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https://github.com/n00mkrad/flowframes.git
synced 2026-07-12 05:26:12 +02:00
Removed old unused code
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@@ -17,7 +17,7 @@ namespace Flowframes.Main
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public enum Mode { CFR, VFR }
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public static int timebase = 10000;
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public static async Task CreateTimecodeFiles(string framesPath, Mode mode, bool loopEnabled, int times, bool noTimestamps)
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public static async Task CreateFrameOrderFile(string framesPath, Mode mode, bool loopEnabled, int times, bool noTimestamps)
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{
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Logger.Log("Generating frame order information...");
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try
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@@ -34,122 +34,6 @@ namespace Flowframes.Main
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}
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}
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public static async Task CreateTimecodeFile(string framesPath, bool loopEnabled, int interpFactor, bool notFirstRun, bool noTimestamps)
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{
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if (Interpolate.canceled) return;
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Logger.Log($"Generating timecodes for {interpFactor}x...", false, true);
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if(noTimestamps)
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Logger.Log("Timestamps are disabled, using static frame rate.");
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bool sceneDetection = true;
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string ext = InterpolateUtils.GetOutExt();
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FileInfo[] frameFiles = new DirectoryInfo(framesPath).GetFiles($"*.png");
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string vfrFile = Path.Combine(framesPath.GetParentDir(), $"vfr-{interpFactor}x.ini");
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string fileContent = "";
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string scnFramesPath = Path.Combine(framesPath.GetParentDir(), Paths.scenesDir);
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string interpPath = Paths.interpDir;
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List<string> sceneFrames = new List<string>();
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if (Directory.Exists(scnFramesPath))
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sceneFrames = Directory.GetFiles(scnFramesPath).Select(file => Path.GetFileNameWithoutExtension(file)).ToList();
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float totalDuration = 0f;
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//int totalFrames = 0;
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int lastFrameDuration = 1;
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// Calculate time duration between frames
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int totalFileCount = 1;
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for (int i = 0; i < (frameFiles.Length - 1); i++)
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{
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if (Interpolate.canceled) return;
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int frameDuration = 100; // Default for no timestamps in input filenames (divided by output fps later)
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if (!noTimestamps) // Get timings from frame filenames
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{
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string filename1 = frameFiles[i].Name;
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string filename2 = frameFiles[i + 1].Name;
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frameDuration = Path.GetFileNameWithoutExtension(filename2).GetInt() - Path.GetFileNameWithoutExtension(filename1).GetInt();
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}
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lastFrameDuration = frameDuration;
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float durationPerInterpFrame = (float)frameDuration / interpFactor;
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int interpFramesAmount = interpFactor;
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bool discardThisFrame = (sceneDetection && (i + 2) < frameFiles.Length && sceneFrames.Contains(Path.GetFileNameWithoutExtension(frameFiles[i + 1].Name))); // i+2 is in scene detection folder, means i+1 is ugly interp frame
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// If loop is enabled, account for the extra frame added to the end for loop continuity
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if (loopEnabled && i == (frameFiles.Length - 2))
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interpFramesAmount = interpFramesAmount * 2;
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//Logger.Log("Writing out frames for in frame " + i, true);
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// Generate frames file lines
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for (int frm = 0; frm < interpFramesAmount; frm++)
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{
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//Logger.Log($"Writing out frame {frm+1}/{interpFramesAmount}", true);
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string durationStr = (durationPerInterpFrame / timebase).ToString("0.0000000", CultureInfo.InvariantCulture);
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if (discardThisFrame && totalFileCount > 1) // Never discard 1st frame
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{
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int lastNum = totalFileCount;
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// Logger.Log($"Writing frame {totalFileCount} [Discarding Next]", true);
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fileContent += $"file '{interpPath}/{totalFileCount.ToString().PadLeft(Padding.interpFrames, '0')}.{ext}'\nduration {durationStr}\n";
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totalFileCount++;
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totalDuration += durationPerInterpFrame;
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// Logger.Log("Discarding interp frames with out num " + totalFileCount);
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for (int dupeCount = 1; dupeCount < interpFramesAmount; dupeCount++)
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{
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// Logger.Log($"Writing frame {totalFileCount} which is actually repeated frame {lastNum}");
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fileContent += $"file '{interpPath}/{lastNum.ToString().PadLeft(Padding.interpFrames, '0')}.{ext}'\nduration {durationStr}\n";
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totalFileCount++;
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totalDuration += durationPerInterpFrame;
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}
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frm = interpFramesAmount;
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}
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else
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{
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//Logger.Log($"Writing frame {totalFileCount}", true, false);
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fileContent += $"file '{interpPath}/{totalFileCount.ToString().PadLeft(Padding.interpFrames, '0')}.{ext}'\nduration {durationStr}\n";
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totalFileCount++;
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totalDuration += durationPerInterpFrame;
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}
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}
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if ((i + 1) % 100 == 0)
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await Task.Delay(1);
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}
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// Use average frame duration for last frame - TODO: Use real duration??
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string durationStrLast = ((totalDuration / (totalFileCount - 1)) / timebase).ToString("0.0000000", CultureInfo.InvariantCulture);
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fileContent += $"file '{interpPath}/{totalFileCount.ToString().PadLeft(Padding.interpFrames, '0')}.{ext}'\nduration {durationStrLast}\n";
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totalFileCount++;
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File.WriteAllText(vfrFile, fileContent);
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if (notFirstRun) return; // Skip all steps that only need to be done once
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if (Config.GetBool("enableLoop"))
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{
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int lastFileNumber = frameFiles.Last().Name.GetInt();
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lastFileNumber += lastFrameDuration;
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string loopFrameTargetPath = Path.Combine(frameFiles.First().FullName.GetParentDir(), lastFileNumber.ToString().PadLeft(Padding.inputFrames, '0') + $".png");
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if (File.Exists(loopFrameTargetPath))
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{
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Logger.Log($"Won't copy loop frame - {Path.GetFileName(loopFrameTargetPath)} already exists.", true);
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return;
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}
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File.Copy(frameFiles.First().FullName, loopFrameTargetPath);
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}
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}
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static Dictionary<string, int> dupesDict = new Dictionary<string, int>();
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static void LoadDupesFile (string path)
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@@ -137,7 +137,7 @@ namespace Flowframes
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if(current.alpha)
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await Converter.ExtractAlpha(current.framesFolder, current.framesFolder + "-a");
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await FrameOrder.CreateTimecodeFiles(current.framesFolder, FrameOrder.Mode.CFR, Config.GetBool("enableLoop"), current.interpFactor, false);
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await FrameOrder.CreateFrameOrderFile(current.framesFolder, Config.GetBool("enableLoop"), current.interpFactor);
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if (canceled) return;
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