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Author SHA1 Message Date
vanzue
db0d77fbd6 we don't need to set so many times for general settings 2026-03-17 23:08:54 +08:00
535 changed files with 12292 additions and 51613 deletions

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@@ -1,7 +1,6 @@
# COLORS
argb
Bgr
bgra
BLACKONWHITE
BLUEGRAY
@@ -19,7 +18,6 @@ OLIVEGREEN
PALEBLUE
PArgb
Pbgra
SRGBTo
WHITEONBLACK
@@ -30,7 +28,6 @@ RUS
AYUV
bak
HDP
Bcl
bgcode
Deflatealgorithm
@@ -300,8 +297,6 @@ pwa
AOT
Aot
ify
TFM
# YML
onefuzz
@@ -328,14 +323,10 @@ MRUCMPPROC
MRUINFO
REGSTR
# Quick Accent
Ene
# Misc Win32 APIs and PInvokes
INVOKEIDLIST
MEMORYSTATUSEX
ABE
Mdt
HTCAPTION
POSCHANGED
QUERYPOS
@@ -343,30 +334,6 @@ SETAUTOHIDEBAR
WINDOWPOS
WINEVENTPROC
WORKERW
FULLSCREENAPP
# COM/WinRT interface prefixes and type fragments
BAlt
BShift
Cmanifest
Cmodule
Cuuid
Dng
IApplication
IDisposable
IEnum
IFolder
IInitialize
IMemory
IOle
ipreview
IProperty
IShell
ithumbnail
IVirtual
# Test frameworks
MSTEST
# PowerRename metadata pattern abbreviations (used in tests and regex patterns)
DDDD
@@ -392,9 +359,5 @@ nostdin
engtype
Nonpaged
# Spell-check fragments
traies
udit
# XAML
Untargeted

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@@ -178,9 +178,7 @@ Taras
TBM
Teutsch
tilovell
traies
Triet
udit
urnotdfs
vednig
waaverecords
@@ -225,7 +223,6 @@ Moq
mozilla
mspaint
Newtonsoft
NVIDIA
onenote
openai
Quickime

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@@ -1,23 +1,9 @@
accelscroll
acq
adr
Adr
APPLYTOSUBMENUS
AUDCLNT
axisdefer
axisflip
axisstart
bitmaps
BREAKSCR
BUFFERFLAGS
Cands
capturepath
centiseconds
CLASSW
coeffs
coprime
CREATEDIBSECTION
crossfades
Ctl
CTLCOLOR
CTLCOLORBTN
@@ -25,163 +11,53 @@ CTLCOLORDLG
CTLCOLOREDIT
CTLCOLORLISTBOX
CTrim
ddy
DFCS
dlg
dlu
DONTCARE
downsample
DRAWITEM
DRAWITEMSTRUCT
droppedband
Droppedband
dsum
dupburst
dupsegments
DWLP
EDITCONTROL
ENABLEHOOK
expectedlock
fastscroll
FDE
GETCHANNELRECT
GETCHECK
GETSCREENSAVEACTIVE
GETSCREENSAVETIMEOUT
GETTHUMBRECT
GIFs
hcfdark
hcfwhitespace
HTBOTTOMRIGHT
HTHEME
htol
ICONINFORMATION
ICONWARNING
Inj
jumprecover
KSDATAFORMAT
latestcapture
ldx
LEFTNOWORDWRAP
legitjumps
letterbox
lld
llu
llums
logfont
lookback
lround
lte
luma
Luma
manualdrop
maskcache
maxstep
MENUINFO
mic
middledrop
middledrop
MMRESULT
momentumreversal
mrate
mrt
narrowstrip
ncapture
ncm
nduplicates
niterations
nmonitor
NONCLIENTMETRICS
nonvle
nredraw
nstop
nsubpixel
ntorn
nvw
osc
OWNERDRAW
PBGRA
periodictrap
pfdc
playhead
pointerreuse
pwfx
Qpc
quantums
RCZOOMITSCR
realcapture
REFKNOWNFOLDERID
reposted
SCREENSAVE
SCRNSAVE
SCRNSAVECONFIGURE
scrnsavw
Scrnsavw
scrollramp
SCROLLSIZEGRIP
selftest
SETBARCOLOR
SETBKCOLOR
SETDEFID
SETRECT
SETSCREENSAVETIMEOUT
SHAREMODE
SHAREVIOLATION
shortlist
slowthenfast
smallstart
SNIPOCR
ssi
startuprecovery
stf
stopafter
STREAMFLAGS
submix
sxx
sxy
syy
tallportal
tci
tcsicmp
TEXTMETRIC
tinystep
tme
toolbars
TRACKMOUSEEVENT
Unadvise
vaddq
vaddvq
vandq
vcgeq
vdup
vld
vle
Vle
VLE
vminq
vmlal
vmull
vqaddq
vshrn
vsntprintf
vsnwprintf
vsync
WASAPI
WAVEFORMATEX
WAVEFORMATEXTENSIBLE
wfopen
wideportal
wil
WMU
wrapjump
wtol
WTSSESSION
WTSUn
XEnd
XStart
XStep
YInternal
ZMBS
zncc
Zncc
ZNCC

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@@ -140,6 +140,8 @@
^tools/project_template/ModuleTemplate/resource\.h$
^tools/Verification scripts/Check preview handler registration\.ps1$
ignore$
^src/modules/registrypreview/RegistryPreviewUILib/Controls/HexBox/.*$
^src/common/CalculatorEngineCommon/exprtk\.hpp$
src/modules/cmdpal/ext/SamplePagesExtension/Pages/SampleMarkdownImagesPage.cs
^src/modules/powerrename/unittests/testdata/avif_test\.avif$
^src/modules/powerrename/unittests/testdata/heif_test\.heic$

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@@ -35,7 +35,6 @@ Allman
ALLOWUNDO
ALLVIEW
ALPHATYPE
altkey
AModifier
amr
ANDSCANS
@@ -53,7 +52,6 @@ Apm
APPBARDATA
APPEXECLINK
APPLICATIONFRAMEHOST
apphost
appmanifest
APPMODEL
APPNAME
@@ -87,7 +85,6 @@ AUTOCHECKBOX
AUTOHIDE
AUTOHSCROLL
AUTOMATIONPROPERTIES
autopf
AUTORADIOBUTTON
Autorun
AUTOTICKS
@@ -242,7 +239,6 @@ CPower
cpptools
cppvsdbg
cppwinrt
createallsubdirs
createdump
CREATEPROCESS
CREATESCHEDULEDTASK
@@ -279,7 +275,6 @@ CYSMICON
CYVIRTUALSCREEN
Dac
dacl
DArchitectures
datareader
datatracker
Dayof
@@ -356,7 +351,6 @@ dlib
dllhost
dllmain
Dmdo
DMy
DNLEN
DONOTROUND
DONTVALIDATEPATH
@@ -461,9 +455,6 @@ fdx
FErase
fesf
FFFF
fffffffzzz
FInc
FFh
Figma
FILEEXPLORER
FILEFLAGS
@@ -476,7 +467,6 @@ FILEMUSTEXIST
FILEOP
FILEOPENDIALOGOPTIONS
FILEOS
filesandordirs
FILESUBTYPE
FILESYSPATH
Filetime
@@ -586,7 +576,6 @@ HIBYTE
hicon
HIDEWINDOW
Hif
highcontrast
highlightbackground
highlightthickness
HIMAGELIST
@@ -660,7 +649,6 @@ IEXPLORE
IFACEMETHOD
IFACEMETHODIMP
IGNOREUNKNOWN
ignoreversion
IGo
iid
Iindex
@@ -711,8 +699,6 @@ ipcmanager
IPREVIEW
irprops
isbi
ISCC
isdl
iss
issecret
ISSEPARATOR
@@ -727,7 +713,6 @@ jobject
JOBOBJECT
jpe
jpnime
jrsoftware
Jsons
jsonval
jxr
@@ -791,6 +776,7 @@ lowlevel
LOWORD
lparam
LPBITMAPINFOHEADER
LPCFHOOKPROC
lpch
LPCITEMIDLIST
LPCLSID
@@ -832,6 +818,7 @@ lstrlen
LTEXT
LTRREADING
luid
LUMA
lusrmgr
LVal
LWA
@@ -850,6 +837,7 @@ MAPPEDTOSAMEKEY
MAPTOSAMESHORTCUT
MAPVK
MARKDOWNPREVIEWHANDLERCPP
MAXDWORD
MAXSHORTCUTSIZE
maxversiontested
MBM
@@ -861,8 +849,6 @@ MDL
mdtext
mdtxt
mdwn
measuretool
mccs
meme
memicmp
MENUITEMINFO
@@ -906,7 +892,6 @@ MONITORINFOEX
MONITORINFOEXW
monitorinfof
MOUSEACTIVATE
mousecrosshairs
MOUSEDATA
MOUSEEVENTF
MOUSEHWHEEL
@@ -914,6 +899,7 @@ MOUSEINPUT
MOVESIZEEND
MOVESIZESTART
MRM
MRT
mru
msc
mscorlib
@@ -937,15 +923,12 @@ mstsc
msvcp
MT
MTND
multimonitor
MULTIPLEUSE
multizone
muxc
mvvm
MVVMTK
MWBEx
mycompany
myextension
MYICON
myorg
myrepo
@@ -1033,7 +1016,6 @@ NORMALDISPLAY
NORMALUSER
NOSEARCH
NOSENDCHANGING
notdefault
NOTHOUSANDS
NOTICKS
NOTIFICATIONSDLL
@@ -1124,7 +1106,6 @@ PCIDLIST
PCTSTR
PCWSTR
PDEVMODE
PDFs
pdisp
PDLL
pdo
@@ -1173,10 +1154,6 @@ Pokedex
Popups
POPUPWINDOW
POSITIONITEM
powerocr
POWERBROADCAST
powerdisplay
POWERDISPLAYMODULEINTERFACE
POWERRENAMECONTEXTMENU
powerrenameinput
POWERRENAMETEST
@@ -1265,7 +1242,6 @@ Quarternary
QUERYENDSESSION
QUERYOPEN
QUEUESYNC
quicklinks
QUNS
RAII
RAlt
@@ -1286,7 +1262,6 @@ recents
RECTDESTINATION
rectp
RECTSOURCE
recursesubdirs
recyclebin
Redist
Reencode
@@ -1354,7 +1329,6 @@ rundll
rungameid
RUNLEVEL
runtimeclass
runtimeconfig
runtimepack
ruuid
rvm
@@ -1542,12 +1516,8 @@ STYLECHANGING
subkeys
sublang
SUBMODULEUPDATE
subresource
suntimes
swp
sug
Superbar
SUPPRESSMSGBOXES
sut
svchost
SVGIn
@@ -1578,7 +1548,6 @@ sysmenu
systemai
SYSTEMAPPS
SYSTEMMODAL
systemroot
SYSTEMTIME
TARGETAPPHEADER
targetentrypoint
@@ -1614,7 +1583,6 @@ TILEDWINDOW
TILLSON
timedate
timediff
timespan
timeutil
TITLEBARINFO
Titlecase
@@ -1672,7 +1640,6 @@ uncompilable
UNCPRIORITY
UNDNAME
UNICODETEXT
uninsdeletekey
uninstalls
Uniquifies
unitconverter
@@ -1688,7 +1655,6 @@ UOI
UPDATENOW
updown
UPGRADINGPRODUCTCODE
upserts
Uptool
urld
Usb
@@ -1719,7 +1685,6 @@ VERIFYCONTEXT
VERSIONINFO
VERTRES
VERTSIZE
VERYSILENT
VFT
vget
vgetq
@@ -1768,11 +1733,11 @@ wdm
wdp
wdupenv
webbrowsers
webdev
webpage
websites
wekyb
wgpocpl
WIC
wic
wifi
winapi
@@ -2170,7 +2135,7 @@ nodiscard
nologo
nomove
nosize
NOTOPMOST
notopmost
Notupdated
notwindows
nowarn
@@ -2299,6 +2264,7 @@ virama
vnd
vredraw
VSpeed
VSync
WASDK
WCRAPI
wft

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@@ -191,6 +191,15 @@ aka\.ms/[a-zA-Z0-9]+
# #pragma lib
^\s*#pragma comment\(lib, ".*?"\)
# UnitTests
\[DataRow\(.*\)\]
# AdditionalDependencies
<AdditionalDependencies>.*<
# the last line of mimetype="application/x-microsoft.net.object.bytearray.base64" things in .resx files
^\s*[-a-zA-Z=;:/0-9+]*[-a-zA-Z;:/0-9+][-a-zA-Z=;:/0-9+]*=$
RegExp\(@?([`'"]).*?\g{-1}\)|(?:escapes|regEx):\s*(?:/.*/|([`'"]).*?\g{-1})|return/.*?/
# Questionably acceptable forms of `in to`

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@@ -233,30 +233,6 @@ configuration:
- addReply:
reply: Hi! Thanks for making us aware of the problem. We raised the issue with our internal localization team. This issue should be fixed hopefully in the next version of PowerToys.
description:
- if:
- payloadType: Issue_Comment
- commentContains:
pattern: '\/need-monitor-info'
isRegex: True
- hasLabel:
label: Product-Cursor Wrap
- or:
- activitySenderHasAssociation:
association: Owner
- activitySenderHasAssociation:
association: Member
- activitySenderHasAssociation:
association: Collaborator
then:
- removeLabel:
label: Needs-Triage
- removeLabel:
label: Needs-Team-Response
- addLabel:
label: Needs-Author-Feedback
- addReply:
reply: "To help debug your layout, please run [this script](https://github.com/microsoft/PowerToys/blob/main/src/modules/MouseUtils/CursorWrap/CursorWrapTests/Capture-MonitorLayout.ps1) and attach the generated JSON output to this thread.\n\nThis allows us to better understand the issue and investigate potential fixes."
description:
- if:
- payloadType: Issue_Comment
- commentContains:

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@@ -1,165 +0,0 @@
---
name: wpf-to-winui3-migration
description: Guide for migrating PowerToys modules from WPF to WinUI 3 (Windows App SDK). Use when asked to migrate WPF code, convert WPF XAML to WinUI, replace System.Windows namespaces with Microsoft.UI.Xaml, update Dispatcher to DispatcherQueue, replace DynamicResource with ThemeResource, migrate imaging APIs from System.Windows.Media.Imaging to Windows.Graphics.Imaging, convert WPF Window to WinUI Window, migrate .resx to .resw resources, migrate custom Observable/RelayCommand to CommunityToolkit.Mvvm source generators, handle WPF-UI (Lepo) to WinUI native control migration, or fix installer/build pipeline issues after migration. Keywords: WPF, WinUI, WinUI3, migration, porting, convert, namespace, XAML, Dispatcher, DispatcherQueue, imaging, BitmapImage, Window, ContentDialog, ThemeResource, DynamicResource, ResourceLoader, resw, resx, CommunityToolkit, ObservableProperty, WPF-UI, SizeToContent, AppWindow, SoftwareBitmap.
license: Complete terms in LICENSE.txt
---
# WPF to WinUI 3 Migration Skill
Migrate PowerToys modules from WPF (`System.Windows.*`) to WinUI 3 (`Microsoft.UI.Xaml.*` / Windows App SDK). Based on patterns validated in the ImageResizer module migration.
## When to Use This Skill
- Migrate a PowerToys module from WPF to WinUI 3
- Convert WPF XAML files to WinUI 3 XAML
- Replace `System.Windows` namespaces with `Microsoft.UI.Xaml`
- Migrate `Dispatcher` usage to `DispatcherQueue`
- Migrate custom `Observable`/`RelayCommand` to CommunityToolkit.Mvvm source generators
- Replace WPF-UI (Lepo) controls with native WinUI 3 controls
- Convert imaging code from `System.Windows.Media.Imaging` to `Windows.Graphics.Imaging`
- Handle WPF `Window` vs WinUI `Window` differences (sizing, positioning, SizeToContent)
- Migrate resource files from `.resx` to `.resw` with `ResourceLoader`
- Fix installer/build pipeline issues after WinUI 3 migration
- Update project files, NuGet packages, and signing config
## Prerequisites
- Visual Studio 2022 17.4+
- Windows App SDK NuGet package (`Microsoft.WindowsAppSDK`)
- .NET 8+ with `net8.0-windows10.0.19041.0` TFM
- Windows 10 1803+ (April 2018 Update or newer)
## Migration Strategy
### Recommended Order
1. **Project file** — Update TFM, NuGet packages, set `<UseWinUI>true</UseWinUI>`
2. **Data models and business logic** — No UI dependencies, migrate first
3. **MVVM framework** — Replace custom Observable/RelayCommand with CommunityToolkit.Mvvm
4. **Resource strings** — Migrate `.resx``.resw`, introduce `ResourceLoaderInstance`
5. **Services and utilities** — Replace `System.Windows` types, async-ify imaging code
6. **ViewModels** — Update Dispatcher usage, binding patterns
7. **Views/Pages** — Starting from leaf pages with fewest dependencies
8. **Main page / shell** — Last, since it depends on everything
9. **App.xaml / startup code** — Merge carefully (do NOT overwrite WinUI 3 boilerplate)
10. **Installer & build pipeline** — Update WiX, signing, build events
11. **Tests** — Adapt for WinUI 3 runtime, async patterns
### Key Principles
- **Do NOT overwrite `App.xaml` / `App.xaml.cs`** — WinUI 3 has different application lifecycle boilerplate. Merge your resources and initialization code into the generated WinUI 3 App class.
- **Do NOT create Exe→WinExe `ProjectReference`** — Extract shared code to a Library project. This causes phantom build artifacts.
- **Use `Lazy<T>` for resource-dependent statics** — `ResourceLoader` is not available at class-load time in all contexts.
## Quick Reference Tables
### Namespace Mapping
| WPF | WinUI 3 |
|-----|---------|
| `System.Windows` | `Microsoft.UI.Xaml` |
| `System.Windows.Controls` | `Microsoft.UI.Xaml.Controls` |
| `System.Windows.Media` | `Microsoft.UI.Xaml.Media` |
| `System.Windows.Media.Imaging` | `Microsoft.UI.Xaml.Media.Imaging` (UI) / `Windows.Graphics.Imaging` (processing) |
| `System.Windows.Input` | `Microsoft.UI.Xaml.Input` |
| `System.Windows.Data` | `Microsoft.UI.Xaml.Data` |
| `System.Windows.Threading` | `Microsoft.UI.Dispatching` |
| `System.Windows.Interop` | `WinRT.Interop` |
### Critical API Replacements
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| `Dispatcher.Invoke()` | `DispatcherQueue.TryEnqueue()` | Different return type (`bool`) |
| `Dispatcher.CheckAccess()` | `DispatcherQueue.HasThreadAccess` | Property vs method |
| `Application.Current.Dispatcher` | Store `DispatcherQueue` in static field | See [Threading](./references/threading-and-windowing.md) |
| `MessageBox.Show()` | `ContentDialog` | Must set `XamlRoot` |
| `DynamicResource` | `ThemeResource` | Theme-reactive only |
| `clr-namespace:` | `using:` | XAML namespace prefix |
| `{x:Static props:Resources.Key}` | `x:Uid` or `ResourceLoader.GetString()` | .resx → .resw |
| `DataType="{x:Type m:Foo}"` | Remove or use code-behind | `x:Type` not supported |
| `Properties.Resources.MyString` | `ResourceLoaderInstance.ResourceLoader.GetString("MyString")` | Lazy-init pattern |
| `Application.Current.MainWindow` | Custom `App.Window` static property | Must track manually |
| `SizeToContent="Height"` | Custom `SizeToContent()` via `AppWindow.Resize()` | See [Windowing](./references/threading-and-windowing.md) |
| `MouseLeftButtonDown` | `PointerPressed` | Mouse → Pointer events |
| `Pack URI (pack://...)` | `ms-appx:///` | Resource URI scheme |
| `Observable` (custom base) | `ObservableObject` + `[ObservableProperty]` | CommunityToolkit.Mvvm |
| `RelayCommand` (custom) | `[RelayCommand]` source generator | CommunityToolkit.Mvvm |
| `JpegBitmapEncoder` | `BitmapEncoder.CreateAsync(JpegEncoderId, stream)` | Async, unified API |
| `encoder.QualityLevel = 85` | `BitmapPropertySet { "ImageQuality", 0.85f }` | int 1-100 → float 0-1 |
### NuGet Package Migration
| WPF | WinUI 3 |
|-----|---------|
| `Microsoft.Xaml.Behaviors.Wpf` | `Microsoft.Xaml.Behaviors.WinUI.Managed` |
| `WPF-UI` (Lepo) | Remove — use native WinUI 3 controls |
| `CommunityToolkit.Mvvm` | `CommunityToolkit.Mvvm` (same) |
| `Microsoft.Toolkit.Wpf.*` | `CommunityToolkit.WinUI.*` |
| (none) | `Microsoft.WindowsAppSDK` |
| (none) | `Microsoft.Windows.SDK.BuildTools` |
| (none) | `WinUIEx` (optional, for window helpers) |
| (none) | `CommunityToolkit.WinUI.Converters` |
### XAML Syntax Changes
| WPF | WinUI 3 |
|-----|---------|
| `xmlns:local="clr-namespace:MyApp"` | `xmlns:local="using:MyApp"` |
| `{DynamicResource Key}` | `{ThemeResource Key}` |
| `{x:Static Type.Member}` | `{x:Bind}` or code-behind |
| `{x:Type local:MyType}` | Not supported |
| `<Style.Triggers>` / `<DataTrigger>` | `VisualStateManager` |
| `{Binding}` in `Setter.Value` | Not supported — use `StaticResource` |
| `Content="{x:Static p:Resources.Cancel}"` | `x:Uid="Cancel"` with `.Content` in `.resw` |
| `<ui:FluentWindow>` / `<ui:Button>` (WPF-UI) | Native `<Window>` / `<Button>` |
| `<ui:NumberBox>` / `<ui:ProgressRing>` (WPF-UI) | Native `<NumberBox>` / `<ProgressRing>` |
| `BasedOn="{StaticResource {x:Type ui:Button}}"` | `BasedOn="{StaticResource DefaultButtonStyle}"` |
| `IsDefault="True"` / `IsCancel="True"` | `Style="{StaticResource AccentButtonStyle}"` / handle via KeyDown |
| `<AccessText>` | Not available — use `AccessKey` property |
| `<behaviors:Interaction.Triggers>` | Migrate to code-behind or WinUI behaviors |
## Detailed Reference Docs
Read only the section relevant to your current task:
- [Namespace and API Mapping](./references/namespace-api-mapping.md) — Full type mapping, NuGet changes, project file, CsWinRT interop
- [XAML Migration Guide](./references/xaml-migration.md) — XAML syntax, WPF-UI removal, markup extensions, styles, resources, data binding
- [Threading and Window Management](./references/threading-and-windowing.md) — Dispatcher, DispatcherQueue, SizeToContent, AppWindow, HWND interop, custom entry point
- [Imaging API Migration](./references/imaging-migration.md) — BitmapEncoder/Decoder, SoftwareBitmap, CodecHelper, async patterns, int→uint
- [PowerToys-Specific Patterns](./references/powertoys-patterns.md) — MVVM migration, ResourceLoader, Lazy init, installer, signing, test adaptation, build pipeline
## Common Pitfalls (from ImageResizer migration)
| Pitfall | Solution |
|---------|----------|
| `ContentDialog` throws "does not have a XamlRoot" | Set `dialog.XamlRoot = this.Content.XamlRoot` before `ShowAsync()` |
| `FilePicker` throws error in desktop app | Call `WinRT.Interop.InitializeWithWindow.Initialize(picker, hwnd)` |
| `Window.Dispatcher` returns null | Use `Window.DispatcherQueue` instead |
| Resources on `Window` element not found | Move resources to root layout container (`Grid.Resources`) |
| `VisualStateManager` on `Window` fails | Use `UserControl` or `Page` inside the Window |
| Satellite assembly installer errors (`WIX0103`) | Remove `.resources.dll` refs from `Resources.wxs`; WinUI 3 uses `.pri` |
| Phantom `.exe`/`.deps.json` in root output dir | Avoid Exe→WinExe `ProjectReference`; use Library project |
| `ResourceLoader` crash at static init | Wrap in `Lazy<T>` or null-coalescing property — see [Lazy Init](./references/powertoys-patterns.md#lazy-initialization-for-resource-dependent-statics) |
| `SizeToContent` not available | Implement manual content measurement + `AppWindow.Resize()` with DPI scaling |
| `x:Bind` default mode is `OneTime` | Explicitly set `Mode=OneWay` or `Mode=TwoWay` |
| `DynamicResource` / `x:Static` not compiling | Replace with `ThemeResource` / `ResourceLoader` or `x:Uid` |
| `IValueConverter.Convert` signature mismatch | Last param: `CultureInfo``string` (language tag) |
| Test project can't resolve WPF types | Add `<UseWPF>true</UseWPF>` temporarily; remove after imaging migration |
| Pixel dimension type mismatch (`int` vs `uint`) | WinRT uses `uint` for pixel sizes — add `u` suffix in test assertions |
| `$(SolutionDir)` empty in standalone project build | Use `$(MSBuildThisFileDirectory)` with relative paths instead |
| JPEG quality value wrong after migration | WPF: int 1-100; WinRT: float 0.0-1.0 |
| MSIX packaging fails in PreBuildEvent | Move to PostBuildEvent; artifacts not ready at PreBuild time |
| RC file icon path with forward slashes | Use double-backslash escaping: `..\\ui\\Assets\\icon.ico` |
## Troubleshooting
| Issue | Solution |
|-------|----------|
| Build fails after namespace rename | Check for lingering `System.Windows` usings; some types have no direct equivalent |
| Missing `PresentationCore.dll` at runtime | Ensure ALL imaging code uses `Windows.Graphics.Imaging`, not `System.Windows.Media.Imaging` |
| `DataContext` not working on Window | WinUI 3 `Window` is not a `DependencyObject`; use a root `Page` or `UserControl` |
| XAML designer not available | WinUI 3 does not support XAML Designer; use Hot Reload instead |
| NuGet restore failures | Run `build-essentials.cmd` after adding `Microsoft.WindowsAppSDK` package |
| `Parallel.ForEach` compilation error | Migrate to `Parallel.ForEachAsync` for async imaging operations |
| Signing check fails on leaked artifacts | Run `generateAllFileComponents.ps1`; verify only `WinUI3Apps\\` paths in signing config |

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@@ -1,287 +0,0 @@
# Imaging API Migration
Migrating from WPF (`System.Windows.Media.Imaging` / `PresentationCore.dll`) to WinRT (`Windows.Graphics.Imaging`). Based on the ImageResizer migration.
## Why This Migration Is Required
WinUI 3 apps deployed as self-contained do NOT include `PresentationCore.dll`. Any code using `System.Windows.Media.Imaging` will throw `FileNotFoundException` at runtime. ALL imaging code must use WinRT APIs.
| Purpose | Namespace |
|---------|-----------|
| UI display (`Image.Source`) | `Microsoft.UI.Xaml.Media.Imaging` |
| Image processing (encode/decode/transform) | `Windows.Graphics.Imaging` |
## Architecture Change: Pipeline vs Declarative
The fundamental architecture differs:
**WPF**: In-memory pipeline of bitmap objects. Decode → transform → encode synchronously.
```csharp
var decoder = BitmapDecoder.Create(stream, ...);
var transform = new TransformedBitmap(decoder.Frames[0], new ScaleTransform(...));
var encoder = new JpegBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(transform, ...));
encoder.Save(outputStream);
```
**WinRT**: Declarative transform model. Configure transforms on the encoder, which handles pixel manipulation internally. All async.
```csharp
var decoder = await BitmapDecoder.CreateAsync(winrtStream);
var encoder = await BitmapEncoder.CreateForTranscodingAsync(outputStream, decoder);
encoder.BitmapTransform.ScaledWidth = newWidth;
encoder.BitmapTransform.ScaledHeight = newHeight;
encoder.BitmapTransform.InterpolationMode = BitmapInterpolationMode.Fant;
await encoder.FlushAsync();
```
## Core Type Mapping
### Decoders
| WPF | WinRT | Notes |
|-----|-------|-------|
| `BitmapDecoder.Create(stream, options, cache)` | `BitmapDecoder.CreateAsync(stream)` | Async, auto-detects format |
| `JpegBitmapDecoder` / `PngBitmapDecoder` / etc. | `BitmapDecoder.CreateAsync(stream)` | Single unified decoder |
| `decoder.Frames[0]` | `await decoder.GetFrameAsync(0)` | Async frame access |
| `decoder.Frames.Count` | `decoder.FrameCount` (uint) | `int``uint` |
| `decoder.CodecInfo.ContainerFormat` | `decoder.DecoderInformation.CodecId` | Different property path |
| `decoder.Frames[0].PixelWidth` (int) | `decoder.PixelWidth` (uint) | `int``uint` |
| `WmpBitmapDecoder` | Not available | WMP/HDP not supported |
### Encoders
| WPF | WinRT | Notes |
|-----|-------|-------|
| `new JpegBitmapEncoder()` | `BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId, stream)` | Async factory |
| `new PngBitmapEncoder()` | `BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, stream)` | No interlace control |
| `encoder.Frames.Add(frame)` | `encoder.SetSoftwareBitmap(bitmap)` | Different API |
| `encoder.Save(stream)` | `await encoder.FlushAsync()` | Async |
### Encoder Properties (Strongly-Typed → BitmapPropertySet)
WPF had type-specific encoder subclasses. WinRT uses a generic property set:
```csharp
// WPF
case JpegBitmapEncoder jpeg: jpeg.QualityLevel = 85; // int 1-100
case PngBitmapEncoder png: png.Interlace = PngInterlaceOption.On;
case TiffBitmapEncoder tiff: tiff.Compression = TiffCompressOption.Lzw;
// WinRT — JPEG quality (float 0.0-1.0)
await encoder.BitmapProperties.SetPropertiesAsync(new BitmapPropertySet
{
{ "ImageQuality", new BitmapTypedValue(0.85f, PropertyType.Single) }
});
// WinRT — TIFF compression (via BitmapPropertySet at creation time)
var props = new BitmapPropertySet
{
{ "TiffCompressionMethod", new BitmapTypedValue((byte)2, PropertyType.UInt8) }
};
var encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.TiffEncoderId, stream, props);
```
**JPEG quality scale change**: WPF int `1-100` → WinRT float `0.0-1.0`. Divide by 100.
### Bitmap Types
| WPF | WinRT | Notes |
|-----|-------|-------|
| `BitmapSource` | `SoftwareBitmap` | Central pixel-data type |
| `BitmapImage` | `BitmapImage` (in `Microsoft.UI.Xaml.Media.Imaging`) | UI display only |
| `FormatConvertedBitmap` | `SoftwareBitmap.Convert()` | |
| `TransformedBitmap` + `ScaleTransform` | `BitmapTransform` via encoder | Declarative |
| `CroppedBitmap` | `BitmapTransform.Bounds` | |
### Metadata
| WPF | WinRT | Notes |
|-----|-------|-------|
| `BitmapMetadata` | `BitmapProperties` | Different API surface |
| `BitmapMetadata.Clone()` | No equivalent | Cannot selectively clone |
| Selective metadata removal | Not supported | All-or-nothing only |
**Two encoder creation strategies for metadata:**
- `CreateForTranscodingAsync()` — preserves ALL metadata from source
- `CreateAsync()` — creates fresh encoder with NO metadata
This eliminated ~258 lines of manual metadata manipulation code (`BitmapMetadataExtension.cs`) in ImageResizer.
### Interpolation Modes
| WPF `BitmapScalingMode` | WinRT `BitmapInterpolationMode` |
|------------------------|-------------------------------|
| `HighQuality` / `Fant` | `Fant` |
| `Linear` | `Linear` |
| `NearestNeighbor` | `NearestNeighbor` |
| `Unspecified` / `LowQuality` | `Linear` |
## Stream Interop
WinRT imaging requires `IRandomAccessStream` instead of `System.IO.Stream`:
```csharp
using var stream = File.OpenRead(path);
var winrtStream = stream.AsRandomAccessStream(); // Extension method
var decoder = await BitmapDecoder.CreateAsync(winrtStream);
```
**Critical**: For transcode, seek the input stream back to 0 before creating the encoder:
```csharp
winrtStream.Seek(0);
var encoder = await BitmapEncoder.CreateForTranscodingAsync(outputStream, decoder);
```
## CodecHelper Pattern (from ImageResizer)
WPF stored container format GUIDs in `settings.json`. WinRT uses different codec IDs. Create a `CodecHelper` to bridge them:
```csharp
internal static class CodecHelper
{
// Maps WPF container format GUIDs (stored in settings JSON) to WinRT encoder IDs
private static readonly Dictionary<Guid, Guid> LegacyGuidToEncoderId = new()
{
[new Guid("19e4a5aa-5662-4fc5-a0c0-1758028e1057")] = BitmapEncoder.JpegEncoderId,
[new Guid("1b7cfaf4-713f-473c-bbcd-6137425faeaf")] = BitmapEncoder.PngEncoderId,
[new Guid("0af1d87e-fcfe-4188-bdeb-a7906471cbe3")] = BitmapEncoder.BmpEncoderId,
[new Guid("163bcc30-e2e9-4f0b-961d-a3e9fdb788a3")] = BitmapEncoder.TiffEncoderId,
[new Guid("1f8a5601-7d4d-4cbd-9c82-1bc8d4eeb9a5")] = BitmapEncoder.GifEncoderId,
};
// Maps decoder IDs to corresponding encoder IDs
private static readonly Dictionary<Guid, Guid> DecoderIdToEncoderId = new()
{
[BitmapDecoder.JpegDecoderId] = BitmapEncoder.JpegEncoderId,
[BitmapDecoder.PngDecoderId] = BitmapEncoder.PngEncoderId,
// ...
};
public static Guid GetEncoderIdFromLegacyGuid(Guid legacyGuid)
=> LegacyGuidToEncoderId.GetValueOrDefault(legacyGuid, Guid.Empty);
public static Guid GetEncoderIdForDecoder(BitmapDecoder decoder)
=> DecoderIdToEncoderId.GetValueOrDefault(decoder.DecoderInformation.CodecId, Guid.Empty);
}
```
This preserves backward compatibility with existing `settings.json` files that contain WPF-era GUIDs.
## ImagingEnums Pattern (from ImageResizer)
WPF-specific enums (`PngInterlaceOption`, `TiffCompressOption`) from `System.Windows.Media.Imaging` are used in settings JSON. Create custom enums with identical integer values for backward-compatible deserialization:
```csharp
// Replace System.Windows.Media.Imaging.PngInterlaceOption
public enum PngInterlaceOption { Default = 0, On = 1, Off = 2 }
// Replace System.Windows.Media.Imaging.TiffCompressOption
public enum TiffCompressOption { Default = 0, None = 1, Ccitt3 = 2, Ccitt4 = 3, Lzw = 4, Rle = 5, Zip = 6 }
```
## Async Migration Patterns
### Method Signatures
All imaging operations become async:
| Before | After |
|--------|-------|
| `void Execute(file, settings)` | `async Task ExecuteAsync(file, settings)` |
| `IEnumerable<Error> Process()` | `async Task<IEnumerable<Error>> ProcessAsync()` |
### Parallel Processing
```csharp
// WPF (synchronous)
Parallel.ForEach(Files, new ParallelOptions { MaxDegreeOfParallelism = ... },
(file, state, i) => { Execute(file, settings); });
// WinRT (async)
await Parallel.ForEachAsync(Files, new ParallelOptions { MaxDegreeOfParallelism = ... },
async (file, ct) => { await ExecuteAsync(file, settings); });
```
### CLI Async Bridge
CLI entry points must bridge async to sync:
```csharp
return RunSilentModeAsync(cliOptions).GetAwaiter().GetResult();
```
### Task.Factory.StartNew → Task.Run
```csharp
// WPF
_ = Task.Factory.StartNew(StartExecutingWork, token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
// WinUI 3
_ = Task.Run(() => StartExecutingWorkAsync());
```
## SoftwareBitmap as Interface Type
When modules expose imaging interfaces (e.g., AI super-resolution), change parameter/return types:
```csharp
// WPF
BitmapSource ApplySuperResolution(BitmapSource source, int scale, string filePath);
// WinRT
SoftwareBitmap ApplySuperResolution(SoftwareBitmap source, int scale, string filePath);
```
This eliminates manual `BitmapSource ↔ SoftwareBitmap` conversion code (unsafe `IMemoryBufferByteAccess` COM interop).
## MultiFrame Image Handling
```csharp
// WinRT multi-frame encode (e.g., multi-page TIFF, animated GIF)
for (uint i = 0; i < decoder.FrameCount; i++)
{
if (i > 0)
await encoder.GoToNextFrameAsync();
var frame = await decoder.GetFrameAsync(i);
var bitmap = await frame.GetSoftwareBitmapAsync(
frame.BitmapPixelFormat,
BitmapAlphaMode.Premultiplied,
transform,
ExifOrientationMode.IgnoreExifOrientation,
ColorManagementMode.DoNotColorManage);
encoder.SetSoftwareBitmap(bitmap);
}
await encoder.FlushAsync();
```
## int → uint for Pixel Dimensions
WinRT uses `uint` for all pixel dimensions. This affects:
- `decoder.PixelWidth` / `decoder.PixelHeight``uint`
- `BitmapTransform.ScaledWidth` / `ScaledHeight``uint`
- `SoftwareBitmap` constructor — `uint` parameters
- Test assertions: `Assert.AreEqual(96, ...)``Assert.AreEqual(96u, ...)`
## Display SoftwareBitmap in UI
```csharp
var source = new SoftwareBitmapSource();
// Must convert to Bgra8/Premultiplied for display
if (bitmap.BitmapPixelFormat != BitmapPixelFormat.Bgra8 ||
bitmap.BitmapAlphaMode != BitmapAlphaMode.Premultiplied)
{
bitmap = SoftwareBitmap.Convert(bitmap, BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
}
await source.SetBitmapAsync(bitmap);
myImage.Source = source;
```
## Known Limitations
| Feature | WPF | WinRT | Impact |
|---------|-----|-------|--------|
| PNG interlace | `PngBitmapEncoder.Interlace` | Not available | Always non-interlaced |
| Metadata stripping | Selective via `BitmapMetadata.Clone()` | All-or-nothing | Orientation EXIF also removed |
| Pixel formats | Many (`Pbgra32`, `Bgr24`, `Indexed8`, ...) | Primarily `Bgra8`, `Rgba8`, `Gray8/16` | Convert to `Bgra8` |
| WMP/HDP format | `WmpBitmapDecoder` | Not available | Not supported |
| Pixel differences | WPF scaler | `BitmapInterpolationMode.Fant` | Not bit-identical |

