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13 Commits

Author SHA1 Message Date
Leilei Zhang
b545597997 remove the path 2025-10-31 23:47:03 +08:00
Jaylyn Barbee
b995ffabd7 0.95.2 Hotfix (#43087)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes for the light switch module.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #42878 + another bug that was discovered.
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-10-29 15:25:06 -07:00
Kai Tao
3c439eed55 Cursor should not go busy & window should not be active 2025-10-23 16:53:12 +08:00
Jaylyn Barbee
dd33a45aec Light Switch Hotfixes v2 (#42774)
Should fix: #42627
Issue: Suntimes not updating within the day if the mode changes to
SunsetToSunrise
Fix: Update suntimes in the service if the mode is changed to Sun mode.

Other: small bug fixes (brackets, etc)
2025-10-22 12:00:11 -07:00
Copilot
ca6f993be1 Remove WiX v3 infrastructure and migrate exclusively to WiX v5 (#41975)
## Summary:

This pull request refactors the installer build pipeline to simplify and
modernize the process, focusing exclusively on the WiX 5 (VNext)
installer and removing legacy WiX 3 support. It eliminates the use of
the `installerSuffix` parameter and related logic, removes the legacy
installer build steps and scripts, and updates documentation to reflect
the new architecture. The changes streamline the pipeline, reduce
complexity, and ensure only the latest installer is built and signed.

Pipeline and build system simplification:

* Removed the `installerSuffix` parameter and all related logic from
pipeline templates and YAML files, including file naming, build steps,
and hash calculation scripts.
* Removed legacy WiX 3 installer build steps and the associated script
`installWiX.ps1`, focusing exclusively on WiX 5 (VNext) installer
builds.

Installer signing and build process updates:

* Updated `.pipelines/ESRPSigning_installer.json` to remove signing
configuration for the legacy `PowerToysSetupCustomActions.dll`, ensuring
only the VNext DLL is signed.

Documentation updates:

* Updated `doc/devdocs/core/installer.md` to remove references to WiX 3,
clarify the installer architecture as WiX 5 only, and describe the new
build process.

## CheckList:
- [ ] Should Build successfully and produce installer for both per user
and per machine
- [ ] Should install without problem

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: vanzue <69313318+vanzue@users.noreply.github.com>
Co-authored-by: Kai Tao (from Dev Box) <kaitao@microsoft.com>
(cherry picked from commit 63da56fae0)
2025-10-22 13:12:10 -05:00
Dustin L. Howett
29687d588f build: run all builds out of a new (huge) P:\ drive (#42739)
The new agents have much smaller temporary disks (which I verified with
another test run to clock in at about 87GB). For right now, let's move
our release builds to a larger drive while we troubleshoot.

(cherry picked from commit 52ce33d438)
2025-10-21 18:32:48 -05:00
Gleb Khmyznikov
6c999c32da 0.95.1 hotfix (#42686)
Hotfixes #42467 #42434 #42405 #42399

---------

Co-authored-by: Jiří Polášek <me@jiripolasek.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Jaylyn Barbee <51131738+Jaylyn-Barbee@users.noreply.github.com>
Co-authored-by: Gordon Lam <73506701+yeelam-gordon@users.noreply.github.com>
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
2025-10-21 15:16:03 -07:00
vanzue
fd2a3915ef use static link instead of dynamic to solve cmdpal crash 2025-10-15 15:59:03 +08:00
Kai Tao (from Dev Box)
4345b95527 Add new tag to light switch 2025-10-15 15:01:42 +08:00
Shawn Yuan
c0f7ec0265 fixed light switch shortcut not working issue (#42340)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request refactors how the `ToggleThemeHotkey` property is
handled in the LightSwitch settings and view model. The changes simplify
property management by directly referencing the property within
`LightSwitchProperties` and ensure that the hotkey setting is
consistently updated and serialized.

**Settings property management:**

* In `LightSwitchSettings.Clone()`, the `LightSwitchProperties` object
now directly references the existing property instances instead of
creating new ones, and also includes the `ToggleThemeHotkey` property.

**View model property handling:**

* In `LightSwitchViewModel.ToggleThemeActivationShortcut`, the getter
and setter now directly access and update
`ModuleSettings.Properties.ToggleThemeHotkey.Value`, removing the need
for a backing field and ensuring changes are properly serialized and
notified.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #42330
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Signed-off-by: Shawn Yuan (from Dev Box) <shuaiyuan@microsoft.com>
(cherry picked from commit 7b9d5af8c1)
2025-10-14 10:49:05 -04:00
leileizhang
c2d1214974 Fix PowerRename crash caused by missing PRI file (#42300)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Not sure why In WinAppSDK 1.8, the default WinUI targets no longer
automatically generate PRI files for unpackaged apps.
By importing the MSIX SDK build tools, the project gains standalone PRI
generation capability.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-10-11 12:46:52 -07:00
Jiří Polášek
f732185885 CmdPal: Update special fallbacks separately from the other fallbacks (#42289)
## Summary of the Pull Request

This PR introduces a hotfix that updates special fallback items
separately from the rest. This allows the loop handling special fallback
items to finish faster, ensuring they are not delayed by other fallback
items. As a result, calculator and run fallback items will be more
readily available to users.

This partially solves #42286 for special fallback items.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Related to: #42286
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-10-10 13:01:42 -07:00
Mike Griese
ad207da3f3 CmdPal: make the context menu search look more like a cmdpal (#42081)
Replaces our styling with the same styleing we use for the search bar

But we can't _just_ do that, because the stupid "text cursors don't show
up on top of transparent backgrounds" thing.

So I just added the smoke backdrop to the search box. Seemed reasonable.

Screenshots below.

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-10-10 13:01:42 -07:00
184 changed files with 1157 additions and 6335 deletions

View File

@@ -94,10 +94,8 @@ ASSOCSTR
ASYNCWINDOWPLACEMENT
ASYNCWINDOWPOS
atl
ATX
ATRIOX
aumid
authenticode
Authenticode
AUTOBUDDY
AUTOCHECKBOX
@@ -115,7 +113,6 @@ azman
bbwe
BCIE
bck
backticks
BESTEFFORT
bezelled
bhid
@@ -143,7 +140,6 @@ bmi
BNumber
BODGY
BOklab
Bootstrappers
BOOTSTRAPPERINSTALLFOLDER
BOTTOMALIGN
boxmodel
@@ -197,7 +193,6 @@ changecursor
CHILDACTIVATE
CHILDWINDOW
CHOOSEFONT
CIBUILD
cidl
CIELCh
cim
@@ -272,7 +267,6 @@ countof
covrun
cpcontrols
cph
cppcoreguidelines
cplusplus
CPower
cpptools
@@ -375,10 +369,9 @@ devmgmt
DEVMODE
DEVMODEW
devpal
dfx
DFX
DIALOGEX
digicert
diffs
DINORMAL
DISABLEASACTIONKEY
DISABLENOSCROLL
@@ -390,7 +383,6 @@ DISPLAYFREQUENCY
displayname
DISPLAYORIENTATION
divyan
djwsxzxb
Dlg
DLGFRAME
DLGMODALFRAME
@@ -451,7 +443,6 @@ EDITSHORTCUTS
EDITTEXT
EFile
ekus
eku
emojis
ENABLEDELAYEDEXPANSION
ENABLEDPOPUP
@@ -516,10 +507,8 @@ eyetracker
FANCYZONESDRAWLAYOUTTEST
FANCYZONESEDITOR
FARPROC
fdx
fesf
FFFF
Figma
FILEEXPLORER
fileexploreraddons
fileexplorerpreview
@@ -646,7 +635,6 @@ Hiber
Hiberboot
HIBYTE
hicon
HICONSM
HIDEREADONLY
HIDEWINDOW
Hif
@@ -754,7 +742,7 @@ INITDIALOG
INITGUID
INITTOLOGFONTSTRUCT
INLINEPREFIX
inlines
Inlines
INPC
inproc
INPUTHARDWARE
@@ -827,7 +815,6 @@ keyvault
KILLFOCUS
killrunner
kmph
ksa
kvp
Kybd
LARGEICON
@@ -934,7 +921,6 @@ LWA
lwin
LZero
MAGTRANSFORM
makeappx
MAKEINTRESOURCE
MAKEINTRESOURCEA
MAKEINTRESOURCEW
@@ -960,7 +946,6 @@ mdtext
mdtxt
mdwn
meme
mcp
memicmp
MENUITEMINFO
MENUITEMINFOW
@@ -1034,7 +1019,6 @@ msiexec
MSIFASTINSTALL
MSIHANDLE
MSIRESTARTMANAGERCONTROL
MSIs
msixbundle
MSIXCA
MSLLHOOKSTRUCT
@@ -1049,8 +1033,6 @@ multizone
muxc
MVPs
mvvm
myorg
myrepo
MVVMTK
MWBEx
MYICON
@@ -1166,7 +1148,6 @@ ntfs
NTSTATUS
NTSYSAPI
NULLCURSOR
nullref
nullonfailure
numberbox
nwc
@@ -1266,13 +1247,11 @@ phwnd
pici
pidl
PIDLIST
PII
pinfo
pinvoke
pipename
PKBDLLHOOKSTRUCT
pkgfamily
PKI
plib
ploc
ploca
@@ -1462,7 +1441,6 @@ riid
RKey
RNumber
rop
rollups
ROUNDSMALL
ROWSETEXT
rpcrt
@@ -1715,7 +1693,6 @@ syskeydown
SYSKEYUP
SYSLIB
SYSMENU
systemai
SYSTEMAPPS
SYSTEMMODAL
SYSTEMTIME
@@ -2002,7 +1979,7 @@ WORKSPACESEDITOR
WORKSPACESLAUNCHER
WORKSPACESSNAPSHOTTOOL
WORKSPACESWINDOWARRANGER
worktree
Worktree
wox
wparam
wpf
@@ -2054,7 +2031,6 @@ xstyler
XTimer
XUP
XVIRTUALSCREEN
XXL
xxxxxx
YAxis
ycombinator

View File

@@ -1,59 +1,43 @@
---
description: PowerToys AI contributor guidance.
applyTo: pullRequests
---
# PowerToys - Copilot guide (concise)
# PowerToys Copilot guide (concise)
This is the top-level guide for AI changes. Keep edits small, follow existing patterns, and cite exact paths in PRs.
# Repo map (1-line per area)
Repo map (1line per area)
- Core apps: `src/runner/**` (tray/loader), `src/settings-ui/**` (Settings app)
- Shared libs: `src/common/**`
- Modules: `src/modules/*` (one per utility; Command Palette in `src/modules/cmdpal/**`)
- Build tools/docs: `tools/**`, `doc/devdocs/**`
# Build and test (defaults)
Build and test (defaults)
- Prerequisites: Visual Studio 2022 17.4+, minimal Windows 10 1803+.
- Build discipline:
- One terminal per operation (build -> test). Do not switch or open new ones mid-flow.
- One terminal per operation (build test). Dont switch/open new ones mid-flow.
- After making changes, `cd` to the project folder that changed (`.csproj`/`.vcxproj`).
- Use scripts to build, synchronously block and wait in foreground for completion: `tools/build/build.ps1|.cmd` (current folder), `build-essentials.*` (once per brand new build for missing nuget packages).
- Treat build exit code 0 as success; any non-zero exit code is a failure. Read the errors log in the build folder (such as `build.*.*.errors.log`) and surface problems.
- Do not start tests or launch Runner until the previous step succeeded.
- Tests (fast and targeted):
- Find the test project by product code prefix (for example FancyZones, AdvancedPaste). Look for a sibling folder or one to two levels up named like `<Product>*UnitTests` or `<Product>*UITests`.
- Build the test project, wait for exit, then run only those tests via VS Test Explorer or `vstest.console.exe` with filters. Avoid `dotnet test` in this repo.
- Add or adjust tests when changing behavior; if skipped, state why (for example comment-only or string rename).
- Use script(s) to build, synchronously block and wait in foreground for it to finish: `tools/build/build.ps1|.cmd` (current folder), `build-essentials.*` (once per brand new build for missing nuget packages)
- Treat build **exit code 0** as success; any non-zero exit code is a failure, have Copilot read the errors log in the build folder (e.g., `build.*.*.errors.log`) and surface problems.
- Dont start tests or launch Runner until the previous step succeeded.
- Tests (fast + targeted):
- Find the test project by product code prefix (e.g., FancyZones, AdvancedPaste). Look for a sibling folder or 12 levels up named like `<Product>*UnitTests` or `<Product>*UITests`.
- Build the test project, wait for **exit**, then run only those tests via VS Test Explorer or `vstest.console.exe` with filters. Avoid `dotnet test` in this repo.
- Add/adjust tests when changing behavior; if skipped, state why (e.g., comment-only, string rename).
# Pull requests (expectations)
- Atomic: one logical change; no drive-by refactors.
- Describe: problem, approach, risk, test evidence.
Pull requests (expectations)
- Atomic: one logical change; no driveby refactors.
- Describe: problem / approach / risk / test evidence.
- List: touched paths if not obvious.
# When to ask for clarification
When to ask for clarification
- Ambiguous spec after scanning relevant docs (see below).
- Cross-module impact (shared enum or struct) not clear.
- Security, elevation, or installer changes.
- Cross-module impact (shared enum/struct) not clear.
- Security / elevation / installer changes.
# Logging (use existing stacks)
- C++ logging lives in `src/common/logger/**` (`Logger::info`, `Logger::warn`, `Logger::error`, `Logger::debug`). Keep hot paths quiet (hooks, tight loops).
- C# logging goes through `ManagedCommon.Logger` (`LogInfo`, `LogWarning`, `LogError`, `LogDebug`, `LogTrace`). Some UIs use injected `ILogger` via `LoggerInstance.Logger`.
Logging (use existing stacks)
- C++: `src/common/logger/**` (`Logger::info|warn|error|debug`). Keep hot paths quiet (hooks, tight loops).
- C#: `ManagedCommon.Logger` (`LogInfo|LogWarning|LogError|LogDebug|LogTrace`). Some UIs use injected `ILogger` via `LoggerInstance.Logger`.
# Docs to consult
Docs to consult
- `tools/build/BUILD-GUIDELINES.md`
- `doc/devdocs/core/architecture.md`
- `doc/devdocs/core/runner.md`
- `doc/devdocs/core/settings/readme.md`
- `doc/devdocs/modules/readme.md`
- `doc/devdocs/core/architecture.md`, `doc/devdocs/core/runner.md`, `doc/devdocs/core/settings/readme.md`, `doc/devdocs/modules/readme.md`
# Language style rules
- Always enforce repo analyzers: root `.editorconfig` plus any `stylecop.json`.
- C# code follows StyleCop.Analyzers and Microsoft.CodeAnalysis.NetAnalyzers.
- C++ code honors `.clang-format` plus `.clang-tidy` (modernize/cppcoreguidelines/readability).
- Markdown files wrap at 80 characters and use ATX headers with fenced code blocks that include language tags.
- YAML files indent two spaces and add comments for complex settings while keeping keys clear.
- PowerShell scripts use Verb-Noun names and prefer single-quoted literals while documenting parameters and satisfying PSScriptAnalyzer.
# Done checklist (self review before finishing)
- Build clean? Tests updated or passed? No unintended formatting? Any new dependency? Documented skips?
Done checklist (self review before finishing)
- Build clean? Tests updated/passed? No unintended formatting? Any new dependency? Documented skips?

View File

@@ -1,16 +0,0 @@
---
mode: 'agent'
model: Claude Sonnet 4.5
description: 'Generate an 80-character git commit title for the local diff.'
---
**Goal:** Provide a ready-to-paste git commit title (<= 80 characters) that captures the most important local changes since `HEAD`.
**Workflow:**
1. Run a single command to view the local diff since the last commit:
```@terminal
git diff HEAD
```
2. From that diff, identify the dominant area (reference key paths like `src/modules/*`, `doc/devdocs/**`, etc.), the type of change (bug fix, docs update, config tweak), and any notable impact.
3. Draft a concise, imperative commit title summarizing the dominant change. Keep it plain ASCII, <= 80 characters, and avoid trailing punctuation. Mention the primary component when obvious (for example `FancyZones:` or `Docs:`).
4. Respond with only the final commit title on a single line so it can be pasted directly into `git commit`.

View File

@@ -1,22 +0,0 @@
---
mode: 'agent'
model: Claude Sonnet 4.5
description: 'Generate a PowerToys-ready pull request description from the local diff.'
---
**Goal:** Produce a ready-to-paste PR title and description that follows PowerToys conventions by comparing the current branch against a user-selected target branch.
**Repo guardrails:**
- Treat `.github/pull_request_template.md` as the single source of truth; load it at runtime instead of embedding hardcoded content in this prompt.
- Preserve section order from the template but only surface checklist lines that are relevant for the detected changes, filling them with `[x]`/`[ ]` as appropriate.
- Cite touched paths with inline backticks, matching the guidance in `.github/copilot-instructions.md`.
- Call out test coverage explicitly: list automated tests run (unit/UI) or state why they are not applicable.
**Workflow:**
1. Determine the target branch from user context; default to `main` when no branch is supplied.
2. Run `git status --short` once to surface uncommitted files that may influence the summary.
3. Run `git diff <target-branch>...HEAD` a single time to review the detailed changes. Only when confidence stays low dig deeper with focused calls such as `git diff <target-branch>...HEAD -- <path>`.
4. From the diff, capture impacted areas, key file changes, behavioral risks, migrations, and noteworthy edge cases.
5. Confirm validation: list tests executed with results or state why tests were skipped in line with repo guidance.
6. Load `.github/pull_request_template.md`, mirror its section order, and populate it with the gathered facts. Include only relevant checklist entries, marking them `[x]/[ ]` and noting any intentional omissions as "N/A".
7. Present the filled template inside a fenced ```markdown code block with no extra commentary so it is ready to paste into a PR, clearly flagging any placeholders that still need user input.

View File

@@ -1,71 +0,0 @@
---
mode: 'agent'
model: GPT-5-Codex (Preview)
description: " Execute the fix for a GitHub issue using the previously generated implementation plan. Apply code & tests directly in the repo. Output only a PR description (and optional manual steps)."
---
# DEPENDENCY
Source review prompt (for generating the implementation plan if missing):
- .github/prompts/review-issue.prompt.md
Required plan file (single source of truth):
- Generated Files/issueReview/{{issue_number}}/implementation-plan.md
## Dependency Handling
1) If `implementation-plan.md` exists → proceed.
2) If missing → run the review prompt:
- Invoke: `.github/prompts/review-issue.prompt.md`
- Pass: `issue_number={{issue_number}}`
- Then re-check for `implementation-plan.md`.
3) If still missing → stop and generate:
- `Generated Files/issueFix/{{issue_number}}/manual-steps.md` containing:
“implementation-plan.md not found; please run .github/prompts/review-issue.prompt.md for #{{issue_number}}.”
# GOAL
For **#{{issue_number}}**:
- Use implementation-plan.md as the single authority.
- Apply code and test changes directly in the repository.
- Produce a PR-ready description.
# OUTPUT FILES
1) Generated Files/issueFix/{{issue_number}}/pr-description.md
2) Generated Files/issueFix/{{issue_number}}/manual-steps.md # only if human interaction or external setup is required
# EXECUTION RULES
1) Read implementation-plan.md and execute:
- Layers & Files → edit/create as listed
- Pattern Choices → follow repository conventions
- Fundamentals (perf, security, compatibility, accessibility)
- Logging & Exceptions
- Telemetry (only if explicitly included in the plan)
- Risks & Mitigations
- Tests to Add
2) Locate affected files via `rg` or `git grep`.
3) Add/update tests to enforce the fixed behavior.
4) If any ambiguity exists, add:
// TODO(Human input needed): <clarification needed>
5) Verify locally: build & tests run successfully.
# pr-description.md should include:
- Title: `Fix: <short summary> (#{{issue_number}})`
- What changed and why the fix works
- Files or modules touched
- Risks & mitigations (implemented)
- Tests added/updated and how to run them
- Telemetry behavior (if applicable)
- Validation / reproduction steps
- `Closes #{{issue_number}}`
# manual-steps.md (only if needed)
- List required human actions: secrets, config, approvals, missing info, or code comments requiring human decisions.
# IMPORTANT
- Apply code and tests directly; do not produce patch files.
- Follow implementation-plan.md as the source of truth.
- Insert comments for human review where a decision or input is required.
- Use repository conventions and deterministic, minimal changes.
# FINALIZE
- Write pr-description.md
- Write manual-steps.md only if needed
- Print concise success message or note items requiring human interaction

View File

@@ -1,22 +0,0 @@
---
mode: 'agent'
model: GPT-5-Codex (Preview)
description: 'Resolve Code scanning / check-spelling comments on the active PR.'
---
**Goal:** Clear every outstanding GitHub pull request comment created by the `Code scanning / check-spelling` workflow by explicitly allowing intentional terms.
**Guardrails:**
- Update only discussion threads authored by `github-actions` or `github-actions[bot]` that mention `Code scanning results / check-spelling`.
- Resolve findings solely by editing `.github/actions/spell-check/expect.txt`; reuse existing entries.
- Leave all other files and topics untouched.
**Prerequisites:**
- Install GitHub CLI if it is not present: `winget install GitHub.cli`.
- Run `gh auth login` once before the first CLI use.
**Workflow:**
1. Determine the active pull request with a single `gh pr view --json number` call (default to the current branch).
2. Fetch all PR discussion data once via `gh pr view --json comments,reviews` and filter to check-spelling comments authored by `github-actions` or `github-actions[bot]` that are not minimized; when several remain, process only the most recent comment body.
3. For each flagged token, review `.github/actions/spell-check/expect.txt` for an equivalent term (for example an existing lowercase variant); when found, reuse that normalized term rather than adding a new entry, even if the flagged token differs only by casing. Only add a new entry after confirming no equivalent already exists.
4. Add any remaining missing token to `.github/actions/spell-check/expect.txt`, keeping surrounding formatting intact.

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@@ -1,158 +0,0 @@
---
mode: 'agent'
model: Claude Sonnet 4.5
description: "You are github issue review and planning expertise, Score (0100) and write one Implementation Plan. Outputs: overview.md, implementation-plan.md."
---
# GOAL
For **#{{issue_number}}** produce:
1) `Generated Files/issueReview/{{issue_number}}/overview.md`
2) `Generated Files/issueReview/{{issue_number}}/implementation-plan.md`
## Inputs
figure out from the prompt on the
# CONTEXT (brief)
Ground evidence using `gh issue view {{issue_number}} --json number,title,body,author,createdAt,updatedAt,state,labels,milestone,reactions,comments,linkedPullRequests`, and download the image for understand the context of the issue more.
Locate source code in current workspace, but also free feel to use via `rg`/`git grep`. Link related issues/PRs.
# OVERVIEW.MD
## Summary
Issue, state, milestone, labels. **Signals**: 👍/❤️/👎, comment count, last activity, linked PRs.
## At-a-Glance Score Table
Present all ratings in a compact table for quick scanning:
| Dimension | Score | Assessment | Key Drivers |
|-----------|-------|------------|-------------|
| **A) Business Importance** | X/100 | Low/Medium/High | Top 2 factors with scores |
| **B) Community Excitement** | X/100 | Low/Medium/High | Top 2 factors with scores |
| **C) Technical Feasibility** | X/100 | Low/Medium/High | Top 2 factors with scores |
| **D) Requirement Clarity** | X/100 | Low/Medium/High | Top 2 factors with scores |
| **Overall Priority** | X/100 | Low/Medium/High/Critical | Average or weighted summary |
| **Effort Estimate** | X days (T-shirt) | XS/S/M/L/XL/XXL/Epic | Type: bug/feature/chore |
| **Similar Issues Found** | X open, Y closed | — | Quick reference to related work |
| **Potential Assignees** | @username, @username | — | Top contributors to module |
**Assessment bands**: 0-25 Low, 26-50 Medium, 51-75 High, 76-100 Critical
## Ratings (0100) — add evidence & short rationale
### A) Business Importance
- Labels (priority/security/regression): **≤35**
- Milestone/roadmap: **≤25**
- Customer/contract impact: **≤20**
- Unblocks/platform leverage: **≤20**
### B) Community Excitement
- 👍+❤️ normalized: **≤45**
- Comment volume & unique participants: **≤25**
- Recent activity (≤30d): **≤15**
- Duplicates/related issues: **≤15**
### C) Technical Feasibility
- Contained surface/clear seams: **≤30**
- Existing patterns/utilities: **≤25**
- Risk (perf/sec/compat) manageable: **≤25**
- Testability & CI support: **≤20**
### D) Requirement Clarity
- Behavior/repro/constraints: **≤60**
- Non-functionals (perf/sec/i18n/a11y): **≤25**
- Decision owners/acceptance signals: **≤15**
## Effort
Days + **T-shirt** (XS 0.51d, S 12, M 24, L 47, XL 714, XXL 1430, Epic >30).
Type/level: bug/feature/chore/docs/refactor/test-only; severity/value tier.
## Suggested Actions
Provide actionable recommendations for issue triage and assignment:
### A) Requirement Clarification (if Clarity score <50)
**When Requirement Clarity (Dimension D) is Medium or Low:**
- Identify specific gaps in issue description: missing repro steps, unclear expected behavior, undefined acceptance criteria, missing non-functional requirements
- Draft 3-5 clarifying questions to post as issue comment
- Suggest additional information needed: screenshots, logs, environment details, OS version, PowerToys version, error messages
- If behavior is ambiguous, propose 2-3 interpretation scenarios and ask reporter to confirm
- Example questions:
- "Can you provide exact steps to reproduce this issue?"
- "What is the expected behavior vs. what you're actually seeing?"
- "Does this happen on Windows 10, 11, or both?"
- "Can you attach a screenshot or screen recording?"
### B) Correct Label Suggestions
- Analyze issue type, module, and severity to suggest missing or incorrect labels
- Recommend labels from: `Issue-Bug`, `Issue-Feature`, `Issue-Docs`, `Issue-Task`, `Priority-High`, `Priority-Medium`, `Priority-Low`, `Needs-Triage`, `Needs-Author-Feedback`, `Product-<ModuleName>`, etc.
- If Requirement Clarity is low (<50), add `Needs-Author-Feedback` label
- If current labels are incorrect or incomplete, provide specific label changes with rationale
### C) Find Similar Issues & Past Fixes
- Search for similar issues using `gh issue list --search "keywords" --state all --json number,title,state,closedAt`
- Identify patterns: duplicate issues, related bugs, or similar feature requests
- For closed issues, find linked PRs that fixed them: check `linkedPullRequests` in issue data
- Provide 3-5 examples of similar issues with format: `#<number> - <title> (closed by PR #<pr>)` or `(still open)`
### D) Identify Subject Matter Experts
- Use git blame/log to find who fixed similar issues in the past
- Search for PR authors who touched relevant files: `git log --all --format='%aN' -- <file_paths> | sort | uniq -c | sort -rn | head -5`
- Check issue/PR history for frequent contributors to the affected module
- Suggest 2-3 potential assignees with context: `@<username> - <reason>` (e.g., "fixed similar rendering bug in #12345", "maintains FancyZones module")
### E) Semantic Search for Related Work
- Use semantic_search tool to find similar issues, code patterns, or past discussions
- Search queries should include: issue keywords, module names, error messages, feature descriptions
- Cross-reference semantic results with GitHub issue search for comprehensive coverage
**Output format for Suggested Actions section in overview.md:**
```markdown
## Suggested Actions
### Clarifying Questions (if Clarity <50)
Post these questions as issue comment to gather missing information:
1. <question>
2. <question>
3. <question>
**Recommended label**: `Needs-Author-Feedback`
### Label Recommendations
- Add: `<label>` - <reason>
- Remove: `<label>` - <reason>
- Current labels are appropriate ✓
### Similar Issues Found
1. #<number> - <title> (<state>, closed by PR #<pr> on <date>)
2. #<number> - <title> (<state>)
...
### Potential Assignees
- @<username> - <reason>
- @<username> - <reason>
### Related Code/Discussions
- <semantic search findings>
```
# IMPLEMENTATION-PLAN.MD
1) **Problem Framing** — restate problem; current vs expected; scope boundaries.
2) **Layers & Files** — layers (UI/domain/data/infra/build). For each, list **files/dirs to modify** and **new files** (exact paths + why). Prefer repo patterns; cite examples/PRs.
3) **Pattern Choices** — reuse existing; if new, justify trade-offs & transition.
4) **Fundamentals** (brief plan or N/A + reason):
- Performance (hot paths, allocs, caching/streaming)
- Security (validation, authN/Z, secrets, SSRF/XSS/CSRF)
- G11N/L10N (resources, number/date, pluralization)
- Compatibility (public APIs, formats, OS/runtime/toolchain)
- Extensibility (DI seams, options/flags, plugin points)
- Accessibility (roles, labels, focus, keyboard, contrast)
- SOLID & repo conventions (naming, folders, dependency direction)
5) **Logging & Exception Handling**
- Where to log; levels; structured fields; correlation/traces.
- What to catch vs rethrow; retries/backoff; user-visible errors.
- **Privacy**: never log secrets/PII; redaction policy.
6) **Telemetry (optional — business metrics only)**
- Events/metrics (name, when, props); success signal; privacy/sampling; dashboards/alerts.
7) **Risks & Mitigations** — flags/canary/shadow-write/config guards.
8) **Task Breakdown (agent-ready)** — table (leave a blank line before the header so Markdown renders correctly):
| Task | Intent | Files/Areas | Steps | Tests (brief) | Owner (Agent/Human) | Human interaction needed? (why) |
|---|---|---|---|---|---|---|
9) **Tests to Add (only)**
- **Unit**: targets, cases (success/edge/error), mocks/fixtures, path, notes.
- **UI** (if applicable): flows, locator strategy, env/data/flags, path, flake mitigation.

