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62 Commits

Author SHA1 Message Date
Gordon Lam (SH)
7ab039dd86 Fix the test 2025-07-04 10:40:25 +08:00
PesBandi
9c2e83d6eb [CmdPal][Calc]Parse result returned by ExprTk correctly (#40317)
## Summary of the Pull Request
The ExprTk result was previously parsed with CurrentCulture, which means
that calculator was broken on every device which's culture info differed
from what ExprTk returns.
It would probably be better to just obtain the result as a double
directly, but that can wait.
## PR Checklist
- [x] **Closes:** #40305
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need

## Detailed Description of the Pull Request / Additional comments
ExprTk, the math library that CmdPal's Calculator uses, returns the
result as a string formatted in `en-US`, therefore we need to also parse
it as `en-US`.
## Validation Steps Performed
Small and large numbers work correctly with all decimal separators
2025-07-01 20:20:23 +08:00
leileizhang
73841f686f [AOT] Update logger to support NativeAOT (#40154)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
### Root cause:
`FileVersionInfo.GetVersionInfo(Assembly.Location)` is not compatible
with NativeAOT

### Fix:
Replaced the usage of FileVersionInfo with static reflection
`GetCustomAttribute<AssemblyFileVersionAttribute>()?.Version`. This uses
static reflection to read version metadata directly from the assembly,
which is fully supported in NativeAOT. It does not require file system
access and is trimming/AOT-safe.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:**
[#40151](https://github.com/microsoft/PowerToys/issues/40151)
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-07-01 17:04:16 +08:00
Yu Leng
a9f7c3bd50 [cmdpal][AOT] fix some cmdpal aot issue (#40301)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<del>Most of them are safe change but only one line may break something
is in
[TrayIconService.cs](https://github.com/microsoft/PowerToys/compare/yuleng/aot/pr?expand=1#diff-bc3e603a50df89710c69ff6f4fc8f29967fca19cdbe615f06b53534e9c986bb5)</del>
ok, I've confirmed no problem.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
2025-07-01 10:36:59 +08:00
Mike Griese
d064f60a64 CmdPal: hotfix loading packaged apps (#40310)
Regressed in #39678

This block of code just moved up too far. It needs to be after the first
attempt to load the resource.

closes: did we even file it yet

## Validation Steps Performed


![image](https://github.com/user-attachments/assets/abb4f9d0-ff15-4168-8f65-8b243954a48c)

![image](https://github.com/user-attachments/assets/c48e7bc1-55b6-4294-ac07-518c9faeabc9)
2025-06-30 19:51:16 -05:00
Chek Wei Tan
db7a4cfdee Fix: Prevent memory leak in view model lifecycle (#40216)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

A memory leak was identified where activating a Command Palette
extension via a hotkey would lead to a linear increase in resource
consumption and a corresponding decrease in search performance.

Each activation created a new `PageViewModel` instance for the
extension's UI. However, the `ShellViewModel` did not dispose of the
previous `PageViewModel` instance when a new one was created.

The fix is implemented in
`Microsoft.CmdPal.UI.ViewModels/ShellViewModel.cs` by ensuring that
`PageViewModel` instances are correctly disposed of when they are no
longer active.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #40199
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here
## Detailed Description of the Pull Request / Additional comments -->


<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

1. Installed [Workspace Launcher for Visual Studio /
Code](https://github.com/tanchekwei/WorkspaceLauncherForVSCode)
2. Configured a global hotkey for the extension (e.g., Alt + Q).
3. Ran the following AHK script. Pressing F1 simulates pressing the
hotkey 10 times with a 200ms interval, followed by typing p to trigger a
search and observe how many times `GetItems` is invoked.

```ahk
#NoEnv
SetBatchLines, -1

; Press F1 to run the sequence
F1::
Loop, 10
{
    Send, !q
    Sleep, 200
}
Send, p
return
```

### Before the Fix (PowerToys v0.91.1)

- Pressing the hotkey 10 times then search will triggered `GetItems` 12
times.
- See video and log output below:


https://github.com/user-attachments/assets/3c7d59d6-2dda-4ab4-b230-2f2472c45776


```log
[2025-06-25 00:04:58.251] [VisualStudioCodePage.UpdateSearchText] Started
[2025-06-25 00:04:58.251] [VisualStudioCodePage.UpdateSearchText] SearchText: p
[2025-06-25 00:04:58.251] [WorkspaceFilter.Filter] Started
[2025-06-25 00:04:58.263] [WorkspaceFilter.Filter] Finished in 11ms
[2025-06-25 00:04:58.269] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.269] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.373] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.373] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.408] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.408] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.445] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.446] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.485] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.486] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.524] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.525] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.563] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.564] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.604] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.604] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.645] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.645] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.685] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.686] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.755] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.756] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.798] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:04:58.798] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:04:58.843] [VisualStudioCodePage.UpdateSearchText] Finished in 591ms
```

### After the Fix
- Pressing the hotkey 10 times then search will now triggers `GetItems`
only once.
- See updated video and log output:


https://github.com/user-attachments/assets/e38f3eb5-5353-44da-a9d9-ff83647eb6e9

```log

[2025-06-25 00:03:44.862] [VisualStudioCodePage.UpdateSearchText] Started
[2025-06-25 00:03:44.863] [VisualStudioCodePage.UpdateSearchText] SearchText: p
[2025-06-25 00:03:44.864] [WorkspaceFilter.Filter] Started
[2025-06-25 00:03:44.866] [WorkspaceFilter.Filter] Finished in 2ms
[2025-06-25 00:03:44.870] [VisualStudioCodePage.GetItems] Started
[2025-06-25 00:03:44.870] [VisualStudioCodePage.GetItems] Finished in 0ms
[2025-06-25 00:03:44.909] [VisualStudioCodePage.UpdateSearchText] Finished in 46ms
```
2025-06-30 18:17:38 -05:00
Michael Jolley
7ad95e29b5 Aligning Kill Process with End Task naming (#40263)
- Renaming "Kill process" to "End task" to align with Windows.
- Updating End task and Close window icons to align with End Task in
Windows.

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-06-30 10:17:56 -05:00
Clint Rutkas
a6a874dd81 commenting out action framework code (#40279)
Commenting out code from chat with the team for right now. we haven't
had time to fully kick the tires and want to be 100% sure the life cycle
is great for end users

---------

Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
2025-06-30 12:06:45 +08:00
Kai Tao
16742354c4 Mouse highlighter: support a spotlight mode - inner transparent, out a backdrop (#40043)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #15512 
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed


https://github.com/user-attachments/assets/0748c526-fcf5-4859-b832-14a413d2cad1
2025-06-27 14:11:39 +08:00
Yu Leng
0134823de1 [cmdpal] Fix primary button doesn't work issue (#40243)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
ok... it seems didn't work since 0.91.

Maybe we forgot to send message when command has more commands?

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-27 10:08:46 +08:00
Yu Leng
6d0af32e39 [cmdpal] Fix TimeAndDate extension crash issue when typing query (#40245)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
When we call RaiseItemsChanged, it will trigger function GetItems. So if
you enter this function through typing query, it will trap in an inf
loop. Eventually leading to crash.

related change: https://github.com/microsoft/PowerToys/pull/40050

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #39973
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-27 10:07:49 +08:00
Copilot
8412309fed Make "Reload" command case-insensitive in Command Palette (#39779)
## Problem
The "Reload" command in the Command Palette was only showing up when
searching with a lowercase 'r' (e.g., "reload") but not with an
uppercase 'R' (e.g., "Reload"). This was inconsistent with the
documentation which references a "Reload" command.

## Solution
Fixed the case-sensitivity issue in `FallbackReloadItem.UpdateQuery()`
by changing the string comparison from case-sensitive to
case-insensitive:

```csharp
// Before
_reloadCommand.Name = query.StartsWith('r') ? "Reload" : string.Empty;

// After
_reloadCommand.Name = query.StartsWith("r", StringComparison.OrdinalIgnoreCase) ? "Reload" : string.Empty;
```

This change makes the Reload command visible when typing either "reload"
or "Reload" in the Command Palette, improving the user experience for
extension developers.

Fixes #39769.

---

💡 You can make Copilot smarter by setting up custom instructions,
customizing its development environment and configuring Model Context
Protocol (MCP) servers. Learn more [Copilot coding agent
tips](https://gh.io/copilot-coding-agent-tips) in the docs.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: zadjii-msft <18356694+zadjii-msft@users.noreply.github.com>
2025-06-26 16:35:51 -05:00
purofle
471f6d1539 [CmdPal] Fix correct comment typo in SamplePagesExtension (#40242)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Fixed a simple English grammar error in SamplePagesExtension in CmdPal.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-26 12:12:27 -05:00
leileizhang
d65ba7f348 [CmdPal] Refactor ActionRuntime initialization to avoid repeated delays on failure (#40229)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR addresses an issue where ActionRuntime initialization may
repeatedly incur delays and fail during runtime usage, especially when
the OS supports the API but action creation fails.

### Fix:
Introduced ActionRuntimeManager to:

- Manage a shared static ActionRuntime instance
- Perform initialization once, at extension loading time
- Store the result (success or failure) to avoid repeated creation
attempts

Consumers now:

- ActionRuntimeManager.InstanceAsync.GetAwaiter().GetResult()

Initialization will only be attempted up to 3 times. After that, runtime
is marked as unavailable and no further attempts are made.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #40228
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-26 23:50:17 +08:00
Kai Tao
1952a17a17 Runner: Remove "Show Tray Icon" menu in tray icon (#40190)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
"Show Tray Icon" when you click tray icon has not sense. 
If it's visible, show that has no effect, 
if it's not, you can't make it visible by click it.

Remove the menu for that 

This impl is just not showing the menu item, if open for the choice that
show "hide the tray icon" here
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
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for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Locally tested
2025-06-25 17:31:56 +08:00
leileizhang
20dda12dbc [CmdPal]Limit exprtk result to 15 total digits with proper rounding (#40194)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR addresses an issue where direct double output from exprtk
evaluation led to precision artifacts (e.g., 12.2 + 10 resulting in
22.199999999999999). This behavior is due to how double represents
decimal fractions in binary.

- To improve user-facing precision, the result is now:
- Converted to decimal for higher decimal accuracy.
- Rounded to fit within 15 total significant digits (integer +
fraction).
- Formatted using "G29" to eliminate unnecessary trailing zeros.
- Cleaned up to remove dangling decimal points.

This ensures more intuitive and readable output like:

- 1.9999999999 → "1.9999999999"
- 100000.9999999999 → "100001"
- 100000.999999999 → "100000.999999999"

This change improves clarity, especially for users entering expressions
expecting decimal-accurate results.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #40097 
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-24 13:42:22 +08:00
leileizhang
0c870d68c6 [CmdPal] Fix slow fuzzy search in apps extension by properly handling null-terminated strings from SHLoadIndirectString (#40198)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This change addresses a significant performance regression caused by
improper handling of null-terminated strings returned from the
SHLoadIndirectString API.

Previously, the output buffer was converted to string using
Span<char>.ToString() without trimming at the null terminator (\0). As a
result, the entire buffer (1024 characters) was converted, including
trailing garbage data after the valid string.

This caused the fuzzy matching logic to process unnecessarily long
strings, leading to excessive CPU usage and input lag (~2 seconds delay
per keystroke).

The fix properly locates the first null terminator in the buffer and
slices the span before converting to string, eliminating trailing
garbage characters. This reduces the workload in the scoring function
and resolves the input lag in the apps extension search.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #40197
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-24 13:41:53 +08:00
leileizhang
f31497e08e [pipeline] Add AdaptiveCards.Templating.dll to version check exception list (#40157)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

![image](https://github.com/user-attachments/assets/adcfc759-2f24-4b4b-8077-7560eb0423b9)

Add AdaptiveCards.Templating.dll to version check exception list 
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-24 11:19:25 +08:00
Yu Leng
718600a379 Sign for the new managedCsWin32 dll (#40150)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
We need to sign for all dll in our pipeline. But I forgot to do it in
the last PR.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-21 20:09:56 +08:00
Chris Guzak
63b13d219c fix bad link in cmdpal sdk README.md (#40144)
## Summary of the Pull Request

found this bad link, fixing it to help others

## Validation Steps Performed

Used markdown preview in VSCode, clicked the link, it works!
2025-06-20 05:58:06 -05:00
leileizhang
1e79a98b2e [CmdPal] Fix apps using incorrect AsSpan usage after CsWin32 upgrade (#40156)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Root Cause:
After the CsWin32 upgrade, the code switched from using manually
allocated unmanaged buffers (Marshal.AllocHGlobal) to using Span<char>
via outBuffer.AsSpan(). However, the Span length passed to
SHLoadIndirectString was not correctly calculated.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-20 17:07:41 +08:00
Yu Leng
250be2ddf0 [AOT] Fix issues when we want to log some telemetry in AOT version (#40148)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Telemetry.write will serialize all of the whole object graph. So we need
to ensure it will not be trimmed.

This is a safe PR because it doesn't apply any logic change. If you
disable the AOT feature, this PR won't take any effect.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #40149
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-20 14:10:17 +08:00
leileizhang
95e6ff5b80 [CmdPal][AOT] Make Adaptive Card rendering AOT-compatible (#40134)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
### 1. Make AdaptiveCards WinUI3 AOT Compatible
The AdaptiveCards.WinUI3 NuGet packages ship with precompiled WinRT
projections (RendererCsProjection.dll, etc.), which are not
trim/AOT-safe. These projections internally use APIs like
ComWrappersSupport.GetObjectReferenceForInterface, which break under
PublishAot.
To resolve this:
- We exclude their compile assets to avoid using the shipped C#
projections.
- Use the .winmd metadata files with CsWinRT to regenerate our own
AOT-compatible projections.
- Manually copy the required native .dlls from the NuGet package.

### 2. Ensure AOT-Compatible Transitive Dependency
The AdaptiveCards.Templating package depends on
Microsoft.Bot.AdaptiveExpressions.Core, but doesn’t pin an AOT-safe
version. We explicitly version Microsoft.Bot.AdaptiveExpressions.Core to
4.23.0 to ensure compatibility with NativeAOT.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:**
[#40133](https://github.com/microsoft/PowerToys/issues/40133)
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-20 12:59:19 +08:00
Mengyuan
713b11db82 [Fuzz] Update private Email to Group Email (#40129)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Update private notification and ado assignment email to
PowerToys@microsoft.com
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-19 12:10:48 -05:00
Mike Griese
a6caca3ba9 Bump CmdPal version to 0.3 (#40136)
title
2025-06-19 12:10:00 -05:00
Mike Griese
839104207e CmdPal: Fix our fast up to date check (#40108)
Closes #40102
Regressed when we added this extension
2025-06-19 12:09:39 -05:00
Kai Tao
b433ebf432 cmdpal: turn on condition package for cmdpal (#40124)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] **Closes:** #40103
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-19 06:52:42 -05:00
Yu Leng
2af8bf47f1 [cmdpal] Disable clipboard history extension (#40127)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Base on this discussion:
https://github.com/microsoft/PowerToys/pull/39800

Currently, Flush still have some problem to use it. So, we need to
consider to disbale it.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
2025-06-19 14:45:00 +08:00
Yu Leng
1020c5abae [AOT] move some LibraryImport define to common to avoid dup code (#40006)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
To avoid dup code, try to move some LibraryImport define to common
folder.
This can make other modules/extensions easy to use.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-19 13:45:44 +08:00
Davide Giacometti
cc14fc3c89 [Peek] Fix ShellPreviewHandler Previewer (#40111)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

CsWin32 0.3.183 broke preview through preview handlers in Peek.

`Error in UpdatePreviewAsync, falling back to default previewer: Unable
to cast COM object of type 'System.__ComObject' to class type
'System.IntPtr'. Instances of types that represent COM components cannot
be cast to types that do not represent COM components; however they can
be cast to interfaces as long as the underlying COM component supports
QueryInterface calls for the IID of the interface.`

Signature of `CoGetClassObject` changed for last argument from `void*`
to `object`.

Thanks @AArnott 🙂 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Tested Preview of Office files in Peek.
2025-06-19 09:05:44 +08:00
Matt S
66380cc1d3 Fix default browser detection for Windows 11 24H2 by checking UserChoiceLatest\ProgId registry key (#40115)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This actually fixes an issue with #39794. What I failed to mention in
the original issue was the additional path under the registry that the
new key is located under. Instead of the key being stored directly in
`UserChoiceLatest` in a key named `ProgId`, the path also includes a
second `ProgId` as well.

Copilot tried to fix this issue in #40035, but because I had failed to
mention the additional `ProgId` in the path, it was not included in
Copilot's fix.

Therefore, the true new path is 
`.../UserChoiceLatest/ProgId`



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #39794
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

![image](https://github.com/user-attachments/assets/25aeb494-c323-4db4-8897-cdc52bcade52)

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-19 08:24:57 +08:00
Gordon Lam
59f23bded4 Include app Microsoft-Windows-AppXDeploymentServer-Operational event log as part of bug report (#40098)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

We are missing msix setup event log from
Microsoft-Windows-AppXDeploymentServer-Operational from bug report.
This PR includes it back for any installation with Powertoys or
CommandPalette

Attach the sample one capture after I setup PowerToys for
Microsoft-Windows-AppXDeploymentServer-Operational events

[EventViewer-AppXDeploymentServerEventLog.zip](https://github.com/user-attachments/files/20791324/EventViewer-AppXDeploymentServerEventLog.zip)

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
2025-06-19 08:22:17 +08:00
Copilot
09c9eeb48e Fix default browser detection for Windows 11 24H2 by checking UserChoiceLatest registry key (#40035)
## Summary

This PR fixes an issue where PowerToys Web Search and PowerToys Run
would always open Microsoft Edge instead of the user's default browser
on Windows 11 24H2, even when a different browser like Firefox was set
as the default.

## Root Cause

Windows 11 24H2 introduced a change where default browser associations
are now stored in a new registry location:
- **New location**:
`HKEY_CURRENT_USER\Software\Microsoft\Windows\Shell\Associations\UrlAssociations\http\UserChoiceLatest`
- **Old location**:
`HKEY_CURRENT_USER\Software\Microsoft\Windows\Shell\Associations\UrlAssociations\http\UserChoice`

PowerToys was only checking the old registry location, causing it to
fail to find the default browser and fall back to Microsoft Edge.

## Changes Made

Updated both `DefaultBrowserInfo.cs` files to check the new registry
location first, then fall back to the old location for backward
compatibility:

1. **Command Palette Web Search**:
`src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.WebSearch/Helpers/DefaultBrowserInfo.cs`
2. **PowerToys Run**:
`src/modules/launcher/Wox.Plugin/Common/DefaultBrowserInfo.cs`

**Before**:
```csharp
var progId = GetRegistryValue(
    @"HKEY_CURRENT_USER\Software\Microsoft\Windows\Shell\Associations\UrlAssociations\http\UserChoice",
    "ProgId");
```

**After**:
```csharp
var progId = GetRegistryValue(
    @"HKEY_CURRENT_USER\Software\Microsoft\Windows\Shell\Associations\UrlAssociations\http\UserChoiceLatest",
    "ProgId")
    ?? GetRegistryValue(
        @"HKEY_CURRENT_USER\Software\Microsoft\Windows\Shell\Associations\UrlAssociations\http\UserChoice",
        "ProgId");
```

## Testing

- Verified the fallback logic works correctly with a test application
- Confirmed both affected files are updated with the same pattern
- Ensured backward compatibility with older Windows versions

## Impact

This fix ensures that:
- Users on Windows 11 24H2 will have their default browser respected
- Older Windows versions continue to work as before
- No breaking changes are introduced

Fixes #39794.

<!-- START COPILOT CODING AGENT TIPS -->
---

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customizing its development environment and configuring Model Context
Protocol (MCP) servers. Learn more [Copilot coding agent
tips](https://gh.io/copilot-coding-agent-tips) in the docs.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: crutkas <1462282+crutkas@users.noreply.github.com>
2025-06-18 09:16:23 -07:00
Alexandre Zollinger Chohfi
4737ec987e Added basic support for Windows App Actions. (#39927)
## Summary of the Pull Request
Adds basic support for finding, listing, and executing Windows App
Actions on files found by the Microsoft.CmdPal.Ext.Indexer extension.

## PR Checklist

- [X] **Closes:** #39926
- [X] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [X] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
We also update cswin32 to stable version.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Validated that it doesn't show on older versions of Windows (<26100
insiders) and that it does work on newer version that have the App
Actions runtime.

---------

Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
Co-authored-by: Mike Griese <migrie@microsoft.com>
Co-authored-by: Leilei Zhang <leilzh@microsoft.com>
2025-06-18 16:34:26 +08:00
Gordon Lam
c83be3e74c User/yeelam/dpi fix (#40079)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR updates all application manifest files across the PowerToys
codebase to use **PerMonitorV2** DPI awareness, ensuring optimal
high-DPI display support on modern Windows systems.
## Changes Made

Updated **12 manifest files** to include proper PerMonitorV2 DPI
awareness:

### Files with New DPI Support Added:
- `src/runner/PowerToys.exe.manifest` - Added complete DPI awareness
section
- `src/modules/awake/Awake/app.manifest` - Upgraded from basic
`dpiAware` to PerMonitorV2

### Files Upgraded from PerMonitor to PerMonitorV2:
- `src/modules/colorPicker/ColorPickerUI/App.manifest`
- `src/modules/MouseWithoutBorders/App/MouseWithoutBorders.exe.manifest`

### Files Enhanced for Consistency:
- `src/modules/ShortcutGuide/ShortcutGuide/ShortcutGuide.exe.manifest`
- `src/modules/ZoomIt/ZoomIt/Zoomit.exe.manifest` 
- All 5 cmdpal extension manifests

## Technical Implementation

All manifests now use the standardized format that provides:
1. **PerMonitorV2** as the primary DPI awareness mode for Windows 10
Anniversary Update and later
3. **`true/PM`** for backward compatibility with pre-Windows 10 systems

```xml
<application xmlns="urn:schemas-microsoft-com:asm.v3">
  <windowsSettings>
    <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
    <dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
  </windowsSettings>
</application>
```

## Screenshot for comparision:
Before:

![image](https://github.com/user-attachments/assets/ec621b21-d696-400a-8408-65da4ebdca95)

After:

![image](https://github.com/user-attachments/assets/77ead0fe-1e8d-4e28-b71e-c6004ba53593)

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
2025-06-18 15:08:54 +08:00
Yu Leng
5d9a1ad404 Don't throw exception in the extension loading flow (#40094)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Remove throw exception and add some logs here.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [x] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [x] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-18 13:10:39 +08:00
Jackson Schuster
04bba95972 Fix COM object creation in ExtensionWrapper (#40092)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Removes extra call to Marshal.GetIUnknownForObject. This method is meant
to take a .NET object that implements a COM interface and return a
pointer to a COM instance that can be passed to native COM code, but the
code was passing a COM instance pointer.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] **Closes:** No associated issue
- [X] **Communication:** Working with @moooyo on AOT and COM
- [X] **Tests:** No change in behavior expected, so no new tests
- [X] **Localization:** No new strings
- [X] **Dev docs:** No change in behavior
- [X] **New binaries:** none
2025-06-18 11:53:42 +08:00
XiaofengWang
350b9b78fe UI Test Automation (#39777)
### Summary

This pull request includes the following updates:

1. Improvements and stabilization of the UI automation framework  
2. Setup of the UI automation pipeline  
3. Add UI test cases for FancyZones  
4. Add UI test cases for MouseUtils  
5. Improvements of Hosts Editor UI tests

---

### Related Links

- **Current Release checklist coverage**:  
 
https://github.com/microsoft/PowerToys/blob/feature/UITestAutomation/src/common/UITestAutomation/Doc/ui-automation-cover-list.md

- **UI Automation pipeline**:  
 
https://microsoft.visualstudio.com/Dart/_build?definitionId=161438&_a=summary

---------

Signed-off-by: Shawn Yuan <shuai.yuan.zju@gmail.com>
Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com>
Co-authored-by: Jerry Xu <n.xu@outlook.com>
Co-authored-by: Zhaopeng Wang <zhaopengwang@microsoft.com>
Co-authored-by: Xiaofeng Wang (from Dev Box) <xiaofengwang@microsoft.com>
Co-authored-by: Mengyuan <162882040+chenmy77@users.noreply.github.com>
Co-authored-by: yaqingmi <miyaqing01@gmail.com>
Co-authored-by: Clint Rutkas <clint@rutkas.com>
Co-authored-by: Yaqing Mi (from Dev Box) <yaqingmi@microsoft.com>
Co-authored-by: Kai Tao <69313318+vanzue@users.noreply.github.com>
Co-authored-by: zhaopeng wang <33367956+wang563681252@users.noreply.github.com>
Co-authored-by: Laszlo Nemeth <57342539+donlaci@users.noreply.github.com>
Co-authored-by: RokyZevon <12629919+RokyZevon@users.noreply.github.com>
Co-authored-by: Yu Leng <42196638+moooyo@users.noreply.github.com>
Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Davide Giacometti <25966642+davidegiacometti@users.noreply.github.com>
Co-authored-by: Gordon Lam <73506701+yeelam-gordon@users.noreply.github.com>
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Co-authored-by: Muhammad Danish <mdanishkhdev@gmail.com>
Co-authored-by: Bennett Blodinger <benwa@users.noreply.github.com>
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Ionuț Manța <ionut@janeasystems.com>
Co-authored-by: Hao Liu <liuhaobupt@163.com>
Co-authored-by: OlegHarchevkin <40352094+OlegKharchevkin@users.noreply.github.com>
Co-authored-by: dcog989 <89043002+dcog989@users.noreply.github.com>
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Co-authored-by: Mike Griese <migrie@microsoft.com>
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Co-authored-by: Abhyudit <64366765+bitmap4@users.noreply.github.com>
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
Co-authored-by: Ved Nig <vednig12@outlook.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Aung Khaing Khant <aungkhaingkhant.dev@gmail.com>
Co-authored-by: Aung Khaing Khant <aungkhaingkhant@advent-soft.com>
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
Co-authored-by: leileizhang <leilzh@microsoft.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>
Co-authored-by: Shawn Yuan <128874481+shuaiyuanxx@users.noreply.github.com>
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Co-authored-by: cryolithic <cryolithic@gmail.com>
Co-authored-by: Lemonyte <49930425+lemonyte@users.noreply.github.com>
Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
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Co-authored-by: Jerry Xu <nxu@microsoft.com>
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Co-authored-by: Kayla Cinnamon <cinnamon@microsoft.com>
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
2025-06-17 17:56:48 +08:00
Kai Tao
c487638758 Workspaces: PWA apps should not necessarily configure profile to launch. (#39971)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Workspace support for pwa is now limited, it is tight to specific
Profile launch. If you create a pwa app with a profile other than
"Default", launch will fail. Then you have to manually configure that
profile to launch.
This pr fix it by launching with shell:appsfolder\appusermodelId

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] **Closes:** #36384
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- [X] Create a new workspace with a pwa app(Other than default profile)
should be no problem.
- [X] Existing workspace with a pwa(default profile and other profile)
should launch successfully without problem

1. with pt version 91.1, create a loop pwa with "Profile 1" instead of
"Default" in edge.
2. capture and launch actually launch the edge instead of loop
3. Create profile with this impl and launch
4. Launch pwa successfully

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-17 15:39:44 +08:00
Kai Tao
252dbb5853 Settings: Generate bug report should tell user there is bug report generating (#40060)
### <!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
### Bug report tool status tracking:

Currently, After clicking the generate package button, button is still
active, as we do not have bug report progress, this will confuse user
whether they actually clicks the button.
Add an enable status to acknowledge the bug generating

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
1. Progress bar should be present in generating report place when there
is bug report going on.
2. Runner&Settings should know each other when they trigger the bug
report.
3. Runner tray icon menu item should be disabled when there is one bug
report going on.
4. After bug report generation, everything should be like before.


## Validation Steps Performed


https://github.com/user-attachments/assets/dcbf8e6e-c5e1-4d23-9dab-f16c11ed56cf

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
2025-06-17 14:49:54 +08:00
leileizhang
655398e173 Fix PDF generation – reset stream position (#40072)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This is an additional fix that extends the work done in
https://github.com/microsoft/PowerToys/pull/40023

fix #39851
2025-06-17 14:25:08 +08:00
S. M. Mohiuddin Khan Shiam
f7257bf1d1 Fix PDF thumbnail generation – add System.Drawing reference and reset stream position (#40023)
##  Problem

[PdfThumbnailProvider](cci:1://file:///d:/Github/PowerToys/src/modules/previewpane/PdfThumbnailProvider/PdfThumbnailProvider.cs:15:8-18:9)
could fail at compile-time **and/or** produce empty or invalid
thumbnails at runtime:

1.
[Image](cci:1://file:///d:/Github/PowerToys/src/modules/previewpane/PdfThumbnailProvider/PdfThumbnailProvider.cs:81:8-103:9)
/ `Bitmap` types come from **System.Drawing**, but the namespace was
missing, causing build errors in environments that don’t rely on
implicit global usings.
2. After rendering the first PDF page to an in-memory stream, the
stream’s cursor remained at the end.
`Image.FromStream(stream.AsStream())` therefore read **zero bytes**,
throwing an exception or creating an empty bitmap.

