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149 Commits

Author SHA1 Message Date
yuyoyuppe
d952661734 [Setup] Update the required .NET 5 version and ignore 1638 exit code 2022-02-10 16:14:49 +00:00
Jaime Bernardo
dbde5e3854 [Runner]remove hotkeyEx when disabling a module (#15944) 2022-02-02 12:18:45 +00:00
Heiko
bed7f2a240 [PTRun]WindowWalker: remove IsCloaked check (#15943) 2022-02-02 12:04:36 +00:00
Jaime Bernardo
73a6f76610 [MouseUtils]check queue dispatcher initialization (#15948) 2022-02-02 12:04:21 +00:00
Jaime Bernardo
9d70f784a2 [PTRun]Remove Wox plugin install dead code/deps (#15869) 2022-02-02 12:04:11 +00:00
Stefan Markovic
4ded7132a5 If process elevated and --dont-elevate arg - run non elevated (#15920) 2022-02-02 12:03:59 +00:00
Stefan Markovic
b469b87d75 [runner] Save settings on closing only when PT was actually running (#15926)
i.e. Don't save if PT was only scheduling a restart
2022-02-02 12:03:47 +00:00
Niels Laute
12f9239889 [Settings] UX bugfixes (#15848)
* Update AlwaysOnTopPage.xaml

* Update VideoConference.xaml
2022-02-02 12:03:32 +00:00
Stefan Markovic
d302c761d7 Bundle WebView2 installer into PT installer (#15814) 2022-01-28 18:22:12 +01:00
Seraphima Zykova
814c8e382c [FZEditor]don't return error on empty files (#15819) 2022-01-28 15:24:00 +00:00
Stefan Markovic
b98be49bfa [runner]fix disabling module as admin (#15818) 2022-01-28 15:22:40 +00:00
Seraphima Zykova
91d36b4b47 [AlwaysOnTop] Show borders only for AOT-pinned windows (#15801)
* set prop on aot-pinned window

* address pr comments
2022-01-27 16:53:05 +00:00
Seraphima Zykova
03c36b4f65 [FancyZones] Split zones-settings: devices -> applied layouts (#15779) 2022-01-27 12:21:15 +00:00
Jaime Bernardo
792a04cf48 [MouseUtils]rename "crosshair"->"crosshairs" (#15761)
* [MouseUtils]rename "crosshair"->"crosshairs"

* Fix crosshairss isnstances in logs
2022-01-26 14:01:24 +00:00
Seraphima Zykova
a1bb281386 [AlwaysOnTop] Release/recreate borders instead of hiding/showing (#15733) 2022-01-26 06:54:54 +00:00
Jaime Bernardo
941ff0a5a6 [meta]git ignore monaco generated installer file (#15763) 2022-01-25 22:57:01 +00:00
Aaron Junker
39b98dab3b Preview Handler for developer files (#15138)
* Create Readme.md

* Update Readme.md

* Rebased to master

* started integrating

* Resolve merge conflict

* Fixed merge conflict

* Edited expect.txt

* Tried implementig interfaces

* Push

* Push

* push

* push

* Deleted no longer used files

* push

* push

* Thanks @jaimecbernando for helping

* can load via url

* getting stuff semi stubbed out

* full render without passing vars

* making sure we clearly label the file was us

* push

* push

* push (does not work)

* Push

* push

* Added file size limit of 3 Kilobyte in standalone App (MoncaoPreview)

* Added monacosrc to excludes.txt (spell checker)

* Fixed XAMLHost loading issue and changed namespace of Settings.cs

* push

* Restructred some code in MonacoPreviewHandler  (not functional)

* MonacoPreview changes:

Added maximal file size and error message as values in Settings.cs
Increased maxFileSize to 10 KB
Renamed variables and formed code according to style guidelines
Added many comments
Deleted usused code
Added unimplemented(?) NavigationStarted method to prevent navigation in WebView
Fixed scrollbar issues (Not beautiful, but still better)
Removed never seen laoding window
Added some debug information as well as some Exceptions.

MonacoPreviewHandler Changes:

Changed order of code executions (still not usable)

* Push

* Push

* Push

* push

* Oh my god, it works

* Added loading screen and resize

* Added some comments, changed variable names and integrated some stuff from MonacoPreview to MonacoPreviewHandler;

* Monaco Preview Handler:
* Removed accessibilityhelpurl
* Made background of loading screen like theme selected
* dev tools open now in Debug mode automatically
* Fixed error message for too big file size

* push

* Fixed a tiny bug

* Updated a NuGet Pasckage

* Removed some to-do points in FileHandler.cs and added them to #14957

* Removed some to-do points in FileHandler.cs and added them to #14957.

Supressed a warning and styled a function better in PrebiewHandlerCommon

* Fixed 2 comment typos and a font that didn't load. (Sadly his required enable CORS again :( )

* Removed old standalone project

* Removed old unused files & rebase to master #1

* Deleted everything from the monaco source code expect the minified version

* Push

* Added summary of all functions. Restructred/simplified/clarified some code.

* Added resources

* Update bug_report.yml

* Update translation_issue.yml

* Update expect.txt

* Update ProofOfConcept/MonacoPreview/monacoPreviewHandler/index.html

Co-authored-by: Josh Soref <2119212+jsoref@users.noreply.github.com>

* Update ProofOfConcept/MonacoPreview/monacoPreviewHandler/MonacoPreviewHandlerControl.cs

Co-authored-by: Josh Soref <2119212+jsoref@users.noreply.github.com>

* Update ProofOfConcept/MonacoPreview/monacoPreviewHandler/Resources.resx

Co-authored-by: Josh Soref <2119212+jsoref@users.noreply.github.com>

* Added some additional file types

* Added additional file types

* Moved to a json file for the available languages and some other changes

* Added error message when WebView2 is not installed

* Remoing throw error

* Update expect.txt

* Update excludes.txt

* Update excludes.txt

* Integrate Monaco preview handler into PowerToys

* Update excludes.txt

* Ignore .svg extension

* Update signing list

* Update signing list #2

* Changed monaco string

* fix

* Fixed wrong JSON field and changed date of Copyright

* Added check if WebView is installed

* Added error when webview2 is not installed

* Increased file size limit to 50kb

* Added new file generator for languages.json

* Remove unvisible symbol at the beggining of the file

* Regenerate resx file

* Update MonacoPreviewHandler.csproj

* tweaking script to ignore 1.0 check on theme dll

* Update src/modules/previewpane/MonacoPreviewHandler/Properties/Resources.resx

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update src/modules/previewpane/MonacoPreviewHandler/MonacoPreviewHandlerControl.cs

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update src/modules/previewpane/MonacoPreviewHandler/MonacoPreviewHandlerControl.cs

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update src/settings-ui/Settings.UI/Strings/en-us/Resources.resw

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update excludes.txt

* Update src/modules/previewpane/powerpreview/Resources.resx

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Check and install WebView2 if needed

* Run spellcheck script

* Update ESRPSigning_core.json

adding font

* Update versionAndSignCheck.ps1

adding fonts to verify

* Adding in Monaco usage

* Update NOTICE.md

* Update ESRPSigning_core.json

* expect.txt update

* Use Common.UI/ThemeManager.cs

* No user facing strings should reference Monaco

* Fix build error

* monaco devdocs (#15691)

* Create update-monaco-editor.md

* Update and rename update-monaco-editor.md to readme.md

* Update doc/devdocs/modules/powerpreview/monaco/readme.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update doc/devdocs/modules/powerpreview/monaco/readme.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update doc/devdocs/modules/powerpreview/monaco/readme.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update readme.md

* Update readme.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Fix WebView installer condition

* Using system.text.json

* Update ESRPSigning_core.json

* Remove Newtonsoft.Json.dll from installer

* Revert "WinUI bump (#15707)"

This reverts commit b6a207c4b6.

* Revert "Update Settings.UI.csproj (#15704)"

This reverts commit 1a25dacc73.

Co-authored-by: Clint Rutkas <clint@rutkas.com>
Co-authored-by: Aaron Junker <aaron.junker@sus.schulen-stadtsh.ch>
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
Co-authored-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
2022-01-25 21:02:10 +01:00
cyberrex5
f9434ac812 [PT Run] Uri/Web search plugin crash fix (#15472)
* [PT Run] Browser path bug fix

* [PT Run][URI/Web Search] Refactoring

* [PT Run][URI] Small change

* [PT Run] Small modifications

* [PT Run] Refactoring: moved common files to Plugins\Common and added references to plugins that use them

* Fixed spelling

* [PT Run][URI] Small adjustment

* [PT Run] Fixed refactoring error

* [PT Run] Reversed refactoring NativeMethods.cs into single file

* Fixed PR changed files list (unchanged files appeared modified because of different encodings)

* [PT Run] Moved BrowserInfo.cs to Wox.Plugin/SharedCommands and removed Plugins/Common

* [PT Run] Renamed BrowserInfo to DefaultBrowserInfo and made it static

* Minor modifications

* [PT Run] Fixed refactoring error

* Minor modifications

* [PT Run] Renamed Wox.Plugin.SharedCommands to Wox.Plugin.Common + small change
2022-01-25 10:31:57 -08:00
Davide Giacometti
022ed601ec accent color border fixes (#15735) 2022-01-25 09:41:55 -08:00
Niels Laute
e131d0ff4b [Settings] Icon visual improvements (#15756) 2022-01-25 17:29:12 +00:00
Heiko
f6f8e4c4eb [PT Run] System plugin: Add UEFI command (#15629)
* Add uefi command

* small fixes

* spell check

* spell check

* fixes

* text improvement

* fix typo

* add icon

* unit tests

* fix icon

* restore changes in UnitTests
2022-01-25 17:20:04 +00:00
Niels Laute
5880f3855b [Settings] Crosshair icon (#15750)
* Added MouseCrosshair to Settings, layout tweaks

* Adding image to docs folder

* Update Product.wxs
2022-01-25 14:16:49 +00:00
Niels Laute
1a25dacc73 Update Settings.UI.csproj (#15704) 2022-01-25 13:54:42 +01:00
Niels Laute
b6a207c4b6 WinUI bump (#15707) 2022-01-25 13:53:40 +01:00
Pedro Lamas
cccadec44c [FileExplorer] StlThumbnailProvider (#15568)
* Adds StlThumbnailProvider

* Spell checker fixes

* Adds missing changes

* Attempts to fix alpha background issue

* Adds missing dependency references

* Upgrades .NET Core 3.1 to .NET 5

* Updates Helix Toolkit to fix .net5 compatibility

* Return null bitmap If STL model is empty
2022-01-25 11:51:37 +00:00
Heiko
edc43e39ca [PT Run] WindowWalker: Refactor code, fix some bugs, hide UWP non-windows, prepare code for new features (#15441)
* Import files from old PR #15329

* Improvements

* hide uwp non-windows (#13637)

* update debug tool tip

* fix spelling and comments

* disable tool tip

* fix doc links

* remove obsolete using

* Update docs

* fix spelling

* rename elevation property and test method

* Add property <DoesExist> to WindowProcess class

* Close process handles correctly if not used anymore

* cleanup coed

* fix bug with sticky notes process

* add window class to tool tip

* small change

* make nativeMethods static class

* fix broken uwpApp property of WindowProcess class

* rename method

* Revert making NativeMethods class static. It contains instance members.

* improve loggign

* fix merge mistakes

* fixes

* remove obsolete delegate

* Improve SearchController to speed up search (#15561)

* add <IsShellProcess> property to <WindowProcess> class

* reorder code

* disable debug tool tip

* Update devdocs

* remove obsolete event handler

* update var name
2022-01-25 01:33:40 -08:00
Pedro Lamas
5eaf60e8a2 [GcodePreview]Keep thumbnails transparency (#15575)
* Makes Gcode thumbnails transparent

* Don't dispose MemoryStream used in Bitmap

Follows up on the remarks shown here:
https://docs.microsoft.com/en-us/dotnet/api/system.drawing.bitmap.-ctor?view=dotnet-plat-ext-6.0#system-drawing-bitmap-ctor(system-io-stream)
2022-01-24 18:12:48 +00:00
Davide Giacometti
2182aabe35 always on top accent color borders (#15709) 2022-01-24 09:02:09 -08:00
CleanCodeDeveloper
2ccf492707 [ImageResizer]Fix regression: Too much metadata (#15548) 2022-01-24 13:37:25 +00:00
Josh Soref
0506f06a18 [Check-spelling]Fix comments (#15715)
Co-authored-by: Josh Soref <jsoref@users.noreply.github.com>
2022-01-24 13:31:29 +00:00
Jaime Bernardo
2e8dfa73d2 Mouse Utils - Mouse Pointer Crosshair (#15633)
* Apply PowerToys template

* Add CppWinRt package

* Add Settings reference

* Use proper output dir

* Proper WindowsTargetPlatformVersion

* Add filters to vcxproj

* Proper resource file generation

* Remove boilerplate code

* Initial implementation of the mouse crosshair

* Add enable module to settings page

* Change hotkey in settings

* Add color, opacity, thickness settings

* Add telemetry

* Add Oobe entry

* Add installer instructions

* Add dll to pipelines

* Add crosshair borders

* Fix settings case

* Tweak defaults to make it look like the specs

* fix spellchecker

* Fix resources and binary info

* Correct composition tree comment typo

* Reduce argument copy

* Start disabled by default

* Add maximum to crosshair thickness and border size

* Set minimum border size of 0

* Fix comment

* Add maximum to radius

* Add comment for non-localizable strings

* Rename "Inclusive Mouse"-"Mouse Pointer Crosshair"
2022-01-24 13:29:16 +00:00
Seraphima Zykova
453bb613af [FancyZones] Split zones-settings: app zone history (#15690) 2022-01-24 11:54:17 +00:00
Niels Laute
7833ace553 Update MainWindow.xaml (#15708) 2022-01-24 10:16:45 +01:00
Andrey Nekrasov
6a01be2c38 [VCM] Do not unmute devices on exit (#15414) 2022-01-21 17:43:43 +00:00
CleanCodeDeveloper
ac4f725433 [ImageRsizer] Add support for blanks in height/width fields (#15368) 2022-01-21 17:42:50 +00:00
Jaime Bernardo
a1f319afa7 [MouseUtils]fix dll file info (#15673) 2022-01-21 17:41:44 +00:00
Seraphima Zykova
714ca349ff [FancyZones] Split zones-settings: custom layouts (#15642) 2022-01-20 11:02:38 +00:00
Jaime Bernardo
dec1aca97f [ci]fix sqlite3 signing (#15645)
* [ci]fix sqlite3 signing

* Add to bottom set
2022-01-19 17:48:08 +00:00
Seraphima Zykova
409f58e55a [CI] main PT project pch.h build fix (#15624) 2022-01-19 01:01:41 +00:00
Stefan Markovic
f721c1f226 Remove FancyZonesEditor_DPI_netcore_test & FancyZones_DPI_test (#15617) 2022-01-18 16:55:09 +01:00
Stefan Markovic
a1643b0a2e Upgrade .NET Core 3.1 to .NET 5 (#15591)
* Common.UI

* ColorPicker

* PT Run

* File Explorer Add-ons

* Awake

* FZ Editor

* ImageResizer

* Interop

* Docs

* Installer

* Fix test not being run - Downgrade MSTest.TestAdapter & MSTest.TestFramework

* Update expect.txt

* Test run fix
2022-01-18 15:52:22 +01:00
Seraphima Zykova
f6576e01f3 [FancyZones] Split zones-settings: layout templates (#15588) 2022-01-18 13:13:32 +00:00
ricardosantos9521
758a21a22f Powertoys Run | VSCodeWorkspaces- add support for vscode 1.64 - bug fix #15247 (#15259)
* #15247 Powertoys Run | VSCodeWorkspaces- add support for vscode 1.64 new workspace.json file

* Get previous open workspaces for sqlite file

* check-spelling-bot Report fix

* add dlls to installer and set SqliteConnection to readonly
2022-01-18 12:44:32 +01:00
Andrey Nekrasov
167ec5a3a8 [VCM] Initialize out method arguments in all erroneous cases (#15599) 2022-01-18 02:19:00 +03:00
Heiko
8c24d7e942 [PT Run] Fix crash in EnvHelper if no machine path var exists (#15540)
* addig if condition

* fix spelling
2022-01-17 22:56:39 +00:00
Davide Giacometti
5035dc6754 [PTRun][Program]Fix FileSystemWatcher Crash (#15480)
* fix FileSystemWatcher crash

* catch general exception
2022-01-17 22:56:04 +00:00
Seraphima Zykova
ba431c5bfd [FancyZones] Split zones-settings: layout hotkeys (#15514) 2022-01-17 08:50:24 +00:00
Clint Rutkas
a96187bd04 Update README.md 2022-01-12 09:59:36 -08:00
Stefan Markovic
127cf4e412 [Unify dll/exe naming] Tools (#15254) 2022-01-12 13:00:23 +01:00
Stefan Markovic
aa876838d4 [PowerRename] Remove PowerRenameUWPUI project (#15252)
* [PowerRename] Remove PowerRenameUWPUI project

* Run spellcheck script
2022-01-12 11:03:36 +01:00
Jaime Bernardo
1a9473c896 [PTRun]Fix crash when plugins have the same name (#15456) 2022-01-11 23:12:00 +00:00
Franky Chen
d52037fd5e [PT Run] Add scheme verification for application URI (#15324)
* [PT Run] Add scheme verfication for application URI

* Add test
2022-01-11 12:13:41 +00:00
Jaime Bernardo
bcba63e4b2 Revert "[PT Run] Smooth scrolling of the results list" (#15420)
This reverts commit 3ada3c20a2.
2022-01-11 11:00:29 +00:00
Clint Rutkas
f303c29d4c Forcing build to validate signing and versioning (#15432)
* ps script for validation

* intentionally breaking for testing

* including script in release

* fixing script

* removing old ignore

* Fixing unit tests to be versioned

* fixing version path

* Authenticode

* Update release.yml

* Update versionAndSignCheck.ps1

* Update release.yml

* Update versionAndSignCheck.ps1

* Update release.yml

* Update versionAndSignCheck.ps1

* Update versionAndSignCheck.ps1

* Update versionAndSignCheck.ps1

* Update versionAndSignCheck.ps1

* Update versionAndSignCheck.ps1

* Update release.yml

* Update versionAndSignCheck.ps1

* Update versionAndSignCheck.ps1

* Update release.yml

* Update versionAndSignCheck.ps1

* Update ESRPSigning_core.json

* Update versionAndSignCheck.ps1

* Update versionAndSignCheck.ps1

* Update versionAndSignCheck.ps1

* Update release.yml
2022-01-10 18:26:27 -08:00
Davide Giacometti
cf0c45a319 [Window Walker] Path for elevated process (#15186) 2022-01-10 18:15:39 +03:00
Stefan Markovic
67933a8470 [PowerRename] Sort files alphabetically as in file explorer (#15269)
* [PowerRename] Sort files

* Run spellcheck
2022-01-07 17:56:12 +00:00
Clint Rutkas
a0dca4f401 0.53 release work (#15181)
* Update translation_issue.yml

* Update bug_report.yml

* Update translation_issue.yml

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* adding in user names

* Update README.md

* Update expect.txt

* Update expect.txt

* Update expect.txt

* Update expect.txt

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update COMMUNITY.md

* Update README.md

* Update COMMUNITY.md

* Update README.md

* Update expect.txt

* adding AoT

adding AoT

* Update README.md

* Update COMMUNITY.md

Co-authored-by: Aaron Junker <vl5ktlnki@relay.firefox.com>

* Update COMMUNITY.md

Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>

* Update README.md

* Update README.md

Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>

* Update README.md

Co-authored-by: Franky Chen <franky@frankychen.net>

* Update README.md

Co-authored-by: Franky Chen <franky@frankychen.net>

* Update README.md

Co-authored-by: Franky Chen <franky@frankychen.net>

* Update README.md

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
Co-authored-by: Aaron Junker <vl5ktlnki@relay.firefox.com>
Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
Co-authored-by: Franky Chen <franky@frankychen.net>
2022-01-06 09:27:31 -08:00
Jaime Bernardo
2bf2dfe685 [ci]sign always on top (#15278) 2022-01-06 08:02:03 -08:00
Andrey Nekrasov
3d59c797f9 [Setup] Use WiX bootstrapper instead of a custom one (#15050)
@dhowett gave approval on teams.  Squash merging
2022-01-05 10:28:09 -08:00
Franky Chen
244a3b936e Fix the spellcheck for #15242 (#15246) 2022-01-04 13:36:59 -06:00
Dustin L. Howett
4484727c69 Remove all vestiges of the old CDPx pipeline and old loc data (#15242)
This pull request removes build steps and localization files that we no longer need.

Related: #15243
2022-01-03 17:51:56 -06:00
Clint Rutkas
5ddfbc1f9a KBM language adjustment (#15204)
* adjusting langauge to help clarify

* spelling adjustment

* Update Resources.resx
2022-01-03 12:14:47 -08:00
Clint Rutkas
740230c870 [PTRun][Calculator]fix copy/paste culture bug (#15207)
* changing culture info

* Update ResultHelper.cs

Remove comment
2022-01-03 17:44:32 +00:00
Andrey Nekrasov
f63d389d26 [VCM] Change default mute cam&mics hotkey from Win+N to Win+Shift+Q (#15222) 2022-01-03 17:17:01 +00:00
Seraphima Zykova
fa81968dbb [AlwaysOnTop] Proof of concept (#14360)
Co-authored-by: Niels Laute <niels.laute@live.nl>
2021-12-29 17:33:20 +00:00
CleanCodeDeveloper
d39c4121a9 fix regression #14715 by adding an additional check for the newly build metadata object (#15198) 2021-12-29 09:01:31 -08:00
Stefan Markovic
b6affde530 [FZ Editor] Include template name in edit template dialog title + don't resize dialog when typing to long name (#15187)
* Edit layout dialog title fix

* Added TextBlock in the contentdialog title to enable TextTrimming

* Fix text trimming and wrapping

* Too long name doesn't affect dialog width

Co-authored-by: niels9001 <niels.laute@live.nl>
2021-12-29 10:46:20 +01:00
Niels Laute
54a3e67eed [Settings] Added units to strings (#15185)
* Added units to strings

* Update Resources.resw
2021-12-28 17:00:16 +01:00
Clint Rutkas
f6daf0b1f6 mage has log as ln and then has log10. (#15176) 2021-12-28 04:59:31 -08:00
Clint Rutkas
939e8db692 Update to include submodule note for dev docs (#15178)
* Update readme.md

* Update readme.md
2021-12-28 04:59:00 -08:00
Heiko
c1a80a2001 [PT Run] Web-search plugin: Fix strings and improve log msg (#15144)
* string fixes

* fix msg ending

* improve log

* Move failed message dot
2021-12-27 12:20:11 -08:00
Franky Chen
bee877fe41 [meta]Add mouse utilities to translation issue template (#15157) 2021-12-27 10:19:57 -08:00
Heiko
5460b00c8b [PT Run] Settings plugin: Update naming of remove program results (#15119)
* update remove program names

* fix dup alt name
2021-12-27 10:19:07 -08:00
Heiko
92aba94e78 [ColorPicker Editor] Adjust color menu: Hex input improvements (#15074)
* adding max length to hex textbox

* support hex code without hashtag

* new method

* Only user typed hashtag in text box

* code change

* set hex box casing to upper

* improve hashtag handling

* fix spelling and add comment

* spell fix

* fix condition and switch hex to lower case
2021-12-27 10:17:54 -08:00
ricardosantos9521
5f9cf69a24 #14931 Show previous opened VSCode workspaces (#15108) 2021-12-27 10:17:20 -08:00
ricardosantos9521
7b280ebde1 [PT RUN] [VSCodeWorkspaces] no remote ssh machines are appearing in the result list #15106 (#15107) 2021-12-27 10:16:43 -08:00
Heiko
979d3c6011 [PT Run] Results only for plugin with longest matching activation phrase (#15132)
* first try to fix with new idea

* small changes

* [PT Run] Updated QuryBuilder unit tests

* [PT Run] Updated QueryBuilder test

* [PT Run] Updated QueryBuilder test name

* Improvements

* Improve readability of test

* Improve Query-Tests for spellcheck

* clean expect.txt

Co-authored-by: cyberrex5 <ghassanjad2004@gmail.com>
2021-12-27 17:00:07 +01:00
Niels Laute
7ac7e48e66 [Settings] Added disabled state to FZ preview control (#15166)
* Added Disabled state

* Added wallpaper image to installer file
2021-12-27 14:29:31 +01:00
Niels Laute
226b04e014 Adding secondary style for IsEnabledTextBlock (#15160) 2021-12-27 14:29:01 +01:00
Stefan Markovic
a8c62c2d78 [FZ Editor] Clear keyboard focus on opening Edit layout dialog (#15133) 2021-12-27 09:59:01 +01:00
Niels Laute
4066243c6f [Settings/OOBE] Updated images (#15164)
* Updated docs images

* Updates thumbnails in Settings

* Added image
2021-12-26 18:30:45 +01:00
Franky Chen
c25a5a821f [PT Run]Align subtitles for web search plugin (#15129)
* Align subtitles, #15126

* Apply suggestions from code review

* Add comment to the resource file

* Remove unused resource
2021-12-24 08:06:02 -08:00
Stefan Markovic
09e188621c [PT Run - Calculator plugin] Normalize input before processing (#15131) 2021-12-24 15:59:45 +01:00
tameemzabalawi
81e0e14008 [PowerToys Run] Fix Previous query not erased when closing (#15121) 2021-12-24 13:56:46 +03:00
cyberrex5
bb88aff663 [PT Run][New Plugin] Web Search (#14882)
* [PT Run][New Plugin] Web Search

* [PT Run][Web Search] Added plugin files to WXS and YML

* [PT Run][Web Search] Added docs

* [PT Run][Web Search] Added new option + minor modifications

* [PT Run][Web Search] Fixed a bug + minor refactoring

* [PT Run][Web Search] Updated docs and changed icons

* [PT Run][Web Search] Fixed capitalization for spell check + fixed icons

* [PT Run][Web Search] Fixed renaming

* adding cyberrex to name

* [PT Run][Web Search] Fixed typo in doc screenshot

* [PT Run][Web Search] Fixed plugin not working with Opera browser + minor modifications

* Fixed merge and typo

* [PT Run][Web Search] Removed globalization error suppression + changed action word

* [PT Run][Web Search] Added LocProject.json + minor modifications

* [PT Run][Web Search] Using plugin icon to not confuse with uri plugin + changed action word because another plugin uses it

* Added Firefox to spell-check expect.txt

* [PT Run][Web Search] Fixed bug with opera + changed default setting's value to false

* Added sourceid to spell-check expect.txt

* [PT Run][WebSearch] Changed action word

* Making Web plugin a dependency for launcher like other plugins

* [PT Run][Web Search] Now using JsonDocument + better way of getting browser name

* [PT Run][Web Search] Fixed bug

* adding in DLL to signing for release.yml build

Co-authored-by: Clint Rutkas <clint@rutkas.com>
2021-12-23 18:56:44 -08:00
Seraphima Zykova
7d0304fd06 [FancyZones] Do not snap child windows via the "Win+Arrow" shortcut (#15102) 2021-12-22 20:34:18 +00:00
Stefan Markovic
f280170021 [ColorPicker] Adjust window positioning in bottom & right corners of … (#15097)
* [ColorPicker] Adjust window positioning in bottom & right corners of the screens

* Make it window height dependent

* Right side dead zone dependent on window width
2021-12-22 19:35:15 +01:00
Davide Giacometti
57cdae724a [PT Run/FancyZones] Exclude Launcher from zonable windows improvement (#9071)
* excluding launcher from fancy zones setting GWL_STYLE WS_POPUP 


fix WS_POPUP type

* Migrate spelling-0.0.19 changes from main

* rebase fix

* fix spellcheck

Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
2021-12-21 14:18:36 +00:00
Jaime Bernardo
dc08987a60 [PTRun][Program]detect UWP trust level accurately (#14888) 2021-12-21 11:21:08 +01:00
Davide Giacometti
288e0487a0 [FancyZones] Zone Number Settings (#14910) 2021-12-20 16:50:51 +00:00
Niels Laute
3805348afd [Settings] String fixes (#15072)
* Fix ToggleSwitch

* Numberbox label fix
2021-12-20 13:15:08 +01:00
Stefan Markovic
a16a11df81 [FancyZones] Align max negative spacing with limit in FZ Editor (#15035) 2021-12-20 12:55:20 +01:00
Niels Laute
d724f6de70 Update Setting.xaml (#15046) 2021-12-19 14:28:09 +01:00
Clint Rutkas
6d2730d15f new badge (#15062) 2021-12-17 22:46:30 -08:00
Clint Rutkas
d5a2bf16d9 Add a new YAML release pipeline to replace the old CDPx one (#15039)
* lets move unneeded stuff out

* adding in direct installer yml

* forcing internal

* Create release.yml

* Update release.yml

* Try to use the right feed, scrub

* What if we don't do package ES...