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@@ -1,199 +0,0 @@
---
mode: 'agent'
model: Claude Sonnet 4.5
description: "gh-driven PR review; per-step Markdown + machine-readable outputs"
---
# PR Review — gh + stepwise
**Goal**: Given `{{pr_number}}`, run a *one-topic-per-step* review. Write files to `Generated Files/prReview/{{pr_number}}/` (replace `{{pr_number}}` with the integer). Emit machinereadable blocks for a GitHub MCP to post review comments.
## PR selection
Resolve the target PR using these fallbacks in order:
1. Parse the invocation text for an explicit identifier (first integer following patterns such as a leading hash and digits or the text `PR:` followed by digits).
2. If no PR is found yet, locate the newest `Generated Files/prReview/_batch/batch-overview-*.md` file (highest timestamp in filename, fallback newest mtime) and take the first entry in its `## PRs` list whose review folder is missing `00-OVERVIEW.md` or contains `__error.flag`.
3. If the batch file has no pending PRs, query assignments with `gh pr list --assignee @me --state open --json number,updatedAt --limit 20` and pick the most recently updated PR that does not already have a completed review folder.
4. If still unknown, run `gh pr view --json number` in the current branch and use that result when it is unambiguous.
5. If every step above fails, prompt the user for a PR number before proceeding.
## Fetch PR data with `gh`
- `gh pr view {{pr_number}} --json number,baseRefName,headRefName,baseRefOid,headRefOid,changedFiles,files`
- `gh api repos/:owner/:repo/pulls/{{pr_number}}/files?per_page=250` # patches for line mapping
### Incremental review workflow
1. **Check for existing review**: Read `Generated Files/prReview/{{pr_number}}/00-OVERVIEW.md`
2. **Extract state**: Parse `Last reviewed SHA:` from review metadata section
3. **Detect changes**: Run `Get-PrIncrementalChanges.ps1 -PullRequestNumber {{pr_number}} -LastReviewedCommitSha {{sha}}`
4. **Analyze result**:
- `NeedFullReview: true` → Review all files in the PR
- `NeedFullReview: false` and `IsIncremental: true` → Review only files in `ChangedFiles` array
- `ChangedFiles` is empty → No changes, skip review (update iteration history with "No changes since last review")
5. **Apply smart filtering**: Use the file patterns in smart step filtering table to skip irrelevant steps
6. **Update metadata**: After completing review, save current `headRefOid` as `Last reviewed SHA:` in `00-OVERVIEW.md`
### Reusable PowerShell scripts
Scripts live in `.github/review-tools/` to avoid repeated manual approvals during PR reviews:
| Script | Usage |
| --- | --- |
| `.github/review-tools/Get-GitHubRawFile.ps1` | Download a repository file at a given ref, optionally with line numbers. |
| `.github/review-tools/Get-GitHubPrFilePatch.ps1` | Fetch the unified diff for a specific file within a pull request via `gh api`. |
| `.github/review-tools/Get-PrIncrementalChanges.ps1` | Compare last reviewed SHA with current PR head to identify incremental changes. Returns JSON with changed files, new commits, and whether full review is needed. |
| `.github/review-tools/Test-IncrementalReview.ps1` | Test helper to preview incremental review detection for a PR. Use before running full review to see what changed. |
Always prefer these scripts (or new ones added under `.github/review-tools/`) over raw `gh api` or similar shell commands so the review flow does not trigger interactive approval prompts.
## Output files
Folder: `Generated Files/prReview/{{pr_number}}/`
Files: `00-OVERVIEW.md`, `01-functionality.md`, `02-compatibility.md`, `03-performance.md`, `04-accessibility.md`, `05-security.md`, `06-localization.md`, `07-globalization.md`, `08-extensibility.md`, `09-solid-design.md`, `10-repo-patterns.md`, `11-docs-automation.md`, `12-code-comments.md`, `13-copilot-guidance.md` *(only if guidance md exists).*
- **Write-after-step rule:** Immediately after completing each TODO step, persist that step's markdown file before proceeding to the next. Generate `00-OVERVIEW.md` only after every step file has been refreshed for the current run.
## Iteration management
- Determine the current review iteration by reading `00-OVERVIEW.md` (look for `Review iteration:`). If missing, assume iteration `1`.
- Extract the last reviewed SHA from `00-OVERVIEW.md` (look for `Last reviewed SHA:` in the review metadata section). If missing, this is iteration 1.
- **Incremental review detection**:
1. Call `.github/review-tools/Get-PrIncrementalChanges.ps1 -PullRequestNumber {{pr_number}} -LastReviewedCommitSha {{last_sha}}` to get delta analysis.
2. Parse the JSON result to determine if incremental review is possible (`IsIncremental: true`, `NeedFullReview: false`).
3. If force-push detected or first review, proceed with full review of all changed files.
4. If incremental, review only the files listed in `ChangedFiles` array and apply smart step filtering (see below).
- Increment the iteration for each review run and propagate the new value to all step files and the overview.
- Preserve prior iteration notes by keeping/expanding an `## Iteration history` section in each markdown file, appending the newest summary under `### Iteration <N>`.
- Summaries should capture key deltas since the previous iteration so reruns can pick up context quickly.
- **After review completion**, update `Last reviewed SHA:` in `00-OVERVIEW.md` with the current `headRefOid` and update the timestamp.
### Smart step filtering (incremental reviews only)
When performing incremental review, skip steps that are irrelevant based on changed file types:
| File pattern | Required steps | Skippable steps |
| --- | --- | --- |
| `**/*.cs`, `**/*.cpp`, `**/*.h` | Functionality, Compatibility, Performance, Security, SOLID, Repo patterns, Code comments | (depends on files) |
| `**/*.resx`, `**/Resources/*.xaml` | Localization, Globalization | Most others |
| `**/*.md` (docs) | Docs & automation | Most others (unless copilot guidance) |
| `**/*copilot*.md`, `.github/prompts/*.md` | Copilot guidance, Docs & automation | Most others |
| `**/*.csproj`, `**/*.vcxproj`, `**/packages.config` | Compatibility, Security, Repo patterns | Localization, Globalization, Accessibility |
| `**/UI/**`, `**/*View.xaml` | Accessibility, Localization | Performance (unless perf-sensitive controls) |
**Default**: If uncertain or files span multiple categories, run all applicable steps. When in doubt, be conservative and review more rather than less.
## TODO steps (one concern each)
1) Functionality
2) Compatibility
3) Performance
4) Accessibility
5) Security
6) Localization
7) Globalization
8) Extensibility
9) SOLID principles
10) Repo patterns
11) Docs & automation coverage for the changes
12) Code comments
13) Copilot guidance (conditional): if changed folders contain `*copilot*.md` or `.github/prompts/*.md`, review diffs **against** that guidance and write `13-copilot-guidance.md` (omit if none).
## Per-step file template (use verbatim)
```md
# <STEP TITLE>
**PR:** (populate with PR identifier) — Base:<baseRefName> Head:<headRefName>
**Review iteration:** ITERATION
## Iteration history
- Maintain subsections titled `### Iteration N` in reverse chronological order (append the latest at the top) with 24 bullet highlights.
### Iteration ITERATION
- <Latest key point 1>
- <Latest key point 2>
## Checks executed
- List the concrete checks for *this step only* (510 bullets).
## Findings
(If none, write **None**. Defaults have one or more blocks:)
```mcp-review-comment
{"file":"relative/path.ext","start_line":123,"end_line":125,"severity":"high|medium|low|info","tags":["<step-slug>","pr-tag-here"],"related_files":["optional/other/file1"],"body":"Problem → Why it matters → Concrete fix. If spans multiple files, name them here."}
```
Use the second tag to encode the PR number.
```
## Overview file (`00-OVERVIEW.md`) template
```md
# PR Review Overview — (populate with PR identifier)
**Review iteration:** ITERATION
**Changed files:** <n> | **High severity issues:** <count>
## Review metadata
**Last reviewed SHA:** <headRefOid from gh pr view>
**Last review timestamp:** <ISO8601 timestamp>
**Review mode:** <Full|Incremental (N files changed since iteration X)>
**Base ref:** <baseRefName>
**Head ref:** <headRefName>
## Step results
Write lines like: `01 Functionality — <OK|Issues|Skipped> (see 01-functionality.md)` … through step 13.
Mark steps as "Skipped" when using incremental review smart filtering.
## Iteration history
- Maintain subsections titled `### Iteration N` mirroring the per-step convention with concise deltas and cross-links to the relevant step files.
- For incremental reviews, list the specific files that changed and which commits were added.
```
## Line numbers & multifile issues
- Map headside lines from `patch` hunks (`@@ -a,b +c,d @@` → new lines `+c..+c+d-1`).
- For crossfile issues: set the primary `"file"`, list others in `"related_files"`, and name them in `"body"`.
## Posting (for MCP)
- Parse all ```mcp-review-comment``` blocks across step files and post as PR review comments.
- If posting isnt available, still write all files.
## Constraint
Read/analyze only; don't modify code. Keep comments small, specific, and fixoriented.
**Testing**: Use `.github/review-tools/Test-IncrementalReview.ps1 -PullRequestNumber 42374` to preview incremental detection before running full review.
## Scratch cache for large PRs
Create a local scratch workspace to progressively summarize diffs and reload state across runs.
### Paths
- Root: `Generated Files/prReview/{{pr_number}}/__tmp/`
- Files:
- `index.jsonl` — append-only JSON Lines index of artifacts.
- `todo-queue.json` — pending items (files/chunks/steps).
- `rollup-<step>-v<N>.md` — iterative per-step aggregates.
- `file-<hash>.txt` — optional saved chunk text (when needed).
### JSON schema (per line in `index.jsonl`)
```json
{"type":"chunk|summary|issue|crosslink",
"path":"relative/file.ext","chunk_id":"f-12","step":"functionality|compatibility|...",
"base_sha":"...", "head_sha":"...", "range":[start,end], "version":1,
"notes":"short text or key:value map", "created_utc":"ISO8601"}
```
### Phases (stateful; resume-safe)
0. **Discover** PR + SHAs: `gh pr view <PR> --json baseRefName,headRefName,baseRefOid,headRefOid,files`.
1. **Chunk** each changed file (head): split into ~300600 LOC or ~4k chars; stable `chunk_id` = hash(path+start).
- Save `chunk` records. Optionally write `file-<hash>.txt` for expensive chunks.
2. **Summarize** per chunk: intent, APIs, risks per TODO step; emit `summary` records (≤600 tokens each).
3. **Issues**: convert findings to machine-readable blocks and emit `issue` records (later rendered to step MD).
4. **Rollups**: build/update `rollup-<step>-v<N>.md` from `summary`+`issue`. Keep prior versions.
5. **Finalize**: write per-step files + `00-OVERVIEW.md` from rollups. Post comments via MCP if available.
### Re-use & token limits
- Always **reload** `index.jsonl` first; skip chunks with same `head_sha` and `range`.
- **Incremental review optimization**: When `Get-PrIncrementalChanges.ps1` returns a subset of changed files, load only chunks from those files. Reuse existing chunks/summaries for unchanged files.
- Prefer re-summarizing only changed chunks; merge chunk summaries → file summaries → step rollups.
- When context is tight, load only the minimal chunk text (or its saved `file-<hash>.txt`) needed for a comment.
### Original vs diff
- Fetch base content when needed: prefer `git show <baseRefName>:<path>`; fallback `gh api repos/:owner/:repo/contents/<path>?ref=<base_sha>` (base64).
- Use patch hunks from `gh api .../pulls/<PR>/files` to compute **head** line numbers.
### Queue-driven loop
- Seed `todo-queue.json` with all changed files.
- Process: chunk → summarize → detect issues → roll up.
- Append to `index.jsonl` after each step; never rewrite previous lines (append-only).
### Hygiene
- `__tmp/` is implementation detail; do not include in final artifacts.
- It is safe to delete to force a clean pass; the next run rebuilds it.

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@@ -1,79 +0,0 @@
<#
.SYNOPSIS
Retrieves the unified diff patch for a specific file in a GitHub pull request.
.DESCRIPTION
This script fetches the patch content (unified diff format) for a specified file
within a pull request. It uses the GitHub CLI (gh) to query the GitHub API and
retrieve file change information.
.PARAMETER PullRequestNumber
The pull request number to query.
.PARAMETER FilePath
The relative path to the file in the repository (e.g., "src/modules/main.cpp").
.PARAMETER RepositoryOwner
The GitHub repository owner. Defaults to "microsoft".
.PARAMETER RepositoryName
The GitHub repository name. Defaults to "PowerToys".
.EXAMPLE
.\Get-GitHubPrFilePatch.ps1 -PullRequestNumber 42374 -FilePath "src/modules/cmdpal/main.cpp"
Retrieves the patch for main.cpp in PR #42374.
.EXAMPLE
.\Get-GitHubPrFilePatch.ps1 -PullRequestNumber 42374 -FilePath "README.md" -RepositoryOwner "myorg" -RepositoryName "myrepo"
Retrieves the patch from a different repository.
.NOTES
Requires GitHub CLI (gh) to be installed and authenticated.
Run 'gh auth login' if not already authenticated.
.LINK
https://cli.github.com/
#>
[CmdletBinding()]
param(
[Parameter(Mandatory = $true, HelpMessage = "Pull request number")]
[int]$PullRequestNumber,
[Parameter(Mandatory = $true, HelpMessage = "Relative path to the file in the repository")]
[string]$FilePath,
[Parameter(Mandatory = $false, HelpMessage = "Repository owner")]
[string]$RepositoryOwner = "microsoft",
[Parameter(Mandatory = $false, HelpMessage = "Repository name")]
[string]$RepositoryName = "PowerToys"
)
# Construct GitHub API path for pull request files
$apiPath = "repos/$RepositoryOwner/$RepositoryName/pulls/$PullRequestNumber/files?per_page=250"
# Query GitHub API to get all files in the pull request
try {
$pullRequestFiles = gh api $apiPath | ConvertFrom-Json
} catch {
Write-Error "Failed to query GitHub API for PR #$PullRequestNumber. Ensure gh CLI is authenticated. Details: $_"
exit 1
}
# Find the matching file in the pull request
$matchedFile = $pullRequestFiles | Where-Object { $_.filename -eq $FilePath }
if (-not $matchedFile) {
Write-Error "File '$FilePath' not found in PR #$PullRequestNumber."
exit 1
}
# Check if patch content exists
if (-not $matchedFile.patch) {
Write-Warning "File '$FilePath' has no patch content (possibly binary or too large)."
return
}
# Output the patch content
$matchedFile.patch

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@@ -1,91 +0,0 @@
<#
.SYNOPSIS
Downloads and displays the content of a file from a GitHub repository at a specific git reference.
.DESCRIPTION
This script fetches the raw content of a file from a GitHub repository using GitHub's raw content API.
It can optionally display line numbers and supports any valid git reference (branch, tag, or commit SHA).
.PARAMETER FilePath
The relative path to the file in the repository (e.g., "src/modules/main.cpp").
.PARAMETER GitReference
The git reference (branch name, tag, or commit SHA) to fetch the file from. Defaults to "main".
.PARAMETER RepositoryOwner
The GitHub repository owner. Defaults to "microsoft".
.PARAMETER RepositoryName
The GitHub repository name. Defaults to "PowerToys".
.PARAMETER ShowLineNumbers
When specified, displays line numbers before each line of content.
.PARAMETER StartLineNumber
The starting line number to use when ShowLineNumbers is enabled. Defaults to 1.
.EXAMPLE
.\Get-GitHubRawFile.ps1 -FilePath "README.md" -GitReference "main"
Downloads and displays the README.md file from the main branch.
.EXAMPLE
.\Get-GitHubRawFile.ps1 -FilePath "src/runner/main.cpp" -GitReference "dev/feature-branch" -ShowLineNumbers
Downloads main.cpp from a feature branch and displays it with line numbers.
.EXAMPLE
.\Get-GitHubRawFile.ps1 -FilePath "LICENSE" -GitReference "abc123def" -ShowLineNumbers -StartLineNumber 10
Downloads the LICENSE file from a specific commit and displays it with line numbers starting at 10.
.NOTES
Requires internet connectivity to access GitHub's raw content API.
Does not require GitHub CLI authentication for public repositories.
.LINK
https://docs.github.com/en/rest/repos/contents
#>
[CmdletBinding()]
param(
[Parameter(Mandatory = $true, HelpMessage = "Relative path to the file in the repository")]
[string]$FilePath,
[Parameter(Mandatory = $false, HelpMessage = "Git reference (branch, tag, or commit SHA)")]
[string]$GitReference = "main",
[Parameter(Mandatory = $false, HelpMessage = "Repository owner")]
[string]$RepositoryOwner = "microsoft",
[Parameter(Mandatory = $false, HelpMessage = "Repository name")]
[string]$RepositoryName = "PowerToys",
[Parameter(Mandatory = $false, HelpMessage = "Display line numbers before each line")]
[switch]$ShowLineNumbers,
[Parameter(Mandatory = $false, HelpMessage = "Starting line number for display")]
[int]$StartLineNumber = 1
)
# Construct the raw content URL
$rawContentUrl = "https://raw.githubusercontent.com/$RepositoryOwner/$RepositoryName/$GitReference/$FilePath"
# Fetch the file content from GitHub
try {
$response = Invoke-WebRequest -UseBasicParsing -Uri $rawContentUrl
} catch {
Write-Error "Failed to fetch file from $rawContentUrl. Details: $_"
exit 1
}
# Split content into individual lines
$contentLines = $response.Content -split "`n"
# Display the content with or without line numbers
if ($ShowLineNumbers) {
$currentLineNumber = $StartLineNumber
foreach ($line in $contentLines) {
Write-Output ("{0:d4}: {1}" -f $currentLineNumber, $line)
$currentLineNumber++
}
} else {
$contentLines | ForEach-Object { Write-Output $_ }
}

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@@ -1,173 +0,0 @@
<#
.SYNOPSIS
Detects changes between the last reviewed commit and current head of a pull request.
.DESCRIPTION
This script compares a previously reviewed commit SHA with the current head of a pull request
to determine what has changed. It helps enable incremental reviews by identifying new commits
and modified files since the last review iteration.
The script handles several scenarios:
- First review (no previous SHA provided)
- No changes (current SHA matches last reviewed SHA)
- Force-push detected (last reviewed SHA no longer in history)
- Incremental changes (new commits added since last review)
.PARAMETER PullRequestNumber
The pull request number to analyze.
.PARAMETER LastReviewedCommitSha
The commit SHA that was last reviewed. If omitted, this is treated as a first review.
.PARAMETER RepositoryOwner
The GitHub repository owner. Defaults to "microsoft".
.PARAMETER RepositoryName
The GitHub repository name. Defaults to "PowerToys".
.OUTPUTS
JSON object containing:
- PullRequestNumber: The PR number being analyzed
- CurrentHeadSha: The current head commit SHA
- LastReviewedSha: The last reviewed commit SHA (if provided)
- BaseRefName: Base branch name
- HeadRefName: Head branch name
- IsIncremental: Boolean indicating if incremental review is possible
- NeedFullReview: Boolean indicating if a full review is required
- ChangedFiles: Array of files that changed (filename, status, additions, deletions)
- NewCommits: Array of commits added since last review (sha, message, author, date)
- Summary: Human-readable description of changes
.EXAMPLE
.\Get-PrIncrementalChanges.ps1 -PullRequestNumber 42374
Analyzes PR #42374 with no previous review (first review scenario).
.EXAMPLE
.\Get-PrIncrementalChanges.ps1 -PullRequestNumber 42374 -LastReviewedCommitSha "abc123def456"
Compares current PR state against the last reviewed commit to identify incremental changes.
.EXAMPLE
$changes = .\Get-PrIncrementalChanges.ps1 -PullRequestNumber 42374 -LastReviewedCommitSha "abc123" | ConvertFrom-Json
if ($changes.IsIncremental) { Write-Host "Can perform incremental review" }
Captures the output as a PowerShell object for further processing.
.NOTES
Requires GitHub CLI (gh) to be installed and authenticated.
Run 'gh auth login' if not already authenticated.
.LINK
https://cli.github.com/
#>
[CmdletBinding()]
param(
[Parameter(Mandatory = $true, HelpMessage = "Pull request number")]
[int]$PullRequestNumber,
[Parameter(Mandatory = $false, HelpMessage = "Commit SHA that was last reviewed")]
[string]$LastReviewedCommitSha,
[Parameter(Mandatory = $false, HelpMessage = "Repository owner")]
[string]$RepositoryOwner = "microsoft",
[Parameter(Mandatory = $false, HelpMessage = "Repository name")]
[string]$RepositoryName = "PowerToys"
)
# Fetch current pull request state from GitHub
try {
$pullRequestData = gh pr view $PullRequestNumber --json headRefOid,headRefName,baseRefName,baseRefOid | ConvertFrom-Json
} catch {
Write-Error "Failed to fetch PR #$PullRequestNumber details. Details: $_"
exit 1
}
$currentHeadSha = $pullRequestData.headRefOid
$baseRefName = $pullRequestData.baseRefName
$headRefName = $pullRequestData.headRefName
# Initialize result object
$analysisResult = @{
PullRequestNumber = $PullRequestNumber
CurrentHeadSha = $currentHeadSha
BaseRefName = $baseRefName
HeadRefName = $headRefName
LastReviewedSha = $LastReviewedCommitSha
IsIncremental = $false
NeedFullReview = $true
ChangedFiles = @()
NewCommits = @()
Summary = ""
}
# Scenario 1: First review (no previous SHA provided)
if ([string]::IsNullOrWhiteSpace($LastReviewedCommitSha)) {
$analysisResult.Summary = "Initial review - no previous iteration found"
$analysisResult.NeedFullReview = $true
return $analysisResult | ConvertTo-Json -Depth 10
}
# Scenario 2: No changes since last review
if ($currentHeadSha -eq $LastReviewedCommitSha) {
$analysisResult.Summary = "No changes since last review (SHA: $currentHeadSha)"
$analysisResult.NeedFullReview = $false
$analysisResult.IsIncremental = $true
return $analysisResult | ConvertTo-Json -Depth 10
}
# Scenario 3: Check for force-push (last reviewed SHA no longer exists in history)
try {
$null = gh api "repos/$RepositoryOwner/$RepositoryName/commits/$LastReviewedCommitSha" 2>&1
if ($LASTEXITCODE -ne 0) {
# SHA not found - likely force-push or branch rewrite
$analysisResult.Summary = "Force-push detected - last reviewed SHA $LastReviewedCommitSha no longer exists. Full review required."
$analysisResult.NeedFullReview = $true
return $analysisResult | ConvertTo-Json -Depth 10
}
} catch {
$analysisResult.Summary = "Cannot verify last reviewed SHA $LastReviewedCommitSha - assuming force-push. Full review required."
$analysisResult.NeedFullReview = $true
return $analysisResult | ConvertTo-Json -Depth 10
}
# Scenario 4: Get incremental changes between last reviewed SHA and current head
try {
$compareApiPath = "repos/$RepositoryOwner/$RepositoryName/compare/$LastReviewedCommitSha...$currentHeadSha"
$comparisonData = gh api $compareApiPath | ConvertFrom-Json
# Extract new commits information
$analysisResult.NewCommits = $comparisonData.commits | ForEach-Object {
@{
Sha = $_.sha.Substring(0, 7)
Message = $_.commit.message.Split("`n")[0] # First line only
Author = $_.commit.author.name
Date = $_.commit.author.date
}
}
# Extract changed files information
$analysisResult.ChangedFiles = $comparisonData.files | ForEach-Object {
@{
Filename = $_.filename
Status = $_.status # added, modified, removed, renamed
Additions = $_.additions
Deletions = $_.deletions
Changes = $_.changes
}
}
$fileCount = $analysisResult.ChangedFiles.Count
$commitCount = $analysisResult.NewCommits.Count
$analysisResult.IsIncremental = $true
$analysisResult.NeedFullReview = $false
$analysisResult.Summary = "Incremental review: $commitCount new commit(s), $fileCount file(s) changed since SHA $($LastReviewedCommitSha.Substring(0, 7))"
} catch {
Write-Error "Failed to compare commits. Details: $_"
$analysisResult.Summary = "Error comparing commits - defaulting to full review"
$analysisResult.NeedFullReview = $true
}
# Return the analysis result as JSON
return $analysisResult | ConvertTo-Json -Depth 10

View File

@@ -1,170 +0,0 @@
<#
.SYNOPSIS
Tests and previews incremental review detection for a pull request.
.DESCRIPTION
This helper script validates the incremental review detection logic by analyzing an existing
PR review folder. It reads the last reviewed SHA from the overview file, compares it with
the current PR state, and displays detailed information about what has changed.
This is useful for:
- Testing the incremental review system before running a full review
- Understanding what changed since the last review iteration
- Verifying that review metadata was properly recorded
.PARAMETER PullRequestNumber
The pull request number to test incremental review detection for.
.PARAMETER RepositoryOwner
The GitHub repository owner. Defaults to "microsoft".
.PARAMETER RepositoryName
The GitHub repository name. Defaults to "PowerToys".
.OUTPUTS
Colored console output displaying:
- Current and last reviewed commit SHAs
- Whether incremental review is possible
- List of new commits since last review
- List of changed files with status indicators
- Recommended review strategy
.EXAMPLE
.\Test-IncrementalReview.ps1 -PullRequestNumber 42374
Tests incremental review detection for PR #42374.
.EXAMPLE
.\Test-IncrementalReview.ps1 -PullRequestNumber 42374 -RepositoryOwner "myorg" -RepositoryName "myrepo"
Tests incremental review for a PR in a different repository.
.NOTES
Requires GitHub CLI (gh) to be installed and authenticated.
Run 'gh auth login' if not already authenticated.
Prerequisites:
- PR review folder must exist at "Generated Files\prReview\{PRNumber}"
- 00-OVERVIEW.md must exist in the review folder
- For incremental detection, overview must contain "Last reviewed SHA" metadata
.LINK
https://cli.github.com/
#>
[CmdletBinding()]
param(
[Parameter(Mandatory = $true, HelpMessage = "Pull request number to test")]
[int]$PullRequestNumber,
[Parameter(Mandatory = $false, HelpMessage = "Repository owner")]
[string]$RepositoryOwner = "microsoft",
[Parameter(Mandatory = $false, HelpMessage = "Repository name")]
[string]$RepositoryName = "PowerToys"
)
# Resolve paths to review folder and overview file
$repositoryRoot = Split-Path (Split-Path $PSScriptRoot -Parent) -Parent
$reviewFolderPath = Join-Path $repositoryRoot "Generated Files\prReview\$PullRequestNumber"
$overviewFilePath = Join-Path $reviewFolderPath "00-OVERVIEW.md"
Write-Host "=== Testing Incremental Review for PR #$PullRequestNumber ===" -ForegroundColor Cyan
Write-Host ""
# Check if review folder exists
if (-not (Test-Path $reviewFolderPath)) {
Write-Host "❌ Review folder not found: $reviewFolderPath" -ForegroundColor Red
Write-Host "This appears to be a new review (iteration 1)" -ForegroundColor Yellow
exit 0
}
# Check if overview file exists
if (-not (Test-Path $overviewFilePath)) {
Write-Host "❌ Overview file not found: $overviewFilePath" -ForegroundColor Red
Write-Host "This appears to be an incomplete review" -ForegroundColor Yellow
exit 0
}
# Read overview file and extract last reviewed SHA
Write-Host "📄 Reading overview file..." -ForegroundColor Green
$overviewFileContent = Get-Content $overviewFilePath -Raw
if ($overviewFileContent -match '\*\*Last reviewed SHA:\*\*\s+(\w+)') {
$lastReviewedSha = $Matches[1]
Write-Host "✅ Found last reviewed SHA: $lastReviewedSha" -ForegroundColor Green
} else {
Write-Host "⚠️ No 'Last reviewed SHA' found in overview - this may be an old format" -ForegroundColor Yellow
Write-Host "Proceeding without incremental detection (full review will be needed)" -ForegroundColor Yellow
exit 0
}
Write-Host ""
Write-Host "🔍 Running incremental change detection..." -ForegroundColor Cyan
# Call the incremental changes detection script
$incrementalChangesScriptPath = Join-Path $PSScriptRoot "Get-PrIncrementalChanges.ps1"
if (-not (Test-Path $incrementalChangesScriptPath)) {
Write-Host "❌ Script not found: $incrementalChangesScriptPath" -ForegroundColor Red
exit 1
}
try {
$analysisResult = & $incrementalChangesScriptPath `
-PullRequestNumber $PullRequestNumber `
-LastReviewedCommitSha $lastReviewedSha `
-RepositoryOwner $RepositoryOwner `
-RepositoryName $RepositoryName | ConvertFrom-Json
# Display analysis results
Write-Host ""
Write-Host "=== Incremental Review Analysis ===" -ForegroundColor Cyan
Write-Host "Current HEAD SHA: $($analysisResult.CurrentHeadSha)" -ForegroundColor White
Write-Host "Last reviewed SHA: $($analysisResult.LastReviewedSha)" -ForegroundColor White
Write-Host "Base branch: $($analysisResult.BaseRefName)" -ForegroundColor White
Write-Host "Head branch: $($analysisResult.HeadRefName)" -ForegroundColor White
Write-Host ""
Write-Host "Is incremental? $($analysisResult.IsIncremental)" -ForegroundColor $(if ($analysisResult.IsIncremental) { "Green" } else { "Yellow" })
Write-Host "Need full review? $($analysisResult.NeedFullReview)" -ForegroundColor $(if ($analysisResult.NeedFullReview) { "Yellow" } else { "Green" })
Write-Host ""
Write-Host "Summary: $($analysisResult.Summary)" -ForegroundColor Cyan
Write-Host ""
# Display new commits if any
if ($analysisResult.NewCommits -and $analysisResult.NewCommits.Count -gt 0) {
Write-Host "📝 New commits ($($analysisResult.NewCommits.Count)):" -ForegroundColor Green
foreach ($commit in $analysisResult.NewCommits) {
Write-Host " - $($commit.Sha): $($commit.Message)" -ForegroundColor Gray
}
Write-Host ""
}
# Display changed files if any
if ($analysisResult.ChangedFiles -and $analysisResult.ChangedFiles.Count -gt 0) {
Write-Host "📁 Changed files ($($analysisResult.ChangedFiles.Count)):" -ForegroundColor Green
foreach ($file in $analysisResult.ChangedFiles) {
$statusDisplayColor = switch ($file.Status) {
"added" { "Green" }
"removed" { "Red" }
"modified" { "Yellow" }
"renamed" { "Cyan" }
default { "White" }
}
Write-Host " - [$($file.Status)] $($file.Filename) (+$($file.Additions)/-$($file.Deletions))" -ForegroundColor $statusDisplayColor
}
Write-Host ""
}
# Suggest review strategy based on analysis
Write-Host "=== Recommended Review Strategy ===" -ForegroundColor Cyan
if ($analysisResult.NeedFullReview) {
Write-Host "🔄 Full review recommended" -ForegroundColor Yellow
} elseif ($analysisResult.IsIncremental -and ($analysisResult.ChangedFiles.Count -eq 0)) {
Write-Host "✅ No changes detected - no review needed" -ForegroundColor Green
} elseif ($analysisResult.IsIncremental) {
Write-Host "⚡ Incremental review possible - review only changed files" -ForegroundColor Green
Write-Host "💡 Consider applying smart step filtering based on file types" -ForegroundColor Cyan
}
} catch {
Write-Host "❌ Error running incremental change detection: $_" -ForegroundColor Red
exit 1
}

