Compare commits

...

58 Commits

Author SHA1 Message Date
Jiří Polášek
64298a5414 CmdPal: Localize the "More" button on the command bar and hotkeys (#45505)
## Summary of the Pull Request

Enable localization for command bar buttons and modifiers

- Adds localization support for the "More" command button on the command
bar
- Localizes the secondary command key modifier (Ctrl) and its
combinations
- Updates related tooltips for improved consistency
- Enhances the overall user experience for non-English locales

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45503
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-12 20:38:10 +01:00
Mike Griese
efc3c5e5c8 CmdPal: Add Dock API (#45432)
This doesn't actually add the dock. It just adds the API for it.

Extension authors can use this to create their own dock bands.

re: #45201
2026-02-12 12:59:15 -06:00
Niels Laute
75bf64299d Creating a Common.UI.Controls lib (#45542)
## Summary of the Pull Request

@jiripolasek FYI

This PR creates a new `Common.UI.Controls` library that contains shared
WinUI controls. We have been copying code manually between CmdPal and
Settings, and now with the new KBM we will run into the same issue.

This lib has shared controls projects can add to their proj so we have a
single source of truth.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45388

<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2026-02-12 16:45:44 +01:00
Jiří Polášek
795c64cc72 CmdPal: Manually iterate package metadata tags to prevent exceptions (#45502)
## Summary of the Pull Request

This PR fixes an error that occurred when reading tags for the selected
package in WinGet extensions when AOTed. The issue was caused by using
LINQ over a WinRT proxy; this has been replaced with manual iteration
over the collection to avoid the failure.

The exception is now caught and logged as a warning by #44757.

<img width="863" height="500" alt="image"
src="https://github.com/user-attachments/assets/6e08e674-532e-4e9b-a5c6-f7e1c224c341"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44487
- [x] Closes: #44486
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-12 09:35:56 -06:00
Jiří Polášek
aca0b9c747 CmdPal: Clipboard history - localize metadata strings (#45506)
## Summary of the Pull Request

This PR enables the localization of strings in metadata providers
(section titles and keys) and other unlocalized strings in Clipboard
History built-in extension.

## PR Checklist

- [x] Closes: #42185
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-12 09:34:48 -06:00
Weike Qu
f88a4908ac [Keyboard Manager] Toggle module hotkey/shortcut (#42472)
## Summary of the Pull Request

Adds a keyboard shortcut to be able to toggle the Keyboard Manager
module on and off.

## PR Checklist

- [x] Closes: #4879 
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments

Modeled the changes and addition of a global shortcut using the Color
Picker module.

Notes:
- This uses `KeyboardManagerSettings` and the associated .json settings
file. I don't think there's anything else in this module that uses this.
- The default key binding for this is `winkey + shift + k`
- I've had to update the `KeyboardManagerViewModel` to extend
`PageViewModelBase` as opposed to `Observable` to get it to work. But I
will say that there were some things in here that I didn't fully dig
into, so let me know if there's any potential things I'm missing.
- I'm not too sure how to update the Settings UI after a hotkey is
pressed (pressing the hotkey currently will not show the module being
toggled off) - can't find a good way to refresh the settings ui after
enabling/disabling the module. Any pointers here would be appreciated!



## Validation Steps Performed
- Manually validated the following items:
  - Using the default shortcut (`winkey + shift + k`)
  - Changing the shortcut
  - Ensuring the change is persistent

## Media


https://github.com/user-attachments/assets/e471b8df-787a-441e-b9e0-330361865c76

---------

Co-authored-by: Weike Qu <weikequ@get-stride.com>
Co-authored-by: Leilei Zhang <leilzh@microsoft.com>
Co-authored-by: vanzue <vanzue@outlook.com>
Co-authored-by: Kai Tao <69313318+vanzue@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-12 13:01:40 +01:00
Copilot
587385d879 [Settings] Implement singleton pattern for ShortcutConflictWindow (#42440)
## Summary
Fixes issue where multiple ShortcutConflictWindow instances could be
opened simultaneously. The window now follows the same singleton pattern
as OobeWindow - only one instance can exist at a time, and attempting to
open another brings the existing window to the foreground.

## Changes
Implemented singleton management for `ShortcutConflictWindow` following
the established pattern used by `OobeWindow`:

### App.xaml.cs
- Added static field to store the singleton window instance
- Added `GetShortcutConflictWindow()`, `SetShortcutConflictWindow()`,
and `ClearShortcutConflictWindow()` methods for lifecycle management

### ShortcutConflictWindow.xaml.cs
- Updated `WindowEx_Closed` event handler to call
`App.ClearShortcutConflictWindow()` to properly clean up the singleton
reference when the window is closed

### Updated all three entry points that create ShortcutConflictWindow:
- **ShortcutConflictControl.xaml.cs** (Dashboard conflict warning)
- **ShortcutControl.xaml.cs** (Settings page shortcut controls)
- **OobeOverview.xaml.cs** (OOBE overview page)

Each location now checks if a window already exists using
`App.GetShortcutConflictWindow()`:
- If no window exists, creates a new one and registers it via
`App.SetShortcutConflictWindow()`
- If a window already exists, simply calls `Activate()` to bring it to
the foreground

## Testing
The fix ensures that:
-  Only one ShortcutConflictWindow can be open at a time
-  Clicking the shortcut conflict button when a window is already open
activates the existing window instead of creating a duplicate
-  The window reference is properly cleared when closed, allowing a new
instance to be created in future interactions

Fixes #[issue_number]

> [!WARNING]
>
> <details>
> <summary>Firewall rules blocked me from connecting to one or more
addresses (expand for details)</summary>
>
> #### I tried to connect to the following addresses, but was blocked by
firewall rules:
>
> - `i1qvsblobprodcus353.vsblob.vsassets.io`
> - Triggering command: `dotnet build PowerToys.Settings.csproj
--configuration Release` (dns block)
>
> If you need me to access, download, or install something from one of
these locations, you can either:
>
> - Configure [Actions setup
steps](https://gh.io/copilot/actions-setup-steps) to set up my
environment, which run before the firewall is enabled
> - Add the appropriate URLs or hosts to the custom allowlist in this
repository's [Copilot coding agent
settings](https://github.com/microsoft/PowerToys/settings/copilot/coding_agent)
(admins only)
>
> </details>

<!-- START COPILOT CODING AGENT SUFFIX -->



<details>

<summary>Original prompt</summary>

> 
> ----
> 
> *This section details on the original issue you should resolve*
> 
> <issue_title>[Settings] Single Shortcuts Conflicts
window</issue_title>
> <issue_description>### Microsoft PowerToys version
> 
> 0.95.0
> 
> ### Installation method
> 
> GitHub
> 
> ### Area(s) with issue?
> 
> Settings
> 
> ### Steps to reproduce
> 
> Multiple shortcut conflicts window can be launched.
> Should have the same behavior of OOBE window.
> If shortcut conflicts window is already opened, pressing the button
should bring the window in foreground.
> 
> ### ✔️ Expected Behavior
> 
> Single shortcuts conflicts window
> 
> ###  Actual Behavior
> 
> Multiple shortcut conflicts window can be launched
> 
> ### Additional Information
> 
> _No response_
> 
> ### Other Software
> 
> _No response_</issue_description>
> 
> <agent_instructions>Settings ShortcutConflictWindow should have the
same behavior of OobeWindow.
> When ShortcutConflictWindow is already opened, activate that window
instead of opening another one. </agent_instructions>
> 
> ## Comments on the Issue (you are @copilot in this section)
> 
> <comments>
> </comments>
> 


</details>

Fixes microsoft/PowerToys#42437

<!-- START COPILOT CODING AGENT TIPS -->
---

💬 Share your feedback on Copilot coding agent for the chance to win a
$200 gift card! Click
[here](https://survey3.medallia.com/?EAHeSx-AP01bZqG0Ld9QLQ) to start
the survey.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: davidegiacometti <25966642+davidegiacometti@users.noreply.github.com>
Co-authored-by: Davide Giacometti <davide.giacometti@outlook.it>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: vanzue <vanzue@outlook.com>
2026-02-12 17:28:21 +08:00
Niels Laute
528fb524d0 [Settings] Optimizing and cleaning up code (#44721)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

- Removing dead experiments code
- Refactoring and simplifying OOBE/SCOOBE windowing code
- Removing dead assets
- Optimizing CmdPal assets to lower res shaving off a few MBs
- Scrolling works better on the What's new page
- Should be merged after: #44638

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #44958
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
2026-02-12 10:35:58 +08:00
Niels Laute
3385d1d741 [Settings] UX fixes (#45513)
## Summary of the Pull Request

This PR includes:
- UI improvements to the Mouse Without Borders settings page.
- UI improvements to the AOT settings page.
- Multiple small fixes (e.g. to enable proper disabled states)
- Using GH Copilot CLI to loc strings that were hardcoded.
- Using GH Copilot CLI to remove dead loc strings from `Resources.resw`
(@jay-o-way will appreciated this 😁):

<img width="606" height="245" alt="image"
src="https://github.com/user-attachments/assets/aeab1201-1129-4ac9-a714-ac5ea7a227cc"
/>


## PR Checklist

- [x] Closes: #41688
- [x] Closes: #32869
- [x] Closes: #36200

<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2026-02-11 23:00:11 +01:00
Niels Laute
2440f8fc23 Improve dev docs (#45534)
- Making the contributor-setup doc a bit easier to digest.
- Removing duplicated information
- Upgrade VS instructions/config files/scripts to VS2026

---------

Co-authored-by: Noraa Junker <noraa.junker@outlook.com>
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
2026-02-11 22:59:53 +01:00
Jiří Polášek
5eb3617660 CmdPal: Localize additional UI strings in Registry and Services commands (#45508)
## Summary of the Pull Request

This PR
- Makes the "Browse the Windows registry" text for the Registry
extension command localizable
- Makes the "Manage Windows Services" text for the Windows services
command localizable
- Makes the Windows services filters ("all", "running", "paused",
"stopped") localizable
- Makes the Windows service primary command strings ("Start", "Stop",
"Resume") localizable
- Adds comment to "Open Windows Terminal profiles" resource

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-11 11:25:23 -06:00
Jeremy Sinclair
67a4d344d6 [Deps] Upgrade Microsoft.Windows.CppWinRT to 2.0.250303.1 (#45420)
This PR upgrades the **Microsoft.Windows.CppWinRT** NuGet package from
version **2.0.240111.5** to **2.0.250303.1** across the entire PowerToys
solution.
2026-02-11 08:54:24 -08:00
Gordon Lam
09bdbfac38 build(updating): Add WinRT coroutine support and refactor async methods (#45522)
## Summary of the Pull Request  
There are many build warnings now with like "cl : command line warning
D9047: option 'await' has been deprecated and will be re moved in a
future release." after we update to VS2026.

Introduce WinRT coroutine support by replacing `std::future` with
`IAsyncOperation` for asynchronous methods. Adjust output directories
and remove the `/await` option from project files to streamline the
build process. Update methods to utilize `std::expected` and `co_await`,
enhancing the async handling of version checks and downloads.

## PR Checklist  
- [ ] Closes: #xxx  
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass  
- [ ] **Localization:** All end-user-facing strings can be localized  
- [ ] **Dev docs:** Added/updated  
- [ ] **New binaries:** Added on the required places  
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments  
Refactor async methods to improve performance and compatibility with
WinRT. The changes include modifying the return types of several
functions in the `updating` namespace, specifically
`uninstall_previous_msix_version_async`,
`get_github_version_info_async`, and `download_new_version_async`.

## Validation Steps Performed  
Manual testing was conducted to ensure that the new async methods
function correctly and that the application behaves as expected during
version checks and downloads. Automated tests were updated to cover the
new coroutine implementations.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-11 06:31:46 -08:00
Jiří Polášek
603ac55f8a CmdPal: Prevent item template selectors from modifying containers (#45498)
## Summary of the Pull Request

This PR updates the item template selectors for ListView and GridView
and prevents them from modifying the container.
As a flyby, it introduces an enum for the list item type and centralizes
the logic that determines the type to the view model.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45496 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-11 06:03:48 -06:00
Mike Griese
3f5418132d [CmdPal] Fix context menu command items (#45499)
maintainers: we talked about this at length on Teams

> Seems like adding `IExtendedAttributesProvider` onto `CommandItem` is
what broke this. I don't know why. I'm not gonna pretend to understand
the cswinrt voodoo that's causing it to pick `IEAP` as the leaf
interface instead of `ICommandContextItem`.
 
 
drive by: fix the sample project on ARM

_resurrected from #45329 because spellbot killed that PR_
2026-02-11 05:51:00 -06:00
Heiko
e935faf08c [Settings > Advanced Paste] Move GPO info bar for Clipboard History (#45030)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

GPO Info bar for clipboard history has to be placed directly after the
setting. The PR moves the bar to the correct place.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45029 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-11 15:31:18 +08:00
Heiko
eb5f4c6bd0 [Settings > Generla] Create Bug Report button is wrongly disabled if Telemetry GPO is disabled (#45033)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR replaces the GPI control around the report button with an info
bar between diagnostics settings and report button.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45031 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-11 14:26:10 +08:00
Jessica Dene Earley-Cha
658f90d6f8 CmdPal: Add AutomationProperties.Name to Extensions page "More" button (#45516)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Add an AutomationProperties.Name to the "More options" button on the
CmdPal Settings Extensions page, improving accessibility for screen
readers. Add localized AutomationProperties.Name ("More options") for
the Settings_ExtensionsPage_More_Button in Resources.resw

This address A11y bug 60946859

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed


https://github.com/user-attachments/assets/9cd5f580-bf7d-4dd1-9344-96f6c51c7958
2026-02-11 06:44:38 +01:00
Jessica Dene Earley-Cha
3f3e04086e Add developer documentation for implementing telemetry events in PowerToys modules. (#44912)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Adds a new doc (`doc/devdocs/Events.md`) that walks developers through
how to add telemetry events to PowerToys with next steps of reaching out
to Carlos or Jessica.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-10 11:22:51 -08:00
Mike Griese
3b874a9567 CmdPal: Port the devhome perf widgets to cmdpal (#45217)
Pretty direct port of the code, to prove it works.

There's definitely some improvement to be made here, esp WRT to the
network and GPU listing - networks should all just be listed. Or at
least automatically track the active one. And GPU should aggregate a
bunch of stats.

And we can probably add the details to these list items.

But most importantly, _it works_.

re: #45201
2026-02-10 06:00:27 -06:00
Kai Tao
7a86543c8d v0.97.2 hotfix release note (#45485)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2026-02-09 23:37:48 -08:00
Kai Tao
67a013f729 Advanced Paste: Handle Foundry local Port change on the fly (#45362)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Foundry Local returns 400 Bad Request if a manual port change made for
foundry local.

Fix #45340

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #45340
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Follow steps described in the issue, and the advanced paste can work
without having to restart powertoys itself
2026-02-10 15:31:23 +08:00
Jiří Polášek
521d34f1eb CmdPal: Add a button to toggle the visibility of the dev ribbon (#45379)
## Summary of the Pull Request

This PR adds an option to toggle visibility of the dev ribbon. The state
is only temporary and does not persist across app runs -- that is
intentional to prevent the dev from turning it off permanently.

<img width="648" height="519" alt="image"
src="https://github.com/user-attachments/assets/c5b348f6-8f3c-4ec2-a250-e051fd003e09"
/>

<img width="1313" height="751" alt="image"
src="https://github.com/user-attachments/assets/89928e30-b0dc-4a14-b5fb-bf68357a145b"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45371
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-09 18:15:22 -06:00
Jiří Polášek
a02a5a9736 CmdPal: Improvements and fixes for icon loading (#45460)
## Summary of the Pull Request

This PR is a follow-up for Icon cache:

- Adds decoding and rasterization limit (by width) to reduce memory
usage and improves throughput (noticeably)
- Fixes timing issue when setting padding for font icons
- Resolves race condition in IconBox caused by incorrect guard

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45460
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-09 14:06:39 -06:00
Jiří Polášek
1e25d17920 CmdPal: ApplicationInfoService + fix version in the error report builder (#45374)
## Summary of the Pull Request

This PR introduces a new service, ApplicationInfoService, that
encapsulates host app state and infrastructure and moves the logic for
obtaining version information there. It then uses this information to
fix an issue with incorrect version reporting for unpackaged CmdPal in
ErrorReportBuilder.

- Adds ApplicationInfoService.
- Fixes an error in ErrorReportBuilder when the app runs unpackaged.
- Adds logging of the app version and environmental info at startup.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45368
- [x] Closes: #45370
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-09 14:00:01 -06:00
Jiří Polášek
4959273875 CmdPal: Prevent the main window from stealing focus (#45309)
## Summary of the Pull Request

This PR adds two fixes to prevent Command Palette’s main window from
stealing focus while or after it is being hidden.

1) GoBack was not forwarding the withAnimation and focusSearch
parameters when chaining to GoHome.

2) Page focus after load can be triggered too late—when the window is
already hidden—causing CmdPal to regain focus unexpectedly.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45301
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-09 13:56:30 -06:00
Jiří Polášek
095961402b CmdPal: Transparent window (#45159)
## Summary

This PR adds:
- Backdrop material customization
  - Alongside acrylic, the following options are now available:
  - Transparent background
  - Mica background
- Background material opacity
  - Lets you control how transparent the background is

## Pictures? Pictures!

<img width="1491" height="928" alt="image"
src="https://github.com/user-attachments/assets/ff4e9e06-fcf1-4f05-bc0a-fb70dc4f39be"
/>



https://github.com/user-attachments/assets/84e83279-afab-481e-b904-f054318c5d2f

<img width="977" height="628" alt="image"
src="https://github.com/user-attachments/assets/241a228d-af3f-448a-94a6-0a282218bd8c"
/>


## PR Checklist

- [x] Closes: #44197
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-09 13:42:01 -06:00
Jiří Polášek
7477b561a1 CmdPal: Add precomputed fuzzy string matching to Command Palette (#44090)
## Summary of the Pull Request

This PR improves fuzzy matching in Command Palette by:
- Precomputing normalized strings to enable faster comparisons
- Reducing memory allocations during matching, effectively down to zero

It also introduces several behavioral improvements:
- Strips diacritics from the normalized search string to improve
matching across languages
- Suppresses the same-case bonus when the query consists entirely of
lowercase characters -- reflecting typical user input patterns
- Allows skipping word separators -- enabling queries like Power Point
to match PowerPoint

This implementation is currently kept internal and is used only on the
home page. For other scenarios, the `FuzzyStringMatcher` from
`Microsoft.CommandPalette.Extensions.Toolkit` is being improved instead.

`PrecomputedFuzzyMatcher` offers up to a 100× performance improvement
over the current `FuzzyStringMatcher`, and approximately 2–5× better
performance compared to the improved version.

The improvement might seem small, but it adds up and becomes quite
noticeable when filtering the entire home page—whether the user starts a
new search or changes the query non-incrementally (e.g., using
backspace).