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@@ -1,226 +0,0 @@
# Namespace and API Mapping Reference
Complete reference for mapping WPF types to WinUI 3 equivalents, based on the ImageResizer migration.
## Root Namespace Mapping
| WPF Namespace | WinUI 3 Namespace |
|---------------|-------------------|
| `System.Windows` | `Microsoft.UI.Xaml` |
| `System.Windows.Automation` | `Microsoft.UI.Xaml.Automation` |
| `System.Windows.Automation.Peers` | `Microsoft.UI.Xaml.Automation.Peers` |
| `System.Windows.Controls` | `Microsoft.UI.Xaml.Controls` |
| `System.Windows.Controls.Primitives` | `Microsoft.UI.Xaml.Controls.Primitives` |
| `System.Windows.Data` | `Microsoft.UI.Xaml.Data` |
| `System.Windows.Documents` | `Microsoft.UI.Xaml.Documents` |
| `System.Windows.Input` | `Microsoft.UI.Xaml.Input` |
| `System.Windows.Markup` | `Microsoft.UI.Xaml.Markup` |
| `System.Windows.Media` | `Microsoft.UI.Xaml.Media` |
| `System.Windows.Media.Animation` | `Microsoft.UI.Xaml.Media.Animation` |
| `System.Windows.Media.Imaging` | `Microsoft.UI.Xaml.Media.Imaging` |
| `System.Windows.Navigation` | `Microsoft.UI.Xaml.Navigation` |
| `System.Windows.Shapes` | `Microsoft.UI.Xaml.Shapes` |
| `System.Windows.Threading` | `Microsoft.UI.Dispatching` |
| `System.Windows.Interop` | `WinRT.Interop` |
## Core Type Mapping
| WPF Type | WinUI 3 Type |
|----------|-------------|
| `System.Windows.Application` | `Microsoft.UI.Xaml.Application` |
| `System.Windows.Window` | `Microsoft.UI.Xaml.Window` (NOT a DependencyObject) |
| `System.Windows.DependencyObject` | `Microsoft.UI.Xaml.DependencyObject` |
| `System.Windows.DependencyProperty` | `Microsoft.UI.Xaml.DependencyProperty` |
| `System.Windows.FrameworkElement` | `Microsoft.UI.Xaml.FrameworkElement` |
| `System.Windows.UIElement` | `Microsoft.UI.Xaml.UIElement` |
| `System.Windows.Visibility` | `Microsoft.UI.Xaml.Visibility` |
| `System.Windows.Thickness` | `Microsoft.UI.Xaml.Thickness` |
| `System.Windows.CornerRadius` | `Microsoft.UI.Xaml.CornerRadius` |
| `System.Windows.Media.Color` | `Windows.UI.Color` (note: `Windows.UI`, not `Microsoft.UI`) |
| `System.Windows.Media.Colors` | `Microsoft.UI.Colors` |
## Controls Mapping
### Direct Mapping (namespace-only change)
These controls exist in both frameworks with the same name — change `System.Windows.Controls` to `Microsoft.UI.Xaml.Controls`:
`Button`, `TextBox`, `TextBlock`, `ComboBox`, `CheckBox`, `ListBox`, `ListView`, `Image`, `StackPanel`, `Grid`, `Border`, `ScrollViewer`, `ContentControl`, `UserControl`, `Page`, `Frame`, `Slider`, `ProgressBar`, `ToolTip`, `RadioButton`, `ToggleButton`
### Controls With Different Names or Behavior
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| `MessageBox` | `ContentDialog` | Must set `XamlRoot` before `ShowAsync()` |
| `ContextMenu` | `MenuFlyout` | Different API surface |
| `TabControl` | `TabView` | Different API |
| `Menu` | `MenuBar` | Different API |
| `StatusBar` | Custom `StackPanel` layout | No built-in equivalent |
| `AccessText` | Not available | Use `AccessKey` property on target control |
### WPF-UI (Lepo) to Native WinUI 3
ImageResizer used the `WPF-UI` library (Lepo) for Fluent styling. These must be replaced with native WinUI 3 equivalents:
| WPF-UI (Lepo) | WinUI 3 Native | Notes |
|----------------|---------------|-------|
| `<ui:FluentWindow>` | `<Window>` | Native window + `ExtendsContentIntoTitleBar` |
| `<ui:Button>` | `<Button>` | Native button |
| `<ui:NumberBox>` | `<NumberBox>` | Built into WinUI 3 |
| `<ui:ProgressRing>` | `<ProgressRing>` | Built into WinUI 3 |
| `<ui:SymbolIcon>` | `<SymbolIcon>` or `<FontIcon>` | Built into WinUI 3 |
| `<ui:InfoBar>` | `<InfoBar>` | Built into WinUI 3 |
| `<ui:TitleBar>` | Custom title bar via `SetTitleBar()` | Use `ExtendsContentIntoTitleBar` |
| `<ui:ThemesDictionary>` | `<XamlControlsResources>` | In merged dictionaries |
| `<ui:ControlsDictionary>` | Remove | Not needed — WinUI 3 has its own control styles |
| `BasedOn="{StaticResource {x:Type ui:Button}}"` | `BasedOn="{StaticResource DefaultButtonStyle}"` | Named style keys |
## Input Event Mapping
| WPF Event | WinUI 3 Event | Notes |
|-----------|--------------|-------|
| `MouseLeftButtonDown` | `PointerPressed` | Check `IsLeftButtonPressed` on args |
| `MouseLeftButtonUp` | `PointerReleased` | Check pointer properties |
| `MouseRightButtonDown` | `RightTapped` | Or `PointerPressed` with right button check |
| `MouseMove` | `PointerMoved` | Uses `PointerRoutedEventArgs` |
| `MouseWheel` | `PointerWheelChanged` | Different event args |
| `MouseEnter` | `PointerEntered` | |
| `MouseLeave` | `PointerExited` | |
| `MouseDoubleClick` | `DoubleTapped` | Different event args |
| `KeyDown` | `KeyDown` | Same name, args type: `KeyRoutedEventArgs` |
| `PreviewKeyDown` | No direct equivalent | Use `KeyDown` with handled pattern |
## IValueConverter Signature Change
| WPF | WinUI 3 |
|-----|---------|
| `Convert(object value, Type targetType, object parameter, CultureInfo culture)` | `Convert(object value, Type targetType, object parameter, string language)` |
| `ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)` | `ConvertBack(object value, Type targetType, object parameter, string language)` |
Last parameter changes from `CultureInfo` to `string` (BCP-47 language tag). All converter classes must be updated.
## Types That Moved to Different Hierarchies
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| `System.Windows.Threading.Dispatcher` | `Microsoft.UI.Dispatching.DispatcherQueue` | Completely different API |
| `System.Windows.Threading.DispatcherPriority` | `Microsoft.UI.Dispatching.DispatcherQueuePriority` | Only 3 levels: High/Normal/Low |
| `System.Windows.Interop.HwndSource` | `WinRT.Interop.WindowNative` | For HWND interop |
| `System.Windows.Interop.WindowInteropHelper` | `WinRT.Interop.WindowNative.GetWindowHandle()` | |
| `System.Windows.SystemColors` | Resource keys via `ThemeResource` | No direct static class |
| `System.Windows.SystemParameters` | Win32 API or `DisplayInformation` | No direct equivalent |
## NuGet Package Migration
| WPF | WinUI 3 | Notes |
|-----|---------|-------|
| Built into .NET (no NuGet needed) | `Microsoft.WindowsAppSDK` | Required |
| `PresentationCore` / `PresentationFramework` | `Microsoft.WinUI` (transitive) | |
| `Microsoft.Xaml.Behaviors.Wpf` | `Microsoft.Xaml.Behaviors.WinUI.Managed` | |
| `WPF-UI` (Lepo) | **Remove** — use native WinUI 3 controls | |
| `CommunityToolkit.Mvvm` | `CommunityToolkit.Mvvm` (same) | |
| `Microsoft.Toolkit.Wpf.*` | `CommunityToolkit.WinUI.*` | |
| (none) | `Microsoft.Windows.SDK.BuildTools` | Required |
| (none) | `WinUIEx` | Optional, window helpers |
| (none) | `CommunityToolkit.WinUI.Converters` | Optional |
| (none) | `CommunityToolkit.WinUI.Extensions` | Optional |
| (none) | `Microsoft.Web.WebView2` | If using WebView |
## Project File Changes
### WPF .csproj
```xml
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<ApplicationManifest>ImageResizerUI.dev.manifest</ApplicationManifest>
<ApplicationIcon>Resources\ImageResizer.ico</ApplicationIcon>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
</Project>
```
### WinUI 3 .csproj
```xml
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<UseWinUI>true</UseWinUI>
<SelfContained>true</SelfContained>
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
<WindowsPackageType>None</WindowsPackageType>
<EnablePreviewMsixTooling>true</EnablePreviewMsixTooling>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Assets\ImageResizer\ImageResizer.ico</ApplicationIcon>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<DefineConstants>DISABLE_XAML_GENERATED_MAIN,TRACE</DefineConstants>
<ProjectPriFileName>PowerToys.ModuleName.pri</ProjectPriFileName>
</PropertyGroup>
</Project>
```
Key changes:
- `UseWPF``UseWinUI`
- TFM: `net8.0-windows``net8.0-windows10.0.19041.0`
- Add `WindowsPackageType=None` for unpackaged desktop apps
- Add `SelfContained=true` + `WindowsAppSDKSelfContained=true`
- Add `DISABLE_XAML_GENERATED_MAIN` if using custom `Program.cs` entry point
- Set `ProjectPriFileName` to match your module's assembly name
- Move icon from `Resources/` to `Assets/<Module>/`
### XAML ApplicationDefinition Setup
WinUI 3 requires explicit `ApplicationDefinition` declaration:
```xml
<ItemGroup>
<Page Remove="ImageResizerXAML\App.xaml" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="ImageResizerXAML\App.xaml" />
</ItemGroup>
```
### CsWinRT Interop (for GPO and native references)
If the module references native C++ projects (like `GPOWrapper`):
```xml
<PropertyGroup>
<CsWinRTIncludes>PowerToys.GPOWrapper</CsWinRTIncludes>
<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
</PropertyGroup>
```
Change `GPOWrapperProjection.csproj` reference to direct `GPOWrapper.vcxproj` reference.
### InternalsVisibleTo Migration
Move from code file to `.csproj`:
```csharp
// DELETE: Properties/InternalsVisibleTo.cs
// [assembly: InternalsVisibleTo("ImageResizer.Test")]
```
```xml
<!-- ADD to .csproj: -->
<ItemGroup>
<InternalsVisibleTo Include="ImageResizer.Test" />
</ItemGroup>
```
### Items to Remove from .csproj
```xml
<!-- DELETE: WPF resource embedding -->
<EmbeddedResource Update="Properties\Resources.resx">...</EmbeddedResource>
<Resource Include="Resources\ImageResizer.ico" />
<Compile Update="Properties\Resources.Designer.cs">...</Compile>
<FrameworkReference Include="Microsoft.WindowsDesktop.App.WPF" /> <!-- from CLI project -->
```

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@@ -1,516 +0,0 @@
# PowerToys-Specific Migration Patterns
Patterns and conventions specific to the PowerToys codebase, based on the ImageResizer migration.
## Project Structure
### Before (WPF Module)
```
src/modules/<module>/
├── <Module>UI/
│ ├── <Module>UI.csproj # OutputType=WinExe, UseWPF=true
│ ├── App.xaml / App.xaml.cs
│ ├── MainWindow.xaml / .cs
│ ├── Views/
│ ├── ViewModels/
│ ├── Helpers/
│ │ ├── Observable.cs # Custom INotifyPropertyChanged
│ │ └── RelayCommand.cs # Custom ICommand
│ ├── Properties/
│ │ ├── Resources.resx # WPF resource strings
│ │ ├── Resources.Designer.cs
│ │ └── InternalsVisibleTo.cs
│ └── Telemetry/
├── <Module>CLI/
│ └── <Module>CLI.csproj # OutputType=Exe
└── tests/
```
### After (WinUI 3 Module)
```
src/modules/<module>/
├── <Module>UI/
│ ├── <Module>UI.csproj # OutputType=WinExe, UseWinUI=true
│ ├── Program.cs # Custom entry point (DISABLE_XAML_GENERATED_MAIN)
│ ├── app.manifest # Single manifest file
│ ├── ImageResizerXAML/
│ │ ├── App.xaml / App.xaml.cs # WinUI 3 App class
│ │ ├── MainWindow.xaml / .cs
│ │ └── Views/
│ ├── Converters/ # WinUI 3 IValueConverter (string language)
│ ├── ViewModels/
│ ├── Helpers/
│ │ └── ResourceLoaderInstance.cs # Static ResourceLoader accessor
│ ├── Utilities/
│ │ └── CodecHelper.cs # WPF→WinRT codec ID mapping (if imaging)
│ ├── Models/
│ │ └── ImagingEnums.cs # Custom enums replacing WPF imaging enums
│ ├── Strings/
│ │ └── en-us/
│ │ └── Resources.resw # WinUI 3 resource strings
│ └── Assets/
│ └── <Module>/
│ └── <Module>.ico # Moved from Resources/
├── <Module>Common/ # NEW: shared library for CLI
│ └── <Module>Common.csproj # OutputType=Library
├── <Module>CLI/
│ └── <Module>CLI.csproj # References Common, NOT UI
└── tests/
```
### Critical: CLI Dependency Pattern
**Do NOT** create `ProjectReference` from Exe to WinExe. This causes phantom build artifacts (`.exe`, `.deps.json`, `.runtimeconfig.json`) in the root output directory.
```
WRONG: ImageResizerCLI (Exe) → ImageResizerUI (WinExe) ← phantom artifacts
CORRECT: ImageResizerCLI (Exe) → ImageResizerCommon (Library)
ImageResizerUI (WinExe) → ImageResizerCommon (Library)
```
Follow the `FancyZonesCLI``FancyZonesEditorCommon` pattern.
### Files to Delete
| File | Reason |
|------|--------|
| `Properties/Resources.resx` | Replaced by `Strings/en-us/Resources.resw` |
| `Properties/Resources.Designer.cs` | Auto-generated; no longer needed |
| `Properties/InternalsVisibleTo.cs` | Moved to `.csproj` `<InternalsVisibleTo>` |
| `Helpers/Observable.cs` | Replaced by `CommunityToolkit.Mvvm.ObservableObject` |
| `Helpers/RelayCommand.cs` | Replaced by `CommunityToolkit.Mvvm.Input` |
| `Resources/*.ico` / `Resources/*.png` | Moved to `Assets/<Module>/` |
| WPF `.dev.manifest` / `.prod.manifest` | Replaced by single `app.manifest` |
| WPF-specific converters | Replaced by WinUI 3 converters with `string language` |
---
## MVVM Migration: Custom → CommunityToolkit.Mvvm Source Generators
### Observable Base Class → ObservableObject + [ObservableProperty]
**Before (custom Observable):**
```csharp
public class ResizeSize : Observable
{
private int _id;
public int Id { get => _id; set => Set(ref _id, value); }
private ResizeFit _fit;
public ResizeFit Fit
{
get => _fit;
set
{
Set(ref _fit, value);
UpdateShowHeight();
}
}
private bool _showHeight = true;
public bool ShowHeight { get => _showHeight; set => Set(ref _showHeight, value); }
private void UpdateShowHeight() { ShowHeight = Fit == ResizeFit.Stretch || Unit != ResizeUnit.Percent; }
}
```
**After (CommunityToolkit.Mvvm source generators):**
```csharp
public partial class ResizeSize : ObservableObject // MUST be partial
{
[ObservableProperty]
[JsonPropertyName("Id")]
private int _id;
[ObservableProperty]
[NotifyPropertyChangedFor(nameof(ShowHeight))] // Replaces manual UpdateShowHeight()
private ResizeFit _fit;
// Computed property — no backing field, no manual update method
public bool ShowHeight => Fit == ResizeFit.Stretch || Unit != ResizeUnit.Percent;
}
```
Key changes:
- Class must be `partial` for source generators
- `Observable``ObservableObject` (from CommunityToolkit.Mvvm)
- Manual `Set(ref _field, value)``[ObservableProperty]` attribute
- `PropertyChanged` dependencies → `[NotifyPropertyChangedFor(nameof(...))]`
- Computed properties with manual `UpdateXxx()` → direct expression body
### Custom Name Setter with Transform
For properties that transform the value before storing:
```csharp
// Cannot use [ObservableProperty] because of value transformation
private string _name;
public string Name
{
get => _name;
set => SetProperty(ref _name, ReplaceTokens(value)); // SetProperty from ObservableObject
}
```
### RelayCommand → [RelayCommand] Source Generator
```csharp
// DELETE: Helpers/RelayCommand.cs (custom ICommand)
// Before
public ICommand ResizeCommand { get; } = new RelayCommand(Execute);
// After
[RelayCommand]
private void Resize() { /* ... */ }
// Source generator creates ResizeCommand property automatically
```
---
## Resource String Migration (.resx → .resw)
### ResourceLoaderInstance Helper
```csharp
internal static class ResourceLoaderInstance
{
internal static ResourceLoader ResourceLoader { get; private set; }
static ResourceLoaderInstance()
{
ResourceLoader = new ResourceLoader("PowerToys.ImageResizer.pri");
}
}
```
**Note**: Use the single-argument `ResourceLoader` constructor. The two-argument version (`ResourceLoader("file.pri", "path/Resources")`) may fail if the resource map path doesn't match the actual PRI structure.
### Usage
```csharp
// WPF
using ImageResizer.Properties;
string text = Resources.MyStringKey;
// WinUI 3
string text = ResourceLoaderInstance.ResourceLoader.GetString("MyStringKey");
```
### Lazy Initialization for Resource-Dependent Statics
`ResourceLoader` is not available at class-load time in all contexts (CLI mode, test harness). Use lazy initialization:
**Before (crashes at class load):**
```csharp
private static readonly CompositeFormat _format =
CompositeFormat.Parse(Resources.Error_Format);
private static readonly Dictionary<string, string> _tokens = new()
{
["$small$"] = Resources.Small,
["$medium$"] = Resources.Medium,
};
```
**After (lazy, safe):**
```csharp
private static CompositeFormat _format;
private static CompositeFormat Format => _format ??=
CompositeFormat.Parse(ResourceLoaderInstance.ResourceLoader.GetString("Error_Format"));
private static readonly Lazy<Dictionary<string, string>> _tokens = new(() =>
new Dictionary<string, string>
{
["$small$"] = ResourceLoaderInstance.ResourceLoader.GetString("Small"),
["$medium$"] = ResourceLoaderInstance.ResourceLoader.GetString("Medium"),
});
// Usage: _tokens.Value.TryGetValue(...)
```
### XAML: x:Static → x:Uid
```xml
<!-- WPF -->
<Button Content="{x:Static p:Resources.Cancel}" />
<!-- WinUI 3 -->
<Button x:Uid="Cancel" />
```
In `.resw`, use property-suffixed keys: `Cancel.Content`, `Header.Text`, etc.
---
## CLI Options Migration
`System.CommandLine.Option<T>` constructor signature changed:
```csharp
// WPF era — string[] aliases
public DestinationOption()
: base(_aliases, Properties.Resources.CLI_Option_Destination)
// WinUI 3 — single string name
public DestinationOption()
: base(_aliases[0], ResourceLoaderInstance.ResourceLoader.GetString("CLI_Option_Destination"))
```
---
## Installer Updates
### WiX Changes
#### 1. Remove Satellite Assembly References
Remove from `installer/PowerToysSetupVNext/Resources.wxs`:
- `<Component>` entries for `<Module>.resources.dll`
- `<RemoveFolder>` entries for locale directories
- Module from `WinUI3AppsInstallFolder` `ParentDirectory` loop
#### 2. Update File Component Generation
Run `generateAllFileComponents.ps1` after migration. For Exe→WinExe dependency issues, add cleanup logic:
```powershell
# Strip phantom ImageResizer files from BaseApplications.wxs
$content = $content -replace 'PowerToys\.ImageResizer\.exe', ''
$content = $content -replace 'PowerToys\.ImageResizer\.deps\.json', ''
$content = $content -replace 'PowerToys\.ImageResizer\.runtimeconfig\.json', ''
```
#### 3. Output Directory
WinUI 3 modules output to `WinUI3Apps/`:
```xml
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)\WinUI3Apps\</OutputPath>
```
### ESRP Signing
Update `.pipelines/ESRPSigning_core.json` — all module binaries must use `WinUI3Apps\\` paths:
```json
{
"FileList": [
"WinUI3Apps\\PowerToys.ImageResizer.exe",
"WinUI3Apps\\PowerToys.ImageResizerExt.dll",
"WinUI3Apps\\PowerToys.ImageResizerContextMenu.dll"
]
}
```
---
## Build Pipeline Fixes
### $(SolutionDir) → $(MSBuildThisFileDirectory)
`$(SolutionDir)` is empty when building individual projects outside the solution. Replace with relative paths from the project file:
```xml
<!-- Before (breaks on standalone project build) -->
<Exec Command="powershell $(SolutionDir)tools\build\convert-resx-to-rc.ps1" />
<!-- After (works always) -->
<Exec Command="powershell $(MSBuildThisFileDirectory)..\..\..\..\tools\build\convert-resx-to-rc.ps1" />
```
### MSIX Packaging: PreBuild → PostBuild
MSIX packaging must happen AFTER the build (artifacts not ready at PreBuild):
```xml
<!-- Before -->
<PreBuildEvent>MakeAppx.exe pack /d . /p "$(OutDir)Package.msix" /o</PreBuildEvent>
<!-- After -->
<PostBuildEvent>
if exist "$(OutDir)Package.msix" del "$(OutDir)Package.msix"
MakeAppx.exe pack /d "$(MSBuildThisFileDirectory)." /p "$(OutDir)Package.msix" /o
</PostBuildEvent>
```
### RC File Icon Path Escaping
Windows Resource Compiler requires double-backslash paths:
```c
// Before (breaks)
IDI_ICON1 ICON "..\\ui\Assets\ImageResizer\ImageResizer.ico"
// After
IDI_ICON1 ICON "..\\ui\\Assets\\ImageResizer\\ImageResizer.ico"
```
### BOM/Encoding Normalization
Migration may strip UTF-8 BOM from C# files (`// Copyright``// Copyright`). This is cosmetic and safe, but be aware it will show as changes in diff.
---
## Test Adaptation
### Tests Requiring WPF Runtime
If tests still need WPF types (e.g., comparing old vs new output), temporarily add:
```xml
<UseWPF>true</UseWPF>
```
Remove this after fully migrating all test code to WinRT APIs.
### Tests Using ResourceLoader
Unit tests cannot easily initialize WinUI 3 `ResourceLoader`. Options:
- Hardcode expected strings in tests: `"Value must be between '{0}' and '{1}'."`
- Delete tests that only verify resource string lookup
- Avoid creating `App` instances in test harness (WinUI App cannot be instantiated in tests)
### Async Test Methods
All imaging tests become async:
```csharp
// Before
[TestMethod]
public void ResizesImage() { ... }
// After
[TestMethod]
public async Task ResizesImageAsync() { ... }
```
### uint Assertions
```csharp
// Before
Assert.AreEqual(96, image.Frames[0].PixelWidth);
// After
Assert.AreEqual(96u, decoder.PixelWidth);
```
### Pixel Data Access in Tests
```csharp
// Before (WPF)
public static Color GetFirstPixel(this BitmapSource source)
{
var pixel = new byte[4];
new FormatConvertedBitmap(
new CroppedBitmap(source, new Int32Rect(0, 0, 1, 1)),
PixelFormats.Bgra32, null, 0).CopyPixels(pixel, 4, 0);
return Color.FromArgb(pixel[3], pixel[2], pixel[1], pixel[0]);
}
// After (WinRT)
public static async Task<(byte R, byte G, byte B, byte A)> GetFirstPixelAsync(
this BitmapDecoder decoder)
{
using var bitmap = await decoder.GetSoftwareBitmapAsync(
BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
var buffer = new Windows.Storage.Streams.Buffer(
(uint)(bitmap.PixelWidth * bitmap.PixelHeight * 4));
bitmap.CopyToBuffer(buffer);
using var reader = DataReader.FromBuffer(buffer);
byte b = reader.ReadByte(), g = reader.ReadByte(),
r = reader.ReadByte(), a = reader.ReadByte();
return (r, g, b, a);
}
```
### Metadata Assertions
```csharp
// Before
Assert.AreEqual("Test", ((BitmapMetadata)image.Frames[0].Metadata).Comment);
// After
var props = await decoder.BitmapProperties.GetPropertiesAsync(
new[] { "System.Photo.DateTaken" });
Assert.IsTrue(props.ContainsKey("System.Photo.DateTaken"),
"Metadata should be preserved during transcode");
```
### AllowUnsafeBlocks for SoftwareBitmap Tests
If tests access pixel data via `IMemoryBufferByteAccess`, add:
```xml
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
```
---
## Settings JSON Backward Compatibility
- Settings are stored in `%LOCALAPPDATA%\Microsoft\PowerToys\<ModuleName>\`
- Schema must remain backward-compatible across upgrades
- Add new fields with defaults; never remove or rename existing fields
- Create custom enums matching WPF enum integer values for deserialization (e.g., `ImagingEnums.cs`)
- See: `src/settings-ui/Settings.UI.Library/`
## IPC Contract
If the module communicates with the runner or settings UI:
1. Update BOTH sides of the IPC contract
2. Test settings changes are received by the module
3. Test module state changes are reflected in settings UI
4. Reference: `doc/devdocs/core/settings/runner-ipc.md`
---
## Checklist for PowerToys Module Migration
### Project & Dependencies
- [ ] Update `.csproj`: `UseWPF``UseWinUI`, TFM → `net8.0-windows10.0.19041.0`
- [ ] Add `WindowsPackageType=None`, `SelfContained=true`, `WindowsAppSDKSelfContained=true`
- [ ] Add `DISABLE_XAML_GENERATED_MAIN` if using custom `Program.cs`
- [ ] Replace NuGet packages (WPF-UI → remove, add WindowsAppSDK, etc.)
- [ ] Update project references (GPOWrapperProjection → GPOWrapper + CsWinRT)
- [ ] Move `InternalsVisibleTo` from code to `.csproj`
- [ ] Extract CLI shared logic to Library project (avoid Exe→WinExe dependency)
### MVVM & Resources
- [ ] Replace custom `Observable`/`RelayCommand` with CommunityToolkit.Mvvm source generators
- [ ] Migrate `.resx``.resw` (`Properties/Resources.resx``Strings/en-us/Resources.resw`)
- [ ] Create `ResourceLoaderInstance` helper
- [ ] Wrap resource-dependent statics in `Lazy<T>` or null-coalescing properties
- [ ] Delete `Properties/Resources.Designer.cs`, `Observable.cs`, `RelayCommand.cs`
### XAML
- [ ] Replace `clr-namespace:``using:` in all xmlns declarations
- [ ] Remove WPF-UI (Lepo) xmlns and controls — use native WinUI 3
- [ ] Replace `{x:Static p:Resources.Key}``x:Uid` with `.resw` keys
- [ ] Replace `{DynamicResource}``{ThemeResource}`
- [ ] Replace `DataType="{x:Type ...}"``x:DataType="..."`
- [ ] Replace `<Style.Triggers>``VisualStateManager`
- [ ] Add `<XamlControlsResources/>` to `App.xaml` merged dictionaries
- [ ] Move `Window.Resources` to root container's `Resources`
- [ ] Run XamlStyler: `.\.pipelines\applyXamlStyling.ps1 -Main`
### Code-Behind & APIs
- [ ] Replace all `System.Windows.*` namespaces with `Microsoft.UI.Xaml.*`
- [ ] Replace `Dispatcher` with `DispatcherQueue`
- [ ] Store `DispatcherQueue` reference explicitly (no `Application.Current.Dispatcher`)
- [ ] Implement `SizeToContent()` via AppWindow if needed
- [ ] Update `ContentDialog` calls to set `XamlRoot`
- [ ] Update `FilePicker` calls with HWND initialization
- [ ] Migrate imaging code to `Windows.Graphics.Imaging` (async, `SoftwareBitmap`)
- [ ] Create `CodecHelper` for legacy GUID → WinRT codec ID mapping (if imaging)
- [ ] Create custom imaging enums for JSON backward compatibility (if imaging)
- [ ] Update all `IValueConverter` signatures (`CultureInfo``string`)
### Build & Installer
- [ ] Update WiX installer: remove satellite assembly refs from `Resources.wxs`
- [ ] Run `generateAllFileComponents.ps1`; handle phantom artifacts
- [ ] Update ESRP signing paths to `WinUI3Apps\\`
- [ ] Fix `$(SolutionDir)``$(MSBuildThisFileDirectory)` in build events
- [ ] Move MSIX packaging from PreBuild to PostBuild
- [ ] Fix RC file path escaping (double-backslash)
- [ ] Verify output dir is `WinUI3Apps/`
### Testing & Validation
- [ ] Update test project: async methods, `uint` assertions
- [ ] Handle ResourceLoader unavailability in tests (hardcode strings or skip)
- [ ] Build clean: `cd` to project folder, `tools/build/build.cmd`, exit code 0
- [ ] Run tests for affected module
- [ ] Verify settings JSON backward compatibility
- [ ] Test IPC contracts (runner ↔ settings UI)

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@@ -1,314 +0,0 @@
# Threading and Window Management Migration
Based on patterns from the ImageResizer migration.
## Dispatcher → DispatcherQueue
### API Mapping
| WPF | WinUI 3 |
|-----|---------|
| `Dispatcher.Invoke(Action)` | `DispatcherQueue.TryEnqueue(Action)` |
| `Dispatcher.BeginInvoke(Action)` | `DispatcherQueue.TryEnqueue(Action)` |
| `Dispatcher.Invoke(DispatcherPriority, Action)` | `DispatcherQueue.TryEnqueue(DispatcherQueuePriority, Action)` |
| `Dispatcher.CheckAccess()` | `DispatcherQueue.HasThreadAccess` |
| `Dispatcher.VerifyAccess()` | Check `DispatcherQueue.HasThreadAccess` (no exception-throwing method) |
### Priority Mapping
WinUI 3 has only 3 levels: `High`, `Normal`, `Low`.
| WPF `DispatcherPriority` | WinUI 3 `DispatcherQueuePriority` |
|-------------------------|----------------------------------|
| `Send` | `High` |
| `Normal` / `Input` / `Loaded` / `Render` / `DataBind` | `Normal` |
| `Background` / `ContextIdle` / `ApplicationIdle` / `SystemIdle` | `Low` |
### Pattern: Global DispatcherQueue Access (from ImageResizer)
WPF provided `Application.Current.Dispatcher` globally. WinUI 3 requires explicit storage:
```csharp
// Store DispatcherQueue at app startup
private static DispatcherQueue _uiDispatcherQueue;
public static void InitializeDispatcher()
{
_uiDispatcherQueue = DispatcherQueue.GetForCurrentThread();
}
```
Usage with thread-check pattern (from `Settings.Reload()`):
```csharp
var currentDispatcher = DispatcherQueue.GetForCurrentThread();
if (currentDispatcher != null)
{
// Already on UI thread
ReloadCore(jsonSettings);
}
else if (_uiDispatcherQueue != null)
{
// Dispatch to UI thread
_uiDispatcherQueue.TryEnqueue(() => ReloadCore(jsonSettings));
}
else
{
// Fallback (e.g., CLI mode, no UI)
ReloadCore(jsonSettings);
}
```
### Pattern: DispatcherQueue in ViewModels (from ProgressViewModel)
```csharp
public class ProgressViewModel
{
private readonly DispatcherQueue _dispatcherQueue;
public ProgressViewModel()
{
_dispatcherQueue = DispatcherQueue.GetForCurrentThread();
}
private void OnProgressChanged(double progress)
{
_dispatcherQueue.TryEnqueue(() =>
{
Progress = progress;
// other UI updates...
});
}
}
```
### Pattern: Async Dispatch (await)
```csharp
// WPF
await this.Dispatcher.InvokeAsync(() => { /* UI work */ });
// WinUI 3 (using TaskCompletionSource)
var tcs = new TaskCompletionSource();
this.DispatcherQueue.TryEnqueue(() =>
{
try { /* UI work */ tcs.SetResult(); }
catch (Exception ex) { tcs.SetException(ex); }
});
await tcs.Task;
```
### C++/WinRT Threading
| Old API | New API |
|---------|---------|
| `winrt::resume_foreground(CoreDispatcher)` | `wil::resume_foreground(DispatcherQueue)` |
| `CoreDispatcher.RunAsync()` | `DispatcherQueue.TryEnqueue()` |
Add `Microsoft.Windows.ImplementationLibrary` NuGet for `wil::resume_foreground`.
---
## Window Management
### WPF Window vs WinUI 3 Window
| Feature | WPF `Window` | WinUI 3 `Window` |
|---------|-------------|------------------|
| Base class | `ContentControl``DependencyObject` | **NOT** a control, NOT a `DependencyObject` |
| `Resources` property | Yes | No — use root container's `Resources` |
| `DataContext` property | Yes | No — use root `Page`/`UserControl` |
| `VisualStateManager` | Yes | No — use inside child controls |
| `Load`/`Unload` events | Yes | No |
| `SizeToContent` | Yes (`Height`/`Width`/`WidthAndHeight`) | No — must implement manually |
| `WindowState` (min/max/normal) | Yes | No — use `AppWindow.Presenter` |
| `WindowStyle` | Yes | No — use `AppWindow` title bar APIs |
| `ResizeMode` | Yes | No — use `AppWindow.Presenter` |
| `WindowStartupLocation` | Yes | No — calculate manually |
| `Icon` | `Window.Icon` | `AppWindow.SetIcon()` |
| `Title` | `Window.Title` | `AppWindow.Title` (or `Window.Title`) |
| Size (Width/Height) | Yes | No — use `AppWindow.Resize()` |
| Position (Left/Top) | Yes | No — use `AppWindow.Move()` |
| `IsDefault`/`IsCancel` on buttons | Yes | No — handle Enter/Escape in code-behind |
### Getting AppWindow from Window
```csharp
using Microsoft.UI;
using Microsoft.UI.Windowing;
using WinRT.Interop;
IntPtr hwnd = WindowNative.GetWindowHandle(window);
WindowId windowId = Win32Interop.GetWindowIdFromWindow(hwnd);
AppWindow appWindow = AppWindow.GetFromWindowId(windowId);
```
### Pattern: SizeToContent Replacement (from ImageResizer)
WinUI 3 has no `SizeToContent`. ImageResizer implemented a manual equivalent:
```csharp
private void SizeToContent()
{
if (Content is not FrameworkElement content)
return;
// Measure desired content size
content.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
var desiredHeight = content.DesiredSize.Height + WindowChromeHeight + Padding;
// Account for DPI scaling
var scaleFactor = Content.XamlRoot.RasterizationScale;
var pixelHeight = (int)(desiredHeight * scaleFactor);
var pixelWidth = (int)(WindowWidth * scaleFactor);
// Resize via AppWindow
var hwnd = WindowNative.GetWindowHandle(this);
var windowId = Win32Interop.GetWindowIdFromWindow(hwnd);
var appWindow = AppWindow.GetFromWindowId(windowId);
appWindow.Resize(new Windows.Graphics.SizeInt32(pixelWidth, pixelHeight));
}
```
**Key details:**
- `WindowChromeHeight` ≈ 32px for the title bar
- Must multiply by `RasterizationScale` for DPI-aware sizing
- Call `SizeToContent()` after page navigation or content changes
- Unsubscribe previous event handlers before subscribing new ones to avoid memory leaks
### Window Positioning (Center Screen)
```csharp
var displayArea = DisplayArea.GetFromWindowId(windowId, DisplayAreaFallback.Nearest);
var centerX = (displayArea.WorkArea.Width - appWindow.Size.Width) / 2;
var centerY = (displayArea.WorkArea.Height - appWindow.Size.Height) / 2;
appWindow.Move(new Windows.Graphics.PointInt32(centerX, centerY));
```
### Window State (Minimize/Maximize)
```csharp
(appWindow.Presenter as OverlappedPresenter)?.Maximize();
(appWindow.Presenter as OverlappedPresenter)?.Minimize();
(appWindow.Presenter as OverlappedPresenter)?.Restore();
```
### Title Bar Customization
```csharp
// Extend content into title bar
this.ExtendsContentIntoTitleBar = true;
this.SetTitleBar(AppTitleBar); // AppTitleBar is a XAML element
// Or via AppWindow API
if (AppWindowTitleBar.IsCustomizationSupported())
{
var titleBar = appWindow.TitleBar;
titleBar.ExtendsContentIntoTitleBar = true;
titleBar.ButtonBackgroundColor = Colors.Transparent;
}
```
### Tracking the Main Window
```csharp
public partial class App : Application
{
public static Window MainWindow { get; private set; }
protected override void OnLaunched(LaunchActivatedEventArgs args)
{
MainWindow = new MainWindow();
MainWindow.Activate();
}
}
```
### ContentDialog Requires XamlRoot
```csharp
var dialog = new ContentDialog
{
Title = "Confirm",
Content = "Are you sure?",
PrimaryButtonText = "Yes",
CloseButtonText = "No",
XamlRoot = this.Content.XamlRoot // REQUIRED
};
var result = await dialog.ShowAsync();
```
### File Pickers Require HWND
```csharp
var picker = new FileOpenPicker();
picker.FileTypeFilter.Add(".jpg");
// REQUIRED for desktop apps
var hwnd = WindowNative.GetWindowHandle(App.MainWindow);
WinRT.Interop.InitializeWithWindow.Initialize(picker, hwnd);
var file = await picker.PickSingleFileAsync();
```
### Window Close Handling
```csharp
// WPF
protected override void OnClosing(CancelEventArgs e) { e.Cancel = true; this.Hide(); }
// WinUI 3
this.AppWindow.Closing += (s, e) => { e.Cancel = true; this.AppWindow.Hide(); };
```
---
## Custom Entry Point (DISABLE_XAML_GENERATED_MAIN)
ImageResizer uses a custom `Program.cs` entry point instead of the WinUI 3 auto-generated `Main`. This is needed for:
- CLI mode (process files without showing UI)
- Custom initialization before the WinUI 3 App starts
- Single-instance enforcement
### Setup
In `.csproj`:
```xml
<DefineConstants>DISABLE_XAML_GENERATED_MAIN,TRACE</DefineConstants>
```
Create `Program.cs`:
```csharp
public static class Program
{
[STAThread]
public static int Main(string[] args)
{
if (args.Length > 0)
{
// CLI mode — no UI
return RunCli(args);
}
// GUI mode
WinRT.ComWrappersSupport.InitializeComWrappers();
Application.Start((p) =>
{
var context = new DispatcherQueueSynchronizationContext(
DispatcherQueue.GetForCurrentThread());
SynchronizationContext.SetSynchronizationContext(context);
_ = new App();
});
return 0;
}
}
```
### WPF App Constructor Removal
WPF modules often created `new App()` to initialize the WPF `Application` and get `Application.Current.Dispatcher`. This is no longer needed — the WinUI 3 `Application.Start()` handles this.
```csharp
// DELETE (WPF pattern):
_imageResizerApp = new App();
// REPLACE with: Store DispatcherQueue explicitly (see Global DispatcherQueue Access above)
```