##  Fix
* Added explicit `using System.Drawing;`.
* Added `stream.Seek(0);` right before `Image.FromStream(...)` to rewind
the stream to the beginning.

```csharp
using System.Drawing;   // new
...
page.RenderToStreamAsync(...).GetAwaiter().GetResult();
stream.Seek(0);         // rewind so Image.FromStream reads data
imageOfPage = Image.FromStream(stream.AsStream());
```
## Testing

- Rebuilt the solution – compilation succeeds without missing-namespace
errors.
- Ran thumbnail handler against multiple PDFs; thumbnails now render
correctly and no runtime exceptions are thrown.

## Impact
Users regain reliable PDF thumbnail previews in Explorer, improving
usability and preventing crashes or blank icons.

---------

Co-authored-by: leileizhang <leilzh@microsoft.com>
2025-06-17 14:24:52 +08:00
Leonardo Farias Bona
bdedc02ea5 [CropAndLock] theme (#38044)
## Summary of the Pull Request

Theme aware cropped windows.

## PR Checklist
- [x] **Closes:** #28348
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments

Added a Theme aware implementation that was already found on other
components, the only difference is that we are dealing with multiple
windows.
It will follow the Power Toys application theme, (windows too in case
PowerToys follows the System).
I decided to change the scope of a variable to not create a second
control of croppedWindows, this may need to be taken into consideration.

## Validation Steps Performed

Using Crop (Win + Ctrl + Shift +R)
Crop one or multiple windows.
All of them have the same theme as the application.
Went to windows theme settings, change to light theme, the app changes
accordingly.

Same behavior was tested with Thumbnail (Win  + Ctrl + Shift + T)

Closing windows and changing the theme again.
2025-06-17 11:49:31 +08:00
Heiko
b2d7182dcd [RegPreview] Various improvements on how files are saved (#37628)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

### This PR implements various fixes and improvements into
RegistryPreview for saving files:
1. Adds an unsaved file indicator in the title bar like in Notepad. (As
indicator we show the * character before the file title.)
2. The save button behaves like a "save as" button, if the file does not
exist on disk like in Notepad. (Without fix when running as non-admin
you get an access denied error message.)
3. If the app gets closed without saving and the file does not exist on
disk, then the user is now asked for the path. (Fixes crash on clicking
save button while closing the app.)
4. Failed save actions are handled now correctly on dirty closing,
opening files and all other actions that require saving the current
state. They will stop the process.
5. A fix for an incorrect enabled state of the save button after
opening, reloading and saving a file.
6. Reuse file name on save as button, if known. Otherwise use "new file"
template name like in Notepad.
7. Fix an app crash if you click the window's close button a second time
while the "Should save?" dialog is opened.
8. Added an reload dialog in case of unsaved changes.


![image](https://github.com/user-attachments/assets/9045446e-e9a3-4b81-8aa0-515b0821a969)


![image](https://github.com/user-attachments/assets/0888fbd2-851b-4101-a177-be9a3675b5ae)


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #36876, #36875
- [x] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Local test build.

---------

Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
2025-06-17 11:35:35 +08:00
Heiko
82e9d42e02 [CmdPal > Tiem & Date] Fix missing command of FallbackItem (#40048)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

The fallback items of Time & Date plugin missing the command. This PR
add the missing copy command.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #40029
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-17 00:20:47 +08:00
Jiří Polášek
74d92df078 Add 'Restart Windows Explorer' command, implemented using Restart Manager (#39258)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- Adds a new **"Restart Windows Explorer"** command to the **"Windows
System Commands"** provider
- Implemented using **Restart Manager** to allow restoring previously
opened Explorer windows after restart
- This depends on the *"Restore previous folder windows at logon"*
option in File Explorer Options
- An explicit timeout was added for terminating processes, since Restart
Manager uses very long timeouts 😴
- The shell process name (`explorer`) is hardcoded  
- The command attempts to terminate all `explorer` processes
indiscriminately
- Execution requires confirmation (if enabled in settings)


![image](https://github.com/user-attachments/assets/a9a955d5-a52b-4a57-bcb1-85293362c17a)


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #39213 
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-16 17:21:21 +08:00
Heiko
2255106a78 [CmdPal > Time&Date] Fix outdated result (#40050)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

The results in Time&Date ext are cached. This leads to outdated results
and makes no sense for a time/date query.
The PR fixes this.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #39973 
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-16 16:46:51 +08:00
leileizhang
2ade73834d [CmdPal]Integrate versioning into the CalculatorEngineCommon project (#40059)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Add a version project reference to the CalculatorEngineCommon project to
integrate versioning support.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-16 15:12:17 +08:00
Gordon Lam
ecfc9e9ab2 Fix Build Warning on Host (#40027)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixed build warnings WMC1510 in `HostsMainPage.xaml` that were
preventing proper AOT (Ahead-of-Time) compilation compatibility for XAML
data bindings.
### Problem
The Hosts module was generating multiple WMC1510 warnings during build:
```
src\modules\Hosts\HostsUILib\HostsMainPage.xaml(614,13): Warning WMC1510: Ensure the property path is trimming and AOT compatible by making use of 'Compiled Bindings (x:bind)' if possible or by specifying the 'x:DataType' directive...
```

These warnings occurred on 6 different binding expressions in the
EntryDialog ContentDialog that bound to properties of the `Entry` model
class.

### Solution
Applied the recommended fix by adding proper type information for the
XAML compiler:

1. **Added `x:DataType="models:Entry"`** to the ContentDialog element to
specify the binding context type
2. **Added `[Bindable]` attribute** to the Entry model class to ensure
WinRT compatibility

### Changes Made
- **HostsMainPage.xaml**: Added `x:DataType="models:Entry"` attribute to
the EntryDialog ContentDialog
- **Entry.cs**: Added `[Bindable]` attribute and `using
Microsoft.UI.Xaml.Data;` directive

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
-  Resolves all 6 WMC1510 warnings in the specified lines
-  Ensures AOT compilation compatibility
-  No functional changes to UI behavior
-  Minimal code changes (3 lines total)
-  Follows Microsoft's recommended approach for WinRT data binding

The fix enables proper trimming and AOT compilation while maintaining
all existing functionality.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Try to build and run locally without problem.
2025-06-16 14:13:16 +08:00
PesBandi
3afaa18343 [Hosts]Add learn more link to warning dialog (#39946)
## Summary of the Pull Request
Adds a *Learn more* link pointing
[here](https://aka.ms/PowerToysOverview_HostsFileEditor) (the same as in
the settings) to the warning dialog that shows up when Hosts File Editor
starts
## PR Checklist
- [x] **Closes:** #39859
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end user facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need
## Detailed Description of the Pull Request / Additional comments

![Image](https://github.com/user-attachments/assets/f26c4fc9-fc3f-45d1-9976-77295b524b97)
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested the UI manually
2025-06-16 14:08:29 +08:00
leileizhang
fa111538ae Fix Peek always showing warning message by updating IsWarningMessageVisible logic (#40056)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR fixes an issue where the warning message in Peek was always
displayed, even when not applicable.

**Root cause**
When non-video files were triggered, the logic did not call
`IsWarningMessageVisible(string? missingCodecName)`
as expected. As a result, the default UI state caused the warning
message to always appear.

**Fix**
Updated the method signature and call sites to:
`public Visibility IsWarningMessageVisible(IPreviewer? previewer,
PreviewState? state)`
This ensures that the logic is consistently triggered across different
preview handlers and has access to the necessary context to determine
whether the warning message should be shown.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-16 13:39:56 +08:00
Yu Leng
be68bfd3ab [CmdPal][AOT] Fix fontIcon issue when build with AOT (#40058)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
FontIcon will be trimmed, we need to create a rd.xml to keep them.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #40057
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-16 13:37:00 +08:00
leileizhang
790676844d [S360] Revert "[CmdPal][AOT] Replace CommunityToolkit.MarkdownTextBlock with CommunityToolkit.Lab.MarkdownTextBlock (#39974)" (#40055)
This reverts commit 7d257cf00c due to a
security concern involving multiple feeds

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-16 13:31:27 +08:00
PesBandi
64ad9b56ad [CmdPal][Apps]Add copy path command (#39984)
## Summary of the Pull Request
Adds a *Copy path* command to the <kbd>Ctrl</kbd>+<kbd>K</kbd> menu in
the All apps extension
## PR Checklist
- [x] **Closes:** #39500 (as mentioned in the discussion, the other
requests will be tracked over in #39501)
- [x] **Communication:** I've discussed this with core contributors
already + has Help wanted
- [x] **Tests:** All pass
- [x] **Localization:** All end user facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need
## Detailed Description of the Pull Request / Additional comments
Copies the exe full path for standard programs. Copies the package
directory for UWPs.
Shows a *Copied to clipboard!* toast on a successful copy and closes.
Shows a toast when copying fails, keeps CmdPal open.

![image](https://github.com/user-attachments/assets/ad89a583-13c8-475c-973b-b0f5e7556e31)
## Validation Steps Performed
Manually tested copying for UWPs and Win32 programs
2025-06-16 12:10:50 +08:00
Yu Leng
7d257cf00c [CmdPal][AOT] Replace CommunityToolkit.MarkdownTextBlock with CommunityToolkit.Lab.MarkdownTextBlock (#39974)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Why?
The old library doesn't support native AOT. They implement the new one
but still in the lab project.
There are some breaking changes. So, seems we can not 100% to make it
align with the old version.

https://github.com/CommunityToolkit/Labs-Windows/tree/main/components/MarkdownTextBlock

compare:
old:

![image](https://github.com/user-attachments/assets/c2d20d1c-77b8-4bd5-a6e9-45ef30e90ea4)
new:

![image](https://github.com/user-attachments/assets/f65c1acd-ee91-491e-9efd-08ebd191dc58)

old:

![image](https://github.com/user-attachments/assets/129bee49-04c3-4667-88d8-b27718ccd51b)

![image](https://github.com/user-attachments/assets/10c6f845-13ce-4e6b-8fbf-017c8a654fa2)

![image](https://github.com/user-attachments/assets/6f95de3f-e6fb-43a8-9a81-487b20f97f23)

new:

![image](https://github.com/user-attachments/assets/f661731a-efc1-4ffd-86d1-f24cbbe3b9c3)

![image](https://github.com/user-attachments/assets/22cf3e24-f27b-4cef-8e80-352451323bb6)

![image](https://github.com/user-attachments/assets/46719831-905a-450e-b789-93bbedd418bd)

old:

![image](https://github.com/user-attachments/assets/3dd7713a-f5fa-4e1d-90a1-30a518b5df36)

new:

![image](https://github.com/user-attachments/assets/616a176f-a9aa-4f23-9f01-98b30a7c33c4)

old:

![image](https://github.com/user-attachments/assets/5758b51c-44a3-4748-9092-c827009ccc8e)

new:

![image](https://github.com/user-attachments/assets/8deed4cf-e87e-425f-b5a7-61dcab676e45)


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-16 08:36:45 +08:00
Clint Rutkas
106923db84 Moving chris to security org (#40038)
Chris, best of luck in security org :)
2025-06-13 21:02:59 +00:00
Davide Giacometti
6f68f5f34a [CmdPal] Fix and localize alias settings (#39708)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Fixes alias settings and add localization for Direct/Indirect.


![Animation](https://github.com/user-attachments/assets/64780f64-f695-4e34-9b90-828ec456c6d3)

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #39569
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Manually tested
2025-06-13 19:58:33 +02:00
Davide Giacometti
aa8cfd505a [CmdPal] Close Gracefully (#39589)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

CmdPal is leaking extensions processes as the process is immediately
killed.
This PR fixes the 1.5s wait for the process to end correctly and also
close extensions.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

- Verified that if CmdPal closes in 1.5s, extensions and process are
closed (note that GitHub extension doesn't close probably due to
https://github.com/microsoft/PowerToys/pull/39209)
- Verified that if CmdPal doesn't close in 1.5s the process is killed
and extensions aren't closed (tested adding a delay in the code)
2025-06-13 19:57:40 +02:00
Gordon Lam
349de60e47 Include all the Unittest as part of CI pipeline (#40024)
Include all the UnitTest as part of CI pipeline.

The results are promising:
a. All tests passed
b. No noticeable increase in execution time
c. Additional modules are now covered, including Settings, Color Picker,
Peek, Run V1, and others.
 
Here is all ~5000 Unittests - [Pipelines - Run PowerToys
CI_2506.12022](https://dev.azure.com/shine-oss/PowerToys/_build/results?buildId=133714&view=ms.vss-test-web.build-test-results-tab)
Here is the original ~3000 Unittests - [Pipelines - Run PowerToys
CI_2506.12021](https://dev.azure.com/shine-oss/PowerToys/_build/results?buildId=133677&view=ms.vss-test-web.build-test-results-tab)

Co-authored-by: Kai Tao <69313318+vanzue@users.noreply.github.com>
2025-06-13 08:59:25 -07:00
Heiko
abc5c3e249 [RegistryPreview] Extended preview for value data (#37689)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Add a button to the data grid that shows a windows for complex value
preview.

### Screenshots
**Button**

![image](https://github.com/user-attachments/assets/bb275831-be6d-490c-9193-5df719ce6c39)

**Context menu** (Usefull on long data, if button is scrolled out of
view.)

![image](https://github.com/user-attachments/assets/f5fb07ef-6f73-4eac-a289-9dce1c610ceb)

**Preview: REG_SZ**

![image](https://github.com/user-attachments/assets/e03fbbc7-adaa-40d0-967c-7783b1a97b74)

**Preview: REG_MULTI_SZ**

![image](https://github.com/user-attachments/assets/717590a6-7d91-4c9c-8e94-d875a5d2ba6b)

**Preview: REG_EXPAND_SZ**

![image](https://github.com/user-attachments/assets/20135b66-528f-40e7-beed-adfc2b50313d)

**Preview: REG_DWORD and REG_QWORD**

![image](https://github.com/user-attachments/assets/b60110ab-bfc7-40e7-ada3-d278a62b9d01)

**Preview: REG_BINARY**

![image](https://github.com/user-attachments/assets/95f81036-6833-439e-8c01-b3a45c2d8edd)

![image](https://github.com/user-attachments/assets/ce237664-da96-4dbd-835f-969982560b9f)


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #36877
- [x] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end user facing strings can be localized =>
missing yet
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

Additionally this PR updates the context menu for values.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Tested code with a local build.
2025-06-13 18:08:01 +08:00
PesBandi
ce058f1dc7 [ColorPicker]Add option to choose what clicking individual mouse buttons does (#39025)
## Summary of the Pull Request
Enables the users to choose what left, right, and middle click does when
color picker is open.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] **Closes:** #39006
- [x] **Communication:** I've discussed this with core contributors
already
- [x] **Tests:** All pass
- [x] **Localization:** All end user facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need
## Detailed Description of the Pull Request / Additional comments
![Screenshot of the
settings](https://github.com/user-attachments/assets/a3e1349b-6bb9-4e2f-97f3-a5106a7d92ce)
Adds option to choose from 3 click behaviors for each standard mouse
button:
* **Pick color and open editor**: Copies color to clipboard, saves it to
the color history and opens the editor
* **Pick color and close**: Copies color to clipboard, saves it to the
color history and exits
* **Close**: Closes color picker without copying the color

Pressing <kbd>Enter</kbd> or <kbd>Space</kbd> does what clicking the
primary button would.
Left and middle click actions execute on mouse down, right click on
mouse up for reasons discussed previously (I can't find the conversation
now)
Default settings are chosen in such a way that very little or nothing
changes by updating.
## Validation Steps Performed
Tested:
* Migrating settings from v2.0 to v2.1 (v1 to v2.1 not tested)
* Settings page displays and saves settings correctly
* Default settings load correctly
* All three click actions do what they are supposed to
* Activation behavior works as expected, doesn't affect click actions
2025-06-13 18:01:40 +08:00
leileizhang
2d1676b7df [CmdPal][AOT] Using ExprTk to make the Cal extension AOT-compatible (#39972)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR replaces the original Mages-based expression evaluation engine
with a WinRT-wrapped version of Exprtk in the CmdPalCalculator module.

### Key Changes
**Expression Engine:**

- All expression parsing and evaluation now use Exprtk (via a WinRT
wrapper) instead of Mages.

**Base Conversion Handling:**

- Since Exprtk does not support non-decimal (binary, octal, hexadecimal)
input natively, added logic to convert all such inputs to decimal before
evaluation.

**Code Structure:**

- The overall logic and API surface remain unchanged except for the
engine and base conversion handling.
- All previous Mages references and dependencies have been removed.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-06-13 12:27:53 +08:00
435 changed files with 62588 additions and 2142 deletions

View File

@@ -91,6 +91,7 @@ Hemmerlein
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Horvalds
Howett
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Huynh
Ionut
@@ -98,6 +99,7 @@ jamrobot
Jaswal
Jaylyn
jefflord
Jeremic
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kai
@@ -222,6 +224,7 @@ openai
Quickime
regedit
roslyn
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Vanara
wangyi

View File

@@ -126,3 +126,4 @@
^src/common/sysinternals/Eula/
^tools/Verification scripts/Check preview handler registration\.ps1$
ignore$
^src/modules/registrypreview/RegistryPreviewUILib/Controls/HexBox/.*$

View File

@@ -69,6 +69,7 @@ appwiz
APSTUDIO
AQS
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Arash
ARCHITEW
ARemapped
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@@ -155,6 +156,7 @@ builttoroam
BVal
BValue
byapp
BYCOMMAND
BYPOSITION
CALCRECT
CALG
@@ -190,6 +192,7 @@ CImage
cla
CLASSDC
CLASSNOTAVAILABLE
cleanmgr
clickable
clickonce
CLIENTEDGE
@@ -201,6 +204,7 @@ CLIPSIBLINGS
closesocket
clp
CLSCTX
CLSCTXLOCALSERVER
clsids
Clusion
cmder
@@ -274,6 +278,7 @@ currentculture
CURRENTDIR
CURSORINFO
cursorpos
CURSORSHOWING
customaction
CUSTOMACTIONTEST
CUSTOMFORMATPLACEHOLDER
@@ -341,7 +346,9 @@ DESELECTOTHERS
DESIGNINFO
DESKTOPABSOLUTEEDITING
DESKTOPABSOLUTEPARSING
DESKTOPHORZRES
desktopshorcutinstalled
DESKTOPVERTRES
devblogs
devdocs
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@@ -352,6 +359,7 @@ DFX
DIALOGEX
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DINORMAL
DISABLEASACTIONKEY
DISABLENOSCROLL
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@@ -395,6 +403,7 @@ DVASPECTINFO
DVD
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DVTARGETDEVICE
dwflags
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dwm
dwmapi
@@ -469,6 +478,7 @@ EXPCMDFLAGS
EXPCMDSTATE
explr
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exprtk
exptas
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exstyle
@@ -482,6 +492,7 @@ FANCYZONESDRAWLAYOUTTEST
FANCYZONESEDITOR
FARPROC
fff
FFFF
FILEEXPLORER
FILEFLAGS
FILEFLAGSMASK
@@ -600,6 +611,7 @@ helptext
HGFE
hglobal
hhk
HHmmssfff
hhx
Hiber
Hiberboot
@@ -608,6 +620,7 @@ hicon
HIDEREADONLY
HIDEWINDOW
Hif
hightlight
HIMAGELIST
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hinst
@@ -742,6 +755,7 @@ isocpp
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issecret
ISSEPARATOR
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ITHUMBNAIL
IUI
@@ -813,6 +827,7 @@ LOCALDISPLAY
localpackage
LOCALSYSTEM
LOCATIONCHANGE
LOCKTYPE
LOGFONT
LOGFONTW
logon
@@ -908,6 +923,7 @@ metafile
mfc
Mgmt
Microwaved
middleclickaction
midl
mii
mindaro
@@ -1150,6 +1166,7 @@ PARTIALCONFIRMATIONDIALOGTITLE
PATCOPY
PATHMUSTEXIST
PATINVERT
partow
PATPAINT
pbc
pbi
@@ -1248,6 +1265,7 @@ prg
prgh
prgms
pri
primaryclickaction
PRINTCLIENT
printmanagement
prm
@@ -1269,6 +1287,7 @@ prvpane
psapi
pscid
PSECURITY
psexec
psfgao
psfi
PSMODULEPATH
@@ -1423,6 +1442,7 @@ SDKDDK
sdns
searchterm
SEARCHUI
secondaryclickaction
SECONDARYDISPLAY
secpol
securestring
@@ -1507,6 +1527,7 @@ SICHINT
SIDs
siex
sigdn
Signedness
SIGNINGSCENARIO
signtool
SINGLEKEY
@@ -1524,6 +1545,7 @@ SLGP
sln
SMALLICON
smartphone
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SMTO
SNAPPROCESS
snk
@@ -1656,6 +1678,7 @@ TDefault
TDevice
telephon
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TESTONLY
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TEXCOORD
TEXTBOXNEWLINE
@@ -1708,6 +1731,7 @@ trx
tsa
TSender
TServer
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TStr
tweakme
@@ -1866,6 +1890,7 @@ WINDOWPOSCHANGING
WINDOWSBUILDNUMBER
windowssearch
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windowsterminal
WINDOWSTYLES
WINDOWSTYLESICON
winerror
@@ -1940,6 +1965,7 @@ Wwanpp
XAxis
xclip
xcopy
XDeployment
XDocument
XElement
xfd
@@ -1975,6 +2001,7 @@ Zoneszonabletester
Zoomin
zoomit
ZOOMITX
Zorder
ZXk
ZXNs
zzz

View File

@@ -3,226 +3,228 @@
"UseMinimatch": false,
"SignBatches": [
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"WinUI3Apps\\PowerToys.FileLocksmithLib.Interop.dll",
"WinUI3Apps\\PowerToys.FileLocksmithExt.dll",
"WinUI3Apps\\PowerToys.FileLocksmithUI.exe",
"WinUI3Apps\\PowerToys.FileLocksmithUI.dll",
"WinUI3Apps\\PowerToys.FileLocksmithContextMenu.dll",
"FileLocksmithContextMenuPackage.msix",
"WinUI3Apps\\PowerToys.EnvironmentVariablesModuleInterface.dll",
"WinUI3Apps\\PowerToys.EnvironmentVariablesUILib.dll",
"WinUI3Apps\\PowerToys.EnvironmentVariables.dll",
"WinUI3Apps\\PowerToys.EnvironmentVariables.exe",
"WinUI3Apps\\Peek.Common.dll",
"WinUI3Apps\\Peek.FilePreviewer.dll",
"WinUI3Apps\\Powertoys.Peek.UI.dll",
"WinUI3Apps\\Powertoys.Peek.UI.exe",
"WinUI3Apps\\Powertoys.Peek.dll",
"PowerToys.ImageResizer.exe",
"PowerToys.ImageResizer.dll",
"PowerToys.ImageResizerExt.dll",
"PowerToys.ImageResizerContextMenu.dll",
"ImageResizerContextMenuPackage.msix",
"WinUI3Apps\\PowerToys.EnvironmentVariablesModuleInterface.dll",
"WinUI3Apps\\PowerToys.EnvironmentVariablesUILib.dll",
"WinUI3Apps\\PowerToys.EnvironmentVariables.dll",
"WinUI3Apps\\PowerToys.EnvironmentVariables.exe",
"PowerToys.KeyboardManager.dll",
"KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
"KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
"PowerToys.KeyboardManagerEditorLibraryWrapper.dll",
"PowerToys.ImageResizer.exe",
"PowerToys.ImageResizer.dll",
"PowerToys.ImageResizerExt.dll",
"PowerToys.ImageResizerContextMenu.dll",
"ImageResizerContextMenuPackage.msix",
"PowerToys.Launcher.dll",
"PowerToys.PowerLauncher.dll",
"PowerToys.PowerLauncher.exe",
"PowerToys.PowerLauncher.Telemetry.dll",
"Wox.dll",
"Wox.Infrastructure.dll",
"Wox.Plugin.dll",
"RunPlugins\\Calculator\\Microsoft.PowerToys.Run.Plugin.Calculator.dll",
"RunPlugins\\Folder\\Microsoft.Plugin.Folder.dll",
"RunPlugins\\Indexer\\Microsoft.Plugin.Indexer.dll",
"RunPlugins\\OneNote\\Microsoft.PowerToys.Run.Plugin.OneNote.dll",
"RunPlugins\\History\\Microsoft.PowerToys.Run.Plugin.History.dll",
"RunPlugins\\PowerToys\\Microsoft.PowerToys.Run.Plugin.PowerToys.dll",
"RunPlugins\\Program\\Microsoft.Plugin.Program.dll",
"RunPlugins\\Registry\\Microsoft.PowerToys.Run.Plugin.Registry.dll",
"RunPlugins\\WindowsSettings\\Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll",
"RunPlugins\\Shell\\Microsoft.Plugin.Shell.dll",
"RunPlugins\\Uri\\Microsoft.Plugin.Uri.dll",
"RunPlugins\\WindowWalker\\Microsoft.Plugin.WindowWalker.dll",
"RunPlugins\\UnitConverter\\Community.PowerToys.Run.Plugin.UnitConverter.dll",
"RunPlugins\\VSCodeWorkspaces\\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.dll",
"RunPlugins\\Service\\Microsoft.PowerToys.Run.Plugin.Service.dll",
"RunPlugins\\System\\Microsoft.PowerToys.Run.Plugin.System.dll",
"RunPlugins\\TimeDate\\Microsoft.PowerToys.Run.Plugin.TimeDate.dll",
"RunPlugins\\ValueGenerator\\Community.PowerToys.Run.Plugin.ValueGenerator.dll",
"RunPlugins\\WebSearch\\Community.PowerToys.Run.Plugin.WebSearch.dll",
"RunPlugins\\WindowsTerminal\\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.dll",
"WinUI3Apps\\PowerToys.MeasureToolModuleInterface.dll",
"WinUI3Apps\\PowerToys.MeasureToolCore.dll",
"WinUI3Apps\\PowerToys.MeasureToolUI.dll",
"WinUI3Apps\\PowerToys.MeasureToolUI.exe",
"PowerToys.KeyboardManager.dll",
"KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
"KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
"PowerToys.KeyboardManagerEditorLibraryWrapper.dll",
"PowerToys.FindMyMouse.dll",
"PowerToys.MouseHighlighter.dll",
"PowerToys.MouseJump.dll",
"PowerToys.MouseJump.Common.dll",
"PowerToys.MousePointerCrosshairs.dll",
"PowerToys.MouseJumpUI.dll",
"PowerToys.MouseJumpUI.exe",
"PowerToys.Launcher.dll",
"PowerToys.PowerLauncher.dll",
"PowerToys.PowerLauncher.exe",
"PowerToys.PowerLauncher.Telemetry.dll",
"Wox.dll",
"Wox.Infrastructure.dll",
"Wox.Plugin.dll",
"RunPlugins\\Calculator\\Microsoft.PowerToys.Run.Plugin.Calculator.dll",
"RunPlugins\\Folder\\Microsoft.Plugin.Folder.dll",
"RunPlugins\\Indexer\\Microsoft.Plugin.Indexer.dll",
"RunPlugins\\OneNote\\Microsoft.PowerToys.Run.Plugin.OneNote.dll",
"RunPlugins\\History\\Microsoft.PowerToys.Run.Plugin.History.dll",
"RunPlugins\\PowerToys\\Microsoft.PowerToys.Run.Plugin.PowerToys.dll",
"RunPlugins\\Program\\Microsoft.Plugin.Program.dll",
"RunPlugins\\Registry\\Microsoft.PowerToys.Run.Plugin.Registry.dll",
"RunPlugins\\WindowsSettings\\Microsoft.PowerToys.Run.Plugin.WindowsSettings.dll",
"RunPlugins\\Shell\\Microsoft.Plugin.Shell.dll",
"RunPlugins\\Uri\\Microsoft.Plugin.Uri.dll",
"RunPlugins\\WindowWalker\\Microsoft.Plugin.WindowWalker.dll",
"RunPlugins\\UnitConverter\\Community.PowerToys.Run.Plugin.UnitConverter.dll",
"RunPlugins\\VSCodeWorkspaces\\Community.PowerToys.Run.Plugin.VSCodeWorkspaces.dll",
"RunPlugins\\Service\\Microsoft.PowerToys.Run.Plugin.Service.dll",
"RunPlugins\\System\\Microsoft.PowerToys.Run.Plugin.System.dll",
"RunPlugins\\TimeDate\\Microsoft.PowerToys.Run.Plugin.TimeDate.dll",
"RunPlugins\\ValueGenerator\\Community.PowerToys.Run.Plugin.ValueGenerator.dll",
"RunPlugins\\WebSearch\\Community.PowerToys.Run.Plugin.WebSearch.dll",
"RunPlugins\\WindowsTerminal\\Microsoft.PowerToys.Run.Plugin.WindowsTerminal.dll",
"PowerToys.MouseWithoutBorders.dll",
"PowerToys.MouseWithoutBorders.exe",
"PowerToys.MouseWithoutBordersModuleInterface.dll",
"PowerToys.MouseWithoutBordersService.dll",
"PowerToys.MouseWithoutBordersService.exe",
"PowerToys.MouseWithoutBordersHelper.dll",
"PowerToys.MouseWithoutBordersHelper.exe",
"WinUI3Apps\\PowerToys.MeasureToolModuleInterface.dll",
"WinUI3Apps\\PowerToys.MeasureToolCore.dll",
"WinUI3Apps\\PowerToys.MeasureToolUI.dll",
"WinUI3Apps\\PowerToys.MeasureToolUI.exe",
"WinUI3Apps\\PowerToys.NewPlus.ShellExtension.dll",
"WinUI3Apps\\NewPlusPackage.msix",
"WinUI3Apps\\PowerToys.NewPlus.ShellExtension.win10.dll",
"PowerToys.FindMyMouse.dll",
"PowerToys.MouseHighlighter.dll",
"PowerToys.MouseJump.dll",
"PowerToys.MouseJump.Common.dll",
"PowerToys.MousePointerCrosshairs.dll",
"PowerToys.MouseJumpUI.dll",
"PowerToys.MouseJumpUI.exe",
"PowerAccent.Core.dll",
"PowerToys.PowerAccent.dll",
"PowerToys.PowerAccent.exe",
"PowerToys.PowerAccentModuleInterface.dll",
"PowerToys.PowerAccentKeyboardService.dll",
"PowerToys.MouseWithoutBorders.dll",
"PowerToys.MouseWithoutBorders.exe",
"PowerToys.MouseWithoutBordersModuleInterface.dll",
"PowerToys.MouseWithoutBordersService.dll",
"PowerToys.MouseWithoutBordersService.exe",
"PowerToys.MouseWithoutBordersHelper.dll",
"PowerToys.MouseWithoutBordersHelper.exe",
"WinUI3Apps\\PowerToys.PowerRenameExt.dll",
"WinUI3Apps\\PowerToys.PowerRename.exe",
"WinUI3Apps\\PowerToys.PowerRenameContextMenu.dll",
"WinUI3Apps\\PowerRenameContextMenuPackage.msix",
"WinUI3Apps\\PowerToys.NewPlus.ShellExtension.dll",
"WinUI3Apps\\NewPlusPackage.msix",
"WinUI3Apps\\PowerToys.NewPlus.ShellExtension.win10.dll",
"PowerToys.WorkspacesSnapshotTool.exe",
"PowerToys.WorkspacesLauncher.exe",
"PowerToys.WorkspacesWindowArranger.exe",
"PowerToys.WorkspacesEditor.exe",
"PowerToys.WorkspacesEditor.dll",
"PowerToys.WorkspacesLauncherUI.exe",
"PowerToys.WorkspacesLauncherUI.dll",
"PowerToys.WorkspacesModuleInterface.dll",
"PowerToys.WorkspacesCsharpLibrary.dll",
"PowerAccent.Core.dll",
"PowerToys.PowerAccent.dll",
"PowerToys.PowerAccent.exe",
"PowerToys.PowerAccentModuleInterface.dll",
"PowerToys.PowerAccentKeyboardService.dll",
"WinUI3Apps\\PowerToys.RegistryPreviewExt.dll",
"WinUI3Apps\\PowerToys.RegistryPreviewUILib.dll",
"WinUI3Apps\\PowerToys.RegistryPreview.dll",
"WinUI3Apps\\PowerToys.RegistryPreview.exe",
"WinUI3Apps\\PowerToys.PowerRenameExt.dll",
"WinUI3Apps\\PowerToys.PowerRename.exe",
"WinUI3Apps\\PowerToys.PowerRenameContextMenu.dll",
"WinUI3Apps\\PowerRenameContextMenuPackage.msix",
"PowerToys.ShortcutGuide.exe",
"PowerToys.ShortcutGuideModuleInterface.dll",
"PowerToys.WorkspacesSnapshotTool.exe",
"PowerToys.WorkspacesLauncher.exe",
"PowerToys.WorkspacesWindowArranger.exe",
"PowerToys.WorkspacesEditor.exe",
"PowerToys.WorkspacesEditor.dll",
"PowerToys.WorkspacesLauncherUI.exe",
"PowerToys.WorkspacesLauncherUI.dll",
"PowerToys.WorkspacesModuleInterface.dll",
"PowerToys.WorkspacesCsharpLibrary.dll",
"PowerToys.ZoomIt.exe",
"PowerToys.ZoomItModuleInterface.dll",
"PowerToys.ZoomItSettingsInterop.dll",
"WinUI3Apps\\PowerToys.RegistryPreviewExt.dll",
"WinUI3Apps\\PowerToys.RegistryPreviewUILib.dll",
"WinUI3Apps\\PowerToys.RegistryPreview.dll",
"WinUI3Apps\\PowerToys.RegistryPreview.exe",
"WinUI3Apps\\PowerToys.Settings.dll",
"WinUI3Apps\\PowerToys.Settings.exe",
"PowerToys.ShortcutGuide.exe",
"PowerToys.ShortcutGuideModuleInterface.dll",
"PowerToys.CmdPalModuleInterface.dll",
"CmdPalKeyboardService.dll",
"*Microsoft.CmdPal.UI_*.msix"
],
"PowerToys.ZoomIt.exe",
"PowerToys.ZoomItModuleInterface.dll",
"PowerToys.ZoomItSettingsInterop.dll",
"WinUI3Apps\\PowerToys.Settings.dll",
"WinUI3Apps\\PowerToys.Settings.exe",
"PowerToys.CmdPalModuleInterface.dll",
"CmdPalKeyboardService.dll",
"*Microsoft.CmdPal.UI_*.msix"
],
"SigningInfo": {
"Operations": [
{