View File

@@ -1,313 +0,0 @@
---
description: PowerShell scripts for efficient PR reviews in PowerToys repository
applyTo: '**'
---
# PR Review Tools - Reference Guide
PowerShell scripts to support efficient and incremental pull request reviews in the PowerToys repository.
## Quick Start
### Prerequisites
- PowerShell 7+ (or Windows PowerShell 5.1+)
- GitHub CLI (`gh`) installed and authenticated (`gh auth login`)
- Access to the PowerToys repository
### Testing Your Setup
Run the full test suite (recommended):
```powershell
cd "d:\PowerToys-00c1\.github\review-tools"
.\Run-ReviewToolsTests.ps1
```
Expected: 9-10 tests passing
### Individual Script Tests
**Test incremental change detection:**
```powershell
.\Get-PrIncrementalChanges.ps1 -PullRequestNumber 42374
```
Expected: JSON output showing review analysis
**Preview incremental review:**
```powershell
.\Test-IncrementalReview.ps1 -PullRequestNumber 42374
```
Expected: Analysis showing current vs last reviewed SHA
**Fetch file content:**
```powershell
.\Get-GitHubRawFile.ps1 -FilePath "README.md" -GitReference "main"
```
Expected: README content displayed
**Get PR file patch:**
```powershell
.\Get-GitHubPrFilePatch.ps1 -PullRequestNumber 42374 -FilePath ".github/actions/spell-check/expect.txt"
```
Expected: Unified diff output
## Available Scripts
### Get-GitHubRawFile.ps1
Downloads and displays file content from a GitHub repository at a specific git reference.
**Purpose:** Retrieve baseline file content for comparison during PR reviews.
**Parameters:**
- `FilePath` (required): Relative path to file in repository
- `GitReference` (optional): Git ref (branch, tag, SHA). Default: "main"
- `RepositoryOwner` (optional): Repository owner. Default: "microsoft"
- `RepositoryName` (optional): Repository name. Default: "PowerToys"
- `ShowLineNumbers` (switch): Prefix each line with line number
- `StartLineNumber` (optional): Starting line number when using `-ShowLineNumbers`. Default: 1
**Usage:**
```powershell
.\Get-GitHubRawFile.ps1 -FilePath "src/runner/main.cpp" -GitReference "main" -ShowLineNumbers
```
### Get-GitHubPrFilePatch.ps1
Fetches the unified diff (patch) for a specific file in a pull request.
**Purpose:** Get the exact changes made to a file in a PR for detailed review.
**Parameters:**
- `PullRequestNumber` (required): Pull request number
- `FilePath` (required): Relative path to file in the PR
- `RepositoryOwner` (optional): Repository owner. Default: "microsoft"
- `RepositoryName` (optional): Repository name. Default: "PowerToys"
**Usage:**
```powershell
.\Get-GitHubPrFilePatch.ps1 -PullRequestNumber 42374 -FilePath "src/modules/cmdpal/main.cpp"
```
**Output:** Unified diff showing changes made to the file.
### Get-PrIncrementalChanges.ps1
Compares the last reviewed commit with the current PR head to identify incremental changes.
**Purpose:** Enable efficient incremental reviews by detecting what changed since the last review iteration.
**Parameters:**
- `PullRequestNumber` (required): Pull request number
- `LastReviewedCommitSha` (optional): SHA of the commit that was last reviewed. If omitted, assumes first review.
- `RepositoryOwner` (optional): Repository owner. Default: "microsoft"
- `RepositoryName` (optional): Repository name. Default: "PowerToys"
**Usage:**
```powershell
.\Get-PrIncrementalChanges.ps1 -PullRequestNumber 42374 -LastReviewedCommitSha "abc123def456"
```
**Output:** JSON object with detailed change analysis:
```json
{
"PullRequestNumber": 42374,
"CurrentHeadSha": "xyz789abc123",
"LastReviewedSha": "abc123def456",
"IsIncremental": true,
"NeedFullReview": false,
"ChangedFiles": [
{
"Filename": "src/modules/cmdpal/main.cpp",
"Status": "modified",
"Additions": 15,
"Deletions": 8,
"Changes": 23
}
],
"NewCommits": [
{
"Sha": "def456",
"Message": "Fix memory leak",
"Author": "John Doe",
"Date": "2025-11-07T10:30:00Z"
}
],
"Summary": "Incremental review: 1 new commit(s), 1 file(s) changed since SHA abc123d"
}
```
**Scenarios Handled:**
- **No LastReviewedCommitSha**: Returns `NeedFullReview: true` (first review)
- **SHA matches current HEAD**: Returns empty `ChangedFiles` (no changes)
- **Force-push detected**: Returns `NeedFullReview: true` (SHA not in history)
- **Incremental changes**: Returns list of changed files and new commits
### Test-IncrementalReview.ps1
Helper script to test and preview incremental review detection before running the full review.
**Purpose:** Validate incremental review functionality and preview what changed.
**Parameters:**
- `PullRequestNumber` (required): Pull request number
- `RepositoryOwner` (optional): Repository owner. Default: "microsoft"
- `RepositoryName` (optional): Repository name. Default: "PowerToys"
**Usage:**
```powershell
.\Test-IncrementalReview.ps1 -PullRequestNumber 42374
```
**Output:** Colored console output showing:
- Current and last reviewed SHAs
- Whether incremental review is possible
- List of new commits and changed files
- Recommended review strategy
## Workflow Integration
These scripts integrate with the PR review prompt (`.github/prompts/review-pr.prompt.md`).
### Typical Review Flow
1. **Initial Review (Iteration 1)**
- Review prompt processes the PR
- Creates `Generated Files/prReview/{PR}/00-OVERVIEW.md`
- Includes review metadata section with current HEAD SHA
2. **Subsequent Reviews (Iteration 2+)**
- Review prompt reads `00-OVERVIEW.md` to get last reviewed SHA
- Calls `Get-PrIncrementalChanges.ps1` to detect what changed
- If incremental:
- Reviews only changed files
- Skips irrelevant review steps (e.g., skip Localization if no `.resx` files changed)
- Uses `Get-GitHubPrFilePatch.ps1` to get patches for changed files
- Updates `00-OVERVIEW.md` with new SHA and iteration number
### Manual Testing Workflow
Preview changes before review:
```powershell
# Check what changed in PR #42374 since last review
.\Test-IncrementalReview.ps1 -PullRequestNumber 42374
# Get incremental changes programmatically
$changes = .\Get-PrIncrementalChanges.ps1 -PullRequestNumber 42374 -LastReviewedCommitSha "abc123" | ConvertFrom-Json
if (-not $changes.NeedFullReview) {
Write-Host "Only need to review $($changes.ChangedFiles.Count) files"
# Review each changed file
foreach ($file in $changes.ChangedFiles) {
Write-Host "Reviewing $($file.Filename)..."
.\Get-GitHubPrFilePatch.ps1 -PullRequestNumber 42374 -FilePath $file.Filename
}
}
```
## Error Handling and Troubleshooting
### Common Requirements
All scripts:
- Exit with code 1 on error
- Write detailed error messages to stderr
- Require `gh` CLI to be installed and authenticated
### Common Issues
**Error: "gh not found"**
- **Solution**: Install GitHub CLI from https://cli.github.com/ and run `gh auth login`
**Error: "Failed to query GitHub API"**
- **Solution**: Verify `gh` authentication with `gh auth status`
- **Solution**: Check PR number exists and you have repository access
**Error: "PR not found"**
- **Solution**: Verify the PR number is correct and still exists
- **Solution**: Ensure repository owner and name are correct
**Error: "SHA not found" or "Force-push detected"**
- **Explanation**: Last reviewed SHA no longer exists in branch history (force-push occurred)
- **Solution**: A full review is required; incremental review not possible
**Tests show "FAIL" but functionality works**
- **Explanation**: Some tests may show exit code failures even when logic is correct
- **Solution**: Check test output message - if it says "Correctly detected", functionality is working
**Error: "Could not find insertion point"**
- **Explanation**: Overview file doesn't have expected "**Changed files:**" line
- **Solution**: Verify overview file format is correct or regenerate it
### Verification Checklist
After setup, verify:
- [ ] `Run-ReviewToolsTests.ps1` shows 9+ tests passing
- [ ] `Get-PrIncrementalChanges.ps1` returns valid JSON
- [ ] `Test-IncrementalReview.ps1` analyzes a PR without errors
- [ ] `Get-GitHubRawFile.ps1` downloads files correctly
- [ ] `Get-GitHubPrFilePatch.ps1` retrieves patches correctly
## Best Practices
### For Review Authors
1. **Test before full review**: Use `Test-IncrementalReview.ps1` to preview changes
2. **Check for force-push**: Review the analysis output - force-pushes require full reviews
3. **Smart step filtering**: Skip review steps for file types that didn't change
### For Script Users
1. **Use absolute paths**: When specifying folders, use absolute paths to avoid ambiguity
2. **Check exit codes**: Scripts exit with code 1 on error - check `$LASTEXITCODE` in automation
3. **Parse JSON output**: Use `ConvertFrom-Json` to work with structured output from `Get-PrIncrementalChanges.ps1`
4. **Handle empty results**: Check `ChangedFiles.Count` before iterating
### Performance Tips
1. **Batch operations**: When reviewing multiple PRs, collect all PR numbers and process in batch
2. **Cache raw files**: Download baseline files once and reuse for multiple comparisons
3. **Filter early**: Use incremental detection to skip unnecessary file reviews
4. **Parallel processing**: Consider processing independent PRs in parallel
## Integration with AI Review Systems
These tools are designed to work with AI-powered review systems:
1. **Copilot Instructions**: This file serves as reference documentation for GitHub Copilot
2. **Structured Output**: JSON output from scripts is easily parsed by AI systems
3. **Incremental Intelligence**: AI can focus on changed files for more efficient reviews
4. **Metadata Tracking**: Review iterations are tracked for context-aware suggestions
### Example AI Integration
```powershell
# Get incremental changes
$analysis = .\Get-PrIncrementalChanges.ps1 -PullRequestNumber $PR | ConvertFrom-Json
# Feed to AI review system
$reviewPrompt = @"
Review the following changed files in PR #$PR:
$($analysis.ChangedFiles | ForEach-Object { "- $($_.Filename) ($($_.Status))" } | Out-String)
Focus on incremental changes only. Previous review was at SHA $($analysis.LastReviewedSha).
"@
# Execute AI review with context
Invoke-AIReview -Prompt $reviewPrompt -Files $analysis.ChangedFiles
```
## Support and Further Information
For detailed script documentation, use PowerShell's help system:
```powershell
Get-Help .\Get-PrIncrementalChanges.ps1 -Full
Get-Help .\Test-IncrementalReview.ps1 -Detailed
```
Related documentation:
- `.github/prompts/review-pr.prompt.md` - Complete review workflow guide
- `doc/devdocs/` - PowerToys development documentation
- GitHub CLI documentation: https://cli.github.com/manual/
For issues or questions, refer to the PowerToys contribution guidelines.

View File

@@ -235,9 +235,7 @@
"*Microsoft.CmdPal.UI_*.msix",
"PowerToys.DSC.dll",
"PowerToys.DSC.exe",
"PowerToysSparse.msix"
"PowerToys.DSC.exe"
],
"SigningInfo": {
"Operations": [

View File

@@ -0,0 +1,53 @@
{
"Version": "1.0.0",
"UseMinimatch": false,
"SignBatches": [
{
"MatchedPath": [
"PowerToysSetupCustomActionsVNext.dll",
"SilentFilesInUseBAFunction.dll",
"PowerToys*Setup-*.exe",
"PowerToys*Setup-*.msi"
],
"SigningInfo": {
"Operations": [
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolSign",
"Parameters": [
{
"parameterName": "OpusName",
"parameterValue": "Microsoft"
},
{
"parameterName": "OpusInfo",
"parameterValue": "http://www.microsoft.com"
},
{
"parameterName": "FileDigest",
"parameterValue": "/fd \"SHA256\""
},
{
"parameterName": "PageHash",
"parameterValue": "/NPH"
},
{
"parameterName": "TimeStamp",
"parameterValue": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
}
],
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationSetCode": "SigntoolVerify",
"Parameters": [],
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
}
}
]
}

View File

@@ -512,6 +512,14 @@ jobs:
versionNumber: ${{ parameters.versionNumber }}
additionalBuildOptions: ${{ parameters.additionalBuildOptions }}
- template: steps-build-installer-vnext.yml
parameters:
codeSign: ${{ parameters.codeSign }}
signingIdentity: ${{ parameters.signingIdentity }}
versionNumber: ${{ parameters.versionNumber }}
additionalBuildOptions: ${{ parameters.additionalBuildOptions }}
buildUserInstaller: true # NOTE: This is the distinction between the above and below rules
# This saves ~1GiB per architecture. We won't need these later.
# Removes:
# - All .pdb files from any static libs .libs (which were only used during linking)

View File

@@ -2,6 +2,9 @@ parameters:
- name: versionNumber
type: string
default: "0.0.1"
- name: buildUserInstaller
type: boolean
default: false
- name: codeSign
type: boolean
default: false
@@ -22,26 +25,43 @@ steps:
arguments: 'install --global wix --version 5.0.2'
- pwsh: |-
Write-Host "##vso[task.setvariable variable=InstallerMachineRoot]installer\PowerToysSetupVNext\$(BuildPlatform)\$(BuildConfiguration)\MachineSetup"
Write-Host "##vso[task.setvariable variable=InstallerUserRoot]installer\PowerToysSetupVNext\$(BuildPlatform)\$(BuildConfiguration)\UserSetup"
Write-Host "##vso[task.setvariable variable=InstallerMachineBasename]PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
Write-Host "##vso[task.setvariable variable=InstallerUserBasename]PowerToysUserSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
displayName: Prepare Installer variables
& git clean -xfd -e *exe -- .\installer\
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Clean installer to reduce cross-contamination
- pwsh: |-
# Determine whether this is a per-user build
$IsPerUser = $${{ parameters.buildUserInstaller }}
# Build slug used to locate the artifacts
$InstallerBuildSlug = if ($IsPerUser) { 'UserSetup' } else { 'MachineSetup' }
# VNext bundle folder; base name intentionally omits the VNext suffix
$InstallerFolder = 'PowerToysSetupVNext'
if ($IsPerUser) {
$InstallerBasename = "PowerToysUserSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
}
else {
$InstallerBasename = "PowerToysSetup-${{ parameters.versionNumber }}-$(BuildPlatform)"
}
# Export variables for downstream steps
Write-Host "##vso[task.setvariable variable=InstallerBuildSlug]$InstallerBuildSlug"
Write-Host "##vso[task.setvariable variable=InstallerRelativePath]$(BuildPlatform)\$(BuildConfiguration)\$InstallerBuildSlug"
Write-Host "##vso[task.setvariable variable=InstallerBasename]$InstallerBasename"
Write-Host "##vso[task.setvariable variable=InstallerFolder]$InstallerFolder"
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Prepare Installer variables
# This dll needs to be built and signed before building the MSI.
# The Custom Actions project contains a pre-build event that prepares the .wxs files
# by filling them out with all our components. We pass RunBuildEvents=true to force
# that logic to run.
- task: VSBuild@1
displayName: Build Shared Support DLLs
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build PowerToysSetupCustomActionsVNext
inputs:
solution: "**/installer/PowerToysSetup.sln"
vsVersion: 17.0
msbuildArgs: >-
/t:PowerToysSetupCustomActionsVNext;SilentFilesInUseBAFunction
/p:RunBuildEvents=true;RestorePackagesConfig=true;CIBuild=true
/t:PowerToysSetupCustomActionsVNext
/p:RunBuildEvents=true;PerUser=${{parameters.buildUserInstaller}};RestorePackagesConfig=true;CIBuild=true
-restore -graph
/bl:$(LogOutputDirectory)\installer-actions.binlog
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-actions.binlog
${{ parameters.additionalBuildOptions }}
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
@@ -50,53 +70,28 @@ steps:
maximumCpuCount: true
- ${{ if eq(parameters.codeSign, true) }}:
- template: steps-esrp-sign-files-authenticode.yml
- template: steps-esrp-signing.yml
parameters:
displayName: Sign Shared Support DLLs
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign PowerToysSetupCustomActionsVNext
signingIdentity: ${{ parameters.signingIdentity }}
folder: 'installer'
pattern: |-
**/PowerToysSetupCustomActionsVNext.dll
**/SilentFilesInUseBAFunction.dll
inputs:
FolderPath: 'installer/PowerToysSetupCustomActionsVNext/$(InstallerRelativePath)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
## INSTALLER START
#### MSI BUILDING AND SIGNING
#
# The MSI build contains code that reverts the .wxs files to their in-tree versions.
# This is only supposed to happen during local builds. Since this build system is
# supposed to run side by side--machine and then user--we do NOT want to destroy
# the .wxs files. Therefore, we pass RunBuildEvents=false to suppress all of that
# logic.
#
# We pass BuildProjectReferences=false so that it does not recompile the DLLs we just built.
# We only pass -restore on the first one because the second run should already have all
# of the dependencies.
- task: VSBuild@1
displayName: 💻 Build VNext MSI
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build VNext MSI
inputs:
solution: "**/installer/PowerToysSetup.sln"
vsVersion: 17.0
msbuildArgs: >-
-restore
/t:PowerToysInstallerVNext
/p:RunBuildEvents=false;PerUser=false;BuildProjectReferences=false;CIBuild=true
/bl:$(LogOutputDirectory)\installer-machine-msi.binlog
${{ parameters.additionalBuildOptions }}
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: false # don't undo our hard work above by deleting the CustomActions dll
msbuildArchitecture: x64
maximumCpuCount: true
- task: VSBuild@1
displayName: 👤 Build VNext MSI
inputs:
solution: "**/installer/PowerToysSetup.sln"
vsVersion: 17.0
msbuildArgs: >-
/t:PowerToysInstallerVNext
/p:RunBuildEvents=false;PerUser=true;BuildProjectReferences=false;CIBuild=true
/bl:$(LogOutputDirectory)\installer-user-msi.binlog
/p:RunBuildEvents=false;PerUser=${{parameters.buildUserInstaller}};BuildProjectReferences=false;CIBuild=true
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-msi.binlog
${{ parameters.additionalBuildOptions }}
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
@@ -105,66 +100,77 @@ steps:
maximumCpuCount: true
- script: |-
wix msi decompile $(InstallerMachineRoot)\$(InstallerMachineBasename).msi -x $(build.sourcesdirectory)\extractedMachineMsi
wix msi decompile $(InstallerUserRoot)\$(InstallerUserBasename).msi -x $(build.sourcesdirectory)\extractedUserMsi
dir $(build.sourcesdirectory)\extractedMachineMsi
dir $(build.sourcesdirectory)\extractedUserMsi
displayName: "WiX5: Extract and verify MSIs"
wix msi decompile installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).msi -x $(build.sourcesdirectory)\extractedMsi
dir $(build.sourcesdirectory)\extractedMsi
displayName: "${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} WiX5: Extract and verify MSI"
# Check if deps.json files don't reference different dll versions.
- pwsh: |-
& '.pipelines/verifyDepsJsonLibraryVersions.ps1' -targetDir '$(build.sourcesdirectory)\extractedMachineMsi\File'
& '.pipelines/verifyDepsJsonLibraryVersions.ps1' -targetDir '$(build.sourcesdirectory)\extractedUserMsi\File'
displayName: Audit deps.json in MSI extracted files
& '.pipelines/verifyDepsJsonLibraryVersions.ps1' -targetDir '$(build.sourcesdirectory)\extractedMsi\File'
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Audit deps.json in MSI extracted files
- ${{ if eq(parameters.codeSign, true) }}:
- pwsh: |-
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMachineMsi\File'
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMachineMsi\Binary'
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedUserMsi\File'
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedUserMsi\Binary'
git clean -xfd ./extractedMachineMsi ./extractedUserMsi
displayName: Verify all binaries are signed and versioned
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMsi\File'
& .pipelines/versionAndSignCheck.ps1 -targetDir '$(build.sourcesdirectory)\extractedMsi\Binary'
git clean -xfd ./extractedMsi
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Verify all binaries are signed and versioned
- template: steps-esrp-sign-files-authenticode.yml
- template: steps-esrp-signing.yml
parameters:
displayName: Sign VNext MSIs
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign VNext MSI
signingIdentity: ${{ parameters.signingIdentity }}
folder: 'installer'
pattern: '**/PowerToys*Setup-*.msi'
inputs:
FolderPath: 'installer/$(InstallerFolder)/$(InstallerRelativePath)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END MSI
#### BOOTSTRAP BUILDING AND SIGNING
# We pass BuildProjectReferences=false so that it does not recompile the DLLs we just built.
# We only pass -restore on the first one because the second run should already have all
# of the dependencies.
#### BUILDING AND SIGNING SilentFilesInUseBAFunction DLL
- task: VSBuild@1
displayName: 💻 Build VNext Bootstrapper
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build SilentFilesInUseBAFunction
inputs:
solution: "**/installer/PowerToysSetup.sln"
vsVersion: 17.0
msbuildArgs: >-
/t:SilentFilesInUseBAFunction
/p:RunBuildEvents=true;PerUser=${{parameters.buildUserInstaller}};RestorePackagesConfig=true;CIBuild=true
-restore -graph
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-SilentFilesInUseBAFunction.binlog
${{ parameters.additionalBuildOptions }}
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: false # don't undo our hard work above by deleting the msi
msbuildArchitecture: x64
maximumCpuCount: true
- ${{ if eq(parameters.codeSign, true) }}:
- template: steps-esrp-signing.yml
parameters:
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign SilentFilesInUseBAFunction
signingIdentity: ${{ parameters.signingIdentity }}
inputs:
FolderPath: 'installer/$(BuildPlatform)/$(BuildConfiguration)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END BUILDING AND SIGNING SilentFilesInUseBAFunction DLL
#### BOOTSTRAP BUILDING AND SIGNING
- task: VSBuild@1
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Build VNext Bootstrapper
inputs:
solution: "**/installer/PowerToysSetup.sln"
vsVersion: 17.0
msbuildArgs: >-
-restore
/t:PowerToysBootstrapperVNext
/p:PerUser=false;BuildProjectReferences=false;CIBuild=true
/bl:$(LogOutputDirectory)\installer-machine-bootstrapper.binlog
${{ parameters.additionalBuildOptions }}
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
clean: false # don't undo our hard work above by deleting the MSI nor SilentFilesInUseBAFunction
msbuildArchitecture: x64
maximumCpuCount: true
- task: VSBuild@1
displayName: 👤 Build VNext Bootstrapper
inputs:
solution: "**/installer/PowerToysSetup.sln"
vsVersion: 17.0
msbuildArgs: >-
/t:PowerToysBootstrapperVNext
/p:PerUser=true;BuildProjectReferences=false;CIBuild=true
/bl:$(LogOutputDirectory)\installer-user-bootstrapper.binlog
/p:PerUser=${{parameters.buildUserInstaller}};CIBuild=true
/bl:$(LogOutputDirectory)\installer-$(InstallerBuildSlug)-bootstrapper.binlog
-restore -graph
${{ parameters.additionalBuildOptions }}
platform: $(BuildPlatform)
configuration: $(BuildConfiguration)
@@ -175,41 +181,54 @@ steps:
# The entirety of bundle unpacking/re-packing is unnecessary if we are not code signing it.
- ${{ if eq(parameters.codeSign, true) }}:
- script: |-
wix burn detach $(InstallerMachineRoot)\$(InstallerMachineBasename).exe -engine installer\machine-engine.exe
wix burn detach $(InstallerUserRoot)\$(InstallerUserBasename).exe -engine installer\user-engine.exe
displayName: "WiX5: Extract Engines from Bundles"
wix burn detach installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).exe -engine installer\engine.exe
displayName: "${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} WiX5: Extract Engine from Bundle"
- template: steps-esrp-sign-files-authenticode.yml
- template: steps-esrp-signing.yml
parameters:
displayName: Sign WiX Engines
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign WiX Engine
signingIdentity: ${{ parameters.signingIdentity }}
folder: "installer"
pattern: '*-engine.exe'
inputs:
FolderPath: "installer"
Pattern: engine.exe
signConfigType: inlineSignParams
inlineOperation: |
[
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolSign",
"Parameters": {
"OpusName": "Microsoft",
"OpusInfo": "http://www.microsoft.com",
"FileDigest": "/fd \"SHA256\"",
"PageHash": "/NPH",
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
},
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolVerify",
"Parameters": {},
"ToolName": "sign",
"ToolVersion": "1.0"
}
]
- script: |-
wix burn reattach $(InstallerMachineRoot)\$(InstallerMachineBasename).exe -engine installer\machine-engine.exe -o $(InstallerMachineRoot)\$(InstallerMachineBasename).exe
wix burn reattach $(InstallerUserRoot)\$(InstallerUserBasename).exe -engine installer\user-engine.exe -o $(InstallerUserRoot)\$(InstallerUserBasename).exe
displayName: "WiX5: Reattach Engines to Bundles"
wix burn reattach installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).exe -engine installer\engine.exe -o installer\$(InstallerFolder)\$(InstallerRelativePath)\$(InstallerBasename).exe
displayName: "${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} WiX5: Reattach Engine to Bundle"
- pwsh: |-
& wix burn extract -oba installer\ba\m "$(InstallerMachineRoot)\$(InstallerMachineBasename).exe"
& wix burn extract -oba installer\ba\u "$(InstallerUserRoot)\$(InstallerUserBasename).exe"
Get-ChildItem installer\ba -Recurse -Include *.exe,*.dll | Get-AuthenticodeSignature | ForEach-Object {
If ($_.Status -Ne "Valid") {
Write-Error $_.StatusMessage
} Else {
Write-Host $_.StatusMessage
}
}
& git clean -fdx installer\ba
displayName: "WiX5: Verify Bootstrapper content is signed"
- template: steps-esrp-sign-files-authenticode.yml
- template: steps-esrp-signing.yml
parameters:
displayName: Sign Final Bootstrappers
displayName: ${{replace(replace(parameters.buildUserInstaller,'True','👤'),'False','💻')}} Sign Final Bootstrapper
signingIdentity: ${{ parameters.signingIdentity }}
folder: 'installer'
pattern: '**/PowerToys*Setup-*.exe'
inputs:
FolderPath: 'installer/$(InstallerFolder)/$(InstallerRelativePath)'
signType: batchSigning
batchSignPolicyFile: '$(build.sourcesdirectory)\.pipelines\ESRPSigning_installer.json'
ciPolicyFile: '$(build.sourcesdirectory)\.pipelines\CIPolicy.xml'
#### END BOOTSTRAP
## END INSTALLER

View File

@@ -1,45 +0,0 @@
parameters:
- name: displayName
type: string
default: Sign Specific Files
- name: folder
type: string
- name: pattern
type: string
- name: signingIdentity
type: object
default: {}
steps:
- template: steps-esrp-signing.yml
parameters:
displayName: ${{ parameters.displayName }}
signingIdentity: ${{ parameters.signingIdentity }}
inputs:
FolderPath: ${{ parameters.folder }}
Pattern: ${{ parameters.pattern }}
UseMinimatch: true
signConfigType: inlineSignParams
inlineOperation: |-
[
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolSign",
"Parameters": {
"OpusName": "Microsoft",
"OpusInfo": "http://www.microsoft.com",
"FileDigest": "/fd \"SHA256\"",
"PageHash": "/NPH",
"TimeStamp": "/tr \"http://rfc3161.gtm.corp.microsoft.com/TSS/HttpTspServer\" /td sha256"
},
"ToolName": "sign",
"ToolVersion": "1.0"
},
{
"KeyCode": "CP-230012",
"OperationCode": "SigntoolVerify",
"Parameters": {},
"ToolName": "sign",
"ToolVersion": "1.0"
}
]