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@@ -1,365 +0,0 @@
# XAML Migration Guide
Detailed reference for migrating XAML from WPF to WinUI 3, based on the ImageResizer migration.
## XML Namespace Declaration Changes
### Before (WPF)
```xml
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:MyApp"
xmlns:m="clr-namespace:ImageResizer.Models"
xmlns:p="clr-namespace:ImageResizer.Properties"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"
x:Class="MyApp.MainWindow">
```
### After (WinUI 3)
```xml
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:MyApp"
xmlns:m="using:ImageResizer.Models"
xmlns:converters="using:ImageResizer.Converters"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
x:Class="MyApp.MainWindow">
```
### Key Changes
| WPF Syntax | WinUI 3 Syntax | Notes |
|------------|---------------|-------|
| `clr-namespace:Foo` | `using:Foo` | CLR namespace mapping |
| `clr-namespace:Foo;assembly=Bar` | `using:Foo` | Assembly qualification not needed |
| `xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"` | **Remove entirely** | WPF-UI namespace no longer needed |
| `xmlns:p="clr-namespace:...Properties"` | **Remove** | No more `.resx` string bindings |
| `sys:String` (from mscorlib) | `x:String` | XAML intrinsic types |
| `sys:Int32` | `x:Int32` | XAML intrinsic types |
| `sys:Boolean` | `x:Boolean` | XAML intrinsic types |
| `sys:Double` | `x:Double` | XAML intrinsic types |
## Unsupported Markup Extensions
| WPF Markup Extension | WinUI 3 Alternative |
|----------------------|---------------------|
| `{DynamicResource Key}` | `{ThemeResource Key}` (theme-reactive) or `{StaticResource Key}` |
| `{x:Static Type.Member}` | `{x:Bind}` to a static property, or code-behind |
| `{x:Type local:MyType}` | Not supported; use code-behind |
| `{x:Array}` | Not supported; create collections in code-behind |
| `{x:Code}` | Not supported |
### DynamicResource → ThemeResource
```xml
<!-- WPF -->
<TextBlock Foreground="{DynamicResource MyBrush}" />
<!-- WinUI 3 -->
<TextBlock Foreground="{ThemeResource MyBrush}" />
```
`ThemeResource` automatically updates when the app theme changes (Light/Dark/HighContrast). For truly dynamic non-theme resources, set values in code-behind or use data binding.
### x:Static Resource Strings → x:Uid
This is the most pervasive XAML change. WPF used `{x:Static}` to bind to strongly-typed `.resx` resource strings. WinUI 3 uses `x:Uid` with `.resw` files.
**WPF:**
```xml
<Button Content="{x:Static p:Resources.Cancel}" />
<TextBlock Text="{x:Static p:Resources.Input_Header}" />
```
**WinUI 3:**
```xml
<Button x:Uid="Cancel" />
<TextBlock x:Uid="Input_Header" />
```
In `Strings/en-us/Resources.resw`:
```xml
<data name="Cancel.Content" xml:space="preserve">
<value>Cancel</value>
</data>
<data name="Input_Header.Text" xml:space="preserve">
<value>Select a size</value>
</data>
```
The `x:Uid` suffix (`.Content`, `.Text`, `.Header`, `.PlaceholderText`, etc.) matches the target property name.
### DataType with x:Type → Remove
**WPF:**
```xml
<DataTemplate DataType="{x:Type m:ResizeSize}">
```
**WinUI 3:**
```xml
<DataTemplate x:DataType="m:ResizeSize">
```
## WPF-UI (Lepo) Controls Removal
If the module uses the `WPF-UI` library, replace all Lepo controls with native WinUI 3 equivalents.
### Window
```xml
<!-- WPF (WPF-UI) -->
<ui:FluentWindow
ExtendsContentIntoTitleBar="True"
WindowStartupLocation="CenterScreen">
<ui:TitleBar Title="Image Resizer" />
...
</ui:FluentWindow>
<!-- WinUI 3 (native) -->
<Window>
<!-- Title bar managed via code-behind: this.ExtendsContentIntoTitleBar = true; -->
...
</Window>
```
### App.xaml Resources
```xml
<!-- WPF (WPF-UI) -->
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ui:ThemesDictionary Theme="Dark" />
<ui:ControlsDictionary />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
<!-- WinUI 3 (native) -->
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
```
### Common Control Replacements
```xml
<!-- WPF-UI NumberBox -->
<ui:NumberBox Value="{Binding Width}" />
<!-- WinUI 3 -->
<NumberBox Value="{x:Bind ViewModel.Width, Mode=TwoWay}" />
<!-- WPF-UI InfoBar -->
<ui:InfoBar Title="Warning" Message="..." IsOpen="True" Severity="Warning" />
<!-- WinUI 3 -->
<InfoBar Title="Warning" Message="..." IsOpen="True" Severity="Warning" />
<!-- WPF-UI ProgressRing -->
<ui:ProgressRing IsIndeterminate="True" />
<!-- WinUI 3 -->
<ProgressRing IsActive="True" />
<!-- WPF-UI SymbolIcon -->
<ui:SymbolIcon Symbol="Add" />
<!-- WinUI 3 -->
<SymbolIcon Symbol="Add" />
```
### Button Patterns
```xml
<!-- WPF -->
<Button IsDefault="True" Content="OK" />
<Button IsCancel="True" Content="Cancel" />
<!-- WinUI 3 (no IsDefault/IsCancel) -->
<Button Style="{StaticResource AccentButtonStyle}" Content="OK" />
<Button Content="Cancel" />
<!-- Handle Enter/Escape keys in code-behind if needed -->
```
## Style and Template Changes
### Triggers → VisualStateManager
WPF `Triggers`, `DataTriggers`, and `EventTriggers` are not supported.
**WPF:**
```xml
<Style TargetType="Button">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="LightBlue"/>
</Trigger>
<DataTrigger Binding="{Binding IsEnabled}" Value="False">
<Setter Property="Opacity" Value="0.5"/>
</DataTrigger>
</Style.Triggers>
</Style>
```
**WinUI 3:**
```xml
<Style TargetType="Button">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="RootGrid" Background="{TemplateBinding Background}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="PointerOver">
<VisualState.Setters>
<Setter Target="RootGrid.Background" Value="LightBlue"/>
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
```
### No Binding in Setter.Value
```xml
<!-- WPF (works) -->
<Setter Property="Foreground" Value="{Binding TextColor}"/>
<!-- WinUI 3 (does NOT work — use StaticResource) -->
<Setter Property="Foreground" Value="{StaticResource TextColorBrush}"/>
```
### Visual State Name Changes
| WPF | WinUI 3 |
|-----|---------|
| `MouseOver` | `PointerOver` |
| `Disabled` | `Disabled` |
| `Pressed` | `Pressed` |
## Resource Dictionary Changes
### Window.Resources → Grid.Resources
WinUI 3 `Window` is NOT a `DependencyObject` — no `Window.Resources`, `DataContext`, or `VisualStateManager`.
```xml
<!-- WPF -->
<Window>
<Window.Resources>
<SolidColorBrush x:Key="MyBrush" Color="Red"/>
</Window.Resources>
<Grid>...</Grid>
</Window>
<!-- WinUI 3 -->
<Window>
<Grid>
<Grid.Resources>
<SolidColorBrush x:Key="MyBrush" Color="Red"/>
</Grid.Resources>
...
</Grid>
</Window>
```
### Theme Dictionaries
```xml
<ResourceDictionary>
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Light">
<SolidColorBrush x:Key="MyBrush" Color="#FF000000"/>
</ResourceDictionary>
<ResourceDictionary x:Key="Dark">
<SolidColorBrush x:Key="MyBrush" Color="#FFFFFFFF"/>
</ResourceDictionary>
<ResourceDictionary x:Key="HighContrast">
<SolidColorBrush x:Key="MyBrush" Color="{ThemeResource SystemColorWindowTextColor}"/>
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>
```
## URI Scheme Changes
| WPF | WinUI 3 |
|-----|---------|
| `pack://application:,,,/MyAssembly;component/image.png` | `ms-appx:///Assets/image.png` |
| `pack://application:,,,/image.png` | `ms-appx:///image.png` |
| Relative path `../image.png` | `ms-appx:///image.png` |
Assets directory convention: `Resources/``Assets/<Module>/`
## Data Binding Changes
### {Binding} vs {x:Bind}
Both are available. Prefer `{x:Bind}` for compile-time safety and performance.
| Feature | `{Binding}` | `{x:Bind}` |
|---------|------------|------------|
| Default mode | `OneWay` | **`OneTime`** (explicit `Mode=OneWay` required!) |
| Context | `DataContext` | Code-behind class |
| Resolution | Runtime | Compile-time |
| Performance | Reflection-based | Compiled |
| Function binding | No | Yes |
### WPF-Specific Binding Features to Remove
```xml
<!-- These WPF-only features must be removed or rewritten -->
<TextBox Text="{Binding Value, UpdateSourceTrigger=PropertyChanged}" />
<!-- WinUI 3: UpdateSourceTrigger not needed; TextBox uses PropertyChanged by default -->
<TextBox Text="{x:Bind ViewModel.Value, Mode=TwoWay}" />
{Binding RelativeSource={RelativeSource Self}, ...}
<!-- WinUI 3: Use x:Bind which binds to the page itself, or use ElementName -->
<ItemsControl ItemsSource="{Binding}" />
<!-- WinUI 3: Must specify explicit path -->
<ItemsControl ItemsSource="{x:Bind ViewModel.Items}" />
```
## WPF-Only Window Properties to Remove
These properties exist on WPF `Window` but not WinUI 3:
```xml
<!-- Remove from XAML — handle in code-behind via AppWindow API -->
SizeToContent="Height"
WindowStartupLocation="CenterScreen"
ResizeMode="NoResize"
ExtendsContentIntoTitleBar="True" <!-- Set in code-behind -->
```
## XAML Control Property Changes
| WPF Property | WinUI 3 Property | Notes |
|-------------|-----------------|-------|
| `Focusable` | `IsTabStop` | Different name |
| `SnapsToDevicePixels` | Not available | WinUI handles pixel snapping internally |
| `UseLayoutRounding` | `UseLayoutRounding` | Same |
| `IsHitTestVisible` | `IsHitTestVisible` | Same |
| `TextBox.VerticalScrollBarVisibility` | `ScrollViewer.VerticalScrollBarVisibility` (attached) | Attached property |
## XAML Formatting (XamlStyler)
After migration, run XamlStyler to normalize formatting:
- Alphabetize xmlns declarations and element attributes
- Add UTF-8 BOM to all XAML files
- Normalize comment spacing: `<!-- text -->``<!-- text -->`
PowerToys command: `.\.pipelines\applyXamlStyling.ps1 -Main`

View File

@@ -23,7 +23,7 @@ jobs:
export $(echo 'anypass_just_to_unlock' | gnome-keyring-daemon --start --components=gpg,pkcs11,secrets,ssh)
- name: Log in to Azure
uses: azure/login@v3
uses: azure/login@v2
with:
client-id: ${{ secrets.AZURE_CLIENT_ID }}
tenant-id: ${{ secrets.AZURE_TENANT_ID }}
@@ -47,7 +47,7 @@ jobs:
- uses: microsoft/setup-msstore-cli@v1
- name: Fetch Store Credential
uses: azure/cli@v3
uses: azure/cli@v2
with:
azcliversion: latest
inlineScript: |-

View File

@@ -93,7 +93,7 @@ jobs:
steps:
- name: check-spelling
id: spelling
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
config: .github/actions/spell-check
suppress_push_for_open_pull_request: ${{ github.actor != 'dependabot[bot]' && 1 }}
@@ -135,7 +135,6 @@ jobs:
cspell:cpp/compiler-msvc.txt
cspell:python/common/extra.txt
cspell:scala/scala.txt
ignored: ignored-expect-variant
comment-push:
name: Report (Push)
@@ -148,8 +147,10 @@ jobs:
if: (success() || failure()) && needs.spelling.outputs.followup && github.event_name == 'push'
steps:
- name: comment
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
config: .github/actions/spell-check
checkout: true
spell_check_this: microsoft/PowerToys@main
task: ${{ needs.spelling.outputs.followup }}
@@ -165,8 +166,10 @@ jobs:
if: (success() || failure()) && needs.spelling.outputs.followup && contains(github.event_name, 'pull_request')
steps:
- name: comment
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
config: .github/actions/spell-check
checkout: true
spell_check_this: check-spelling/spell-check-this@prerelease
task: ${{ needs.spelling.outputs.followup }}
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
@@ -190,7 +193,7 @@ jobs:
cancel-in-progress: false
steps:
- name: apply spelling updates
uses: check-spelling/check-spelling@cfb6f7e75bbfc89c71eaa30366d0c166f1bd9c8c # v0.0.26
uses: check-spelling/check-spelling@c635c2f3f714eec2fcf27b643a1919b9a811ef2e # v0.0.25
with:
experimental_apply_changes_via_bot: ${{ github.repository_owner != 'microsoft' && 1 }}
checkout: true

8
.gitignore vendored
View File

@@ -360,11 +360,3 @@ src/common/Telemetry/*.etl
# PowerToysInstaller Build Temp Files
installer/*/*.wxs.bk
/src/modules/awake/.claude
# Claude AI local settings - local-only, not committed
**/.claude/settings.local.json
# Squad / Copilot agents — local-only, not committed
.squad/
.squad-workstream
.github/agents/

View File

@@ -141,13 +141,13 @@
"WinUI3Apps\\PowerToys.EnvironmentVariables.dll",
"WinUI3Apps\\PowerToys.EnvironmentVariables.exe",
"WinUI3Apps\\PowerToys.ImageResizer.exe",
"WinUI3Apps\\PowerToys.ImageResizer.dll",
"PowerToys.ImageResizer.exe",
"PowerToys.ImageResizer.dll",
"WinUI3Apps\\PowerToys.ImageResizerCLI.exe",
"WinUI3Apps\\PowerToys.ImageResizerCLI.dll",
"WinUI3Apps\\PowerToys.ImageResizerExt.dll",
"WinUI3Apps\\PowerToys.ImageResizerContextMenu.dll",
"WinUI3Apps\\ImageResizerContextMenuPackage.msix",
"PowerToys.ImageResizerExt.dll",
"PowerToys.ImageResizerContextMenu.dll",
"ImageResizerContextMenuPackage.msix",
"PowerToys.LightSwitchModuleInterface.dll",
"LightSwitchService\\PowerToys.LightSwitchService.exe",
@@ -217,11 +217,7 @@
"PowerToys.PowerAccentModuleInterface.dll",
"PowerToys.PowerAccentKeyboardService.dll",
"PowerToys.PowerDisplayModuleInterface.dll",
"WinUI3Apps\\PowerToys.PowerDisplay.dll",
"WinUI3Apps\\PowerToys.PowerDisplay.exe",
"PowerDisplay.Lib.dll",
"PowerDisplay.Models.dll",
"WinUI3Apps\\PowerToys.PowerRenameExt.dll",
"WinUI3Apps\\PowerToys.PowerRename.exe",

View File

@@ -3,7 +3,7 @@ description: 'Top-level AI contributor guidance for developing PowerToys - a col
applyTo: '**'
---
# PowerToys AI contributor guide
# PowerToys AI Contributor Guide
This is the top-level guidance for AI contributions to PowerToys. Keep changes atomic, follow existing patterns, and cite exact paths in PRs.
@@ -26,15 +26,13 @@ For architecture details and module types, see [Architecture Overview](doc/devdo
## Conventions
For detailed coding conventions, see:
- [Coding Guidelines](doc/devdocs/development/guidelines.md) Dependencies, testing, PR management
- [Coding Style](doc/devdocs/development/style.md) Formatting, C++/C#/XAML style rules
- [Logging](doc/devdocs/development/logging.md) C++ spdlog and C# Logger usage
### Component-specific instructions
### Component-Specific Instructions
These instruction files are automatically applied when working in their respective areas:
- [Runner & Settings UI](.github/instructions/runner-settings-ui.instructions.md) IPC contracts, schema migrations
- [Common Libraries](.github/instructions/common-libraries.instructions.md) ABI stability, shared code guidelines
@@ -46,7 +44,7 @@ These instruction files are automatically applied when working in their respecti
- Windows 10 1803+ (April 2018 Update or newer)
- Initialize submodules once: `git submodule update --init --recursive`
### Build commands
### Build Commands
| Task | Command |
|------|---------|
@@ -54,7 +52,7 @@ These instruction files are automatically applied when working in their respecti
| Build current folder | `tools\build\build.cmd` |
| Build with options | `build.ps1 -Platform x64 -Configuration Release` |
### Build discipline
### Build Discipline
1. One terminal per operation (build → test). Do not switch or open new ones mid-flow
2. After making changes, `cd` to the project folder that changed (`.csproj`/`.vcxproj`)
@@ -64,10 +62,9 @@ These instruction files are automatically applied when working in their respecti
6. On failure, read the errors log: `build.<config>.<platform>.errors.log`
7. Do not start tests or launch Runner until the build succeeds
### Build logs
### Build Logs
Located next to the solution/project being built:
- `build.<configuration>.<platform>.errors.log` errors only (check this first)
- `build.<configuration>.<platform>.all.log` full log
- `build.<configuration>.<platform>.trace.binlog` for MSBuild Structured Log Viewer
@@ -76,18 +73,18 @@ For complete details, see [Build Guidelines](tools/build/BUILD-GUIDELINES.md).
## Tests
### Test discovery
### Test Discovery
- Find test projects by product code prefix (e.g., `FancyZones`, `AdvancedPaste`)
- Look for sibling folders or 1-2 levels up named `<Product>*UnitTests` or `<Product>*UITests`
### Running tests
### Running Tests
1. **Build the test project first**, wait for exit code 0
2. Run via VS Test Explorer (`Ctrl+E, T`) or `vstest.console.exe` with filters
3. **Avoid `dotnet test`** in this repo use VS Test Explorer or vstest.console.exe
### Test types
### Test Types
| Type | Requirements | Setup |
|------|--------------|-------|
@@ -95,13 +92,13 @@ For complete details, see [Build Guidelines](tools/build/BUILD-GUIDELINES.md).
| UI Tests | WinAppDriver v1.2.1, Developer Mode | Install from [WinAppDriver releases](https://github.com/microsoft/WinAppDriver/releases/tag/v1.2.1) |
| Fuzz Tests | OneFuzz, .NET 8 | See [Fuzzing Tests](doc/devdocs/tools/fuzzingtesting.md) |
### Test discipline
### Test Discipline
1. Add or adjust tests when changing behavior
2. If tests skipped, state why (e.g., comment-only change, string rename)
3. New modules handling file I/O or user input **must** implement fuzzing tests
### Special requirements
### Special Requirements
- **Mouse Without Borders**: Requires 2+ physical computers (not VMs)
- **Multi-monitor utilities**: Test with 2+ monitors, different DPI settings
@@ -110,14 +107,14 @@ For UI test setup details, see [UI Tests](doc/devdocs/development/ui-tests.md).
## Boundaries
### Ask for clarification when
### Ask for Clarification When
- Ambiguous spec after scanning relevant docs
- Cross-module impact (shared enum/struct) is unclear
- Security, elevation, or installer changes involved
- GPO or policy handling modifications needed
### Areas requiring extra care
### Areas Requiring Extra Care
| Area | Concern | Reference |
|------|---------|-----------|
@@ -126,7 +123,7 @@ For UI test setup details, see [UI Tests](doc/devdocs/development/ui-tests.md).
| Installer files | Release impact | Careful review required |
| Elevation/GPO logic | Security | Confirm no regression in policy handling |
### What not to do
### What NOT to Do
- Don't merge incomplete features into main (use feature branches)
- Don't break IPC/JSON contracts without updating both runner and settings-ui
@@ -146,27 +143,23 @@ Before finishing, verify:
## Documentation Index
### Core architecture
### Core Architecture
- [Architecture Overview](doc/devdocs/core/architecture.md)
- [Runner](doc/devdocs/core/runner.md)
- [Settings System](doc/devdocs/core/settings/readme.md)
- [Module Interface](doc/devdocs/modules/interface.md)
### Development
- [Coding Guidelines](doc/devdocs/development/guidelines.md)
- [Coding Style](doc/devdocs/development/style.md)
- [Logging](doc/devdocs/development/logging.md)
- [UI Tests](doc/devdocs/development/ui-tests.md)
- [Fuzzing Tests](doc/devdocs/tools/fuzzingtesting.md)
### Build & tools
### Build & Tools
- [Build Guidelines](tools/build/BUILD-GUIDELINES.md)
- [Tools Overview](doc/devdocs/tools/readme.md)
### Instructions (auto-applied)
### Instructions (Auto-Applied)
- [Runner & Settings UI](.github/instructions/runner-settings-ui.instructions.md)
- [Common Libraries](.github/instructions/common-libraries.instructions.md)

View File

@@ -1,109 +1,84 @@
# Community
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldn't be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
The PowerToys team is extremely grateful to have the support of an amazing active community. The work you do is incredibly important. PowerToys wouldnt be near what it is without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thanks and to recognize your work. This is a living document dedicated to highlighting the high impact community members and their contributions.
Names are in alphabetical order, based on first name.
Names are in alphabetical order based on first name.
## High impact community members
### [@cgaarden](https://github.com/cgaarden) - [Christian Gaarden Gaardmark](https://www.onegreatworld.com)
Christian contributed the New+ utility
### [@cgaarden](https://github.com/cgaarden) - [Christian Gaarden Gaardmark](https://www.onegreatworld.com)
Christian contributed New+ utility
### [@CleanCodeDeveloper](https://github.com/CleanCodeDeveloper)
CleanCodeDeveloper helped do massive amounts of code stability and image resizer work.
### [@plante-msft](https://github.com/plante-msft) - Connor Plante
Connor was the creator of Workspaces and helped create Command Palette (PowerToys Run v2)
### [@damienleroy](https://github.com/damienleroy) - [Damien Leroy](https://www.linkedin.com/in/Damien-Leroy-b2734416a/)
Damien has helped out by developing and contributing the Quick Accent utility.
### [@daverayment](https://github.com/daverayment) - [David Rayment](https://www.linkedin.com/in/david-rayment-168b5251/)
Dave has helped improve the experience inside of Peek by adding in new features and fixing bugs.
### [@davidegiacometti](https://github.com/davidegiacometti) - [Davide Giacometti](https://www.linkedin.com/in/davidegiacometti/)
Davide has helped fix multiple bugs, added new utilities, features, as well as help us with the ARM64 effort by porting applications to .NET Core.
### [@ethanfangg](https://github.com/ethanfangg) - Ethan Fang
Ethan helped run PowerToys and worked on improving and prototyping out next generation PowerToys
### [@franky920920](https://github.com/franky920920) - [Franky Chen](https://frankychen.net)
Franky has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
### [@htcfreek](https://github.com/htcfreek) - Heiko
Heiko has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes to PowerToys.
### [@Jay-o-Way](https://github.com/Jay-o-Way) - Jay
Jay has helped triaging, discussing, creating a substantial number of issues and PRs.
### [@jefflord](https://github.com/Jjefflord) - Jeff Lord
Jeff added multiple new features to Keyboard Manager, such as key chord support and launching apps. He also contributed multiple features/fixes to PowerToys.
Jeff added in multiple new features into Keyboard manager, such as key chord support and launching apps. He also contributed multiple features/fixes to PowerToys.
### [@snickler](https://github.com/snickler) - [Jeremy Sinclair](http://sinclairinat0r.com)
Jeremy has helped drive substantial ARM64 support within PowerToys.
Jeremy has helped drive large sums of the ARM64 support inside PowerToys
### [@jiripolasek](https://github.com/jiripolasek) - [Jiří Polášek](https://github.com/jiripolasek)
Jiří has contributed a massive number of features and improvements to Command Palette, including drag & drop support, custom themes, Web Search enhancements, Remote Desktop extension fixes, and many UX improvements.
### [@TheJoeFin](https://github.com/TheJoeFin) - [Joe Finney](https://joefinapps.com)
Joe has helped with triaging, discussing issues as well as fixing bugs and building features for Text Extractor.
Joe has helped triaging, discussing, issues as well as fixing bugs and building features for Text Extractor.
### [@joadoumie](https://github.com/joadoumie) - Jordi Adoumie
Jordi helped innovate amazing new features into Advanced Paste and helped create Command Palette (PowerToys Run v2)
### [@jsoref](https://github.com/jsoref) - [Josh Soref](https://check-spelling.dev/)
Helping keep our spelling correct :)
### [@martinchrzan](https://github.com/martinchrzan/) - Martin Chrzan
Color Picker is from Martin.
### [@mikeclayton](https://github.com/mikeclayton) - [Michael Clayton](https://michael-clayton.com)
Michael contributed the [initial version](https://github.com/microsoft/PowerToys/issues/23216) of the Mouse Jump tool and [a number of updates](https://github.com/microsoft/PowerToys/pulls?q=is%3Apr+author%3Amikeclayton) based on his FancyMouse utility.
### [@Noraa-Junker](https://github.com/Noraa-Junker) - [Noraa Junker](https://noraajunker.ch)
Noraa has helped triaging, discussing, and creating a substantial number of issues and contributed features/fixes. Noraa was the primary person for helping build the File Explorer preview pane handler for developer files.
### [@pedrolamas](https://github.com/pedrolamas/) - Pedro Lamas
Pedro helped create the thumbnail and File Explorer previewers for 3D files like STL and GCode. If you like 3D printing, these are very helpful.
Pedro helped create the thumbnail and File Explorer previewers for 3D files like STL and GCode. If you like 3D printing, these are very helpful.
### [@PesBandi](https://github.com/PesBandi/) - PesBandi
PesBandi has helped do massive amounts of Quick Accent and bug fixes.
### [@riverar](https://github.com/riverar) - [Rafael Rivera](https://withinrafael.com/)
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
Rafael has helped do the [upgrade from CppWinRT 1.x to 2.0](https://github.com/microsoft/PowerToys/issues/1907). He directly provided feedback to the CppWinRT team for bugs from this migration as well.
### [@royvou](https://github.com/royvou)
Roy has helped out contributing multiple features to PowerToys Run
### [@ThiefZero](https://github.com/ThiefZero)
ThiefZero has helped contribute features to PowerToys Run, such as the unit converter plugin
ThiefZero has helped out contributing a features to PowerToys Run such as the unit converter plugin
### [@TobiasSekan](https://github.com/TobiasSekan) - Tobias Sekan
Tobias Sekan has helped out contributing features to PowerToys Run such as Settings plugin, Registry plugin
## Open source projects
@@ -119,8 +94,7 @@ Their fork of Wox was the base of PowerToys Run.
Initial base of jjw24's fork, which makes it the base of PowerToys Run.
### [Text-Grab](https://github.com/TheJoeFin/Text-Grab) - Joseph Finney
Joe helped develop and contribute to the Text Extractor utility. It is directly based on his Text Grab application.
Joe helped develop and contribute to the Text Extractor utility. It is directly based on his Text Grab application.
## Microsoft community members
@@ -128,7 +102,7 @@ We would like to also directly call out some extremely helpful Microsoft employe
### [@betsegaw](https://github.com/betsegaw/) - [Betsegaw Tadele](http://www.dreamsofameaningfullife.com/)
Window Walker, inside PowerToys Run, is from Beta.
Window Walker, inside PowerToys Run, is from Beta.
### [@TheMrJukes](https://github.com/TheMrJukes/) - Bret Anderson
@@ -151,7 +125,6 @@ PowerToys Awake is a tool to keep your computer awake.
Randy contributed Registry Preview and some very early conversations about keyboard remapping.
### [@cinnamon-msft](https://github.com/cinnamon-msft) - Kayla Cinnamon
Kayla was a former lead for PowerToys and helped create multiple utilities, maintained the GitHub repo, and collaborated with the community to improve the overall product
### [@oldnewthing](https://github.com/oldnewthing) - Raymond Chen
@@ -162,48 +135,46 @@ Find My Mouse is based on Raymond Chen's SuperSonar.
Crop And Lock is based on the original work of Robert Mikhayelyan, with Program Manager support from [@kevinguo305](https://github.com/kevinguo305) - Kevin Guo.
ZoomIt's Video Recording Session code is based on Robert Mikhayelyan's <https://github.com/robmikh/capturevideosample> code.
ZoomIt's Video Recording Session code is based on Robert Mikhayelyan's https://github.com/robmikh/capturevideosample code.
### Microsoft InVEST team
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2. @alekhyareddy28, @arjunbalgovind, @jyuwono @laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333
This amazing team helped PowerToys develop PowerToys Run and Keyboard manager as well as update our Settings to v2. @alekhyareddy28, @arjunbalgovind, @jyuwono @laviusmotileng-ms, @ryanbodrug-microsoft, @saahmedm, @somil55, @traies, @udit3333
## Mouse Without Borders original contributors
Project creator: Truong Do (Đỗ Đức Trường)
*Project creator: Truong Do (Đỗ Đức Trường)*
Other contributors:
- Microsoft Garage: Quinn Hawkins, Michael Low, Joe Coplen, Nino Yuniardi, Gwyneth Marshall, David Andrews, Karen Luecking
- Peter Hauge - Visual Studio
- Bruce Dawson - Windows Fundamentals
- Alan Myrvold - Office Security
- Adrian Garside - WEX
- Scott Bradner - Surface
- Aleks Gershaft - Windows Azure
- Chinh Huynh - Windows Azure
- Long Nguyen - Data Center
- Triet Le - Cloud Engineering
- Luke Schoen - Excel
- Bao Nguyen - Bing
- Ross Nichols - Windows
- Ryan Baltazar - Windows
- Ed Essey - The Garage
- Mario Madden - The Garage
- Karthick Mahalingam - ACE
- Pooja Kamra - ACE
- Justin White - SA
- Chris Ransom - SA
- Mike Ricks - Red Team
- Randy Santossio - Surface
- Ashish Sen Jaswal - Device Health
- Zoltan Harmath - Security Tools
- Luciano Krigun - Security Products
- Jo Hemmerlein - Red Team
- Chris Johnson - Surface Hub
- Loren Ponten - Surface Hub
- Paul Schmitt - WWL
- And many other Users!
* Microsoft Garage: Quinn Hawkins, Michael Low, Joe Coplen, Nino Yuniardi, Gwyneth Marshall, David Andrews, Karen Luecking
* Peter Hauge - Visual Studio
* Bruce Dawson - Windows Fundamentals
* Alan Myrvold - Office Security
* Adrian Garside - WEX
* Scott Bradner - Surface
* Aleks Gershaft - Windows Azure
* Chinh Huynh - Windows Azure
* Long Nguyen - Data Center
* Triet Le - Cloud Engineering
* Luke Schoen - Excel
* Bao Nguyen - Bing
* Ross Nichols - Windows
* Ryan Baltazar - Windows
* Ed Essey - The Garage
* Mario Madden - The Garage
* Karthick Mahalingam - ACE
* Pooja Kamra - ACE
* Justin White - SA
* Chris Ransom - SA
* Mike Ricks - Red Team
* Randy Santossio - Surface
* Ashish Sen Jaswal - Device Health
* Zoltan Harmath - Security Tools
* Luciano Krigun - Security Products
* Jo Hemmerlein - Red Team
* Chris Johnson - Surface Hub
* Loren Ponten - Surface Hub
* Paul Schmitt - WWL
* And many other Users!
## ZoomIt original contributors

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@@ -1,4 +1,4 @@
# PowerToys contributor's guide
# PowerToys Contributor's Guide
Below is our guidance for reporting issues, proposing new features, and submitting contributions via Pull Requests (PRs). Our philosophy is to understand the problem and scenarios first, which is why we follow this pattern before work starts.
@@ -6,46 +6,46 @@ Below is our guidance for reporting issues, proposing new features, and submitti
2. There has been a conversation.
3. There is agreement on the problem, the fit for PowerToys, and the solution to the problem (implementation).
## Filing an issue
## Filing an Issue
**Importance of Filing an Issue First**
Please follow this rule to help eliminate wasted effort and frustration, and to ensure an efficient and effective use of everyone's time:
Please follow this rule to help eliminate wasted effort and frustration, and to ensure an efficient and effective use of everyones time:
> 👉 If you have a question, think you've discovered an issue, or would like to propose a new feature, please find/file an issue **BEFORE** starting work to fix/implement it.
When requesting new features or enhancements, providing additional evidence, data, tweets, blog posts, or research is extremely helpful. This information gives context to the scenario that may otherwise be lost.
- Unsure whether it's an issue or feature request? File an issue.
- Have a question that isn't answered in the docs, videos, etc.? File an issue.
- Want to know if we're planning a particular feature? File an issue.
- Got a great idea for a new utility or feature? File an issue/request/idea.
- Don't understand how to do something? File an issue/Community Guidance Request.
- Found an existing issue that describes yours? Great! Upvote and add additional commentary, info, or repro steps.
* Unsure whether its an issue or feature request? File an issue.
* Have a question that isn't answered in the docs, videos, etc.? File an issue.
* Want to know if were planning a particular feature? File an issue.
* Got a great idea for a new utility or feature? File an issue/request/idea.
* Dont understand how to do something? File an issue/Community Guidance Request.
* Found an existing issue that describes yours? Great! Upvote and add additional commentary, info, or repro steps.
A quick search before filing an issue could be helpful. It's likely someone else has found the same problem, and they may even be working on or have already contributed a fix!
A quick search before filing an issue could be helpful. Its likely someone else has found the same problem, and they may even be working on or have already contributed a fix!
### Indicating interest in issues
### Indicating Interest in Issues
To let the team know which issues are important, upvote by clicking the [+😊] button and the 👍 icon on the original issue post. Avoid comments like "+1" or "me too" as they clutter the discussion and make it harder to prioritize requests.
---
## Contributing fixes or features
## Contributing Fixes/Features
Please comment on our [Would you like to contribute to PowerToys?](https://github.com/microsoft/PowerToys/issues/28769) thread to let us know you're interested in working on something before you start. This helps avoid multiple people unexpectedly working on the same thing and ensures everyone is clear on what should be done. It's less work for everyone to establish this up front.
Please comment on our ["Would you like to contribute to PowerToys?"](https://github.com/microsoft/PowerToys/issues/28769) thread to let us know you're interested in working on something before you start. This helps avoid multiple people unexpectedly working on the same thing and ensures everyone is clear on what should be done. It's less work for everyone to establish this up front.
### Localization issues
### Localization Issues
For localization issues, please file an issue to notify our internal localization team, as community PRs for localization aren't accepted. Localization is handled exclusively by the internal Microsoft team.
### To spec or not to spec
### To Spec or Not to Spec
A key point is for everyone to understand the approach that will be taken. We want to be sure that any work done will be accepted. Larger-scope items will require a spec to outline the approach and allow for discussion. Specs help collaborators consider different solutions, describe feature behavior, and plan for errors. Achieving agreement in a spec before writing code often results in simpler code and less wasted effort.
Once a team member has agreed with your approach, proceed to the "Development" section below. Team members are happy to help review specs and guide them to completion.
### Help wanted
### Help Wanted
Once the team has approved an issue/spec approach, development can proceed. If no developers are immediately available, the spec may be parked and labeled "Help Wanted," ready for a developer to get started. For development opportunities, visit [Issues labeled Help Wanted](https://github.com/microsoft/PowerToys/labels/Help%20Wanted).
@@ -55,18 +55,18 @@ Once the team has approved an issue/spec approach, development can proceed. If n
Follow the [development guidelines](https://github.com/microsoft/PowerToys/blob/main/doc/devdocs/readme.md).
### Naming features and functionality
### Naming Features and Functionality
Names should be descriptive and straightforward, clearly reflecting functionality and usefulness.
### Becoming a collaborator on the PowerToys team
### Becoming a Collaborator on the PowerToys Team
Be an active community member! Make helpful contributions by filing bugs, offering suggestions, developing fixes and features, conducting code reviews, and updating documentation.
Be an active community member! Make helpful contributions by filing bugs, offering suggestions, developing fixes and features, conducting code reviews, and updating documentation.
When the time comes, Microsoft will reach out to you about becoming a formal team member. Just make sure they have a way to contact you. 😊
---
## Thank you
## Thank You
Thank you in advance for your contribution! We appreciate your help in making PowerToys a better tool for everyone.