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45226
- [x] Closes: #44066
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-09 13:37:59 -06:00
Gordon Lam
740dbf5699 build(common): update project references to use $(RepoRoot) for paths (#44639)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Update project references across multiple projects to utilize
`$(RepoRoot)` for paths, ensuring consistency and improving
maintainability.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: N/A
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This change affects the following projects: 
- `src/common/ManagedCsWin32/ManagedCsWin32.csproj`
- `src/common/Common.Search/Common.Search.csproj`
- `src/common/AllExperiments/AllExperiments.csproj`
- `src/modules/peek/Peek.Common/Peek.Common.csproj`
- `src/common/UITestAutomation/UITestAutomation.csproj`
- `src/common/GPOWrapperProjection/GPOWrapperProjection.csproj`
- `src/modules/powerrename/PowerRenameUITest/PowerRename.UITests.csproj`
- `src/common/LanguageModelProvider/LanguageModelProvider.csproj`
- `src/modules/Hosts/Hosts.Tests/HostsEditor.UnitTests.csproj`
- `tools/StylesReportTool/StylesReportTool.vcxproj`
- `src/common/interop/interop-tests/Common.Interop.UnitTests.csproj`
- `tools/MonitorReportTool/MonitorReportTool.vcxproj`
- `src/common/ManagedTelemetry/Telemetry/ManagedTelemetry.csproj`
- `src/modules/peek/Peek.FilePreviewer/Peek.FilePreviewer.csproj`
- `src/settings-ui/Settings.UI.Controls/Settings.UI.Controls.csproj`
- `src/common/Themes/Themes.vcxproj`
- `src/common/COMUtils/COMUtils.vcxproj`
-
`src/modules/cmdpal/Tests/Microsoft.CmdPal.UITests/Microsoft.CmdPal.UITests.csproj`
- `src/modules/imageresizer/tests/ImageResizer.UnitTests.csproj`

