diff --git a/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj b/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj index 751c9d6294..af4ff9b4f3 100644 --- a/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj +++ b/src/modules/keyboardmanager/KeyboardManagerEditorUI/KeyboardManagerEditorUI.csproj @@ -15,7 +15,7 @@ false false PowerToys.KeyboardManagerEditorUI - ..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\$(MSBuildProjectName) + ..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps PowerToys.KeyboardManagerEditorUI.pri diff --git a/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs b/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs index 127391dbcc..8b38852624 100644 --- a/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs +++ b/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs @@ -36,7 +36,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels private const string KeyboardManagerEditorPath = "KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe"; // New WinUI3 editor path. Still in development and do NOT use it in production. - private const string KeyboardManagerEditorUIPath = "WinUI3Apps\\KeyboardManagerEditorUI\\PowerToys.KeyboardManagerEditorUI.exe"; + private const string KeyboardManagerEditorUIPath = "WinUI3Apps\\PowerToys.KeyboardManagerEditorUI.exe"; private Process editor;