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@@ -85,14 +85,6 @@
<ForceImportBeforeCppProps>$(RepoRoot)Cpp.Build.props</ForceImportBeforeCppProps>
</PropertyGroup>
<!-- Force all C# projects to reference these packages from NuGet so their 10.x versions
take precedence over the 9.x versions bundled in the .NET 9 runtime. Without this,
projects that don't transitively depend on these packages would get the runtime 9.x
version, causing deps.json version conflicts with projects that do. -->
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
<PackageReference Include="System.Diagnostics.EventLog" />
<PackageReference Include="System.Threading.Channels" />
</ItemGroup>
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj' and '$(_IsSkippedTestProject)' != 'true'">
<PackageReference Include="StyleCop.Analyzers">

View File

@@ -18,15 +18,15 @@
<PackageVersion Include="SixLabors.ImageSharp" Version="2.1.12" />
<PackageVersion Include="CommunityToolkit.Common" Version="8.4.0" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0" />
<PackageVersion Include="CommunityToolkit.WinUI.Animations" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.Collections" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.SettingsControls" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Segmented" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Sizers" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.Converters" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.Extensions" Version="8.2.251219" />
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.DataGrid" Version="7.1.2" />
<PackageVersion Include="CommunityToolkit.WinUI.Animations" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Collections" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Primitives" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.SettingsControls" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Segmented" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Controls.Sizers" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Converters" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.Extensions" Version="8.2.250402" />
<PackageVersion Include="CommunityToolkit.WinUI.UI.Controls.DataGrid" Version="7.1.2" />
<PackageVersion Include="CommunityToolkit.Labs.WinUI.Controls.MarkdownTextBlock" Version="0.1.260116-build.2514" />
<PackageVersion Include="ControlzEx" Version="6.0.0" />
<PackageVersion Include="HelixToolkit" Version="2.24.0" />
@@ -42,26 +42,26 @@
<PackageVersion Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="9.0.0" />
<PackageVersion Include="Microsoft.Data.Sqlite" Version="9.0.10" />
<!-- Including Microsoft.Bcl.AsyncInterfaces to force version, since it's used by Microsoft.SemanticKernel. -->
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="10.0.5" />
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="9.0.10" />
<PackageVersion Include="Microsoft.Graphics.Win2D" Version="1.3.2" />
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.250303.1" />
<PackageVersion Include="Microsoft.Diagnostics.Tracing.TraceEvent" Version="3.1.16" />
<PackageVersion Include="Microsoft.Extensions.AI" Version="10.4.1" />
<PackageVersion Include="Microsoft.Extensions.AI.OpenAI" Version="10.4.1" />
<PackageVersion Include="Microsoft.Extensions.Caching.Abstractions" Version="10.0.5" />
<PackageVersion Include="Microsoft.Extensions.Caching.Memory" Version="10.0.5" />
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="10.0.5" />
<PackageVersion Include="Microsoft.Extensions.Logging" Version="10.0.5" />
<PackageVersion Include="Microsoft.Extensions.Logging.Abstractions" Version="10.0.5" />
<PackageVersion Include="Microsoft.Extensions.Hosting" Version="10.0.5" />
<PackageVersion Include="Microsoft.Extensions.Hosting.WindowsServices" Version="10.0.5" />
<PackageVersion Include="Microsoft.Extensions.AI" Version="9.9.1" />
<PackageVersion Include="Microsoft.Extensions.AI.OpenAI" Version="9.9.1-preview.1.25474.6" />
<PackageVersion Include="Microsoft.Extensions.Caching.Abstractions" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Caching.Memory" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Logging" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Logging.Abstractions" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Hosting" Version="9.0.10" />
<PackageVersion Include="Microsoft.Extensions.Hosting.WindowsServices" Version="9.0.10" />
<PackageVersion Include="Microsoft.AI.Foundry.Local" Version="0.3.0" />
<PackageVersion Include="Microsoft.SemanticKernel" Version="1.74.0" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.OpenAI" Version="1.74.0" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.AzureAIInference" Version="1.74.0-beta" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.Google" Version="1.74.0-alpha" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.MistralAI" Version="1.74.0-alpha" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.Ollama" Version="1.74.0-alpha" />
<PackageVersion Include="Microsoft.SemanticKernel" Version="1.66.0" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.OpenAI" Version="1.66.0" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.AzureAIInference" Version="1.66.0-beta" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.Google" Version="1.66.0-alpha" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.MistralAI" Version="1.66.0-alpha" />
<PackageVersion Include="Microsoft.SemanticKernel.Connectors.Ollama" Version="1.66.0-alpha" />
<PackageVersion Include="Microsoft.Toolkit.Uwp.Notifications" Version="7.1.2" />
<PackageVersion Include="Microsoft.Web.WebView2" Version="1.0.3179.45" />
<!-- Package Microsoft.Win32.SystemEvents added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Drawing.Common but the 8.0.1 version wasn't published to nuget. -->
@@ -75,7 +75,7 @@
This is present due to a bug in CsWinRT where WPF projects cause the analyzer to fail.
-->
<PackageVersion Include="Microsoft.Windows.CsWinRT" Version="2.2.0" />
<PackageVersion Include="Microsoft.Windows.ImplementationLibrary" Version="1.0.250325.1"/>
<PackageVersion Include="Microsoft.Windows.ImplementationLibrary" Version="1.0.231216.1"/>
<PackageVersion Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.26100.6901" />
<PackageVersion Include="Microsoft.WindowsAppSDK" Version="1.8.260209005" />
<PackageVersion Include="Microsoft.WindowsAppSDK.Foundation" Version="1.8.260203002" />
@@ -89,11 +89,11 @@
<PackageVersion Include="MSTest" Version="$(MSTestVersion)" />
<PackageVersion Include="MSTest.TestFramework" Version="$(MSTestVersion)" />
<PackageVersion Include="NJsonSchema" Version="11.4.0" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.4" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
<PackageVersion Include="NLog" Version="5.2.8" />
<PackageVersion Include="NLog.Extensions.Logging" Version="5.3.8" />
<PackageVersion Include="NLog.Schema" Version="5.2.8" />
<PackageVersion Include="OpenAI" Version="2.9.1" />
<PackageVersion Include="OpenAI" Version="2.5.0" />
<PackageVersion Include="Polly.Core" Version="8.6.5" />
<PackageVersion Include="ReverseMarkdown" Version="4.1.0" />
<PackageVersion Include="RtfPipe" Version="2.0.7677.4303" />
@@ -113,27 +113,23 @@
<PackageVersion Include="System.Data.OleDb" Version="9.0.10" />
<!-- Package System.Data.SqlClient added to force it as a dependency of Microsoft.Windows.Compatibility to the latest version available at this time. -->
<PackageVersion Include="System.Data.SqlClient" Version="4.9.0" />
<!-- Package System.Diagnostics.EventLog force-pinned to 10.x to match other Microsoft.Extensions packages;
referenced by all C# projects (via Directory.Build.props) to override the 9.x version from the .NET runtime. -->
<PackageVersion Include="System.Diagnostics.EventLog" Version="10.0.5" />
<!-- Package System.Diagnostics.EventLog added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.1. This is a dependency of System.Data.OleDb but the 8.0.1 version wasn't published to nuget. -->
<PackageVersion Include="System.Diagnostics.EventLog" Version="9.0.10" />
<!-- Package System.Diagnostics.PerformanceCounter added as a hack for being able to exclude the runtime assets so they don't conflict with 8.0.11. -->
<PackageVersion Include="System.Diagnostics.PerformanceCounter" Version="9.0.10" />
<PackageVersion Include="System.ClientModel" Version="1.9.0" />
<PackageVersion Include="System.ClientModel" Version="1.7.0" />
<PackageVersion Include="System.Drawing.Common" Version="9.0.10" />
<PackageVersion Include="System.IO.Abstractions" Version="22.0.13" />
<PackageVersion Include="System.IO.Abstractions.TestingHelpers" Version="22.0.13" />
<PackageVersion Include="System.Management" Version="9.0.10" />
<PackageVersion Include="System.Net.Http" Version="4.3.4" />
<PackageVersion Include="System.Numerics.Tensors" Version="10.0.4" />
<!-- Including System.Threading.Channels to force version across all projects;
referenced by all C# projects (via Directory.Build.props) to override the 9.x version from the .NET runtime. -->
<PackageVersion Include="System.Threading.Channels" Version="10.0.4" />
<PackageVersion Include="System.Numerics.Tensors" Version="9.0.11" />
<PackageVersion Include="System.Private.Uri" Version="4.3.2" />
<PackageVersion Include="System.Reactive" Version="6.0.1" />
<PackageVersion Include="System.Runtime.Caching" Version="9.0.10" />
<PackageVersion Include="System.ServiceProcess.ServiceController" Version="10.0.5" />
<PackageVersion Include="System.ServiceProcess.ServiceController" Version="9.0.10" />
<PackageVersion Include="System.Text.Encoding.CodePages" Version="9.0.10" />
<PackageVersion Include="System.Text.Json" Version="10.0.5" />
<PackageVersion Include="System.Text.Json" Version="9.0.10" />
<PackageVersion Include="System.Text.RegularExpressions" Version="4.3.1" />
<PackageVersion Include="ToolGood.Words.Pinyin" Version="3.1.0.3" />
<PackageVersion Include="UnicodeInformation" Version="2.6.0" />

View File

@@ -17,7 +17,7 @@ This software incorporates material from third parties.
### Martin Chrzan's Color Picker
**Source**: <https://github.com/martinchrzan/ColorPicker>
**Source**: https://github.com/martinchrzan/ColorPicker
MIT License
@@ -49,7 +49,7 @@ We use the WyHash NuGet package for calculating stable hashes for strings.
**Source**: [https://github.com/wangyi-fudan/wyhash](https://github.com/wangyi-fudan/wyhash)
```text
```
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
@@ -82,7 +82,7 @@ We use the ToolGood.Words.Pinyin NuGet package for converting Chinese characters
**Source**: [https://github.com/toolgood/ToolGood.Words.Pinyin](https://github.com/toolgood/ToolGood.Words.Pinyin)
```text
```
MIT License
Copyright (c) 2020 ToolGood
@@ -106,7 +106,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## Utility: Command palette built-in extensions
## Utility: Command Palette Built-in Extensions
### Calculator
@@ -116,7 +117,7 @@ We use the exprtk library (exprtk.hpp) to evaluate mathematical expressions.
**Source**: [https://github.com/ArashPartow/exprtk](https://github.com/ArashPartow/exprtk)
```text
```
MIT License
Copyright (c) 1999-2024 Arash Partow
@@ -143,7 +144,7 @@ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
```
## Utility: PowerToys Run built-in extensions
## Utility: PowerToys Run Built-in Extensions
### Calculator
@@ -153,7 +154,7 @@ We use the Mages NuGet package for calculating the result of expression.
**Source**: [https://github.com/FlorianRappl/Mages](https://github.com/FlorianRappl/Mages)
```text
```
The MIT License (MIT)
Copyright (c) 2016 - 2025 Florian Rappl
@@ -177,13 +178,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
## Utility: File Explorer add-ins
## Utility: File Explorer Add-ins
### Monaco Editor
**Source**: <https://github.com/Microsoft/monaco-editor>
**Source**: https://github.com/Microsoft/monaco-editor
**Additional third party notifications:** <https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
The MIT License (MIT)
@@ -207,9 +208,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### The Quite OK image format reference decoder
### The Quite OK Image Format reference decoder
**Source**: <https://github.com/phoboslab/qoi>
**Source**: https://github.com/phoboslab/qoi
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys from the original C++ implementation.
@@ -239,9 +240,9 @@ SOFTWARE.
We use the UTF.Unknown NuGet package for detecting encoding in text/code files.
**Source**: <https://github.com/CharsetDetector/UTF-unknown>
**Source**: https://github.com/CharsetDetector/UTF-unknown
```text
```
MOZILLA PUBLIC LICENSE
Version 1.1
@@ -715,9 +716,9 @@ EXHIBIT A -Mozilla Public License.
## Utility: ImageResizer
### Brice Lams's Image Resizer license
### Brice Lams's Image Resizer License
**Source**: <https://github.com/bricelam/ImageResizer/>
**Source**: https://github.com/bricelam/ImageResizer/
The MIT License (MIT)
@@ -743,10 +744,10 @@ THE SOFTWARE.
## Utility: PowerToys Run
### Wox license
### Wox License
**Fork project source**: <https://github.com/jjw24/Wox/>
**Base project source**: <https://github.com/Wox-launcher/Wox>
**Fork project source**: https://github.com/jjw24/Wox/
**Base project source**: https://github.com/Wox-launcher/Wox
The MIT License (MIT)
@@ -769,9 +770,9 @@ COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
### Beta Tadele's Window Walker license
### Beta Tadele's Window Walker License
**Source**: <https://github.com/betsegaw/windowwalker>
**Source**: https://github.com/betsegaw/windowwalker
The MIT License (MIT)
@@ -785,9 +786,9 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
## Utility: PowerRename
### Chris Davis's SmartRename license
### Chris Davis's SmartRename License
**Source**: <https://github.com/chrdavis/SmartRename>
**Source**: https://github.com/chrdavis/SmartRename
MIT License
@@ -815,7 +816,7 @@ SOFTWARE.
### spdlog
**Source**: <https://github.com/gabime/spdlog>
**Source**: https://github.com/gabime/spdlog
The MIT License (MIT)
@@ -840,12 +841,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-- NOTE: Third party dependency used by this software --
This software depends on the fmt lib (MIT License), and users must comply to its license:
<https://github.com/fmtlib/fmt/blob/master/LICENSE.rst>
This software depends on the fmt lib (MIT License),
and users must comply to its license: https://github.com/fmtlib/fmt/blob/master/LICENSE.rst
### expected-lite
**Source**: <https://github.com/martinmoene/expected-lite>
**Source**: https://github.com/martinmoene/expected-lite
Boost Software License - Version 1.0 - August 17th, 2003
@@ -873,7 +874,7 @@ DEALINGS IN THE SOFTWARE.
### zip
**Source**: <https://github.com/kuba--/zip>
**Source**: https://github.com/kuba--/zip
All Rights Reserved.
@@ -901,7 +902,7 @@ THE SOFTWARE.
We adopted some functions from it.
**Source**: <https://github.com/DLTcollab/sse2neon>
**Source**: https://github.com/DLTcollab/sse2neon
sse2neon is freely redistributable under the MIT License.
Permission is hereby granted, free of charge, to any person obtaining a copy
@@ -924,9 +925,9 @@ SOFTWARE.
### Monaco Editor
**Source**: <https://github.com/Microsoft/monaco-editor>
**Source**: https://github.com/Microsoft/monaco-editor
**Additional third party notifications:** <https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
The MIT License (MIT)
@@ -950,11 +951,11 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### The Quite OK image format reference decoder
### The Quite OK Image Format reference decoder
**Source**: <https://github.com/phoboslab/qoi>
**Source**: https://github.com/phoboslab/qoi
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys, from the original C++ implementation.
**Note**: [@pedrolamas](https://github.com/pedrolamas) translated and adapted the reference decoder code to C# that is in PowerToys from the original C++ implementation.
MIT License
@@ -978,13 +979,13 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### UTF unknown
### UTF Unknown
We use the UTF.Unknown NuGet package for detecting encoding in text/code files.
**Source**: <https://github.com/CharsetDetector/UTF-unknown>
**Source**: https://github.com/CharsetDetector/UTF-unknown
```text
```
MOZILLA PUBLIC LICENSE
Version 1.1
@@ -1462,9 +1463,9 @@ EXHIBIT A -Mozilla Public License.
We use HexBox.WinUI to show a preview of binary values.
**Source**: <https://github.com/hotkidfamily/HexBox.WinUI>
**Source**: https://github.com/hotkidfamily/HexBox.WinUI
```text
```
MIT License
Copyright (c) 2019 Filip Jeremic
@@ -1491,11 +1492,11 @@ SOFTWARE.
### Monaco Editor
**Source**: <https://github.com/Microsoft/monaco-editor>
**Source**: https://github.com/Microsoft/monaco-editor
**Additional third party notifications:** <https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt>
**Additional third party notifications:** https://github.com/microsoft/monaco-editor/blob/main/ThirdPartyNotices.txt
```text
```
The MIT License (MIT)
Copyright (c) 2016 - present Microsoft Corporation
@@ -1525,7 +1526,7 @@ SOFTWARE.
PowerDisplay's DDC/CI implementation references techniques from Twinkle Tray.
**Source**: <https://github.com/xanderfrangos/twinkle-tray>
**Source**: https://github.com/xanderfrangos/twinkle-tray
MIT License

View File

@@ -427,7 +427,7 @@
</Project>
</Folder>
<Folder Name="/modules/FileLocksmith/">
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/FileLocksmithCLI.vcxproj" Id="49d456d3-f485-45af-8875-45b44f193ddc" />
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/FileLocksmithCLI.vcxproj" Id="49D456D3-F485-45AF-8875-45B44F193DDC" />
<Project Path="src/modules/FileLocksmith/FileLocksmithContextMenu/FileLocksmithContextMenu.vcxproj" Id="799a50d8-de89-4ed1-8ff8-ad5a9ed8c0ca" />
<Project Path="src/modules/FileLocksmith/FileLocksmithExt/FileLocksmithExt.vcxproj" Id="57175ec7-92a5-4c1e-8244-e3fbca2a81de" />
<Project Path="src/modules/FileLocksmith/FileLocksmithLib/FileLocksmithLib.vcxproj" Id="9d52fd25-ef90-4f9a-a015-91efc5daf54f" />
@@ -438,7 +438,7 @@
</Project>
</Folder>
<Folder Name="/modules/FileLocksmith/Tests/">
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/tests/FileLocksmithCLIUnitTests.vcxproj" Id="a1b2c3d4-e5f6-7890-1234-567890abcdef" />
<Project Path="src/modules/FileLocksmith/FileLocksmithCLI/tests/FileLocksmithCLIUnitTests.vcxproj" Id="A1B2C3D4-E5F6-7890-1234-567890ABCDEF" />
</Folder>
<Folder Name="/modules/Hosts/">
<Project Path="src/modules/Hosts/Hosts/Hosts.csproj">
@@ -464,16 +464,16 @@
</Folder>
<Folder Name="/modules/imageresizer/">
<Project Path="src/modules/imageresizer/dll/ImageResizerExt.vcxproj" Id="0b43679e-edfa-4da0-ad30-f4628b308b1b" />
<Project Path="src/modules/imageresizer/ImageResizerCLI/ImageResizerCLI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/imageresizer/ImageResizerContextMenu/ImageResizerContextMenu.vcxproj" Id="93b72a06-c8bd-484f-a6f7-c9f280b150bf" />
<Project Path="src/modules/imageresizer/ImageResizerLib/ImageResizerLib.vcxproj" Id="18b3db45-4ffe-4d01-97d6-5223feee1853" />
<Project Path="src/modules/imageresizer/ui/ImageResizerUI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/imageresizer/ImageResizerCLI/ImageResizerCLI.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/imageresizer/Tests/">
<Project Path="src/modules/imageresizer/tests/ImageResizer.UnitTests.csproj">
@@ -709,19 +709,17 @@
</Project>
</Folder>
<Folder Name="/modules/PowerDisplay/">
<Project Path="src/modules/powerdisplay/PowerDisplay.Models/PowerDisplay.Models.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/powerdisplay/PowerDisplay.Lib/PowerDisplay.Lib.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<!-- TEMPORARILY_DISABLED: PowerDisplay
<Project Path="src/modules/powerdisplay/PowerDisplay/PowerDisplay.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/powerdisplay/PowerDisplayModuleInterface/PowerDisplayModuleInterface.vcxproj" Id="d1234567-8901-2345-6789-abcdef012345" />
-->
</Folder>
<Folder Name="/modules/PowerDisplay/Tests/">
<Project Path="src/modules/powerdisplay/PowerDisplay.Lib.UnitTests/PowerDisplay.Lib.UnitTests.csproj">
@@ -791,10 +789,6 @@
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/peek/peek/peek.vcxproj" Id="a1425b53-3d61-4679-8623-e64a0d3d0a48" />
<Project Path="src/modules/peek/Peek.Common.UnitTests/Peek.Common.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/PowerAccent/">
<Project Path="src/modules/poweraccent/PowerAccent.Core/PowerAccent.Core.csproj">
@@ -807,10 +801,6 @@
</Project>
<Project Path="src/modules/poweraccent/PowerAccentKeyboardService/PowerAccentKeyboardService.vcxproj" Id="c97d9a5d-206c-454e-997e-009e227d7f02" />
<Project Path="src/modules/poweraccent/PowerAccentModuleInterface/PowerAccentModuleInterface.vcxproj" Id="34a354c5-23c7-4343-916c-c52daf4fc39d" />
<Project Path="src/modules/poweraccent/PowerAccent.Core.UnitTests/PowerAccent.Core.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
</Folder>
<Folder Name="/modules/PowerOCR/">
<Project Path="src/modules/PowerOCR/PowerOCR/PowerOCR.csproj">
@@ -1037,10 +1027,7 @@
<File Path="src/modules/Workspaces/workspaces-common/WindowUtils.h" />
</Folder>
<Folder Name="/modules/ZoomIt/">
<Project Path="src/modules/ZoomIt/ZoomIt/ZoomIt.vcxproj" Id="0a84f764-3a88-44cd-aa96-41bdbd48627b">
<BuildDependency Project="src/modules/ZoomIt/ZoomItBreak/ZoomItBreak.vcxproj" />
</Project>
<Project Path="src/modules/ZoomIt/ZoomItBreak/ZoomItBreak.vcxproj" Id="94ba3051-c8d7-454a-9d46-1a7c78e228a3" />
<Project Path="src/modules/ZoomIt/ZoomIt/ZoomIt.vcxproj" Id="0a84f764-3a88-44cd-aa96-41bdbd48627b" />
<Project Path="src/modules/ZoomIt/ZoomItModuleInterface/ZoomItModuleInterface.vcxproj" Id="e4585179-2ac1-4d5f-a3ff-cfc5392f694c" />
<Project Path="src/modules/ZoomIt/ZoomItSettingsInterop/ZoomItSettingsInterop.vcxproj" Id="ca7d8106-30b9-4aec-9d05-b69b31b8c461" />
</Folder>

316
README.md
View File

@@ -19,13 +19,14 @@
<span> · </span>
<a href="#-whats-new">Release notes</a>
</h3>
<br/><br/>
## 🔨 Utilities
PowerToys includes over 30 utilities to help you customize and optimize your Windows experience:
PowerToys includes over 25 utilities to help you customize and optimize your Windows experience:
| | | |
| --- | --- | --- |
|---|---|---|
| [<img src="doc/images/icons/AdvancedPaste.png" alt="Advanced Paste icon" height="16"> Advanced Paste](https://aka.ms/PowerToysOverview_AdvancedPaste) | [<img src="doc/images/icons/Always%20On%20Top.png" alt="Always on Top icon" height="16"> Always on Top](https://aka.ms/PowerToysOverview_AoT) | [<img src="doc/images/icons/Awake.png" alt="Awake icon" height="16"> Awake](https://aka.ms/PowerToysOverview_Awake) |
| [<img src="doc/images/icons/Color%20Picker.png" alt="Color Picker icon" height="16"> Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) | [<img src="doc/images/icons/Command%20Not%20Found.png" alt="Command Not Found icon" height="16"> Command Not Found](https://aka.ms/PowerToysOverview_CmdNotFound) | [<img src="doc/images/icons/Command Palette.png" alt="Command Palette icon" height="16"> Command Palette](https://aka.ms/PowerToysOverview_CmdPal) |
| [<img src="doc/images/icons/Crop%20And%20Lock.png" alt="Crop and Lock icon" height="16"> Crop And Lock](https://aka.ms/PowerToysOverview_CropAndLock) | [<img src="doc/images/icons/Environment%20Manager.png" alt="Environment Variables icon" height="16"> Environment Variables](https://aka.ms/PowerToysOverview_EnvironmentVariables) | [<img src="doc/images/icons/FancyZones.png" alt="FancyZones icon" height="16"> FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
@@ -37,31 +38,32 @@ PowerToys includes over 30 utilities to help you customize and optimize your Win
| [<img src="doc/images/icons/Shortcut%20Guide.png" alt="Shortcut Guide icon" height="16"> Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) | [<img src="doc/images/icons/PowerOCR.png" alt="Text Extractor icon" height="16"> Text Extractor](https://aka.ms/PowerToysOverview_TextExtractor) | [<img src="doc/images/icons/Workspaces.png" alt="Workspaces icon" height="16"> Workspaces](https://aka.ms/PowerToysOverview_Workspaces) |
| [<img src="doc/images/icons/ZoomIt.png" alt="ZoomIt icon" height="16"> ZoomIt](https://aka.ms/PowerToysOverview_ZoomIt) | | |
## 📦 Installation
For detailed installation instructions and system requirements, visit the [installation docs](https://learn.microsoft.com/windows/powertoys/install).
## 📋 Installation
For detailed installation instructions and system requirements, visit the [installation docs](https://learn.microsoft.com/windows/powertoys/install).
But to get started quickly, choose one of the installation methods below:
<br/><br/>
<details open>
<summary><strong>Download the .exe file from GitHub</strong></summary>
<summary><strong>Download .exe from GitHub</strong></summary>
<br/>
Go to the [PowerToys GitHub releases](https://aka.ms/installPowerToys), select **Assets** to reveal the installation files, and choose the one that matches your architecture and install scope. For most devices, that would be _x64 per-user_.
Go to the <a href="https://aka.ms/installPowerToys">PowerToys GitHub releases</a>, click Assets to reveal the downloads, and choose the installer that matches your architecture and install scope. For most devices, that's the x64 per-user installer.
<!-- items that need to be updated release to release -->
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.99%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysUserSetup-0.98.1-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysUserSetup-0.98.1-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysSetup-0.98.1-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.98.1/PowerToysSetup-0.98.1-arm64.exe
| Description | Filename |
| --- | --- |
| Per user - x64 | [PowerToysUserSetup-0.98.1-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.98.1-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.98.1-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.98.1-arm64.exe][ptMachineArm64] |
[github-next-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.98%22
[github-current-release-work]: https://github.com/microsoft/PowerToys/issues?q=is%3Aissue+milestone%3A%22PowerToys+0.97%22
[ptUserX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.2/PowerToysUserSetup-0.97.2-x64.exe
[ptUserArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.2/PowerToysUserSetup-0.97.2-arm64.exe
[ptMachineX64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.2/PowerToysSetup-0.97.2-x64.exe
[ptMachineArm64]: https://github.com/microsoft/PowerToys/releases/download/v0.97.2/PowerToysSetup-0.97.2-arm64.exe
| Description | Filename |
|----------------|----------|
| Per user - x64 | [PowerToysUserSetup-0.97.2-x64.exe][ptUserX64] |
| Per user - ARM64 | [PowerToysUserSetup-0.97.2-arm64.exe][ptUserArm64] |
| Machine wide - x64 | [PowerToysSetup-0.97.2-x64.exe][ptMachineX64] |
| Machine wide - ARM64 | [PowerToysSetup-0.97.2-arm64.exe][ptMachineArm64] |
</details>
@@ -81,16 +83,14 @@ You can easily install PowerToys from the Microsoft Store:
<details>
<summary><strong>WinGet</strong></summary>
<br/>
Download PowerToys from [WinGet](https://github.com/microsoft/winget-cli#installing-the-client). Updating PowerToys via winget will respect the current PowerToys installation scope. To install PowerToys, run the following command from the command line / PowerShell:
- User scope installer (default)
Download PowerToys from <a href="https://github.com/microsoft/winget-cli#installing-the-client">WinGet</a>. Updating PowerToys via winget will respect the current PowerToys installation scope. To install PowerToys, run the following command from the command line / PowerShell:
*User scope installer [default]*
```powershell
winget install Microsoft.PowerToys -s winget
```
- Machine-wide scope installer
*Machine-wide scope installer*
```powershell
winget install --scope machine Microsoft.PowerToys -s winget
```
@@ -99,35 +99,265 @@ winget install --scope machine Microsoft.PowerToys -s winget
<details>
<summary><strong>Other methods</strong></summary>
<br/>
There are [community driven install methods](https://learn.microsoft.com/windows/powertoys/install#community-driven-install-tools) such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
There are <a href="https://learn.microsoft.com/windows/powertoys/install#community-driven-install-tools">community driven install methods</a> such as Chocolatey and Scoop. If these are your preferred install solutions, you can find the install instructions there.
</details>
## ✨ What's new?
## ✨ What's new
[![What's new image](doc/images/readme/Release-Banner.png)](https://github.com/microsoft/PowerToys/releases)
**Version 0.97.2 (Feb 2026)**
To see what's new, check out the [release notes](https://github.com/microsoft/PowerToys/releases/tag/v0.98.1).
This patch release fixes several important stability issues identified in v0.97.0 based on incoming reports. Check out the [v0.97.0](https://github.com/microsoft/PowerToys/releases/tag/v0.97.0) notes for the full list of changes.
## 🛣️ Roadmap
## Advanced Paste
- #45207 Fixed a crash in the Advanced Paste settings page caused by null values during JSON deserialization.
We are planning some nice new features and improvements for the next releases PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.99][github-next-release-work]!
## Color Picker
- #45367 Fixed contrast issue in Color picker UI.
## ❤️ PowerToys Community
## Command Palette
- #45194 Fixed an issue where some Command Palette PowerToys Extension strings were not localised.
## Cursor Wrap
- #45210 Fixed "Automatically activate on utility startup" setting not persisting when disabled. Thanks [@ThanhNguyxn](https://github.com/ThanhNguyxn)!
- #45303 Added option to disable Cursor Wrapping when only a single monitor is connected. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
## Image Resizer
- #45184 Fixed Image Resizer not working after upgrading PowerToys on Windows 10 by properly cleaning up legacy sparse app packages.
## LightSwitch
- #45304 Fixed Light Switch startup logic to correctly apply the appropriate theme on launch.
## Workspaces
- #45183 Fixed overlay positioning issue in workspace snapshot draw caused by DPI-aware coordinate mismatch.
## Quick Access and Measure Tool
- #45443 Fixed crash related to `IsShownInSwitchers` property when Explorer is not running.
**Version 0.97.1 (January 2026)**
**Highlights**
### Advanced Paste
- #44862: Fixed Settings UI advanced paste page crash by using correct settings repository for null checking.
### Command Palette
- #44886: Fixed personalization section not appearing by using latest MSIX for installation.
- #44938: Fixed loading of icons from internet shortcuts. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- #45076: Fixed potential deadlock from lazy-loading AppListItem details. Thanks [@jiripolasek](https://github.com/jiripolasek)!
### Cursor Wrap
- #44936: Added improved multi-monitor support; Added laptop lid close detection for dynamic monitor topology updates. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- #44936: Added new settings dropdown to constrain wrapping to horizontal-only, vertical-only, or both directions. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
### Peek
- #44995: Fixed Space key triggering Peek during file rename, search, or address bar typing.
### PowerRename
- #44944: Fixed regex `$` not working, preventing users from adding text at the end of filenames.
### Runner
- #44931: Monochrome tray icon now adapts to Windows system theme instead of app theme.
- #44982: Fixed right-click menu to dynamically update based on Quick Access enabled/disabled state.
### GPO / Enterprise
- #45028: Added CursorWrap policy definition to ADMX templates. Thanks [@htcfreek](https://github.com/htcfreek)!
For the full list of v0.97 changes, visit the [Windows Command Line blog](https://aka.ms/powertoys-releaseblog).
## Advanced Paste
- Added hex color previews in clipboard history. Thanks [@crramirez](https://github.com/crramirez)!
- Added automatic placeholder endpoints when required fields are left empty.
- Fixed a grammar issue in the AI settings description. Thanks [@erik-anderson](https://github.com/erik-anderson)!
- Fixed loading order so custom action hotkeys are read correctly.
- Updated Advanced Paste descriptions to reflect support for online and local models.
- Fixed clipboard history item selection so it doesnt duplicate entries.
- Prevented placeholder endpoints from being saved for providers that dont need them.
- Added image input support for AI transforms and improved clipboard change tracking.
## Awake
- Fixed Awake CLI so help, errors, and logs appear correctly in the console. Thanks [@daverayment](https://github.com/daverayment)!
## Command Palette
- Fixed background image loading in BlurImageControl. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed SDK packaging paths and added a CI SDK build stage.
- Aligned naming and spell-checking with .NET conventions. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added drag-and-drop support for Command Palette items. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a PowerToys Command Palette extension to discover and launch PowerToys utilities.
- Fixed grid view bindings and layout issues. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Fixed a line-break issue in RDC extension toast messages. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made the Settings button text localizable. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Hid the RDC fallback on the home page and fixed MSTSC working directory handling. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Optimized result list merging for better performance. Thanks [@daverayment](https://github.com/daverayment)!
- Added Small/Medium/Large detail sizes in the extensions API. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
- Hid fallback commands on the home page when no query is entered. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added back navigation support in the Settings window. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a Command Palette solution filter. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated Extension SDK documentation links to Microsoft Learn. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Added a custom search engine URL setting for Web Search. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added pinyin matching for Chinese input. Thanks [@frg2089](https://github.com/frg2089)!
- Bumped Command Palette version to 0.8.
- Removed subtitles from built-in top-level commands. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Refined separator styling in the details pane. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a built-in Remote Desktop extension.
- Added a Peek command to the Indexer extension.
- Improved default browser detection using the Windows Shell API. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added Escape key behavior options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added theme and background customization options. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved WinGet package app matching. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added an auto-return-home delay setting. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added fallback ranking and global results settings.
- Removed the selection indicator in the context menu list. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a developer ribbon with build and log info. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Updated the “Learn more” string for Command Palette. Thanks [@pratnala](https://github.com/pratnala)!
- Added arrow-key navigation for grid views. Thanks [@samrueby](https://github.com/samrueby)!
- Fixed version display when running unpackaged. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added a native debugging launch profile. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Reduced redundant property change notifications in the SDK. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Improved section readability and accessibility. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Made gallery spacing uniform. Thanks [@jiripolasek](https://github.com/jiripolasek)!
- Added sections and separators for list and grid pages. Thanks [@DevLGuilherme](https://github.com/DevLGuilherme)!
## Crop & Lock
- Added a screenshot mode that freezes a cropped region into its own window. Thanks [@fm-sys](https://github.com/fm-sys)!
## Cursor Wrap
- Improved Cursor Wrap behavior on multi-monitor setups by wrapping only at outer edges. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
## FancyZones
- Fixed editor overlay positioning on mixed-DPI multi-monitor setups. Thanks [@Memphizzz](https://github.com/Memphizzz)!
- Added a FancyZones CLI for command-line layout management.
## File Locksmith
- Added a File Locksmith CLI for querying, waiting on, or killing file locks.
## Find My Mouse
- Improved spotlight edge rendering for clearer Find My Mouse visuals.
- Added telemetry to track how Find My Mouse is triggered.
## Image Resizer
- Fixed Fill mode cropping when Shrink Only is enabled. Thanks [@daverayment](https://github.com/daverayment)!
- Added a dedicated Image Resizer CLI for scripted resizing.
## Light Switch
- Added telemetry events for Light Switch usage and settings changes.
- Added a Follow Night Light mode to sync theme changes with Night Light.
- Clarified LightSwitchService and LightSwitchStateManager roles in docs.
- Added a Quick Access dashboard button to toggle Light Switch quickly.
- Ensured Light Switch honors GPO policy states with clear status messaging.
## Mouse Without Borders
- Continued refactoring Mouse Without Borders by splitting the large Common class into focused components. Thanks [@mikeclayton](https://github.com/mikeclayton)!
- Completed the Common class refactor with Core and IPC helper extraction. Thanks [@mikeclayton](https://github.com/mikeclayton)!
## Peek
- Hardened Peek previews with strict resource filtering and safer external link warnings.
- Improved SVG preview compatibility by rendering via WebView2.
## PowerRename
- Added HEIF/AVIF EXIF metadata extraction and extension status guidance for related previews.
- Fixed undefined behavior in file time handling. Thanks [@safocl](https://github.com/safocl)!
- Optimized memory allocation for depth-based rename processing.
- Fixed Unicode normalization and nonbreaking space matching. Thanks [@daverayment](https://github.com/daverayment)!
- Fixed date token replacements followed by capital letters. Thanks [@daverayment](https://github.com/daverayment)!
## PowerToys Run Plugins
- Fixed a plugin name typo and added Project Launcher to the thirdparty list. Thanks [@artickc](https://github.com/artickc)!
- Added the Open With Antigravity plugin to the thirdparty list. Thanks [@artickc](https://github.com/artickc)!
## PowerToys Run
- Avoided unnecessary hotkey conflict checks when settings change.
- Added QuickAI to the third-party PowerToys Run plugin list. Thanks [@ruslanlap](https://github.com/ruslanlap)!
## Quick Accent
- Added localized quotation marks to Quick Accent. Thanks [@warquys](https://github.com/warquys)!
- Fixed duplicate and redundant characters in Quick Accent sets. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Fixed DPI positioning issues for Quick Accent on mixed-DPI setups. Thanks [@noraa-junker](https://github.com/noraa-junker)!
## Settings
- Added a new tray icon that adapts to theme changes. Thanks [@HO-COOH](https://github.com/HO-COOH)!
- Centralized module enable/disable logic for cleaner Settings UI updates.
- Simplified Settings utilities by removing ISettingsUtils/ISettingsPath interfaces. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Improved Settings UI consistency and disabled-state visuals.
- Added semantic headings to the Dashboard for better accessibility.
- Introduced Quick Access as a standalone host with updated Settings integration.
- Fixed Dashboard toggle flicker and sort menu checkmarks. Thanks [@daverayment](https://github.com/daverayment)!
- Added Native AOT-compatible settings serialization.
- Standardized mouse tool description text. Thanks [@daverayment](https://github.com/daverayment)!
- Added a global SettingsUtils singleton to reduce repeated initialization.
## Development
- Fixed broken devdocs links to the coding style guide. Thanks [@RubenFricke](https://github.com/RubenFricke)!
- Migrated main and installer solutions to .slnx for improved build tooling.
- Restored local installer builds after the WiX v5 upgrade with signing and versioning fixes.
- Added incremental review tooling and structured AI prompts for PR/issue reviews.
- Documented bot commands and cleaned up devdocs structure. Thanks [@noraa-junker](https://github.com/noraa-junker)!
- Updated WinAppSDK pipeline defaults to 1.8 and fixed restore handling.
- Updated the COMMUNITY list to reflect current roles.
- Maintained community member ordering and added a new entry.
- Re-enabled centralized PackageReference for native projects with VS auto-restore.
- Disabled MSBuild caching by default in CI to avoid build instability.
- Updated the latest WinAppSDK daily pipeline for split-dependency restores.
- Suppressed experimental build warnings and aligned WrapPanel stretch handling.
- Reordered the spell-check expect list for consistent automation.
- Migrated native projects to centralized PackageReference management.
- Cleaned spell-check dictionary entries and capitalization.
- Synced commit/PR prompts and wired VS Code to repo prompt files.
- Added VS Code build tasks and improved build script path handling.
- Updated Windows App SDK package versions in central package management.
- Migrated cmdpal extension native project to PackageReference and fixed outputs.
- Reverted PackageReference changes back to packages.config where needed.
- Bypassed a release version check for a failing DLL to keep pipelines green.
- Consolidated Copilot instructions and fixed prompt frontmatter.
- Added signing entries for new Quick Access binaries and CLI version metadata.
- Fixed install scope detection to avoid mixed per-user/per-machine installs.
- Added a Module Loader tool to quickly test PowerToys modules without full builds. Thanks [@mikehall-ms](https://github.com/mikehall-ms)!
- Added update telemetry to understand auto-update checks and downloads.
- Updated the telemetry package for new compliance requirements. Thanks [@carlos-zamora](https://github.com/carlos-zamora)!
- Documented missing telemetry events in DATA_AND_PRIVACY.
- Fixed UI test pipeline restores for .slnx solutions.
- Added UI automation coverage for Advanced Paste clipboard history flows.
- Stabilized FancyZones UI tests with more reliable selectors and screen recordings.
## 🛣️ Roadmap
We are planning some nice new features and improvements for the next releases PowerDisplay, Command Palette improvements and a brand-new Shortcut Guide experience! Stay tuned for [v0.98][github-next-release-work]!
## ❤️ PowerToys Community
The PowerToys team is extremely grateful to have the [support of an amazing active community][community-link]. The work you do is incredibly important. PowerToys wouldn't be nearly what it is today without your help filing bugs, updating documentation, guiding the design, or writing features. We want to say thank you and take time to recognize your work. Your contributions and feedback improve PowerToys month after month!
## Contributing
## Contributing
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows. We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort. Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so. For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
This project welcomes contributions of all types. Besides coding features / bug fixes, other ways to assist include spec writing, design, documentation, and finding bugs. We are excited to work with the power user community to build a set of tools for helping you get the most out of Windows. We ask that **before you start work on a feature that you would like to contribute**, please read our [Contributor's Guide](CONTRIBUTING.md). We would be happy to work with you to figure out the best approach, provide guidance and mentorship throughout feature development, and help avoid any wasted or duplicate effort. Most contributions require you to agree to a [Contributor License Agreement (CLA)][oss-CLA] declaring that you grant us the rights to use your contribution and that you have permission to do so. For guidance on developing for PowerToys, please read the [developer docs](./doc/devdocs) for a detailed breakdown. This includes how to setup your computer to compile.
## Code of Conduct
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
## Code of conduct
## Privacy Statement
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
This project has adopted the [Microsoft Open Source Code of Conduct][oss-conduct-code].
## Privacy statement
The application logs basic diagnostic data (telemetry). For more privacy information and what we collect, see our [PowerToys Data and Privacy documentation](https://aka.ms/powertoys-data-and-privacy-documentation).
[oss-CLA]: https://cla.opensource.microsoft.com
[oss-conduct-code]: CODE_OF_CONDUCT.md
[community-link]: COMMUNITY.md
[oss-CLA]: https://cla.opensource.microsoft.com
[oss-conduct-code]: CODE_OF_CONDUCT.md
[community-link]: COMMUNITY.md
[github-release-link]: https://aka.ms/installPowerToys
[microsoft-store-link]: https://aka.ms/getPowertoys
[winget-link]: https://github.com/microsoft/winget-cli#installing-the-client
[roadmap]: https://github.com/microsoft/PowerToys/wiki/Roadmap
[privacy-link]: http://go.microsoft.com/fwlink/?LinkId=521839
[loc-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=translation_issue.md&title=
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs

View File

@@ -1,36 +1,36 @@
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.9 BLOCK -->
# Security
## Security
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet) and [Xamarin](https://github.com/xamarin).
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/security.md/definition), please report it to us as described below.
## Reporting security issues
## Reporting Security Issues
**Please do not report security vulnerabilities through public GitHub issues.**
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/security.md/msrc/create-report).
If you prefer to submit without logging in, send an email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
- Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
- Full paths of source file(s) related to the manifestation of the issue
- The location of the affected source code (tag/branch/commit or direct URL)
- Any special configuration required to reproduce the issue
- Step-by-step instructions to reproduce the issue
- Proof-of-concept or exploit code (if possible)
- Impact of the issue, including how an attacker might exploit the issue
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
* Full paths of source file(s) related to the manifestation of the issue
* The location of the affected source code (tag/branch/commit or direct URL)
* Any special configuration required to reproduce the issue
* Step-by-step instructions to reproduce the issue
* Proof-of-concept or exploit code (if possible)
* Impact of the issue, including how an attacker might exploit the issue
This information will help us triage your report more quickly.
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/security.md/msrc/bounty) page for more details about our active programs.
## Preferred languages
## Preferred Languages
We prefer all communications to be in English.

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@@ -1,21 +1,24 @@
# Support
## How to use Microsoft PowerToys
For more information about PowerToys overviews, how to use the utilities, and other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), visit [learn.microsoft.com][usingPowerToys-docs-link].
## How to use Microsoft PowerToys
For more info on [PowerToys overviews and how to use the utilities][usingPowerToys-docs-link], or any other tools and resources for [Windows development environments](https://learn.microsoft.com/windows/dev-environment/overview), head over to [learn.microsoft.com][usingPowerToys-docs-link]!
## How to file issues and get help
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or feature request as a new issue.
This project uses [GitHub Issues][gh-issue] to [track bugs][gh-bug] and [feature requests][gh-feature]. Please search the existing issues before filing new issues to avoid duplicates. For new issues, file your bug or
feature request as a new Issue.
For help and questions about using this project, please visit our documentation and [Contributor's Guide][contributor] if you want to contribute to PowerToys.
For help and questions about using this project, please look at our Wiki for using PowerToys and our [Contributor's Guide][contributor] if you want to work on PowerToys.
## Microsoft support policy
## Microsoft Support Policy
Support for PowerToys is limited to the resources listed above.
[gh-issue]: https://github.com/microsoft/PowerToys/issues/new/choose
[gh-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug&template=bug_report.md
[gh-feature]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md
[gh-bug]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=Issue-Bug&template=bug_report.md&title=
[gh-feature]: https://github.com/microsoft/PowerToys/issues/new?assignees=&labels=&template=feature_request.md&title=
[wiki]: https://github.com/microsoft/PowerToys/wiki
[contributor]: https://github.com/microsoft/PowerToys/blob/main/CONTRIBUTING.md
[usingPowerToys-docs-link]: https://aka.ms/powertoys-docs

83
doc/dsc/Settings.md Normal file
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# Settings resource
Manage the settings for PowerToys modules
## Commands
### ✨ Modules
List all the modules supported by the settings resource.
```shell
PS C:\> PowerToys.DSC.exe modules --resource 'settings'
AdvancedPaste
AlwaysOnTop
App
Awake
ColorPicker
CropAndLock
EnvironmentVariables
FancyZones
FileLocksmith
FindMyMouse
Hosts
ImageResizer
KeyboardManager
MeasureTool
MouseHighlighter
MouseJump
MousePointerCrosshairs
Peek
PowerAccent
PowerOCR
PowerRename
RegistryPreview
ShortcutGuide
Workspaces
ZoomIt
```
### 📄 Get
Get the settings for a specific module.
```shell
PS C:\> PowerToys.DSC.exe get --resource 'settings' --module EnvironmentVariables
{"settings":{"properties":{"LaunchAdministrator":{"value":true}},"name":"EnvironmentVariables","version":"1.0"}}
```
### 🖨️ Export
Export the settings for a specific module.
Settings resource Get and Export operation output states are identical.
```shell
PS C:\> PowerToys.DSC.exe get --resource 'settings' --module EnvironmentVariables
{"settings":{"properties":{"LaunchAdministrator":{"value":true}},"name":"EnvironmentVariables","version":"1.0"}}
```
### 📝 Set
Set the settings for a specific module. This command will update the settings to the specified values.
```shell
PS C:\> PowerToys.DSC.exe set --resource 'settings' --module Awake --input '{"settings":{"properties":{"keepDisplayOn":false,"mode":0,"intervalHours":0,"intervalMinutes":1,"expirationDateTime":"2025-08-13T10:10:00.000001-07:00","customTrayTimes":{}},"name":"Awake","version":"0.0.1"}}'
{"settings":{"properties":{"keepDisplayOn":false,"mode":0,"intervalHours":0,"intervalMinutes":1,"expirationDateTime":"2025-08-13T10:10:00.000001-07:00","customTrayTimes":{}},"name":"Awake","version":"0.0.1"}}
["settings"]
```
### 🧪 Test
Test the settings for a specific module. This command will check if the current settings match the desired state.
```shell
PS C:\> PowerToys.DSC.exe test --resource 'settings' --module Awake --input '{"settings":{"properties":{"keepDisplayOn":false,"mode":0,"intervalHours":0,"intervalMinutes":1,"expirationDateTime":"2025-08-13T10:10:00.000002-07:00","customTrayTimes":{}},"name":"Awake","version":"0.0.1"}}'
{"settings":{"properties":{"keepDisplayOn":false,"mode":0,"intervalHours":0,"intervalMinutes":1,"expirationDateTime":"2025-08-13T10:10:00.000001-07:00","customTrayTimes":{}},"name":"Awake","version":"0.0.1"},"_inDesiredState":false}
["settings"]
```
### 🛠️ Schema
Generates the JSON schema for the settings resource of a specific module.
```shell
PS C:\> PowerToys.DSC.exe schema --resource 'settings' --module Awake
{"$schema":"http://json-schema.org/draft-04/schema#","title":"SettingsResourceObjectOfAwakeSettings","type":"object","additionalProperties":false,"required":["settings"],"properties":{"_inDesiredState":{"type":["boolean","null"],"description":"Indicates whether an instance is in the desired state"},"settings":{"description":"The settings content for the module."}}}
PS E:\src\powertoys> PowerToys.DSC.exe schema --resource 'settings' --module Awake | Format-Json
```
### 📦 Manifest
Generates a manifest dsc resource JSON file for the specified module.
- If the module is not specified, it will generate a manifest for all modules.
- If the output directory is not specified, it will print the manifest to the console.
```shell
PS C:\> PowerToys.DSC.exe manifest --resource settings --module 'Awake' --outputDir "C:\manifests"
```

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@@ -1,263 +0,0 @@
---
description: DSC configuration reference for PowerToys AdvancedPaste module
ms.date: 10/18/2025
ms.topic: reference
title: AdvancedPaste Module
---
# AdvancedPaste Module
## Synopsis
Manages configuration for the Advanced Paste utility, which provides advanced clipboard operations and custom paste formats.
## Description
The `AdvancedPaste` module configures PowerToys Advanced Paste, a utility
that extends clipboard functionality with AI-powered transformations, custom
formats, and advanced paste options. It allows you to paste clipboard content
with transformations like plain text conversion, markdown formatting, JSON
formatting, and AI-based text processing.
## Properties
The AdvancedPaste module supports the following configurable properties:
### IsAdvancedAIEnabled
Controls whether AI-powered paste transformations are enabled.
**Type:** boolean
**Default:** `false`
**Description:** Enables AI-based clipboard transformations such as
summarization, translation, and content reformatting.
### PasteAsPlainTextHotkey
Sets the keyboard shortcut for pasting as plain text.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier.
- `ctrl` (boolean) - Ctrl key modifier.
- `alt` (boolean) - Alt key modifier.
- `shift` (boolean) - Shift key modifier.
- `code` (integer) - Virtual key code.
- `key` (string) - Key name.
**Default:** `Ctrl+Win+V`
### PasteAsMarkdownHotkey
Sets the keyboard shortcut for pasting as markdown.
**Type:** object (same structure as PasteAsPlainTextHotkey)
**Default:** `Ctrl+Win+Shift+V`
### PasteAsJsonHotkey
Sets the keyboard shortcut for pasting as JSON.
**Type:** object (same structure as PasteAsPlainTextHotkey)
### ShowCustomPreview
Controls whether a preview window is shown before pasting custom formats.
**Type:** boolean
**Default:** `true`
### CloseAfterLosingFocus
Controls whether the Advanced Paste window closes when it loses focus.
**Type:** boolean
**Default:** `false`
## Examples
### Example 1 - Enable AI features with direct execution
This example enables AI-powered paste transformations.
```powershell
$config = @{
settings = @{
properties = @{
IsAdvancedAIEnabled = $true
}
name = "AdvancedPaste"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module AdvancedPaste `
--input $config
```
### Example 2 - Configure paste hotkeys with DSC
This example customizes keyboard shortcuts for different paste formats.
```bash
dsc config set --file advancedpaste-hotkeys.dsc.yaml
```
```yaml
# advancedpaste-hotkeys.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Advanced Paste hotkeys
type: Microsoft.PowerToys/AdvancedPasteSettings
properties:
settings:
properties:
PasteAsPlainTextHotkey:
win: true
ctrl: true
alt: false
shift: false
code: 86
key: V
PasteAsMarkdownHotkey:
win: true
ctrl: true
alt: false
shift: true
code: 86
key: V
name: AdvancedPaste
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Advanced Paste with AI
enabled.
```bash
winget configure winget-advancedpaste.yaml
```
```yaml
# winget-advancedpaste.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Advanced Paste
type: Microsoft.PowerToys/AdvancedPasteSettings
properties:
settings:
properties:
IsAdvancedAIEnabled: true
ShowCustomPreview: true
CloseAfterLosingFocus: true
name: AdvancedPaste
version: 1.0
```
### Example 4 - Enable with custom preview settings
This example configures preview behavior for custom paste formats.
```bash
dsc config set --file advancedpaste-preview.dsc.yaml
```
```yaml
# advancedpaste-preview.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure preview settings
type: Microsoft.PowerToys/AdvancedPasteSettings
properties:
settings:
properties:
ShowCustomPreview: true
CloseAfterLosingFocus: false
name: AdvancedPaste
version: 1.0
```
### Example 5 - Test AI enablement
This example tests whether AI features are enabled.
```powershell
$desired = @{
settings = @{
properties = @{
IsAdvancedAIEnabled = $true
}
name = "AdvancedPaste"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
$result = PowerToys.DSC.exe test --resource 'settings' `
--module AdvancedPaste --input $desired | ConvertFrom-Json
if ($result._inDesiredState) {
Write-Host "AI features are enabled"
} else {
Write-Host "AI features need to be enabled"
}
```
## Use cases
### Development workflow
Enable AI transformations for code snippets and documentation:
```yaml
resources:
- name: Developer paste settings
type: Microsoft.PowerToys/AdvancedPasteSettings
properties:
settings:
properties:
IsAdvancedAIEnabled: true
ShowCustomPreview: true
name: AdvancedPaste
version: 1.0
```
### Content creation
Configure for markdown and formatted text operations:
```yaml
resources:
- name: Content creator settings
type: Microsoft.PowerToys/AdvancedPasteSettings
properties:
settings:
properties:
ShowCustomPreview: true
CloseAfterLosingFocus: false
name: AdvancedPaste
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [ColorPicker Module][03] - System-wide color picker utility
- [PowerToys Advanced Paste Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./ColorPicker.md
[04]: https://learn.microsoft.com/windows/powertoys/advanced-paste

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@@ -1,299 +0,0 @@
---
description: DSC configuration reference for PowerToys AlwaysOnTop module
ms.date: 10/18/2025
ms.topic: reference
title: AlwaysOnTop Module
---
# AlwaysOnTop Module
## Synopsis
Manages configuration for the Always On Top utility, which pins windows to stay on top of other windows.
## Description
The `AlwaysOnTop` module configures PowerToys Always On Top, a utility that
allows you to pin any window to remain visible above all other windows. This
is useful for keeping reference materials, chat windows, or monitoring tools
visible while working with other applications.
## Properties
The AlwaysOnTop module supports the following configurable properties:
### Hotkey
Sets the keyboard shortcut to toggle Always On Top for the active window.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier.
- `ctrl` (boolean) - Ctrl key modifier.
- `alt` (boolean) - Alt key modifier.
- `shift` (boolean) - Shift key modifier.
- `code` (integer) - Virtual key code.
- `key` (string) - Key name.
**Default:** `Win+Ctrl+T`
### FrameEnabled
Controls whether a colored border is displayed around pinned windows.
**Type:** boolean
**Default:** `true`
### FrameThickness
Sets the thickness of the border around pinned windows (in pixels).
**Type:** integer
**Range:** `1` to `100`
**Default:** `5`
### FrameColor
Sets the color of the border around pinned windows.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Default:** `"#FF0000"` (red)
### FrameOpacity
Sets the opacity of the border (0-100).
**Type:** integer
**Range:** `0` to `100`
**Default:** `100`
### FrameAccentColor
Controls whether to use the Windows accent color for the frame.
**Type:** boolean
**Default:** `false`
### SoundEnabled
Controls whether a sound plays when toggling Always On Top.
**Type:** boolean
**Default:** `false`
### DoNotActivateOnGameMode
Controls whether Always On Top is automatically disabled during game mode.
**Type:** boolean
**Default:** `true`
### RoundCornersEnabled
Controls whether the frame has rounded corners.
**Type:** boolean
**Default:** `true`
### ExcludedApps
List of applications excluded from Always On Top functionality.
**Type:** string (newline-separated list of executable names)
## Examples
### Example 1 - Enable with default settings using direct execution
This example enables Always On Top with default border appearance.
```powershell
$config = @{
settings = @{
properties = @{
FrameEnabled = $true
FrameThickness = 5
FrameColor = "#FF0000"
FrameOpacity = 100
}
name = "AlwaysOnTop"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module AlwaysOnTop `
--input $config
```
### Example 2 - Customize frame appearance with DSC
This example configures a custom border color and thickness.
```bash
dsc config set --file alwaysontop-appearance.dsc.yaml
```
```yaml
# alwaysontop-appearance.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Customize Always On Top frame
type: Microsoft.PowerToys/AlwaysOnTopSettings
properties:
settings:
properties:
FrameEnabled: true
FrameThickness: 8
FrameColor: "#0078D7"
FrameOpacity: 80
RoundCornersEnabled: true
name: AlwaysOnTop
version: 1.0
```
### Example 3 - Configure with accent color using WinGet
This example installs PowerToys and configures Always On Top to use the
Windows accent color.
```bash
winget configure winget-alwaysontop.yaml
```
```yaml
# winget-alwaysontop.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Always On Top
type: Microsoft.PowerToys/AlwaysOnTopSettings
properties:
settings:
properties:
FrameEnabled: true
FrameAccentColor: true
FrameThickness: 6
SoundEnabled: true
name: AlwaysOnTop
version: 1.0
```
### Example 4 - Disable for gaming
This example ensures Always On Top is disabled during game mode.
```yaml
# alwaysontop-gaming.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure for gaming
type: Microsoft.PowerToys/AlwaysOnTopSettings
properties:
settings:
properties:
DoNotActivateOnGameMode: true
name: AlwaysOnTop
version: 1.0
```
### Example 5 - Minimal border configuration
This example configures a subtle, thin border.
```powershell
$config = @{
settings = @{
properties = @{
FrameEnabled = $true
FrameThickness = 2
FrameOpacity = 50
RoundCornersEnabled = true
}
name = "AlwaysOnTop"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module AlwaysOnTop --input $config
```
### Example 6 - Exclude specific applications
This example excludes certain applications from Always On Top.
```yaml
# alwaysontop-exclusions.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Exclude apps from Always On Top
type: Microsoft.PowerToys/AlwaysOnTopSettings
properties:
settings:
properties:
ExcludedApps: |
Game.exe
FullScreenApp.exe
name: AlwaysOnTop
version: 1.0
```
## Use cases
### Reference material
Keep documentation or reference windows visible:
```yaml
resources:
- name: Reference window settings
type: Microsoft.PowerToys/AlwaysOnTopSettings
properties:
settings:
properties:
FrameEnabled: true
FrameColor: "#00FF00"
FrameOpacity: 60
name: AlwaysOnTop
version: 1.0
```
### Monitoring dashboards
Pin monitoring tools and dashboards:
```yaml
resources:
- name: Monitoring settings
type: Microsoft.PowerToys/AlwaysOnTopSettings
properties:
settings:
properties:
FrameEnabled: true
FrameAccentColor: true
SoundEnabled: false
name: AlwaysOnTop
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [FancyZones Module][03] - Window layout manager
- [PowerToys Always On Top Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./FancyZones.md
[04]: https://learn.microsoft.com/windows/powertoys/always-on-top

