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287 Commits

Author SHA1 Message Date
Jaime Bernardo
aac430c25c [PTRun]Fix crash when plugins have the same name (#15456) 2022-01-11 23:11:53 +00:00
Franky Chen
5bcdbbcb44 [PT Run] Add scheme verification for application URI (#15324)
* [PT Run] Add scheme verfication for application URI

* Add test
2022-01-11 16:12:24 +00:00
Jaime Bernardo
b60940312a Revert "[PT Run] Smooth scrolling of the results list" (#15420)
This reverts commit 3ada3c20a2.
2022-01-11 16:11:42 +00:00
Jaime Bernardo
2bf2dfe685 [ci]sign always on top (#15278) 2022-01-06 08:02:03 -08:00
Andrey Nekrasov
3d59c797f9 [Setup] Use WiX bootstrapper instead of a custom one (#15050)
@dhowett gave approval on teams.  Squash merging
2022-01-05 10:28:09 -08:00
Franky Chen
244a3b936e Fix the spellcheck for #15242 (#15246) 2022-01-04 13:36:59 -06:00
Dustin L. Howett
4484727c69 Remove all vestiges of the old CDPx pipeline and old loc data (#15242)
This pull request removes build steps and localization files that we no longer need.

Related: #15243
2022-01-03 17:51:56 -06:00
Clint Rutkas
5ddfbc1f9a KBM language adjustment (#15204)
* adjusting langauge to help clarify

* spelling adjustment

* Update Resources.resx
2022-01-03 12:14:47 -08:00
Clint Rutkas
740230c870 [PTRun][Calculator]fix copy/paste culture bug (#15207)
* changing culture info

* Update ResultHelper.cs

Remove comment
2022-01-03 17:44:32 +00:00
Andrey Nekrasov
f63d389d26 [VCM] Change default mute cam&mics hotkey from Win+N to Win+Shift+Q (#15222) 2022-01-03 17:17:01 +00:00
Seraphima Zykova
fa81968dbb [AlwaysOnTop] Proof of concept (#14360)
Co-authored-by: Niels Laute <niels.laute@live.nl>
2021-12-29 17:33:20 +00:00
CleanCodeDeveloper
d39c4121a9 fix regression #14715 by adding an additional check for the newly build metadata object (#15198) 2021-12-29 09:01:31 -08:00
Stefan Markovic
b6affde530 [FZ Editor] Include template name in edit template dialog title + don't resize dialog when typing to long name (#15187)
* Edit layout dialog title fix

* Added TextBlock in the contentdialog title to enable TextTrimming

* Fix text trimming and wrapping

* Too long name doesn't affect dialog width

Co-authored-by: niels9001 <niels.laute@live.nl>
2021-12-29 10:46:20 +01:00
Niels Laute
54a3e67eed [Settings] Added units to strings (#15185)
* Added units to strings

* Update Resources.resw
2021-12-28 17:00:16 +01:00
Clint Rutkas
f6daf0b1f6 mage has log as ln and then has log10. (#15176) 2021-12-28 04:59:31 -08:00
Clint Rutkas
939e8db692 Update to include submodule note for dev docs (#15178)
* Update readme.md

* Update readme.md
2021-12-28 04:59:00 -08:00
Heiko
c1a80a2001 [PT Run] Web-search plugin: Fix strings and improve log msg (#15144)
* string fixes

* fix msg ending

* improve log

* Move failed message dot
2021-12-27 12:20:11 -08:00
Franky Chen
bee877fe41 [meta]Add mouse utilities to translation issue template (#15157) 2021-12-27 10:19:57 -08:00
Heiko
5460b00c8b [PT Run] Settings plugin: Update naming of remove program results (#15119)
* update remove program names

* fix dup alt name
2021-12-27 10:19:07 -08:00
Heiko
92aba94e78 [ColorPicker Editor] Adjust color menu: Hex input improvements (#15074)
* adding max length to hex textbox

* support hex code without hashtag

* new method

* Only user typed hashtag in text box

* code change

* set hex box casing to upper

* improve hashtag handling

* fix spelling and add comment

* spell fix

* fix condition and switch hex to lower case
2021-12-27 10:17:54 -08:00
ricardosantos9521
5f9cf69a24 #14931 Show previous opened VSCode workspaces (#15108) 2021-12-27 10:17:20 -08:00
ricardosantos9521
7b280ebde1 [PT RUN] [VSCodeWorkspaces] no remote ssh machines are appearing in the result list #15106 (#15107) 2021-12-27 10:16:43 -08:00
Heiko
979d3c6011 [PT Run] Results only for plugin with longest matching activation phrase (#15132)
* first try to fix with new idea

* small changes

* [PT Run] Updated QuryBuilder unit tests

* [PT Run] Updated QueryBuilder test

* [PT Run] Updated QueryBuilder test name

* Improvements

* Improve readability of test

* Improve Query-Tests for spellcheck

* clean expect.txt

Co-authored-by: cyberrex5 <ghassanjad2004@gmail.com>
2021-12-27 17:00:07 +01:00
Niels Laute
7ac7e48e66 [Settings] Added disabled state to FZ preview control (#15166)
* Added Disabled state

* Added wallpaper image to installer file
2021-12-27 14:29:31 +01:00
Niels Laute
226b04e014 Adding secondary style for IsEnabledTextBlock (#15160) 2021-12-27 14:29:01 +01:00
Stefan Markovic
a8c62c2d78 [FZ Editor] Clear keyboard focus on opening Edit layout dialog (#15133) 2021-12-27 09:59:01 +01:00
Niels Laute
4066243c6f [Settings/OOBE] Updated images (#15164)
* Updated docs images

* Updates thumbnails in Settings

* Added image
2021-12-26 18:30:45 +01:00
Franky Chen
c25a5a821f [PT Run]Align subtitles for web search plugin (#15129)
* Align subtitles, #15126

* Apply suggestions from code review

* Add comment to the resource file

* Remove unused resource
2021-12-24 08:06:02 -08:00
Stefan Markovic
09e188621c [PT Run - Calculator plugin] Normalize input before processing (#15131) 2021-12-24 15:59:45 +01:00
tameemzabalawi
81e0e14008 [PowerToys Run] Fix Previous query not erased when closing (#15121) 2021-12-24 13:56:46 +03:00
cyberrex5
bb88aff663 [PT Run][New Plugin] Web Search (#14882)
* [PT Run][New Plugin] Web Search

* [PT Run][Web Search] Added plugin files to WXS and YML

* [PT Run][Web Search] Added docs

* [PT Run][Web Search] Added new option + minor modifications

* [PT Run][Web Search] Fixed a bug + minor refactoring

* [PT Run][Web Search] Updated docs and changed icons

* [PT Run][Web Search] Fixed capitalization for spell check + fixed icons

* [PT Run][Web Search] Fixed renaming

* adding cyberrex to name

* [PT Run][Web Search] Fixed typo in doc screenshot

* [PT Run][Web Search] Fixed plugin not working with Opera browser + minor modifications

* Fixed merge and typo

* [PT Run][Web Search] Removed globalization error suppression + changed action word

* [PT Run][Web Search] Added LocProject.json + minor modifications

* [PT Run][Web Search] Using plugin icon to not confuse with uri plugin + changed action word because another plugin uses it

* Added Firefox to spell-check expect.txt

* [PT Run][Web Search] Fixed bug with opera + changed default setting's value to false

* Added sourceid to spell-check expect.txt

* [PT Run][WebSearch] Changed action word

* Making Web plugin a dependency for launcher like other plugins

* [PT Run][Web Search] Now using JsonDocument + better way of getting browser name

* [PT Run][Web Search] Fixed bug

* adding in DLL to signing for release.yml build

Co-authored-by: Clint Rutkas <clint@rutkas.com>
2021-12-23 18:56:44 -08:00
Seraphima Zykova
7d0304fd06 [FancyZones] Do not snap child windows via the "Win+Arrow" shortcut (#15102) 2021-12-22 20:34:18 +00:00
Stefan Markovic
f280170021 [ColorPicker] Adjust window positioning in bottom & right corners of … (#15097)
* [ColorPicker] Adjust window positioning in bottom & right corners of the screens

* Make it window height dependent

* Right side dead zone dependent on window width
2021-12-22 19:35:15 +01:00
Davide Giacometti
57cdae724a [PT Run/FancyZones] Exclude Launcher from zonable windows improvement (#9071)
* excluding launcher from fancy zones setting GWL_STYLE WS_POPUP 


fix WS_POPUP type

* Migrate spelling-0.0.19 changes from main

* rebase fix

* fix spellcheck

Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
2021-12-21 14:18:36 +00:00
Jaime Bernardo
dc08987a60 [PTRun][Program]detect UWP trust level accurately (#14888) 2021-12-21 11:21:08 +01:00
Davide Giacometti
288e0487a0 [FancyZones] Zone Number Settings (#14910) 2021-12-20 16:50:51 +00:00
Niels Laute
3805348afd [Settings] String fixes (#15072)
* Fix ToggleSwitch

* Numberbox label fix
2021-12-20 13:15:08 +01:00
Stefan Markovic
a16a11df81 [FancyZones] Align max negative spacing with limit in FZ Editor (#15035) 2021-12-20 12:55:20 +01:00
Niels Laute
d724f6de70 Update Setting.xaml (#15046) 2021-12-19 14:28:09 +01:00
Clint Rutkas
6d2730d15f new badge (#15062) 2021-12-17 22:46:30 -08:00
Clint Rutkas
d5a2bf16d9 Add a new YAML release pipeline to replace the old CDPx one (#15039)
* lets move unneeded stuff out

* adding in direct installer yml

* forcing internal

* Create release.yml

* Update release.yml

* Try to use the right feed, scrub

* What if we don't do package ES...

* Update release.yml

* Update release.yml

* Update release.yml for Azure Pipelines

* Update release.yml

* Update release.yml

* seeing where we are in the world

* adjustment

* fixed a copy/paste

* think we're in root, having a dir command just to verify

* start copying over core files

* adding in tools + setup

* fixing telem

* ci: fix could not lock config file flakiness

* forcing root dir

* attempting to copy files again

* adding notes

* lets try this again

* trying a quicker way to figure out root

* maybe it is the slash not being there looking at docs deeper

* playing with slashes

* signing

* tewak

* fixing file path for signing.  suprise, app driver and PT have different paths :)

* getting my sign on

* tweaking json

* Adjusting files and getting output from build

* fixing yml copy and paste oops

* fixing spacing ...

* getting bootstrapper added

* moving file and seeing if we can't get this pipeline goodness working

* trying my next oops at powershell ...

* shift in version location i bet this will fail, doing a parallel build to verify

* trying again for powershell passing in arg

* Dustin showed me the error

* forcing as string

* fdsfasd

* forcing as string

* getting sad panda

* trying to force array

* lets try this on single line ....

* i made a major oops

* Sync'ing naming, adding in signing for msi & boot

* breaking up signing into smaller bits

* grr, not everything committed

* Added a lot of comments

* fixing installer signing path

* fixing paths

* seeing if this fixes some of the signing quirks

* removing 3rd party double, removing the pipeline call

* centeralizing again

* more consolidation

* Going a bit more wide

* going very wide

* seeing if i can't do a dual but more targetted list

* think having leading slash caused a failure

* looks like the esrp  does not verify paths don't exist

* fixing 3rd party

* reseting old stuff so old pipeline still works

* resetting version setting

* [PR INTO CRUTKAS BR] Fix the localization pipeline (#15026)

* Fix localization

This commit makes a few changes:
1. It introduces a couple scripts for moving localization files
   around based on Touchdown's output shape. They are well-documented.
2. It rewrites portions of the RESX->RC converter to avoid resgen and
   handle the new touchdown language types.

* I forgot the cardinal rule of using YAML: Don't

* Fix duplicate keys in Keyboard Editor!

* Up the timeout

* Update the language list in the wxs

* Use IsPipeline

* Special case SvgPreviewHandler >:{

* Push this down to Clint's branch: fix the publish profile

* Reinstate the call to publish.cmd

* Document it

* build the publishing rules

* Remove the GitSubmodules hack

* Restore CDPx move_uwp_resources

* Don't need this any more! spelling.

* adding spelling

* sorting alphabetical

* fix spelling

* shifint to new dll naming

* Move GcodePreviewHandler's Resources to follow the preferred C# format

* Revert "Move GcodePreviewHandler's Resources to follow the preferred C# format"

This reverts commit daf4c7ef3a.

* remove SVG workaround - requires #15054!

* cleaning up commented code dustin said i could delete :)

* fixing tab vs space

* Update release.yml

Fixing Dustin comments

Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
Co-authored-by: Dustin Howett <duhowett@microsoft.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>
2021-12-17 18:15:31 -08:00
Dustin L. Howett
239610f1cd Add a Touchdown localization pipeline (#15054)
This commit introduces a localization pipeline that submits our
localizable content to Touchdown, the modern localization service we
should have been using the whole time.

The pipeline is scheduled to run after the end of the workday around 6-7
PM Pacific (depending on daylight saving time) if there have been any
code changes on main.

Some of our localizable files were out of spec, so I moved them into the
right places and the right format.
2021-12-17 17:35:05 -06:00
ChaseKnowlden
f4b0e6372a Remove Unused Package in PT Run (#15023) 2021-12-17 11:47:00 -08:00
Stefan Markovic
cc5d33606b [Build Fix] Fix SettingsUI loc paths (#15043) 2021-12-17 13:40:07 -06:00
Stefan Markovic
3ada3c20a2 [PT Run] Smooth scrolling of the results list (#15033)
This fixes scrolling when using touchpad
2021-12-17 10:22:25 +01:00
Stefan Markovic
073caffef4 [Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)
* Unify exe/dll naming - PowerToys.Runner

Align naming with other exes - PowerToys Runner -> PowerToys.Runner

* Unify exe/dll naming - Microsoft.PowerToys.Common.UI

Project name - Microsoft.PowerToys.Common.UI -> Common.UI
dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll

* Unify exe/dll naming - Settings

Project names - Microsoft.PowerToys.Settings* -> Settings*
Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll

* Revert file autoformat

* [Docs] Update paths to settings projects/files

* Fix tests - Update path
2021-12-15 12:56:52 +01:00
Stefan Markovic
d359b3adc8 [PowerRename] Don't treat extensions for folders (#14908)
* Dont treat extensions for folders

* Simplify fix and add test

* Add try/catch

* Update test to avoid updating spellcheck
2021-12-14 14:42:37 +01:00
Graham Sutherland
f5d2f86c23 Add support for hex/binary numbers to calculator (#14948)
This minor expression validation tweak allows hexadecimal and binary numbers to be entered into expressions.
2021-12-13 20:01:12 +03:00
Franky Chen
a612ba845e Cleanup spell-checking expect.txt (#14985) 2021-12-13 16:29:09 +03:00
Stefan Markovic
dfba79313f [PowerRename] Fix AltGr input (#14927) 2021-12-13 13:47:45 +01:00
Josh Soref
02de31b7c0 Update check-spelling (#14873)
* Updating advice

Copying 18764e6cbb/.github/actions/spelling/advice.md

* Update exclusions

* sort exclusions
* exclude .filters files based on updated engine suggestions
* exclude src/modules/previewpane/UnitTests-MarkdownPreviewHandler/HelperFiles/MarkdownWithHTMLImageTag.txt based on updated engine suggestions

* Upgrade check-spelling to v0.0.20-alpha3

Updates patterns to better handle guids
closes #14854

Adds a couple of other patterns:
* publicKeyToken
* @sha256:
* std::wregex

Co-authored-by: Josh Soref <jsoref@users.noreply.github.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2021-12-12 11:42:04 -08:00
Franky Chen
b93095a9c0 Update wix vs extension link (#14959) 2021-12-11 09:21:42 -08:00
Franky Chen
950711c836 Fix grammar in PR template (#14960) 2021-12-11 07:55:38 -08:00
Jaime Bernardo
c48f8f75d4 [GCodePreview]Fix locproject (#14955) 2021-12-10 17:43:11 -08:00
CleanCodeDeveloper
9152ea8f1c [Image Resizer]Try to recover metadata even when the metadata data structure is invalid (#14914)
* metadata.Clone() fails also for situations where we still can recover metadata

metadata.Clone() is also an expensive operation (deep copy) and it is not necessary anymore as we build up the metadata object from scratch anyway

* If an exception is throw here something is seriously wrong with the metadata structure

We take all metadata we have read so far an write it to the resized image

* add log statement

* Adjust test written for #2447 as we are able to copy the metadata now

* Improve documentation
2021-12-10 13:54:05 +00:00
Pedro Lamas
1e0033166f [FileExplorer]GcodeThumbnailProvider and GcodePreviewHandler (#14827)
* Adds the GcodeThumbnailProvider

* Registers the GcodeThumbnailProvider

* Adds Settings support

* Reverts solution changes back to original

* Corrects "Gcode" text with "G-code"

* Adds gcode thumbnail setting description

* Follow up on PR review comments

* Adds GcodePreviewHandler

* Follow up on PR review comments

* Renames assemblies following #14903
2021-12-10 11:53:01 +00:00
Stefan Markovic
dfe9169e39 [modules] Unify exe & dll naming (#14903)
* Unify exe/dll naming - AwakeModuleInterface

* Unify exe/dll naming - ColorPicker.dll & ColorPickerUI.exe

* Unify exe/dll naming - FancyZones, FancyZonesEditor & FancyZonesModuleInterface

* Unify exe/dll naming - ImageResizerExt & ImageResizer.exe

* Unify exe/dll naming - KeyboardManager.dll

* Unify exe/dll naming - FindMyMouse & MouseHighlighter

* Unify exe/dll naming - PowerRename.dll, PowerRenameUIHost & PowerRenameUILib

* Unify exe/dll naming - File Explorer add-ons

* Unify exe/dll naming - ShortcutGuide

* Unify exe/dll naming - VCM

* Unify exe/dll naming - PT Run

* Unify exe/dll naming - *.resources.dll

* [Fix] Unify exe/dll naming - VideoConferenceProxyFilter_x86
2021-12-10 10:50:46 +01:00
Aaron Junker
c140185ee0 Update config.yml (#14933) 2021-12-09 10:27:46 -08:00
Jaime Bernardo
c681988892 [MouseUtils]Add PowerToys to window names (#14892) 2021-12-09 11:08:53 +00:00
Jaime Bernardo
2ba1dcf03a [PTRun]Avoid starting two instances from runner (#14868)
* [PTRun]Avoid starting two instances from runner

* Set m_enabled later
2021-12-09 11:05:31 +00:00
kurema
dfa139b72f Update Resources.resw (#14921) 2021-12-09 11:57:47 +01:00
Franky Chen
6559d1a520 Remove wrong spelling from expect.txt (#14922) 2021-12-09 11:57:24 +01:00
Franky Chen
b9c1ec2eed Update Traige-Needed to Needs-Triage as recent label upddates (#14907) 2021-12-08 08:26:33 -08:00
Niels Laute
8ce3a5524a Updated HighContrastMode (#14887) 2021-12-07 18:22:27 +01:00
Clint Rutkas
71380d6fb1 [VCM]disable by default and admin warning (#14686)
* Adding in InfoBar warning when not running as admin

* small newline text shift

* rolling out a text fix i didn't mean to commit

* defaulting to off, there are other spots is seems like

* [Runner] introduce is_enabled_by_default method and keep VCM disabled by default

* getting file back in good state

Co-authored-by: yuyoyuppe <a.yuyoyuppe@gmail.com>
2021-12-07 13:50:04 +00:00
ChaseKnowlden
aa376a2c0d Description and Company name Fixed (#14785)
* Description and Company name Fixed

* PowerToys Run fix
2021-12-06 22:04:11 -08:00
Niels Laute
52a237c355 [Chore] Minor icon fixes and adding missing files to installer file (#14846)
* Updated docs images

* Updated docs images

* Updated icon files

* Update Product.wxs
2021-12-06 22:05:34 +01:00
CleanCodeDeveloper
e6428da21f [ImageResizer]fix colorspace metadata regression (#14867) 2021-12-06 19:28:57 +00:00
Davide Giacometti
3b89e6f5a4 [PTRun]update icons and author on startup (#14828) 2021-12-06 19:28:04 +00:00
Davide Giacometti
d7e36079fc [PTRun][Window]PowerLauncher removed from results (#14786) 2021-12-06 19:27:10 +00:00
Stefan Markovic
88ec74d81e Unify dll/exe naming - interop (#14795) 2021-12-06 16:27:54 +01:00
Stefan Markovic
c9e8ba4955 [ManagedCommon.dll & ManagedTelemetry.dll] Unify exe/dll naming (#14807)
* Unify exe/dll naming - ManagedCommon.dll

* Unify exe/dll naming - ManagedTelemetry.dll
2021-12-06 14:40:41 +01:00
Stefan Markovic
d8f2946ba6 Unify dll/exe naming - BackgroundActivatorDLL (#14797) 2021-12-06 13:02:09 +01:00
Deondre Davis
fc303c2c38 [PowerRename]Fix "Learn more about RegEx" link (#14706) 2021-12-06 11:44:18 +00:00
Clint Rutkas
8b59e6e626 small verb change to 0.51.1 (#14810) 2021-12-03 14:01:58 -08:00
Clint Rutkas
de42a90a34 remove legacy settings docs (#14709)
* Delete settings-web.md

* Update readme.md

* Delete settings-reference.md

* Delete settings.md

* Update readme.md

* removing settings images for v1
2021-12-03 07:12:35 -08:00
Clint Rutkas
35d328964f Update Resources.resx (#14707) 2021-12-03 06:53:57 -08:00
Seraphima Zykova
9d10426295 [FancyZones][Hotfix] Fix VirtualDesktopManager init (#14793) 2021-12-03 09:59:05 +00:00
Niels Laute
287bc99a0f [Run] Removing unused icons (#14631)
* Removing unused icons

* Update Product.wxs

* Update Product.wxs

* Update PowerLauncher.csproj

* Update PowerLauncher.csproj

* Revert "Update PowerLauncher.csproj"

This reverts commit 45011bd1e0.

* Revert "Update PowerLauncher.csproj"

This reverts commit c6d6298034.

* Update PowerLauncher.csproj

* Revert "Update PowerLauncher.csproj"

This reverts commit 60d30f30df.

* Update PowerLauncher.csproj
2021-12-03 00:02:56 +01:00
Jaime Bernardo
f92bfc62f1 [PTRun][Hotfix]Don't load duplicate plugins (#14776) 2021-12-02 16:41:15 +00:00
Stefan Markovic
82ad79dd1f Open PowerRename on current active monitor (#14774) 2021-12-02 15:09:33 +01:00
Stefan Markovic
c95fb78cf4 [PT Run - Calculator plugin] Allow single-digit factorial (#14736) 2021-12-02 15:07:47 +01:00
Niels Laute
a018e0493b [PowerRename] Add row highlighting (#14746)
* Add Highlight property to ExplorerItem

* Change property type

* Initialize property

* Update MainWindow.xaml

* Update MainWindow.xaml

* Update MainWindow.xaml

* Updated brush

Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
2021-12-02 13:02:12 +01:00
Stefan Markovic
0e61f41e31 Sync run on startup with actual task scheduler (#14723) 2021-12-02 09:09:16 +01:00
Stefan Markovic
87f6278bf9 Standardize Image Resizer naming (#14694)
* Standardize Image Resizer naming

* Use no-throw methods

* Do not move if new dir already exist

* Update test files paths
2021-12-02 09:08:43 +01:00
Clint Rutkas
22f8390ef9 0.51 readme prep (#14635)
* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update expect.txt

* Update README.md

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update README.md

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

remove stable reference and few other small tweaks

* adding netlify

Co-authored-by: Deondre Davis <dedavis@microsoft.com>
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>
2021-11-30 10:35:34 -08:00
Davide Giacometti
ec11abbc52 [PT Run] [Program] Fix FileSystemWatcher Crash (#14649) 2021-11-30 14:41:09 +00:00
Niels Laute
974bf4708c [Settings] a11y fixes (#14667)
* Update FancyZonesPreviewControl.xaml

* Update ImageResizerPage.xaml

* Uid updates

* Update GeneralPage.xaml

* Correct IsTabStop

* Setting focus to page
2021-11-30 14:43:04 +01:00
Niels Laute
319d722a59 [Settings] Add SettingsGroup Description property and VCM message (#14658)
* Adding ItemsPanel description

* Move PowerPreview textblock to description

* VCM description

* Update ShellPage.xaml

* Update Resources.resw
2021-11-30 14:42:13 +01:00
Jaime Bernardo
bf2c5d9ec0 [PTRun][Program]Avoid loops due to symlinks (#14676) 2021-11-30 11:25:01 +00:00
Niels Laute
7974a9f43b [Settings] Various bugfixes (#14611)
* Set maxwidth

* Correct shortcut

* Update GeneralPage.xaml
2021-11-29 12:59:38 +01:00
Clint Rutkas
72ea4ff8b3 Hero tweak (#14645)
* Update README.md

* Update README.md

* tweaking path
2021-11-26 12:26:32 -08:00
Deondre Davis
991124c9e4 Preview pane toggle instructions (#14595)
* Added informative text about toggling preview pane in settings

* Update Resources.resw

* Changed infobar to textblock

* Update src/settings-ui/Microsoft.PowerToys.Settings.UI/Strings/en-us/Resources.resw

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
2021-11-26 15:00:28 +01:00
Jaime Bernardo
47b5386c0c [ci][PTRun]Fix signing for new plugins folders (#14646) 2021-11-25 18:40:02 +00:00
FLOAT4
5381486c25 [FancyZones] Rename ZoneWindowDrawing -> ZonesDrawing (#14464)
* [FancyZones] Rename ZoneWindowDrawing -> ZonesOverlay

* [FancyZones] Rename ZoneWindowDrawing -> ZonesOverlay in tools and docs

Co-authored-by: float4 <float4-unspecified-mail>
2021-11-25 16:39:03 +01:00
Jaime Bernardo
375ce4c798 [ci][binskim]skip cppwinrt.exe binary checks (#14628) 2021-11-24 12:05:54 -08:00
Niels Laute
d2c6148662 [PowerRename] Resolve UI focus issue (#14605)
* UI tweaks

* Fixed 0 margins

* Fixed height for button

* Update MainWindow.xaml
2021-11-24 18:45:31 +00:00
Jaime Bernardo
84101ab821 [ci][powerpreview]Add include to fix build error (#14624) 2021-11-24 11:09:06 +00:00
Seraphima Zykova
bd0db76e31 [FancyZones] Crash on launch: fix exception handler (#14609)
* fix stacktrace logging

* init logger before exception handler

* wchar check
2021-11-23 18:41:10 +00:00
Clint Rutkas
8743c2329e Show color as a float and as a decimal value (#14548)
* #14020 and #12630 - Show color as a float and as a decimal value

* getting stuff up-to-par

* changing RGB Float to VEC4

* Getting Decimal to display correct.

* tweaking VEC4 output.  What would be better is if these actually pulled from a real output ...

* Shifting to force decimal

Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
2021-11-23 09:08:01 -08:00
Jaime Bernardo
46244e8e84 [FindMyMouse]Add additional settings (#14590)
* [FindMyMouse]Add additional settings

* Add setting for Spotlight Initial Zoom

* PR feedback: lowercase settings names

* PR feedback: settings descriptions

* PR feedback: change opacity to percentage

* PR feedback: increase maximum zoom factor

* PR feedback: group spotlight settings

* PR feedback: Expanders start collapsed initially

* Remove extra settings file save in dllmain

* PR feedback: change initial zoom description

* PR feedback: Add warning for photo sensitive users

* PR feedback: remove warning and add description instead

* PR feedback: size->factor in initial zoom description

* Feedback PR: remove opacity description

* PR feedback: remove photo sensitivity warning
2021-11-23 16:52:17 +00:00
Stefan Markovic
8afac77841 [ColorPicker] Accept lower-case hex code in AdjustColor window HEX text block (#14602) 2021-11-23 16:40:12 +01:00
CleanCodeDeveloper
6452369351 [Image Resizer] Fix image resizer unexpected property type or value (#14475)
* fixes issue #9885, image 2 and 3

* fixes issue #9885, image 1

* fixes issue #9885, image 2 and 3 (refactoring)

* try to get past the spell checker

* Loop over all metadata and try to read the actual value. Remove metadata item if exception is thrown on reading the value.

* Add debug utils which will help to troubleshoot further metadata bugs

* Revert "try to get past the spell checker"

This reverts commit 34aa0728b5.

* I gave up on fiddling with individual metadata decided to  build up the metadata object from the scratch

* Improved log messages, add comments, renamed variables
2021-11-23 11:19:09 +00:00
Jaime Bernardo
641d838140 [FindMyMouse]Fix duplicated settings path (#14584) 2021-11-23 10:19:26 +00:00
Jaime Bernardo
2d5276f742 Mouse Utils - Mouse Highlighter (#14496)
* New PowerToys template

* Add CppWinRt to empty PowerToy

* Add Settings reference to empty PowerToy

* Use proper output dir

* Proper WindowsTargetPlatformVersion

* Add filters to vcxproj

* Proper resource file generation

* Add MouseHighlighter proof of concept code

* Abstract implementation into a struct

* Enable module

* Disable module

* Add enable module to settings page

* Can change the hotkey in settings

* Remove remaining boilerplate code

* Add logging

* Add telemetry

* Add Oobe entry

* Add installer instructions

* Add dll to pipelines

* fix spellchecker

* Add more configurability

* Make settings a bit prettier

* Fix spellchecker

* Fix wrong default fade timers

* Fix user facing strings

* Tweak default duration values

* Fix to appear in every virtual desktop

* [Mouse Highlighter] Show highlight on mouse drag (#14529)

* [Mouse Highlighter]show pointer on mouse drag

* fix spellchecker

* [MU] UI tweaks (#14544)

* UI tweaks

* Update Resources.resw

* Updated text strings

* fix spellcheck

Co-authored-by: Laute <Niels.Laute@philips.com>

* tweak default values

* PR feedback: use wstring_view

* PR feedback: Log error on json error

* PR feedback: don't throw 1

* PR feedback: fix copy-pasta leftColor->rightColor

* PR feedback:Add another error message on exception

* PR feedback: add todo to use commons/utils/json.h

Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Laute <Niels.Laute@philips.com>
2021-11-22 13:31:31 +00:00
Clint Rutkas
0dae5d0402 Revert "#14020 and #12630 - Show color as a float and as a decimal value"
This reverts commit 022dde4754.
2021-11-19 14:11:32 -08:00
Clint Rutkas
022dde4754 #14020 and #12630 - Show color as a float and as a decimal value 2021-11-19 14:08:14 -08:00
Clint Rutkas
0aaf00dc5e Getting it sync'ed with settings but this needs to be localized / pulled from a common spot w/ settings (#14537)
Co-authored-by: Clint Rutkas <crutkas@microsoft.com>
2021-11-19 09:43:45 -08:00
Niels Laute
dfb5736ac0 [Settings] Add visual preview of appearance settings for FZ (#14499)
* Adding visual preview

* UI tweaks

* Update FancyZonesPage.xaml

* Update FancyZonesPage.xaml

* Tweaked margins

* UI tweaks

* show desktop wallpaper

* fix spellcheck

Co-authored-by: Laute <Niels.Laute@philips.com>
Co-authored-by: Davide <davide.giacometti@outlook.it>
2021-11-18 20:35:07 +01:00
Jaime Bernardo
04a72ed947 [FindMyMouse]show on all virtual desktops (#14504) 2021-11-18 11:43:54 +00:00
Davide Giacometti
105f94690d [Settings]bring up maximized window fix (#14510) 2021-11-18 11:38:16 +00:00
Niels Laute
36bbce78d7 Update VideoConference.xaml (#14502)
Co-authored-by: Laute <Niels.Laute@philips.com>
2021-11-18 11:15:50 +00:00
FLOAT4
5a9f52fb11 [FancyZones] Bypass restriction on SetForegroundWindow (#14383)
Co-authored-by: float4 <float4-unspecified-mail>
2021-11-18 09:16:04 +00:00
Stefan Markovic
5a4822f89e [PowerRename] Tweak UI and fix performance issues (#14365)
* Init

* Update MainWindow.xaml

* Add identation

* Remove template selector

* Vertical UI

* Update PowerRenameUILib.vcxproj

* Revert "Vertical UI"

This reverts commit d0b3d264fb.

* Revert "Update PowerRenameUILib.vcxproj"

This reverts commit ba18503db2.

* Tweaks to margins

* Updated tweaks

* Update MainWindow.xaml

* Wire counters

* Improve perf: Constant O(1) find-item-by-id time instead of O(n)

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-11-17 10:57:22 +01:00
Franky Chen
c934127d84 [PT Run] Support for application URI (#14391)
* [RUN] Add support for uri with scheme only

* Fix typo

* Add full support for application URI

* Apply suggestions from code review and add tests

* [PT Run] Add support for application uri

* Update error message

* Adapt the icon if the result is web URI

* Update icons for application URI

* Update icons for application URI (dark mode)

* Update icon
2021-11-16 22:06:45 +00:00
Stefan Markovic
2128b88571 [PowerRename] Add PowerRename.exe metadata (#14465)
* Add PowerRename.exe metadata

* Remove unneeded stuff
2021-11-16 17:15:18 +01:00
Stefan Markovic
84d361e8a9 [Settings]TabStop in General page only if element is opened (#14480) 2021-11-16 16:10:43 +00:00
Davide Giacometti
c7381cf1d5 PT Run plugins directories alignment (#14462) 2021-11-16 16:09:18 +00:00
gyro永不抽风
11354a45ce [doc]Rename master -> main in the link (#14445) 2021-11-15 16:33:12 +00:00
Franky Chen
7703991f4c Fix spellcheck typos (#14426) 2021-11-15 16:32:34 +00:00
FLOAT4
9bb6d57515 [FancyZones] Cleanup (#14274)
* [FancyZones] Remove obsolete code

The field `m_zoneSets` is unused, and may be removed.

* [FancyZones] Remove obsolete code

The field `m_windows` is unused, and may be removed.

* [FancyZones] Move adjustment of `RECT` to utils.cpp

By doing so, also fix a bug where a non-`WS_SIZEBOX` window (a window that should not be resized) was resized (and not properly resized) if it was zoned into more than one zone.

* [FancyZones] Complete rename `ZoneWindow` -> `WorkArea`

Fix leftovers from "[FancyZones] Rename ZoneWindow -> WorkArea (#12223)"

* [FancyZones] Refer to the move/size action as dragging

* [FancyZones] Rename `ActiveZoneSet` -> `ZoneSet`

There is only one zone set used by a work area.

* [FancyZones] Rename `zoneUuid` -> `layoutUuid`

The variable holds the UUID of the layout (not of a zone).