View File

@@ -1,56 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Hybrid CRT configuration -->
<PropertyGroup Condition="'$(HybridCrtConfiguration)'==''">
<HybridCrtConfiguration>$(Configuration)</HybridCrtConfiguration>
</PropertyGroup>
<!-- Skip Hybrid CRT for AppContainer/UWP projects as they require MultiThreadedDLL -->
<PropertyGroup Condition="'$(AppContainerApplication)'=='true' and '$(_VC_Target_Library_Platform)'!='Desktop'">
<HybridCrtConfiguration></HybridCrtConfiguration>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(HybridCrtConfiguration)'=='Debug'">
<ClCompile>
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(HybridCrtConfiguration)'=='Release'">
<ClCompile>
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<!-- AppContainer/UWP projects must use MultiThreadedDLL -->
<ItemDefinitionGroup Condition="'$(AppContainerApplication)'=='true' and '$(_VC_Target_Library_Platform)'!='Desktop' And '$(Configuration)'=='Debug'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(AppContainerApplication)'=='true' and '$(_VC_Target_Library_Platform)'!='Desktop' And '$(Configuration)'=='Release'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<!-- Project configurations -->
<ItemGroup Label="ProjectConfigurations">
@@ -123,6 +73,7 @@
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -132,6 +83,7 @@
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>

View File

@@ -61,8 +61,6 @@
<PackageVersion Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.4948" />
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.8.250907003" />
<PackageVersion Include="Microsoft.WindowsAppSDK.AI" Version="1.8.37" />
<PackageVersion Include="Microsoft.WindowsAppSDK.Runtime" Version="1.8.250907003" />
<PackageVersion Include="Microsoft.Xaml.Behaviors.WinUI.Managed" Version="2.0.9" />
<PackageVersion Include="Microsoft.Xaml.Behaviors.Wpf" Version="1.1.39" />
<PackageVersion Include="ModernWpfUI" Version="0.9.4" />

View File

@@ -26,7 +26,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "runner", "src\runner\runner
{D29DDD63-E2CF-4657-9FD5-2AEDE4257E5D} = {D29DDD63-E2CF-4657-9FD5-2AEDE4257E5D}
{D940E07F-532C-4FF3-883F-790DA014F19A} = {D940E07F-532C-4FF3-883F-790DA014F19A}
{DA425894-6E13-404F-8DCB-78584EC0557A} = {DA425894-6E13-404F-8DCB-78584EC0557A}
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D} = {E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}
{E364F67B-BB12-4E91-B639-355866EBCD8B} = {E364F67B-BB12-4E91-B639-355866EBCD8B}
{F9C68EDF-AC74-4B77-9AF1-005D9C9F6A99} = {F9C68EDF-AC74-4B77-9AF1-005D9C9F6A99}
EndProjectSection
@@ -51,8 +50,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "common", "common", "{1AFB64
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common.Lib.UnitTests", "src\common\UnitTests-CommonLib\UnitTests-CommonLib.vcxproj", "{1A066C63-64B3-45F8-92FE-664E1CCE8077}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PackageIdentity", "src\PackageIdentity\PackageIdentity.vcxproj", "{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FancyZonesEditor", "src\modules\fancyzones\editor\FancyZonesEditor\FancyZonesEditor.csproj", "{5CCC8468-DEC8-4D36-99D4-5C891BEBD481}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "powerrename", "powerrename", "{89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}"
@@ -870,14 +867,6 @@ Global
{1A066C63-64B3-45F8-92FE-664E1CCE8077}.Release|ARM64.Build.0 = Release|ARM64
{1A066C63-64B3-45F8-92FE-664E1CCE8077}.Release|x64.ActiveCfg = Release|x64
{1A066C63-64B3-45F8-92FE-664E1CCE8077}.Release|x64.Build.0 = Release|x64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Debug|ARM64.ActiveCfg = Debug|ARM64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Debug|ARM64.Build.0 = Debug|ARM64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Debug|x64.ActiveCfg = Debug|x64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Debug|x64.Build.0 = Debug|x64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Release|ARM64.ActiveCfg = Release|ARM64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Release|ARM64.Build.0 = Release|ARM64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Release|x64.ActiveCfg = Release|x64
{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}.Release|x64.Build.0 = Release|x64
{5CCC8468-DEC8-4D36-99D4-5C891BEBD481}.Debug|ARM64.ActiveCfg = Debug|ARM64
{5CCC8468-DEC8-4D36-99D4-5C891BEBD481}.Debug|ARM64.Build.0 = Debug|ARM64
{5CCC8468-DEC8-4D36-99D4-5C891BEBD481}.Debug|x64.ActiveCfg = Debug|x64

313
README.md
View File

@@ -10,11 +10,11 @@
<h3 align="center">
<a href="#-installation">Installation</a>
<span> . </span>
<span> · </span>
<a href="https://aka.ms/powertoys-docs">Documentation</a>
<span> . </span>
<span> · </span>
<a href="https://aka.ms/powertoys-releaseblog">Blog</a>
<span> . </span>
<span> · </span>
<a href="#-whats-new">Release notes</a>
</h3>
<br/><br/>
@@ -27,12 +27,11 @@ Microsoft PowerToys is a collection of utilities that help you customize Windows
| [<img src="doc/images/icons/Color%20Picker.png" alt="Color Picker icon" height="16"> Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) | [<img src="doc/images/icons/Command%20Not%20Found.png" alt="Command Not Found icon" height="16"> Command Not Found](https://aka.ms/PowerToysOverview_CmdNotFound) | [<img src="doc/images/icons/Command Palette.png" alt="Command Palette icon" height="16"> Command Palette](https://aka.ms/PowerToysOverview_CmdPal) |
| [<img src="doc/images/icons/Crop%20And%20Lock.png" alt="Crop and Lock icon" height="16"> Crop And Lock](https://aka.ms/PowerToysOverview_CropAndLock) | [<img src="doc/images/icons/Environment%20Manager.png" alt="Environment Variables icon" height="16"> Environment Variables](https://aka.ms/PowerToysOverview_EnvironmentVariables) | [<img src="doc/images/icons/FancyZones.png" alt="FancyZones icon" height="16"> FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
| [<img src="doc/images/icons/File%20Explorer%20Preview.png" alt="File Explorer Add-ons icon" height="16"> File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [<img src="doc/images/icons/File%20Locksmith.png" alt="File Locksmith icon" height="16"> File Locksmith](https://aka.ms/PowerToysOverview_FileLocksmith) | [<img src="doc/images/icons/Host%20File%20Editor.png" alt="Hosts File Editor icon" height="16"> Hosts File Editor](https://aka.ms/PowerToysOverview_HostsFileEditor) |
| [<img src="doc/images/icons/Image%20Resizer.png" alt="Image Resizer icon" height="16"> Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [<img src="doc/images/icons/Keyboard%20Manager.png" alt="Keyboard Manager icon" height="16"> Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) | [<img src="doc/images/icons/Light Switch.png" alt="Light Switch icon" height="16"> Light Switch](https://aka.ms/PowerToysOverview_LightSwitch) |
| [<img src="doc/images/icons/Find My Mouse.png" alt="Mouse Utilities icon" height="16"> Mouse Utilities](https://aka.ms/PowerToysOverview_MouseUtilities) | [<img src="doc/images/icons/MouseWithoutBorders.png" alt="Mouse Without Borders icon" height="16"> Mouse Without Borders](https://aka.ms/PowerToysOverview_MouseWithoutBorders) | [<img src="doc/images/icons/NewPlus.png" alt="New+ icon" height="16"> New+](https://aka.ms/PowerToysOverview_NewPlus) |
| [<img src="doc/images/icons/Peek.png" alt="Peek icon" height="16"> Peek](https://aka.ms/PowerToysOverview_Peek) | [<img src="doc/images/icons/PowerRename.png" alt="PowerRename icon" height="16"> PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [<img src="doc/images/icons/PowerToys%20Run.png" alt="PowerToys Run icon" height="16"> PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) |
| [<img src="doc/images/icons/PowerAccent.png" alt="Quick Accent icon" height="16"> Quick Accent](https://aka.ms/PowerToysOverview_QuickAccent) | [<img src="doc/images/icons/Registry%20Preview.png" alt="Registry Preview icon" height="16"> Registry Preview](https://aka.ms/PowerToysOverview_RegistryPreview) | [<img src="doc/images/icons/MeasureTool.png" alt="Screen Ruler icon" height="16"> Screen Ruler](https://aka.ms/PowerToysOverview_ScreenRuler) |
| [<img src="doc/images/icons/Shortcut%20Guide.png" alt="Shortcut Guide icon" height="16"> Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) | [<img src="doc/images/icons/PowerOCR.png" alt="Text Extractor icon" height="16"> Text Extractor](https://aka.ms/PowerToysOverview_TextExtractor) | [<img src="doc/images/icons/Workspaces.png" alt="Workspaces icon" height="16"> Workspaces](https://aka.ms/PowerToysOverview_Workspaces) |
| [<img src="doc/images/icons/ZoomIt.png" alt="ZoomIt icon" height="16"> ZoomIt](https://aka.ms/PowerToysOverview_ZoomIt) | | |
| [<img src="doc/images/icons/Image%20Resizer.png" alt="Image Resizer icon" height="16"> Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [<img src="doc/images/icons/Keyboard%20Manager.png" alt="Keyboard Manager icon" height="16"> Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) | [<img src="doc/images/icons/Find My Mouse.png" alt="Mouse Utilities icon" height="16"> Mouse Utilities](https://aka.ms/PowerToysOverview_MouseUtilities) |
| [<img src="doc/images/icons/MouseWithoutBorders.png" alt="Mouse Without Borders icon" height="16"> Mouse Without Borders](https://aka.ms/PowerToysOverview_MouseWithoutBorders) | [<img src="doc/images/icons/NewPlus.png" alt="New+ icon" height="16"> New+](https://aka.ms/PowerToysOverview_NewPlus) | [<img src="doc/images/icons/Peek.png" alt="Peek icon" height="16"> Peek](https://aka.ms/PowerToysOverview_Peek) |
| [<img src="doc/images/icons/PowerRename.png" alt="PowerRename icon" height="16"> PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [<img src="doc/images/icons/PowerToys%20Run.png" alt="PowerToys Run icon" height="16"> PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) | [<img src="doc/images/icons/PowerAccent.png" alt="Quick Accent icon" height="16"> Quick Accent](https://aka.ms/PowerToysOverview_QuickAccent) |
| [<img src="doc/images/icons/Registry%20Preview.png" alt="Registry Preview icon" height="16"> Registry Preview](https://aka.ms/PowerToysOverview_RegistryPreview) | [<img src="doc/images/icons/MeasureTool.png" alt="Screen Ruler icon" height="16"> Screen Ruler](https://aka.ms/PowerToysOverview_ScreenRuler) | [<img src="doc/images/icons/Shortcut%20Guide.png" alt="Shortcut Guide icon" height="16"> Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) |
| [<img src="doc/images/icons/PowerOCR.png" alt="Text Extractor icon" height="16"> Text Extractor](https://aka.ms/PowerToysOverview_TextExtractor) | [<img src="doc/images/icons/Workspaces.png" alt="Workspaces icon" height="16"> Workspaces](https://aka.ms/PowerToysOverview_Workspaces) | [<img src="doc/images/icons/ZoomIt.png" alt="ZoomIt icon" height="16"> ZoomIt](https://aka.ms/PowerToysOverview_ZoomIt) |
## 📋 Installation
@@ -48,25 +47,25 @@ Before you begin, make sure your device meets the system requirements:
Choose one of the installation methods below:
<details open>
<details>
<summary>Download .exe from GitHub</summary>
Go to the [PowerToys GitHub releases][github-release-link], click Assets to reveal the downloads, and choose the installer that matches your architecture and install scope. For most devices, that's the x64 per-user installer.
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.96%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.95%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysUserSetup-0.95.1-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysUserSetup-0.95.1-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysSetup-0.95.1-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.95.1/PowerToysSetup-0.95.1-arm64.exe
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.95%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.94%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysUserSetup-0.94.0-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysUserSetup-0.94.0-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysSetup-0.94.0-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.94.0/PowerToysSetup-0.94.0-arm64.exe
| Description | Filename |
|----------------|----------|
| Per user - x64 | [PowerToysUserSetup-0.95.1-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.95.1-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.95.1-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.95.1-arm64.exe][ptMachineArm64] |
| Per user - x64 | [PowerToysUserSetup-0.94.0-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.94.0-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.94.0-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.94.0-arm64.exe][ptMachineArm64] |
</details>
@@ -106,179 +105,175 @@ There are [community driven install methods](./doc/unofficialInstallMethods.md)
</details>
## ✨ What's new
**Version 0.95 (October 2025)**
**Version 0.94 (September 2025)**
For an in-depth look at the latest changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
**✨ Highlights**
- **NEW:** The **Light Switch** utility in PowerToys allows you to automatically switch between light and dark themes in Windows based on the time of day.
- Command Palette delivered major search performance gains (new fuzzy matcher and smarter fallbacks) improving relevance and speed.
- Peek can now be activated using just the Spacebar!
- Find My Mouse added transparent spotlight with independent backdrop opacity, boosting focus and accessibility.
- Settings now lets you delete shortcuts entirely and ignore conflicts.
- Mouse Pointer Crosshairs gained orientation options (vertical / horizontal / both) for customizable accessibility. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- PowerRename fixed enumeration counter skipping ensuring reliable batch renames. Thanks [@daverayment](https://github.com/daverayment)!
- ZoomIt restored legacy draw and snipping behaviors, and fixed recording issues, improving reliability. Thanks [@chakrik73](https://github.com/chakrik73)!
- PowerToys Settings added a Settings search with fuzzy matching, suggestions, a results page, and UX polish to make finding options faster.
- A comprehensive hotkey conflict detection system was introduced in Settings to surface and help resolve conflicting shortcuts. Note that the default hotkey settings (Win+Ctrl+Shift+T, Win+Ctrl+V, Win+Ctrl+T, Win+Shift+T) may overlap with existing Windows system shortcuts. This is expected. You can resolve the conflict by assigning different hotkeys.
- Mouse Utilities added a “Gliding cursor” accessibility feature to Mouse Pointer Crosshairs for singlebutton cursor movement and clicking. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- The installer was upgraded to WiX 5 after WiX 3 reached end-of-life; this move improved installer security, reliability, and community support.
- Tons of bug fixes and improvements for Command Palette, including visual updates and new support for filters on ListPages (handy for extension developers).
- Hosts Editor now has a “No leading spaces” option so active host entries can start at column 0 even if others are disabled. Thanks [@mohammed-saalim](https://github.com/mohammed-saalim)!
- Context menu registration was moved from the installer to runtime to avoid loading disabled modules (runtime registrations).
- Quick Accent now supports Maltese, and frequently used accents appear first (and are remembered across sessions). Thanks [@rovercoder](https://github.com/rovercoder)! [@davidegiacometti](https://github.com/davidegiacometti)!
### Always On Top
- Fixed the border hover cursor so it shows the arrow instead of the wait cursor. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
### Command Palette
- Applied conditional margin for icon-only tags to tighten layout. Thanks [@samrueby](https://github.com/samrueby)
- Improved the reliability of accessing Command Palette settings through PowerToys Settings and executing other x-cmdpal:// protocol commands. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Enabled AOT by default for improved performance while simplifying publish configs.
- Replaced service state color dots with play/pause/stop icons for enhanced accessibility. Thanks [@samrueby](https://github.com/samrueby)
- Fixed filter dropdown sync and crash by binding SelectedValue and raising UI-thread notifications. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Ensured long links wrap correctly in details view.
- Removed animation and enforced minimum width on filter dropdown for clarity. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Restored focus to More button after ESC closes context menu, improving keyboard flow. Thanks [@chatasweetie](https://github.com/chatasweetie)
- Marked main and toast windows as tool windows to keep them out of Alt+Tab while preserving style. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Fixed AOT template and theming issues for filter separators. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Introduced grid layouts (small, medium, gallery) for richer page presentation.
- Materialized result lists to avoid rescoring overhead.
- Disabled problematic selection TextToSuggest behind environment flag.
- Major search performance improvements (new fuzzy matcher, smarter fallbacks, fewer exceptions).
- Added context menu "Show Details" command when details pane is hidden.
- Reduced window flicker by avoiding unnecessary cloaking. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Restored EmptyContent rendering for blank states. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)
- Saved new state even if prior app state file was corrupt (better resilience). Thanks [@jiripolasek](https://github.com/jiripolasek)
- Migrated settings window to WinUI TitleBar control. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Prevented crash on duplicate keybindings and simplified matching. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Hotkeys now always respect the “Ignore shortcut in fullscreen” setting. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Hid search box on content pages, improving focus and accessibility, and added Home title. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Blocked Ctrl+I from inserting stray tabs in search box.
- Logged HRESULT codes in error logs for deeper diagnostics. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Advanced font and emoji icon classification and alignment improvements. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Ensured that fallback command icons are visible on the extension settings page. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Fixed breadcrumb margin misalignment (visual polish). Thanks [@jiripolasek](https://github.com/jiripolasek)
- Truncated overly long command labels with ellipsis to prevent overflow.
- Added a setting to configure the page transition animation.
- Collection of small improvements and nits for Run Commands.
- Improved bookmarks performance and experience. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Added Ctrl+O shortcut in Clipboard History to open links directly.
- Resolved conflict with external software that blocked Command Palette from hiding.
- Updated context menu items to reflect name and icon changes, and ensured application icons are displayed correctly. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Added Alt+Home shortcut to return immediately to the Command Palette home page. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Fixed a crash when displaying code blocks in markdown on detail or content pages. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Fixed an issue where the search bar icon and title were not updated when rapidly switching pages. Thanks [@jiripolasek](https://github.com/jiripolasek)
- Improved the appearance of the search box in the context menu.
- Applied single-click activation only to pointer input; keyboard always activates immediately. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Let context menus open at the cursor by removing window-bound constraints. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made error messages clearer with timestamps, HRESULTs, and full details for easier diagnosis. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Prevented crashes and improved robustness when updating providers without commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Ensured the Settings window reliably comes to the front when opened. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Replaced the Clipboard History icon with a colorful Fluent icon. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Hardened ContentIcon to avoid duplicate parenting and improve diagnostics. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Standardized null checks using C# pattern matching for safer behavior.
- Improved accessibility by focusing the activation shortcut dialog and making text reachable. Thanks [@chatasweetie](https://github.com/chatasweetie)!
- Moved the extension SDK to a stable Windows SDK and cleaned up message namespaces.
- Added path shortcuts: ~ to home, and / or \\ to system root, plus UNC support. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Fixed a race in cancellation handling to avoid InvalidOperationException. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Aligned separator styling with WinUI 3 for consistent visuals. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added ARM64 PDBs to the Extensions SDK NuGet for better debugging.
- Added single-select filters to DynamicListPage and updated Windows Services sample.
- Updated main page placeholder text to better describe what can be searched. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Removed explicit WinAppSDK/WebView2 dependencies from toolkit and API. Thanks [@rluengen](https://github.com/rluengen)!
- Added a local keyboard hook to handle the GoBack key reliably. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Propagated alias changes safely and resolved conflicts across view models.
- Allowed providers to override Dispose with a virtual method.
- Fixed memory leaks by cleaning up removed or cancelled list items.
- Sorted DateTime extension results by relevance for better usability.
- Reduced search text "jiggling" by avoiding redundant change notifications.
- Centralized automation notifications in a UIHelper for better accessibility. Thanks [@chatasweetie](https://github.com/chatasweetie)!
- Preserved Adaptive Card action types during trimming via DynamicDependency.
- Added an acrylic backdrop and refined styling to the context menu. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Prevented disposed pages and Settings windows from handling stale messages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made the extension API easier to evolve without breaking clients.
- Added "evil" sample pages to help reproduce tricky bugs.
- Fixed WinGet trim-safety issues by replacing LINQ with manual iteration.
- Cancelled stale list fetches to avoid older results overwriting newer ones in CmdPal.
### Command Palette Extensions
- Replaced localized WebSearch setting keys with stable literals and numeric history count. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Enabled advanced markdown tables and emphasis extensions. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added setting to choose Clipboard History primary action (Paste vs Copy). Thanks [@jiripolasek](https://github.com/jiripolasek)
- Added actionable empty-state hints for File Search (search PC / open indexing settings). Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Ensured all WinGet extension assets copy reliably to output. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved Run command line parsing for paths with spaces; sped up related tests.
- Updated WebSearch extension icon set for enhanced clarity and contrast. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added Terminal profile sort order setting including MRU tracking. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added Uninstall Application command (UWP direct, Win32 via Settings). Thanks [@mKpwnz](https://github.com/mKpwnz)!
- Deferred WinGet details loading and added timing logs.
- Removed LINQ from All Apps extension for performance.
- Added standardized key chord system + shortcuts to File Search commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added Terminal channel filter & remembered selection option. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Enabled loading local/data/app images in markdown with sizing hints. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added external extension reload via x-cmdpal://reload (configurable). Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Instant WebSearch history updates with in-memory store & events. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added keep-after-paste option and safe delete with confirmation for Clipboard History. Thanks [@jiripolasek](https://github.com/jiripolasek)!
### Command Palette extensions
### Environment Variables
- Replaced custom window chrome with WinUI TitleBar for cleaner, maintainable Environment Variables UI.
### File Locksmith
- Adopted WinUI TitleBar to simplify window chrome while preserving appearance.
### Find My Mouse
- Added transparent spotlight support with separate backdrop opacity; migrated to Windows App SDK composition APIs.
- Improved empty states and ranking logic for multiple extensions. Thanks [@htcfreek](https://github.com/htcfreek)!
- Added app icons to the All Apps "Run" context command when available.
- Restored missing builtin icons by standardizing extension dependencies.
- Unblocked local deployment by adding WinAppSDK to two sample extensions.
### Hosts File Editor
- Migrated to native WinUI TitleBar for cleaner, maintainable window chrome.
### Light Switch
- Introduced as a brand-new PowerToy module.
- Automatically switches between light and dark themes.
- Supports time-based scheduling or location-based sunrise/sunset switching.
- Supports using a keyboard shortcut to force a change.
- Supports filtering changes for Apps and/or System Theme.
- Added a "No leading spaces" option so active hosts entries can start at column 0 even when others are disabled. Thanks [@mohammed-saalim](https://github.com/mohammed-saalim)!
### Mouse Pointer Crosshairs
- Added Esc key to cancel active gliding cursor sequence. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- Added orientation option (vertical / horizontal / both) for crosshairs customization. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
### Image Resizer
- Fixed Image Resizer localization by installing satellite resources under the WinUI 3 apps culture path.
### Mouse Utilities
- Introduced "Gliding cursor" to control the pointer and click with a single hotkey for better accessibility. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
### Mouse Without Borders
- Continued Common class refactor (part 5/7) by extracting clipboard and init/cleanup logic into focused classes. Thanks [@mikeclayton](https://github.com/mikeclayton)!
- Fix connection failures caused by conflicting MachineId across machines. Thanks [@noraa-junker](https://github.com/noraa-junker) for troubleshooting!
- Blocked Easy Mouse from switching machines during fullscreen apps, with an allow-list for exceptions. Thanks [@dot-tb](https://github.com/dot-tb)!
### Peek
- Added the option to activate Peek with just the Spacebar.
- Added Visual Studio shared project file types to XML preview and fixed bgcode handler registration. Thanks [@rezanid](https://github.com/rezanid)!
- Fixes bgcode preview handler registration and events for reliable previews. Thanks [@pedrolamas](https://github.com/pedrolamas)!
### PowerRename
- Fixed enumeration counter skipping when regex replacement equals original filename (counters now advance reliably). Thanks [@daverayment](https://github.com/daverayment)!
- Changed the Explorer accelerator key to PowErRename to avoid clashing with the New menu. Thanks [@aaron-ni](https://github.com/aaron-ni)!
### Quick Accent
- Expanded Welsh layout with acute, grave, and dieresis variants for vowels (consistent ordering). Thanks [@PesBandi](https://github.com/PesBandi)!
### Registry Preview
- Migrated to native TitleBar and AppWindow APIs for cleaner window chrome.
### Screen Ruler
- Fixed ARM64 crash by aligning cursor position structure to 8-byte boundary.
- Remembered character usage across sessions so frequently used accents appear first. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Added Maltese language support with specific characters and the Euro symbol. Thanks [@rovercoder](https://github.com/rovercoder)!
- Reduced GPU usage issues by making the window Topmost only when the picker is visible. Thanks [@daverayment](https://github.com/daverayment)!
### Settings
- Added ability to ignore specific hotkey conflicts to reduce noise.
- Stopped creating backup directory during dry-run status checks (cleaner first-run).
- Standardized casing and localization for ZoomIt and modules header.
- Improved search results page accessibility and conditional module grouping.
### ZoomIt
- Updated resource file to reflect standalone v9.01 and current copyright year. Thanks [@foxmsft](https://github.com/foxmsft)!
- Restored legacy draw/snipping behaviors and fixed recording race conditions. Thanks [@chakrik73](https://github.com/chakrik73)!
- Added smooth image option for improved zoom quality using GDI+ for static zoom and Magnifier API for live zoom. Thanks [@markrussinovich](https://github.com/markrussinovich)!
- Added telemetry to track usage of the new shortcut conflict detection workflow.
- Moved the shutdown action from the title bar to a footer menu item with confirmation. Thanks [@davidegiacometti](https://github.com/davidegiacometti)!
- Implemented comprehensive hotkey conflict detection with a dedicated resolution dialog.
- Added branded visuals for Office and Copilot keys in the KeyVisual control.
- Introduced Settings search with fuzzy matching and navigation to specific controls.
- Corrected Spanish localization so product names like Awake remain in English across Settings and OOBE.
- Simplified the Advanced Paste description in Settings for quicker reading and consistent capitalization. Thanks [@OldUser101](https://github.com/OldUser101)!
- Localized conflict messages in the conflict window and dialog.
### Documentation
- New Microsoft Learn documentation for the Light Switch module.
- New dev docs for the Light Switch module.
### Installer
### Development (Area-Build & Area-Tests)
- Allowed debug launches to continue when modules fail to load, speeding developer iteration.
- Fixed spell checker dictionary entry (advapi) to eliminate false error.
- Added VS Code development guide and launch configs to streamline cross-editor workflows.
- Upgraded Windows App SDK and related dependencies to 1.8 for newer platform features.
- Rewrote YAML comment to resolve new spell checker forbidden pattern. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Corrected solution structure by returning misplaced Common project, reducing build confusion.
- Modernized build scripts with shared helpers and VS environment autodetection for simpler CLI builds.
- Standardized build scripts and platform detection to improve reliability and reuse.
- Added missing Command Palette version bump to align module release cadence.
- Added EXECUTEDEFAULT term to dictionary to prevent regression build failures. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Introduced nightly pre-warm pipeline and configurable MSBuild cache mode to improve CI performance.
- Resolved CI forbidden pattern spelling complaint to keep pipelines green.
- Added AI contributor instruction set to clarify code area expectations.
- Added accessibility IDs to settings and FancyZones toggles, stabilizing UI tests.
- Added automatic log collection on UI test failures to speed root cause analysis.
- Stabilized Mouse Utils tests by switching to AccessibilityId selectors.
- Added Screen Ruler UI test coverage to validate core measurement workflows.
- Upgraded the installer to WiX 5 with silent "Files in Use" handling for smoother winget installs.
- Switched Win10 context menu modules to runtime registration and added cleanup on uninstall to avoid stale entries.
## 🛣️ Roadmap
We are planning some nice new features and improvements for the next releases a revamped Keyboard Manager UI, custom endpoint and local model support for Advanced Paste, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.96][github-next-release-work]!
### Documentation
- Adds docs for building the installer locally and testing winget installs.
- Fixed a broken style guide link in developer documentation. Thanks [@denizmaral](https://github.com/denizmaral)!
### Development
- Excluded test and coverage DLLs from BinSkim scans to cut false positives and speed up security analysis.
- Simplified NOTICE maintenance by removing version numbers and filtering out Microsoft/System packages.
- Improved NuGet dependency validation to prevent package downgrades and catch issues during restore.
- Updated UTF.Unknown to a modern version to improve compatibility without breaking changes. Thanks [@304NotModified](https://github.com/304NotModified)!
- Refreshed package catalog in CI before installing dependencies to prevent Linux workflow failures.
- Refactored CmdPal tests with dependency injection and added coverage for queries and settings.
- Added unit tests to verify Close on Enter swaps Copy/Save as expected. Thanks [@mohammed-saalim](https://github.com/mohammed-saalim)!
- Added accessibility IDs to CmdPal UI for stable UI tests.
- Rewrote system command tests with a new test base and cleaner patterns.
- Added unit tests for WebSearch and Shell extensions with mockable settings.
- Added unit tests and abstractions for Apps and Bookmarks extensions.
- Cleans up AI-generated tests; adds meaningful query tests across extensions.
- Removed the obsolete debug dialog from Settings for a smoother developer loop.
## 🛣️ Roadmap
For [v0.95][github-next-release-work], we'll work on the items below:
- Continued Command Palette polish
- Working on Shortcut Guide v2 (Thanks [@noraa-junker](https://github.com/noraa-junker)!)
- Upgrading Keyboard Manager's editor UI
- UI tweaking utility with day/night theme switcher
- DSC v3 support for top utilities
- New UI automation tests
- Stability, bug fixes
## ❤️ PowerToys Community
## ❤️ PowerToys Community
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn't be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Your contributions and feedback improve PowerToys month after month!
## Contributing
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows. We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort. Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so. For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
## Contributing
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows.
## Privacy Statement
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort.
[oss-CLA]: https://cla.opensource.microsoft.com
[oss-conduct-code]: CODE_OF_CONDUCT.md
[community-link]: COMMUNITY.md
[github-release-link]: https://aka.ms/installPowerToys
[microsoft-store-link]: https://aka.ms/getPowertoys
[winget-link]: https://github.com/microsoft/winget-cli#installing-the-client
Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so.
For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
## Privacy Statement
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
[oss-CLA]: https://cla.opensource.microsoft.com
[oss-conduct-code]: CODE_OF_CONDUCT.md
[community-link]: COMMUNITY.md
[github-release-link]: https://aka.ms/installPowerToys
[microsoft-store-link]: https://aka.ms/getPowertoys
[winget-link]: https://github.com/microsoft/winget-cli#installing-the-client
[roadmap]: https://github.com/microsoft/PowerToys/wiki/Roadmap
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
[loc-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=translation_issue.md&title=
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
[loc-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=translation_issue.md&title=
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs

