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update test baselines
This commit is contained in:
@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
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Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
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Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
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Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
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Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
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``` the current moment in the scene
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Elena: Hello there, traveler.
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```
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