Co-authored-by: float4 <float4-unspecified-mail>
2021-11-11 17:23:22 +00:00
Jacob Deuchert
0aa213a31d [PT Run][VSCode] Add DevContainer workspaces to search results (#14313)
* [PT Run] (VSCode Workspaces Plugin)  Added devcontainers

* [PT Run] (VSCode Workspaces Plugin)  Added localization for dev container workspace type

* [PT Run] (VSCode Workspaces Plugin)  Streamlined result title for different workspace types
2021-11-11 14:06:59 +00:00
yuyoyuppe
bef119b03b [Setup] Add logging for registry changes + add logger for powerpreview
- cleanup logger project + remove SettingsAPI dependency
2021-11-11 15:00:43 +03:00
yuyoyuppe
d036740c8b [BugReportTool] Fix notification activator registry path 2021-11-11 15:00:43 +03:00
Heiko
2c9b86d873 [PT Run] [Settings plugin] Add new settings (#13746)
* Add entries for settings tools (#13741)

* Add UAC entry (#13743)

* fix typo

* Add entries for environment vars (#13734)

* fix typos

* fixes

* Improvements

* fix resource strings

* Fix merge conflicts

* update system env vars command

* fix json schema

* Update settings

* fix typo

* add firstResultScore

* fix typos
2021-11-10 16:38:27 +00:00
Heiko
fb97ce040b [PT Run] Improvements on EnvironmentHelper and deletion of old env vars (#13363)
* Improve log message

* New method

* changes made so far

* code cleanup and new method

* fix method name

* final changes so far

* Code cleanup and typo fixes

* fix bugs and code cleanup

* fix typo

* rename Method

* fix cast exception

* fix type casting

* exception handling for testing

* Update path var name#

* make collections case insensitive

* fix spelling

* add code to update names

* improve comments

* exception handling and logging

* update comments

* final changes

* fix typo

* Update comments

* add summary to IsRunningAsSystem method

* update var and fix typos

* Update code

* add log warning for protected vars

* add comment

* fix bugs

* small change

* Update log text

* Skipp logging for USERNAME
2021-11-10 16:38:03 +00:00
Jaime Bernardo
c2adab0716 [ImageResizer]Sanitize target file name (#14040)
* [ImageResizer] Sanitize target file name

* Add a test

* Avoid not recommended file names
2021-11-08 16:43:50 +00:00
AnonymousWP
06882b4fbd [VCM]Fixed typo of string regarding feature (#14309) 2021-11-08 12:46:56 +00:00
Stefan Markovic
079a3b49de Add logging for PowerRename (#14249)
* Add logging for PowerRename

Move call tracer to common/utils/logger
Add logging to both PowerRename dll and PowerRenameUIHost
Add PowerRename to BugReportTool event viewer collection

* Log more errors and exceptions
2021-11-08 13:02:56 +01:00
Jaime Bernardo
c9dca6802e [FindMyMouse]Account for low double click settings (#14291) 2021-11-08 11:36:38 +00:00
Niels Laute
019c05c8e4 [Shortcut Guide] UI tweaks (#14215)
* New SVGs

* Updated tooltips

* Tweaks

* Portrait mode updates

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-11-05 19:30:30 +01:00
Stefan Markovic
159629372d Unify processes list in BugReportTool source (#14269) 2021-11-05 16:44:39 +01:00
Jaime Bernardo
3a6dd45741 [Telemetry] Add basic interaction events to FZ (#12793)
* [Telemetry] Add basic interaction events to FZ

Adds some basic interaction events to FancyZones, such as:
- Starting the drag Window movement.
- A newly created window snapping to a zone.
- Using the Keyboard to snap or extend to a zone.

* Update src/modules/fancyzones/FancyZonesLib/FancyZones.cpp

Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>

* Update trace.cpp

* Rename EventSnapNewWindowIntoZone

* Adjust event names according to PR feedback

Co-authored-by: Seraphima Zykova <zykovas91@gmail.com>
2021-11-04 16:53:36 +00:00
Davide Giacometti
e19ecd2ba1 [FancyZones] Use accent color and theme (#14158)
* use accent color and theme

* typo

* Updated FZ color UX (#14171)

Co-authored-by: Laute <Niels.Laute@philips.com>

* fix resources

* rebase fix

* label updated

Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Laute <Niels.Laute@philips.com>
2021-11-04 14:30:06 +00:00
Seraphima Zykova
3ead98a770 [Settings.UI.UnitTests][FancyZones] Uncomment test in CI (#14230)
* uncomment test

* fix typo
2021-11-03 18:06:29 +00:00
CleanCodeDeveloper
9ca32aa3ea [Image Resizer] Add option to remove metadata (#14176)
* Implements option to remove metadata (see #1928)

* Add unit test

* renamed settings switch, update ui text

* Fix exception type, add justification for swallowing exception

* Add unit test to check handling if no metadata is there in targetfile

* Reordered the checkboxes as suggested by @htcfreek

* Reduced size of test image
2021-11-03 18:05:35 +00:00
FLOAT4
9d9df949ef Add keyboard shortcuts (without GUI) for switching windows in the same zone (tabs) (#13973)
Authored-by: float4 <float4-unspecified-mail>
2021-11-03 16:11:42 +01:00
Franky Chen
cd5c22aaa1 Resolved #14236 (#14243) 2021-11-03 14:01:08 +01:00
Clint Rutkas
39a03d876e Update config.yml 2021-11-02 17:04:41 -07:00
yuyoyuppe
992833bdc9 [Setup] Update dotnet to 3.1.20 2021-11-02 19:18:57 +03:00
Niels Laute
e2c8880363 [PowerRename] Added KeyboardAccelerator + set default width/height (#14157)
* Added acceleratorkey (enter) and fixed width/height

* Update PowerRenameUIHost.cpp

* Added additional modifier

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-11-02 15:08:50 +01:00
Stefan Markovic
e6a7f9193b [PT Run] If only delayed results available, select first (#14209) 2021-11-02 14:04:17 +01:00
Stefan Markovic
3dc85595b1 Installer - Add PowerRename Runtime dependency (#14183) 2021-11-02 11:47:34 +01:00
Davide Giacometti
cb4f4ff89c [Chore] Fix preview pane build warnings (#14049) 2021-11-02 10:16:38 +00:00
Davide Giacometti
fe85ee5307 [Settings] Fix default settings window size with zoom (#14199) 2021-11-02 10:16:03 +00:00
Dustin L. Howett
fa3a5f80a1 Prepare for renaming master -> main (#13235)
This commit replaces all references to PowerToys' master branch
with "main" in documentation, code and build rules.

- [x] **Linked issue:** #5433
- [x] **Communication:** I've discussed this with core contributors in
  the issue. 
- [ ] **Tests:** Added/updated and all pass (not applicable)
- [ ] **Installer:** Added/updated and all pass (not applicable)
- [ ] **Localization:** All end user facing strings can be localized
  (not applicable)
- [x] **Docs:** Updated
- [x] **Binaries:** Any new files are added to WXS / YML
   - [x] No new binaries
2021-11-01 12:21:47 -05:00
Stefan Markovic
a881e6b3d5 Put UpdateResultsListViewAfterQuery calls logic with inside addResultLock blocks (#14078) 2021-11-01 17:16:57 +01:00
R. de Veen
e62df46c61 Update image of file explorer settings page with pdf settings (#14051) 2021-10-30 07:49:02 -07:00
yuyoyuppe
24d853966f [Settings] Fix localization resource include path 2021-10-29 20:06:57 +03:00
Franky Chen
b87e51567e [meta]Add Video Conference Mute to the issue template and remove link to 6246 (#14059) 2021-10-29 14:27:53 +01:00
Franky Chen
3a48fa03a5 [Settings] Capitalize English word (#14060) 2021-10-29 14:16:43 +01:00
Jaime Bernardo
ebad5364b9 [FindMyMouse]Minimum delay and left ctrl exit (#14045)
* [FindMyMouse]Minimum delay and left ctrl exit

* Update mouse snooping as well.
2021-10-29 12:45:04 +01:00
Stefan Markovic
3720d559a3 Fix ColorPickerEditor keyboard navigation (#14033) 2021-10-29 10:52:41 +02:00
Aaron Junker
522e6b8001 Fixed typo in readme (#14062) 2021-10-28 22:32:18 -07:00
Deondre Davis
32a8936fc6 V0.49 Readme update (#14025)
* V0.49 Readme update

v0.49 Update

* Minor updates

* Update README.md

* Update README.md

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

* Update README.md

Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>

* Update README.md

* Update README.md

Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>

* Update README.md

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>
Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
Co-authored-by: Clint Rutkas <clint@rutkas.com>
2021-10-28 12:14:39 -07:00
Jaime Bernardo
fe8dfc7da3 [meta]Add mouse utilities to issue template (#14046) 2021-10-28 19:40:03 +01:00
Franky Chen
4dc0a4c8c6 [Logs]Fix typo found by bot (#14009) 2021-10-27 10:39:25 +01:00
Jaime Bernardo
df8aa42ee4 [OOBE] Link to VCM settings page (#14006) 2021-10-27 09:05:23 +01:00
Jaime Bernardo
c4951dc605 [File Explorer] Fix restart as admin notification (#14004) 2021-10-27 09:05:09 +01:00
Stefan Markovic
a5edc29be7 Announce delete dialog (#13994) 2021-10-27 09:42:17 +02:00
Niels Laute
2c608c5a92 Update ImageResizerPage.xaml (#13995)
Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-26 11:34:04 +02:00
Niels Laute
8e0af3fc27 [ColorPicker] HEX format tweak (#13989)
* Added HEX2

* Revert "Added HEX2"

This reverts commit 6d7b23fd74.

* Lowercase HEX without hash

* Update ColorRepresentationHelper.cs

* Update expect.txt

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-26 10:30:31 +02:00
Jaime Bernardo
af8366f0fe [FindMyMouse]Do not activate on game mode (#13990)
* [FindMyMouse] Do not activate on game mode

* Add settings scaffolding

* fix spellchecker

* Address PR comments

* Adress UI feedback
2021-10-25 19:39:48 +01:00
Davide Giacometti
db90802e6e [Settings]restore window size and position (#13912) 2021-10-25 19:23:36 +01:00
yuyoyuppe
59108365f1 [Setup] Always elevate bootstrapper to avoid multiple UAC prompts on upgrade 2021-10-25 19:59:19 +03:00
yuyoyuppe
092ee49139 [PowerPreview] simplify and use modulesRegistry API 2021-10-25 19:59:19 +03:00
yuyoyuppe
c324cd5953 [Setup] Implement modulesRegistry API 2021-10-25 19:59:19 +03:00
Stefan Markovic
5cfbd72fa8 [PowerRename] Fluent UX (#13678)
* PowerRename new UI

* Add scrollviewer

* Don't deploy PowerRenameUI_new

* Visual updates

* Visual updates

* Updates

* Update Resources.resw

* Added docs button

* Update MainWindow.xaml

* Wire Docs button

* RegEx -> regular expressions

* Update Show only renamed list on search/replace text changed

* Update Show only renamed list on search/replace text changed - proper fix
Set searchTerm to NULL when cleared - fix Show only renamed files on clear searchTerm

* Files/folders input error handling

* Fix renaming with keeping UI window opened

After renaming folder, all of it's children need path update.
Without path update, further renaming of children items would
fail.

* Update only children, not all items with greater depth

* Fix dictionary false positives

* Remove .NET dep

* Rename PowerRenameUI_new to PowerRenameUILib
Rename executable PowerRenameUIHost to PowerRename

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-25 14:40:19 +01:00
Seraphima Zykova
ce942b0585 [FancyZones Editor] Crash fix (#13930) 2021-10-25 11:05:44 +01:00
Seraphima Zykova
91ed50d993 [FancyZones Editor] Logger (#13928) 2021-10-25 08:56:00 +01:00
Stefan Markovic
a93dc423f0 Announce opening Edit Layout dialog (#13963) 2021-10-22 17:29:02 +02:00
Niels Laute
399df8ab68 [Settings] Fixing ColorPickerButton a11y bugs (#13961)
* Added ColorPickerButton control

* Updated styles

* Narrator support

* Update IsEnabledTextBlock.xaml

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-22 17:15:17 +02:00
Jaime Bernardo
8d383cba9d Mouse Utils - Find My Mouse (#13916)
* Initial FindMyMouse implementation

* Proper enable/disable code

* Settings page

* Change FindMyMouse window name

* Add Oobe page.

* Add icons

* Change settings preview

* Fix mouse utilities aka.ms link spelling

* Remove right control exit behavior

* Remove dllmain boilerplate comments and code

* Add filters to vcxproj

* Add logging

* Add telemetry

* Add installer instructions

* Add dll to pipelines

* Fix Task Manager name for runner changing

* Add a description in dllmain

* Proper resource file creation

* Add reference of link to the docs

* Fix spellchecker errors

* Call DestroyWindow on correct thread

* Add attribution

* Proper ordering of module in Settings and Oobe

* Update Target Platform Version to 18362

* Fix project filters

* Add attribution to Community.md

* Lowercase "utilities"

* [Mouse utils] Adding icon (#13933)

* Adding images to docs folder

* Updated imagery

Co-authored-by: Laute <Niels.Laute@philips.com>

* Add settings deeplink

Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-22 13:30:18 +01:00
Clint Rutkas
dadb12a6e5 Update README.md (#13946) 2021-10-21 16:11:11 -07:00
Deondre Davis
d7cecc1d8c Update README.md (#13914)
* Update README.md

* Apply suggestions from code review

Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>

Co-authored-by: Clint Rutkas <clint@rutkas.com>
Co-authored-by: Franky Chen <franky920920+gpg@gmail.com>
2021-10-21 09:46:28 -07:00
Stefan Markovic
5b76668cbe Screen reader announces role and state for Awake tray menu items (#13904) 2021-10-21 17:08:58 +02:00
Davide Giacometti
64cc6b7af7 [PT Run] [Folder Plugin] Environment Variables With Autocomplete (#13811)
* search environment variables folders with autocomplete

* refactoring and tests

* fix
2021-10-20 14:27:15 +01:00
Andrey Nekrasov
15f3c2ff66 [CI] sign VideoConferenceProxyFilter_x86.dll artifact (#13926) 2021-10-20 13:59:34 +03:00
Niels Laute
0e5c654d5b [Settings] Reduce ambiguity of some settings (#13882)
* Improved FancyZones setting

* Image Resizer update

* PowerRename

* Update Resources.resw

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-19 15:54:44 +02:00
Stefan Markovic
de446c4240 Don't focus InfoBar if not open (#13895) 2021-10-19 15:09:34 +02:00
Niels Laute
4f335b9471 [Settings][Chore] Add CheckBoxWithDescriptionControl (#13866)
* Added new control

* Update Microsoft.PowerToys.Settings.UI.csproj

* Added styling

* Add enableableTextBlock

* Update EnableableTextBlock.xaml

* Updated styles

* Updates styles

* Updated margins

* Name change and typo fix

* Update App.xaml

* Control name change

* Update expect.txt

* More name changes

* Even more name changes

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-19 13:44:13 +02:00
pritu
6269aa6398 [docs]Made keys looks like an actual keys (#13799)
* Update README.md

* Apply suggestions from code review

Co-authored-by: Franky Chen <franky@frankychen.net>

* Update README.md

Co-authored-by: Clint Rutkas <clint@rutkas.com>
Co-authored-by: Franky Chen <franky@frankychen.net>
2021-10-14 15:27:10 +01:00
Tobias Sekan
da0b96a5ad [WindowsSettings] DevDocs + JSON schema (#13510)
* #10997 - Added JSON schema and extra shell class

* #13510 - Address feedback and fix wrong typo for a member

* #13510 - Add DevDoc (first version)

* #13510 - make spellcheck happy

* #13510 Address feedback, add scores, replace todos

* Make build server happy

* #13510 - Address feedback - Extra table for keys

* #13510 - Address feedback

* #13510 -Address feedback, add language specified

Co-authored-by: Sekan, Tobias <tobias.sekan@axp-consulting.de>
2021-10-14 15:17:41 +01:00
Franky Chen
db1318fed1 [PTRun][URI]Add test case for #13760 (#13795) 2021-10-13 22:16:56 +01:00
Clint Rutkas
a0cacb5553 Update README.md 2021-10-12 10:41:35 -07:00
Stefan Markovic
6cc8da120f [PT Run] Align SelectedIndex and SelectedItem (#13702)
* Set SelectedIndex to 0 after delayed execution of plugins

* Revert "Set SelectedIndex to 0 after delayed execution of plugins"

This reverts commit 5397d0f1fa.

* Align hovered and selected item
2021-10-12 18:10:52 +02:00
csigs
35ca90b8f2 LEGO: check in for master to temporary branch. (#13739) 2021-10-12 15:33:27 +01:00
Stefan Markovic
65e5b40223 Use modules relative path (#13774) 2021-10-12 14:03:36 +02:00
Niels Laute
4803180bcf [Image Resizer] Add settings button (#13773)
* Add deeplink

* Update InputPage.xaml

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-12 13:23:06 +02:00
Stefan Markovic
7e8e954de7 Move Settings deep link logic to Microsoft.PowerToys.Common.UI (#13749)
* Move Settings deep link logic to Microsoft.PowerToys.Common.UI

* Spellcheck

* Introduce enum

* Remove PT path arg
2021-10-12 10:35:52 +02:00
Niels Laute
0ca9b1be48 [Color Picker] Open settings (#13747)
* Add settings

* Added try catch and icon update

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-11 18:03:40 +02:00
Niels Laute
85eddfc536 [FZ Editor] Open settings (#13727)
* Deeplink support

* Fixes

* Typo fix

* Update MainWindow.xaml.cs

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-11 17:39:01 +02:00
Seraphima Zykova
0ab0fb5dd4 [FancyZones] Reset layouts after screen locking fix (#13703) 2021-10-11 11:33:09 +01:00
Jaime Bernardo
6705fb453e [PTRun][Program] Avoid looping on folder cycles (#13685) 2021-10-11 10:43:56 +01:00
Deondre Davis
2c58475d61 SCOOBE Spec (#13138)
* Create SCOOBE.md

* Spec & expect update

* Update SCOOBE.md

* Added images
2021-10-07 09:57:29 -07:00
Andrey Nekrasov
a381a64b31 [VCM] Activate the module (#13662) 2021-10-07 16:48:45 +03:00
Jaime Bernardo
68c199aa64 [KBM Editor] Catch UpdateLayout exceptions (#13635) 2021-10-06 15:54:15 +01:00
Davide Giacometti
805d8d81c5 Fix ColorPicker editor and OOBE FancyZones snap (#13598) 2021-10-06 14:37:33 +01:00
Stefan Markovic
063beddb01 [PT Run] Check for invalid plugin additional option (#13632)
* Check for dictionary null key value

* Combine condition in a single if statement
2021-10-05 15:18:45 +02:00
Seraphima Zykova
59aa9c5474 [FancyZones] Change layout using a shortcut (#13616) 2021-10-05 12:11:45 +01:00
Jaime Bernardo
a32206a6fb [ci] fix build - no PTRun Terminal loc files (#13630) 2021-10-05 11:38:58 +01:00
Seraphima Zykova
bec0dc3c0b [FancyZones Editor] Prevent opening content dialog twice (#13621) 2021-10-05 10:55:23 +01:00
Davide Giacometti
cf2ec690db [PT Run] Windows Terminal Plugin (#13367)
* run windows terminal plugin

* fixes
2021-10-04 23:45:41 +01:00
Franky Chen
7daf35d898 Https scheme fix, merging #12790 (#13606)
* HTTPS by default, HTTP only if specified

* Added/Updated unit tests;Added FTPS

* Added confirmation to system messages such as shutdown, reboot, and lock

* Corrected Typo

* Added confirmation to system messages such as shutdown, reboot, and lock

* Corrected Typo

* Made changes requested by @mykhailopylyp

* Further changes per review by mykhailopylyp

* Fixes per code review

* Changes per Mykhailopylyp

* Fix all schemes being replaced with HTTPS

Added new tests

* Merging conflicts

* Add ftp to fix spell-check

* Fix unit tests

Co-authored-by: chrisharris333 <60838650+chrisharris333@users.noreply.github.com>
Co-authored-by: Chris Harris <chris.harris@mytinycloud.com>
2021-10-04 18:56:27 +01:00
csigs
9d3c5e50d6 LEGO: check in for master to temporary branch. (#13610) 2021-10-04 18:16:09 +01:00
Davide Giacometti
9cc0c4f874 preserve msi name (#13597) 2021-10-04 16:01:40 +03:00
Niels Laute
fe1ee08df4 [Settings] A11y fixes (2) (#13534)
* Replace radiobuttons with combobox

* Update Resources.resw

* Replaced radiobuttons with ComboBox

* Update ColorPickerPage.xaml

* Updates

* Typo fixes

* PR feedback

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-03 16:48:50 +02:00
Jaime Bernardo
84b2ae3e8f [PT Run] Add setting to use centralized keyboard hook (#13557)
* [PT Run] Add setting to use centralized hook

* Add UI separator
2021-10-01 14:59:52 +01:00
Andrey Nekrasov
55054f1fa6 [ColorPicker] Accessibility: announce color format for "Copy to clipboard" button (#13558) 2021-10-01 16:53:56 +03:00
Jaime Bernardo
8aae821e59 [Shortcut Guide] Suppress Windows Menu appearing (#13553)
* Get the new settings values

* Suppress windows menu appearing

* Send new settings telemetry

* Address PR comments
2021-10-01 14:46:55 +01:00
Niels Laute
d646edee08 [Settings] A11y fixes (#13533)
* Added support for headers narrator announcement

* Added name to info button

* Added tabstop support to Infobars

* Adding TabStop

* Added headinglevels

* Replace radiobuttons with combobox

* Revert "Replace radiobuttons with combobox"

This reverts commit 4e57795409.

Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-01 15:11:09 +02:00
Jaime Bernardo
b0d35f5ef8 Fix for WPF DPI issue on .net 3.1.19 (#13551) 2021-10-01 14:03:04 +01:00
Andrey Nekrasov
34e81fdf87 [Docs] Add msix embedding instructions (#13489) 2021-09-30 14:29:05 +03:00
Deondre Davis
5696f22951 v0.47 Updates (#13496)
* Update README.md

* Typos

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

* Update README.md

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

* Update README.md

* Update expect.txt

Checking what's causing the build error.

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
2021-09-29 10:07:55 -07:00
Stefan Markovic
8853adda62 [runner] Enable opening specific settings page (#13476)
* [runner] Enable opening specific settings page

* Error handling

* Spellcheck

* Address PR comments
2021-09-29 12:54:05 +02:00
Jaime Bernardo
1984b3747e [PTRun][Services] Search for result full title (#13492) 2021-09-29 11:50:40 +01:00
Jaime Bernardo
c85fa98bcc [PT Run] Fix some keyboard issues on plugin (#13490)
* Don't use enter for accelerator keys in results

Enter is already used to select commands in the context menu in the
result entries.

* Don't crash when trying to show a tooltip

* Clear hanging tooltips when keyboard navigating

* Starting/stopping service on Enter
2021-09-28 15:30:44 +01:00
Clint Rutkas
7874b77104 Add how to using PT links in readme and support (#13426)
* Update README.md

* Update README.md

* Update SUPPORT.md
2021-09-27 09:55:43 -07:00
Niels Laute
bc7d1bc7b2 [ColorPicker] Fix contrast issue (#13450)
* Update ColorFormatControl.xaml

* Update ColorFormatControl.xaml
2021-09-27 16:03:14 +01:00
Jaime Bernardo
26e8d0d976 [OOBE] Fix starting PowerToys Run (#13455) 2021-09-27 15:55:00 +01:00
Seraphima Zykova
acadd069e8 [FancyZones Editor] Fix the editor crash (#13463) 2021-09-27 15:35:33 +01:00
csigs
6e4a5a4bb6 LEGO: check in for master to temporary branch. (#13461) 2021-09-27 15:20:23 +01:00
Jaime Bernardo
6212c1bb80 [Color Picker] Increase width of editor window (#13420) 2021-09-24 16:54:58 +01:00
Ruben Fricke
3358fd9b02 [Color Picker] Feature/lab color representation (#12935)
* Created logic to convrt RGB to CIELAB (with intermediate step to CIEXYZ)

* Added CIELAB to the available color representation types

* Created tests for the color conversion from RGB to LAB (and for RGB to XYZ)

* Update ColorPickerViewModel to keep the L*a*b* format the same

* Improved variable names & comment

* Remove url from color converting website to avoid unnecessary license issues

* Removed typo of the wrong variable

* Added expected words into dictionary

* Added links to explain used formulas

* Added CIE XYZ color space

* Added 'SRGB' to the dictionary

* Updated the range for the X and Z value in the CIE XYZ color space comments

* Fixed XYZ to LAB calculations

* Changed output format for CIELAb

Changed L*a*b*(L,a,b) to CIELab(L,a,b)

* Changed output in tests

* Fixed tests

* Added extra accuracy

* Add decimal places to cielab and ciexyz formats

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2021-09-24 16:54:44 +01:00
Andrey Nekrasov
88e24263cf [Setup] Don't force default installer location when it wasn't specified (#13397) 2021-09-23 18:09:52 +01:00
Jaime Bernardo
d7098e87ee [PTRun] Fix crash when shutting Windows down (#13401) 2021-09-23 18:09:38 +01:00
Seraphima Zykova
64ecb553e4 [CI] fix build for include sstream (#13400) 2021-09-23 18:09:24 +01:00
Seraphima Zykova
2130cef3a9 [FancyZones Editor] Fix crash on closing after deleting a custom layout. (#13394) 2021-09-23 16:24:24 +01:00
Jaime Bernardo
f647223e94 [Shortcut Guide] Activate with Windows key press (#13342)
* [Shortcut Guide] Activate with Windows key press

* fix spellchecker

* pr comments: fix search and add lock

* Add activation method combo box

* fix spellchecker issue for customized

* Standardize centralized hotkeys file names

* Add warning when using the long win key method

* Address PR feedback on text

* More PR feedback
2021-09-23 14:23:22 +01:00
Heiko
a0ebe5ed54 [Code refactoring] Make code comment and NullOrEmpty check more clear (#13352)
* Clarify code

* grammar fix

* comment change
2021-09-22 22:43:28 +01:00
Seraphima Zykova
b05378cdf7 [FancyZones] Reset zone settings after restart fix. (#13322)
* updated virtual desktop retrieving

* save with null-guid

* moved guid utils

* moved DeviceIdData related functions

* replaced strings with data structs

* default value

* clean up

* save app zone history with zones settings

* compare with null guid

* updated tests

* refactoring

* logs

* sync vd ids

* logs

* refactoring

* check virtual desktop id

* OnDisplayChange call

* compare device ids in editor
2021-09-22 22:39:48 +01:00
Seraphima Zykova
423faf7af1 [FZ Editor] "Save" and "Cancel" buttons are hidden in the grid layout editor (#13337)
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2021-09-22 14:38:46 +01:00
Heiko
f9bb7ba270 [ImageResizer] Default values for new size (#13285)
* Code changes

* small fix in unittests

* Add new Unit Test

* Fix tests

* fix typo

* remove unused code from unit test

* Update resource string name

* Add name counter

* comment update

* Update tests
2021-09-21 23:55:42 +01:00
Clint Rutkas
4bc2de7b7b Store readme update (#13267)
* Update README.md

* Update README.md

* Update README.md

* Update akaLinks.md

* Update excludes.txt

ignoring aka link page

* Update README.md

* Update README.md

* Update README.md

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>

Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
2021-09-21 10:07:01 -07:00
Niels Laute
d199b41937 [Image Resizer] ComboBox UI (#13321)
* UI updates

* Added combobox

* Updated UI

* Updated UI

Co-authored-by: Niels Laute <niels9001@hotmail.com>
2021-09-21 18:44:48 +02:00
Andrey Nekrasov
7fe63cdb50 [Setup] add support for embedded MSIX packages (#13263) 2021-09-21 15:15:59 +03:00
csigs
f4531130b6 LEGO: check in for master to temporary branch. (#13317) 2021-09-20 21:50:10 +01:00
Davide Giacometti
c6a24b3907 [PT Run][Registry] handle invalid base keys (#13284) 2021-09-20 11:35:39 +01:00
Niels Laute
2c44cc9cd2 [Settings] UI bugfixes (#13260)
* Fixed HyperlinkButton style

* Bugfixes to NavView

* Update ShellPage.xaml

* Replaced Windows 10 with Windows

* Updated strings

* Tweaks

* Reducing gif file sizes

* Add InfoBadge

* Updated ImageResizer UI

* Updated strings

* Updated string

* Update KBM.gif

* Updated icons

* Update KeyVisual.xaml

Co-authored-by: Niels Laute <niels9001@hotmail.com>
2021-09-19 16:22:39 +02:00
Jaime Bernardo
739737dc2b Adding in Heiko to community.md (#13251)
* Adding in Heiko to community.md

* fix spellchecker
2021-09-17 15:50:21 +01:00
Jaime Bernardo
6bd0840863 [PT Run][Registry] show no results on query fail (#13244) 2021-09-17 15:49:40 +01:00
Jaime Bernardo
323f41d14b [ci] Fix pdf thumbnail unit tests flakiness (#13248)
* [ci] reduce pdf preview and thumbnail flakiness

* [ci] run pdf thumbnail tests

* [meta] add pdf modules to new issue template
2021-09-16 18:02:50 +01:00
Jaime Bernardo
8115a709e9 [Settings] Upgrade WinUI to 2.7.0 (#13226) 2021-09-16 17:16:01 +01:00
Heiko
b0344f1426 [PT Run][Installer] Add loc files for settings plugin (#13241) 2021-09-16 15:31:30 +01:00
Heiko
9fb663210d [PT Run] EnvironmentHelper: Adding logging and error handling (#13205)
* Add error handling and logging

* improvements

* fix typos

* comment updates

* fix typos
2021-09-16 11:17:33 +01:00
Dustin L. Howett
881b1da6a7 Move away from the legacy windevbuildagents pool (#13218)
There is an internal requirement that we move to build agents that we
don't run ourselves. This discharges us of that requirement!

We're switching between the WinDevPool pool and the WinDevPoolOSS pool
based on whether this code is being built in the open-source tenant or
the internal/private one.
2021-09-15 18:30:01 -05:00
Heiko
8e350ca4a7 [PT Run] Settings plugin: Settings path filter and bug fixes (#13151)
* Create filter method

* adding call of new method

* solve bug #13150

* fixes and comment updates

* fix typos

* Update filter method

* Improve performance on empty queries

* fix typos
2021-09-15 18:37:36 +01:00
Deondre Davis
a0a355c3a7 Update README.md for v0.46 release (#13210)
* Update README.md

* Update README.md
2021-09-14 10:00:28 -07:00
R. de Veen
7ac1e00d01 [FileExplorer] Add PDF Thumbnail Provider for Windows Explorer (#13058)
* Add PdfPreviewHandler to build dependency of runner

* PDF Thumbnail Provider

* Remove using brackets

* Pdf Thumbnail - Settings and Unit Tests

* Removed resx

* Add PDF Thumbnail Provider binary

* Install Pdf Thumbnail Provider

* Fix pagee spelling error.

* Update Windows dependency to version 10.0.18362.0 because that is the minimal required version of the PowerToys.

* Add Pdf Preview Handler and Pdf Thumbnail Provider
2021-09-14 17:01:45 +01:00
csigs
7e22f26b52 LEGO: check in for master to temporary branch. (#13193) 2021-09-14 11:17:16 +01:00
csigs
4f02795c60 LEGO: check in for master to temporary branch. (#13192) 2021-09-14 11:17:07 +01:00
csigs
f430aff4af LEGO: check in for master to temporary branch. (#13191) 2021-09-14 11:16:56 +01:00
csigs
f05d64b01e LEGO: check in for master to temporary branch. (#13190) 2021-09-14 11:16:47 +01:00
csigs
cae6bdf437 LEGO: check in for master to temporary branch. (#13189) 2021-09-14 11:16:34 +01:00
csigs
7d8f7aafdd LEGO: check in for master to temporary branch. (#13188) 2021-09-14 11:16:17 +01:00
Jaime Bernardo
5d279ed22c [ci] restore bootstrapper nuget packages (#13201) 2021-09-14 11:11:22 +01:00
csigs
1edd52014e LEGO: check in for master to temporary branch. (#13183) 2021-09-13 14:22:43 +01:00
Davide Giacometti
1f2f247c1d Consolidate nuget packages (#13122)
* consolidate nuget packages

* updated wil nuget
2021-09-13 13:00:44 +01:00
Andrey Nekrasov
7c2a807278 [VCM] add comment how to enable the corresponding OOBE page (#13145) 2021-09-10 14:15:16 +03:00
Franky Chen
21c7374177 Fix typo #13117 (#13128)
* Fix typo #13117

* Fix typo in comments
2021-09-09 14:34:19 +01:00
lcjh
1495285a6a fix typo (#13116) 2021-09-09 14:32:54 +01:00
Andrey Nekrasov
bdeb96d0a7 [CI] Sign VCM x86 module dll (#13129) 2021-09-09 14:32:08 +01:00
Jaime Bernardo
5963294b04 [PowerToys Run] Use global HotKey instead of low level keyboard hook (#13114)
* [PowerToys Run] Register global HotKey

Using low level keyboard hooks caused focus issues when invoking
PowerToys Run. Using a global HotKey solves this issue.