* Update release.yml

* Update release.yml

* Update release.yml for Azure Pipelines

* Update release.yml

* Update release.yml

* seeing where we are in the world

* adjustment

* fixed a copy/paste

* think we're in root, having a dir command just to verify

* start copying over core files

* adding in tools + setup

* fixing telem

* ci: fix could not lock config file flakiness

* forcing root dir

* attempting to copy files again

* adding notes

* lets try this again

* trying a quicker way to figure out root

* maybe it is the slash not being there looking at docs deeper

* playing with slashes

* signing

* tewak

* fixing file path for signing.  suprise, app driver and PT have different paths :)

* getting my sign on

* tweaking json

* Adjusting files and getting output from build

* fixing yml copy and paste oops

* fixing spacing ...

* getting bootstrapper added

* moving file and seeing if we can't get this pipeline goodness working

* trying my next oops at powershell ...

* shift in version location i bet this will fail, doing a parallel build to verify

* trying again for powershell passing in arg

* Dustin showed me the error

* forcing as string

* fdsfasd

* forcing as string

* getting sad panda

* trying to force array

* lets try this on single line ....

* i made a major oops

* Sync'ing naming, adding in signing for msi & boot

* breaking up signing into smaller bits

* grr, not everything committed

* Added a lot of comments

* fixing installer signing path

* fixing paths

* seeing if this fixes some of the signing quirks

* removing 3rd party double, removing the pipeline call

* centeralizing again

* more consolidation

* Going a bit more wide

* going very wide

* seeing if i can't do a dual but more targetted list

* think having leading slash caused a failure

* looks like the esrp  does not verify paths don't exist

* fixing 3rd party

* reseting old stuff so old pipeline still works

* resetting version setting

* [PR INTO CRUTKAS BR] Fix the localization pipeline (#15026)

* Fix localization

This commit makes a few changes:
1. It introduces a couple scripts for moving localization files
   around based on Touchdown's output shape. They are well-documented.
2. It rewrites portions of the RESX->RC converter to avoid resgen and
   handle the new touchdown language types.

* I forgot the cardinal rule of using YAML: Don't

* Fix duplicate keys in Keyboard Editor!

* Up the timeout

* Update the language list in the wxs

* Use IsPipeline

* Special case SvgPreviewHandler >:{

* Push this down to Clint's branch: fix the publish profile

* Reinstate the call to publish.cmd

* Document it

* build the publishing rules

* Remove the GitSubmodules hack

* Restore CDPx move_uwp_resources

* Don't need this any more! spelling.

* adding spelling

* sorting alphabetical

* fix spelling

* shifint to new dll naming

* Move GcodePreviewHandler's Resources to follow the preferred C# format

* Revert "Move GcodePreviewHandler's Resources to follow the preferred C# format"

This reverts commit daf4c7ef3a.

* remove SVG workaround - requires #15054!

* cleaning up commented code dustin said i could delete :)

* fixing tab vs space

* Update release.yml

Fixing Dustin comments

Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>
2021-12-17 18:15:31 -08:00
Dustin L. Howett
239610f1cd Add a Touchdown localization pipeline (#15054)
This commit introduces a localization pipeline that submits our
localizable content to Touchdown, the modern localization service we
should have been using the whole time.

The pipeline is scheduled to run after the end of the workday around 6-7
PM Pacific (depending on daylight saving time) if there have been any
code changes on main.

Some of our localizable files were out of spec, so I moved them into the
right places and the right format.
2021-12-17 17:35:05 -06:00
ChaseKnowlden
f4b0e6372a Remove Unused Package in PT Run (#15023) 2021-12-17 11:47:00 -08:00
Stefan Markovic
cc5d33606b [Build Fix] Fix SettingsUI loc paths (#15043) 2021-12-17 13:40:07 -06:00
Stefan Markovic
3ada3c20a2 [PT Run] Smooth scrolling of the results list (#15033)
This fixes scrolling when using touchpad
2021-12-17 10:22:25 +01:00
Stefan Markovic
073caffef4 [Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)
* Unify exe/dll naming - PowerToys.Runner

Align naming with other exes - PowerToys Runner -> PowerToys.Runner

* Unify exe/dll naming - Microsoft.PowerToys.Common.UI

Project name - Microsoft.PowerToys.Common.UI -> Common.UI
dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll

* Unify exe/dll naming - Settings

Project names - Microsoft.PowerToys.Settings* -> Settings*
Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll

* Revert file autoformat

* [Docs] Update paths to settings projects/files

* Fix tests - Update path
2021-12-15 12:56:52 +01:00
Stefan Markovic
d359b3adc8 [PowerRename] Don't treat extensions for folders (#14908)
* Dont treat extensions for folders

* Simplify fix and add test

* Add try/catch

* Update test to avoid updating spellcheck
2021-12-14 14:42:37 +01:00
Graham Sutherland
f5d2f86c23 Add support for hex/binary numbers to calculator (#14948)
This minor expression validation tweak allows hexadecimal and binary numbers to be entered into expressions.
2021-12-13 20:01:12 +03:00
Franky Chen
a612ba845e Cleanup spell-checking expect.txt (#14985) 2021-12-13 16:29:09 +03:00
Stefan Markovic
dfba79313f [PowerRename] Fix AltGr input (#14927) 2021-12-13 13:47:45 +01:00
Josh Soref
02de31b7c0 Update check-spelling (#14873)
* Updating advice

Copying 18764e6cbb/.github/actions/spelling/advice.md

* Update exclusions

* sort exclusions
* exclude .filters files based on updated engine suggestions
* exclude src/modules/previewpane/UnitTests-MarkdownPreviewHandler/HelperFiles/MarkdownWithHTMLImageTag.txt based on updated engine suggestions

* Upgrade check-spelling to v0.0.20-alpha3

Updates patterns to better handle guids
closes #14854

Adds a couple of other patterns:
* publicKeyToken
* @sha256:
* std::wregex

Co-authored-by: Josh Soref <jsoref@users.noreply.github.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2021-12-12 11:42:04 -08:00
Franky Chen
b93095a9c0 Update wix vs extension link (#14959) 2021-12-11 09:21:42 -08:00
Franky Chen
950711c836 Fix grammar in PR template (#14960) 2021-12-11 07:55:38 -08:00
Jaime Bernardo
c48f8f75d4 [GCodePreview]Fix locproject (#14955) 2021-12-10 17:43:11 -08:00
CleanCodeDeveloper
9152ea8f1c [Image Resizer]Try to recover metadata even when the metadata data structure is invalid (#14914)
* metadata.Clone() fails also for situations where we still can recover metadata

metadata.Clone() is also an expensive operation (deep copy) and it is not necessary anymore as we build up the metadata object from scratch anyway

* If an exception is throw here something is seriously wrong with the metadata structure

We take all metadata we have read so far an write it to the resized image

* add log statement

* Adjust test written for #2447 as we are able to copy the metadata now

* Improve documentation
2021-12-10 13:54:05 +00:00
Pedro Lamas
1e0033166f [FileExplorer]GcodeThumbnailProvider and GcodePreviewHandler (#14827)
* Adds the GcodeThumbnailProvider

* Registers the GcodeThumbnailProvider

* Adds Settings support

* Reverts solution changes back to original

* Corrects "Gcode" text with "G-code"

* Adds gcode thumbnail setting description

* Follow up on PR review comments

* Adds GcodePreviewHandler

* Follow up on PR review comments

* Renames assemblies following #14903
2021-12-10 11:53:01 +00:00
Stefan Markovic
dfe9169e39 [modules] Unify exe & dll naming (#14903)
* Unify exe/dll naming - AwakeModuleInterface

* Unify exe/dll naming - ColorPicker.dll & ColorPickerUI.exe

* Unify exe/dll naming - FancyZones, FancyZonesEditor & FancyZonesModuleInterface

* Unify exe/dll naming - ImageResizerExt & ImageResizer.exe

* Unify exe/dll naming - KeyboardManager.dll

* Unify exe/dll naming - FindMyMouse & MouseHighlighter

* Unify exe/dll naming - PowerRename.dll, PowerRenameUIHost & PowerRenameUILib

* Unify exe/dll naming - File Explorer add-ons

* Unify exe/dll naming - ShortcutGuide

* Unify exe/dll naming - VCM

* Unify exe/dll naming - PT Run

* Unify exe/dll naming - *.resources.dll

* [Fix] Unify exe/dll naming - VideoConferenceProxyFilter_x86
2021-12-10 10:50:46 +01:00
Aaron Junker
c140185ee0 Update config.yml (#14933) 2021-12-09 10:27:46 -08:00
Jaime Bernardo
c681988892 [MouseUtils]Add PowerToys to window names (#14892) 2021-12-09 11:08:53 +00:00
Jaime Bernardo
2ba1dcf03a [PTRun]Avoid starting two instances from runner (#14868)
* [PTRun]Avoid starting two instances from runner

* Set m_enabled later
2021-12-09 11:05:31 +00:00
kurema
dfa139b72f Update Resources.resw (#14921) 2021-12-09 11:57:47 +01:00
Franky Chen
6559d1a520 Remove wrong spelling from expect.txt (#14922) 2021-12-09 11:57:24 +01:00
Franky Chen
b9c1ec2eed Update Traige-Needed to Needs-Triage as recent label upddates (#14907) 2021-12-08 08:26:33 -08:00
Niels Laute
8ce3a5524a Updated HighContrastMode (#14887) 2021-12-07 18:22:27 +01:00
Clint Rutkas
71380d6fb1 [VCM]disable by default and admin warning (#14686)
* Adding in InfoBar warning when not running as admin

* small newline text shift

* rolling out a text fix i didn't mean to commit

* defaulting to off, there are other spots is seems like

* [Runner] introduce is_enabled_by_default method and keep VCM disabled by default

* getting file back in good state

Co-authored-by: yuyoyuppe <a.yuyoyuppe@gmail.com>
2021-12-07 13:50:04 +00:00
ChaseKnowlden
aa376a2c0d Description and Company name Fixed (#14785)
* Description and Company name Fixed

* PowerToys Run fix
2021-12-06 22:04:11 -08:00
Niels Laute
52a237c355 [Chore] Minor icon fixes and adding missing files to installer file (#14846)
* Updated docs images

* Updated docs images

* Updated icon files

* Update Product.wxs
2021-12-06 22:05:34 +01:00
CleanCodeDeveloper
e6428da21f [ImageResizer]fix colorspace metadata regression (#14867) 2021-12-06 19:28:57 +00:00
Davide Giacometti
3b89e6f5a4 [PTRun]update icons and author on startup (#14828) 2021-12-06 19:28:04 +00:00
Davide Giacometti
d7e36079fc [PTRun][Window]PowerLauncher removed from results (#14786) 2021-12-06 19:27:10 +00:00
Stefan Markovic
88ec74d81e Unify dll/exe naming - interop (#14795) 2021-12-06 16:27:54 +01:00
Stefan Markovic
c9e8ba4955 [ManagedCommon.dll & ManagedTelemetry.dll] Unify exe/dll naming (#14807)
* Unify exe/dll naming - ManagedCommon.dll

* Unify exe/dll naming - ManagedTelemetry.dll
2021-12-06 14:40:41 +01:00
Stefan Markovic
d8f2946ba6 Unify dll/exe naming - BackgroundActivatorDLL (#14797) 2021-12-06 13:02:09 +01:00
Deondre Davis
fc303c2c38 [PowerRename]Fix "Learn more about RegEx" link (#14706) 2021-12-06 11:44:18 +00:00
Clint Rutkas
8b59e6e626 small verb change to 0.51.1 (#14810) 2021-12-03 14:01:58 -08:00
Clint Rutkas
de42a90a34 remove legacy settings docs (#14709)
* Delete settings-web.md

* Update readme.md

* Delete settings-reference.md

* Delete settings.md

* Update readme.md

* removing settings images for v1
2021-12-03 07:12:35 -08:00
Clint Rutkas
35d328964f Update Resources.resx (#14707) 2021-12-03 06:53:57 -08:00
Seraphima Zykova
9d10426295 [FancyZones][Hotfix] Fix VirtualDesktopManager init (#14793) 2021-12-03 09:59:05 +00:00
Niels Laute
287bc99a0f [Run] Removing unused icons (#14631)
* Removing unused icons

* Update Product.wxs

* Update Product.wxs

* Update PowerLauncher.csproj

* Update PowerLauncher.csproj

* Revert "Update PowerLauncher.csproj"

This reverts commit 45011bd1e0.

* Revert "Update PowerLauncher.csproj"

This reverts commit c6d6298034.

* Update PowerLauncher.csproj

* Revert "Update PowerLauncher.csproj"

This reverts commit 60d30f30df.

* Update PowerLauncher.csproj
2021-12-03 00:02:56 +01:00
Jaime Bernardo
f92bfc62f1 [PTRun][Hotfix]Don't load duplicate plugins (#14776) 2021-12-02 16:41:15 +00:00
Stefan Markovic
82ad79dd1f Open PowerRename on current active monitor (#14774) 2021-12-02 15:09:33 +01:00
Stefan Markovic
c95fb78cf4 [PT Run - Calculator plugin] Allow single-digit factorial (#14736) 2021-12-02 15:07:47 +01:00
Niels Laute
a018e0493b [PowerRename] Add row highlighting (#14746)
* Add Highlight property to ExplorerItem

* Change property type

* Initialize property

* Update MainWindow.xaml

* Update MainWindow.xaml

* Update MainWindow.xaml

* Updated brush

Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
2021-12-02 13:02:12 +01:00
Stefan Markovic
0e61f41e31 Sync run on startup with actual task scheduler (#14723) 2021-12-02 09:09:16 +01:00
Stefan Markovic
87f6278bf9 Standardize Image Resizer naming (#14694)
* Standardize Image Resizer naming

* Use no-throw methods

* Do not move if new dir already exist

* Update test files paths
2021-12-02 09:08:43 +01:00
Clint Rutkas
22f8390ef9 0.51 readme prep (#14635)
* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update expect.txt

* Update README.md

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update README.md

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

remove stable reference and few other small tweaks

* adding netlify

Co-authored-by: Deondre Davis <dedavis@microsoft.com>
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>
2021-11-30 10:35:34 -08:00
Davide Giacometti
ec11abbc52 [PT Run] [Program] Fix FileSystemWatcher Crash (#14649) 2021-11-30 14:41:09 +00:00
Niels Laute
974bf4708c [Settings] a11y fixes (#14667)
* Update FancyZonesPreviewControl.xaml

* Update ImageResizerPage.xaml

* Uid updates

* Update GeneralPage.xaml

* Correct IsTabStop

* Setting focus to page
2021-11-30 14:43:04 +01:00
Niels Laute
319d722a59 [Settings] Add SettingsGroup Description property and VCM message (#14658)
* Adding ItemsPanel description

* Move PowerPreview textblock to description

* VCM description

* Update ShellPage.xaml

* Update Resources.resw
2021-11-30 14:42:13 +01:00
Jaime Bernardo
bf2c5d9ec0 [PTRun][Program]Avoid loops due to symlinks (#14676) 2021-11-30 11:25:01 +00:00
Niels Laute
7974a9f43b [Settings] Various bugfixes (#14611)
* Set maxwidth

* Correct shortcut

* Update GeneralPage.xaml
2021-11-29 12:59:38 +01:00
Clint Rutkas
72ea4ff8b3 Hero tweak (#14645)
* Update README.md

* Update README.md

* tweaking path
2021-11-26 12:26:32 -08:00
Deondre Davis
991124c9e4 Preview pane toggle instructions (#14595)
* Added informative text about toggling preview pane in settings

* Update Resources.resw

* Changed infobar to textblock

* Update src/settings-ui/Microsoft.PowerToys.Settings.UI/Strings/en-us/Resources.resw

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
2021-11-26 15:00:28 +01:00
Jaime Bernardo
47b5386c0c [ci][PTRun]Fix signing for new plugins folders (#14646) 2021-11-25 18:40:02 +00:00
FLOAT4
5381486c25 [FancyZones] Rename ZoneWindowDrawing -> ZonesDrawing (#14464)
* [FancyZones] Rename ZoneWindowDrawing -> ZonesOverlay

* [FancyZones] Rename ZoneWindowDrawing -> ZonesOverlay in tools and docs

Co-authored-by: float4 <float4-unspecified-mail>
2021-11-25 16:39:03 +01:00
1786 changed files with 75541 additions and 274517 deletions

View File

@@ -2,7 +2,7 @@ name: "🐛 Bug report"
description: Report errors or unexpected behavior
labels:
- Issue-Bug
- Triage-Needed
- Needs-Triage
body:
- type: markdown
attributes:
@@ -12,7 +12,7 @@ body:
attributes:
label: Microsoft PowerToys version
placeholder: |
"0.33.1"
"0.53.0"
description: |
Hover over system tray icon or look at Settings
validations:
@@ -32,8 +32,10 @@ body:
multiple: true
options:
- General
- Always on Top
- Awake
- ColorPicker
- Developer file preview
- FancyZones
- FancyZones Editor
- Image Resizer
@@ -42,9 +44,12 @@ body:
- Mouse Utilities
- PDF Preview
- PDF Thumbnail
- G-code Preview
- G-code Thumbnail
- PowerRename
- PowerToys Run
- Shortcut Guide
- STL Thumbnail
- SVG Preview
- SVG Thumbnail
- Settings
@@ -75,7 +80,7 @@ body:
label: ❌ Actual Behavior
placeholder: What happened instead?
validations:
required: true
required: false
- type: textarea
attributes:

View File

@@ -4,7 +4,7 @@ contact_links:
url: https://msrc.microsoft.com/create-report
about: Report security bugs
- name: "\U0001F4DA PowerToys user documentation"
url: https://github.com/microsoft/PowerToys/wiki
url: https://aka.ms/powertoys-docs
about: Documentation for users of PowerToys utilities
- name: "\U0001F4DA PowerToys dev documentation"
url: https://github.com/microsoft/PowerToys/tree/main/doc/devdocs

View File

@@ -2,7 +2,7 @@ name: "📚 Documentation Issue"
description: Report issues in our documentation
labels:
- Issue-Docs
- Triage-Needed
- Needs-Triage
body:
- type: textarea
attributes:

View File

@@ -1,7 +1,7 @@
name: "⭐ Feature / enhancement request"
description: Propose something new.
labels:
- Triage-Needed
- Needs-Triage
body:
- type: textarea
attributes:

View File

@@ -4,7 +4,7 @@ labels:
- Issue-Bug
- Area-Localization
- Issue-Translation
- Triage-Needed
- Needs-Triage
body:
- type: markdown
attributes:
@@ -13,7 +13,7 @@ body:
- type: input
attributes:
label: Microsoft PowerToys version
placeholder: "0.35.0"
placeholder: "0.53.0"
description: |
Hover over system tray icon or look at Settings
validations:
@@ -23,19 +23,27 @@ body:
label: Utility with translation issue
options:
- General
- PowerToys Awake
- Always on Top
- Awake
- ColorPicker
- Developer file preview
- FancyZones
- FancyZones Editor
- Image Resizer
- Keyboard Manager
- MD Preview
- Mouse Utilities
- PDF Preview
- PDF Thumbnail
- G-code Preview
- G-code Thumbnail
- PowerRename
- PowerToys Run
- Shortcut Guide
- SVG Preview
- SVG Thumbnail
- Settings
- Video Conference Mute
- Welcome / PowerToys Tour window
- System tray interaction
- Installer

View File

@@ -1,27 +1,25 @@
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
<details><summary>If you see a bunch of garbage</summary>
<details><summary>If the flagged items do not appear to be text</summary>
If it relates to a ...
<details><summary>well-formed pattern</summary>
If items relate to a ...
* well-formed pattern.
See if there's a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
try adding it to the `patterns.txt` file.
If not, try writing one and adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
Note that patterns can't match multiline strings.
</details>
<details><summary>binary-ish string</summary>
Note that patterns can't match multiline strings.
Please add a file path to the `excludes.txt` file instead of just accepting the garbage.
* binary file.
File paths are Perl 5 Regular Expressions - you can [test](
Please add a file path to the `excludes.txt` file matching the containing file.
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
</details>
</details>

View File

@@ -1,8 +1,13 @@
# See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-excludes
(?:^|/)monacoSRC/
(?:^|/)MonacoPreviewHandler/languages.json
(?:^|/)MonacoPreviewHandler/index.html
(?:^|/)MonacoPreviewHandler/generateLanguagesJson.html
(?:^|/)(?i)COPYRIGHT
(?:^|/)(?i)LICEN[CS]E
(?:^|/)package(?:-lock)\.json$
(?:^|/)vendor/
(?:^|/)WindowsSettings\.json$
/package(?:-lock|)\.json$
/pinyindb/
/settings-html/
@@ -12,6 +17,8 @@ ignore$
\.bmp$
\.dat$
\.dll$
\.filters$
\.gcode$
\.gif$
\.gitignore$
\.ico$
@@ -23,6 +30,7 @@ ignore$
\.pdf$
\.PNG$
\.png$
\.stl$
\.woff$
\.zip$
^doc/devdocs/akaLinks\.md$
@@ -34,11 +42,9 @@ ignore$
^src/modules/imageresizer/dll/ContextMenuHandler\.rgs$
^src/modules/imageresizer/dll/ImageResizerExt\.rgs$
^src/modules/powerrename/testapp/PowerRenameTest\.vcxproj\.filters$
^src/modules/powerrename/UWPui/pch\.h$
^src/modules/powerrename/UWPui/PowerRenameUWPUI\.vcxproj\.filters$
^src/modules/previewpane/PreviewPaneUnitTests/HelperFiles/MarkdownWithHTMLImageTag\.txt$
^src/modules/previewpane/UnitTests-MarkdownPreviewHandler/HelperFiles/MarkdownWithHTMLImageTag.txt$
^tools/CleanUp_tool/CleanUp_tool\.vcxproj\.filters$
^\.github/
^\.github/actions/spell-check/
^\.gitmodules$
(?:^|/)WindowsSettings\.json$

