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<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request As title <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Tests should be picked up and run and pass
229 lines
6.5 KiB
C++
229 lines
6.5 KiB
C++
#include "pch.h"
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#include "TestHelpers.h"
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#include <com_object_factory.h>
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using namespace Microsoft::VisualStudio::CppUnitTestFramework;
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namespace UnitTestsCommonUtils
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{
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// Test COM object for testing the factory
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class TestComObject : public IUnknown
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{
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public:
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TestComObject() : m_refCount(1) {}
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) override
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{
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if (riid == IID_IUnknown)
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{
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*ppvObject = static_cast<IUnknown*>(this);
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AddRef();
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return S_OK;
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}
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*ppvObject = nullptr;
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return E_NOINTERFACE;
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}
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ULONG STDMETHODCALLTYPE AddRef() override
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{
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return InterlockedIncrement(&m_refCount);
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}
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ULONG STDMETHODCALLTYPE Release() override
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{
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ULONG count = InterlockedDecrement(&m_refCount);
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if (count == 0)
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{
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delete this;
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}
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return count;
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}
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private:
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LONG m_refCount;
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};
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TEST_CLASS(ComObjectFactoryTests)
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{
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public:
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TEST_METHOD(ComObjectFactory_Construction_DoesNotCrash)
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{
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com_object_factory<TestComObject> factory;
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Assert::IsTrue(true);
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}
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TEST_METHOD(ComObjectFactory_QueryInterface_IUnknown_Succeeds)
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{
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com_object_factory<TestComObject> factory;
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IUnknown* pUnknown = nullptr;
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HRESULT hr = factory.QueryInterface(IID_IUnknown, reinterpret_cast<void**>(&pUnknown));
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Assert::AreEqual(S_OK, hr);
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Assert::IsNotNull(pUnknown);
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if (pUnknown)
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{
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pUnknown->Release();
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}
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}
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TEST_METHOD(ComObjectFactory_QueryInterface_IClassFactory_Succeeds)
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{
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com_object_factory<TestComObject> factory;
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IClassFactory* pFactory = nullptr;
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HRESULT hr = factory.QueryInterface(IID_IClassFactory, reinterpret_cast<void**>(&pFactory));
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Assert::AreEqual(S_OK, hr);
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Assert::IsNotNull(pFactory);
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if (pFactory)
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{
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pFactory->Release();
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}
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}
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TEST_METHOD(ComObjectFactory_QueryInterface_InvalidInterface_Fails)
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{
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com_object_factory<TestComObject> factory;
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void* pInterface = nullptr;
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// Random GUID that we don't support
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GUID randomGuid = { 0x12345678, 0x1234, 0x1234, { 0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC, 0xDE, 0xF0 } };
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HRESULT hr = factory.QueryInterface(randomGuid, &pInterface);
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Assert::AreEqual(E_NOINTERFACE, hr);
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Assert::IsNull(pInterface);
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}
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TEST_METHOD(ComObjectFactory_AddRef_IncreasesRefCount)
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{
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com_object_factory<TestComObject> factory;
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ULONG count1 = factory.AddRef();
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ULONG count2 = factory.AddRef();
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Assert::IsTrue(count2 > count1);
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// Clean up
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factory.Release();
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factory.Release();
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}
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TEST_METHOD(ComObjectFactory_Release_DecreasesRefCount)
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{
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com_object_factory<TestComObject> factory;
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factory.AddRef();
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factory.AddRef();
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ULONG count1 = factory.Release();
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ULONG count2 = factory.Release();
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Assert::IsTrue(count2 < count1);
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}
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TEST_METHOD(ComObjectFactory_CreateInstance_NoAggregation_Succeeds)
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{
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com_object_factory<TestComObject> factory;
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IUnknown* pObj = nullptr;
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HRESULT hr = factory.CreateInstance(nullptr, IID_IUnknown, reinterpret_cast<void**>(&pObj));
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Assert::AreEqual(S_OK, hr);
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Assert::IsNotNull(pObj);
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if (pObj)
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{
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pObj->Release();
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}
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}
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TEST_METHOD(ComObjectFactory_CreateInstance_WithAggregation_Fails)
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{
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com_object_factory<TestComObject> factory;
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TestComObject outer;
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IUnknown* pObj = nullptr;
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// Aggregation should fail for our simple test object
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HRESULT hr = factory.CreateInstance(&outer, IID_IUnknown, reinterpret_cast<void**>(&pObj));
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Assert::AreEqual(CLASS_E_NOAGGREGATION, hr);
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Assert::IsNull(pObj);
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}
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TEST_METHOD(ComObjectFactory_CreateInstance_NullOutput_Fails)
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{
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com_object_factory<TestComObject> factory;
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HRESULT hr = factory.CreateInstance(nullptr, IID_IUnknown, nullptr);
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Assert::AreEqual(E_POINTER, hr);
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}
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TEST_METHOD(ComObjectFactory_LockServer_Lock_Succeeds)
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{
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com_object_factory<TestComObject> factory;
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HRESULT hr = factory.LockServer(TRUE);
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Assert::AreEqual(S_OK, hr);
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// Unlock
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factory.LockServer(FALSE);
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}
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TEST_METHOD(ComObjectFactory_LockServer_Unlock_Succeeds)
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{
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com_object_factory<TestComObject> factory;
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factory.LockServer(TRUE);
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HRESULT hr = factory.LockServer(FALSE);
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Assert::AreEqual(S_OK, hr);
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}
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TEST_METHOD(ComObjectFactory_LockServer_MultipleLocks_Work)
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{
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com_object_factory<TestComObject> factory;
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factory.LockServer(TRUE);
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factory.LockServer(TRUE);
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factory.LockServer(TRUE);
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factory.LockServer(FALSE);
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factory.LockServer(FALSE);
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HRESULT hr = factory.LockServer(FALSE);
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Assert::AreEqual(S_OK, hr);
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}
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// Thread safety tests
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TEST_METHOD(ComObjectFactory_ConcurrentCreateInstance_Works)
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{
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com_object_factory<TestComObject> factory;
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std::vector<std::thread> threads;
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std::atomic<int> successCount{ 0 };
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for (int i = 0; i < 10; ++i)
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{
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threads.emplace_back([&factory, &successCount]() {
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IUnknown* pObj = nullptr;
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HRESULT hr = factory.CreateInstance(nullptr, IID_IUnknown, reinterpret_cast<void**>(&pObj));
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if (SUCCEEDED(hr) && pObj)
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{
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successCount++;
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pObj->Release();
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}
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});
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}
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for (auto& t : threads)
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{
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t.join();
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}
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Assert::AreEqual(10, successCount.load());
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}
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};
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}
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