* Properly unregister hotkey on dispose

* fix spellchecker errors
2021-09-08 18:39:51 +01:00
csigs
2c58bdbfb2 LEGO: check in for master to temporary branch. (#13073) 2021-09-08 17:27:48 +01:00
Davide Giacometti
f00bf7cf19 [Settings] update additional options for launcher plugins (#12920) 2021-09-06 23:19:00 +01:00
Davide Giacometti
2fe6282157 [PT Run] Option for system commands localization (#12939) 2021-09-06 23:18:14 +01:00
Niels Laute
a6cca7cfb0 [Settings] Shortcut UX redesign (#12977)
* Added dialog

* Added virtualkey logic

* Key logic in place

* Styling

* Updated layout

* Updated foreground

* Refactor

* Catching error handling

* Hotkey UI handling

* Spell check

* Adding shortcut visuals to OOBE

* INtroducing shortcutcontrol for OOBE

* Removed unneccasry comments

* OOBE fixes

* Fix

* Visual updates

* Update Product.wxs

* Updated UI

* Update Product.wxs

* Changes

* Changed installer file

* Fixed warner banner height

* Added visual key to KBR

* Updated margin

* pr 12977: fix installer issue (#13075)

Co-authored-by: Niels Laute <niels9001@hotmail.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2021-09-06 20:21:18 +02:00
Heiko
2bfc62d9a5 [PT Run] [WindowsSettings plugin] Translation improvements and LocProject.json (#13078)
* TranslationHelper: Update/add if conditions

* Resource strings: Update <ControlPanel>

* Creating <LocProject.json>
2021-09-06 18:17:20 +01:00
Heiko
dcc4563c8c [WindowsSettings Plugin] Improve subtitle and area naming (#12915)
* Update WindowsSettings clas

* Update TranslationHelper

* Adding ToDos to code

* Adding ToDo notes

* Introduce AreaPathHelper

* Small improvement

* Improve helper class

* Update ResultHelper

* Fix spelling

* adding todo marker

* Improve calling of <WindowsSettingsPathHelper>: Update class <WindowsSetting>

* Improve calling of <WindowsSettingsPathHelper>: Update helper class

* Improve calling of <WindowsSettingsPathHelper>: Implement method call

* TranslationHelper: Small fixes

* Fix scoring for areas property

* Fix search filters for area property

* small fixes

* Update WindowsSettings.json

* adding todos

* Code cleanup, improvements and fixes

* Small changes

* Update resource strings

* Fix msitakes

* Update settings

* resolve review feedback
2021-09-06 11:46:14 +01:00
Mykhailo Pylyp
a4f84844bc [Keyboard Manager] Alt+Tab navigation with arrow keys i (#12986)
* Draft

# Conflicts:
#	src/modules/keyboardmanager/KeyboardManagerEngineLibrary/KeyboardEventHandlers.cpp

* Handle key case

* Fix key count

* Remember if win key was pressed

* Don't search twice, remove redundant assignment

* spelling
2021-09-04 08:49:13 +03:00
Niels Laute
941221cba9 Added images (#13032)
Co-authored-by: Niels Laute <niels9001@hotmail.com>
2021-09-03 15:14:55 -07:00
Davide Giacometti
0b6d654ec8 Thumbnail handlers reload (#12996) 2021-09-03 21:24:23 +01:00
Jaime Bernardo
b8236d55e2 [KBM Editor] fix crash when mapping left and right modifier to the combined key. (#12999)
* [KBM Editor] Don't combine keys to same key

* Avoid crashes when flyouts can't be shown yet

* Disallow mapping of left or right key to combined

* Refactor remap to combined key check

* Add log message when flyout fails to load
2021-09-03 16:19:16 +01:00
Jaime Bernardo
4a1e21ac83 [KBM Editor] Remove UpdateLayout calls from shortcut UI (#12857)
* [KBM Editor] Remove updatelayout from shortcut UI

* Restore some UpdateLayout
2021-09-03 14:19:38 +01:00
csigs
ee69dc5e44 LEGO: check in for master to temporary branch. (#12952) 2021-09-03 10:56:44 +01:00
Deondre Davis
fd06c52dec v0.45 Updates (#12987)
* Update README.md

* Updated Readme and expect.text

* Update expect.txt

* Update README.md

* Update README.md

* Update README.md

Co-authored-by: Aaron Junker <vl5ktlnki@relay.firefox.com>

* Update README.md

* Update README.md

Co-authored-by: Clint Rutkas <clint@rutkas.com>
Co-authored-by: Aaron Junker <vl5ktlnki@relay.firefox.com>
2021-09-02 11:52:06 -07:00
Tamás Hegedűs
91910b4606 [Common] Removed outdated comment (#12994)
The retry loop has been removed as of https://github.com/microsoft/PowerToys/pull/12860 , but the comment stayed.
2021-09-02 15:00:43 +01:00
Andrey Nekrasov
f10faf004e [FancyZonesEditor]: Grid Editor keyboard control (#12969)
- Ctrl+Tab to switch between zones and layout overlay window
- Tab to focus between grid zones and resizers
- While resizer is focused: arrows to move it; Del to remove it
- While zone is focused: (Shift)+S to split it horizontally/vertically
2021-09-01 21:23:10 +03:00
Mykhailo Pylyp
f0750997de [Bug Report Tool] Zip folder can not be created (#12966) 2021-09-01 18:12:28 +03:00
Seraphima Zykova
f7333c89bb [FancyZones][Settings] "Allow zones to span across monitors" prerequisites description. (#12913) 2021-08-31 16:23:00 +01:00
Mykhailo Pylyp
19fb3fd56c Remove subset case as it is automaticly handled by more generic one (#12902) 2021-08-31 12:43:04 +03:00
Davide Giacometti
d197ddeb15 handling malformed json (#12942) 2021-08-30 20:37:04 +02:00
martinchrzan
46bfd2cdac Fixing the issue with HEX textbox not being updated with the correct RGB values (#12936)
* Fixing the issue with hex textbox not being updated with the correct values from RGB boxes #12931

* Update current color immediately when typing in RGB boxes #11108

* added expected words into dictionary
2021-08-30 09:44:21 +02:00
Seraphima Zykova
45b5545cf7 [OOBE] Updated KBM preview gif (#12932) 2021-08-27 18:41:09 +01:00
Niels Laute
e881043787 Updated strings for powerrename (#12927)
Co-authored-by: Niels Laute <niels9001@hotmail.com>
2021-08-27 16:40:53 +02:00
Seraphima Zykova
2b95eba51b check desktop id (#12930) 2021-08-27 14:59:04 +01:00
R. de Veen
4177708e49 Enable PDF files in preview pane (#9088)
## Summary of the Pull Request
This PR enables user to preview PDF files in the Explorer preview pane
and in Outlook. 

**What is this about:**
Windows does not support out of the box experience for previewing PDF
files in the preview pane. Users need to install third-party software
like Adobe Acrobat reader. The PdfPreviewHandler module enbales the user
to preview PDF files.

**How does someone test / validate:** 
Run the installer, open Explorer and select a PDF file, enable the
preview pane. Maybe need to remove third-party PDF software.

## Quality Checklist

- [X] **Linked issue:** #3548
- [ ] **Communication:** I've discussed this with core contributors in the issue. 
- [X] **Tests:** Added/updated and all pass
- [X] **Installer:** Added/updated and all pass
- [X] **Localization:** All end user facing strings can be localized
- [ ] **Docs:** Added/ updated
- [x] **Binaries:** Any new files are added to WXS / YML
   - [ ] No new binaries
   - [x] YML for signing
   - [x] WXS for installer
2021-08-26 16:43:26 -05:00
1872 changed files with 89067 additions and 213449 deletions

View File

@@ -2,7 +2,7 @@ name: "🐛 Bug report"
description: Report errors or unexpected behavior
labels:
- Issue-Bug
- Triage-Needed
- Needs-Triage
body:
- type: markdown
attributes:
@@ -39,12 +39,18 @@ body:
- Image Resizer
- Keyboard Manager
- MD Preview
- Mouse Utilities
- PDF Preview
- PDF Thumbnail
- G-code Preview
- G-code Thumbnail
- PowerRename
- PowerToys Run
- Shortcut Guide
- SVG Preview
- SVG Thumbnail
- Settings
- Video Conference Mute
- Welcome / PowerToys Tour window
- System tray interaction
- Installer

View File

@@ -1,15 +1,12 @@
blank_issues_enabled: true
blank_issues_enabled: false
contact_links:
- name: "\U0001F4F7 Video Conference Mute Issue"
url: https://github.com/microsoft/PowerToys/issues/6246
about: Report Bug for the Video Conference Mute utility
- name: "\U0001F6A8 Microsoft Security Response Center (MSRC)"
url: https://msrc.microsoft.com/create-report
about: Report security bugs
- name: "\U0001F4DA PowerToys user documentation"
url: https://github.com/microsoft/PowerToys/wiki
url: https://aka.ms/powertoys-docs
about: Documentation for users of PowerToys utilities
- name: "\U0001F4DA PowerToys dev documentation"
url: https://github.com/microsoft/PowerToys/tree/master/doc/devdocs
url: https://github.com/microsoft/PowerToys/tree/main/doc/devdocs
about: Documentation for people interested in developing and contributing for PowerToys

View File

@@ -2,7 +2,7 @@ name: "📚 Documentation Issue"
description: Report issues in our documentation
labels:
- Issue-Docs
- Triage-Needed
- Needs-Triage
body:
- type: textarea
attributes:

View File

@@ -1,7 +1,7 @@
name: "⭐ Feature / enhancement request"
description: Propose something new.
labels:
- Triage-Needed
- Needs-Triage
body:
- type: textarea
attributes:

View File

@@ -4,7 +4,7 @@ labels:
- Issue-Bug
- Area-Localization
- Issue-Translation
- Triage-Needed
- Needs-Triage
body:
- type: markdown
attributes:
@@ -30,6 +30,7 @@ body:
- Image Resizer
- Keyboard Manager
- MD Preview
- Mouse Utilities
- PowerRename
- PowerToys Run
- Shortcut Guide

View File

@@ -1,27 +1,25 @@
<!-- See https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples%3A-advice --> <!-- markdownlint-disable MD033 MD041 -->
<details><summary>If you see a bunch of garbage</summary>
<details><summary>If the flagged items do not appear to be text</summary>
If it relates to a ...
<details><summary>well-formed pattern</summary>
If items relate to a ...
* well-formed pattern.
See if there's a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it.
If you can write a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it,
try adding it to the `patterns.txt` file.
If not, try writing one and adding it to the `patterns.txt` file.
Patterns are Perl 5 Regular Expressions - you can [test](
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
Note that patterns can't match multiline strings.
</details>
<details><summary>binary-ish string</summary>
Note that patterns can't match multiline strings.
Please add a file path to the `excludes.txt` file instead of just accepting the garbage.
* binary file.
File paths are Perl 5 Regular Expressions - you can [test](
Please add a file path to the `excludes.txt` file matching the containing file.
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
</details>
</details>

View File

@@ -3,6 +3,7 @@
(?:^|/)(?i)LICEN[CS]E
(?:^|/)package(?:-lock)\.json$
(?:^|/)vendor/
(?:^|/)WindowsSettings\.json$
/package(?:-lock|)\.json$
/pinyindb/
/settings-html/
@@ -12,6 +13,8 @@ ignore$
\.bmp$
\.dat$
\.dll$
\.filters$
\.gcode$
\.gif$
\.gitignore$
\.ico$
@@ -25,6 +28,7 @@ ignore$
\.png$
\.woff$
\.zip$
^doc/devdocs/akaLinks\.md$
^src/common/logger/logger\.vcxproj\.filters$
^src/common/notifications/BackgroundActivatorDLL/BackgroundActivator\.vcxproj\.filters$
^src/common/notifications/BackgroundActivatorDLL/cpp\.hint$
@@ -36,8 +40,8 @@ ignore$
^src/modules/powerrename/UWPui/pch\.h$
^src/modules/powerrename/UWPui/PowerRenameUWPUI\.vcxproj\.filters$
^src/modules/previewpane/PreviewPaneUnitTests/HelperFiles/MarkdownWithHTMLImageTag\.txt$
^src/modules/previewpane/UnitTests-MarkdownPreviewHandler/HelperFiles/MarkdownWithHTMLImageTag.txt$
^tools/CleanUp_tool/CleanUp_tool\.vcxproj\.filters$
^\.github/
^\.github/actions/spell-check/
^\.gitmodules$
(?:^|/)WindowsSettings\.json$

File diff suppressed because it is too large Load Diff

View File

@@ -12,11 +12,24 @@ https?://(?:(?:www\.|)youtube\.com|youtu.be)/[-a-zA-Z0-9?&=]*
# msdn
\b(?:download\.visualstudio|docs|msdn)\.microsoft\.com/[-_a-zA-Z0-9()=./]*
data:[a-zA-Z=;,/0-9+-]+
0x[0-9a-fA-F](?:\.[0-9a-fA-F]*|)[pP]
(?:0[Xx]|U\+|#)[a-f0-9A-FGgRr]{2,}[Uu]?[Ll]{0,2}\b
publicKeyToken=(['"]|)[0-9a-f]+\g{-1}
\@sha256:[0-9a-f]{64}\b
# data urls
(['"])data:.*?\g{-1}
data:[-a-zA-Z=;:/0-9+]*,\S*
# uuid:
[-<({"'>][0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}[<'"})>]
L?(["']|[-<({>]|\b)[0-9a-fA-F]{8}-(?:[0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}(?:\g{-1}|[<})>])
# c99 hex digits (not the full format, just one I've seen)
0x[0-9a-fA-F](?:\.[0-9a-fA-F]*|)[pP]
# wregex
std::wregex\(L"[^"]*"\)
# hex digits including css/html color classes:
(?:[\\0][xX]|\\u|[uU]\+|#x?|\%23|L")[0-9a-fA-FgGrR_]{2,}(?:[uU]?[lL]{0,2}|u\d+)\b
# ignore long runs of a single character:
\b([A-Za-z])\g{-1}{3,}\b

View File

@@ -2,7 +2,7 @@
**What is this about:**
**What is include in the PR:**
**What is included in the PR:**
**How does someone test / validate:**
@@ -16,8 +16,8 @@
- [ ] **Docs:** Added/ updated
- [ ] **Binaries:** Any new files are added to WXS / YML
- [ ] No new binaries
- [ ] [YML for signing](https://github.com/microsoft/PowerToys/blob/master/.pipelines/pipeline.user.windows.yml#L68) for new binaries
- [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/master/installer/PowerToysSetup/Product.wxs) for new binaries
- [ ] [YML for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/pipeline.user.windows.yml#L68) for new binaries
- [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries
## Contributor License Agreement (CLA)
A CLA must be signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/PowerToys) and sign the CLA.

View File

@@ -3,11 +3,23 @@ name: Spell checking
on:
pull_request_target:
push:
branches: ["**"]
tags-ignore: ["**"]
jobs:
spelling:
name: Spell checking
permissions:
contents: read
pull-requests: read
outputs:
internal_state_directory: ${{ steps.spelling.outputs.internal_state_directory }}
runs-on: ubuntu-latest
if: "contains(github.event_name, 'pull_request') || github.event_name == 'push'"
concurrency:
group: spelling-${{ github.event.pull_request.number || github.ref }}
# note: If you use only_check_changed_files, you do not want cancel-in-progress
cancel-in-progress: true
steps:
- name: checkout-merge
if: "contains(github.event_name, 'pull_request')"
@@ -15,8 +27,50 @@ jobs:
with:
ref: refs/pull/${{github.event.pull_request.number}}/merge
- name: checkout
if: "!contains(github.event_name, 'pull_request')"
if: github.event_name == 'push'
uses: actions/checkout@v2
- uses: check-spelling/check-spelling@v0.0.19
- name: check-spelling
id: spelling
uses: check-spelling/check-spelling@v0.0.20-alpha3
with:
config: .github/actions/spell-check
suppress_push_for_open_pull_request: 1
post_comment: 0
extra_dictionaries:
cspell:filetypes/filetypes.txt
cspell:html/html.txt
cspell:css/css.txt
check_extra_dictionaries: ''
- name: store-comment
if: failure()
uses: actions/upload-artifact@v2
with:
retention-days: 1
name: "check-spelling-comment-${{ github.run_id }}"
path: |
${{ steps.spelling.outputs.internal_state_directory }}
comment:
name: Comment
runs-on: ubuntu-latest
needs: spelling
permissions:
contents: write
pull-requests: write
if: always() && needs.spelling.result == 'failure' && needs.spelling.outputs.internal_state_directory
steps:
- name: checkout
uses: actions/checkout@v2
- name: set up
run: |
mkdir /tmp/data
- name: retrieve-comment
uses: actions/download-artifact@v2
with:
name: "check-spelling-comment-${{ github.run_id }}"
path: /tmp/data
- name: comment
uses: check-spelling/check-spelling@v0.0.20-alpha3
with:
custom_task: comment
internal_state_directory: /tmp/data

41
.pipelines/CIPolicy.xml Normal file
View File

@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<SiPolicy xmlns="urn:schemas-microsoft-com:sipolicy">
<VersionEx>10.0.0.0</VersionEx>
<PlatformID>{2E07F7E4-194C-4D20-B7C9-6F44A6C5A234}</PlatformID>
<Rules>
<Rule>
<Option>Enabled:Unsigned System Integrity Policy</Option>
</Rule>
<Rule>
<Option>Enabled:Audit Mode</Option>
</Rule>
<Rule>
<Option>Enabled:Advanced Boot Options Menu</Option>
</Rule>
<Rule>
<Option>Required:Enforce Store Applications</Option>
</Rule>
<Rule>
<Option>Disabled:Script Enforcement</Option>
</Rule>
</Rules>
<!--EKUS-->
<EKUs />
<!--File Rules-->
<FileRules />
<!--Signers-->
<Signers />
<!--Driver Signing Scenarios-->
<SigningScenarios>
<SigningScenario Value="131" ID="ID_SIGNINGSCENARIO_DRIVERS_1" FriendlyName="Auto generated policy on 01-26-2021">
<ProductSigners />
</SigningScenario>
<SigningScenario Value="12" ID="ID_SIGNINGSCENARIO_WINDOWS" FriendlyName="Auto generated policy on 01-26-2021">
<ProductSigners />
</SigningScenario>
</SigningScenarios>
<UpdatePolicySigners />
<CiSigners />
<HvciOptions>0</HvciOptions>
<PolicyTypeID>{A244370E-44C9-4C06-B551-F6016E563076}</PolicyTypeID>
</SiPolicy>

View File

@@ -0,0 +1,230 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
"*.resources.dll",
"PowerToysSetupCustomActions.dll",
"PowerToys.ActionRunner.exe",
"PowerToys.Update.exe",
"PowerToys.BackgroundActivatorDLL.dll",
"Notifications.dll",
"os-detection.dll",
"PowerToys.exe",
"PowerToys.Interop.dll",
"BugReportTool\\BugReportTool.exe",
"WebcamReportTool\\WebcamReportTool.exe",
"Telemetry.dll",
"PowerToys.ManagedTelemetry.dll",
"PowerToys.ManagedCommon.dll",
"PowerToys.Common.UI.dll",
"PowerToys.Settings.UI.Lib.dll",
"modules\\ColorPicker\\ColorPicker.dll",
"modules\\ColorPicker\\ColorPickerUI.dll",
"modules\\ColorPicker\\ColorPickerUI.exe",
"modules\\ColorPicker\\PowerToys.ColorPicker.dll",
"modules\\ColorPicker\\PowerToys.ColorPickerUI.dll",
"modules\\ColorPicker\\PowerToys.ColorPickerUI.exe",
"modules\\AlwaysOnTop\\PowerToys.AlwaysOnTop.exe",
"modules\\AlwaysOnTop\\PowerToys.AlwaysOnTopModuleInterface.dll",
"modules\\Awake\\PowerToys.AwakeModuleInterface.dll",
"modules\\Awake\\PowerToys.Awake.exe",
"modules\\Awake\\PowerToys.Awake.dll",
"modules\\FancyZones\\fancyzones.dll",
"modules\\FancyZones\\PowerToys.FancyZonesEditor.exe",
"modules\\FancyZones\\PowerToys.FancyZonesEditor.dll",
"modules\\FancyZones\\PowerToys.FancyZonesModuleInterface.dll",
"modules\\FancyZones\\PowerToys.FancyZones.exe",
"modules\\FileExplorerPreview\\PowerToys.GcodePreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.GcodePreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.GcodeThumbnailProvider.dll",
"modules\\FileExplorerPreview\\PowerToys.GcodeThumbnailProvider.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.ManagedTelemetry.dll",
"modules\\FileExplorerPreview\\PowerToys.MarkdownPreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.MarkdownPreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfPreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfPreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfThumbnailProvider.dll",
"modules\\FileExplorerPreview\\PowerToys.PdfThumbnailProvider.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.powerpreview.dll",
"modules\\FileExplorerPreview\\PowerToys.PreviewHandlerCommon.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgPreviewHandler.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgPreviewHandler.comhost.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgThumbnailProvider.dll",
"modules\\FileExplorerPreview\\PowerToys.SvgThumbnailProvider.comhost.dll",
"modules\\ImageResizer\\PowerToys.ImageResizer.exe",
"modules\\ImageResizer\\PowerToys.ImageResizer.dll",
"modules\\ImageResizer\\PowerToys.ImageResizerExt.dll",
"modules\\KeyboardManager\\PowerToys.KeyboardManager.dll",
"modules\\KeyboardManager\\KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
"modules\\KeyboardManager\\KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
"modules\\launcher\\PowerToys.Launcher.dll",
"modules\\launcher\\PowerToys.PowerLauncher.dll",
"modules\\launcher\\PowerToys.PowerLauncher.exe",
"modules\\launcher\\PowerToys.PowerLauncher.Telemetry.dll",
"modules\\launcher\\Wox.dll",
"modules\\launcher\\Wox.Infrastructure.dll",
"modules\\launcher\\Wox.Plugin.dll",
"modules\\launcher\\Plugins\\Calculator\\Microsoft.PowerToys.Run.Plugin.Calculator.dll",
"modules\\launcher\\Plugins\\Folder\\Microsoft.Plugin.Folder.dll",
"modules\\launcher\\Plugins\\Indexer\\Microsoft.Plugin.Indexer.dll",
"modules\\launcher\\Plugins\\Program\\Microsoft.Plugin.Program.dll",
"modules\\launcher\\Plugins\\Registry\\Microsoft.PowerToys.Run.Plugin.Registry.dll",
"modules\\launcher\\Plugins\\WindowsSettings\\Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll",
"modules\\launcher\\Plugins\\Shell\\Microsoft.Plugin.Shell.dll",
"modules\\launcher\\Plugins\\Uri\\Microsoft.Plugin.Uri.dll",
"modules\\launcher\\Plugins\\WindowWalker\\Microsoft.Plugin.WindowWalker.dll",
"modules\\launcher\\Plugins\\UnitConverter\\Community.PowerToys.Run.Plugin.UnitConverter.dll",
"modules\\launcher\\Plugins\\VSCodeWorkspaces\\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.dll",
"modules\\launcher\\Plugins\\Service\\Microsoft.PowerToys.Run.Plugin.Service.dll",
"modules\\launcher\\Plugins\\System\\Microsoft.PowerToys.Run.Plugin.System.dll",
"modules\\launcher\\Plugins\\WebSearch\\Community.PowerToys.Run.Plugin.WebSearch.dll",
"modules\\launcher\\Plugins\\WindowsTerminal\\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.dll",
"modules\\MouseUtils\\PowerToys.FindMyMouse.dll",
"modules\\MouseUtils\\PowerToys.MouseHighlighter.dll",
"modules\\PowerRename\\PowerToys.PowerRenameExt.dll",
"modules\\PowerRename\\PowerToys.PowerRenameUILib.dll",
"modules\\PowerRename\\PowerToys.PowerRename.exe",
"modules\\ShortcutGuide\\ShortcutGuide\\PowerToys.ShortcutGuide.exe",
"modules\\ShortcutGuide\\ShortcutGuideModuleInterface\\PowerToys.ShortcutGuideModuleInterface.dll",
"modules\\VideoConference\\PowerToys.VideoConferenceModule.dll",
"modules\\VideoConference\\PowerToys.VideoConferenceProxyFilter_x86.dll",
"modules\\VideoConference\\PowerToys.VideoConferenceProxyFilter_x64.dll",
"Settings\\PowerToys.Settings.UI.exe",
"Settings\\PowerToys.Settings.dll",
"Settings\\PowerToys.Settings.exe"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
},
{
"MatchedPath": [
"Microsoft.Search.Interop.dll",
"ModernWpf.dll",
"ModernWpf.Controls.dll",
"System.IO.Abstractions.dll",
"Mono.Cecil.dll",
"Mono.Cecil.Mdb.dll",
"Mono.Cecil.Pdb.dll",
"Mono.Cecil.Rocks.dll",
"NLog.dll",
"HtmlAgilityPack.dll",
"Markdig.Signed.dll",
"Mages.Core.dll",
"JetBrains.Annotations.dll",
"ICSharpCode.SharpZipLib.dll",
"NLog.Extensions.Logging.dll",
"concrt140_app.dll",
"msvcp140_1_app.dll",
"msvcp140_2_app.dll",
"msvcp140_app.dll",
"vcamp140_app.dll",
"vccorlib140_app.dll",
"vcomp140_app.dll",
"vcruntime140_1_app.dll",
"vcruntime140_app.dll",
"ColorCode.Core.dll",
"ColorCode.UWP.dll",
"UnitsNet.dll"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-231522",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "Append",
"parameterValue": "/as"
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-231522",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -0,0 +1,51 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
"PowerToysSetup-*.exe",
"PowerToysSetup-*.msi"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -0,0 +1,50 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
"modules\\VideoConference\\PowerToys.VideoConferenceProxyFilter_x86.dll"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -1,10 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
pushd .
cd ..
set SolutionDir=%cd%
popd
SET IsPipeline=1
call msbuild ../installer/PowerToysBootstrapper/PowerToysBootstrapper.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -2,4 +2,4 @@ cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
SET IsPipeline=1
call msbuild ../installer/PowerToysSetup.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
call msbuild ../installer/PowerToysSetup.sln /target:PowerToysInstaller /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -1,5 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
SET IsPipeline=1
call msbuild ../installer/PowerToysSetup.sln /target:PowerToysSetupCustomActions /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -1,33 +0,0 @@
@echo off
rem This script will fail to run unless you have the appropriate permissions
cd /D "%~dp0"
echo Preparing localization build...
setlocal
rem In this sample, the repo root is identical to the script directory path. Adjust the value of the RepoRoot variable accordingly based on your environment.
rem Again, ensure the RepoRoot variable is set to the real repo root location, otherwise the localization toolset wouldn't work as intended.
rem Note that the resolved %~dp0 ends with \.
set RepoRootWithoutBackslash=%~dp0..
set RepoRoot=%RepoRootWithoutBackslash%\
set OutDir=%RepoRoot%out
set NUGET_PACKAGES=%RepoRoot%packages
set LocalizationXLocPkgVer=2.0.0
echo Running localization build...
set XLocPath=%NUGET_PACKAGES%\Localization.XLoc.%LocalizationXLocPkgVer%
set LocProjectDirectory=%RepoRootWithoutBackslash%
rem Run the localization tool on all LocProject.json files in the src directory and it's subdirectories (directory format must not end with \)
dotnet "%XLocPath%\tools\netcore\Microsoft.Localization.XLoc.dll" /f "%LocProjectDirectory%"
echo Localization build finished with exit code '%errorlevel%'.
rem Move UWP resource files to correct file paths as per file path expected by UWP project
cd %RepoRootWithoutBackslash%
powershell -NonInteractive -executionpolicy Unrestricted ".\tools\localization\move_uwp_resources.ps1"
exit /b %errorlevel%

View File

@@ -1,11 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
pushd .
cd ..
set SolutionDir=%cd%
popd
SET IsPipeline=1
call msbuild ../tools/BugReportTool/BugReportTool.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
call msbuild ../tools/WebcamReportTool/WebcamReportTool.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1

View File

@@ -1,6 +0,0 @@
cd /D "%~dp0"
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=amd64 -host_arch=amd64 -winsdk=10.0.18362.0
call msbuild -m ../PowerToys.sln /p:Configuration=Release /p:Platform=x64 /p:CIBuild=true || exit /b 1
SET PTRoot=..
call "..\installer\PowerToysSetup\publish.cmd"

View File

@@ -2,7 +2,7 @@ trigger:
batch: true
branches:
include:
- master
- main
- stable
paths:
exclude:
@@ -13,7 +13,7 @@ trigger:
pr:
branches:
include:
- master
- main
- stable
# 0.0.yyMM.dd##

View File

@@ -9,7 +9,11 @@ jobs:
variables:
BuildConfiguration: ${{ parameters.configuration }}
BuildPlatform: ${{ parameters.platform }}
pool: "windevbuildagents"
pool:
${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPoolOSS-L
${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
name: WinDevPool-L
timeoutInMinutes: 120
strategy:
maxParallel: 10

View File

@@ -0,0 +1,20 @@
parameters:
configuration: 'Release'
platform: ''
additionalBuildArguments: '-m'
jobs:
- job: Build${{ parameters.platform }}${{ parameters.configuration }}
displayName: Build ${{ parameters.platform }} ${{ parameters.configuration }}
variables:
BuildConfiguration: ${{ parameters.configuration }}
BuildPlatform: ${{ parameters.platform }}
pool:
name: WinDevPool-L
timeoutInMinutes: 120
strategy:
maxParallel: 10
steps:
- template: build-powertoys-steps.yml
parameters:
additionalBuildArguments: ${{ parameters.additionalBuildArguments }}

View File

@@ -93,25 +93,6 @@ steps:
msbuildArgs: ${{ parameters.additionalBuildArguments }}
maximumCpuCount: true
- task: NuGetCommand@2
displayName: Restore NuGet packages for PowerToysBootstrapper.sln
inputs:
command: restore
feedsToUse: config
configPath: NuGet.config
restoreSolution: installer\PowerToysBootstrapper\PowerToysBootstrapper.sln
restoreDirectory: '$(Build.SourcesDirectory)\installer\PowerToysBootstrapper\packages'
- task: VSBuild@1
displayName: 'Build PowerToysBootstrapper.sln'
inputs:
solution: '**\installer\PowerToysBootstrapper\PowerToysBootstrapper.sln'
vsVersion: 16.0
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArgs: ${{ parameters.additionalBuildArguments }}
maximumCpuCount: true
# directly not doing WinAppDriver testing
- task: VSTest@2
displayName: 'MS Tests'
@@ -120,8 +101,13 @@ steps:
configuration: '$(BuildConfiguration)'
testSelector: 'testAssemblies'
testAssemblyVer2: |
**\UnitTests-GcodeThumbnailProvider.dll
**\UnitTests-SvgThumbnailProvider.dll
**\Microsoft.PowerToys.Settings.UI.UnitTests.dll
**\UnitTests-PdfThumbnailProvider.dll
**\Settings.UI.UnitTests.dll
**\UnitTests-MarkdownPreviewHandler.dll
**\UnitTests-GcodePreviewHandler.dll
**\UnitTests-PdfPreviewHandler.dll
**\UnitTests-SvgPreviewHandler.dll
**\UnitTests-PreviewHandlerCommon.dll
**\PreviewPaneUnitTests.dll
@@ -135,7 +121,8 @@ steps:
**\Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest.dll
**\Microsoft.Plugin.Uri.UnitTests.dll
**\Wox.Test.dll
**\Microsoft.PowerToys.Run.Plugin.System.UnitTests.dll
**\Microsoft.PowerToys.Run.Plugin.System.UnitTests.dll
**\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.UnitTests.dll
!**\obj\**
# Native dlls

52
.pipelines/loc/loc.yml Normal file
View File

@@ -0,0 +1,52 @@
trigger: none
pr: none
schedules:
- cron: "0 3 * * 2-6" # Run at 03:00 UTC Tuesday through Saturday (After the work day in Pacific, Mon-Fri)
displayName: "Nightly Localization Build"
branches:
include:
- main
always: false # only run if there's code changes!
pool:
vmImage: windows-2019
resources:
repositories:
- repository: self
type: git
ref: master
steps:
- checkout: self
clean: true
submodules: false
fetchDepth: 1 # Don't need a deep checkout for loc files!
persistCredentials: true
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
displayName: 'Touchdown Build - 37400, PRODEXT'
inputs:
teamId: 37400
authId: '$(TouchdownApplicationID)'
authKey: '$(TouchdownApplicationKey)'
resourceFilePath: |
**\Resources.resx
**\Resource.resx
**\Resources.resw
outputDirectoryRoot: LocOutput
appendRelativeDir: true
pseudoSetting: Included
# Saving one of these makes it really easy to inspect the loc output...
- powershell: 'tar czf LocOutput.tar.gz LocOutput'
displayName: 'PowerShell Script'
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: LocOutput'
inputs:
PathtoPublish: LocOutput.tar.gz
ArtifactName: LocOutput

View File

@@ -1,21 +0,0 @@
static_analysis_options:
fxcop_options:
disable_tool_scan: false
policheck_options:
fail_on_error: true
moderncop_options:
fail_on_error: true
files_to_scan:
- from: 'src'
exclude:
- '**/just.config.js'
- '**/webpack.config.js'
- '**/webpack.serve.config.js'
- '**/dist/bundle.js'
binskim_options:
disable_tool_scan: false
files_to_scan:
- from: 'installer/packages'
exclude:
- 'WiX.3.11.1/**/*.dll'
- 'Wix.3.11.1/**/*.exe'