File diff suppressed because it is too large Load Diff

View File

@@ -12,11 +12,24 @@ https?://(?:(?:www\.|)youtube\.com|youtu.be)/[-a-zA-Z0-9?&=]*
# msdn
\b(?:download\.visualstudio|docs|msdn)\.microsoft\.com/[-_a-zA-Z0-9()=./]*
data:[a-zA-Z=;,/0-9+-]+
0x[0-9a-fA-F](?:\.[0-9a-fA-F]*|)[pP]
(?:0[Xx]|U\+|#)[a-f0-9A-FGgRr]{2,}[Uu]?[Ll]{0,2}\b
publicKeyToken=(['"]|)[0-9a-f]+\g{-1}
\@sha256:[0-9a-f]{64}\b
# data urls
(['"])data:.*?\g{-1}
data:[-a-zA-Z=;:/0-9+]*,\S*
# uuid:
[-<({"'>][0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}[<'"})>]
L?(["']|[-<({>]|\b)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}(?:\g{-1}|[<})>])
# c99 hex digits (not the full format, just one I've seen)
0x[0-9a-fA-F](?:\.[0-9a-fA-F]*|)[pP]
# wregex
std::wregex\(L"[^"]*"\)
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23|L")[0-9a-fA-FgGrR_]{2,}(?:[uU]?[lL]{0,2}|u\d+)\b
# ignore long runs of a single character:
\b([A-Za-z])\g{-1}{3,}\b

View File

@@ -2,7 +2,7 @@
**What is this about:**
**What is include in the PR:**
**What is included in the PR:**
**How does someone test / validate:**

View File

@@ -3,11 +3,23 @@ name: Spell checking
on:
pull_request_target:
push:
branches: ["**"]
tags-ignore: ["**"]
jobs:
spelling:
name: Spell checking
permissions:
contents: read
pull-requests: read
outputs:
internal_state_directory: ${{ steps.spelling.outputs.internal_state_directory }}
runs-on: ubuntu-latest
if: "contains(github.event_name, 'pull_request') || github.event_name == 'push'"
concurrency:
group: spelling-${{ github.event.pull_request.number || github.ref }}
# note: If you use only_check_changed_files, you do not want cancel-in-progress
cancel-in-progress: true
steps:
- name: checkout-merge
if: "contains(github.event_name, 'pull_request')"
@@ -15,8 +27,51 @@ jobs:
with:
ref: refs/pull/${{github.event.pull_request.number}}/merge
- name: checkout
if: "!contains(github.event_name, 'pull_request')"
if: github.event_name == 'push'
uses: actions/checkout@v2
- uses: check-spelling/check-spelling@v0.0.19
- name: check-spelling
id: spelling
uses: check-spelling/check-spelling@v0.0.20-alpha3
with:
config: .github/actions/spell-check
suppress_push_for_open_pull_request: 1
post_comment: 0
extra_dictionaries:
cspell:filetypes/filetypes.txt
cspell:html/html.txt
cspell:css/css.txt
check_extra_dictionaries: ''
- name: store-comment
if: failure()
uses: actions/upload-artifact@v2
with:
retention-days: 1
name: "check-spelling-comment-${{ github.run_id }}"
path: |
${{ steps.spelling.outputs.internal_state_directory }}
comment:
name: Comment
runs-on: ubuntu-latest
needs: spelling
permissions:
contents: write
pull-requests: write
if: always() && needs.spelling.result == 'failure' && needs.spelling.outputs.internal_state_directory
steps:
- name: checkout
uses: actions/checkout@v2
- name: set up
run: |
mkdir /tmp/data
- name: retrieve-comment
uses: actions/download-artifact@v2
with:
name: "check-spelling-comment-${{ github.run_id }}"
path: /tmp/data
- name: comment
uses: check-spelling/check-spelling@v0.0.20-alpha3
with:
config: .github/actions/spell-check
custom_task: comment
internal_state_directory: /tmp/data

3
.gitignore vendored
View File

@@ -344,3 +344,6 @@ src/common/Telemetry/*.etl
/src/modules/previewpane/SvgThumbnailProvider/$(SolutionDir)$(Platform)/$(Configuration)/modules/FileExplorerPreview/SvgThumbnailProvider.xml
/src/modules/powerrename/ui/RCa24464
/src/modules/powerrename/ui/RCb24464
# Generated installer file for Monaco source files.
/installer/PowerToysSetup/MonacoSRC.wxs

41
.pipelines/CIPolicy.xml Normal file
View File

@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<SiPolicy xmlns="urn:schemas-microsoft-com:sipolicy">
<VersionEx>10.0.0.0</VersionEx>
<PlatformID>{2E07F7E4-194C-4D20-B7C9-6F44A6C5A234}</PlatformID>
<Rules>
<Rule>
<Option>Enabled:Unsigned System Integrity Policy</Option>
</Rule>
<Rule>
<Option>Enabled:Audit Mode</Option>
</Rule>
<Rule>
<Option>Enabled:Advanced Boot Options Menu</Option>
</Rule>
<Rule>
<Option>Required:Enforce Store Applications</Option>
</Rule>
<Rule>
<Option>Disabled:Script Enforcement</Option>
</Rule>
</Rules>
<!--EKUS-->
<EKUs />
<!--File Rules-->
<FileRules />
<!--Signers-->
<Signers />
<!--Driver Signing Scenarios-->
<SigningScenarios>
<SigningScenario Value="131" ID="ID_SIGNINGSCENARIO_DRIVERS_1" FriendlyName="Auto generated policy on 01-26-2021">
<ProductSigners />
</SigningScenario>
<SigningScenario Value="12" ID="ID_SIGNINGSCENARIO_WINDOWS" FriendlyName="Auto generated policy on 01-26-2021">
<ProductSigners />
</SigningScenario>
</SigningScenarios>
<UpdatePolicySigners />
<CiSigners />
<HvciOptions>0</HvciOptions>
<PolicyTypeID>{A244370E-44C9-4C06-B551-F6016E563076}</PolicyTypeID>
</SiPolicy>

View File

@@ -0,0 +1,243 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
"*.resources.dll",
"PowerToysSetupCustomActions.dll",
"PowerToys.ActionRunner.exe",
"PowerToys.Update.exe",
"PowerToys.BackgroundActivatorDLL.dll",
"Notifications.dll",
"os-detection.dll",
"PowerToys.exe",
"PowerToys.Interop.dll",
"BugReportTool\\PowerToys.BugReportTool.exe",
"WebcamReportTool\\PowerToys.WebcamReportTool.exe",
"Telemetry.dll",
"PowerToys.ManagedTelemetry.dll",
"PowerToys.ManagedCommon.dll",
"PowerToys.Common.UI.dll",
"PowerToys.Settings.UI.Lib.dll",
"modules\\AlwaysOnTop\\PowerToys.AlwaysOnTop.exe",
"modules\\AlwaysOnTop\\PowerToys.AlwaysOnTopModuleInterface.dll",
"modules\\ColorPicker\\ColorPicker.dll",
"modules\\ColorPicker\\ColorPickerUI.dll",
"modules\\ColorPicker\\ColorPickerUI.exe",
"modules\\ColorPicker\\PowerToys.ColorPicker.dll",
"modules\\ColorPicker\\PowerToys.ColorPickerUI.dll",
"modules\\ColorPicker\\PowerToys.ColorPickerUI.exe",
"modules\\Awake\\PowerToys.AwakeModuleInterface.dll",
"modules\\Awake\\PowerToys.Awake.exe",
"modules\\Awake\\PowerToys.Awake.dll",
"modules\\FancyZones\\fancyzones.dll",
"modules\\FancyZones\\PowerToys.FancyZonesEditor.exe",
"modules\\FancyZones\\PowerToys.FancyZonesEditor.dll",
"modules\\FancyZones\\PowerToys.FancyZonesModuleInterface.dll",
"modules\\FancyZones\\PowerToys.FancyZones.exe",
"modules\\FileExplorerPreview\\PowerToys.GcodePreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.GcodePreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.GcodeThumbnailProvider.dll",
"modules\\FileExplorerPreview\\PowerToys.GcodeThumbnailProvider.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.ManagedTelemetry.dll",
"modules\\FileExplorerPreview\\PowerToys.MarkdownPreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.MarkdownPreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.MonacoPreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.MonacoPreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfPreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfPreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfThumbnailProvider.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfThumbnailProvider.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.powerpreview.dll",
"modules\\FileExplorerPreview\\PowerToys.PreviewHandlerCommon.dll",
"modules\\FileExplorerPreview\\PowerToys.StlThumbnailProvider.dll",
"modules\\FileExplorerPreview\\PowerToys.StlThumbnailProvider.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgPreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgPreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgThumbnailProvider.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgThumbnailProvider.comhost.dll",
"modules\\ImageResizer\\PowerToys.ImageResizer.exe",
"modules\\ImageResizer\\PowerToys.ImageResizer.dll",
"modules\\ImageResizer\\PowerToys.ImageResizerExt.dll",
"modules\\KeyboardManager\\PowerToys.KeyboardManager.dll",
"modules\\KeyboardManager\\KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
"modules\\KeyboardManager\\KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
"modules\\launcher\\PowerToys.Launcher.dll",
"modules\\launcher\\PowerToys.PowerLauncher.dll",
"modules\\launcher\\PowerToys.PowerLauncher.exe",
"modules\\launcher\\PowerToys.PowerLauncher.Telemetry.dll",
"modules\\launcher\\Wox.dll",
"modules\\launcher\\Wox.Infrastructure.dll",
"modules\\launcher\\Wox.Plugin.dll",
"modules\\launcher\\Plugins\\Calculator\\Microsoft.PowerToys.Run.Plugin.Calculator.dll",
"modules\\launcher\\Plugins\\Folder\\Microsoft.Plugin.Folder.dll",
"modules\\launcher\\Plugins\\Indexer\\Microsoft.Plugin.Indexer.dll",
"modules\\launcher\\Plugins\\Program\\Microsoft.Plugin.Program.dll",
"modules\\launcher\\Plugins\\Registry\\Microsoft.PowerToys.Run.Plugin.Registry.dll",
"modules\\launcher\\Plugins\\WindowsSettings\\Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll",
"modules\\launcher\\Plugins\\Shell\\Microsoft.Plugin.Shell.dll",
"modules\\launcher\\Plugins\\Uri\\Microsoft.Plugin.Uri.dll",
"modules\\launcher\\Plugins\\WindowWalker\\Microsoft.Plugin.WindowWalker.dll",
"modules\\launcher\\Plugins\\UnitConverter\\Community.PowerToys.Run.Plugin.UnitConverter.dll",
"modules\\launcher\\Plugins\\VSCodeWorkspaces\\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.dll",
"modules\\launcher\\Plugins\\Service\\Microsoft.PowerToys.Run.Plugin.Service.dll",
"modules\\launcher\\Plugins\\System\\Microsoft.PowerToys.Run.Plugin.System.dll",
"modules\\launcher\\Plugins\\WebSearch\\Community.PowerToys.Run.Plugin.WebSearch.dll",
"modules\\launcher\\Plugins\\WindowsTerminal\\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.dll",
"modules\\MouseUtils\\PowerToys.FindMyMouse.dll",
"modules\\MouseUtils\\PowerToys.MouseHighlighter.dll",
"modules\\MouseUtils\\PowerToys.MousePointerCrosshairs.dll",
"modules\\PowerRename\\PowerToys.PowerRenameExt.dll",
"modules\\PowerRename\\PowerToys.PowerRenameUILib.dll",
"modules\\PowerRename\\PowerToys.PowerRename.exe",
"modules\\ShortcutGuide\\ShortcutGuide\\PowerToys.ShortcutGuide.exe",
"modules\\ShortcutGuide\\ShortcutGuideModuleInterface\\PowerToys.ShortcutGuideModuleInterface.dll",
"modules\\VideoConference\\PowerToys.VideoConferenceModule.dll",
"modules\\VideoConference\\PowerToys.VideoConferenceProxyFilter_x86.dll",
"modules\\VideoConference\\PowerToys.VideoConferenceProxyFilter_x64.dll",
"Settings\\PowerToys.Settings.UI.exe",
"Settings\\PowerToys.Settings.dll",
"Settings\\PowerToys.Settings.exe"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
},
{
"MatchedPath": [
"Microsoft.Search.Interop.dll",
"ModernWpf.dll",
"ModernWpf.Controls.dll",
"System.IO.Abstractions.dll",
"Mono.Cecil.dll",
"Mono.Cecil.Mdb.dll",
"Mono.Cecil.Pdb.dll",
"Mono.Cecil.Rocks.dll",
"NLog.dll",
"HtmlAgilityPack.dll",
"Markdig.Signed.dll",
"HelixToolkit.dll",
"HelixToolkit.Core.Wpf.dll",
"Mages.Core.dll",
"JetBrains.Annotations.dll",
"NLog.Extensions.Logging.dll",
"concrt140_app.dll",
"msvcp140_1_app.dll",
"msvcp140_2_app.dll",
"msvcp140_app.dll",
"vcamp140_app.dll",
"vccorlib140_app.dll",
"vcomp140_app.dll",
"vcruntime140_1_app.dll",
"vcruntime140_app.dll",
"modules\\FileExplorerPreview\\Microsoft.Web.WebView2.Core.dll",
"modules\\FileExplorerPreview\\Microsoft.Web.WebView2.WinForms.dll",
"modules\\FileExplorerPreview\\Microsoft.Web.WebView2.Wpf.dll",
"modules\\FileExplorerPreview\\runtimes\\win-x64\\native\\WebView2Loader.dll",
"modules\\launcher\\e_sqlite3.dll",
"modules\\launcher\\SQLitePCLRaw.batteries_v2.dll",
"modules\\launcher\\SQLitePCLRaw.core.dll",
"modules\\launcher\\SQLitePCLRaw.provider.e_sqlite3.dll",
"ColorCode.Core.dll",
"ColorCode.UWP.dll",
"UnitsNet.dll"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-231522",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "Append",
"parameterValue": "/as"
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-231522",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -0,0 +1,51 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
"PowerToysSetup-*.exe",
"PowerToysSetup-*.msi"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -0,0 +1,50 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
"modules\\VideoConference\\PowerToys.VideoConferenceProxyFilter_x86.dll"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -1,10 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
pushd .
cd ..
set SolutionDir=%cd%
popd
SET IsPipeline=1
call msbuild ../installer/PowerToysBootstrapper/PowerToysBootstrapper.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -2,4 +2,4 @@ cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
SET IsPipeline=1
call msbuild ../installer/PowerToysSetup.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
call msbuild ../installer/PowerToysSetup.sln /target:PowerToysInstaller /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -1,5 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
SET IsPipeline=1
call msbuild ../installer/PowerToysSetup.sln /target:PowerToysSetupCustomActions /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -1,33 +0,0 @@
@echo off
rem This script will fail to run unless you have the appropriate permissions
cd /D "%~dp0"
echo Preparing localization build...
setlocal
rem In this sample, the repo root is identical to the script directory path. Adjust the value of the RepoRoot variable accordingly based on your environment.
rem Again, ensure the RepoRoot variable is set to the real repo root location, otherwise the localization toolset wouldn't work as intended.
rem Note that the resolved %~dp0 ends with \.
set RepoRootWithoutBackslash=%~dp0..
set RepoRoot=%RepoRootWithoutBackslash%\
set OutDir=%RepoRoot%out
set NUGET_PACKAGES=%RepoRoot%packages
set LocalizationXLocPkgVer=2.0.0
echo Running localization build...
set XLocPath=%NUGET_PACKAGES%\Localization.XLoc.%LocalizationXLocPkgVer%
set LocProjectDirectory=%RepoRootWithoutBackslash%
rem Run the localization tool on all LocProject.json files in the src directory and it's subdirectories (directory format must not end with \)
dotnet "%XLocPath%\tools\netcore\Microsoft.Localization.XLoc.dll" /f "%LocProjectDirectory%"
echo Localization build finished with exit code '%errorlevel%'.
rem Move UWP resource files to correct file paths as per file path expected by UWP project
cd %RepoRootWithoutBackslash%
powershell -NonInteractive -executionpolicy Unrestricted ".\tools\localization\move_uwp_resources.ps1"
exit /b %errorlevel%

View File

@@ -1,11 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
pushd .
cd ..
set SolutionDir=%cd%
popd
SET IsPipeline=1
call msbuild ../tools/BugReportTool/BugReportTool.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
call msbuild ../tools/WebcamReportTool/WebcamReportTool.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -1,6 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
call msbuild -m ../PowerToys.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
SET PTRoot=..
call "..\installer\PowerToysSetup\publish.cmd"

View File

@@ -0,0 +1,20 @@
parameters:
configuration: 'Release'
platform: ''
additionalBuildArguments: '-m'
jobs:
- job: Build${{ parameters.platform }}${{ parameters.configuration }}
displayName: Build ${{ parameters.platform }} ${{ parameters.configuration }}
variables:
BuildConfiguration: ${{ parameters.configuration }}
BuildPlatform: ${{ parameters.platform }}
pool:
name: WinDevPool-L
timeoutInMinutes: 120
strategy:
maxParallel: 10
steps:
- template: build-powertoys-steps.yml
parameters:
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}

View File

@@ -93,25 +93,6 @@ steps:
msbuildArgs: ${{ parameters.additionalBuildArguments }}
maximumCpuCount: true
- task: NuGetCommand@2
displayName: Restore NuGet packages for PowerToysBootstrapper.sln
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: installer\PowerToysBootstrapper\PowerToysBootstrapper.sln
restoreDirectory: '$(Build.SourcesDirectory)\installer\PowerToysBootstrapper\packages'
- task: VSBuild@1
displayName: 'Build PowerToysBootstrapper.sln'
inputs:
solution: '**\installer\PowerToysBootstrapper\PowerToysBootstrapper.sln'
vsVersion: 16.0
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArgs: ${{ parameters.additionalBuildArguments }}
maximumCpuCount: true
# directly not doing WinAppDriver testing
- task: VSTest@2
displayName: 'MS Tests'
@@ -120,10 +101,13 @@ steps:
configuration: '$(BuildConfiguration)'
testSelector: 'testAssemblies'
testAssemblyVer2: |
**\UnitTests-GcodeThumbnailProvider.dll
**\UnitTests-SvgThumbnailProvider.dll
**\UnitTests-StlThumbnailProvider.dll
**\UnitTests-PdfThumbnailProvider.dll
**\Microsoft.PowerToys.Settings.UI.UnitTests.dll
**\Settings.UI.UnitTests.dll
**\UnitTests-MarkdownPreviewHandler.dll
**\UnitTests-GcodePreviewHandler.dll
**\UnitTests-PdfPreviewHandler.dll
**\UnitTests-SvgPreviewHandler.dll
**\UnitTests-PreviewHandlerCommon.dll
@@ -141,6 +125,7 @@ steps:
**\Microsoft.PowerToys.Run.Plugin.System.UnitTests.dll
**\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.UnitTests.dll
!**\obj\**
!**\ref\**
# Native dlls
- task: VSTest@2

52
.pipelines/loc/loc.yml Normal file
View File

@@ -0,0 +1,52 @@
trigger: none
pr: none
schedules:
- cron: "0 3 * * 2-6" # Run at 03:00 UTC Tuesday through Saturday (After the work day in Pacific, Mon-Fri)
displayName: "Nightly Localization Build"
branches:
include:
- main
always: false # only run if there's code changes!
pool:
vmImage: windows-2019
resources:
repositories:
- repository: self
type: git
ref: master
steps:
- checkout: self
clean: true
submodules: false
fetchDepth: 1 # Don't need a deep checkout for loc files!
persistCredentials: true
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
displayName: 'Touchdown Build - 37400, PRODEXT'
inputs:
teamId: 37400
authId: '$(TouchdownApplicationID)'
authKey: '$(TouchdownApplicationKey)'
resourceFilePath: |
**\Resources.resx
**\Resource.resx
**\Resources.resw
outputDirectoryRoot: LocOutput
appendRelativeDir: true
pseudoSetting: Included
# Saving one of these makes it really easy to inspect the loc output...
- powershell: 'tar czf LocOutput.tar.gz LocOutput'
displayName: 'PowerShell Script'
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: LocOutput'
inputs:
PathtoPublish: LocOutput.tar.gz
ArtifactName: LocOutput

View File

@@ -1,21 +0,0 @@
static_analysis_options:
fxcop_options:
disable_tool_scan: false
policheck_options:
fail_on_error: true
moderncop_options:
fail_on_error: true
files_to_scan:
- from: 'src'
exclude:
- '**/just.config.js'
- '**/webpack.config.js'
- '**/webpack.serve.config.js'
- '**/dist/bundle.js'
binskim_options:
disable_tool_scan: false
files_to_scan:
- from: 'installer/packages'
exclude:
- 'WiX.3.11.1/**/*.dll'
- 'Wix.3.11.1/**/*.exe'