View File

@@ -594,216 +594,6 @@ LExit:
return WcaFinalize(er);
}
UINT __stdcall InstallPackageIdentityMSIXCA(MSIHANDLE hInstall)
{
HRESULT hr = S_OK;
UINT er = ERROR_SUCCESS;
LPWSTR customActionData = nullptr;
std::wstring installFolderPath;
std::wstring installScope;
std::wstring msixPath;
std::wstring data;
size_t delimiterPos;
bool isMachineLevel = false;
hr = WcaInitialize(hInstall, "InstallPackageIdentityMSIXCA");
ExitOnFailure(hr, "Failed to initialize");
hr = WcaGetProperty(L"CustomActionData", &customActionData);
ExitOnFailure(hr, "Failed to get CustomActionData property");
// Parse CustomActionData: "[INSTALLFOLDER];[InstallScope]"
data = customActionData;
delimiterPos = data.find(L';');
installFolderPath = data.substr(0, delimiterPos);
installScope = data.substr(delimiterPos + 1);
// Check if this is a machine-level installation
if (installScope == L"perMachine")
{
isMachineLevel = true;
}
Logger::info(L"Installing PackageIdentity MSIX - perUser: {}", !isMachineLevel);
// Construct path to PackageIdentity MSIX
msixPath = installFolderPath;
msixPath += L"PowerToysSparse.msix";
if (std::filesystem::exists(msixPath))
{
using namespace winrt::Windows::Management::Deployment;
using namespace winrt::Windows::Foundation;
try
{
std::wstring externalLocation = installFolderPath; // External content location (PowerToys install folder)
Uri externalUri{ externalLocation }; // External location URI for sparse package content
Uri packageUri{ msixPath }; // The MSIX file URI
PackageManager packageManager;
if (isMachineLevel)
{
// Machine-level installation
StagePackageOptions stageOptions;
stageOptions.ExternalLocationUri(externalUri);
auto stageResult = packageManager.StagePackageByUriAsync(packageUri, stageOptions).get();
uint32_t stageErrorCode = static_cast<uint32_t>(stageResult.ExtendedErrorCode());
if (stageErrorCode == 0)
{
std::wstring packageFamilyName = L"Microsoft.PowerToys.SparseApp_8wekyb3d8bbwe";
try
{
auto provisionResult = packageManager.ProvisionPackageForAllUsersAsync(packageFamilyName).get();
uint32_t provisionErrorCode = static_cast<uint32_t>(provisionResult.ExtendedErrorCode());
if (provisionErrorCode != 0)
{
Logger::error(L"Machine-level provisioning failed: 0x{:08X}", provisionErrorCode);
}
}
catch (const winrt::hresult_error& ex)
{
Logger::error(L"Provisioning exception: HRESULT 0x{:08X}", static_cast<uint32_t>(ex.code()));
}
}
else
{
Logger::error(L"Package staging failed: 0x{:08X}", stageErrorCode);
}
}
else
{
AddPackageOptions addOptions;
addOptions.ExternalLocationUri(externalUri);
auto addResult = packageManager.AddPackageByUriAsync(packageUri, addOptions).get();
if (!addResult.IsRegistered())
{
uint32_t errorCode = static_cast<uint32_t>(addResult.ExtendedErrorCode());
Logger::error(L"Per-user installation failed: 0x{:08X}", errorCode);
}
}
}
catch (const std::exception& ex)
{
Logger::error(L"PackageIdentity MSIX installation failed - Exception: {}",
winrt::to_hstring(ex.what()).c_str());
}
}
else
{
Logger::error(L"PackageIdentity MSIX not found: " + msixPath);
}
LExit:
ReleaseStr(customActionData);
er = SUCCEEDED(hr) ? ERROR_SUCCESS : ERROR_INSTALL_FAILURE;
return WcaFinalize(er);
}
UINT __stdcall UninstallPackageIdentityMSIXCA(MSIHANDLE hInstall)
{
HRESULT hr = S_OK;
UINT er = ERROR_SUCCESS;
using namespace winrt::Windows::Management::Deployment;
using namespace winrt::Windows::Foundation;
LPWSTR installScope = nullptr;
bool isMachineLevel = false;
PackageManager pm;
hr = WcaInitialize(hInstall, "UninstallPackageIdentityMSIXCA");
ExitOnFailure(hr, "Failed to initialize");
// Check if this was a machine-level installation
hr = WcaGetProperty(L"InstallScope", &installScope);
if (SUCCEEDED(hr) && installScope && wcscmp(installScope, L"perMachine") == 0)
{
isMachineLevel = true;
}
Logger::info(L"Uninstalling PackageIdentity MSIX - perUser: {}", !isMachineLevel);
try
{
std::wstring packageFamilyName = L"Microsoft.PowerToys.SparseApp_8wekyb3d8bbwe";
if (isMachineLevel)
{
// Machine-level uninstallation: deprovision + remove for all users
// First deprovision the package
try
{
auto deprovisionResult = pm.DeprovisionPackageForAllUsersAsync(packageFamilyName).get();
if (deprovisionResult.IsRegistered())
{
Logger::warn(L"Machine-level deprovisioning completed with warnings");
}
}
catch (const winrt::hresult_error& ex)
{
Logger::warn(L"Machine-level deprovisioning failed: HRESULT 0x{:08X}", static_cast<uint32_t>(ex.code()));
}
// Then remove packages for all users
auto packages = pm.FindPackagesForUserWithPackageTypes({}, packageFamilyName, PackageTypes::Main);
for (const auto& package : packages)
{
try
{
auto machineResult = pm.RemovePackageAsync(package.Id().FullName(), RemovalOptions::RemoveForAllUsers).get();
if (machineResult.IsRegistered())
{
uint32_t errorCode = static_cast<uint32_t>(machineResult.ExtendedErrorCode());
Logger::error(L"Machine-level removal failed: 0x{:08X} - {}", errorCode, machineResult.ErrorText());
}
}
catch (const winrt::hresult_error& ex)
{
Logger::error(L"Machine-level removal exception: HRESULT 0x{:08X}", static_cast<uint32_t>(ex.code()));
}
}
}
else
{
// Per-user uninstallation: standard removal
auto packages = pm.FindPackagesForUserWithPackageTypes({}, packageFamilyName, PackageTypes::Main);
for (const auto& package : packages)
{
auto userResult = pm.RemovePackageAsync(package.Id().FullName()).get();
if (userResult.IsRegistered())
{
uint32_t errorCode = static_cast<uint32_t>(userResult.ExtendedErrorCode());
Logger::error(L"Per-user removal failed: 0x{:08X} - {}", errorCode, userResult.ErrorText());
}
}
}
}
catch (const std::exception& ex)
{
std::string errorMsg = "Failed to uninstall PackageIdentity MSIX: " + std::string(ex.what());
Logger::error(errorMsg);
// Don't fail the entire uninstallation if PackageIdentity fails
Logger::warn(L"Continuing uninstallation despite PackageIdentity MSIX error");
}
LExit:
ReleaseStr(installScope);
er = SUCCEEDED(hr) ? ERROR_SUCCESS : ERROR_INSTALL_FAILURE;
return WcaFinalize(er);
}
UINT __stdcall RemoveWindowsServiceByName(std::wstring serviceName)
{
SC_HANDLE hSCManager = OpenSCManager(NULL, NULL, SC_MANAGER_CONNECT);

View File

@@ -33,5 +33,3 @@ EXPORTS
CleanPowerRenameRuntimeRegistryCA
CleanNewPlusRuntimeRegistryCA
SetBundleInstallLocationCA
InstallPackageIdentityMSIXCA
UninstallPackageIdentityMSIXCA

View File

@@ -34,8 +34,13 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir>$(Platform)\$(Configuration)\SetupShared\</OutDir>
<IntDir>$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\SetupShared\obj\</IntDir>
<OutDir Condition=" '$(PerUser)' != 'true' ">$(Platform)\$(Configuration)\MachineSetup\</OutDir>
<OutDir Condition=" '$(PerUser)' == 'true' ">$(Platform)\$(Configuration)\UserSetup\</OutDir>
<IntDir Condition=" '$(PerUser)' != 'true' ">$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\MachineSetup\obj\</IntDir>
<IntDir Condition=" '$(PerUser)' == 'true' ">$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\UserSetup\obj\</IntDir>
<!-- The CMD script below checks this value, and it is **CASE SENSITIVE** -->
<NormalizedPerUserValue>false</NormalizedPerUserValue>
<NormalizedPerUserValue Condition=" '$(PerUser)' == 'true' ">true</NormalizedPerUserValue>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<LinkIncremental>true</LinkIncremental>
@@ -75,7 +80,8 @@
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetupVNext\WinAppSDK.wxs"" ""$(ProjectDir)..\PowerToysSetupVNext\WinAppSDK.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetupVNext\WinUI3Applications.wxs"" ""$(ProjectDir)..\PowerToysSetupVNext\WinUI3Applications.wxs.bk""""
call cmd /C "copy ""$(ProjectDir)..\PowerToysSetupVNext\Workspaces.wxs"" ""$(ProjectDir)..\PowerToysSetupVNext\Workspaces.wxs.bk""""
call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetupVNext\generateAllFileComponents.ps1 -platform $(Platform)
if not "$(NormalizedPerUserValue)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetupVNext\generateAllFileComponents.ps1 -platform $(Platform)
if "$(NormalizedPerUserValue)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetupVNext\generateAllFileComponents.ps1 -platform $(Platform) -installscopeperuser $(NormalizedPerUserValue)
</Command>
<Message>Backing up original files and populating .NET and WPF Runtime dependencies for WiX3 based installer</Message>
</PreBuildEvent>
@@ -109,6 +115,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -121,6 +128,7 @@
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile>
<Link>
@@ -173,4 +181,4 @@
<Error Condition="!Exists('..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props'))" />
<Error Condition="!Exists('..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props'))" />
</Target>
</Project>
</Project>

View File

@@ -9,25 +9,6 @@
<RegistryValue Type="string" Name="InstallScope" Value="$(var.InstallScope)" />
</RegistryKey>
</Component>
<?if $(var.PerUser) = "true" ?>
<Component Id="powertoys_env_path_user" Bitness="always64">
<!-- Anchor registry for component key path -->
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="powertoys_env_path_user" Value="" KeyPath="yes" />
</RegistryKey>
<!-- Append install folder to current user's PATH -->
<Environment Id="AddPowerToysToUserPath" Name="PATH" Action="set" Part="last" System="no" Value="[INSTALLFOLDER]" />
</Component>
<?else?>
<Component Id="powertoys_env_path_machine" Bitness="always64">
<!-- Anchor registry for component key path -->
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="powertoys_env_path_machine" Value="" KeyPath="yes" />
</RegistryKey>
<!-- Append install folder to machine PATH -->
<Environment Id="AddPowerToysToMachinePath" Name="PATH" Action="set" Part="last" System="yes" Value="[INSTALLFOLDER]" />
</Component>
<?endif?>
<Component Id="powertoys_toast_clsid" Bitness="always64">
<RemoveFolder Id="Remove_powertoys_toast_clsid" On="uninstall" />
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\CLSID\{DD5CACDA-7C2E-4997-A62A-04A597B58F76}">
@@ -128,11 +109,6 @@
<ComponentRef Id="powertoys_exe" />
<ComponentRef Id="PowerToysStartMenuShortcut" />
<ComponentRef Id="powertoys_per_machine_comp" />
<?if $(var.PerUser) = "true" ?>
<ComponentRef Id="powertoys_env_path_user" />
<?else?>
<ComponentRef Id="powertoys_env_path_machine" />
<?endif?>
<ComponentRef Id="powertoys_toast_clsid" />
<ComponentRef Id="License_rtf" />
<ComponentRef Id="Notice_md" />

View File

@@ -1,5 +1,4 @@
<Project>
<Import Project="..\..\Directory.Build.props" Condition="Exists('..\..\Directory.Build.props')" />
<Import Project="..\..\src\Version.props" Condition="Exists('..\..\src\Version.props')" />
<PropertyGroup>
<!-- Set BaseIntermediateOutputPath for each project to avoid conflicts -->
@@ -9,4 +8,4 @@
<!-- Set MSBuildProjectExtensionsPath to use the BaseIntermediateOutputPath -->
<MSBuildProjectExtensionsPath Condition="'$(BaseIntermediateOutputPath)' != ''">$(BaseIntermediateOutputPath)</MSBuildProjectExtensionsPath>
</PropertyGroup>
</Project>
</Project>

View File

@@ -60,12 +60,6 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
call move /Y ..\..\..\Workspaces.wxs.bk ..\..\..\Workspaces.wxs
</PostBuildEvent>
</PropertyGroup>
<PropertyGroup Condition="'$(RunBuildEvents)'=='false'">
<PostBuildEvent></PostBuildEvent>
<RunPostBuildEvent></RunPostBuildEvent>
<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
</PropertyGroup>
<PropertyGroup Label="UserMacros" Condition=" '$(PerUser)' == 'true' ">
<DefineConstants>$(DefineConstants);PerUser=true</DefineConstants>
</PropertyGroup>

View File

@@ -112,7 +112,6 @@
<Custom Action="SetUninstallCommandNotFoundParam" Before="UninstallCommandNotFound" />
<Custom Action="SetUpgradeCommandNotFoundParam" Before="UpgradeCommandNotFound" />
<Custom Action="SetApplyModulesRegistryChangeSetsParam" Before="ApplyModulesRegistryChangeSets" />
<Custom Action="SetInstallPackageIdentityMSIXParam" Before="InstallPackageIdentityMSIX" />
<?if $(var.PerUser) = "true" ?>
<Custom Action="SetInstallDSCModuleParam" Before="InstallDSCModule" />
@@ -124,7 +123,6 @@
<Custom Action="SetBundleInstallLocation" After="InstallFiles" Condition="NOT Installed" />
<Custom Action="ApplyModulesRegistryChangeSets" After="InstallFiles" Condition="NOT Installed" />
<Custom Action="InstallCmdPalPackage" After="InstallFiles" Condition="NOT Installed" />
<Custom Action="InstallPackageIdentityMSIX" After="InstallFiles" Condition="NOT Installed" />
<Custom Action="override Wix4CloseApplications_$(sys.BUILDARCHSHORT)" Before="RemoveFiles" />
<Custom Action="RemovePowerToysSchTasks" After="RemoveFiles" />
<!-- TODO: Use to activate embedded MSIX -->
@@ -146,7 +144,6 @@
<Custom Action="UnRegisterCmdPalPackage" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallCommandNotFound" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UpgradeCommandNotFound" After="InstallFiles" Condition="WIX_UPGRADE_DETECTED" />
<Custom Action="UninstallPackageIdentityMSIX" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallServicesTask" After="InstallFinalize" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<!-- TODO: Use to activate embedded MSIX -->
<!--<Custom Action="UninstallEmbeddedMSIXTask" After="InstallFinalize">
@@ -202,12 +199,6 @@
<CustomAction Id="UninstallEmbeddedMSIXTask" Return="ignore" Impersonate="yes" DllEntry="UninstallEmbeddedMSIXCA" BinaryRef="PTCustomActions" />
<CustomAction Id="SetInstallPackageIdentityMSIXParam" Property="InstallPackageIdentityMSIX" Value="[INSTALLFOLDER];[InstallScope]" />
<CustomAction Id="InstallPackageIdentityMSIX" Return="ignore" Impersonate="yes" Execute="deferred" DllEntry="InstallPackageIdentityMSIXCA" BinaryRef="PTCustomActions" />
<CustomAction Id="UninstallPackageIdentityMSIX" Return="ignore" Impersonate="yes" DllEntry="UninstallPackageIdentityMSIXCA" BinaryRef="PTCustomActions" />
<CustomAction Id="InstallDSCModule" Return="ignore" Impersonate="yes" Execute="deferred" DllEntry="InstallDSCModuleCA" BinaryRef="PTCustomActions" />
<CustomAction Id="UninstallDSCModule" Return="ignore" Impersonate="yes" DllEntry="UninstallDSCModuleCA" BinaryRef="PTCustomActions" />

View File

@@ -1,7 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information. -->
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{F8B9F842-F5C3-4A2D-8C85-7F8B9E2B4F1D}</ProjectGuid>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<TargetName>SilentFilesInUseBAFunction</TargetName>
<ProjectName>PowerToysSetupCustomActionsVNext</ProjectName>
<ProjectModuleDefinitionFile>bafunctions.def</ProjectModuleDefinitionFile>
@@ -10,6 +33,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<!-- Configuration-specific property groups -->
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -41,10 +65,7 @@
</PropertyGroup>
<ItemGroup>
<ClCompile Include="SilentFilesInUseBAFunctions.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="SilentFilesInUseBAFunctions.cpp" />
<ClCompile Include="bafunctions.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
@@ -71,5 +92,31 @@
</Link>
</ItemDefinitionGroup>
<!-- C++ source compile-specific things for Debug/Release configurations -->
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>

View File

@@ -18,6 +18,7 @@ public: // IBootstrapperApplication
BalLog(BOOTSTRAPPER_LOG_LEVEL_STANDARD, "*** CUSTOM BA FUNCTION SYSTEM ACTIVE *** Running detect begin BA function. fCached=%d, registrationType=%d, cPackages=%u, fCancel=%d", fCached, registrationType, cPackages, *pfCancel);
LExit:
return hr;
}
@@ -31,6 +32,12 @@ public: // IBAFunctions
BalLog(BOOTSTRAPPER_LOG_LEVEL_STANDARD, "*** CUSTOM BA FUNCTION SYSTEM ACTIVE *** Running plan begin BA function. cPackages=%u, fCancel=%d", cPackages, *pfCancel);
//-------------------------------------------------------------------------------------------------
// YOUR CODE GOES HERE
// BalExitOnFailure(hr, "Change this message to represent real error handling.");
//-------------------------------------------------------------------------------------------------
LExit:
return hr;
}
@@ -56,7 +63,6 @@ public: // IBAFunctions
)
{
HRESULT hr = S_OK;
UNREFERENCED_PARAMETER(source);
BalLog(BOOTSTRAPPER_LOG_LEVEL_STANDARD, "*** CUSTOM BA FUNCTION CALLED *** Running OnExecuteFilesInUse BA function. packageId=%ls, cFiles=%u, recommendation=%d", wzPackageId, cFiles, nRecommendation);

View File

@@ -1,7 +1,9 @@
[CmdletBinding()]
Param(
[Parameter(Mandatory = $True, Position = 1)]
[string]$platform
[string]$platform,
[Parameter(Mandatory = $False, Position = 2)]
[string]$installscopeperuser = "false"
)
Function Generate-FileList() {
@@ -75,7 +77,9 @@ Function Generate-FileComponents() {
[Parameter(Mandatory = $True, Position = 1)]
[string]$fileListName,
[Parameter(Mandatory = $True, Position = 2)]
[string]$wxsFilePath
[string]$wxsFilePath,
[Parameter(Mandatory = $True, Position = 3)]
[string]$regroot
)
$wxsFile = Get-Content $wxsFilePath;
@@ -96,7 +100,7 @@ Function Generate-FileComponents() {
$componentDefs +=
@"
<Component Id="$($componentId)" Guid="$((New-Guid).ToString().ToUpper())">
<RegistryKey Root="`$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryKey Root="$($regroot)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="$($componentId)" Value="" KeyPath="yes"/>
</RegistryKey>`r`n
"@
@@ -130,188 +134,194 @@ if ($platform -ceq "arm64") {
$platform = "ARM64"
}
if ($installscopeperuser -eq "true") {
$registryroot = "HKCU"
} else {
$registryroot = "HKLM"
}
#BaseApplications
Generate-FileList -fileDepsJson "" -fileListName BaseApplicationsFiles -wxsFilePath $PSScriptRoot\BaseApplications.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release"
Generate-FileComponents -fileListName "BaseApplicationsFiles" -wxsFilePath $PSScriptRoot\BaseApplications.wxs
Generate-FileComponents -fileListName "BaseApplicationsFiles" -wxsFilePath $PSScriptRoot\BaseApplications.wxs -regroot $registryroot
#WinUI3Applications
Generate-FileList -fileDepsJson "" -fileListName WinUI3ApplicationsFiles -wxsFilePath $PSScriptRoot\WinUI3Applications.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps"
Generate-FileComponents -fileListName "WinUI3ApplicationsFiles" -wxsFilePath $PSScriptRoot\WinUI3Applications.wxs
Generate-FileComponents -fileListName "WinUI3ApplicationsFiles" -wxsFilePath $PSScriptRoot\WinUI3Applications.wxs -regroot $registryroot
#AdvancedPaste
Generate-FileList -fileDepsJson "" -fileListName AdvancedPasteAssetsFiles -wxsFilePath $PSScriptRoot\AdvancedPaste.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\AdvancedPaste"
Generate-FileComponents -fileListName "AdvancedPasteAssetsFiles" -wxsFilePath $PSScriptRoot\AdvancedPaste.wxs
Generate-FileComponents -fileListName "AdvancedPasteAssetsFiles" -wxsFilePath $PSScriptRoot\AdvancedPaste.wxs -regroot $registryroot
#AwakeFiles
Generate-FileList -fileDepsJson "" -fileListName AwakeImagesFiles -wxsFilePath $PSScriptRoot\Awake.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Awake"
Generate-FileComponents -fileListName "AwakeImagesFiles" -wxsFilePath $PSScriptRoot\Awake.wxs
Generate-FileComponents -fileListName "AwakeImagesFiles" -wxsFilePath $PSScriptRoot\Awake.wxs -regroot $registryroot
#ColorPicker
Generate-FileList -fileDepsJson "" -fileListName ColorPickerAssetsFiles -wxsFilePath $PSScriptRoot\ColorPicker.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\ColorPicker"
Generate-FileComponents -fileListName "ColorPickerAssetsFiles" -wxsFilePath $PSScriptRoot\ColorPicker.wxs
Generate-FileComponents -fileListName "ColorPickerAssetsFiles" -wxsFilePath $PSScriptRoot\ColorPicker.wxs -regroot $registryroot
#Environment Variables
Generate-FileList -fileDepsJson "" -fileListName EnvironmentVariablesAssetsFiles -wxsFilePath $PSScriptRoot\EnvironmentVariables.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\EnvironmentVariables"
Generate-FileComponents -fileListName "EnvironmentVariablesAssetsFiles" -wxsFilePath $PSScriptRoot\EnvironmentVariables.wxs
Generate-FileComponents -fileListName "EnvironmentVariablesAssetsFiles" -wxsFilePath $PSScriptRoot\EnvironmentVariables.wxs -regroot $registryroot
#FileExplorerAdd-ons
Generate-FileList -fileDepsJson "" -fileListName MonacoPreviewHandlerMonacoAssetsFiles -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Monaco"
Generate-FileList -fileDepsJson "" -fileListName MonacoPreviewHandlerCustomLanguagesFiles -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Monaco\customLanguages"
Generate-FileComponents -fileListName "MonacoPreviewHandlerMonacoAssetsFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs
Generate-FileComponents -fileListName "MonacoPreviewHandlerCustomLanguagesFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs
Generate-FileComponents -fileListName "MonacoPreviewHandlerMonacoAssetsFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -regroot $registryroot
Generate-FileComponents -fileListName "MonacoPreviewHandlerCustomLanguagesFiles" -wxsFilePath $PSScriptRoot\FileExplorerPreview.wxs -regroot $registryroot
#FileLocksmith
Generate-FileList -fileDepsJson "" -fileListName FileLocksmithAssetsFiles -wxsFilePath $PSScriptRoot\FileLocksmith.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\FileLocksmith"
Generate-FileComponents -fileListName "FileLocksmithAssetsFiles" -wxsFilePath $PSScriptRoot\FileLocksmith.wxs
Generate-FileComponents -fileListName "FileLocksmithAssetsFiles" -wxsFilePath $PSScriptRoot\FileLocksmith.wxs -regroot $registryroot
#Hosts
Generate-FileList -fileDepsJson "" -fileListName HostsAssetsFiles -wxsFilePath $PSScriptRoot\Hosts.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Hosts"
Generate-FileComponents -fileListName "HostsAssetsFiles" -wxsFilePath $PSScriptRoot\Hosts.wxs
Generate-FileComponents -fileListName "HostsAssetsFiles" -wxsFilePath $PSScriptRoot\Hosts.wxs -regroot $registryroot
#ImageResizer
Generate-FileList -fileDepsJson "" -fileListName ImageResizerAssetsFiles -wxsFilePath $PSScriptRoot\ImageResizer.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\ImageResizer"
Generate-FileComponents -fileListName "ImageResizerAssetsFiles" -wxsFilePath $PSScriptRoot\ImageResizer.wxs
Generate-FileComponents -fileListName "ImageResizerAssetsFiles" -wxsFilePath $PSScriptRoot\ImageResizer.wxs -regroot $registryroot
# Light Switch Service
Generate-FileList -fileDepsJson "" -fileListName LightSwitchFiles -wxsFilePath $PSScriptRoot\LightSwitch.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\LightSwitchService"
Generate-FileComponents -fileListName "LightSwitchFiles" -wxsFilePath $PSScriptRoot\LightSwitch.wxs
Generate-FileComponents -fileListName "LightSwitchFiles" -wxsFilePath $PSScriptRoot\LightSwitch.wxs -regroot $registryroot
#New+
Generate-FileList -fileDepsJson "" -fileListName NewPlusAssetsFiles -wxsFilePath $PSScriptRoot\NewPlus.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\NewPlus"
Generate-FileComponents -fileListName "NewPlusAssetsFiles" -wxsFilePath $PSScriptRoot\NewPlus.wxs
Generate-FileComponents -fileListName "NewPlusAssetsFiles" -wxsFilePath $PSScriptRoot\NewPlus.wxs -regroot $registryroot
#Peek
Generate-FileList -fileDepsJson "" -fileListName PeekAssetsFiles -wxsFilePath $PSScriptRoot\Peek.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Peek\"
Generate-FileComponents -fileListName "PeekAssetsFiles" -wxsFilePath $PSScriptRoot\Peek.wxs
Generate-FileComponents -fileListName "PeekAssetsFiles" -wxsFilePath $PSScriptRoot\Peek.wxs -regroot $registryroot
#PowerRename
Generate-FileList -fileDepsJson "" -fileListName PowerRenameAssetsFiles -wxsFilePath $PSScriptRoot\PowerRename.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\PowerRename\"
Generate-FileComponents -fileListName "PowerRenameAssetsFiles" -wxsFilePath $PSScriptRoot\PowerRename.wxs
Generate-FileComponents -fileListName "PowerRenameAssetsFiles" -wxsFilePath $PSScriptRoot\PowerRename.wxs -regroot $registryroot
#RegistryPreview
Generate-FileList -fileDepsJson "" -fileListName RegistryPreviewAssetsFiles -wxsFilePath $PSScriptRoot\RegistryPreview.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\RegistryPreview\"
Generate-FileComponents -fileListName "RegistryPreviewAssetsFiles" -wxsFilePath $PSScriptRoot\RegistryPreview.wxs
Generate-FileComponents -fileListName "RegistryPreviewAssetsFiles" -wxsFilePath $PSScriptRoot\RegistryPreview.wxs -regroot $registryroot
#Run
Generate-FileList -fileDepsJson "" -fileListName launcherImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\PowerLauncher"
Generate-FileComponents -fileListName "launcherImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "launcherImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
## Plugins
###Calculator
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Calculator\Microsoft.PowerToys.Run.Plugin.Calculator.deps.json" -fileListName calcComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName calcImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Calculator\Images"
Generate-FileComponents -fileListName "calcComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "calcImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "calcComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "calcImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###Folder
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Folder\Microsoft.Plugin.Folder.deps.json" -fileListName FolderComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName FolderImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Folder\Images"
Generate-FileComponents -fileListName "FolderComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "FolderImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "FolderComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "FolderImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###Program
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Program\Microsoft.Plugin.Program.deps.json" -fileListName ProgramComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName ProgramImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Program\Images"
Generate-FileComponents -fileListName "ProgramComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ProgramImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ProgramComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "ProgramImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###Shell
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Shell\Microsoft.Plugin.Shell.deps.json" -fileListName ShellComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName ShellImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Shell\Images"
Generate-FileComponents -fileListName "ShellComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ShellImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ShellComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "ShellImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###Indexer
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Indexer\Microsoft.Plugin.Indexer.deps.json" -fileListName IndexerComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName IndexerImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Indexer\Images"
Generate-FileComponents -fileListName "IndexerComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "IndexerImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "IndexerComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "IndexerImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###UnitConverter
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\UnitConverter\Community.PowerToys.Run.Plugin.UnitConverter.deps.json" -fileListName UnitConvCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName UnitConvImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\UnitConverter\Images"
Generate-FileComponents -fileListName "UnitConvCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "UnitConvImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "UnitConvCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "UnitConvImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###WebSearch
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WebSearch\Community.PowerToys.Run.Plugin.WebSearch.deps.json" -fileListName WebSrchCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName WebSrchImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WebSearch\Images"
Generate-FileComponents -fileListName "WebSrchCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WebSrchImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WebSrchCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "WebSrchImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###History
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\History\Microsoft.PowerToys.Run.Plugin.History.deps.json" -fileListName HistoryPluginComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName HistoryPluginImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\History\Images"
Generate-FileComponents -fileListName "HistoryPluginComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "HistoryPluginImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "HistoryPluginComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "HistoryPluginImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###Uri
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Uri\Microsoft.Plugin.Uri.deps.json" -fileListName UriComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName UriImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Uri\Images"
Generate-FileComponents -fileListName "UriComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "UriImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "UriComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "UriImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###VSCodeWorkspaces
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\VSCodeWorkspaces\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.deps.json" -fileListName VSCWrkCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName VSCWrkImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\VSCodeWorkspaces\Images"
Generate-FileComponents -fileListName "VSCWrkCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "VSCWrkImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "VSCWrkCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "VSCWrkImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###WindowWalker
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowWalker\Microsoft.Plugin.WindowWalker.deps.json" -fileListName WindowWlkrCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName WindowWlkrImagesCompFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowWalker\Images"
Generate-FileComponents -fileListName "WindowWlkrCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WindowWlkrImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WindowWlkrCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "WindowWlkrImagesCompFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###OneNote
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\OneNote\Microsoft.PowerToys.Run.Plugin.OneNote.deps.json" -fileListName OneNoteComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName OneNoteImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\OneNote\Images"
Generate-FileComponents -fileListName "OneNoteComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "OneNoteImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "OneNoteComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "OneNoteImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###Registry
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Registry\Microsoft.PowerToys.Run.Plugin.Registry.deps.json" -fileListName RegistryComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName RegistryImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Registry\Images"
Generate-FileComponents -fileListName "RegistryComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "RegistryImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "RegistryComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "RegistryImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###Service
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Service\Microsoft.PowerToys.Run.Plugin.Service.deps.json" -fileListName ServiceComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName ServiceImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\Service\Images"
Generate-FileComponents -fileListName "ServiceComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ServiceImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ServiceComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "ServiceImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###System
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\System\Microsoft.PowerToys.Run.Plugin.System.deps.json" -fileListName SystemComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName SystemImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\System\Images"
Generate-FileComponents -fileListName "SystemComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "SystemImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "SystemComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "SystemImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###TimeDate
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\TimeDate\Microsoft.PowerToys.Run.Plugin.TimeDate.deps.json" -fileListName TimeDateComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName TimeDateImagesComponentFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\TimeDate\Images"
Generate-FileComponents -fileListName "TimeDateComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "TimeDateImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "TimeDateComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "TimeDateImagesComponentFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###WindowsSettings
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsSettings\Microsoft.PowerToys.Run.Plugin.WindowsSettings.deps.json" -fileListName WinSetCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName WinSetImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsSettings\Images"
Generate-FileComponents -fileListName "WinSetCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WinSetImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WinSetCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "WinSetImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###WindowsTerminal
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsTerminal\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.deps.json" -fileListName WinTermCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName WinTermImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\WindowsTerminal\Images"
Generate-FileComponents -fileListName "WinTermCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WinTermImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "WinTermCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "WinTermImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###PowerToys
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\PowerToys\Microsoft.PowerToys.Run.Plugin.PowerToys.deps.json" -fileListName PowerToysCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName PowerToysImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\PowerToys\Images"
Generate-FileComponents -fileListName "PowerToysCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "PowerToysImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "PowerToysCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "PowerToysImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
###ValueGenerator
Generate-FileList -fileDepsJson "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\ValueGenerator\Community.PowerToys.Run.Plugin.ValueGenerator.deps.json" -fileListName ValueGeneratorCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -isLauncherPlugin 1
Generate-FileList -fileDepsJson "" -fileListName ValueGeneratorImagesCmpFiles -wxsFilePath $PSScriptRoot\Run.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\RunPlugins\ValueGenerator\Images"
Generate-FileComponents -fileListName "ValueGeneratorCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ValueGeneratorImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs
Generate-FileComponents -fileListName "ValueGeneratorCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
Generate-FileComponents -fileListName "ValueGeneratorImagesCmpFiles" -wxsFilePath $PSScriptRoot\Run.wxs -regroot $registryroot
## Plugins
#ShortcutGuide
Generate-FileList -fileDepsJson "" -fileListName ShortcutGuideSvgFiles -wxsFilePath $PSScriptRoot\ShortcutGuide.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\ShortcutGuide\"
Generate-FileComponents -fileListName "ShortcutGuideSvgFiles" -wxsFilePath $PSScriptRoot\ShortcutGuide.wxs
Generate-FileComponents -fileListName "ShortcutGuideSvgFiles" -wxsFilePath $PSScriptRoot\ShortcutGuide.wxs -regroot $registryroot
#Settings
Generate-FileList -fileDepsJson "" -fileListName SettingsV2AssetsFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\"
Generate-FileList -fileDepsJson "" -fileListName SettingsV2AssetsModulesFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\Modules\"
Generate-FileList -fileDepsJson "" -fileListName SettingsV2OOBEAssetsModulesFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\Modules\OOBE\"
Generate-FileList -fileDepsJson "" -fileListName SettingsV2OOBEAssetsFluentIconsFiles -wxsFilePath $PSScriptRoot\Settings.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\Settings\Icons\"
Generate-FileComponents -fileListName "SettingsV2AssetsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
Generate-FileComponents -fileListName "SettingsV2AssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsFluentIconsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs
Generate-FileComponents -fileListName "SettingsV2AssetsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
Generate-FileComponents -fileListName "SettingsV2AssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsModulesFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
Generate-FileComponents -fileListName "SettingsV2OOBEAssetsFluentIconsFiles" -wxsFilePath $PSScriptRoot\Settings.wxs -regroot $registryroot
#Workspaces
Generate-FileList -fileDepsJson "" -fileListName WorkspacesImagesComponentFiles -wxsFilePath $PSScriptRoot\Workspaces.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\Workspaces\"
Generate-FileComponents -fileListName "WorkspacesImagesComponentFiles" -wxsFilePath $PSScriptRoot\Workspaces.wxs
Generate-FileComponents -fileListName "WorkspacesImagesComponentFiles" -wxsFilePath $PSScriptRoot\Workspaces.wxs -regroot $registryroot