View File

@@ -1,259 +0,0 @@
environment:
host:
os: 'windows'
flavor: 'server'
version: '2019'
runtime:
provider: 'appcontainer'
# we will want to shift this to latest in the near future but this unblocks us
image: 'cdpxwin1809.azurecr.io/global/vse2019@sha256:44a8af0de5efa68829dbdfc3ecef3864d9770f1fc426b897fc37888032c9f60c'
source_mode: 'map'
version:
name: 'PowerToys'
major: 1
minor: 0
signing_options:
profile: 'external_distribution'
package_sources:
nuget:
feeds:
'PowerToysCDPX_Feed': 'https://github-private.pkgs.visualstudio.com/microsoft/_packaging/PowerToysCDPX_Feed/nuget/v3/index.json'
restore:
commands:
- !!defaultcommand
name: 'Restore Power Toys Telemetry'
command: '.pipelines\restore-telemetry.cmd'
- !!defaultcommand
name: 'Restore Power Toys'
command: '.pipelines\restore.cmd'
- !!defaultcommand
name: 'Restore Installer'
command: '.pipelines\restore-installer.cmd'
- !!defaultcommand
name: 'Restore Localization packages'
command: '.pipelines\restore-localization.cmd'
- !!defaultcommand
name: 'Restore Tools packages'
command: '.pipelines\restore-tools.cmd'
build:
commands:
# Localize the files before the Build PowerToys step to generate translated resx files from the lcl files
- !!buildcommand
name: 'Localize Power Toys'
command: '.pipelines\build-localization.cmd'
artifacts:
- from: 'out\loc'
to: 'loc'
include:
- '**/*'
- !!buildcommand
name: 'Build Power Toys'
command: '.pipelines\build.cmd'
artifacts:
- to: 'Symbols'
include:
- 'x64/**/*.pdb'
exclude:
- 'x64/Release/obj/**/*.pdb'
# TODO(yuyoyuppe): uncomment when VCM should be enabled
#- from: 'x86/Release'
# to: 'Build_Output'
# include:
# - 'modules\VideoConference\VideoConferenceProxyFilter_x86.dll'
- from: 'x64/Release'
to: 'Build_Output'
include:
- 'PowerToys.ActionRunner.exe'
- 'PowerToys.Update.exe'
- 'BackgroundActivatorDLL.dll'
- 'Notifications.dll'
- 'os-detection.dll'
- 'PowerToys.exe'
- 'PowerToysInterop.dll'
- 'BugReportTool\BugReportTool.exe'
- '**\*.resources.dll'
- 'modules\ColorPicker\ColorPicker.dll'
- 'modules\ColorPicker\ColorPickerUI.dll'
- 'modules\ColorPicker\ColorPickerUI.exe'
- 'modules\ColorPicker\ManagedCommon.dll'
- 'modules\ColorPicker\ManagedTelemetry.dll'
- 'modules\ColorPicker\Microsoft.PowerToys.Common.UI.dll'
- 'modules\ColorPicker\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'modules\ColorPicker\PowerToysInterop.dll'
- 'modules\ColorPicker\Telemetry.dll'
- '**\*.resources.dll'
- 'modules\Awake\AwakeModuleInterface.dll'
- 'modules\Awake\ManagedCommon.dll'
- 'modules\Awake\ManagedTelemetry.dll'
- 'modules\Awake\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'modules\Awake\PowerToys.Awake.exe'
- 'modules\Awake\PowerToys.Awake.dll'
- 'modules\Awake\PowerToysInterop.dll'
- 'modules\FancyZones\fancyzones.dll'
- 'modules\FancyZones\FancyZonesEditor.exe'
- 'modules\FancyZones\FancyZonesEditor.dll'
- 'modules\FancyZones\FancyZonesModuleInterface.dll'
- 'modules\FancyZones\ManagedCommon.dll'
- 'modules\FancyZones\ManagedTelemetry.dll'
- 'modules\FancyZones\PowerToys.FancyZones.exe'
- 'modules\FancyZones\PowerToysInterop.dll'
- 'modules\FancyZones\Telemetry.dll'
- 'modules\FancyZones\Microsoft.PowerToys.Common.UI.dll'
- 'modules\FileExplorerPreview\ManagedTelemetry.dll'
- 'modules\FileExplorerPreview\MarkdownPreviewHandler.dll'
- 'modules\FileExplorerPreview\MarkdownPreviewHandler.comhost.dll'
- 'modules\FileExplorerPreview\powerpreview.dll'
- 'modules\FileExplorerPreview\PreviewHandlerCommon.dll'
- 'modules\FileExplorerPreview\SvgPreviewHandler.dll'
- 'modules\FileExplorerPreview\SvgPreviewHandler.comhost.dll'
- 'modules\FileExplorerPreview\SvgThumbnailProvider.dll'
- 'modules\FileExplorerPreview\SvgThumbnailProvider.comhost.dll'
- 'modules\FileExplorerPreview\Telemetry.dll'
- 'modules\ImageResizer\ImageResizer.exe'
- 'modules\ImageResizer\ImageResizer.dll'
- 'modules\ImageResizer\ImageResizerExt.dll'
- 'modules\ImageResizer\PowerToysInterop.dll'
- 'modules\ImageResizer\ManagedCommon.dll'
- 'modules\ImageResizer\ManagedTelemetry.dll'
- 'modules\ImageResizer\Microsoft.PowerToys.Common.UI.dll'
- 'modules\KeyboardManager\KeyboardManager.dll'
- 'modules\KeyboardManager\KeyboardManagerEditor\PowerToys.KeyboardManagerEditor.exe'
- 'modules\KeyboardManager\KeyboardManagerEngine\PowerToys.KeyboardManagerEngine.exe'
- 'modules\launcher\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'modules\launcher\ManagedCommon.dll'
- 'modules\launcher\ManagedTelemetry.dll'
- 'modules\launcher\Microsoft.PowerToys.Common.UI.dll'
- 'modules\launcher\Microsoft.Launcher.dll'
- 'modules\launcher\Plugins\Calculator\Microsoft.PowerToys.Run.Plugin.Calculator.dll'
- 'modules\launcher\Plugins\Calculator\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Folder\Microsoft.Plugin.Folder.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Folder\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Indexer\Microsoft.Plugin.Indexer.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Indexer\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Program\Microsoft.Plugin.Program.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Program\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.Registry\Microsoft.PowerToys.Run.Plugin.Registry.dll'
- 'modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.Registry\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.WindowsSettings\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.WindowsSettings\Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll'
- 'modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.WindowsSettings\WindowsSettings.json'
- 'modules\launcher\Plugins\Microsoft.Plugin.Shell\Microsoft.Plugin.Shell.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Shell\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Uri\Microsoft.Plugin.Uri.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.Uri\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.WindowWalker\Microsoft.Plugin.WindowWalker.dll'
- 'modules\launcher\Plugins\Microsoft.Plugin.WindowWalker\ManagedTelemetry.dll'
- 'modules\launcher\Plugins\Community.UnitConverter\Community.PowerToys.Run.Plugin.UnitConverter.dll'
- 'modules\launcher\Plugins\VSCodeWorkspaces\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.dll'
- 'modules\launcher\Plugins\Service\Microsoft.PowerToys.Run.Plugin.Service.dll'
- 'modules\launcher\Plugins\System\Microsoft.PowerToys.Run.Plugin.System.dll'
- 'modules\launcher\PowerLauncher.dll'
- 'modules\launcher\PowerLauncher.exe'
- 'modules\launcher\PowerLauncher.Telemetry.dll'
- 'modules\launcher\PowerLauncher.UI.exe'
- 'modules\launcher\PowerToysInterop.dll'
- 'modules\launcher\Telemetry.dll'
- 'modules\launcher\Wox.dll'
- 'modules\launcher\Wox.Infrastructure.dll'
- 'modules\launcher\Wox.Plugin.dll'
- 'modules\PowerRename\PowerRenameExt.dll'
- 'modules\ShortcutGuide\ShortcutGuide\PowerToys.ShortcutGuide.exe'
- 'modules\ShortcutGuide\ShortcutGuideModuleInterface\ShortcutGuideModuleInterface.dll'
# TODO(yuyoyuppe): uncomment when VCM should be enabled
#- 'modules\VideoConference\VideoConferenceModule.dll'
#- 'modules\VideoConference\VideoConferenceProxyFilter_x64.dll'
- 'Settings\ManagedTelemetry.dll'
- 'Settings\Microsoft.PowerToys.Settings.UI.exe'
- 'Settings\Microsoft.PowerToys.Settings.UI.Lib.dll'
- 'Settings\PowerToys.Settings.dll'
- 'Settings\PowerToys.Settings.exe'
- 'Settings\PowerToysInterop.dll'
- 'Settings\Telemetry.dll'
- 'Settings\ManagedCommon.dll'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Tools'
command: '.pipelines\build-tools.cmd'
artifacts:
- from: 'x64\Release'
to: 'Build_Output'
include:
- 'BugReportTool\BugReportTool.exe'
- 'WebcamReportTool\WebcamReportTool.exe'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Installer Custom Action' # Need to do separately to sign dll before building installer
command: '.pipelines\build-installer-PTCustomActions.cmd'
artifacts:
- from: 'installer\PowerToysSetupCustomActions\x64\Release'
to: 'Build_Output'
include:
- 'PowerToysSetupCustomActions.dll'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Installer'
command: '.pipelines\build-installer.cmd'
artifacts:
- from: 'installer\PowerToysSetup\x64\Release'
to: 'Build_Installer_Output'
include:
- 'PowerToysSetup-*.msi'
signing_options:
sign_inline: true # This does signing as soon as this command completes
- !!buildcommand
name: 'Build Power Toys Bootstrapper'
command: '.pipelines\build-bootstrapper.cmd'
artifacts:
- to: 'Symbols'
include:
- 'installer\PowerToysBootstrapper\x64\Release\PowerToysSetup-*.pdb'
- from: 'installer\PowerToysBootstrapper\x64\Release'
to: 'Build_Installer_Output'
include:
- 'PowerToysSetup-*.exe'
signing_options:
sign_inline: true # This does signing as soon as this command completes
#package:
# commands:
# - !!buildcommand
# name: 'Build MSIX package'
# command: 'installer\msix\build_msix_cdpx.cmd'
# artifacts:
# - from: 'installer\msix\bin'
# to: 'Build_MSIX_Package_Output'
# include:
# - '*.msix'
# - '*.msixbundle'
# signing_options:
# profile: '400'
static_analysis_options:
binskim_options:
files_to_scan:
- from: 'installer/packages'
exclude:
- 'WiX.*/**/*.dll'
- 'Wix.*/**/*.exe'
moderncop_options:
files_to_scan:
- from: 'src'
exclude:
- '**/just.config.js'
- '**/webpack.config.js'
- '**/webpack.serve.config.js'
- '**/dist/bundle.js'
policheck_options:
files_to_scan:
- exclude:
- '**/*.lcl'

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<clear />
<add key="PowerToysCDPX_Feed" value="https://github-private.pkgs.visualstudio.com/microsoft/_packaging/PowerToysCDPX_Feed/nuget/v3/index.json" />
</packageSources>
<disabledPackageSources>
<clear />
</disabledPackageSources>
</configuration>

317
.pipelines/release.yml Normal file
View File

@@ -0,0 +1,317 @@
# This build should never run as CI or against a pull request.
trigger: none
pr: none
pool:
name: WinDevPool-L
demands: ImageOverride -equals WinDevVS16-latest
parameters:
- name: buildConfigurations
type: object
default:
- Release
- name: buildPlatforms
type: object
default:
- x64
- name: versionNumber
type: string
default: '0.0.1'
variables:
IsPipeline: 1 # The installer uses this to detect whether it should pick up localizations
name: $(BuildDefinitionName)_$(date:yyMM).$(date:dd)$(rev:rrr)
resources:
repositories:
- repository: self
type: git
ref: main
jobs:
- job: Build
strategy:
matrix:
${{ each config in parameters.buildConfigurations }}:
${{ each platform in parameters.buildPlatforms }}:
${{ config }}_${{ platform }}:
BuildConfiguration: ${{ config }}
BuildPlatform: ${{ platform }}
displayName: Build
timeoutInMinutes: 120 # Some of the loc stuff adds quite a bit of time.
cancelTimeoutInMinutes: 1
steps:
- checkout: self
clean: true
submodules: true
persistCredentials: True
# Sets versions for all PowerToy created DLLs
- task: PowerShell@1
displayName: Set Versions.Prop
inputs:
scriptName: .pipelines/versionSetting.ps1
arguments: -versionNumber '${{ parameters.versionNumber }}' -DevEnvironment ''
- task: MicrosoftTDBuild.tdbuild-task.tdbuild-task.TouchdownBuildTask@1
displayName: 'Download Localization Files -- PowerToys 37400'
inputs:
teamId: 37400
authId: '$(TouchdownApplicationID)'
authKey: '$(TouchdownApplicationKey)'
resourceFilePath: |
**\Resources.resx
**\Resource.resx
**\Resources.resw
appendRelativeDir: true
localizationTarget: false
pseudoSetting: Included
- task: PowerShell@2
displayName: Move Loc files into correct locations
inputs:
targetType: inline
script: >-
$VerbosePreference = "Continue"
./tools/build/move-and-rename-resx.ps1
./tools/build/move-uwp-resw.ps1
pwsh: true
- task: NuGetAuthenticate@0
inputs:
nuGetServiceConnections: PowerToysCDPxFeed
- task: NuGetToolInstaller@1
displayName: Use NuGet 5.10
inputs:
versionSpec: 5.10
# this will restore the following nugets:
# - main solution
# - Bug report tool
# - Webcam report tool
# - Installer
# - Bootstrapper Installer
- task: NuGetCommand@2
displayName: NuGet restore solutions dependencies
inputs:
command: restore
restoreSolution: '**/*.sln'
selectOrConfig: config
nugetConfigPath: .pipelines/release-nuget.config
- task: CmdLine@2
displayName: Moving telem files
inputs:
script: |
call nuget.exe restore -configFile .pipelines/release-nuget.config -PackagesDirectory . .pipelines/packages.config || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TraceLoggingDefines.h" "src\common\Telemetry\TraceLoggingDefines.h" || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TelemetryBase.cs" "src\common\Telemetry\TelemetryBase.cs" || exit /b 1
## ALL BUT INSTALLER BUILDING
- task: VSBuild@1
displayName: Build PowerToys main project
inputs:
solution: '**\PowerToys.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Build BugReportTool
inputs:
solution: '**/tools/BugReportTool/BugReportTool.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Build WebcamReportTool
inputs:
solution: '**/tools/WebcamReportTool/WebcamReportTool.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Build PowerToysSetupCustomActions
inputs:
solution: '**/installer/PowerToysSetup.sln'
vsVersion: 16.0
msbuildArgs: /target:PowerToysSetupCustomActions /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: VSBuild@1
displayName: Publish Settings for Packaging
inputs:
solution: 'src/settings-ui/PowerToys.Settings/PowerToys.Settings.csproj'
vsVersion: 16.0
msbuildArgs: >-
/target:Publish
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
/p:VCRTForwarders-IncludeDebugCRT=false
/p:PowerToysRoot=$(Build.SourcesDirectory)
/p:PublishProfile=InstallationPublishProfile.pubxml
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
maximumCpuCount: true
- task: VSBuild@1
displayName: Publish Launcher for Packaging
inputs:
solution: 'src/modules/launcher/PowerLauncher/PowerLauncher.csproj'
vsVersion: 16.0
# The arguments should be the same as the ones for Settings; make sure they are.
msbuildArgs: >-
/target:Publish
/p:Configuration=$(BuildConfiguration);Platform=$(BuildPlatform);AppxBundle=Never
/p:VCRTForwarders-IncludeDebugCRT=false
/p:PowerToysRoot=$(Build.SourcesDirectory)
/p:PublishProfile=InstallationPublishProfile.pubxml
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
maximumCpuCount: true
#### MAIN SIGNING AREA
# reference https://dev.azure.com/microsoft/Dart/_git/AppDriver?path=/ESRPSigning.json&version=GBarm64-netcore&_a=contents for winappdriver
# https://dev.azure.com/microsoft/Dart/_git/AppDriver?path=/CIPolicy.xml&version=GBarm64-netcore&_a=contents
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign Core PT
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: '$(BuildPlatform)/$(BuildConfiguration)' # Video conf uses x86 and x64. This path will also work for PowerToysSetupCustomActions which is in a different root dir
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_core.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign x86 directshow VCM
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'x86/$(BuildConfiguration)' # Video conf uses x86 and x64. This path will also work for PowerToysSetupCustomActions which is in a different root dir
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_vcm.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END SIGNING
## END MAIN
## INSTALLER START
#### MSI BUILDING AND SIGNING
- task: VSBuild@1
displayName: Build MSI
inputs:
solution: '**/installer/PowerToysSetup.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /target:PowerToysInstaller /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign MSI
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'installer/PowerToysSetup/$(BuildPlatform)\$(BuildConfiguration)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END MSI
#### BOOTSTRAP BUILDING AND SIGNING
- task: VSBuild@1
displayName: Build Bootstrapper
inputs:
solution: '**/installer/PowerToysSetup.sln'
vsVersion: 16.0
msbuildArgs: /p:CIBuild=true /bl:$(Build.SourcesDirectory)\msbuild.binlog
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: true
maximumCpuCount: true
- task: CmdLine@2
displayName: 'Insignia: Extract Engine from Bundle'
inputs:
script: '.\installer\packages\WiX.3.11.2\tools\insignia.exe -ib installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform).exe -o installer\engine.exe'
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: 'ESRP CodeSigning (Engine)'
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'installer'
Pattern: engine.exe
signConfigType: inlineSignParams
inlineOperation: |
[
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolSign",
"Parameters": {
"OpusName": "Microsoft",
"OpusInfo": "http://www.microsoft.com",
"FileDigest": "/fd \"SHA256\"",
"PageHash": "/NPH",
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
},
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolVerify",
"Parameters": {},
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
- task: CmdLine@2
displayName: 'Insignia: Merge Engine into Bundle'
inputs:
script: '.\installer\packages\WiX.3.11.2\tools\insignia.exe -ab installer\engine.exe installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform).exe -o installer\PowerToysSetup\$(BuildPlatform)\$(BuildConfiguration)\PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform).exe'
- task: SFP.build-tasks.custom-build-task-1.EsrpCodeSigning@1
displayName: Sign Boostrapper
inputs:
ConnectedServiceName: 'Terminal/Console/WinAppDriver Team Code Signing Connection'
FolderPath: 'installer/PowerToysSetup/$(BuildPlatform)\$(BuildConfiguration)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END BOOTSTRAP
## END INSTALLER
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: binlog'
condition: failed()
continueOnError: True
inputs:
PathtoPublish: $(Build.SourcesDirectory)\msbuild.binlog
ArtifactName: binlog-$(BuildPlatform)
- task: ComponentGovernanceComponentDetection@0
displayName: Component Detection
- task: CopyFiles@2
inputs:
contents: '**/PowerToysSetup-*.exe'
flattenFolders: True
targetFolder: $(Build.ArtifactStagingDirectory)
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: PowerToySetup'
inputs:
PathtoPublish: $(System.ArtifactsDirectory)
ArtifactName: BuildArtifacts
...

View File

@@ -1,32 +0,0 @@
# not using this but keeping around in case we need it in the future.
# good use case here could be to set up a new machine, we just point people at it.
# https://github.com/microsoft/PowerToys/tree/master/doc/devdocs#prerequisites-for-compiling-powertoys
# improvements if this script is used to replace the snippet
# Add in a param for passive versus quiet. Could be a IsSettingUpDevComputer true/false flag
# default it to true which would be passive flag for normal people, false would set to quiet
$VS_DOWNLOAD_LINK = "https://aka.ms/vs/16/release/vs_buildtools.exe"
$VS_INSTALL_ARGS = @("--nocache","--quiet","--wait",
"--add Microsoft.VisualStudio.Workload.NativeDesktop",
"--add Microsoft.VisualStudio.Workload.ManagedDesktop",
"--add Microsoft.VisualStudio.Workload.Universal",
"--add Microsoft.VisualStudio.ComponentGroup.UWP.VC",
"--add Microsoft.VisualStudio.Component.Windows10SDK.17134",
"--add Microsoft.VisualStudio.Component.VC.Runtimes.x86.x64.Spectre",
"--add Microsoft.NetCore.Component.Runtime.3.1",
"--add Microsoft.VisualStudio.Component.VC.ATL.Spectre")
curl.exe --retry 3 -kL $VS_DOWNLOAD_LINK --output vs_installer.exe
if ($LASTEXITCODE -ne 0) {
echo "Download of the VS 2019 installer failed"
exit 1
}
$process = Start-Process "${PWD}\vs_installer.exe" -ArgumentList $VS_INSTALL_ARGS -NoNewWindow -Wait -PassThru
Remove-Item -Path vs_installer.exe -Force
$exitCode = $process.ExitCode
if (($exitCode -ne 0) -and ($exitCode -ne 3010)) {
echo "VS 2019 installer exited with code $exitCode, which should be one of [0, 3010]."
exit 1
}

View File

@@ -1,15 +0,0 @@
parameters:
sdkVersion: 17134
steps:
- task: powershell@2
inputs:
targetType: filePath
filePath: .\.pipelines\restore-dependencies.ps1
displayName: 'Install VS dependencies'
- task: powershell@2
inputs:
targetType: filePath
filePath: .\.pipelines\restore-windowsSdk17134.ps1
arguments: ${{ parameters.sdkVersion }}
displayName: 'Install Windows SDK 17134'

View File

@@ -1,3 +0,0 @@
cd /D "%~dp0"
nuget restore ../installer/PowerToysSetup.sln || exit /b 1

View File

@@ -1,32 +0,0 @@
@echo off
cd /D "%~dp0"
echo Installing nuget packages
setlocal
rem In this sample, the repo root is identical to the script directory path. Adjust the value of the RepoRoot variable accordingly based on your environment.
rem Again, ensure the RepoRoot variable is set to the real repo root location, otherwise the localization toolset wouldn't work as intended.
rem Note that the resolved %~dp0 ends with \.
set RepoRoot=%~dp0..\
set OutDir=%RepoRoot%out
set NUGET_PACKAGES=%RepoRoot%packages
set LocalizationXLocPkgVer=2.0.0
nuget install Localization.XLoc -Version %LocalizationXLocPkgVer% -OutputDirectory "%NUGET_PACKAGES%" -NonInteractive -Verbosity detailed
if "%errorlevel%" neq "0" (
exit /b %errorlevel%
)
nuget install LSBuild.XLoc -OutputDirectory "%NUGET_PACKAGES%" -NonInteractive -Verbosity detailed
if "%errorlevel%" neq "0" (
exit /b %errorlevel%
)
nuget install Localization.Languages -OutputDirectory "%NUGET_PACKAGES%" -NonInteractive -Verbosity detailed
if "%errorlevel%" neq "0" (
exit /b %errorlevel%
)
exit /b %errorlevel%

View File

@@ -1,6 +0,0 @@
cd /D "%~dp0"
call nuget.exe restore -PackagesDirectory . packages.config || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TraceLoggingDefines.h" "..\src\common\Telemetry\TraceLoggingDefines.h" || exit /b 1
move /Y "Microsoft.PowerToys.Telemetry.2.0.0\build\include\TelemetryBase.cs" "..\src\common\Telemetry\TelemetryBase.cs" || exit /b 1

View File

@@ -1,4 +0,0 @@
cd /D "%~dp0"
nuget restore ../tools/BugReportTool/BugReportTool.sln || exit /b 1
nuget restore ../tools/WebcamReportTool/WebcamReportTool.sln || exit /b 1

View File

@@ -1,286 +0,0 @@
# Not using this but keeping around in case we need it in the future.
# It will install 17134 and can be modified to support iso's.
[CmdletBinding()]
param([Parameter(Mandatory=$true, Position=0)]
[string]$buildNumber)
# Ensure the error action preference is set to the default for PowerShell3, 'Stop'
$ErrorActionPreference = 'Stop'
# Constants
$WindowsSDKOptions = @("OptionId.UWPCpp", "OptionId.DesktopCPPx64", "OptionId.DesktopCPPx86", "OptionId.DesktopCPPARM64", "OptionId.DesktopCPPARM", "OptionId.WindowsDesktopDebuggers")
$WindowsSDKRegPath = "HKLM:\Software\WOW6432Node\Microsoft\Windows Kits\Installed Roots"
$WindowsSDKRegRootKey = "KitsRoot10"
$WindowsSDKVersion = "10.0.$buildNumber.0"
$WindowsSDKInstalledRegPath = "$WindowsSDKRegPath\$WindowsSDKVersion\Installed Options"
$StrongNameRegPath = "HKLM:\SOFTWARE\Microsoft\StrongName\Verification"
$PublicKeyTokens = @("31bf3856ad364e35")
if ($buildNumber -notmatch "^\d{5,}$")
{
Write-Host "ERROR: '$buildNumber' doesn't look like a windows build number"
Write-Host
Exit 1
}
function Download-File
{
param ([string] $outDir,
[string] $downloadUrl,
[string] $downloadName)
$downloadPath = Join-Path $outDir "$downloadName.download"
$downloadDest = Join-Path $outDir $downloadName
$downloadDestTemp = Join-Path $outDir "$downloadName.tmp"
Write-Host -NoNewline "Downloading $downloadName..."
$retries = 10
$downloaded = $false
while (-not $downloaded)
{
try
{
$webclient = new-object System.Net.WebClient
$webclient.DownloadFile($downloadUrl, $downloadPath)
$downloaded = $true
}
catch [System.Net.WebException]
{
Write-Host
Write-Warning "Failed to fetch updated file from $downloadUrl : $($error[0])"
if (!(Test-Path $downloadDest))
{
if ($retries -gt 0)
{
Write-Host "$retries retries left, trying download again"
$retries--
start-sleep -Seconds 10
}
else
{
throw "$downloadName was not found at $downloadDest"
}
}
else
{
Write-Warning "$downloadName may be out of date"
}
}
}
Unblock-File $downloadPath
$downloadDestTemp = $downloadPath;
# Delete and rename to final dest
Write-Host "testing $downloadDest"
if (Test-Path $downloadDest)
{
Write-Host "Deleting: $downloadDest"
Remove-Item $downloadDest -Force
}
Move-Item -Force $downloadDestTemp $downloadDest
Write-Host "Done"
return $downloadDest
}
function Disable-StrongName
{
param ([string] $publicKeyToken = "*")
reg ADD "HKLM\SOFTWARE\Microsoft\StrongName\Verification\*,$publicKeyToken" /f | Out-Null
if ($env:PROCESSOR_ARCHITECTURE -eq "AMD64")
{
reg ADD "HKLM\SOFTWARE\Wow6432Node\Microsoft\StrongName\Verification\*,$publicKeyToken" /f | Out-Null
}
}
function Test-Admin
{
$identity = [Security.Principal.WindowsIdentity]::GetCurrent()
$principal = New-Object Security.Principal.WindowsPrincipal $identity
$principal.IsInRole([Security.Principal.WindowsBuiltInRole]::Administrator)
}
function Test-RegistryPathAndValue
{
param (
[parameter(Mandatory=$true)]
[ValidateNotNullOrEmpty()]
[string] $path,
[parameter(Mandatory=$true)]
[ValidateNotNullOrEmpty()]
[string] $value)
try
{
if (Test-Path $path)
{
Get-ItemProperty -Path $path | Select-Object -ExpandProperty $value -ErrorAction Stop | Out-Null
return $true
}
}
catch
{
}
return $false
}
function Test-InstallWindowsSDK
{
$retval = $true
if (Test-RegistryPathAndValue -Path $WindowsSDKRegPath -Value $WindowsSDKRegRootKey)
{
# A Windows SDK is installed
# Is an SDK of our version installed with the options we need?
$allRequiredSdkOptionsInstalled = $true
foreach($sdkOption in $WindowsSDKOptions)
{
if (!(Test-RegistryPathAndValue -Path $WindowsSDKInstalledRegPath -Value $sdkOption))
{
$allRequiredSdkOptionsInstalled = $false
}
}
if($allRequiredSdkOptionsInstalled)
{
# It appears we have what we need. Double check the disk
$sdkRoot = Get-ItemProperty -Path $WindowsSDKRegPath | Select-Object -ExpandProperty $WindowsSDKRegRootKey
if ($sdkRoot)
{
if (Test-Path $sdkRoot)
{
$refPath = Join-Path $sdkRoot "References\$WindowsSDKVersion"
if (Test-Path $refPath)
{
$umdPath = Join-Path $sdkRoot "UnionMetadata\$WindowsSDKVersion"
if (Test-Path $umdPath)
{
# Pretty sure we have what we need
$retval = $false
}
}
}
}
}
}
return $retval
}
function Test-InstallStrongNameHijack
{
foreach($publicKeyToken in $PublicKeyTokens)
{
$key = "$StrongNameRegPath\*,$publicKeyToken"
if (!(Test-Path $key))
{
return $true
}
}
return $false
}
Write-Host -NoNewline "Checking for installed Windows SDK $WindowsSDKVersion..."
$InstallWindowsSDK = Test-InstallWindowsSDK
if ($InstallWindowsSDK)
{
Write-Host "Installation required"
}
else
{
Write-Host "INSTALLED"
}
$StrongNameHijack = Test-InstallStrongNameHijack
Write-Host -NoNewline "Checking if StrongName bypass required..."
if ($StrongNameHijack)
{
Write-Host "REQUIRED"
}
else
{
Write-Host "Done"
}
if ($StrongNameHijack -or $InstallWindowsSDK)
{
if (!(Test-Admin))
{
Write-Host
throw "ERROR: Elevation required"
}
}
if ($InstallWindowsSDK)
{
# Static(ish) link for Windows SDK
# Note: there is a delay from Windows SDK announcements to availability via the static link
# $uri = "https://software-download.microsoft.com/download/sg/Windows_InsiderPreview_SDK_en-us_$($buildNumber)_1.iso";
# https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/
$uri = "https://go.microsoft.com/fwlink/p/?linkid=870807"
if ($env:TEMP -eq $null)
{
$env:TEMP = Join-Path $env:SystemDrive 'temp'
}
$winsdkTempDir = Join-Path (Join-Path $env:TEMP ([System.IO.Path]::GetRandomFileName())) "WindowsSDK"
if (![System.IO.Directory]::Exists($winsdkTempDir))
{
[void][System.IO.Directory]::CreateDirectory($winsdkTempDir)
}
# $file = "winsdk_$buildNumber.iso"
$file = "winsdk_$buildNumber.exe"
Write-Host -NoNewline "Getting WinSDK from $uri"
$downloadFile = Download-File $winsdkTempDir $uri $file
Write-Host -NoNewline "File is at $downloadFile"
$downloadFileItem = Get-Item $downloadFile
# Check to make sure the file is at least 10 MB.
# if ($downloadFileItem.Length -lt 10*1024*1024)
# {
# Write-Host
# Write-Host "ERROR: Downloaded file doesn't look large enough to be an ISO. The requested version may not be on microsoft.com yet."
# Write-Host
# Exit 1
# }
# TODO Check if zip, exe, iso, etc.
try
{
Write-Host -NoNewLine "Installing WinSDK..."
Start-Process -Wait $downloadFileItem "/features $WindowsSDKOptions /q"
Write-Host "Done installing"
}
finally
{
Write-Host "Done"
}
}
if ($StrongNameHijack)
{
Write-Host -NoNewline "Disabling StrongName for Windows SDK..."
foreach($key in $PublicKeyTokens)
{
Disable-StrongName $key
}
Write-Host "Done"
}

View File

@@ -1,12 +0,0 @@
cd /D "%~dp0"
nuget restore ../PowerToys.sln || exit /b 1
powershell.exe -Command "Invoke-WebRequest -OutFile %tmp%\wdksetup.exe https://go.microsoft.com/fwlink/p/?linkid=2085767"
%tmp%\wdksetup.exe /q
copy "C:\Program Files (x86)\Windows Kits\10\Vsix\VS2019\WDK.vsix" %tmp%\wdkvsix.zip
powershell Expand-Archive %tmp%\wdkvsix.zip -DestinationPath %tmp%\wdkvsix -Force
robocopy /e %tmp%\wdkvsix\$MSBuild\Microsoft\VC\v160 "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Microsoft\VC\v160" || IF %ERRORLEVEL% LEQ 7 EXIT 0
robocopy /e %tmp%\wdkvsix\$VCTargets "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\VC\VCTargets" || IF %ERRORLEVEL% LEQ 7 EXIT 0

View File

@@ -0,0 +1,42 @@
[CmdletBinding()]
Param(
[Parameter(Mandatory=$True,Position=1)]
[string]$versionNumber = "0.0.1",
[Parameter(Mandatory=$True,Position=2)]
[AllowEmptyString()]
[string]$DevEnvironment = "Local"
)
Write-Host $PSScriptRoot
$versionRegex = "(\d+)\.(\d+)\.(\d+)"
if($versionNumber -match $versionRegEx)
{
#$buildDayOfYear = (Get-Date).DayofYear;
#$buildTime = Get-Date -Format HH;
#$buildTime = Get-Date -Format HHmmss;
#$buildYear = Get-Date -Format yy;
#$revision = [string]::Format("{0}{1}{2}", $buildYear, $buildDayOfYear, $buildTime )
# max UInt16, 65535
#$revision = [string]::Format("{0}{1}", $buildDayOfYear, $buildTime )
#Write-Host "Revision" $revision
$versionNumber = [int]::Parse($matches[1]).ToString() + "." + [int]::Parse($matches[2]).ToString() + "." + [int]::Parse($matches[3]).ToString() # + "." + $revision
Write-Host "Version Number" $versionNumber
}
else
{
throw "Build format does not match the expected pattern (buildName_w.x.y.z)"
}
$verPropWriteFileLocation = $PSScriptRoot + '/../src/Version.props';
$verPropReadFileLocation = $verPropWriteFileLocation;
[XML]$verProps = Get-Content $verPropReadFileLocation
$verProps.Project.PropertyGroup.Version = $versionNumber;
$verProps.Project.PropertyGroup.DevEnvironment = $DevEnvironment;
Write-Host "xml" $verProps.Project.PropertyGroup.Version
$verProps.Save($verPropWriteFileLocation);

View File

@@ -9,6 +9,9 @@ Names are in alphabetical order based on first name.
### [@davidegiacometti](https://github.com/davidegiacometti) - [Davide Giacometti](https://www.linkedin.com/in/davidegiacometti/)
Davide has helped fix multiple bugs, added new features, as well as help us with the ARM64 effort by porting applications to .NET Core.
### [@htcfreek](https://github.com/htcfreek) - Heiko
Heiko has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys Run.
### [@jsoref](https://github.com/jsoref) - [Josh Soref](https://check-spelling.dev/)
Helping keep our spelling correct :)
@@ -69,6 +72,10 @@ PowerToys Awake is a tool to keep your computer awake.
Color Picker is from Martin.
### [@oldnewthing](https://github.com/oldnewthing) - Raymond Chen
Find My Mouse is based on Raymond Chen's SuperSonar.
### Microsoft InVEST team
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2. @alekhyareddy28, @arjunbalgovind, @jyuwono @laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333

View File

@@ -49,7 +49,7 @@ Once the team has approved an issue/spec approach to solving, development can pr
## Development
Follow the [development guidelines](https://github.com/microsoft/PowerToys/blob/master/doc/devdocs/readme.md).
Follow the [development guidelines](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md).
### Naming of features and functionality

View File

@@ -76,7 +76,7 @@
<!-- Global props -->
<PropertyGroup Label="Globals" Condition="'$(OverrideWindowsTargetPlatformVersion)'!='True'">
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<!-- Props that are constant for both Debug and Release configurations -->
@@ -84,7 +84,6 @@
<PlatformToolset Condition="'$(OverridePlatformToolset)'!='True'">v142</PlatformToolset>
<IntDir>$(SolutionDir)$(Platform)\$(Configuration)\obj\$(ProjectName)\</IntDir>
<CharacterSet>Unicode</CharacterSet>
<SpectreMitigation>Spectre</SpectreMitigation>
</PropertyGroup>
<!-- Debug/Release props -->