View File

@@ -1,270 +0,0 @@
environment:
host:
os: 'windows'
flavor: 'server'
version: '2019'
runtime:
provider: 'appcontainer'
# we will want to shift this to latest in the near future but this unblocks us
image: 'cdpxwin1809.azurecr.io/global/vse2019@sha256:44a8af0de5efa68829dbdfc3ecef3864d9770f1fc426b897fc37888032c9f60c'
source_mode: 'map'
version:
name: 'PowerToys'
major: 1
minor: 0
signing_options:
profile: 'external_distribution'
package_sources:
nuget:
feeds:
'PowerToysCDPX_Feed': 'https://github-private.pkgs.visualstudio.com/microsoft/_packaging/PowerToysCDPX_Feed/nuget/v3/index.json'
restore:
commands:
- !!defaultcommand
name: 'Restore Power Toys Telemetry'
command: '.pipelines\restore-telemetry.cmd'
- !!defaultcommand
name: 'Restore Power Toys'
command: '.pipelines\restore.cmd'
- !!defaultcommand
name: 'Restore Installer'
command: '.pipelines\restore-installer.cmd'
- !!defaultcommand
name: 'Restore Installer BootStrapper'
command: '.pipelines\restore-bootstrapper.cmd'
- !!defaultcommand
name: 'Restore Localization packages'
command: '.pipelines\restore-localization.cmd'
- !!defaultcommand
name: 'Restore Tools packages'
command: '.pipelines\restore-tools.cmd'
build:
commands:
# Localize the files before the Build PowerToys step to generate translated resx files from the lcl files
- !!buildcommand
name: 'Localize Power Toys'
command: '.pipelines\build-localization.cmd'
artifacts:
- from: 'out\loc'
to: 'loc'
include:
- '**/*'
- !!buildcommand
name: 'Build Power Toys'
command: '.pipelines\build.cmd'
artifacts:
- to: 'Symbols'
include:
- 'x64/**/*.pdb'
exclude:
- 'x64/Release/obj/**/*.pdb'
- from: 'x86/Release'
to: 'Build_Output'
include:
- 'modules\VideoConference\VideoConferenceProxyFilter_x86.dll'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- from: 'x64/Release'
to: 'Build_Output'
include:
- 'PowerToys.ActionRunner.exe'
- 'PowerToys.Update.exe'
- 'BackgroundActivatorDLL.dll'
- 'Notifications.dll'
- 'os-detection.dll'
- 'PowerToys.exe'
- 'PowerToysInterop.dll'
- 'BugReportTool\BugReportTool.exe'
- '**\*.resources.dll'
- 'modules\ColorPicker\ColorPicker.dll'
- 'modules\ColorPicker\ColorPickerUI.dll'
- 'modules\ColorPicker\ColorPickerUI.exe'
- 'modules\ColorPicker\ManagedCommon.dll'
- 'modules\ColorPicker\ManagedTelemetry.dll'
- 'modules\ColorPicker\Microsoft.PowerToys.Common.UI.dll'
- 'modules\ColorPicker\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'modules\ColorPicker\PowerToysInterop.dll'
- 'modules\ColorPicker\Telemetry.dll'
- '**\*.resources.dll'
- 'modules\Awake\AwakeModuleInterface.dll'
- 'modules\Awake\ManagedCommon.dll'
- 'modules\Awake\ManagedTelemetry.dll'
- 'modules\Awake\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'modules\Awake\PowerToys.Awake.exe'
- 'modules\Awake\PowerToys.Awake.dll'
- 'modules\Awake\PowerToysInterop.dll'
- 'modules\FancyZones\fancyzones.dll'
- 'modules\FancyZones\FancyZonesEditor.exe'
- 'modules\FancyZones\FancyZonesEditor.dll'
- 'modules\FancyZones\FancyZonesModuleInterface.dll'
- 'modules\FancyZones\ManagedCommon.dll'
- 'modules\FancyZones\ManagedTelemetry.dll'
- 'modules\FancyZones\PowerToys.FancyZones.exe'
- 'modules\FancyZones\PowerToysInterop.dll'
- 'modules\FancyZones\Telemetry.dll'
- 'modules\FancyZones\Microsoft.PowerToys.Common.UI.dll'
- 'modules\FileExplorerPreview\ManagedTelemetry.dll'
- 'modules\FileExplorerPreview\MarkdownPreviewHandler.dll'
- 'modules\FileExplorerPreview\MarkdownPreviewHandler.comhost.dll'
- 'modules\FileExplorerPreview\PdfPreviewHandler.dll'
- 'modules\FileExplorerPreview\PdfPreviewHandler.comhost.dll'
- 'modules\FileExplorerPreview\PdfThumbnailProvider.dll'
- 'modules\FileExplorerPreview\PdfThumbnailProvider.comhost.dll'
- 'modules\FileExplorerPreview\powerpreview.dll'
- 'modules\FileExplorerPreview\PreviewHandlerCommon.dll'
- 'modules\FileExplorerPreview\SvgPreviewHandler.dll'
- 'modules\FileExplorerPreview\SvgPreviewHandler.comhost.dll'
- 'modules\FileExplorerPreview\SvgThumbnailProvider.dll'
- 'modules\FileExplorerPreview\SvgThumbnailProvider.comhost.dll'
- 'modules\FileExplorerPreview\Telemetry.dll'
- 'modules\ImageResizer\ImageResizer.exe'
- 'modules\ImageResizer\ImageResizer.dll'
- 'modules\ImageResizer\ImageResizerExt.dll'
- 'modules\ImageResizer\PowerToysInterop.dll'
- 'modules\ImageResizer\ManagedCommon.dll'
- 'modules\ImageResizer\ManagedTelemetry.dll'
- 'modules\ImageResizer\Microsoft.PowerToys.Common.UI.dll'
- 'modules\KeyboardManager\KeyboardManager.dll'
- 'modules\KeyboardManager\KeyboardManagerEditor\PowerToys.KeyboardManagerEditor.exe'
- 'modules\KeyboardManager\KeyboardManagerEngine\PowerToys.KeyboardManagerEngine.exe'
- 'modules\launcher\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'modules\launcher\ManagedCommon.dll'
- 'modules\launcher\ManagedTelemetry.dll'
- 'modules\launcher\Microsoft.PowerToys.Common.UI.dll'
- 'modules\launcher\Microsoft.Launcher.dll'
- 'modules\launcher\Plugins\Calculator\Microsoft.PowerToys.Run.Plugin.Calculator.dll'
- 'modules\launcher\Plugins\Calculator\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Folder\Microsoft.Plugin.Folder.dll'
- 'modules\launcher\Plugins\Folder\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Indexer\Microsoft.Plugin.Indexer.dll'
- 'modules\launcher\Plugins\Indexer\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Program\Microsoft.Plugin.Program.dll'
- 'modules\launcher\Plugins\Program\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Registry\Microsoft.PowerToys.Run.Plugin.Registry.dll'
- 'modules\launcher\Plugins\Registry\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\WindowsSettings\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\WindowsSettings\Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll'
- 'modules\launcher\Plugins\WindowsSettings\WindowsSettings.json'
- 'modules\launcher\Plugins\Shell\Microsoft.Plugin.Shell.dll'
- 'modules\launcher\Plugins\Shell\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Uri\Microsoft.Plugin.Uri.dll'
- 'modules\launcher\Plugins\Uri\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\WindowWalker\Microsoft.Plugin.WindowWalker.dll'
- 'modules\launcher\Plugins\WindowWalker\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\UnitConverter\Community.PowerToys.Run.Plugin.UnitConverter.dll'
- 'modules\launcher\Plugins\VSCodeWorkspaces\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.dll'
- 'modules\launcher\Plugins\Service\Microsoft.PowerToys.Run.Plugin.Service.dll'
- 'modules\launcher\Plugins\System\Microsoft.PowerToys.Run.Plugin.System.dll'
- 'modules\launcher\Plugins\WindowsTerminal\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.dll'
- 'modules\launcher\Plugins\WindowsTerminal\ManagedTelemetry.dll'
- 'modules\launcher\PowerLauncher.dll'
- 'modules\launcher\PowerLauncher.exe'
- 'modules\launcher\PowerLauncher.Telemetry.dll'
- 'modules\launcher\PowerLauncher.UI.exe'
- 'modules\launcher\PowerToysInterop.dll'
- 'modules\launcher\Telemetry.dll'
- 'modules\launcher\Wox.dll'
- 'modules\launcher\Wox.Infrastructure.dll'
- 'modules\launcher\Wox.Plugin.dll'
- 'modules\MouseUtils\FindMyMouse.dll'
- 'modules\MouseUtils\MouseHighlighter.dll'
- 'modules\PowerRename\PowerRenameExt.dll'
- 'modules\PowerRename\PowerRenameUILib.dll'
- 'modules\PowerRename\PowerRename.exe'
- 'modules\ShortcutGuide\ShortcutGuide\PowerToys.ShortcutGuide.exe'
- 'modules\ShortcutGuide\ShortcutGuideModuleInterface\ShortcutGuideModuleInterface.dll'
- 'modules\VideoConference\VideoConferenceModule.dll'
- 'modules\VideoConference\VideoConferenceProxyFilter_x64.dll'
- 'Settings\ManagedTelemetry.dll'
- 'Settings\Microsoft.PowerToys.Settings.UI.exe'
- 'Settings\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'Settings\PowerToys.Settings.dll'
- 'Settings\PowerToys.Settings.exe'
- 'Settings\PowerToysInterop.dll'
- 'Settings\Telemetry.dll'
- 'Settings\ManagedCommon.dll'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Tools'
command: '.pipelines\build-tools.cmd'
artifacts:
- from: 'x64\Release'
to: 'Build_Output'
include:
- 'BugReportTool\BugReportTool.exe'
- 'WebcamReportTool\WebcamReportTool.exe'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Installer Custom Action' # Need to do separately to sign dll before building installer
command: '.pipelines\build-installer-PTCustomActions.cmd'
artifacts:
- from: 'installer\PowerToysSetupCustomActions\x64\Release'
to: 'Build_Output'
include:
- 'PowerToysSetupCustomActions.dll'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Installer'
command: '.pipelines\build-installer.cmd'
artifacts:
- from: 'installer\PowerToysSetup\x64\Release'
to: 'Build_Installer_Output'
include:
- 'PowerToysSetup-*.msi'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Bootstrapper'
command: '.pipelines\build-bootstrapper.cmd'
artifacts:
- to: 'Symbols'
include:
- 'installer\PowerToysBootstrapper\x64\Release\PowerToysSetup-*.pdb'
- from: 'installer\PowerToysBootstrapper\x64\Release'
to: 'Build_Installer_Output'
include:
- 'PowerToysSetup-*.exe'
signing_options:
sign_inline: true # This does signing as soon as this command completes
#package:
# commands:
# - !!buildcommand
# name: 'Build MSIX package'
# command: 'installer\msix\build_msix_cdpx.cmd'
# artifacts:
# - from: 'installer\msix\bin'
# to: 'Build_MSIX_Package_Output'
# include:
# - '*.msix'
# - '*.msixbundle'
# signing_options:
# profile: '400'
static_analysis_options:
binskim_options:
files_to_scan:
- from: 'installer/packages'
exclude:
- 'WiX.*/**/*.dll'
- 'Wix.*/**/*.exe'
- 'Microsoft.Windows.CppWinRT.*/**/*.exe'
moderncop_options:
files_to_scan:
- from: 'src'
exclude:
- '**/just.config.js'
- '**/webpack.config.js'
- '**/webpack.serve.config.js'
- '**/dist/bundle.js'
policheck_options:
files_to_scan:
- exclude:
- '**/*.lcl'

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<clear />
<add key="PowerToysCDPX_Feed" value="https://github-private.pkgs.visualstudio.com/microsoft/_packaging/PowerToysCDPX_Feed/nuget/v3/index.json" />
</packageSources>
<disabledPackageSources>
<clear />
</disabledPackageSources>
</configuration>

331
.pipelines/release.yml Normal file
View File

@@ -0,0 +1,331 @@
# This build should never run as CI or against a pull request.
trigger: none
pr: none
pool:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
parameters:
- name: buildConfigurations
type: object
default:
- Release
- name: buildPlatforms
type: object
default:
- x64
- name: versionNumber
type: string
default: '0.0.1'
variables:
IsPipeline: 1 # The installer uses this to detect whether it should pick up localizations
name: $(BuildDefinitionName)_$(date:yyMM).$(date:dd)$(rev:rrr)
resources:
repositories:
- repository: self
type: git
ref: main
jobs:
- job: Build
strategy:
matrix:
${{ each config in parameters.buildConfigurations }}:
${{ each platform in parameters.buildPlatforms }}:
${{ config }}_${{ platform }}:
BuildConfiguration: ${{ config }}
BuildPlatform: ${{ platform }}
displayName: Build
timeoutInMinutes: 120 # Some of the loc stuff adds quite a bit of time.
cancelTimeoutInMinutes: 1
steps:
- checkout: self
clean: true
submodules: true
persistCredentials: True
# Sets versions for all PowerToy created DLLs
- task: PowerShell@1
displayName: Set Versions.Prop
inputs:
scriptName: .pipelines/versionSetting.ps1
arguments: -versionNumber '${{ parameters.versionNumber }}' -DevEnvironment ''
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
displayName: 'Download Localization Files -- PowerToys 37400'
inputs:
teamId: 37400
authId: '$(TouchdownApplicationID)'
authKey: '$(TouchdownApplicationKey)'
resourceFilePath: |
**\Resources.resx
**\Resource.resx
**\Resources.resw
appendRelativeDir: true
localizationTarget: false
pseudoSetting: Included
- task: PowerShell@2
displayName: Move Loc files into correct locations
inputs:
targetType: inline
script: >-
$VerbosePreference = "Continue"
./tools/build/move-and-rename-resx.ps1
./tools/build/move-uwp-resw.ps1
pwsh: true
- task: NuGetAuthenticate@0
inputs:
nuGetServiceConnections: PowerToysCDPxFeed
- task: NuGetToolInstaller@1
displayName: Use NuGet 5.10
inputs:
versionSpec: 5.10
# this will restore the following nugets:
# - main solution
# - Bug report tool
# - Webcam report tool
# - Installer
# - Bootstrapper Installer
- task: NuGetCommand@2
displayName: NuGet restore solutions dependencies
inputs:
command: restore
restoreSolution: '**/*.sln'
selectOrConfig: config
nugetConfigPath: .pipelines/release-nuget.config
- task: CmdLine@2
displayName: Moving telem files
inputs:
script: |
call nuget.exe restore -configFile .pipelines/release-nuget.config -PackagesDirectory . .pipelines/packages.config || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TraceLoggingDefines.h" "src\common\Telemetry\TraceLoggingDefines.h" || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TelemetryBase.cs" "src\common\Telemetry\TelemetryBase.cs" || exit /b 1
## ALL BUT INSTALLER BUILDING
- task: VSBuild@1
displayName: Build PowerToys main project
inputs:
solution: '**\PowerToys.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Build BugReportTool
inputs:
solution: '**/tools/BugReportTool/BugReportTool.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Build WebcamReportTool
inputs:
solution: '**/tools/WebcamReportTool/WebcamReportTool.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Build PowerToysSetupCustomActions
inputs:
solution: '**/installer/PowerToysSetup.sln'
vsVersion: 16.0
msbuildArgs: /target:PowerToysSetupCustomActions /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Publish Settings for Packaging
inputs:
solution: 'src/settings-ui/PowerToys.Settings/PowerToys.Settings.csproj'
vsVersion: 16.0
msbuildArgs: >-
/target:Publish
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
/p:VCRTForwarders-IncludeDebugCRT=false
/p:PowerToysRoot=$(Build.SourcesDirectory)
/p:PublishProfile=InstallationPublishProfile.pubxml
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
maximumCpuCount: true
- task: VSBuild@1
displayName: Publish Launcher for Packaging
inputs:
solution: 'src/modules/launcher/PowerLauncher/PowerLauncher.csproj'
vsVersion: 16.0
# The arguments should be the same as the ones for Settings; make sure they are.
msbuildArgs: >-
/target:Publish
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
/p:VCRTForwarders-IncludeDebugCRT=false
/p:PowerToysRoot=$(Build.SourcesDirectory)
/p:PublishProfile=InstallationPublishProfile.pubxml
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
maximumCpuCount: true
#### MAIN SIGNING AREA
# reference https://dev.azure.com/microsoft/Dart/_git/AppDriver?path=/ESRPSigning.json&version=GBarm64-netcore&_a=contents for winappdriver
# https://dev.azure.com/microsoft/Dart/_git/AppDriver?path=/CIPolicy.xml&version=GBarm64-netcore&_a=contents
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign Core PT
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: '$(BuildPlatform)/$(BuildConfiguration)' # Video conf uses x86 and x64. This path will also work for PowerToysSetupCustomActions which is in a different root dir
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_core.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign x86 directshow VCM
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'x86/$(BuildConfiguration)' # Video conf uses x86 and x64. This path will also work for PowerToysSetupCustomActions which is in a different root dir
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_vcm.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END SIGNING
## END MAIN
## INSTALLER START
#### MSI BUILDING AND SIGNING
- task: VSBuild@1
displayName: Build MSI
inputs:
solution: '**/installer/PowerToysSetup.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /target:PowerToysInstaller /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: CmdLine@2
displayName: 'Extracting MSI to verify contents'
inputs:
script: |
.\installer\packages\WiX.3.11.2\tools\dark.exe -x $(build.sourcesdirectory)\extractedMsi installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform).msi
dir $(build.sourcesdirectory)\extractedMsi
# Did we sign all files
- task: PowerShell@1
displayName: Verifying entire build is signed and version set
inputs:
scriptName: .pipelines/versionAndSignCheck.ps1
arguments: -targetDir '$(build.sourcesdirectory)\extractedMsi\File'
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign MSI
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'installer/PowerToysSetup/$(BuildPlatform)\$(BuildConfiguration)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END MSI
#### BOOTSTRAP BUILDING AND SIGNING
- task: VSBuild@1
displayName: Build Bootstrapper
inputs:
solution: '**/installer/PowerToysSetup.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: CmdLine@2
displayName: 'Insignia: Extract Engine from Bundle'
inputs:
script: '.\installer\packages\WiX.3.11.2\tools\insignia.exe -ib installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform).exe -o installer\engine.exe'
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: 'ESRP CodeSigning (Engine)'
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'installer'
Pattern: engine.exe
signConfigType: inlineSignParams
inlineOperation: |
[
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolSign",
"Parameters": {
"OpusName": "Microsoft",
"OpusInfo": "http://www.microsoft.com",
"FileDigest": "/fd \"SHA256\"",
"PageHash": "/NPH",
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
},
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolVerify",
"Parameters": {},
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
- task: CmdLine@2
displayName: 'Insignia: Merge Engine into Bundle'
inputs:
script: '.\installer\packages\WiX.3.11.2\tools\insignia.exe -ab installer\engine.exe installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform).exe -o installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform).exe'
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign Boostrapper
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'installer/PowerToysSetup/$(BuildPlatform)\$(BuildConfiguration)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END BOOTSTRAP
## END INSTALLER
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: binlog'
condition: failed()
continueOnError: True
inputs:
PathtoPublish: $(Build.SourcesDirectory)\msbuild.binlog
ArtifactName: binlog-$(BuildPlatform)
- task: ComponentGovernanceComponentDetection@0
displayName: Component Detection
- task: CopyFiles@2
inputs:
contents: '**/PowerToysSetup-*.exe'
flattenFolders: True
targetFolder: $(Build.ArtifactStagingDirectory)
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: PowerToySetup'
inputs:
PathtoPublish: $(System.ArtifactsDirectory)
ArtifactName: BuildArtifacts
...

View File

@@ -1,3 +0,0 @@
cd /D "%~dp0"
nuget restore ../installer/PowerToysBootstrapper/PowerToysBootstrapper.sln || exit /b 1

View File

@@ -1,32 +0,0 @@
# not using this but keeping around in case we need it in the future.
# good use case here could be to set up a new machine, we just point people at it.
# https://github.com/microsoft/PowerToys/tree/main/doc/devdocs#prerequisites-for-compiling-powertoys
# improvements if this script is used to replace the snippet
# Add in a param for passive versus quiet. Could be a IsSettingUpDevComputer true/false flag
# default it to true which would be passive flag for normal people, false would set to quiet
$VS_DOWNLOAD_LINK = "https://aka.ms/vs/16/release/vs_buildtools.exe"
$VS_INSTALL_ARGS = @("--nocache","--quiet","--wait",
"--add Microsoft.VisualStudio.Workload.NativeDesktop",
"--add Microsoft.VisualStudio.Workload.ManagedDesktop",
"--add Microsoft.VisualStudio.Workload.Universal",
"--add Microsoft.VisualStudio.ComponentGroup.UWP.VC",
"--add Microsoft.VisualStudio.Component.Windows10SDK.17134",
"--add Microsoft.VisualStudio.Component.VC.Runtimes.x86.x64.Spectre",
"--add Microsoft.NetCore.Component.Runtime.3.1",
"--add Microsoft.VisualStudio.Component.VC.ATL.Spectre")
curl.exe --retry 3 -kL $VS_DOWNLOAD_LINK --output vs_installer.exe
if ($LASTEXITCODE -ne 0) {
echo "Download of the VS 2019 installer failed"
exit 1
}
$process = Start-Process "${PWD}\vs_installer.exe" -ArgumentList $VS_INSTALL_ARGS -NoNewWindow -Wait -PassThru
Remove-Item -Path vs_installer.exe -Force
$exitCode = $process.ExitCode
if (($exitCode -ne 0) -and ($exitCode -ne 3010)) {
echo "VS 2019 installer exited with code $exitCode, which should be one of [0, 3010]."
exit 1
}

View File

@@ -1,15 +0,0 @@
parameters:
sdkVersion: 17134
steps:
- task: powershell@2
inputs:
targetType: filePath
filePath: .\.pipelines\restore-dependencies.ps1
displayName: 'Install VS dependencies'
- task: powershell@2
inputs:
targetType: filePath
filePath: .\.pipelines\restore-windowsSdk17134.ps1
arguments: ${{ parameters.sdkVersion }}
displayName: 'Install Windows SDK 17134'

View File

@@ -1,3 +0,0 @@
cd /D "%~dp0"
nuget restore ../installer/PowerToysSetup.sln || exit /b 1

View File

@@ -1,32 +0,0 @@
@echo off
cd /D "%~dp0"
echo Installing nuget packages
setlocal
rem In this sample, the repo root is identical to the script directory path. Adjust the value of the RepoRoot variable accordingly based on your environment.
rem Again, ensure the RepoRoot variable is set to the real repo root location, otherwise the localization toolset wouldn't work as intended.
rem Note that the resolved %~dp0 ends with \.
set RepoRoot=%~dp0..\
set OutDir=%RepoRoot%out
set NUGET_PACKAGES=%RepoRoot%packages
set LocalizationXLocPkgVer=2.0.0
nuget install Localization.XLoc -Version %LocalizationXLocPkgVer% -OutputDirectory "%NUGET_PACKAGES%" -NonInteractive -Verbosity detailed
if "%errorlevel%" neq "0" (
exit /b %errorlevel%
)
nuget install LSBuild.XLoc -OutputDirectory "%NUGET_PACKAGES%" -NonInteractive -Verbosity detailed
if "%errorlevel%" neq "0" (
exit /b %errorlevel%
)
nuget install Localization.Languages -OutputDirectory "%NUGET_PACKAGES%" -NonInteractive -Verbosity detailed
if "%errorlevel%" neq "0" (
exit /b %errorlevel%
)
exit /b %errorlevel%

View File

@@ -1,6 +0,0 @@
cd /D "%~dp0"
call nuget.exe restore -PackagesDirectory . packages.config || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TraceLoggingDefines.h" "..\src\common\Telemetry\TraceLoggingDefines.h" || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TelemetryBase.cs" "..\src\common\Telemetry\TelemetryBase.cs" || exit /b 1

View File

@@ -1,4 +0,0 @@
cd /D "%~dp0"
nuget restore ../tools/BugReportTool/BugReportTool.sln || exit /b 1
nuget restore ../tools/WebcamReportTool/WebcamReportTool.sln || exit /b 1

View File

@@ -1,286 +0,0 @@
# Not using this but keeping around in case we need it in the future.
# It will install 17134 and can be modified to support iso's.
[CmdletBinding()]
param([Parameter(Mandatory=$true, Position=0)]
[string]$buildNumber)
# Ensure the error action preference is set to the default for PowerShell3, 'Stop'
$ErrorActionPreference = 'Stop'
# Constants
$WindowsSDKOptions = @("OptionId.UWPCpp", "OptionId.DesktopCPPx64", "OptionId.DesktopCPPx86", "OptionId.DesktopCPPARM64", "OptionId.DesktopCPPARM", "OptionId.WindowsDesktopDebuggers")
$WindowsSDKRegPath = "HKLM:\Software\WOW6432Node\Microsoft\Windows Kits\Installed Roots"
$WindowsSDKRegRootKey = "KitsRoot10"
$WindowsSDKVersion = "10.0.$buildNumber.0"
$WindowsSDKInstalledRegPath = "$WindowsSDKRegPath\$WindowsSDKVersion\Installed Options"
$StrongNameRegPath = "HKLM:\SOFTWARE\Microsoft\StrongName\Verification"
$PublicKeyTokens = @("31bf3856ad364e35")
if ($buildNumber -notmatch "^\d{5,}$")
{
Write-Host "ERROR: '$buildNumber' doesn't look like a windows build number"
Write-Host
Exit 1
}
function Download-File
{
param ([string] $outDir,
[string] $downloadUrl,
[string] $downloadName)
$downloadPath = Join-Path $outDir "$downloadName.download"
$downloadDest = Join-Path $outDir $downloadName
$downloadDestTemp = Join-Path $outDir "$downloadName.tmp"
Write-Host -NoNewline "Downloading $downloadName..."
$retries = 10
$downloaded = $false
while (-not $downloaded)
{
try
{
$webclient = new-object System.Net.WebClient
$webclient.DownloadFile($downloadUrl, $downloadPath)
$downloaded = $true
}
catch [System.Net.WebException]
{
Write-Host
Write-Warning "Failed to fetch updated file from $downloadUrl : $($error[0])"
if (!(Test-Path $downloadDest))
{
if ($retries -gt 0)
{
Write-Host "$retries retries left, trying download again"
$retries--
start-sleep -Seconds 10
}
else
{
throw "$downloadName was not found at $downloadDest"
}
}
else
{
Write-Warning "$downloadName may be out of date"
}
}
}
Unblock-File $downloadPath
$downloadDestTemp = $downloadPath;
# Delete and rename to final dest
Write-Host "testing $downloadDest"
if (Test-Path $downloadDest)
{
Write-Host "Deleting: $downloadDest"
Remove-Item $downloadDest -Force
}
Move-Item -Force $downloadDestTemp $downloadDest
Write-Host "Done"
return $downloadDest
}
function Disable-StrongName
{
param ([string] $publicKeyToken = "*")
reg ADD "HKLM\SOFTWARE\Microsoft\StrongName\Verification\*,$publicKeyToken" /f | Out-Null
if ($env:PROCESSOR_ARCHITECTURE -eq "AMD64")
{
reg ADD "HKLM\SOFTWARE\Wow6432Node\Microsoft\StrongName\Verification\*,$publicKeyToken" /f | Out-Null
}
}
function Test-Admin
{
$identity = [Security.Principal.WindowsIdentity]::GetCurrent()
$principal = New-Object Security.Principal.WindowsPrincipal $identity
$principal.IsInRole([Security.Principal.WindowsBuiltInRole]::Administrator)
}
function Test-RegistryPathAndValue
{
param (
[parameter(Mandatory=$true)]
[ValidateNotNullOrEmpty()]
[string] $path,
[parameter(Mandatory=$true)]
[ValidateNotNullOrEmpty()]
[string] $value)
try
{
if (Test-Path $path)
{
Get-ItemProperty -Path $path | Select-Object -ExpandProperty $value -ErrorAction Stop | Out-Null
return $true
}
}
catch
{
}
return $false
}
function Test-InstallWindowsSDK
{
$retval = $true
if (Test-RegistryPathAndValue -Path $WindowsSDKRegPath -Value $WindowsSDKRegRootKey)
{
# A Windows SDK is installed
# Is an SDK of our version installed with the options we need?
$allRequiredSdkOptionsInstalled = $true
foreach($sdkOption in $WindowsSDKOptions)
{
if (!(Test-RegistryPathAndValue -Path $WindowsSDKInstalledRegPath -Value $sdkOption))
{
$allRequiredSdkOptionsInstalled = $false
}
}
if($allRequiredSdkOptionsInstalled)
{
# It appears we have what we need. Double check the disk
$sdkRoot = Get-ItemProperty -Path $WindowsSDKRegPath | Select-Object -ExpandProperty $WindowsSDKRegRootKey
if ($sdkRoot)
{
if (Test-Path $sdkRoot)
{
$refPath = Join-Path $sdkRoot "References\$WindowsSDKVersion"
if (Test-Path $refPath)
{
$umdPath = Join-Path $sdkRoot "UnionMetadata\$WindowsSDKVersion"
if (Test-Path $umdPath)
{
# Pretty sure we have what we need
$retval = $false
}
}
}
}
}
}
return $retval
}
function Test-InstallStrongNameHijack
{
foreach($publicKeyToken in $PublicKeyTokens)
{
$key = "$StrongNameRegPath\*,$publicKeyToken"
if (!(Test-Path $key))
{
return $true
}
}
return $false
}
Write-Host -NoNewline "Checking for installed Windows SDK $WindowsSDKVersion..."
$InstallWindowsSDK = Test-InstallWindowsSDK
if ($InstallWindowsSDK)
{
Write-Host "Installation required"
}
else
{
Write-Host "INSTALLED"
}
$StrongNameHijack = Test-InstallStrongNameHijack
Write-Host -NoNewline "Checking if StrongName bypass required..."
if ($StrongNameHijack)
{
Write-Host "REQUIRED"
}
else
{
Write-Host "Done"
}
if ($StrongNameHijack -or $InstallWindowsSDK)
{
if (!(Test-Admin))
{
Write-Host
throw "ERROR: Elevation required"
}
}
if ($InstallWindowsSDK)
{
# Static(ish) link for Windows SDK
# Note: there is a delay from Windows SDK announcements to availability via the static link
# $uri = "https://software-download.microsoft.com/download/sg/Windows_InsiderPreview_SDK_en-us_$($buildNumber)_1.iso";
# https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/
$uri = "https://go.microsoft.com/fwlink/p/?linkid=870807"
if ($env:TEMP -eq $null)
{
$env:TEMP = Join-Path $env:SystemDrive 'temp'
}
$winsdkTempDir = Join-Path (Join-Path $env:TEMP ([System.IO.Path]::GetRandomFileName())) "WindowsSDK"
if (![System.IO.Directory]::Exists($winsdkTempDir))
{
[void][System.IO.Directory]::CreateDirectory($winsdkTempDir)
}
# $file = "winsdk_$buildNumber.iso"
$file = "winsdk_$buildNumber.exe"
Write-Host -NoNewline "Getting WinSDK from $uri"
$downloadFile = Download-File $winsdkTempDir $uri $file
Write-Host -NoNewline "File is at $downloadFile"
$downloadFileItem = Get-Item $downloadFile
# Check to make sure the file is at least 10 MB.
# if ($downloadFileItem.Length -lt 10*1024*1024)
# {
# Write-Host
# Write-Host "ERROR: Downloaded file doesn't look large enough to be an ISO. The requested version may not be on microsoft.com yet."
# Write-Host
# Exit 1
# }
# TODO Check if zip, exe, iso, etc.
try
{
Write-Host -NoNewLine "Installing WinSDK..."
Start-Process -Wait $downloadFileItem "/features $WindowsSDKOptions /q"
Write-Host "Done installing"
}
finally
{
Write-Host "Done"
}
}
if ($StrongNameHijack)
{
Write-Host -NoNewline "Disabling StrongName for Windows SDK..."
foreach($key in $PublicKeyTokens)
{
Disable-StrongName $key
}
Write-Host "Done"
}