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@@ -1,279 +0,0 @@
---
description: DSC configuration reference for PowerToys App module (general settings)
ms.date: 10/18/2025
ms.topic: reference
title: App module
---
# App Module
## Synopsis
Manages general PowerToys application settings, including utility enable/disable states, startup behavior, and theme preferences.
## Description
The `App` module controls global PowerToys settings that affect the entire
application. This includes which utilities are enabled, whether PowerToys
runs at startup, the application theme, and other general preferences.
Unlike other modules that configure specific utilities, the App module
manages PowerToys-wide settings and the enabled state of all utilities.
## Properties
The App module supports the following configurable properties:
### Enabled
Controls which PowerToys utilities are enabled or disabled.
**Type:** Object
**Properties:**
- `AdvancedPaste` (boolean) - Enable/disable Advanced Paste utility.
- `AlwaysOnTop` (boolean) - Enable/disable Always On Top utility.
- `Awake` (boolean) - Enable/disable Awake utility.
- `ColorPicker` (boolean) - Enable/disable Color Picker utility.
- `CropAndLock` (boolean) - Enable/disable Crop And Lock utility.
- `EnvironmentVariables` (boolean) - Enable/disable Environment Variables
utility.
- `FancyZones` (boolean) - Enable/disable FancyZones utility.
- `FileLocksmith` (boolean) - Enable/disable File Locksmith utility.
- `FindMyMouse` (boolean) - Enable/disable Find My Mouse utility.
- `Hosts` (boolean) - Enable/disable Hosts File Editor utility.
- `ImageResizer` (boolean) - Enable/disable Image Resizer utility.
- `KeyboardManager` (boolean) - Enable/disable Keyboard Manager utility.
- `MeasureTool` (boolean) - Enable/disable Measure Tool utility.
- `MouseHighlighter` (boolean) - Enable/disable Mouse Highlighter utility.
- `MouseJump` (boolean) - Enable/disable Mouse Jump utility.
- `MousePointerCrosshairs` (boolean) - Enable/disable Mouse Pointer
Crosshairs utility.
- `Peek` (boolean) - Enable/disable Peek utility.
- `PowerAccent` (boolean) - Enable/disable Power Accent utility.
- `PowerOCR` (boolean) - Enable/disable Power OCR utility.
- `PowerRename` (boolean) - Enable/disable Power Rename utility.
- `RegistryPreview` (boolean) - Enable/disable Registry Preview utility.
- `ShortcutGuide` (boolean) - Enable/disable Shortcut Guide utility.
- `Workspaces` (boolean) - Enable/disable Workspaces utility.
- `ZoomIt` (boolean) - Enable/disable ZoomIt utility.
### startup
Controls whether PowerToys starts automatically when you sign in.
**Type:** boolean
**Default:** `true`
### run_elevated
Controls whether PowerToys runs with administrator privileges.
**Type:** boolean
**Default:** `false`
### theme
Sets the application theme.
**Type:** string
**Allowed values:** `"light"`, `"dark"`, `"system"`
**Default:** `"system"`
## Examples
### Example 1 - Enable specific utilities with direct execution
This example enables only FancyZones, PowerRename, and ColorPicker while
disabling all others.
```powershell
$config = @{
settings = @{
properties = @{
Enabled = @{
AdvancedPaste = $false
AlwaysOnTop = $false
Awake = $false
ColorPicker = $true
CropAndLock = $false
EnvironmentVariables = $false
FancyZones = $true
FileLocksmith = $false
FindMyMouse = $false
Hosts = $false
ImageResizer = $false
KeyboardManager = $false
MeasureTool = $false
MouseHighlighter = $false
MouseJump = $false
MousePointerCrosshairs = $false
Peek = $false
PowerAccent = $false
PowerOCR = $false
PowerRename = $true
RegistryPreview = $false
ShortcutGuide = $false
Workspaces = $false
ZoomIt = $false
}
}
name = "App"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module App --input $config
```
### Example 2 - Configure startup and theme with DSC
This example configures PowerToys to run at startup with elevated privileges
and use dark theme.
```bash
dsc config set --file app-config.dsc.yaml
```
```yaml
# app-config.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure PowerToys general settings
type: Microsoft.PowerToys/AppSettings
properties:
settings:
properties:
startup: true
run_elevated: true
theme: dark
name: App
version: 1.0
```
### Example 3 - Enable all utilities with WinGet
This example installs PowerToys and enables all available utilities.
```bash
winget configure winget-enable-all.yaml
```
```yaml
# winget-enable-all.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Enable all utilities
type: Microsoft.PowerToys/AppSettings
properties:
settings:
properties:
Enabled:
AdvancedPaste: true
AlwaysOnTop: true
Awake: true
ColorPicker: true
CropAndLock: true
EnvironmentVariables: true
FancyZones: true
FileLocksmith: true
FindMyMouse: true
Hosts: true
ImageResizer: true
KeyboardManager: true
MeasureTool: true
MouseHighlighter: true
MouseJump: true
MousePointerCrosshairs: true
Peek: true
PowerAccent: true
PowerOCR: true
PowerRename: true
RegistryPreview: true
ShortcutGuide: true
Workspaces: true
ZoomIt: true
name: App
version: 1.0
```
### Example 4 - Test if specific utilities are enabled
This example tests whether FancyZones and PowerRename are enabled.
```powershell
$desired = @{
settings = @{
properties = @{
Enabled = @{
FancyZones = $true
PowerRename = $true
}
}
name = "App"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
$result = PowerToys.DSC.exe test --resource 'settings' --module App `
--input $desired | ConvertFrom-Json
if ($result._inDesiredState) {
Write-Host "FancyZones and PowerRename are enabled"
} else {
Write-Host "Configuration needs to be updated"
}
```
### Example 5 - Individual resource for each utility
This example shows enabling utilities individually, which provides better granularity for complex configurations.
```powershell
# Get current state
PowerToys.DSC.exe get --resource 'settings' --module App
# Enable individual utilities
$config = @{
settings = @{
properties = @{
Enabled = @{
FancyZones = $true
}
}
name = "App"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module App --input $config
```
### Example 6 - Get schema for App module
This example retrieves the complete JSON schema for the App module.
```powershell
PowerToys.DSC.exe schema --resource 'settings' --module App | `
ConvertFrom-Json | ConvertTo-Json -Depth 10
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [Awake][03]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./Awake.md

View File

@@ -1,342 +0,0 @@
---
description: DSC configuration reference for PowerToys Awake module
ms.date: 10/18/2025
ms.topic: reference
title: Awake Module
---
# Awake Module
## Synopsis
Manages configuration for the Awake utility, which keeps your computer awake without changing power settings.
## Description
The `Awake` module configures PowerToys Awake, a utility that prevents your
computer from going to sleep or turning off the display. This is useful
during installations, presentations, or any scenario where you need to
temporarily override power settings without permanently changing them.
Awake supports multiple modes including indefinite keep-awake, timed
intervals, and scheduled expiration. The display can be kept on or allowed
to turn off independently of the system sleep state.
## Properties
The Awake module supports the following configurable properties:
### keepDisplayOn
Controls whether the display remains on while Awake is active.
**Type:** boolean
**Default:** `true`
**Description:** When `true`, prevents the display from turning off. When
`false`, only prevents system sleep while allowing the display to turn off
according to power settings.
### mode
Specifies the Awake operating mode.
**Type:** integer
**Allowed values:**
- `0` - Off (Awake is disabled).
- `1` - Keep awake indefinitely.
- `2` - Keep awake for a timed interval.
- `3` - Keep awake until a specific date/time.
**Default:** `0`
### intervalHours
Number of hours to keep the system awake (used when mode is `2`).
**Type:** integer
**Range:** `0` to `999`
**Default:** `0`
### intervalMinutes
Number of minutes to keep the system awake (used when mode is `2`).
**Type:** integer
**Range:** `0` to `59`
**Default:** `1`
### expirationDateTime
The date and time when Awake should automatically disable (used when mode is `3`).
**Type:** string (ISO 8601 datetime format)
**Format:** `"YYYY-MM-DDTHH:mm:ss.fffffffzzz"`
**Example:** `"2025-12-31T23:59:59.0000000-08:00"`
### customTrayTimes
Custom time intervals displayed in the system tray context menu for quick activation.
**Type:** object
**Description:** A dictionary of custom time presets for quick access. Keys
are display names, values are time specifications.
## Examples
### Example 1 - Keep awake indefinitely with display on
This example configures Awake to keep the system and display awake
indefinitely using direct execution.
```powershell
$config = @{
settings = @{
properties = @{
keepDisplayOn = $true
mode = 1
}
name = "Awake"
version = "0.0.1"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module Awake --input $config
```
### Example 2 - Keep awake for 2 hours with DSC
This example configures a timed keep-awake period.
```bash
dsc config set --file awake-timed.dsc.yaml
```
```yaml
# awake-timed.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Awake for 2 hours
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: true
mode: 2
intervalHours: 2
intervalMinutes: 0
name: Awake
version: 0.0.1
```
### Example 3 - Keep awake until specific time with WinGet
This example configures Awake to stay active until a specific date and time.
```bash
winget configure winget-awake-scheduled.yaml
```
```yaml
# winget-awake-scheduled.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Keep awake until end of workday
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: true
mode: 3
expirationDateTime: "2025-10-18T17:00:00.0000000-07:00"
name: Awake
version: 0.0.1
```
### Example 4 - Disable Awake
This example disables Awake using direct execution.
```powershell
$config = @{
settings = @{
properties = @{
mode = 0
}
name = "Awake"
version = "0.0.1"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module Awake --input $config
```
### Example 5 - Keep system awake but allow display to sleep
This example keeps the system awake while allowing the display to turn off.
```bash
dsc config set --file awake-system-only.dsc.yaml
```
```yaml
# awake-system-only.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Keep system awake only
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: false
mode: 1
name: Awake
version: 0.0.1
```
### Example 6 - Configure for presentation (4 hours)
This example configures Awake for a presentation scenario using WinGet.
```bash
winget configure presentation-mode.yaml
```
```yaml
# presentation-mode.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Enable Awake for presentation
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: true
mode: 2
intervalHours: 4
intervalMinutes: 0
name: Awake
version: 0.0.1
```
### Example 7 - Test current configuration
This example tests whether Awake is configured for indefinite keep-awake.
```powershell
$desired = @{
settings = @{
properties = @{
keepDisplayOn = $true
mode = 1
}
name = "Awake"
version = "0.0.1"
}
} | ConvertTo-Json -Depth 10 -Compress
$result = PowerToys.DSC.exe test --resource 'settings' --module Awake --input $desired | ConvertFrom-Json
if ($result._inDesiredState) {
Write-Host "Awake is configured for indefinite keep-awake"
} else {
Write-Host "Awake configuration differs from desired state"
}
```
### Example 8 - Get current Awake configuration
This example retrieves the current Awake settings.
```powershell
PowerToys.DSC.exe get --resource 'settings' --module Awake | ConvertFrom-Json | ConvertTo-Json -Depth 10
```
### Example 9 - Get Awake schema
This example retrieves the JSON schema for Awake module properties.
```powershell
PowerToys.DSC.exe schema --resource 'settings' --module Awake | ConvertFrom-Json | ConvertTo-Json -Depth 10
```
## Use cases
### Development and builds
Keep the system awake during long-running builds or installations:
```yaml
resources:
- name: Keep awake during build
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
mode: 2
intervalHours: 8
intervalMinutes: 0
keepDisplayOn: false
name: Awake
version: 0.0.1
```
### Presentations and demos
Ensure the system stays awake during presentations:
```yaml
resources:
- name: Presentation mode
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
mode: 1
keepDisplayOn: true
name: Awake
version: 0.0.1
```
### Scheduled maintenance
Keep the system awake until a specific time for scheduled tasks:
```yaml
resources:
- name: Maintenance window
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
mode: 3
expirationDateTime: "2025-10-19T02:00:00.0000000-07:00"
keepDisplayOn: false
name: Awake
version: 0.0.1
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [PowerRename][03]
- [PowerToys Awake Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./PowerRename.md
[04]: https://learn.microsoft.com/windows/powertoys/awake

