mirror of
https://github.com/vegu-ai/talemate.git
synced 2025-12-16 11:47:48 +01:00
json character card import should use new system
This commit is contained in:
@@ -104,6 +104,8 @@ def get_media_type_from_extension(file_extension: str) -> str:
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return "image/jpeg"
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elif ext == ".webp":
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return "image/webp"
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elif ext == ".json":
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return "application/json"
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else:
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raise ValueError(f"Unsupported file extension: {ext}")
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@@ -53,11 +53,16 @@
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<v-card elevation="0">
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<v-card-text style="padding-top: 0;">
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<img
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v-if="fileData"
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v-if="fileData && isImageFile"
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:src="fileData"
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alt="Character Card"
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style="width: 100%; max-width: 100%; max-height: 500px; height: auto; object-fit: contain; border-radius: 4px;"
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/>
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<div v-else-if="fileData && !isImageFile" class="text-caption text-grey pa-4">
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<v-icon size="large" color="grey">mdi-file-document-outline</v-icon>
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<div class="mt-2">JSON Character Card</div>
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<div class="text-caption mt-1">{{ filename || 'Character card file' }}</div>
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</div>
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<div v-else-if="filePath" class="text-caption text-grey pa-4">
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Image preview not available for file path
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</div>
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@@ -77,11 +82,16 @@
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</v-card-title>
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<v-card-text class="text-center" style="padding-top: 0;">
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<img
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v-if="fileData"
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v-if="fileData && isImageFile"
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:src="fileData"
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alt="Character Card"
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style="width: 100%; max-width: 100%; max-height: 800px; height: auto; object-fit: contain; border-radius: 4px;"
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/>
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<div v-else-if="fileData && !isImageFile" class="text-caption text-grey pa-4">
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<v-icon size="large" color="grey">mdi-file-document-outline</v-icon>
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<div class="mt-2">JSON Character Card</div>
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<div class="text-caption mt-1">{{ filename || 'Character card file' }}</div>
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</div>
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<div v-else-if="filePath" class="text-caption text-grey pa-4">
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Image preview not available for file path
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</div>
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@@ -90,20 +100,6 @@
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</div>
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</v-card-text>
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</v-card>
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<v-card elevation="0" class="mt-3">
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<v-card-text>
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<v-select
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v-model="options.writing_style_template"
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:items="writingStyleItems"
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label="Writing Style"
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hint="Optional: Select a writing style template to apply to the scene."
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persistent-hint
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clearable
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density="compact"
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variant="outlined"
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></v-select>
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</v-card-text>
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</v-card>
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</v-col>
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<v-col cols="12" md="4">
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<v-card elevation="0">
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@@ -215,7 +211,19 @@
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hint="If enabled, creates a shared context file and marks imported characters and world entries as shared."
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persistent-hint
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color="primary"
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class="mb-2"
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></v-switch>
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<v-divider class="my-3"></v-divider>
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<v-select
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v-model="options.writing_style_template"
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:items="writingStyleItems"
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label="Writing Style"
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hint="Optional: Select a writing style template to apply to the scene."
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persistent-hint
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clearable
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density="compact"
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variant="outlined"
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></v-select>
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</v-card-text>
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</v-card>
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</v-col>
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@@ -368,6 +376,7 @@ export default {
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fileData: null,
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filePath: null,
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filename: null,
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fileMediaType: null,
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playerCharacterMode: 'template',
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playerCharacterTemplate: {
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name: '',
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@@ -428,6 +437,8 @@ export default {
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this.fileData = fileData;
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this.filePath = filePath;
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this.filename = filename;
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// Reset media type - will be set from file_image_data response if needed
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this.fileMediaType = null;
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// Reset player character options
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this.playerCharacterMode = 'template';
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@@ -512,6 +523,7 @@ export default {
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} else if (data.image_data && data.file_path === this.filePath) {
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// Only update if this is the current file path
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this.fileData = data.image_data;
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this.fileMediaType = data.media_type || null;
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}
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} else if (data.type === 'scenes_list') {
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this.scenes = data.data;
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@@ -629,6 +641,27 @@ export default {
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}
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return false;
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},
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isImageFile() {
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// Check media type first if available
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if (this.fileMediaType) {
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return this.fileMediaType.startsWith('image/');
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}
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// Check if fileData is actually an image data URL
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if (this.fileData && typeof this.fileData === 'string' && this.fileData.startsWith('data:image/')) {
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return true;
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}
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// Also check filename extension as fallback
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if (this.filename) {
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const ext = this.filename.toLowerCase().split('.').pop();
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return ['png', 'jpg', 'jpeg', 'webp'].includes(ext);
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}
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// Check filePath extension as last resort
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if (this.filePath) {
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const ext = this.filePath.toLowerCase().split('.').pop();
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return ['png', 'jpg', 'jpeg', 'webp'].includes(ext);
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}
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return false;
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},
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writingStyleItems() {
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if (!this.templates || !this.templates.by_type || !this.templates.by_type.writing_style) {
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return [];
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@@ -29,7 +29,7 @@
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v-model="sceneFile"
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@update:modelValue="loadScene('file')"
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label="Drag and Drop file."