View File

@@ -41,6 +41,9 @@ Write-Output ""
Write-Output "Restoring dotnet tools..."
dotnet tool restore --disable-parallel --no-cache
# Use Regex syntax
$PathExcludes = "(\\obj\\)|(\\bin\\)|(\\x64\\)|(\\Generated Files\\PowerRenameXAML\\)|(\\RegistryPreviewUILib\\Controls\\HexBox\\)"
if (-not $Passive)
{
# Look for unstaged changed files by default
@@ -87,7 +90,7 @@ if (-not $Passive)
}
Write-Output "Running Git Diff: $gitDiffCommand"
$files = Invoke-Expression $gitDiffCommand | Select-String -Pattern "\.xaml$"
$files = Invoke-Expression $gitDiffCommand | Select-String -Pattern "\.xaml$" | Where-Object { $_ -notmatch $PathExcludes }
if (-not $Passive -and -not $Main -and -not $Unstaged -and -not $Staged -and -not $LastCommit)
{
@@ -107,7 +110,7 @@ if (-not $Passive)
else
{
Write-Output "Checking all files (passively)"
$files = Get-ChildItem -Path "$PSScriptRoot\..\src\*.xaml" -Recurse | Select-Object -ExpandProperty FullName | Where-Object { $_ -notmatch "(\\obj\\)|(\\bin\\)|(\\x64\\)|(\\Generated Files\\PowerRenameXAML\\)" }
$files = Get-ChildItem -Path "$PSScriptRoot\..\src\*.xaml" -Recurse | Select-Object -ExpandProperty FullName | Where-Object { $_ -notmatch $PathExcludes }
if ($files.count -gt 0)
{

View File

@@ -53,6 +53,9 @@ parameters:
- name: runTests
type: boolean
default: true
- name: buildTests
type: boolean
default: true
- name: useVSPreview
type: boolean
default: false
@@ -99,7 +102,7 @@ jobs:
${{ else }}:
OutputBuildPlatform: ${{ platform }}
variables:
MakeAppxPath: 'C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86\MakeAppx.exe'
MakeAppxPath: 'C:\Program Files (x86)\Windows Kits\10\bin\10.0.26100.0\x86\MakeAppx.exe'
# Azure DevOps abhors a vacuum
# If these are blank, expansion will fail later on... which will result in direct substitution of the variable *names*
# later on. We'll just... set them to a single space and if we need to, check IsNullOrWhiteSpace.
@@ -110,7 +113,7 @@ jobs:
JobOutputArtifactName: build-$(BuildPlatform)-$(BuildConfiguration)${{ parameters.artifactStem }}
NUGET_RESTORE_MSBUILD_ARGS: /p:Platform=$(BuildPlatform) # Required for nuget to work due to self contained
NODE_OPTIONS: --max_old_space_size=16384
${{ if eq(parameters.runTests, true) }}:
${{ if or(eq(parameters.runTests, true), eq(parameters.buildTests, true)) }}:
MSBuildMainBuildTargets: Build;Test
${{ else }}:
MSBuildMainBuildTargets: Build
@@ -332,6 +335,7 @@ jobs:
/p:VCRTForwarders-IncludeDebugCRT=false
/p:PowerToysRoot=$(Build.SourcesDirectory)
/p:PublishProfile=InstallationPublishProfile.pubxml
/p:TargetFramework=net9.0-windows10.0.26100.0
/bl:$(LogOutputDirectory)\publish-${{ join('_',split(project, '/')) }}.binlog
$(RestoreAdditionalProjectSourcesArg)
platform: $(BuildPlatform)
@@ -394,10 +398,7 @@ jobs:
testAssemblyVer2: |
**\KeyboardManagerEngineTest.dll
**\KeyboardManagerEditorTest.dll
**\UnitTests-CommonLib.dll
**\PowerRenameUnitTests.dll
**\UnitTests-FancyZones.dll
**\\WorkspacesLibUnitTests.dll
**\*UnitTest*.dll
!**\obj\**
- pwsh: |-
@@ -531,7 +532,7 @@ jobs:
displayName: Stage GPO files
# Running the tests may result in future jobs consuming artifacts out of this build
- ${{ if eq(parameters.runTests, true) }}:
- ${{ if or(eq(parameters.runTests, true), eq(parameters.buildTests, true)) }}:
- task: CopyFiles@2
displayName: Stage entire build output
inputs:

View File

@@ -15,20 +15,29 @@ parameters:
jobs:
- job: Test${{ parameters.platform }}${{ parameters.configuration }}
displayName: Test ${{ parameters.platform }} ${{ parameters.configuration }}
timeoutInMinutes: 300
variables:
BuildPlatform: ${{ parameters.platform }}
${{ if or(eq(parameters.platform, 'x64Win10'), eq(parameters.platform, 'x64Win11')) }}:
BuildPlatform: x64
${{ else }}:
BuildPlatform: ${{ parameters.platform }}
TestPlatform: ${{ parameters.platform }}
BuildConfiguration: ${{ parameters.configuration }}
SrcPath: $(Build.Repository.LocalPath)
TestArtifactsName: build-${{ parameters.platform }}-${{ parameters.configuration }}${{ parameters.inputArtifactStem }}
TestArtifactsName: build-${{ variables.BuildPlatform }}-${{ parameters.configuration }}${{ parameters.inputArtifactStem }}
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
${{ if ne(parameters.platform, 'ARM64') }}:
name: SHINE-INT-Testing-x64
${{ if eq(parameters.platform, 'x64Win11') }}:
demands: ImageOverride -equals SHINE-W11-Testing
${{ else }}:
name: SHINE-INT-Testing-arm64
${{ else }}:
${{ if ne(parameters.platform, 'ARM64') }}:
name: SHINE-OSS-Testing-x64
${{ if eq(parameters.platform, 'x64Win11') }}:
demands: ImageOverride -equals SHINE-W11-Testing
${{ else }}:
name: SHINE-OSS-Testing-arm64
steps:
@@ -101,8 +110,13 @@ jobs:
vsTestVersion: 'toolsInstaller'
uiTests: true
rerunFailedTests: true
# Since UITests-FancyZonesEditor.dll is generated in both UITests-FancyZonesEditor and UITests-FancyZones, removed one to avoid duplicate test runs
testAssemblyVer2: |
**\UITests-FancyZones.dll
**\UITests-FancyZonesEditor.dll
**\*UITest*.dll
!**\obj\**
!**\ref\**
!**\ref\**
!**\UITests-FancyZones\**\UITests-FancyZonesEditor.dll
env:
platform: '$(TestPlatform)'

View File

@@ -60,16 +60,4 @@ stages:
useLatestWinAppSDK: ${{ parameters.useLatestWinAppSDK }}
${{ if eq(parameters.useLatestWinAppSDK, true) }}:
winAppSDKVersionNumber: ${{ parameters.winAppSDKVersionNumber }}
useExperimentalVersion: ${{ parameters.useExperimentalVersion }}
- ${{ if and(eq(parameters.runTests, true), not(and(eq(platform, 'arm64'), eq(variables['System.PullRequest.IsFork'], true)))) }}:
- stage: Test_${{ platform }}
displayName: Test ${{ platform }}
dependsOn:
- Build_${{platform}}
jobs:
- template: job-test-project.yml
parameters:
platform: ${{ platform }}
configuration: Release
useLatestWebView2: ${{ parameters.useLatestWebView2 }}
useExperimentalVersion: ${{ parameters.useExperimentalVersion }}

View File

@@ -0,0 +1,84 @@
variables:
- name: runCodesignValidationInjectionBG
value: false
- name: EnablePipelineCache
value: true
- ${{ if eq(parameters.enableMsBuildCaching, true) }}:
- name: EnablePipelineCache
value: true
parameters:
- name: buildPlatforms
type: object
default:
- x64
- arm64
- name: enableMsBuildCaching
type: boolean
default: false
- name: useVSPreview
type: boolean
default: false
- name: useLatestWebView2
type: boolean
default: false
stages:
- ${{ each platform in parameters.buildPlatforms }}:
- stage: Build_${{ platform }}
displayName: Build ${{ platform }}
dependsOn: []
jobs:
- template: job-build-project.yml
parameters:
pool:
${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
name: SHINE-INT-L
${{ else }}:
name: SHINE-OSS-L
${{ if eq(parameters.useVSPreview, true) }}:
demands: ImageOverride -equals SHINE-VS17-Preview
buildPlatforms:
- ${{ platform }}
buildConfigurations: [Release]
enablePackageCaching: true
enableMsBuildCaching: ${{ parameters.enableMsBuildCaching }}
runTests: false
buildTests: true
useVSPreview: ${{ parameters.useVSPreview }}
- ${{ if eq(platform, 'x64') }}:
- stage: Test_x64Win10
displayName: Test x64Win10
dependsOn:
- Build_${{platform}}
jobs:
- template: job-test-project.yml
parameters:
platform: x64Win10
configuration: Release
useLatestWebView2: ${{ parameters.useLatestWebView2 }}
- ${{ if eq(platform, 'x64') }}:
- stage: Test_x64Win11
displayName: Test x64Win11
dependsOn:
- Build_${{platform}}
jobs:
- template: job-test-project.yml
parameters:
platform: x64Win11
configuration: Release
useLatestWebView2: ${{ parameters.useLatestWebView2 }}
- ${{ if ne(platform, 'x64') }}:
- stage: Test_${{ platform }}
displayName: Test ${{ platform }}
dependsOn:
- Build_${{platform}}
jobs:
- template: job-test-project.yml
parameters:
platform: ${{ platform }}
configuration: Release
useLatestWebView2: ${{ parameters.useLatestWebView2 }}

View File

@@ -92,4 +92,3 @@ if ($totalFailures -gt 0) {
Write-Host -ForegroundColor Green "All " $referencedFileVersionsPerDll.keys.Count " libraries are mentioned with the same version across the dependencies.`r`n"
exit 0

View File

@@ -9,6 +9,7 @@ Param(
$DirPath = $targetDir; #this file is in pipeline, we need root.
$items = Get-ChildItem -Path $DirPath -File -Include *.exe, *.dll, *.ttf, PTCustomActions -Recurse -Force -ErrorAction SilentlyContinue
$versionExceptions = @(
"AdaptiveCards.Templating.dll",
"Microsoft.Windows.ApplicationModel.DynamicDependency.Projection.dll",
"Microsoft.Windows.ApplicationModel.Resources.Projection.dll",
"Microsoft.Windows.ApplicationModel.WindowsAppRuntime.Projection.dll",
@@ -28,6 +29,8 @@ $versionExceptions = @(
"ObjectModelCsProjection.dll",
"RendererCsProjection.dll") -join '|';
$nullVersionExceptions = @(
"SkiaSharp.Views.WinUI.Native.dll",
"libSkiaSharp.dll",
"codicon.ttf",
"e_sqlite3.dll",
"getfilesiginforedist.dll",

View File

@@ -9,6 +9,7 @@
"Microsoft.VisualStudio.Component.Windows10SDK.19041",
"Microsoft.VisualStudio.Component.Windows10SDK.20348",
"Microsoft.VisualStudio.Component.Windows10SDK.22621",
"Microsoft.VisualStudio.Component.Windows10SDK.26100",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
"Microsoft.VisualStudio.Component.UWP.VC.ARM64",
"Microsoft.VisualStudio.Component.VC.Runtimes.ARM64.Spectre",

View File

@@ -181,7 +181,6 @@ ZoomIt source code was originally implemented by [Sysinternals](https://sysinter
## PowerToys core team
- [@cinnamon-msft](https://github.com/cinnamon-msft) - Kayla Cinnamon - Lead
- [@nguyen-dows](https://github.com/nguyen-dows) - Christopher Nguyen - Product Manager
- [@craigloewen-msft](https://github.com/craigloewen-msft) - Craig Loewen - Product Manager
- [@niels9001](https://github.com/niels9001/) - Niels Laute - Product Manager
- [@dhowett](https://github.com/dhowett) - Dustin Howett - Dev lead
@@ -213,6 +212,7 @@ ZoomIt source code was originally implemented by [Sysinternals](https://sysinter
- [@ethanfangg](https://github.com/ethanfangg) - Ethan Fang - Product Manager
- [@plante-msft](https://github.com/plante-msft) - Connor Plante - Product Manager
- [@joadoumie](https://github.com/joadoumie) - Jordi Adoumie - Product Manager
- [@nguyen-dows](https://github.com/nguyen-dows) - Christopher Nguyen - Product Manager
- [@enricogior](https://github.com/enricogior) - Enrico Giordani - Dev Lead
- [@bzoz](https://github.com/bzoz) - Bartosz Sosnowski - Dev
- [@ivan100sic](https://github.com/ivan100sic) - Ivan Stošić - Dev

View File

@@ -96,8 +96,8 @@
<!-- Global props OverrideWindowsTargetPlatformVersion-->
<PropertyGroup Label="Globals">
<WindowsTargetPlatformVersion>10.0.22621.0</WindowsTargetPlatformVersion>
<TargetPlatformVersion>10.0.22621.0</TargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
<TargetPlatformVersion>10.0.26100.0</TargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.19041.0</WindowsTargetPlatformMinVersion>
</PropertyGroup>

View File

@@ -5,7 +5,8 @@
<ItemGroup>
<PackageVersion Include="AdaptiveCards.ObjectModel.WinUI3" Version="2.0.0-beta" />
<PackageVersion Include="AdaptiveCards.Rendering.WinUI3" Version="2.1.0-beta" />
<PackageVersion Include="AdaptiveCards.Templating" Version="2.0.2" />
<PackageVersion Include="AdaptiveCards.Templating" Version="2.0.5" />
<PackageVersion Include="Microsoft.Bot.AdaptiveExpressions.Core" Version="4.23.0" />
<PackageVersion Include="Appium.WebDriver" Version="4.4.5" />
<PackageVersion Include="Azure.AI.OpenAI" Version="1.0.0-beta.17" />
<PackageVersion Include="CommunityToolkit.Common" Version="8.4.0" />
@@ -47,14 +48,14 @@
<PackageVersion Include="Microsoft.Win32.SystemEvents" Version="9.0.6" />
<PackageVersion Include="Microsoft.WindowsPackageManager.ComInterop" Version="1.10.340" />
<PackageVersion Include="Microsoft.Windows.Compatibility" Version="9.0.6" />
<PackageVersion Include="Microsoft.Windows.CsWin32" Version="0.2.46-beta" />
<PackageVersion Include="Microsoft.Windows.CsWin32" Version="0.3.183" />
<!-- CsWinRT version needs to be set to have a WinRT.Runtime.dll at the same version contained inside the NET SDK we're currently building on CI. -->
<!--
TODO: in Common.Dotnet.CsWinRT.props, on upgrade, verify RemoveCsWinRTPackageAnalyzer is no longer needed.
This is present due to a bug in CsWinRT where WPF projects cause the analyzer to fail.
-->
<PackageVersion Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.2428" />
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.4188" />
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.7.250513003" />
<PackageVersion Include="Microsoft.Xaml.Behaviors.WinUI.Managed" Version="2.0.9" />
<PackageVersion Include="Microsoft.Xaml.Behaviors.Wpf" Version="1.1.39" />
@@ -69,6 +70,8 @@
<PackageVersion Include="ReverseMarkdown" Version="4.1.0" />
<PackageVersion Include="ScipBe.Common.Office.OneNote" Version="3.0.1" />
<PackageVersion Include="SharpCompress" Version="0.37.2" />
<!-- Don't update SkiaSharp.Views.WinUI to version 3.* branch as this brakes the HexBox control in Registry Preview. -->
<PackageVersion Include="SkiaSharp.Views.WinUI" Version="2.88.9" />
<PackageVersion Include="StreamJsonRpc" Version="2.21.69" />
<PackageVersion Include="StyleCop.Analyzers" Version="1.2.0-beta.556" />
<!-- Package System.CodeDom added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Management but the 8.0.1 version wasn't published to nuget. -->

