using System; using System.Collections.Generic; using System.Drawing; using System.Threading.Tasks; using Flowframes.Data; using Flowframes.IO; namespace Flowframes.Media { class GetFrameCountCached { public static Dictionary cache = new Dictionary(); public static async Task GetFrameCountAsync(string path) { Logger.Log($"Getting frame count ({path})", true); long filesize = IOUtils.GetFilesize(path); PseudoUniqueFile hash = new PseudoUniqueFile(path, filesize); if (filesize > 0 && CacheContains(hash)) { Logger.Log($"Cache contains this hash, using cached value.", true); return GetFromCache(hash); } else { Logger.Log($"Hash not cached, reading frame count.", true); } int frameCount; if (IOUtils.IsPathDirectory(path)) frameCount = IOUtils.GetAmountOfFiles(path, false); else frameCount = await FfmpegCommands.GetFrameCountAsync(path); Logger.Log($"Adding hash with value {frameCount} to cache.", true); cache.Add(hash, frameCount); return frameCount; } private static bool CacheContains (PseudoUniqueFile hash) { foreach(KeyValuePair entry in cache) if (entry.Key.path == hash.path && entry.Key.filesize == hash.filesize) return true; return false; } private static int GetFromCache(PseudoUniqueFile hash) { foreach (KeyValuePair entry in cache) if (entry.Key.path == hash.path && entry.Key.filesize == hash.filesize) return entry.Value; return 0; } } }