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outlined accept="image/*"
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outlined accept="image/*,.json"
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variant="solo-filled"
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messages="Upload a talemate scene or a character card"
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></v-file-input>
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@@ -87,6 +87,7 @@ export default {
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expanded: true,
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appConfig: null, // Store the app configuration
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pendingLoadData: null, // Store pending load data while waiting for import options
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pendingJsonPath: null, // Store JSON file path while checking if it's a character card
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}
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},
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emits: {
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@@ -130,6 +131,97 @@ export default {
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this.sceneFile = [];
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},
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// Helper function to detect if JSON content is a character card
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isCharacterCardJson(jsonData) {
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if (!jsonData || typeof jsonData !== 'object') {
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return false;
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}
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// Check for character card spec versions
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const spec = jsonData.spec;
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if (spec === "chara_card_v1" || spec === "chara_card_v2" || spec === "chara_card_v3") {
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return true;
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}
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// Check for v0 character card (has first_mes field)
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if ("first_mes" in jsonData) {
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return true;
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}
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// Check for v3+ character card (has first_mes in data object)
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if (jsonData.data && typeof jsonData.data === 'object' && "first_mes" in jsonData.data) {
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return true;
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}
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return false;
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},
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// Shared handler for processing JSON file content
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async processJsonFile(jsonData, filePath, fileData, filename) {
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try {
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// Check if it's a character card
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if (this.isCharacterCardJson(jsonData)) {
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// Show character card import modal
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const result = await this.showCharacterCardImportModal(fileData, filePath, filename);
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if (!result || !result.confirmed) {
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return false;
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}
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console.log("Loading character card from JSON file");
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this.loading = true;
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this.$emit("loading", true);
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if (fileData) {
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// File upload - send as scene_data
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this.getWebsocket().send(JSON.stringify({
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type: 'load_scene',
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scene_data: fileData,
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filename: filename,
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scene_initialization: {
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character_card_import_options: result.options,
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},
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}));
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} else {
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// Path-based - send file_path
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this.getWebsocket().send(JSON.stringify({
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type: 'load_scene',
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file_path: filePath,
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scene_initialization: {
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character_card_import_options: result.options,
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},
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}));
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}
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return true;
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} else {
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// It's a Talemate scene JSON, load it directly
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console.log("Loading Talemate scene from JSON file");
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this.loading = true;
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this.$emit("loading", true);
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if (fileData) {
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// File upload - send as scene_data
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this.getWebsocket().send(JSON.stringify({
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type: 'load_scene',
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scene_data: fileData,
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filename: filename,
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}));
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} else {
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// Path-based - send file_path
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this.getWebsocket().send(JSON.stringify({
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type: 'load_scene',
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file_path: filePath
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}));
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}
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return true;
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}
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} catch (error) {
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console.error("Error processing JSON file:", error);
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alert("Error: Invalid JSON file. " + error.message);
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return false;
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}
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},
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async loadScene(inputMethod) {
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if(this.sceneSaved === false) {
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if(!confirm("The current scene is not saved. Are you sure you want to load a new scene?")) {
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@@ -177,6 +269,38 @@ export default {
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}));
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this.sceneFile = null; // Reset with null instead of empty array
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};
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} else if (file.type === "application/json" || file.name.endsWith(".json")) {
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// JSON file - check if it's a character card
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const reader = new FileReader();
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reader.readAsText(file);
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reader.onload = async () => {
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try {
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const jsonData = JSON.parse(reader.result);
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// Convert to base64 for sending to backend
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const base64Reader = new FileReader();
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base64Reader.readAsDataURL(file);
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base64Reader.onload = async () => {
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const success = await this.processJsonFile(
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jsonData,
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null, // filePath (not used for uploads)
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base64Reader.result,
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file.name
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);
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if (!success) {
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this.sceneFile = null;
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} else {
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this.sceneFile = null;
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}
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};
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} catch (error) {
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console.error("Error parsing JSON file:", error);
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alert("Error: Invalid JSON file. " + error.message);
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this.sceneFile = null;
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}
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};
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} else {
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this.loading = true;
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@@ -216,6 +340,16 @@ export default {
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},
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}));
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this.sceneInput = '';
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} else if (this.sceneInput.endsWith(".json")) {
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// JSON file - check if it's a character card
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// Store the path for when we get the file data
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this.pendingJsonPath = this.sceneInput;
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// Request file content to check if it's a character card
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this.getWebsocket().send(JSON.stringify({
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type: 'request_file_image_data',
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file_path: this.sceneInput,
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}));
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// Don't clear sceneInput yet - wait for file data response
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} else {
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this.loading = true;
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this.$emit("loading", true)
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@@ -238,7 +372,7 @@ export default {
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this.getWebsocket().send(JSON.stringify(message));
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},
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handleMessage(data) {
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async handleMessage(data) {
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// Handle app configuration
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if (data.type === 'app_config') {
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this.appConfig = data.data;
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@@ -267,6 +401,50 @@ export default {
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return;
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}
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// Handle file_image_data - used for both images and JSON files
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if (data.type === 'file_image_data') {
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// Check if this is a pending JSON file check
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if (this.pendingJsonPath && data.file_path === this.pendingJsonPath) {
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const jsonPath = this.pendingJsonPath;
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this.pendingJsonPath = null; // Clear pending path
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if (data.error) {
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console.error("Error loading JSON file:", data.error);
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alert("Error loading file: " + data.error);
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this.sceneInput = '';
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return;
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}
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if (data.image_data && data.media_type === 'application/json') {
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// Extract JSON text from base64 data URL
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try {
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// data.image_data is a data URL like "data:application/json;base64,..."
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const base64Data = data.image_data.split(',')[1];
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const jsonText = atob(base64Data);
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const jsonData = JSON.parse(jsonText);
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// Process JSON file (checks if character card and handles accordingly)
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const success = await this.processJsonFile(
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jsonData,
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jsonPath,
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data.image_data,
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null // filename (not available for path-based)
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);
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if (success) {
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this.sceneInput = '';
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} else {
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this.sceneInput = '';
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}
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} catch (error) {
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console.error("Error parsing JSON file:", error);
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alert("Error: Invalid JSON file. " + error.message);
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this.sceneInput = '';
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}
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}
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}
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return;
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}
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},
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},
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created() {
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