View File

@@ -79,6 +79,43 @@ For more information, please refer to <http://unlicense.org/>
### Calculator
#### exprtk
We use the exprtk library (exprtk.hpp) to evaluate mathematical expressions.
**Source**: [https://github.com/ArashPartow/exprtk](https://github.com/ArashPartow/exprtk)
```
MIT License
Copyright (c) 1999-2024 Arash Partow
https://www.partow.net/programming/exprtk/index.html
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
```
## Utility: PowerToys Run Built-in Extensions
### Calculator
#### Mages
We use the Mages NuGet package for calculating the result of expression.
@@ -1390,6 +1427,37 @@ EXHIBIT A -Mozilla Public License.
## Utility: Registry Preview
### HexBox.WinUI
We use HexBox.WinUI to show a preview of binary values.
**Source**: https://github.com/hotkidfamily/HexBox.WinUI
```
MIT License
Copyright (c) 2019 Filip Jeremic
Copyright (c) 2024~2025 hotkidfamily@gmail.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
### Monaco Editor
**Source**: https://github.com/Microsoft/monaco-editor
@@ -1420,11 +1488,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## NuGet Packages used by PowerToys
- AdaptiveCards.ObjectModel.WinUI3 2.0.0-beta
- AdaptiveCards.Rendering.WinUI3 2.1.0-beta
- AdaptiveCards.Templating 2.0.2
- AdaptiveCards.Templating 2.0.5
- Appium.WebDriver 4.4.5
- Azure.AI.OpenAI 1.0.0-beta.17
- CommunityToolkit.Common 8.4.0
@@ -1449,6 +1518,7 @@ SOFTWARE.
- Markdig.Signed 0.34.0
- MessagePack 3.1.3
- Microsoft.Bcl.AsyncInterfaces 9.0.6
- Microsoft.Bot.AdaptiveExpressions.Core 4.23.0
- Microsoft.CodeAnalysis.NetAnalyzers 9.0.0
- Microsoft.Data.Sqlite 9.0.6
- Microsoft.Diagnostics.Tracing.TraceEvent 3.1.16
@@ -1464,9 +1534,9 @@ SOFTWARE.
- Microsoft.Web.WebView2 1.0.2903.40
- Microsoft.Win32.SystemEvents 9.0.6
- Microsoft.Windows.Compatibility 9.0.6
- Microsoft.Windows.CsWin32 0.2.46-beta
- Microsoft.Windows.CsWin32 0.3.183
- Microsoft.Windows.CsWinRT 2.2.0
- Microsoft.Windows.SDK.BuildTools 10.0.22621.2428
- Microsoft.Windows.SDK.BuildTools 10.0.26100.4188
- Microsoft.WindowsAppSDK 1.7.250513003
- Microsoft.WindowsPackageManager.ComInterop 1.10.340
- Microsoft.Xaml.Behaviors.WinUI.Managed 2.0.9
@@ -1480,6 +1550,7 @@ SOFTWARE.
- ReverseMarkdown 4.1.0
- ScipBe.Common.Office.OneNote 3.0.1
- SharpCompress 0.37.2
- SkiaSharp.Views.WinUI 2.88.9
- StreamJsonRpc 2.21.69
- StyleCop.Analyzers 1.2.0-beta.556
- System.CodeDom 9.0.6

View File

@@ -717,6 +717,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CmdPalKeyboardService", "sr
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PowerRename.FuzzingTest", "src\modules\powerrename\PowerRename.FuzzingTest\PowerRename.FuzzingTest.vcxproj", "{2694E2FB-DCD5-4BFF-A418-B6C3C7CE3B8E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MouseUtils.UITests", "src\modules\MouseUtils\MouseUtils.UITests\MouseUtils.UITests.csproj", "{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WorkspacesEditorUITest", "src\modules\Workspaces\WorkspacesEditorUITest\WorkspacesEditorUITest.csproj", "{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CalculatorEngineCommon", "src\common\CalculatorEngineCommon\CalculatorEngineCommon.vcxproj", "{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ManagedCsWin32", "src\common\ManagedCsWin32\ManagedCsWin32.csproj", "{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64
@@ -2597,6 +2605,22 @@ Global
{64B88F02-CD88-4ED8-9624-989A800230F9}.Release|ARM64.Build.0 = Release|ARM64
{64B88F02-CD88-4ED8-9624-989A800230F9}.Release|x64.ActiveCfg = Release|x64
{64B88F02-CD88-4ED8-9624-989A800230F9}.Release|x64.Build.0 = Release|x64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|ARM64.ActiveCfg = Debug|ARM64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|ARM64.Build.0 = Debug|ARM64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|x64.ActiveCfg = Debug|x64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Debug|x64.Build.0 = Debug|x64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|ARM64.ActiveCfg = Release|ARM64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|ARM64.Build.0 = Release|ARM64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|x64.ActiveCfg = Release|x64
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1}.Release|x64.Build.0 = Release|x64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|ARM64.ActiveCfg = Debug|ARM64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|ARM64.Build.0 = Debug|ARM64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|x64.ActiveCfg = Debug|x64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Debug|x64.Build.0 = Debug|x64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|ARM64.ActiveCfg = Release|ARM64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|ARM64.Build.0 = Release|ARM64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|x64.ActiveCfg = Release|x64
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9}.Release|x64.Build.0 = Release|x64
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Debug|ARM64.ActiveCfg = Debug|ARM64
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Debug|ARM64.Build.0 = Debug|ARM64
{0217E86E-3476-9946-DE8E-9D200CEBD47A}.Debug|x64.ActiveCfg = Debug|x64
@@ -2619,6 +2643,22 @@ Global
{2694E2FB-DCD5-4BFF-A418-B6C3C7CE3B8E}.Release|ARM64.ActiveCfg = Release|ARM64
{2694E2FB-DCD5-4BFF-A418-B6C3C7CE3B8E}.Release|x64.ActiveCfg = Release|x64
{2694E2FB-DCD5-4BFF-A418-B6C3C7CE3B8E}.Release|x64.Build.0 = Release|x64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Debug|ARM64.ActiveCfg = Debug|ARM64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Debug|ARM64.Build.0 = Debug|ARM64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Debug|x64.ActiveCfg = Debug|x64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Debug|x64.Build.0 = Debug|x64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Release|ARM64.ActiveCfg = Release|ARM64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Release|ARM64.Build.0 = Release|ARM64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Release|x64.ActiveCfg = Release|x64
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6}.Release|x64.Build.0 = Release|x64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Debug|ARM64.ActiveCfg = Debug|ARM64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Debug|ARM64.Build.0 = Debug|ARM64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Debug|x64.ActiveCfg = Debug|x64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Debug|x64.Build.0 = Debug|x64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Release|ARM64.ActiveCfg = Release|ARM64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Release|ARM64.Build.0 = Release|ARM64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Release|x64.ActiveCfg = Release|x64
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -2758,7 +2798,7 @@ Global
{25C91A4E-BA4E-467A-85CD-8B62545BF674} = {A50C70A6-2DA0-4027-B90E-B1A40755A8A5}
{6AB6A2D6-F859-4A82-9184-0BD29C9F07D1} = {A50C70A6-2DA0-4027-B90E-B1A40755A8A5}
{212AD910-8488-4036-BE20-326931B75FB2} = {4AFC9975-2456-4C70-94A4-84073C1CED93}
{7AC943C9-52E8-44CF-9083-744D8049667B} = {4574FDD0-F61D-4376-98BF-E5A1262C11EC}
{7AC943C9-52E8-44CF-9083-744D8049667B} = {322566EF-20DC-43A6-B9F8-616AF942579A}
{54A93AF7-60C7-4F6C-99D2-FBB1F75F853A} = {7AC943C9-52E8-44CF-9083-744D8049667B}
{92C39820-9F84-4529-BC7D-22AAE514D63B} = {7AC943C9-52E8-44CF-9083-744D8049667B}
{515554D1-D004-4F7F-A107-2211FC0F6B2C} = {7AC943C9-52E8-44CF-9083-744D8049667B}
@@ -2890,9 +2930,13 @@ Global
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A0} = {F05E590D-AD46-42BE-9C25-6A63ADD2E3EA}
{5702B3CC-8575-48D5-83D8-15BB42269CD3} = {929C1324-22E8-4412-A9A8-80E85F3985A5}
{64B88F02-CD88-4ED8-9624-989A800230F9} = {ECB8E0D1-7603-4E5C-AB10-D1E545E6F8E2}
{4E0AE3A4-2EE0-44D7-A2D0-8769977254A1} = {322566EF-20DC-43A6-B9F8-616AF942579A}
{43E779F3-D83C-48B1-BA8D-1912DBD76FC9} = {A2221D7E-55E7-4BEA-90D1-4F162D670BBF}
{0217E86E-3476-9946-DE8E-9D200CEBD47A} = {D1D6BC88-09AE-4FB4-AD24-5DED46A791DD}
{5F63C743-F6CE-4DBA-A200-2B3F8A14E8C2} = {3846508C-77EB-4034-A702-F8BB263C4F79}
{2694E2FB-DCD5-4BFF-A418-B6C3C7CE3B8E} = {89E20BCE-EB9C-46C8-8B50-E01A82E6FDC3}
{2CF78CF7-8FEB-4BE1-9591-55FA25B48FC6} = {1AFB6476-670D-4E80-A464-657E01DFF482}
{14AFD976-B4D2-49D0-9E6C-AA93CC061B8A} = {1AFB6476-670D-4E80-A464-657E01DFF482}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C3A2F9D1-7930-4EF4-A6FC-7EE0A99821D0}

View File

@@ -21,67 +21,74 @@
- Create a new project and add the following references to the project file. Change the OutputPath to your own module's path.
```
<PropertyGroup>
<OutputType>Library</OutputType>
<!-- This is a UI test, so don't run as part of MSBuild -->
<RunVSTest>false</RunVSTest>
</PropertyGroup>
<PropertyGroup>
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\tests\KeyboardManagerUITests\</OutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MSTest" />
<ProjectReference Include="..\..\..\common\UITestAutomation\UITestAutomation.csproj" />
<Folder Include="Properties\" />
</ItemGroup>
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\..\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<ProjectGuid>{4E0AE3A4-2EE0-44D7-A2D0-8769977254A0}</ProjectGuid>
<RootNamespace>PowerToys.Hosts.UITests</RootNamespace>
<AssemblyName>PowerToys.Hosts.UITests</AssemblyName>
<IsPackable>false</IsPackable>
<IsTestProject>true</IsTestProject>
<Nullable>enable</Nullable>
<OutputType>Library</OutputType>
<!-- This is a UI test, so don't run as part of MSBuild -->
<RunVSTest>false</RunVSTest>
</PropertyGroup>
<PropertyGroup>
<OutputPath>$(SolutionDir)$(Platform)\$(Configuration)\tests\Hosts.UITests\</OutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MSTest" />
<ProjectReference Include="..\..\..\common\UITestAutomation\UITestAutomation.csproj" />
</ItemGroup>
</Project>
```
- Inherit your test class from UITestBase.
>Set Scope: The default scope starts from the PowerToys settings UI. If you want to start from your own module, set the constructor as shown below:
>Specify Scope:
```
[TestClass]
public class RunFancyZonesTest : UITestBase
{
public RunFancyZonesTest()
: base(PowerToysModule.FancyZone)
{
}
}
[TestClass]
public class HostModuleTests : UITestBase
{
public HostModuleTests()
: base(PowerToysModule.Hosts, WindowSize.Small_Vertical)
{
}
}
```
- Then you can start using session to perform the UI operations.
- Then you can start performing the UI operations.
**Example**
```
using Microsoft.PowerToys.UITest;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace UITests_KeyboardManager
[TestMethod("Hosts.Basic.EmptyViewShouldWork")]
[TestCategory("Hosts File Editor #4")]
public void TestEmptyView()
{
[TestClass]
public class RunKeyboardManagerUITests : UITestBase
{
[TestMethod]
public void OpenKeyboardManagerEditor()
{
// Open KeyboardManagerEditor
this.Session.Find<Button>(By.Name("Remap a key")).Click();
this.Session.Attach("Remap keys");
this.CloseWarningDialog();
this.RemoveAllEntries();
// Maximize window
var window = Session.Find<Window>(By.Name("Remap keys")).Maximize();
// 'Add an entry' button (only show-up when list is empty) should be visible
Assert.IsTrue(this.HasOne<HyperlinkButton>("Add an entry"), "'Add an entry' button should be visible in the empty view");
// Add Key Remapping
this.Session.Find<Button>(By.Name("Add key remapping")).Click();
window.Close();
VisualAssert.AreEqual(this.TestContext, this.Find("Entries"), "EmptyView");
// Back to Settings
this.Session.Attach(PowerToysModule.PowerToysSettings);
}
}
// Click 'Add an entry' from empty-view for adding Host override rule
this.Find<HyperlinkButton>("Add an entry").Click();
this.AddEntry("192.168.0.1", "localhost", false, false);
// Should have one row now and not more empty view
Assert.IsTrue(this.Has<Button>("Delete"), "Should have one row now");
Assert.IsFalse(this.Has<HyperlinkButton>("Add an entry"), "'Add an entry' button should be invisible if not empty view");
VisualAssert.AreEqual(this.TestContext, this.Find("Entries"), "NonEmptyView");
}
```

View File

@@ -17,6 +17,7 @@ The bug report includes the following files:
* `context-menu-packages.txt` - Information about the packages that are registered for the new Windows 11 context menu.
* `dotnet-installation-info.txt` - Information about the installed .NET versions.
* `EventViewer-*.xml` - These files contain event logs from the Windows Event Viewer for the executable specified in the file name.
* `EventViewer-Microsoft-Windows-AppXDeploymentServer/Operational.xml` - Contains event logs from the AppXDeployment-Server which are useful for diagnosing MSIX installation issues.
* `gpo-configuration-info.txt` - Information about the configured [GPO](/doc/gpo/README.md).
* `installationFolderStructure.txt` - Information about the folder structure of the installation. All lines with files have the following structure: `FileName Version MD5Hash`.
* `last_version_run.json` - Information about the last version of PowerToys that was run.

View File

@@ -8,10 +8,10 @@ SET VCToolsVersion=!VCToolsVersion!
SET ClearDevCommandPromptEnvVars=false
rem In case of Release we should not use Debug CRT in VCRT forwarders
msbuild !PTRoot!\src\modules\previewpane\MonacoPreviewHandler\MonacoPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml
msbuild !PTRoot!\src\modules\previewpane\MonacoPreviewHandler\MonacoPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\MarkdownPreviewHandler\MarkdownPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml
msbuild !PTRoot!\src\modules\previewpane\MarkdownPreviewHandler\MarkdownPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\SvgPreviewHandler\SvgPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml
msbuild !PTRoot!\src\modules\previewpane\SvgPreviewHandler\SvgPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\SvgThumbnailProvider\SvgThumbnailProvider.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml
msbuild !PTRoot!\src\modules\previewpane\SvgThumbnailProvider\SvgThumbnailProvider.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0

View File

@@ -4,8 +4,8 @@
<Import Project=".\Common.Dotnet.PrepareGeneratedFolder.targets" />
<PropertyGroup>
<WindowsSdkPackageVersion>10.0.22621.57</WindowsSdkPackageVersion>
<TargetFramework>net9.0-windows10.0.22621.0</TargetFramework>
<WindowsSdkPackageVersion>10.0.26100.68-preview</WindowsSdkPackageVersion>
<TargetFramework>net9.0-windows10.0.26100.0</TargetFramework>
<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
<RuntimeIdentifiers>win-x64;win-arm64</RuntimeIdentifiers>

View File

@@ -76,3 +76,47 @@ using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("CommunityToolkit.Mvvm.SourceGenerators.ObservablePropertyGenerator", "MVVMTK0049:Using [INotifyPropertyChanged] is not AOT compatible for WinRT", Justification = "Updated MVVM toolkit package introduced this.", Scope = "namespaceanddescendants", Target = "Peek.FilePreviewer")]
[assembly: SuppressMessage("CommunityToolkit.Mvvm.SourceGenerators.INotifyPropertyChangedGenerator", "MVVMTK0049:Using [INotifyPropertyChanged] is not AOT compatible for WinRT", Justification = "Updated MVVM toolkit package introduced this.", Scope = "type", Target = "~T:Peek.UI.Views.TitleBar")]
[assembly: SuppressMessage("CommunityToolkit.Mvvm.SourceGenerators.ObservablePropertyGenerator", "MVVMTK0049:Using [INotifyPropertyChanged] is not AOT compatible for WinRT", Justification = "Updated MVVM toolkit package introduced this.", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib")]
// HexBox control in RegistryPreviewUILib (We decided to copy the original code and not fix all theses problems for easier updating.)
[assembly: SuppressMessage("Design", "CA1001:Types that own disposable fields should be disposable", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("Design", "CA1051:Do not declare visible instance fields", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("Globalization", "CA1305:Specify IFormatProvider", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("Naming", "CA1720:Identifiers should not contain type names", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("Performance", "CA1805:Do not initialize unnecessarily", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1623:Property summary documentation should match accessors", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1642:Constructor summary documentation should begin with standard text", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1648:<inheritdoc> has been used on an element that doesn't inherit from a base class or implement an interface.", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
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[assembly: SuppressMessage("StyleCop.CSharp.LayoutRules", "SA1507:Code should not contain multiple blank lines in a row", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
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[assembly: SuppressMessage("StyleCop.CSharp.MaintainabilityRules", "SA1401:Fields should be private", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
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[assembly: SuppressMessage("StyleCop.CSharp.ReadabilityRules", "SA1129:Do not use default value type constructor", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("StyleCop.CSharp.SpacingRules", "SA1000:Keywords should be spaced correctly", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
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[assembly: SuppressMessage("StyleCop.CSharp.SpacingRules", "SA1024:Colons Should Be Spaced Correctly", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("StyleCop.CSharp.SpacingRules", "SA1025:Code should not contain multiple whitespace in a row", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("StyleCop.CSharp.SpacingRules", "SA1028:Code should not contain trailing whitespace", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]
[assembly: SuppressMessage("Usage", "CsWinRT1028:Class is not marked partial", Justification = "<Code port with style preservation>", Scope = "namespaceanddescendants", Target = "RegistryPreviewUILib.HexBox")]

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@@ -0,0 +1,24 @@
#include "pch.h"
#include "Calculator.h"
#include "Calculator.g.cpp"
#include "ExprtkEvaluator.h"
namespace winrt::CalculatorEngineCommon::implementation
{
Calculator::Calculator(winrt::Windows::Foundation::Collections::IPropertySet const& constants)
{
for (auto const& pair : constants)
{
auto key = pair.Key();
auto value = winrt::unbox_value<double>(pair.Value());
m_constants.emplace(winrt::to_string(key), value);
}
}
hstring Calculator::EvaluateExpression(hstring const& expression)
{
auto result = ExprtkCalculator::internal::EvaluateExpression(winrt::to_string(expression), m_constants);
return hstring(result);
}
}

View File

@@ -0,0 +1,25 @@
#pragma once
#include "Calculator.g.h"
namespace winrt::CalculatorEngineCommon::implementation
{
struct Calculator : CalculatorT<Calculator>
{
Calculator() = default;
Calculator(winrt::Windows::Foundation::Collections::IPropertySet const& constants);
winrt::hstring EvaluateExpression(winrt::hstring const& expression);
private:
std::unordered_map<std::string, double> m_constants;
};
}
namespace winrt::CalculatorEngineCommon::factory_implementation
{
struct Calculator : CalculatorT<Calculator, implementation::Calculator>
{
};
}

View File

@@ -0,0 +1,10 @@
namespace CalculatorEngineCommon
{
[default_interface]
runtimeclass Calculator
{
Calculator();
Calculator(Windows.Foundation.Collections.IPropertySet constants);
String EvaluateExpression(String expression);
}
}

View File

@@ -0,0 +1,3 @@
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

View File

@@ -0,0 +1,36 @@
#include <windows.h>
#include "resource.h"
#include "../version/version.h"
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END

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@@ -0,0 +1,190 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
<ProjectGuid>{2cf78cf7-8feb-4be1-9591-55fa25b48fc6}</ProjectGuid>
<ProjectName>CalculatorEngineCommon</ProjectName>
<RootNamespace>CalculatorEngineCommon</RootNamespace>
<AppxPackage>false</AppxPackage>
</PropertyGroup>
<!-- BEGIN common.build.pre.props -->
<PropertyGroup Label="Configuration">
<EnableHybridCRT>true</EnableHybridCRT>
<UseCrtSDKReferenceStaticWarning Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReferenceStaticWarning>
</PropertyGroup>
<!-- END common.build.pre.props -->
<!-- BEGIN cppwinrt.build.pre.props -->
<PropertyGroup Label="Globals">
<CppWinRTEnabled>true</CppWinRTEnabled>
<CppWinRTOptimized>true</CppWinRTOptimized>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
</PropertyGroup>
<PropertyGroup>
<MinimalCoreWin>true</MinimalCoreWin>
<AppContainerApplication>true</AppContainerApplication>
<WindowsStoreApp>true</WindowsStoreApp>
<ApplicationType>Windows Store</ApplicationType>
<UseCrtSDKReference Condition="'$(EnableHybridCRT)'=='true'">false</UseCrtSDKReference>
<!-- The SDK reference breaks the Hybrid CRT -->
</PropertyGroup>
<PropertyGroup>
<!-- We have to use the Desktop platform for Hybrid CRT to work. -->
<_VC_Target_Library_Platform>Desktop</_VC_Target_Library_Platform>
<_NoWinAPIFamilyApp>true</_NoWinAPIFamilyApp>
</PropertyGroup>
<!-- END cppwinrt.build.pre.props -->
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="PropertySheet.props" />
</ImportGroup>
<PropertyGroup>
<TargetName>CalculatorEngineCommon</TargetName>
<OutDir>..\..\..\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
<PreprocessorDefinitions>_WINRT_DLL;WINRT_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<ModuleDefinitionFile>CalculatorEngineCommon.def</ModuleDefinitionFile>
<AdditionalDependencies>Shell32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\version\version.vcxproj">
<Project>{cc6e41ac-8174-4e8a-8d22-85dd7f4851df}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ExprtkEvaluator.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="exprtk.hpp" />
<ClInclude Include="Calculator.h">
<DependentUpon>Calculator.idl</DependentUpon>
</ClInclude>
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="ExprtkEvaluator.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Calculator.cpp">
<DependentUpon>Calculator.idl</DependentUpon>
</ClCompile>
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
</ItemGroup>
<ItemGroup>
<Midl Include="Calculator.idl" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="CalculatorEngineCommon.def" />
</ItemGroup>
<ItemGroup>
<None Include="PropertySheet.props" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="CalculatorEngineCommon.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
<!-- BEGIN common.build.post.props -->
<!--
The Hybrid CRT model statically links the runtime and STL and dynamically
links the UCRT instead of the VC++ CRT. The UCRT ships with Windows.
WinAppSDK asserts that this is "supported according to the CRT maintainer."
This must come before Microsoft.Cpp.targets because it manipulates ClCompile.RuntimeLibrary.
-->
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and '$(Configuration)'=='Debug'">
<ClCompile>
<!-- We use MultiThreadedDebug, rather than MultiThreadedDebugDLL, to avoid DLL dependencies on VCRUNTIME140d.dll and MSVCP140d.dll. -->
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrtd.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrtd.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(EnableHybridCRT)'=='true' and ('$(Configuration)'=='Release' or '$(Configuration)'=='AuditMode')">
<ClCompile>
<!-- We use MultiThreaded, rather than MultiThreadedDLL, to avoid DLL dependencies on VCRUNTIME140.dll and MSVCP140.dll. -->
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<!-- Link statically against the runtime and STL, but link dynamically against the CRT by ignoring the static CRT
lib and instead linking against the Universal CRT DLL import library. This "hybrid" linking mechanism is
supported according to the CRT maintainer. Dynamic linking against the CRT makes the binaries a bit smaller
than they would otherwise be if the CRT, runtime, and STL were all statically linked in. -->
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries);libucrt.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>%(AdditionalOptions) /defaultlib:ucrt.lib</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<!-- END common.build.post.props -->
</Project>

View File

@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resources">
<UniqueIdentifier>accd3aa8-1ba0-4223-9bbe-0c431709210b</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tga;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Generated Files">
<UniqueIdentifier>{926ab91d-31b4-48c3-b9a4-e681349f27f0}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<Midl Include="Calculator.idl" />
</ItemGroup>
<ItemGroup>
<None Include="CalculatorEngineCommon.def" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<None Include="PropertySheet.props" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,50 @@
#include "ExprtkEvaluator.h"
#include "exprtk.hpp"
#include <iomanip>
#include <iostream>
#include <sstream>
namespace ExprtkCalculator::internal
{
std::wstring ToWStringFullPrecision(double value)
{
std::wostringstream oss;
oss << std::fixed << std::setprecision(15) << value;
return oss.str();
}
std::wstring EvaluateExpression(
const std::string& expressionText,
const std::unordered_map<std::string, double>& constants)
{
exprtk::symbol_table<double> symbol_table;
for (auto const& [name, value] : constants)
{
symbol_table.add_constant(name, value);
}
exprtk::expression<double> expression;
expression.register_symbol_table(symbol_table);
exprtk::parser<double> parser;
// Enable all base functions and arithmetic operators
parser.settings().enable_all_base_functions(); // Enable all base functions like sin, cos, log, etc.
parser.settings().enable_all_arithmetic_ops(); // Enable all arithmetic operators like +, -, *, /, etc.
// Disable all control structures and assignment operators to ensure only expressions are evaluated
parser.settings().disable_all_control_structures(); // Disable control structures like if, for, while, etc.
parser.settings().disable_all_assignment_ops(); // Disable assignment operators like =, +=, -=, etc.
// Disabled for now, but can be enabled later for enhanced functionality
parser.settings().disable_all_logic_ops(); // Disable logical operators like &&, ||, !, etc.
parser.settings().disable_all_inequality_ops(); // Disable inequality operators like <, >, <=, >=, !=, etc.
if (!parser.compile(expressionText, expression))
return L"NaN";
return ToWStringFullPrecision(expression.value());
}
}

View File

@@ -0,0 +1,10 @@
#pragma once
#include <string>
#include <unordered_map>
namespace ExprtkCalculator::internal
{
std::wstring EvaluateExpression(
const std::string& expression,
const std::unordered_map<std::string, double>& constants);
}

View File

@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<!--
To customize common C++/WinRT project properties:
* right-click the project node
* expand the Common Properties item
* select the C++/WinRT property page
For more advanced scenarios, and complete documentation, please see:
https://github.com/Microsoft/cppwinrt/tree/master/nuget
-->
<PropertyGroup />
<ItemDefinitionGroup />
</Project>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
</packages>

View File

@@ -0,0 +1 @@
#include "pch.h"

View File

@@ -0,0 +1,4 @@
#pragma once
#include <unknwn.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>

View File

@@ -0,0 +1,29 @@
# C++/WinRT CalculatorEngine Project Overview
This project wraps the exprtk expression parsing library with a C++/WinRT component,
making advanced mathematical evaluation capabilities available to Windows applications.
It is designed specifically to provide calculation support for the CmdPal calculator extension.
## Using exprtk
This project uses [exprtk](https://github.com/ArashPartow/exprtk) as the
expression parsing and evaluation engine.
How to use exprtk in this project:
- The exprtk header file (`exprtk.hpp`) is included in the project source.
- You can use exprtk to parse and evaluate mathematical expressions in your
C++ code. For example:
```cpp
#include "exprtk.hpp"
exprtk::expression<double> expression;
exprtk::parser<double> parser;
std::string formula = "3 + 4 * 2";
parser.compile(formula, expression);
double result = expression.value();
```
How to update exprtk:
1. Download the latest `exprtk.hpp` from the [official repository](https://github.com/ArashPartow/exprtk).
2. Replace the existing `exprtk.hpp` file in the project with the new version.
3. Rebuild the project to ensure compatibility and take advantage of any updates.

View File

@@ -0,0 +1,13 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by CalculatorEngineCommon.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "CalculatorEngineCommon"