The changes were validated by running existing unit tests, which all
passed successfully.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Executed all unit tests related to the modified projects, confirming
that all tests passed without issues.
```
2026-02-06 16:12:44 -08:00
Gordon Lam
914f2281c3 feat(advancedpaste): add auto-copy selection for custom action hotkeys (#44767)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Boosting productivity #2x. Customer mentioned with Custom Action
(Shortcut trigger) "We should not need to do two keyboard actions to
finish this awesome AI data transformation, instead, just single
shortcut should do copy + advanced paste."

This pull request introduces a new feature to the Advanced Paste module
that allows users to automatically copy the current selection when
triggering a custom action hotkey. The changes include backend logic for
sending the copy command, updates to configuration and settings
management, and UI additions to expose this option to users.

### Feature Addition: Auto-Copy Selection for Custom Action Hotkeys

* Added a new boolean setting, `AutoCopySelectionForCustomActionHotkey`,
to both the backend (`dllmain.cpp`, `AdvancedPasteProperties.cs`) and
the settings UI, allowing users to enable or disable automatic copying
of the current selection when a custom action hotkey is pressed.
[[1]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR63)
[[2]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR106)
[[3]](diffhunk://#diff-7f5d34989db7593fa4969a79cf97f709d210c157343d474650d5df4b9bf18114R31)
[[4]](diffhunk://#diff-7f5d34989db7593fa4969a79cf97f709d210c157343d474650d5df4b9bf18114R83-R85)
[[5]](diffhunk://#diff-09c575763019d9108b85a2e7b87a3bb6ed23a835970bf511b1a6bbe9a9f53835R174-R178)
[[6]](diffhunk://#diff-0f8bf95882c074d687f6c4f2673cf9c8b1a904b117c11f75d0c892d809f3cd42R558-R570)

### Backend Logic and Integration

* Implemented the `send_copy_selection()` and `try_send_copy_message()`
methods in `dllmain.cpp` to send a WM_COPY message or simulate a Ctrl+C
keystroke, ensuring the selected content is copied before executing the
custom action.
* Integrated the new setting into the hotkey handler logic so that when
a custom action hotkey is pressed and the setting is enabled, the copy
operation is triggered before running the custom action.

### Configuration and State Management

* Updated serialization/deserialization and property synchronization
logic to support the new setting, ensuring its value is correctly
loaded, saved, and reflected in the UI and runtime behavior.
[[1]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR353-R357)
[[2]](diffhunk://#diff-0f8bf95882c074d687f6c4f2673cf9c8b1a904b117c11f75d0c892d809f3cd42R1235-R1240)

### UI and Localization

* Added a new checkbox to the Advanced Paste settings page in XAML to
allow users to toggle the auto-copy feature.
* Provided localized strings for the new setting, including header and
description, in the resource file for user clarity.

### Refactoring for Hotkey Logic

* Refactored hotkey handling code to correctly calculate indices for
additional and custom actions, supporting the new auto-copy logic and
improving code clarity.
[[1]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dR918-R936)
[[2]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dL871)
[[3]](diffhunk://#diff-3866eb99ffe4453e0d03248e11d3560f7f15f4b982e323519d45e282f0fe898dL884)
2026-02-06 08:25:10 -08:00
Shawn Yuan
1fc0dfc28d [PowerDisplay] Prevent from WinuiEx crash (#45449)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request updates how the `IsShownInSwitchers` property is set
for the PowerDisplay windows, moving from XAML-based configuration to
explicit runtime setting in the code-behind. This improves compatibility
and error handling, especially in scenarios where the property may not
be supported or could throw exceptions.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-06 22:50:23 +08:00
Shawn Yuan
ab47d54463 Fix WinuiEx crash issue (#45443)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a crash related to `IsShownInSwitchers` when explorer.exe is not
running. The property has been removed from XAML and is now set in the
C# backend with added exception handling to improve stability. No
changes were made for projects where the property is set to true, as
they are not affected.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: vanzue <vanzue@outlook.com>
2026-02-06 16:58:29 +08:00
Jiří Polášek
753689309e CmdPal: Fix alias UI clearing when toggling Direct/Indirect combobox (#45381)
## Summary of the Pull Request

This PR fixes the settings UI for the top-level command alias.



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist


https://github.com/user-attachments/assets/0d1e1392-0293-4482-97cb-e8e8c0ed0dd5


- [x] Closes: #41301
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 16:47:45 -06:00
Thanh Nguyen
2be4c4eb46 Fix CursorWrap "Automatically activate on utility startup" setting not persisting (#45210)
## Summary of the Pull Request

Fixes #45185 - CursorWrap "Automatically activate on utility startup"
setting cannot be disabled, and prevents spurious activation on startup.

## PR Checklist

- [x] Closes: #45185
- [x] **Communication:** Issue was reported by community; fix follows
established patterns from MousePointerCrosshairs
- [x] **Tests:** Manual validation performed by contributor (video
available)
- [x] **Localization:** No new user-facing strings added
- [ ] **Dev docs:** N/A - bug fix only
- [ ] **New binaries:** N/A - no new binaries
- [ ] **Documentation updated:** N/A - bug fix only

## Detailed Description of the Pull Request / Additional comments

### Problem

Users reported that disabling the "Automatically activate on utility
startup" setting for CursorWrap does not work - the mouse hook always
starts automatically regardless of the setting value.

### Root Causes

1. **`dllmain.cpp` `enable()` method**: `StartMouseHook()` was always
called unconditionally, ignoring `m_autoActivate`.
2. **`MouseUtilsViewModel.cs` `IsCursorWrapEnabled` setter**: enabling
CursorWrap forced `AutoActivate = true`, overriding the user's
preference.
3. **Startup edge case**: the trigger event could remain signaled from a
previous session, immediately toggling CursorWrap on startup even when
AutoActivate is off.

### Solution

1. **`src/modules/MouseUtils/CursorWrap/dllmain.cpp`**: only start the
mouse hook if `m_autoActivate` is true.
2. **`src/settings-ui/Settings.UI/ViewModels/MouseUtilsViewModel.cs`**:
remove the line that forced `AutoActivate = true` when enabling
CursorWrap.
3. **`src/modules/MouseUtils/CursorWrap/dllmain.cpp`**: reset the
trigger event on enable to avoid immediate activation on startup.

### Pattern Reference

This fix follows the same pattern used by **MousePointerCrosshairs**
module which has a similar `AutoActivate` setting that works correctly.

## Validation Steps Performed

### Build

- `tools\build\build.ps1 -Platform x64 -Configuration Debug`

### Manual validation (contributor)

#### Test Case 1: AutoActivate = false (should NOT auto-start mouse
hook)

1. Open PowerToys Settings → Mouse Utilities → Cursor Wrap
2. Enable Cursor Wrap
3. **Disable** "Automatically activate on utility startup"
4. Close PowerToys completely (right-click tray icon → Exit)
5. Restart PowerToys
6. **Expected Result**: CursorWrap module is loaded but mouse hook is
NOT active - cursor does NOT wrap at screen edges
7. Press activation hotkey (default: `Win+Alt+U`)
8. **Expected Result**: Mouse hook activates, cursor now wraps at screen
edges
9. **Actual Result**:  Works as expected

#### Test Case 2: AutoActivate = true (should auto-start mouse hook)

1. Open PowerToys Settings → Mouse Utilities → Cursor Wrap
2. Enable Cursor Wrap
3. **Enable** "Automatically activate on utility startup"
4. Close PowerToys completely
5. Restart PowerToys
6. **Expected Result**: Mouse hook is immediately active, cursor wraps
at screen edges without pressing hotkey
7. **Actual Result**:  Works as expected

#### Test Case 3: Setting persistence after restart

1. Set AutoActivate = false, restart PowerToys
2. Open Settings and verify AutoActivate is still false
3. Set AutoActivate = true, restart PowerToys
4. Open Settings and verify AutoActivate is still true
5. **Actual Result**:  Setting persists correctly

#### Test Case 4: Hotkey toggle works correctly

1. With AutoActivate = false, restart PowerToys
2. Press hotkey → cursor should start wrapping
3. Press hotkey again → cursor should stop wrapping
4. **Actual Result**:  Hotkey toggle works correctly

---

**Note**: Video demonstration available from contributor.
2026-02-05 19:58:49 +08:00
Mike Hall
731532fdd8 Add option to disable CursorWrap when on a single monitor. (#45303)
## Summary of the Pull Request
CursorWrap wraps on the outer edge of monitors, if a user is swapping
between a laptop and docked laptop with external monitors the user might
want to only enable wrapping when connected to external monitors, and
disable when only on the laptop.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45198
- [ ] Closes: #45154
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
Currently CursorWrap will wrap around the horizontal/vertical edges of
monitors, if the user has more than one monitor the outer edges are used
as wrap targets, if the user only has one monitor (perhaps a laptop)
wrapping might be temporarily disabled until additional external
monitors are added (such as being plugged into a dock or using a USB-C
monitor).

The new option will disable wrapping if only a single monitor is
detected, monitor detection is dynamic.

## Validation Steps Performed
Validated on a Surface Laptop 7 Pro (Intel) with a USB-C External
Monitor.

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-02-05 18:37:10 +08:00
Shawn Yuan
bde2055f26 Fix pipeline build issue when using wasdk 2.0 exp (#45390)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request updates project configuration for two modules by
changing how the Windows App SDK is included. Specifically, it switches
both modules from using a self-contained Windows App SDK deployment to a
framework-dependent deployment. This means the applications will now
rely on the system-installed Windows App SDK rather than bundling it
with the app.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 17:04:24 +08:00
moooyo
3336c134dd [PowerDisplay] Add custom vcp code name map and fix some bugs (#45355)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
1. Fix quick access not working bug
2. Add custom value mapping
3. Fix some vcp slider visibility bug

demo for custom vcp value name mapping:
<img width="1399" height="744" alt="image"
src="https://github.com/user-attachments/assets/517e4dbb-409a-4e43-b15a-d0d31e59ce49"
/>
<img width="1379" height="337" alt="image"
src="https://github.com/user-attachments/assets/18f6f389-089c-4441-ad9f-5c45cac53814"
/>
<img width="521" height="1152" alt="image"
src="https://github.com/user-attachments/assets/27b5f796-66fa-4781-b16f-4770bebf3504"
/>
<img width="295" height="808" alt="image"
src="https://github.com/user-attachments/assets/54eaf5b9-5d54-4531-a40b-de3113122715"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
2026-02-05 17:02:55 +08:00
Kai Tao
4c0926d7b7 Doc: Add a dev guideline to make sure codes builds and verified before open a pr (#45419)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Making sure the codes builds and verified before submitting a pr.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 16:12:58 +08:00
Shawn Yuan
d9a1c35132 Fix Advanced Paste settings page crash issue (#45207)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request refactors the `AdvancedPasteAdditionalActions` class
to use private backing fields and custom property accessors for its
action properties. This change allows for better control over property
initialization and ensures that the properties always have valid,
non-null default values.

**Refactoring for property initialization and null safety:**

* Introduced private backing fields (`_imageToText`, `_pasteAsFile`,
`_transcode`) for the `ImageToText`, `PasteAsFile`, and `Transcode`
properties in `AdvancedPasteAdditionalActions`, replacing
auto-properties.
* Updated the property accessors for `ImageToText`, `PasteAsFile`, and
`Transcode` to use the new backing fields and ensure that a new default
instance is assigned if a null value is provided during initialization.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45189
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 10:35:59 +08:00
Niels Laute
0259e31d20 Fix contrast issue (#45367)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #42261
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 09:17:13 +08:00
leileizhang
266908c62a [ImageResizer] Fix Image Resizer not working after upgrade on Windows 10 (#45184)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- Fixes an issue where Image Resizer stops working after upgrading
PowerToys on Windows 10
- Root cause: the PackageIdentityMSIX (sparse app) was not being
properly cleaned up during upgrade

## Problem
Previous versions of PowerToys installed the sparse app on Windows 10.
The current version only installs it on Windows 11+ (build >= 22000).
During upgrade on Windows 10:
1. The `NOT UPGRADINGPRODUCTCODE` condition prevented the uninstall
action from running
2. The Windows 11 version check prevented the new sparse app from being
installed
3. Result: the old sparse app remained on the system, causing Image
Resizer to malfunction

## Fix
Changed the `UninstallPackageIdentityMSIX` condition from:
Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE="ALL")
to:
Installed AND (REMOVE="ALL")

This ensures the old sparse app is properly cleaned up during upgrades,
which is also consistent with other similar cleanup

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45178 #45280
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Install PowerToys version 0.96.1 on Windows 10.
2. Upgrade to version 0.97.1.
3. Run Get-AppxPackage -Name "*Sparse*" in PowerShell to check whether a
Sparse App package is present.
2026-02-05 09:03:48 +08:00
Alex Mihaiuc
6f87e947ff ZoomIt: close the virtual microphone on stop (#45386)
This is not a leak per se, but closing the virtual microphone when
recording stops is a good thing to do.
Also bump ZoomIt's version to 10.1.

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This is a code quality addition, not a real bug per se - ZoomIt holds
one reference to a virtual microphone stream, thus causing the
notification area (system tray) microphone symbol always show ZoomIt as
"recording" even after stopping a screen recording in ZoomIt.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

It's sufficient to just notice that:

- Audio recording still works.
- The notification area / system tray microphone notification is active
while screen recording.
- That notification disappears after stopping the ZoomIt screen capture
session.
- 
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 09:01:10 +08:00
Gordon Lam
70d84fcb88 chore(claude): add symlinks for Claude Code support to GitHub configs (#45204)
## Summary of the Pull Request

Adds Claude Code support by creating symbolic links under `.claude/`
that point to existing GitHub Copilot configuration files in `.github/`.
This enables Claude Code to use the same AI contributor guidance,
agents, prompts, instructions, and skills without duplicating content.

## Detailed Description of the Pull Request / Additional comments

This PR creates a `.claude/` directory with symbolic links mapping
Claude Code's expected paths to existing GitHub Copilot configurations:

| Claude Code Path | → | GitHub Copilot Source |
|------------------|---|----------------------|
| `.claude/CLAUDE.md` | → | `.github/copilot-instructions.md` |
| `.claude/agents/` | → | `.github/agents/` |
| `.claude/commands/` | → | `.github/prompts/` |
| `.claude/rules/` | → | `.github/instructions/` |
| `.claude/skills/` | → | `.github/skills/` |

**Key benefits:**
- Single source of truth — edits to `.github/` files automatically apply
to Claude Code
- Directory symlinks ensure new files (agents, prompts, skills) are
picked up without updating the mapping
- `.gitattributes` updated with `symlink` hint for `.claude/**`

**Windows users cloning this repo need:**
- Developer Mode enabled, OR admin privileges
- `git config --global core.symlinks true` before cloning

## Validation Steps Performed

- [x] Verified symlinks resolve correctly on Windows (`Get-ChildItem
.claude` shows targets)
- [x] Confirmed content is readable through symlinks (`Get-Content
.claude\CLAUDE.md`)
- [x] Verified Git indexes files as symlinks (mode `120000` in `git
ls-files -s`)
- [x] Confirmed symlink targets stored with forward slashes for
cross-platform compatibility
- [x] No automated tests required — changes are config/symlinks only
with no runtime impact
2026-02-04 08:31:40 -08:00
Mario Hewardt
8d9de117b9 Adds a video trim dialog to ZoomIt (#45334)
## Summary of the Pull Request
Adds a video trim dialog to ZoomIt

## PR Checklist
Closes 45333

## Validation Steps Performed
Manual validation

---------

Co-authored-by: Mark Russinovich <markruss@ntdev.microsoft.com>
Co-authored-by: foxmsft <foxmsft@hotmail.com>
2026-02-03 13:05:31 -08:00
Jiří Polášek
42a7213644 CmdPal: Supress warning CsWinRT1028 for DeleteObjectSafeHandle (#45324)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR adds a local suppression for warning CsWinRT1028: Class should
be marked partial for source generated class `DeleteObjectSafeHandle`.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Related to: #42574
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-03 12:12:38 -06:00
Kai Tao
27ba536872 UT: Add ut to protect common utils codes (#45290)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
As title

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tests should be picked up and run and pass
2026-02-03 15:12:45 +08:00
moooyo
18efa0559c Introduce new utility PowerDisplay to control your monitor settings (#42642)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Introduce a new PowerToys' module PowerDisplay to let user can control
their monitor settings without touching monitor's button.

Support feature list:
Common:
1. Profiles support
2. Integration with LightSwitch (auto switch profile when theme change)
3. TrayIcon
4. Save and restore settings when startup
5. Shortcut
6. Rotation
7. GPO support
8. Auto re-discovery monitor when plugging and unplugging monitors.
9. Identify Monitors
10. Quick profile switch

Especially for DDC/CI monitor:
1. Brightness
2. Contrast
3. Volume
4. Color temperature (preset profile)
5. Input source
6. Power State (poweroff)


Design doc:
https://github.com/microsoft/PowerToys/blob/yuleng/display/pr/3/doc/devdocs/modules/powerdisplay/design.md

AOT compatibility:
I designed this module for AOT from the start, so I'm pretty sure at
least 95% of it is AOT compatible. But unfortunately, PowerToys still
have a AOT blocker to block this module publish with AOT.

Currently PowerToys will check the .net file version (file version not
lib version) to avoid crash. So, all modules should reference Common.UI
or add UseWPF to avoid overwrite the .net file with different version
(which may cause crash).

Todo:
- [ ] BugBash
- [ ] Icon
- [ ] IdentifyWindow UI improvement


Demo

Main UI:
<img width="546" height="671" alt="image"
src="https://github.com/user-attachments/assets/b0ad9ac5-8000-4365-a192-ab8c2d66d4f1"
/>

Input Source:
<img width="536" height="674" alt="image"
src="https://github.com/user-attachments/assets/80f9ccd7-4f8c-4201-b177-cc86c5bcc9e3"
/>


Settings UI:
<img width="1581" height="1191" alt="image"
src="https://github.com/user-attachments/assets/6a82e4bb-8f96-4f28-abf9-d7c45e1c8ef7"
/>

<img width="1525" height="1146" alt="image"
src="https://github.com/user-attachments/assets/aae81e65-08fd-453a-bf52-02a74f2fdea0"
/>



Closes: 
#42942
#42678
#41117
#38109
#35564
#34932
#28500
#1052
#18149

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #1052
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: moooyo <lengyuchn@gmail.com>
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-03 13:53:25 +08:00
Jaylyn Barbee
b3e7c9d227 [Light Switch] Fix Light Switch start up logic (#45304)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Title

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: https://github.com/microsoft/PowerToys/issues/45291
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Before, there was a function that initialized some variables about the
current system state that were later used to check against if that state
needed to change in a different function. That caused from some issues
because I was reusing the function for a double purpose. Now the
`SyncInitialThemeState()` function in the State Manager will sync those
initial variables and apply the correct theme if needed.

I also removed an unnecessary parameter from `onTick`

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manual testing
2026-02-03 09:23:54 +08:00
Jiří Polášek
49cc504d94 CmdPal: Improve fuzzy matcher Unicode and emoji robustness (#45275)
## Summary of the Pull Request

Add comprehensive unit tests for emoji, ZWJ sequences, skin tone
modifiers, and UTF-16 edge cases (unpaired surrogates, combining marks,
random garbage). Update matcher logic to skip normalization of lone
surrogates, preventing errors with malformed Unicode. Expand comparison
test data to cover emoji scenarios. Adds regression guards for diacritic
handling and surrogate processing.

Fixes #45246 introduced in #44809.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45246
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 12:30:00 -06:00
Jiří Polášek
18c6d6b0f3 CmdPal: Improve loading of application icons (uwp and jumbo icons) - part 2 (#44973)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR improves icons for app items:
- Refactors icon detection and selection from the AppX manifest out of
`UWPApplication`
- Prefer *unplated* UWP app logos so icons no longer appear smaller than
expected
- Adds an icon loader based on `IShellItemImageFactory` to correctly
load large icons
- Jumbo icons loaded from shortcuts are now crisp
- Jumbo icons loaded from shortcuts are no longer scaled down
- Refactors detail loading in `AppListItem` to prevent potential
deadlocks
- Makes PWA icons more crisp
- Fixes fallback item (now it gets used not only when the icon is null,
but also when it's empty).

<table>

<thead>
<tr>
<th></th>
<th>Old</th>
<th>New</th>
</tr>
</thead>

<tr>
<td>1</td>
<td>
<img width="830" height="495" alt="image"
src="https://github.com/user-attachments/assets/bc9875bd-6a8b-4a3d-88e1-07a655a5a5cd"
/>
</td>
<td>
<img width="750" height="533" alt="image"
src="https://github.com/user-attachments/assets/a82ed464-b925-4d0c-95c4-6c04859e886e"
/>
</td>
</tr>

<tr>
<td>2</td>
<td>
<img width="814" height="233" alt="image"
src="https://github.com/user-attachments/assets/d560d3c0-ffc5-4178-a610-4e3b3c7107c8"
/>
</td>
<td>
<img width="760" height="299" alt="image"
src="https://github.com/user-attachments/assets/f29c825e-324f-46f1-b6bb-6edcf286fc9a"
/>

</td>
</tr>


<tr>
<td>3</td>
<td>
<img width="813" height="262" alt="image"
src="https://github.com/user-attachments/assets/d94f724d-ec26-48c8-bb8a-1b10f6a0f7eb"
/>
</td>
<td>
<img width="762" height="260" alt="image"
src="https://github.com/user-attachments/assets/76c5debb-baac-417e-8aba-9cec198e742c"
/>
</td>
</tr>

<tr>
<td>4</td>
<td>
<img width="819" height="250" alt="image"
src="https://github.com/user-attachments/assets/5f16d714-56d8-42f2-ad8b-1c2be6570e5c"
/>
</td>
<td>
<img width="747" height="244" alt="image"
src="https://github.com/user-attachments/assets/485c72cf-ef39-4c05-afdd-877f0a47f51a"
/>
</td>
</tr>


<tr>
<td>5</td>
<td>
<img width="815" height="327" alt="image"
src="https://github.com/user-attachments/assets/4108e36a-5950-43c9-bdff-6a9f58dadcf6"
/>
</td>
<td>
<img width="762" height="272" alt="image"
src="https://github.com/user-attachments/assets/804a3159-a165-4a48-87f6-15849f5f4516"
/>
</td>
</tr>

<tr>
<td>6</td>
<td>
<img width="809" height="257" alt="image"
src="https://github.com/user-attachments/assets/93ad8241-1d75-415f-b08c-4161c0905e41"
/>
</td>
<td>
<img width="756" height="231" alt="image"
src="https://github.com/user-attachments/assets/a0c9bb44-7151-438d-a811-82d5e2080f44"
/>
</td>
</tr>

<tr>
<td></td>
<td>
</td>
<td>
</td>
</tr>

</table>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44970
- [x] Closes: #43320
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:53:40 -06:00
Jiří Polášek
4d1f92199c CmdPal: Make Indexer great again - part 1 - hotfix (#44729)
## Summary of the Pull Request

This PR introduces a rough hotfix for several indexer-related issues.

- Premise: patch what we can in-place and fix the core later (reworking
`SeachEngine` and `SearchQuery` is slightly trickier). This patch also
removes some dead code for future refactor.
- Adds search cancellation to the File Search page and the indexer
fallback.
- Prevents older searches from overwriting newer model state and reduces
wasted work.
- Stops reusing the search engine; creates a new instance per search to
avoid synchronization issues.
- That `SeachEngine` and `SearchQuery` are not multi-threading friendly.
- Removes search priming to simplify the code and improve performance.
- Since `SearchQuery` cancels and re-primes on every search, priming
provides little benefit and can hide extra work (for example,
cancellation triggering re-priming).
- Fixes the indexer fallback subject line not updating when there is
more than one match.
  - It previously kept the old value, which was confusing.
- ~Shows the number of matched files in the fallback result.~
- Fetching total number of rows was reverted, performance was not stable
:(
- Optimizes the indexer fallback by reducing the number of items
processed but not used.
- Only fetches the item(s) needed for the fallback itself—no extra work
on the hot path.
- Stops reusing the fallback result when navigating to the File Search
page to show more results. This requires querying again, but it
simplifies the flow and keeps components isolated.
- Fixes the English mnemonic keyword `kind` being hardcoded in the
search page filter. Windows Search uses localized mnemonic keyword
names, so this PR replaces it with canonical keyword `System.Kind` that
is universaly recognized.
- Adds extra diagnostics to `SearchQuery` and makes logging more
precise.
- DataPackage for the IndexerListItem now defers including of storage
items - boost performance and we avoid touching the item until its
needed.
- IndexerPage with a prepopulated query will delay loading until the
items are actually enumerated (to avoid populating from fallback hot
path) and it no longer takes external SearchEngine. It just recreates
everything.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Related to: #44728
- [x] Closes: #44731
- [x] Closes: #44732
- [x] Closes: #44743
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:23:34 -06:00
Jiří Polášek
dca532cf4b CmdPal: Icon cache (#44538)
## Summary of the Pull Request

This PR implements actual cache in IconCacheService and adds some fixes
on top for free.

The good
- `IconCacheService` now caches decoded icons
- Ensures that UI thread is not starved by loading icons by limiting
number of threads that can load icons at any given time
- `IconCacheService` decodes bitmaps directly to the required size to
reduce memory usage
- `IconBox` now reacts to theme, DPI scale, and size changes immediately
- Introduced `AdaptiveCache` with time-based decay to improve icon reuse
- Updated `IconCacheProvider` and `IconCacheService` to handle multiple
icon sizes and scale-aware caching
- Added priority-based decoding in `IconCacheService` for more
responsive loading
- Extended `IconPathConverter` to support target icon sizes
- Switched hero images in `ShellPage` to use the jumbo icon cache
- Made `MainWindow` title bar logic resilient to a null `XamlRoot`
- Fixed Tag icon positioning
- Removes custom `TypedEventHandlerExtensions` in favor of
`CommunityToolkit.WinUI.Deferred`.

The bad
- Since IconData lacks a unique identity, when it includes a stream, it
relies on simple reference equality, acknowledging that it might not be
stable. We might cache some obsolete garbage because of this, but it is
fast and better than nothing at all. Yet another task for the future me.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: 
- [ ] Closes: #38284
- [ ] Related to: #44407
- [ ] Related to: https://github.com/zadjii-msft/PowerToys/issues/333
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:16:43 -06:00
Jiří Polášek
b5991642f8 CmdPal: Add trailing backslash to OutDir in Microsoft.Terminal.UI project file (#45250)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Ensures the OutDir path in Microsoft.Terminal.UI.vcxproj ends with a
backslash, making it explicit as a directory, and fixes warning MSB8004.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-02 11:10:36 -06:00
Jaylyn Barbee
84b39a9edc [Light Switch] Changed the rules surrounding the max/min value of the Offset field (#45125)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR introduces new logic that dictates the max and min value for the
`Offset` field that the user can change when using Sunrise to Sunset
mode.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44959
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The new logic is as follows:
- The sunrise offset cannot go into the previous day and cannot overlap
the current sunset transition time
- The sunset offset cannot overlap the last sunrise time and cannot
overlap into the next day.

These values are dynamic and update when the VM updates with new times.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Manual testing
2026-02-02 09:33:25 -05:00
Kai Tao
67d96b0a13 PowerToys extension: Bundle localization files into installer (#45194)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45171
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<img width="925" height="612" alt="image"
src="https://github.com/user-attachments/assets/214ead95-504a-4e48-bc25-138323d973f9"
/>
2026-02-02 11:31:21 +08:00
Kai Tao
c5d4f992c1 Workspace: Fix an overlay issue for workspace snapshot draw (#45183)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Root cause: Workspaces uses DPI-unaware coordinates (via
GetDpiUnawareScreens()
which runs in a temporary DPI-unaware thread) to store/match window
positions
across different DPI settings. However, WorkspacesEditor itself uses
PerMonitorV2
DPI awareness for UI clarity. When assigning these DPI-unaware
coordinates directly
to WPF window properties, WPF automatically scaled them again based on
current DPI,
causing incorrect overlay positioning.

Fix: Use SetWindowPositionDpiUnaware() to bypass WPF's automatic DPI
scaling
by temporarily switching to DPI-unaware context when calling Win32
SetWindowPos.

Fix #45174

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45174
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Verified in local build vs production build, and the problem fixed in
local build.
2026-02-02 09:34:50 +08:00
Kai Tao
11b406feee Build: Fix release pipeline and local build failure (#45211)
## Summary of the Pull Request
Release pipeline is keeping failed, and local build failed at ut.

This pull request introduces changes to improve how test projects are
handled during release builds, ensuring that test code is not compiled
or analyzed when not needed - in doing release build, to - succeed the
execution and reduce built time.

And, to upgrade from VS17 to VS18 in cmdpal sdk build, this is to keep
consistency with all other build step


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Local build & release pipeline build should all pass:

Local build:
<img width="1815" height="281" alt="image"
src="https://github.com/user-attachments/assets/f350cf3f-b856-432d-97f3-e392d38ef7fa"
/>

Release pipeline is working too:
<img width="1195" height="163" alt="image"
src="https://github.com/user-attachments/assets/ce58de38-f0fb-45ad-9d70-2b8eb1c4db60"
/>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-02 09:15:53 +08:00
Jiří Polášek
256af8f6e0 Spellcheck: Add missing words and sort expect.txt (#45251)
## PR Checklist

This PR adds missing words to the spell checker dictionary.

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-01 20:14:37 +08:00
1017 changed files with 52897 additions and 8309 deletions

1
.claude/CLAUDE.md Symbolic link
View File

@@ -0,0 +1 @@
../.github/copilot-instructions.md

1
.claude/agents Symbolic link
