frameOrderDebug: New thread indicator

This commit is contained in:
N00MKRAD
2021-03-01 17:34:47 +01:00
parent f0d3df504a
commit c705184f89

View File

@@ -141,6 +141,9 @@ namespace Flowframes.Main
if (Interpolate.canceled) return;
if (i >= frameFilesWithoutLast.Length) break;
if (debug && i == startIndex)
fileContent += $"# NEW THREAD - {startIndex} to {startIndex + count}\n";
string inputFilenameNoExt = Path.GetFileNameWithoutExtension(frameFilesWithoutLast[i].Name);
int dupesAmount = dupesDict.ContainsKey(inputFilenameNoExt) ? dupesDict[inputFilenameNoExt] : 0;
bool discardThisFrame = (sceneDetection && (i + 2) < frameFilesWithoutLast.Length && sceneFrames.Contains(Path.GetFileNameWithoutExtension(frameFilesWithoutLast[i + 1].Name))); // i+2 is in scene detection folder, means i+1 is ugly interp frame