View File

@@ -1,307 +0,0 @@
---
description: DSC configuration reference for PowerToys ColorPicker module
ms.date: 10/18/2025
ms.topic: reference
title: ColorPicker Module
---
# ColorPicker Module
## Synopsis
Manages configuration for the Color Picker utility, a system-wide color selection and identification tool.
## Description
The `ColorPicker` module configures PowerToys Color Picker, a utility that allows you to pick colors from anywhere on your screen and copy them to the clipboard in various formats. It's useful for designers, developers, and anyone working with colors.
## Properties
The ColorPicker module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to activate the color picker.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier.
- `ctrl` (boolean) - Ctrl key modifier.
- `alt` (boolean) - Alt key modifier.
- `shift` (boolean) - Shift key modifier.
- `code` (integer) - Virtual key code.
- `key` (string) - Key name.
**Default:** `Win+Shift+C`
### changecursor
Controls whether the cursor changes when the color picker is activated.
**Type:** boolean
**Default:** `true`
### copiedcolorrepresentation
Sets the default color format copied to the clipboard.
**Type:** string
**Allowed values:** `"HEX"`, `"RGB"`, `"HSL"`, `"HSV"`, `"CMYK"`, `"HSB"`,
`"HSI"`, `"HWB"`, `"NCol"`
**Default:** `"HEX"`
### activationaction
Controls the action when the color picker activation shortcut is pressed.
**Type:** integer
**Allowed values:**
- `0` - Open color picker and show editor
- `1` - Open color picker only
- `2` - Open editor only
**Default:** `0`
### showColorName
Controls whether color names are displayed in the color picker.
**Type:** boolean
**Default:** `false`
### VisibleColorFormats
Defines which color formats are visible in the picker interface.
**Type:** object with boolean properties for each format:
- `HEX` (boolean)
- `RGB` (boolean)
- `HSL` (boolean)
- `HSV` (boolean)
- `CMYK` (boolean)
- `HSB` (boolean)
- `HSI` (boolean)
- `HWB` (boolean)
- `NCol` (boolean)
- `Decimal` (boolean)
## Examples
### Example 1 - Configure default color format with direct execution
This example sets the default copied color format to RGB.
```powershell
$config = @{
settings = @{
properties = @{
copiedcolorrepresentation = "RGB"
}
name = "ColorPicker"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module ColorPicker --input $config
```
### Example 2 - Configure activation behavior with DSC
This example configures the color picker to open directly without the
editor.
```bash
dsc config set --file colorpicker-activation.dsc.yaml
```
```yaml
# colorpicker-activation.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Color Picker activation
type: Microsoft.PowerToys/ColorPickerSettings
properties:
settings:
properties:
activationaction: 1
changecursor: true
copiedcolorrepresentation: HEX
name: ColorPicker
version: 1.0
```
### Example 3 - Install and configure for web development with WinGet
This example installs PowerToys and configures Color Picker for web
developers.
```bash
winget configure winget-colorpicker-webdev.yaml
```
```yaml
# winget-colorpicker-webdev.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Color Picker for web development
type: Microsoft.PowerToys/ColorPickerSettings
properties:
settings:
properties:
copiedcolorrepresentation: HEX
showColorName: true
changecursor: true
VisibleColorFormats:
HEX: true
RGB: true
HSL: true
HSV: false
CMYK: false
name: ColorPicker
version: 1.0
```
### Example 4 - Configure visible formats
This example enables only HEX, RGB, and HSL formats.
```bash
dsc config set --file colorpicker-formats.dsc.yaml
```
```yaml
# colorpicker-formats.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure visible color formats
type: Microsoft.PowerToys/ColorPickerSettings
properties:
settings:
properties:
VisibleColorFormats:
HEX: true
RGB: true
HSL: true
HSV: false
CMYK: false
HSB: false
HSI: false
HWB: false
NCol: false
Decimal: false
name: ColorPicker
version: 1.0
```
### Example 5 - Configure for graphic design
This example configures Color Picker for graphic designers with CMYK support.
```powershell
$config = @{
settings = @{
properties = @{
copiedcolorrepresentation = "CMYK"
showColorName = $true
VisibleColorFormats = @{
HEX = $true
RGB = $true
CMYK = $true
HSL = $true
HSV = $true
}
}
name = "ColorPicker"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module ColorPicker --input $config
```
### Example 6 - Test configuration
This example tests whether HEX is the default format.
```powershell
$desired = @{
settings = @{
properties = @{
copiedcolorrepresentation = "HEX"
}
name = "ColorPicker"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
$result = PowerToys.DSC.exe test --resource 'settings' --module ColorPicker `
--input $desired | ConvertFrom-Json
if ($result._inDesiredState) {
Write-Host "HEX is the default format"
}
```
## Use cases
### Web development
Configure for HTML/CSS color codes:
```yaml
resources:
- name: Web developer settings
type: Microsoft.PowerToys/ColorPickerSettings
properties:
settings:
properties:
copiedcolorrepresentation: HEX
VisibleColorFormats:
HEX: true
RGB: true
HSL: true
name: ColorPicker
version: 1.0
```
### Print design
Configure for CMYK color space:
```yaml
resources:
- name: Print designer settings
type: Microsoft.PowerToys/ColorPickerSettings
properties:
settings:
properties:
copiedcolorrepresentation: CMYK
showColorName: true
name: ColorPicker
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [ImageResizer][03]
- [PowerToys Color Picker Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./ImageResizer.md
[04]: https://learn.microsoft.com/windows/powertoys/color-picker

View File

@@ -1,195 +0,0 @@
---
description: DSC configuration reference for PowerToys CropAndLock module
ms.date: 10/18/2025
ms.topic: reference
title: CropAndLock Module
---
# CropAndLock Module
## Synopsis
Manages configuration for the Crop And Lock utility, which crops and locks portions of windows.
## Description
The `CropAndLock` module configures PowerToys Crop And Lock, a utility that allows you to crop a portion of any window and keep it visible as a thumbnail. This is useful for monitoring specific parts of applications, keeping reference information visible, or focusing on particular UI elements.
## Properties
The CropAndLock module supports the following configurable properties:
### Hotkey
Sets the keyboard shortcut to activate Crop And Lock for the active window.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier.
- `ctrl` (boolean) - Ctrl key modifier.
- `alt` (boolean) - Alt key modifier.
- `shift` (boolean) - Shift key modifier.
- `code` (integer) - Virtual key code.
- `key` (string) - Key name.
**Default:** `Win+Ctrl+Shift+T`
### ReparentHotkey
Sets the keyboard shortcut to change the parent window of a cropped thumbnail.
**Type:** object (same structure as Hotkey)
### ThumbnailOpacity
Sets the opacity of cropped thumbnails (0-100).
**Type:** integer
**Range:** `0` to `100`
**Default:** `100`
## Examples
### Example 1 - Configure basic settings with direct execution
This example sets the Crop And Lock hotkey and thumbnail opacity.
```powershell
$config = @{
settings = @{
properties = @{
ThumbnailOpacity = 90
}
name = "CropAndLock"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module CropAndLock --input $config
```
### Example 2 - Configure hotkeys with DSC
This example configures custom hotkeys for cropping and reparenting.
```bash
dsc config set --file cropandlock-hotkeys.dsc.yaml
```
```yaml
# cropandlock-hotkeys.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Crop And Lock hotkeys
type: Microsoft.PowerToys/CropAndLockSettings
properties:
settings:
properties:
Hotkey:
win: true
ctrl: true
shift: true
alt: false
code: 84
key: T
ThumbnailOpacity: 85
name: CropAndLock
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Crop And Lock.
```bash
winget configure winget-cropandlock.yaml
```
```yaml
# winget-cropandlock.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Crop And Lock
type: Microsoft.PowerToys/CropAndLockSettings
properties:
settings:
properties:
ThumbnailOpacity: 75
name: CropAndLock
version: 1.0
```
### Example 4 - Semi-transparent thumbnails
This example configures thumbnails to be semi-transparent for overlay use.
```yaml
# cropandlock-transparent.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Semi-transparent thumbnails
type: Microsoft.PowerToys/CropAndLockSettings
properties:
settings:
properties:
ThumbnailOpacity: 60
name: CropAndLock
version: 1.0
```
## Use cases
### Monitoring dashboards
Keep portions of monitoring tools visible:
```yaml
resources:
- name: Monitoring configuration
type: Microsoft.PowerToys/CropAndLockSettings
properties:
settings:
properties:
ThumbnailOpacity: 80
name: CropAndLock
version: 1.0
```
### Reference material
Crop and display reference information:
```yaml
resources:
- name: Reference display
type: Microsoft.PowerToys/CropAndLockSettings
properties:
settings:
properties:
ThumbnailOpacity: 95
name: CropAndLock
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [MouseJump][03]
- [PowerToys Crop And Lock Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./MouseJump.md
[04]: https://learn.microsoft.com/windows/powertoys/crop-and-lock

View File

@@ -1,193 +0,0 @@
---
description: DSC configuration reference for PowerToys EnvironmentVariables module
ms.date: 10/18/2025
ms.topic: reference
title: EnvironmentVariables Module
---
# EnvironmentVariables Module
## Synopsis
Manages configuration for the Environment Variables utility, a quick editor for system and user environment variables.
## Description
The `EnvironmentVariables` module configures PowerToys Environment Variables, a utility that provides an enhanced interface for viewing and editing Windows environment variables. It offers a more user-friendly alternative to the standard Windows environment variable editor.
## Properties
The EnvironmentVariables module supports the following configurable properties:
### LaunchAdministrator
Controls whether the Environment Variables editor launches with administrator privileges by default.
**Type:** boolean
**Default:** `false`
**Description:** When enabled, the editor will always attempt to launch with elevated permissions, allowing editing of system-wide environment variables.
## Examples
### Example 1 - Enable admin launch with direct execution
This example configures the Environment Variables editor to always launch with admin rights.
```powershell
$config = @{
settings = @{
properties = @{
LaunchAdministrator = $true
}
name = "EnvironmentVariables"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module EnvironmentVariables --input $config
```
### Example 2 - Configure with DSC
This example enables administrator launch through DSC configuration.
```bash
dsc config set --file environmentvariables-config.dsc.yaml
```
```yaml
# environmentvariables-config.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Environment Variables editor
type: Microsoft.PowerToys/EnvironmentVariablesSettings
properties:
settings:
properties:
LaunchAdministrator: true
name: EnvironmentVariables
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Environment Variables for
admin launch.
```bash
winget configure winget-envvars.yaml
```
```yaml
# winget-envvars.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Environment Variables
type: Microsoft.PowerToys/EnvironmentVariablesSettings
properties:
settings:
properties:
LaunchAdministrator: true
name: EnvironmentVariables
version: 1.0
```
### Example 4 - Standard user mode
This example configures for standard user access (no elevation).
```bash
dsc config set --file envvars-user.dsc.yaml
```
```yaml
# envvars-user.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: User-level Environment Variables
type: Microsoft.PowerToys/EnvironmentVariablesSettings
properties:
settings:
properties:
LaunchAdministrator: false
name: EnvironmentVariables
version: 1.0
```
### Example 5 - Test admin launch configuration
This example tests whether admin launch is enabled.
```powershell
$desired = @{
settings = @{
properties = @{
LaunchAdministrator = $true
}
name = "EnvironmentVariables"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
$result = PowerToys.DSC.exe test --resource 'settings' --module EnvironmentVariables --input $desired | ConvertFrom-Json
if ($result._inDesiredState) {
Write-Host "Admin launch is enabled"
}
```
## Use cases
### System administration
Configure for system-wide environment variable management:
```yaml
resources:
- name: Admin configuration
type: Microsoft.PowerToys/EnvironmentVariablesSettings
properties:
settings:
properties:
LaunchAdministrator: true
name: EnvironmentVariables
version: 1.0
```
### Development workstations
Configure for user-level variable management:
```yaml
resources:
- name: Developer configuration
type: Microsoft.PowerToys/EnvironmentVariablesSettings
properties:
settings:
properties:
LaunchAdministrator: false
name: EnvironmentVariables
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [Hosts][03]
- [PowerToys Environment Variables Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./Hosts.md
[04]: https://learn.microsoft.com/windows/powertoys/environment-variables

View File

@@ -1,545 +0,0 @@
---
description: DSC configuration reference for PowerToys FancyZones module
ms.date: 10/18/2025
ms.topic: reference
title: FancyZones Module
---
# FancyZones Module
## Synopsis
Manages configuration for the FancyZones utility, a window layout manager that arranges and snaps windows into efficient layouts.
## Description
The `FancyZones` module configures PowerToys FancyZones, a window manager
utility that helps organize windows into custom layouts called zones.
FancyZones allows you to create multiple zone layouts for different displays
and quickly snap windows into position using keyboard shortcuts or mouse
actions.
This module controls activation methods, window behavior, zone appearance, editor settings, and other FancyZones preferences.
## Properties
The FancyZones module supports the following configurable properties:
### fancyzones_shiftDrag
Controls whether holding Shift while dragging a window activates zone snapping.
**Type:** boolean
**Default:** `true`
### fancyzones_mouseSwitch
Controls whether moving a window across monitors triggers zone selection.
**Type:** boolean
**Default:** `false`
### fancyzones_overrideSnapHotkeys
Controls whether FancyZones overrides the Windows Snap hotkeys (Win+Arrow keys).
**Type:** boolean
**Default:** `false`
### fancyzones_moveWindowsAcrossMonitors
Controls whether moving windows between monitors is enabled.
**Type:** boolean
**Default:** `false`
### fancyzones_moveWindowsBasedOnPosition
Controls whether windows move to zones based on cursor position rather than window position.
**Type:** boolean
**Default:** `false`
### fancyzones_overlappingZonesAlgorithm
Determines the algorithm used when multiple zones overlap.
**Type:** integer
**Allowed values:**
- `0` - Smallest zone
- `1` - Largest zone
- `2` - Positional (based on cursor/window position)
**Default:** `0`
### fancyzones_displayOrWorkAreaChange_moveWindows
Controls whether windows are moved to fit when display or work area changes.
**Type:** boolean
**Default:** `false`
### fancyzones_zoneSetChange_flashZones
Controls whether zones flash briefly when the zone set changes.
**Type:** boolean
**Default:** `false`
### fancyzones_zoneSetChange_moveWindows
Controls whether windows are automatically moved when the zone set changes.
**Type:** boolean
**Default:** `false`
### fancyzones_appLastZone_moveWindows
Controls whether windows are moved to their last known zone when reopened.
**Type:** boolean
**Default:** `true`
### fancyzones_openWindowOnActiveMonitor
Controls whether newly opened windows appear on the currently active monitor.
**Type:** boolean
**Default:** `false`
### fancyzones_spanZonesAcrossMonitors
Controls whether zones can span across multiple monitors.
**Type:** boolean
**Default:** `false`
### fancyzones_makeDraggedWindowTransparent
Controls whether dragged windows become transparent to show zones underneath.
**Type:** boolean
**Default:** `true`
### fancyzones_zoneColor
Sets the color of zone areas.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Example:** `"#0078D7"`
**Default:** `"#0078D7"`
### fancyzones_zoneBorderColor
Sets the color of zone borders.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Example:** `"#FFFFFF"`
**Default:** `"#FFFFFF"`
### fancyzones_zoneHighlightColor
Sets the highlight color when a zone is activated.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Example:** `"#0078D7"`
**Default:** `"#0078D7"`
### fancyzones_highlightOpacity
Sets the opacity of zone highlights (0-100).
**Type:** integer
**Range:** `0` to `100`
**Default:** `50`
### fancyzones_editorHotkey
Sets the keyboard shortcut to open the FancyZones editor.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Win+Shift+~`
### fancyzones_windowSwitching
Controls whether window switching with arrow keys is enabled.
**Type:** boolean
**Default:** `true`
### fancyzones_nextTabHotkey
Sets the keyboard shortcut to switch to the next tab/window in a zone.
**Type:** object (same structure as fancyzones_editorHotkey)
### fancyzones_prevTabHotkey
Sets the keyboard shortcut to switch to the previous tab/window in a zone.
**Type:** object (same structure as fancyzones_editorHotkey)
### fancyzones_excludedApps
List of applications excluded from FancyZones snapping.
**Type:** string (newline-separated list of executable names)
**Example:** `"Notepad.exe\nCalc.exe"`
## Examples
### Example 1 - Enable basic zone snapping with direct execution
This example enables Shift-drag zone snapping and mouse-based monitor switching.
```powershell
$config = @{
settings = @{
properties = @{
fancyzones_shiftDrag = $true
fancyzones_mouseSwitch = $true
}
name = "FancyZones"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module FancyZones --input $config
```
### Example 2 - Configure window movement behavior with DSC
This example configures how windows behave when displays or zones change.
```bash
dsc config set --file fancyzones-window-behavior.dsc.yaml
```
```yaml
# fancyzones-window-behavior.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure FancyZones window behavior
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_displayOrWorkAreaChange_moveWindows: true
fancyzones_zoneSetChange_moveWindows: true
fancyzones_appLastZone_moveWindows: true
fancyzones_moveWindowsAcrossMonitors: true
name: FancyZones
version: 1.0
```
### Example 3 - Customize zone appearance with WinGet
This example installs PowerToys and configures custom zone colors and
opacity.
```bash
winget configure winget-fancyzones-appearance.yaml
```
```yaml
# winget-fancyzones-appearance.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Customize FancyZones appearance
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_zoneColor: "#2D2D30"
fancyzones_zoneBorderColor: "#007ACC"
fancyzones_zoneHighlightColor: "#007ACC"
fancyzones_highlightOpacity: 75
fancyzones_makeDraggedWindowTransparent: true
name: FancyZones
version: 1.0
```
### Example 4 - Override Windows Snap hotkeys
This example configures FancyZones to replace Windows default snap
functionality.
```bash
dsc config set --file fancyzones-snap-override.dsc.yaml
```
```yaml
# fancyzones-snap-override.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Override Windows Snap
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_overrideSnapHotkeys: true
fancyzones_moveWindowsBasedOnPosition: true
name: FancyZones
version: 1.0
```
### Example 5 - Configure editor hotkey
This example changes the FancyZones editor hotkey to Ctrl+Shift+Alt+F.
```powershell
$config = @{
settings = @{
properties = @{
fancyzones_editorHotkey = @{
win = $false
ctrl = $true
alt = $true
shift = $true
code = 70 # F key
key = "F"
}
}
name = "FancyZones"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module FancyZones --input $config
```
### Example 6 - Exclude applications from zone snapping
This example configures FancyZones to ignore specific applications.
```yaml
# fancyzones-exclusions.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Exclude apps from FancyZones
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_excludedApps: |
Notepad.exe
Calculator.exe
mspaint.exe
name: FancyZones
version: 1.0
```
### Example 7 - Multi-monitor configuration
This example configures FancyZones for optimal multi-monitor workflow.
```bash
dsc config set --file fancyzones-multimonitor.dsc.yaml
```
```yaml
# fancyzones-multimonitor.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Multi-monitor FancyZones setup
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_shiftDrag: true
fancyzones_mouseSwitch: true
fancyzones_moveWindowsAcrossMonitors: true
fancyzones_spanZonesAcrossMonitors: false
fancyzones_openWindowOnActiveMonitor: true
fancyzones_displayOrWorkAreaChange_moveWindows: true
name: FancyZones
version: 1.0
```
### Example 8 - Complete FancyZones configuration with WinGet
This example shows a comprehensive FancyZones setup with installation.
```bash
winget configure winget-fancyzones-complete.yaml
```
```yaml
# winget-fancyzones-complete.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Enable FancyZones
type: Microsoft.PowerToys/AppSettings
properties:
settings:
properties:
Enabled:
FancyZones: true
name: App
version: 1.0
- name: Configure FancyZones
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
# Activation
fancyzones_shiftDrag: true
fancyzones_mouseSwitch: true
fancyzones_overrideSnapHotkeys: false
# Window behavior
fancyzones_moveWindowsAcrossMonitors: true
fancyzones_moveWindowsBasedOnPosition: false
fancyzones_displayOrWorkAreaChange_moveWindows: true
fancyzones_zoneSetChange_moveWindows: false
fancyzones_appLastZone_moveWindows: true
# Appearance
fancyzones_makeDraggedWindowTransparent: true
fancyzones_zoneColor: "#0078D7"
fancyzones_zoneBorderColor: "#FFFFFF"
fancyzones_zoneHighlightColor: "#0078D7"
fancyzones_highlightOpacity: 50
# Multi-monitor
fancyzones_openWindowOnActiveMonitor: true
fancyzones_spanZonesAcrossMonitors: false
name: FancyZones
version: 1.0
```
### Example 9 - Test FancyZones configuration
This example tests whether FancyZones is configured for multi-monitor use.
```powershell
$desired = @{
settings = @{
properties = @{
fancyzones_moveWindowsAcrossMonitors = $true
fancyzones_openWindowOnActiveMonitor = $true
}
name = "FancyZones"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
$result = PowerToys.DSC.exe test --resource 'settings' --module FancyZones `
--input $desired | ConvertFrom-Json
if ($result._inDesiredState) {
Write-Host "FancyZones is configured for multi-monitor"
} else {
Write-Host "FancyZones configuration needs updating"
}
```
### Example 10 - Get FancyZones schema
This example retrieves the complete JSON schema for FancyZones properties.
```powershell
PowerToys.DSC.exe schema --resource 'settings' --module FancyZones | `
ConvertFrom-Json | ConvertTo-Json -Depth 10
```
## Use cases
### Development workflow
Configure FancyZones for efficient development with IDE, browser, and terminal windows:
```yaml
resources:
- name: Developer layout
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_shiftDrag: true
fancyzones_overrideSnapHotkeys: true
fancyzones_appLastZone_moveWindows: true
name: FancyZones
version: 1.0
```
### Presentation mode
Optimize window management for presentations and screen sharing:
```yaml
resources:
- name: Presentation layout
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_openWindowOnActiveMonitor: true
fancyzones_highlightOpacity: 30
fancyzones_makeDraggedWindowTransparent: false
name: FancyZones
version: 1.0
```
### Home office setup
Configure for docking/undocking laptop scenarios:
```yaml
resources:
- name: Home office configuration
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_displayOrWorkAreaChange_moveWindows: true
fancyzones_moveWindowsAcrossMonitors: true
fancyzones_appLastZone_moveWindows: true
name: FancyZones
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [Peek][03]
- [PowerToys FancyZones Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./Peek.md
[04]: https://learn.microsoft.com/windows/powertoys/fancyzones

View File

@@ -1,179 +0,0 @@
---
description: DSC configuration reference for PowerToys FileLocksmith module
ms.date: 10/18/2025
ms.topic: reference
title: FileLocksmith Module
---
# FileLocksmith Module
## Synopsis
Manages configuration for the File Locksmith utility, which identifies
processes that are locking files or folders.
## Description
The `FileLocksmith` module configures PowerToys File Locksmith, a Windows
shell extension that helps identify which processes are using (locking)
specific files or folders. It integrates with the Windows Explorer context
menu for easy access.
## Properties
The FileLocksmith module supports the following configurable properties:
### ExtendedContextMenuOnly
Controls whether File Locksmith appears only in the extended context menu.
**Type:** boolean
**Default:** `false`
**Description:** When `true`, File Locksmith only appears in the context menu
when you hold Shift while right-clicking. When `false`, it appears in the
standard context menu.
## Examples
### Example 1 - Show in standard context menu with direct execution
This example configures File Locksmith to appear in the standard context menu.
```powershell
$config = @{
settings = @{
properties = @{
ExtendedContextMenuOnly = $false
}
name = "FileLocksmith"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module FileLocksmith `
--input $config
```
### Example 2 - Extended menu only with DSC
This example configures File Locksmith to appear only in the extended
context menu.
```bash
dsc config set --file filelocksmith-extended.dsc.yaml
```
```yaml
# filelocksmith-extended.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure File Locksmith for extended menu
type: Microsoft.PowerToys/FileLocksmithSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: true
name: FileLocksmith
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures File Locksmith for standard
menu access.
```bash
winget configure winget-filelocksmith.yaml
```
```yaml
# winget-filelocksmith.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure File Locksmith
type: Microsoft.PowerToys/FileLocksmithSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: false
name: FileLocksmith
version: 1.0
```
### Example 4 - Minimize context menu clutter
This example configures for extended menu to reduce clutter.
```bash
dsc config set --file filelocksmith-minimal.dsc.yaml
```
```yaml
# filelocksmith-minimal.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Minimal context menu
type: Microsoft.PowerToys/FileLocksmithSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: true
name: FileLocksmith
version: 1.0
```
## Use cases
### System administration
Quick access for troubleshooting file locks:
```yaml
resources:
- name: Admin quick access
type: Microsoft.PowerToys/FileLocksmithSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: false
name: FileLocksmith
version: 1.0
```
### Clean context menu
Reduce menu clutter for casual users:
```yaml
resources:
- name: Clean menu
type: Microsoft.PowerToys/FileLocksmithSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: true
name: FileLocksmith
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [RegistryPreview][03]
- [PowerToys File Locksmith Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./RegistryPreview.md
[04]: https://learn.microsoft.com/windows/powertoys/file-locksmith

View File

@@ -1,288 +0,0 @@
---
description: DSC configuration reference for PowerToys FindMyMouse module
ms.date: 10/18/2025
ms.topic: reference
title: FindMyMouse Module
---
# FindMyMouse Module
## Synopsis
Manages configuration for the Find My Mouse utility, which helps locate your
mouse cursor on the screen.
## Description
The `FindMyMouse` module configures PowerToys Find My Mouse, a utility that
highlights your mouse cursor location when you press the Ctrl key. This is
particularly useful on large or multiple displays where the cursor can be
difficult to locate.
## Properties
The FindMyMouse module supports the following configurable properties:
### DoNotActivateOnGameMode
Controls whether Find My Mouse is disabled during game mode.
**Type:** boolean
**Default:** `true`
**Description:** When enabled, Find My Mouse will not activate when Windows
game mode is active.
### BackgroundColor
Sets the background color of the spotlight effect.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Default:** `"#000000"` (black)
### SpotlightColor
Sets the color of the spotlight circle around the cursor.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Default:** `"#FFFFFF"` (white)
### OverlayOpacity
Sets the opacity of the background overlay (0-100).
**Type:** integer
**Range:** `0` to `100`
**Default:** `50`
### SpotlightRadius
Sets the radius of the spotlight in pixels.
**Type:** integer
**Range:** `50` to `500`
**Default:** `100`
### AnimationDurationMs
Sets the duration of the spotlight animation in milliseconds.
**Type:** integer
**Range:** `0` to `5000`
**Default:** `500`
### SpotlightInitialZoom
Sets the initial zoom level of the spotlight effect.
**Type:** integer
**Range:** `100` to `1000`
**Default:** `200`
### ExcludedApps
List of applications where Find My Mouse is disabled.
**Type:** string (newline-separated list of executable names)
## Examples
### Example 1 - Configure spotlight appearance with direct execution
This example customizes the spotlight colors and radius.
```powershell
$config = @{
settings = @{
properties = @{
BackgroundColor = "#000000"
SpotlightColor = "#00FF00"
SpotlightRadius = 150
OverlayOpacity = 60
}
name = "FindMyMouse"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module FindMyMouse --input $config
```
### Example 2 - Configure animation with DSC
This example customizes the spotlight animation behavior.
```bash
dsc config set --file findmymouse-animation.dsc.yaml
```
```yaml
# findmymouse-animation.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Find My Mouse animation
type: Microsoft.PowerToys/FindMyMouseSettings
properties:
settings:
properties:
AnimationDurationMs: 750
SpotlightInitialZoom: 300
SpotlightRadius: 120
name: FindMyMouse
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Find My Mouse with custom
colors.
```bash
winget configure winget-findmymouse.yaml
```
```yaml
# winget-findmymouse.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Find My Mouse
type: Microsoft.PowerToys/FindMyMouseSettings
properties:
settings:
properties:
BackgroundColor: "#000000"
SpotlightColor: "#0078D7"
OverlayOpacity: 70
SpotlightRadius: 140
DoNotActivateOnGameMode: true
name: FindMyMouse
version: 1.0
```
### Example 4 - Subtle configuration
This example creates a subtle, less intrusive spotlight effect.
```bash
dsc config set --file findmymouse-subtle.dsc.yaml
```
```yaml
# findmymouse-subtle.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Subtle spotlight
type: Microsoft.PowerToys/FindMyMouseSettings
properties:
settings:
properties:
OverlayOpacity: 30
SpotlightRadius: 100
AnimationDurationMs: 300
name: FindMyMouse
version: 1.0
```
### Example 5 - High visibility configuration
This example creates a high-visibility spotlight for accessibility.
```powershell
$config = @{
settings = @{
properties = @{
BackgroundColor = "#000000"
SpotlightColor = "#FFFF00"
OverlayOpacity = 80
SpotlightRadius = 200
SpotlightInitialZoom = 400
}
name = "FindMyMouse"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module FindMyMouse --input $config
```
### Example 6 - Disable during gaming
This example ensures Find My Mouse doesn't interfere with games.
```bash
dsc config set --file findmymouse-gaming.dsc.yaml
```
```yaml
# findmymouse-gaming.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Gaming configuration
type: Microsoft.PowerToys/FindMyMouseSettings
properties:
settings:
properties:
DoNotActivateOnGameMode: true
name: FindMyMouse
version: 1.0
```
## Use cases
### Large displays
Configure for high visibility on large screens:
```yaml
resources:
- name: Large display configuration
type: Microsoft.PowerToys/FindMyMouseSettings
properties:
settings:
properties:
SpotlightRadius: 180
OverlayOpacity: 70
SpotlightColor: "#FFFFFF"
name: FindMyMouse
version: 1.0
```
### Accessibility
Configure for maximum visibility:
```yaml
resources:
- name: Accessibility configuration
type: Microsoft.PowerToys/FindMyMouseSettings
properties:
settings:
properties:
SpotlightColor: "#FFFF00"
OverlayOpacity: 80
SpotlightRadius: 200
AnimationDurationMs: 1000
name: FindMyMouse
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [MouseHighlighter][03]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./MouseHighlighter.md

View File

@@ -1,200 +0,0 @@
---
description: DSC configuration reference for PowerToys Hosts module
ms.date: 10/18/2025
ms.topic: reference
title: Hosts Module
---
# Hosts Module
## Synopsis
Manages configuration for the Hosts File Editor utility, a quick editor for
the Windows hosts file.
## Description
The `Hosts` module configures PowerToys Hosts File Editor, a utility that
provides a user-friendly interface for viewing and editing the Windows hosts
file. It simplifies the process of adding, modifying, and managing DNS
entries in the hosts file.
## Properties
The Hosts module supports the following configurable properties:
### LaunchAdministrator
Controls whether the Hosts File Editor launches with administrator privileges
by default.
**Type:** boolean
**Default:** `false`
**Description:** When enabled, the editor will always attempt to launch with
elevated permissions, which is required to edit the hosts file.
### LoopbackDuplicates
Controls how duplicate loopback addresses are handled.
**Type:** boolean
**Default:** `false`
### AdditionalLinesPosition
Controls where additional lines are positioned when editing entries.
**Type:** integer
**Allowed values:**
- `0` - Top
- `1` - Bottom
**Default:** `0`
## Examples
### Example 1 - Enable admin launch with direct execution
This example configures the Hosts editor to always launch with admin rights.
```powershell
$config = @{
settings = @{
properties = @{
LaunchAdministrator = $true
}
name = "Hosts"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module Hosts --input $config
```
### Example 2 - Configure with DSC
This example enables administrator launch and configures line positioning.
```bash
dsc config set --file hosts-config.dsc.yaml
```
```yaml
# hosts-config.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Hosts File Editor
type: Microsoft.PowerToys/HostsSettings
properties:
settings:
properties:
LaunchAdministrator: true
AdditionalLinesPosition: 1
name: Hosts
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures the Hosts editor for admin
launch.
```bash
winget configure winget-hosts.yaml
```
```yaml
# winget-hosts.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Hosts File Editor
type: Microsoft.PowerToys/HostsSettings
properties:
settings:
properties:
LaunchAdministrator: true
LoopbackDuplicates: false
name: Hosts
version: 1.0
```
### Example 4 - Development configuration
This example configures for development use with new entries at the bottom.
```bash
dsc config set --file hosts-development.dsc.yaml
```
```yaml
# hosts-development.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Development hosts configuration
type: Microsoft.PowerToys/HostsSettings
properties:
settings:
properties:
LaunchAdministrator: true
AdditionalLinesPosition: 1
name: Hosts
version: 1.0
```
## Use cases
### System administration
Configure for frequent hosts file editing:
```yaml
resources:
- name: Admin configuration
type: Microsoft.PowerToys/HostsSettings
properties:
settings:
properties:
LaunchAdministrator: true
name: Hosts
version: 1.0
```
### Web development
Configure for development environment management:
```yaml
resources:
- name: Developer configuration
type: Microsoft.PowerToys/HostsSettings
properties:
settings:
properties:
LaunchAdministrator: true
AdditionalLinesPosition: 1
name: Hosts
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [KeyboardManager][03]
- [PowerToys Hosts File Editor Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./KeyboardManager.md
[04]: https://learn.microsoft.com/windows/powertoys/hosts-file-editor

View File

@@ -1,349 +0,0 @@
---
description: DSC configuration reference for PowerToys ImageResizer module
ms.date: 10/18/2025
ms.topic: reference
title: ImageResizer Module
---
# ImageResizer Module
## Synopsis
Manages configuration for the Image Resizer utility, which provides quick
image resizing from the Windows Explorer context menu.
## Description
The `ImageResizer` module configures PowerToys Image Resizer, a Windows shell
extension that allows you to resize one or multiple images directly from the
File Explorer context menu. It supports custom size presets and various
resize options.
## Properties
The ImageResizer module supports the following configurable properties:
### ImageResizerSizes
Defines the preset sizes available in the Image Resizer interface.
**Type:** array of objects
**Object properties:**
- `Name` (string) - Display name for the preset
- `Width` (integer) - Width value
- `Height` (integer) - Height value
- `Unit` (string) - Unit of measurement: `"Pixel"`, `"Percent"`, `"Centimeter"`, `"Inch"`
- `Fit` (string) - Resize mode: `"Fit"`, `"Fill"`, `"Stretch"`
### ImageresizerSelectedSizeIndex
Sets the default selected size preset (0-based index).
**Type:** integer
**Default:** `0`
### ImageresizerShrinkOnly
Controls whether images are only resized if they're larger than the target size.
**Type:** boolean
**Default:** `false`
### ImageresizerReplace
Controls whether resized images replace the original files.
**Type:** boolean
**Default:** `false`
### ImageresizerIgnoreOrientation
Controls whether EXIF orientation data is ignored.
**Type:** boolean
**Default:** `true`
### ImageresizerJpegQualityLevel
Sets the JPEG quality level for resized images (1-100).
**Type:** integer
**Range:** `1` to `100`
**Default:** `90`
### ImageresizerPngInterlaceOption
Sets the PNG interlace option.
**Type:** integer
**Allowed values:**
- `0` - No interlacing
- `1` - Interlaced
**Default:** `0`
### ImageresizerTiffCompressOption
Sets the TIFF compression option.
**Type:** integer
**Allowed values:**
- `0` - No compression
- `1` - LZW compression
- `2` - ZIP compression
**Default:** `0`
### ImageresizerFileName
Sets the naming pattern for resized images.
**Type:** string
**Default:** `"%1 (%2)"`
**Placeholders:**
- `%1` - Original filename
- `%2` - Size name
- `%3` - Selected width
- `%4` - Selected height
- `%5` - Actual width
- `%6` - Actual height
### ImageresizerKeepDateModified
Controls whether the original file's modified date is preserved.
**Type:** boolean
**Default:** `false`
### ImageresizerFallbackEncoder
Sets the fallback encoder for unsupported formats.
**Type:** string
**Allowed values:** `"png"`, `"jpg"`, `"bmp"`, `"tiff"`, `"gif"`
**Default:** `"png"`
## Examples
### Example 1 - Configure custom size presets with direct execution
This example defines custom image resize presets.
```powershell
$config = @{
settings = @{
properties = @{
ImageResizerSizes = @(
@{
Name = "Small"
Width = 640
Height = 480
Unit = "Pixel"
Fit = "Fit"
},
@{
Name = "Medium"
Width = 1280
Height = 720
Unit = "Pixel"
Fit = "Fit"
},
@{
Name = "Large"
Width = 1920
Height = 1080
Unit = "Pixel"
Fit = "Fit"
}
)
}
name = "ImageResizer"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module ImageResizer `
--input $config
```
### Example 2 - Configure quality settings with DSC
This example configures image quality and format options.
```bash
dsc config set --file imageresizer-quality.dsc.yaml
```
```yaml
# imageresizer-quality.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Image Resizer quality
type: Microsoft.PowerToys/ImageResizerSettings
properties:
settings:
properties:
ImageresizerJpegQualityLevel: 95
ImageresizerShrinkOnly: true
ImageresizerKeepDateModified: true
name: ImageResizer
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Image Resizer with
web-optimized presets.
```bash
winget configure winget-imageresizer.yaml
```
```yaml
# winget-imageresizer.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Image Resizer
type: Microsoft.PowerToys/ImageResizerSettings
properties:
settings:
properties:
ImageResizerSizes:
- Name: Thumbnail
Width: 320
Height: 240
Unit: Pixel
Fit: Fit
- Name: Web Small
Width: 800
Height: 600
Unit: Pixel
Fit: Fit
- Name: Web Large
Width: 1920
Height: 1080
Unit: Pixel
Fit: Fit
ImageresizerJpegQualityLevel: 85
ImageresizerFileName: "%1_resized_%2"
name: ImageResizer
version: 1.0
```
### Example 4 - Photography workflow
This example configures for photography with high quality and metadata
preservation.
```bash
dsc config set --file imageresizer-photo.dsc.yaml
```
```yaml
# imageresizer-photography.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Photography configuration
type: Microsoft.PowerToys/ImageResizerSettings
properties:
settings:
properties:
ImageresizerJpegQualityLevel: 100
ImageresizerKeepDateModified: true
ImageresizerIgnoreOrientation: false
ImageresizerShrinkOnly: true
name: ImageResizer
version: 1.0
```
### Example 5 - Social media presets
This example defines presets for social media platforms.
```powershell
$config = @{
settings = @{
properties = @{
ImageResizerSizes = @(
@{ Name = "Instagram Square"; Width = 1080; Height = 1080; Unit = "Pixel"; Fit = "Fill" },
@{ Name = "Instagram Portrait"; Width = 1080; Height = 1350; Unit = "Pixel"; Fit = "Fill" },
@{ Name = "Facebook Cover"; Width = 820; Height = 312; Unit = "Pixel"; Fit = "Fill" },
@{ Name = "Twitter Header"; Width = 1500; Height = 500; Unit = "Pixel"; Fit = "Fill" }
)
ImageresizerJpegQualityLevel = 90
}
name = "ImageResizer"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module ImageResizer `
--input $config
```
## Use cases
### Web development
Configure for web-optimized images:
```yaml
resources:
- name: Web optimization
type: Microsoft.PowerToys/ImageResizerSettings
properties:
settings:
properties:
ImageresizerJpegQualityLevel: 85
ImageresizerShrinkOnly: true
name: ImageResizer
version: 1.0
```
### Content creation
Configure for social media and content platforms:
```yaml
resources:
- name: Content creation
type: Microsoft.PowerToys/ImageResizerSettings
properties:
settings:
properties:
ImageResizerSizes:
- Name: HD
Width: 1920
Height: 1080
Unit: Pixel
Fit: Fit
ImageresizerJpegQualityLevel: 90
name: ImageResizer
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [MeasureTool][03]
- [PowerToys Image Resizer Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./MeasureTool.md
[04]: https://learn.microsoft.com/windows/powertoys/image-resizer

View File

@@ -1,145 +0,0 @@
---
description: DSC configuration reference for PowerToys KeyboardManager module
ms.date: 10/18/2025
ms.topic: reference
title: KeyboardManager Module
---
# KeyboardManager Module
## Synopsis
Manages configuration for the Keyboard Manager utility, which allows key
remapping and custom keyboard shortcuts.
## Description
The `KeyboardManager` module configures PowerToys Keyboard Manager, a utility
that enables you to remap keys and create custom keyboard shortcuts. It
allows reassigning keys, creating application-specific remappings, and
defining shortcuts that run programs or commands.
## Properties
The KeyboardManager module supports the following configurable properties:
### Enabled
Controls whether Keyboard Manager is enabled.
**Type:** boolean
**Default:** `true`
## Examples
### Example 1 - Enable Keyboard Manager with direct execution
This example enables the Keyboard Manager utility.
```powershell
$config = @{
settings = @{
properties = @{
Enabled = $true
}
name = "KeyboardManager"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module KeyboardManager --input $config
```
### Example 2 - Configure with DSC
This example enables Keyboard Manager through DSC configuration.
```bash
dsc config set --file keyboardmanager-config.dsc.yaml
```
```yaml
# keyboardmanager-config.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Enable Keyboard Manager
type: Microsoft.PowerToys/KeyboardManagerSettings
properties:
settings:
properties:
Enabled: true
name: KeyboardManager
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and enables Keyboard Manager.
```bash
winget configure winget-keyboardmanager.yaml
```
```yaml
# winget-keyboardmanager.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Enable Keyboard Manager
type: Microsoft.PowerToys/KeyboardManagerSettings
properties:
settings:
properties:
Enabled: true
name: KeyboardManager
version: 1.0
```
## Important notes
> **Note:** The Keyboard Manager module DSC configuration controls the enabled state only. Key remappings and shortcut definitions are managed through the Keyboard Manager UI and stored separately. This design ensures that complex remapping configurations are not accidentally overwritten by DSC operations.
To configure key remappings:
1. Enable Keyboard Manager using DSC
2. Open PowerToys Settings
3. Navigate to Keyboard Manager
4. Use "Remap a key" or "Remap a shortcut" to configure specific mappings
## Use cases
### Enable for deployment
Enable Keyboard Manager on new workstations:
```yaml
resources:
- name: Enable Keyboard Manager
type: Microsoft.PowerToys/KeyboardManagerSettings
properties:
settings:
properties:
Enabled: true
name: KeyboardManager
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [PowerOCR][03]
- [PowerToys Keyboard Manager Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./PowerOCR.md
[04]: https://learn.microsoft.com/windows/powertoys/keyboard-manager

View File

@@ -1,254 +0,0 @@
---
description: DSC configuration reference for PowerToys MeasureTool module
ms.date: 10/18/2025
ms.topic: reference
title: MeasureTool Module
---
# MeasureTool Module
## Synopsis
Manages configuration for the Measure Tool (Screen Ruler) utility, which
measures pixels on your screen.
## Description
The `MeasureTool` module configures PowerToys Measure Tool (also known as
Screen Ruler), a utility that allows you to measure the distance between two
points on your screen in pixels. It's useful for designers, developers, and
anyone who needs to measure UI elements or screen distances.
## Properties
The MeasureTool module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to activate the measure tool.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Win+Shift+M`
### ContinuousCapture
Controls whether continuous capture mode is enabled.
**Type:** boolean
**Default:** `false`
### DrawFeetOnCross
Controls whether measurement lines extend to screen edges.
**Type:** boolean
**Default:** `true`
### PerColorChannelEdgeDetection
Controls whether edge detection is per-color-channel or luminosity-based.
**Type:** boolean
**Default:** `false`
### PixelTolerance
Sets the pixel tolerance for edge detection (0-255).
**Type:** integer
**Range:** `0` to `255`
**Default:** `30`
### MeasureCrossColor
Sets the color of the measurement crosshair.
**Type:** string (hex color)
**Format:** `"#RRGGBBAA"` (with alpha)
**Default:** `"#FF4500FF"`
## Examples
### Example 1 - Configure activation shortcut with direct execution
This example customizes the measure tool activation shortcut.
```powershell
$config = @{
settings = @{
properties = @{
ActivationShortcut = @{
win = $true
ctrl = $false
alt = $false
shift = $true
code = 77
key = "M"
}
}
name = "MeasureTool"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MeasureTool `
--input $config
```
### Example 2 - Configure measurement appearance with DSC
This example customizes the crosshair color and measurement behavior.
```bash
dsc config set --file measuretool-appearance.dsc.yaml
```
```yaml
# measuretool-appearance.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Measure Tool appearance
type: Microsoft.PowerToys/MeasureToolSettings
properties:
settings:
properties:
MeasureCrossColor: "#00FF00FF"
DrawFeetOnCross: true
ContinuousCapture: false
name: MeasureTool
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Measure Tool with edge
detection.
```bash
winget configure winget-measuretool.yaml
```
```yaml
# winget-measuretool.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Measure Tool
type: Microsoft.PowerToys/MeasureToolSettings
properties:
settings:
properties:
PixelTolerance: 20
PerColorChannelEdgeDetection: true
DrawFeetOnCross: true
name: MeasureTool
version: 1.0
```
### Example 4 - High contrast configuration
This example configures for high visibility measurements.
```bash
dsc config set --file measuretool-highcontrast.dsc.yaml
```
```yaml
# measuretool-highcontrast.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: High contrast Measure Tool
type: Microsoft.PowerToys/MeasureToolSettings
properties:
settings:
properties:
MeasureCrossColor: "#FFFF00FF"
DrawFeetOnCross: true
name: MeasureTool
version: 1.0
```
### Example 5 - Continuous capture mode
This example enables continuous capture for repeated measurements.
```powershell
$config = @{
settings = @{
properties = @{
ContinuousCapture = $true
PixelTolerance = 25
}
name = "MeasureTool"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MeasureTool --input $config
```
## Use cases
### UI/UX design
Configure for design work with precise measurements:
```yaml
resources:
- name: Design configuration
type: Microsoft.PowerToys/MeasureToolSettings
properties:
settings:
properties:
PixelTolerance: 15
DrawFeetOnCross: true
name: MeasureTool
version: 1.0
```
### Web development
Configure for layout debugging:
```yaml
resources:
- name: Developer configuration
type: Microsoft.PowerToys/MeasureToolSettings
properties:
settings:
properties:
ContinuousCapture: true
MeasureCrossColor: "#0078D7FF"
name: MeasureTool
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [PowerAccent][03]
- [PowerToys Screen Ruler Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./PowerAccent.md
[04]: https://learn.microsoft.com/windows/powertoys/screen-ruler