View File

@@ -0,0 +1 @@
../.github/agents

1
.claude/commands Symbolic link
View File

@@ -0,0 +1 @@
../.github/prompts

1
.claude/rules Symbolic link
View File

@@ -0,0 +1 @@
../.github/instructions

1
.claude/skills Symbolic link
View File

@@ -0,0 +1 @@
../.github/skills

View File

@@ -1,5 +1,5 @@
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#compiling-powertoys
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#getting-started
properties:
resources:
- resource: Microsoft.Windows.Settings/WindowsSettings
@@ -13,11 +13,11 @@ properties:
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: vsPackage
directives:
description: Install Visual Studio 2022 Enterprise (Any edition will work)
description: Install Visual Studio 2026 Enterprise (Any edition will work)
# Requires elevation for the set operation
securityContext: elevated
settings:
id: Microsoft.VisualStudio.2022.Enterprise
id: Microsoft.VisualStudio.Enterprise
source: winget
- resource: Microsoft.VisualStudio.DSC/VSComponents
dependsOn:
@@ -29,7 +29,7 @@ properties:
securityContext: elevated
settings:
productId: Microsoft.VisualStudio.Product.Enterprise
channelId: VisualStudio.17.Release
channelId: VisualStudio.18.Release
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
configurationVersion: 0.2.0

View File

@@ -1,5 +1,5 @@
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#compiling-powertoys
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#getting-started
properties:
resources:
- resource: Microsoft.Windows.Settings/WindowsSettings
@@ -13,11 +13,11 @@ properties:
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: vsPackage
directives:
description: Install Visual Studio 2022 Professional (Any edition will work)
description: Install Visual Studio 2026 Professional (Any edition will work)
# Requires elevation for the set operation
securityContext: elevated
settings:
id: Microsoft.VisualStudio.2022.Professional
id: Microsoft.VisualStudio.Professional
source: winget
- resource: Microsoft.VisualStudio.DSC/VSComponents
dependsOn:
@@ -29,7 +29,7 @@ properties:
securityContext: elevated
settings:
productId: Microsoft.VisualStudio.Product.Professional
channelId: VisualStudio.17.Release
channelId: VisualStudio.18.Release
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
configurationVersion: 0.2.0

View File

@@ -1,5 +1,5 @@
# yaml-language-server: $schema=https://aka.ms/configuration-dsc-schema/0.2
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#compiling-powertoys
# Reference: https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md#getting-started
properties:
resources:
- resource: Microsoft.Windows.Settings/WindowsSettings
@@ -13,11 +13,11 @@ properties:
- resource: Microsoft.WinGet.DSC/WinGetPackage
id: vsPackage
directives:
description: Install Visual Studio 2022 Community (Any edition will work)
description: Install Visual Studio 2026 Community (Any edition will work)
# Requires elevation for the set operation
securityContext: elevated
settings:
id: Microsoft.VisualStudio.2022.Community
id: Microsoft.VisualStudio.Community
source: winget
- resource: Microsoft.VisualStudio.DSC/VSComponents
dependsOn:
@@ -29,7 +29,7 @@ properties:
securityContext: elevated
settings:
productId: Microsoft.VisualStudio.Product.Community
channelId: VisualStudio.17.Release
channelId: VisualStudio.18.Release
vsConfigFile: '${WinGetConfigRoot}\..\.vsconfig'
configurationVersion: 0.2.0

View File

@@ -38,6 +38,7 @@ Gbps
gcode
Heatshrink
Mbits
Kbits
MBs
mkv
msix
@@ -97,6 +98,7 @@ Yubico
Perplexity
Groq
svgl
devhome
# KEYS
@@ -322,6 +324,7 @@ REGSTR
# Misc Win32 APIs and PInvokes
INVOKEIDLIST
MEMORYSTATUSEX
# PowerRename metadata pattern abbreviations (used in tests and regex patterns)
DDDD
@@ -342,3 +345,7 @@ reportbug
#ffmpeg
crf
nostdin
# Performance counter keys
engtype
Nonpaged

View File

@@ -192,6 +192,7 @@ ycv
yeelam
Yuniardi
yuyoyuppe
zadjii
Zeol
Zhao
Zhaopeng
@@ -206,6 +207,7 @@ Bilibili
BVID
capturevideosample
cmdow
Contoso
Controlz
cortana
devhints
@@ -228,6 +230,7 @@ regedit
roslyn
Skia
Spotify
taskmgr
tldr
Vanara
wangyi
@@ -243,4 +246,3 @@ xamlstyler
Xavalon
Xbox
Youdao
zadjii

View File

@@ -0,0 +1,63 @@
acq
APPLYTOSUBMENUS
AUDCLNT
bitmaps
BUFFERFLAGS
centiseconds
Ctl
CTLCOLOR
CTLCOLORBTN
CTLCOLORDLG
CTLCOLOREDIT
CTLCOLORLISTBOX
CTrim
DFCS
dlg
dlu
DONTCARE
DRAWITEM
DRAWITEMSTRUCT
DWLP
EDITCONTROL
ENABLEHOOK
FDE
GETCHANNELRECT
GETCHECK
GETTHUMBRECT
GIFs
HTBOTTOMRIGHT
HTHEME
KSDATAFORMAT
LEFTNOWORDWRAP
letterbox
lld
logfont
lround
MENUINFO
mic
MMRESULT
OWNERDRAW
PBGRA
pfdc
playhead
pwfx
quantums
REFKNOWNFOLDERID
reposted
SCROLLSIZEGRIP
SETDEFID
SETRECT
SHAREMODE
SHAREVIOLATION
STREAMFLAGS
submix
tci
TEXTMETRIC
tme
TRACKMOUSEEVENT
Unadvise
WASAPI
WAVEFORMATEX
WAVEFORMATEXTENSIBLE
wil
WMU

View File

@@ -101,6 +101,7 @@
^doc/devdocs/akaLinks\.md$
^NOTICE\.md$
^src/common/CalculatorEngineCommon/exprtk\.hpp$
^src/common/UnitTests-CommonUtils/
^src/common/ManagedCommon/ColorFormatHelper\.cs$
^src/common/notifications/BackgroundActivatorDLL/cpp\.hint$
^src/common/sysinternals/Eula/
@@ -110,6 +111,7 @@
^src/modules/cmdpal/ext/SamplePagesExtension/Pages/SampleMarkdownImagesPage\.cs$
^src/modules/cmdpal/Microsoft\.CmdPal\.UI/Settings/InternalPage\.SampleData\.cs$
^src/modules/cmdpal/Tests/Microsoft\.CmdPal\.Core\.Common\.UnitTests/.*\.TestData\.cs$
^src/modules/cmdpal/Tests/Microsoft\.CmdPal\.Core\.Common\.UnitTests/Text/.*\.cs$
^src/modules/colorPicker/ColorPickerUI/Shaders/GridShader\.cso$
^src/modules/launcher/Plugins/Microsoft\.PowerToys\.Run\.Plugin\.TimeDate/Properties/
^src/modules/MouseUtils/MouseJumpUI/MainForm\.resx$

View File

@@ -11,6 +11,7 @@ ACCESSDENIED
ACCESSTOKEN
acfs
ACIE
ACR
AClient
AColumn
acrt
@@ -44,6 +45,7 @@ ALLCHILDREN
ALLINPUT
Allman
Allmodule
ALLNOISE
ALLOWUNDO
ALLVIEW
ALPHATYPE
@@ -57,7 +59,6 @@ AOC
aocfnapldcnfbofgmbbllojgocaelgdd
AOklab
aot
APARTMENTTHREADED
APeriod
apicontract
apidl
@@ -95,6 +96,7 @@ asf
Ashcraft
AShortcut
ASingle
ASUS
ASSOCCHANGED
ASSOCF
ASSOCSTR
@@ -104,6 +106,7 @@ atl
ATRIOX
aumid
authenticode
AUO
AUTOBUDDY
AUTOCHECKBOX
AUTOHIDE
@@ -121,6 +124,10 @@ azureaiinference
azureinference
azureopenai
backticks
Backlight
Badflags
Badmode
Badparam
bbwe
BCIE
bck
@@ -129,6 +136,7 @@ bezelled
bhid
BIF
bigbar
BIGGERSIZEOK
bigobj
binlog
binres
@@ -189,10 +197,12 @@ Canvascustomlayout
CAPTUREBLT
CAPTURECHANGED
CARETBLINKING
carlos
Carlseibert
CAtl
caub
CBN
Cds
cch
CCHDEVICENAME
CCHFORMNAME
@@ -208,10 +218,12 @@ certmgr
cfp
CHANGECBCHAIN
changecursor
chatasweetie
checkmarks
CHILDACTIVATE
CHILDWINDOW
CHOOSEFONT
Chunghwa
CIBUILD
cidl
CIELCh
@@ -226,7 +238,7 @@ claude
CLEARTYPE
clickable
clickonce
CLIENTEDGE
clientedge
clientid
clientside
CLIPBOARDUPDATE
@@ -238,6 +250,7 @@ CLSCTX
clsids
Clusion
cmder
CMN
CMDNOTFOUNDMODULEINTERFACE
cmdpal
CMIC
@@ -292,6 +305,7 @@ Corpor
cotaskmem
COULDNOT
countof
Cowait
covrun
cpcontrols
cph
@@ -310,11 +324,14 @@ CRECT
CRH
critsec
cropandlock
crt
CROPTOSQUARE
Crossdevice
csdevkit
CSearch
CSettings
cso
CSOT
CSRW
CStyle
cswin
@@ -357,11 +374,14 @@ DBPROPIDSET
DBPROPSET
DBT
DCBA
DCapabilities
DCOM
DComposition
DCR
ddc
DDEIf
Deact
debouncer
debugbreak
decryptor
Dedup
@@ -379,6 +399,7 @@ DEFAULTTOPRIMARY
DEFERERASE
DEFPUSHBUTTON
deinitialization
DELA
DELETEDKEYIMAGE
DELETESCANS
DEMOTYPE
@@ -413,18 +434,20 @@ DISABLEASACTIONKEY
DISABLENOSCROLL
diskmgmt
DISPLAYCHANGE
DISPLAYCONFIG
displayconfig
DISPLAYFLAGS
DISPLAYFREQUENCY
displayname
DISPLAYORIENTATION
diu
divyan
Dlg
DLGFRAME
DLGMODALFRAME
dlgmodalframe
dlib
dllhost
dllmain
Dmdo
DNLEN
DONOTROUND
DONTVALIDATEPATH
@@ -434,6 +457,7 @@ downsampling
downscale
DPICHANGED
DPIs
DPMS
DPSAPI
DQTAT
DQTYPE
@@ -471,15 +495,19 @@ DWMWINDOWMAXIMIZEDCHANGE
DWORDLONG
dworigin
dwrite
Dxva
dxgi
eab
EAccess
easeofaccess
ecount
Edid
edid
EDITKEYBOARD
EDITSHORTCUTS
EDITTEXT
EFile
EInvalid
eep
eku
emojis
ENABLEDELAYEDEXPANSION
@@ -489,14 +517,15 @@ ENABLETEMPLATE
encodedlaunch
encryptor
ENDSESSION
ENot
ENSUREVISIBLE
ENTERSIZEMOVE
ENTRYW
ENU
environmentvariables
EOAC
EPO
epu
EProvider
ERASEBKGND
EREOF
EResize
@@ -550,6 +579,7 @@ fdx
FErase
fesf
FFFF
FFh
Figma
FILEEXPLORER
fileexploreraddons
@@ -592,6 +622,7 @@ formatetc
FORPARSING
foundrylocal
FRAMECHANGED
Framechanged
FRestore
frm
FROMTOUCH
@@ -635,6 +666,7 @@ GMEM
GNumber
googleai
googlegemini
Gotchas
gpedit
gpo
GPOCA
@@ -647,13 +679,13 @@ GSM
gtm
guiddata
GUITHREADINFO
Gotcha
Gotchas
GValue
gwl
GWLP
GWLSTYLE
hangeul
Hann
Hantai
Hanzi
Hardlines
hardlinks
@@ -712,6 +744,7 @@ HKPD
HKU
HMD
hmenu
HMON
hmodule
hmonitor
homies
@@ -729,6 +762,7 @@ hotkeys
hotlight
hotspot
HPAINTBUFFER
HPhysical
HRAWINPUT
hredraw
hres
@@ -739,6 +773,7 @@ hsb
HSCROLL
hsi
HSpeed
HSync
HTCLIENT
hthumbnail
HTOUCHINPUT
@@ -748,6 +783,7 @@ HVal
HValue
Hvci
hwb
HWP
HWHEEL
HWINEVENTHOOK
hwnd
@@ -761,6 +797,7 @@ IAI
icf
ICONERROR
ICONLOCATION
ICONONLY
IDCANCEL
IDD
idk
@@ -804,6 +841,7 @@ INITTOLOGFONTSTRUCT
INLINEPREFIX
inlines
Inno
Innolux
INPC
inproc
INPUTHARDWARE
@@ -845,6 +883,7 @@ istep
ith
ITHUMBNAIL
IUI
IVO
IUWP
IWIC
jeli
@@ -858,6 +897,7 @@ jpnime
Jsons
jsonval
jxr
Kantai
keybd
KEYBDDATA
KEYBDINPUT
@@ -879,6 +919,7 @@ KILLFOCUS
killrunner
kmph
kvp
KVM
Kybd
LARGEICON
lastcodeanalysissucceeded
@@ -894,12 +935,15 @@ Lclean
Ldone
Ldr
LEFTALIGN
leftclick
LEFTSCROLLBAR
LEFTTEXT
leftclick
LError
LEVELID
LExit
Lenovo
LGD
LFU
lhwnd
LIBFUZZER
LIBID
@@ -1004,6 +1048,7 @@ MAPTOSAMESHORTCUT
MAPVK
MARKDOWNPREVIEWHANDLERCPP
MAXIMIZEBOX
Maximizebox
MAXSHORTCUTSIZE
maxversiontested
mber
@@ -1016,12 +1061,14 @@ MDL
mdtext
mdtxt
mdwn
mccs
meme
memicmp
MENUITEMINFO
MENUITEMINFOW
MERGECOPY
MERGEPAINT
Metacharacter
metadatamatters
Metadatas
metafile
@@ -1036,6 +1083,7 @@ mikeclayton
mindaro
Minimizable
MINIMIZEBOX
Minimizebox
MINIMIZEEND
MINIMIZESTART
MINMAXINFO
@@ -1071,7 +1119,8 @@ mouseutils
MOVESIZEEND
MOVESIZESTART
MRM
MRT
Mrt
mrt
mru
MSAL
msc
@@ -1097,6 +1146,7 @@ Mso
msrc
msstore
mstsc
mswhql
msvcp
MT
MTND
@@ -1114,6 +1164,7 @@ MYICON
myorg
myrepo
NAMECHANGE
Nanjing
namespaceanddescendants
nao
NCACTIVATE
@@ -1182,6 +1233,7 @@ NOMCX
NOMINMAX
NOMIRRORBITMAP
NOMOVE
Nomove
NONANTIALIASED
nonclient
NONCLIENTMETRICSW
@@ -1203,6 +1255,7 @@ NORMALUSER
NOSEARCH
NOSENDCHANGING
NOSIZE
Nosize
NOTHOUSANDS
NOTICKS
NOTIFICATIONSDLL
@@ -1210,9 +1263,11 @@ NOTIFYICONDATA
NOTIFYICONDATAW
NOTIMPL
NOTOPMOST
Notopmost
NOTRACK
NOTSRCCOPY
NOTSRCERASE
Notupdated
notwindows
NOTXORPEN
nowarn
@@ -1256,6 +1311,7 @@ opensource
openurl
openxmlformats
OPTIMIZEFORINVOKE
Optronics
ORPHANEDDIALOGTITLE
ORSCANS
oss
@@ -1291,6 +1347,7 @@ PATINVERT
PATPAINT
pbc
pbi
PBP
PBlob
pbrush
pcb
@@ -1305,6 +1362,7 @@ PDBs
PDEVMODE
pdisp
PDLL
pdmodels
pdo
pdto
pdtobj
@@ -1327,6 +1385,7 @@ pguid
phbm
phbmp
phicon
PHL
Photoshop
phwnd
pici
@@ -1359,6 +1418,8 @@ Popups
POPUPWINDOW
POSITIONITEM
POWERBROADCAST
powerdisplay
POWERDISPLAYMODULEINTERFACE
POWERRENAMECONTEXTMENU
powerrenameinput
POWERRENAMETEST
@@ -1413,6 +1474,7 @@ projectname
PROPERTYKEY
Propset
PROPVARIANT
prot
PRTL
prvpane
psapi
@@ -1435,17 +1497,22 @@ psz
ptb
ptc
PTCHAR
ptcontrols
ptd
PTOKEN
PToy
ptstr
pui
pvct
PWAs
pwcs
PWSTR
pwsz
pwtd
Qdc
QDC
qdc
QDS
qit
QITAB
QITABENT
@@ -1463,6 +1530,7 @@ randi
RAquadrant
rasterization
Rasterize
rasterizing
RAWINPUTDEVICE
RAWINPUTHEADER
RAWMODE
@@ -1489,7 +1557,9 @@ regfile
REGISTERCLASSFAILED
REGISTRYHEADER
REGISTRYPREVIEWEXT
registryroot
regkey
regroot
regsvr
REINSTALLMODE
releaseblog
@@ -1534,7 +1604,6 @@ riid
RKey
RNumber
rollups
ROOTOWNER
rop
ROUNDSMALL
ROWSETEXT
@@ -1667,6 +1736,7 @@ sigdn
Signedness
SIGNINGSCENARIO
signtool
SIIGBF
SINGLEKEY
sipolicy
SIZEBOX
@@ -1731,6 +1801,7 @@ STARTUPINFOW
startupscreen
STATFLAG
STATICEDGE
Staticedge
staticmethod
STATSTG
stdafx
@@ -1767,6 +1838,7 @@ subkeys
sublang
SUBMODULEUPDATE
subresource
swp
Superbar
sut
svchost
@@ -1775,7 +1847,8 @@ SVGIO
svgz
SVSI
SWFO
swp
SWP
Swp
SWPNOSIZE
SWPNOZORDER
SWRESTORE
@@ -1835,7 +1908,9 @@ THEMECHANGED
themeresources
THH
THICKFRAME
Thickframe
THISCOMPONENT
Tianma
throughs
TILEDWINDOW
TILLSON
@@ -1916,13 +1991,13 @@ UNLEN
UNORM
unremapped
Unsubscribes
unsubscribes
unvirtualized
unwide
unzoom
UOffset
UOI
UPDATENOW
UPDATEREGISTRY
updown
UPGRADINGPRODUCTCODE
upscaling
@@ -1949,6 +2024,8 @@ vcamp
vcenter
vcgtq
VCINSTALLDIR
vcp
vcpname
Vcpkg
VCRT
vcruntime
@@ -1961,6 +2038,8 @@ VERIFYCONTEXT
VERSIONINFO
VERTRES
VERTSIZE
VESA
vesa
VFT
vget
vgetq
@@ -1992,6 +2071,7 @@ VSM
vso
vsonline
VSpeed
VSync
vstemplate
vstest
VSTHRD
@@ -2033,7 +2113,7 @@ winapi
winappsdk
windir
WINDOWCREATED
WINDOWEDGE
windowedge
WINDOWINFO
WINDOWNAME
WINDOWPLACEMENT
@@ -2057,12 +2137,12 @@ WINL
winlogon
winmd
winml
WINNT
winres
winrt
winsdk
winsta
WINTHRESHOLD
WINNT
WINVER
winxamlmanager
withinrafael
@@ -2074,6 +2154,7 @@ WKSG
Wlkr
wmain
Wman
wmi
WMI
WMICIM
wmimgmt
@@ -2086,6 +2167,7 @@ WNDCLASSEX
WNDCLASSEXW
WNDCLASSW
WNDPROC
Wndproc
wnode
wom
WORKSPACESEDITOR
@@ -2163,6 +2245,7 @@ YSpeed
YStr
YTimer
YVIRTUALSCREEN
zamora
ZEROINIT
zonability
zonable

View File

@@ -274,5 +274,18 @@ St&yle
# 0x6f677548 is user name but user folder causes a flag
\bx6f677548\b
# Windows API constants and hardware interface terms
\bCOINIT[_A-Z]*\b
\bEOAC[_A-Z]*\b
\b(?:RPC_C_AUTHN_)?WINNT\b
\bUPDATEREGISTRY\b
\b(?:CDS_)?UPDATEREGISTRY\b
# Display interface terms (HDMI, DVI, DisplayPort)
\b(?:HDMI|DVI|DisplayPort)(?:-\d+)?\b
# 2D Region struct names
\bDisplayConfig2?D?Region\b
# Microsoft Store URLs and product IDs
ms-windows-store://\S+

View File

@@ -210,6 +210,11 @@
"PowerToys.PowerAccentModuleInterface.dll",
"PowerToys.PowerAccentKeyboardService.dll",
"PowerToys.PowerDisplayModuleInterface.dll",
"WinUI3Apps\\PowerToys.PowerDisplay.dll",
"WinUI3Apps\\PowerToys.PowerDisplay.exe",
"PowerDisplay.Lib.dll",
"WinUI3Apps\\PowerToys.PowerRenameExt.dll",
"WinUI3Apps\\PowerToys.PowerRename.exe",
"WinUI3Apps\\PowerToys.PowerRenameContextMenu.dll",
@@ -378,6 +383,8 @@
"UnitsNet.dll",
"UtfUnknown.dll",
"Wpf.Ui.dll",
"WmiLight.dll",
"WmiLight.Native.dll",
"Shmuelie.WinRTServer.dll",
"ToolGood.Words.Pinyin.dll"
],

View File

@@ -91,6 +91,7 @@ extends:
official: true
codeSign: true
runTests: false
buildTests: false
signingIdentity:
serviceName: $(SigningServiceName)
appId: $(SigningAppId)

View File

@@ -258,6 +258,7 @@ jobs:
-restore -graph
/p:RestorePackagesConfig=true
/p:CIBuild=true
/p:BuildTests=${{ parameters.buildTests }}
/bl:$(LogOutputDirectory)\build-0-main.binlog
${{ parameters.additionalBuildOptions }}
$(MSBuildCacheParameters)

View File

@@ -59,6 +59,7 @@ stages:
enableMsBuildCaching: ${{ parameters.enableMsBuildCaching }}
msBuildCacheIsReadOnly: ${{ parameters.msBuildCacheIsReadOnly }}
runTests: ${{ parameters.runTests }}
buildTests: true
useVSPreview: ${{ parameters.useVSPreview }}
useLatestWinAppSDK: ${{ parameters.useLatestWinAppSDK }}
${{ if eq(parameters.useLatestWinAppSDK, true) }}:
@@ -78,7 +79,9 @@ stages:
${{ else }}:
name: SHINE-OSS-L
${{ if eq(parameters.useVSPreview, true) }}:
demands: ImageOverride -equals SHINE-VS17-Preview
demands: ImageOverride -equals SHINE-VS18-Preview
${{ else }}:
demands: ImageOverride -equals SHINE-VS18-Latest
buildConfigurations: [Release]
official: false
codeSign: false

View File

@@ -90,9 +90,15 @@ if ($noticeMatch.Success) {
$currentNoticePackageList = ""
}
# Test-only packages that are allowed to be in NOTICE.md but not in the build
# (e.g., when BuildTests=false, these packages won't appear in the NuGet list)
$allowedExtraPackages = @(
"- Moq"
)
if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
{
Write-Host -ForegroundColor Red "Notice.md does not match NuGet list."
Write-Host -ForegroundColor Yellow "Notice.md does not exactly match NuGet list. Analyzing differences..."
# Show detailed differences
$generatedPackages = $returnList -split "`r`n|`n" | Where-Object { $_.Trim() -ne "" } | Sort-Object
@@ -105,7 +111,7 @@ if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
# Find packages in proj file list but not in NOTICE.md
$missingFromNotice = $generatedPackages | Where-Object { $noticePackages -notcontains $_ }
if ($missingFromNotice.Count -gt 0) {
Write-Host -ForegroundColor Red "MissingFromNotice:"
Write-Host -ForegroundColor Red "MissingFromNotice (ERROR - these must be added to NOTICE.md):"
foreach ($pkg in $missingFromNotice) {
Write-Host -ForegroundColor Red " $pkg"
}
@@ -114,10 +120,23 @@ if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
# Find packages in NOTICE.md but not in proj file list
$extraInNotice = $noticePackages | Where-Object { $generatedPackages -notcontains $_ }
if ($extraInNotice.Count -gt 0) {
Write-Host -ForegroundColor Yellow "ExtraInNotice:"
foreach ($pkg in $extraInNotice) {
Write-Host -ForegroundColor Yellow " $pkg"
# Filter out allowed extra packages (test-only dependencies)
$unexpectedExtra = $extraInNotice | Where-Object { $allowedExtraPackages -notcontains $_ }
$allowedExtra = $extraInNotice | Where-Object { $allowedExtraPackages -contains $_ }
if ($allowedExtra.Count -gt 0) {
Write-Host -ForegroundColor Green "ExtraInNotice (OK - allowed test-only packages):"
foreach ($pkg in $allowedExtra) {
Write-Host -ForegroundColor Green " $pkg"
}
Write-Host ""
}
if ($unexpectedExtra.Count -gt 0) {
Write-Host -ForegroundColor Red "ExtraInNotice (ERROR - unexpected packages in NOTICE.md):"
foreach ($pkg in $unexpectedExtra) {
Write-Host -ForegroundColor Red " $pkg"
}
Write-Host ""
}
@@ -127,10 +146,17 @@ if (!$noticeFile.Trim().EndsWith($returnList.Trim()))
Write-Host " Proj file list has $($generatedPackages.Count) packages"
Write-Host " NOTICE.md has $($noticePackages.Count) packages"
Write-Host " MissingFromNotice: $($missingFromNotice.Count) packages"
Write-Host " ExtraInNotice: $($extraInNotice.Count) packages"
Write-Host " ExtraInNotice (allowed): $($allowedExtra.Count) packages"
Write-Host " ExtraInNotice (unexpected): $($unexpectedExtra.Count) packages"
Write-Host ""
exit 1
# Fail if there are missing packages OR unexpected extra packages
if ($missingFromNotice.Count -gt 0 -or $unexpectedExtra.Count -gt 0) {
Write-Host -ForegroundColor Red "FAILED: NOTICE.md mismatch detected."
exit 1
} else {
Write-Host -ForegroundColor Green "PASSED: NOTICE.md matches (with allowed test-only packages)."
}
}
exit 0

View File

@@ -2,6 +2,12 @@
<Project ToolsVersion="4.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Skip building C++ test projects when BuildTests=false -->
<PropertyGroup Condition="'$(_IsSkippedTestProject)' == 'true'">
<UsePrecompiledHeaders>false</UsePrecompiledHeaders>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<!-- Project configurations -->
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
@@ -58,7 +64,6 @@
<TreatWarningAsError>true</TreatWarningAsError>
<LanguageStandard>stdcpplatest</LanguageStandard>
<BuildStlModules>false</BuildStlModules>
<AdditionalOptions>/await %(AdditionalOptions)</AdditionalOptions>
<!-- TODO: _SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING for compatibility with VS 17.8. Check if we can remove. -->
<PreprocessorDefinitions>_SILENCE_STDEXT_ARR_ITERS_DEPRECATION_WARNING;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<!-- CLR + CFG are not compatible >:{ -->

View File

@@ -1,5 +1,8 @@
<Project>
<Import Project="src\Version.props" />
<PropertyGroup>
<RepoRoot>$(MSBuildThisFileDirectory)</RepoRoot>
</PropertyGroup>
<Import Project="$(RepoRoot)src\Version.props" />
<PropertyGroup>
<Copyright>Copyright (C) Microsoft Corporation. All rights reserved.</Copyright>
<AssemblyCopyright>Copyright (C) Microsoft Corporation. All rights reserved.</AssemblyCopyright>
@@ -19,6 +22,39 @@
<PlatformTarget>$(Platform)</PlatformTarget>
</PropertyGroup>
<!--
Completely skip building test projects when BuildTests=false (e.g., Release pipeline).
This avoids InternalsVisibleTo/signing issues by not compiling test code at all.
Match: projects ending in Test, Tests, UnitTests, UITests, FuzzTests, or in a folder named Tests.
Also matches projects starting with UnitTests- (e.g., UnitTests-CommonLib).
Also removes all PackageReference/ProjectReference to prevent NuGet restore and dependency builds.
Note: Checking both 'false' and 'False' to handle YAML boolean serialization.
-->
<PropertyGroup Condition="'$(BuildTests)' == 'false' or '$(BuildTests)' == 'False'">
<_ProjectName>$(MSBuildProjectName)</_ProjectName>
<!-- Match any project ending with "Test" or "Tests" (covers UnitTests, UITests, FuzzTests, etc.) -->
<_IsSkippedTestProject Condition="$(_ProjectName.EndsWith('Test'))">true</_IsSkippedTestProject>
<_IsSkippedTestProject Condition="$(_ProjectName.EndsWith('Tests'))">true</_IsSkippedTestProject>
<!-- Match projects starting with UnitTests- or UITest- prefix -->
<_IsSkippedTestProject Condition="$(_ProjectName.StartsWith('UnitTests-'))">true</_IsSkippedTestProject>
<_IsSkippedTestProject Condition="$(_ProjectName.StartsWith('UITest-'))">true</_IsSkippedTestProject>
<!-- Match projects in a Tests folder -->
<_IsSkippedTestProject Condition="$(MSBuildProjectDirectory.Contains('\Tests\'))">true</_IsSkippedTestProject>
</PropertyGroup>
<PropertyGroup Condition="'$(_IsSkippedTestProject)' == 'true'">
<EnableDefaultItems>false</EnableDefaultItems>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<GenerateGlobalUsings>false</GenerateGlobalUsings>
<ImplicitUsings>disable</ImplicitUsings>
<!-- Disable all code analysis for skipped test projects -->
<EnableNETAnalyzers>false</EnableNETAnalyzers>
<RunAnalyzers>false</RunAnalyzers>
<RunAnalyzersDuringBuild>false</RunAnalyzersDuringBuild>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
<Version>$(Version).0</Version>
<RepositoryUrl>https://github.com/microsoft/PowerToys</RepositoryUrl>
@@ -28,15 +64,17 @@
<PropertyGroup>
<_PropertySheetDisplayName>PowerToys.Root.Props</_PropertySheetDisplayName>
<ForceImportBeforeCppProps>$(MsbuildThisFileDirectory)\Cpp.Build.props</ForceImportBeforeCppProps>
<ForceImportBeforeCppProps>$(RepoRoot)Cpp.Build.props</ForceImportBeforeCppProps>
</PropertyGroup>
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj' and '$(_IsSkippedTestProject)' != 'true'">
<PackageReference Include="StyleCop.Analyzers">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<Compile Include="$(MSBuildThisFileDirectory)\src\codeAnalysis\GlobalSuppressions.cs" Link="GlobalSuppressions.cs" />
<AdditionalFiles Include="$(MSBuildThisFileDirectory)\src\codeAnalysis\StyleCop.json" Link="StyleCop.json" />
<Compile Include="$(RepoRoot)src\codeAnalysis\GlobalSuppressions.cs" Link="GlobalSuppressions.cs" />
<AdditionalFiles Include="$(RepoRoot)src\codeAnalysis\StyleCop.json" Link="StyleCop.json" />
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers">
<PrivateAssets>all</PrivateAssets>

View File

@@ -28,4 +28,41 @@
<PropertyGroup Condition="'$(IgnoreExperimentalWarnings)' == 'true'">
<NoWarn>$(NoWarn);CS8305;SA1500;CA1852</NoWarn>
</PropertyGroup>
</Project>
<!-- Skipped test projects when BuildTests=false: no-op build and remove references.
This must be in targets (not props) so it runs AFTER the project file adds its items. -->
<PropertyGroup Condition="'$(_IsSkippedTestProject)' == 'true'">
<BuildDependsOn />
<CoreBuildDependsOn />
<RebuildDependsOn />
</PropertyGroup>
<!-- For C# projects: remove all items -->
<ItemGroup Condition="'$(_IsSkippedTestProject)' == 'true' and '$(MSBuildProjectExtension)' == '.csproj'">
<PackageReference Remove="@(PackageReference)" />
<ProjectReference Remove="@(ProjectReference)" />
<Reference Remove="@(Reference)" />
<Compile Remove="@(Compile)" />
<Content Remove="@(Content)" />
<EmbeddedResource Remove="@(EmbeddedResource)" />
<None Remove="@(None)" />
<Using Remove="@(Using)" />
<GlobalUsing Remove="@(GlobalUsing)" />
</ItemGroup>
<!-- For C++ projects (vcxproj): remove all compile/link items to prevent build -->
<ItemGroup Condition="'$(_IsSkippedTestProject)' == 'true' and '$(MSBuildProjectExtension)' == '.vcxproj'">
<ClCompile Remove="@(ClCompile)" />
<ClInclude Remove="@(ClInclude)" />
<Link Remove="@(Link)" />
<Lib Remove="@(Lib)" />
<ProjectReference Remove="@(ProjectReference)" />
<None Remove="@(None)" />
<ResourceCompile Remove="@(ResourceCompile)" />
<Midl Remove="@(Midl)" />
</ItemGroup>
<!-- Note: For C++ skipped test projects, build is effectively skipped by removing all compile items above.
We don't define empty Build/Rebuild/Clean targets here because MSBuild Target definitions with Condition
on the Target element still override the default targets even when condition is false. -->
</Project>

View File

@@ -44,7 +44,7 @@
<!-- Including Microsoft.Bcl.AsyncInterfaces to force version, since it's used by Microsoft.SemanticKernel. -->
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="9.0.10" />
<PackageVersion Include="Microsoft.Graphics.Win2D" Version="1.3.2" />
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.240111.5" />
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.250303.1" />
<PackageVersion Include="Microsoft.Diagnostics.Tracing.TraceEvent" Version="3.1.16" />
<PackageVersion Include="Microsoft.Extensions.AI" Version="9.9.1" />
<PackageVersion Include="Microsoft.Extensions.AI.OpenAI" Version="9.9.1-preview.1.25474.6" />
@@ -93,6 +93,7 @@
<PackageVersion Include="NLog.Extensions.Logging" Version="5.3.8" />
<PackageVersion Include="NLog.Schema" Version="5.2.8" />
<PackageVersion Include="OpenAI" Version="2.5.0" />
<PackageVersion Include="Polly.Core" Version="8.6.5" />
<PackageVersion Include="ReverseMarkdown" Version="4.1.0" />
<PackageVersion Include="RtfPipe" Version="2.0.7677.4303" />
<PackageVersion Include="ScipBe.Common.Office.OneNote" Version="3.0.1" />
@@ -104,6 +105,7 @@
<PackageVersion Include="StyleCop.Analyzers" Version="1.2.0-beta.556" />
<!-- Package System.CodeDom added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Management but the 8.0.1 version wasn't published to nuget. -->
<PackageVersion Include="System.CodeDom" Version="9.0.10" />
<PackageVersion Include="System.Collections.Immutable" Version="9.0.0" />
<PackageVersion Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
<PackageVersion Include="System.ComponentModel.Composition" Version="9.0.10" />
<PackageVersion Include="System.Configuration.ConfigurationManager" Version="9.0.10" />
@@ -133,6 +135,7 @@
<PackageVersion Include="UnitsNet" Version="5.56.0" />
<PackageVersion Include="UTF.Unknown" Version="2.6.0" />
<PackageVersion Include="WinUIEx" Version="2.8.0" />
<PackageVersion Include="WmiLight" Version="6.14.0" />
<PackageVersion Include="WPF-UI" Version="3.0.5" />
<PackageVersion Include="WyHash" Version="1.0.5" />
<PackageVersion Include="WixToolset.Heat" Version="5.0.2" />

View File

@@ -10,6 +10,7 @@ This software incorporates material from third parties.
- Installer/Runner
- Measure tool
- Peek
- PowerDisplay
- Registry Preview
## Utility: Color Picker
@@ -1519,6 +1520,35 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## Utility: PowerDisplay
### Twinkle Tray
PowerDisplay's DDC/CI implementation references techniques from Twinkle Tray.
**Source**: https://github.com/xanderfrangos/twinkle-tray
MIT License
Copyright © 2020 Xander Frangos
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
## NuGet Packages used by PowerToys
@@ -1557,6 +1587,7 @@ SOFTWARE.
- NLog.Extensions.Logging
- NLog.Schema
- OpenAI
- Polly.Core
- ReverseMarkdown
- ScipBe.Common.Office.OneNote
- SharpCompress
@@ -1569,5 +1600,6 @@ SOFTWARE.
- UnitsNet
- UTF.Unknown
- WinUIEx
- WmiLight
- WPF-UI
- WyHash

View File

@@ -4,10 +4,6 @@
<Platform Name="x64" />
</Configurations>
<Folder Name="/common/">
<Project Path="src/common/AllExperiments/AllExperiments.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/common/CalculatorEngineCommon/CalculatorEngineCommon.vcxproj" Id="2cf78cf7-8feb-4be1-9591-55fa25b48fc6" />
<Project Path="src/common/Common.Search/Common.Search.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
@@ -17,6 +13,10 @@
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/common/Common.UI.Controls/Common.UI.Controls.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/common/COMUtils/COMUtils.vcxproj" Id="7319089e-46d6-4400-bc65-e39bdf1416ee" />
<Project Path="src/common/Display/Display.vcxproj" Id="caba8dfb-823b-4bf2-93ac-3f31984150d9" />
<Project Path="src/common/FilePreviewCommon/FilePreviewCommon.csproj">
@@ -55,6 +55,7 @@
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/common/UnitTests-CommonLib/UnitTests-CommonLib.vcxproj" Id="1a066c63-64b3-45f8-92fe-664e1cce8077" />
<Project Path="src/common/UnitTests-CommonUtils/UnitTests-CommonUtils.vcxproj" Id="8b5cfb38-ccba-40a8-ad7a-89c57b070884" />
<Project Path="src/common/updating/updating.vcxproj" Id="17da04df-e393-4397-9cf0-84dabe11032e" />
<Project Path="src/common/version/version.vcxproj" Id="cc6e41ac-8174-4e8a-8d22-85dd7f4851df" />
</Folder>
@@ -218,6 +219,10 @@
<Platform Solution="*|x64" Project="x64" />
<Deploy />
</Project>
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PerformanceMonitor/Microsoft.CmdPal.Ext.PerformanceMonitor.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.PowerToys/Microsoft.CmdPal.Ext.PowerToys.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
@@ -684,6 +689,23 @@
<Deploy />
</Project>
</Folder>
<Folder Name="/modules/PowerDisplay/">
<Project Path="src/modules/powerdisplay/PowerDisplay.Lib/PowerDisplay.Lib.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/powerdisplay/PowerDisplay/PowerDisplay.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/powerdisplay/PowerDisplayModuleInterface/PowerDisplayModuleInterface.vcxproj" Id="d1234567-8901-2345-6789-abcdef012345" />
</Folder>
<Folder Name="/modules/PowerDisplay/Tests/">
<Project Path="src/modules/powerdisplay/PowerDisplay.Lib.UnitTests/PowerDisplay.Lib.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/MeasureTool/">
<Project Path="src/modules/MeasureTool/MeasureToolCore/PowerToys.MeasureToolCore.vcxproj" Id="54a93af7-60c7-4f6c-99d2-fbb1f75f853a">
<BuildDependency Project="src/common/Display/Display.vcxproj" />

View File

@@ -103,10 +103,38 @@ There are <a href="https://learn.microsoft.com/windows/powertoys/install#communi
</details>
## ✨ What's new
**Version 0.97.1 (January 2026)**
**Version 0.97.2 (Feb 2026)**
This patch release fixes several important stability issues identified in v0.97.0 based on incoming reports. Check out the [v0.97.0](https://github.com/microsoft/PowerToys/releases/tag/v0.97.0) notes for the full list of changes.
## Advanced Paste
- #45207 Fixed a crash in the Advanced Paste settings page caused by null values during JSON deserialization.
## Color Picker
- #45367 Fixed contrast issue in Color picker UI.
## Command Palette
- #45194 Fixed an issue where some Command Palette PowerToys Extension strings were not localised.
## Cursor Wrap
- #45210 Fixed "Automatically activate on utility startup" setting not persisting when disabled. Thanks [@ThanhNguyxn](https://github.com/ThanhNguyxn)!
- #45303 Added option to disable Cursor Wrapping when only a single monitor is connected. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
## Image Resizer
- #45184 Fixed Image Resizer not working after upgrading PowerToys on Windows 10 by properly cleaning up legacy sparse app packages.
## LightSwitch
- #45304 Fixed Light Switch startup logic to correctly apply the appropriate theme on launch.
## Workspaces
- #45183 Fixed overlay positioning issue in workspace snapshot draw caused by DPI-aware coordinate mismatch.
## Quick Access and Measure Tool
- #45443 Fixed crash related to `IsShownInSwitchers` property when Explorer is not running.
**Version 0.97.1 (January 2026)**
**Highlights**
### Advanced Paste

View File

@@ -88,7 +88,7 @@
### Building PowerToys Locally
#### One stop script for building installer
1. Open `Developer Powershell for VS 2022` or `Developer PowerShell for VS` for VS 2026.
1. Open `Developer PowerShell for VS`.
2. Run tools\build\build-installer.ps1
> For the first-time setup, please run the installer as an administrator. This ensures that the Wix tool can move wix.target to the desired location and trust the certificate used to sign the MSIX packages.
@@ -109,7 +109,7 @@ dotnet tool install --global wix --version 5.0.2
##### From the command line
1. From the start menu, open a `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
1. From the start menu, open a `Developer Command Prompt for VS`
1. Ensure `nuget.exe` is in your `%path%`
1. In the repo root, run these commands:
@@ -140,7 +140,7 @@ If you prefer, you can alternatively build prerequisite projects for the install
The resulting installer will be available in the `installer\PowerToysSetupVNext\x64\Release\` folder.
To build the installer from the command line, run `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
To build the installer from the command line, run `Developer Command Prompt for VS` in admin mode and execute the following commands. The generated installer package will be located at `\installer\PowerToysSetupVNext\{platform}\Release\MachineSetup`.
```
git clean -xfd -e *exe -- .\installer\