#define INTERNAL_NAME "CalculatorEngineCommon"
#define ORIGINAL_FILENAME "CalculatorEngineCommon.dll"
// Non-localizable
//////////////////////////////

View File

@@ -22,16 +22,7 @@ namespace ManagedCommon
private static readonly string Debug = "Debug";
private static readonly string TraceFlag = "Trace";
private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
/*
* Please pay more attention!
* If you want to publish it with Native AOT enabled (or publish as a single file).
* You need to find another way to remove Assembly.Location usage.
*/
#pragma warning disable IL3000 // Avoid accessing Assembly file path when publishing as a single file
private static readonly string Version = FileVersionInfo.GetVersionInfo(Assembly.Location).ProductVersion;
#pragma warning restore IL3000 // Avoid accessing Assembly file path when publishing as a single file
private static readonly string Version = Assembly.GetExecutingAssembly().GetCustomAttribute<AssemblyFileVersionAttribute>()?.Version ?? "Unknown";
/// <summary>
/// Initializes the logger and sets the path for logging.

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@@ -0,0 +1,19 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ManagedCsWin32;
public static partial class CLSID
{
public static readonly Guid SearchManager = new Guid("7D096C5F-AC08-4F1F-BEB7-5C22C517CE39");
public static readonly Guid CollatorDataSource = new Guid("9E175B8B-F52A-11D8-B9A5-505054503030");
public static readonly Guid ApplicationActivationManager = new Guid("45BA127D-10A8-46EA-8AB7-56EA9078943C");
public static readonly Guid VirtualDesktopManager = new("aa509086-5ca9-4c25-8f95-589d3c07b48a");
}

View File

@@ -0,0 +1,45 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.Marshalling;
namespace ManagedCsWin32;
public static class ComHelper
{
private static StrategyBasedComWrappers cw = new StrategyBasedComWrappers();
public static T CreateComInstance<T>(ref Guid rclsid, CLSCTX dwClsContext)
{
var riid = typeof(T).GUID;
var hr = Ole32.CoCreateInstance(ref rclsid, IntPtr.Zero, dwClsContext, ref riid, out IntPtr comPtr);
if (hr != 0)
{
throw new ArgumentException($"Failed to create {typeof(T).Name} instance. HR: {hr}");
}
if (comPtr == IntPtr.Zero)
{
throw new ArgumentException($"Failed to create {typeof(T).Name} instance. CoCreateInstance return null ptr.");
}
try
{
var comObject = cw.GetOrCreateObjectForComInstance(comPtr, CreateObjectFlags.None);
if (comObject == null)
{
throw new ArgumentException($"Failed to create {typeof(T).Name} instance. Cast error.");
}
return (T)comObject;
}
finally
{
Marshal.Release(comPtr);
}
}
}

View File

@@ -0,0 +1,19 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ManagedCsWin32;
public static partial class IID
{
public static readonly Guid ISearchManager = new Guid("AB310581-AC80-11D1-8DF3-00C04FB6EF69");
public static readonly Guid IPropertyStore = new Guid("886D8EEB-8CF2-4446-8D02-CDBA1DBDCF99");
public static readonly Guid IApplicationActivationManager = new Guid("2e941141-7f97-4756-ba1d-9decde894a3d");
public static readonly Guid IVirtualDesktopManager = new("a5cd92ff-29be-454c-8d04-d82879fb3f1b");
}

View File

@@ -0,0 +1,145 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
namespace ManagedCsWin32;
public static partial class Kernel32
{
[LibraryImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static partial bool DeviceIoControl(
IntPtr hDevice,
uint dwIoControlCode,
IntPtr inBuffer,
int nInBufferSize,
IntPtr outBuffer,
int nOutBufferSize,
out int pBytesReturned,
IntPtr lpOverlapped);
[LibraryImport("kernel32.dll", SetLastError = true, StringMarshalling = StringMarshalling.Utf16)]
public static partial int CreateFile(
string lpFileName,
FileAccessType dwDesiredAccess,
FileShareType dwShareMode,
IntPtr lpSecurityAttributes,
CreationDisposition dwCreationDisposition,
FileAttributes dwFlagsAndAttributes,
IntPtr hTemplateFile);
}
[Flags]
public enum FileAccessType : uint
{
DELETE = 0x00010000,
READ_CONTROL = 0x00020000,
WRITE_DAC = 0x00040000,
WRITE_OWNER = 0x00080000,
SYNCHRONIZE = 0x00100000,
STANDARD_RIGHTS_REQUIRED = 0x000F0000,
STANDARD_RIGHTS_READ = READ_CONTROL,
STANDARD_RIGHTS_WRITE = READ_CONTROL,
STANDARD_RIGHTS_EXECUTE = READ_CONTROL,
STANDARD_RIGHTS_ALL = 0x001F0000,
SPECIFIC_RIGHTS_ALL = 0x0000FFFF,
ACCESS_SYSTEM_SECURITY = 0x01000000,
MAXIMUM_ALLOWED = 0x02000000,
GENERIC_READ = 0x80000000,
GENERIC_WRITE = 0x40000000,
GENERIC_EXECUTE = 0x20000000,
GENERIC_ALL = 0x10000000,
FILE_READ_DATA = 0x0001,
FILE_WRITE_DATA = 0x0002,
FILE_APPEND_DATA = 0x0004,
FILE_READ_EA = 0x0008,
FILE_WRITE_EA = 0x0010,
FILE_EXECUTE = 0x0020,
FILE_READ_ATTRIBUTES = 0x0080,
FILE_WRITE_ATTRIBUTES = 0x0100,
FILE_ALL_ACCESS =
STANDARD_RIGHTS_REQUIRED |
SYNCHRONIZE
| 0x1FF,
FILE_GENERIC_READ =
STANDARD_RIGHTS_READ |
FILE_READ_DATA |
FILE_READ_ATTRIBUTES |
FILE_READ_EA |
SYNCHRONIZE,
FILE_GENERIC_WRITE =
STANDARD_RIGHTS_WRITE |
FILE_WRITE_DATA |
FILE_WRITE_ATTRIBUTES |
FILE_WRITE_EA |
FILE_APPEND_DATA |
SYNCHRONIZE,
FILE_GENERIC_EXECUTE =
STANDARD_RIGHTS_EXECUTE |
FILE_READ_ATTRIBUTES |
FILE_EXECUTE |
SYNCHRONIZE,
}
[Flags]
public enum FileShareType : uint
{
None = 0x00000000,
Read = 0x00000001,
Write = 0x00000002,
Delete = 0x00000004,
}
public enum CreationDisposition : uint
{
New = 1,
CreateAlways = 2,
OpenExisting = 3,
OpenAlways = 4,
TruncateExisting = 5,
}
[Flags]
public enum FileAttributes : uint
{
Readonly = 0x00000001,
Hidden = 0x00000002,
System = 0x00000004,
Directory = 0x00000010,
Archive = 0x00000020,
Device = 0x00000040,
Normal = 0x00000080,
Temporary = 0x00000100,
SparseFile = 0x00000200,
ReparsePoint = 0x00000400,
Compressed = 0x00000800,
Offline = 0x00001000,
NotContentIndexed = 0x00002000,
Encrypted = 0x00004000,
Write_Through = 0x80000000,
Overlapped = 0x40000000,
NoBuffering = 0x20000000,
RandomAccess = 0x10000000,
SequentialScan = 0x08000000,
DeleteOnClose = 0x04000000,
BackupSemantics = 0x02000000,
PosixSemantics = 0x01000000,
OpenReparsePoint = 0x00200000,
OpenNoRecall = 0x00100000,
FirstPipeInstance = 0x00080000,
}

View File

@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\.\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<Description>PowerToys ManagedCsWin32</Description>
<AssemblyName>PowerToys.ManagedCsWin32</AssemblyName>
</PropertyGroup>
</Project>

View File

@@ -0,0 +1,58 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
namespace ManagedCsWin32;
public static partial class Ole32
{
[LibraryImport("ole32.dll")]
public static partial int CoCreateInstance(
ref Guid rclsid,
IntPtr pUnkOuter,
CLSCTX dwClsContext,
ref Guid riid,
out IntPtr rReturnedComObject);
}
[Flags]
public enum CLSCTX : uint
{
InProcServer = 0x1,
InProcHandler = 0x2,
LocalServer = 0x4,
InProcServer16 = 0x8,
RemoteServer = 0x10,
InProcHandler16 = 0x20,
Reserved1 = 0x40,
Reserved2 = 0x80,
Reserved3 = 0x100,
Reserved4 = 0x200,
NoCodeDownload = 0x400,
Reserved5 = 0x800,
NoCustomMarshal = 0x1000,
EnableCodeDownload = 0x2000,
NoFailureLog = 0x4000,
DisableAAA = 0x8000,
EnableAAA = 0x10000,
FromDefaultContext = 0x20000,
ActivateX86Server = 0x40000,
#pragma warning disable CA1069 // Keep the original defines for compatibility
Activate32BitServer = 0x40000, // Same as ActivateX86Server
#pragma warning restore CA1069 // Keep the original defines for compatibility
Activate64BitServer = 0x80000,
EnableCloaking = 0x100000,
AppContainer = 0x400000,
ActivateAAAAsIU = 0x800000,
Reserved6 = 0x1000000,
ActivateARM32Server = 0x2000000,
AllowLowerTrustRegistration = 0x4000000,
PSDll = 0x80000000,
INPROC = InProcServer | InProcHandler,
SERVER = InProcServer | LocalServer | RemoteServer,
ALL = InProcHandler | SERVER,
}

View File

@@ -0,0 +1,36 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
namespace ManagedCsWin32;
public static partial class Shell32
{
[LibraryImport("SHELL32.dll", EntryPoint = "ShellExecuteExW", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static partial bool ShellExecuteEx(ref SHELLEXECUTEINFOW lpExecInfo);
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SHELLEXECUTEINFOW
{
public uint CbSize;
public uint FMask;
public IntPtr Hwnd;
public IntPtr LpVerb;
public IntPtr LpFile;
public IntPtr LpParameters;
public IntPtr LpDirectory;
public int Show;
public IntPtr HInstApp;
public IntPtr LpIDList;
public IntPtr LpClass;
public IntPtr HkeyClass;
public uint DwHotKey;
public IntPtr HIconOrMonitor;
public IntPtr Process;
}
}

View File

@@ -2,11 +2,13 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
namespace Microsoft.PowerToys.Telemetry.Events
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class DebugEvent : EventBase, IEvent
{
public string Message { get; set; }

View File

@@ -2,8 +2,8 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry.Events;
namespace Microsoft.PowerToys.Telemetry
@@ -34,7 +34,8 @@ namespace Microsoft.PowerToys.Telemetry
/// <summary>
/// Publishes ETW event when an action is triggered on
/// </summary>
public void WriteEvent<T>(T telemetryEvent)
[UnconditionalSuppressMessage("Trimming", "IL2026:RequiresUnreferencedCode", Justification = "We will ensure the public properties won't be trimmed by ourself.")]
public void WriteEvent<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)] T>(T telemetryEvent)
where T : EventBase, IEvent
{
if (DataDiagnosticsSettings.GetEnabledValue())

View File

@@ -0,0 +1,53 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.PowerToys.UITest
{
public class CheckBox : Element
{
private static readonly string ExpectedControlType = "ControlType.CheckBox";
/// <summary>
/// Initializes a new instance of the <see cref="CheckBox"/> class.
/// </summary>
public CheckBox()
{
this.TargetControlType = CheckBox.ExpectedControlType;
}
/// <summary>
/// Select the item of the ComboBox.
/// </summary>
/// <param name="value">The text to select from the list view.</param>
public void Select(string value)
{
this.Find<NavigationViewItem>(value).Click();
}
/// <summary>
/// Gets a value indicating whether the CheckBox is checked.
/// </summary>
public bool IsChecked => this.Selected;
public CheckBox SetCheck(bool value = true, int msPreAction = 500, int msPostAction = 500)
{
if (this.IsChecked != value)
{
if (msPreAction > 0)
{
Task.Delay(msPreAction).Wait();
}
// Toggle the switch
this.Click();
if (msPostAction > 0)
{
Task.Delay(msPostAction).Wait();
}
}
return this;
}
}
}

View File

@@ -0,0 +1,28 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace Microsoft.PowerToys.UITest
{
public class ComboBox : Element
{
private static readonly string ExpectedControlType = "ControlType.ComboBox";
/// <summary>
/// Initializes a new instance of the <see cref="ComboBox"/> class.
/// </summary>
public ComboBox()
{
this.TargetControlType = ComboBox.ExpectedControlType;
}
/// <summary>
/// Select the item of the ComboBox.
/// </summary>
/// <param name="value">The text to select from the list view.</param>
public void Select(string value)
{
this.Find<NavigationViewItem>(value).Click();
}
}
}

View File

@@ -0,0 +1,74 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Microsoft.PowerToys.UITest
{
public class Custom : Element
{
private static readonly string ExpectedControlType = "ControlType.Custom";
/// <summary>
/// Initializes a new instance of the <see cref="Custom"/> class.
/// </summary>
public Custom()
{
this.TargetControlType = Custom.ExpectedControlType;
}
/// <summary>
/// Sends a combination of keys.
/// </summary>
/// <param name="keys">The keys to send.</param>
public void SendKeys(params Key[] keys)
{
PerformAction((actions, windowElement) =>
{
KeyboardHelper.SendKeys(keys);
});
}
/// <summary>
/// Drag element move offset.
/// </summary>
/// <param name="offsetX">The offsetX to move.</param>
/// <param name="offsetY">The offsetY to move.</param>
public void Drag(int offsetX, int offsetY)
{
PerformAction((actions, windowElement) =>
{
actions.MoveToElement(windowElement).MoveByOffset(10, 10).ClickAndHold(windowElement).MoveByOffset(offsetX, offsetY).Release();
actions.Build().Perform();
});
}
/// <summary>
/// Drag element move to other element.
/// </summary>
/// <param name="element">Move to this element.</param>
public void Drag(Element element)
{
PerformAction((actions, windowElement) =>
{
actions.MoveToElement(windowElement).ClickAndHold();
Assert.IsNotNull(element.WindowsElement, "element is null");
int dx = (element.WindowsElement.Rect.X - windowElement.Rect.X) / 10;
int dy = (element.WindowsElement.Rect.Y - windowElement.Rect.Y) / 10;
for (int i = 0; i < 10; i++)
{
actions.MoveByOffset(dx, dy);
}
actions.Release();
actions.Build().Perform();
});
}
}
}

View File

@@ -7,6 +7,7 @@ using System.Drawing;
using System.Runtime.CompilerServices;
using System.Xml.Linq;
using ABI.Windows.Foundation;
using Microsoft.PowerToys.UITest;
using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OpenQA.Selenium;
@@ -25,8 +26,20 @@ namespace Microsoft.PowerToys.UITest
{
private WindowsElement? windowsElement;
protected internal WindowsElement? WindowsElement
{
get => windowsElement;
set => windowsElement = value;
}
private WindowsDriver<WindowsElement>? driver;
protected internal WindowsDriver<WindowsElement>? Driver
{
get => driver;
set => driver = value;
}
protected string? TargetControlType { get; set; }
internal bool IsMatchingTarget()
@@ -112,9 +125,12 @@ namespace Microsoft.PowerToys.UITest
/// Click the UI element.
/// </summary>
/// <param name="rightClick">If true, performs a right-click; otherwise, performs a left-click. Default value is false</param>
public virtual void Click(bool rightClick = false)
/// <param name="msPreAction">Delay in milliseconds before performing the click action. Default is 500 ms.</param>
/// <param name="msPostAction">Delay in milliseconds after performing the click action. Default is 500 ms.</param>
public virtual void Click(bool rightClick = false, int msPreAction = 500, int msPostAction = 500)
{
PerformAction((actions, windowElement) =>
PerformAction(
(actions, windowElement) =>
{
actions.MoveToElement(windowElement);
@@ -131,7 +147,9 @@ namespace Microsoft.PowerToys.UITest
}
actions.Build().Perform();
});
},
msPreAction,
msPostAction);
}
/// <summary>
@@ -152,51 +170,20 @@ namespace Microsoft.PowerToys.UITest
}
/// <summary>
/// Drag element move offset.
/// Release action
/// </summary>
/// <param name="offsetX">The offsetX to move.</param>
/// <param name="offsetY">The offsetY to move.</param>
public void Drag(int offsetX, int offsetY)
public void ReleaseAction()
{
PerformAction((actions, windowElement) =>
{
actions.MoveToElement(windowElement).MoveByOffset(10, 10).ClickAndHold(windowElement).MoveByOffset(offsetX, offsetY).Release();
actions.Build().Perform();
});
var releaseAction = new Actions(driver);
releaseAction.Release().Perform();
}
/// <summary>
/// Drag element move to other element.
/// Release key
/// </summary>
/// <param name="element">Move to this element.</param>
public void Drag(Element element)
public void ReleaseKey(Key key)
{
PerformAction((actions, windowElement) =>
{
actions.MoveToElement(windowElement).ClickAndHold();
Assert.IsNotNull(element.windowsElement, "element is null");
int dx = (element.windowsElement.Rect.X - windowElement.Rect.X) / 10;
int dy = (element.windowsElement.Rect.Y - windowElement.Rect.Y) / 10;
for (int i = 0; i < 10; i++)
{
actions.MoveByOffset(dx, dy);
}
actions.Release();
actions.Build().Perform();
});
}
/// <summary>
/// Send Key of the element.
/// </summary>
/// <param name="key">The Key to Send.</param>
public void SendKeys(string key)
{
PerformAction((actions, windowElement) =>
{
windowElement.SendKeys(key);
});
KeyboardHelper.ReleaseKey(key);
}
/// <summary>
@@ -218,7 +205,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public T Find<T>(By by, int timeoutMS = 3000)
public T Find<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
Assert.IsNotNull(this.windowsElement, $"WindowsElement is null in method Find<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
@@ -226,7 +213,7 @@ namespace Microsoft.PowerToys.UITest
// leverage findAll to filter out mismatched elements
var collection = this.FindAll<T>(by, timeoutMS);
Assert.IsTrue(collection.Count > 0, $"Element not found using selector: {by}");
Assert.IsTrue(collection.Count > 0, $"UI-Element({typeof(T).Name}) not found using selector: {by}");
return collection[0];
}
@@ -239,7 +226,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public T Find<T>(string name, int timeoutMS = 3000)
public T Find<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Find<T>(By.Name(name), timeoutMS);
@@ -252,7 +239,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public Element Find(By by, int timeoutMS = 3000)
public Element Find(By by, int timeoutMS = 5000)
{
return this.Find<Element>(by, timeoutMS);
}
@@ -264,7 +251,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public Element Find(string name, int timeoutMS = 3000)
public Element Find(string name, int timeoutMS = 5000)
{
return this.Find<Element>(By.Name(name), timeoutMS);
}
@@ -276,7 +263,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
Assert.IsNotNull(this.windowsElement, $"WindowsElement is null in method FindAll<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
@@ -308,7 +295,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.FindAll<T>(By.Name(name), timeoutMS);
@@ -321,7 +308,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000)
{
return this.FindAll<Element>(by, timeoutMS);
}
@@ -333,11 +320,23 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000)
{
return this.FindAll<Element>(By.Name(name), timeoutMS);
}
/// <summary>
/// Send Key of the element.
/// </summary>
/// <param name="key">The Key to Send.</param>
protected void SendKeys(string key)
{
PerformAction((actions, windowElement) =>
{
windowElement.SendKeys(key);
});
}
/// <summary>
/// Simulates a manual operation on the element.
/// </summary>
@@ -360,5 +359,15 @@ namespace Microsoft.PowerToys.UITest
Task.Delay(msPostAction).Wait();
}
}
/// <summary>
/// Save UI Element to a PNG file.
/// </summary>
/// <param name="path">the full path</param>
internal void SaveToPngFile(string path)
{
Assert.IsNotNull(this.windowsElement, $"WindowsElement is null in method SaveToPngFile with parameter: path = {path}");
this.windowsElement.GetScreenshot().SaveAsFile(path);
}
}
}

View File

@@ -0,0 +1,25 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Microsoft.PowerToys.UITest
{
public class Group : Element
{
private static readonly string ExpectedControlType = "ControlType.Group";
/// <summary>
/// Initializes a new instance of the <see cref="Group"/> class.
/// </summary>
public Group()
{
this.TargetControlType = Group.ExpectedControlType;
}
}
}

View File

@@ -24,9 +24,12 @@ namespace Microsoft.PowerToys.UITest
/// Click the ListItem element.
/// </summary>
/// <param name="rightClick">If true, performs a right-click; otherwise, performs a left-click. Default value is false</param>
public override void Click(bool rightClick = false)
/// <param name="msPreAction">Pre action delay in milliseconds. Default value is 500</param>
/// <param name="msPostAction">Post action delay in milliseconds. Default value is 500</param>
public override void Click(bool rightClick = false, int msPreAction = 500, int msPostAction = 500)
{
PerformAction((actions, windowElement) =>
PerformAction(
(actions, windowElement) =>
{
actions.MoveToElement(windowElement, 10, 10);
@@ -40,7 +43,36 @@ namespace Microsoft.PowerToys.UITest
}
actions.Build().Perform();
});
},
msPreAction,
msPostAction);
}
/// <summary>
/// Click the center of the ListItem element.
/// </summary>
/// <param name="rightClick">If true, performs a right-click; otherwise, performs a left-click. Default value is false</param>
/// <param name="msPreAction">Pre action delay in milliseconds. Default value is 500</param>
/// <param name="msPostAction">Post action delay in milliseconds. Default value is 500</param>
public void ClickCenter(bool rightClick = false, int msPreAction = 500, int msPostAction = 500)
{
PerformAction(
(actions, windowElement) =>
{
actions.MoveToElement(windowElement);
if (rightClick)
{
actions.ContextClick();
}
else
{
actions.Click();
}
actions.Build().Perform();
},
msPreAction,
msPostAction);
}
/// <summary>

View File

@@ -0,0 +1,101 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OpenQA.Selenium.Appium.Windows;
using OpenQA.Selenium.Interactions;
namespace Microsoft.PowerToys.UITest
{
public class Pane : Element
{
private static readonly string ExpectedControlType = "ControlType.Pane";
/// <summary>
/// Initializes a new instance of the <see cref="Pane"/> class.
/// </summary>
public Pane()
{
this.TargetControlType = Pane.ExpectedControlType;
}
/// <summary>
/// Drag element move offset.
/// </summary>
/// <param name="offsetX">The offsetX to move.</param>
/// <param name="offsetY">The offsetY to move.</param>
public void Drag(int offsetX, int offsetY)
{
PerformAction((actions, windowElement) =>
{
actions.MoveToElement(windowElement).MoveByOffset(10, 10).ClickAndHold(windowElement).MoveByOffset(offsetX, offsetY).Release();
actions.Build().Perform();
});
}
/// <summary>
/// Simulates holding when dragging to target position.
/// </summary>
/// <param name="offsetX">The offsetX to move.</param>
/// <param name="offsetY">The offsetY to move.</param>
public void DragAndHold(int offsetX, int offsetY)
{
PerformAction((actions, windowElement) =>
{
actions.MoveToElement(windowElement).MoveByOffset(10, 10).ClickAndHold(windowElement).MoveByOffset(offsetX, offsetY);
actions.Build().Perform();
});
}
public void ReleaseDrag()
{
var releaseAction = new Actions(this.Driver);
releaseAction.Release().Perform();
}
/// <summary>
/// Simulates holding a key, clicking and dragging a UI element to the specified screen coordinates.
/// </summary>
/// <param name="key">The keyboard key to press and hold during the drag operation.</param>
/// <param name="targetX">The target X-coordinate to drag the element to.</param>
/// <param name="targetY">The target Y-coordinate to drag the element to.</param>
public void KeyDownAndDrag(Key key, int targetX, int targetY)
{
HoldShiftToDrag(key, targetX, targetY);
ReleaseAction();
ReleaseKey(key);
}
/// <summary>
/// Simulates holding a key, clicking and dragging a UI element to the specified screen coordinates.
/// </summary>
/// <param name="key">The keyboard key to press and hold during the drag operation.</param>
/// <param name="targetX">The target X-coordinate to drag the element to.</param>
/// <param name="targetY">The target Y-coordinate to drag the element to.</param>
public void HoldShiftToDrag(Key key, int targetX, int targetY)
{
PerformAction((actions, windowElement) =>
{
KeyboardHelper.PressKey(key);
actions.MoveToElement(WindowsElement)
.ClickAndHold()
.Perform();
int dx = targetX - windowElement.Rect.X;
int dy = targetY - windowElement.Rect.Y;
int stepCount = 10;
int stepX = dx / stepCount;
int stepY = dy / stepCount;
for (int i = 0; i < stepCount; i++)
{
var stepAction = new Actions(Driver);
stepAction.MoveByOffset(stepX, stepY).Perform();
}
});
}
}
}

View File

@@ -0,0 +1,131 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OpenQA.Selenium.Appium.Windows;
namespace Microsoft.PowerToys.UITest
{
public class Slider : Element
{
private static readonly string ExpectedControlType = "ControlType.Slider";
/// <summary>
/// Initializes a new instance of the <see cref="Slider"/> class.
/// </summary>
public Slider()
{
this.TargetControlType = Slider.ExpectedControlType;
}
/// <summary>
/// Gets the value of a Slider (WindowsElement)
/// </summary>
/// <returns>The integer value of the slider</returns>
public int GetValue()
{
return this.Text == string.Empty ? 0 : int.Parse(this.Text);
}
/// <summary>
/// Sends a combination of keys.
/// </summary>
/// <param name="keys">The keys to send.</param>
public void SendKeys(params Key[] keys)
{
PerformAction((actions, windowElement) =>
{
KeyboardHelper.SendKeys(keys);
});
}
/// <summary>
/// Sets the value of a Slider (WindowsElement) to the specified integer value.
/// Throws an exception if the value is out of the slider's valid range.
/// </summary>
/// <param name="targetValue">The target integer value to set</param>
public void SetValue(int targetValue)
{
// Read range and current value
int min = int.Parse(this.GetAttribute("RangeValue.Minimum"));
int max = int.Parse(this.GetAttribute("RangeValue.Maximum"));
int current = int.Parse(this.Text);
// Use Assert to check if the target value is within the valid range
Assert.IsTrue(
targetValue >= min && targetValue <= max,
$"Target value {targetValue} is out of range (min: {min}, max: {max}).");
// Compute difference
int diff = targetValue - current;
if (diff == 0)
{
return;
}
string key = diff > 0 ? OpenQA.Selenium.Keys.Right : OpenQA.Selenium.Keys.Left;
int steps = Math.Abs(diff);
for (int i = 0; i < steps; i++)
{
this.SendKeys(key);
// Thread.Sleep(2);
}
// Final check
int finalValue = int.Parse(this.Text);
Assert.AreEqual(
targetValue, finalValue, $"Slider value mismatch: expected {targetValue}, but got {finalValue}.");
}
/// <summary>
/// Sets the value of a Slider (WindowsElement) to the specified integer value.
/// Throws an exception if the value is out of the slider's valid range.
/// </summary>
/// <param name="targetValue">The target integer value to set</param>
public void QuickSetValue(int targetValue)
{
// Read range and current value
int min = int.Parse(this.GetAttribute("RangeValue.Minimum"));
int max = int.Parse(this.GetAttribute("RangeValue.Maximum"));
int current = int.Parse(this.Text);
// Use Assert to check if the target value is within the valid range
Assert.IsTrue(
targetValue >= min && targetValue <= max,
$"Target value {targetValue} is out of range (min: {min}, max: {max}).");
// Compute difference
int diff = targetValue - current;
if (diff == 0)
{
return;
}
string key = diff > 0 ? OpenQA.Selenium.Keys.Right : OpenQA.Selenium.Keys.Left;
int steps = Math.Abs(diff);
int maxKeysPerSend = 50;
int fullChunks = steps / maxKeysPerSend;
int remainder = steps % maxKeysPerSend;
for (int i = 0; i < fullChunks; i++)
{
SendKeys(new string(key[0], maxKeysPerSend));
Thread.Sleep(2);
}
if (remainder > 0)
{
SendKeys(new string(key[0], remainder));
Thread.Sleep(2);
}
// Final check
int finalValue = int.Parse(this.Text);
Assert.AreEqual(
targetValue, finalValue, $"Slider value mismatch: expected {targetValue}, but got {finalValue}.");
}
}
}

View File

@@ -0,0 +1,67 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OpenQA.Selenium.Appium.Windows;
using OpenQA.Selenium.Interactions;
namespace Microsoft.PowerToys.UITest
{
public class Tab : Element
{
private static readonly string ExpectedControlType = "ControlType.Tab";
/// <summary>
/// Initializes a new instance of the <see cref="Tab"/> class.
/// </summary>
public Tab()
{
this.TargetControlType = Tab.ExpectedControlType;
}
/// <summary>
/// Simulates holding a key, clicking and dragging a UI element to the specified screen coordinates.
/// </summary>
/// <param name="key">The keyboard key to press and hold during the drag operation.</param>
/// <param name="targetX">The target X-coordinate to drag the element to.</param>
/// <param name="targetY">The target Y-coordinate to drag the element to.</param>
public void KeyDownAndDrag(Key key, int targetX, int targetY)
{
HoldShiftToDrag(key, targetX, targetY);
ReleaseAction();
ReleaseKey(key);
}
/// <summary>
/// Simulates holding a key, clicking and dragging a UI element to the specified screen coordinates.
/// </summary>
/// <param name="key">The keyboard key to press and hold during the drag operation.</param>
/// <param name="targetX">The target X-coordinate to drag the element to.</param>
/// <param name="targetY">The target Y-coordinate to drag the element to.</param>
public void HoldShiftToDrag(Key key, int targetX, int targetY)
{
PerformAction((actions, windowElement) =>
{
KeyboardHelper.PressKey(key);
actions.MoveToElement(WindowsElement)
.ClickAndHold()
.Perform();
int dx = targetX - windowElement.Rect.X;
int dy = targetY - windowElement.Rect.Y;
int stepCount = 10;
int stepX = dx / stepCount;
int stepY = dy / stepCount;
for (int i = 0; i < stepCount; i++)
{
var stepAction = new Actions(Driver);
stepAction.MoveByOffset(stepX, stepY).Perform();
}
});
}
}
}

View File

@@ -2,8 +2,6 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using OpenQA.Selenium;
namespace Microsoft.PowerToys.UITest
{
/// <summary>
@@ -35,9 +33,10 @@ namespace Microsoft.PowerToys.UITest
PerformAction((actions, windowElement) =>
{
// select all text and delete it
windowElement.SendKeys(Keys.Control + "a");
windowElement.SendKeys(Keys.Delete);
windowElement.SendKeys(OpenQA.Selenium.Keys.Control + "a");
windowElement.SendKeys(OpenQA.Selenium.Keys.Delete);
});
Task.Delay(500).Wait();
}
PerformAction((actions, windowElement) =>

View File