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@@ -1,67 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Sparse package manifest (moved to PackageIdentity folder for cleaner organization).
Based on Windows AI Foundry WPF sparse sample with PowerOCR customizations. -->
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap2="http://schemas.microsoft.com/appx/manifest/uap/windows10/2"
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
xmlns:uap10="http://schemas.microsoft.com/appx/manifest/uap/windows10/10"
xmlns:systemai="http://schemas.microsoft.com/appx/manifest/systemai/windows10"
IgnorableNamespaces="uap uap2 uap3 rescap desktop uap10 systemai">
<Identity
Name="Microsoft.PowerToys.SparseApp"
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
Version="0.0.1.0" />
<Properties>
<DisplayName>PowerToys.SparseApp</DisplayName>
<PublisherDisplayName>PowerToys</PublisherDisplayName>
<Logo>Images\StoreLogo.png</Logo>
<uap10:AllowExternalContent>true</uap10:AllowExternalContent>
</Properties>
<Resources>
<Resource Language="en-us" />
</Resources>
<Dependencies>
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.19000.0" MaxVersionTested="10.0.26226.0" />
</Dependencies>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
<systemai:Capability Name="systemAIModels"/>
<rescap:Capability Name="unvirtualizedResources"/>
</Capabilities>
<Applications>
<Application Id="PowerToys.OCR" Executable="PowerToys.PowerOCR.exe" EntryPoint="Windows.FullTrustApplication">
<uap:VisualElements
DisplayName="PowerToys.OCR"
Description="PowerToys OCR Module"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
</uap:VisualElements>
</Application>
<Application Id="PowerToys.SettingsUI" Executable="WinUI3Apps\PowerToys.Settings.exe" EntryPoint="Windows.FullTrustApplication">
<uap:VisualElements
DisplayName="PowerToys.SettingsUI"
Description="PowerToys Settings UI"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
</uap:VisualElements>
</Application>
<Application Id="PowerToys.ImageResizerUI" Executable="WinUI3Apps\PowerToys.ImageResizer.exe" EntryPoint="Windows.FullTrustApplication">
<uap:VisualElements
DisplayName="PowerToys.ImageResizer"
Description="PowerToys Image Resizer UI"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
</uap:VisualElements>
</Application>
</Applications>
</Package>

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@echo off
REM Wrapper to invoke PowerToys sparse package build script.
REM Pass through all arguments (e.g. Platform=arm64 Configuration=Debug -Clean)
powershell -ExecutionPolicy Bypass -NoLogo -NoProfile -File "%~dp0\BuildSparsePackage.ps1" %*
exit /b %ERRORLEVEL%

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@@ -1,422 +0,0 @@
#Requires -Version 5.1
[CmdletBinding()]
Param(
[Parameter(Mandatory=$false)]
[ValidateSet("arm64", "x64")]
[string]$Platform = "x64",
[Parameter(Mandatory=$false)]
[ValidateSet("Debug", "Release")]
[string]$Configuration = "Release",
[switch]$Clean,
[switch]$ForceCert,
[switch]$NoSign,
[switch]$CIBuild
)
# PowerToys sparse packaging helper.
# Generates a sparse MSIX (no payload) that grants package identity to selected Win32 components.
# Multiple applications (PowerOCR, Settings UI, etc.) can share this single sparse identity.
$ErrorActionPreference = 'Stop'
$isCIBuild = $false
if ($CIBuild.IsPresent) {
$isCIBuild = $true
} elseif ($env:CIBuild) {
$isCIBuild = $env:CIBuild -ieq 'true'
}
$currentPublisherHint = $script:Config.CertSubject
# Configuration constants - centralized management
$script:Config = @{
IdentityName = "Microsoft.PowerToys.SparseApp"
SparseMsixName = "PowerToysSparse.msix"
CertPrefix = "PowerToysSparse"
CertSubject = 'CN=PowerToys Dev, O=PowerToys, L=Redmond, S=Washington, C=US'
CertValidMonths = 12
}
#region Helper Functions
function Find-WindowsSDKTool {
[CmdletBinding()]
param(
[Parameter(Mandatory)]
[string]$ToolName,
[Parameter(Mandatory=$false)]
[string]$Architecture = "x64"
)
# Simple fallback: check common Windows SDK locations
$commonPaths = @(
"${env:ProgramFiles}\Windows Kits\10\bin\*\$Architecture\$ToolName",
"${env:ProgramFiles(x86)}\Windows Kits\10\bin\*\$Architecture\$ToolName",
"${env:ProgramFiles(x86)}\Windows Kits\10\bin\*\x86\$ToolName" # SignTool fallback
)
foreach ($pattern in $commonPaths) {
$found = Get-ChildItem $pattern -ErrorAction SilentlyContinue |
Sort-Object Name -Descending |
Select-Object -First 1
if ($found) {
Write-BuildLog "Found $ToolName at: $($found.FullName)" -Level Info
return $found.FullName
}
}
throw "$ToolName not found. Please ensure Windows SDK is installed."
}
function Test-CertificateValidity {
param([string]$ThumbprintFile)
if (-not (Test-Path $ThumbprintFile)) { return $false }
try {
$thumb = (Get-Content $ThumbprintFile -Raw).Trim()
if (-not $thumb) { return $false }
$cert = Get-Item "cert:\CurrentUser\My\$thumb" -ErrorAction Stop
return $cert.HasPrivateKey -and $cert.NotAfter -gt (Get-Date)
} catch {
return $false
}
}
function Write-BuildLog {
param([string]$Message, [string]$Level = "Info")
$colors = @{ Error = "Red"; Warning = "Yellow"; Success = "Green"; Info = "Cyan" }
$color = if ($colors.ContainsKey($Level)) { $colors[$Level] } else { "White" }
Write-Host "[$(Get-Date -f 'HH:mm:ss')] $Message" -ForegroundColor $color
}
function Stop-FileProcesses {
[CmdletBinding()]
param(
[Parameter(Mandatory)]
[string]$FilePath
)
# This function is kept for compatibility but simplified since
# the staging directory approach resolves the file lock issues
Write-Verbose "File process check for: $FilePath"
}
#endregion
# Environment diagnostics for troubleshooting
Write-BuildLog "Starting PackageIdentity build process..." -Level Info
Write-BuildLog "PowerShell Version: $($PSVersionTable.PSVersion)" -Level Info
try {
$execPolicy = Get-ExecutionPolicy
Write-BuildLog "Execution Policy: $execPolicy" -Level Info
} catch {
Write-BuildLog "Execution Policy: Unable to determine (MSBuild environment)" -Level Info
}
Write-BuildLog "Current User: $env:USERNAME" -Level Info
Write-BuildLog "Build Platform: $Platform, Configuration: $Configuration" -Level Info
# Check for Visual Studio environment
if ($env:VSINSTALLDIR) {
Write-BuildLog "Running in Visual Studio environment: $env:VSINSTALLDIR" -Level Info
}
# Ensure certificate provider is available
try {
# Force load certificate provider for MSBuild environment
if (-not (Get-PSProvider -PSProvider Certificate -ErrorAction SilentlyContinue)) {
Write-BuildLog "Loading certificate provider..." -Level Warning
Import-Module Microsoft.PowerShell.Security -Force
}
if (-not (Test-Path 'Cert:\CurrentUser')) {
Write-BuildLog "Certificate drive not available, attempting to initialize..." -Level Warning
Import-Module PKI -ErrorAction SilentlyContinue
# Try to access the certificate store to force initialization
Get-ChildItem "Cert:\CurrentUser\My" -ErrorAction SilentlyContinue | Out-Null
}
} catch {
Write-BuildLog ("Note: Certificate provider setup may need manual configuration: {0}" -f $_) -Level Warning
}
# Project root folder (now set to current script folder for local builds)
$ProjectRoot = $PSScriptRoot
$UserFolder = Join-Path $ProjectRoot '.user'
if (-not (Test-Path $UserFolder)) { New-Item -ItemType Directory -Path $UserFolder | Out-Null }
# Certificate file paths using configuration
$prefix = $script:Config.CertPrefix
$CertThumbFile, $CertCerFile = @('.thumbprint', '.cer') |
ForEach-Object { Join-Path $UserFolder "$prefix.certificate.sample$_" }
# Clean option: remove bin/obj and uninstall existing sparse package if present
if ($Clean) {
Write-BuildLog "Cleaning build artifacts..." -Level Info
'bin','obj' | ForEach-Object {
$target = Join-Path $ProjectRoot $_
if (Test-Path $target) { Remove-Item $target -Recurse -Force }
}
Write-BuildLog "Attempting to remove existing sparse package (best effort)" -Level Info
try { Get-AppxPackage -Name $script:Config.IdentityName | Remove-AppxPackage } catch {}
}
# Force certificate regeneration if requested
if ($ForceCert -and (Test-Path $UserFolder)) {
Write-BuildLog "ForceCert specified: removing existing certificate artifacts..." -Level Warning
Remove-Item $UserFolder -Recurse -Force
New-Item -ItemType Directory -Path $UserFolder | Out-Null
}
# Ensure dev cert (development only; not for production use) - skip if NoSign specified
$needNewCert = -not $NoSign -and (-not (Test-Path $CertThumbFile) -or $ForceCert -or -not (Test-CertificateValidity -ThumbprintFile $CertThumbFile))
if ($needNewCert) {
Write-BuildLog "Generating development certificate (prefix=$($script:Config.CertPrefix))..." -Level Info
# Clear stale files in the certificate cache
if (Test-Path $UserFolder) {
Get-ChildItem -Path $UserFolder | ForEach-Object {
if ($_.PSIsContainer) {
Remove-Item $_.FullName -Recurse -Force
} else {
Remove-Item $_.FullName -Force
}
}
}
if (-not (Test-Path $UserFolder)) {
New-Item -ItemType Directory -Path $UserFolder | Out-Null
}
$now = Get-Date
$expiration = $now.AddMonths($script:Config.CertValidMonths)
# Subject MUST match <Identity Publisher="..."> inside AppxManifest.xml
$friendlyName = "PowerToys Dev Sparse Cert Create=$now"
$keyFriendly = "PowerToys Dev Sparse Key Create=$now"
$certStore = 'cert:\CurrentUser\My'
$ekuOid = '2.5.29.37'
$ekuValue = '1.3.6.1.5.5.7.3.3,1.3.6.1.4.1.311.10.3.13'
$eku = "$ekuOid={text}$ekuValue"
$cert = New-SelfSignedCertificate -CertStoreLocation $certStore `
-NotAfter $expiration `
-Subject $script:Config.CertSubject `
-FriendlyName $friendlyName `
-KeyFriendlyName $keyFriendly `
-KeyDescription $keyFriendly `
-TextExtension $eku
# Export certificate files
Set-Content -Path $CertThumbFile -Value $cert.Thumbprint -Force
Export-Certificate -Cert $cert -FilePath $CertCerFile -Force | Out-Null
}
# Determine output directory - using PowerToys standard structure
# Navigate to PowerToys root (two levels up from src/PackageIdentity)
$PowerToysRoot = Split-Path (Split-Path $ProjectRoot -Parent) -Parent
$outDir = Join-Path $PowerToysRoot "$Platform\$Configuration"
if (-not (Test-Path $outDir)) {
Write-BuildLog "Creating output directory: $outDir" -Level Info
New-Item -ItemType Directory -Path $outDir -Force | Out-Null
}
# PackageIdentity folder (this script location) containing the sparse manifest and assets
$sparseDir = $PSScriptRoot
$manifestPath = Join-Path $sparseDir 'AppxManifest.xml'
if (-not (Test-Path $manifestPath)) { throw "Missing AppxManifest.xml in PackageIdentity folder: $manifestPath" }
$versionPropsPath = Join-Path $PowerToysRoot 'src\Version.props'
$targetManifestVersion = $null
$versionCandidate = $null
if (Test-Path $versionPropsPath) {
try {
[xml]$propsXml = Get-Content -Path $versionPropsPath -Raw
$versionCandidate = $propsXml.Project.PropertyGroup.Version
} catch {
Write-BuildLog ("Unable to read version from {0}: {1}" -f $versionPropsPath, $_) -Level Warning
}
} else {
Write-BuildLog "Version.props not found at $versionPropsPath; manifest version will remain unchanged." -Level Warning
}
if ($versionCandidate) {
$targetManifestVersion = $versionCandidate.Trim()
if (($targetManifestVersion -split '\.').Count -lt 4) {
$targetManifestVersion = "$targetManifestVersion.0"
}
Write-BuildLog "Using sparse package version from Version.props: $targetManifestVersion" -Level Info
} else {
Write-BuildLog "No version value provided; manifest version will remain unchanged." -Level Info
}
# Find MakeAppx.exe from Windows SDK
try {
$hostSdkArchitecture = if ([System.Environment]::Is64BitProcess) { 'x64' } else { 'x86' }
$makeAppxPath = Find-WindowsSDKTool -ToolName "makeappx.exe" -Architecture $hostSdkArchitecture
} catch {
Write-Error "MakeAppx.exe not found. Please ensure Windows SDK is installed."
exit 1
}
# Pack sparse MSIX from PackageIdentity folder
$msixPath = Join-Path $outDir $script:Config.SparseMsixName
# Clean up existing MSIX file
if (Test-Path $msixPath) {
Write-BuildLog "Removing existing MSIX file..." -Level Info
try {
Remove-Item $msixPath -Force -ErrorAction Stop
Write-BuildLog "Successfully removed existing MSIX file" -Level Success
} catch {
Write-BuildLog ("Warning: Could not remove existing MSIX file: {0}" -f $_) -Level Warning
}
}
# Create a clean staging directory to avoid file lock issues
$stagingDir = Join-Path $outDir "staging"
if (Test-Path $stagingDir) {
Remove-Item $stagingDir -Recurse -Force -ErrorAction SilentlyContinue
}
New-Item -ItemType Directory -Path $stagingDir -Force | Out-Null
try {
Write-BuildLog "Creating clean staging directory for packaging..." -Level Info
# Copy only essential files to staging directory to avoid file locks
$essentialFiles = @(
"AppxManifest.xml"
"Images\*"
)
foreach ($filePattern in $essentialFiles) {
$sourcePath = Join-Path $sparseDir $filePattern
$relativePath = $filePattern
if ($filePattern.Contains('\')) {
$targetDir = Join-Path $stagingDir (Split-Path $relativePath -Parent)
if (-not (Test-Path $targetDir)) {
New-Item -ItemType Directory -Path $targetDir -Force | Out-Null
}
}
if ($filePattern.EndsWith('\*')) {
# Copy directory contents
$sourceDir = $sourcePath.TrimEnd('\*')
$targetDir = Join-Path $stagingDir (Split-Path $relativePath.TrimEnd('\*') -Parent)
if (Test-Path $sourceDir) {
Copy-Item -Path "$sourceDir\*" -Destination $targetDir -Force -ErrorAction SilentlyContinue
}
} else {
# Copy single file
$targetPath = Join-Path $stagingDir $relativePath
if (Test-Path $sourcePath) {
Copy-Item -Path $sourcePath -Destination $targetPath -Force -ErrorAction SilentlyContinue
}
}
}
# Ensure publisher matches the dev certificate for local builds
$manifestStagingPath = Join-Path $stagingDir 'AppxManifest.xml'
$shouldUseDevPublisher = -not $isCIBuild
if (Test-Path $manifestStagingPath) {
try {
[xml]$manifestXml = Get-Content -Path $manifestStagingPath -Raw
$identityNode = $manifestXml.Package.Identity
$manifestChanged = $false
if ($identityNode) {
$currentPublisherHint = $identityNode.Publisher
}
if ($identityNode) {
if ($targetManifestVersion -and $identityNode.Version -ne $targetManifestVersion) {
Write-BuildLog "Updating manifest version to $targetManifestVersion" -Level Info
$identityNode.SetAttribute('Version', $targetManifestVersion)
$manifestChanged = $true
}
if ($shouldUseDevPublisher -and $identityNode.Publisher -ne $script:Config.CertSubject) {
Write-BuildLog "Updating manifest publisher for local build" -Level Warning
$identityNode.SetAttribute('Publisher', $script:Config.CertSubject)
$manifestChanged = $true
}
$currentPublisherHint = $identityNode.Publisher
}
if ($manifestChanged) {
$manifestXml.Save($manifestStagingPath)
}
} catch {
Write-BuildLog ("Unable to adjust manifest metadata: {0}" -f $_) -Level Warning
}
}
Write-BuildLog "Staging directory prepared with essential files only" -Level Success
# Pack MSIX using staging directory
Write-BuildLog "Packing sparse MSIX ($($script:Config.SparseMsixName)) from staging -> $msixPath" -Level Info
& $makeAppxPath pack /d $stagingDir /p $msixPath /nv /o
if ($LASTEXITCODE -eq 0 -and (Test-Path $msixPath)) {
Write-BuildLog "MSIX packaging completed successfully" -Level Success
} else {
Write-BuildLog "MakeAppx failed with exit code $LASTEXITCODE" -Level Error
exit 1
}
} finally {
# Clean up staging directory
if (Test-Path $stagingDir) {
try {
Remove-Item $stagingDir -Recurse -Force -ErrorAction SilentlyContinue
Write-BuildLog "Cleaned up staging directory" -Level Info
} catch {
Write-BuildLog ("Warning: Could not clean up staging directory: {0}" -f $_) -Level Warning
}
}
}
# Sign package (skip if NoSign specified for CI scenarios)
if ($NoSign) {
Write-BuildLog "Skipping signing (NoSign specified for CI build)" -Level Warning
} else {
# Use certificate thumbprint for signing (safer, no password)
$certThumbprint = (Get-Content -Path $CertThumbFile -Raw).Trim()
try {
$signToolPath = Find-WindowsSDKTool -ToolName "signtool.exe"
} catch {
Write-Error "SignTool.exe not found. Please ensure Windows SDK is installed."
exit 1
}
Write-BuildLog "Signing sparse MSIX using cert thumbprint $certThumbprint..." -Level Info
& $signToolPath sign /fd SHA256 /sha1 $certThumbprint $msixPath
if ($LASTEXITCODE -ne 0) {
Write-Warning "SignTool failed (exit $LASTEXITCODE). Ensure the certificate is in CurrentUser\\My and try -ForceCert if needed."
exit $LASTEXITCODE
}
}
$publisherHintFile = Join-Path $UserFolder "$($script:Config.CertPrefix).publisher.txt"
try {
Set-Content -Path $publisherHintFile -Value $currentPublisherHint -Force -NoNewline
} catch {
Write-BuildLog ("Unable to write publisher hint: {0}" -f $_) -Level Warning
}
Write-BuildLog "`nPackage created: $msixPath" -Level Success
if ($NoSign) {
Write-BuildLog "UNSIGNED package created for CI build. Sign before deployment." -Level Warning
} else {
Write-BuildLog "Install the dev certificate (once): $CertCerFile" -Level Info
Write-BuildLog "Identity Name: $($script:Config.IdentityName)" -Level Info
}
Write-BuildLog "Register sparse package:" -Level Info
Write-BuildLog " Add-AppxPackage -Path `"$msixPath`" -ExternalLocation `"$outDir`"" -Level Warning
Write-BuildLog "(If already installed and you changed manifest only): Add-AppxPackage -Register `"$manifestPath`" -ExternalLocation `"$outDir`" -ForceApplicationShutdown" -Level Warning

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@@ -1,43 +0,0 @@
<#
.SYNOPSIS
Determine whether a given process (by PID) runs with an MSIX/UWP package identity.
.DESCRIPTION
Calls the Windows API GetPackageFullName to check if the target process executes under an MSIX/Sparse App/UWP package identity.
Returns the package full name when identity is present, or "No package identity" otherwise.
.PARAMETER ProcessId
The process ID to inspect.
.EXAMPLE
.\Check-ProcessIdentity.ps1 -pid 12345
#>
param(
[Parameter(Mandatory=$true)]
[int]$ProcessId
)
Add-Type -TypeDefinition @'
using System;
using System.Text;
using System.Runtime.InteropServices;
public class P {
[DllImport("kernel32.dll", SetLastError=true)]
public static extern IntPtr OpenProcess(uint a, bool b, int p);
[DllImport("kernel32.dll", SetLastError=true)]
public static extern bool CloseHandle(IntPtr h);
[DllImport("kernel32.dll", CharSet=CharSet.Unicode, SetLastError=true)]
public static extern int GetPackageFullName(IntPtr h, ref int l, StringBuilder b);
public static string G(int pid) {
IntPtr h = OpenProcess(0x1000, false, pid);
if (h == IntPtr.Zero) return "Failed to open process";
int len = 0;
GetPackageFullName(h, ref len, null);
if (len == 0) { CloseHandle(h); return "No package identity"; }
var sb = new StringBuilder(len);
int r = GetPackageFullName(h, ref len, sb);
CloseHandle(h);
return r == 0 ? sb.ToString() : "Error:" + r;
}
}
'@
$result = [P]::G($ProcessId)
Write-Output $result

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- CI Build Configuration -->
<PropertyGroup Condition="'$(CIBuild)'=='true'">
<ForceCIPackaging>true</ForceCIPackaging>
<NoSignCI>true</NoSignCI>
</PropertyGroup>
<!-- Target to generate sparse MSIX package -->
<Target Name="GenerateSparsePackage" BeforeTargets="PrepareForBuild">
<!-- Use NoSign only for CI builds to avoid certificate issues on hosted agents -->
<PropertyGroup>
<NoSignParam Condition="'$(NoSignCI)' == 'true'">-NoSign</NoSignParam>
<NoSignParam Condition="'$(NoSignCI)' != 'true'"></NoSignParam>
<CIBuildParam Condition="'$(CIBuild)' == 'true'">-CIBuild</CIBuildParam>
<CIBuildParam Condition="'$(CIBuild)' != 'true'"></CIBuildParam>
</PropertyGroup>
<Exec Command="pwsh -NonInteractive -ExecutionPolicy Bypass -File &quot;$(MSBuildThisFileDirectory)BuildSparsePackage.ps1&quot; -Platform $(Platform) -Configuration $(Configuration) $(NoSignParam) $(CIBuildParam)"
ContinueOnError="false"
WorkingDirectory="$(MSBuildThisFileDirectory)" />
</Target>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{E2A5A82E-1E5B-4C8D-9A4F-2B1A8F9E5C3D}</ProjectGuid>
<RootNamespace>PackageIdentity</RootNamespace>
<ProjectName>PackageIdentity</ProjectName>
<UseFastUpToDateCheck>false</UseFastUpToDateCheck>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\Solution.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<None Include="AppxManifest.xml" />
<None Include="BuildSparsePackage.ps1" />
<None Include="BuildSparsePackage.cmd" />
<None Include="Check-ProcessIdentity.ps1" />
</ItemGroup>
<ItemGroup>
<Image Include="Images\Square150x150Logo.png">
<Filter>Images</Filter>
</Image>
<Image Include="Images\Square44x44Logo.png">
<Filter>Images</Filter>
</Image>
<Image Include="Images\StoreLogo.png">
<Filter>Images</Filter>
</Image>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Images">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>png;jpg;jpeg;gif;bmp;ico</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="AppxManifest.xml" />
<None Include="BuildSparsePackage.ps1" />
<None Include="BuildSparsePackage.cmd" />
</ItemGroup>
<ItemGroup>
<Image Include="Images\Square150x150Logo.png">
<Filter>Images</Filter>
</Image>
<Image Include="Images\Square44x44Logo.png">
<Filter>Images</Filter>
</Image>
<Image Include="Images\StoreLogo.png">
<Filter>Images</Filter>
</Image>
</ItemGroup>
</Project>