View File

@@ -5,7 +5,6 @@ MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "runner", "src\runner\runner.vcxproj", "{9412D5C6-2CF2-4FC2-A601-B55508EA9B27}"
ProjectSection(ProjectDependencies) = postProject
{217DF501-135C-4E38-BFC8-99D4821032EA} = {217DF501-135C-4E38-BFC8-99D4821032EA}
{0E072714-D127-460B-AFAD-B4C40B412798} = {0E072714-D127-460B-AFAD-B4C40B412798}
{48804216-2A0E-4168-A6D8-9CD068D14227} = {48804216-2A0E-4168-A6D8-9CD068D14227}
{51920F1F-C28C-4ADF-8660-4238766796C2} = {51920F1F-C28C-4ADF-8660-4238766796C2}
{6A71162E-FC4C-4A2C-B90F-3CF94F59A9BB} = {6A71162E-FC4C-4A2C-B90F-3CF94F59A9BB}
@@ -17,6 +16,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "runner", "src\runner\runner
{0B593A6C-4143-4337-860E-DB5710FB87DB} = {0B593A6C-4143-4337-860E-DB5710FB87DB}
{E364F67B-BB12-4E91-B639-355866EBCD8B} = {E364F67B-BB12-4E91-B639-355866EBCD8B}
{D940E07F-532C-4FF3-883F-790DA014F19A} = {D940E07F-532C-4FF3-883F-790DA014F19A}
{69E1EE8D-143A-4060-9129-4658ACF14AAF} = {69E1EE8D-143A-4060-9129-4658ACF14AAF}
{DA425894-6E13-404F-8DCB-78584EC0557A} = {DA425894-6E13-404F-8DCB-78584EC0557A}
{2BE46397-4DFA-414C-9BD4-41E4BBF8CB34} = {2BE46397-4DFA-414C-9BD4-41E4BBF8CB34}
{A7D5099E-F0FD-4BF3-8522-5A682759F915} = {A7D5099E-F0FD-4BF3-8522-5A682759F915}
@@ -56,26 +56,18 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "powerrename", "powerrename"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameExt", "src\modules\powerrename\dll\PowerRenameExt.vcxproj", "{B25AC7A5-FB9F-4789-B392-D5C85E948670}"
ProjectSection(ProjectDependencies) = postProject
{0E072714-D127-460B-AFAD-B4C40B412798} = {0E072714-D127-460B-AFAD-B4C40B412798}
{51920F1F-C28C-4ADF-8660-4238766796C2} = {51920F1F-C28C-4ADF-8660-4238766796C2}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameLib", "src\modules\powerrename\lib\PowerRenameLib.vcxproj", "{51920F1F-C28C-4ADF-8660-4238766796C2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameUI", "src\modules\powerrename\ui\PowerRenameUI.vcxproj", "{0E072714-D127-460B-AFAD-B4C40B412798}"
ProjectSection(ProjectDependencies) = postProject
{51920F1F-C28C-4ADF-8660-4238766796C2} = {51920F1F-C28C-4ADF-8660-4238766796C2}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameTest", "src\modules\powerrename\testapp\PowerRenameTest.vcxproj", "{A3935CF4-46C5-4A88-84D3-6B12E16E6BA2}"
ProjectSection(ProjectDependencies) = postProject
{0E072714-D127-460B-AFAD-B4C40B412798} = {0E072714-D127-460B-AFAD-B4C40B412798}
{51920F1F-C28C-4ADF-8660-4238766796C2} = {51920F1F-C28C-4ADF-8660-4238766796C2}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameUnitTests", "src\modules\powerrename\unittests\PowerRenameLibUnitTests.vcxproj", "{2151F984-E006-4A9F-92EF-C6DDE3DC8413}"
ProjectSection(ProjectDependencies) = postProject
{0E072714-D127-460B-AFAD-B4C40B412798} = {0E072714-D127-460B-AFAD-B4C40B412798}
{51920F1F-C28C-4ADF-8660-4238766796C2} = {51920F1F-C28C-4ADF-8660-4238766796C2}
{B25AC7A5-FB9F-4789-B392-D5C85E948670} = {B25AC7A5-FB9F-4789-B392-D5C85E948670}
EndProjectSection
@@ -83,9 +75,6 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ModuleTemplateCompileTest", "tools\project_template\ModuleTemplate\ModuleTemplateCompileTest.vcxproj", "{64A80062-4D8B-4229-8A38-DFA1D7497749}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameUWPUI", "src\modules\powerrename\UWPui\PowerRenameUWPUI.vcxproj", "{0485F45C-EA7A-4BB5-804B-3E8D14699387}"
ProjectSection(ProjectDependencies) = postProject
{0E072714-D127-460B-AFAD-B4C40B412798} = {0E072714-D127-460B-AFAD-B4C40B412798}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KeyboardManager", "src\modules\keyboardmanager\dll\KeyboardManager.vcxproj", "{89F34AF7-1C34-4A72-AA6E-534BCF972BD9}"
EndProject
@@ -140,6 +129,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Launcher", "src\m
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PowerLauncher", "src\modules\launcher\PowerLauncher\PowerLauncher.csproj", "{F97E5003-F263-4D4A-A964-0F1F3C82DEF2}"
ProjectSection(ProjectDependencies) = postProject
{9F94B303-5E21-4364-9362-64426F8DB932} = {9F94B303-5E21-4364-9362-64426F8DB932}
{FD8EB419-FF9C-4D88-BB6F-BF6CED37747B} = {FD8EB419-FF9C-4D88-BB6F-BF6CED37747B}
{03276A39-D4E9-417C-8FFD-200B0EE5E871} = {03276A39-D4E9-417C-8FFD-200B0EE5E871}
{4D971245-7A70-41D5-BAA0-DDB5684CAF51} = {4D971245-7A70-41D5-BAA0-DDB5684CAF51}
@@ -152,6 +142,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PowerLauncher", "src\module
{5043CECE-E6A7-4867-9CBE-02D27D83747A} = {5043CECE-E6A7-4867-9CBE-02D27D83747A}
{F8B870EB-D5F5-45BA-9CF7-A5C459818820} = {F8B870EB-D5F5-45BA-9CF7-A5C459818820}
{74F1B9ED-F59C-4FE7-B473-7B453E30837E} = {74F1B9ED-F59C-4FE7-B473-7B453E30837E}
{A2D583F0-B70C-4462-B1F0-8E81AFB7BA85} = {A2D583F0-B70C-4462-B1F0-8E81AFB7BA85}
{4BABF3FE-3451-42FD-873F-3C332E18DCEF} = {4BABF3FE-3451-42FD-873F-3C332E18DCEF}
EndProjectSection
EndProject
@@ -166,7 +157,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PreviewHandlerCommon", "src
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MarkdownPreviewHandler", "src\modules\previewpane\MarkdownPreviewHandler\MarkdownPreviewHandler.csproj", "{6A71162E-FC4C-4A2C-B90F-3CF94F59A9BB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-MarkdownPreviewHandler", "src\modules\previewpane\PreviewPaneUnitTests\UnitTests-MarkdownPreviewHandler.csproj", "{A2B51B8B-8F90-424E-BC97-F9AB7D76CA1A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-MarkdownPreviewHandler", "src\modules\previewpane\UnitTests-MarkdownPreviewHandler\UnitTests-MarkdownPreviewHandler.csproj", "{A2B51B8B-8F90-424E-BC97-F9AB7D76CA1A}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SvgPreviewHandler", "src\modules\previewpane\SvgPreviewHandler\SvgPreviewHandler.csproj", "{DA425894-6E13-404F-8DCB-78584EC0557A}"
EndProject
@@ -179,24 +170,20 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "powerpreview", "src\modules
{CC6E41AC-8174-4E8A-8D22-85DD7F4851DF} = {CC6E41AC-8174-4E8A-8D22-85DD7F4851DF}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "powerpreviewTest", "src\modules\previewpane\powerpreviewTest\powerpreviewTest.vcxproj", "{47310AB4-9034-4BD1-8D8B-E88AD21A171B}"
ProjectSection(ProjectDependencies) = postProject
{217DF501-135C-4E38-BFC8-99D4821032EA} = {217DF501-135C-4E38-BFC8-99D4821032EA}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "settings-ui", "settings-ui", "{C3081D9A-1586-441A-B5F4-ED815B3719C1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.PowerToys.Settings.UI", "src\settings-ui\Microsoft.PowerToys.Settings.UI\Microsoft.PowerToys.Settings.UI.csproj", "{A7D5099E-F0FD-4BF3-8522-5A682759F915}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Settings.UI", "src\settings-ui\Settings.UI\Settings.UI.csproj", "{A7D5099E-F0FD-4BF3-8522-5A682759F915}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4981CCD1-4CD9-4A49-B240-00AA46493FF8}"
ProjectSection(SolutionItems) = preProject
src\.editorconfig = src\.editorconfig
src\tests\win-app-driver\packages.config = src\tests\win-app-driver\packages.config
Solution.props = Solution.props
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Settings.UI.Library", "src\settings-ui\Microsoft.PowerToys.Settings.UI.Library\Microsoft.PowerToys.Settings.UI.Library.csproj", "{B1BCC8C6-46B5-4BFA-8F22-20F32D99EC6A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Settings.UI.Library", "src\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj", "{B1BCC8C6-46B5-4BFA-8F22-20F32D99EC6A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerToysInterop", "src\common\interop\PowerToysInterop.vcxproj", "{F055103B-F80B-4D0C-BF48-057C55620033}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerToys.Interop", "src\common\interop\PowerToys.Interop.vcxproj", "{F055103B-F80B-4D0C-BF48-057C55620033}"
ProjectSection(ProjectDependencies) = postProject
{CC6E41AC-8174-4E8A-8D22-85DD7F4851DF} = {CC6E41AC-8174-4E8A-8D22-85DD7F4851DF}
EndProjectSection
@@ -228,7 +215,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Plugin.Uri", "src
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Plugin.Uri.UnitTests", "src\modules\launcher\Plugins\Microsoft.Plugin.Uri.UnitTests\Microsoft.Plugin.Uri.UnitTests.csproj", "{B81FB7B6-D30E-428F-908A-41422EFC1172}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Settings.UI.UnitTests", "src\settings-ui\Microsoft.PowerToys.Settings.UI.UnitTests\Microsoft.PowerToys.Settings.UI.UnitTests.csproj", "{0F85E674-34AE-443D-954C-8321EB8B93B1}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Settings.UI.UnitTests", "src\settings-ui\Settings.UI.UnitTests\Settings.UI.UnitTests.csproj", "{0F85E674-34AE-443D-954C-8321EB8B93B1}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest", "src\modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest\Microsoft.PowerToys.Run.Plugin.Calculator.UnitTest.csproj", "{632BBE62-5421-49EA-835A-7FFA4F499BD6}"
EndProject
@@ -276,18 +263,23 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "utils", "utils", "{B39DC643-4663-475E-B329-03F0C9918D48}"
ProjectSection(SolutionItems) = preProject
src\common\utils\appMutex.h = src\common\utils\appMutex.h
src\common\utils\color.h = src\common\utils\color.h
src\common\utils\com_object_factory.h = src\common\utils\com_object_factory.h
src\common\utils\elevation.h = src\common\utils\elevation.h
src\common\utils\EventLocker.h = src\common\utils\EventLocker.h
src\common\utils\EventWaiter.h = src\common\utils\EventWaiter.h
src\common\utils\exec.h = src\common\utils\exec.h
src\common\utils\game_mode.h = src\common\utils\game_mode.h
src\common\utils\HDropIterator.h = src\common\utils\HDropIterator.h
src\common\utils\HttpClient.h = src\common\utils\HttpClient.h
src\common\utils\json.h = src\common\utils\json.h
src\common\utils\logger_helper.h = src\common\utils\logger_helper.h
src\common\utils\modulesRegistry.h = src\common\utils\modulesRegistry.h
src\common\utils\MsiUtils.h = src\common\utils\MsiUtils.h
src\common\utils\os-detect.h = src\common\utils\os-detect.h
src\common\utils\process_path.h = src\common\utils\process_path.h
src\common\utils\ProcessWaiter.h = src\common\utils\ProcessWaiter.h
src\common\utils\registry.h = src\common\utils\registry.h
src\common\utils\resources.h = src\common\utils\resources.h
src\common\utils\string_utils.h = src\common\utils\string_utils.h
src\common\utils\timeutil.h = src\common\utils\timeutil.h
@@ -303,7 +295,11 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Telemetry", "Telemetry", "{
src\common\Telemetry\TraceLoggingDefines.h = src\common\Telemetry\TraceLoggingDefines.h
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Common.UI", "src\common\Microsoft.PowerToys.Common.UI\Microsoft.PowerToys.Common.UI.csproj", "{C3A17DCA-217B-462C-BB0C-BE086AF80081}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Common.UI", "src\common\Common.UI\Common.UI.csproj", "{C3A17DCA-217B-462C-BB0C-BE086AF80081}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PdfPreviewHandler", "src\modules\previewpane\PdfPreviewHandler\PdfPreviewHandler.csproj", "{69E1EE8D-143A-4060-9129-4658ACF14AAF}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-PdfPreviewHandler", "src\modules\previewpane\UnitTests-PdfPreviewHandler\UnitTests-PdfPreviewHandler.csproj", "{ECC20689-002A-4354-95A6-B58DF089C6FF}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Run.Plugin.Registry", "src\modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.Registry\Microsoft.PowerToys.Run.Plugin.Registry.csproj", "{4BABF3FE-3451-42FD-873F-3C332E18DCEF}"
EndProject
@@ -358,6 +354,43 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VideoConferenceProxyFilter"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "VideoConference", "VideoConference", "{470FBAF9-E1F8-4F3E-8786-198A1C81C8A8}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PdfThumbnailProvider", "src\modules\previewpane\PdfThumbnailProvider\PdfThumbnailProvider.csproj", "{11491FD8-F921-48BF-880C-7FEA185B80A1}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-PdfThumbnailProvider", "src\modules\previewpane\UnitTests-PdfThumbnailProvider\UnitTests-PdfThumbnailProvider.csproj", "{F40C3397-1834-4530-B2D9-8F8B8456BCDF}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Run.Plugin.WindowsTerminal", "src\modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.WindowsTerminal\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.csproj", "{A2D583F0-B70C-4462-B1F0-8E81AFB7BA85}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.PowerToys.Run.Plugin.WindowsTerminal.UnitTests", "src\modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.UnitTests\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.UnitTests.csproj", "{4ED320BC-BA04-4D42-8D15-CBE62151F08B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameUIHost", "src\modules\powerrename\PowerRenameUIHost\PowerRenameUIHost.vcxproj", "{F7EC4E6C-19CA-4FBD-9918-B8AC5FEF4F63}"
ProjectSection(ProjectDependencies) = postProject
{4642D596-723F-4BFC-894C-46811219AC4A} = {4642D596-723F-4BFC-894C-46811219AC4A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRenameUILib", "src\modules\powerrename\PowerRenameUILib\PowerRenameUILib.vcxproj", "{4642D596-723F-4BFC-894C-46811219AC4A}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "MouseUtils", "MouseUtils", "{322566EF-20DC-43A6-B9F8-616AF942579A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FindMyMouse", "src\modules\MouseUtils\FindMyMouse\FindMyMouse.vcxproj", "{E94FD11C-0591-456F-899F-EFC0CA548336}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MouseHighlighter", "src\modules\MouseUtils\MouseHighlighter\MouseHighlighter.vcxproj", "{782A61BE-9D85-4081-B35C-1CCC9DCC1E88}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GcodeThumbnailProvider", "src\modules\previewpane\GcodeThumbnailProvider\GcodeThumbnailProvider.csproj", "{809AA252-E17A-4FA2-B0A1-0450976B763F}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-GcodeThumbnailProvider", "src\modules\previewpane\UnitTests-GcodeThumbnailProvider\UnitTests-GcodeThumbnailProvider.csproj", "{133281D8-1BCE-4D07-B31E-796612A9609E}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GcodePreviewHandler", "src\modules\previewpane\GcodePreviewHandler\GcodePreviewHandler.csproj", "{805306FF-A562-4415-8DEF-E493BDC45918}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnitTests-GcodePreviewHandler", "src\modules\previewpane\UnitTests-GcodePreviewHandler\UnitTests-GcodePreviewHandler.csproj", "{FCF3E52D-B80A-4FC3-98FD-6391354F0EE3}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "AlwaysOnTop", "AlwaysOnTop", "{60CD2D4F-C3B9-4897-9821-FCA5098B41CE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AlwaysOnTop", "src\modules\alwaysontop\AlwaysOnTop\AlwaysOnTop.vcxproj", "{1DC3BE92-CE89-43FB-8110-9C043A2FE7A2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AlwaysOnTopModuleInterface", "src\modules\alwaysontop\AlwaysOnTopModuleInterface\AlwaysOnTopModuleInterface.vcxproj", "{48A0A19E-A0BE-4256-ACF8-CC3B80291AF9}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Community.PowerToys.Run.Plugin.WebSearch", "src\modules\launcher\Plugins\Community.PowerToys.Run.Plugin.WebSearch\Community.PowerToys.Run.Plugin.WebSearch.csproj", "{9F94B303-5E21-4364-9362-64426F8DB932}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -408,12 +441,6 @@ Global
{51920F1F-C28C-4ADF-8660-4238766796C2}.Release|x64.ActiveCfg = Release|x64
{51920F1F-C28C-4ADF-8660-4238766796C2}.Release|x64.Build.0 = Release|x64
{51920F1F-C28C-4ADF-8660-4238766796C2}.Release|x86.ActiveCfg = Release|x64
{0E072714-D127-460B-AFAD-B4C40B412798}.Debug|x64.ActiveCfg = Debug|x64
{0E072714-D127-460B-AFAD-B4C40B412798}.Debug|x64.Build.0 = Debug|x64
{0E072714-D127-460B-AFAD-B4C40B412798}.Debug|x86.ActiveCfg = Debug|x64
{0E072714-D127-460B-AFAD-B4C40B412798}.Release|x64.ActiveCfg = Release|x64
{0E072714-D127-460B-AFAD-B4C40B412798}.Release|x64.Build.0 = Release|x64
{0E072714-D127-460B-AFAD-B4C40B412798}.Release|x86.ActiveCfg = Release|x64
{A3935CF4-46C5-4A88-84D3-6B12E16E6BA2}.Debug|x64.ActiveCfg = Debug|x64
{A3935CF4-46C5-4A88-84D3-6B12E16E6BA2}.Debug|x64.Build.0 = Debug|x64
{A3935CF4-46C5-4A88-84D3-6B12E16E6BA2}.Debug|x86.ActiveCfg = Debug|x64
@@ -588,17 +615,9 @@ Global
{217DF501-135C-4E38-BFC8-99D4821032EA}.Release|x64.ActiveCfg = Release|x64
{217DF501-135C-4E38-BFC8-99D4821032EA}.Release|x64.Build.0 = Release|x64
{217DF501-135C-4E38-BFC8-99D4821032EA}.Release|x86.ActiveCfg = Release|x64
{47310AB4-9034-4BD1-8D8B-E88AD21A171B}.Debug|x64.ActiveCfg = Debug|x64
{47310AB4-9034-4BD1-8D8B-E88AD21A171B}.Debug|x64.Build.0 = Debug|x64
{47310AB4-9034-4BD1-8D8B-E88AD21A171B}.Debug|x86.ActiveCfg = Debug|x64
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{A7D5099E-F0FD-4BF3-8522-5A682759F915}.Debug|x86.Deploy.0 = Debug|Win32
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@@ -796,6 +815,18 @@ Global
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@@ -932,6 +963,97 @@ Global
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -946,7 +1068,6 @@ Global
{89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3} = {4574FDD0-F61D-4376-98BF-E5A1262C11EC}
{B25AC7A5-FB9F-4789-B392-D5C85E948670} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{51920F1F-C28C-4ADF-8660-4238766796C2} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{0E072714-D127-460B-AFAD-B4C40B412798} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{A3935CF4-46C5-4A88-84D3-6B12E16E6BA2} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{2151F984-E006-4A9F-92EF-C6DDE3DC8413} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{0485F45C-EA7A-4BB5-804B-3E8D14699387} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
@@ -979,7 +1100,6 @@ Global
{060D75DA-2D1C-48E6-A4A1-6F0718B64661} = {2F305555-C296-497E-AC20-5FA1B237996A}
{748417CA-F17E-487F-9411-CAFB6D3F4877} = {2F305555-C296-497E-AC20-5FA1B237996A}
{217DF501-135C-4E38-BFC8-99D4821032EA} = {2F305555-C296-497E-AC20-5FA1B237996A}
{47310AB4-9034-4BD1-8D8B-E88AD21A171B} = {2F305555-C296-497E-AC20-5FA1B237996A}
{A7D5099E-F0FD-4BF3-8522-5A682759F915} = {C3081D9A-1586-441A-B5F4-ED815B3719C1}
{B1BCC8C6-46B5-4BFA-8F22-20F32D99EC6A} = {C3081D9A-1586-441A-B5F4-ED815B3719C1}
{F055103B-F80B-4D0C-BF48-057C55620033} = {5A7818A8-109C-4E1C-850D-1A654E234B0E}
@@ -1019,6 +1139,8 @@ Global
{B39DC643-4663-475E-B329-03F0C9918D48} = {1AFB6476-670D-4E80-A464-657E01DFF482}
{8F62026A-294B-41C6-8839-87463613F216} = {1AFB6476-670D-4E80-A464-657E01DFF482}
{C3A17DCA-217B-462C-BB0C-BE086AF80081} = {1AFB6476-670D-4E80-A464-657E01DFF482}
{69E1EE8D-143A-4060-9129-4658ACF14AAF} = {2F305555-C296-497E-AC20-5FA1B237996A}
{ECC20689-002A-4354-95A6-B58DF089C6FF} = {2F305555-C296-497E-AC20-5FA1B237996A}
{4BABF3FE-3451-42FD-873F-3C332E18DCEF} = {4AFC9975-2456-4C70-94A4-84073C1CED93}
{0648DF05-5DDA-4BE1-B5F2-584926EBDB65} = {4AFC9975-2456-4C70-94A4-84073C1CED93}
{6ED2F4FC-E122-4CEE-90F1-97E4CCC8BC7A} = {C3081D9A-1586-441A-B5F4-ED815B3719C1}
@@ -1043,6 +1165,23 @@ Global
{5ABA70DE-3A3F-41F6-A1F5-D1F74F54F9BB} = {470FBAF9-E1F8-4F3E-8786-198A1C81C8A8}
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{470FBAF9-E1F8-4F3E-8786-198A1C81C8A8} = {4574FDD0-F61D-4376-98BF-E5A1262C11EC}
{11491FD8-F921-48BF-880C-7FEA185B80A1} = {2F305555-C296-497E-AC20-5FA1B237996A}
{F40C3397-1834-4530-B2D9-8F8B8456BCDF} = {2F305555-C296-497E-AC20-5FA1B237996A}
{A2D583F0-B70C-4462-B1F0-8E81AFB7BA85} = {4AFC9975-2456-4C70-94A4-84073C1CED93}
{4ED320BC-BA04-4D42-8D15-CBE62151F08B} = {4AFC9975-2456-4C70-94A4-84073C1CED93}
{F7EC4E6C-19CA-4FBD-9918-B8AC5FEF4F63} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{4642D596-723F-4BFC-894C-46811219AC4A} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
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EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C3A2F9D1-7930-4EF4-A6FC-7EE0A99821D0}

182
README.md
View File

@@ -1,64 +1,55 @@
# Microsoft PowerToys
<img src="./doc/images/overview/PT%20hero%20image.png"/>
![Hero image for Microsoft PowerToys](doc/images/overview/PT_hero_image.png)
[Downloads & Release notes][github-release-link] | [Contributing to PowerToys](#contributing) | [What's Happening](#whats-happening) | [Roadmap](#powertoys-roadmap)
[How to use PowerToys][usingPowerToys-docs-link] | [Downloads & Release notes][github-release-link] | [Contributing to PowerToys](#contributing) | [What's Happening](#whats-happening) | [Roadmap](#powertoys-roadmap)
## Build status
| Architecture | Master | Stable | Installer |
|--------------|--------|--------|-----------|
| x64 | [![Build Status for Master](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=master)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=master) | [![Build Status for Stable](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=stable)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=stable) | [![Build Status for Installer](https://github-private.visualstudio.com/microsoft/_apis/build/status/CDPX/powertoys/powertoys-Windows-Official-master-Test?branchName=master)](https://github-private.visualstudio.com/microsoft/_build/latest?definitionId=61&branchName=master) |
| Architecture | Solution (Main) | Solution (Stable) | Installer (Main)<br/>Existing pipeline | Installer (Main)<br/>New pipeline |
|--------------|-----------------|-------------------|-----------------------|-------------------------------|
| x64 | [![Build Status for Main](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=main)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=main) | [![Build Status for Stable](https://dev.azure.com/ms/PowerToys/_apis/build/status/microsoft.PowerToys?branchName=stable)](https://dev.azure.com/ms/PowerToys/_build/latest?definitionId=219&branchName=stable) | [![Build Status for Installer](https://github-private.visualstudio.com/microsoft/_apis/build/status/CDPX/powertoys/powertoys-Windows-Official-master-Test?branchName=main)](https://github-private.visualstudio.com/microsoft/_build/latest?definitionId=61&branchName=main) | [![Build Status for New Installer pipeline](https://dev.azure.com/microsoft/Dart/_apis/build/status/microsoft.PowerToys?branchName=main)](https://dev.azure.com/microsoft/Dart/_build/latest?definitionId=76541&branchName=main) |
| ARM64 | Currently investigating | [Issue #490](https://github.com/microsoft/PowerToys/issues/490) | | |
## About
Microsoft PowerToys is a set of utilities for power users to tune and streamline their Windows 10 experience for greater productivity. For more info on [PowerToys overviews and guides][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://docs.microsoft.com/windows/dev-environment/overview), head over to [docs.microsoft.com][usingPowerToys-docs-link]!
Microsoft PowerToys is a set of utilities for power users to tune and streamline their Windows experience for greater productivity. For more info on [PowerToys overviews and how to use the utilities][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://docs.microsoft.com/windows/dev-environment/overview), head over to [docs.microsoft.com][usingPowerToys-docs-link]!
| | Current utilities: | |
|--------------|--------------------|--------------|
| [Awake](https://aka.ms/PowerToysOverview_Awake) | [Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) | [FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
| [File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) |
| [PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) | [Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) |
| [Video Conference Mute (Experimental)](https://aka.ms/PowerToysOverview_VideoConference) | | |
| [PowerToys Awake](https://aka.ms/PowerToysOverview_Awake) | [Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) | [FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
| [File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) |
| [Mouse utilities](https://aka.ms/PowerToysOverview_MouseUtilities) | [PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) |
| [Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) | [Video Conference Mute](https://aka.ms/PowerToysOverview_VideoConference) | |
## Installing and running Microsoft PowerToys
### Requirements
- Windows 10 v1903 (build 18362) or newer.
- ⚠️ PowerToys (v0.37.0 and newer) requires Windows 10 v1903 (18362) or newer.
- Have [.NET Core 3.1.15 Desktop Runtime](https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-desktop-3.1.15-windows-x64-installer). The installer should handle this but we want to directly make people aware.
- Windows 11 or Windows 10 v1903 (18362) or newer.
- [.NET Core 3.1.20 Desktop Runtime](https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-desktop-3.1.20-windows-x64-installer) or a newer 3.1.x runtime. The installer will handle this if not present.
### Via GitHub with EXE [Recommended]
#### Stable version
Install from the [Microsoft PowerToys GitHub releases page][github-release-link]. Click on `Assets` to show the files available in the release and then click on `PowerToysSetup-0.41.2-x64.exe` to download the PowerToys installer.
[Microsoft PowerToys GitHub releases page][github-release-link], click on `Assets` at the bottom to show the files available in the release and then click on `PowerToysSetup-0.51.1-x64.exe` to download the PowerToys installer.
This is our preferred method.
#### Experimental version
To install the Video Conference mute, please use the [v0.36 experimental version of PowerToys][github-prerelease-link] to try out this version. It includes all improvements from v0.35 in addition to the Video conference utility. Click on `Assets` to show the files available in the release and then download the .exe installer.
### Via Microsoft Store
Install from the [Microsoft Store's PowerToys page][microsoft-store-link]. You must be using the [new Microsoft Store](https://blogs.windows.com/windowsExperience/2021/06/24/building-a-new-open-microsoft-store-on-windows-11/) which will be available for both Windows 11 and Windows 10.
### Via WinGet (Preview)
Download PowerToys from [WinGet](https://github.com/microsoft/winget-cli#installing-the-client). To install PowerToys, run the following command from the command line / PowerShell:
Download PowerToys from [WinGet][winget-link]. To install PowerToys, run the following command from the command line / PowerShell:
```powershell
WinGet install powertoys
winget install Microsoft.PowerToys -s winget
```
### Other install methods
There are [community driven install methods](./doc/unofficialInstallMethods.md) such as Chocolatey and Scoop. If these are your preferred install solutions, this will have the install instructions.
### Processor support
We currently support the matrix below.
| x64 | x86 | ARM64 |
|:---:|:---:|:---:|
| [Supported][github-release-link] | [Issue #602](https://github.com/microsoft/PowerToys/issues/602) | [Issue #490](https://github.com/microsoft/PowerToys/issues/490) |
## Contributing
This project welcomes contributions of all types. Help spec'ing, design, documentation, finding bugs are ways everyone can help on top of coding features / bug fixes. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows.
@@ -75,77 +66,104 @@ For guidance on developing for PowerToys, please read the [developer docs](/doc/
Our [prioritized roadmap][roadmap] of features and utilities that the core team is focusing on.
### 0.43 - July 2021 Update
### 0.51 - November 2021 Update
Our goals for the [v0.43 release cycle](https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F22) primarily centered around stability updates and optimizations, installer updates, general bug fixes, and accessibility improvements.
The [v0.51 release cycle][github-current-release-work] introduces some new things regarding our mouse utilities. First is we've added in a presentation mode helper to highlight your mouse when you click. We've also added additional settings toward Find my mouse to enable more customization.
An experimental version of PowerToys (v0.44) will be released the 2nd week of August and will include an updated version of Video Conference Mute.
Next we've been focusing work on "Always on Top" system to help make any window you want to be the top most. A lot of thought is currently going into interaction models to make sure it 'feels' right for toggling as well as visualizing.
#### Highlights from v0.43
Last, we've been working on our engineering systems this month and into next. This work will improve our localization integration and our 'build farm' match our CI system far more. Behind the scene work but very important work for working faster.
**General**
#### Highlights from v0.51
- New UI for sizes list view in Image Resizer settings. Thanks @niels9001!
- Fixed FileInUse errors during install/update scenarios.
- Fixed toggle switches on PowerToys run settings to display correctly.
- Fixed header text not updating when theme color is changed. Thanks @niels9001!
- Changed tooltip text for systray icon to be on a single line for Windows 11 compatibility.
- Expanded the Report Bug tool to collect more robust diagnostic information.
- Fixed screen reader functionality to stop announcing hidden text in settings.
### Awake
**Things to note**
- We shifted our localization internal service and are working on adding automated integrations back in.
- Fixed bug when right-clicking menu of Awake app icon. Thanks @dend!
- Fixed high CPU usage for timed keep awake. Thanks @dend!
- Fixed Awake icon spamming notification tray. Thanks @dend!
- Added telemetry to collect Awake settings and logs.
**PowerToys Awake**
- System tray and settings use same language for turning things on.
### Color Picker
**Color Picker**
- New formats added to copy colors as a float or decimal value.
- Adjust color window now accepts lower-case HEX codes.
- Fixed escape behavior so that only the fly-out is closed if active.
- Fixed several accessibility issues related to screen reader functionality and general usage of Color Picker.
**FancyZones**
- New window switching functionality! Now users can assign multiple windows to a zone and cycle between them using the <kbd>Win</kbd> + <kbd>PgDn/PgUp</kbd> commands by default. Thanks [@FLOAT4](https://github.com/FLOAT4)!
- Added functionality for zones to adopt system accent color and theme. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Added visual preview of zone appearance in settings menu. Thanks [@niels9001](https://github.com/niels9001)!
- Fixed bug where FancyZones crashes on launch.
### FancyZones
**Image Resizer**
- Fixed bug where resizing images creates empty folders.
- Added option to remove non-essential metadata. Helps significantly reduce the size of files. Thanks [@CleanCodeDeveloper](https://github.com/CleanCodeDeveloper)!
- Fixed bug caused by Image Resizer receiving an unexpected property type or value. Thanks [@CleanCodeDeveloper](https://github.com/CleanCodeDeveloper)!
- Fixed bug causing multi-monitor spanning errors.
- Added minimum zone size limit to the settings.
- Fixed issue where re-opened windows don't appear in previously assigned zone.
- Fixed excluded apps setting to save on text change instead of when leaving focus.
- Fixed corrupt/outdated plugins load crash.
- Fixed issue with FancyZones not working after computer goes to sleep.
- Added screen reader confirmation to canvas editor when new zones are added.
**Mouse utilities**
- Find My Mouse: Improved functionality to activate when user double click time configuration is set above 100ms.
- Find My Mouse: Fixed display on all virtual desktops as opposed to only the virtual desktop where it was created.
- Find My Mouse: New settings to enable a lot more customization based on your feedback.
- Minor UI tweaks for fluent icons, appearance, <kbd>Ctrl</kbd> usage, and utility descriptions. Thanks [@niels9001](https://github.com/niels9001)!
- New Mouse Highlighter PowerToy! When enabled, activate mouse highlighting with <kbd>Win</kbd> + <kbd>Shift</kbd> + <kbd>H</kbd> by default to begin displaying visual cues on your display when either the left or right mouse buttons are clicked. There is a much more powerful tool called [SysInternal ZoomIt](https://docs.microsoft.com/en-us/sysinternals/downloads/zoomit) that is very helpful as well.
### Keyboard Manager
![highlighter turned on while dragging mouse](https://user-images.githubusercontent.com/9866362/142475413-77b00bae-bd28-42ae-a6c8-0dc4356e8525.gif)
- Fixed screen reader usage bugs to increase intuitiveness.
**PowerRename**
- Improved rename performance! This is now at parity (or better) with the prior version based on multiple tests.
- Added keyboard accelerators with <kbd>Enter</kbd> and <kbd>Ctrl</kbd> + <kbd>Enter</kbd> to execute rename. Thanks [@niels9001](https://github.com/niels9001)!
- UI tweaks to now add number of items selected, grid-lines for improved readability, reduced font sizes & margins, and improved window resizing.
- Fixed UI focus issues. Thanks [@niels9001](https://github.com/niels9001)!
- Added default window width and height. Thanks [@niels9001](https://github.com/niels9001)!
- Added PowerRename event logging for BugReportTool
### PowerToys Run
**PowerToys Run**
- New entries added for settings plugin. Thanks [@htcfreek](https://github.com/htcfreek)!
- Added support for application URI handling like `mailto:` and `ms-settings:`. Thanks [@franky920920](https://github.com/franky920920)!
- Added DevContainer workspaces to search results of the VSCode Workspaces Plugin. Thanks [@JacobDeuchert](https://github.com/JacobDeuchert)!
- Fixes for crashing issues.
- Fixed crashing bug due to missing image file app.dark.png.
- Fixed URI plugin bug with handling numeric input. Thanks @davidegiacometti!
- Improved launch performance of PowerToys run on first call. Thanks @davidegiacometti!
- Changed URI plugin to launch HTTPS by default instead of HTTP. Thanks @chrisharris333!
- Added confirmation dialog when system commands are executed from PowerToys Run. Thanks @chrisharris333!
**Shortcut Guide**
- Added rounded corners to keys and tooltips, and system accent colors for desktop backdrop. Thanks [@niels9001](https://github.com/niels9001)!
### Video Conference Mute
**Settings**
- Fixed default settings window size to prevent it from opening offscreen. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Fixed toolbar top right vertical offset to allow users to close other app windows.
- Fixed compatibility issues for certain systems when compiling from source.
**Video Conference Mute**
- Minor UI tweaks for icon, clear button, and overlay image selection [#14248](https://github.com/microsoft/PowerToys/issues/14248). Thanks [@niels9001](https://github.com/niels9001)!
## Community contributions
**Prototype work**
- Always on top prototype of being actively worked on. Right now you hit a key-combo and it enables it. We are investigating ways to highlight the window in some form as well.
We'd like to directly mention certain contributors (in alphabetical order) for their continued community support this month and helping directly make PowerToys a better piece of software.
**Installer**
- Investigated how to fully shift to WIX bootstrapper and remove custom boot strapper
- Investigated how to fully shift to HKCU vs HKLM.
[@Aaron-Junker](https://github.com/Aaron-Junker), [@chrisharris333](https://github.com/chrisharris333), [@davidegiacometti](https://github.com/davidegiacometti), [@dend](https://github.com/dend), [@franky920920](https://github.com/franky920920) [@htcfreek](https://github.com/htcfreek), [@Jay-o-Way](https://github.com/Jay-o-Way), [@jsoref](https://github.com/jsoref), [@niels9001](https://github.com/niels9001), [@royvou](https://github.com/royvou), and [@tony-xia](https://github.com/tony-xia)
**Random helping out**
- Spell check fix - Thanks [@franky920920](https://github.com/franky920920)!
- Fix a URL - Thanks [@JeffersonQin](https://github.com/JeffersonQin)!
#### What is being planned for v0.45
**Development relevant**
- Focusing on cleaning up backlog of issues and developing a method to aid in prioritizing. [@Dend](https://github.com/dend) and [@crutkas](https://github.com/crutkas) are partnering to see if we can develop one signal to see what we are calling ['centers of gravity'](https://gravity-issues.netlify.app/).
- Our primary dev branch is now named `Main`.
- Adjusting plugin folder structure for PT Run [#10796](https://github.com/microsoft/PowerToys/issues/10796)
- Working on shifting our release pipeline onto same system that Windows Terminal uses.
- Improvements to environment variable usage/update process in PT Run. Thanks [@htcfreek](https://github.com/htcfreek)!
- Update .NET to 3.1.20.
- Centralized process list in the BugReportTool.
- Registry handling improvement for MSI and File Explorer add-ons.
For [v0.45][github-next-release-work], we are planning to work on:
**Community contributions**
- Stability and bug fixes
- Installer improvements
- Upgrading PowerToys Run to .NET 5
- Preliminary UI/UX investigations to adopt WinUI and improve accessibility
We'd like to directly mention certain contributors (in alphabetical order) for their continued community support this month and helping directly make PowerToys a better piece of software.
[@AnonymousWP](https://github.com/AnonymousWP), [@Aaron-Junker](https://github.com/Aaron-Junker), [@CleanCodeDeveloper](https://github.com/CleanCodeDeveloper), [@davidegiacometti](https://github.com/davidegiacometti), [@FLOAT4](https://github.com/FLOAT4), [@franky920920](https://github.com/franky920920), [@htcfreek](https://github.com/htcfreek), [@JacobDeuchert](https://github.com/JacobDeuchert), [@Jay-o-Way](https://github.com/jay-o-way) [@JeffersonQin](https://github.com/JeffersonQin), [@niels9001](https://github.com/niels9001), and [@rdeveen](https://github.com/rdeveen).
#### What is being planned for v0.53
For [v0.53][github-next-release-work], due to holidays, we'll be in a maintenance sprint but here are some of the larger items:
- Hope to add Always on Top into PowerToys. We currently have a proof of concept ready.
- We are working to heavily reduce / remove the UAC prompt over the next few releases on install. This is a big shift so it is spanning multiple releases so we can isolate issues if they do occur. Work is tracked in [#10126](https://github.com/microsoft/PowerToys/issues/10126)
- Update the PowerToys Build Pipeline to allow .NET 6 integration
- Engineering Systems/Stability/Bug fixes
## PowerToys Community
@@ -162,13 +180,15 @@ The application logs basic telemetry. Our Telemetry Data page (Coming Soon) has
[oss-CLA]: https://cla.opensource.microsoft.com
[oss-conduct-code]: CODE_OF_CONDUCT.md
[community-link]: COMMUNITY.md
[github-release-link]: https://github.com/microsoft/PowerToys/releases/
[github-release-link]: https://aka.ms/installPowerToys
[microsoft-store-link]: https://aka.ms/getPowertoys
[winget-link]: https://github.com/microsoft/winget-cli#installing-the-client
[roadmap]: https://github.com/microsoft/PowerToys/wiki/Roadmap
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
[vidConfOverview]: https://aka.ms/PowerToysOverview_VideoConference
[loc-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=translation_issue.md&title=
[usingPowerToys-docs-link]: https://docs.microsoft.com/windows/powertoys/
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F21
[github-prerelease-link]: https://github.com/microsoft/PowerToys/releases/tag/v0.36.0
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F27
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aopen+is%3Aissue+project%3Amicrosoft%2FPowerToys%2F26

