorUIPath = "WinUI3Apps\\PowerToys.KeyboardManagerEditorUI.exe";
private Process editor;