@@ -0,0 +1,36 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OpenQA.Selenium.Appium.Windows;
namespace Microsoft.PowerToys.UITest
{
public class Thumb : Element
{
private static readonly string ExpectedControlType = "ControlType.Thumb";
/// <summary>
/// Initializes a new instance of the <see cref="Thumb"/> class.
/// </summary>
public Thumb()
{
this.TargetControlType = Thumb.ExpectedControlType;
}
/// <summary>
/// Drag element move offset.
/// </summary>
/// <param name="offsetX">The offsetX to move.</param>
/// <param name="offsetY">The offsetY to move.</param>
public void Drag(int offsetX, int offsetY)
{
PerformAction((actions, windowElement) =>
{
actions.MoveToElement(windowElement).MoveByOffset(10, 10).ClickAndHold(windowElement).MoveByOffset(offsetX, offsetY).Release();
actions.Build().Perform();
});
}
}
}

View File

@@ -20,7 +20,7 @@ namespace Microsoft.PowerToys.UITest
public static ReadOnlyCollection<T>? FindAll<T, TW>(Func<IReadOnlyCollection<TW>> findElementsFunc, WindowsDriver<WindowsElement>? driver, int timeoutMS)
where T : Element, new()
{
var items = findElementsFunc();
var items = FindElementsWithRetry(findElementsFunc, timeoutMS);
var res = items.Select(item =>
{
var element = item as WindowsElement;
@@ -30,17 +30,30 @@ namespace Microsoft.PowerToys.UITest
return new ReadOnlyCollection<T>(res);
}
public static ReadOnlyCollection<T>? FindAll<T, TW>(Func<ReadOnlyCollection<TW>> findElementsFunc, WindowsDriver<WindowsElement>? driver, int timeoutMS)
where T : Element, new()
private static ReadOnlyCollection<TW> FindElementsWithRetry<TW>(Func<IReadOnlyCollection<TW>> findElementsFunc, int timeoutMS)
{
var items = findElementsFunc();
var res = items.Select(item =>
{
var element = item as WindowsElement;
return NewElement<T>(element, driver, timeoutMS);
}).Where(item => item.IsMatchingTarget()).ToList();
var timeout = TimeSpan.FromMilliseconds(timeoutMS);
var retryIntervalMS = TimeSpan.FromMilliseconds(500);
DateTime startTime = DateTime.Now;
return new ReadOnlyCollection<T>(res);
while (DateTime.Now - startTime < timeout)
{
try
{
var items = findElementsFunc();
if (items.Count > 0)
{
return new ReadOnlyCollection<TW>((IList<TW>)items);
}
Task.Delay(retryIntervalMS).Wait();
}
catch (Exception)
{
}
}
return new ReadOnlyCollection<TW>(new List<TW>());
}
public static T NewElement<T>(WindowsElement? element, WindowsDriver<WindowsElement>? driver, int timeoutMS)
@@ -50,11 +63,6 @@ namespace Microsoft.PowerToys.UITest
Assert.IsNotNull(element, $"New Element {typeof(T).Name} error: element is null.");
T newElement = new T();
if (timeoutMS > 0)
{
// Only set timeout if it is positive value
driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromMilliseconds(timeoutMS);
}
newElement.SetSession(driver);
newElement.SetWindowsElement(element);

View File

@@ -0,0 +1,475 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Microsoft.PowerToys.UITest
{
/// <summary>
/// Represents keyboard keys.
/// </summary>
public enum Key
{
Ctrl,
LCtrl,
RCtrl,
Alt,
Shift,
Tab,
Esc,
Enter,
Win,
A,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
Num0,
Num1,
Num2,
Num3,
Num4,
Num5,
Num6,
Num7,
Num8,
Num9,
F1,
F2,
F3,
F4,
F5,
F6,
F7,
F8,
F9,
F10,
F11,
F12,
Space,
Backspace,
Delete,
Insert,
Home,
End,
PageUp,
PageDown,
Up,
Down,
Left,
Right,
Other,
}
/// <summary>
    /// Provides methods for simulating keyboard input.
    /// </summary>
internal static class KeyboardHelper
{
[DllImport("user32.dll")]
#pragma warning disable SA1300 // Element should begin with upper-case letter
private static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, UIntPtr dwExtraInfo);
#pragma warning restore SA1300 // Element should begin with upper-case letter
#pragma warning disable SA1310 // Field names should not contain underscore
private const byte VK_LWIN = 0x5B;
private const uint KEYEVENTF_KEYDOWN = 0x0000;
private const uint KEYEVENTF_KEYUP = 0x0002;
#pragma warning restore SA1310 // Field names should not contain underscore
/// <summary>
/// Sends a combination of keys.
/// </summary>
/// <param name="keys">The keys to send.</param>
public static void SendKeys(params Key[] keys)
{
string keysToSend = string.Join(string.Empty, keys.Select(TranslateKey));
SendWinKeyCombination(keysToSend);
}
public static void PressKey(Key key)
{
PressVirtualKey(TranslateKeyHex(key));
}
public static void ReleaseKey(Key key)
{
ReleaseVirtualKey(TranslateKeyHex(key));
}
public static void SendKey(Key key)
{
PressVirtualKey(TranslateKeyHex(key));
ReleaseVirtualKey(TranslateKeyHex(key));
}
/// <summary>
        /// Translates a key to its corresponding SendKeys representation.
        /// </summary>
        /// <param name="key">The key to translate.</param>
        /// <returns>The SendKeys representation of the key.</returns>
private static string TranslateKey(Key key)
{
switch (key)
{
case Key.Ctrl:
return "^";
case Key.LCtrl:
return "^";
case Key.RCtrl:
return "^";
case Key.Alt:
return "%";
case Key.Shift:
return "+";
case Key.Tab:
return "{TAB}";
case Key.Esc:
return "{ESC}";
case Key.Enter:
return "{ENTER}";
case Key.Win:
return "{WIN}";
case Key.Space:
return " ";
case Key.Backspace:
return "{BACKSPACE}";
case Key.Delete:
return "{DELETE}";
case Key.Insert:
return "{INSERT}";
case Key.Home:
return "{HOME}";
case Key.End:
return "{END}";
case Key.PageUp:
return "{PGUP}";
case Key.PageDown:
return "{PGDN}";
case Key.Up:
return "{UP}";
case Key.Down:
return "{DOWN}";
case Key.Left:
return "{LEFT}";
case Key.Right:
return "{RIGHT}";
case Key.F1:
return "{F1}";
case Key.F2:
return "{F2}";
case Key.F3:
return "{F3}";
case Key.F4:
return "{F4}";
case Key.F5:
return "{F5}";
case Key.F6:
return "{F6}";
case Key.F7:
return "{F7}";
case Key.F8:
return "{F8}";
case Key.F9:
return "{F9}";
case Key.F10:
return "{F10}";
case Key.F11:
return "{F11}";
case Key.F12:
return "{F12}";
case Key.A:
return "a";
case Key.B:
return "b";
case Key.C:
return "c";
case Key.D:
return "d";
case Key.E:
return "e";
case Key.F:
return "f";
case Key.G:
return "g";
case Key.H:
return "h";
case Key.I:
return "i";
case Key.J:
return "j";
case Key.K:
return "k";
case Key.L:
return "l";
case Key.M:
return "m";
case Key.N:
return "n";
case Key.O:
return "o";
case Key.P:
return "p";
case Key.Q:
return "q";
case Key.R:
return "r";
case Key.S:
return "s";
case Key.T:
return "t";
case Key.U:
return "u";
case Key.V:
return "v";
case Key.W:
return "w";
case Key.X:
return "x";
case Key.Y:
return "y";
case Key.Z:
return "z";
case Key.Num0:
return "0";
case Key.Num1:
return "1";
case Key.Num2:
return "2";
case Key.Num3:
return "3";
case Key.Num4:
return "4";
case Key.Num5:
return "5";
case Key.Num6:
return "6";
case Key.Num7:
return "7";
case Key.Num8:
return "8";
case Key.Num9:
return "9";
default:
return string.Empty;
}
}
/// <summary>
/// map the virtual key codes to the corresponding keys.
/// </summary>
private static byte TranslateKeyHex(Key key)
{
switch (key)
{
case Key.Win:
return 0x5B; // Windows Key - 0x5B in hex
case Key.Ctrl:
return 0x11; // Ctrl Key - 0x11 in hex
case Key.Alt:
return 0x12; // Alt Key - 0x12 in hex
case Key.Shift:
return 0x10; // Shift Key - 0x10 in hex
case Key.LCtrl:
return 0xA2; // Left Ctrl Key - 0xA2 in hex
case Key.RCtrl:
return 0xA3; // Right Ctrl Key - 0xA3 in hex
case Key.A:
return 0x41; // A Key - 0x41 in hex
case Key.B:
return 0x42; // B Key - 0x42 in hex
case Key.C:
return 0x43; // C Key - 0x43 in hex
case Key.D:
return 0x44; // D Key - 0x44 in hex
case Key.E:
return 0x45; // E Key - 0x45 in hex
case Key.F:
return 0x46; // F Key - 0x46 in hex
case Key.G:
return 0x47; // G Key - 0x47 in hex
case Key.H:
return 0x48; // H Key - 0x48 in hex
case Key.I:
return 0x49; // I Key - 0x49 in hex
case Key.J:
return 0x4A; // J Key - 0x4A in hex
case Key.K:
return 0x4B; // K Key - 0x4B in hex
case Key.L:
return 0x4C; // L Key - 0x4C in hex
case Key.M:
return 0x4D; // M Key - 0x4D in hex
case Key.N:
return 0x4E; // N Key - 0x4E in hex
case Key.O:
return 0x4F; // O Key - 0x4F in hex
case Key.P:
return 0x50; // P Key - 0x50 in hex
case Key.Q:
return 0x51; // Q Key - 0x51 in hex
case Key.R:
return 0x52; // R Key - 0x52 in hex
case Key.S:
return 0x53; // S Key - 0x53 in hex
case Key.T:
return 0x54; // T Key - 0x54 in hex
case Key.U:
return 0x55; // U Key - 0x55 in hex
case Key.V:
return 0x56; // V Key - 0x56 in hex
case Key.W:
return 0x57; // W Key - 0x57 in hex
case Key.X:
return 0x58; // X Key - 0x58 in hex
case Key.Y:
return 0x59; // Y Key - 0x59 in hex
case Key.Z:
return 0x5A; // Z Key - 0x5A in hex
case Key.Num0:
return 0x30; // 0 Key - 0x30 in hex
case Key.Num1:
return 0x31; // 1 Key - 0x31 in hex
case Key.Num2:
return 0x32; // 2 Key - 0x32 in hex
case Key.Num3:
return 0x33; // 3 Key - 0x33 in hex
case Key.Num4:
return 0x34; // 4 Key - 0x34 in hex
case Key.Num5:
return 0x35; // 5 Key - 0x35 in hex
case Key.Num6:
return 0x36; // 6 Key - 0x36 in hex
case Key.Num7:
return 0x37; // 7 Key - 0x37 in hex
case Key.Num8:
return 0x38; // 8 Key - 0x38 in hex
case Key.Num9:
return 0x39; // 9 Key - 0x39 in hex
case Key.F1:
return 0x70; // F1 Key - 0x70 in hex
case Key.F2:
return 0x71; // F2 Key - 0x71 in hex
case Key.F3:
return 0x72; // F3 Key - 0x72 in hex
case Key.F4:
return 0x73; // F4 Key - 0x73 in hex
case Key.F5:
return 0x74; // F5 Key - 0x74 in hex
case Key.F6:
return 0x75; // F6 Key - 0x75 in hex
case Key.F7:
return 0x76; // F7 Key - 0x76 in hex
case Key.F8:
return 0x77; // F8 Key - 0x77 in hex
case Key.F9:
return 0x78; // F9 Key - 0x78 in hex
case Key.F10:
return 0x79; // F10 Key - 0x79 in hex
case Key.F11:
return 0x7A; // F11 Key - 0x7A in hex
case Key.F12:
return 0x7B; // F12 Key - 0x7B in hex
case Key.Up:
return 0x26; // Up Arrow Key - 0x26 in hex
case Key.Down:
return 0x28; // Down Arrow Key - 0x28 in hex
case Key.Left:
return 0x25; // Left Arrow Key - 0x25 in hex
case Key.Right:
return 0x27; // Right Arrow Key - 0x27 in hex
case Key.Home:
return 0x24; // Home Key - 0x24 in hex
case Key.End:
return 0x23; // End Key - 0x23 in hex
case Key.PageUp:
return 0x21; // Page Up Key - 0x21 in hex
case Key.PageDown:
return 0x22; // Page Down Key - 0x22 in hex
case Key.Space:
return 0x20; // Space Key - 0x20 in hex
case Key.Enter:
return 0x0D; // Enter Key - 0x0D in hex
case Key.Backspace:
return 0x08; // Backspace Key - 0x08 in hex
case Key.Tab:
return 0x09; // Tab Key - 0x09 in hex
case Key.Esc:
return 0x1B; // Escape Key - 0x1B in hex
case Key.Insert:
return 0x2D; // Insert Key - 0x2D in hex
case Key.Delete:
return 0x2E; // Delete Key - 0x2E in hex
default:
throw new ArgumentException($"Key {key} is not supported, Please add your key at TranslateKeyHex for translation to hex.");
}
}
/// <summary>
/// Sends a combination of keys, including the Windows key, to the system.
/// </summary>
/// <param name="keys">The keys to send.</param>
private static void SendWinKeyCombination(string keys)
{
bool winKeyDown = false;
if (keys.Contains("{WIN}"))
{
keybd_event(VK_LWIN, 0, KEYEVENTF_KEYDOWN, UIntPtr.Zero);
winKeyDown = true;
keys = keys.Replace("{WIN}", string.Empty); // Remove {WIN} from the string
        }
System.Windows.Forms.SendKeys.SendWait(keys);
        // Release Windows key
if (winKeyDown)
{
keybd_event(VK_LWIN, 0, KEYEVENTF_KEYUP, UIntPtr.Zero);
}
}
/// <summary>
/// Just press the key.(no release)
/// </summary>
private static void PressVirtualKey(byte key)
{
keybd_event(key, 0, KEYEVENTF_KEYDOWN, UIntPtr.Zero);
}
/// <summary>
/// Release only the button (if pressed first)
/// </summary>
private static void ReleaseVirtualKey(byte key)
{
keybd_event(key, 0, KEYEVENTF_KEYUP, UIntPtr.Zero);
}
}
}

View File

@@ -29,6 +29,49 @@ namespace Microsoft.PowerToys.UITest
PowerToysSettings,
FancyZone,
Hosts,
Runner,
Workspaces,
}
/// <summary>
/// Represents the window size for the UI test.
/// </summary>
public enum WindowSize
{
/// <summary>
/// Unspecified window size, won't make any size change
/// </summary>
UnSpecified,
/// <summary>
/// Small window size, 640 * 480
/// </summary>
Small,
/// <summary>
/// Small window size, 480 * 640
/// </summary>
Small_Vertical,
/// <summary>
/// Medium window size, 1024 * 768
/// </summary>
Medium,
/// <summary>
/// Medium window size, 768 * 1024
/// </summary>
Medium_Vertical,
/// <summary>
/// Large window size, 1920 * 1080
/// </summary>
Large,
/// <summary>
/// Large window size, 1080 * 1920
/// </summary>
Large_Vertical,
}
internal class ModuleConfigData
@@ -52,6 +95,8 @@ namespace Microsoft.PowerToys.UITest
[PowerToysModule.PowerToysSettings] = "PowerToys Settings",
[PowerToysModule.FancyZone] = "FancyZones Layout",
[PowerToysModule.Hosts] = "Hosts File Editor",
[PowerToysModule.Runner] = "PowerToys",
[PowerToysModule.Workspaces] = "Workspaces Editor",
};
// Exe start path for the module if it exists.
@@ -60,6 +105,8 @@ namespace Microsoft.PowerToys.UITest
[PowerToysModule.PowerToysSettings] = @"\..\..\..\WinUI3Apps\PowerToys.Settings.exe",
[PowerToysModule.FancyZone] = @"\..\..\..\PowerToys.FancyZonesEditor.exe",
[PowerToysModule.Hosts] = @"\..\..\..\WinUI3Apps\PowerToys.Hosts.exe",
[PowerToysModule.Runner] = @"\..\..\..\PowerToys.exe",
[PowerToysModule.Workspaces] = @"\..\..\..\PowerToys.WorkspacesEditor.exe",
};
}

View File

@@ -0,0 +1,37 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
namespace Microsoft.PowerToys.UITest
{
public class MonitorInfoData
{
public MonitorInfoData()
{
}
public struct MonitorInfoDataWrapper
{
public string DeviceName { get; set; }
public string DeviceString { get; set; }
public string DeviceID { get; set; }
public string DeviceKey { get; set; }
public int PelsWidth { get; set; }
public int PelsHeight { get; set; }
public int DisplayFrequency { get; set; }
}
public struct ParamsWrapper
{
public List<MonitorInfoDataWrapper> Monitors { get; set; }
}
}
}

View File

@@ -0,0 +1,217 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Microsoft.PowerToys.UITest
{
public enum MouseActionType
{
LeftClick,
RightClick,
MiddleClick,
LeftDoubleClick,
RightDoubleClick,
LeftDown,
LeftUp,
RightDown,
RightUp,
MiddleDown,
MiddleUp,
ScrollUp,
ScrollDown,
}
internal static class MouseHelper
{
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int X;
public int Y;
}
[Flags]
internal enum MouseEvent
{
LeftDown = 0x0002,
LeftUp = 0x0004,
RightDown = 0x0008,
RightUp = 0x0010,
MiddleDown = 0x0020,
MiddleUp = 0x0040,
Wheel = 0x0800,
}
[DllImport("user32.dll")]
public static extern bool GetCursorPos(out POINT lpPoint);
[DllImport("user32.dll")]
public static extern bool SetCursorPos(int x, int y);
[DllImport("user32.dll")]
#pragma warning disable SA1300 // Element should begin with upper-case letter
private static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint dwData, UIntPtr dwExtraInfo);
#pragma warning restore SA1300 // Element should begin with upper-case letter
        /// <summary>
        /// Gets the current position of the mouse cursor as a tuple.
        /// </summary>
        /// <returns>A tuple containing the X and Y coordinates of the cursor.</returns>
public static Tuple<int, int> GetMousePosition()
{
GetCursorPos(out POINT point);
return Tuple.Create(point.X, point.Y);
}
/// <summary>
    /// Moves the mouse cursor to the specified screen coordinates.
    /// </summary>
    /// <param name="x">The new x-coordinate of the cursor.</param>
    /// <param name="y">The new y-coordinate of the cursor.</param
public static void MoveMouseTo(int x, int y)
{
SetCursorPos(x, y);
}
/// <summary>
/// The delay in milliseconds between mouse down and up events to simulate a click.
/// </summary>
private const int ClickDelay = 100;
/// <summary>
/// The amount of scroll units to simulate a single mouse wheel tick.
/// </summary>
private const int ScrollAmount = 120;
/// <summary>
/// Simulates a left mouse click (press and release).
/// </summary>
public static void LeftClick()
{
LeftDown();
Thread.Sleep(ClickDelay);
LeftUp();
}
/// <summary>
/// Simulates a right mouse click (press and release).
/// </summary>
public static void RightClick()
{
RightDown();
Thread.Sleep(ClickDelay);
RightUp();
}
/// <summary>
/// Simulates a middle mouse click (press and release).
/// </summary>
public static void MiddleClick()
{
MiddleDown();
Thread.Sleep(ClickDelay);
MiddleUp();
}
/// <summary>
/// Simulates a left mouse double-click.
/// </summary>
public static void LeftDoubleClick()
{
LeftClick();
Thread.Sleep(ClickDelay);
LeftClick();
}
/// <summary>
/// Simulates a right mouse double-click.
/// </summary>
public static void RightDoubleClick()
{
RightClick();
Thread.Sleep(ClickDelay);
RightClick();
}
/// <summary>
/// Simulates pressing the left mouse button down.
/// </summary>
public static void LeftDown()
{
mouse_event((uint)MouseEvent.LeftDown, 0, 0, 0, UIntPtr.Zero);
}
/// <summary>
/// Simulates pressing the right mouse button down.
/// </summary>
public static void RightDown()
{
mouse_event((uint)MouseEvent.RightDown, 0, 0, 0, UIntPtr.Zero);
}
/// <summary>
/// Simulates pressing the middle mouse button down.
/// </summary>
public static void MiddleDown()
{
mouse_event((uint)MouseEvent.MiddleDown, 0, 0, 0, UIntPtr.Zero);
}
/// <summary>
/// Simulates releasing the left mouse button.
/// </summary>
public static void LeftUp()
{
mouse_event((uint)MouseEvent.LeftUp, 0, 0, 0, UIntPtr.Zero);
}
/// <summary>
/// Simulates releasing the right mouse button.
/// </summary>
public static void RightUp()
{
mouse_event((uint)MouseEvent.RightUp, 0, 0, 0, UIntPtr.Zero);
}
/// <summary>
/// Simulates releasing the middle mouse button.
/// </summary>
public static void MiddleUp()
{
mouse_event((uint)MouseEvent.MiddleUp, 0, 0, 0, UIntPtr.Zero);
}
/// <summary>
/// Simulates a mouse scroll wheel action by a specified amount.
/// Positive values scroll up, negative values scroll down.
/// </summary>
/// <param name="amount">The scroll amount. Typically 120 or -120 per tick.</param>
public static void ScrollWheel(int amount)
{
mouse_event((uint)MouseEvent.Wheel, 0, 0, (uint)amount, UIntPtr.Zero);
}
/// <summary>
/// Simulates scrolling the mouse wheel up by one tick.
/// </summary>
public static void ScrollUp()
{
ScrollWheel(ScrollAmount);
}
/// <summary>
/// Simulates scrolling the mouse wheel down by one tick.
/// </summary>
public static void ScrollDown()
{
ScrollWheel(-ScrollAmount);
}
}
}

View File

@@ -0,0 +1,133 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Drawing.Imaging;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Microsoft.PowerToys.UITest
{
/// <summary>
/// Provides methods for capturing the screen with the mouse cursor.
/// </summary>
internal static class ScreenCapture
{
[DllImport("user32.dll")]
private static extern IntPtr GetDC(IntPtr hWnd);
[DllImport("gdi32.dll")]
private static extern int GetDeviceCaps(IntPtr hdc, int nIndex);
[DllImport("user32.dll")]
private static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC);
[DllImport("user32.dll")]
private static extern bool GetCursorInfo(out CURSORINFO pci);
[DllImport("user32.dll")]
private static extern bool DrawIconEx(IntPtr hdc, int x, int y, IntPtr hIcon, int cx, int cy, int istepIfAniCur, IntPtr hbrFlickerFreeDraw, int diFlags);
/// <summary>
/// Represents a point with X and Y coordinates.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public int X;
public int Y;
}
/// <summary>
/// Contains information about the cursor.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct CURSORINFO
{
/// <summary>
/// Gets or sets the size of the structure.
/// </summary>
public int CbSize;
/// <summary>
/// Gets or sets the cursor state.
/// </summary>
public int Flags;
/// <summary>
/// Gets or sets the handle to the cursor.
/// </summary>
public IntPtr HCursor;
/// <summary>
/// Gets or sets the screen position of the cursor.
/// </summary>
public POINT PTScreenPos;
}
private const int CURSORSHOWING = 0x00000001;
private const int DESKTOPHORZRES = 118;
private const int DESKTOPVERTRES = 117;
private const int DINORMAL = 0x0003;
/// <summary>
/// Captures the screen with the mouse cursor and saves it to the specified file path.
/// </summary>
/// <param name="filePath">The file path to save the captured image.</param>
private static void CaptureScreenWithMouse(string filePath)
{
IntPtr hdc = GetDC(IntPtr.Zero);
int screenWidth = GetDeviceCaps(hdc, DESKTOPHORZRES);
int screenHeight = GetDeviceCaps(hdc, DESKTOPVERTRES);
ReleaseDC(IntPtr.Zero, hdc);
Rectangle bounds = new Rectangle(0, 0, screenWidth, screenHeight);
using (Bitmap bitmap = new Bitmap(bounds.Width, bounds.Height))
{
using (System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap))
{
g.CopyFromScreen(bounds.Location, Point.Empty, bounds.Size);
CURSORINFO cursorInfo;
cursorInfo.CbSize = Marshal.SizeOf<CURSORINFO>();
if (GetCursorInfo(out cursorInfo) && cursorInfo.Flags == CURSORSHOWING)
{
using (System.Drawing.Graphics gIcon = System.Drawing.Graphics.FromImage(bitmap))
{
IntPtr hdcDest = gIcon.GetHdc();
DrawIconEx(hdcDest, cursorInfo.PTScreenPos.X, cursorInfo.PTScreenPos.Y, cursorInfo.HCursor, 0, 0, 0, IntPtr.Zero, DINORMAL);
gIcon.ReleaseHdc(hdcDest);
}
}
}
bitmap.Save(filePath, ImageFormat.Png);
}
}
/// <summary>
/// Captures a screenshot and saves it to the specified directory.
/// </summary>
/// <param name="directory">The directory to save the screenshot.</param>
private static void CaptureScreenshot(string directory)
{
string filePath = Path.Combine(directory, $"screenshot_{DateTime.Now:yyyyMMdd_HHmmssfff}.png");
CaptureScreenWithMouse(filePath);
}
/// <summary>
/// Timer callback method to capture a screenshot.
/// </summary>
/// <param name="state">The state object passed to the callback method.</param>
public static void TimerCallback(object? state)
{
string directory = (string)state!;
CaptureScreenshot(directory);
}
}
}

View File

@@ -1,14 +1,17 @@
// Copyright (c) Microsoft Corporation
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Xml.Linq;
using System.Text;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OpenQA.Selenium.Appium;
using OpenQA.Selenium.Appium.Windows;
using OpenQA.Selenium.Interactions;
using static Microsoft.PowerToys.UITest.WindowHelper;
namespace Microsoft.PowerToys.UITest
{
@@ -17,35 +20,70 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
public class Session
{
private WindowsDriver<WindowsElement> Root { get; set; }
public WindowsDriver<WindowsElement> Root { get; set; }
private WindowsDriver<WindowsElement> WindowsDriver { get; set; }
[DllImport("user32.dll")]
private static extern bool SetForegroundWindow(nint hWnd);
private List<IntPtr> windowHandlers = new List<IntPtr>();
public Session(WindowsDriver<WindowsElement> root, WindowsDriver<WindowsElement> windowsDriver)
private Window? MainWindow { get; set; }
/// <summary>
/// Gets Main Window Handler
/// </summary>
public IntPtr MainWindowHandler { get; private set; }
/// <summary>
/// Gets Init Scope
/// </summary>
public PowerToysModule InitScope { get; private set; }
/// <summary>
/// Gets the RunAsAdmin flag.
/// If true, the session is running as admin.
/// If false, the session is not running as admin.
/// If null, no information is available.
/// </summary>
public bool? IsElevated { get; private set; }
public Session(WindowsDriver<WindowsElement> pRoot, WindowsDriver<WindowsElement> pDriver, PowerToysModule scope, WindowSize size)
{
this.Root = root;
this.WindowsDriver = windowsDriver;
this.MainWindowHandler = IntPtr.Zero;
this.Root = pRoot;
this.WindowsDriver = pDriver;
this.InitScope = scope;
if (size != WindowSize.UnSpecified)
{
// Attach to the scope & reset MainWindowHandler
this.Attach(scope, size);
}
}
/// <summary>
/// Finds an element by selector.
/// Cleans up the Session Exe.
/// </summary>
public void Cleanup()
{
windowHandlers.Clear();
}
/// <summary>
/// Finds an Element or its derived class by selector.
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public T Find<T>(By by, int timeoutMS = 3000)
public T Find<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
Assert.IsNotNull(this.WindowsDriver, $"WindowsElement is null in method Find<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
// leverage findAll to filter out mismatched elements
var collection = this.FindAll<T>(by, timeoutMS);
var collection = this.FindAll<T>(by, timeoutMS, global);
Assert.IsTrue(collection.Count > 0, $"Element not found using selector: {by}");
Assert.IsTrue(collection.Count > 0, $"UI-Element({typeof(T).Name}) not found using selector: {by}");
return collection[0];
}
@@ -55,62 +93,159 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public T Find<T>(string name, int timeoutMS = 3000)
public T Find<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Find<T>(By.Name(name), timeoutMS);
return this.Find<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Find<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public Element Find(By by, int timeoutMS = 3000)
public Element Find(By by, int timeoutMS = 5000, bool global = false)
{
return this.Find<Element>(by, timeoutMS);
return this.Find<Element>(by, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Find<Element>(By.Name(name), timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public Element Find(string name, int timeoutMS = 3000)
public Element Find(string name, int timeoutMS = 5000, bool global = false)
{
return this.Find<Element>(By.Name(name), timeoutMS);
return this.Find<Element>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Finds all elements by selector.
/// Has only one Element or its derived class by selector.
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.FindAll<T>(by, timeoutMS, global).Count == 1;
}
/// <summary>
/// Shortcut for this.HasOne<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(By by, int timeoutMS = 5000, bool global = false)
{
return this.HasOne<Element>(by, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.HasOne<T>(By.Name(name), timeoutMS)
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.HasOne<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Shortcut for this.HasOne<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(string name, int timeoutMS = 5000, bool global = false)
{
return this.HasOne<Element>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Has one or more Element or its derived class by selector.
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.FindAll<T>(by, timeoutMS, global).Count >= 1;
}
/// <summary>
/// Shortcut for this.Has<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(By by, int timeoutMS = 5000, bool global = false)
{
return this.Has<Element>(by, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Has<T>(By.Name(name), timeoutMS)
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Has<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Has<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(string name, int timeoutMS = 5000, bool global = false)
{
return this.Has<Element>(name, timeoutMS, global);
}
/// <summary>
/// Finds all Element or its derived class by selector.
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
Assert.IsNotNull(this.WindowsDriver, $"WindowsElement is null in method FindAll<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
var driver = global ? this.Root : this.WindowsDriver;
Assert.IsNotNull(driver, $"WindowsElement is null in method FindAll<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
var foundElements = FindHelper.FindAll<T, WindowsElement>(
() =>
{
if (by.GetIsAccessibilityId())
{
var elements = this.WindowsDriver.FindElementsByAccessibilityId(by.GetAccessibilityId());
var elements = driver.FindElementsByAccessibilityId(by.GetAccessibilityId());
return elements;
}
else
{
var elements = this.WindowsDriver.FindElements(by.ToSeleniumBy());
var elements = driver.FindElements(by.ToSeleniumBy());
return elements;
}
},
this.WindowsDriver,
driver,
timeoutMS);
return foundElements ?? new ReadOnlyCollection<T>([]);
@@ -122,12 +257,12 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="name">The name to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.FindAll<T>(By.Name(name), timeoutMS);
return this.FindAll<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
@@ -135,11 +270,11 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.FindAll<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000, bool global = false)
{
return this.FindAll<Element>(by, timeoutMS);
return this.FindAll<Element>(by, timeoutMS, global);
}
/// <summary>
@@ -147,55 +282,186 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.FindAll<Element>(By.Name(name), timeoutMS)
/// </summary>
/// <param name="name">The name to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000, bool global = false)
{
return this.FindAll<Element>(By.Name(name), timeoutMS);
return this.FindAll<Element>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Keyboard Action key.
/// Close the main window.
/// </summary>
/// <param name="key1">The Keys1 to click.</param>
/// <param name="key2">The Keys2 to click.</param>
