Files
flowframes/Code/Media/GetFrameCountCached.cs

63 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Threading.Tasks;
using Flowframes.Data;
using Flowframes.IO;
namespace Flowframes.Media
{
class GetFrameCountCached
{
public static Dictionary<PseudoUniqueFile, int> cache = new Dictionary<PseudoUniqueFile, int>();
public static async Task<int> GetFrameCountAsync(string path)
{
Logger.Log($"Getting frame count ({path})", true);
long filesize = IOUtils.GetFilesize(path);
PseudoUniqueFile hash = new PseudoUniqueFile(path, filesize);
if (filesize > 0 && CacheContains(hash))
{
Logger.Log($"Cache contains this hash, using cached value.", true);
return GetFromCache(hash);
}
else
{
Logger.Log($"Hash not cached, reading frame count.", true);
}
int frameCount;
if (IOUtils.IsPathDirectory(path))
frameCount = IOUtils.GetAmountOfFiles(path, false);
else
frameCount = await FfmpegCommands.GetFrameCountAsync(path);
Logger.Log($"Adding hash with value {frameCount} to cache.", true);
cache.Add(hash, frameCount);
return frameCount;
}
private static bool CacheContains (PseudoUniqueFile hash)
{
foreach(KeyValuePair<PseudoUniqueFile, int> entry in cache)
if (entry.Key.path == hash.path && entry.Key.filesize == hash.filesize)
return true;
return false;
}
private static int GetFromCache(PseudoUniqueFile hash)
{
foreach (KeyValuePair<PseudoUniqueFile, int> entry in cache)
if (entry.Key.path == hash.path && entry.Key.filesize == hash.filesize)
return entry.Value;
return 0;
}
}
}