View File

@@ -1,12 +0,0 @@
cd /D "%~dp0"
nuget restore ../PowerToys.sln || exit /b 1
powershell.exe -Command "Invoke-WebRequest -OutFile %tmp%\wdksetup.exe https://go.microsoft.com/fwlink/p/?linkid=2085767"
%tmp%\wdksetup.exe /q
copy "C:\Program Files (x86)\Windows Kits\10\Vsix\VS2019\WDK.vsix" %tmp%\wdkvsix.zip
powershell Expand-Archive %tmp%\wdkvsix.zip -DestinationPath %tmp%\wdkvsix -Force
robocopy /e %tmp%\wdkvsix\$MSBuild\Microsoft\VC\v160 "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Microsoft\VC\v160" || IF %ERRORLEVEL% LEQ 7 EXIT 0
robocopy /e %tmp%\wdkvsix\$VCTargets "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\VC\VCTargets" || IF %ERRORLEVEL% LEQ 7 EXIT 0

View File

@@ -0,0 +1,53 @@
[CmdletBinding()]
# todo: send in arch / conf, could send in actual path
Param(
[Parameter(Mandatory=$True,Position=1)]
[AllowEmptyString()]
[string]$targetDir = $PSScriptRoot + '/../extractedMsi/File'
)
$DirPath = $targetDir; #this file is in pipeline, we need root.
$items = Get-ChildItem -Path $DirPath -File -Include *.exe,*.dll,*.ttf -Recurse -Force -ErrorAction SilentlyContinue
$totalFailure = 0;
Write-Host $DirPath;
if(-not (Test-Path $DirPath))
{
Write-Host "Folder does not exist!"
}
Write-Host "Total items: " $items.Count
if($items.Count -eq 0)
{
# no items means something bad happened. We should fail ASAP
exit 1;
}
$items | ForEach-Object {
if($_.VersionInfo.FileVersion -eq "1.0.0.0" )
{
if(-not $_.Name.EndsWith("Microsoft.Search.Interop.dll"))
{
Write-Host "Version not set: " + $_.FullName
$totalFailure++;
}
}
}
$items | ForEach-Object {
$auth = Get-AuthenticodeSignature $_.FullName
if($auth.SignerCertificate -eq $null)
{
Write-Host "Not Signed: " + $_.FullName
$totalFailure++;
}
}
if($totalFailure -gt 0)
{
exit 1
}
exit 0

View File

@@ -0,0 +1,42 @@
[CmdletBinding()]
Param(
[Parameter(Mandatory=$True,Position=1)]
[string]$versionNumber = "0.0.1",
[Parameter(Mandatory=$True,Position=2)]
[AllowEmptyString()]
[string]$DevEnvironment = "Local"
)
Write-Host $PSScriptRoot
$versionRegex = "(\d+)\.(\d+)\.(\d+)"
if($versionNumber -match $versionRegEx)
{
#$buildDayOfYear = (Get-Date).DayofYear;
#$buildTime = Get-Date -Format HH;
#$buildTime = Get-Date -Format HHmmss;
#$buildYear = Get-Date -Format yy;
#$revision = [string]::Format("{0}{1}{2}", $buildYear, $buildDayOfYear, $buildTime )
# max UInt16, 65535
#$revision = [string]::Format("{0}{1}", $buildDayOfYear, $buildTime )
#Write-Host "Revision" $revision
$versionNumber = [int]::Parse($matches[1]).ToString() + "." + [int]::Parse($matches[2]).ToString() + "." + [int]::Parse($matches[3]).ToString() # + "." + $revision
Write-Host "Version Number" $versionNumber
}
else
{
throw "Build format does not match the expected pattern (buildName_w.x.y.z)"
}
$verPropWriteFileLocation = $PSScriptRoot + '/../src/Version.props';
$verPropReadFileLocation = $verPropWriteFileLocation;
[XML]$verProps = Get-Content $verPropReadFileLocation
$verProps.Project.PropertyGroup.Version = $versionNumber;
$verProps.Project.PropertyGroup.DevEnvironment = $DevEnvironment;
Write-Host "xml" $verProps.Project.PropertyGroup.Version
$verProps.Save($verPropWriteFileLocation);

View File

@@ -6,11 +6,20 @@ Names are in alphabetical order based on first name.
## High impact community members
### [@Aaron-Junker](https://github.com/Aaron-Junker) - [Aaron Junker](https://aaron-junker.github.io)
Aaron has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes as well as work on an upcoming utility.
### [@davidegiacometti](https://github.com/davidegiacometti) - [Davide Giacometti](https://www.linkedin.com/in/davidegiacometti/)
Davide has helped fix multiple bugs, added new features, as well as help us with the ARM64 effort by porting applications to .NET Core.
### [@franky920920](https://github.com/franky920920) - [Franky Chen](https://frankychen.net)
Franky has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
### [@htcfreek](https://github.com/htcfreek) - Heiko
Heiko has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys Run.
Heiko has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
### [@Jay-o-Way](https://github.com/Jay-o-Way) - Jay
Jay has helped triaging, discussing, creating a substantial number of issues and PRs.
### [@jsoref](https://github.com/jsoref) - [Josh Soref](https://check-spelling.dev/)
Helping keep our spelling correct :)

View File

@@ -1,7 +1,13 @@
# NOTICES AND INFORMATION
This software incorporates material from third parties.
## PowerToy: Color Picker
- Color Picker
- File Explorer Add-ins
- ImageResizer
- PowerToys Run
- Installer/Runner
## Utility: Color Picker
### Martin Chrzan's Color Picker
@@ -29,7 +35,37 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
## PowerToy: ImageResizer
## Utility: File Explorer Add-ins
### Monaco Editor
**Source**: https://github.com/Microsoft/monaco-editor
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
The MIT License (MIT)
Copyright (c) 2016 - present Microsoft Corporation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
## Utility: ImageResizer
### Brice Lams's Image Resizer License
@@ -57,7 +93,7 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
## PowerToy: Launcher
## Utility: PowerToys Run
### Wox License
@@ -99,7 +135,7 @@ The above copyright notice and this permission notice shall be included in all c
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
## PowerToy: PowerRename
## Utility: PowerRename
### Chris Davis's SmartRename License

View File

@@ -9,7 +9,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "runner", "src\runner\runner
{51920F1F-C28C-4ADF-8660-4238766796C2} = {51920F1F-C28C-4ADF-8660-4238766796C2}
{6A71162E-FC4C-4A2C-B90F-3CF94F59A9BB} = {6A71162E-FC4C-4A2C-B90F-3CF94F59A9BB}
{031AC72E-FA28-4AB7-B690-6F7B9C28AA73} = {031AC72E-FA28-4AB7-B690-6F7B9C28AA73}
{0485F45C-EA7A-4BB5-804B-3E8D14699387} = {0485F45C-EA7A-4BB5-804B-3E8D14699387}
{D29DDD63-E2CF-4657-9FD5-2AEDE4257E5D} = {D29DDD63-E2CF-4657-9FD5-2AEDE4257E5D}
{5CCC8468-DEC8-4D36-99D4-5C891BEBD481} = {5CCC8468-DEC8-4D36-99D4-5C891BEBD481}
{BA58206B-1493-4C75-BFEA-A85768A1E156} = {BA58206B-1493-4C75-BFEA-A85768A1E156}
@@ -74,8 +73,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameUnitTests", "src
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ModuleTemplateCompileTest", "tools\project_template\ModuleTemplate\ModuleTemplateCompileTest.vcxproj", "{64A80062-4D8B-4229-8A38-DFA1D7497749}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameUWPUI", "src\modules\powerrename\UWPui\PowerRenameUWPUI.vcxproj", "{0485F45C-EA7A-4BB5-804B-3E8D14699387}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KeyboardManager", "src\modules\keyboardmanager\dll\KeyboardManager.vcxproj", "{89F34AF7-1C34-4A72-AA6E-534BCF972BD9}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "imageresizer", "imageresizer", "{6C7F47CC-2151-44A3-A546-41C70025132C}"
@@ -129,6 +126,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Launcher", "src\m
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PowerLauncher", "src\modules\launcher\PowerLauncher\PowerLauncher.csproj", "{F97E5003-F263-4D4A-A964-0F1F3C82DEF2}"
ProjectSection(ProjectDependencies) = postProject
{9F94B303-5E21-4364-9362-64426F8DB932} = {9F94B303-5E21-4364-9362-64426F8DB932}
{FD8EB419-FF9C-4D88-BB6F-BF6CED37747B} = {FD8EB419-FF9C-4D88-BB6F-BF6CED37747B}
{03276A39-D4E9-417C-8FFD-200B0EE5E871} = {03276A39-D4E9-417C-8FFD-200B0EE5E871}
{4D971245-7A70-41D5-BAA0-DDB5684CAF51} = {4D971245-7A70-41D5-BAA0-DDB5684CAF51}
@@ -171,7 +169,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "powerpreview", "src\modules
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "settings-ui", "settings-ui", "{C3081D9A-1586-441A-B5F4-ED815B3719C1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.PowerToys.Settings.UI", "src\settings-ui\Microsoft.PowerToys.Settings.UI\Microsoft.PowerToys.Settings.UI.csproj", "{A7D5099E-F0FD-4BF3-8522-5A682759F915}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Settings.UI", "src\settings-ui\Settings.UI\Settings.UI.csproj", "{A7D5099E-F0FD-4BF3-8522-5A682759F915}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4981CCD1-4CD9-4A49-B240-00AA46493FF8}"
ProjectSection(SolutionItems) = preProject
@@ -180,9 +178,9 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
Solution.props = Solution.props
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Settings.UI.Library", "src\settings-ui\Microsoft.PowerToys.Settings.UI.Library\Microsoft.PowerToys.Settings.UI.Library.csproj", "{B1BCC8C6-46B5-4BFA-8F22-20F32D99EC6A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Settings.UI.Library", "src\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj", "{B1BCC8C6-46B5-4BFA-8F22-20F32D99EC6A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerToysInterop", "src\common\interop\PowerToysInterop.vcxproj", "{F055103B-F80B-4D0C-BF48-057C55620033}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerToys.Interop", "src\common\interop\PowerToys.Interop.vcxproj", "{F055103B-F80B-4D0C-BF48-057C55620033}"
ProjectSection(ProjectDependencies) = postProject
{CC6E41AC-8174-4E8A-8D22-85DD7F4851DF} = {CC6E41AC-8174-4E8A-8D22-85DD7F4851DF}
EndProjectSection
@@ -214,7 +212,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Plugin.Uri", "src
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Plugin.Uri.UnitTests", "src\modules\launcher\Plugins\Microsoft.Plugin.Uri.UnitTests\Microsoft.Plugin.Uri.UnitTests.csproj", "{B81FB7B6-D30E-428F-908A-41422EFC1172}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Settings.UI.UnitTests", "src\settings-ui\Microsoft.PowerToys.Settings.UI.UnitTests\Microsoft.PowerToys.Settings.UI.UnitTests.csproj", "{0F85E674-34AE-443D-954C-8321EB8B93B1}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Settings.UI.UnitTests", "src\settings-ui\Settings.UI.UnitTests\Settings.UI.UnitTests.csproj", "{0F85E674-34AE-443D-954C-8321EB8B93B1}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest", "src\modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest\Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest.csproj", "{632BBE62-5421-49EA-835A-7FFA4F499BD6}"
EndProject
@@ -294,7 +292,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Telemetry", "Telemetry", "{
src\common\Telemetry\TraceLoggingDefines.h = src\common\Telemetry\TraceLoggingDefines.h
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Common.UI", "src\common\Microsoft.PowerToys.Common.UI\Microsoft.PowerToys.Common.UI.csproj", "{C3A17DCA-217B-462C-BB0C-BE086AF80081}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Common.UI", "src\common\Common.UI\Common.UI.csproj", "{C3A17DCA-217B-462C-BB0C-BE086AF80081}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PdfPreviewHandler", "src\modules\previewpane\PdfPreviewHandler\PdfPreviewHandler.csproj", "{69E1EE8D-143A-4060-9129-4658ACF14AAF}"
EndProject
@@ -374,6 +372,30 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FindMyMouse", "src\modules\
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MouseHighlighter", "src\modules\MouseUtils\MouseHighlighter\MouseHighlighter.vcxproj", "{782A61BE-9D85-4081-B35C-1CCC9DCC1E88}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GcodeThumbnailProvider", "src\modules\previewpane\GcodeThumbnailProvider\GcodeThumbnailProvider.csproj", "{809AA252-E17A-4FA2-B0A1-0450976B763F}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-GcodeThumbnailProvider", "src\modules\previewpane\UnitTests-GcodeThumbnailProvider\UnitTests-GcodeThumbnailProvider.csproj", "{133281D8-1BCE-4D07-B31E-796612A9609E}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GcodePreviewHandler", "src\modules\previewpane\GcodePreviewHandler\GcodePreviewHandler.csproj", "{805306FF-A562-4415-8DEF-E493BDC45918}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-GcodePreviewHandler", "src\modules\previewpane\UnitTests-GcodePreviewHandler\UnitTests-GcodePreviewHandler.csproj", "{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "AlwaysOnTop", "AlwaysOnTop", "{60CD2D4F-C3B9-4897-9821-FCA5098B41CE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AlwaysOnTop", "src\modules\alwaysontop\AlwaysOnTop\AlwaysOnTop.vcxproj", "{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AlwaysOnTopModuleInterface", "src\modules\alwaysontop\AlwaysOnTopModuleInterface\AlwaysOnTopModuleInterface.vcxproj", "{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Community.PowerToys.Run.Plugin.WebSearch", "src\modules\launcher\Plugins\Community.PowerToys.Run.Plugin.WebSearch\Community.PowerToys.Run.Plugin.WebSearch.csproj", "{9F94B303-5E21-4364-9362-64426F8DB932}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MousePointerCrosshairs", "src\modules\MouseUtils\MousePointerCrosshairs\MousePointerCrosshairs.vcxproj", "{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StlThumbnailProvider", "src\modules\previewpane\StlThumbnailProvider\StlThumbnailProvider.csproj", "{F7C8C0F1-5431-4347-89D0-8E5354F93CF2}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-StlThumbnailProvider", "src\modules\previewpane\UnitTests-StlThumbnailProvider\UnitTests-StlThumbnailProvider.csproj", "{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonacoPreviewHandler", "src\modules\previewpane\MonacoPreviewHandler\MonacoPreviewHandler.csproj", "{04B193D7-3E21-46B8-A958-89B63A8A69DE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -442,12 +464,6 @@ Global
{64A80062-4D8B-4229-8A38-DFA1D7497749}.Release|x64.ActiveCfg = Release|x64
{64A80062-4D8B-4229-8A38-DFA1D7497749}.Release|x64.Build.0 = Release|x64
{64A80062-4D8B-4229-8A38-DFA1D7497749}.Release|x86.ActiveCfg = Release|x64
{0485F45C-EA7A-4BB5-804B-3E8D14699387}.Debug|x64.ActiveCfg = Debug|x64
{0485F45C-EA7A-4BB5-804B-3E8D14699387}.Debug|x64.Build.0 = Debug|x64
{0485F45C-EA7A-4BB5-804B-3E8D14699387}.Debug|x86.ActiveCfg = Debug|x64
{0485F45C-EA7A-4BB5-804B-3E8D14699387}.Release|x64.ActiveCfg = Release|x64
{0485F45C-EA7A-4BB5-804B-3E8D14699387}.Release|x64.Build.0 = Release|x64
{0485F45C-EA7A-4BB5-804B-3E8D14699387}.Release|x86.ActiveCfg = Release|x64
{89F34AF7-1C34-4A72-AA6E-534BCF972BD9}.Debug|x64.ActiveCfg = Debug|x64
{89F34AF7-1C34-4A72-AA6E-534BCF972BD9}.Debug|x64.Build.0 = Debug|x64
{89F34AF7-1C34-4A72-AA6E-534BCF972BD9}.Debug|x86.ActiveCfg = Debug|x64
@@ -995,6 +1011,72 @@ Global
{782A61BE-9D85-4081-B35C-1CCC9DCC1E88}.Release|x64.ActiveCfg = Release|x64
{782A61BE-9D85-4081-B35C-1CCC9DCC1E88}.Release|x64.Build.0 = Release|x64
{782A61BE-9D85-4081-B35C-1CCC9DCC1E88}.Release|x86.ActiveCfg = Release|x64
{809AA252-E17A-4FA2-B0A1-0450976B763F}.Debug|x64.ActiveCfg = Debug|x64
{809AA252-E17A-4FA2-B0A1-0450976B763F}.Debug|x64.Build.0 = Debug|x64
{809AA252-E17A-4FA2-B0A1-0450976B763F}.Debug|x86.ActiveCfg = Debug|x64
{809AA252-E17A-4FA2-B0A1-0450976B763F}.Release|x64.ActiveCfg = Release|x64
{809AA252-E17A-4FA2-B0A1-0450976B763F}.Release|x64.Build.0 = Release|x64
{809AA252-E17A-4FA2-B0A1-0450976B763F}.Release|x86.ActiveCfg = Release|x64
{133281D8-1BCE-4D07-B31E-796612A9609E}.Debug|x64.ActiveCfg = Debug|x64
{133281D8-1BCE-4D07-B31E-796612A9609E}.Debug|x64.Build.0 = Debug|x64
{133281D8-1BCE-4D07-B31E-796612A9609E}.Debug|x86.ActiveCfg = Debug|x64
{133281D8-1BCE-4D07-B31E-796612A9609E}.Release|x64.ActiveCfg = Release|x64
{133281D8-1BCE-4D07-B31E-796612A9609E}.Release|x64.Build.0 = Release|x64
{133281D8-1BCE-4D07-B31E-796612A9609E}.Release|x86.ActiveCfg = Release|x64
{805306FF-A562-4415-8DEF-E493BDC45918}.Debug|x64.ActiveCfg = Debug|x64
{805306FF-A562-4415-8DEF-E493BDC45918}.Debug|x64.Build.0 = Debug|x64
{805306FF-A562-4415-8DEF-E493BDC45918}.Debug|x86.ActiveCfg = Debug|x64
{805306FF-A562-4415-8DEF-E493BDC45918}.Release|x64.ActiveCfg = Release|x64
{805306FF-A562-4415-8DEF-E493BDC45918}.Release|x64.Build.0 = Release|x64
{805306FF-A562-4415-8DEF-E493BDC45918}.Release|x86.ActiveCfg = Release|x64
{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}.Debug|x64.ActiveCfg = Debug|x64
{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}.Debug|x64.Build.0 = Debug|x64
{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}.Debug|x86.ActiveCfg = Debug|x64
{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}.Release|x64.ActiveCfg = Release|x64
{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}.Release|x64.Build.0 = Release|x64
{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}.Release|x86.ActiveCfg = Release|x64
{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}.Debug|x64.ActiveCfg = Debug|x64
{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}.Debug|x64.Build.0 = Debug|x64
{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}.Debug|x86.ActiveCfg = Debug|x64
{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}.Release|x64.ActiveCfg = Release|x64
{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}.Release|x64.Build.0 = Release|x64
{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}.Release|x86.ActiveCfg = Release|x64
{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}.Debug|x64.ActiveCfg = Debug|x64
{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}.Debug|x64.Build.0 = Debug|x64
{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}.Debug|x86.ActiveCfg = Debug|x64
{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}.Release|x64.ActiveCfg = Release|x64
{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}.Release|x64.Build.0 = Release|x64
{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}.Release|x86.ActiveCfg = Release|x64
{9F94B303-5E21-4364-9362-64426F8DB932}.Debug|x64.ActiveCfg = Debug|x64
{9F94B303-5E21-4364-9362-64426F8DB932}.Debug|x64.Build.0 = Debug|x64
{9F94B303-5E21-4364-9362-64426F8DB932}.Debug|x86.ActiveCfg = Debug|x64
{9F94B303-5E21-4364-9362-64426F8DB932}.Release|x64.ActiveCfg = Release|x64
{9F94B303-5E21-4364-9362-64426F8DB932}.Release|x64.Build.0 = Release|x64
{9F94B303-5E21-4364-9362-64426F8DB932}.Release|x86.ActiveCfg = Release|x64
{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E}.Debug|x64.ActiveCfg = Debug|x64
{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E}.Debug|x64.Build.0 = Debug|x64
{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E}.Debug|x86.ActiveCfg = Debug|x64
{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E}.Release|x64.ActiveCfg = Release|x64
{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E}.Release|x64.Build.0 = Release|x64
{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E}.Release|x86.ActiveCfg = Release|x64
{F7C8C0F1-5431-4347-89D0-8E5354F93CF2}.Debug|x64.ActiveCfg = Debug|x64
{F7C8C0F1-5431-4347-89D0-8E5354F93CF2}.Debug|x64.Build.0 = Debug|x64
{F7C8C0F1-5431-4347-89D0-8E5354F93CF2}.Debug|x86.ActiveCfg = Debug|x64
{F7C8C0F1-5431-4347-89D0-8E5354F93CF2}.Release|x64.ActiveCfg = Release|x64
{F7C8C0F1-5431-4347-89D0-8E5354F93CF2}.Release|x64.Build.0 = Release|x64
{F7C8C0F1-5431-4347-89D0-8E5354F93CF2}.Release|x86.ActiveCfg = Release|x64
{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC}.Debug|x64.ActiveCfg = Debug|x64
{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC}.Debug|x64.Build.0 = Debug|x64
{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC}.Debug|x86.ActiveCfg = Debug|x64
{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC}.Release|x64.ActiveCfg = Release|x64
{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC}.Release|x64.Build.0 = Release|x64
{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC}.Release|x86.ActiveCfg = Release|x64
{04B193D7-3E21-46B8-A958-89B63A8A69DE}.Debug|x64.ActiveCfg = Debug|x64
{04B193D7-3E21-46B8-A958-89B63A8A69DE}.Debug|x64.Build.0 = Debug|x64
{04B193D7-3E21-46B8-A958-89B63A8A69DE}.Debug|x86.ActiveCfg = Debug|Any CPU
{04B193D7-3E21-46B8-A958-89B63A8A69DE}.Release|x64.ActiveCfg = Release|x64
{04B193D7-3E21-46B8-A958-89B63A8A69DE}.Release|x64.Build.0 = Release|x64
{04B193D7-3E21-46B8-A958-89B63A8A69DE}.Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -1011,7 +1093,6 @@ Global
{51920F1F-C28C-4ADF-8660-4238766796C2} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{A3935CF4-46C5-4A88-84D3-6B12E16E6BA2} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{2151F984-E006-4A9F-92EF-C6DDE3DC8413} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{0485F45C-EA7A-4BB5-804B-3E8D14699387} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{89F34AF7-1C34-4A72-AA6E-534BCF972BD9} = {38BDB927-829B-4C65-9CD9-93FB05D66D65}
{6C7F47CC-2151-44A3-A546-41C70025132C} = {4574FDD0-F61D-4376-98BF-E5A1262C11EC}
{2BE46397-4DFA-414C-9BD4-41E4BBF8CB34} = {6C7F47CC-2151-44A3-A546-41C70025132C}
@@ -1115,6 +1196,18 @@ Global
{322566EF-20DC-43A6-B9F8-616AF942579A} = {4574FDD0-F61D-4376-98BF-E5A1262C11EC}
{E94FD11C-0591-456F-899F-EFC0CA548336} = {322566EF-20DC-43A6-B9F8-616AF942579A}
{782A61BE-9D85-4081-B35C-1CCC9DCC1E88} = {322566EF-20DC-43A6-B9F8-616AF942579A}
{809AA252-E17A-4FA2-B0A1-0450976B763F} = {2F305555-C296-497E-AC20-5FA1B237996A}
{133281D8-1BCE-4D07-B31E-796612A9609E} = {2F305555-C296-497E-AC20-5FA1B237996A}
{805306FF-A562-4415-8DEF-E493BDC45918} = {2F305555-C296-497E-AC20-5FA1B237996A}
{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3} = {2F305555-C296-497E-AC20-5FA1B237996A}
{60CD2D4F-C3B9-4897-9821-FCA5098B41CE} = {4574FDD0-F61D-4376-98BF-E5A1262C11EC}
{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2} = {60CD2D4F-C3B9-4897-9821-FCA5098B41CE}
{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9} = {60CD2D4F-C3B9-4897-9821-FCA5098B41CE}
{9F94B303-5E21-4364-9362-64426F8DB932} = {4AFC9975-2456-4C70-94A4-84073C1CED93}
{EAE14C0E-7A6B-45DA-9080-A7D8C077BA6E} = {322566EF-20DC-43A6-B9F8-616AF942579A}
{F7C8C0F1-5431-4347-89D0-8E5354F93CF2} = {2F305555-C296-497E-AC20-5FA1B237996A}
{F1F6B6B6-9F18-4A17-8B5C-97DF552C53DC} = {2F305555-C296-497E-AC20-5FA1B237996A}
{04B193D7-3E21-46B8-A958-89B63A8A69DE} = {2F305555-C296-497E-AC20-5FA1B237996A}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C3A2F9D1-7930-4EF4-A6FC-7EE0A99821D0}