/// <param name="key3">The Keys3 to click.</param>
/// <param name="key4">The Keys4 to click.</param>
public void KeyboardAction(string key1, string key2 = "", string key3 = "", string key4 = "")
public void CloseMainWindow()
{
PerformAction((actions, windowElement) =>
if (MainWindow != null)
{
if (string.IsNullOrEmpty(key2))
{
actions.SendKeys(key1);
}
else if (string.IsNullOrEmpty(key3))
{
actions.SendKeys(key1).SendKeys(key2);
}
else if (string.IsNullOrEmpty(key4))
{
actions.SendKeys(key1).SendKeys(key2).SendKeys(key3);
}
else
{
actions.SendKeys(key1).SendKeys(key2).SendKeys(key3).SendKeys(key4);
}
MainWindow.Close();
MainWindow = null;
}
}
actions.Release();
actions.Build().Perform();
/// <summary>
/// Sends a combination of keys.
/// </summary>
/// <param name="keys">The keys to send.</param>
public void SendKeys(params Key[] keys)
{
PerformAction(() =>
{
KeyboardHelper.SendKeys(keys);
});
}
/// <summary>
/// release the key (after the hold key and drag is completed.)
/// </summary>
/// <param name="key">The key release.</param>
public void PressKey(Key key)
{
PerformAction(() =>
{
KeyboardHelper.PressKey(key);
});
}
/// <summary>
/// press and hold the specified key.
/// </summary>
/// <param name="key">The key to press and hold .</param>
public void ReleaseKey(Key key)
{
PerformAction(() =>
{
KeyboardHelper.ReleaseKey(key);
});
}
/// <summary>
/// press and hold the specified key.
/// </summary>
/// <param name="key">The key to press and release .</param>
public void SendKey(Key key, int msPreAction = 500, int msPostAction = 500)
{
PerformAction(
() =>
{
KeyboardHelper.SendKey(key);
},
msPreAction,
msPostAction);
}
/// <summary>
/// Sends a sequence of keys.
/// </summary>
/// <param name="keys">An array of keys to send.</param>
public void SendKeySequence(params Key[] keys)
{
PerformAction(() =>
{
foreach (var key in keys)
{
KeyboardHelper.SendKeys(key);
}
});
}
        /// <summary>
        /// Gets the current position of the mouse cursor as a tuple.
        /// </summary>
        /// <returns>A tuple containing the X and Y coordinates of the cursor.</returns>
public Tuple<int, int> GetMousePosition()
{
return MouseHelper.GetMousePosition();
}
/// <summary>
    /// Moves the mouse cursor to the specified screen coordinates.
    /// </summary>
    /// <param name="x">The new x-coordinate of the cursor.</param>
    /// <param name="y">The new y-coordinate of the cursor.</param
public void MoveMouseTo(int x, int y, int msPreAction = 500, int msPostAction = 500)
{
PerformAction(
() =>
{
MouseHelper.MoveMouseTo(x, y);
},
msPreAction,
msPostAction);
}
/// <summary>
/// Performs a mouse action based on the specified action type.
/// </summary>
/// <param name="action">The mouse action to perform.</param>
/// <param name="msPreAction">Pre-action delay in milliseconds.</param>
/// <param name="msPostAction">Post-action delay in milliseconds.</param>
public void PerformMouseAction(MouseActionType action, int msPreAction = 500, int msPostAction = 500)
{
PerformAction(
() =>
{
switch (action)
{
case MouseActionType.LeftClick:
MouseHelper.LeftClick();
break;
case MouseActionType.RightClick:
MouseHelper.RightClick();
break;
case MouseActionType.MiddleClick:
MouseHelper.MiddleClick();
break;
case MouseActionType.LeftDoubleClick:
MouseHelper.LeftDoubleClick();
break;
case MouseActionType.RightDoubleClick:
MouseHelper.RightDoubleClick();
break;
case MouseActionType.LeftDown:
MouseHelper.LeftDown();
break;
case MouseActionType.LeftUp:
MouseHelper.LeftUp();
break;
case MouseActionType.RightDown:
MouseHelper.RightDown();
break;
case MouseActionType.RightUp:
MouseHelper.RightUp();
break;
case MouseActionType.MiddleDown:
MouseHelper.MiddleDown();
break;
case MouseActionType.MiddleUp:
MouseHelper.MiddleUp();
break;
case MouseActionType.ScrollUp:
MouseHelper.ScrollUp();
break;
case MouseActionType.ScrollDown:
MouseHelper.ScrollDown();
break;
default:
throw new ArgumentException("Unsupported mouse action.", nameof(action));
}
},
msPreAction,
msPostAction);
}
/// <summary>
/// Attaches to an existing PowerToys module.
/// </summary>
/// <param name="module">The PowerToys module to attach to.</param>
/// <param name="size">The window size to set. Default is no change to window size</param>
/// <returns>The attached session.</returns>
public Session Attach(PowerToysModule module)
public Session Attach(PowerToysModule module, WindowSize size = WindowSize.UnSpecified)
{
string windowName = ModuleConfigData.Instance.GetModuleWindowName(module);
return this.Attach(windowName);
return this.Attach(windowName, size);
}
/// <summary>
@@ -203,35 +469,148 @@ namespace Microsoft.PowerToys.UITest
/// The session should be attached when a new app is started.
/// </summary>
/// <param name="windowName">The window name to attach to.</param>
/// <param name="size">The window size to set. Default is no change to window size</param>
/// <returns>The attached session.</returns>
public Session Attach(string windowName)
public Session Attach(string windowName, WindowSize size = WindowSize.UnSpecified)
{
this.IsElevated = null;
this.MainWindowHandler = IntPtr.Zero;
if (this.Root != null)
{
var window = this.Root.FindElementByName(windowName);
Assert.IsNotNull(window, $"Failed to attach. Window '{windowName}' not found");
// search window handler by window title (admin and non-admin titles)
var timeout = TimeSpan.FromMinutes(2);
var retryInterval = TimeSpan.FromSeconds(5);
DateTime startTime = DateTime.Now;
List<(IntPtr HWnd, string Title)>? matchingWindows = null;
while (DateTime.Now - startTime < timeout)
{
matchingWindows = WindowHelper.ApiHelper.FindDesktopWindowHandler(
new[] { windowName, WindowHelper.AdministratorPrefix + windowName });
if (matchingWindows.Count > 0 && matchingWindows[0].HWnd != IntPtr.Zero)
{
break;
}
Task.Delay(retryInterval).Wait();
}
if (matchingWindows == null || matchingWindows.Count == 0 || matchingWindows[0].HWnd == IntPtr.Zero)
{
Assert.Fail($"Failed to attach. Window '{windowName}' not found after {timeout.TotalSeconds} seconds.");
}
// pick one from matching windows
this.MainWindowHandler = matchingWindows[0].HWnd;
this.IsElevated = matchingWindows[0].Title.StartsWith(WindowHelper.AdministratorPrefix);
ApiHelper.SetForegroundWindow(this.MainWindowHandler);
var hexWindowHandle = this.MainWindowHandler.ToInt64().ToString("x");
var windowHandle = new nint(int.Parse(window.GetAttribute("NativeWindowHandle")));
SetForegroundWindow(windowHandle);
var hexWindowHandle = windowHandle.ToString("x");
var appCapabilities = new AppiumOptions();
appCapabilities.AddAdditionalCapability("appTopLevelWindow", hexWindowHandle);
appCapabilities.AddAdditionalCapability("deviceName", "WindowsPC");
this.WindowsDriver = new WindowsDriver<WindowsElement>(new Uri(ModuleConfigData.Instance.GetWindowsApplicationDriverUrl()), appCapabilities);
Assert.IsNotNull(this.WindowsDriver, "Attach WindowsDriver is null");
// Set implicit timeout to make element search retry every 500 ms
this.WindowsDriver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(3);
this.windowHandlers.Add(this.MainWindowHandler);
if (size != WindowSize.UnSpecified)
{
WindowHelper.SetWindowSize(this.MainWindowHandler, size);
}
// Set MainWindow
MainWindow = Find<Window>(matchingWindows[0].Title);
}
else
{
Assert.IsNotNull(this.Root, $"Failed to attach to the window '{windowName}'. Root driver is null");
}
Task.Delay(3000).Wait();
return this;
}
/// <summary>
/// Sets the main window size.
/// </summary>
/// <param name="size">WindowSize enum</param>
public void SetMainWindowSize(WindowSize size)
{
if (this.MainWindowHandler == IntPtr.Zero)
{
// Attach to the scope & reset MainWindowHandler
this.Attach(this.InitScope);
}
WindowHelper.SetWindowSize(this.MainWindowHandler, size);
}
/// <summary>
/// Gets the main window center coordinates.
/// </summary>
/// <returns>(x, y)</returns>
public (int CenterX, int CenterY) GetMainWindowCenter()
{
return WindowHelper.GetWindowCenter(this.MainWindowHandler);
}
/// <summary>
/// Gets the main window center coordinates.
/// </summary>
/// <returns>(int Left, int Top, int Right, int Bottom)</returns>
public (int Left, int Top, int Right, int Bottom) GetMainWindowRect()
{
return WindowHelper.GetWindowRect(this.MainWindowHandler);
}
/// <summary>
/// Launches the specified executable with optional arguments and simulates a delay before and after execution.
/// </summary>
/// <param name="executablePath">The full path to the executable to launch.</param>
/// <param name="arguments">Optional command-line arguments to pass to the executable.</param>
/// <param name="msPreAction">The number of milliseconds to wait before launching the executable. Default is 0 ms.</param>
/// <param name="msPostAction">The number of milliseconds to wait after launching the executable. Default is 2000 ms.</param>
public void StartExe(string executablePath, string arguments = "", int msPreAction = 0, int msPostAction = 2000)
{
PerformAction(
() =>
{
StartExeInternal(executablePath, arguments);
},
msPreAction,
msPostAction);
}
private void StartExeInternal(string executablePath, string arguments = "")
{
var processInfo = new ProcessStartInfo
{
FileName = executablePath,
Arguments = arguments,
UseShellExecute = true,
};
Process.Start(processInfo);
}
/// <summary>
/// Terminates all running processes that match the specified process name.
/// Waits for each process to exit after sending the kill signal.
/// </summary>
/// <param name="processName">The name of the process to terminate (without extension, e.g., "notepad").</param>
public void KillAllProcessesByName(string processName)
{
foreach (var process in Process.GetProcessesByName(processName))
{
process.Kill();
process.WaitForExit();
}
}
/// <summary>
/// Simulates a manual operation on the element.
/// </summary>
@@ -254,5 +633,26 @@ namespace Microsoft.PowerToys.UITest
Task.Delay(msPostAction).Wait();
}
}
/// <summary>
/// Simulates a manual operation on the element.
/// </summary>
/// <param name="action">The action to perform on the element.</param>
/// <param name="msPreAction">The number of milliseconds to wait before the action. Default value is 500 ms</param>
/// <param name="msPostAction">The number of milliseconds to wait after the action. Default value is 500 ms</param>
protected void PerformAction(Action action, int msPreAction = 500, int msPostAction = 500)
{
if (msPreAction > 0)
{
Task.Delay(msPreAction).Wait();
}
action();
if (msPostAction > 0)
{
Task.Delay(msPostAction).Wait();
}
}
}
}

View File

@@ -15,39 +15,58 @@ namespace Microsoft.PowerToys.UITest
/// <summary>
/// Nested class for test initialization.
/// </summary>
internal class SessionHelper
public class SessionHelper
{
// Default session path is PowerToys settings dashboard
private readonly string sessionPath = ModuleConfigData.Instance.GetModulePath(PowerToysModule.PowerToysSettings);
private readonly string runnerPath = ModuleConfigData.Instance.GetModulePath(PowerToysModule.Runner);
private string? locationPath;
private WindowsDriver<WindowsElement> Root { get; set; }
private static WindowsDriver<WindowsElement>? root;
private WindowsDriver<WindowsElement>? Driver { get; set; }
private Process? appDriver;
private static Process? appDriver;
private Process? runner;
private PowerToysModule scope;
[UnconditionalSuppressMessage("SingleFile", "IL3000:Avoid accessing Assembly file path when publishing as a single file", Justification = "<Pending>")]
public SessionHelper(PowerToysModule scope)
{
this.scope = scope;
this.sessionPath = ModuleConfigData.Instance.GetModulePath(scope);
this.locationPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
var winAppDriverProcessInfo = new ProcessStartInfo
CheckWinAppDriverAndRoot();
var runnerProcessInfo = new ProcessStartInfo
{
FileName = "C:\\Program Files (x86)\\Windows Application Driver\\WinAppDriver.exe",
FileName = locationPath + this.runnerPath,
Verb = "runas",
};
this.appDriver = Process.Start(winAppDriverProcessInfo);
if (scope == PowerToysModule.PowerToysSettings)
{
this.ExitExe(runnerProcessInfo.FileName);
this.runner = Process.Start(runnerProcessInfo);
}
}
var desktopCapabilities = new AppiumOptions();
desktopCapabilities.AddAdditionalCapability("app", "Root");
this.Root = new WindowsDriver<WindowsElement>(new Uri(ModuleConfigData.Instance.GetWindowsApplicationDriverUrl()), desktopCapabilities);
// Set default timeout to 5 seconds
this.Root.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(5);
/// <summary>
/// Initializes WinAppDriver And Root.
/// </summary>
public void CheckWinAppDriverAndRoot()
{
if (SessionHelper.root == null || SessionHelper.appDriver?.SessionId == null || SessionHelper.appDriver == null || SessionHelper.appDriver.HasExited)
{
this.StartWindowsAppDriverApp();
var desktopCapabilities = new AppiumOptions();
desktopCapabilities.AddAdditionalCapability("app", "Root");
SessionHelper.root = new WindowsDriver<WindowsElement>(new Uri(ModuleConfigData.Instance.GetWindowsApplicationDriverUrl()), desktopCapabilities);
}
}
/// <summary>
@@ -56,7 +75,8 @@ namespace Microsoft.PowerToys.UITest
/// <param name="scope">The PowerToys module to start.</param>
public SessionHelper Init()
{
this.StartExe(locationPath + this.sessionPath);
this.ExitExe(this.locationPath + this.sessionPath);
this.StartExe(this.locationPath + this.sessionPath);
Assert.IsNotNull(this.Driver, $"Failed to initialize the test environment. Driver is null.");
@@ -71,8 +91,11 @@ namespace Microsoft.PowerToys.UITest
ExitScopeExe();
try
{
appDriver?.Kill();
appDriver?.WaitForExit(); // Optional: Wait for the process to exit
if (this.scope == PowerToysModule.PowerToysSettings)
{
runner?.Kill();
runner?.WaitForExit(); // Optional: Wait for the process to exit
}
}
catch (Exception ex)
{
@@ -81,31 +104,15 @@ namespace Microsoft.PowerToys.UITest
}
}
/// <summary>
/// Starts a new exe and takes control of it.
/// </summary>
/// <param name="appPath">The path to the application executable.</param>
public void StartExe(string appPath)
{
var opts = new AppiumOptions();
opts.AddAdditionalCapability("app", appPath);
Console.WriteLine($"appPath: {appPath}");
this.Driver = new WindowsDriver<WindowsElement>(new Uri(ModuleConfigData.Instance.GetWindowsApplicationDriverUrl()), opts);
// Set default timeout to 5 seconds
this.Driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(5);
}
/// <summary>
/// Exit a exe.
/// </summary>
/// <param name="path">The path to the application executable.</param>
public void ExitExe(string path)
/// <param name="appPath">The path to the application executable.</param>
public void ExitExe(string appPath)
{
// Exit Exe
string exeName = Path.GetFileNameWithoutExtension(path);
string exeName = Path.GetFileNameWithoutExtension(appPath);
// PowerToys.FancyZonesEditor
Process[] processes = Process.GetProcessesByName(exeName);
foreach (Process process in processes)
{
@@ -121,6 +128,48 @@ namespace Microsoft.PowerToys.UITest
}
}
/// <summary>
/// Starts a new exe and takes control of it.
/// </summary>
/// <param name="appPath">The path to the application executable.</param>
public void StartExe(string appPath)
{
var opts = new AppiumOptions();
opts.AddAdditionalCapability("app", appPath);
this.Driver = NewWindowsDriver(opts);
}
/// <summary>
/// Starts a new exe and takes control of it.
/// </summary>
/// <param name="info">The path to the application executable.</param>
private WindowsDriver<WindowsElement> NewWindowsDriver(AppiumOptions info)
{
// Create driver with retry
var timeout = TimeSpan.FromMinutes(2);
var retryInterval = TimeSpan.FromSeconds(5);
DateTime startTime = DateTime.Now;
while (true)
{
try
{
var res = new WindowsDriver<WindowsElement>(new Uri(ModuleConfigData.Instance.GetWindowsApplicationDriverUrl()), info);
return res;
}
catch (Exception)
{
if (DateTime.Now - startTime > timeout)
{
throw;
}
Task.Delay(retryInterval).Wait();
CheckWinAppDriverAndRoot();
}
}
}
/// <summary>
/// Exit now exe.
/// </summary>
@@ -134,16 +183,31 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
public void RestartScopeExe()
{
ExitExe(sessionPath);
ExitScopeExe();
StartExe(locationPath + sessionPath);
}
public WindowsDriver<WindowsElement> GetRoot() => this.Root;
public WindowsDriver<WindowsElement> GetRoot()
{
return SessionHelper.root!;
}
public WindowsDriver<WindowsElement> GetDriver()
{
Assert.IsNotNull(this.Driver, $"Failed to get driver. Driver is null.");
return this.Driver;
}
private void StartWindowsAppDriverApp()
{
var winAppDriverProcessInfo = new ProcessStartInfo
{
FileName = "C:\\Program Files (x86)\\Windows Application Driver\\WinAppDriver.exe",
Verb = "runas",
};
this.ExitExe(winAppDriverProcessInfo.FileName);
SessionHelper.appDriver = Process.Start(winAppDriverProcessInfo);
}
}
}

View File

@@ -8,6 +8,9 @@
<Nullable>enable</Nullable>
<PublishAot>true</PublishAot>
<InvariantGlobalization>true</InvariantGlobalization>
<TargetFramework>net9.0-windows10.0.22621.0</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<PublishTrimmed>false</PublishTrimmed>
</PropertyGroup>
<ItemGroup>

View File

@@ -6,10 +6,16 @@ using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Xml.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OpenQA.Selenium;
using OpenQA.Selenium.Appium;
using OpenQA.Selenium.Appium.Windows;
using Windows.Devices.Display.Core;
using Windows.Foundation.Metadata;
using static Microsoft.PowerToys.UITest.UITestBase.NativeMethods;
using static Microsoft.PowerToys.UITest.WindowHelper;
namespace Microsoft.PowerToys.UITest
{
@@ -17,19 +23,37 @@ namespace Microsoft.PowerToys.UITest
/// Base class that should be inherited by all Test Classes.
/// </summary>
[TestClass]
public class UITestBase
public class UITestBase : IDisposable
{
public Session Session { get; set; }
public required TestContext TestContext { get; set; }
private readonly SessionHelper sessionHelper;
public required Session Session { get; set; }
public bool IsInPipeline { get; }
public static MonitorInfoData.ParamsWrapper MonitorInfoData { get; set; } = new MonitorInfoData.ParamsWrapper() { Monitors = new List<MonitorInfoData.MonitorInfoDataWrapper>() };
private readonly PowerToysModule scope;
private readonly WindowSize size;
private SessionHelper? sessionHelper;
private System.Threading.Timer? screenshotTimer;
private string? screenshotDirectory;
public UITestBase(PowerToysModule scope = PowerToysModule.PowerToysSettings)
public UITestBase(PowerToysModule scope = PowerToysModule.PowerToysSettings, WindowSize size = WindowSize.UnSpecified)
{
this.IsInPipeline = !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("platform"));
Console.WriteLine($"Running tests on platform: {Environment.GetEnvironmentVariable("platform")}");
if (IsInPipeline)
{
NativeMethods.ChangeDisplayResolution(1920, 1080);
NativeMethods.GetMonitorInfo();
// Escape Popups before starting
System.Windows.Forms.SendKeys.SendWait("{ESC}");
}
this.scope = scope;
this.sessionHelper = new SessionHelper(scope).Init();
this.Session = new Session(this.sessionHelper.GetRoot(), this.sessionHelper.GetDriver());
this.size = size;
}
/// <summary>
@@ -38,6 +62,22 @@ namespace Microsoft.PowerToys.UITest
[TestInitialize]
public void TestInit()
{
CloseOtherApplications();
if (IsInPipeline)
{
screenshotDirectory = Path.Combine(this.TestContext.TestResultsDirectory ?? string.Empty, "UITestScreenshots_" + Guid.NewGuid().ToString());
Directory.CreateDirectory(screenshotDirectory);
// Take screenshot every 1 second
screenshotTimer = new System.Threading.Timer(ScreenCapture.TimerCallback, screenshotDirectory, TimeSpan.Zero, TimeSpan.FromMilliseconds(1000));
// Escape Popups before starting
System.Windows.Forms.SendKeys.SendWait("{ESC}");
}
this.sessionHelper = new SessionHelper(scope).Init();
this.Session = new Session(this.sessionHelper.GetRoot(), this.sessionHelper.GetDriver(), scope, size);
if (this.scope == PowerToysModule.PowerToysSettings)
{
// close Debug warning dialog if any
@@ -50,12 +90,32 @@ namespace Microsoft.PowerToys.UITest
}
/// <summary>
/// UnInitializes the test.
/// Cleanups the test.
/// </summary>
[TestCleanup]
public void TestClean()
public void TestCleanup()
{
this.sessionHelper.Cleanup();
if (IsInPipeline)
{
screenshotTimer?.Change(Timeout.Infinite, Timeout.Infinite);
Dispose();
if (TestContext.CurrentTestOutcome is UnitTestOutcome.Failed
or UnitTestOutcome.Error
or UnitTestOutcome.Unknown)
{
Task.Delay(1000).Wait();
AddScreenShotsToTestResultsDirectory();
}
}
this.Session.Cleanup();
this.sessionHelper!.Cleanup();
}
public void Dispose()
{
screenshotTimer?.Dispose();
GC.SuppressFinalize(this);
}
/// <summary>
@@ -64,47 +124,143 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected T Find<T>(By by, int timeoutMS = 3000)
protected T Find<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Session.Find<T>(by, timeoutMS);
return this.Session.Find<T>(by, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.Find<Element>(By.Name(name), timeoutMS)
/// Shortcut for this.Session.Find<Element>(name, timeoutMS)
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected T Find<T>(string name, int timeoutMS = 3000)
protected T Find<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Session.Find<T>(By.Name(name), timeoutMS);
return this.Session.Find<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.Find<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected Element Find(By by, int timeoutMS = 3000)
protected Element Find(By by, int timeoutMS = 5000, bool global = false)
{
return this.Session.Find(by, timeoutMS);
return this.Session.Find(by, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.Find<Element>(By.Name(name), timeoutMS)
/// Shortcut for this.Session.Find<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected Element Find(string name, int timeoutMS = 3000)
protected Element Find(string name, int timeoutMS = 5000, bool global = false)
{
return this.Session.Find(name, timeoutMS);
return this.Session.Find(name, timeoutMS, global);
}
/// <summary>
/// Has only one Element or its derived class by selector.
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.FindAll<T>(by, timeoutMS, global).Count == 1;
}
/// <summary>
/// Shortcut for this.Session.HasOne<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(By by, int timeoutMS = 5000, bool global = false)
{
return this.Session.HasOne<Element>(by, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.HasOne<T>(name, timeoutMS)
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Session.HasOne<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.HasOne<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(string name, int timeoutMS = 5000, bool global = false)
{
return this.Session.HasOne<Element>(name, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.Has<T>(by, timeoutMS)
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Session.FindAll<T>(by, timeoutMS, global).Count >= 1;
}
/// <summary>
/// Shortcut for this.Session.Has<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(By by, int timeoutMS = 5000, bool global = false)
{
return this.Session.Has<Element>(by, timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.Has<T>(By.Name(name), timeoutMS)
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Session.Has<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Shortcut for this.Session.Has<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(string name, int timeoutMS = 5000, bool global = false)
{
return this.Session.Has<Element>(name, timeoutMS, global);
}
/// <summary>
@@ -113,12 +269,12 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
protected ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Session.FindAll<T>(by, timeoutMS);
return this.Session.FindAll<T>(by, timeoutMS, global);
}
/// <summary>
@@ -127,12 +283,12 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
protected ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000, bool global = false)
where T : Element, new()
{
return this.Session.FindAll<T>(By.Name(name), timeoutMS);
return this.Session.FindAll<T>(By.Name(name), timeoutMS, global);
}
/// <summary>
@@ -140,11 +296,11 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.FindAll<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
protected ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000, bool global = false)
{
return this.Session.FindAll<Element>(by, timeoutMS);
return this.Session.FindAll<Element>(by, timeoutMS, global);
}
/// <summary>
@@ -152,11 +308,137 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.FindAll<Element>(By.Name(name), timeoutMS)
/// </summary>
/// <param name="name">The name of the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
protected ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000, bool global = false)
{
return this.Session.FindAll<Element>(By.Name(name), timeoutMS);
return this.Session.FindAll<Element>(By.Name(name), timeoutMS, global);
}
/// <summary>
/// Scrolls the page
/// </summary>
/// <param name="scrollCount">The number of scroll attempts.</param>
/// <param name="direction">The direction to scroll.</param>
/// <param name="msPreAction">Pre-action delay in milliseconds.</param>
/// <param name="msPostAction">Post-action delay in milliseconds.</param>
public void Scroll(int scrollCount = 5, string direction = "Up", int msPreAction = 500, int msPostAction = 500)
{
MouseActionType mouseAction = direction == "Up" ? MouseActionType.ScrollUp : MouseActionType.ScrollDown;
for (int i = 0; i < scrollCount; i++)
{
Session.PerformMouseAction(mouseAction, msPreAction, msPostAction); // Ensure settings are visible
}
}
/// <summary>
/// Captures the last screenshot when the test fails.
/// </summary>
protected void CaptureLastScreenshot()
{
// Implement your screenshot capture logic here
// For example, save a screenshot to a file and return the file path
string screenshotPath = Path.Combine(this.TestContext.TestResultsDirectory ?? string.Empty, "last_screenshot.png");
this.Session.Root.GetScreenshot().SaveAsFile(screenshotPath, ScreenshotImageFormat.Png);
// Save screenshot to screenshotPath & upload to test attachment
this.TestContext.AddResultFile(screenshotPath);
}
/// <summary>
/// Retrieves the color of the pixel at the specified screen coordinates.
/// </summary>
/// <param name="x">The X coordinate on the screen.</param>
/// <param name="y">The Y coordinate on the screen.</param>
/// <returns>The color of the pixel at the specified coordinates.</returns>
public Color GetPixelColor(int x, int y)
{
return WindowHelper.GetPixelColor(x, y);
}
/// <summary>
/// Retrieves the color of the pixel at the specified screen coordinates as a string.
/// </summary>
/// <param name="x">The X coordinate on the screen.</param>
/// <param name="y">The Y coordinate on the screen.</param>
/// <returns>The color of the pixel at the specified coordinates.</returns>
public string GetPixelColorString(int x, int y)
{
return WindowHelper.GetPixelColorString(x, y);
}
/// <summary>
/// Gets the size of the display.
/// </summary>
/// <returns>
/// A tuple containing the width and height of the display.
/// </returns
public Tuple<int, int> GetDisplaySize()
{
return WindowHelper.GetDisplaySize();
}
/// <summary>
/// Sends a combination of keys.
/// </summary>
/// <param name="keys">The keys to send.</param>
public void SendKeys(params Key[] keys)
{
this.Session.SendKeys(keys);
}
/// <summary>
/// Sends a sequence of keys.
/// </summary>
/// <param name="keys">An array of keys to send.</param>
public void SendKeySequence(params Key[] keys)
{
this.Session.SendKeySequence(keys);
}
/// <summary>
        /// Gets the current position of the mouse cursor as a tuple.
        /// </summary>
        /// <returns>A tuple containing the X and Y coordinates of the cursor.</returns>
public Tuple<int, int> GetMousePosition()
{
return this.Session.GetMousePosition();
}
/// <summary>
/// Gets the screen center coordinates.
/// </summary>
/// <returns>(x, y)</returns>
public (int CenterX, int CenterY) GetScreenCenter()
{
return WindowHelper.GetScreenCenter();
}
public bool IsWindowOpen(string windowName)
{
return WindowHelper.IsWindowOpen(windowName);
}
/// <summary>
    /// Moves the mouse cursor to the specified screen coordinates.
    /// </summary>
    /// <param name="x">The new x-coordinate of the cursor.</param>
    /// <param name="y">The new y-coordinate of the cursor.</param
public void MoveMouseTo(int x, int y)
{
        this.Session.MoveMouseTo(x, y);
}
protected void AddScreenShotsToTestResultsDirectory()
{
if (screenshotDirectory != null)
{
foreach (string file in Directory.GetFiles(screenshotDirectory))
{
this.TestContext.AddResultFile(file);
}
}
}
/// <summary>
@@ -164,8 +446,8 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
public void RestartScopeExe()
{
this.sessionHelper.RestartScopeExe();
this.Session = new Session(this.sessionHelper.GetRoot(), this.sessionHelper.GetDriver());
