update test baselines

This commit is contained in:
vegu-ai-tools
2026-04-04 14:44:07 +03:00
parent 6e76a4b0f1
commit cd9ac22db4
10 changed files with 60 additions and 0 deletions

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@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```

View File

@@ -21,6 +21,12 @@ Marcus: What brings you to these woods?
Move the story forward with a specific, purposeful event or action. Focus on what happens next rather than elaborating on the current state. Use vivid details only to support the progression of the narrative.
Write ONLY as the narrator. Do NOT generate dialogue entries for characters (e.g., no "CHARACTER NAME\n dialogue..." blocks). Your output should be a single continuous narration passage. You may paraphrase or summarize what characters say or do, but never write their direct dialogue lines as if you were them.
Do NOT re-describe sensory details, atmosphere, or environmental conditions that are already established in the scene history. If the scene has already conveyed that a corridor is warped, the air smells wrong, or the lights are flickering — trust that the reader knows. Reference established details briefly if needed for continuity, but do not re-render them at full length. Spend your words on NEW events, actions, and information.
Avoid repeating distinctive adjectives and similes that appear in the scene history. If you need to reference an established detail, use plain language rather than inventing a new elaborate description for the same thing.
``` the current moment in the scene
Elena: Hello there, traveler.
```