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PowerToys/src/modules/fancyzones/editor/FancyZonesEditor/NativeMethods.cs

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
namespace FancyZonesEditor
{
// PInvokes to handshake with fancyzones backend
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internal static class NativeMethods
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{
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Ansi)]
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public static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPWStr)] string lpFileName);
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[DllImport("kernel32", CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]
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public static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern void SwitchToThisWindow(IntPtr hWnd, bool fAltTab);
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
public static extern uint GetWindowThreadProcessId(IntPtr hWnd, IntPtr processId);
[DllImport("kernel32.dll")]
public static extern uint GetCurrentThreadId();
[DllImport("user32.dll")]
public static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);
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}
}