this.sessionHelper!.RestartScopeExe();
this.Session = new Session(this.sessionHelper.GetRoot(), this.sessionHelper.GetDriver(), this.scope, this.size);
return;
}
@@ -174,8 +456,194 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
public void ExitScopeExe()
{
this.sessionHelper.ExitScopeExe();
this.sessionHelper!.ExitScopeExe();
return;
}
private void CloseOtherApplications()
{
// Close other applications
var processNamesToClose = new List<string>
{
"PowerToys",
"PowerToys.Settings",
"PowerToys.FancyZonesEditor",
};
foreach (var processName in processNamesToClose)
{
foreach (var process in Process.GetProcessesByName(processName))
{
process.Kill();
process.WaitForExit();
}
}
}
public class NativeMethods
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct DISPLAY_DEVICE
{
public int cb;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string DeviceName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceString;
public int StateFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceID;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceKey;
}
[DllImport("user32.dll")]
private static extern int EnumDisplaySettings(IntPtr deviceName, int modeNum, ref DEVMODE devMode);
[DllImport("user32.dll")]
private static extern int EnumDisplaySettings(string deviceName, int modeNum, ref DEVMODE devMode);
[DllImport("user32.dll", CharSet = CharSet.Ansi)]
private static extern bool EnumDisplayDevices(IntPtr lpDevice, int iDevNum, ref DISPLAY_DEVICE lpDisplayDevice, int dwFlags);
[DllImport("user32.dll")]
private static extern int ChangeDisplaySettings(ref DEVMODE devMode, int flags);
[DllImport("user32.dll", CharSet = CharSet.Ansi)]
private static extern int ChangeDisplaySettingsEx(IntPtr lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd, uint dwflags, IntPtr lParam);
private const int DM_PELSWIDTH = 0x80000;
private const int DM_PELSHEIGHT = 0x100000;
public const int ENUM_CURRENT_SETTINGS = -1;
public const int CDS_TEST = 0x00000002;
public const int CDS_UPDATEREGISTRY = 0x01;
public const int DISP_CHANGE_SUCCESSFUL = 0;
public const int DISP_CHANGE_RESTART = 1;
public const int DISP_CHANGE_FAILED = -1;
[StructLayout(LayoutKind.Sequential)]
public struct DEVMODE
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string DmDeviceName;
public short DmSpecVersion;
public short DmDriverVersion;
public short DmSize;
public short DmDriverExtra;
public int DmFields;
public int DmPositionX;
public int DmPositionY;
public int DmDisplayOrientation;
public int DmDisplayFixedOutput;
public short DmColor;
public short DmDuplex;
public short DmYResolution;
public short DmTTOption;
public short DmCollate;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string DmFormName;
public short DmLogPixels;
public int DmBitsPerPel;
public int DmPelsWidth;
public int DmPelsHeight;
public int DmDisplayFlags;
public int DmDisplayFrequency;
public int DmICMMethod;
public int DmICMIntent;
public int DmMediaType;
public int DmDitherType;
public int DmReserved1;
public int DmReserved2;
public int DmPanningWidth;
public int DmPanningHeight;
}
public static void GetMonitorInfo()
{
int deviceIndex = 0;
DISPLAY_DEVICE d = default(DISPLAY_DEVICE);
d.cb = Marshal.SizeOf(d);
Console.WriteLine("monitor list :");
while (EnumDisplayDevices(IntPtr.Zero, deviceIndex, ref d, 0))
{
Console.WriteLine($"monitor {deviceIndex + 1}:");
Console.WriteLine($" name: {d.DeviceName}");
Console.WriteLine($"  string: {d.DeviceString}");
Console.WriteLine($"  ID: {d.DeviceID}");
Console.WriteLine($"  key: {d.DeviceKey}");
Console.WriteLine();
DEVMODE dm = default(DEVMODE);
dm.DmSize = (short)Marshal.SizeOf<DEVMODE>();
int modeNum = 0;
while (EnumDisplaySettings(d.DeviceName, modeNum, ref dm) > 0)
{
MonitorInfoData.Monitors.Add(new MonitorInfoData.MonitorInfoDataWrapper()
{
DeviceName = d.DeviceName,
DeviceString = d.DeviceString,
DeviceID = d.DeviceID,
DeviceKey = d.DeviceKey,
PelsWidth = dm.DmPelsWidth,
PelsHeight = dm.DmPelsHeight,
DisplayFrequency = dm.DmDisplayFrequency,
});
Console.WriteLine($"  mode {modeNum}: {dm.DmPelsWidth}x{dm.DmPelsHeight} @ {dm.DmDisplayFrequency}Hz");
modeNum++;
}
deviceIndex++;
d.cb = Marshal.SizeOf(d); // Reset the size for the next device
}
}
public static void ChangeDisplayResolution(int PelsWidth, int PelsHeight)
{
Screen screen = Screen.PrimaryScreen!;
if (screen.Bounds.Width == PelsWidth && screen.Bounds.Height == PelsHeight)
{
return;
}
DEVMODE devMode = default(DEVMODE);
devMode.DmDeviceName = new string(new char[32]);
devMode.DmFormName = new string(new char[32]);
devMode.DmSize = (short)Marshal.SizeOf<DEVMODE>();
int modeNum = 0;
while (EnumDisplaySettings(IntPtr.Zero, modeNum, ref devMode) > 0)
{
Console.WriteLine($"Mode {modeNum}: {devMode.DmPelsWidth}x{devMode.DmPelsHeight} @ {devMode.DmDisplayFrequency}Hz");
modeNum++;
}
devMode.DmPelsWidth = PelsWidth;
devMode.DmPelsHeight = PelsHeight;
int result = NativeMethods.ChangeDisplaySettings(ref devMode, NativeMethods.CDS_TEST);
if (result == DISP_CHANGE_SUCCESSFUL)
{
result = ChangeDisplaySettings(ref devMode, CDS_UPDATEREGISTRY);
if (result == DISP_CHANGE_SUCCESSFUL)
{
Console.WriteLine($"Changing display resolution to {devMode.DmPelsWidth}x{devMode.DmPelsHeight}");
}
else
{
Console.WriteLine($"Failed to change display resolution. Error code: {result}");
}
}
else if (result == DISP_CHANGE_RESTART)
{
Console.WriteLine($"Changing display resolution to {devMode.DmPelsWidth}x{devMode.DmPelsHeight} requires a restart");
}
else
{
Console.WriteLine($"Failed to change display resolution. Error code: {result}");
}
}
}
}
}

View File

@@ -0,0 +1,160 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Drawing;
using System.IO;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Microsoft.PowerToys.UITest
{
public static class VisualAssert
{
/// <summary>
/// Asserts current visual state of the element is equal with base line image.
/// To use this VisualAssert, you need to set Window Theme to Light-Mode to avoid Theme color difference in baseline image.
/// Such limitation could be removed either Auto-generate baseline image for both Light & Dark mode
/// </summary>
/// <param name="testContext">TestContext object</param>
/// <param name="element">Element object</param>
/// <param name="scenarioSubname">additional scenario name if two or more scenarios in one test</param>
[RequiresUnreferencedCode("This method uses reflection which may not be compatible with trimming.")]
public static void AreEqual(TestContext? testContext, Element element, string scenarioSubname = "")
{
var pipelinePlatform = Environment.GetEnvironmentVariable("platform");
// Perform visual validation only in the pipeline
if (string.IsNullOrEmpty(pipelinePlatform))
{
Console.WriteLine("Skip visual validation in the local run.");
return;
}
if (element == null)
{
Assert.Fail("Element object is null or invalid");
}
var stackTrace = new StackTrace();
var callerFrame = stackTrace.GetFrame(1);
var callerMethod = callerFrame?.GetMethod();
var callerName = callerMethod?.Name;
var callerClassName = callerMethod?.DeclaringType?.Name;
if (string.IsNullOrEmpty(callerName) || string.IsNullOrEmpty(callerClassName))
{
Assert.Fail("Unable to determine the caller method and class name.");
}
if (string.IsNullOrWhiteSpace(scenarioSubname))
{
scenarioSubname = string.Join("_", callerClassName, callerName, pipelinePlatform);
}
else
{
scenarioSubname = string.Join("_", callerClassName, callerName, scenarioSubname.Trim(), pipelinePlatform);
}
var baselineImageResourceName = callerMethod!.DeclaringType!.Assembly.GetManifestResourceNames().Where(name => name.Contains(scenarioSubname)).FirstOrDefault();
var tempTestImagePath = GetTempFilePath(scenarioSubname, "test", ".png");
element.SaveToPngFile(tempTestImagePath);
if (string.IsNullOrEmpty(baselineImageResourceName)
|| !Path.GetFileNameWithoutExtension(baselineImageResourceName).EndsWith(scenarioSubname))
{
testContext?.AddResultFile(tempTestImagePath);
Assert.Fail($"Baseline image for scenario {scenarioSubname} can't be found, test image saved in file://{tempTestImagePath.Replace('\\', '/')}");
}
var tempBaselineImagePath = GetTempFilePath(scenarioSubname, "baseline", Path.GetExtension(baselineImageResourceName));
bool isSame = false;
using (var stream = callerMethod!.DeclaringType!.Assembly.GetManifestResourceStream(baselineImageResourceName))
{
if (stream == null)
{
Assert.Fail($"Resource stream '{baselineImageResourceName}' is null.");
}
using (var baselineImage = new Bitmap(stream))
{
using (var testImage = new Bitmap(tempTestImagePath))
{
isSame = VisualAssert.AreEqual(baselineImage, testImage);
if (!isSame)
{
// Copy baseline image to temp folder as well
baselineImage.Save(tempBaselineImagePath);
}
}
}
}
if (!isSame)
{
if (testContext != null)
{
testContext.AddResultFile(tempBaselineImagePath);
testContext.AddResultFile(tempTestImagePath);
}
Assert.Fail($"Fail to validate visual result for scenario {scenarioSubname}, baseline image can be found file://{tempBaselineImagePath.Replace('\\', '/')}, and test image can be found file://{tempTestImagePath.Replace('\\', '/')}");
}
}
/// <summary>
/// Get temp file path
/// </summary>
/// <param name="scenario">scenario name</param>
/// <param name="imageType">baseline or test image</param>
/// <param name="extension">image file extension</param>
/// <returns>full temp file path</returns>
private static string GetTempFilePath(string scenario, string imageType, string extension)
{
var tempFileFullName = $"{scenario}_{imageType}{extension}";
// Remove invalid filename character if any
Path.GetInvalidFileNameChars().ToList().ForEach(c => tempFileFullName = tempFileFullName.Replace(c, '-'));
return Path.Combine(Path.GetTempPath(), tempFileFullName);
}
/// <summary>
/// Test if two images are equal bit-by-bit
/// </summary>
/// <param name="baselineImage">baseline image</param>
/// <param name="testImage">test image</param>
/// <returns>true if are equal,otherwise false</returns>
private static bool AreEqual(Bitmap baselineImage, Bitmap testImage)
{
if (baselineImage.Width != testImage.Width || baselineImage.Height != testImage.Height)
{
return false;
}
// WinAppDriver sometimes adds a border to the screenshot (around 2 pix width), and it is not always consistent.
// So we exclude the border when comparing the images, and usually it is the edge of the windows, won't affect the comparison.
int excludeBorderWidth = 5, excludeBorderHeight = 5;
for (int x = excludeBorderWidth; x < baselineImage.Width - excludeBorderWidth; x++)
{
for (int y = excludeBorderHeight; y < baselineImage.Height - excludeBorderHeight; y++)
{
if (!VisualHelper.PixIsSame(baselineImage.GetPixel(x, y), testImage.GetPixel(x, y)))
{
return false;
}
}
}
return true;
}
}
}

View File

@@ -0,0 +1,33 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Microsoft.PowerToys.UITest
{
internal static class VisualHelper
{
/// <summary>
/// Compare two pixels with a fuzz factor
/// </summary>
/// <param name="c1">base color</param>
/// <param name="c2">test color</param>
/// <param name="fuzz">fuzz factor, default is 10</param>
/// <returns>true if same, otherwise is false</returns>
public static bool PixIsSame(Color c1, Color c2, int fuzz = 10)
{
return Math.Abs(c1.A - c2.A) <= fuzz && Math.Abs(c1.R - c2.R) <= fuzz && Math.Abs(c1.G - c2.G) <= fuzz && Math.Abs(c1.B - c2.B) <= fuzz;
}
}
}

View File

@@ -0,0 +1,331 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Microsoft.PowerToys.UITest
{
internal static class WindowHelper
{
internal const string AdministratorPrefix = "Administrator: ";
/// <summary>
/// Sets the main window size.
/// </summary>
/// <param name="size">WindowSize enum</param>
public static void SetWindowSize(IntPtr windowHandler, WindowSize size)
{
if (size == WindowSize.UnSpecified)
{
return;
}
int width = 0, height = 0;
switch (size)
{
case WindowSize.Small:
width = 640;
height = 480;
break;
case WindowSize.Small_Vertical:
width = 480;
height = 640;
break;
case WindowSize.Medium:
width = 1024;
height = 768;
break;
case WindowSize.Medium_Vertical:
width = 768;
height = 1024;
break;
case WindowSize.Large:
width = 1920;
height = 1080;
break;
case WindowSize.Large_Vertical:
width = 1080;
height = 1920;
break;
}
if (width > 0 && height > 0)
{
WindowHelper.SetMainWindowSize(windowHandler, width, height);
}
}
/// <summary>
/// Gets the main window center coordinates.
/// </summary>
/// <returns>(x, y)</returns>
public static (int CenterX, int CenterY) GetWindowCenter(IntPtr windowHandler)
{
if (windowHandler == IntPtr.Zero)
{
return (0, 0);
}
else
{
var rect = ApiHelper.GetWindowCenter(windowHandler);
return (rect.CenterX, rect.CenterY);
}
}
/// <summary>
/// Gets the main window center coordinates.
/// </summary>
/// <returns>(x, y)</returns>
public static (int Left, int Top, int Right, int Bottom) GetWindowRect(IntPtr windowHandler)
{
if (windowHandler == IntPtr.Zero)
{
return (0, 0, 0, 0);
}
else
{
var rect = ApiHelper.GetWindowRect(windowHandler);
return (rect.Left, rect.Top, rect.Right, rect.Bottom);
}
}
/// <summary>
/// Gets the screen center coordinates.
/// </summary>
/// <returns>(x, y)</returns>
public static (int CenterX, int CenterY) GetScreenCenter()
{
return ApiHelper.GetScreenCenter();
}
/// <summary>
/// Sets the main window size based on Width and Height.
/// </summary>
/// <param name="width">the width in pixel</param>
/// <param name="height">the height in pixel</param>
public static void SetMainWindowSize(IntPtr windowHandler, int width, int height)
{
if (windowHandler == IntPtr.Zero
|| width <= 0
|| height <= 0)
{
return;
}
ApiHelper.SetWindowPos(windowHandler, IntPtr.Zero, 0, 0, width, height, ApiHelper.SetWindowPosNoZorder | ApiHelper.SetWindowPosShowWindow);
// Wait for 1000ms after resize
Task.Delay(1000).Wait();
}
/// <summary>
/// Retrieves the color of the pixel at the specified screen coordinates.
/// </summary>
/// <param name="x">The X coordinate on the screen.</param>
/// <param name="y">The Y coordinate on the screen.</param>
/// <returns>The color of the pixel at the specified coordinates.</returns>
public static Color GetPixelColor(int x, int y)
{
IntPtr hdc = ApiHelper.GetDC(IntPtr.Zero);
uint pixel = ApiHelper.GetPixel(hdc, x, y);
_ = ApiHelper.ReleaseDC(IntPtr.Zero, hdc);
int r = (int)(pixel & 0x000000FF);
int g = (int)((pixel & 0x0000FF00) >> 8);
int b = (int)((pixel & 0x00FF0000) >> 16);
return Color.FromArgb(r, g, b);
}
/// <summary>
/// Retrieves the color of the pixel at the specified screen coordinates as a string.
/// </summary>
/// <param name="x">The X coordinate on the screen.</param>
/// <param name="y">The Y coordinate on the screen.</param>
/// <returns>The color of the pixel at the specified coordinates.</returns>
public static string GetPixelColorString(int x, int y)
{
Color color = WindowHelper.GetPixelColor(x, y);
return $"#{color.R:X2}{color.G:X2}{color.B:X2}";
}
/// <summary>
/// Gets the size of the display.
/// </summary>
/// <returns>
/// A tuple containing the width and height of the display.
/// </returns
public static Tuple<int, int> GetDisplaySize()
{
IntPtr hdc = ApiHelper.GetDC(IntPtr.Zero);
int screenWidth = ApiHelper.GetDeviceCaps(hdc, ApiHelper.DESKTOPHORZRES);
int screenHeight = ApiHelper.GetDeviceCaps(hdc, ApiHelper.DESKTOPVERTRES);
_ = ApiHelper.ReleaseDC(IntPtr.Zero, hdc);
return Tuple.Create(screenWidth, screenHeight);
}
public static bool IsWindowOpen(string windowName)
{
var matchingWindows = ApiHelper.FindDesktopWindowHandler([windowName, AdministratorPrefix + windowName]);
return matchingWindows.Count > 0;
}
internal static class ApiHelper
{
[DllImport("user32.dll")]
public static extern bool SetForegroundWindow(IntPtr hWnd);
public const uint SetWindowPosNoMove = 0x0002;
public const uint SetWindowPosNoZorder = 0x0004;
public const uint SetWindowPosShowWindow = 0x0040;
[DllImport("user32.dll", SetLastError = true)]
public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, uint uFlags);
// Delegate for the EnumWindows callback function
private delegate bool EnumWindowsProc(IntPtr hWnd, IntPtr lParam);
// P/Invoke declaration for EnumWindows
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool EnumWindows(EnumWindowsProc lpEnumFunc, IntPtr lParam);
// P/Invoke declaration for GetWindowTextLength
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
private static extern int GetWindowTextLength(IntPtr hWnd);
// P/Invoke declaration for GetWindowText
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
private static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
[DllImport("user32.dll")]
public static extern IntPtr GetDC(IntPtr hWnd);
[DllImport("gdi32.dll")]
public static extern uint GetPixel(IntPtr hdc, int x, int y);
[DllImport("gdi32.dll")]
public static extern int GetDeviceCaps(IntPtr hdc, int nIndex);
public const int DESKTOPHORZRES = 118;
public const int DESKTOPVERTRES = 117;
[DllImport("user32.dll")]
public static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
// Define the Win32 RECT structure
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int Left; // X coordinate of the left edge of the window
public int Top; // Y coordinate of the top edge of the window
public int Right; // X coordinate of the right edge of the window
public int Bottom; // Y coordinate of the bottom edge of the window
}
// Import GetWindowRect API to retrieve window's screen coordinates
[DllImport("user32.dll")]
public static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);
public static List<(IntPtr HWnd, string Title)> FindDesktopWindowHandler(string[] matchingWindowsTitles)
{
var windows = new List<(IntPtr HWnd, string Title)>();
_ = EnumWindows(
(hWnd, lParam) =>
{
int length = GetWindowTextLength(hWnd);
if (length > 0)
{
var builder = new StringBuilder(length + 1);
_ = GetWindowText(hWnd, builder, builder.Capacity);
var title = builder.ToString();
if (matchingWindowsTitles.Contains(title))
{
windows.Add((hWnd, title));
}
}
return true; // Continue enumeration
},
IntPtr.Zero);
return windows;
}
/// <summary>
/// Get the center point coordinates of a specified window (in screen coordinates)
/// </summary>
/// <param name="hWnd">The window handle</param>
/// <returns>The center point (x, y)</returns>
public static (int CenterX, int CenterY) GetWindowCenter(IntPtr hWnd)
{
if (hWnd == IntPtr.Zero)
{
throw new ArgumentException("Invalid window handle");
}
if (GetWindowRect(hWnd, out RECT rect))
{
int width = rect.Right - rect.Left;
int height = rect.Bottom - rect.Top;
int centerX = rect.Left + (width / 2);
int centerY = rect.Top + (height / 2);
return (centerX, centerY);
}
else
{
throw new InvalidOperationException("Failed to retrieve window coordinates");
}
}
public static (int Left, int Top, int Right, int Bottom) GetWindowRect(IntPtr hWnd)
{
if (hWnd == IntPtr.Zero)
{
throw new ArgumentException("Invalid window handle");
}
if (GetWindowRect(hWnd, out RECT rect))
{
return (rect.Left, rect.Top, rect.Right, rect.Bottom);
}
else
{
throw new InvalidOperationException("Failed to retrieve window coordinates");
}
}
[DllImport("user32.dll")]
public static extern int GetSystemMetrics(int nIndex);
public enum SystemMetric
{
ScreenWidth = 0, // Width of the primary screen in pixels (SM_CXSCREEN)
ScreenHeight = 1, // Height of the primary screen in pixels (SM_CYSCREEN)
VirtualScreenWidth = 78, // Width of the virtual screen that includes all monitors (SM_CXVIRTUALSCREEN)
VirtualScreenHeight = 79, // Height of the virtual screen that includes all monitors (SM_CYVIRTUALSCREEN)
MonitorCount = 80, // Number of display monitors (SM_CMONITORS, available on Windows XP+)
}
public static (int CenterX, int CenterY) GetScreenCenter()
{
int width = GetSystemMetrics((int)SystemMetric.ScreenWidth);
int height = GetSystemMetrics((int)SystemMetric.ScreenHeight);
return (width / 2, height / 2);
}
}
}
}

View File

@@ -9,7 +9,7 @@
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">

View File

@@ -16,7 +16,7 @@
// project, where bugs will be filed
"org": "microsoft",
"project": "OS",
"AssignedTo": "leilzh@microsoft.com",
"AssignedTo": "PowerToys@microsoft.com",
"AreaPath": "OS\\Windows Client and Services\\WinPD\\DFX-Developer Fundamentals and Experiences\\DEFT\\SALT",
"IterationPath": "OS\\Future"
},

View File

@@ -2,14 +2,15 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteClipboardItemClicked : EventBase, IEvent
{
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;

View File

@@ -2,14 +2,15 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteClipboardItemDeletedEvent : EventBase, IEvent
{
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;

View File

@@ -2,14 +2,15 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteCustomFormatOutputThumbUpDownEvent : EventBase, IEvent
{
public bool PositiveFeedback { get; set; }

View File

@@ -2,8 +2,8 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using AdvancedPaste.Models;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
@@ -11,6 +11,7 @@ using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteFormatClickedEvent : EventBase, IEvent
{
public PasteFormats PasteFormat { get; set; }

View File

@@ -2,14 +2,15 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteGenerateCustomErrorEvent : EventBase, IEvent
{
public string Error { get; set; }

View File

@@ -2,6 +2,7 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
@@ -10,6 +11,7 @@ using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteGenerateCustomFormatEvent : EventBase, IEvent
{
public int PromptTokens { get; set; }

View File

@@ -2,8 +2,8 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using AdvancedPaste.Models;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
@@ -11,6 +11,7 @@ using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteInAppKeyboardShortcutEvent : EventBase, IEvent
{
public PasteFormats PasteFormat { get; set; }

View File

@@ -2,14 +2,15 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry;
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteSemanticKernelErrorEvent(string error) : EventBase, IEvent
{
public string Error { get; set; } = error;

View File

@@ -3,9 +3,9 @@
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using System.Linq;
using AdvancedPaste.Models;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
@@ -13,6 +13,7 @@ using Microsoft.PowerToys.Telemetry.Events;
namespace AdvancedPaste.Telemetry;
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class AdvancedPasteSemanticKernelFormatEvent(bool cacheUsed, bool isSavedQuery, int promptTokens, int completionTokens, string modelName, string actionChain) : EventBase, IEvent
{
public static string FormatActionChain(IEnumerable<ActionChainItem> actionChain) => FormatActionChain(actionChain.Select(item => item.Format));

View File

@@ -16,7 +16,7 @@
1) Per-Monitor for >= Windows 10 Anniversary Update
2) System < Windows 10 Anniversary Update
-->
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
</assembly>

View File

@@ -10,7 +10,7 @@
<ProjectGuid>{f5e1146e-b7b3-4e11-85fd-270a500bd78c}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>CropAndLock</RootNamespace>
<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.22621.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.26100.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.19041.0</WindowsTargetPlatformMinVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -154,6 +154,9 @@
<ProjectReference Include="..\..\..\common\Telemetry\EtwTrace\EtwTrace.vcxproj">
<Project>{8f021b46-362b-485c-bfba-ccf83e820cbd}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\common\Themes\Themes.vcxproj">
<Project>{98537082-0fdb-40de-abd8-0dc5a4269bab}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\..\deps\spdlog.props" />

View File

@@ -17,6 +17,9 @@
#include <common/Telemetry/EtwTrace/EtwTrace.h>
#include <common/Themes/theme_helpers.h>
#include <common/Themes/theme_listener.h>
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
namespace winrt
@@ -35,6 +38,23 @@ namespace util
const std::wstring instanceMutexName = L"Local\\PowerToys_CropAndLock_InstanceMutex";
bool m_running = true;
// Theming
ThemeListener theme_listener{};
// Keep a list of our cropped windows
std::vector<std::shared_ptr<CropAndLockWindow>> croppedWindows;
void handleTheme()
{
auto theme = theme_listener.AppTheme;
auto isDark = theme == Theme::Dark;
Logger::info(L"Theme is now {}", isDark ? L"Dark" : L"Light");
for (auto&& croppedWindow : croppedWindows)
{
ThemeHelpers::SetImmersiveDarkMode(croppedWindow->Handle(), isDark);
}
}
int WINAPI wWinMain(_In_ HINSTANCE, _In_opt_ HINSTANCE, _In_ PWSTR lpCmdLine, _In_ int)
{
// Initialize COM
@@ -42,6 +62,8 @@ int WINAPI wWinMain(_In_ HINSTANCE, _In_opt_ HINSTANCE, _In_ PWSTR lpCmdLine, _I
Trace::CropAndLock::RegisterProvider();
theme_listener.AddChangedHandler(handleTheme);
Shared::Trace::ETWTrace trace;
trace.UpdateState(true);
@@ -107,8 +129,6 @@ int WINAPI wWinMain(_In_ HINSTANCE, _In_opt_ HINSTANCE, _In_ PWSTR lpCmdLine, _I
// Create our overlay window
std::unique_ptr<OverlayWindow> overlayWindow;
// Keep a list of our cropped windows
std::vector<std::shared_ptr<CropAndLockWindow>> croppedWindows;
// Handles and thread for the events sent from runner
HANDLE m_reparent_event_handle;
@@ -167,6 +187,7 @@ int WINAPI wWinMain(_In_ HINSTANCE, _In_opt_ HINSTANCE, _In_ PWSTR lpCmdLine, _I
croppedWindow->CropAndLock(targetWindow, cropRect);
croppedWindow->OnClosed(removeWindowCallback);
croppedWindows.push_back(croppedWindow);
handleTheme();
};
overlayWindow.reset();

View File

@@ -2,14 +2,15 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace EnvironmentVariables.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class EnvironmentVariablesOpenedEvent : EventBase, IEvent
{
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;

View File

@@ -2,14 +2,15 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace EnvironmentVariables.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class EnvironmentVariablesProfileEnabledEvent : EventBase, IEvent
{
public bool Enabled { get; set; }

View File

@@ -2,8 +2,8 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using EnvironmentVariablesUILib.Models;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
@@ -11,6 +11,7 @@ using Microsoft.PowerToys.Telemetry.Events;
namespace EnvironmentVariables.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class EnvironmentVariablesVariableChangedEvent : EventBase, IEvent
{
public VariablesSetType VariablesType { get; set; }

View File

@@ -5,7 +5,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<TargetFramework>net9.0-windows10.0.22621.0</TargetFramework>
<TargetFramework>net9.0-windows10.0.26100.0</TargetFramework>
<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
<PublishDir>$(PowerToysRoot)\$(Platform)\$(Configuration)\WinUI3Apps</PublishDir>

View File

@@ -9,7 +9,7 @@
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">

View File

@@ -6,6 +6,7 @@
<PropertyGroup>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<DefineConstants>TESTONLY</DefineConstants>
</PropertyGroup>
<PropertyGroup>

View File

@@ -16,11 +16,11 @@
// project, where bugs will be filed
"org": "microsoft",
"project": "OS",
"AssignedTo": "mengyuanchen@microsoft.com",
"AssignedTo": "PowerToys@microsoft.com",
"AreaPath": "OS\\Windows Client and Services\\WinPD\\DFX-Developer Fundamentals and Experiences\\DEFT\\SALT",
"IterationPath": "OS\\Future"
},
"jobNotificationEmail": "mengyuanchen@microsoft.com",
"jobNotificationEmail": "PowerToys@microsoft.com",
"skip": false,
"rebootAfterSetup": false,
"oneFuzzJobs": [
@@ -57,11 +57,11 @@
// project, where bugs will be filed
"org": "microsoft",
"project": "OS",
"AssignedTo": "mengyuanchen@microsoft.com",
"AssignedTo": "PowerToys@microsoft.com",
"AreaPath": "OS\\Windows Client and Services\\WinPD\\DFX-Developer Fundamentals and Experiences\\DEFT\\SALT",
"IterationPath": "OS\\Future"
},
"jobNotificationEmail": "mengyuanchen@microsoft.com",
"jobNotificationEmail": "PowerToys@microsoft.com",
"skip": false,
"rebootAfterSetup": false,
"oneFuzzJobs": [
@@ -98,11 +98,11 @@
// project, where bugs will be filed
"org": "microsoft",
"project": "OS",
"AssignedTo": "mengyuanchen@microsoft.com",
"AssignedTo": "PowerToys@microsoft.com",
"AreaPath": "OS\\Windows Client and Services\\WinPD\\DFX-Developer Fundamentals and Experiences\\DEFT\\SALT",
"IterationPath": "OS\\Future"
},
"jobNotificationEmail": "mengyuanchen@microsoft.com",
"jobNotificationEmail": "PowerToys@microsoft.com",
"skip": false,
"rebootAfterSetup": false,
"oneFuzzJobs": [
@@ -139,7 +139,7 @@
// project, where bugs will be filed
"org": "microsoft",
"project": "OS",
"AssignedTo": "mengyuanchen@microsoft.com",
"AssignedTo": "PowerToys@microsoft.com",
"AreaPath": "OS\\Windows Client and Services\\WinPD\\DFX-Developer Fundamentals and Experiences\\DEFT\\SALT",
"IterationPath": "OS\\Future"
},

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