View File

@@ -15,7 +15,7 @@ Before you can start debugging PowerToys, you need to set up your development en
You can build the entire solution from the command line, which is sometimes faster than building within Visual Studio:
1. Open `Developer Command Prompt for VS 2022` or `Developer Command Prompt for VS`
1. Open `Developer Command Prompt for VS`
2. Navigate to the repository root directory
3. Run the following command(don't forget to set the correct platform):
```pwsh
@@ -105,7 +105,7 @@ If you encounter build errors about missing image files (e.g., `.png`, `.ico`, o
1. **Clean the solution in Visual Studio**: Build > Clean Solution
Or from the command line (Developer Command Prompt for VS 2022 or Developer Command Prompt for VS):
Or from the command line (`Developer Command Prompt for VS`):
```pwsh
msbuild PowerToys.slnx /t:Clean /p:Platform=x64 /p:Configuration=Debug
```

View File

@@ -15,9 +15,27 @@ VS Code extensions Needed:
---
## Building in VS Code
### Configure Developer Powershell for VS 2022 or Developer Powershell for VS for more convenient dev in vscode.
1. Configure profile in in settings, entry: "terminal.integrated.profiles.windows"
2. Add below config as entry (choose VS 2022 or VS 2026 based on your installation):
### Configure Developer PowerShell for VS for more convenient development experience in VS Code
1. Configure profile in settings, entry: `terminal.integrated.profiles.windows`
2. Add below config as entry (choose VS 2026 or VS 2022 based on your installation):
**For Visual Studio 2026 (recommended):**
```json
"Developer PowerShell for VS": {
// Configure based on your preference
"path": "C:\\Program Files\\WindowsApps\\Microsoft.PowerShell_7.5.2.0_arm64__8wekyb3d8bbwe\\pwsh.exe",
"args": [
"-NoExit",
"-Command",
"& {",
"$orig = Get-Location;",
// Adjust path based on your edition (Community/Professional/Enterprise)
"& 'C:\\Program Files\\Microsoft Visual Studio\\18\\Enterprise\\Common7\\Tools\\Launch-VsDevShell.ps1';",
"Set-Location $orig",
"}"
]
},
```
**For Visual Studio 2022:**
```json
@@ -37,24 +55,6 @@ VS Code extensions Needed:
},
```
**For Visual Studio 2026:**
```json
"Developer PowerShell for VS": {
// Configure based on your preference
"path": "C:\\Program Files\\WindowsApps\\Microsoft.PowerShell_7.5.2.0_arm64__8wekyb3d8bbwe\\pwsh.exe",
"args": [
"-NoExit",
"-Command",
"& {",
"$orig = Get-Location;",
// Adjust path based on your edition (Community/Professional/Enterprise)
"& 'C:\\Program Files\\Microsoft Visual Studio\\18\\Enterprise\\Common7\\Tools\\Launch-VsDevShell.ps1';",
"Set-Location $orig",
"}"
]
},
```
3. [Optional] Set your Developer PowerShell profile as the default, so that you can get a deep integration with vscode coding agent.
4. Now you can build with plain `msbuild` or configure tasks.json in below section.

View File

@@ -12,22 +12,11 @@ A PowerToy module is a self-contained utility integrated into the PowerToys ecos
### Requirements
- [Visual Studio 2026](https://visualstudio.microsoft.com/downloads/) and the following workloads/individual components:
- Desktop Development with C++
- WinUI application development
- .NET desktop development
- Windows 10 SDK (10.0.22621.0)
- Windows 11 SDK (10.0.26100.3916)
- .NET 8 SDK
- Fork the [PowerToys repository](https://github.com/microsoft/PowerToys/tree/main) locally
- [Validate that you are able to build and run](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/development/debugging.md) `PowerToys.slnx`.
Follow the [Getting Started](../readme.md#getting-started) guide to set up your development environment, then [validate that you are able to build and run](debugging.md) `PowerToys.slnx`.
Optional:
- [WiX v5 toolset](https://github.com/microsoft/PowerToys/tree/main) for the installer
> [!NOTE]
> To ensure all the correct VS Workloads are installed, use [the WinGet configuration files](https://github.com/microsoft/PowerToys/tree/e13d6a78aafbcf32a4bb5f8581d041e1d057c3f1/.config) in the project repository. (Use the one that matches your VS distribution. ie: VS Community would use `configuration.winget`)
### Folder structure
```

197
doc/devdocs/events.md Normal file
View File

@@ -0,0 +1,197 @@
# Telemetry Events
PowerToys collects limited telemetry to understand feature usage, reliability, and product quality. When adding a new telemetry event, follow the steps below to ensure the event is properly declared, documented, and available after release.
**⚠️ Important**: Telemetry must never include personal information, file paths, or usergenerated content.
## Developer Effort Overview (What to Expect)
Adding a telemetry event is a **multi-step process** that typically spans several areas of the codebase and documentation.
At a high level, developers should expect to:
1. Within one PR:
1. Add a new telemetry event(s) to module
1. Add the new event(s) DATA_AND_PRIVACY.md
1. Reach out to @carlos-zamora or @chatasweetie so internal scripts can process new event(s)
### Privacy Guidelines
**NEVER** log:
- User data (text, files, emails, etc.)
- File paths or filenames
- Personal information
- Sensitive system information
- Anything that could identify a specific user
DO log:
- Feature usage (which features, how often)
- Success/failure status
- Timing/performance metrics
- Error types (not error messages with user data)
- Aggregate counts
### Event Naming Convention
Follow this pattern: `UtilityName_EventDescription`
Examples:
- `ColorPicker_Session`
- `FancyZones_LayoutApplied`
- `PowerRename_Rename`
- `AdvancedPaste_FormatClicked`
- `CmdPal_ExtensionInvoked`
## Adding Telemetry Events to PowerToys
PowerToys uses ETW (Event Tracing for Windows) for telemetry in both C++ and C# modules. The telemetry system is:
- Opt-in by default (disabled since v0.86)
- Privacy-focused - never logs personal info, file paths, or user-generated content
- Controlled by registry - HKEY_CURRENT_USER\Software\Classes\PowerToys\AllowDataDiagnostics
### C++ Telemetry Implementation
**Core Components**
| File | Purpose |
| ------------- |:-------------:|
| [ProjectTelemetry.h](../../src/common/Telemetry/ProjectTelemetry.h) | Declares the global ETW provider g_hProvider |
| [TraceBase.h](../../src/common/Telemetry/TraceBase.h) | Base class with RegisterProvider(), UnregisterProvider(), and IsDataDiagnosticsEnabled() check |
| [TraceLoggingDefines.h](../../src/common/Telemetry/TraceLoggingDefines.h) | Privacy tags and telemetry option group macros
#### Pattern for C++ Modules
1. Create a `Trace` class inheriting from `telemetry::TraceBase` (src/common/Telemetry/TraceBase.h):
```c
// trace.h
#pragma once
#include <common/Telemetry/TraceBase.h>
class Trace : public telemetry::TraceBase
{
public:
static void MyEvent(/* parameters */);
};
```
2. Implement events using `TraceLoggingWriteWrapper`:
```cpp
// trace.cpp
#include "trace.h"
#include <common/Telemetry/TraceBase.h>
TRACELOGGING_DEFINE_PROVIDER(
g_hProvider,
"Microsoft.PowerToys",
(0x38e8889b, 0x9731, 0x53f5, 0xe9, 0x01, 0xe8, 0xa7, 0xc1, 0x75, 0x30, 0x74),
TraceLoggingOptionProjectTelemetry());
void Trace::MyEvent(bool enabled)
{
TraceLoggingWriteWrapper(
g_hProvider,
"ModuleName_EventName", // Event name
TraceLoggingBoolean(enabled, "Enabled"), // Event data
ProjectTelemetryPrivacyDataTag(ProjectTelemetryTag_ProductAndServicePerformance),
TraceLoggingBoolean(TRUE, "UTCReplace_AppSessionGuid"),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
}
```
**Key C++ Telemetry Macros**
| Macro | Purpose |
| ------------- |:-------------:|
| `TraceLoggingWriteWrapper` [CustomAction.cpp](../../installer/PowerToysSetupCustomActionsVNext/CustomAction.cpp) | Wraps `TraceLoggingWrite` with `IsDataDiagnosticsEnabled()` check |
| `ProjectTelemetryPrivacyDataTag(tag)` [TraceLoggingDefines.h](../../src/common/Telemetry/TraceLoggingDefines.h) | Sets privacy classification |
### C# Telemetry Implementation
**Core Components**
| File | Purpose |
| ------------- |:-------------:|
| [PowerToysTelemetry.cs](../../src/common/ManagedTelemetry/Telemetry/PowerToysTelemetry.cs) | Singleton `Log` instance with `WriteEvent<T>()` method |
| [EventBase.cs](../../src/common/ManagedTelemetry/Telemetry/Events/EventBase.cs) | Base class for all events (provides `EventName`, `Version`) |
| [IEvent.cs](../../src/common/ManagedTelemetry/Telemetry/Events/IEvent.cs) | Interface requiring `PartA_PrivTags` property |
| [TelemetryBase.cs](../../src/common/Telemetry/TelemetryBase.cs) | Inherits from `EventSource`, defines ETW constants |
| [DataDiagnosticsSettings.cs](../../src/common/ManagedTelemetry/Telemetry/DataDiagnosticsSettings.cs) | Registry-based enable/disable check
#### Pattern for C# Modules
1. Create an event class inheriting from `EventBase` and implementing `IEvent`:
```csharp
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Tracing;
using Microsoft.PowerToys.Telemetry;
using Microsoft.PowerToys.Telemetry.Events;
namespace MyModule.Telemetry
{
[EventData]
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class MyModuleEvent : EventBase, IEvent
{
// Event properties (logged as telemetry data)
public string SomeProperty { get; set; }
public int SomeValue { get; set; }
// Required: Privacy tag
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;
// Optional: Set EventName in constructor (defaults to class name)
public MyModuleEvent(string prop, int val)
{
EventName = "MyModule_EventName";
SomeProperty = prop;
SomeValue = val;
}
}
}
```
2. Log the event:
```csharp
PowerToysTelemetry.Log.WriteEvent(new MyModuleEvent("value", 42));
```
**Privacy Tags (C#)**
| Tag | Use Case |
| ------------- |:-------------:|
| `PartA_PrivTags.ProductAndServiceUsage` [TelemetryBase.cs](../../src/common/Telemetry/TelemetryBase.cs) | Feature usage events
| `PartA_PrivTags.ProductAndServicePerformance` [TelemetryBase.cs](../../src/common/Telemetry/TelemetryBase.cs) | Performance/timing events
### Update DATA_AND_PRIVACY.md file
Add your new event(s) to [DATA_AND_PRIVACY.md](../../DATA_AND_PRIVACY.md).
## Launch Product Version Containing the new events
Events do not become active until they ship in a released PowerToys version. After your PRs are merged:
- The event will begin firing once users install the version that includes it
- In order for PowerToys to process these events, you must complete the next section
## Next Steps
Reach out to @carlos-zamora or @chatasweetie so internal scripts can process new event(s).
## Summary
Required steps:
1. In one PR:
- Add the event(s) in code
- Document event(s) in DATA_AND_PRIVACY.md
1. Ship the change in a PowerToys release
1. Reach out for next steps

View File

@@ -152,7 +152,7 @@ FancyZones is divided into several projects:
## Development Environment Setup
### Prerequisites
- Visual Studio 2022 or 2026: Required for building and debugging
- Visual Studio 2026 (or 2022 17.4+): Required for building and debugging
- Windows 10 SDK: Ensure the latest version is installed
- PowerToys Repository: Clone from GitHub
@@ -183,7 +183,7 @@ FancyZones is divided into several projects:
## Debugging
### Setup for Debugging
1. In Visual Studio 2022 or 2026, set FancyZonesEditor as the startup project
1. In Visual Studio, set FancyZonesEditor as the startup project
2. Set breakpoints in the code where needed
3. Click Run to start debugging

