Files
PowerToys/src/modules/fancyzones/editor/FancyZonesEditor/NativeMethods.cs
gokcekantarci 9c712760f9 [FZEditor]Gain focus after launching the editor (#25827)
* [Power Toys - Fancy Zones] Focus problem when activating layour editor is solved.

* haveTriedToGetFocusAlready variable added for focusing one time.

* [Power Toys - Fancy Zones] Functions are added to NativeMethods.cs
2023-05-05 16:46:27 +01:00

39 lines
1.4 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
namespace FancyZonesEditor
{
// PInvokes to handshake with fancyzones backend
internal static class NativeMethods
{
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Ansi)]
public static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPWStr)] string lpFileName);
[DllImport("kernel32", CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]
public static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern void SwitchToThisWindow(IntPtr hWnd, bool fAltTab);
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
public static extern uint GetWindowThreadProcessId(IntPtr hWnd, IntPtr processId);
[DllImport("kernel32.dll")]
public static extern uint GetCurrentThreadId();
[DllImport("user32.dll")]
public static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);
}
}