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# Support
## How to use Microsoft PowerToys
For more info on [PowerToys overviews and how to use the utilities][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://docs.microsoft.com/windows/dev-environment/overview), head over to [docs.microsoft.com][usingPowerToys-docs-link]!
## How to file issues and get help
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or
@@ -15,4 +20,5 @@ Support for PowerToys is limited to the resources listed above.
[gh-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug&template=bug_report.md&title=
[gh-feature]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md&title=
[wiki]: https://github.com/microsoft/PowerToys/wiki
[contributor]: https://github.com/microsoft/PowerToys/blob/master/CONTRIBUTING.md
[contributor]: https://github.com/microsoft/PowerToys/blob/main/CONTRIBUTING.md
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs

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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<GeneratedFilesDir>$(IntDir)Generated Files\</GeneratedFilesDir>
</PropertyGroup>
</Project>

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<Project>
<Import Project="restore_git_submodules.props" Condition="'$(RestoreGitSubmodulesImported)' == ''" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)cxxopts\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

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<Project>
<Import Project="restore_git_submodules.props" Condition="'$(RestoreGitSubmodulesImported)' == ''" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)expected-lite\include\nonstd\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

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<Project>
<PropertyGroup>
<RestoreGitSubmodulesImported>true</RestoreGitSubmodulesImported>
</PropertyGroup>
<Target Name="RestoreGitSubmodules" BeforeTargets="PrepareForBuild">
<Exec IgnoreExitCode="true"
EchoOff="true"
StandardOutputImportance="low"
StandardErrorImportance="low"
Command="git submodule update --init" />
</Target>
</Project>

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<Project>
<Import Project="restore_git_submodules.props" Condition="'$(RestoreGitSubmodulesImported)' == ''" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)spdlog\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

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| ShortUrl | TargetUrl |
|----------|----------|
| getpowertoys | ms-windows-store://pdp/?productid=XP89DCGQ3K6VLD |
| installpowertoys | https://github.com/microsoft/PowerToys/releases/latest |
| powertoys-license | https://github.com/microsoft/PowerToys/blob/main/LICENSE |
| powertoys | https://github.com/microsoft/PowerToys |
| PowerToysAppCompat | https://github.com/microsoft/PowerToys/wiki/Application-Compatibility |
| powerToysCannotRemapKeys | https://docs.microsoft.com/windows/powertoys/keyboard-manager#keys-that-cannot-be-remapped |
| powerToysColorPickerImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/ColorPicker_small.png |
| powerToysColorPickerSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/ColorPicker_large.png |
| powerToysColorPickerSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/ColorPicker_large.png |
| powertoysDetectedElevatedHelp | https://docs.microsoft.com/windows/powertoys/administrator |
| powertoys-docs | https://docs.microsoft.com/windows/powertoys/?WT.mc_id=twitter-0000-docsmsft |
| powerToysFancyZoneImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/FancyZones_small.png |
| powerToysFancyZoneSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/FancyZones_large.png |
| powerToysFancyZoneSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/FancyZones_large.png |
| powerToysGiveFeedback | https://github.com/microsoft/PowerToys/issues |
| powerToysImageResizerImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/ImageResizer_small.png |
| powerToysImageResizerSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/ImageResizer_large.png |
| powerToysImageResizerSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/ImageResizer_large.png |
| powerToysKBMImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/KBM_small.png |
| powerToysKBMSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/KBM_large.png |
| powerToysKBMSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/KBM_large.png |
| PowerToysOverview | https://docs.microsoft.com/windows/powertoys/ |
| PowerToysOverview_ColorPicker | https://docs.microsoft.com/windows/powertoys/color-picker |
| PowerToysOverview_FancyZones | https://docs.microsoft.com/windows/powertoys/fancyzones |
| PowerToysOverview_FileExplorerAddOns | https://docs.microsoft.com/windows/powertoys/file-explorer |
| PowerToysOverview_ImageResizer | https://docs.microsoft.com/windows/powertoys/image-resizer |
| PowerToysOverview_KeyboardManager | https://docs.microsoft.com/windows/powertoys/keyboard-manager |
| PowerToysOverview_MouseUtilities | https://docs.microsoft.com/windows/powertoys/mouse-utilities |
| PowerToysOverview_PowerRename | https://docs.microsoft.com/windows/powertoys/powerrename |
| PowerToysOverview_PowerToysRun | https://docs.microsoft.com/windows/powertoys/run |
| PowerToysOverview_ShortcutGuide | https://docs.microsoft.com/windows/powertoys/shortcut-guide |
| PowerToysOverview_VideoConference | https://docs.microsoft.com/windows/powertoys/video-conference-mute |
| powerToysPowerLauncherImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PowerLauncher_small.png |
| powerToysPowerLauncherSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/PowerLauncher_large.png |
| powerToysPowerLauncherSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PowerLauncher_large.png |
| powerToysPowerPreviewImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PowerPreview_small.png |
| powerToysPowerPreviewSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/PowerPreview_large.png |
| powerToysPowerPreviewSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PowerPreview_large.png |
| powerToysPowerRenameImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PowerRename_small.png |
| powerToysPowerRenameSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/PowerRename_large.png |
| powerToysPowerRenameSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PowerRename_large.png |
| powerToysPTImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/PT_small.png |
| powerToysPTSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/PT_large.png |
| powerToysPTSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/PT_large.png |
| powerToysReportBug | https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug%2CTriage-Needed&template=bug_report.yml&title= |
| powerToysRequestFeature | https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md&title= |
| powerToysShortcutGuideImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/ShortcutGuide_small.png |
| powerToysShortcutGuideSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/master/doc/images/overview/ShortcutGuide_large.png |
| powerToysShortcutGuideSettingImage | https://raw.githubusercontent.com/microsoft/PowerToys/main/doc/images/overview/ShortcutGuide_large.png |
| powerToysVideoConferenceImageSmall | https://github.com/microsoft/PowerToys/wiki/images/overview/VideoConference_small.png |
| powerToysVideoConferenceSettingImage | https://github.com/microsoft/PowerToys/wiki/images/overview/VideoConference_large.png |
| powertoyswiki | https://github.com/microsoft/PowerToys/wiki |

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@@ -0,0 +1,30 @@
# How to integrate new MSIX module with PowerToys Settings and WiX installer
[`issue_11705_with_example` branch](https://github.com/microsoft/PowerToys/tree/issue_11705_with_example) contains HelloWorld UWP C# MSIX application which reads its module settings and is installed along PowerToys.
## Steps
- uncomment everything near "TODO: Use to activate embedded MSIX" comments
- build PowerToys solution
- deploy HelloModule module and sign it with a self-signed certificate (don't forget to put it into a trusted store)
- build PowerToysSetup solution and install it
Type HelloModule into start search and observe that it was installed:
<img src="../images/msix/hello-module-start.png">
Open PowerToys settings and change the stub setting to something:
<img src="../images/msix/hello-module-settings-page.png">
Open HelloModule:
<img src="../images/msix/hello-module-screen.png">
First time you press "Load Settings", it'll detect that it doesn't have permissions to access local file system and open its system settings window, toggle it there:
<img src="../images/msix/hello-module-app-permissions.png">
(it's a known uwp limitation, see https://stackoverflow.com/a/53533414/657390)
HelloModule will close then, restart it, press "Load Settings" and you should see that the application was able to load the setting string which was set by the settings app:
<img src="../images/msix/hello-module-loaded-settings.png">

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@@ -1,5 +1,8 @@
# Localization
> **NOTE**: THIS DOCUMENT IS OUTDATED.
> Follow [issue 15243](https://github.com/microsoft/PowerToys/issues/15243) for updates.
## Table of Contents
1. [Localization on the pipeline (CDPX)](#localization-on-the-pipeline-cdpx)
1. [UWP Special case](#uwp-special-case)
@@ -12,11 +15,11 @@
5. [Enabling localized MSI for a new project](#enabling-localized-msi-for-a-new-project)
## Localization on the pipeline (CDPX)
[The localization step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L45-L52) is run on the pipeline before the solution is built. This step runs the [build-localization](https://github.com/microsoft/PowerToys/blob/master/.pipelines/build-localization.cmd) script, which generates resx files for all the projects with localization enabled using the `Localization.XLoc` package.
[The localization step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L45-L52) is run on the pipeline before the solution is built. This step runs the [build-localization](https://github.com/microsoft/PowerToys/blob/main/.pipelines/build-localization.cmd) script, which generates resx files for all the projects with localization enabled using the `Localization.XLoc` package.
The [`Localization.XLoc`](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L24-L25) tool is run on the repo root, and it checks for all occurrences of `LocProject.json`. Each localized project has a `LocProject.json` file in the project root, which contains the location of the English resx file, list of languages for localization, and the output path where the localized resx files are to be copied to. In addition to this, some other parameters can be set, such as whether the language ID should be added as a folder in the file path or in the file name. When the CDPX pipeline is run, the localization team is notified of changes in the English resx files. For each project with localization enabled, a `loc` folder (see [this](https://github.com/microsoft/PowerToys/tree/master/src/modules/launcher/Microsoft.Launcher/loc) for example) is created in the same directory as the `LocProject.json` file. The folder contains language specific folders which in turn have a nested folder path equivalent to `OutputPath` in the `LocProject.json`. Each of these folders contain one `lcl` file. The `lcl` files contain the English resources along with their translation for that language. These are described in more detail [here](#lcl-files). Once the `.resx` files are generated, they will be used during the `Build PowerToys` step for localized versions of the modules.
The [`Localization.XLoc`](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L24-L25) tool is run on the repo root, and it checks for all occurrences of `LocProject.json`. Each localized project has a `LocProject.json` file in the project root, which contains the location of the English resx file, list of languages for localization, and the output path where the localized resx files are to be copied to. In addition to this, some other parameters can be set, such as whether the language ID should be added as a folder in the file path or in the file name. When the CDPX pipeline is run, the localization team is notified of changes in the English resx files. For each project with localization enabled, a `loc` folder (see [this](https://github.com/microsoft/PowerToys/tree/main/src/modules/launcher/Microsoft.Launcher/loc) for example) is created in the same directory as the `LocProject.json` file. The folder contains language specific folders which in turn have a nested folder path equivalent to `OutputPath` in the `LocProject.json`. Each of these folders contain one `lcl` file. The `lcl` files contain the English resources along with their translation for that language. These are described in more detail [here](#lcl-files). Once the `.resx` files are generated, they will be used during the `Build PowerToys` step for localized versions of the modules.
Since the localization script requires certain nuget packages, the [`restore-localization`](https://github.com/microsoft/PowerToys/blob/master/.pipelines/restore-localization.cmd) script is run before running `build-localization` to install all the required packages. This script must [run in the `restore` step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L37-L39) of pipeline because [the host is network isolated](https://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/2066/Consuming-Packages-in-a-CDPx-Pipelinhttps://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/2066/Consuming-Packages-in-a-CDPx-Pipeline?anchor=overview) at the `build` step. The [Toolset package source](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L23) is used for this.
Since the localization script requires certain nuget packages, the [`restore-localization`](https://github.com/microsoft/PowerToys/blob/main/.pipelines/restore-localization.cmd) script is run before running `build-localization` to install all the required packages. This script must [run in the `restore` step](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L37-L39) of pipeline because [the host is network isolated](https://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/2066/Consuming-Packages-in-a-CDPx-Pipelinhttps://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/2066/Consuming-Packages-in-a-CDPx-Pipeline?anchor=overview) at the `build` step. The [Toolset package source](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/pipeline.user.windows.yml#L23) is used for this.
The process and variables that can be tweaked on the pipeline are described in more detail [here](https://onebranch.visualstudio.com/Pipeline/_wiki/wikis/Pipeline.wiki/290/Localization).
@@ -31,7 +34,7 @@ UWP differs from this as it expects the resources to have the same Resources.res
For example, `path\en-us\Resources.resw` for English and `path\fr-fr\Resources.resw` for French.
Since the pipeline generates it in this format, [a script is run](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L29-L31) to move these resw files to the correct format expected by all UWP projects. Currently the only UWP project is [Microsoft.PowerToys.Settings.UI](https://github.com/microsoft/PowerToys/tree/master/src/core/Microsoft.PowerToys.Settings.UI). The script used for moving the resources can be [found here](https://github.com/microsoft/PowerToys/blob/master/tools/localization/move_uwp_resources.ps1). The equivalent full language IDs for each shortened language ID obtained from the pipeline has been hardcoded in the script.
Since the pipeline generates it in this format, [a script is run](https://github.com/microsoft/PowerToys/blob/86d77103e9c69686c297490acb04775d43ef8b76/.pipelines/build-localization.cmd#L29-L31) to move these resw files to the correct format expected by all UWP projects. Currently the only UWP project is [Settings.UI](https://github.com/microsoft/PowerToys/tree/main/src/core/Settings.UI). The script used for moving the resources can be [found here](https://github.com/microsoft/PowerToys/blob/main/tools/localization/move_uwp_resources.ps1). The equivalent full language IDs for each shortened language ID obtained from the pipeline has been hardcoded in the script.
## Enabling localization on a new project
To enable localization on a new project, the first step is to create a file `LocProject.json` in the project root.
@@ -58,7 +61,7 @@ The rest of the steps depend on the project type and are covered in the sections
### C++
C++ projects do not support `resx` files, and instead use `rc` files along with `resource.h` files. The CDPX pipeline however doesn't support localizing `rc` files and the other alternative they support is directly translating the resources from the binary which makes it harder to maintain resources. To avoid this, a custom script has been added which expects a resx file and converts the entries to an rc file with a string table and adds resource declarations to a resource.h file so that the resources can be compiled with the C++ project.
If you already have a .rc file, copy the string table to a separate txt file and run the [convert-stringtable-to-resx.ps1](https://github.com/microsoft/PowerToys/blob/master/tools/build/convert-stringtable-to-resx.ps1) script on it. This script is not very robust to input, and requires the data in a specific format, where `IDS_ResName L"ResourceValue"` and any number of spaces can be present in between. The script converts this file to the format expected by [`resgen`](https://docs.microsoft.com/en-us/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert), which will convert it to resx. The resource names are changed from all uppercase to title case, and the `IDS_` prefix is removed. Escape characters might have to be manually replaced, for example .rc files would have escaped double quotes as `""`, so this should be replaced with just `"` before converting to the resx files.
If you already have a .rc file, copy the string table to a separate txt file and run the [convert-stringtable-to-resx.ps1](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-stringtable-to-resx.ps1) script on it. This script is not very robust to input, and requires the data in a specific format, where `IDS_ResName L"ResourceValue"` and any number of spaces can be present in between. The script converts this file to the format expected by [`resgen`](https://docs.microsoft.com/en-us/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert), which will convert it to resx. The resource names are changed from all uppercase to title case, and the `IDS_` prefix is removed. Escape characters might have to be manually replaced, for example .rc files would have escaped double quotes as `""`, so this should be replaced with just `"` before converting to the resx files.
After generating the resx file, rename the existing rc and h files to ProjName.base.rc and resource.base.h. In the rc file remove the string table which is to be localized and in the .h file remove all `#define`s corresponding to localized resources. In the vcxproj of the C++ project, add the following build event:
```
@@ -67,7 +70,7 @@ After generating the resx file, rename the existing rc and h files to ProjName.b
</Target>
```
This event runs a script which generates a resource.h and ProjName.rc in the `Generated Files` folder using the strings in all the resx files along with the existing information in resource.base.h and ProjName.base.rc. The script can be found [here](https://github.com/microsoft/PowerToys/blob/master/tools/build/convert-resx-to-rc.ps1). The script uses [`resgen`](https://docs.microsoft.com/en-us/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) to convert the resx file to a string table expected in the .rc file format. When the resources are added to the rc file the `IDS_` prefix is added and resource names are in upper case (as it was originally). Any occurrences of `"` in the string resource is escaped as `""` to prevent build errors. The string tables are added to the rc file in the following format:
This event runs a script which generates a resource.h and ProjName.rc in the `Generated Files` folder using the strings in all the resx files along with the existing information in resource.base.h and ProjName.base.rc. The script can be found [here](https://github.com/microsoft/PowerToys/blob/main/tools/build/convert-resx-to-rc.ps1). The script uses [`resgen`](https://docs.microsoft.com/en-us/dotnet/framework/tools/resgen-exe-resource-file-generator#Convert) to convert the resx file to a string table expected in the .rc file format. When the resources are added to the rc file the `IDS_` prefix is added and resource names are in upper case (as it was originally). Any occurrences of `"` in the string resource is escaped as `""` to prevent build errors. The string tables are added to the rc file in the following format:
```
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
@@ -84,7 +87,7 @@ Since there is no API to identify the `AFX_TARG_*`, `LANG_*` or `SUBLANG_*` valu
<None Include="Resources.resx" />
```
Some rc/resource.h files might be used in multiple projects (for example, KBM). To ensure the projects build for these cases, the build event can be added to the entire directory so that the rc files are generated before any project is built. See [Directory.Build.targets](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/Directory.Build.targets) for an example.
Some rc/resource.h files might be used in multiple projects (for example, KBM). To ensure the projects build for these cases, the build event can be added to the entire directory so that the rc files are generated before any project is built. See [Directory.Build.targets](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/Directory.Build.targets) for an example.
Check [this PR](https://github.com/microsoft/PowerToys/pull/6104) for an example for making these changes for a C++ project.

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@@ -6,4 +6,4 @@ We use the awesome [spdlog](https://github.com/gabime/spdlog) library for loggin
<Import Project="..\..\..\deps\spdlog.props" />
```
It'll add the required include dirs and link the library binary itself.
You can see many example usage of the library in its repository or in the [bootstrapper project](../../installer/PowerToysBootstrapper/bootstrapper/bootstrapper.cpp).

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@@ -15,7 +15,7 @@ TODO
#### [`ZoneSet.cpp`](/src/modules/fancyzones/lib/ZoneSet.cpp)
TODO
#### [`ZoneWindow.cpp`](/src/modules/fancyzones/lib/ZoneWindow.cpp)
#### [`WorkArea.cpp`](/src/modules/fancyzones/lib/WorkArea.cpp)
TODO
## FancyZones Editor

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@@ -66,10 +66,10 @@ This file contains documentation for all the methods involved in key/shortcut re
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/KeyboardEventHandlers.cpp#L126-L176) was added to support a feature for converting the behavior of a key from behaving like a toggle (like Caps Lock/Num Lock) to a modifier (like Ctrl), such that when you hold Caps Lock it would behave as if Caps Lock was active, and when it was not pressed Caps Lock would be off. For Caps Lock this would be similar to behaving like Shift, but for Num Lock there is no existing key which can substitute for this. This was added while testing out remapping for the KBM PoC, but wasn't added as a feature since it wasn't a priority.
## Tests
In order to test the remapping logic, a mocked keyboard input handler had to be created because otherwise the tests would process and send actual key events. For this the [`InputInterface`](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/InputInterface.h) was made, and in production code the methods are implemented using [`SendInput`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-sendinput) and [`GetAsyncKeyState`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getasynckeystate). In addition to this, [`GetCurrentApplication`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L226-L268) had to be mocked so that app-specific remapping can be tested.
In order to test the remapping logic, a mocked keyboard input handler had to be created because otherwise the tests would process and send actual key events. For this the [`InputInterface`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/InputInterface.h) was made, and in production code the methods are implemented using [`SendInput`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-sendinput) and [`GetAsyncKeyState`](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getasynckeystate). In addition to this, [`GetCurrentApplication`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L226-L268) had to be mocked so that app-specific remapping can be tested.
### MockedInput
The [`MockedInput`](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/MockedInput.h) class uses a 256 size `bool` vector to store the key state for each key code. Identifying the foreground process is mocked by simply setting and getting a string value for the name of the current process.
The [`MockedInput`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/MockedInput.h) class uses a 256 size `bool` vector to store the key state for each key code. Identifying the foreground process is mocked by simply setting and getting a string value for the name of the current process.
[To mock the `SendInput` method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/test/MockedInput.cpp#L10-L110), the steps for processing the input are as follows. This implementation is based on public documentation for SendInput and the behavior of key messages and keyboard hooks:
- Iterate over all the inputs in the INPUT array argument
@@ -81,4 +81,4 @@ The [`MockedInput`](https://github.com/microsoft/PowerToys/blob/master/src/modul
- For modifiers the behavior is slightly different as if the key state of the L/R version is modified, it should also modify the common version, and if a common version is released, it should release both the L and R versions.
### Tests for single key remaps and shortcut remaps
Using the MockedInput handler, all the expected (and known) key scenarios that can occur for while pressing a [remapped key](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/SingleKeyRemappingTests.cpp) or [remapped shortcut](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/OSLevelShortcutRemappingTests.cpp) are tested. The foreground app behavior which is specific to app-specific shortcuts is tested [here](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/AppSpecificShortcutRemappingTests.cpp).
Using the MockedInput handler, all the expected (and known) key scenarios that can occur for while pressing a [remapped key](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/SingleKeyRemappingTests.cpp) or [remapped shortcut](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/OSLevelShortcutRemappingTests.cpp) are tested. The foreground app behavior which is specific to app-specific shortcuts is tested [here](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/AppSpecificShortcutRemappingTests.cpp).

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@@ -185,7 +185,7 @@ This method is used by [SharpKeys](https://github.com/randyrants/sharpkeys) and
Using a driver approach has the benefit of not depending on precedence orders as KBM could always run before low level hooks, and it also has the benefit of differentiating between different keyboards, allowing [multi keyboard-specific remaps](https://github.com/microsoft/PowerToys/issues/1460). The disadvantages are however that any bug or crash could have system level consequences. [Interception](https://github.com/oblitum/Interception) is an open source driver that could be used for implementing this. The approach was deprioritized due to the potential side effects.
## Telemetry
Keyboard Manager emits the following telemetry events (implemented in [trace.h](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/trace.h) and [trace.cpp](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/trace.cpp)):
Keyboard Manager emits the following telemetry events (implemented in [trace.h](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/trace.h) and [trace.cpp](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/trace.cpp)):
- **`KeyboardManager_EnableKeyboardManager`:** Logs a `boolean` value storing the KBM toggle state. It is logged whenever KBM is enabled or disabled (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/dllmain.cpp#L305-L316)).
- **`KeyboardManager_KeyRemapCount`:** Logs the number of key to key and key to shortcut remaps (i.e. all the remaps on the Remap a key window). This gets logged on saving new settings in the Remap a key window (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L159-L163)).
- **`KeyboardManager_OSLevelShortcutRemapCount`:** Logs the number of global shortcut to shortcut and shortcut to key remaps. This gets logged on saving new settings in the Remap a shortcut window (emitted [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/LoadingAndSavingRemappingHelper.cpp#L220)).

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@@ -17,7 +17,7 @@ This project contains any code that is to be shared between the backend and UI p
1. [Foreground App Detection](#Foreground-App-Detection)
## KeyboardManagerState
[This class](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/KeyboardManagerState.cpp) stores all the data related to remappings and is also used in the sense of a View Model as it used to communicate common data that is shared between the KBM UI and the backend. They are accessed on the UI controls using static class members of `SingleKeyRemapControl` and `ShortcutControl`.
[This class](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/KeyboardManagerState.cpp) stores all the data related to remappings and is also used in the sense of a View Model as it used to communicate common data that is shared between the KBM UI and the backend. They are accessed on the UI controls using static class members of `SingleKeyRemapControl` and `ShortcutControl`.
### UI States
[UI states](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.h#L27-L42) are used to keep track in which step of the UI flow is the user at, such as which Remap window they are on, or if they have one of the Type windows open. This is required because the hook needs to suppress input and update UI in some cases, and in some cases remappings have to be disabled altogether.
@@ -37,12 +37,12 @@ The [`SaveConfigToFile`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a
To prevent the UI thread and low level hook thread from concurrently accessing the remap tables we use an [`atomic bool` variable](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyboardManagerState.h#L91-L92), which is set to `true` while the tables are getting updated. When this is `true` the hook will skip all remappings. Use of mutexes in the hook were removed to prevent re-entrant mutex bugs.
## KeyDelay
[This class](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/KeyDelay.cpp) implements a queue based approach for processing key events and based on the time difference between key down and key up events [executes separate methods for `ShortPress`, `LongPress` or `LongPressReleased`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.h#L69-L72). The class is used for the hold Enter/Esc functionality required for making the Type window accessible and prevent keyboard traps (see [this](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L273-L292) for an example of it's usage). The `KeyEvents` are added to the queue from the hook thread of KBM, and a separate [`DelayThread`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.cpp#L142-L166) is used to process the key events by checking the `time` member in the key event. The thresholds for short vs long press and hold wait timeouts are `static` constants, but if the module is extended for other purposes these could be made into arguments.
[This class](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/KeyDelay.cpp) implements a queue based approach for processing key events and based on the time difference between key down and key up events [executes separate methods for `ShortPress`, `LongPress` or `LongPressReleased`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.h#L69-L72). The class is used for the hold Enter/Esc functionality required for making the Type window accessible and prevent keyboard traps (see [this](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L273-L292) for an example of it's usage). The `KeyEvents` are added to the queue from the hook thread of KBM, and a separate [`DelayThread`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.cpp#L142-L166) is used to process the key events by checking the `time` member in the key event. The thresholds for short vs long press and hold wait timeouts are `static` constants, but if the module is extended for other purposes these could be made into arguments.
**Note:** [Deletion of the `KeyDelay`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/KeyDelay.cpp#L4-L12) object should never be called from the `DelayThread` i.e. from within one of the 3 handlers, as it can re-enter the mutex and would lead to a deadlock. This can be avoided by either deleting it on a separate thread or as done in the KBM UI, on the dispatcher thread. See [this PR](https://github.com/microsoft/PowerToys/pull/6959#issue-496583547) for more details on this issue.
## Shortcut and RemapShortcut classes
The [`Shortcut` class](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/Shortcut.h) is a data structure for storing key combinations which are valid shortcuts and it contains several methods which are used for shortcut specific operations. [`RemapShortcut`](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/RemapShortcut.h) consists of a shortcut/key union (`std::variant`), along with other boolean flags which are required on the hook side for storing any relevant keyboard states mid-execution.
The [`Shortcut` class](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/Shortcut.h) is a data structure for storing key combinations which are valid shortcuts and it contains several methods which are used for shortcut specific operations. [`RemapShortcut`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/RemapShortcut.h) consists of a shortcut/key union (`std::variant`), along with other boolean flags which are required on the hook side for storing any relevant keyboard states mid-execution.
### IsKeyboardStateClearExceptShortcut
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Shortcut.cpp#L665-L813) is used by the `HandleShortcutRemapEvent` to check if any other keys on the keyboard have been pressed apart from the keys in the shortcut. This is required because shortcut to shortcut remaps should not be applied if the shortcut is pressed with other keys. The method iterates over all the possible key codes, except any keys that are considered reserved, unassigned, OEM-specific or undefined, as well as mouse buttons (see list [here](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Shortcut.cpp#L628-L663)).
@@ -51,13 +51,13 @@ The [`Shortcut` class](https://github.com/microsoft/PowerToys/blob/master/src/mo
[This method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Shortcut.cpp#L517-L614) uses `GetVirtualKeyState` (internally calls `GetAsyncKeyState` in production code), to check if all the modifiers of the current shortcut are being pressed. Since Win doesn't have a non-L/R key code we check this by checking both LWIN and RWIN.
### Tests
Tests for some methods in the `Shortcut` class can be found [here](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/ShortcutTests.cpp).
Tests for some methods in the `Shortcut` class can be found [here](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/ShortcutTests.cpp).
## Helpers
[This namespace](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/common/Helpers.cpp) has any methods which are used across either UI or the backend which aren't specific to either. Some of these methods have tests [here](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/SetKeyEventTests.cpp).
[This namespace](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/common/Helpers.cpp) has any methods which are used across either UI or the backend which aren't specific to either. Some of these methods have tests [here](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/SetKeyEventTests.cpp).
### Foreground App Detection
[`GetCurrentApplication`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L226-L268) is used for detecting the foreground process for App-specific shortcuts. The logic is very similar to that used for FZ's app exception feature, involving `GetForegroundWindow` and `get_process_path`. The one additional case which has been added is for full-screen UWP apps, where the above method fails and returns `ApplicationFrameHost.exe`. The [`GetFullscreenUWPWindowHandle`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/common/Helpers.cpp#L210-L224) uses `GetGUIThreadInfo` API to find the window linked to the GUI thread. This logic is based on [this stackoverflow answer](https://stackoverflow.com/questions/39702704/connecting-uwp-apps-hosted-by-applicationframehost-to-their-real-processes/55353165#55353165).
**Note:** The [`GetForegroundProcess` method](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/dll/Input.cpp#L17-L21) performs string allocation in a weird way because of exceptions that were occurring while running tests as a result of memory being allocated or deallocated across dll boundaries. Here's the comment from the PR where this was added
> To make app-specific logic test-able, a GetForegroundProcess was added to the input interface which internally calls GetCurrentApplication. This allows us to mock this method in the test project by just setting some process name as the foreground process for that function. When I set this to just return the string name, it would goes runtime errors on the test project in debug_heap with `__acrt_first_block == header`. Based on [this stackoverflow answer](https://stackoverflow.com/a/35311928), this would happen if allocation happens in one dll's code space and deallocation happens in another. One way to avoid this is to change both the projects to MD (multi threaded dll) instead of MT(multi threaded), however that results in many compile-time errors since all the PT projects are configured as MT. To solve this, the GetForegroundProcess was rewritten such that its argument is the output variable, and we allocate memory for that string within the AppSpecificHandler method rather than in that function.
> To make app-specific logic test-able, a GetForegroundProcess was added to the input interface which internally calls GetCurrentApplication. This allows us to mock this method in the test project by just setting some process name as the foreground process for that function. When I set this to just return the string name, it would goes runtime errors on the test project in debug_heap with `__acrt_first_block == header`. Based on [this stackoverflow answer](https://stackoverflow.com/a/35311928), this would happen if allocation happens in one dll's code space and deallocation happens in another. One way to avoid this is to change both the projects to MD (multi threaded dll) instead of MT(multi threaded), however that results in many compile-time errors since all the PT projects are configured as MT. To solve this, the GetForegroundProcess was rewritten such that its argument is the output variable, and we allocate memory for that string within the AppSpecificHandler method rather than in that function.

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@@ -24,7 +24,7 @@ The KBM UI is implemented as a C++ XAML Island, but all the controls are impleme
The windows are [created as C++ windows](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L128-L140) and the window sizes are set to default by [scaling them as per DPI](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L120-L126) using the `DPIAware::Convert` API from common lib. Since the UI is launched on a new thread, the window may not be in the foreground, so [we call `SetForegroundWindow`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L146-L150).
`DesktopWindowXamlSource` has to be declared and [it is initialized](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L159-L162) using the [`XamlBridge`](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/ui/XamlBridge.cpp), and [a second window handle](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L161-L162) is generated for the internal Xaml Island window. Most of the code was based on the [Xaml Island Sample](https://github.com/microsoft/Xaml-Islands-Samples/blob/master/Samples/Win32/SampleCppApp/XamlBridge.cpp). The `XamlBridge` class contains code which handles initializing the Xaml Island containers as well as handling special messages like keyboard navigation, and focus between islands and between the C++ window and the island. It also has methods for clearing the xaml islands and closing the window.
`DesktopWindowXamlSource` has to be declared and [it is initialized](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L159-L162) using the [`XamlBridge`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/ui/XamlBridge.cpp), and [a second window handle](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L161-L162) is generated for the internal Xaml Island window. Most of the code was based on the [Xaml Island Sample](https://github.com/microsoft/Xaml-Islands-Samples/blob/master/Samples/Win32/SampleCppApp/XamlBridge.cpp). The `XamlBridge` class contains code which handles initializing the Xaml Island containers as well as handling special messages like keyboard navigation, and focus between islands and between the C++ window and the island. It also has methods for clearing the xaml islands and closing the window.
Once the UI controls are created, the parent container is set as the content for the `DesktopWindowXamlSource` and the `XamlBridge.MessageLoop` is executed. Messages are processed by the C++ window handler like [`EditKeyboardWindowProc`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L364-L404). The general structure we use for this is, for any `WM_PAINT` or `WM_SIZE` message we resize the Xaml Island window. For `WM_GETMINMAXINFO` we set minimum widths so that the window cannot be resized beyond a minimum height and width. This is done to prevent the WinUI elements from overlapping and getting cropped. If it is neither of these cases we send the message to the [`XamlBridge.MessageHandler`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/XamlBridge.cpp#L291-L301) which handles Destroy, Activation and Focus. If `WM_NCDESTROY` is received when the `XamlBridge` is `nullptr`, the window thread is terminated.
@@ -41,7 +41,7 @@ To access the brushes available on C# Xaml, it has to be done with the `Resource
`primaryButton.Background(Windows::UI::Xaml::Application::Current().Resources().Lookup(box_value(L"SystemControlBackgroundBaseMediumLowBrush")).as<Windows::UI::Xaml::Media::SolidColorBrush>());`
## UI Structure
The KBM UI consists of a [`Grid` with several columns](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L200-L218). Rows are added dynamically when [the add button is pressed](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L305-L309). [A vector of vector of unique pointers to `SingleKeyRemapControl`/`ShortcutControl`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L248-L249) is created so that references to the UI components and their data are not lost until the window is closed. [`SingleKeyRemapControl`](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp) is the UI class for each row of the Remap keys table, and [`ShortcutControl`](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/ui/ShortcutControl.cpp) is the UI class for each row of the Remap shortcuts table. [`KeyDropDownControl`](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp) is used for handling the ComboBox operations. Each of these two classes [have vectors of unique pointers to the `KeyDropDownControl` objects](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/ShortcutControl.h#L44-L45) so that references to the objects are active until the control is deleted.
The KBM UI consists of a [`Grid` with several columns](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L200-L218). Rows are added dynamically when [the add button is pressed](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L305-L309). [A vector of vector of unique pointers to `SingleKeyRemapControl`/`ShortcutControl`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L248-L249) is created so that references to the UI components and their data are not lost until the window is closed. [`SingleKeyRemapControl`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp) is the UI class for each row of the Remap keys table, and [`ShortcutControl`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/ui/ShortcutControl.cpp) is the UI class for each row of the Remap shortcuts table. [`KeyDropDownControl`](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp) is used for handling the ComboBox operations. Each of these two classes [have vectors of unique pointers to the `KeyDropDownControl` objects](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/ShortcutControl.h#L44-L45) so that references to the objects are active until the control is deleted.
When the UI windows are activated the `KeyboardManagerState` object [sets the `UIState` variable](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/EditKeyboardWindow.cpp#L251-L252) which is used for distinguishing if the UI is up from the keyboard hook thread. The [states are also updated](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/SingleKeyRemapControl.cpp#L53) on opening and closing the Type window.
@@ -89,7 +89,7 @@ On making a selection in the drop down, [the selection handler](https://github.c
- Conflicting modifier previously remapped (Ctrl->A and Ctrl(left)->B, since Ctrl also includes Ctrl(left))
If the selection is found to be valid, the `singleKeyRemapBuffer` is updated accordingly.
For handling `Shortcut` and key in the remap buffer for the right column, we use `std::variant`, which allows us to store either of the two types and check which one of them is present in the buffer by using the `index` method.
[`ValidateAndUpdateKeyBufferElement`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/BufferValidationHelpers.cpp#L8-L66) does not reference any UI components and instead takes all the relevant data as arguments. This method [has tests](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/BufferValidationTests.cpp) which covers all the cases that could arise from making selections on the UI.
[`ValidateAndUpdateKeyBufferElement`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/BufferValidationHelpers.cpp#L8-L66) does not reference any UI components and instead takes all the relevant data as arguments. This method [has tests](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/BufferValidationTests.cpp) which covers all the cases that could arise from making selections on the UI.
### Shortcut ComboBox Selection Handler
On making a selection in the drop down, [the selection handler](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L215-L295) validates the input with the buffer from the other column and other rows. Error messages are shown using flyouts if the selection is not considered valid and the drop down and buffer for that entry are reset to empty selection.
@@ -115,7 +115,7 @@ Unlike the Single Key handler, there is a different set of errors that can occur
- Conflicting shortcut previously remapped for same target app (Ctrl+A->B and Ctrl(left)+A->C, since Ctrl also includes Ctrl(left))
- Illegal shortcut remaps like Win+L or Ctrl+Alt+Del (since these cannot be remapped using LL hooks)
[`ValidateShortcutBufferElement`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/BufferValidationHelpers.cpp#L68-L304) does not reference any UI components and instead takes all the relevant data as arguments. This method [has tests](https://github.com/microsoft/PowerToys/blob/master/src/modules/keyboardmanager/test/BufferValidationTests.cpp) which covers all the cases that could arise from making selections on the UI.
[`ValidateShortcutBufferElement`](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/BufferValidationHelpers.cpp#L68-L304) does not reference any UI components and instead takes all the relevant data as arguments. This method [has tests](https://github.com/microsoft/PowerToys/blob/main/src/modules/keyboardmanager/test/BufferValidationTests.cpp) which covers all the cases that could arise from making selections on the UI.
**Note:** After updating the buffer we have [code to handle a special case](https://github.com/microsoft/PowerToys/blob/b80578b1b9a4b24c9945bddac33c771204280107/src/modules/keyboardmanager/ui/KeyDropDownControl.cpp#L269-L279), which was required to prevent scenarios where a drop down can get deleted but the corresponding `KeyDropDownControl` object isn't deleted. The code checks if the drop down is still linked to the parent and accordingly deletes the `KeyDropDownControl` object from the vector.

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@@ -3,7 +3,7 @@
## Debugging Prerequisite
Setup development environment for PowerToys by following instruction [here.](https://github.com/microsoft/PowerToys/tree/master/doc/devdocs#prerequisites-for-compiling-powertoys)
Setup development environment for PowerToys by following instruction [here.](https://github.com/microsoft/PowerToys/tree/main/doc/devdocs#prerequisites-for-compiling-powertoys)
## Direct debugging
This approach is used to test UI, plugins, and core `PowerToys Run` functionality. This **cannot** be used to test `PowerToys Run` settings. The approach is significantly faster compared to `Debugging with runner`, as it requires compiling projects relevant to `PowerToys Run`. Please follow the steps below for direct debugging.

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@@ -23,7 +23,6 @@
```
- [ ] Do not use plugin name or PowerToys as prefixes for entities inside of the plugin project
- [ ] The plugin has to have Unit tests. Use MSTest framework
- [ ] To enable localization add `LocProject.json` file to the plugin root folder. For details see [`localization.md`](/doc/devdocs/localization.md#enabling-localization-on-a-new-project)
- [ ] Plugin's output code and assets have to be included in the installer [`Product.wxs`](/installer/PowerToysSetup/Product.wxs)
- [ ] Test the plugin with a local build. Build the installer, install, check that the plugin works as expected
- [ ] All plugin's binaries have to be included in the signed build [`pipeline.user.windows.yml`](/.pipelines/pipeline.user.windows.yml)