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,223 @@
# MCCS Capabilities String Parser - Recursive Descent Design
## Overview
This document describes the recursive descent parser implementation for DDC/CI MCCS (Monitor Control Command Set) capabilities strings.
### Attention!
This document and the code implement are generated by Copilot.
## Grammar Definition (BNF)
```bnf
capabilities ::= ['('] segment* [')']
segment ::= identifier '(' segment_content ')'
segment_content ::= text | vcp_entries | hex_list
vcp_entries ::= vcp_entry*
vcp_entry ::= hex_byte [ '(' hex_list ')' ]
hex_list ::= hex_byte*
hex_byte ::= [0-9A-Fa-f]{2}
identifier ::= [a-z_A-Z]+
text ::= [^()]+
```
## Example Input
```
(prot(monitor)type(lcd)model(PD3220U)cmds(01 02 03 07)vcp(10 12 14(04 05 06) 16 60(11 12 0F) DC DF)mccs_ver(2.2)vcpname(F0(Custom Setting)))
```
## Parser Architecture
### Component Hierarchy
```
MccsCapabilitiesParser (main parser)
├── ParseCapabilities() → MccsParseResult
├── ParseSegment() → ParsedSegment?
├── ParseBalancedContent() → string
├── ParseIdentifier() → ReadOnlySpan<char>
├── ApplySegment() → void
│ ├── ParseHexList() → List<byte>
│ ├── ParseVcpEntries() → Dictionary<byte, VcpCodeInfo>
│ └── ParseVcpNames() → void
├── VcpEntryParser (sub-parser for vcp() content)
│ └── TryParseEntry() → VcpEntry
├── VcpNameParser (sub-parser for vcpname() content)
│ └── TryParseEntry() → (byte code, string name)
└── WindowParser (sub-parser for windowN() content)
├── Parse() → WindowCapability
└── ParseSubSegment() → (name, content)?
```
### Design Principles
1. **ref struct for Zero Allocation**
- Main parser uses `ref struct` to avoid heap allocation
- Works with `ReadOnlySpan<char>` for efficient string slicing
- No intermediate string allocations during parsing
2. **Recursive Descent Pattern**
- Each grammar rule has a corresponding parse method
- Methods call each other recursively for nested structures
- Single-character lookahead via `Peek()`
3. **Error Recovery**
- Errors are accumulated, not thrown
- Parser attempts to continue after errors
- Returns partial results when possible
4. **Sub-parsers for Specialized Content**
- `VcpEntryParser` for VCP code entries
- `VcpNameParser` for custom VCP names
- Each sub-parser handles its own grammar subset
## Parse Methods Detail
### ParseCapabilities()
Entry point. Handles optional outer parentheses and iterates through segments.
```csharp
private MccsParseResult ParseCapabilities()
{
// Handle optional outer parens
// while (!IsAtEnd()) { ParseSegment() }
// Return result with accumulated errors
}
```
### ParseSegment()
Parses a single `identifier(content)` segment.
```csharp
private ParsedSegment? ParseSegment()
{
// 1. ParseIdentifier()
// 2. Expect '('
// 3. ParseBalancedContent()
// 4. Expect ')'
}
```
### ParseBalancedContent()
Extracts content between balanced parentheses, handling nested parens.
```csharp
private string ParseBalancedContent()
{
int depth = 1;
while (depth > 0) {
if (char == '(') depth++;
if (char == ')') depth--;
}
}
```
### ParseVcpEntries()
Delegates to `VcpEntryParser` for the specialized VCP entry grammar.
```csharp
vcp_entry ::= hex_byte [ '(' hex_list ')' ]
Examples:
- "10" code=0x10, values=[]
- "14(04 05 06)" code=0x14, values=[4, 5, 6]
- "60(11 12 0F)" code=0x60, values=[0x11, 0x12, 0x0F]
```
## Comparison with Other Approaches
| Approach | Pros | Cons |
|----------|------|------|
| **Recursive Descent** (this) | Clear structure, handles nesting, extensible | More code |
| **Regex** (DDCSharp) | Concise | Hard to debug, limited nesting |
| **Mixed** (original) | Pragmatic | Inconsistent, hard to maintain |
## Performance Characteristics
- **Time Complexity**: O(n) where n = input length
- **Space Complexity**: O(1) for parsing + O(m) for output where m = number of VCP codes
- **Allocations**: Minimal - only for output structures
## Supported Segments
| Segment | Description | Parser |
|---------|-------------|--------|
| `prot(...)` | Protocol type | Direct assignment |
| `type(...)` | Display type (lcd/crt) | Direct assignment |
| `model(...)` | Model name | Direct assignment |
| `cmds(...)` | Supported commands | ParseHexList |
| `vcp(...)` | VCP code entries | VcpEntryParser |
| `mccs_ver(...)` | MCCS version | Direct assignment |
| `vcpname(...)` | Custom VCP names | VcpNameParser |
| `windowN(...)` | PIP/PBP window capabilities | WindowParser |
### Window Segment Format
The `windowN` segment (where N is 1, 2, 3, etc.) describes PIP/PBP window capabilities:
```
window1(type(PIP) area(25 25 1895 1175) max(640 480) min(10 10) window(10))
```
| Sub-field | Format | Description |
|-----------|--------|-------------|
| `type` | `type(PIP)` or `type(PBP)` | Window type (Picture-in-Picture or Picture-by-Picture) |
| `area` | `area(x1 y1 x2 y2)` | Window area coordinates in pixels |
| `max` | `max(width height)` | Maximum window dimensions |
| `min` | `min(width height)` | Minimum window dimensions |
| `window` | `window(id)` | Window identifier |
All sub-fields are optional; missing fields default to zero values.
## Error Handling
```csharp
public readonly struct ParseError
{
public int Position { get; } // Character position
public string Message { get; } // Human-readable error
}
public sealed class MccsParseResult
{
public VcpCapabilities Capabilities { get; }
public IReadOnlyList<ParseError> Errors { get; }
public bool HasErrors => Errors.Count > 0;
public bool IsValid => !HasErrors && Capabilities.SupportedVcpCodes.Count > 0;
}
```
## Usage Example
```csharp
// Parse capabilities string
var result = MccsCapabilitiesParser.Parse(capabilitiesString);
if (result.IsValid)
{
var caps = result.Capabilities;
Console.WriteLine($"Model: {caps.Model}");
Console.WriteLine($"MCCS Version: {caps.MccsVersion}");
Console.WriteLine($"VCP Codes: {caps.SupportedVcpCodes.Count}");
}
if (result.HasErrors)
{
foreach (var error in result.Errors)
{
Console.WriteLine($"Parse error at {error.Position}: {error.Message}");
}
}
```
## Edge Cases Handled
1. **Missing outer parentheses** (Apple Cinema Display)
2. **No spaces between hex bytes** (`010203` vs `01 02 03`)
3. **Nested parentheses** in VCP values
4. **Unknown segments** (logged but not fatal)
5. **Malformed input** (partial results returned)

View File

@@ -2,90 +2,31 @@
Welcome to the PowerToys developer documentation. This documentation provides information for developers who want to contribute to PowerToys or understand how it works.
## Core Architecture
## Getting Started
- [Architecture Overview](core/architecture.md) - Overview of the PowerToys architecture and module interface
- [Runner and System tray](core/runner.md) - Details about the PowerToys Runner process
- [Settings](core/settings/readme.md) - Documentation on the settings system
- [Installer](core/installer.md) - Information about the PowerToys installer
- [Modules](modules/readme.md) - Documentation for individual PowerToys modules
### Prerequisites
## Common Components
1. Windows 10 April 2018 Update (version 1803) or newer
1. [Visual Studio 2026](https://visualstudio.microsoft.com/downloads/) (recommended) or Visual Studio 2022 17.4+ with the following workloads/components:
- Desktop Development with C++
- WinUI application development
- .NET desktop development
- Windows 10 SDK (10.0.22621.0)
- Windows 11 SDK (10.0.26100.3916)
1. .NET 8 SDK
1. Enable long paths in Windows (see [Enable Long Paths](https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation#enabling-long-paths-in-windows-10-version-1607-and-later) for details)
- [Context Menu Handlers](common/context-menus.md) - How PowerToys implements and registers Explorer context menu handlers
- [Monaco Editor](common/monaco-editor.md) - How PowerToys uses the Monaco code editor component across modules
- [Logging and Telemetry](development/logging.md) - How to use logging and telemetry
- [Localization](development/localization.md) - How to support multiple languages
> **Tip:** You can install Visual Studio with all required workloads automatically using the [WinGet configuration files](https://github.com/microsoft/PowerToys/tree/main/.config) in the repository:
> ```powershell
> winget configure .config\configuration.winget
> ```
> Pick the file that matches your VS edition (e.g., `configuration.vsProfessional.winget` or `configuration.vsEnterprise.winget`).
## Development Guidelines
- [Coding Guidelines](development/guidelines.md) - Development guidelines and best practices
- [Coding Style](development/style.md) - Code formatting and style conventions
- [UI Testing](development/ui-tests.md) - How to write UI tests for PowerToys
- [Debugging](development/debugging.md) - Techniques for debugging PowerToys
## Tools
- [Tools Overview](tools/readme.md) - Overview of tools in PowerToys
- [Build Tools](tools/build-tools.md) - Tools that help building PowerToys
- [Bug Report Tool](tools/bug-report-tool.md) - Tool for collecting logs and system information
- [Debugging Tools](tools/debugging-tools.md) - Specialized tools for debugging
- [Fuzzing Testing](tools/fuzzingtesting.md) - How to implement and run fuzz testing for PowerToys modules
## Processes
- [Release Process](processes/release-process.md) - How PowerToys releases are prepared and published
- [Update Process](processes/update-process.md) - How PowerToys updates work
- [GPO Implementation](processes/gpo.md) - Group Policy Objects implementation details
## Other Resources
- [aka.ms links](akaLinks.md) - List of short links
- [Issue/PR commands](commands.md) - Special commands for managing issues and pull requests
## Fork, Clone, Branch and Create your PR
Once you've discussed your proposed feature/fix/etc. with a team member, and an approach or a spec has been written and approved, it's time to start development:
### Fork, Clone, and Set Up
1. Fork the repo on GitHub if you haven't already
1. Clone your fork locally
1. Create a feature branch
1. Work on your changes
1. Create a [Draft Pull Request (PR)](https://github.blog/2019-02-14-introducing-draft-pull-requests/)
1. When ready, mark your PR as "ready for review".
## Rules
- **Follow the pattern of what you already see in the code.**
- [Coding style](development/style.md).
- Try to package new functionality/components into libraries that have nicely defined interfaces.
- Package new functionality into classes or refactor existing functionality into a class as you extend the code.
- When adding new classes/methods/changing existing code, add new unit tests or update the existing tests.
## GitHub Workflow
- Before starting to work on a fix/feature, make sure there is an open issue to track the work.
- Add the `In progress` label to the issue, if not already present. Also add a `Cost-Small/Medium/Large` estimate and make sure all appropriate labels are set.
- If you are a community contributor, you will not be able to add labels to the issue; in that case just add a comment saying that you have started work on the issue and try to give an estimate for the delivery date.
- If the work item has a medium/large cost, using the markdown task list, list each sub item and update the list with a check mark after completing each sub item.
- When opening a PR, follow the PR template.
- When you'd like the team to take a look (even if the work is not yet fully complete) mark the PR as 'Ready For Review' so that the team can review your work and provide comments, suggestions, and request changes. It may take several cycles, but the end result will be solid, testable, conformant code that is safe for us to merge.
- When the PR is approved, let the owner of the PR merge it. For community contributions, the reviewer who approved the PR can also merge it.
- Use the `Squash and merge` option to merge a PR. If you don't want to squash it because there are logically different commits, use `Rebase and merge`.
- Close issues automatically when referenced in a PR. You can use [closing keywords](https://docs.github.com/en/issues/tracking-your-work-with-issues/using-issues/linking-a-pull-request-to-an-issue#linking-a-pull-request-to-an-issue-using-a-keyword) in the body of the PR to have GitHub automatically link your PR to the issue.
## Compiling PowerToys
### Prerequisites for Compiling PowerToys
1. Windows 10 April 2018 Update (version 1803) or newer
1. Visual Studio Community/Professional/Enterprise 2022 17.4 or newer, or Visual Studio 2026
1. A local clone of the PowerToys repository
1. Enable long paths in Windows (see [Enable Long Paths](https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation#enabling-long-paths-in-windows-10-version-1607-and-later) for details)
### Automated Setup (Recommended)
Run the setup script to automatically configure your development environment:
1. Run the automated setup script (**recommended**):
```powershell
.\tools\build\setup-dev-environment.ps1
@@ -97,15 +38,10 @@ This script will:
- Guide you through installing required Visual Studio components from `.vsconfig`
- Initialize git submodules
Run with `-Help` to see all available options:
Run with `-Help` to see all available options.
```powershell
.\tools\build\setup-dev-environment.ps1 -Help
```
### Manual Setup
If you prefer to set up manually, follow these steps:
<details>
<summary><strong>Manual setup (if you prefer not to use the script)</strong></summary>
#### Install Visual Studio dependencies
@@ -114,15 +50,17 @@ If you prefer to set up manually, follow these steps:
Alternatively, import the `.vsconfig` file from the repository root using Visual Studio Installer to install all required workloads.
#### Get Submodules to compile
#### Initialize submodules
We have submodules that need to be initialized before you can compile most parts of PowerToys. This should be a one-time step.
This is a one-time step required before you can compile most parts of PowerToys.
1. Open a terminal
1. Navigate to the folder you cloned PowerToys to.
1. Run `git submodule update --init --recursive`
### Compiling Source Code
</details>
### Building
#### Using Visual Studio
@@ -150,7 +88,77 @@ You can also build from the command line using the provided scripts in `tools\bu
.\tools\build\build-installer.ps1
```
## Compile the installer
### Debugging
See [Debugging](development/debugging.md) for detailed debugging techniques, including Visual Studio setup, attaching to child processes, and troubleshooting build errors.
### Creating a New PowerToy
See [Creating a New PowerToy](development/new-powertoy.md) for an end-to-end guide covering module architecture, settings integration, installer packaging, and testing.
## Development Guidelines
- [Coding Guidelines](development/guidelines.md) - Development guidelines and best practices
- [Coding Style](development/style.md) - Code formatting and style conventions
- [Logging and Telemetry](development/logging.md) - How to use logging and telemetry
- [Localization](development/localization.md) - How to support multiple languages
- [UI Testing](development/ui-tests.md) - How to write UI tests for PowerToys
- [Developing with VS Code](development/dev-with-vscode.md) - Build, debug, and contribute using VS Code
## Rules
- **Follow the pattern of what you already see in the code.**
- [Coding style](development/style.md).
- Try to package new functionality/components into libraries that have nicely defined interfaces.
- Package new functionality into classes or refactor existing functionality into a class as you extend the code.
- When adding new classes/methods/changing existing code, add new unit tests or update the existing tests.
## GitHub Workflow
- Before starting to work on a fix/feature, make sure there is an open issue to track the work.
- Add the `In progress` label to the issue, if not already present. Also add a `Cost-Small/Medium/Large` estimate and make sure all appropriate labels are set.
- If you are a community contributor, you will not be able to add labels to the issue; in that case just add a comment saying that you have started work on the issue and try to give an estimate for the delivery date.
- If the work item has a medium/large cost, using the markdown task list, list each sub item and update the list with a check mark after completing each sub item.
- **Before opening a PR, ensure your changes build successfully locally and functionality tests pass.** This is especially important for AI-assisted (vibe coding) contributions—always verify AI-generated code works as intended. Exploratory PRs or draft PRs for discussion are exceptions.
- When opening a PR, follow the PR template.
- When you'd like the team to take a look (even if the work is not yet fully complete) mark the PR as 'Ready For Review' so that the team can review your work and provide comments, suggestions, and request changes. It may take several cycles, but the end result will be solid, testable, conformant code that is safe for us to merge.
- When the PR is approved, let the owner of the PR merge it. For community contributions, the reviewer who approved the PR can also merge it.
- Use the `Squash and merge` option to merge a PR. If you don't want to squash it because there are logically different commits, use `Rebase and merge`.
- Close issues automatically when referenced in a PR. You can use [closing keywords](https://docs.github.com/en/issues/tracking-your-work-with-issues/using-issues/linking-a-pull-request-to-an-issue#linking-a-pull-request-to-an-issue-using-a-keyword) in the body of the PR to have GitHub automatically link your PR to the issue.
## Core Architecture
- [Architecture Overview](core/architecture.md) - Overview of the PowerToys architecture and module interface
- [Runner and System tray](core/runner.md) - Details about the PowerToys Runner process
- [Settings](core/settings/readme.md) - Documentation on the settings system
- [Installer](core/installer.md) - Information about the PowerToys installer
- [Modules](modules/readme.md) - Documentation for individual PowerToys modules
## Common Components
- [Context Menu Handlers](common/context-menus.md) - How PowerToys implements and registers Explorer context menu handlers
- [Monaco Editor](common/monaco-editor.md) - How PowerToys uses the Monaco code editor component across modules
## Tools
- [Tools Overview](tools/readme.md) - Overview of tools in PowerToys
- [Build Tools](tools/build-tools.md) - Tools that help building PowerToys
- [Bug Report Tool](tools/bug-report-tool.md) - Tool for collecting logs and system information
- [Debugging Tools](tools/debugging-tools.md) - Specialized tools for debugging
- [Fuzzing Testing](tools/fuzzingtesting.md) - How to implement and run fuzz testing for PowerToys modules
## Processes
- [Release Process](processes/release-process.md) - How PowerToys releases are prepared and published
- [Update Process](processes/update-process.md) - How PowerToys updates work
- [GPO Implementation](processes/gpo.md) - Group Policy Objects implementation details
## Other Resources
- [aka.ms links](akaLinks.md) - List of short links
- [Issue/PR commands](commands.md) - Special commands for managing issues and pull requests
## Building the Installer
Our installer is two parts, an EXE and an MSI. The EXE (Bootstrapper) contains the MSI and handles more complex installation logic.
- The EXE installs all prerequisites and installs PowerToys via the MSI. It has additional features such as the installation flags (see below).
@@ -164,8 +172,3 @@ The installer can only be compiled in `Release` mode; steps 1 and 2 must be perf
1. Compile `PowerToysSetup.slnx` Path from root: `installer\PowerToysSetup.slnx` (details listed below)
See [Installer](core/installer.md) for more details on building and debugging the installer.
## How to create new PowerToys
See the instructions on [how to install the PowerToys Module project template](/tools/project_template). <br />
Specifications for the [PowerToys settings API](core/settings/readme.md).