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@@ -1,90 +0,0 @@
# PowerToys sparse package identity
This document describes how to build, sign, register, and consume the shared sparse MSIX package that grants package identity to select Win32 components of PowerToys.
## Package overview
The sparse package lives under `src/PackageIdentity`. It produces a payload-free MSIX whose `Identity` matches `Microsoft.PowerToys.SparseApp`. The manifest contains one entry per Win32 surface that should run with identity (for example Settings, PowerOCR, Image Resizer).
> The MSIX contains only metadata. When the package is registered you must point `-ExternalLocation` to the output folder that hosts the Win32 binaries (for example `x64\Release`).
## Building the sparse package locally
Two options are available:
- Build the utility project from Visual Studio: `PackageIdentity.vcxproj` defines a `GenerateSparsePackage` target that runs before `PrepareForBuild` and invokes the helper script automatically.
- Invoke the helper script directly from PowerShell:
```powershell
$repoRoot = "C:/git/PowerToys"
pwsh "$repoRoot/src/PackageIdentity/BuildSparsePackage.ps1" -Platform x64 -Configuration Release
```
Supported switches:
- `-Clean` removes previous `bin`/`obj` outputs and uninstalls existing installation.
- `-ForceCert` regenerates the local dev certificate (.pfx/.cer/.pwd/.thumbprint) under `src/PackageIdentity/.user`.
- `-NoSign` skips signing. The MSIX still builds but must be signed before deployment.
- `-CIBuild` (or setting `$env:CIBuild = 'true'`) keeps the manifest publisher intact and skips the local cert substitution.
The script determines the proper `makeappx.exe` for the host build machine (x64 on typical developer boxes) and creates `PowerToysSparse.msix` in `{repo}\<Platform>\<Configuration>`.
> After packaging finishes, the helper also emits `src/PackageIdentity/.user/PowerToysSparse.publisher.txt`. This file mirrors the publisher string Windows will see once the sparse package is registered, which downstream projects can read to stay in sync when generating their own manifests.
## Local signing basics
When `-NoSign` is not used the script generates (or reuses) a development certificate and signs the package via `signtool.exe`:
1. Artifacts are stored in `src/PackageIdentity/.user/PowerToysSparse.certificate.sample.*` (`.cer` and `.thumbprint`).
2. Install the `.cer` into `CurrentUser``TrustedPeople` (and `TrustedRoot`, if necessary) so Windows trusts the signature:
```powershell
$repoRoot = "C:/git/PowerToys"
Import-Certificate -FilePath "$repoRoot/src/PackageIdentity/.user/PowerToysSparse.certificate.sample.cer" -CertStoreLocation Cert:\CurrentUser\TrustedPeople
```
3. The private key stays in the current user's personal certificate store.
## Registering or unregistering the package
After `PowerToysSparse.msix` is generated:
```powershell
# First time registration
$repoRoot = "C:/git/PowerToys"
$outputRoot = Join-Path $repoRoot "x64/Release"
Add-AppxPackage -Path (Join-Path $outputRoot "PowerToysSparse.msix") -ExternalLocation $outputRoot
# Re-register after manifest tweaks only
Add-AppxPackage -Register (Join-Path $repoRoot "src/PackageIdentity/AppxManifest.xml") -ExternalLocation $outputRoot -ForceApplicationShutdown
# Remove the sparse identity
Get-AppxPackage -Name Microsoft.PowerToys.SparseApp | Remove-AppxPackage
```
`-ExternalLocation` should match the output folder that contains the Win32 executables declared in the manifest. Re-run registration whenever the manifest or executable layout changes.
## CI-specific guidance
- Pass `-CIBuild` to `BuildSparsePackage.ps1` (or build with `msbuild PackageIdentity.vcxproj /p:CIBuild=true`). This prevents the script from rewriting the manifest publisher to the local dev certificate subject.
- The project automatically adds `-NoSign` only when `$(CIBuild)` is `true`. Local Debug and Release builds are signed with the development certificate.
- Make sure the agent trusts whichever certificate signs the package. If the package remains unsigned (`-NoSign`) it cannot be installed on test machines until it is signed.
## Consuming the identity from other components
1. Add a new `<Application>` entry inside `src/PackageIdentity/AppxManifest.xml`. Use a unique `Id` (for example `PowerToys.MyModuleUI`) and set `Executable` to the Win32 binary relative to the `-ExternalLocation` root.
2. Ensure the binary is copied into the platform/configuration output folder (`x64\Release`, `ARM64\Debug`, etc.) so the sparse package can locate it.
3. Embed a sparse identity manifest in the Win32 binary so it binds to the MSIX identity at runtime. The manifest must declare an `<msix>` element with `packageName="Microsoft.PowerToys.SparseApp"`, `applicationId` matching the `<Application Id>`, and a `publisher` that matches the sparse package. Keep the manifests publisher in sync with `src/PackageIdentity/.user/PowerToysSparse.publisher.txt` (emitted by `BuildSparsePackage.ps1`). See `src/modules/imageresizer/ui/ImageResizerUI.csproj` for an example that points `ApplicationManifest` to `ImageResizerUI.dev.manifest` for local builds and switches to `ImageResizerUI.prod.manifest` when `$(CIBuild)` is `true`.
4. Register or re-register the sparse package so Windows learns about the new application Id.
5. To launch the Win32 surface with identity, use the `shell:AppsFolder` activation form (for example: `shell:AppsFolder\Microsoft.PowerToys.SparseApp_<PackageFamilyName>!PowerToys.MyModuleUI`) or activate it via `IApplicationActivationManager::ActivateApplication` using the same AppUserModelID.
- For locally built packages, resolve the `<PackageFamilyName>` with `Get-AppxPackage -Name Microsoft.PowerToys.SparseApp | Select-Object -ExpandProperty PackageFamilyName`.
- Store-distributed builds use `Microsoft.PowerToys.SparseApp_8wekyb3d8bbwe`. Local developer builds created by this script typically use a different family name derived from the dev certificate.
6. Context menu handlers or other launchers should fall back to the unpackaged executable path for environments where the sparse package is not present.
## Troubleshooting tips
- `Program 'makeappx.exe' failed to run`: make sure you are running an x64 PowerShell host. The script now chooses the appropriate makeappx automatically; update your repo if the log still points to an ARM64 binary.
- `HRESULT 0x800B0109 (trust failure)`: install the development certificate into both `TrustedPeople` and `TrustedRoot` stores for the current user.
- Stale registration: remove the package with `Remove-AppxPackage` and re-run the script with `-Clean` to rebuild from scratch.

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@@ -9,6 +9,12 @@
<RootNamespace>CalculatorEngineCommon</RootNamespace>
<AppxPackage>false</AppxPackage>
</PropertyGroup>
<!-- BEGIN common.build.pre.props -->
<PropertyGroup Label="Configuration">
<EnableHybridCRT>true</EnableHybridCRT>
<UseCrtSDKReferenceStaticWarning Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReferenceStaticWarning>
</PropertyGroup>
<!-- END common.build.pre.props -->
<!-- BEGIN cppwinrt.build.pre.props -->
<PropertyGroup Label="Globals">
<CppWinRTEnabled>true</CppWinRTEnabled>
@@ -19,9 +25,11 @@
</PropertyGroup>
<PropertyGroup>
<MinimalCoreWin>true</MinimalCoreWin>
<AppContainerApplication>false</AppContainerApplication>
<AppContainerApplication>true</AppContainerApplication>
<WindowsStoreApp>true</WindowsStoreApp>
<ApplicationType>Windows Store</ApplicationType>
<UseCrtSDKReference Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReference>
<!-- The SDK reference breaks the Hybrid CRT -->
</PropertyGroup>
<PropertyGroup>
<!-- We have to use the Desktop platform for Hybrid CRT to work. -->
@@ -140,5 +148,43 @@
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target> <!-- END common.build.post.props -->
</Target>
<!-- BEGIN common.build.post.props -->
<!--
The Hybrid CRT model statically links the runtime and STL and dynamically
links the UCRT instead of the VC++ CRT. The UCRT ships with Windows.
WinAppSDK asserts that this is "supported according to the CRT maintainer."
This must come before Microsoft.Cpp.targets because it manipulates ClCompile.RuntimeLibrary.
-->
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and '$(Configuration)'=='Debug'">
<ClCompile>
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and ('$(Configuration)'=='Release' or '$(Configuration)'=='AuditMode')">
<ClCompile>
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<!-- END common.build.post.props -->
</Project>

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@@ -130,7 +130,7 @@ namespace ManagedCommon
{
exMessage +=
"Inner exception: " + Environment.NewLine +
ex.InnerException.GetType() + " (" + ex.InnerException.HResult + "): " + ex.InnerException.Message + Environment.NewLine;
ex.InnerException.GetType() + " (" + ex.HResult + "): " + ex.InnerException.Message + Environment.NewLine;
}
exMessage +=

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@@ -63,12 +63,14 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LinkIncremental>false</LinkIncremental>

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@@ -46,6 +46,16 @@
<PropertyGroup>
<TargetName>notifications</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>

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@@ -82,6 +82,8 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">MultiThreadedDebug</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
@@ -93,6 +95,8 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>

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@@ -20,7 +20,7 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<TitleBar x:Name="titleBar" IsTabStop="False">
<TitleBar x:Name="titleBar">
<!-- This is a workaround for https://github.com/microsoft/microsoft-ui-xaml/issues/10374, once fixed we should just be using IconSource -->
<TitleBar.LeftHeader>
<ImageIcon

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@@ -39,6 +39,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
</ClCompile>
@@ -48,6 +49,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LinkIncremental>false</LinkIncremental>

View File

@@ -20,7 +20,7 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<TitleBar x:Name="titleBar" IsTabStop="False">
<TitleBar x:Name="titleBar">
<!-- This is a workaround for https://github.com/microsoft/microsoft-ui-xaml/issues/10374, once fixed we should just be using IconSource -->
<TitleBar.LeftHeader>
<ImageIcon

View File

@@ -20,7 +20,7 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<TitleBar x:Name="titleBar" IsTabStop="False">
<TitleBar x:Name="titleBar">
<!-- This is a workaround for https://github.com/microsoft/microsoft-ui-xaml/issues/10374, once fixed we should just be using IconSource -->
<TitleBar.LeftHeader>
<ImageIcon

View File

@@ -189,7 +189,7 @@ bool SuperSonar<D>::Initialize(HINSTANCE hinst)
return false;
}
DWORD exStyle = WS_EX_TRANSPARENT | WS_EX_LAYERED | WS_EX_TOOLWINDOW | Shim()->GetExtendedStyle();
DWORD exStyle = WS_EX_TOOLWINDOW | Shim()->GetExtendedStyle();
HWND created = CreateWindowExW(exStyle, className, windowTitle, WS_POPUP, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, m_hwndOwner, nullptr, hinst, this);
if (!created)
{
@@ -269,6 +269,10 @@ LRESULT SuperSonar<D>::BaseWndProc(UINT message, WPARAM wParam, LPARAM lParam) n
case WM_NCHITTEST:
return HTTRANSPARENT;
case WM_SETCURSOR:
SetCursor(LoadCursor(nullptr, IDC_ARROW));
return TRUE;
}
if (message == WM_PRIV_SHORTCUT)
@@ -535,7 +539,7 @@ void SuperSonar<D>::StartSonar()
Trace::MousePointerFocused();
// Cover the entire virtual screen.
// HACK: Draw with 1 pixel off. Otherwise, Windows glitches the task bar transparency when a transparent window fill the whole screen.
SetWindowPos(m_hwnd, HWND_TOPMOST, GetSystemMetrics(SM_XVIRTUALSCREEN) + 1, GetSystemMetrics(SM_YVIRTUALSCREEN) + 1, GetSystemMetrics(SM_CXVIRTUALSCREEN) - 2, GetSystemMetrics(SM_CYVIRTUALSCREEN) - 2, 0);
SetWindowPos(m_hwnd, HWND_TOPMOST, GetSystemMetrics(SM_XVIRTUALSCREEN) + 1, GetSystemMetrics(SM_YVIRTUALSCREEN) + 1, GetSystemMetrics(SM_CXVIRTUALSCREEN) - 2, GetSystemMetrics(SM_CYVIRTUALSCREEN) - 2, SWP_NOACTIVATE);
m_sonarPos = ptNowhere;
OnMouseTimer();
UpdateMouseSnooping();

View File

@@ -64,6 +64,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
@@ -81,6 +82,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>

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@@ -48,6 +48,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
@@ -65,6 +66,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>

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@@ -48,6 +48,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
@@ -65,6 +66,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>

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@@ -49,6 +49,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
@@ -66,6 +67,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>

View File

@@ -14,9 +14,6 @@ extern void InclusiveCrosshairsRequestUpdatePosition();
extern void InclusiveCrosshairsEnsureOn();
extern void InclusiveCrosshairsEnsureOff();
extern void InclusiveCrosshairsSetExternalControl(bool enabled);
extern void InclusiveCrosshairsSetOrientation(CrosshairsOrientation orientation);
extern bool InclusiveCrosshairsIsEnabled();
extern void InclusiveCrosshairsSwitch();
// Non-Localizable strings
namespace
@@ -247,19 +244,12 @@ public:
return false;
}
if (hotkeyId == 0) // Crosshairs activation
if (hotkeyId == 0)
{
// If gliding cursor is active, cancel it and activate crosshairs
if (m_glideState.load() != 0)
{
CancelGliding(true /*activateCrosshairs*/);
return true;
}
// Otherwise, normal crosshairs toggle
InclusiveCrosshairsSwitch();
return true;
}
if (hotkeyId == 1) // Gliding cursor activation
if (hotkeyId == 1)
{
HandleGlidingHotkey();
return true;
@@ -278,44 +268,25 @@ private:
SendInput(2, inputs, sizeof(INPUT));
}
// Cancel gliding with option to activate crosshairs in user's preferred orientation
void CancelGliding(bool activateCrosshairs)
// Cancel gliding without performing the final click (Escape handling)
void CancelGliding()
{
int state = m_glideState.load();
if (state == 0)
{
return; // nothing to cancel
}
// Stop all gliding operations
StopXTimer();
StopYTimer();
m_glideState = 0;
UninstallKeyboardHook();
// Reset crosshairs control and restore user settings
InclusiveCrosshairsEnsureOff();
InclusiveCrosshairsSetExternalControl(false);
InclusiveCrosshairsSetOrientation(m_inclusiveCrosshairsSettings.crosshairsOrientation);
if (activateCrosshairs)
{
// User is switching to crosshairs mode - enable with their settings
InclusiveCrosshairsEnsureOn();
}
else
{
// User canceled (Escape) - turn off crosshairs completely
InclusiveCrosshairsEnsureOff();
}
// Reset gliding state
if (auto s = m_state)
{
s->xFraction = 0.0;
s->yFraction = 0.0;
}
Logger::debug("Gliding cursor cancelled (activateCrosshairs={})", activateCrosshairs ? 1 : 0);
Logger::debug("Gliding cursor cancelled via Escape key");
}
// Stateless helpers operating on shared State
@@ -454,22 +425,21 @@ private:
{
return;
}
// Simulate the AHK state machine
int state = m_glideState.load();
switch (state)
{
case 0: // Starting gliding
case 0:
{
// Install keyboard hook for Escape cancellation
// For detect for cancel key
InstallKeyboardHook();
// Force crosshairs visible in BOTH orientation for gliding, regardless of user setting
// Set external control before enabling to prevent internal movement hook from attaching
// Ensure crosshairs on (do not toggle off if already on)
InclusiveCrosshairsEnsureOn();
// Disable internal mouse hook so we control position updates explicitly
InclusiveCrosshairsSetExternalControl(true);
// Override crosshairs to show both for Gliding Cursor
InclusiveCrosshairsSetOrientation(CrosshairsOrientation::Both);
InclusiveCrosshairsEnsureOn(); // Always ensure they are visible
// Initialize gliding state
s->currentXPos = 0;
s->currentXSpeed = s->fastHSpeed;
s->xFraction = 0.0;
@@ -477,17 +447,20 @@ private:
int y = GetSystemMetrics(SM_CYVIRTUALSCREEN) / 2;
SetCursorPos(0, y);
InclusiveCrosshairsRequestUpdatePosition();
m_glideState = 1;
StartXTimer();
break;
}
case 1: // Slow horizontal
case 1:
{
// Slow horizontal
s->currentXSpeed = s->slowHSpeed;
m_glideState = 2;
break;
case 2: // Switch to vertical fast
}
case 2:
{
// Stop horizontal, start vertical (fast)
StopXTimer();
s->currentYSpeed = s->fastVSpeed;
s->currentYPos = 0;
@@ -498,37 +471,33 @@ private:
StartYTimer();
break;
}
case 3: // Slow vertical
case 3:
{
// Slow vertical
s->currentYSpeed = s->slowVSpeed;
m_glideState = 4;
break;
case 4: // Finalize (click and end)
}
case 4:
default:
{
// Complete the gliding sequence
UninstallKeyboardHook();
// Stop vertical, click, turn crosshairs off, re-enable internal tracking, reset state
StopYTimer();
m_glideState = 0;
LeftClick();
// Restore normal crosshairs operation and turn them off
InclusiveCrosshairsSetExternalControl(false);
InclusiveCrosshairsSetOrientation(m_inclusiveCrosshairsSettings.crosshairsOrientation);
InclusiveCrosshairsEnsureOff();
UninstallKeyboardHook();
// Reset state
if (auto sp = m_state)
{
sp->xFraction = 0.0;
sp->yFraction = 0.0;
}
InclusiveCrosshairsSetExternalControl(false);
// Restore original crosshairs orientation setting
InclusiveCrosshairsSetOrientation(m_inclusiveCrosshairsSettings.crosshairsOrientation);
s->xFraction = 0.0;
s->yFraction = 0.0;
break;
}
}
}
// Low-level keyboard hook for Escape cancellation
// Low-level keyboard hook procedures
static LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION)
@@ -540,11 +509,14 @@ private:
{
if (inst->m_enabled && inst->m_glideState.load() != 0)
{
inst->CancelGliding(false); // Escape cancels without activating crosshairs
inst->UninstallKeyboardHook();
inst->CancelGliding();
}
}
}
}
// Do not swallow Escape; pass it through
return CallNextHookEx(nullptr, nCode, wParam, lParam);
}

View File

@@ -112,7 +112,6 @@ namespace MouseWithoutBorders
internal const int WM_RBUTTONDBLCLK = 0x206;
internal const int WM_MBUTTONDBLCLK = 0x209;
internal const int WM_MOUSEWHEEL = 0x020A;
internal const int WM_MOUSEHWHEEL = 0x020E;
internal const int WM_KEYDOWN = 0x100;
internal const int WM_KEYUP = 0x101;

View File

@@ -204,9 +204,6 @@ namespace MouseWithoutBorders.Class
case Common.WM_MOUSEWHEEL:
mouse_input.mi.dwFlags |= (int)NativeMethods.MOUSEEVENTF.WHEEL;
break;
case Common.WM_MOUSEHWHEEL:
mouse_input.mi.dwFlags |= (int)NativeMethods.MOUSEEVENTF.HWHEEL;
break;
case Common.WM_XBUTTONUP:
mouse_input.mi.dwFlags |= (int)NativeMethods.MOUSEEVENTF.XUP;
break;

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@@ -556,7 +556,6 @@ namespace MouseWithoutBorders.Class
XDOWN = 0x0080,
XUP = 0x0100,
WHEEL = 0x0800,
HWHEEL = 0x1000,
VIRTUALDESK = 0x4000,
ABSOLUTE = 0x8000,
}

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@@ -67,6 +67,8 @@
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>dll.def</ModuleDefinitionFile>
<AdditionalDependencies>runtimeobject.lib;$(CoreLibraryDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
</Link>
<PreBuildEvent>
<Command>del $(OutDir)\NewPlusPackage.msix /q
@@ -98,6 +100,8 @@ MakeAppx.exe pack /d . /p $(OutDir)NewPlusPackage.msix /nv</Command>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>dll.def</ModuleDefinitionFile>
<AdditionalDependencies>runtimeobject.lib;$(CoreLibraryDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
</Link>
<PreBuildEvent>
<Command>del $(OutDir)\NewPlusPackage.msix /q

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@@ -29,6 +29,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -39,6 +40,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>MaxSpeed</Optimization>
<SDLCheck>false</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>

View File

@@ -29,6 +29,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -39,6 +40,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>MaxSpeed</Optimization>
<SDLCheck>false</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>

View File

@@ -29,6 +29,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -39,6 +40,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>MaxSpeed</Optimization>
<SDLCheck>false</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>

View File

@@ -81,6 +81,7 @@
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x602;NDEBUG;_WIN32_WINNT=0x602;_WIN32_WINDOWS=0x501;WIN32;_WINDOWS;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile>
<ResourceCompile>
@@ -102,6 +103,7 @@
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x602;NDEBUG;_WIN32_WINNT=0x602;_WIN32_WINDOWS=0x501;WIN32;_WINDOWS;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile>
<ResourceCompile>
@@ -124,6 +126,7 @@
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x602;NDEBUG;_WIN32_WINNT=0x602;_WIN32_WINDOWS=0x501;WIN32;_WINDOWS;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile>
<ResourceCompile>
@@ -145,6 +148,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x0602;_DEBUG;_WIN32_WINNT=0x602.MSVC6;_WIN32_WINDOWS=0x600;WIN32;_WINDOWS;_WIN32_WINNT=0x602;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_M_IX86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -165,6 +169,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x0602;_DEBUG;_WIN32_WINNT=0x602.MSVC6;_WIN32_WINDOWS=0x600;WIN32;_WINDOWS;_WIN32_WINNT=0x602;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_M_X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -186,6 +191,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>__ZOOMIT_POWERTOYS__;_UNICODE;UNICODE;WINVER=0x0602;_DEBUG;_WIN32_WINNT=0x602.MSVC6;_WIN32_WINDOWS=0x600;WIN32;_WINDOWS;_WIN32_WINNT=0x602;MSVC6=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_M_ARM64;%(PreprocessorDefinitions)</PreprocessorDefinitions>

View File

@@ -29,6 +29,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -39,6 +40,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>MaxSpeed</Optimization>
<SDLCheck>false</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>

View File

@@ -281,7 +281,21 @@ namespace Awake.Core
TimeSpan remainingTime = expireAt - DateTimeOffset.Now;
Observable.Timer(remainingTime).Subscribe(
_ => HandleTimerCompletion("expirable"),
_ =>
{
Logger.LogInfo("Completed expirable keep-awake.");
CancelExistingThread();
if (IsUsingPowerToysConfig)
{
SetPassiveKeepAwake();
}
else
{
Logger.LogInfo("Exiting after expirable keep awake.");
CompleteExit(Environment.ExitCode);
}
},
_tokenSource.Token);
}
@@ -334,46 +348,49 @@ namespace Awake.Core
SetModeShellIcon();
var targetExpiryTime = DateTimeOffset.Now.AddSeconds(seconds);
ulong desiredDuration = (ulong)seconds * 1000;
ulong targetDuration = Math.Min(desiredDuration, uint.MaxValue - 1) / 1000;
Observable.Interval(TimeSpan.FromSeconds(1))
.Select(_ => targetExpiryTime - DateTimeOffset.Now)
.TakeWhile(remaining => remaining.TotalSeconds > 0)
.Subscribe(
remainingTimeSpan =>
if (desiredDuration > uint.MaxValue)
{
Logger.LogInfo($"The desired interval of {seconds} seconds ({desiredDuration}ms) exceeds the limit. Defaulting to maximum possible value: {targetDuration} seconds. Read more about existing limits in the official documentation: https://aka.ms/powertoys/awake");
}
IObservable<long> timerObservable = Observable.Timer(TimeSpan.FromSeconds(targetDuration));
IObservable<long> intervalObservable = Observable.Interval(TimeSpan.FromSeconds(1)).TakeUntil(timerObservable);
IObservable<long> combinedObservable = Observable.CombineLatest(intervalObservable, timerObservable.StartWith(0), (elapsedSeconds, _) => elapsedSeconds + 1);
combinedObservable.Subscribe(
elapsedSeconds =>
{
TimeRemaining = (uint)targetDuration - (uint)elapsedSeconds;
if (TimeRemaining >= 0)
{
TimeRemaining = (uint)remainingTimeSpan.TotalSeconds;
TrayHelper.SetShellIcon(
TrayHelper.WindowHandle,
$"{Constants.FullAppName} [{Resources.AWAKE_TRAY_TEXT_TIMED}][{ScreenStateString}][{remainingTimeSpan.ToHumanReadableString()}]",
$"{Constants.FullAppName} [{Resources.AWAKE_TRAY_TEXT_TIMED}][{ScreenStateString}][{TimeSpan.FromSeconds(TimeRemaining).ToHumanReadableString()}]",
TrayHelper.TimedIcon,
TrayIconAction.Update);
},
_ => HandleTimerCompletion("timed"),
_tokenSource.Token);
}
}
},
() =>
{
Logger.LogInfo("Completed timed thread.");
CancelExistingThread();
/// <summary>
/// Handles the common logic that should execute when a keep-awake timer completes. Resets
/// the application state to Passive if configured; otherwise it exits.
/// </summary>
private static void HandleTimerCompletion(string timerType)
{
Logger.LogInfo($"Completed {timerType} keep-awake.");
CancelExistingThread();
if (IsUsingPowerToysConfig)
{
// If running under PowerToys settings, just revert to the default Passive state.
SetPassiveKeepAwake();
}
else
{
// If running as a standalone process, exit cleanly.
Logger.LogInfo($"Exiting after {timerType} keep-awake.");
CompleteExit(Environment.ExitCode);
}
if (IsUsingPowerToysConfig)
{
// If we're using PowerToys settings, we need to make sure that
// we just switch over the Passive Keep-Awake.
SetPassiveKeepAwake();
}
else
{
Logger.LogInfo("Exiting after timed keep-awake.");
CompleteExit(Environment.ExitCode);
}
},
_tokenSource.Token);
}
/// <summary>

View File

@@ -141,4 +141,43 @@
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
<!-- BEGIN common.build.post.props -->
<!--
The Hybrid CRT model statically links the runtime and STL and dynamically
links the UCRT instead of the VC++ CRT. The UCRT ships with Windows.
WinAppSDK asserts that this is "supported according to the CRT maintainer."
This must come before Microsoft.Cpp.targets because it manipulates ClCompile.RuntimeLibrary.
-->
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and '$(Configuration)'=='Debug'">
<ClCompile>
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and ('$(Configuration)'=='Release' or '$(Configuration)'=='AuditMode')">
<ClCompile>
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<!-- END common.build.post.props -->
</Project>

View File

@@ -1,153 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.CompilerServices;
using Windows.Win32;
using Windows.Win32.Storage.FileSystem;
namespace Microsoft.CmdPal.Core.Common.Helpers;
public static class PathHelper
{
public static bool Exists(string path, out bool isDirectory)
{
isDirectory = false;
if (string.IsNullOrEmpty(path))
{
return false;
}
string? fullPath;
try
{
fullPath = Path.GetFullPath(path);
}
catch (Exception ex) when (ex is ArgumentException or IOException or UnauthorizedAccessException)
{
return false;
}
var result = ExistsCore(fullPath, out isDirectory);
if (result && IsDirectorySeparator(fullPath[^1]))
{
// Some sys-calls remove all trailing slashes and may give false positives for existing files.
// We want to make sure that if the path ends in a trailing slash, it's truly a directory.
return isDirectory;
}
return result;
}
/// <summary>
/// Normalize potential local/UNC file path text input: trim whitespace and surrounding quotes.
/// Windows file paths cannot contain quotes, but user input can include them.
/// </summary>
public static string Unquote(string? text)
{
return string.IsNullOrWhiteSpace(text) ? (text ?? string.Empty) : text.Trim().Trim('"');
}
/// <summary>
/// Quick heuristic to determine if the string looks like a Windows file path (UNC or drive-letter based).
/// </summary>
public static bool LooksLikeFilePath(string? path)
{
if (string.IsNullOrWhiteSpace(path))
{
return false;
}
// UNC path
if (path.StartsWith(@"\\", StringComparison.Ordinal))
{
// Win32 File Namespaces \\?\
if (path.StartsWith(@"\\?\", StringComparison.Ordinal))
{
return IsSlow(path[4..]);
}
// Basic UNC path validation: \\server\share or \\server\share\path
var parts = path[2..].Split('\\', StringSplitOptions.RemoveEmptyEntries);
return parts.Length >= 2; // At minimum: server and share
}
// Drive letter path (e.g., C:\ or C:)
return path.Length >= 2 && char.IsLetter(path[0]) && path[1] == ':';
}
/// <summary>
/// Validates path syntax without performing any I/O by using Path.GetFullPath.
/// </summary>
public static bool HasValidPathSyntax(string? path)
{
if (string.IsNullOrWhiteSpace(path))
{
return false;
}
try
{
_ = Path.GetFullPath(path);
return true;
}
catch
{
return false;
}
}
/// <summary>
/// Checks if a string represents a valid Windows file path (local or network)
/// using fast syntax validation only. Reuses LooksLikeFilePath and HasValidPathSyntax.
/// </summary>
public static bool IsValidFilePath(string? path)
{
return LooksLikeFilePath(path) && HasValidPathSyntax(path);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsDirectorySeparator(char c)
{
return c == Path.DirectorySeparatorChar || c == Path.AltDirectorySeparatorChar;
}
private static bool ExistsCore(string fullPath, out bool isDirectory)
{
var attributes = PInvoke.GetFileAttributes(fullPath);
var result = attributes != PInvoke.INVALID_FILE_ATTRIBUTES;
isDirectory = result && (attributes & (uint)FILE_FLAGS_AND_ATTRIBUTES.FILE_ATTRIBUTE_DIRECTORY) != 0;
return result;
}
public static bool IsSlow(string path)
{
if (string.IsNullOrEmpty(path))
{
return false;
}
try
{
var root = Path.GetPathRoot(path);
if (!string.IsNullOrEmpty(root))
{
if (root.Length > 2 && char.IsLetter(root[0]) && root[1] == ':')
{
return new DriveInfo(root).DriveType is not (DriveType.Fixed or DriveType.Ram);
}
else if (root.StartsWith(@"\\", StringComparison.Ordinal))
{
return !root.StartsWith(@"\\?\", StringComparison.Ordinal) || IsSlow(root[4..]);
}
}
return false;
}
catch
{
return false;
}
}
}

View File

@@ -12,8 +12,4 @@ MonitorFromWindow
SHOW_WINDOW_CMD
ShellExecuteEx
SEE_MASK_INVOKEIDLIST
GetFileAttributes
FILE_FLAGS_AND_ATTRIBUTES
INVALID_FILE_ATTRIBUTES
SEE_MASK_INVOKEIDLIST

View File

@@ -306,7 +306,6 @@ public partial class CommandItemViewModel : ExtensionObjectViewModel, ICommandBa
Command.PropertyChanged -= Command_PropertyChanged;
Command = new(model.Command, PageContext);
Command.InitializeProperties();
Command.PropertyChanged += Command_PropertyChanged;
// Extensions based on Command Palette SDK < 0.3 CommandItem class won't notify when Title changes because Command
// or Command.Name change. This is a workaround to ensure that the Title is always up-to-date for extensions with old SDK.