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@@ -0,0 +1,11 @@
## Web Search Plugin
The Web Search Plugin, as the name suggests, is used to perform a web search - in the default search engine in the default browser - on the query that has been entered by the user.
![Image of Web Search plugin](/doc/images/launcher/plugins/WebSearch.png)
## Default Browser Icon
- The icon for each web search result is that of the default browser set by the user.
- It, and the browser path, are obtained from the user registry and updated each time the theme of PT Run is changed.
## Score
- The web search result always has a score of 0 which indicates that it would show up after each of the other plugins, other than the indexer plugin and possibly the uri plugin which both have a score of 0.

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@@ -0,0 +1,161 @@
# Windows Settings Plugin
The Windows settings Plugin allows users to search the Windows settings.
## Special functions (differ from the regular functions)
* Support modern Windows settings (Windows 10+)
* Support legacy Windows settings (Windows 7, 8.1)
* Support extra programs for setting (like ODBC)
* Support search by the area of the setting (like `Privacy`)
* Support search for alternative names of a setting
## How to add a new Windows Setting or change one
All Windows settings are located in `WindowsSettings.json` in root folder of the project.
The `WindowsSettings.json` use a JSON schema file that make it easier to edit it.
| Key | Optional | Value type | String prefix |
| ------------------- | -------- | ----------------- | ------------- |
| `Name` | **No** | String | |
| `Type` | **No** | String | `App` |
| `Command` | **No** | String | |
| `Areas` | Yes | List with strings | `Area` |
| `AltNames` | Yes | List with strings | |
| `Note` | Yes | String | `Note` |
| `IntroducedInBuild` | Yes | Integer | |
| `DeprecatedInBuild` | Yes | Integer | |
| `ShowAsFirstResult` | Yes | Boolean | |
A minimum entry for the `WindowsSettings.json` looks like:
```json
{
"Name": "mySetting",
"Type": "AppSettingsApp",
"Command": "ms-settings:mySetting"
}
```
A full entry for the `WindowsSettings.json` looks like:
```json
{
"Name": "mySetting",
"Type": "AppSettingsApp",
"Command": "ms-settings:mySetting",
"Areas": [ "AreaMySettingArea" ],
"AltNames": [ "NiceSetting" ],
"Note": "NoteMySettingNote",
"IntroducedInBuild" : 1903,
"DeprecatedInBuild" : 2004,
"ShowAsFirstResult" : true
}
```
### Remarks
* The `Command` for modern Windows settings should start with `ms-settings:`
* The `Command` for legacy Windows settings should start with `control`
* The integer value for `IntroducedInBuild` and `DeprecatedInBuild` must be in range of `0` to `4294967295`
* The strings for `Name`, `AltNames`, `Areas`, `Type` and `Note` must not contain whitespace(s) or special characters (#, €, $, etc.)
* The strings for `Name`, `AltNames`, `Areas`, `Type` and `Note` are used as ids for the resource file under `Properties\Resources.resx`
* When you add new strings make sure you have add add all translations for it.
## Scores
There are three different score types with different start values.
| Score type | Start value |
| ------------------ | ------------ |
| First result score | 10500 |
| High score | 10000 |
| Medium score | 5000 |
| Low score | 1000 |
Each score will decreased by one when a condition match.
| Priority | Condition | Score type |
| -------- | ----------------------------------------------------------------- | ------------ |
| 1. | Settings name starts with the search value | High score |
| 2. | Settings name contain the search value | Medium score |
| 3. | Setting has no area | Low score |
| 4. | One area of the settings starts with the search value | Low score |
| 5. | Setting has no alternative name | Low score |
| 6. | One alternative name of the settings starts with the search value | Medium score |
| x. | no condition match | Low score |
### Remarks
* For each score condition we check if the property "ShowAsFirstResult" of the setting is true. If yes we use the firstResultScore instead of condition`s score.
## Important for developers
### General
* The assembly name is cached into `_assemblyName` (to avoid to many calls of `Assembly.GetExecutingAssembly()`)
## Microsoft.PowerToys.Run.Plugin.WindowsSettings project
### Important plugin values (meta-data)
| Name | Value |
| --------------- | ---------------------------------------------------- |
| ActionKeyword | `$` |
| ExecuteFileName | `Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll` |
| ID | `5043CECEE6A748679CBE02D27D83747A` |
### Interfaces used by this plugin
The plugin use only these interfaces (all inside the `Main.cs`):
* `Wox.Plugin.IPlugin`
* `Wox.Plugin.IContextMenu`
* `Wox.Plugin.IPluginI18n`
### Program files
| File | Content |
| ------------------------------------- | ----------------------------------------------------------------------- |
| `Classes\WindowsSetting.cs` | A class that represent one Windows setting |
| `Classes\WindowsSettings.cs` | A wrapper class that only contains a list with Windows settings (see 1) |
| `Helper\ContextMenuHelper.cs` | All functions to build the context menu (for each result entry) |
| `Helper\JsonSettingsListHelper.cs` | All functions to load the windows settings from a JSON file |
| `Helper\ResultHelper.cs` | All functions to convert internal results into WOX results |
| `Helper\TranslationHelper.cs` | All functions to translate the result in the surface language |
| `Helper\UnsupportedSettingsHelper.cs` | All functions to filter not supported Windows settings out |
| `Helper\WindowsSettingsPathHelper.cs` | All functions to build the area paths |
| `Images\WindowsSettings.dark.png` | Symbol for the results for the dark theme |
| `Images\WindowsSettings.light.png` | Symbol for the results for the light theme |
| `Properties\Resources.Designer.resx` | File that contain all translatable keys |
| `Properties\Resources.resx` | File that contain all translatable strings in the neutral language |
| `GlobalSuppressions.cs` | Code suppressions (no real file, linked via *.csproj) |
| `Main.cs` | Main class, the only place that implement the WOX interfaces |
| `plugin.json` | All meta-data for this plugin |
| `StyleCop.json` | Code style (no real file, linked via *.csproj) |
1. We need this extra wrapper class to make it possible that the JSON file can have and use a JSON schema file.
Because the JSON file must have a object as root type, instead of a array.
### Important project values (*.csproj)
| Name | Value |
| --------------- | --------------------------------------------------------------------------------------------------- |
| TargetFramework | `netcoreapp3.1` (means .NET Core 3.1) |
| Platforms | `x64` |
| Output | `..\..\..\..\..\x64\Debug\modules\launcher\Plugins\Microsoft.PowerToys.Run.Plugin.WindowsSettings\` |
| RootNamespace | `Microsoft.PowerToys.Run.Plugin.WindowsSettings` |
| AssemblyName | `Microsoft.PowerToys.Run.Plugin.WindowsSettings` |
### Project dependencies
#### Packages
| Package | Version |
| ------------------------------------------------------------------------------------- | ------- |
| [`StyleCop.Analyzers`](https://github.com/DotNetAnalyzers/StyleCopAnalyzers) | 1.1.118 |
#### Projects
* `Wox.Infrastructure`
* `Wox.Plugin`

View File

@@ -14,3 +14,4 @@
- [Sys](/doc/devdocs/modules/launcher/plugins/sys.md)
- [Uri](/doc/devdocs/modules/launcher/plugins/uri.md)
- [Window Walker](/doc/devdocs/modules/launcher/plugins/windowwalker.md)
- [Web Search](/doc/devdocs/modules/launcher/plugins/WebSearch.md)

View File

@@ -21,6 +21,3 @@ TODO
#### [`trace.cpp`](/src/modules/powerrename/lib/trace.cpp)
TODO
#### [`PowerRenameUI.cpp`](/src/modules/powerrename/ui/PowerRenameUI.cpp)
TODO

View File

@@ -33,31 +33,6 @@ Once you've discussed your proposed feature/fix/etc. with a team member, and you
- don't close the issue if it's a bug in the current released version since users tend to not search for closed issues, we will close the resolved issues when a new version is released.
- if it's not a code fix that effects the end user, the issue can be closed (for example a fix in the build or a code refactoring and so on).
## Repository Overview
General project organization:
### The [`doc`](/doc) folder
Documentation for the project.
### The [`Wiki`](https://github.com/microsoft/PowerToys/wiki)
The Wiki contains the current specs for the project.
### The [`installer`](/installer) folder
Contains the source code of the PowerToys installer.
### The [`src`](/src) folder
Contains the source code of the PowerToys runner and of all of the PowerToys modules. **This is where most of the magic happens.**
### The [`tools`](/tools) folder
Various tools used by PowerToys. Includes the Visual Studio 2019 project template for new PowerToys.
## Compiling PowerToys
### Prerequisites for Compiling PowerToys
@@ -66,10 +41,12 @@ Various tools used by PowerToys. Includes the Visual Studio 2019 project templat
2. Visual Studio Community/Professional/Enterprise 2019
3. Once you've cloned and started the `PowerToys.sln`, in the solution explorer, if you see a dialog that says `install extra components`, click `install`
**Optional step:**<br/>
4. to build the Video Conference module, install the [WDK version 1903](https://docs.microsoft.com/en-us/windows-hardware/drivers/other-wdk-downloads) ([direct download link](https://go.microsoft.com/fwlink/?linkid=2085767))<br />
During the installation, make sure that, when prompted, the `Install Windows Driver Kit Visual Studio extension` option is checked.
### Get Submodules to compile
We have submodules that need to be initialized before you can compile most parts of PowerToys. This should be a one time step.
1. Open a terminal
2. Navigate to the folder you cloned PowerToys to.
3. Run `git submodule update --init --recursive`
### Compiling Source Code
@@ -89,11 +66,10 @@ The installer can only be compiled in `Release` mode, step 1 and 2 must be done
2. Compile `BugReportTool.sln` tool. Path from root: `tools\BugReportTool\BugReportTool.sln` (details listed below)
3. Compile `WebcamReportTool.sln` tool. Path from root: `tools\WebcamReportTool\WebcamReportTool.sln` (details listed below)
4. Compile `PowerToysSetup.sln` Path from root: `installer\PowerToysSetup.sln` (details listed below)
5. Compile `PowerToysBootstrapper.sln` Path from root: `installer\PowerToysBootstrapper\PowerToysBootstrapper.sln` (details listed below)
### Prerequisites for building the MSI installer
1. Install the [WiX Toolset Visual Studio 2019 Extension](https://marketplace.visualstudio.com/items?itemName=RobMensching.WiXToolset).
1. Install the [WiX Toolset Visual Studio 2019 Extension](https://marketplace.visualstudio.com/items?itemName=WixToolset.WixToolsetVisualStudio2019Extension).
2. Install the [WiX Toolset build tools](https://wixtoolset.org/releases/).
### Locally compiling the Bug reporting tool
@@ -108,7 +84,7 @@ The installer can only be compiled in `Release` mode, step 1 and 2 must be done
2. In Visual Studio, in the `Solutions Configuration` drop-down menu select `Release`
3. From the `Build` menu, choose `Build Solution`.
### Locally compiling the .MSI installer
### Locally compiling the installer
1. Open `installer\PowerToysSetup.sln`
2. In Visual Studio, in the `Solutions Configuration` drop-down menu select `Release`
@@ -116,14 +92,6 @@ The installer can only be compiled in `Release` mode, step 1 and 2 must be done
The resulting `PowerToysSetup.msi` installer will be available in the `installer\PowerToysSetup\x64\Release\` folder.
### Locally compiling the .EXE Bootstrapper installer
1. Open `installer\PowerToysBootstrapper\PowerToysBootstrapper.sln`
2. In Visual Studio, in the `Solutions Configuration` drop-down menu select `Release`
3. From the `Build` menu choose `Build Solution`.
The `PowerToysSetup-0.0.1-x64.exe` binary is created in the `installer\PowerToysBootstrapper\x64\Release\` folder.
#### Supported arguments for the .EXE Bootstrapper installer
Head over to the wiki to see the [full list of supported installer arguments][installerArgWiki].
@@ -166,29 +134,6 @@ Definition of the interface used by the [`runner`](/src/runner) to manage the Po
The common lib, as the name suggests, contains code shared by multiple PowerToys components and modules, e.g. [json parsing](/src/common/json.h) and [IPC primitives](/src/common/two_way_pipe_message_ipc.h).
### [`Settings`](settings.md)
### [`Settings`](settingsv2/)
WebView project for editing the PowerToys settings.
The html portion of the project that is shown in the WebView is contained in [`settings-html`](/src/settings/settings-html).
Instructions on how build a new version and update this project are in the [Web project for the Settings UI](./settings-web.md).
While developing, it's possible to connect the WebView to the development server running in localhost by setting the `_DEBUG_WITH_LOCALHOST` flag to `1` and following the instructions near it in `./main.cpp`.
### [`Settings-web`](settings-web.md)
This project generates the web UI shown in the [PowerToys Settings](/src/editor).
It's a `ReactJS` project created using [Fluent UI](https://developer.microsoft.com/en-us/fluentui#/).
#### Options
This module has a setting to serve as an example for each of the currently implemented settings property:
- BoolToggle property
- IntSpinner property
- String property
- ColorPicker property
- CustomAction property
![Image of the Options](/doc/images/settings/example_settings.png)
[installerArgWiki]: https://github.com/microsoft/PowerToys/wiki/Installer-arguments-for-exe
Settings v2 is our current settings implementation. Please head over to the dev docs that goes into the current settings system.

View File

@@ -1,597 +0,0 @@
# Settings
While the module interface passes the settings and values thorough a JSON string, **use our helper functions**. In future we might move to a different implementation. All current modules use:
* `load_module_settings` to load the settings from the disk.
* `PowerToySettings::Settings` class to define module properties and the settings screen.
* `PowerToySettings::PowerToyValues` class to parse the JSON passed by the runner.
* `save_module_settings` to store the settings on the disk.
Most functions provide two overloads - one that accepts UINT with a resource ID and one that accepts strings. **Put all strings in the resource file and use the resource ID overload.**
The following documents internal workings of the settings system.
## Overview
PowerToys runner provides a generic way for modules to define their settings.
Each module on startup is responsible for loading its own settings and initializing accordingly. When the user wants to edit settings, the runner will call [`get_config()`](modules/interface.md#get_config) module method. The module must provide a JSON which includes the module name, description but also what settings options are provided.
When settings from all modules are collected, a separate [settings editor app](/src/settings) is spawned. The editor wraps [an React app](/src/settings-web) and handles the communication with the runner.
When loaded, the React app receives the JSON passed by the runner. When user saves the settings, the editor passes the new settings values as JSON string to the runner. Runner in turn will call [`set_config()`](modules/interface.md#set_config) for all modules with appropriate JSON. When user initiates a custom action (like the Zone Editor in FancyZones), the runner will call [`call_custom_action()`](modules/interface.md#call_custom_action) providing the action name in a JSON.
There are C++ helper functions in [/src/common/settings_objects.h](/src/common/settings_objects.h) and [/src/common/settings_helpers.h](/src/common/settings_helpers.h). Those include classes for creating the settings options JSON and ones for parsing the incoming settings JSON.
### Module settings
The value returned by the [`get_config()`](modules/interface.md#get_config) call should provide a JSON object with following fields:
* `name` - The name of the PowerToy. Used on the nav panel on the left.
* `version` - The settings version. Needs to be set to `"1.0"`.
* `description` - Description of the PowerToy module.
* `overview_link`, `video_link` - Optional links to the documentation and video preview of the PowerToy module.
* `icon_key` - Name of the icon of the PowerToy. The SVGs for the icons are located in [/src/settings-web/src/svg](/src/settings-web/src/svg). They also need to be added in [/settings-web/src/setup_icons.tsx](/settings-web/src/setup_icons.tsx).
* `properties` - Optional object that contains the definition of the settings screen.
The `properties` JSON object defines what settings controls are available to the user. Each key defines one control. The controls have some common properties:
* The key in the `properties` which identifies the control.
* `editor_type` - Defines the type of the control. Those are listed further.
* `order` - Defines the order of the elements on the settings screen.
Each `editor_type` has its own set of properties.
Example module JSON (taken from Shortcut Guide):
```json
{
"name": "Shortcut Guide",
"version": "1.0",
"description": "Shows a help overlay with Windows shortcuts when the Windows key is pressed.",
"overview_link": "https://github.com/.../README.md",
"icon_key": "pt-shortcut-guide",
"properties": {
"press_time": {
"editor_type": "int_spinner",
"order": 1,
"display_name": "How long to press the Windows key before showing the Shortcut Guide (ms)",
"value": 900,
"min": 100,
"max": 10000,
"step": 100
},
"overlay_opacity": {
"editor_type": "int_spinner",
"order": 2,
"display_name": "Opacity of the Shortcut Guide's overlay background (%)",
"value": 90,
"min": 0,
"max": 100,
"step": 1
},
"theme":{
"editor_type": "choice_group",
"order": 3,
"display_name": "Choose Shortcut Guide overlay color",
"value": "system",
"options": [ {"key": "system", "text": "System default app mode"},
{"key": "light", "text": "Light"},
{"key": "dark", "text": "Dark"} ]
}
}
}
```
produces this settings screen:
![Shortcut Guide settings](../images/settings/shortcut_guide_settings.png)
### Helper methods
PowerToys provides [a helper class](/src/common/json.h) to parse and generate JSON strings.
In [`settings_helpers.h`](/src/common/settings_helpers.h) there are two helper functions: `load_module_settings(powertoy_name)` and `save_general_settings(settings)` for loading and saving the module configuration.
In [`settings_objects.h`](/src/common/settings_objects.h) there are some helper classes:
* `Settings` - for generating JSON with module settings definition.
* `PowerToyValues` - for parsing JSON with settings - either loaded from file or from the settings editor.
* `CustomActionObject` and `HotkeyObject` - for parsing custom actions and hotkey input specific JSON.
### General settings
General settings control the PowerToys runner and decide which modules are enabled and which are not. The general settings screen is special - while modules provide the definition of the settings controls, the available settings on the general screen are hardcoded.
General settings has following properties:
* `enabled` - Enabled/disabled status of each PowerToy.
* `startup` - Should PowerToys start at user logon.
* `theme` - Settings editor theme - `light`, `dark` or `system`.
* `system_theme` - Current Windows theme - `light` or `dark`.
* `powertoys_version` - The version of the PowerToys.
This JSON:
```json
{
"enabled": {
"FancyZones": true,
"PowerRename": true,
"Shortcut Guide": true
},
"startup": true,
"theme": "light",
"system_theme": "dark",
"powertoys_version": "0.14.2.0"
}
```
Produces this general settings screen:
![General settings](../images/settings/general_settings.png)
## Putting it all together
The runner combines general settings and each module settings into a single JSON that is passed to the settings editor. Example combined settings look like this:
```json
{
"general": {
"enabled": {
"FancyZones": true,
"PowerRename": true,
"Shortcut Guide": true
},
"startup": true,
"theme": "light",
"system_theme": "dark",
"powertoys_version": "0.14.2.0"
},
"powertoys": {
"FancyZones": { ... },
"PowerRename": { ... },
"Shortcut Guide":{
"name": "Shortcut Guide",
"version": "1.0",
"description": "Shows a help overlay with Windows shortcuts when the Windows key is pressed.",
"overview_link": "https://github.com/.../README.md",
"icon_key": "pt-shortcut-guide",
"properties": { ... }
}
}
}
```
## C++ helpers
While you can generate and parse JSON yourself there are helper methods provided.
### Loading settings
When a PowerToy module is created, it should load its configuration. This can be done by calling
```c++
json::JsonObject PTSettingsHelper::load_module_settings(std::wstring_view powertoy_name);
```
declared in [`settings_helpers.h`](/src/common/settings_helpers.h). The function will return an `json::JsonObject` object containing the module settings.
Another option is using [`PowerToySettings::PowerToyValues`](/src/common/settings_objects.h#L67) class. A static method
```c++
PowerToyValues PowerToyValues::load_from_settings_file(std::wstring_view powertoy_name);
```
will load and parse the settings. You can also use
```c++
PowerToyValues PowerToyValues::from_json_string(std::wstring_view json);
```
to parse JSON string - for example when implementing [`set_config()`](modules/interface.md#set_config). The returned `PowerToyValues` object has helper methods that return `std::optional` with values, for example:
```c++
auto settings = PowerToyValues::load_from_settings_file(L"some_powertoy");
std::optional<std::wstring> str_prop = settings.get_string_value(L"some_string_property");
auto int_prop = settings.get_int_value(L"some_int_property");
```
### Generating settings screen
The [`PowerToySettings::Settings`](/src/common/settings_objects.h) can be used to generate settings:
```c++
// Need to get strings from the resource file.
extern "C" IMAGE_DOS_HEADER __ImageBase;
auto hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
PowerToysSettings::Settings settings(hinstance, L"example_powertoy");
settings.set_description(L"Example powertoy.");
settings.set_overview_link(L"https://example.com");
settings.set_icon_key(L"pt-example");
settings.add_string(L"string_val", L"Example string label", L"example value");
settings.add_int_spinner(L"int_val", L"Example int label", 0, 0, 100, 10);
```
You can then use `std::wstring serialize()` or `bool serialize_to_buffer(wchar_t* buffer, int* buffer_size)` methods to generate output JSON string.
### Saving settings
Use
```c++
void PTSettingsHelper::save_module_settings(std::wstring_view powertoy_name, json::JsonObject& settings);
```
declared in [`settings_helpers.h`](/src/common/settings_helpers.h).
## Module settings elements
### Bool toggle
```c++
add_bool_toggle(name, description, value)
```
A simple on-off toggle. Parameters:
* `name` - Key for the element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Initial state of the toggle (`true` - on, `false` - off).
This C++:
```c++
settings.add_bool_toggle(L"bool_name", L"description", true);
```
produces this settings element:
![Bool Toggle](../images/settings/bool_toggle.png)
and this generated JSON:
```json
{
"properties": {
"bool_name": {
"editor_type": "bool_toggle",
"order": autoincremented_number,
"display_name": "description",
"value": true
}
}
}
```
The toggle value is stored as bool:
```c++
std::optional<bool> bool_value = settings.get_bool_value(L"bool_name");
```
### Int Spinner
```c++
add_int_spinner(name, description, value, min, max, step)
```
Numeric input with dials to increment and decrement the value. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Initial control value.
* `min`, `max` - Minimum and maximum values for the input. User cannot use dials to move beyond those values, if a value out of range is inserted using the keyboard, it will get clamped to the allowed range.
* `step` - How much the dials change the value.
This C++:
```c++
settings.add_int_spinner(L"int_spinner_name", L"description", 50, -100, 100, 10);
```
produces this settings element:
![Int Spinner](../images/settings/int_spinner.png)
and this generated JSON:
```json
{
"properties": {
"int_spinner_name": {
"editor_type": "int_spinner",
"order": autoincremented_number,
"display_name": "description",
"value": 50,
"min": -100,
"max": 100,
"step": 10
}
}
}
```
The spinner value is stored as int:
```c++
std::optional<int> int_value = settings.get_int_value(L"int_spinner_name");
```
### String
```c++
add_string(name, description, value)
```
Single line text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Default value for the input.
This C++:
```c++
settings.add_string(L"string_name", L"description", L"value");
```
produces this settings element:
![String](../images/settings/string.png)
and this generated JSON:
```json
{
"properties": {
"string_name": {
"editor_type": "string_text",
"order": autoincremented_number,
"display_name": "description",
"value": "value"
}
}
}
```
The input value is stored as `std::wstring`:
```c++
std::optional<std::wstring> string_value = settings.get_string_value(L"string_name");
```
### Multiline string
```c++
add_multiline_string(name, description, value)
```
Multiline text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Default value for the input. Can have multiple lines.
This C++:
```c++
settings.add_multiline_string(L"multiline_name", L"description", L"multiline1\nmultiline2");
```
produces this settings element:
![Multiline](../images/settings/multiline.png)
and this generated JSON:
```json
{
"properties": {
"multiline_name": {
"editor_type": "string_text",
"multiline": true,
"order": autoincremented_number,
"display_name": "description",
"value": "multiline1\nmultiline2"
}
}
}
```
The input value is stored as string:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"multiline_name");
```
### Color picker
```c++
add_color_picker(name, description, value)
```
Allows user to pick a color. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Initial color, as a string in `"#RRGGBB"` format.
This C++:
```c++
settings.add_color_picker(L"colorpicker_name", L"description", L"#102040");
```
produces this settings element:
![Color Picker](../images/settings/color_picker.png)
and this generated JSON:
```json
{
"properties": {
"colorpicker_name": {
"editor_type": "color_picker",
"order": autoincremented_number,
"display_name": "description",
"value": "#102040"
}
}
}
```
The color picker value is stored as `std::wstring`:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"colorpicker_name");
```
### Hotkey
```c++
settings.add_hotkey(name, description, hotkey)
```
Input for capturing hotkeys. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `hotkey` - Instance of `PowerToysSettings::HotkeyObject` class.
You can create `PowerToysSettings::HotkeyObject` object either by using helper `from_settings` static method or by providing JSON object to `from_json` static method:
The `PowerToysSettings::HotkeyObject::from_settings` take following parameters:
* `win_pressed` - Is the WinKey pressed.
* `ctrl_pressed` - Is the Ctrl key pressed.
* `alt_pressed` - Is the Alt key pressed.
* `shift_pressed` - Is the Shift key pressed.
* `vk_code` - The [virtual key-code](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes) of the key.
The displayed key is deduced from the `vk_code` using the users keyboard layout and language settings.
Similar parameters can be passed using the `from_json` static method:
```c++
json::JsonObject json;
json.SetNamedValue(L"win", json::value(win_pressed));
json.SetNamedValue(L"ctrl", json::value(ctrl_pressed));
json.SetNamedValue(L"alt", json::value(alt_pressed));
json.SetNamedValue(L"shift", json::value(shift_pressed));
json.SetNamedValue(L"code", json::value(vk_code));
json.SetNamedValue(L"key", json::value(L"string with key name"));
auto hotkey = PowerToysSettings::HotkeyObject::from_json(json);
```
This C++:
```c++
settings.add_hotkey(L"hotkey_name",
L"description",
PowerToysSettings::HotkeyObject::from_settings(true, true, true, true, VK_F5));
```
produces this settings element:
![Hotkey](../images/settings/hotkey.png)
and this generated JSON (`114` is the value of `VK_F5`):
```json
{
"properties": {
"hotkey_name": {
"editor_type": "hotkey",
"order": autoincremented_number,
"display_name": "description",
"value": {
"win": true,
"ctrl": true,
"alt": true,
"shift": true,
"code": 114,
"key": "F5"
}
}
}
}
```
The hotkey value is returned as JSON, with the same format as `from_json` method uses. You can use `HotkeyObject` class to parse this JSON, since it offers some helper methods. A typical example of registering a hotkey:
```c++
std::optional<json::JsonObject> value = settings.get_json(L"hotkey_name");
if (value) {
auto hotkey = PowerToysSettings::HotkeyObject::from_json(*value);
RegisterHotKey(hwnd, 1, hotkey.get_modifiers(), hotkey.get_code());
}
```
### Choice group
```c++
add_choice_group(name, description, value, vector<pair<wstring, wstring>> keys_and_texts)
add_choice_group(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A radio buttons group. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of radio buttons definitions: key and the displayed label. The texts can either be strings or resource IDs.
This C++:
```c++
settings.add_choice_group(L"choice_group_name", L"description", L"val1", { { L"val1", L"value-1" },
{ L"val2", L"value-2" },
{ L"val3", L"value-3" } });
```
produces this settings element:
![Choice group](../images/settings/choice_group.png)
and this generated JSON:
```json
{
"properties": {
"choice_group_name": {
"editor_type": "choice_group",
"order": autoincremented_number,
"display_name": "description",
"value": "val1",
"options": [ {"key": "val1", "text": "value-1"},
{"key": "val2", "text": "value-2"},
{"key": "val3", "text": "value-3"} ]
}
}
}
}
```
The chosen button value is stored as a string with the key of the button selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"choice_group_name");
```
### Dropdown
```c++
add_dropdown(name, description, value, vector<pair<wstring, wstring>> keys_and_texts)
add_dropdown(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A dropdown. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of the options definitions: key and the displayed label. The texts can either be strings or resource IDs.
This C++:
```c++
settings.add_dropdown(L"dropdown_name", L"description", L"val2", { { L"val1", L"value-1" },
{ L"val2", L"value-2" },
{ L"val3", L"value-3" } });
```
produces this settings element:
![Dropdown 1](../images/settings/dropdown_1.png)
![Dropdown 2](../images/settings/dropdown_2.png)
and this generated JSON:
```json
{
"properties": {
"dropdown_name": {
"editor_type": "dropdown",
"order": autoincremented_number,
"display_name": "description",
"value": "val1",
"options": [ {"key": "val1", "text": "value-1"},
{"key": "val2", "text": "value-2"},
{"key": "val3", "text": "value-3"} ]
}
}
}
}
```
The chosen value is stored as a string with the key of the option selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"dropdown_name");
```
### Custom action
```c++
add_custom_action(name, description, button_text, ext_description)
```
Adds a button with a description. Parameters:
* `name` - Key for element in the JSON.
* `description` - String or resource ID of the text displayed to the user.
* `button_text` - String or resource ID for the button label.
* `ext_description` - String or resource ID for the extended description.
This C++:
```c++
settings.add_custom_action(L"custom_action_name", L"description", L"button_text", L"ext_description");
```
produces this settings element:
![Custom action](../images/settings/custom_action.png)
and this generated JSON:
```json
{
"properties": {
"custom_action_name": {
"editor_type": "custom_action",
"order": autoincremented_number,
"display_name": "description",
"button_text": "button_text",
"value": "ext_description"
}
}
}
```
When the button is pressed, the `call_custom_action` method of the module will be called, with JSON containing the name of the action. In our example:
```json
{
"action_name":"custom_action_name",
"value":"ext_description"
}
```