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.5 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

View File

@@ -1549,7 +1549,7 @@ UINT __stdcall TerminateProcessesCA(MSIHANDLE hInstall)
}
processes.resize(bytes / sizeof(processes[0]));
std::array<std::wstring_view, 44> processesToTerminate = {
std::array<std::wstring_view, 45> processesToTerminate = {
L"PowerToys.PowerLauncher.exe",
L"PowerToys.Settings.exe",
L"PowerToys.AdvancedPaste.exe",
@@ -1565,6 +1565,7 @@ UINT __stdcall TerminateProcessesCA(MSIHANDLE hInstall)
L"PowerToys.PowerRename.exe",
L"PowerToys.ImageResizer.exe",
L"PowerToys.LightSwitchService.exe",
L"PowerToys.PowerDisplay.exe",
L"PowerToys.GcodeThumbnailProvider.exe",
L"PowerToys.BgcodeThumbnailProvider.exe",
L"PowerToys.PdfThumbnailProvider.exe",

View File

@@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props" Condition="Exists('..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props')" />
<Import Project="..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props" Condition="Exists('..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props')" />
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="..\wix.props" Condition="Exists('..\wix.props')" />
<PropertyGroup Label="Globals">
<ProjectGuid>{B3A354B0-1E54-4B55-A962-FB5AF9330C19}</ProjectGuid>
@@ -88,7 +88,7 @@
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>inc;..\..\src\;..\..\src\common\Telemetry;telemetry;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/await /Zc:twoPhase- /Wv:18 %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:twoPhase- /Wv:18 %(AdditionalOptions)</AdditionalOptions>
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
@@ -165,14 +165,14 @@
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\WixToolset.DUtil.5.0.2\build\WixToolset.DUtil.props'))" />
<Error Condition="!Exists('..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\WixToolset.WcaUtil.5.0.2\build\WixToolset.WcaUtil.props'))" />
</Target>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="WixToolset.DUtil" version="5.0.2" targetFramework="native" />
<package id="WixToolset.WcaUtil" version="5.0.2" targetFramework="native" />
</packages>

View File

@@ -0,0 +1,29 @@
<Wix xmlns="http://wixtoolset.org/schemas/v4/wxs"
xmlns:util="http://wixtoolset.org/schemas/v4/wxs/util" >
<?include $(sys.CURRENTDIR)\Common.wxi?>
<?define PowerDisplayAssetsFiles=?>
<?define PowerDisplayAssetsFilesPath=$(var.BinDir)WinUI3Apps\Assets\PowerDisplay?>
<Fragment>
<!-- Power Display -->
<DirectoryRef Id="WinUI3AppsAssetsFolder">
<Directory Id="PowerDisplayAssetsInstallFolder" Name="PowerDisplay" />
</DirectoryRef>
<DirectoryRef Id="PowerDisplayAssetsInstallFolder" FileSource="$(var.PowerDisplayAssetsFilesPath)">
<!-- Generated by generateFileComponents.ps1 -->
<!--PowerDisplayAssetsFiles_Component_Def-->
</DirectoryRef>
<ComponentGroup Id="PowerDisplayComponentGroup">
<Component Id="RemovePowerDisplayFolder" Guid="B8F2E3A5-72C1-4A2D-9B3F-8E5D7C6A4F9B" Directory="PowerDisplayAssetsInstallFolder" >
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="RemovePowerDisplayFolder" Value="" KeyPath="yes"/>
</RegistryKey>
<RemoveFolder Id="RemoveFolderPowerDisplayAssetsFolder" Directory="PowerDisplayAssetsInstallFolder" On="uninstall"/>
</Component>
</ComponentGroup>
</Fragment>
</Wix>

View File

@@ -47,6 +47,7 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
call move /Y ..\..\..\NewPlus.wxs.bk ..\..\..\NewPlus.wxs
call move /Y ..\..\..\Peek.wxs.bk ..\..\..\Peek.wxs
call move /Y ..\..\..\PowerRename.wxs.bk ..\..\..\PowerRename.wxs
call move /Y ..\..\..\PowerDisplay.wxs.bk ..\..\..\PowerDisplay.wxs
call move /Y ..\..\..\Product.wxs.bk ..\..\..\Product.wxs
call move /Y ..\..\..\RegistryPreview.wxs.bk ..\..\..\RegistryPreview.wxs
call move /Y ..\..\..\Resources.wxs.bk ..\..\..\Resources.wxs
@@ -123,6 +124,7 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
<Compile Include="KeyboardManager.wxs" />
<Compile Include="Peek.wxs" />
<Compile Include="PowerRename.wxs" />
<Compile Include="PowerDisplay.wxs" />
<Compile Include="DscResources.wxs" />
<Compile Include="RegistryPreview.wxs" />
<Compile Include="Run.wxs" />

View File

@@ -53,6 +53,7 @@
<ComponentGroupRef Id="LightSwitchComponentGroup" />
<ComponentGroupRef Id="PeekComponentGroup" />
<ComponentGroupRef Id="PowerRenameComponentGroup" />
<ComponentGroupRef Id="PowerDisplayComponentGroup" />
<ComponentGroupRef Id="RegistryPreviewComponentGroup" />
<ComponentGroupRef Id="RunComponentGroup" />
<ComponentGroupRef Id="SettingsComponentGroup" />
@@ -146,7 +147,7 @@
<Custom Action="UnRegisterCmdPalPackage" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallCommandNotFound" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UpgradeCommandNotFound" After="InstallFiles" Condition="WIX_UPGRADE_DETECTED" />
<Custom Action="UninstallPackageIdentityMSIX" Before="RemoveFiles" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallPackageIdentityMSIX" Before="RemoveFiles" Condition="Installed AND (REMOVE=&quot;ALL&quot;)" />
<Custom Action="UninstallServicesTask" After="InstallFinalize" Condition="Installed AND (NOT UPGRADINGPRODUCTCODE) AND (REMOVE=&quot;ALL&quot;)" />
<!-- TODO: Use to activate embedded MSIX -->
<!--<Custom Action="UninstallEmbeddedMSIXTask" After="InstallFinalize">

View File

@@ -367,6 +367,12 @@
</RegistryKey>
<File Id="BgcodePreviewHandler_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\$(var.Language)\PowerToys.BgcodePreviewHandler.resources.dll" />
</Component>
<Component Id="CmdPalExtPowerToys_$(var.IdSafeLanguage)_Component" Directory="Resource$(var.IdSafeLanguage)INSTALLFOLDER" Guid="$(var.CompGUIDPrefix)23">
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="CmdPalExtPowerToys_$(var.IdSafeLanguage)_Component" Value="" KeyPath="yes" />
</RegistryKey>
<File Id="CmdPalExtPowerToys_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\$(var.Language)\Microsoft.CmdPal.Ext.PowerToys.resources.dll" />
</Component>
<?undef IdSafeLanguage?>
<?undef CompGUIDPrefix?>
<?endforeach?>

View File

@@ -176,6 +176,10 @@ Generate-FileComponents -fileListName "ImageResizerAssetsFiles" -wxsFilePath $PS
Generate-FileList -fileDepsJson "" -fileListName LightSwitchFiles -wxsFilePath $PSScriptRoot\LightSwitch.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\LightSwitchService"
Generate-FileComponents -fileListName "LightSwitchFiles" -wxsFilePath $PSScriptRoot\LightSwitch.wxs
#PowerDisplay
Generate-FileList -fileDepsJson "" -fileListName PowerDisplayAssetsFiles -wxsFilePath $PSScriptRoot\PowerDisplay.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\PowerDisplay"
Generate-FileComponents -fileListName "PowerDisplayAssetsFiles" -wxsFilePath $PSScriptRoot\PowerDisplay.wxs
#New+
Generate-FileList -fileDepsJson "" -fileListName NewPlusAssetsFiles -wxsFilePath $PSScriptRoot\NewPlus.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\NewPlus"
Generate-FileComponents -fileListName "NewPlusAssetsFiles" -wxsFilePath $PSScriptRoot\NewPlus.wxs

View File

@@ -1,8 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h actionRunner.base.rc actionRunner.rc" />
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(RepoRoot)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h actionRunner.base.rc actionRunner.rc" />
</Target>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
@@ -10,11 +11,10 @@
<RootNamespace>actionRunner</RootNamespace>
<ProjectName>PowerToys.ActionRunner</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
</PropertyGroup>
<Import Project="..\..\deps\expected.props" />
<Import Project="$(RepoRoot)deps\expected.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
@@ -59,17 +59,17 @@
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\deps\spdlog.props" />
<Import Project="$(RepoRoot)deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -57,7 +57,7 @@ std::optional<fs::path> ObtainInstaller(bool& isUpToDate)
auto state = UpdateState::read();
const auto new_version_info = get_github_version_info_async().get();
const auto new_version_info = std::move(get_github_version_info_async()).get();
if (std::holds_alternative<version_up_to_date>(*new_version_info))
{
isUpToDate = true;
@@ -76,7 +76,7 @@ std::optional<fs::path> ObtainInstaller(bool& isUpToDate)
// Cleanup old updates before downloading the latest
updating::cleanup_updates();
auto downloaded_installer = download_new_version(std::get<new_version_download_info>(*new_version_info)).get();
auto downloaded_installer = std::move(download_new_version_async(std::get<new_version_download_info>(*new_version_info))).get();
if (!downloaded_installer)
{
Logger::error("Couldn't download new installer");

View File

@@ -1,8 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h PowerToys.Update.base.rc PowerToys.Update.rc" />
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(RepoRoot)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h PowerToys.Update.base.rc PowerToys.Update.rc" />
</Target>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
@@ -10,11 +11,10 @@
<RootNamespace>Update</RootNamespace>
<ProjectName>PowerToys.Update</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
</PropertyGroup>
<Import Project="..\..\deps\expected.props" />
<Import Project="$(RepoRoot)deps\expected.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
@@ -65,17 +65,17 @@
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\deps\spdlog.props" />
<Import Project="$(RepoRoot)deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -1,27 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<TargetName>PowerToys.AllExperiments</TargetName>
<MockDirectory>.\Microsoft.VariantAssignment\</MockDirectory>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\ManagedTelemetry\Telemetry\ManagedTelemetry.csproj" />
<ProjectReference Include="..\..\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj" />
</ItemGroup>
<!-- Experimentation is live, forcing inclusion -->
<ItemGroup Condition="'$(IsExperimentationLive)'!=''">
<!-- Newtonsoft.Json is included and a version specified in Directory.Packages.props to avoid a vulnerability from older versions. -->
<PackageReference Include="Newtonsoft.Json" />
<PackageReference Include="Microsoft.VariantAssignment.Client" />
<PackageReference Include="Microsoft.VariantAssignment.Contract" />
<Compile Remove=".\$(MockDirectory)\Client\*.cs" />
<Compile Remove=".\$(MockDirectory)\Contract\*.cs" />
</ItemGroup>
</Project>

View File

@@ -1,214 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Globalization;
using System.Text.Json;
using Microsoft.PowerToys.Settings.UI.Library.Telemetry.Events;
using Microsoft.PowerToys.Telemetry;
using Microsoft.VariantAssignment.Client;
using Microsoft.VariantAssignment.Contract;
using Windows.System.Profile;
namespace AllExperiments
{
// The dependencies required to build this project are only available in the official build pipeline and are internal to Microsoft.
// However, this project is not required to build a test version of the application.
public class Experiments
{
public enum ExperimentState
{
Enabled,
Disabled,
NotLoaded,
}
#pragma warning disable SA1401 // Need to use LandingPageExperiment as a static property in OobeShellPage.xaml.cs
#pragma warning disable CA2211 // Non-constant fields should not be visible
public static ExperimentState LandingPageExperiment = ExperimentState.NotLoaded;
#pragma warning restore CA2211
#pragma warning restore SA1401
public async Task<bool> EnableLandingPageExperimentAsync()
{
if (Experiments.LandingPageExperiment != ExperimentState.NotLoaded)
{
return Experiments.LandingPageExperiment == ExperimentState.Enabled;
}
Experiments varServ = new Experiments();
await varServ.VariantAssignmentProvider_Initialize();
var landingPageExperiment = varServ.IsExperiment;
Experiments.LandingPageExperiment = landingPageExperiment ? ExperimentState.Enabled : ExperimentState.Disabled;
return landingPageExperiment;
}
private async Task VariantAssignmentProvider_Initialize()
{
IsExperiment = false;
string jsonFilePath = CreateFilePath();
var vaSettings = new VariantAssignmentClientSettings
{
Endpoint = new Uri("https://default.exp-tas.com/exptas77/a7a397e7-6fbe-4f21-a4e9-3f542e4b000e-exppowertoys/api/v1/tas"),
EnableCaching = true,
ResponseCacheTime = TimeSpan.FromMinutes(5),
};
try
{
var vaClient = vaSettings.GetTreatmentAssignmentServiceClient();
var vaRequest = GetVariantAssignmentRequest();
using var variantAssignments = await vaClient.GetVariantAssignmentsAsync(vaRequest).ConfigureAwait(false);
if (variantAssignments.AssignedVariants.Count != 0)
{
var dataVersion = variantAssignments.DataVersion;
var featureVariables = variantAssignments.GetFeatureVariables();
var assignmentContext = variantAssignments.GetAssignmentContext();
var featureFlagValue = featureVariables[0].GetStringValue();
var experimentGroup = string.Empty;
string json = File.ReadAllText(jsonFilePath);
var jsonDictionary = JsonSerializer.Deserialize<Dictionary<string, object>>(json);
if (jsonDictionary != null)
{
if (!jsonDictionary.TryGetValue("dataversion", out object? value))
{
value = dataVersion;
jsonDictionary.Add("dataversion", value);
}
if (!jsonDictionary.ContainsKey("variantassignment"))
{
jsonDictionary.Add("variantassignment", featureFlagValue);
}
else
{
var jsonDataVersion = value.ToString();
if (jsonDataVersion != null && int.Parse(jsonDataVersion, CultureInfo.InvariantCulture) < dataVersion)
{
jsonDictionary["dataversion"] = dataVersion;
jsonDictionary["variantassignment"] = featureFlagValue;
}
}
experimentGroup = jsonDictionary["variantassignment"].ToString();
string output = JsonSerializer.Serialize(jsonDictionary);
File.WriteAllText(jsonFilePath, output);
}
if (experimentGroup == "alternate" && AssignmentUnit != string.Empty)
{
IsExperiment = true;
}
PowerToysTelemetry.Log.WriteEvent(new OobeVariantAssignmentEvent() { AssignmentContext = assignmentContext, ClientID = AssignmentUnit });
}
}
catch (HttpRequestException ex)
{
string json = File.ReadAllText(jsonFilePath);
var jsonDictionary = JsonSerializer.Deserialize<Dictionary<string, object>>(json);
if (jsonDictionary != null)
{
if (jsonDictionary.TryGetValue("variantassignment", out object? value))
{
if (value.ToString() == "alternate" && AssignmentUnit != string.Empty)
{
IsExperiment = true;
}
}
else
{
jsonDictionary["variantassignment"] = "current";
}
}
string output = JsonSerializer.Serialize(jsonDictionary);
File.WriteAllText(jsonFilePath, output);
Logger.LogError("Error getting to TAS endpoint", ex);
}
catch (Exception ex)
{
Logger.LogError("Error getting variant assignments for experiment", ex);
}
}
public bool IsExperiment { get; set; }
private string? AssignmentUnit { get; set; }
private VariantAssignmentRequest GetVariantAssignmentRequest()
{
var jsonFilePath = CreateFilePath();
try
{
if (!File.Exists(jsonFilePath))
{
AssignmentUnit = Guid.NewGuid().ToString();
var data = new Dictionary<string, string>()
{
["clientid"] = AssignmentUnit,
};
string jsonData = JsonSerializer.Serialize(data);
File.WriteAllText(jsonFilePath, jsonData);
}
else
{
string json = File.ReadAllText(jsonFilePath);
var jsonDictionary = System.Text.Json.JsonSerializer.Deserialize<Dictionary<string, object>>(json);
if (jsonDictionary != null)
{
AssignmentUnit = jsonDictionary["clientid"]?.ToString();
}
}
}
catch (Exception ex)
{
Logger.LogError("Error creating/getting AssignmentUnit", ex);
}
var attrNames = new List<string> { "FlightRing", "c:InstallLanguage" };
var attrData = AnalyticsInfo.GetSystemPropertiesAsync(attrNames).AsTask().GetAwaiter().GetResult();
var flightRing = string.Empty;
var installLanguage = string.Empty;
if (attrData.ContainsKey("FlightRing"))
{
flightRing = attrData["FlightRing"];
}
if (attrData.ContainsKey("InstallLanguage"))
{
installLanguage = attrData["InstallLanguage"];
}
return new VariantAssignmentRequest
{
Parameters =
{
{ "installLanguage", installLanguage },
{ "flightRing", flightRing },
{ "clientid", AssignmentUnit },
},
};
}
private string CreateFilePath()
{
var exeDir = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
var settingsPath = @"Microsoft\PowerToys\experimentation.json";
var filePath = Path.Combine(exeDir, settingsPath);
return filePath;
}
}
}

View File

@@ -1,81 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Diagnostics;
using System.Globalization;
using System.IO.Abstractions;
namespace AllExperiments
{
public static class Logger
{
private static readonly IFileSystem FileSystem = new FileSystem();
private static readonly IPath Path = FileSystem.Path;
private static readonly IDirectory Directory = FileSystem.Directory;
private static readonly string ApplicationLogPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "Microsoft\\PowerToys\\Settings Logs\\Experimentation");
static Logger()
{
if (!Directory.Exists(ApplicationLogPath))
{
Directory.CreateDirectory(ApplicationLogPath);
}
// Using InvariantCulture since this is used for a log file name
var logFilePath = Path.Combine(ApplicationLogPath, "Log_" + DateTime.Now.ToString(@"yyyy-MM-dd", CultureInfo.InvariantCulture) + ".log");
Trace.Listeners.Add(new TextWriterTraceListener(logFilePath));
Trace.AutoFlush = true;
}
public static void LogInfo(string message)
{
Log(message, "INFO");
}
public static void LogError(string message)
{
Log(message, "ERROR");
#if DEBUG
Debugger.Break();
#endif
}
public static void LogError(string message, Exception e)
{
Log(
message + Environment.NewLine +
e?.Message + Environment.NewLine +
"Inner exception: " + Environment.NewLine +
e?.InnerException?.Message + Environment.NewLine +
"Stack trace: " + Environment.NewLine +
e?.StackTrace,
"ERROR");
#if DEBUG
Debugger.Break();
#endif
}
private static void Log(string message, string type)
{
Trace.WriteLine(type + ": " + DateTime.Now.TimeOfDay);
Trace.Indent();
Trace.WriteLine(GetCallerInfo());
Trace.WriteLine(message);
Trace.Unindent();
}
private static string GetCallerInfo()
{
StackTrace stackTrace = new StackTrace();
var methodName = stackTrace.GetFrame(3)?.GetMethod();
var className = methodName?.DeclaringType?.Name;
return "[Method]: " + methodName?.Name + " [Class]: " + className;
}
}
}

View File

@@ -1,21 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VariantAssignment.Contract;
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Client
{
#pragma warning disable SA1200 // Using directives should be placed correctly
using TreatmentAssignmentServiceClient = VariantAssignmentServiceClient<TreatmentAssignmentServiceResponse>;
#pragma warning restore SA1200 // Using directives should be placed correctly
public static class VariantAssignmentClientExtensionMethods
{
public static IVariantAssignmentProvider GetTreatmentAssignmentServiceClient(this VariantAssignmentClientSettings settings)
{
return new TreatmentAssignmentServiceClient();
}
}
}

View File

@@ -1,23 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.VariantAssignment.Contract;
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Client
{
internal sealed partial class VariantAssignmentServiceClient<TServerResponse> : IVariantAssignmentProvider, IDisposable
where TServerResponse : VariantAssignmentServiceResponse
{
public void Dispose()
{
throw new NotImplementedException();
}
public Task<IVariantAssignmentResponse> GetVariantAssignmentsAsync(IVariantAssignmentRequest request, CancellationToken ct = default)
{
return Task.FromResult(EmptyVariantAssignmentResponse.Instance);
}
}
}

View File

@@ -1,54 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
public class EmptyVariantAssignmentResponse : IVariantAssignmentResponse
{
/// <summary>
/// Singleton instance of <see cref="EmptyVariantAssignmentResponse"/>.
/// </summary>
public static readonly IVariantAssignmentResponse Instance = new EmptyVariantAssignmentResponse();
public EmptyVariantAssignmentResponse()
{
}
public long DataVersion => 0;
public string Thumbprint => string.Empty;
/// <inheritdoc/>
public IReadOnlyCollection<IAssignedVariant> AssignedVariants => Array.Empty<IAssignedVariant>();
/// <inheritdoc/>
#pragma warning disable CS8603 // Possible null reference return.
public IFeatureVariable GetFeatureVariable(IReadOnlyList<string> path) => null;
#pragma warning restore CS8603 // Possible null reference return.
/// <inheritdoc/>
public IReadOnlyList<IFeatureVariable> GetFeatureVariables(IReadOnlyList<string> prefix) => Array.Empty<IFeatureVariable>();
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
}
string IVariantAssignmentResponse.GetAssignmentContext()
{
throw new NotImplementedException();
}
IReadOnlyList<IFeatureVariable> IVariantAssignmentResponse.GetFeatureVariables()
{
throw new NotImplementedException();
}
}
}

View File

@@ -1,11 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
public interface IAssignedVariant
{
}
}

View File

@@ -1,16 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
public interface IFeatureVariable
{
/// <summary>
/// Gets the variable's value as a string.
/// </summary>
/// <returns>String value of the variable.</returns>
string GetStringValue();
}
}

View File

@@ -1,18 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
public interface IVariantAssignmentProvider : IDisposable
{
/// <summary>
/// Computes variant assignments based on <paramref name="request"/> data.
/// </summary>
/// <param name="request">Variant assignment parameters.</param>
/// <param name="ct">Propagates notification that operations should be canceled.</param>
/// <returns>An awaitable task that returns a <see cref="IVariantAssignmentResponse"/>.</returns>
Task<IVariantAssignmentResponse> GetVariantAssignmentsAsync(IVariantAssignmentRequest request, CancellationToken ct = default);
}
}

View File

@@ -1,15 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
public interface IVariantAssignmentRequest
{
/// <summary>
/// Gets inputs used for evaluating filters, assignment units, etc.
/// </summary>
IReadOnlyCollection<(string Key, string Value)> Parameters { get; }
}
}

View File

@@ -1,48 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
/// <summary>
/// Snapshot of variant assignments.
/// </summary>
public interface IVariantAssignmentResponse : IDisposable
{
///// <summary>
///// Gets the serial number of variant assignment configuration snapshot used when assigning variants.
///// </summary>
long DataVersion { get; }
///// <summary>
///// Get a hash of the response suitable for caching.
///// </summary>
// string Thumbprint { get; }
/// <summary>
/// Gets the variants assigned based on request parameters and a variant configuration snapshot.
/// </summary>
IReadOnlyCollection<IAssignedVariant> AssignedVariants { get; }
/// <summary>
/// Gets feature variables assigned by variants in this response.
/// </summary>
/// <param name="prefix">(Optional) Filter feature variables where <see cref="IFeatureVariable.KeySegments"/> contains the <paramref name="prefix"/>.</param>
/// <returns>Range of matching feature variables.</returns>
IReadOnlyList<IFeatureVariable> GetFeatureVariables(IReadOnlyList<string> prefix);
// this actually part of the interface but gets the job done
IReadOnlyList<IFeatureVariable> GetFeatureVariables();
// this actually part of the interface but gets the job done
string GetAssignmentContext();
/// <summary>
/// Gets a single feature variable assigned by variants in this response.
/// </summary>
/// <param name="path">Exact feature variable path.</param>
/// <returns>Matching feature variable or null.</returns>
IFeatureVariable GetFeatureVariable(IReadOnlyList<string> path);
}
}