153
README.md
View File

@@ -1,14 +1,15 @@
# Microsoft PowerToys
<img src="./doc/images/overview/PT%20hero%20image.png"/>
![Hero image for Microsoft PowerToys](doc/images/overview/PT_hero_image.png)
[How to use PowerToys][usingPowerToys-docs-link] | [Downloads & Release notes][github-release-link] | [Contributing to PowerToys](#contributing) | [What's Happening](#whats-happening) | [Roadmap](#powertoys-roadmap)
## Build status
| Architecture | Main | Stable | Installer |
|--------------|------|--------|-----------|
| x64 | [![Build Status for Main](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=main)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=main) | [![Build Status for Stable](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=stable)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=stable) | [![Build Status for Installer](https://github-private.visualstudio.com/microsoft/_apis/build/status/CDPX/powertoys/powertoys-Windows-Official-master-Test?branchName=main)](https://github-private.visualstudio.com/microsoft/_build/latest?definitionId=61&branchName=main) |
| Architecture | Solution (Main) | Solution (Stable) | Installer (Main) |
|--------------|-----------------|-------------------|------------------|
| x64 | [![Build Status for Main](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=main)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=main) | [![Build Status for Stable](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=stable)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=stable) | [![Build Status Installer pipeline](https://dev.azure.com/microsoft/Dart/_apis/build/status/microsoft.PowerToys?branchName=main)](https://dev.azure.com/microsoft/Dart/_build/latest?definitionId=76541&branchName=main) |
| ARM64 | Currently investigating | [Issue #490](https://github.com/microsoft/PowerToys/issues/490) | |
## About
@@ -16,23 +17,21 @@ Microsoft PowerToys is a set of utilities for power users to tune and streamline
| | Current utilities: | |
|--------------|--------------------|--------------|
| [PowerToys Awake](https://aka.ms/PowerToysOverview_Awake) | [Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) | [FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
| [File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) |
| [Mouse utilities](https://aka.ms/PowerToysOverview_MouseUtilities) | [PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) |
| [Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) | [Video Conference Mute](https://aka.ms/PowerToysOverview_VideoConference) | |
| [Always on Top](https://aka.ms/PowerToysOverview_AoT) | [PowerToys Awake](https://aka.ms/PowerToysOverview_Awake) | [Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) |
| [FancyZones](https://aka.ms/PowerToysOverview_FancyZones) | [File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) |
| [Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) | [Mouse utilities](https://aka.ms/PowerToysOverview_MouseUtilities) | [PowerRename](https://aka.ms/PowerToysOverview_PowerRename) |
| [PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) | [Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) | [Video Conference Mute](https://aka.ms/PowerToysOverview_VideoConference) |
## Installing and running Microsoft PowerToys
### Requirements
- Windows 11 or Windows 10 v1903 (18362) or newer.
- [.NET Core 3.1.20 Desktop Runtime](https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-desktop-3.1.20-windows-x64-installer) or a newer 3.1.x runtime. The installer will handle this if not present.
- [.NET Core 3.1.22 Desktop Runtime](https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-desktop-3.1.22-windows-x64-installer) or a newer 3.1.x runtime. The installer will handle this if not present.
### Via GitHub with EXE [Recommended]
#### Stable version
[Microsoft PowerToys GitHub releases page][github-release-link], click on `Assets` at the bottom to show the files available in the release and then click on `PowerToysSetup-0.49.0-x64.exe` to download the PowerToys installer.
[Microsoft PowerToys GitHub releases page][github-release-link], click on `Assets` at the bottom to show the files available in the release and then click on `PowerToysSetup-0.53.3-x64.exe` to download the PowerToys installer.
This is our preferred method.
@@ -41,7 +40,7 @@ This is our preferred method.
Install from the [Microsoft Store's PowerToys page][microsoft-store-link]. You must be using the [new Microsoft Store](https://blogs.windows.com/windowsExperience/2021/06/24/building-a-new-open-microsoft-store-on-windows-11/) which will be available for both Windows 11 and Windows 10.
### Via WinGet (Preview)
Download PowerToys from [WinGet](https://github.com/microsoft/winget-cli#installing-the-client). To install PowerToys, run the following command from the command line / PowerShell:
Download PowerToys from [WinGet][winget-link]. To install PowerToys, run the following command from the command line / PowerShell:
```powershell
winget install Microsoft.PowerToys -s winget
@@ -51,14 +50,6 @@ winget install Microsoft.PowerToys -s winget
There are [community driven install methods](./doc/unofficialInstallMethods.md) such as Chocolatey and Scoop. If these are your preferred install solutions, this will have the install instructions.
### Processor support
We currently support the matrix below.
| x64 | x86 | ARM64 |
|:---:|:---:|:---:|
| [Supported][github-release-link] | [Issue #602](https://github.com/microsoft/PowerToys/issues/602) | [Issue #490](https://github.com/microsoft/PowerToys/issues/490) |
## Contributing
This project welcomes contributions of all types. Help spec'ing, design, documentation, finding bugs are ways everyone can help on top of coding features / bug fixes. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows.
@@ -75,74 +66,98 @@ For guidance on developing for PowerToys, please read the [developer docs](/doc/
Our [prioritized roadmap][roadmap] of features and utilities that the core team is focusing on.
### 0.49 - October 2021 Update
#### 0.53 - December 2021 Update
The [v0.49 release cycle](https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F25) introduces exciting new updates primarily centered around modernizing PowerRename's UI, adding a brand new mouse utility, and merging Video Conference Mute into the stable releases!
We hope everyone has had a wonderful December 2021. The PowerToys community has been busy with a bunch of improvements. We're still working on improving the installer but this should drastically improve things. 3 things you will want to check out are G-code support in file explorer preview pane and thumbnails, the new web search plugin from PowerToys Run via <kbd>??</kbd> action phrase, and the new Always on Top utility via <kbd>Win</kbd>+<kbd>Ctrl</kbd>+<kbd>T</kbd>.
PowerRename's new UI brings a refreshed experience that reflects the modern UI theming of Windows 11, along with helpful regular expression guidance and file formatting tips.
[@Aaron-Junker](https://github.com/Aaron-Junker) also has done some great progress on [implementing developer file preview pane](https://github.com/microsoft/PowerToys/issues/1527) via the Monaco engine from Visual Studio Code.
With the new mouse utility, PowerToys introduces functionality to quickly find your mouse position by double pressing the left <kbd>ctrl</kbd> key. This is ideal for large, high-resolution displays and low-vision users, with additional features and enhancements planned for future releases. Special thanks to [Raymond Chen](https://github.com/oldnewthing) for providing the base code PowerToys used to develop this feature. To learn more, check out our [Mouse Utilities documentation](https://aka.ms/PowerToysOverview_MouseUtilities) on Microsoft Docs!
#### Things to be aware of
- The new installer currently has a visual quirk when upgrade if you have a custom install path. It will show the default install path but it will actually overwrite the current location. We are investigating how to fix this.
As Video Conference Mute becomes available in the stable releases, there are still known quirks that we are actively working to address. These bugs are [tracked on our GitHub](https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+label%3A%22Product-Video+Conference+Mute%22), and we welcome any and all feedback as we work to isolate and resolve the cause.
#### Always on Top
- Welcome to the family! With a quick <kbd>Win</kbd>+<kbd>Ctrl</kbd>+<kbd>T</kbd>, the window in focus is toggled to be on top. Toggle again, and it reverts back to normal.
Color Picker's HEX format will no longer have the `#` character. This addresses issues with various color inputs that only accept six characters cutting off the last value. We apologize for any inconvenience this causes as we understand it impacts users who may prefer having `#` included. However, we believe this is the best solution while the custom string functionality ([#8305](https://github.com/microsoft/PowerToys/issues/8305)) is in development.
#### ColorPicker
- HEX input improvements for adjust color menu including support for hex code without hashtag and short hex code like #CF0. Thanks @htcfreek!
- Better bottom right screen detection for overlay
Additional work in this release include stability updates and optimizations, installer updates, general bug fixes, and accessibility improvements.
#### FancyZones
- Increased negative space margin
- Fix for not snapping child windows
- Fix for clearing keyboard focus on editor launch
- Fix to improve overlays to reduce brightness and hide numbers. Thanks @davidegiacometti
#### Highlights from v0.49
#### File Explorer
- Added G-code support for thumbnails and preview pane. Thanks @pedrolamas
**General**
- **Change of Behavior:** Color Picker's HEX format will no longer have the `#` character. Custom string functionality for color picker ([#8305](https://github.com/microsoft/PowerToys/issues/8305)) is in development and will allow someone to use this again.
- Find My Mouse utility added! Utilize the functionality to quickly locate the cursor on your displays! Learn more on our [Mouse Utility docs](https://aka.ms/PowerToysOverview_MouseUtilities).
- Accessibility and minor UI improvements to the settings page. Thanks [@niels9001](https://github.com/niels9001)!
- Added deep links to the Settings menus for various utilities within their respective editors. Thanks [@niels9001](https://github.com/niels9001)!
- Settings improvements to improve clarity for various options. Thanks [@niels9001](https://github.com/niels9001)!
- Improved settings window to adjust size and position as needed when multi-monitor conditions change. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
#### Image Resizer
- Fixed regression from Metadata tag removal of ColorSpace. Thanks @CleanCodeDeveloper
**PowerToys Awake**
- Screen reader improvements for accessibility.
#### PowerRename
- Row highlighting + preview support now implemented. Thanks @niels9001
- Fixed AltGR input issue
- Improved folder renaming support
- Opens on active monitor
**Color Picker**
- Color Picker's HEX format was changed to remove the `#` character. Thanks [@niels9001](https://github.com/niels9001)!
- Accessibility improvements for screen reader and UI to distinguish colors from the border when matching. Thanks [@niels9001](https://github.com/niels9001)!
#### PowerToys Run
- Web searching has been added! `?? What is the answer to life` will go to your favorite search engine via your browser. You can change the default action key too! Thanks @cyberrex5 for primary implementation and @franky920920 and @htcfreek for supporting
- VS Code workspace improvements. Thanks @ricardosantos9521
- Binary and Hex number support. Thanks @gsuberland
- Ability to use factorials in calculations
- PT Run will not show in Window Walker results anymore. Thanks @davidegiacometti
- Fix log / ln calculations
- Fix to make previous results clear
- Fix to detect symlinks and prevent recursive loops
- Fix for trackpad scrolling being too fast
- Removed unneeded nuget package. Thanks @ChaseKnowlden
- Better detection for if a packaged app can be elevated
- Improve crash resiliency for Program plugin. Thanks @davidegiacometti
- Improved Windows setting results. Thanks @htcfreek
- Fixed a bug where some similar activation phrases aren't working as expected. Thanks @htcfreek and @cyberrex5.
**FancyZones**
- Fixed Color Picker and OOBE windows from being snapped by FancyZones. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Fixed regression with layouts not being changed via shortcuts.
- Fixed crashing issue with FancyZones editor.
- Fixed zone layouts resetting after screen locking.
- Accessibility improvements for screen reader in editor.
#### Video conference mute
- Disabled by default as this requires elevation to register the virtual camera.
- Changed (default) hotkey for mute camera & microphone from <kbd>Win</kbd>+<kbd>N</kbd> to <kbd>Win</kbd>+<kbd>Shift</kbd>+<kbd>Q</kbd> to not conflict with a Windows 11 keyboard shortcut
**Keyboard Manager**
- Fixed crashing issue when the editor is opened at high zoom on 4k monitors.
#### Settings
- Multiple accessibility, layout, image, string and icons fixes. Thanks @niels9001
**PowerRename**
- New UI update! We hope you enjoy the modern experience and take advantage of new tool-tips to describe common regular expressions and text/file formatting. Thanks to [@niels9001](https://github.com/niels9001) for all the support on this redesign!
#### Runner
- Improved mutex support to prevent multiple PT Run instances from running
**PowerToys Run**
- Windows Terminal Plugin added. Open shells through Windows Terminal via `_` activation command by default. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Added environment variables to Folder plugin search. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Fixed certain schemas that were overwritten with HTTPS. Thanks [@franky920920](https://github.com/franky920920)!
- Fixed issue with program plugin getting caught in infinite loops as certain file paths are recursively searched.
#### Installer
- **NOTE:** The new installer currently has a visual quirk when upgrade if you have a custom install path. It will show the default install path but it will actually overwrite the current location. We are investigating how to fix this.
- Large progress toward user based installing vs machine wide. Upgrade scenario still needs additional work.
- Removed custom bootstrapper and now are using a WiX bundle.
- Removed unused image assets that were still being shipped. Thanks @niels9001
**Video Conference Mute**
- VCM added to stable releases of PowerToys!
#### ARM64 support
- Setting WinUI3 proof-of-concept and validate we do need at least one more feature, elevation support from WinUI 3 unpackaged applications.
## Community contributions
#### Dev improvements
- New YAML based pipeline for building our signed installer. This will allow us to consolidate our CI to use same file. This was critical for us to unblock ARM64 and .NET 6 migration.
- Our submodules will no longer auto fetch to prevent locking issues. If you want a refresher on how to do this, head to [our dev docs](https://github.com/microsoft/PowerToys/tree/main/doc/devdocs#get-submodules-to-compile)
- Localization system shifted to Touchdown from CDPx. This should remove many of the loc issues.
- Consolidated a lot of the naming of EXEs and DLLs along with projects
- Update to spell checker. Thanks @jsoref
- /dup response has been added
- /reportbug /bugreport will ask for a "report bug" zip
We'd like to directly mention certain contributors (in alphabetical order) for their continued community support this month and helping directly make PowerToys a better piece of software.
#### Community contributions
[@Aaron-Junker](https://github.com/Aaron-Junker), [@davidegiacometti](https://github.com/davidegiacometti), [@franky920920](https://github.com/franky920920), [@htcfreek](https://github.com/htcfreek), [@Jay-o-Way](https://github.com/Jay-o-Way), [@martinchrzan](https://github.com/martinchrzan), [@niels9001](https://github.com/niels9001), [@pritudev](https://github.com/pritudev), and [@TobiasSekan](https://github.com/TobiasSekan)
We'd like to directly mention certain contributors (in alphabetical order) for their continued community support this month and helping directly make PowerToys a better piece of software.
#### What is being planned for v0.51
[@Aaron-Junker](https://github.com/Aaron-Junker), [@ChaseKnowlden](https://github.com/ChaseKnowlden), [@CleanCodeDeveloper](https://github.com/CleanCodeDeveloper), [@cyberrex5](https://github.com/cyberrex5), [@davidegiacometti](https://github.com/davidegiacometti), [@franky920920](https://github.com/franky920920), [@gsuberland](https://github.com/gsuberland), [@jay-o-way](https://github.com/jay-o-way), [@jsoref](https://github.com/jsoref), [@niels9001](https://github.com/niels9001), and [@ricardosantos9521](https://github.com/ricardosantos9521)
For [v0.51][github-next-release-work], we are planning to work on:
#### What is being planned for v0.55
For [v0.55][github-next-release-work], we'll work on adding more stability in with VCM and getting dev file preview pane added in so we get 150 file types :)
- Initial development of Always on Top utility to allow users to persist desired windows in the foreground of their displays
- We are working to heavily reduce / remove the UAC prompt over the next few releases on install. This is a big shift so it is spanning multiple releases so we can isolate issues if they do occur. Work is tracked in [#10126](https://github.com/microsoft/PowerToys/issues/10126)
- UI/UX investigations to adopt WinUI and improve accessibility
- Stability and bug fixes
- Update the PowerToys Build Pipeline to allow .NET 5 integration
- Getting the dev file preview pane work integrated. (Monaco Editor)
- .NET 6 upgrade to all available surfaces
- Find my mouse feature, accessibility cross-hair
## PowerToys Community
@@ -161,6 +176,7 @@ The application logs basic telemetry. Our Telemetry Data page (Coming Soon) has
[community-link]: COMMUNITY.md
[github-release-link]: https://aka.ms/installPowerToys
[microsoft-store-link]: https://aka.ms/getPowertoys
[winget-link]: https://github.com/microsoft/winget-cli#installing-the-client
[roadmap]: https://github.com/microsoft/PowerToys/wiki/Roadmap
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
[vidConfOverview]: https://aka.ms/PowerToysOverview_VideoConference
@@ -168,4 +184,5 @@ The application logs basic telemetry. Our Telemetry Data page (Coming Soon) has
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F26
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F28
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F27

1
deps/cxxopts.props vendored
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@@ -1,5 +1,4 @@
<Project>
<Import Project="restore_git_submodules.props" Condition="'$(RestoreGitSubmodulesImported)' == ''" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)cxxopts\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

1
deps/expected.props vendored
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@@ -1,5 +1,4 @@
<Project>
<Import Project="restore_git_submodules.props" Condition="'$(RestoreGitSubmodulesImported)' == ''" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)expected-lite\include\nonstd\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

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@@ -1,12 +0,0 @@
<Project>
<PropertyGroup>
<RestoreGitSubmodulesImported>true</RestoreGitSubmodulesImported>
</PropertyGroup>
<Target Name="RestoreGitSubmodules" BeforeTargets="PrepareForBuild">
<Exec IgnoreExitCode="true"
EchoOff="true"
StandardOutputImportance="low"
StandardErrorImportance="low"
Command="git submodule update --init" />
</Target>
</Project>

1
deps/spdlog.props vendored
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@@ -1,5 +1,4 @@
<Project>
<Import Project="restore_git_submodules.props" Condition="'$(RestoreGitSubmodulesImported)' == ''" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)spdlog\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

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@@ -1,5 +1,8 @@
# Localization
> **NOTE**: THIS DOCUMENT IS OUTDATED.
> Follow [issue 15243](https://github.com/microsoft/PowerToys/issues/15243) for updates.
## Table of Contents
1. [Localization on the pipeline (CDPX)](#localization-on-the-pipeline-cdpx)
1. [UWP Special case](#uwp-special-case)
@@ -31,7 +34,7 @@ UWP differs from this as it expects the resources to have the same Resources.res
For example, `path\en-us\Resources.resw` for English and `path\fr-fr\Resources.resw` for French.
Since the pipeline generates it in this format, [a script is run](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L29-L31) to move these resw files to the correct format expected by all UWP projects. Currently the only UWP project is [Microsoft.PowerToys.Settings.UI](https://github.com/microsoft/PowerToys/tree/main/src/core/Microsoft.PowerToys.Settings.UI). The script used for moving the resources can be [found here](https://github.com/microsoft/PowerToys/blob/main/tools/localization/move_uwp_resources.ps1). The equivalent full language IDs for each shortened language ID obtained from the pipeline has been hardcoded in the script.
Since the pipeline generates it in this format, [a script is run](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L29-L31) to move these resw files to the correct format expected by all UWP projects. Currently the only UWP project is [Settings.UI](https://github.com/microsoft/PowerToys/tree/main/src/core/Settings.UI). The script used for moving the resources can be [found here](https://github.com/microsoft/PowerToys/blob/main/tools/localization/move_uwp_resources.ps1). The equivalent full language IDs for each shortened language ID obtained from the pipeline has been hardcoded in the script.
## Enabling localization on a new project
To enable localization on a new project, the first step is to create a file `LocProject.json` in the project root.

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@@ -6,4 +6,4 @@ We use the awesome [spdlog](https://github.com/gabime/spdlog) library for loggin
<Import Project="..\..\..\deps\spdlog.props" />
```
It'll add the required include dirs and link the library binary itself.
You can see many example usage of the library in its repository or in the [bootstrapper project](../../installer/PowerToysBootstrapper/bootstrapper/bootstrapper.cpp).

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@@ -15,7 +15,7 @@ TODO
#### [`ZoneSet.cpp`](/src/modules/fancyzones/lib/ZoneSet.cpp)
TODO
#### [`ZoneWindow.cpp`](/src/modules/fancyzones/lib/ZoneWindow.cpp)
#### [`WorkArea.cpp`](/src/modules/fancyzones/lib/WorkArea.cpp)
TODO
## FancyZones Editor