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@@ -1,181 +0,0 @@
## Build Commands
Here are the commands to build and test this project:
### To start the development server
```
npm install
npm run start
```
### Building and integrating into PowerToys settings project
```
npm run build
```
**Note:** you will need to rebuild the settings project to pick up the changes
## Updating the icons
Icons inside [`src/icons/`](/src/settings-web/src/icons/) were generated from the [Office UI Fabric Icons subset generation tool.](https://uifabricicons.azurewebsites.net/)
In case the subset needs to be changed, additional steps are needed to include the icon font in the built `dist/bundle.js`:
- Copy the inline font data taken from [`src/icons/css/fabric-icons-inline.css`](src/icons/css/fabric-icons-inline.css) and place it in the `fontFace` `src` value in [`src/icons/src/fabric-icons.ts`](src/icons/src/fabric-icons.ts).
A list of the current icons in the subset can be seen in the `icons` object in [`src/icons/src/fabric-icons.ts`](src/icons/src/fabric-icons.ts).
SVG icons, including the icons for each PowerToy listed in the Settings, are contained in [`src/svg/`](src/svg/). To add additional SVG icons add them to [`src/svg/`](src/svg/) and register them in [`src/setup_icons.tsx`](src/setup_icons.tsx).
## Code Structure
The project structure is based on the [`UI Fabric` scaffold](https://developer.microsoft.com/en-us/fabric#/get-started/web#option-1-quick-start) obtained by initializing it with `npm init uifabric`.
#### [index.html](/src/settings-web/index.html)
The HTML entry-point of the project.
Loads the `ReactJS` distribution script.
Defines JavaScript functions to receive and send messages to the [PowerToys Settings](/src/editor) window.
#### [src/index.tsx](/src/settings-web/src/index.tsx)
Main `ReactJS` entrypoint, initializing the `ReactDOM`.
#### [src/setup_icons.tsx](/src/settings-web/src/setup_icons.tsx)
Defines the `setup_powertoys_icons` function that registers the icons to be used in the components.
#### [src/components/](/src/settings-web/src/components/)
Contains the `ReactJS` components, including the Settings controls for each type of setting.
#### [src/components/App.tsx](/src/settings-web/src/components/App.tsx)
Defines the main App component, containing the UI layout, navigation menu, dialogs and main load/save logic.
#### [src/components/GeneralSettings.tsx](/src/settings-web/src/components/GeneralSettings.tsx)
Defines the PowerToys General Settings component, including logic to construct the object sent to PowerToys to change the General settings.
#### [src/components/ModuleSettings.tsx](/src/settings-web/src/components/ModuleSettings.tsx)
Defines the component that generates the settings screen for a PowerToy depending on its settings definition.
#### [src/components/BaseSettingsControl.tsx](/src/settings-web/src/components/BaseSettingsControl.tsx)
Defines the base class for a Settings control.
#### [src/css/layout.css](/src/settings-web/src/css/layout.css)
General layout styles.
#### [src/icons/](/src/settings-web/src/icons/)
Icons generated from the [Office UI Fabric Icons subset generation tool.](https://uifabricicons.azurewebsites.net/)
#### [src/svg/](/src/settings-web/src/svg/)
SVG icon assets.
## Creating a new settings control
The [`BaseSettingsControl` class](/src/settings-web/src/components/BaseSettingsControl.tsx) can be extended to create a new Settings control type.
```tsx
export class BaseSettingsControl extends React.Component <any, any> {
parent_on_change: Function;
constructor(props:any) {
super(props);
this.parent_on_change=props.on_change;
}
public get_value():any {
return null;
}
}
```
A settings control overrides the `get_value` function to return the value to be used for the Setting the control is representing.
It will use the `parent_on_change` property to signal that the user made some changes to the settings.
Here's the [`StringTextSettingsControl`](/src/settings-web/src/components/StringTextSettingsControl.tsx) component to serve as an example:
```tsx
export class StringTextSettingsControl extends BaseSettingsControl {
textref:any = null; // Keeps a reference to the corresponding TextField in the DOM.
constructor(props:any) {
super(props);
this.textref = null;
this.state={
property_values: props.setting
}
}
componentWillReceiveProps(props: any) {
// Fully controlled component.
// Reacting to a property change so that the control is redrawn properly.
this.setState({ property_values: props.setting })
}
public get_value() : any {
// Returns the TextField value.
return {value: this.textref.value};
}
public render(): JSX.Element {
// Renders a UI Fabric TextField.
return (
<TextField
onChange = {
(_event,_new_value) => {
// Updates the state with the new value introduced in the TextField.
this.setState( (prev_state:any) => ({
property_values: {
...(prev_state.property_values),
value: _new_value
}
})
);
// Signal the parent that the user changed a value.
this.parent_on_change();
}
}
value={this.state.property_values.value}
label={this.state.property_values.display_name}
componentRef= {(input) => {this.textref=input;}}
/>
);
}
}
```
Each settings property has a `editor_type` field that's used to differentiate between the Settings control types:
```js
'test string_text': {
display_name: 'This is what a string_text looks like',
editor_type: 'string_text',
value: 'A sample string value'
}
```
A new Settings control component can be added to [`src/components/`](/src/settings-web/src/components/).
To render the new Settings control, its `editor_type` and component instance need to be added to the [`ModuleSettings` component render()](/src/settings-web/src/components/ModuleSettings.tsx):
```tsx
import React from 'react';
import {StringTextSettingsControl} from './StringTextSettingsControl';
...
export class ModuleSettings extends React.Component <any, any> {
references: any;
parent_on_change: Function;
...
public render(): JSX.Element {
let power_toys_properties = this.state.powertoy.properties;
return (
<Stack tokens={{childrenGap:20}}>
...
{
Object.keys(power_toys_properties).
map( (key) => {
switch(power_toys_properties[key].editor_type) {
...
case 'string_text':
return <StringTextSettingsControl
setting = {power_toys_properties[key]}
key={key}
on_change={this.parent_on_change}
ref={(input) => {this.references[key]=input;}}
/>;
...
```

View File

@@ -1,287 +0,0 @@
# Settings
## Overview
PowerToys provides a common framework for settings. It can be used to save and load settings on disk, and provides a user interface for changing the options.
## Initialization
When a PowerToy module is created, it should load its configuration using [`PowerToyValues`](/src/common/settings_objects.h) class. The class provides static `load_from_settings_file` method which takes one parameter - the PowerToy module name. The `PowerToyValues` class provides methods to extract values. The method return `std::optional` - it is possible, that the method will return `std::nullopt` in which case you must use defaults.
```c++
class ExamplePowertoy : public PowertoyModuleIface
{
public:
ExamplePowertoy()
{
auto settings = PowerToySettings::PowerToyValues::load_from_settings_file(L"Example Powertoy");
// See if value is set, otherwise keep the default value
if (auto int_value = settings.get_int_value(L"int_setting"))
{
m_int_setting = *int_value;
}
if (auto string_value = setting.get_string_value("string_setting"))
{
m_string_setting = *string_value;
}
}
// ...
private:
// Settings and their default values
int m_int_setting = 10;
std::wstring m_string_setting = L"default";
}
```
## Settings screen
When users starts the settings screen, the runner will call the [`get_config()`](modules/interface.md) method. The interface expects the method to fill provided buffer. Use the [`Settings`](/src/common/settings_objects.h) class to construct proper response with proper format. The class has helper method to set description and links fields, it also provides a way to define the content of the settings screen. Keep all the strings in the resource file and provide the resource IDs to the methods.
```c++
extern "C" IMAGE_DOS_HEADER __ImageBase; // Needed to get strings from the resource file
bool ExamplePowertoy::get_config(wchar_t* buffer, int* buffer_size)
{
PowerToySettings::Settings settings(reinterpret_cast<HINSTANCE>(&__ImageBase), L"Example Powertoy");
// Set PowerToy description
settings.set_description(IDS_POWERTOY_DESCRIPTION);
settings.set_icon_key("pt_icon_key");
settings.set_overview_link(IDS_POWERTOY_OVERVIEW_LINK);
settings.set_video_link(IDS_POWERTOY_OVERVIEW_LINK);
// Add int and string settings, provide current values:
settings.add_int_spinner(L"int_setting", IDS_INT_SETTING_DESCRIPTION, m_int_setting, 0, 100, 10);
settings.add_string(L"string_setting", IDS_STRING_SETTING_DESCRIPTION, m_string_setting);
// Use the build-in machinery to return the configuration:
return settings.serialize_to_buffer(buffer, buffer_size);
}
```
The list of all the available settings elements and their description is [further in this doc](#available-settings-elements). New PowerToy icons need to be [added to the `settings-web` project](https://github.com/microsoft/PowerToys/blob/master/doc/devdocs/settings-web.md#updating-the-icons).
## User changes settings
When user closes the settings screen, the runner will call the [`get_config()`](modules/interface.md) method. Use [`PowerToyValues`](/src/common/settings_objects.h) class static `from_json_string` method to parse the settings. After that, the code is similar to loading the settings from disk:
```c++
void ExamplePowertoy::set_config(const wchar_t* config)
{
auto settings = PowerToySettings::PowerToyValues::from_json_string(config);
// See if value is set update the values
if (auto int_value = settings.get_int_value(L"int_setting"))
{
m_int_setting = *int_value;
}
if (auto string_value = setting.get_string_value("string_setting"))
{
m_string_setting = *string_value;
}
// Save the new settings to disk
settings.save_to_settings_file();
}
```
## Detailed reference
For a detailed reference of how the settings are implemented in the runner and in the settings editor, consult [this detailed guide](settings-reference.md).
# Available settings elements
## Bool toggle
<table><tr><td align="center">
<img src="../images/settings/bool_toggle.png" width="80%">
</td></tr></table>
```c++
settings.add_bool_toggle(name, description, value)
```
A simple on-off toggle. Parameters:
* `name` - Key for the element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Initial state of the toggle (`true` - on, `false` - off).
The toggle value is stored as bool:
```c++
std::optional<bool> bool_value = settings.get_bool_value(L"bool_name");
```
## Int Spinner
<table><tr><td align="center">
<img src="../images/settings/int_spinner.png" width="80%">
</td></tr></table>
```c++
settings.add_int_spinner(name, description, value, min, max, step)
```
Numeric input with dials to increment and decrement the value. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Initial control value.
* `min`, `max` - Minimum and maximum values for the input. User cannot use dials to move beyond those values, if a value out of range is inserted using the keyboard, it will get clamped to the allowed range.
* `step` - How much the dials change the value.
The spinner value is stored as int:
```c++
std::optional<int> int_value = settings.get_int_value(L"int_spinner_name");
```
## String
<table><tr><td align="center">
<img src="../images/settings/string.png" width="80%">
</td></tr></table>
```c++
settings.add_string(name, description, value)
```
Single line text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Default value for the input.
The input value is stored as `std::wstring`:
```c++
std::optional<std::wstring> string_value = settings.get_string_value(L"string_name");
```
## Multiline string
<table><tr><td align="center">
<img src="../images/settings/multiline.png" width="80%">
</td></tr></table>
```c++
settings.add_multiline_string(name, description, value)
```
Multiline text input. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Default value for the input. Can have multiple lines.
The input value is stored as string:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"multiline_name");
```
## Color picker
<table><tr><td align="center">
<img src="../images/settings/color_picker.png" width="80%">
</td></tr></table>
```c++
settings.add_color_picker(name, description, value)
```
Allows user to pick a color. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Initial color, as a string in `"#RRGGBB"` format.
The color picker value is stored as `std::wstring` as `#RRGGBB`:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"colorpicker_name");
```
## Hotkey
<table><tr><td align="center">
<img src="../images/settings/hotkey.png" width="80%">
</td></tr></table>
```c++
settings.add_hotkey(name, description, hotkey)
```
Input for capturing hotkeys. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `hotkey` - Instance of `PowerToysSettings::HotkeyObject` class.
You can create `PowerToysSettings::HotkeyObject` object either by using helper `from_settings` static method or by providing a JSON object to `from_json` static method.
The `PowerToysSettings::HotkeyObject::from_settings` take following parameters:
* `win_pressed` - Is the WinKey pressed.
* `ctrl_pressed` - Is the Ctrl key pressed.
* `alt_pressed` - Is the Alt key pressed.
* `shift_pressed` - Is the Shift key pressed.
* `vk_code` - The [virtual key-code](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes) of the key.
The displayed key is deduced from the `vk_code` using the users keyboard layout and language settings.
The hotkey value is returned as JSON, which can be used with the `from_json` method to create a `HotkeyObject` object. A typical example of registering a hotkey:
```c++
std::optional<json::JsonObject> value = settings.get_json(L"hotkey_name");
if (value) {
auto hotkey = PowerToysSettings::HotkeyObject::from_json(*value);
RegisterHotKey(hwnd, 1, hotkey.get_modifiers(), hotkey.get_code());
}
```
## Choice group
<table><tr><td align="center">
<img src="../images/settings/choice_group.png" width="80%">
</td></tr></table>
```c++
add_choice_group(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A radio buttons group. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of radio buttons definitions: key and the displayed label.
The chosen button value is stored as a string with the key of the button selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"choice_group_name");
```
## Dropdown
<table>
<tr><td align="center">
<img src="../images/settings/dropdown_1.png" width="80%">
</td></tr>
<tr><td align="center">
<img src="../images/settings/dropdown_2.png" width="80%">
</td></tr>
</table>
```c++
add_dropdown(name, description, value, vector<pair<wstring, UINT>> keys_and_texts)
```
A dropdown. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `value` - Key selected by default.
* `keys_and_text` - Vector of the options definitions: key and the displayed label.
The chosen value is stored as a string with the key of the option selected by the user:
```c++
std::optional<std::wstring> value = settings.get_string_value(L"dropdown_name");
```
## Custom action
<table><tr><td align="center">
<img src="../images/settings/custom_action.png" width="80%">
</td></tr></table>
```c++
add_custom_action(name, description, button_text, ext_description)
```
Adds a button with a description. Parameters:
* `name` - Key for element in the JSON.
* `description` - Resource ID of the text displayed to the user.
* `button_text` - Resource ID for the button label.
* `ext_description` - Resource ID for the extended description.
When the button is pressed, the `call_custom_action` method of the module will be called, with JSON containing the name of the action. Parse it using `PowerToysSettings::CustomActionObject`:
```c++
void ExamplePowertoy::call_custom_action(const wchar_t* action) override
{
auto action_object = PowerToysSettings::CustomActionObject::from_json_string(action);
auto name = action_object.get_name(); // same value as the 'name' parameter
// .. do stuff ..
}
```
# File organization
### [main.cpp](/src/settings/main.cpp)
Contains the main executable code, initializing and managing the Window containing the WebView and communication with the main PowerToys executable.
### [StreamURIResolverFromFile.cpp](/src/settings/StreamURIResolverFromFile.cpp)
Defines a class implementing `IUriToStreamResolver`. Allows the WebView to navigate to filesystem files in this Win32 project.
### [settings-html/](/src/settings/settings-html/)
Contains the assets file from building the [Web project for the Settings UI](/src/settings/settings-html). It will be loaded by the WebView.

View File

@@ -6,7 +6,7 @@ The following must be kept in mind regarding compatibility with settings v1 and
- The name of the settings folder for each powertoy is the same as the `ModuleName`. It is set within each of the viewModel files. This name must not be changed to ensure that the user configurations for each of the powertoys rolls over on update.
### 2. Communication with runner
- The status of each of the modules is communicated with the runner in the form of a json object. The names of all the powerToys is set in the [`EnableModules.cs`](src/core/Microsoft.PowerToys.Settings.UI.Library/EnabledModules.cs) file. The `JsonPropertyName` must not be changed to ensure that the information is dispatched properly to all the modules by the runner.
- The status of each of the modules is communicated with the runner in the form of a json object. The names of all the powerToys is set in the [`EnableModules.cs`](src/settings-ui/Settings.UI.Library/EnabledModules.cs) file. The `JsonPropertyName` must not be changed to ensure that the information is dispatched properly to all the modules by the runner.
### ImageResizer anomaly
All the powertoys have the same folder name as well as JsonPropertyName to communicate information with the runner. However that is not the case with ImageResizer. The folder name is `ImageResizer` whereas the JsonPropertyName is `Image Resizer`(Note the additional space). This should not be changed to ensure backward compatibility as well as proper functioning of the module.

View File

@@ -7,7 +7,7 @@ The Settings project provides a custom hotkey control which consumes key presses
## Hotkey related files
#### [`HotkeySettingsControlHook.cs`](/src/core/Microsoft.PowerToys.Settings.UI.Library/HotkeySettingsControlHook.cs)
#### [`HotkeySettingsControlHook.cs`](/src/settings-ui/Settings.UI.Library/HotkeySettingsControlHook.cs)
- This function initializes and starts the [`keyboardHook`](src/common/interop/KeyboardHook.cpp) for the hotkey control.
@@ -24,7 +24,7 @@ The Settings project provides a custom hotkey control which consumes key presses
```
#### [`HotkeySettingsControl.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/HotkeySettingsControl.xaml.cs)
#### [`HotkeySettingsControl.xaml.cs`](/src/settings-ui/Settings.UI/HotkeySettingsControl.xaml.cs)
- The function of this class is to update the state of the keys being pressed within the custom control. This information is stored in `internalSettings`.
@@ -35,7 +35,7 @@ The Settings project provides a custom hotkey control which consumes key presses
- `isActive`: Sets the current status of the keyboard hook.
- `FilterAccessibleKeyboardEvents`: This function is used to ignore the `Tab` and `Shift+Tab` key presses to meet the accessibility requirements.
#### [`HotkeySettings.cs`](/src/core/Microsoft.PowerToys.Settings.UI.Library/HotkeySettings.cs)
#### [`HotkeySettings.cs`](/src/settings-ui/Settings.UI.Library/HotkeySettings.cs)
- Contains the structure of a HotKey where it is represented as a combination of one of the modifier keys (`Alt`, `Shift`, `Win` and `Ctrl`) and a non-modifier key.

View File

@@ -5,13 +5,13 @@
The Settings project is a XAML island based project which
follows the [MVVM architectural pattern][MVVM] where the graphical user interface is separated from the view models.
#### [UI Components:](/src/core/Microsoft.PowerToys.Settings.UI)
#### [UI Components:](/src/settings-ui/Settings.UI)
The Settings.UI project contains the xaml files for each of the UI components. It also contains the Hotkey logic for the settings control.
#### [Viewmodels:](/src/core/Microsoft.PowerToys.Settings.UI.Library)
#### [Viewmodels:](/src/settings-ui/Settings.UI.Library)
The Settings.UI.Library project contains the data that is to be rendered by the UI components.
#### [Settings Runner:](/src/core/PowerToys.Settings)
#### [Settings Runner:](/src/settings-ui/PowerToys.Settings)
The function of the settings runner project is to communicate all changes that the user makes in the user interface, to the runner so that it can be dispatched and reflected in all the modules.
[MVVM]: https://docs.microsoft.com/en-us/windows/uwp/data-binding/data-binding-and-mvvm

View File

@@ -3,8 +3,8 @@
The Settings v2 process uses two way IPC to communicate with the runner process.
## Initialization
- On the settings' side, the two way IPC delegates are contained with the [`ShellPage.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/Views/ShellPage.xaml.cs) file. The delegates are static and the views for all the powerToys send the ipc information to the viewmodels as `ShellPage.DefaultSndMSGCallBack`.
- These delegates are initialized within the [`Mainwindow.xaml.cs`](/src/core/PowerToys.Settings/MainWindow.xaml.cs) file in the `Settings.Runner` project.
- On the settings' side, the two way IPC delegates are contained with the [`ShellPage.xaml.cs`](/src/settings-ui/Settings.UI/Views/ShellPage.xaml.cs) file. The delegates are static and the views for all the powerToys send the ipc information to the viewmodels as `ShellPage.DefaultSndMSGCallBack`.
- These delegates are initialized within the [`Mainwindow.xaml.cs`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml.cs) file in the `Settings.Runner` project.
## Types of IPC delegates
@@ -14,7 +14,7 @@ The Settings v2 process uses two way IPC to communicate with the runner process.
3. `CheckForUpdates`
## Sending information to runner
- The settings process communicates with the runner by using the delegates defined within the [`ShellPage.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/Views/ShellPage.xaml.cs) file.
- The settings process communicates with the runner by using the delegates defined within the [`ShellPage.xaml.cs`](/src/settings-ui/Settings.UI/Views/ShellPage.xaml.cs) file.
- Depending on the type of object sending the information, the json is created accordingly.
- If any information has been modified by the user in the GeneralSettings page, then the json file sent to the runner has the name set to `general`, whereas if any information has been modified by the user in any powertoy related settings page, the name of the json file being communicated with the runner is set to `powertoy`.
@@ -43,4 +43,4 @@ Program.IPCMessageReceivedCallback = (string msg) =>
```
- Whenever any information is sent from the runner each of the functions in the handle list perform their action on that json object.
- One example of where information sent from the runner is being processed by the settings is in [`GeneralPage.xaml.cs`](/src/core/Microsoft.PowerToys.Settings.UI/Views/GeneralPage.xaml.cs) when the user clicks the check for updates button. The information displayed after, such as the user has the latest version installed is a result of this handle.
- One example of where information sent from the runner is being processed by the settings is in [`GeneralPage.xaml.cs`](/src/settings-ui/Settings.UI/Views/GeneralPage.xaml.cs) when the user clicks the check for updates button. The information displayed after, such as the user has the latest version installed is a result of this handle.

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@@ -1,6 +1,6 @@
# Settings Utilities
- Abstractions for each of the file/folder related operations are present in [`SettingsUtils.cs`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsUtils.cs).
- Abstractions for each of the file/folder related operations are present in [`SettingsUtils.cs`](src/settings-ui/Settings.UI.Library/SettingsUtils.cs).
- To reduce contention between the settings process and runner while trying to access the `settings.json` file of any powertoy, the settings process tries to access the file only when it needs to load the information for the first time. However, there is still no mechanism in place which ensures that both the settings and runner processes do not access the information simultaneously leading to `IOExceptions`.
## Utilities
@@ -8,6 +8,6 @@
### `GetSettings<T>(powertoy, filename)`
- The GetSettings function tries to read the file in the powertoy settings folder and creates a new file with default configurations if it does not exist.
- Ideally this function should only be called by the [`SettingsRepository`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsRepository`1.cs) which would be accessed only when a powertoy settings object is being loaded for the first time.
- Ideally this function should only be called by the [`SettingsRepository`](src/settings-ui/Settings.UI.Library/SettingsRepository`1.cs) which would be accessed only when a powertoy settings object is being loaded for the first time.
- The reason behind ensuring that it is not accessed elsewhere is to avoid contention with the runner during file access.
- Each of the objects which are deserialized using this function must implement the `ISettingsConfig` interface.

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@@ -1,8 +1,8 @@
# Telemetry
## Overview
[`Microsoft.PowerToys.Settings.UI.Library/Telemetry`](/src/core/Microsoft.PowerToys.Settings.UI.Library/Telemetry) contains telemetry events generated by `Settingsv2.` These event classes are derived from the [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class and [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class. [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class provides the lowest level abstraction, containing attributes such as privacy tags needed for every telemetry data. [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class provides a higher-level abstraction, having attributes common to all `PowerToys` telemetry events.
[`Settings.UI.Library/Telemetry`](/src/settings-ui/Settings.UI.Library/Telemetry) contains telemetry events generated by `Settingsv2.` These event classes are derived from the [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class and [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class. [`IEvent`](/src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) class provides the lowest level abstraction, containing attributes such as privacy tags needed for every telemetry data. [`EventBase`](/src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) class provides a higher-level abstraction, having attributes common to all `PowerToys` telemetry events.
## Events
The following events are generated by `Settingsv2`:
1. [`SettingsBootEvent`](/src/core/Microsoft.PowerToys.Settings.UI.Library/Telemetry/Events/SettingsBootEvent.cs): This event captures the time taken by `Settingsv2` to initialize `MainWindow` UI control.
2. [`SettingsEnabledEvent.cs`](/src/core/Microsoft.PowerToys.Settings.UI.Library/Telemetry/Events/SettingsEnabledEvent.cs): This event is generated when a module is enabled or disabled.
1. [`SettingsBootEvent`](/src/settings-ui/Settings.UI.Library/Telemetry/Events/SettingsBootEvent.cs): This event captures the time taken by `Settingsv2` to initialize `MainWindow` UI control.
2. [`SettingsEnabledEvent.cs`](/src/settings-ui/Settings.UI.Library/Telemetry/Events/SettingsEnabledEvent.cs): This event is generated when a module is enabled or disabled.

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@@ -1,9 +1,9 @@
# UI Architecture
The UI code is distributed between two projects: [`PowerToys.Settings`](/src/core/PowerToys.Settings) and [`Microsoft.PowerToys.Settings.UI`](/src/core/Microsoft.PowerToys.Settings.UI.Library). [`PowerToys.Settings`](/src/core/PowerToys.Settings) is a WPF .net core application. It contains the parent display window and corresponding code is present in [`MainWindow.xaml.`](/src/core/PowerToys.Settings/MainWindow.xaml) [`Microsoft.PowerToys.Settings.UI`](/src/core/Microsoft.PowerToys.Settings.UI.Library) is UWP applications and contains views for base navigation and modules. Fig 1 provides a description of the UI controls hierarchy and each of the controls have been summarized below :
- [`MainWindow.xaml`](/src/core/PowerToys.Settings/MainWindow.xaml) is the parent WPF control.
- `WindowsXamlHost` control is used to host UWP control to [`MainWindow.xaml`](/src/core/PowerToys.Settings/MainWindow.xaml) parent control.
- [`ShellPage.xaml`](/src/core/Microsoft.PowerToys.Settings.UI/Views/ShellPage.xaml) is a UWP control, consisting of a side navigation panel with an icon for each module. Clicking on a module icon loads the corresponding `setting.json` file and displays the data in the UI.
The UI code is distributed between two projects: [`PowerToys.Settings`](/src/settings-ui/PowerToys.Settings) and [`Settings.UI`](/src/settings-ui/Settings.UI.Library). [`PowerToys.Settings`](/src/settings-ui/PowerToys.Settings) is a WPF .net core application. It contains the parent display window and corresponding code is present in [`MainWindow.xaml.`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml) [`Settings.UI`](/src/settings-ui/Settings.UI.Library) is UWP applications and contains views for base navigation and modules. Fig 1 provides a description of the UI controls hierarchy and each of the controls have been summarized below :
- [`MainWindow.xaml`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml) is the parent WPF control.
- `WindowsXamlHost` control is used to host UWP control to [`MainWindow.xaml`](/src/settings-ui/PowerToys.Settings/MainWindow.xaml) parent control.
- [`ShellPage.xaml`](/src/settings-ui/Settings.UI/Views/ShellPage.xaml) is a UWP control, consisting of a side navigation panel with an icon for each module. Clicking on a module icon loads the corresponding `setting.json` file and displays the data in the UI.
![Settings UI architecture](/doc/images/settingsv2/ui-architecture.png)
**Fig 1: UI Architecture for settingsv2**

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@@ -1,5 +1,5 @@
# Viewmodels
The viewmodels are located within the [`Microsoft.PowerToys.Settings.UI.Library`](/src/core/Microsoft.PowerToys.Settings.UI.Library) project.
The viewmodels are located within the [`Settings.UI.Library`](/src/settings-ui/Settings.UI.Library) project.
## Components
- Each viewmodel takes in the general `settingsRepository`, the `moduleSettingsRepository` if it exists and the delegates for IPC communication.
@@ -7,11 +7,11 @@ The viewmodels are located within the [`Microsoft.PowerToys.Settings.UI.Library`
- Whenever there is a change in the UI, the `OnPropertyChanged` event is invoked and the viewmodel sends a corresponding IPC message to the runner which would perform the designated action such as dispatching the change to the modules or enabling/disabling the powertoy etc.
#### Difference between viewmodels
- The [`GeneralViewModel`](/src/core/Microsoft.PowerToys.Settings.UI.Library/ViewModels/GeneralViewModel.cs) is different from the rest of the view models with regard to the IPC communication wherein it sends special IPC messages to the runner to check for updates and to restart as admin.
- The [`GeneralViewModel`](/src/settings-ui/Settings.UI.Library/ViewModels/GeneralViewModel.cs) is different from the rest of the view models with regard to the IPC communication wherein it sends special IPC messages to the runner to check for updates and to restart as admin.
- Each of the powerToy viewmodels have two types of IPC communications, one for the general status of the powerToy and the other for communication powerToy specific change in properties to the runner.
## [`SettingsRepository`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsRepository`1.cs)
- The [`SettingsRepository`](src/core/Microsoft.PowerToys.Settings.UI.Library/SettingsRepository`1.cs) is a generic singleton which contains the configurations for each viewmodel.
## [`SettingsRepository`](src/settings-ui/Settings.UI.Library/SettingsRepository`1.cs)
- The [`SettingsRepository`](src/settings-ui/Settings.UI.Library/SettingsRepository`1.cs) is a generic singleton which contains the configurations for each viewmodel.
- As it is a generic singleton, there can only be one instance of the settings repository of a particular type. This ensures that all the viewmodels are modifying a common object and a change made in one locations reflects everywhere.
- The singleton implementation is thread-safe. Unit tests have been added for the same.

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@@ -6,7 +6,7 @@
## Formatting
- We use [`.clang-format`](https://github.com/microsoft/PowerToys/blob/master/src/.clang-format) style file to enable automatic code formatting. You can [easily format source files from Visual Studio](https://devblogs.microsoft.com/cppblog/clangformat-support-in-visual-studio-2017-15-7-preview-1/). For example, `CTRL+K CTRL+D` formats the current document.
- If you prefer another text editor or have ClangFormat disabled in Visual Studio, you could invoke [`format_sources`](https://github.com/microsoft/PowerToys/blob/master/src/codeAnalysis/format_sources.ps1) powershell script from command line. It gets a list of all currently modified files from `git` and invokes clang-format on them.
- We use [`.clang-format`](https://github.com/microsoft/PowerToys/blob/main/src/.clang-format) style file to enable automatic code formatting. You can [easily format source files from Visual Studio](https://devblogs.microsoft.com/cppblog/clangformat-support-in-visual-studio-2017-15-7-preview-1/). For example, `CTRL+K CTRL+D` formats the current document.
- If you prefer another text editor or have ClangFormat disabled in Visual Studio, you could invoke [`format_sources`](https://github.com/microsoft/PowerToys/blob/main/src/codeAnalysis/format_sources.ps1) powershell script from command line. It gets a list of all currently modified files from `git` and invokes clang-format on them.
Please note that you should also have `clang-format.exe` in `%PATH%` for it to work. The script can infer the path of `clang-format.exe` version which is shipped with Visual Studio at `%VCINSTALLDIR%\Tools\Llvm\bin\`, if you launch it from the *Native Tools Command Prompt for VS*.
- CI doesn't enforce code formatting yet, since we're gradually applying code formatting to the codebase, but please adhere to our formatting style for any new code.

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