View File

@@ -1,11 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
internal sealed class TreatmentAssignmentServiceResponse : VariantAssignmentServiceResponse
{
}
}

View File

@@ -1,31 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel.DataAnnotations;
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
/// <summary>
/// Configuration for variant assignment service client.
/// </summary>
public class VariantAssignmentClientSettings
{
/// <summary>
/// Gets or sets the variant assignment service endpoint URL.
/// </summary>
[Required]
public Uri? Endpoint { get; set; }
/// <summary>
/// Gets or sets a value indicating whether gets or sets a value whether client side request caching should be enabled.
/// </summary>
public bool EnableCaching { get; set; }
/// <summary>
/// Gets or sets the maximum time a cached variant assignment response may be used without re-validating.
/// </summary>
public TimeSpan ResponseCacheTime { get; set; }
}
}

View File

@@ -1,21 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Specialized;
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
public class VariantAssignmentRequest : IVariantAssignmentRequest
{
private NameValueCollection _parameters = new NameValueCollection();
/// <summary>
/// Gets or sets mutable <see cref="IVariantAssignmentRequest.Parameters"/>.
/// </summary>
public NameValueCollection Parameters { get => _parameters; set => _parameters = value; }
IReadOnlyCollection<(string Key, string Value)> IVariantAssignmentRequest.Parameters => (IReadOnlyCollection<(string Key, string Value)>)_parameters;
}
}

View File

@@ -1,48 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// The goal of this class is to just mock out the Microsoft.VariantAssignment close source objects
namespace Microsoft.VariantAssignment.Contract
{
/// <summary>
/// Mutable implementation of <see cref="IVariantAssignmentResponse"/> for (de)serialization.
/// </summary>
internal class VariantAssignmentServiceResponse : IVariantAssignmentResponse, IDisposable
{
/// <inheritdoc />
public virtual long DataVersion { get; set; }
public virtual IReadOnlyCollection<IAssignedVariant> AssignedVariants { get; set; } = Array.Empty<IAssignedVariant>();
public IFeatureVariable GetFeatureVariable(IReadOnlyList<string> path)
{
throw new NotImplementedException();
}
public IReadOnlyList<IFeatureVariable> GetFeatureVariables(IReadOnlyList<string> prefix)
{
throw new NotImplementedException();
}
protected virtual void Dispose(bool disposing)
{
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public IReadOnlyList<IFeatureVariable> GetFeatureVariables()
{
throw new NotImplementedException();
}
public string GetAssignmentContext()
{
return string.Empty;
}
}
}

View File

@@ -21,7 +21,7 @@
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AdditionalIncludeDirectories>..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(RepoRoot)src\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
@@ -36,12 +36,12 @@
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
@@ -37,7 +38,6 @@
<_NoWinAPIFamilyApp>true</_NoWinAPIFamilyApp>
</PropertyGroup>
<!-- END cppwinrt.build.pre.props -->
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -66,7 +66,7 @@
</ImportGroup>
<PropertyGroup>
<TargetName>CalculatorEngineCommon</TargetName>
<OutDir>..\..\..\$(Platform)\$(Configuration)\</OutDir>
<OutDir>$(RepoRoot)$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
@@ -138,16 +138,16 @@
<ResourceCompile Include="CalculatorEngineCommon.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\deps\spdlog.props" />
<Import Project="$(RepoRoot)deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
<!-- BEGIN common.build.post.props -->
<!--

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
</packages>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>

View File

@@ -0,0 +1,30 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.SelfContained.props" />
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net9.0-windows10.0.26100.0</TargetFramework>
<RootNamespace>Microsoft.PowerToys.Common.UI.Controls</RootNamespace>
<AssemblyName>PowerToys.Common.UI.Controls</AssemblyName>
<UseWinUI>true</UseWinUI>
<EnablePreviewMsixTooling>true</EnablePreviewMsixTooling>
<GenerateLibraryLayout>true</GenerateLibraryLayout>
<ProjectPriFileName>PowerToys.Common.UI.Controls.pri</ProjectPriFileName>
<Nullable>enable</Nullable>
<Platforms>x64;ARM64</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.WindowsAppSDK" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.Primitives" />
<PackageReference Include="CommunityToolkit.WinUI.Extensions" />
<PackageReference Include="CommunityToolkit.WinUI.Converters" />
<PackageReference Include="CommunityToolkit.Labs.WinUI.Controls.MarkdownTextBlock" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ManagedCommon\ManagedCommon.csproj" />
</ItemGroup>
</Project>

View File

@@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
@@ -8,15 +8,12 @@ using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Automation;
using Microsoft.UI.Xaml.Controls;
namespace Microsoft.PowerToys.Settings.UI.Controls
namespace Microsoft.PowerToys.Common.UI.Controls
{
public partial class CheckBoxWithDescriptionControl : CheckBox
{
private CheckBoxWithDescriptionControl _checkBoxSubTextControl;
public CheckBoxWithDescriptionControl()
{
_checkBoxSubTextControl = (CheckBoxWithDescriptionControl)this;
this.Loaded += CheckBoxSubTextControl_Loaded;
}
@@ -42,20 +39,20 @@ namespace Microsoft.PowerToys.Settings.UI.Controls
// Add text box only if the description is not empty. Required for additional plugin options.
if (!string.IsNullOrWhiteSpace(Description))
{
panel.Children.Add(new IsEnabledTextBlock() { Style = (Style)App.Current.Resources["SecondaryIsEnabledTextBlockStyle"], Text = Description });
panel.Children.Add(new IsEnabledTextBlock() { Style = (Style)Application.Current.Resources["SecondaryIsEnabledTextBlockStyle"], Text = Description });
}
_checkBoxSubTextControl.Content = panel;
this.Content = panel;
}
public static readonly DependencyProperty HeaderProperty = DependencyProperty.Register(
"Header",
nameof(Header),
typeof(string),
typeof(CheckBoxWithDescriptionControl),
new PropertyMetadata(default(string)));
public static readonly DependencyProperty DescriptionProperty = DependencyProperty.Register(
"Description",
nameof(Description),
typeof(string),
typeof(CheckBoxWithDescriptionControl),
new PropertyMetadata(default(string)));

View File

@@ -1,7 +1,9 @@
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="using:Microsoft.CmdPal.UI.Controls">
xmlns:controls="using:Microsoft.PowerToys.Common.UI.Controls">
<Style BasedOn="{StaticResource DefaultIsEnabledTextBlockStyle}" TargetType="controls:IsEnabledTextBlock" />
<Style x:Key="DefaultIsEnabledTextBlockStyle" TargetType="controls:IsEnabledTextBlock">
<Setter Property="Foreground" Value="{ThemeResource DefaultTextForegroundThemeBrush}" />
@@ -16,6 +18,7 @@
FontSize="{TemplateBinding FontSize}"
FontWeight="{TemplateBinding FontWeight}"
Foreground="{TemplateBinding Foreground}"
IsTextSelectionEnabled="{TemplateBinding IsTextSelectionEnabled}"
Text="{TemplateBinding Text}"
TextWrapping="WrapWholeWords" />
<VisualStateManager.VisualStateGroups>
@@ -33,6 +36,7 @@
</Setter.Value>
</Setter>
</Style>
<Style
x:Key="SecondaryIsEnabledTextBlockStyle"
BasedOn="{StaticResource DefaultIsEnabledTextBlockStyle}"
@@ -40,4 +44,5 @@
<Setter Property="Foreground" Value="{ThemeResource TextFillColorSecondaryBrush}" />
<Setter Property="FontSize" Value="12" />
</Style>
</ResourceDictionary>
</ResourceDictionary>

View File

@@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
@@ -7,7 +7,7 @@ using System.ComponentModel;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
namespace Microsoft.PowerToys.Settings.UI.Controls
namespace Microsoft.PowerToys.Common.UI.Controls
{
[TemplateVisualState(Name = "Normal", GroupName = "CommonStates")]
[TemplateVisualState(Name = "Disabled", GroupName = "CommonStates")]
@@ -15,7 +15,7 @@ namespace Microsoft.PowerToys.Settings.UI.Controls
{
public IsEnabledTextBlock()
{
this.Style = (Style)App.Current.Resources["DefaultIsEnabledTextBlockStyle"];
this.DefaultStyleKey = typeof(IsEnabledTextBlock);
}
protected override void OnApplyTemplate()
@@ -26,11 +26,7 @@ namespace Microsoft.PowerToys.Settings.UI.Controls
base.OnApplyTemplate();
}
public static readonly DependencyProperty TextProperty = DependencyProperty.Register(
"Text",
typeof(string),
typeof(IsEnabledTextBlock),
null);
public static readonly DependencyProperty TextProperty = DependencyProperty.Register(nameof(Text), typeof(string), typeof(IsEnabledTextBlock), new PropertyMetadata(null));
[Localizable(true)]
public string Text
@@ -39,6 +35,14 @@ namespace Microsoft.PowerToys.Settings.UI.Controls
set => SetValue(TextProperty, value);
}
public static readonly DependencyProperty IsTextSelectionEnabledProperty = DependencyProperty.Register(nameof(IsTextSelectionEnabled), typeof(bool), typeof(IsEnabledTextBlock), new PropertyMetadata(false));
public bool IsTextSelectionEnabled
{
get => (bool)GetValue(IsTextSelectionEnabledProperty);
set => SetValue(IsTextSelectionEnabledProperty, value);
}
private void IsEnabledTextBlock_IsEnabledChanged(object sender, DependencyPropertyChangedEventArgs e)
{
SetEnabledState();

View File

@@ -2,7 +2,7 @@
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Microsoft.PowerToys.Settings.UI.Controls"
xmlns:local="using:Microsoft.PowerToys.Common.UI.Controls"
xmlns:ui="using:CommunityToolkit.WinUI">
<Style BasedOn="{StaticResource DefaultKeyCharPresenterStyle}" TargetType="local:KeyCharPresenter" />

View File

@@ -2,18 +2,10 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Documents;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
namespace Microsoft.PowerToys.Settings.UI.Controls;
namespace Microsoft.PowerToys.Common.UI.Controls;
public sealed partial class KeyCharPresenter : Control
{

View File

@@ -1,7 +1,7 @@
<ResourceDictionary
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Microsoft.PowerToys.Settings.UI.Controls">
xmlns:local="using:Microsoft.PowerToys.Common.UI.Controls">
<Style BasedOn="{StaticResource DefaultKeyVisualStyle}" TargetType="local:KeyVisual" />
@@ -210,4 +210,4 @@
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>
</ResourceDictionary>

View File

@@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
@@ -6,7 +6,7 @@ using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Windows.System;
namespace Microsoft.PowerToys.Settings.UI.Controls
namespace Microsoft.PowerToys.Common.UI.Controls
{
[TemplatePart(Name = KeyPresenter, Type = typeof(KeyCharPresenter))]
[TemplateVisualState(Name = NormalState, GroupName = "CommonStates")]
@@ -20,7 +20,7 @@ namespace Microsoft.PowerToys.Settings.UI.Controls
private const string DisabledState = "Disabled";
private const string InvalidState = "Invalid";
private const string WarningState = "Warning";
private KeyCharPresenter _keyPresenter;
private KeyCharPresenter _keyPresenter = null!;
public object Content
{

View File

@@ -2,7 +2,7 @@
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Microsoft.PowerToys.Settings.UI.Controls"
xmlns:local="using:Microsoft.PowerToys.Common.UI.Controls"
xmlns:tk="using:CommunityToolkit.WinUI"
xmlns:tkcontrols="using:CommunityToolkit.WinUI.Controls">

View File

@@ -7,7 +7,7 @@ using CommunityToolkit.WinUI.Controls;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
namespace Microsoft.PowerToys.Settings.UI.Controls
namespace Microsoft.PowerToys.Common.UI.Controls
{
public sealed partial class ShortcutWithTextLabelControl : Control
{

View File

@@ -1,16 +1,11 @@
// Copyright (c) Microsoft Corporation
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.PowerToys.Settings.UI.Controls;
using Microsoft.UI.Xaml.Data;
namespace Microsoft.PowerToys.Settings.UI.Converters
namespace Microsoft.PowerToys.Common.UI.Controls
{
public partial class BoolToKeyVisualStateConverter : IValueConverter
{

View File

@@ -0,0 +1,8 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="ms-appx:///PowerToys.Common.UI.Controls/Controls/KeyVisual/KeyVisual.xaml" />
<ResourceDictionary Source="ms-appx:///PowerToys.Common.UI.Controls/Controls/KeyVisual/KeyCharPresenter.xaml" />
<ResourceDictionary Source="ms-appx:///PowerToys.Common.UI.Controls/Controls/IsEnabledTextBlock/IsEnabledTextBlock.xaml" />
<ResourceDictionary Source="ms-appx:///PowerToys.Common.UI.Controls/Controls/ShortcutWithTextLabelControl/ShortcutWithTextLabelControl.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="..\..\Common.Dotnet.AotCompatibility.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.AotCompatibility.props" />
<PropertyGroup>
<UseWPF>true</UseWPF>

View File

@@ -45,6 +45,7 @@ namespace Common.UI
NewPlus,
CmdPal,
ZoomIt,
PowerDisplay,
}
private static string SettingsWindowNameToString(SettingsWindow value)
@@ -115,6 +116,8 @@ namespace Common.UI
return "CmdPal";
case SettingsWindow.ZoomIt:
return "ZoomIt";
case SettingsWindow.PowerDisplay:
return "PowerDisplay";
default:
{
return string.Empty;

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{CABA8DFB-823B-4BF2-93AC-3F31984150D9}</ProjectGuid>
@@ -25,7 +25,7 @@
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AdditionalIncludeDirectories>..\..\..\;..\..\common;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(RepoRoot)src\;..\..\common;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
@@ -45,13 +45,13 @@
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
</packages>

View File

@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="..\..\Monaco.props" />
<Import Project="..\..\Common.Dotnet.AotCompatibility.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Monaco.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.AotCompatibility.props" />
<PropertyGroup>
<Description>PowerToys FilePreviewCommon</Description>

View File

@@ -32,6 +32,10 @@ namespace winrt::PowerToys::GPOWrapper::implementation
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredLightSwitchEnabledValue());
}
GpoRuleConfigured GPOWrapper::GetConfiguredPowerDisplayEnabledValue()
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredPowerDisplayEnabledValue());
}
GpoRuleConfigured GPOWrapper::GetConfiguredFancyZonesEnabledValue()
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredFancyZonesEnabledValue());

View File

@@ -14,6 +14,7 @@ namespace winrt::PowerToys::GPOWrapper::implementation
static GpoRuleConfigured GetConfiguredColorPickerEnabledValue();
static GpoRuleConfigured GetConfiguredCropAndLockEnabledValue();
static GpoRuleConfigured GetConfiguredLightSwitchEnabledValue();
static GpoRuleConfigured GetConfiguredPowerDisplayEnabledValue();
static GpoRuleConfigured GetConfiguredFancyZonesEnabledValue();
static GpoRuleConfigured GetConfiguredFileLocksmithEnabledValue();
static GpoRuleConfigured GetConfiguredSvgPreviewEnabledValue();

View File

@@ -18,6 +18,7 @@ namespace PowerToys
static GpoRuleConfigured GetConfiguredColorPickerEnabledValue();
static GpoRuleConfigured GetConfiguredCropAndLockEnabledValue();
static GpoRuleConfigured GetConfiguredLightSwitchEnabledValue();
static GpoRuleConfigured GetConfiguredPowerDisplayEnabledValue();
static GpoRuleConfigured GetConfiguredFancyZonesEnabledValue();
static GpoRuleConfigured GetConfiguredFileLocksmithEnabledValue();
static GpoRuleConfigured GetConfiguredSvgPreviewEnabledValue();

View File

@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<CppWinRTOptimized>true</CppWinRTOptimized>
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
@@ -16,7 +17,6 @@
<ApplicationType>Windows Store</ApplicationType>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -116,13 +116,13 @@
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
</packages>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>

View File

@@ -34,8 +34,7 @@ public sealed class FoundryLocalModelProvider : ILanguageModelProvider
}
// Check if model is in catalog
var isInCatalog = _catalogModels?.Any(m => m.Name == modelId) ?? false;
if (!isInCatalog)
if (!EnsureModelInCatalog(modelId))
{
var errorMessage = $"{modelId} is not supported in Foundry Local. Please configure supported models in Settings.";
Logger.LogError($"[FoundryLocal] {errorMessage}");
@@ -43,15 +42,28 @@ public sealed class FoundryLocalModelProvider : ILanguageModelProvider
}
// Ensure the model is loaded before returning chat client
var isLoaded = _foundryClient!.EnsureModelLoaded(modelId).GetAwaiter().GetResult();
var isLoaded = EnsureModelLoadedWithRefresh(modelId);
if (!isLoaded)
{
Logger.LogError($"[FoundryLocal] Failed to load model: {modelId}");
throw new InvalidOperationException($"Failed to load the model '{modelId}'.");
}
var client = _foundryClient;
if (client == null)
{
const string message = "Foundry Local client could not be created. Please make sure Foundry Local is installed and running.";
Logger.LogError($"[FoundryLocal] {message}");
throw new InvalidOperationException(message);
}
// Use ServiceUri instead of Endpoint since Endpoint already includes /v1
var baseUri = _foundryClient.GetServiceUri();
var baseUri = client.GetServiceUri();
if (baseUri == null && TryRefreshClient("Service URI was not available"))
{
baseUri = _foundryClient?.GetServiceUri();
}
if (baseUri == null)
{
const string message = "Foundry Local service URL is not available. Please make sure Foundry Local is installed and running.";
@@ -124,6 +136,7 @@ public sealed class FoundryLocalModelProvider : ILanguageModelProvider
if (_foundryClient != null && _catalogModels != null && _catalogModels.Any())
{
await _foundryClient.EnsureRunning().ConfigureAwait(false);
_serviceUrl = await _foundryClient.GetServiceUrl().ConfigureAwait(false);
return;
}
@@ -153,4 +166,75 @@ public sealed class FoundryLocalModelProvider : ILanguageModelProvider
Logger.LogInfo($"[FoundryLocal] Available: {available}");
return available;
}
private bool EnsureModelInCatalog(string modelId)
{
var isInCatalog = _catalogModels?.Any(m => m.Name == modelId) ?? false;
if (isInCatalog)
{
return true;
}
Logger.LogWarning($"[FoundryLocal] Model not found in catalog. Refreshing client for model: {modelId}");
if (!TryRefreshClient("Model not in catalog"))
{
return false;
}
return _catalogModels?.Any(m => m.Name == modelId) ?? false;
}
private bool EnsureModelLoadedWithRefresh(string modelId)
{
var isLoaded = false;
try
{
isLoaded = _foundryClient!.EnsureModelLoaded(modelId).GetAwaiter().GetResult();
}
catch (Exception ex)
{
Logger.LogWarning($"[FoundryLocal] EnsureModelLoaded failed: {ex.Message}");
}
if (isLoaded)
{
return true;
}
if (!TryRefreshClient("EnsureModelLoaded failed"))
{
return false;
}
try
{
return _foundryClient!.EnsureModelLoaded(modelId).GetAwaiter().GetResult();
}
catch (Exception ex)
{
Logger.LogError($"[FoundryLocal] EnsureModelLoaded failed after refresh: {ex.Message}", ex);
return false;
}
}
private bool TryRefreshClient(string reason)
{
Logger.LogInfo($"[FoundryLocal] Refreshing Foundry Local client: {reason}");
try
{
_foundryClient = null;
_catalogModels = null;
_serviceUrl = null;
InitializeAsync().GetAwaiter().GetResult();
return _foundryClient != null;
}
catch (Exception ex)
{
Logger.LogError($"[FoundryLocal] Failed to refresh Foundry Local client: {ex.Message}", ex);
return false;
}
}
}

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="..\..\Common.Dotnet.AotCompatibility.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.AotCompatibility.props" />
<PropertyGroup>
<Description>PowerToys ManagedCommon</Description>

View File

@@ -30,6 +30,7 @@ namespace ManagedCommon
PowerRename,
PowerLauncher,
PowerAccent,
PowerDisplay,
RegistryPreview,
MeasureTool,
ShortcutGuide,

View File

@@ -41,6 +41,7 @@ namespace ManagedCommon
/// black. Calls <c>DwmExtendFrameIntoClientArea()</c> with a <c>cyTopHeight</c> of 2 to force
/// the window's top border to be visible.<br/><br/>
/// Is a no-op on versions other than Windows 10.
/// WinUI issue: https://github.com/microsoft/microsoft-ui-xaml/issues/6901
/// </summary>
public static void ForceTopBorder1PixelInsetOnWindows10(IntPtr handle)
{

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\.\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<Description>PowerToys ManagedCsWin32</Description>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<PropertyGroup>
<Description>PowerToys Telemetry</Description>

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="..\..\Common.Dotnet.AotCompatibility.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
<Import Project="$(RepoRoot)src\Common.Dotnet.AotCompatibility.props" />
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>

Some files were not shown because too many files have changed in this diff Show More