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@@ -23,7 +23,6 @@
```
- [ ] Do not use plugin name or PowerToys as prefixes for entities inside of the plugin project
- [ ] The plugin has to have Unit tests. Use MSTest framework
- [ ] To enable localization add `LocProject.json` file to the plugin root folder. For details see [`localization.md`](/doc/devdocs/localization.md#enabling-localization-on-a-new-project)
- [ ] Plugin's output code and assets have to be included in the installer [`Product.wxs`](/installer/PowerToysSetup/Product.wxs)
- [ ] Test the plugin with a local build. Build the installer, install, check that the plugin works as expected
- [ ] All plugin's binaries have to be included in the signed build [`pipeline.user.windows.yml`](/.pipelines/pipeline.user.windows.yml)

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@@ -78,7 +78,7 @@ The plugin use only these interfaces (all inside the `Main.cs`):
| Name | Value |
| --------------- | ------------------------------------------------------------------------------ |
| TargetFramework | `netcoreapp3.1` (means .NET Core 3.1) |
| TargetFramework | `net5.0-windows` (.NET 5) or `net5.0-windows10.0.18362.0` (OS version specific)|
| LangVersion | `8.0` (mean C# 8.0) |
| Platforms | `x64` |
| Nullable | `true` |

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@@ -0,0 +1,11 @@
## Web Search Plugin
The Web Search Plugin, as the name suggests, is used to perform a web search - in the default search engine in the default browser - on the query that has been entered by the user.
![Image of Web Search plugin](/doc/images/launcher/plugins/WebSearch.png)
## Default Browser Icon
- The icon for each web search result is that of the default browser set by the user.
- It, and the browser path, are obtained from the user registry and updated each time the theme of PT Run is changed.
## Score
- The web search result always has a score of 0 which indicates that it would show up after each of the other plugins, other than the indexer plugin and possibly the uri plugin which both have a score of 0.

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@@ -141,7 +141,7 @@ Because the JSON file must have a object as root type, instead of a array.
| Name | Value |
| --------------- | --------------------------------------------------------------------------------------------------- |
| TargetFramework | `netcoreapp3.1` (means .NET Core 3.1) |
| TargetFramework | `net5.0-windows` (.NET 5) or `net5.0-windows10.0.18362.0` (OS version specific) |
| Platforms | `x64` |
| Output | `..\..\..\..\..\x64\Debug\modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.WindowsSettings\` |
| RootNamespace | `Microsoft.PowerToys.Run.Plugin.WindowsSettings` |

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@@ -3,16 +3,19 @@ The window walker plugin matches the user entered query with the open windows on
![Image of Window Walker plugin](/doc/images/launcher/plugins/windowwalker.png)
### [`OpenWindows.cs`](src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/OpenWindows.cs)
- The window walker plugin uses the `EnumWindows` function to enumerate all the open windows in the [`OpenWindows.cs`](src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/OpenWindows.cs) class.
### [`OpenWindows.cs`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/OpenWindows.cs)
- The window walker plugin uses the `EnumWindows` function to enumerate all the open windows in the [`OpenWindows.cs`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/OpenWindows.cs) class.
### [`SearchController.cs`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/SearchController.cs)
- The [`SearchController`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/SearchController.cs) encapsulates the functions needed to search and find matches.
- It is responsible for updating the search text and performing a fuzzy search on all the open windows.
### [`SearchController.cs`](src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/SearchController.cs)
- The [`SearchController`](src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/SearchController.cs) encapsulates the functions needed to search and find matches.
- It is responsible for updating the search text and performing a fuzzy search on all the open windows in an asynchronous manner.
### [`Window.cs`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/Window.cs)
- The [`Window`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/Window.cs) class represents a specific window and has functions to get the name of the window, the state of the window (whether it is visible or not), and the `SwitchTowindow` function which switches the desktop focus to the selected window. This action is performed when the user clicks on a window walker plugin result.
- The `Window` class holds a static cache with the process information of all windows we know so far and each window instance has a property which holds its process information (name, file, ...). The process data in the cache and the window property are of the type `WindowProcess`.
### [`Window.cs`](src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/Window.cs)
- The [`Window`](src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/Window.cs) class represents a specific window and has functions to get the name of the process, the state of the window (whether it is visible or not), and the `SwitchTowindow` function which switches the desktop focus to the selected window. This action is performed when the user clicks on a window walker plugin result.
### [`WindowProcess.cs`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/WindowProcess.cs)
- The [`WindowProcess`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/WindowProcess.cs) class represents a specific process for a window. It contains static methods to query process information from the system. And it contains instance methods and properties to hold/retrieve the process information we want to know about a window's process.
### Score
The window walker plugin uses [`FuzzyMatching`](src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/FuzzyMatching.cs) to get the matching indices and calculates the score by creating a 2 dimensional array of the window and the query text.
The window walker plugin uses [`FuzzyMatching`](/src/modules/launcher/Plugins/Microsoft.Plugin.WindowWalker/Components/FuzzyMatching.cs) to get the matching indices and calculates the score by creating a 2 dimensional array of the window and the query text.

View File

@@ -14,3 +14,4 @@
- [Sys](/doc/devdocs/modules/launcher/plugins/sys.md)
- [Uri](/doc/devdocs/modules/launcher/plugins/uri.md)
- [Window Walker](/doc/devdocs/modules/launcher/plugins/windowwalker.md)
- [Web Search](/doc/devdocs/modules/launcher/plugins/WebSearch.md)

View File

@@ -0,0 +1,22 @@
# Developer Preview (Monaco)
Developer preview is based on [Microsofts Monaco Editor](https://microsoft.github.io/monaco-editor/) which is maintained by the Visual Studio Code team.
## Update monaco editor
1. Download Monaco editor with npm: `npm i monaco-editor`.
2. Delete everything except the `min` folder (the minimised code).
3. Copy the `min` folder inside the [`monacoSRC`](/src/modules/previewpane/MonacoPreviewHandler/monacoSRC) folder.
4. Generate the JSON file (see section below)
## languages.json
[`languages.json`](/src/modules/previewpane/MonacoPreviewHandler/languages.json) contains all extensions and Id's for the supported languages of Monaco. The [`FileHandler`](/src/modules/previewpane/MonacoPreviewHandler/FileHandler.cs) class and the installer are using this file.
### Generate languages.json file
After you updated monaco editor or adding a new language you should update the [`languages.json`](/src/modules/previewpane/MonacoPreviewHandler/languages.json) file.
1. Build monaco in debug mode.
2. Open [generateLanguagesJson.html](/src/modules/previewpane/MonacoPreviewHandler/generateLanguagesJson.html) in a browser.
3. Replace the old JSON file.

View File

@@ -33,31 +33,6 @@ Once you've discussed your proposed feature/fix/etc. with a team member, and you
- don't close the issue if it's a bug in the current released version since users tend to not search for closed issues, we will close the resolved issues when a new version is released.
- if it's not a code fix that effects the end user, the issue can be closed (for example a fix in the build or a code refactoring and so on).
## Repository Overview
General project organization:
### The [`doc`](/doc) folder
Documentation for the project.
### The [`Wiki`](https://github.com/microsoft/PowerToys/wiki)
The Wiki contains the current specs for the project.
### The [`installer`](/installer) folder
Contains the source code of the PowerToys installer.
### The [`src`](/src) folder
Contains the source code of the PowerToys runner and of all of the PowerToys modules. **This is where most of the magic happens.**
### The [`tools`](/tools) folder
Various tools used by PowerToys. Includes the Visual Studio 2019 project template for new PowerToys.
## Compiling PowerToys
### Prerequisites for Compiling PowerToys
@@ -66,10 +41,12 @@ Various tools used by PowerToys. Includes the Visual Studio 2019 project templat
2. Visual Studio Community/Professional/Enterprise 2019
3. Once you've cloned and started the `PowerToys.sln`, in the solution explorer, if you see a dialog that says `install extra components`, click `install`
**Optional step:**<br/>
4. to build the Video Conference module, install the [WDK version 1903](https://docs.microsoft.com/en-us/windows-hardware/drivers/other-wdk-downloads) ([direct download link](https://go.microsoft.com/fwlink/?linkid=2085767))<br />
During the installation, make sure that, when prompted, the `Install Windows Driver Kit Visual Studio extension` option is checked.
### Get Submodules to compile
We have submodules that need to be initialized before you can compile most parts of PowerToys. This should be a one time step.
1. Open a terminal
2. Navigate to the folder you cloned PowerToys to.
3. Run `git submodule update --init --recursive`
### Compiling Source Code
@@ -89,11 +66,10 @@ The installer can only be compiled in `Release` mode, step 1 and 2 must be done
2. Compile `BugReportTool.sln` tool. Path from root: `tools\BugReportTool\BugReportTool.sln` (details listed below)
3. Compile `WebcamReportTool.sln` tool. Path from root: `tools\WebcamReportTool\WebcamReportTool.sln` (details listed below)
4. Compile `PowerToysSetup.sln` Path from root: `installer\PowerToysSetup.sln` (details listed below)
5. Compile `PowerToysBootstrapper.sln` Path from root: `installer\PowerToysBootstrapper\PowerToysBootstrapper.sln` (details listed below)
### Prerequisites for building the MSI installer
1. Install the [WiX Toolset Visual Studio 2019 Extension](https://marketplace.visualstudio.com/items?itemName=RobMensching.WiXToolset).
1. Install the [WiX Toolset Visual Studio 2019 Extension](https://marketplace.visualstudio.com/items?itemName=WixToolset.WixToolsetVisualStudio2019Extension).
2. Install the [WiX Toolset build tools](https://wixtoolset.org/releases/).
### Locally compiling the Bug reporting tool
@@ -108,7 +84,7 @@ The installer can only be compiled in `Release` mode, step 1 and 2 must be done
2. In Visual Studio, in the `Solutions Configuration` drop-down menu select `Release`
3. From the `Build` menu, choose `Build Solution`.
### Locally compiling the .MSI installer
### Locally compiling the installer
1. Open `installer\PowerToysSetup.sln`
2. In Visual Studio, in the `Solutions Configuration` drop-down menu select `Release`
@@ -116,14 +92,6 @@ The installer can only be compiled in `Release` mode, step 1 and 2 must be done
The resulting `PowerToysSetup.msi` installer will be available in the `installer\PowerToysSetup\x64\Release\` folder.
### Locally compiling the .EXE Bootstrapper installer
1. Open `installer\PowerToysBootstrapper\PowerToysBootstrapper.sln`
2. In Visual Studio, in the `Solutions Configuration` drop-down menu select `Release`
3. From the `Build` menu choose `Build Solution`.
The `PowerToysSetup-0.0.1-x64.exe` binary is created in the `installer\PowerToysBootstrapper\x64\Release\` folder.
#### Supported arguments for the .EXE Bootstrapper installer
Head over to the wiki to see the [full list of supported installer arguments][installerArgWiki].
@@ -166,29 +134,6 @@ Definition of the interface used by the [`runner`](/src/runner) to manage the Po
The common lib, as the name suggests, contains code shared by multiple PowerToys components and modules, e.g. [json parsing](/src/common/json.h) and [IPC primitives](/src/common/two_way_pipe_message_ipc.h).
### [`Settings`](settings.md)
### [`Settings`](settingsv2/)
WebView project for editing the PowerToys settings.
The html portion of the project that is shown in the WebView is contained in [`settings-html`](/src/settings/settings-html).
Instructions on how build a new version and update this project are in the [Web project for the Settings UI](./settings-web.md).
While developing, it's possible to connect the WebView to the development server running in localhost by setting the `_DEBUG_WITH_LOCALHOST` flag to `1` and following the instructions near it in `./main.cpp`.
### [`Settings-web`](settings-web.md)
This project generates the web UI shown in the [PowerToys Settings](/src/editor).
It's a `ReactJS` project created using [Fluent UI](https://developer.microsoft.com/en-us/fluentui#/).
#### Options
This module has a setting to serve as an example for each of the currently implemented settings property:
- BoolToggle property
- IntSpinner property
- String property
- ColorPicker property
- CustomAction property
![Image of the Options](/doc/images/settings/example_settings.png)
[installerArgWiki]: https://github.com/microsoft/PowerToys/wiki/Installer-arguments-for-exe
Settings v2 is our current settings implementation. Please head over to the dev docs that goes into the current settings system.

View File

@@ -1,597 +0,0 @@
# Settings
While the module interface passes the settings and values thorough a JSON string, **use our helper functions**. In future we might move to a different implementation. All current modules use:
* `load_module_settings` to load the settings from the disk.
* `PowerToySettings::Settings` class to define module properties and the settings screen.
* `PowerToySettings::PowerToyValues` class to parse the JSON passed by the runner.
* `save_module_settings` to store the settings on the disk.
Most functions provide two overloads - one that accepts UINT with a resource ID and one that accepts strings. **Put all strings in the resource file and use the resource ID overload.**
The following documents internal workings of the settings system.
## Overview
PowerToys runner provides a generic way for modules to define their settings.
Each module on startup is responsible for loading its own settings and initializing accordingly. When the user wants to edit settings, the runner will call [`get_config()`](modules/interface.md#get_config) module method. The module must provide a JSON which includes the module name, description but also what settings options are provided.
When settings from all modules are collected, a separate [settings editor app](/src/settings) is spawned. The editor wraps [an React app](/src/settings-web) and handles the communication with the runner.
When loaded, the React app receives the JSON passed by the runner. When user saves the settings, the editor passes the new settings values as JSON string to the runner. Runner in turn will call [`set_config()`](modules/interface.md#set_config) for all modules with appropriate JSON. When user initiates a custom action (like the Zone Editor in FancyZones), the runner will call [`call_custom_action()`](modules/interface.md#call_custom_action) providing the action name in a JSON.
There are C++ helper functions in [/src/common/settings_objects.h](/src/common/settings_objects.h) and [/src/common/settings_helpers.h](/src/common/settings_helpers.h). Those include classes for creating the settings options JSON and ones for parsing the incoming settings JSON.
### Module settings
The value returned by the [`get_config()`](modules/interface.md#get_config) call should provide a JSON object with following fields:
* `name` - The name of the PowerToy. Used on the nav panel on the left.
* `version` - The settings version. Needs to be set to `"1.0"`.
* `description` - Description of the PowerToy module.
* `overview_link`, `video_link` - Optional links to the documentation and video preview of the PowerToy module.
* `icon_key` - Name of the icon of the PowerToy. The SVGs for the icons are located in [/src/settings-web/src/svg](/src/settings-web/src/svg). They also need to be added in [/settings-web/src/setup_icons.tsx](/settings-web/src/setup_icons.tsx).
* `properties` - Optional object that contains the definition of the settings screen.
The `properties` JSON object defines what settings controls are available to the user. Each key defines one control. The controls have some common properties:
* The key in the `properties` which identifies the control.
* `editor_type` - Defines the type of the control. Those are listed further.
* `order` - Defines the order of the elements on the settings screen.
Each `editor_type` has its own set of properties.
Example module JSON (taken from Shortcut Guide):
```json
{
"name": "Shortcut Guide",
"version": "1.0",
"description": "Shows a help overlay with Windows shortcuts when the Windows key is pressed.",
"overview_link": "https://github.com/.../README.md",
"icon_key": "pt-shortcut-guide",
"properties": {
"press_time": {
"editor_type": "int_spinner",
"order": 1,
"display_name": "How long to press the Windows key before showing the Shortcut Guide (ms)",
"value": 900,
"min": 100,
"max": 10000,
"step": 100
},
"overlay_opacity": {
"editor_type": "int_spinner",
"order": 2,
"display_name": "Opacity of the Shortcut Guide's overlay background (%)",
"value": 90,
"min": 0,
"max": 100,
"step": 1
},
"theme":{
"editor_type": "choice_group",
"order": 3,
"display_name": "Choose Shortcut Guide overlay color",
"value": "system",
"options": [ {"key": "system", "text": "System default app mode"},
{"key": "light", "text": "Light"},
{"key": "dark", "text": "Dark"} ]
}
}
}
```
produces this settings screen:
![Shortcut Guide settings](../images/settings/shortcut_guide_settings.png)
### Helper methods
PowerToys provides [a helper class](/src/common/json.h) to parse and generate JSON strings.
In [`settings_helpers.h`](/src/common/settings_helpers.h) there are two helper functions: `load_module_settings(powertoy_name)` and `save_general_settings(settings)` for loading and saving the module configuration.
In [`settings_objects.h`](/src/common/settings_objects.h) there are some helper classes:
* `Settings` - for generating JSON with module settings definition.
* `PowerToyValues` - for parsing JSON with settings - either loaded from file or from the settings editor.
* `CustomActionObject` and `HotkeyObject` - for parsing custom actions and hotkey input specific JSON.
### General settings
General settings control the PowerToys runner and decide which modules are enabled and which are not. The general settings screen is special - while modules provide the definition of the settings controls, the available settings on the general screen are hardcoded.
General settings has following properties:
* `enabled` - Enabled/disabled status of each PowerToy.
* `startup` - Should PowerToys start at user logon.
* `theme` - Settings editor theme - `light`, `dark` or `system`.
* `system_theme` - Current Windows theme - `light` or `dark`.
* `powertoys_version` - The version of the PowerToys.
This JSON:
```json
{
"enabled": {
"FancyZones": true,
"PowerRename": true,
"Shortcut Guide": true
},
"startup": true,
"theme": "light",
"system_theme": "dark",
"powertoys_version": "0.14.2.0"
}
```
Produces this general settings screen:
![General settings](../images/settings/general_settings.png)
## Putting it all together
The runner combines general settings and each module settings into a single JSON that is passed to the settings editor. Example combined settings look like this:
```json
{
"general": {
"enabled": {
"FancyZones": true,
"PowerRename": true,
"Shortcut Guide": true
},
"startup": true,
"theme": "light",
"system_theme": "dark",
"powertoys_version": "0.14.2.0"
},
"powertoys": {
"FancyZones": { ... },
"PowerRename": { ... },
"Shortcut Guide":{
"name": "Shortcut Guide",
"version": "1.0",
"description": "Shows a help overlay with Windows shortcuts when the Windows key is pressed.",
"overview_link": "https://github.com/.../README.md",
"icon_key": "pt-shortcut-guide",
"properties": { ... }
}
}
}
```
## C++ helpers
While you can generate and parse JSON yourself there are helper methods provided.
### Loading settings
When a PowerToy module is created, it should load its configuration. This can be done by calling
```c++
json::JsonObject PTSettingsHelper::load_module_settings(std::wstring_view powertoy_name);
```
declared in [`settings_helpers.h`](/src/common/settings_helpers.h). The function will return an `json::JsonObject` object containing the module settings.
Another option is using [`PowerToySettings::PowerToyValues`](/src/common/settings_objects.h#L67) class. A static method
```c++
PowerToyValues PowerToyValues::load_from_settings_file(std::wstring_view powertoy_name);
```
will load and parse the settings. You can also use
```c++
PowerToyValues PowerToyValues::from_json_string(std::wstring_view json);
```
to parse JSON string - for example when implementing [`set_config()`](modules/interface.md#set_config). The returned `PowerToyValues` object has helper methods that return `std::optional` with values, for example:
```c++
auto settings = PowerToyValues::load_from_settings_file(L"some_powertoy");
std::optional<std::wstring> str_prop = settings.get_string_value(L"some_string_property");
auto int_prop = settings.get_int_value(L"some_int_property");
```
### Generating settings screen
The [`PowerToySettings::Settings`](/src/common/settings_objects.h) can be used to generate settings:
```c++
// Need to get strings from the resource file.
extern "C" IMAGE_DOS_HEADER __ImageBase;
auto hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
PowerToysSettings::Settings settings(hinstance, L"example_powertoy");
settings.set_description(L"Example powertoy.");
settings.set_overview_link(L"https://example.com");
settings.set_icon_key(L"pt-example");
settings.add_string(L"string_val", L"Example string label", L"example value");
settings.add_int_spinner(L"int_val", L"Example int label", 0, 0, 100, 10);
```
You can then use `std::wstring serialize()` or `bool serialize_to_buffer(wchar_t* buffer, int* buffer_size)` methods to generate output JSON string.
### Saving settings
Use
```c++
void PTSettingsHelper::save_module_settings(std::wstring_view powertoy_name, json::JsonObject& settings);
```
declared in [`settings_helpers.h`](/src/common/settings_helpers.h).
## Module settings elements
### Bool toggle
```c++
add_bool_toggle(name, description, value)
```
A simple on-off toggle. Parameters:
* `name` - Key for the element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Initial state of the toggle (`true` - on, `false` - off).
This C++:
```c++
settings.add_bool_toggle(L"bool_name", L"description", true);
```
produces this settings element:
![Bool Toggle](../images/settings/bool_toggle.png)
and this generated JSON:
```json
{
"properties": {
"bool_name": {
"editor_type": "bool_toggle",
"order": autoincremented_number,
"display_name": "description",
"value": true
}
}
}
```
The toggle value is stored as bool:
```c++
std::optional<bool> bool_value = settings.get_bool_value(L"bool_name");
```
### Int Spinner
```c++
add_int_spinner(name, description, value, min, max, step)
```
Numeric input with dials to increment and decrement the value. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Initial control value.
* `min`, `max` - Minimum and maximum values for the input. User cannot use dials to move beyond those values, if a value out of range is inserted using the keyboard, it will get clamped to the allowed range.
* `step` - How much the dials change the value.
This C++:
```c++
settings.add_int_spinner(L"int_spinner_name", L"description", 50, -100, 100, 10);
```
produces this settings element:
![Int Spinner](../images/settings/int_spinner.png)
and this generated JSON:
```json
{
"properties": {
"int_spinner_name": {
"editor_type": "int_spinner",
"order": autoincremented_number,
"display_name": "description",
"value": 50,
"min": -100,
"max": 100,
"step": 10
}
}
}
```
The spinner value is stored as int:
```c++
std::optional<int> int_value = settings.get_int_value(L"int_spinner_name");
```
### String
```c++
add_string(name, description, value)
```
Single line text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Default value for the input.
This C++:
```c++
settings.add_string(L"string_name", L"description", L"value");
```
produces this settings element:
![String](../images/settings/string.png)
and this generated JSON:
```json
{
"properties": {
"string_name": {
"editor_type": "string_text",
"order": autoincremented_number,
"display_name": "description",
"value": "value"
}
}
}
```
The input value is stored as `std::wstring`:
```c++
std::optional<std::wstring> string_value = settings.get_string_value(L"string_name");
```
### Multiline string
```c++
add_multiline_string(name, description, value)
```
Multiline text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Default value for the input. Can have multiple lines.
This C++:
```c++
settings.add_multiline_string(L"multiline_name", L"description", L"multiline1\nmultiline2");
```
produces this settings element:
![Multiline](../images/settings/multiline.png)
and this generated JSON:
```json
{
"properties": {
"multiline_name": {
"editor_type": "string_text",
"multiline": true,
"order": autoincremented_number,
"display_name": "description",
"value": "multiline1\nmultiline2"
}
}
}
```
The input value is stored as string:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"multiline_name");
```
### Color picker
```c++
add_color_picker(name, description, value)
```
Allows user to pick a color. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Initial color, as a string in `"#RRGGBB"` format.
This C++:
```c++
settings.add_color_picker(L"colorpicker_name", L"description", L"#102040");
```
produces this settings element:
![Color Picker](../images/settings/color_picker.png)
and this generated JSON:
```json
{
"properties": {
"colorpicker_name": {
"editor_type": "color_picker",
"order": autoincremented_number,
"display_name": "description",
"value": "#102040"
}
}
}
```
The color picker value is stored as `std::wstring`:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"colorpicker_name");
```
### Hotkey
```c++
settings.add_hotkey(name, description, hotkey)
```
Input for capturing hotkeys. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `hotkey` - Instance of `PowerToysSettings::HotkeyObject` class.
You can create `PowerToysSettings::HotkeyObject` object either by using helper `from_settings` static method or by providing JSON object to `from_json` static method:
The `PowerToysSettings::HotkeyObject::from_settings` take following parameters:
* `win_pressed` - Is the WinKey pressed.
* `ctrl_pressed` - Is the Ctrl key pressed.
* `alt_pressed` - Is the Alt key pressed.
* `shift_pressed` - Is the Shift key pressed.
* `vk_code` - The [virtual key-code](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes) of the key.
The displayed key is deduced from the `vk_code` using the users keyboard layout and language settings.
Similar parameters can be passed using the `from_json` static method:
```c++
json::JsonObject json;
json.SetNamedValue(L"win", json::value(win_pressed));
json.SetNamedValue(L"ctrl", json::value(ctrl_pressed));
json.SetNamedValue(L"alt", json::value(alt_pressed));
json.SetNamedValue(L"shift", json::value(shift_pressed));
json.SetNamedValue(L"code", json::value(vk_code));
json.SetNamedValue(L"key", json::value(L"string with key name"));
auto hotkey = PowerToysSettings::HotkeyObject::from_json(json);
```
This C++:
```c++
settings.add_hotkey(L"hotkey_name",
L"description",
PowerToysSettings::HotkeyObject::from_settings(true, true, true, true, VK_F5));
```
produces this settings element:
![Hotkey](../images/settings/hotkey.png)
and this generated JSON (`114` is the value of `VK_F5`):
```json
{
"properties": {
"hotkey_name": {
"editor_type": "hotkey",
"order": autoincremented_number,
"display_name": "description",
"value": {
"win": true,
"ctrl": true,
"alt": true,
"shift": true,
"code": 114,
"key": "F5"
}
}
}
}
```
The hotkey value is returned as JSON, with the same format as `from_json` method uses. You can use `HotkeyObject` class to parse this JSON, since it offers some helper methods. A typical example of registering a hotkey:
```c++
std::optional<json::JsonObject> value = settings.get_json(L"hotkey_name");
if (value) {
auto hotkey = PowerToysSettings::HotkeyObject::from_json(*value);
RegisterHotKey(hwnd, 1, hotkey.get_modifiers(), hotkey.get_code());
}
```
### Choice group
```c++
add_choice_group(name, description, value, vector<pair<wstring, wstring>> keys_and_texts)
add_choice_group(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A radio buttons group. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of radio buttons definitions: key and the displayed label. The texts can either be strings or resource IDs.
This C++:
```c++
settings.add_choice_group(L"choice_group_name", L"description", L"val1", { { L"val1", L"value-1" },
{ L"val2", L"value-2" },
{ L"val3", L"value-3" } });
```
produces this settings element:
![Choice group](../images/settings/choice_group.png)
and this generated JSON:
```json
{
"properties": {
"choice_group_name": {
"editor_type": "choice_group",
"order": autoincremented_number,
"display_name": "description",
"value": "val1",
"options": [ {"key": "val1", "text": "value-1"},
{"key": "val2", "text": "value-2"},
{"key": "val3", "text": "value-3"} ]
}
}
}
}
```
The chosen button value is stored as a string with the key of the button selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"choice_group_name");
```
### Dropdown
```c++
add_dropdown(name, description, value, vector<pair<wstring, wstring>> keys_and_texts)
add_dropdown(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A dropdown. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of the options definitions: key and the displayed label. The texts can either be strings or resource IDs.
This C++:
```c++
settings.add_dropdown(L"dropdown_name", L"description", L"val2", { { L"val1", L"value-1" },
{ L"val2", L"value-2" },
{ L"val3", L"value-3" } });
```
produces this settings element:
![Dropdown 1](../images/settings/dropdown_1.png)
![Dropdown 2](../images/settings/dropdown_2.png)
and this generated JSON:
```json
{
"properties": {
"dropdown_name": {
"editor_type": "dropdown",
"order": autoincremented_number,
"display_name": "description",
"value": "val1",
"options": [ {"key": "val1", "text": "value-1"},
{"key": "val2", "text": "value-2"},
{"key": "val3", "text": "value-3"} ]
}
}
}
}
```
The chosen value is stored as a string with the key of the option selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"dropdown_name");
```
### Custom action
```c++
add_custom_action(name, description, button_text, ext_description)
```
Adds a button with a description. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `button_text` - String or resource ID for the button label.
* `ext_description` - String or resource ID for the extended description.
This C++:
```c++
settings.add_custom_action(L"custom_action_name", L"description", L"button_text", L"ext_description");
```
produces this settings element:
![Custom action](../images/settings/custom_action.png)
and this generated JSON:
```json
{
"properties": {
"custom_action_name": {
"editor_type": "custom_action",
"order": autoincremented_number,
"display_name": "description",
"button_text": "button_text",
"value": "ext_description"
}
}
}
```
When the button is pressed, the `call_custom_action` method of the module will be called, with JSON containing the name of the action. In our example:
```json
{
"action_name":"custom_action_name",
"value":"ext_description"
}
```

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@@ -1,181 +0,0 @@
## Build Commands
Here are the commands to build and test this project:
### To start the development server
```
npm install
npm run start
```
### Building and integrating into PowerToys settings project
```
npm run build
```
**Note:** you will need to rebuild the settings project to pick up the changes
## Updating the icons
Icons inside [`src/icons/`](/src/settings-web/src/icons/) were generated from the [Office UI Fabric Icons subset generation tool.](https://uifabricicons.azurewebsites.net/)
In case the subset needs to be changed, additional steps are needed to include the icon font in the built `dist/bundle.js`:
- Copy the inline font data taken from [`src/icons/css/fabric-icons-inline.css`](src/icons/css/fabric-icons-inline.css) and place it in the `fontFace` `src` value in [`src/icons/src/fabric-icons.ts`](src/icons/src/fabric-icons.ts).
A list of the current icons in the subset can be seen in the `icons` object in [`src/icons/src/fabric-icons.ts`](src/icons/src/fabric-icons.ts).
SVG icons, including the icons for each PowerToy listed in the Settings, are contained in [`src/svg/`](src/svg/). To add additional SVG icons add them to [`src/svg/`](src/svg/) and register them in [`src/setup_icons.tsx`](src/setup_icons.tsx).
## Code Structure
The project structure is based on the [`UI Fabric` scaffold](https://developer.microsoft.com/en-us/fabric#/get-started/web#option-1-quick-start) obtained by initializing it with `npm init uifabric`.
#### [index.html](/src/settings-web/index.html)
The HTML entry-point of the project.
Loads the `ReactJS` distribution script.
Defines JavaScript functions to receive and send messages to the [PowerToys Settings](/src/editor) window.
#### [src/index.tsx](/src/settings-web/src/index.tsx)
Main `ReactJS` entrypoint, initializing the `ReactDOM`.
#### [src/setup_icons.tsx](/src/settings-web/src/setup_icons.tsx)
Defines the `setup_powertoys_icons` function that registers the icons to be used in the components.
#### [src/components/](/src/settings-web/src/components/)
Contains the `ReactJS` components, including the Settings controls for each type of setting.
#### [src/components/App.tsx](/src/settings-web/src/components/App.tsx)
Defines the main App component, containing the UI layout, navigation menu, dialogs and main load/save logic.
#### [src/components/GeneralSettings.tsx](/src/settings-web/src/components/GeneralSettings.tsx)
Defines the PowerToys General Settings component, including logic to construct the object sent to PowerToys to change the General settings.
#### [src/components/ModuleSettings.tsx](/src/settings-web/src/components/ModuleSettings.tsx)
Defines the component that generates the settings screen for a PowerToy depending on its settings definition.
#### [src/components/BaseSettingsControl.tsx](/src/settings-web/src/components/BaseSettingsControl.tsx)
Defines the base class for a Settings control.
#### [src/css/layout.css](/src/settings-web/src/css/layout.css)
General layout styles.
#### [src/icons/](/src/settings-web/src/icons/)
Icons generated from the [Office UI Fabric Icons subset generation tool.](https://uifabricicons.azurewebsites.net/)
#### [src/svg/](/src/settings-web/src/svg/)
SVG icon assets.
## Creating a new settings control
The [`BaseSettingsControl` class](/src/settings-web/src/components/BaseSettingsControl.tsx) can be extended to create a new Settings control type.
```tsx
export class BaseSettingsControl extends React.Component <any, any> {
parent_on_change: Function;
constructor(props:any) {
super(props);
this.parent_on_change=props.on_change;
}
public get_value():any {
return null;
}
}
```
A settings control overrides the `get_value` function to return the value to be used for the Setting the control is representing.
It will use the `parent_on_change` property to signal that the user made some changes to the settings.
Here's the [`StringTextSettingsControl`](/src/settings-web/src/components/StringTextSettingsControl.tsx) component to serve as an example:
```tsx
export class StringTextSettingsControl extends BaseSettingsControl {
textref:any = null; // Keeps a reference to the corresponding TextField in the DOM.
constructor(props:any) {
super(props);
this.textref = null;
this.state={
property_values: props.setting
}
}
componentWillReceiveProps(props: any) {
// Fully controlled component.
// Reacting to a property change so that the control is redrawn properly.
this.setState({ property_values: props.setting })
}
public get_value() : any {
// Returns the TextField value.
return {value: this.textref.value};
}
public render(): JSX.Element {
// Renders a UI Fabric TextField.
return (
<TextField
onChange = {
(_event,_new_value) => {
// Updates the state with the new value introduced in the TextField.
this.setState( (prev_state:any) => ({
property_values: {
...(prev_state.property_values),
value: _new_value
}
})
);
// Signal the parent that the user changed a value.
this.parent_on_change();
}
}
value={this.state.property_values.value}
label={this.state.property_values.display_name}
componentRef= {(input) => {this.textref=input;}}
/>
);
}
}
```
Each settings property has a `editor_type` field that's used to differentiate between the Settings control types:
```js
'test string_text': {
display_name: 'This is what a string_text looks like',
editor_type: 'string_text',
value: 'A sample string value'
}
```
A new Settings control component can be added to [`src/components/`](/src/settings-web/src/components/).
To render the new Settings control, its `editor_type` and component instance need to be added to the [`ModuleSettings` component render()](/src/settings-web/src/components/ModuleSettings.tsx):
```tsx
import React from 'react';
import {StringTextSettingsControl} from './StringTextSettingsControl';
...
export class ModuleSettings extends React.Component <any, any> {
references: any;
parent_on_change: Function;
...
public render(): JSX.Element {
let power_toys_properties = this.state.powertoy.properties;
return (
<Stack tokens={{childrenGap:20}}>
...
{
Object.keys(power_toys_properties).
map( (key) => {
switch(power_toys_properties[key].editor_type) {
...
case 'string_text':
return <StringTextSettingsControl
setting = {power_toys_properties[key]}
key={key}
on_change={this.parent_on_change}
ref={(input) => {this.references[key]=input;}}
/>;
...
```

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@@ -1,287 +0,0 @@
# Settings
## Overview
PowerToys provides a common framework for settings. It can be used to save and load settings on disk, and provides a user interface for changing the options.
## Initialization
When a PowerToy module is created, it should load its configuration using [`PowerToyValues`](/src/common/settings_objects.h) class. The class provides static `load_from_settings_file` method which takes one parameter - the PowerToy module name. The `PowerToyValues` class provides methods to extract values. The method return `std::optional` - it is possible, that the method will return `std::nullopt` in which case you must use defaults.
```c++
class ExamplePowertoy : public PowertoyModuleIface
{
public:
ExamplePowertoy()
{
auto settings = PowerToySettings::PowerToyValues::load_from_settings_file(L"Example Powertoy");
// See if value is set, otherwise keep the default value
if (auto int_value = settings.get_int_value(L"int_setting"))
{
m_int_setting = *int_value;
}
if (auto string_value = setting.get_string_value("string_setting"))
{
m_string_setting = *string_value;
}
}
// ...
private:
// Settings and their default values
int m_int_setting = 10;
std::wstring m_string_setting = L"default";
}
```
## Settings screen
When users starts the settings screen, the runner will call the [`get_config()`](modules/interface.md) method. The interface expects the method to fill provided buffer. Use the [`Settings`](/src/common/settings_objects.h) class to construct proper response with proper format. The class has helper method to set description and links fields, it also provides a way to define the content of the settings screen. Keep all the strings in the resource file and provide the resource IDs to the methods.
```c++
extern "C" IMAGE_DOS_HEADER __ImageBase; // Needed to get strings from the resource file
bool ExamplePowertoy::get_config(wchar_t* buffer, int* buffer_size)
{
PowerToySettings::Settings settings(reinterpret_cast<HINSTANCE>(&__ImageBase), L"Example Powertoy");
// Set PowerToy description
settings.set_description(IDS_POWERTOY_DESCRIPTION);
settings.set_icon_key("pt_icon_key");
settings.set_overview_link(IDS_POWERTOY_OVERVIEW_LINK);
settings.set_video_link(IDS_POWERTOY_OVERVIEW_LINK);
// Add int and string settings, provide current values:
settings.add_int_spinner(L"int_setting", IDS_INT_SETTING_DESCRIPTION, m_int_setting, 0, 100, 10);
settings.add_string(L"string_setting", IDS_STRING_SETTING_DESCRIPTION, m_string_setting);
// Use the build-in machinery to return the configuration:
return settings.serialize_to_buffer(buffer, buffer_size);
}
```
The list of all the available settings elements and their description is [further in this doc](#available-settings-elements). New PowerToy icons need to be [added to the `settings-web` project](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/settings-web.md#updating-the-icons).
## User changes settings
When user closes the settings screen, the runner will call the [`get_config()`](modules/interface.md) method. Use [`PowerToyValues`](/src/common/settings_objects.h) class static `from_json_string` method to parse the settings. After that, the code is similar to loading the settings from disk:
```c++
void ExamplePowertoy::set_config(const wchar_t* config)
{
auto settings = PowerToySettings::PowerToyValues::from_json_string(config);
// See if value is set update the values
if (auto int_value = settings.get_int_value(L"int_setting"))
{
m_int_setting = *int_value;
}
if (auto string_value = setting.get_string_value("string_setting"))
{
m_string_setting = *string_value;
}
// Save the new settings to disk
settings.save_to_settings_file();
}
```
## Detailed reference
For a detailed reference of how the settings are implemented in the runner and in the settings editor, consult [this detailed guide](settings-reference.md).
# Available settings elements
## Bool toggle
<table><tr><td align="center">
<img src="../images/settings/bool_toggle.png" width="80%">
</td></tr></table>
```c++
settings.add_bool_toggle(name, description, value)
```
A simple on-off toggle. Parameters:
* `name` - Key for the element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Initial state of the toggle (`true` - on, `false` - off).
The toggle value is stored as bool:
```c++
std::optional<bool> bool_value = settings.get_bool_value(L"bool_name");
```
## Int Spinner
<table><tr><td align="center">
<img src="../images/settings/int_spinner.png" width="80%">
</td></tr></table>
```c++
settings.add_int_spinner(name, description, value, min, max, step)
```
Numeric input with dials to increment and decrement the value. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Initial control value.
* `min`, `max` - Minimum and maximum values for the input. User cannot use dials to move beyond those values, if a value out of range is inserted using the keyboard, it will get clamped to the allowed range.
* `step` - How much the dials change the value.
The spinner value is stored as int:
```c++
std::optional<int> int_value = settings.get_int_value(L"int_spinner_name");
```
## String
<table><tr><td align="center">
<img src="../images/settings/string.png" width="80%">
</td></tr></table>
```c++
settings.add_string(name, description, value)
```
Single line text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Default value for the input.
The input value is stored as `std::wstring`:
```c++
std::optional<std::wstring> string_value = settings.get_string_value(L"string_name");
```
## Multiline string
<table><tr><td align="center">
<img src="../images/settings/multiline.png" width="80%">
</td></tr></table>
```c++
settings.add_multiline_string(name, description, value)
```
Multiline text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Default value for the input. Can have multiple lines.
The input value is stored as string:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"multiline_name");
```
## Color picker
<table><tr><td align="center">
<img src="../images/settings/color_picker.png" width="80%">
</td></tr></table>
```c++
settings.add_color_picker(name, description, value)
```
Allows user to pick a color. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Initial color, as a string in `"#RRGGBB"` format.
The color picker value is stored as `std::wstring` as `#RRGGBB`:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"colorpicker_name");
```
## Hotkey
<table><tr><td align="center">
<img src="../images/settings/hotkey.png" width="80%">
</td></tr></table>
```c++
settings.add_hotkey(name, description, hotkey)
```
Input for capturing hotkeys. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `hotkey` - Instance of `PowerToysSettings::HotkeyObject` class.
You can create `PowerToysSettings::HotkeyObject` object either by using helper `from_settings` static method or by providing a JSON object to `from_json` static method.
The `PowerToysSettings::HotkeyObject::from_settings` take following parameters:
* `win_pressed` - Is the WinKey pressed.
* `ctrl_pressed` - Is the Ctrl key pressed.
* `alt_pressed` - Is the Alt key pressed.
* `shift_pressed` - Is the Shift key pressed.
* `vk_code` - The [virtual key-code](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes) of the key.
The displayed key is deduced from the `vk_code` using the users keyboard layout and language settings.
The hotkey value is returned as JSON, which can be used with the `from_json` method to create a `HotkeyObject` object. A typical example of registering a hotkey:
```c++
std::optional<json::JsonObject> value = settings.get_json(L"hotkey_name");
if (value) {
auto hotkey = PowerToysSettings::HotkeyObject::from_json(*value);
RegisterHotKey(hwnd, 1, hotkey.get_modifiers(), hotkey.get_code());
}
```
## Choice group
<table><tr><td align="center">
<img src="../images/settings/choice_group.png" width="80%">
</td></tr></table>
```c++
add_choice_group(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A radio buttons group. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of radio buttons definitions: key and the displayed label.
The chosen button value is stored as a string with the key of the button selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"choice_group_name");
```
## Dropdown
<table>
<tr><td align="center">
<img src="../images/settings/dropdown_1.png" width="80%">
</td></tr>
<tr><td align="center">
<img src="../images/settings/dropdown_2.png" width="80%">
</td></tr>
</table>
```c++
add_dropdown(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A dropdown. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of the options definitions: key and the displayed label.
The chosen value is stored as a string with the key of the option selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"dropdown_name");
```
## Custom action
<table><tr><td align="center">
<img src="../images/settings/custom_action.png" width="80%">
</td></tr></table>
```c++
add_custom_action(name, description, button_text, ext_description)
```
Adds a button with a description. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `button_text` - Resource ID for the button label.
* `ext_description` - Resource ID for the extended description.
When the button is pressed, the `call_custom_action` method of the module will be called, with JSON containing the name of the action. Parse it using `PowerToysSettings::CustomActionObject`:
```c++
void ExamplePowertoy::call_custom_action(const wchar_t* action) override
{
auto action_object = PowerToysSettings::CustomActionObject::from_json_string(action);
auto name = action_object.get_name(); // same value as the 'name' parameter
// .. do stuff ..
}
```
# File organization
### [main.cpp](/src/settings/main.cpp)
Contains the main executable code, initializing and managing the Window containing the WebView and communication with the main PowerToys executable.
### [StreamURIResolverFromFile.cpp](/src/settings/StreamURIResolverFromFile.cpp)
Defines a class implementing `IUriToStreamResolver`. Allows the WebView to navigate to filesystem files in this Win32 project.
### [settings-html/](/src/settings/settings-html/)
Contains the assets file from building the [Web project for the Settings UI](/src/settings/settings-html). It will be loaded by the WebView.

View File

@@ -6,7 +6,7 @@ The following must be kept in mind regarding compatibility with settings v1 and
- The name of the settings folder for each powertoy is the same as the `ModuleName`. It is set within each of the viewModel files. This name must not be changed to ensure that the user configurations for each of the powertoys rolls over on update.
### 2. Communication with runner
- The status of each of the modules is communicated with the runner in the form of a json object. The names of all the powerToys is set in the [`EnableModules.cs`](src/core/Microsoft.PowerToys.Settings.UI.Library/EnabledModules.cs) file. The `JsonPropertyName` must not be changed to ensure that the information is dispatched properly to all the modules by the runner.
- The status of each of the modules is communicated with the runner in the form of a json object. The names of all the powerToys is set in the [`EnableModules.cs`](src/settings-ui/Settings.UI.Library/EnabledModules.cs) file. The `JsonPropertyName` must not be changed to ensure that the information is dispatched properly to all the modules by the runner.
### ImageResizer anomaly
All the powertoys have the same folder name as well as JsonPropertyName to communicate information with the runner. However that is not the case with ImageResizer. The folder name is `ImageResizer` whereas the JsonPropertyName is `Image Resizer`(Note the additional space). This should not be changed to ensure backward compatibility as well as proper functioning of the module.

View File

@@ -7,7 +7,7 @@ The Settings project provides a custom hotkey control which consumes key presses
## Hotkey related files
#### [`HotkeySettingsControlHook.cs`](/src/core/Microsoft.PowerToys.Settings.UI.Library/HotkeySettingsControlHook.cs)
#### [`HotkeySettingsControlHook.cs`](/src/settings-ui/Settings.UI.Library/HotkeySettingsControlHook.cs)
- This function initializes and starts the [`keyboardHook`](src/common/interop/KeyboardHook.cpp) for the hotkey control.
@@ -24,7 +24,7 @@ The Settings project provides a custom hotkey control which consumes key presses
```
#### [`HotkeySettingsControl.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/HotkeySettingsControl.xaml.cs)
#### [`HotkeySettingsControl.xaml.cs`](/src/settings-ui/Settings.UI/HotkeySettingsControl.xaml.cs)
- The function of this class is to update the state of the keys being pressed within the custom control. This information is stored in `internalSettings`.
@@ -35,7 +35,7 @@ The Settings project provides a custom hotkey control which consumes key presses
- `isActive`: Sets the current status of the keyboard hook.
- `FilterAccessibleKeyboardEvents`: This function is used to ignore the `Tab` and `Shift+Tab` key presses to meet the accessibility requirements.
#### [`HotkeySettings.cs`](/src/core/Microsoft.PowerToys.Settings.UI.Library/HotkeySettings.cs)
#### [`HotkeySettings.cs`](/src/settings-ui/Settings.UI.Library/HotkeySettings.cs)
- Contains the structure of a HotKey where it is represented as a combination of one of the modifier keys (`Alt`, `Shift`, `Win` and `Ctrl`) and a non-modifier key.