View File

@@ -1,276 +0,0 @@
---
description: DSC configuration reference for PowerToys MouseHighlighter module
ms.date: 10/18/2025
ms.topic: reference
title: MouseHighlighter Module
---
# MouseHighlighter Module
## Synopsis
Manages configuration for the Mouse Highlighter utility, which highlights
your mouse cursor and clicks.
## Description
The `MouseHighlighter` module configures PowerToys Mouse Highlighter, a
utility that adds visual highlights to your mouse cursor and click locations.
This is useful for presentations, tutorials, screen recordings, or
accessibility purposes.
## Properties
The MouseHighlighter module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to toggle mouse highlighting.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Win+Shift+H`
### LeftButtonClickColor
Sets the color for left mouse button clicks.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Default:** `"#FFFF00"` (yellow)
### RightButtonClickColor
Sets the color for right mouse button clicks.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Default:** `"#0000FF"` (blue)
### HighlightOpacity
Sets the opacity of click highlights (0-100).
**Type:** integer
**Range:** `0` to `100`
**Default:** `160`
### HighlightRadius
Sets the radius of click highlights in pixels.
**Type:** integer
**Range:** `1` to `500`
**Default:** `20`
### HighlightFadeDelayMs
Sets how long highlights remain visible in milliseconds.
**Type:** integer
**Range:** `0` to `10000`
**Default:** `500`
### HighlightFadeDurationMs
Sets the duration of the highlight fade animation in milliseconds.
**Type:** integer
**Range:** `0` to `10000`
**Default:** `250`
### AutoActivate
Controls whether Mouse Highlighter activates automatically during presentations.
**Type:** boolean
**Default:** `false`
## Examples
### Example 1 - Configure highlight colors with direct execution
This example customizes the click highlight colors.
```powershell
$config = @{
settings = @{
properties = @{
LeftButtonClickColor = "#00FF00"
RightButtonClickColor = "#FF0000"
HighlightOpacity = 200
}
name = "MouseHighlighter"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MouseHighlighter `
--input $config
```
### Example 2 - Configure highlight animation with DSC
This example customizes the animation timing and appearance.
```bash
dsc config set --file mousehighlighter-animation.dsc.yaml
```
```yaml
# mousehighlighter-animation.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Mouse Highlighter animation
type: Microsoft.PowerToys/MouseHighlighterSettings
properties:
settings:
properties:
HighlightRadius: 30
HighlightFadeDelayMs: 750
HighlightFadeDurationMs: 400
name: MouseHighlighter
version: 1.0
```
### Example 3 - Install and configure for presentations with WinGet
This example installs PowerToys and configures Mouse Highlighter for
presentations.
```bash
winget configure winget-mousehighlighter.yaml
```
```yaml
# winget-mousehighlighter.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Mouse Highlighter for presentations
type: Microsoft.PowerToys/MouseHighlighterSettings
properties:
settings:
properties:
LeftButtonClickColor: "#FFD700"
RightButtonClickColor: "#FF4500"
HighlightOpacity: 220
HighlightRadius: 25
AutoActivate: true
name: MouseHighlighter
version: 1.0
```
### Example 4 - Subtle highlighting
This example configures subtle, less distracting highlights.
```bash
dsc config set --file mousehighlighter-subtle.dsc.yaml
```
```yaml
# mousehighlighter-subtle.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Subtle mouse highlighting
type: Microsoft.PowerToys/MouseHighlighterSettings
properties:
settings:
properties:
HighlightOpacity: 100
HighlightRadius: 15
HighlightFadeDelayMs: 300
name: MouseHighlighter
version: 1.0
```
### Example 5 - High visibility for accessibility
This example configures high-contrast, long-lasting highlights.
```powershell
$config = @{
settings = @{
properties = @{
LeftButtonClickColor = "#FFFFFF"
RightButtonClickColor = "#FF0000"
HighlightOpacity = 255
HighlightRadius = 40
HighlightFadeDelayMs = 1500
HighlightFadeDurationMs = 500
}
name = "MouseHighlighter"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MouseHighlighter --input $config
```
## Use cases
### Presentations and demos
Configure for clear visibility during presentations:
```yaml
resources:
- name: Presentation highlighting
type: Microsoft.PowerToys/MouseHighlighterSettings
properties:
settings:
properties:
LeftButtonClickColor: "#FFD700"
HighlightOpacity: 200
HighlightRadius: 25
AutoActivate: true
name: MouseHighlighter
version: 1.0
```
### Screen recording
Configure for video tutorials and recordings:
```yaml
resources:
- name: Recording configuration
type: Microsoft.PowerToys/MouseHighlighterSettings
properties:
settings:
properties:
HighlightOpacity: 180
HighlightFadeDelayMs: 600
name: MouseHighlighter
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [MousePointerCrosshairs][03]
- [PowerToys Mouse Utilities Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./MousePointerCrosshairs.md
[04]: https://learn.microsoft.com/windows/powertoys/mouse-utilities

View File

@@ -1,220 +0,0 @@
---
description: DSC configuration reference for PowerToys MouseJump module
ms.date: 10/18/2025
ms.topic: reference
title: MouseJump Module
---
# MouseJump Module
## Synopsis
Manages configuration for the Mouse Jump utility, which enables quick
navigation across large or multiple displays.
## Description
The `MouseJump` module configures PowerToys Mouse Jump, a utility that
provides a miniature preview of all your displays, allowing you to quickly
jump your mouse cursor to any location. This is particularly useful with
large monitors or multi-monitor setups.
## Properties
The MouseJump module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to activate Mouse Jump.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Win+Shift+D`
### ThumbnailSize
Sets the size of the screen thumbnail preview.
**Type:** string
**Allowed values:**
- `"small"` - Smaller thumbnail for faster performance
- `"medium"` - Balanced size and performance
- `"large"` - Larger thumbnail for better visibility
**Default:** `"medium"`
## Examples
### Example 1 - Configure activation shortcut with direct execution
This example customizes the Mouse Jump activation shortcut.
```powershell
$config = @{
settings = @{
properties = @{
ActivationShortcut = @{
win = $true
ctrl = $false
alt = $false
shift = $true
code = 68
key = "D"
}
}
name = "MouseJump"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MouseJump `
--input $config
```
### Example 2 - Configure thumbnail size with DSC
This example sets a larger thumbnail for better visibility.
```bash
dsc config set --file mousejump-size.dsc.yaml
```
```yaml
# mousejump-size.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Mouse Jump thumbnail
type: Microsoft.PowerToys/MouseJumpSettings
properties:
settings:
properties:
ThumbnailSize: large
name: MouseJump
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Mouse Jump for multi-monitor
setups.
```bash
winget configure winget-mousejump.yaml
```
```yaml
# winget-mousejump.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Mouse Jump
type: Microsoft.PowerToys/MouseJumpSettings
properties:
settings:
properties:
ThumbnailSize: medium
name: MouseJump
version: 1.0
```
### Example 4 - Performance-optimized configuration
This example uses a smaller thumbnail for better performance.
```bash
dsc config set --file mousejump-performance.dsc.yaml
```
```yaml
# mousejump-performance.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Performance-optimized Mouse Jump
type: Microsoft.PowerToys/MouseJumpSettings
properties:
settings:
properties:
ThumbnailSize: small
name: MouseJump
version: 1.0
```
### Example 5 - Large display configuration
This example configures for large or high-DPI displays.
```powershell
$config = @{
settings = @{
properties = @{
ThumbnailSize = "large"
}
name = "MouseJump"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MouseJump --input $config
```
## Use cases
### Multi-monitor workstations
Configure for efficient navigation across multiple displays:
```yaml
resources:
- name: Multi-monitor configuration
type: Microsoft.PowerToys/MouseJumpSettings
properties:
settings:
properties:
ThumbnailSize: medium
name: MouseJump
version: 1.0
```
### Large displays
Configure for ultra-wide or 4K+ displays:
```yaml
resources:
- name: Large display configuration
type: Microsoft.PowerToys/MouseJumpSettings
properties:
settings:
properties:
ThumbnailSize: large
name: MouseJump
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [FindMyMouse][03]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./FindMyMouse.md

View File

@@ -1,290 +0,0 @@
---
description: DSC configuration reference for PowerToys MousePointerCrosshairs module
ms.date: 10/18/2025
ms.topic: reference
title: MousePointerCrosshairs Module
---
# MousePointerCrosshairs Module
## Synopsis
Manages configuration for the Mouse Pointer Crosshairs utility, which
displays crosshairs centered on your mouse pointer.
## Description
The `MousePointerCrosshairs` module configures PowerToys Mouse Pointer
Crosshairs, a utility that displays customizable crosshairs overlaid on your
screen, centered on the mouse cursor. This is useful for presentations,
design work, or improving cursor visibility.
## Properties
The MousePointerCrosshairs module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to toggle crosshairs display.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Win+Alt+P`
### CrosshairsColor
Sets the color of the crosshairs.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Default:** `"#FF0000"` (red)
### CrosshairsOpacity
Sets the opacity of the crosshairs (0-100).
**Type:** integer
**Range:** `0` to `100`
**Default:** `75`
### CrosshairsRadius
Sets the length of the crosshair lines in pixels.
**Type:** integer
**Range:** `0` to `9999`
**Default:** `100`
### CrosshairsThickness
Sets the thickness of the crosshair lines in pixels.
**Type:** integer
**Range:** `1` to `50`
**Default:** `5`
### CrosshairsBorderColor
Sets the border color of the crosshairs.
**Type:** string (hex color)
**Format:** `"#RRGGBB"`
**Default:** `"#FFFFFF"` (white)
### CrosshairsBorderSize
Sets the width of the crosshair border in pixels.
**Type:** integer
**Range:** `0` to `50`
**Default:** `1`
### CrosshairsAutoHide
Controls whether crosshairs automatically hide when the mouse is not moving.
**Type:** boolean
**Default:** `false`
### CrosshairsIsFixedLengthEnabled
Controls whether crosshairs have a fixed length or extend to screen edges.
**Type:** boolean
**Default:** `true`
### CrosshairsFixedLength
Sets the fixed length of crosshairs when fixed length mode is enabled.
**Type:** integer
**Range:** `0` to `9999`
**Default:** `100`
## Examples
### Example 1 - Configure crosshair appearance with direct execution
This example customizes the crosshair color and size.
```powershell
$config = @{
settings = @{
properties = @{
CrosshairsColor = "#00FF00"
CrosshairsOpacity = 85
CrosshairsThickness = 3
CrosshairsRadius = 150
}
name = "MousePointerCrosshairs"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MousePointerCrosshairs `
--input $config
```
### Example 2 - Configure with border with DSC
This example adds a border to the crosshairs for better visibility.
```bash
dsc config set --file mousecrosshairs-border.dsc.yaml
```
```yaml
# mousecrosshairs-border.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure crosshairs with border
type: Microsoft.PowerToys/MousePointerCrosshairsSettings
properties:
settings:
properties:
CrosshairsColor: "#FF0000"
CrosshairsBorderColor: "#FFFFFF"
CrosshairsBorderSize: 2
CrosshairsThickness: 4
name: MousePointerCrosshairs
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures crosshairs for presentations.
```bash
winget configure winget-mousecrosshairs.yaml
```
```yaml
# winget-mousecrosshairs.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Mouse Crosshairs
type: Microsoft.PowerToys/MousePointerCrosshairsSettings
properties:
settings:
properties:
CrosshairsColor: "#FFFF00"
CrosshairsOpacity: 90
CrosshairsRadius: 120
CrosshairsThickness: 5
CrosshairsBorderSize: 2
name: MousePointerCrosshairs
version: 1.0
```
### Example 4 - Full-screen crosshairs
This example configures crosshairs that extend to screen edges.
```bash
dsc config set --file mousecrosshairs-fullscreen.dsc.yaml
```
```yaml
# mousecrosshairs-fullscreen.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Full-screen crosshairs
type: Microsoft.PowerToys/MousePointerCrosshairsSettings
properties:
settings:
properties:
CrosshairsIsFixedLengthEnabled: false
CrosshairsOpacity: 60
name: MousePointerCrosshairs
version: 1.0
```
### Example 5 - Subtle crosshairs with auto-hide
This example creates subtle crosshairs that hide when idle.
```powershell
$config = @{
settings = @{
properties = @{
CrosshairsColor = "#FFFFFF"
CrosshairsOpacity = 50
CrosshairsThickness = 2
CrosshairsRadius = 80
CrosshairsAutoHide = $true
}
name = "MousePointerCrosshairs"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module MousePointerCrosshairs --input $config
```
## Use cases
### Presentations and demos
Configure for clear cursor tracking during presentations:
```yaml
resources:
- name: Presentation crosshairs
type: Microsoft.PowerToys/MousePointerCrosshairsSettings
properties:
settings:
properties:
CrosshairsColor: "#FFFF00"
CrosshairsOpacity: 85
CrosshairsRadius: 150
name: MousePointerCrosshairs
version: 1.0
```
### Design and alignment
Configure for precise alignment work:
```yaml
resources:
- name: Design crosshairs
type: Microsoft.PowerToys/MousePointerCrosshairsSettings
properties:
settings:
properties:
CrosshairsIsFixedLengthEnabled: false
CrosshairsThickness: 1
CrosshairsOpacity: 70
name: MousePointerCrosshairs
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [MouseHighlighter][03]
- [PowerToys Mouse Utilities Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./MouseHighlighter.md
[04]: https://learn.microsoft.com/windows/powertoys/mouse-utilities

View File

@@ -1,200 +0,0 @@
---
description: DSC configuration reference for PowerToys Peek module
ms.date: 10/18/2025
ms.topic: reference
title: Peek Module
---
# Peek Module
## Synopsis
Manages configuration for the Peek utility, a quick file preview tool.
## Description
The `Peek` module configures PowerToys Peek, a utility that provides quick
file previews without opening files. Activate it with a keyboard shortcut to
preview documents, images, videos, and more in a popup window.
## Properties
The Peek module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to activate Peek for the selected file.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Ctrl+Space`
### CloseAfterLosingFocus
Controls whether Peek window closes when it loses focus.
**Type:** boolean
**Default:** `true`
## Examples
### Example 1 - Configure activation shortcut with direct execution
This example customizes the Peek activation shortcut.
```powershell
$config = @{
settings = @{
properties = @{
ActivationShortcut = @{
win = $false
ctrl = $true
alt = $false
shift = $false
code = 32
key = "Space"
}
}
name = "Peek"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module Peek --input $config
```
### Example 2 - Configure focus behavior with DSC
This example configures Peek to remain open after losing focus.
```bash
dsc config set --file peek-focus.dsc.yaml
```
```yaml
# peek-focus.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Peek focus behavior
type: Microsoft.PowerToys/PeekSettings
properties:
settings:
properties:
CloseAfterLosingFocus: false
name: Peek
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Peek.
```bash
winget configure winget-peek.yaml
```
```yaml
# winget-peek.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Peek
type: Microsoft.PowerToys/PeekSettings
properties:
settings:
properties:
CloseAfterLosingFocus: true
name: Peek
version: 1.0
```
### Example 4 - Alternative activation shortcut
This example uses Ctrl+Shift+Space as the activation shortcut.
```bash
dsc config set --file peek-altkey.dsc.yaml
```
```yaml
# peek-altkey.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Alternative Peek shortcut
type: Microsoft.PowerToys/PeekSettings
properties:
settings:
properties:
ActivationShortcut:
win: false
ctrl: true
alt: false
shift: true
code: 32
key: Space
name: Peek
version: 1.0
```
## Use cases
### File browsing
Configure for quick file preview during browsing:
```yaml
resources:
- name: File browsing configuration
type: Microsoft.PowerToys/PeekSettings
properties:
settings:
properties:
CloseAfterLosingFocus: true
name: Peek
version: 1.0
```
### Content review
Configure for extended content review:
```yaml
resources:
- name: Review configuration
type: Microsoft.PowerToys/PeekSettings
properties:
settings:
properties:
CloseAfterLosingFocus: false
name: Peek
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [ShortcutGuide][03]
- [PowerToys Peek Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./ShortcutGuide.md
[04]: https://learn.microsoft.com/windows/powertoys/peek

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@@ -1,257 +0,0 @@
---
description: DSC configuration reference for PowerToys PowerAccent module
ms.date: 10/18/2025
ms.topic: reference
title: PowerAccent Module
---
# PowerAccent Module
## Synopsis
Manages configuration for the Power Accent utility, a quick accent character selector.
## Description
The `PowerAccent` module configures PowerToys Power Accent (Quick Accent), a
utility that provides quick access to accented characters. Hold down a key
and use arrow keys or numbers to select from available accent variations.
## Properties
The PowerAccent module supports the following configurable properties:
### ActivationKey
Sets which key triggers the accent selection.
**Type:** string
**Allowed values:**
- `"LeftRightArrow"` - Hold left or right arrow keys
- `"Space"` - Hold spacebar
- `"Both"` - Hold either left/right arrows or spacebar
**Default:** `"Both"`
### InputTime
Sets how long the activation key must be held (in milliseconds) before showing accents.
**Type:** integer
**Range:** `100` to `1000`
**Default:** `300`
### ExcludedApps
List of applications where Power Accent is disabled.
**Type:** string (newline-separated list of executable names)
### ToolbarPosition
Sets the position of the accent selection toolbar.
**Type:** string
**Allowed values:**
- `"Top"` - Above the cursor
- `"Bottom"` - Below the cursor
- `"Left"` - To the left of cursor
- `"Right"` - To the right of cursor
- `"Center"` - Centered on screen
**Default:** `"Top"`
### ShowUnicodeDescription
Controls whether Unicode descriptions are shown for each accent character.
**Type:** boolean
**Default:** `false`
### SortByUsageFrequency
Controls whether accent characters are sorted by usage frequency.
**Type:** boolean
**Default:** `false`
### StartSelectionFromTheLeft
Controls whether selection starts from the left side.
**Type:** boolean
**Default:** `false`
## Examples
### Example 1 - Configure activation method with direct execution
This example sets spacebar as the activation key.
```powershell
$config = @{
settings = @{
properties = @{
ActivationKey = "Space"
InputTime = 250
}
name = "PowerAccent"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module PowerAccent `
--input $config
```
### Example 2 - Configure toolbar appearance with DSC
This example customizes the toolbar position and display options.
```bash
dsc config set --file poweraccent-toolbar.dsc.yaml
```
```yaml
# poweraccent-toolbar.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Power Accent toolbar
type: Microsoft.PowerToys/PowerAccentSettings
properties:
settings:
properties:
ToolbarPosition: Bottom
ShowUnicodeDescription: true
SortByUsageFrequency: true
name: PowerAccent
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Power Accent for multilingual
typing.
```bash
winget configure winget-poweraccent.yaml
```
```yaml
# winget-poweraccent.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Power Accent
type: Microsoft.PowerToys/PowerAccentSettings
properties:
settings:
properties:
ActivationKey: Space
InputTime: 300
ToolbarPosition: Top
SortByUsageFrequency: true
name: PowerAccent
version: 1.0
```
### Example 4 - Fast activation configuration
This example configures for quick accent selection.
```bash
dsc config set --file poweraccent-fast.dsc.yaml
```
```yaml
# poweraccent-fast.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Fast accent activation
type: Microsoft.PowerToys/PowerAccentSettings
properties:
settings:
properties:
InputTime: 150
SortByUsageFrequency: true
name: PowerAccent
version: 1.0
```
### Example 5 - Exclude applications
This example excludes specific applications from Power Accent.
```powershell
$config = @{
settings = @{
properties = @{
ExcludedApps = "notepad.exe`nWordPad.exe"
}
name = "PowerAccent"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module PowerAccent --input $config
```
## Use cases
### Multilingual content creation
Configure for efficient multilingual typing:
```yaml
resources:
- name: Multilingual configuration
type: Microsoft.PowerToys/PowerAccentSettings
properties:
settings:
properties:
ActivationKey: Space
SortByUsageFrequency: true
ShowUnicodeDescription: false
name: PowerAccent
version: 1.0
```
### Language learning
Configure for language learning with Unicode descriptions:
```yaml
resources:
- name: Learning configuration
type: Microsoft.PowerToys/PowerAccentSettings
properties:
settings:
properties:
ShowUnicodeDescription: true
InputTime: 400
name: PowerAccent
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [Workspaces][03]
- [PowerToys Quick Accent Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./Workspaces.md
[04]: https://learn.microsoft.com/windows/powertoys/quick-accent

View File

@@ -1,197 +0,0 @@
---
description: DSC configuration reference for PowerToys PowerOCR module
ms.date: 10/18/2025
ms.topic: reference
title: PowerOCR Module
---
# PowerOCR Module
## Synopsis
Manages configuration for the Power OCR (Text Extractor) utility, which
extracts text from images and screen regions.
## Description
The `PowerOCR` module configures PowerToys Power OCR (Text Extractor), a
utility that uses optical character recognition (OCR) to extract text from
any screen region and copy it to the clipboard. It's useful for capturing
text from images, videos, PDFs, or any on-screen content.
## Properties
The PowerOCR module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to activate text extraction.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Win+Shift+T`
### PreferredLanguage
Sets the preferred language for OCR recognition.
**Type:** string
**Default:** System language
## Examples
### Example 1 - Configure activation shortcut with direct execution
This example customizes the OCR activation shortcut.
```powershell
$config = @{
settings = @{
properties = @{
ActivationShortcut = @{
win = $true
ctrl = $false
alt = $false
shift = $true
code = 84
key = "T"
}
}
name = "PowerOCR"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module PowerOCR `
--input $config
```
### Example 2 - Configure language with DSC
This example sets the preferred OCR language.
```bash
dsc config set --file powerocr-language.dsc.yaml
```
```yaml
# powerocr-language.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Power OCR language
type: Microsoft.PowerToys/PowerOCRSettings
properties:
settings:
properties:
PreferredLanguage: en-US
name: PowerOCR
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Power OCR.
```bash
winget configure winget-powerocr.yaml
```
```yaml
# winget-powerocr.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Power OCR
type: Microsoft.PowerToys/PowerOCRSettings
properties:
settings:
properties:
PreferredLanguage: en-US
name: PowerOCR
version: 1.0
```
### Example 4 - Multilingual configuration
This example configures for multilingual text extraction.
```bash
dsc config set --file powerocr-multilingual.dsc.yaml
```
```yaml
# powerocr-multilingual.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Multilingual OCR
type: Microsoft.PowerToys/PowerOCRSettings
properties:
settings:
properties:
PreferredLanguage: fr-FR
name: PowerOCR
version: 1.0
```
## Use cases
### Document digitization
Configure for extracting text from documents:
```yaml
resources:
- name: Document OCR
type: Microsoft.PowerToys/PowerOCRSettings
properties:
settings:
properties:
PreferredLanguage: en-US
name: PowerOCR
version: 1.0
```
### International content
Configure for multilingual content extraction:
```yaml
resources:
- name: Multilingual OCR
type: Microsoft.PowerToys/PowerOCRSettings
properties:
settings:
properties:
PreferredLanguage: es-ES
name: PowerOCR
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [ZoomIt][03]
- [PowerToys Text Extractor Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./ZoomIt.md
[04]: https://learn.microsoft.com/windows/powertoys/text-extractor

View File

@@ -1,230 +0,0 @@
---
description: DSC configuration reference for PowerToys PowerRename module
ms.date: 10/18/2025
ms.topic: reference
title: PowerRename Module
---
# PowerRename Module
## Synopsis
Manages configuration for the Power Rename utility, a bulk file and folder renaming tool.
## Description
The `PowerRename` module configures PowerToys Power Rename, a Windows shell
extension that enables bulk renaming of files and folders with advanced
features like regular expressions, preview, and undo functionality. It
integrates with the Windows Explorer context menu.
## Properties
The PowerRename module supports the following configurable properties:
### MRUEnabled
Controls whether the most recently used (MRU) search and replace terms are saved.
**Type:** boolean
**Default:** `true`
### MaxMRUSize
Sets the maximum number of MRU entries to remember.
**Type:** integer
**Range:** `0` to `20`
**Default:** `10`
### ShowIcon
Controls whether the Power Rename icon appears in the Explorer context menu.
**Type:** boolean
**Default:** `true`
### ExtendedContextMenuOnly
Controls whether Power Rename appears only in the extended context menu (Shift+right-click).
**Type:** boolean
**Default:** `false`
### UseBoostLib
Controls whether the Boost library is used for regular expression processing.
**Type:** boolean
**Default:** `false`
## Examples
### Example 1 - Configure MRU settings with direct execution
This example configures the most recently used list behavior.
```powershell
$config = @{
settings = @{
properties = @{
MRUEnabled = $true
MaxMRUSize = 15
}
name = "PowerRename"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module PowerRename --input $config
```
### Example 2 - Configure context menu with DSC
This example configures Power Rename to appear in the extended context menu
only.
```bash
dsc config set --file powerrename-context.dsc.yaml
```
```yaml
# powerrename-context.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Power Rename context menu
type: Microsoft.PowerToys/PowerRenameSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: true
ShowIcon: true
name: PowerRename
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Power Rename.
```bash
winget configure winget-powerrename.yaml
```
```yaml
# winget-powerrename.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Power Rename
type: Microsoft.PowerToys/PowerRenameSettings
properties:
settings:
properties:
MRUEnabled: true
MaxMRUSize: 20
ShowIcon: true
UseBoostLib: true
name: PowerRename
version: 1.0
```
### Example 4 - Clean context menu configuration
This example minimizes context menu clutter.
```bash
dsc config set --file powerrename-minimal.dsc.yaml
```
```yaml
# powerrename-minimal.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Minimal context menu
type: Microsoft.PowerToys/PowerRenameSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: true
ShowIcon: false
name: PowerRename
version: 1.0
```
### Example 5 - Advanced regex configuration
This example enables the Boost library for advanced regex features.
```powershell
$config = @{
settings = @{
properties = @{
UseBoostLib = $true
MRUEnabled = $true
MaxMRUSize = 15
}
name = "PowerRename"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module PowerRename --input $config
```
## Use cases
### Content management
Configure for frequent file renaming tasks:
```yaml
resources:
- name: Content management
type: Microsoft.PowerToys/PowerRenameSettings
properties:
settings:
properties:
MRUEnabled: true
MaxMRUSize: 20
ShowIcon: true
name: PowerRename
version: 1.0
```
### Clean interface
Configure for minimal context menu presence:
```yaml
resources:
- name: Clean interface
type: Microsoft.PowerToys/PowerRenameSettings
properties:
settings:
properties:
ExtendedContextMenuOnly: true
name: PowerRename
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [AdvancedPaste][03]
- [PowerToys PowerRename Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./AdvancedPaste.md
[04]: https://learn.microsoft.com/windows/powertoys/powerrename

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@@ -1,173 +0,0 @@
---
description: DSC configuration reference for PowerToys RegistryPreview module
ms.date: 10/18/2025
ms.topic: reference
title: RegistryPreview Module
---
# RegistryPreview Module
## Synopsis
Manages configuration for the Registry Preview utility, which visualizes and edits Windows registry files (.reg).
## Description
The `RegistryPreview` module configures PowerToys Registry Preview, a utility
that provides a visual preview and editing interface for Windows registry
(.reg) files. It helps you understand and safely edit registry files before
applying them to your system.
## Properties
The RegistryPreview module supports the following configurable properties:
### DefaultRegApp
Controls whether Registry Preview is set as the default application for .reg files.
**Type:** boolean
**Default:** `false`
## Examples
### Example 1 - Set as default .reg handler with direct execution
This example sets Registry Preview as the default application for .reg files.
```powershell
$config = @{
settings = @{
properties = @{
DefaultRegApp = $true
}
name = "RegistryPreview"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module RegistryPreview --input $config
```
### Example 2 - Configure with DSC
This example configures Registry Preview as the default handler.
```bash
dsc config set --file registrypreview-default.dsc.yaml
```
```yaml
# registrypreview-default.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Set Registry Preview as default
type: Microsoft.PowerToys/RegistryPreviewSettings
properties:
settings:
properties:
DefaultRegApp: true
name: RegistryPreview
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and sets Registry Preview as the default .reg
handler.
```bash
winget configure winget-registrypreview.yaml
```
```yaml
# winget-registrypreview.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Registry Preview
type: Microsoft.PowerToys/RegistryPreviewSettings
properties:
settings:
properties:
DefaultRegApp: true
name: RegistryPreview
version: 1.0
```
### Example 4 - Disable as default handler
This example ensures Registry Preview is not the default .reg handler.
```bash
dsc config set --file registrypreview-notdefault.dsc.yaml
```
```yaml
# registrypreview-notdefault.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Do not use as default
type: Microsoft.PowerToys/RegistryPreviewSettings
properties:
settings:
properties:
DefaultRegApp: false
name: RegistryPreview
version: 1.0
```
## Use cases
### System administration
Configure as default for safe registry file handling:
```yaml
resources:
- name: Admin configuration
type: Microsoft.PowerToys/RegistryPreviewSettings
properties:
settings:
properties:
DefaultRegApp: true
name: RegistryPreview
version: 1.0
```
### Optional tool
Keep as optional tool without default file association:
```yaml
resources:
- name: Optional tool
type: Microsoft.PowerToys/RegistryPreviewSettings
properties:
settings:
properties:
DefaultRegApp: false
name: RegistryPreview
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [FileLocksmith][03]
- [PowerToys Registry Preview Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./FileLocksmith.md
[04]: https://learn.microsoft.com/windows/powertoys/registry-preview

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@@ -1,259 +0,0 @@
---
description: DSC configuration reference for PowerToys ShortcutGuide module
ms.date: 10/18/2025
ms.topic: reference
title: ShortcutGuide Module
---
# ShortcutGuide Module
## Synopsis
Manages configuration for the Shortcut Guide utility, which displays available keyboard shortcuts.
## Description
The `ShortcutGuide` module configures PowerToys Shortcut Guide, a utility that
displays an overlay showing available Windows keyboard shortcuts when you hold
the Windows key. It helps users discover and learn keyboard shortcuts.
## Properties
The ShortcutGuide module supports the following configurable properties:
### OpenShortcutGuide
Sets the keyboard shortcut or method to open the shortcut guide.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** Hold Windows key for 900ms
### OverlayOpacity
Sets the opacity of the shortcut guide overlay (0-100).
**Type:** integer
**Range:** `0` to `100`
**Default:** `90`
### Theme
Sets the theme for the shortcut guide.
**Type:** string
**Allowed values:** `"light"`, `"dark"`, `"system"`
**Default:** `"dark"`
### PressTime
Sets how long the Windows key must be held before showing the guide (in milliseconds).
**Type:** integer
**Range:** `100` to `10000`
**Default:** `900`
### ExcludedApps
List of applications where Shortcut Guide is disabled.
**Type:** string (newline-separated list of executable names)
## Examples
### Example 1 - Configure activation time with direct execution
This example sets a faster activation time for the shortcut guide.
```powershell
$config = @{
settings = @{
properties = @{
PressTime = 600
}
name = "ShortcutGuide"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module ShortcutGuide `
--input $config
```
### Example 2 - Configure appearance with DSC
This example customizes the overlay appearance.
```bash
dsc config set --file shortcutguide-appearance.dsc.yaml
```
```yaml
# shortcutguide-appearance.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Shortcut Guide appearance
type: Microsoft.PowerToys/ShortcutGuideSettings
properties:
settings:
properties:
OverlayOpacity: 95
Theme: light
name: ShortcutGuide
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Shortcut Guide.
```bash
winget configure winget-shortcutguide.yaml
```
```yaml
# winget-shortcutguide.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Shortcut Guide
type: Microsoft.PowerToys/ShortcutGuideSettings
properties:
settings:
properties:
PressTime: 700
OverlayOpacity: 90
Theme: dark
name: ShortcutGuide
version: 1.0
```
### Example 4 - Quick activation
This example configures for quick activation with a short press time.
```bash
dsc config set --file shortcutguide-quick.dsc.yaml
```
```yaml
# shortcutguide-quick.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Quick activation
type: Microsoft.PowerToys/ShortcutGuideSettings
properties:
settings:
properties:
PressTime: 400
name: ShortcutGuide
version: 1.0
```
### Example 5 - High opacity for visibility
This example maximizes opacity for better visibility.
```powershell
$config = @{
settings = @{
properties = @{
OverlayOpacity = 100
Theme = "dark"
}
name = "ShortcutGuide"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module ShortcutGuide --input $config
```
### Example 6 - Exclude applications
This example excludes Shortcut Guide from specific applications.
```bash
dsc config set --file shortcutguide-exclusions.dsc.yaml
```
```yaml
# shortcutguide-exclusions.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Exclude apps
type: Microsoft.PowerToys/ShortcutGuideSettings
properties:
settings:
properties:
ExcludedApps: |
Game.exe
FullScreenApp.exe
name: ShortcutGuide
version: 1.0
```
## Use cases
### New users
Configure for easy keyboard shortcut discovery:
```yaml
resources:
- name: New user configuration
type: Microsoft.PowerToys/ShortcutGuideSettings
properties:
settings:
properties:
PressTime: 800
OverlayOpacity: 95
name: ShortcutGuide
version: 1.0
```
### Power users
Configure for quick access without accidental activation:
```yaml
resources:
- name: Power user configuration
type: Microsoft.PowerToys/ShortcutGuideSettings
properties:
settings:
properties:
PressTime: 1200
OverlayOpacity: 85
name: ShortcutGuide
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [Peek][03]
- [PowerToys Keyboard Shortcut Guide Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./Peek.md
[04]: https://learn.microsoft.com/windows/powertoys/shortcut-guide

View File

@@ -1,238 +0,0 @@
---
description: DSC configuration reference for PowerToys Workspaces module
ms.date: 10/18/2025
ms.topic: reference
title: Workspaces Module
---
# Workspaces Module
## Synopsis
Manages configuration for the Workspaces utility, which launches application sets and arranges windows.
## Description
The `Workspaces` module configures PowerToys Workspaces, a utility that allows
you to save and restore sets of applications with their window positions. It
enables you to quickly switch between different work contexts by launching and
arranging multiple applications at once.
## Properties
The Workspaces module supports the following configurable properties:
### LaunchHotkey
Sets the keyboard shortcut to launch the Workspaces editor.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Win+Shift+;` (VK code 186)
### MoveExistingWindows
Controls whether existing application windows are moved when launching a workspace.
**Type:** boolean
**Default:** `false`
### SpanZonesAcrossMonitors
Controls whether workspace zones can span across multiple monitors.
**Type:** boolean
**Default:** `false`
## Examples
### Example 1 - Configure launch hotkey with direct execution
This example sets a custom hotkey to launch the Workspaces editor.
```powershell
$config = @{
settings = @{
properties = @{
LaunchHotkey = @{
win = $true
ctrl = $true
alt = $false
shift = $false
code = 87
key = "W"
}
}
name = "Workspaces"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module Workspaces --input $config
```
### Example 2 - Configure window behavior with DSC
This example enables moving existing windows when launching workspaces.
```bash
dsc config set --file workspaces-behavior.dsc.yaml
```
```yaml
# workspaces-behavior.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Workspaces window behavior
type: Microsoft.PowerToys/WorkspacesSettings
properties:
settings:
properties:
MoveExistingWindows: true
SpanZonesAcrossMonitors: false
name: Workspaces
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures Workspaces.
```bash
winget configure winget-workspaces.yaml
```
```yaml
# winget-workspaces.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure Workspaces
type: Microsoft.PowerToys/WorkspacesSettings
properties:
settings:
properties:
LaunchHotkey:
win: true
ctrl: false
alt: false
shift: true
code: 186
key: ";"
MoveExistingWindows: true
name: Workspaces
version: 1.0
```
### Example 4 - Multi-monitor setup
This example configures for multi-monitor workspace management.
```bash
dsc config set --file workspaces-multimonitor.dsc.yaml
```
```yaml
# workspaces-multimonitor.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Multi-monitor configuration
type: Microsoft.PowerToys/WorkspacesSettings
properties:
settings:
properties:
SpanZonesAcrossMonitors: true
MoveExistingWindows: true
name: Workspaces
version: 1.0
```
### Example 5 - Simple hotkey
This example sets a simple single-key hotkey combination.
```powershell
$config = @{
settings = @{
properties = @{
LaunchHotkey = @{
win = $true
ctrl = $false
alt = $true
shift = $false
code = 192
key = "~"
}
}
name = "Workspaces"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module Workspaces --input $config
```
## Use cases
### Development environments
Configure for quick switching between development workspaces:
```yaml
resources:
- name: Development workspace
type: Microsoft.PowerToys/WorkspacesSettings
properties:
settings:
properties:
MoveExistingWindows: true
SpanZonesAcrossMonitors: true
name: Workspaces
version: 1.0
```
### Single monitor usage
Configure for single-monitor workflow:
```yaml
resources:
- name: Single monitor setup
type: Microsoft.PowerToys/WorkspacesSettings
properties:
settings:
properties:
SpanZonesAcrossMonitors: false
MoveExistingWindows: false
name: Workspaces
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [ColorPicker Module][03] - For additional PowerToys configuration
- [PowerToys Workspaces Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./ColorPicker.md
[04]: https://learn.microsoft.com/windows/powertoys/workspaces

View File

@@ -1,215 +0,0 @@
---
description: DSC configuration reference for PowerToys ZoomIt module
ms.date: 10/18/2025
ms.topic: reference
title: ZoomIt Module
---
# ZoomIt Module
## Synopsis
Manages configuration for the ZoomIt utility, which provides screen zoom, annotation, and presentation tools.
## Description
The `ZoomIt` module configures PowerToys ZoomIt, a screen zoom and annotation utility for presentations and demonstrations. It provides live zoom, screen drawing, a break timer, and other presentation features activated through customizable keyboard shortcuts.
## Properties
The ZoomIt module supports the following configurable properties:
### ActivationShortcut
Sets the keyboard shortcut to activate the zoom mode.
**Type:** object
**Properties:**
- `win` (boolean) - Windows key modifier
- `ctrl` (boolean) - Ctrl key modifier
- `alt` (boolean) - Alt key modifier
- `shift` (boolean) - Shift key modifier
- `code` (integer) - Virtual key code
- `key` (string) - Key name
**Default:** `Ctrl+1` (VK code 49)
## Examples
### Example 1 - Configure activation shortcut with direct execution
This example sets a custom keyboard shortcut to activate ZoomIt.
```powershell
$config = @{
settings = @{
properties = @{
ActivationShortcut = @{
win = $false
ctrl = $true
alt = $false
shift = $true
code = 90
key = "Z"
}
}
name = "ZoomIt"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
PowerToys.DSC.exe set --resource 'settings' --module ZoomIt --input $config
```
### Example 2 - Configure with Microsoft DSC
This example configures the ZoomIt activation shortcut using Microsoft DSC.
```bash
dsc config set --file zoomit-config.dsc.yaml
```
```yaml
# zoomit-config.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure ZoomIt shortcut
type: Microsoft.PowerToys/ZoomItSettings
properties:
settings:
properties:
ActivationShortcut:
win: false
ctrl: true
alt: false
shift: false
code: 49
key: "1"
name: ZoomIt
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and configures ZoomIt using WinGet.
```bash
winget configure winget-zoomit.yaml
```
```yaml
# winget-zoomit.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure ZoomIt
type: Microsoft.PowerToys/ZoomItSettings
properties:
settings:
properties:
ActivationShortcut:
win: false
ctrl: true
alt: false
shift: true
code: 90
key: Z
name: ZoomIt
version: 1.0
```
### Example 4 - Presentation mode hotkey
This example configures an easy-to-remember presentation hotkey.
```bash
dsc config set --file zoomit-presentation.dsc.yaml
```
```yaml
# zoomit-presentation.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Presentation hotkey
type: Microsoft.PowerToys/ZoomItSettings
properties:
settings:
properties:
ActivationShortcut:
win: true
ctrl: false
alt: false
shift: false
code: 187
key: "="
name: ZoomIt
version: 1.0
```
## Use cases
### Presentations
Configure for easy screen zooming during presentations:
```yaml
resources:
- name: Presentation setup
type: Microsoft.PowerToys/ZoomItSettings
properties:
settings:
properties:
ActivationShortcut:
win: false
ctrl: true
alt: false
shift: false
code: 49
key: "1"
name: ZoomIt
version: 1.0
```
### Screen recording
Configure for quick access during screen recording sessions:
```yaml
resources:
- name: Recording setup
type: Microsoft.PowerToys/ZoomItSettings
properties:
settings:
properties:
ActivationShortcut:
win: true
ctrl: false
alt: false
shift: true
code: 90
key: Z
name: ZoomIt
version: 1.0
```
## See also
- [Settings Resource][01]
- [PowerToys DSC Overview][02]
- [CropAndLock Module][03] - For additional PowerToys configuration
- [PowerToys ZoomIt Documentation][04]
<!-- Link reference definitions -->
[01]: ../settings-resource.md
[02]: ../overview.md
[03]: ./CropAndLock.md
[04]: https://learn.microsoft.com/windows/powertoys/zoomit

