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PowerToys/src/common/UnitTests-CommonUtils/ComObjectFactory.Tests.cpp

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UT: Add ut to protect common utils codes (#45290) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request As title <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Tests should be picked up and run and pass
2026-02-03 15:12:45 +08:00
#include "pch.h"
#include "TestHelpers.h"
#include <com_object_factory.h>
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace UnitTestsCommonUtils
{
// Test COM object for testing the factory
class TestComObject : public IUnknown
{
public:
TestComObject() : m_refCount(1) {}
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) override
{
if (riid == IID_IUnknown)
{
*ppvObject = static_cast<IUnknown*>(this);
AddRef();
return S_OK;
}
*ppvObject = nullptr;
return E_NOINTERFACE;
}
ULONG STDMETHODCALLTYPE AddRef() override
{
return InterlockedIncrement(&m_refCount);
}
ULONG STDMETHODCALLTYPE Release() override
{
ULONG count = InterlockedDecrement(&m_refCount);
if (count == 0)
{
delete this;
}
return count;
}
private:
LONG m_refCount;
};
TEST_CLASS(ComObjectFactoryTests)
{
public:
TEST_METHOD(ComObjectFactory_Construction_DoesNotCrash)
{
com_object_factory<TestComObject> factory;
Assert::IsTrue(true);
}
TEST_METHOD(ComObjectFactory_QueryInterface_IUnknown_Succeeds)
{
com_object_factory<TestComObject> factory;
IUnknown* pUnknown = nullptr;
HRESULT hr = factory.QueryInterface(IID_IUnknown, reinterpret_cast<void**>(&pUnknown));
Assert::AreEqual(S_OK, hr);
Assert::IsNotNull(pUnknown);
if (pUnknown)
{
pUnknown->Release();
}
}
TEST_METHOD(ComObjectFactory_QueryInterface_IClassFactory_Succeeds)
{
com_object_factory<TestComObject> factory;
IClassFactory* pFactory = nullptr;
HRESULT hr = factory.QueryInterface(IID_IClassFactory, reinterpret_cast<void**>(&pFactory));
Assert::AreEqual(S_OK, hr);
Assert::IsNotNull(pFactory);
if (pFactory)
{
pFactory->Release();
}
}
TEST_METHOD(ComObjectFactory_QueryInterface_InvalidInterface_Fails)
{
com_object_factory<TestComObject> factory;
void* pInterface = nullptr;
// Random GUID that we don't support
GUID randomGuid = { 0x12345678, 0x1234, 0x1234, { 0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC, 0xDE, 0xF0 } };
HRESULT hr = factory.QueryInterface(randomGuid, &pInterface);
Assert::AreEqual(E_NOINTERFACE, hr);
Assert::IsNull(pInterface);
}
TEST_METHOD(ComObjectFactory_AddRef_IncreasesRefCount)
{
com_object_factory<TestComObject> factory;
ULONG count1 = factory.AddRef();
ULONG count2 = factory.AddRef();
Assert::IsTrue(count2 > count1);
// Clean up
factory.Release();
factory.Release();
}
TEST_METHOD(ComObjectFactory_Release_DecreasesRefCount)
{
com_object_factory<TestComObject> factory;
factory.AddRef();
factory.AddRef();
ULONG count1 = factory.Release();
ULONG count2 = factory.Release();
Assert::IsTrue(count2 < count1);
}
TEST_METHOD(ComObjectFactory_CreateInstance_NoAggregation_Succeeds)
{
com_object_factory<TestComObject> factory;
IUnknown* pObj = nullptr;
HRESULT hr = factory.CreateInstance(nullptr, IID_IUnknown, reinterpret_cast<void**>(&pObj));
Assert::AreEqual(S_OK, hr);
Assert::IsNotNull(pObj);
if (pObj)
{
pObj->Release();
}
}
TEST_METHOD(ComObjectFactory_CreateInstance_WithAggregation_Fails)
{
com_object_factory<TestComObject> factory;
TestComObject outer;
IUnknown* pObj = nullptr;
// Aggregation should fail for our simple test object
HRESULT hr = factory.CreateInstance(&outer, IID_IUnknown, reinterpret_cast<void**>(&pObj));
Assert::AreEqual(CLASS_E_NOAGGREGATION, hr);
Assert::IsNull(pObj);
}
TEST_METHOD(ComObjectFactory_CreateInstance_NullOutput_Fails)
{
com_object_factory<TestComObject> factory;
HRESULT hr = factory.CreateInstance(nullptr, IID_IUnknown, nullptr);
Assert::AreEqual(E_POINTER, hr);
}
TEST_METHOD(ComObjectFactory_LockServer_Lock_Succeeds)
{
com_object_factory<TestComObject> factory;
HRESULT hr = factory.LockServer(TRUE);
Assert::AreEqual(S_OK, hr);
// Unlock
factory.LockServer(FALSE);
}
TEST_METHOD(ComObjectFactory_LockServer_Unlock_Succeeds)
{
com_object_factory<TestComObject> factory;
factory.LockServer(TRUE);
HRESULT hr = factory.LockServer(FALSE);
Assert::AreEqual(S_OK, hr);
}
TEST_METHOD(ComObjectFactory_LockServer_MultipleLocks_Work)
{
com_object_factory<TestComObject> factory;
factory.LockServer(TRUE);
factory.LockServer(TRUE);
factory.LockServer(TRUE);
factory.LockServer(FALSE);
factory.LockServer(FALSE);
HRESULT hr = factory.LockServer(FALSE);
Assert::AreEqual(S_OK, hr);
}
// Thread safety tests
TEST_METHOD(ComObjectFactory_ConcurrentCreateInstance_Works)
{
com_object_factory<TestComObject> factory;
std::vector<std::thread> threads;
std::atomic<int> successCount{ 0 };
for (int i = 0; i < 10; ++i)
{
threads.emplace_back([&factory, &successCount]() {
IUnknown* pObj = nullptr;
HRESULT hr = factory.CreateInstance(nullptr, IID_IUnknown, reinterpret_cast<void**>(&pObj));
if (SUCCEEDED(hr) && pObj)
{
successCount++;
pObj->Release();
}
});
}
for (auto& t : threads)
{
t.join();
}
Assert::AreEqual(10, successCount.load());
}
};
}