View File

@@ -5,13 +5,13 @@
The Settings project is a XAML island based project which
follows the [MVVM architectural pattern][MVVM] where the graphical user interface is separated from the view models.
#### [UI Components:](/src/core/Microsoft.PowerToys.Settings.UI)
#### [UI Components:](/src/settings-ui/Settings.UI)
The Settings.UI project contains the xaml files for each of the UI components. It also contains the Hotkey logic for the settings control.
#### [Viewmodels:](/src/core/Microsoft.PowerToys.Settings.UI.Library)
#### [Viewmodels:](/src/settings-ui/Settings.UI.Library)
The Settings.UI.Library project contains the data that is to be rendered by the UI components.
#### [Settings Runner:](/src/core/PowerToys.Settings)
#### [Settings Runner:](/src/settings-ui/PowerToys.Settings)
The function of the settings runner project is to communicate all changes that the user makes in the user interface, to the runner so that it can be dispatched and reflected in all the modules.
[MVVM]: https://docs.microsoft.com/en-us/windows/uwp/data-binding/data-binding-and-mvvm

View File

@@ -3,8 +3,8 @@
The Settings v2 process uses two way IPC to communicate with the runner process.
## Initialization
- On the settings' side, the two way IPC delegates are contained with the [`ShellPage.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/Views/ShellPage.xaml.cs) file. The delegates are static and the views for all the powerToys send the ipc information to the viewmodels as `ShellPage.DefaultSndMSGCallBack`.
- These delegates are initialized within the [`Mainwindow.xaml.cs`](/src/core/PowerToys.Settings/MainWindow.xaml.cs) file in the `Settings.Runner` project.
- On the settings' side, the two way IPC delegates are contained with the [`ShellPage.xaml.cs`](/src/settings-ui/Settings.UI/Views/ShellPage.xaml.cs) file. The delegates are static and the views for all the powerToys send the ipc information to the viewmodels as `ShellPage.DefaultSndMSGCallBack`.
- These delegates are initialized within the [`Mainwindow.xaml.cs`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml.cs) file in the `Settings.Runner` project.
## Types of IPC delegates
@@ -14,7 +14,7 @@ The Settings v2 process uses two way IPC to communicate with the runner process.
3. `CheckForUpdates`
## Sending information to runner
- The settings process communicates with the runner by using the delegates defined within the [`ShellPage.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/Views/ShellPage.xaml.cs) file.
- The settings process communicates with the runner by using the delegates defined within the [`ShellPage.xaml.cs`](/src/settings-ui/Settings.UI/Views/ShellPage.xaml.cs) file.
- Depending on the type of object sending the information, the json is created accordingly.
- If any information has been modified by the user in the GeneralSettings page, then the json file sent to the runner has the name set to `general`, whereas if any information has been modified by the user in any powertoy related settings page, the name of the json file being communicated with the runner is set to `powertoy`.
@@ -43,4 +43,4 @@ Program.IPCMessageReceivedCallback = (string msg) =>
```
- Whenever any information is sent from the runner each of the functions in the handle list perform their action on that json object.
- One example of where information sent from the runner is being processed by the settings is in [`GeneralPage.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/Views/GeneralPage.xaml.cs) when the user clicks the check for updates button. The information displayed after, such as the user has the latest version installed is a result of this handle.
- One example of where information sent from the runner is being processed by the settings is in [`GeneralPage.xaml.cs`](/src/settings-ui/Settings.UI/Views/GeneralPage.xaml.cs) when the user clicks the check for updates button. The information displayed after, such as the user has the latest version installed is a result of this handle.

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@@ -1,6 +1,6 @@
# Settings Utilities
- Abstractions for each of the file/folder related operations are present in [`SettingsUtils.cs`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsUtils.cs).
- Abstractions for each of the file/folder related operations are present in [`SettingsUtils.cs`](src/settings-ui/Settings.UI.Library/SettingsUtils.cs).
- To reduce contention between the settings process and runner while trying to access the `settings.json` file of any powertoy, the settings process tries to access the file only when it needs to load the information for the first time. However, there is still no mechanism in place which ensures that both the settings and runner processes do not access the information simultaneously leading to `IOExceptions`.
## Utilities
@@ -8,6 +8,6 @@
### `GetSettings<T>(powertoy, filename)`
- The GetSettings function tries to read the file in the powertoy settings folder and creates a new file with default configurations if it does not exist.
- Ideally this function should only be called by the [`SettingsRepository`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsRepository`1.cs) which would be accessed only when a powertoy settings object is being loaded for the first time.
- Ideally this function should only be called by the [`SettingsRepository`](src/settings-ui/Settings.UI.Library/SettingsRepository`1.cs) which would be accessed only when a powertoy settings object is being loaded for the first time.
- The reason behind ensuring that it is not accessed elsewhere is to avoid contention with the runner during file access.
- Each of the objects which are deserialized using this function must implement the `ISettingsConfig` interface.

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@@ -1,8 +1,8 @@
# Telemetry
## Overview
[`Microsoft.PowerToys.Settings.UI.Library/Telemetry`](/src/core/Microsoft.PowerToys.Settings.UI.Library/Telemetry) contains telemetry events generated by `Settingsv2.` These event classes are derived from the [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class and [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class. [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class provides the lowest level abstraction, containing attributes such as privacy tags needed for every telemetry data. [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class provides a higher-level abstraction, having attributes common to all `PowerToys` telemetry events.
[`Settings.UI.Library/Telemetry`](/src/settings-ui/Settings.UI.Library/Telemetry) contains telemetry events generated by `Settingsv2.` These event classes are derived from the [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class and [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class. [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class provides the lowest level abstraction, containing attributes such as privacy tags needed for every telemetry data. [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class provides a higher-level abstraction, having attributes common to all `PowerToys` telemetry events.
## Events
The following events are generated by `Settingsv2`:
1. [`SettingsBootEvent`](/src/core/Microsoft.PowerToys.Settings.UI.Library/Telemetry/Events/SettingsBootEvent.cs): This event captures the time taken by `Settingsv2` to initialize `MainWindow` UI control.
2. [`SettingsEnabledEvent.cs`](/src/core/Microsoft.PowerToys.Settings.UI.Library/Telemetry/Events/SettingsEnabledEvent.cs): This event is generated when a module is enabled or disabled.
1. [`SettingsBootEvent`](/src/settings-ui/Settings.UI.Library/Telemetry/Events/SettingsBootEvent.cs): This event captures the time taken by `Settingsv2` to initialize `MainWindow` UI control.
2. [`SettingsEnabledEvent.cs`](/src/settings-ui/Settings.UI.Library/Telemetry/Events/SettingsEnabledEvent.cs): This event is generated when a module is enabled or disabled.

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# UI Architecture
The UI code is distributed between two projects: [`PowerToys.Settings`](/src/core/PowerToys.Settings) and [`Microsoft.PowerToys.Settings.UI`](/src/core/Microsoft.PowerToys.Settings.UI.Library). [`PowerToys.Settings`](/src/core/PowerToys.Settings) is a WPF .net core application. It contains the parent display window and corresponding code is present in [`MainWindow.xaml.`](/src/core/PowerToys.Settings/MainWindow.xaml) [`Microsoft.PowerToys.Settings.UI`](/src/core/Microsoft.PowerToys.Settings.UI.Library) is UWP applications and contains views for base navigation and modules. Fig 1 provides a description of the UI controls hierarchy and each of the controls have been summarized below :
- [`MainWindow.xaml`](/src/core/PowerToys.Settings/MainWindow.xaml) is the parent WPF control.
- `WindowsXamlHost` control is used to host UWP control to [`MainWindow.xaml`](/src/core/PowerToys.Settings/MainWindow.xaml) parent control.
- [`ShellPage.xaml`](/src/core/Microsoft.PowerToys.Settings.UI/Views/ShellPage.xaml) is a UWP control, consisting of a side navigation panel with an icon for each module. Clicking on a module icon loads the corresponding `setting.json` file and displays the data in the UI.
The UI code is distributed between two projects: [`PowerToys.Settings`](/src/settings-ui/PowerToys.Settings) and [`Settings.UI`](/src/settings-ui/Settings.UI.Library). [`PowerToys.Settings`](/src/settings-ui/PowerToys.Settings) is a WPF .net core application. It contains the parent display window and corresponding code is present in [`MainWindow.xaml.`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml) [`Settings.UI`](/src/settings-ui/Settings.UI.Library) is UWP applications and contains views for base navigation and modules. Fig 1 provides a description of the UI controls hierarchy and each of the controls have been summarized below :
- [`MainWindow.xaml`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml) is the parent WPF control.
- `WindowsXamlHost` control is used to host UWP control to [`MainWindow.xaml`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml) parent control.
- [`ShellPage.xaml`](/src/settings-ui/Settings.UI/Views/ShellPage.xaml) is a UWP control, consisting of a side navigation panel with an icon for each module. Clicking on a module icon loads the corresponding `setting.json` file and displays the data in the UI.
![Settings UI architecture](/doc/images/settingsv2/ui-architecture.png)
**Fig 1: UI Architecture for settingsv2**

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# Viewmodels
The viewmodels are located within the [`Microsoft.PowerToys.Settings.UI.Library`](/src/core/Microsoft.PowerToys.Settings.UI.Library) project.
The viewmodels are located within the [`Settings.UI.Library`](/src/settings-ui/Settings.UI.Library) project.
## Components
- Each viewmodel takes in the general `settingsRepository`, the `moduleSettingsRepository` if it exists and the delegates for IPC communication.
@@ -7,11 +7,11 @@ The viewmodels are located within the [`Microsoft.PowerToys.Settings.UI.Library`
- Whenever there is a change in the UI, the `OnPropertyChanged` event is invoked and the viewmodel sends a corresponding IPC message to the runner which would perform the designated action such as dispatching the change to the modules or enabling/disabling the powertoy etc.
#### Difference between viewmodels
- The [`GeneralViewModel`](/src/core/Microsoft.PowerToys.Settings.UI.Library/ViewModels/GeneralViewModel.cs) is different from the rest of the view models with regard to the IPC communication wherein it sends special IPC messages to the runner to check for updates and to restart as admin.
- The [`GeneralViewModel`](/src/settings-ui/Settings.UI.Library/ViewModels/GeneralViewModel.cs) is different from the rest of the view models with regard to the IPC communication wherein it sends special IPC messages to the runner to check for updates and to restart as admin.
- Each of the powerToy viewmodels have two types of IPC communications, one for the general status of the powerToy and the other for communication powerToy specific change in properties to the runner.
## [`SettingsRepository`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsRepository`1.cs)
- The [`SettingsRepository`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsRepository`1.cs) is a generic singleton which contains the configurations for each viewmodel.
## [`SettingsRepository`](src/settings-ui/Settings.UI.Library/SettingsRepository`1.cs)
- The [`SettingsRepository`](src/settings-ui/Settings.UI.Library/SettingsRepository`1.cs) is a generic singleton which contains the configurations for each viewmodel.
- As it is a generic singleton, there can only be one instance of the settings repository of a particular type. This ensures that all the viewmodels are modifying a common object and a change made in one locations reflects everywhere.
- The singleton implementation is thread-safe. Unit tests have been added for the same.

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