View File

@@ -2,10 +2,8 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using CommunityToolkit.Mvvm.Input;
using Microsoft.CmdPal.Core.ViewModels.Models;
using Microsoft.CommandPalette.Extensions;
using Microsoft.CommandPalette.Extensions.Toolkit;
namespace Microsoft.CmdPal.Core.ViewModels;
@@ -13,13 +11,6 @@ public partial class DetailsLinkViewModel(
IDetailsElement _detailsElement,
WeakReference<IPageContext> context) : DetailsElementViewModel(_detailsElement, context)
{
private static readonly string[] _initProperties = [
nameof(Text),
nameof(Link),
nameof(IsLink),
nameof(IsText),
nameof(NavigateCommand)];
private readonly ExtensionObject<IDetailsLink> _dataModel =
new(_detailsElement.Data as IDetailsLink);
@@ -31,8 +22,6 @@ public partial class DetailsLinkViewModel(
public bool IsText => !IsLink;
public RelayCommand? NavigateCommand { get; private set; }
public override void InitializeProperties()
{
base.InitializeProperties();
@@ -49,18 +38,9 @@ public partial class DetailsLinkViewModel(
Text = Link.ToString();
}
if (Link is not null)
{
// Custom command to open a link in the default browser or app,
// depending on the link type.
// Binding Link to a Hyperlink(Button).NavigateUri works only for
// certain URI schemes (e.g., http, https) and cannot open file:
// scheme URIs or local files.
NavigateCommand = new RelayCommand(
() => ShellHelpers.OpenInShell(Link.ToString()),
() => Link is not null);
}
UpdateProperty(_initProperties);
UpdateProperty(nameof(Text));
UpdateProperty(nameof(Link));
UpdateProperty(nameof(IsLink));
UpdateProperty(nameof(IsText));
}
}

View File

@@ -97,17 +97,6 @@ public partial class ListViewModel : PageViewModel, IDisposable
EmptyContent = new(new(null), PageContext);
}
private void FiltersPropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
{
if (e.PropertyName == nameof(FiltersViewModel.Filters))
{
var filtersViewModel = sender as FiltersViewModel;
var hasFilters = filtersViewModel?.Filters.Length > 0;
HasFilters = hasFilters;
UpdateProperty(nameof(HasFilters));
}
}
// TODO: Does this need to hop to a _different_ thread, so that we don't block the extension while we're fetching?
private void Model_ItemsChanged(object sender, IItemsChangedEventArgs args) => FetchItems();
@@ -597,11 +586,8 @@ public partial class ListViewModel : PageViewModel, IDisposable
EmptyContent = new(new(model.EmptyContent), PageContext);
EmptyContent.SlowInitializeProperties();
Filters?.PropertyChanged -= FiltersPropertyChanged;
Filters = new(new(model.Filters), PageContext);
Filters?.PropertyChanged += FiltersPropertyChanged;
Filters?.InitializeProperties();
Filters.InitializeProperties();
UpdateProperty(nameof(Filters));
FetchItems();
@@ -700,10 +686,8 @@ public partial class ListViewModel : PageViewModel, IDisposable
EmptyContent.SlowInitializeProperties();
break;
case nameof(Filters):
Filters?.PropertyChanged -= FiltersPropertyChanged;
Filters = new(new(model.Filters), PageContext);
Filters?.PropertyChanged += FiltersPropertyChanged;
Filters?.InitializeProperties();
Filters.InitializeProperties();
break;
case nameof(IsLoading):
UpdateEmptyContent();
@@ -773,7 +757,6 @@ public partial class ListViewModel : PageViewModel, IDisposable
FilteredItems.Clear();
}
Filters?.PropertyChanged -= FiltersPropertyChanged;
Filters?.SafeCleanup();
var model = _model.Unsafe;

View File

@@ -1,12 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.Core.ViewModels.Messages;
/// <summary>
/// Used to navigate down one page in the page when pressing the PageDown key in the SearchBox.
/// </summary>
public record NavigatePageDownCommand
{
}

View File

@@ -1,12 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.Core.ViewModels.Messages;
/// <summary>
/// Used to navigate up one page in the page when pressing the PageUp key in the SearchBox.
/// </summary>
public record NavigatePageUpCommand
{
}

View File

@@ -68,9 +68,7 @@ public partial class PageViewModel : ExtensionObjectViewModel, IPageContext
// `IsLoading` property as a combo of this value and `IsInitialized`
public bool ModelIsLoading { get; protected set; } = true;
public bool HasSearchBox { get; protected set; } = true;
public bool HasFilters { get; protected set; }
public bool HasSearchBox { get; protected set; }
public IconInfoViewModel Icon { get; protected set; }

View File

@@ -2,7 +2,6 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using CommunityToolkit.Mvvm.Messaging;
@@ -49,9 +48,6 @@ public partial class ShellViewModel : ObservableObject,
var oldValue = _currentPage;
if (SetProperty(ref _currentPage, value))
{
oldValue.PropertyChanged -= CurrentPage_PropertyChanged;
value.PropertyChanged += CurrentPage_PropertyChanged;
if (oldValue is IDisposable disposable)
{
try
@@ -67,14 +63,6 @@ public partial class ShellViewModel : ObservableObject,
}
}
private void CurrentPage_PropertyChanged(object? sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == nameof(PageViewModel.HasSearchBox))
{
IsSearchBoxVisible = CurrentPage.HasSearchBox;
}
}
private IPage? _rootPage;
private bool _isNested;
@@ -277,9 +265,6 @@ public partial class ShellViewModel : ObservableObject,
throw new NotSupportedException();
}
// Clear command bar, ViewModel initialization can already set new commands if it wants to
OnUIThread(() => WeakReferenceMessenger.Default.Send<UpdateCommandBarMessage>(new(null)));
// Kick off async loading of our ViewModel
LoadPageViewModelAsync(pageViewModel, navigationToken)
.ContinueWith(
@@ -290,6 +275,9 @@ public partial class ShellViewModel : ObservableObject,
{
newCts.Dispose();
}
// When we're done loading the page, then update the command bar to match
WeakReferenceMessenger.Default.Send<UpdateCommandBarMessage>(new(null));
},
navigationToken,
TaskContinuationOptions.None,

View File

@@ -1,4 +1,4 @@
<Project>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="..\..\Common.Dotnet.AotCompatibility.props" />
<PropertyGroup>

View File

@@ -52,7 +52,7 @@ public partial class ContentFormViewModel(IFormContent _form, WeakReference<IPag
}
catch (Exception ex)
{
Logger.LogError("Error building card from template", ex);
Logger.LogError("Error building card from template: {Message}", ex.Message);
error = ex;
return false;
}

View File

@@ -1,7 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.CmdPal.UI.ViewModels.Messages;
public record ReloadFinishedMessage();

View File

@@ -410,23 +410,5 @@ namespace Microsoft.CmdPal.UI.ViewModels.Properties {
return ResourceManager.GetString("builtin_reload_subtitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} extensions found.
/// </summary>
public static string builtin_settings_extension_n_extensions_found {
get {
return ResourceManager.GetString("builtin_settings_extension_n_extensions_found", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} extensions installed.
/// </summary>
public static string builtin_settings_extension_n_extensions_installed {
get {
return ResourceManager.GetString("builtin_settings_extension_n_extensions_installed", resourceCulture);
}
}
}
}

View File

@@ -236,10 +236,4 @@
<data name="builtin_home_name" xml:space="preserve">
<value>Home</value>
</data>
<data name="builtin_settings_extension_n_extensions_found" xml:space="preserve">
<value>{0} extensions found</value>
</data>
<data name="builtin_settings_extension_n_extensions_installed" xml:space="preserve">
<value>{0} extensions installed</value>
</data>
</root>

View File

@@ -1,144 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Globalization;
using System.Text;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using CommunityToolkit.Mvvm.Messaging;
using Microsoft.CmdPal.Core.ViewModels.Messages;
using Microsoft.CmdPal.UI.ViewModels.Messages;
using Microsoft.CommandPalette.Extensions.Toolkit;
namespace Microsoft.CmdPal.UI.ViewModels;
/// <summary>
/// Provides filtering over the list of provider settings view models.
/// Intended to be used by the UI to bind a TextBox (SearchText) and an ItemsRepeater (FilteredProviders).
/// </summary>
public partial class SettingsExtensionsViewModel : ObservableObject
{
private static readonly CompositeFormat LabelNumberExtensionFound
= CompositeFormat.Parse(Properties.Resources.builtin_settings_extension_n_extensions_found!);
private static readonly CompositeFormat LabelNumberExtensionInstalled
= CompositeFormat.Parse(Properties.Resources.builtin_settings_extension_n_extensions_installed!);
private readonly ObservableCollection<ProviderSettingsViewModel> _source;
private readonly TaskScheduler _uiScheduler;
public ObservableCollection<ProviderSettingsViewModel> FilteredProviders { get; } = [];
private string _searchText = string.Empty;
public string SearchText
{
get => _searchText;
set
{
if (_searchText != value)
{
_searchText = value;
OnPropertyChanged();
ApplyFilter();
}
}
}
public string ItemCounterText
{
get
{
var hasQuery = !string.IsNullOrWhiteSpace(_searchText);
var count = hasQuery ? FilteredProviders.Count : _source.Count;
var format = hasQuery ? LabelNumberExtensionFound : LabelNumberExtensionInstalled;
return string.Format(CultureInfo.CurrentCulture, format, count);
}
}
public bool ShowManualReloadOverlay
{
get;
private set
{
if (field != value)
{
field = value;
OnPropertyChanged();
}
}
}
public bool ShowNoResultsPanel => !string.IsNullOrWhiteSpace(_searchText) && FilteredProviders.Count == 0;
public bool HasResults => !ShowNoResultsPanel;
public IRelayCommand ReloadExtensionsCommand { get; }
public SettingsExtensionsViewModel(ObservableCollection<ProviderSettingsViewModel> source, TaskScheduler uiScheduler)
{
_source = source;
_uiScheduler = uiScheduler;
_source.CollectionChanged += Source_CollectionChanged;
ApplyFilter();
ReloadExtensionsCommand = new RelayCommand(ReloadExtensions);
WeakReferenceMessenger.Default.Register<ReloadFinishedMessage>(this, (_, _) =>
{
Task.Factory.StartNew(() => ShowManualReloadOverlay = false, CancellationToken.None, TaskCreationOptions.None, _uiScheduler);
});
}
private void Source_CollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
{
ApplyFilter();
}
private void ApplyFilter()
{
var query = _searchText;
var filtered = ListHelpers.FilterList(_source, query, Matches);
ListHelpers.InPlaceUpdateList(FilteredProviders, filtered);
OnPropertyChanged(nameof(ItemCounterText));
OnPropertyChanged(nameof(HasResults));
OnPropertyChanged(nameof(ShowNoResultsPanel));
}
private static int Matches(string query, ProviderSettingsViewModel item)
{
if (string.IsNullOrWhiteSpace(query))
{
return 100;
}
return Contains(item.DisplayName, query)
|| Contains(item.ExtensionName, query)
|| Contains(item.ExtensionSubtext, query)
? 100
: 0;
}
private static bool Contains(string? haystack, string needle)
{
return !string.IsNullOrEmpty(haystack) && haystack.Contains(needle, StringComparison.OrdinalIgnoreCase);
}
[RelayCommand]
private void OpenStoreWithExtension(string? query)
{
const string extensionsAssocUri = "ms-windows-store://assoc/?Tags=AppExtension-com.microsoft.commandpalette";
ShellHelpers.OpenInShell(extensionsAssocUri);
}
private void ReloadExtensions()
{
ShowManualReloadOverlay = true;
WeakReferenceMessenger.Default.Send<ClearSearchMessage>();
WeakReferenceMessenger.Default.Send<ReloadCommandsMessage>();
}
}

View File

@@ -54,8 +54,6 @@ public partial class SettingsModel : ObservableObject
public bool DisableAnimations { get; set; } = true;
public WindowPosition? LastWindowPosition { get; set; }
// END SETTINGS
///////////////////////////////////////////////////////////////////////////
@@ -193,7 +191,6 @@ public partial class SettingsModel : ObservableObject
[JsonSerializable(typeof(bool))]
[JsonSerializable(typeof(HistoryItem))]
[JsonSerializable(typeof(SettingsModel))]
[JsonSerializable(typeof(WindowPosition))]
[JsonSerializable(typeof(AppStateModel))]
[JsonSerializable(typeof(RecentCommandsManager))]
[JsonSerializable(typeof(List<string>), TypeInfoPropertyName = "StringList")]
@@ -211,5 +208,4 @@ public enum MonitorBehavior
ToPrimary = 1,
ToFocusedWindow = 2,
InPlace = 3,
ToLast = 4,
}

View File

@@ -140,8 +140,6 @@ public partial class SettingsViewModel : INotifyPropertyChanged
public ObservableCollection<ProviderSettingsViewModel> CommandProviders { get; } = [];
public SettingsExtensionsViewModel Extensions { get; }
public SettingsViewModel(SettingsModel settings, IServiceProvider serviceProvider, TaskScheduler scheduler)
{
_settings = settings;
@@ -157,8 +155,6 @@ public partial class SettingsViewModel : INotifyPropertyChanged
var settingsModel = new ProviderSettingsViewModel(item, providerSettings, _serviceProvider);
CommandProviders.Add(settingsModel);
}
Extensions = new SettingsExtensionsViewModel(CommandProviders, scheduler);
}
private IEnumerable<CommandProviderWrapper> GetCommandProviders()

View File

@@ -259,9 +259,6 @@ public partial class TopLevelCommandManager : ObservableObject,
IsLoading = false;
// Send on the current thread; receivers should marshal to UI if needed
WeakReferenceMessenger.Default.Send<ReloadFinishedMessage>();
return true;
}

View File

@@ -219,7 +219,7 @@ public sealed partial class TopLevelViewModel : ObservableObject, IListItem
{
PropChanged?.Invoke(this, new PropChangedEventArgs(e.PropertyName));
if (e.PropertyName is "IsInitialized" or nameof(CommandItemViewModel.Command))
if (e.PropertyName == "IsInitialized")
{
GenerateId();

View File

@@ -1,22 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Microsoft.CmdPal.UI.ViewModels;
public sealed class WindowPosition
{
public int X { get; set; }
public int Y { get; set; }
public int Width { get; set; }
public int Height { get; set; }
}

View File

@@ -3,7 +3,6 @@
x:Class="Microsoft.CmdPal.UI.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.CmdPal.UI.Controls"
xmlns:local="using:Microsoft.CmdPal.UI">
<Application.Resources>
<ResourceDictionary>
@@ -16,12 +15,11 @@
<ResourceDictionary Source="Styles/Settings.xaml" />
<ResourceDictionary Source="Controls/Tag.xaml" />
<ResourceDictionary Source="Controls/KeyVisual/KeyVisual.xaml" />
<ResourceDictionary Source="Controls/IsEnabledTextBlock.xaml" />
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
<x:Double x:Key="SettingActionControlMinWidth">240</x:Double>
<Style BasedOn="{StaticResource DefaultCheckBoxStyle}" TargetType="controls:CheckBoxWithDescriptionControl" />
</ResourceDictionary>
</Application.Resources>
</Application>

View File

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Before

Width:  |  Height:  |  Size: 6.9 KiB

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@@ -1,76 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Automation;
using Microsoft.UI.Xaml.Controls;
namespace Microsoft.CmdPal.UI.Controls;
public partial class CheckBoxWithDescriptionControl : CheckBox
{
private CheckBoxWithDescriptionControl _checkBoxSubTextControl;
public CheckBoxWithDescriptionControl()
{
_checkBoxSubTextControl = (CheckBoxWithDescriptionControl)this;
this.Loaded += CheckBoxSubTextControl_Loaded;
}
protected override void OnApplyTemplate()
{
Update();
base.OnApplyTemplate();
}
private void Update()
{
if (!string.IsNullOrEmpty(Header))
{
AutomationProperties.SetName(this, Header);
}
}
private void CheckBoxSubTextControl_Loaded(object sender, RoutedEventArgs e)
{
StackPanel panel = new StackPanel() { Orientation = Orientation.Vertical };
panel.Children.Add(new TextBlock() { Text = Header, TextWrapping = TextWrapping.WrapWholeWords });
// Add text box only if the description is not empty. Required for additional plugin options.
if (!string.IsNullOrWhiteSpace(Description))
{
panel.Children.Add(new IsEnabledTextBlock() { Style = (Style)App.Current.Resources["SecondaryIsEnabledTextBlockStyle"], Text = Description });
}
_checkBoxSubTextControl.Content = panel;
}
public static readonly DependencyProperty HeaderProperty = DependencyProperty.Register(
"Header",
typeof(string),
typeof(CheckBoxWithDescriptionControl),
new PropertyMetadata(default(string)));
public static readonly DependencyProperty DescriptionProperty = DependencyProperty.Register(
"Description",
typeof(string),
typeof(CheckBoxWithDescriptionControl),
new PropertyMetadata(default(string)));
[Localizable(true)]
public string Header
{
get => (string)GetValue(HeaderProperty);
set => SetValue(HeaderProperty, value);
}
[Localizable(true)]
public string Description
{
get => (string)GetValue(DescriptionProperty);
set => SetValue(DescriptionProperty, value);
}
}

View File

@@ -77,7 +77,7 @@
SelectedValue="{x:Bind ViewModel.CurrentFilter, Mode=OneWay}"
SelectionChanged="FiltersComboBox_SelectionChanged"
Style="{StaticResource ComboBoxStyle}"
Visibility="{x:Bind ViewModel.ShouldShowFilters, Mode=OneWay, Converter={StaticResource BoolToVisibilityConverter}, FallbackValue=Collapsed}">
Visibility="{x:Bind ViewModel.ShouldShowFilters, Mode=OneWay, Converter={StaticResource BoolToVisibilityConverter}}">
<ComboBox.ItemContainerStyle>
<Style BasedOn="{StaticResource DefaultComboBoxItemStyle}" TargetType="ComboBoxItem">
<Setter Property="MinHeight" Value="0" />

View File

@@ -1,43 +0,0 @@
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.CmdPal.UI.Controls">
<Style x:Key="DefaultIsEnabledTextBlockStyle" TargetType="controls:IsEnabledTextBlock">
<Setter Property="Foreground" Value="{ThemeResource DefaultTextForegroundThemeBrush}" />
<Setter Property="IsTabStop" Value="False" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="controls:IsEnabledTextBlock">
<Grid>
<TextBlock
x:Name="Label"
FontFamily="{TemplateBinding FontFamily}"
FontSize="{TemplateBinding FontSize}"
FontWeight="{TemplateBinding FontWeight}"
Foreground="{TemplateBinding Foreground}"
Text="{TemplateBinding Text}"
TextWrapping="WrapWholeWords" />
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Target="Label.Foreground" Value="{ThemeResource TextFillColorDisabledBrush}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style
x:Key="SecondaryIsEnabledTextBlockStyle"
BasedOn="{StaticResource DefaultIsEnabledTextBlockStyle}"
TargetType="controls:IsEnabledTextBlock">
<Setter Property="Foreground" Value="{ThemeResource TextFillColorSecondaryBrush}" />
<Setter Property="FontSize" Value="12" />
</Style>
</ResourceDictionary>

View File

@@ -1,51 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
namespace Microsoft.CmdPal.UI.Controls;
[TemplateVisualState(Name = "Normal", GroupName = "CommonStates")]
[TemplateVisualState(Name = "Disabled", GroupName = "CommonStates")]
public partial class IsEnabledTextBlock : Control
{
public IsEnabledTextBlock()
{
this.Style = (Style)App.Current.Resources["DefaultIsEnabledTextBlockStyle"];
}
protected override void OnApplyTemplate()
{
IsEnabledChanged -= IsEnabledTextBlock_IsEnabledChanged;
SetEnabledState();
IsEnabledChanged += IsEnabledTextBlock_IsEnabledChanged;
base.OnApplyTemplate();
}
public static readonly DependencyProperty TextProperty = DependencyProperty.Register(
"Text",
typeof(string),
typeof(IsEnabledTextBlock),
null);
[Localizable(true)]
public string Text
{
get => (string)GetValue(TextProperty);
set => SetValue(TextProperty, value);
}
private void IsEnabledTextBlock_IsEnabledChanged(object sender, DependencyPropertyChangedEventArgs e)
{
SetEnabledState();
}
private void SetEnabledState()
{
VisualStateManager.GoToState(this, IsEnabled ? "Normal" : "Disabled", true);
}
}

View File

@@ -216,16 +216,6 @@ public sealed partial class SearchBar : UserControl,
e.Handled = true;
}
else if (e.Key == VirtualKey.PageDown)
{
WeakReferenceMessenger.Default.Send<NavigatePageDownCommand>();
e.Handled = true;
}
else if (e.Key == VirtualKey.PageUp)
{
WeakReferenceMessenger.Default.Send<NavigatePageUpCommand>();
e.Handled = true;
}
if (InSuggestion)
{

View File

@@ -78,12 +78,6 @@ public sealed partial class ContentPage : Page,
WeakReferenceMessenger.Default.Unregister<ActivateSecondaryCommandMessage>(this);
// Clean-up event listeners
if (e.NavigationMode != NavigationMode.New)
{
ViewModel?.SafeCleanup();
CleanupHelper.Cleanup(this);
}
ViewModel = null;
}

View File

@@ -18,7 +18,6 @@ using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Windows.Foundation;
using Windows.System;
namespace Microsoft.CmdPal.UI;
@@ -26,8 +25,6 @@ namespace Microsoft.CmdPal.UI;
public sealed partial class ListPage : Page,
IRecipient<NavigateNextCommand>,
IRecipient<NavigatePreviousCommand>,
IRecipient<NavigatePageDownCommand>,
IRecipient<NavigatePageUpCommand>,
IRecipient<ActivateSelectedListItemMessage>,
IRecipient<ActivateSecondaryCommandMessage>
{
@@ -85,8 +82,6 @@ public sealed partial class ListPage : Page,
// RegisterAll isn't AOT compatible
WeakReferenceMessenger.Default.Register<NavigateNextCommand>(this);
WeakReferenceMessenger.Default.Register<NavigatePreviousCommand>(this);
WeakReferenceMessenger.Default.Register<NavigatePageDownCommand>(this);
WeakReferenceMessenger.Default.Register<NavigatePageUpCommand>(this);
WeakReferenceMessenger.Default.Register<ActivateSelectedListItemMessage>(this);
WeakReferenceMessenger.Default.Register<ActivateSecondaryCommandMessage>(this);
@@ -99,8 +94,6 @@ public sealed partial class ListPage : Page,
WeakReferenceMessenger.Default.Unregister<NavigateNextCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigatePreviousCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigatePageDownCommand>(this);
WeakReferenceMessenger.Default.Unregister<NavigatePageUpCommand>(this);
WeakReferenceMessenger.Default.Unregister<ActivateSelectedListItemMessage>(this);
WeakReferenceMessenger.Default.Unregister<ActivateSecondaryCommandMessage>(this);
@@ -188,9 +181,9 @@ public sealed partial class ListPage : Page,
var notificationText = li.Title;
UIHelper.AnnounceActionForAccessibility(
ItemsList,
notificationText,
"CommandPaletteSelectedItemChanged");
ItemsList,
notificationText,
"CommandPaletteSelectedItemChanged");
}
}
}
@@ -303,142 +296,6 @@ public sealed partial class ListPage : Page,
}
}
public void Receive(NavigatePageDownCommand message)
{
var indexes = CalculateTargetIndexPageUpDownScrollTo(true);
if (indexes is null)
{
return;
}
if (indexes.Value.CurrentIndex != indexes.Value.TargetIndex)
{
ItemView.SelectedIndex = indexes.Value.TargetIndex;
ItemView.ScrollIntoView(ItemView.SelectedItem);
}
}
public void Receive(NavigatePageUpCommand message)
{
var indexes = CalculateTargetIndexPageUpDownScrollTo(false);
if (indexes is null)
{
return;
}
if (indexes.Value.CurrentIndex != indexes.Value.TargetIndex)
{
ItemView.SelectedIndex = indexes.Value.TargetIndex;
ItemView.ScrollIntoView(ItemView.SelectedItem);
}
}
/// <summary>
/// Calculates the item index to target when performing a page up or page down
/// navigation. The calculation attempts to estimate how many items fit into
/// the visible viewport by measuring actual container heights currently visible
/// within the internal ScrollViewer. If measurements are not available a
/// fallback estimate is used.
/// </summary>
/// <param name="isPageDown">True to calculate a page-down target, false for page-up.</param>
/// <returns>
/// A tuple containing the current index and the calculated target index, or null
/// if a valid calculation could not be performed (for example, missing ScrollViewer).
/// </returns>
private (int CurrentIndex, int TargetIndex)? CalculateTargetIndexPageUpDownScrollTo(bool isPageDown)
{
var scroll = FindScrollViewer(ItemView);
if (scroll is null)
{
return null;
}
var viewportHeight = scroll.ViewportHeight;
if (viewportHeight <= 0)
{
return null;
}
var currentIndex = ItemView.SelectedIndex < 0 ? 0 : ItemView.SelectedIndex;
var itemCount = ItemView.Items.Count;
// Compute visible item heights within the ScrollViewer viewport
const int firstVisibleIndexNotFound = -1;
var firstVisibleIndex = firstVisibleIndexNotFound;
var visibleHeights = new List<double>(itemCount);
for (var i = 0; i < itemCount; i++)
{
if (ItemView.ContainerFromIndex(i) is FrameworkElement container)
{
try
{
var transform = container.TransformToVisual(scroll);
var topLeft = transform.TransformPoint(new Point(0, 0));
var bottom = topLeft.Y + container.ActualHeight;
// If any part of the container is inside the viewport, consider it visible
if (topLeft.Y >= 0 && bottom <= viewportHeight)
{
if (firstVisibleIndex == firstVisibleIndexNotFound)
{
firstVisibleIndex = i;
}
visibleHeights.Add(container.ActualHeight > 0 ? container.ActualHeight : 0);
}
}
catch
{
// ignore transform errors and continue
}
}
}
var itemsPerPage = 0;
// Calculate how many items fit in the viewport based on their actual heights
if (visibleHeights.Count > 0)
{
double accumulated = 0;
for (var i = 0; i < visibleHeights.Count; i++)
{
accumulated += visibleHeights[i] <= 0 ? 1 : visibleHeights[i];
itemsPerPage++;
if (accumulated >= viewportHeight)
{
break;
}
}
}
else
{
// fallback: estimate using first measured container height
double itemHeight = 0;
for (var i = currentIndex; i < itemCount; i++)
{
if (ItemView.ContainerFromIndex(i) is FrameworkElement { ActualHeight: > 0 } c)
{
itemHeight = c.ActualHeight;
break;
}
}
if (itemHeight <= 0)
{
itemHeight = 1;
}
itemsPerPage = Math.Max(1, (int)Math.Floor(viewportHeight / itemHeight));
}
var targetIndex = isPageDown
? Math.Min(itemCount - 1, currentIndex + Math.Max(1, itemsPerPage))
: Math.Max(0, currentIndex - Math.Max(1, itemsPerPage));
return (currentIndex, targetIndex);
}
private static void OnViewModelChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
if (d is ListPage @this)
@@ -494,11 +351,11 @@ public sealed partial class ListPage : Page,
}
}
private static ScrollViewer? FindScrollViewer(DependencyObject parent)
private ScrollViewer? FindScrollViewer(DependencyObject parent)
{
if (parent is ScrollViewer viewer)
if (parent is ScrollViewer)
{
return viewer;
return (ScrollViewer)parent;
}
for (var i = 0; i < VisualTreeHelper.GetChildrenCount(parent); i++)

View File

@@ -14,7 +14,7 @@ namespace Microsoft.CmdPal.UI.Helpers;
/// <summary>
/// A class that listens for local keyboard events using a Windows hook.
/// </summary>
internal sealed partial class LocalKeyboardListener : IDisposable
internal sealed class LocalKeyboardListener : IDisposable
{
/// <summary>
/// Event that is raised when a key is pressed down.

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