View File

@@ -1,244 +0,0 @@
---
description: Overview of PowerToys Desired State Configuration (DSC) support
ms.date: 10/18/2025
ms.topic: overview
title: PowerToys DSC Overview
---
# PowerToys DSC Overview
## Synopsis
PowerToys supports Desired State Configuration (DSC) v3 for declarative configuration management of PowerToys settings.
## Description
PowerToys includes Microsoft Desired State Configuration (DSC) support
through the `PowerToys.DSC.exe` command-line tool, enabling you to:
- Declare and enforce desired configuration states for PowerToys
utilities.
- Automate PowerToys configuration across multiple systems.
- Integrate PowerToys configuration with WinGet and other DSC-compatible
tools.
- Version control your PowerToys settings as code.
The PowerToys DSC implementation provides a **settings** resource that
manages configuration for all PowerToys utilities (modules). Each utility
can be configured independently, allowing granular control over your
PowerToys environment.
## Usage methods
PowerToys DSC can be used in three ways:
### 1. Direct execution with PowerToys.DSC.exe
Execute DSC operations directly using the PowerToys.DSC.exe command-line
tool:
```powershell
# Get current settings for a module
PowerToys.DSC.exe get --resource 'settings' --module Awake
# Set settings for a module
$input = '{"settings":{...}}'
PowerToys.DSC.exe set --resource 'settings' --module Awake --input $input
# Test if settings match desired state
PowerToys.DSC.exe test --resource 'settings' --module Awake --input $input
```
For detailed information, see [PowerToys.DSC.exe command reference][01].
### 2. Microsoft Desired State Configuration (DSC)
Use PowerToys DSC resources in standard DSC configuration documents:
```yaml
# powertoys-config.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Awake
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: true
mode: 1
name: Awake
version: 0.0.1
```
### 3. WinGet Configuration
Integrate PowerToys configuration with WinGet package installation:
```yaml
# winget-powertoys.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure FancyZones
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_shiftDrag: true
fancyzones_mouseSwitch: true
name: FancyZones
version: 1.0
```
## Available resources
PowerToys DSC provides the following resource:
| Resource | Description |
| ---------- | ---------------------------------------------------- |
| `settings` | Manages configuration for PowerToys utility modules. |
For detailed information about the settings resource, see [Settings
Resource Reference][03].
## Available modules
The settings resource supports configuration for the following PowerToys
utilities:
| Module | Description | Documentation |
| ---------------------- | -------------------------------------------- | ------------------------------------- |
| App | General PowerToys application settings. | [App module][04] |
| AdvancedPaste | Advanced clipboard operations. | [AdvancedPaste module][05] |
| AlwaysOnTop | Pin windows to stay on top. | [AlwaysOnTop module][06] |
| Awake | Keep computer awake. | [Awake module][07] |
| ColorPicker | System-wide color picker utility. | [ColorPicker module][08] |
| CropAndLock | Crop and lock portions of windows. | [CropAndLock module][09] |
| EnvironmentVariables | Manage environment variables. | [EnvironmentVariables module][10] |
| FancyZones | Window layout manager. | [FancyZones module][11] |
| FileLocksmith | Identify what's locking files. | [FileLocksmith module][12] |
| FindMyMouse | Locate your mouse cursor. | [FindMyMouse module][13] |
| Hosts | Quick hosts file editor. | [Hosts module][14] |
| ImageResizer | Resize images from context menu. | [ImageResizer module][15] |
| KeyboardManager | Remap keys and create shortcuts. | [KeyboardManager module][16] |
| MeasureTool | Measure pixels on screen. | [MeasureTool module][17] |
| MouseHighlighter | Highlight mouse cursor. | [MouseHighlighter module][18] |
| MouseJump | Jump across large or multiple displays. | [MouseJump module][19] |
| MousePointerCrosshairs | Display crosshairs centered on mouse. | [MousePointerCrosshairs module][20] |
| Peek | Quick file previewer. | [Peek module][21] |
| PowerAccent | Quick accent character selector. | [PowerAccent module][22] |
| PowerOCR | Extract text from images. | [PowerOCR module][23] |
| PowerRename | Bulk rename files. | [PowerRename module][24] |
| RegistryPreview | Visualize and edit registry files. | [RegistryPreview module][25] |
| ShortcutGuide | Display keyboard shortcuts. | [ShortcutGuide module][26] |
| Workspaces | Save and restore application sets. | [Workspaces module][27] |
| ZoomIt | Screen zoom and annotation tool. | [ZoomIt module][28] |
## Common operations
### List all supported modules
```powershell
PowerToys.DSC.exe modules --resource 'settings'
```
### Get current configuration
```powershell
# Get configuration for a specific module.
PowerToys.DSC.exe get --resource 'settings' --module FancyZones
# Export configuration (identical to get).
PowerToys.DSC.exe export --resource 'settings' --module FancyZones
```
### Apply configuration
```powershell
# Set configuration for a module.
$input = '{"settings":{...}}'
PowerToys.DSC.exe set --resource 'settings' --module FancyZones --input $input
```
### Validate configuration
```powershell
# Test if current state matches desired state.
$input = '{"settings":{...}}'
PowerToys.DSC.exe test --resource 'settings' --module FancyZones --input $input
```
### Generate schema
```powershell
# Get JSON schema for a module's settings.
PowerToys.DSC.exe schema --resource 'settings' --module FancyZones
```
### Generate DSC manifest
```powershell
# Generate manifest for a specific module.
$outputDir = "C:\manifests"
PowerToys.DSC.exe manifest --resource 'settings' --module FancyZones `
--outputDir $outputDir
# Generate manifests for all modules.
PowerToys.DSC.exe manifest --resource 'settings' --outputDir $outputDir
```
## Examples
For complete examples, see:
- [Settings Resource Examples][29]
- Individual module documentation in the [modules][30] folder
## See also
- [Settings Resource Reference][03]
- [PowerToys.DSC.exe Command Reference][01]
- [Module Documentation][30]
- [Microsoft DSC Documentation][31]
- [WinGet Configuration Documentation][32]
<!-- Link reference definitions -->
[01]: ./modules/
[03]: ./settings-resource.md
[04]: ./modules/App.md
[05]: ./modules/AdvancedPaste.md
[06]: ./modules/AlwaysOnTop.md
[07]: ./modules/Awake.md
[08]: ./modules/ColorPicker.md
[09]: ./modules/CropAndLock.md
[10]: ./modules/EnvironmentVariables.md
[11]: ./modules/FancyZones.md
[12]: ./modules/FileLocksmith.md
[13]: ./modules/FindMyMouse.md
[14]: ./modules/Hosts.md
[15]: ./modules/ImageResizer.md
[16]: ./modules/KeyboardManager.md
[17]: ./modules/MeasureTool.md
[18]: ./modules/MouseHighlighter.md
[19]: ./modules/MouseJump.md
[20]: ./modules/MousePointerCrosshairs.md
[21]: ./modules/Peek.md
[22]: ./modules/PowerAccent.md
[23]: ./modules/PowerOCR.md
[24]: ./modules/PowerRename.md
[25]: ./modules/RegistryPreview.md
[26]: ./modules/ShortcutGuide.md
[27]: ./modules/Workspaces.md
[28]: ./modules/ZoomIt.md
[29]: ./settings-resource.md#examples
[30]: ./modules/
[31]: https://learn.microsoft.com/powershell/dsc/overview
[32]: https://learn.microsoft.com/windows/package-manager/configuration/

View File

@@ -1,458 +0,0 @@
---
description: Reference for the PowerToys DSC settings resource
ms.date: 10/18/2025
ms.topic: reference
title: Settings Resource
---
# Settings Resource
## Synopsis
Manages configuration settings for PowerToys utilities (modules).
## Description
The `settings` resource provides Microsoft Desired State Configuration (DSC)
support for managing PowerToys configuration. It enables declarative
configuration of PowerToys utilities, allowing you to define, test, and
enforce desired states for each module.
Each PowerToys utility (module) has its own configurable properties that can
be managed through this resource. The settings resource supports standard DSC
operations: get, set, test, export, schema, and manifest generation.
## Supported modules
The settings resource supports the following PowerToys modules:
- **App** - General application settings (enable/disable utilities, run at
startup, theme, etc.).
- **AdvancedPaste** - Advanced clipboard and paste operations.
- **AlwaysOnTop** - Window pinning configuration.
- **Awake** - Keep-awake timer settings.
- **ColorPicker** - Color picker activation and format settings.
- **CropAndLock** - Window cropping settings.
- **EnvironmentVariables** - Environment variable editor settings.
- **FancyZones** - Window layout and zone configuration.
- **FileLocksmith** - File lock detection settings.
- **FindMyMouse** - Mouse locator settings.
- **Hosts** - Hosts file editor settings.
- **ImageResizer** - Image resize configuration.
- **KeyboardManager** - Key remapping and shortcut settings.
- **MeasureTool** - Screen measurement tool settings.
- **MouseHighlighter** - Mouse highlighting configuration.
- **MouseJump** - Mouse jump navigation settings.
- **MousePointerCrosshairs** - Crosshair display settings.
- **Peek** - File preview settings.
- **PowerAccent** - Accent character selection settings.
- **PowerOCR** - Text extraction settings.
- **PowerRename** - Bulk rename configuration.
- **RegistryPreview** - Registry file preview settings.
- **ShortcutGuide** - Keyboard shortcut overlay settings.
- **Workspaces** - Application workspace settings.
- **ZoomIt** - Screen zoom and annotation settings.
For detailed property information for each module, see the individual [module
documentation][01].
## Operations
### List supported modules
List all modules that can be configured with the settings resource.
**Direct execution:**
```powershell
# List all configurable modules.
PowerToys.DSC.exe modules --resource 'settings'
```
### Get current state
Retrieve the current configuration state for a module.
**Direct execution:**
```powershell
# Get current settings for a module.
PowerToys.DSC.exe get --resource 'settings' --module <ModuleName>
```
**DSC configuration:**
```yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Get Awake settings
type: Microsoft.PowerToys/AwakeSettings
properties: {}
```
**WinGet configuration:**
```yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Get FancyZones settings
type: Microsoft.PowerToys/FancyZonesSettings
properties: {}
```
### Export current state
Export the current configuration state. The output is identical to the `get`
operation.
**Direct execution:**
```powershell
# Export current settings for a module.
PowerToys.DSC.exe export --resource 'settings' --module <ModuleName>
```
### Set desired state
Apply a configuration to a module, updating only the properties that differ
from the desired state.
**Direct execution:**
```powershell
# Set desired configuration for a module.
$input = '{
"settings": {
"properties": {
"keepDisplayOn": true,
"mode": 1
},
"name": "Awake",
"version": "0.0.1"
}
}'
PowerToys.DSC.exe set --resource 'settings' --module Awake --input $input
```
**DSC configuration:**
```yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Configure Awake
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: true
mode: 1
name: Awake
version: 0.0.1
```
**WinGet configuration:**
```yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install and configure PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
- name: Configure FancyZones
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_shiftDrag: true
fancyzones_mouseSwitch: true
fancyzones_displayOrWorkAreaChange_moveWindows: true
name: FancyZones
version: 1.0
```
### Test desired state
Verify whether the current configuration matches the desired state.
**Direct execution:**
```powershell
# Test if current state matches desired state.
$input = '{
"settings": {
"properties": {
"keepDisplayOn": true,
"mode": 1
},
"name": "Awake",
"version": "0.0.1"
}
}'
PowerToys.DSC.exe test --resource 'settings' --module Awake --input $input
```
The output includes an `_inDesiredState` property indicating whether the
configuration matches (`true`) or differs (`false`).
**DSC configuration:**
```yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Test Awake configuration
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: true
mode: 1
name: Awake
version: 0.0.1
```
### Get schema
Generate the JSON schema for a module's settings, describing all configurable
properties and their types.
**Direct execution:**
```powershell
# Get JSON schema for a module.
PowerToys.DSC.exe schema --resource 'settings' --module Awake
# Format for readability.
PowerToys.DSC.exe schema --resource 'settings' --module Awake `
| ConvertFrom-Json | ConvertTo-Json -Depth 10
```
### Generate manifest
Create a DSC resource manifest file for one or all modules.
**Direct execution:**
```powershell
# Generate manifest for a specific module.
$outputDir = "C:\manifests"
PowerToys.DSC.exe manifest --resource 'settings' --module Awake `
--outputDir $outputDir
# Generate manifests for all modules.
PowerToys.DSC.exe manifest --resource 'settings' --outputDir $outputDir
# Print manifest to console (omit --outputDir).
PowerToys.DSC.exe manifest --resource 'settings' --module Awake
```
## Examples
### Example 1 - Enable and configure FancyZones
This example enables FancyZones and configures window dragging behavior using
direct execution.
```powershell
# Get current FancyZones settings.
$current = PowerToys.DSC.exe get --resource 'settings' --module FancyZones `
| ConvertFrom-Json
# Modify settings.
$desired = @{
settings = @{
properties = @{
fancyzones_shiftDrag = $true
fancyzones_mouseSwitch = $true
fancyzones_displayOrWorkAreaChange_moveWindows = $true
}
name = "FancyZones"
version = "1.0"
}
} | ConvertTo-Json -Depth 10 -Compress
# Apply configuration.
PowerToys.DSC.exe set --resource 'settings' --module FancyZones `
--input $desired
```
### Example 2 - Configure multiple utilities with DSC
This example configures multiple PowerToys utilities in a single DSC
configuration.
```yaml
# powertoys-multi.dsc.yaml
$schema: https://aka.ms/dsc/schemas/v3/bundled/config/document.json
resources:
- name: Enable PowerToys utilities
type: Microsoft.PowerToys/AppSettings
properties:
settings:
properties:
Enabled:
Awake: true
FancyZones: true
PowerRename: true
ColorPicker: true
name: App
version: 1.0
- name: Configure Awake
type: Microsoft.PowerToys/AwakeSettings
properties:
settings:
properties:
keepDisplayOn: true
mode: 1
name: Awake
version: 0.0.1
- name: Configure ColorPicker
type: Microsoft.PowerToys/ColorPickerSettings
properties:
settings:
properties:
changecursor: true
copiedcolorrepresentation: "HEX"
name: ColorPicker
version: 1.0
```
### Example 3 - Install and configure with WinGet
This example installs PowerToys and applies configuration using WinGet.
```yaml
# winget-powertoys-setup.yaml
$schema: https://raw.githubusercontent.com/PowerShell/DSC/main/schemas/2023/08/config/document.json
metadata:
winget:
processor: dscv3
resources:
- name: Install PowerToys
type: Microsoft.WinGet.DSC/WinGetPackage
properties:
id: Microsoft.PowerToys
source: winget
ensure: Present
- name: Configure general settings
type: Microsoft.PowerToys/AppSettings
properties:
settings:
properties:
run_elevated: true
startup: true
theme: "dark"
name: App
version: 1.0
- name: Configure FancyZones
type: Microsoft.PowerToys/FancyZonesSettings
properties:
settings:
properties:
fancyzones_shiftDrag: true
fancyzones_zoneSetChange_moveWindows: true
name: FancyZones
version: 1.0
- name: Configure ImageResizer
type: Microsoft.PowerToys/ImageResizerSettings
properties:
settings:
properties:
ImageResizerSizes:
- Name: Small
Width: 854
Height: 480
Unit: Pixel
Fit: Fit
- Name: Medium
Width: 1920
Height: 1080
Unit: Pixel
Fit: Fit
name: ImageResizer
version: 1.0
```
Apply the configuration:
```powershell
winget configure winget-powertoys-setup.yaml
```
### Example 4 - Test configuration drift
This example tests whether the current configuration matches the desired
state.
```powershell
# Define desired state.
$desired = @{
settings = @{
properties = @{
keepDisplayOn = $true
mode = 1
}
name = "Awake"
version = "0.0.1"
}
} | ConvertTo-Json -Depth 10 -Compress
# Test for drift.
$result = PowerToys.DSC.exe test --resource 'settings' --module Awake `
--input $desired | ConvertFrom-Json
if ($result._inDesiredState) {
Write-Host "Configuration is in desired state"
} else {
Write-Host "Configuration has drifted from desired state"
# Apply configuration.
PowerToys.DSC.exe set --resource 'settings' --module Awake `
--input $desired
}
```
### Example 5 - Export all module configurations
This example exports configuration for all modules.
```powershell
# Get list of all modules.
$modules = PowerToys.DSC.exe modules --resource 'settings'
# Export each module's configuration.
$configurations = @{}
foreach ($module in $modules) {
$config = PowerToys.DSC.exe export --resource 'settings' `
--module $module | ConvertFrom-Json
$configurations[$module] = $config
}
# Save to file.
$configurations | ConvertTo-Json -Depth 10 `
| Out-File "powertoys-backup.json"
```
## See also
- [PowerToys DSC Overview][02]
- [Module Documentation][01]
- [WinGet Configuration][03]
<!-- Link reference definitions -->
[01]: ./modules/
[02]: ./overview.md
[03]: https://learn.microsoft.com/windows/package-manager/configuration/

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Before

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View File

@@ -1594,7 +1594,6 @@ UINT __stdcall TerminateProcessesCA(MSIHANDLE hInstall)
L"PowerToys.PowerRename.exe",
L"PowerToys.ImageResizer.exe",
L"PowerToys.LightSwitchService.exe",
L"PowerToys.PowerDisplay.exe",
L"PowerToys.GcodeThumbnailProvider.exe",
L"PowerToys.BgcodeThumbnailProvider.exe",
L"PowerToys.PdfThumbnailProvider.exe",

View File

@@ -47,7 +47,6 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
call move /Y ..\..\..\NewPlus.wxs.bk ..\..\..\NewPlus.wxs
call move /Y ..\..\..\Peek.wxs.bk ..\..\..\Peek.wxs
call move /Y ..\..\..\PowerRename.wxs.bk ..\..\..\PowerRename.wxs
call move /Y ..\..\..\PowerDisplay.wxs.bk ..\..\..\PowerDisplay.wxs
call move /Y ..\..\..\Product.wxs.bk ..\..\..\Product.wxs
call move /Y ..\..\..\RegistryPreview.wxs.bk ..\..\..\RegistryPreview.wxs
call move /Y ..\..\..\Resources.wxs.bk ..\..\..\Resources.wxs
@@ -124,7 +123,6 @@ call powershell.exe -NonInteractive -executionpolicy Unrestricted -File $(MSBuil
<Compile Include="KeyboardManager.wxs" />
<Compile Include="Peek.wxs" />
<Compile Include="PowerRename.wxs" />
<Compile Include="PowerDisplay.wxs" />
<Compile Include="DscResources.wxs" />
<Compile Include="RegistryPreview.wxs" />
<Compile Include="Run.wxs" />

View File

@@ -53,7 +53,6 @@
<ComponentGroupRef Id="LightSwitchComponentGroup" />
<ComponentGroupRef Id="PeekComponentGroup" />
<ComponentGroupRef Id="PowerRenameComponentGroup" />
<ComponentGroupRef Id="PowerDisplayComponentGroup" />
<ComponentGroupRef Id="RegistryPreviewComponentGroup" />
<ComponentGroupRef Id="RunComponentGroup" />
<ComponentGroupRef Id="SettingsComponentGroup" />

View File

@@ -9,7 +9,7 @@
<Fragment>
<!-- Resource directories should be added only if the installer is built on the build farm -->
<?ifdef env.IsPipeline?>
<?foreach ParentDirectory in INSTALLFOLDER;HistoryPluginFolder;CalculatorPluginFolder;FolderPluginFolder;ProgramPluginFolder;ShellPluginFolder;IndexerPluginFolder;UnitConverterPluginFolder;ValueGeneratorPluginFolder;UriPluginFolder;WindowWalkerPluginFolder;OneNotePluginFolder;RegistryPluginFolder;VSCodeWorkspacesPluginFolder;ServicePluginFolder;SystemPluginFolder;TimeDatePluginFolder;WindowsSettingsPluginFolder;WindowsTerminalPluginFolder;WebSearchPluginFolder;PowerToysPluginFolder?>
<?foreach ParentDirectory in INSTALLFOLDER;WinUI3AppsInstallFolder;HistoryPluginFolder;CalculatorPluginFolder;FolderPluginFolder;ProgramPluginFolder;ShellPluginFolder;IndexerPluginFolder;UnitConverterPluginFolder;ValueGeneratorPluginFolder;UriPluginFolder;WindowWalkerPluginFolder;OneNotePluginFolder;RegistryPluginFolder;VSCodeWorkspacesPluginFolder;ServicePluginFolder;SystemPluginFolder;TimeDatePluginFolder;WindowsSettingsPluginFolder;WindowsTerminalPluginFolder;WebSearchPluginFolder;PowerToysPluginFolder?>
<DirectoryRef Id="$(var.ParentDirectory)">
<!-- Resource file directories -->
<?foreach Language in $(var.LocLanguageList)?>
@@ -171,6 +171,12 @@
</RegistryKey>
<File Id="FancyZonesEditor_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\$(var.Language)\PowerToys.FancyZonesEditor.resources.dll" />
</Component>
<Component Id="ImageResizer_$(var.IdSafeLanguage)_Component" Directory="Resource$(var.IdSafeLanguage)WinUI3AppsInstallFolder" Guid="$(var.CompGUIDPrefix)02">
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="ImageResizer_$(var.IdSafeLanguage)_Component" Value="" KeyPath="yes" />
</RegistryKey>
<File Id="ImageResizer_$(var.IdSafeLanguage)_File" Source="$(var.BinDir)\WinUI3Apps\$(var.Language)\PowerToys.ImageResizer.resources.dll" />
</Component>
<Component Id="ColorPicker_$(var.IdSafeLanguage)_Component" Directory="Resource$(var.IdSafeLanguage)INSTALLFOLDER" Guid="$(var.CompGUIDPrefix)03">
<RegistryKey Root="$(var.RegistryScope)" Key="Software\Classes\powertoys\components">
<RegistryValue Type="string" Name="ColorPicker_$(var.IdSafeLanguage)_Component" Value="" KeyPath="yes" />
@@ -453,6 +459,7 @@
<RemoveFolder Id="RemoveFolderResourcesResource$(var.IdSafeLanguage)HistoryPluginFolder" Directory="Resource$(var.IdSafeLanguage)HistoryPluginFolder" On="uninstall" />
<RemoveFolder Id="RemoveFolderResourcesResource$(var.IdSafeLanguage)PowerToysPluginFolder" Directory="Resource$(var.IdSafeLanguage)PowerToysPluginFolder" On="uninstall" />
<RemoveFolder Id="RemoveFolderResourcesResource$(var.IdSafeLanguage)ValueGeneratorPluginFolder" Directory="Resource$(var.IdSafeLanguage)ValueGeneratorPluginFolder" On="uninstall" />
<RemoveFolder Id="RemoveFolderResourcesResource$(var.IdSafeLanguage)WinUI3AppsInstallFolder" Directory="Resource$(var.IdSafeLanguage)WinUI3AppsInstallFolder" On="uninstall"/>
<?undef IdSafeLanguage?>
<?endforeach?>
</Component>

View File

@@ -131,25 +131,7 @@ if ($platform -ceq "arm64") {
}
#BaseApplications
# WORKAROUND: Exclude ImageResizer files that leak into the root output directory.
# ImageResizerCLI (Exe, SelfContained) has a ProjectReference to ImageResizerUI (WinExe, SelfContained).
# MSBuild copies the referenced WinExe's apphost (.exe, .deps.json, .runtimeconfig.json) to the root
# output directory as a side effect. These files are incomplete (missing the managed .dll) and should
# not be included in the installer. The complete ImageResizer files are in WinUI3Apps/ and are handled
# by WinUI3ApplicationsFiles. TODO: Refactor ImageResizer to use a shared Library project instead.
Generate-FileList -fileDepsJson "" -fileListName BaseApplicationsFiles -wxsFilePath $PSScriptRoot\BaseApplications.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release"
# Remove leaked ImageResizer artifacts from BaseApplications
$baseAppWxsPath = "$PSScriptRoot\BaseApplications.wxs"
$baseAppWxs = Get-Content $baseAppWxsPath -Raw
$baseAppWxs = $baseAppWxs -replace 'PowerToys\.ImageResizer\.exe;?', ''
$baseAppWxs = $baseAppWxs -replace 'PowerToys\.ImageResizer\.deps\.json;?', ''
$baseAppWxs = $baseAppWxs -replace 'PowerToys\.ImageResizer\.runtimeconfig\.json;?', ''
# Clean up trailing/double semicolons left after removal
$baseAppWxs = $baseAppWxs -replace ';;+', ';'
$baseAppWxs = $baseAppWxs -replace '=;', '='
$baseAppWxs = $baseAppWxs -replace ';"', '"'
Set-Content -Path $baseAppWxsPath -Value $baseAppWxs
Generate-FileComponents -fileListName "BaseApplicationsFiles" -wxsFilePath $PSScriptRoot\BaseApplications.wxs
#WinUI3Applications
@@ -212,10 +194,6 @@ Generate-FileComponents -fileListName "PeekAssetsFiles" -wxsFilePath $PSScriptRo
Generate-FileList -fileDepsJson "" -fileListName PowerRenameAssetsFiles -wxsFilePath $PSScriptRoot\PowerRename.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\PowerRename\"
Generate-FileComponents -fileListName "PowerRenameAssetsFiles" -wxsFilePath $PSScriptRoot\PowerRename.wxs
#PowerDisplay
Generate-FileList -fileDepsJson "" -fileListName PowerDisplayAssetsFiles -wxsFilePath $PSScriptRoot\PowerDisplay.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\PowerDisplay\"
Generate-FileComponents -fileListName "PowerDisplayAssetsFiles" -wxsFilePath $PSScriptRoot\PowerDisplay.wxs
#RegistryPreview
Generate-FileList -fileDepsJson "" -fileListName RegistryPreviewAssetsFiles -wxsFilePath $PSScriptRoot\RegistryPreview.wxs -depsPath "$PSScriptRoot..\..\..\$platform\Release\WinUI3Apps\Assets\RegistryPreview\"
Generate-FileComponents -fileListName "RegistryPreviewAssetsFiles" -wxsFilePath $PSScriptRoot\RegistryPreview.wxs

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.250325.1" targetFramework="native" />
</packages>
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -105,22 +105,6 @@ namespace Microsoft.PowerToys.Common.UI.Controls
{
switch (key)
{
case nameof(VirtualKey.Up):
SetGlyphOrText("\uE0E4", VirtualKey.Up);
break;
case nameof(VirtualKey.Down):
SetGlyphOrText("\uE0E5", VirtualKey.Down);
break;
case nameof(VirtualKey.Left):
SetGlyphOrText("\uE0E2", VirtualKey.Left);
break;
case nameof(VirtualKey.Right):
SetGlyphOrText("\uE0E3", VirtualKey.Right);
break;
case "Copilot":
_keyPresenter.Style = (Style)Application.Current.Resources["CopilotKeyCharPresenterStyle"];
break;
@@ -157,19 +141,19 @@ namespace Microsoft.PowerToys.Common.UI.Controls
break;
case VirtualKey.Up:
SetGlyphOrText("\uE0E4", virtualKey);
_keyPresenter.Content = "\uE0E4";
break;
case VirtualKey.Down:
SetGlyphOrText("\uE0E5", virtualKey);
_keyPresenter.Content = "\uE0E5";
break;
case VirtualKey.Left:
SetGlyphOrText("\uE0E2", virtualKey);
_keyPresenter.Content = "\uE0E2";
break;
case VirtualKey.Right:
SetGlyphOrText("\uE0E3", virtualKey);
_keyPresenter.Content = "\uE0E3";
break;
case VirtualKey.LeftWindows:

View File

@@ -300,6 +300,10 @@ namespace winrt::PowerToys::Interop::implementation
{
return CommonSharedConstants::OPEN_NEW_KEYBOARD_MANAGER_EVENT;
}
hstring Constants::ToggleKeyboardManagerActiveEvent()
{
return CommonSharedConstants::TOGGLE_KEYBOARD_MANAGER_ACTIVE_EVENT;
}
hstring Constants::KeyboardManagerEngineInstanceMutex()
{
return CommonSharedConstants::KEYBOARD_MANAGER_ENGINE_INSTANCE_MUTEX;

View File

@@ -78,6 +78,7 @@ namespace winrt::PowerToys::Interop::implementation
static hstring MWBToggleEasyMouseEvent();
static hstring MWBReconnectEvent();
static hstring OpenNewKeyboardManagerEvent();
static hstring ToggleKeyboardManagerActiveEvent();
static hstring KeyboardManagerEngineInstanceMutex();
};
}

View File

@@ -75,6 +75,7 @@ namespace PowerToys
static String MWBToggleEasyMouseEvent();
static String MWBReconnectEvent();
static String OpenNewKeyboardManagerEvent();
static String ToggleKeyboardManagerActiveEvent();
static String KeyboardManagerEngineInstanceMutex();
}
}

View File

@@ -151,7 +151,6 @@ namespace CommonSharedConstants
const wchar_t ZOOMIT_BREAK_EVENT[] = L"Local\\PowerToysZoomIt-BreakEvent-17f2e63c-4c56-41dd-90a0-2d12f9f50c6b";
const wchar_t ZOOMIT_LIVEZOOM_EVENT[] = L"Local\\PowerToysZoomIt-LiveZoomEvent-390bf0c7-616f-47dc-bafe-a2d228add20d";
const wchar_t ZOOMIT_SNIP_EVENT[] = L"Local\\PowerToysZoomIt-SnipEvent-2fd9c211-436d-4f17-a902-2528aaae3e30";
const wchar_t ZOOMIT_SNIPOCR_EVENT[] = L"Local\\PowerToysZoomIt-SnipOcrEvent-a7c3b1d2-9e4f-4a6b-8d5c-1f2e3a4b5c6d";
const wchar_t ZOOMIT_RECORD_EVENT[] = L"Local\\PowerToysZoomIt-RecordEvent-74539344-eaad-4711-8e83-23946e424512";
// Path to the events used by PowerDisplay
@@ -173,6 +172,7 @@ namespace CommonSharedConstants
// Path to events used by Keyboard Manager
const wchar_t OPEN_NEW_KEYBOARD_MANAGER_EVENT[] = L"Local\\PowerToysOpenNewKeyboardManagerEvent-9c1d2e3f-4b5a-6c7d-8e9f-0a1b2c3d4e5f";
const wchar_t TOGGLE_KEYBOARD_MANAGER_ACTIVE_EVENT[] = L"Local\\PowerToysToggleKeyboardManagerActiveEvent-7f3a1d5c-2e94-4ff4-8b6a-90fd2bc4d2a7";
const wchar_t KEYBOARD_MANAGER_ENGINE_INSTANCE_MUTEX[] = L"Local\\PowerToys_KBMEngine_InstanceMutex";
// used from quick access window

View File

@@ -26,7 +26,7 @@ public class BaseDscTest
/// </summary>
/// <param name="name">The name of the resource string.</param>
/// <param name="args">The arguments to format the resource string with.</param>
/// <returns>The formatted resource string.</returns>
/// <returns></returns>
public string GetResourceString(string name, params string[] args)
{
return string.Format(CultureInfo.InvariantCulture, _resourceManager.GetString(name, CultureInfo.InvariantCulture), args);
@@ -35,9 +35,9 @@ public class BaseDscTest
/// <summary>
/// Execute a dsc command with the provided arguments.
/// </summary>
/// <typeparam name="T">The type of the DSC command to execute.</typeparam>
/// <param name="args">The command-line arguments to pass to the DSC command.</param>
/// <returns>The result of the DSC command execution.</returns>
/// <typeparam name="T"></typeparam>
/// <param name="args"></param>
/// <returns></returns>
protected DscExecuteResult ExecuteDscCommand<T>(params string[] args)
where T : Command, new()
{

View File

@@ -47,6 +47,6 @@ public interface ISettingsFunctionData
/// <summary>
/// Gets the schema for the settings resource object.
/// </summary>
/// <returns>The JSON schema string for the settings resource object.</returns>
/// <returns></returns>
public string Schema();
}

View File

@@ -37,7 +37,7 @@ public class BaseResourceObject
/// <summary>
/// Generates a JSON representation of the resource object.
/// </summary>
/// <returns>A JSON representation of the resource object.</returns>
/// <returns></returns>
public JsonNode ToJson()
{
return JsonSerializer.SerializeToNode(this, GetType(), _options) ?? new JsonObject();

View File

@@ -150,6 +150,7 @@
<decimal value="0" />
</disabledValue>
</policy>
<!-- TEMPORARILY_DISABLED: PowerDisplay
<policy name="ConfigureEnabledUtilityPowerDisplay" class="Both" displayName="$(string.ConfigureEnabledUtilityPowerDisplay)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityPowerDisplay">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_95_0" />
@@ -160,6 +161,7 @@
<decimal value="0" />
</disabledValue>
</policy>
-->
<policy name="ConfigureEnabledUtilityEnvironmentVariables" class="Both" displayName="$(string.ConfigureEnabledUtilityEnvironmentVariables)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityEnvironmentVariables">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_75_0" />

View File

@@ -249,7 +249,7 @@ If you don't configure this policy, the user will be able to control the setting
<string id="ConfigureEnabledUtilityCmdPal">CmdPal: Configure enabled state</string>
<string id="ConfigureEnabledUtilityCropAndLock">Crop And Lock: Configure enabled state</string>
<string id="ConfigureEnabledUtilityLightSwitch">Light Switch: Configure enabled state</string>
<string id="ConfigureEnabledUtilityPowerDisplay">PowerDisplay: Configure enabled state</string>
<!-- <string id="ConfigureEnabledUtilityPowerDisplay">PowerDisplay: Configure enabled state</string> --><!-- TEMPORARILY_DISABLED: PowerDisplay -->
<string id="ConfigureEnabledUtilityEnvironmentVariables">Environment Variables: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFancyZones">FancyZones: Configure enabled state</string>
<string id="ConfigureEnabledUtilityFileLocksmith">File Locksmith: Configure enabled state</string>

View File

@@ -70,12 +70,12 @@
Spacing="2">
<TextBlock
Style="{StaticResource BodyTextBlockStyle}"
Text="{x:Bind Header, Mode=OneTime}"
Text="{x:Bind Header, Mode=OneWay}"
TextWrapping="NoWrap" />
<TextBlock
Foreground="{ThemeResource TextFillColorSecondaryBrush}"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind Timestamp, Converter={StaticResource DateTimeToFriendlyStringConverter}, Mode=OneTime}" />
Text="{x:Bind Timestamp, Converter={StaticResource DateTimeToFriendlyStringConverter}, Mode=OneWay}" />
</StackPanel>
</Grid>
</UserControl>

View File

@@ -29,31 +29,31 @@
Padding="-9,0,0,0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
AutomationProperties.AcceleratorKey="{x:Bind ShortcutText, Mode=OneTime}"
AutomationProperties.AcceleratorKey="{x:Bind ShortcutText, Mode=OneWay}"
AutomationProperties.AutomationControlType="ListItem"
AutomationProperties.FullDescription="{x:Bind ToolTip, Mode=OneTime}"
AutomationProperties.HelpText="{x:Bind Name, Mode=OneTime}"
AutomationProperties.Name="{x:Bind AccessibleName, Mode=OneTime}">
AutomationProperties.FullDescription="{x:Bind ToolTip, Mode=OneWay}"
AutomationProperties.HelpText="{x:Bind Name, Mode=OneWay}"
AutomationProperties.Name="{x:Bind AccessibleName, Mode=OneWay}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="48" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<ToolTipService.ToolTip>
<TextBlock Text="{x:Bind ToolTip, Mode=OneTime}" />
<TextBlock Text="{x:Bind ToolTip, Mode=OneWay}" />
</ToolTipService.ToolTip>
<FontIcon
Margin="0,0,0,0"
VerticalAlignment="Center"
AutomationProperties.AccessibilityView="Raw"
FontSize="16"
Glyph="{x:Bind IconGlyph, Mode=OneTime}" />
Glyph="{x:Bind IconGlyph, Mode=OneWay}" />
<TextBlock
Grid.Column="1"
VerticalAlignment="Center"
x:Phase="1"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind Name, Mode=OneTime}" />
Text="{x:Bind Name, Mode=OneWay}" />
<TextBlock
Grid.Column="2"
Margin="0,0,8,0"
@@ -61,7 +61,7 @@
VerticalAlignment="Center"
Foreground="{ThemeResource TextFillColorSecondaryBrush}"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind ShortcutText, Mode=OneTime}" />
Text="{x:Bind ShortcutText, Mode=OneWay}" />
</Grid>
</DataTemplate>
</controls:PasteFormatTemplateSelector.ItemTemplate>
@@ -83,13 +83,13 @@
Margin="0,0,0,0"
VerticalAlignment="Center"
FontSize="16"
Glyph="{x:Bind IconGlyph, Mode=OneTime}" />
Glyph="{x:Bind IconGlyph, Mode=OneWay}" />
<TextBlock
Grid.Column="1"
VerticalAlignment="Center"
x:Phase="1"
Style="{StaticResource CaptionTextBlockStyle}"
Text="{x:Bind Name, Mode=OneTime}" />
Text="{x:Bind Name, Mode=OneWay}" />
</Grid>
</DataTemplate>
</controls:PasteFormatTemplateSelector.ItemTemplateDisabled>
@@ -198,7 +198,7 @@
<ItemsView.ItemTemplate>
<DataTemplate x:DataType="local:ClipboardItem">
<ItemContainer
AutomationProperties.Name="{x:Bind Description, Mode=OneTime}"
AutomationProperties.Name="{x:Bind Description, Mode=OneWay}"
CornerRadius="16"
ToolTipService.ToolTip="{x:Bind Content}">
<Grid

View File

@@ -17,7 +17,10 @@
<PackageReference Include="MSTest" />
<PackageReference Include="System.IO.Abstractions" />
<PackageReference Include="System.IO.Abstractions.TestingHelpers" />
<!-- System.Diagnostics.EventLog is now provided to all C# projects via Directory.Build.props -->
<PackageReference Include="System.Diagnostics.EventLog">
<!-- This package is a dependency of Microsoft.Extensions.Logging.EventLog, but we need to set it here so we can exclude the assets, so it doesn't conflict with the 8.0.1 dll coming from .NET SDK. -->
<ExcludeAssets>runtime</ExcludeAssets> <!-- Should already be present on .net sdk runtime, so we avoid the conflicting runtime version from nuget -->
</PackageReference>
<!-- HACK: CmdPal uses CommunityToolkit.Common directly. Align the version. -->
<PackageReference Include="CommunityToolkit.Common" />
</ItemGroup>

View File

@@ -1,180 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Linq;
using HostsUILib;
using HostsUILib.Helpers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Hosts.Tests
{
[TestClass]
public class ValidationHelperTest
{
[DataTestMethod]
[DataRow("0.0.0.0")]
[DataRow("127.0.0.1")]
[DataRow("192.168.1.1")]
[DataRow("255.255.255.255")]
[DataRow("10.0.0.1")]
[DataRow("172.16.0.1")]
[DataRow("1.2.3.4")]
[DataRow("01.01.01.01")]
[DataRow("0.0.0.1")]
public void ValidIPv4_ValidAddresses_ReturnsTrue(string address)
{
Assert.IsTrue(ValidationHelper.ValidIPv4(address));
}
[DataTestMethod]
[DataRow("256.0.0.0")]
[DataRow("0.256.0.0")]
[DataRow("0.0.256.0")]
[DataRow("0.0.0.256")]
[DataRow("999.999.999.999")]
[DataRow("1.2.3")]
[DataRow("1.2.3.4.5")]
[DataRow("1.2.3.")]
[DataRow(".1.2.3")]
[DataRow("1..2.3")]
[DataRow("abc.def.ghi.jkl")]
[DataRow("192.168.1.1/24")]
[DataRow("192.168.1.1:80")]
[DataRow("192.168.1")]
[DataRow("-1.0.0.0")]
public void ValidIPv4_InvalidAddresses_ReturnsFalse(string address)
{
Assert.IsFalse(ValidationHelper.ValidIPv4(address));
}
[DataTestMethod]
[DataRow(null)]
[DataRow("")]
[DataRow(" ")]
[DataRow("\t")]
[DataRow("\n")]
public void ValidIPv4_NullOrWhitespace_ReturnsFalse(string address)
{
Assert.IsFalse(ValidationHelper.ValidIPv4(address));
}
[DataTestMethod]
[DataRow("::1")]
[DataRow("::")]
[DataRow("2001:0db8:85a3:0000:0000:8a2e:0370:7334")]
[DataRow("2001:db8:85a3:0:0:8a2e:370:7334")]
[DataRow("2001:db8:85a3::8a2e:370:7334")]
[DataRow("fe80::1")]
[DataRow("ff02::1")]
[DataRow("2001:db8::1")]
[DataRow("::ffff:192.168.1.1")]
[DataRow("fe80::1%eth0")]
public void ValidIPv6_ValidAddresses_ReturnsTrue(string address)
{
Assert.IsTrue(ValidationHelper.ValidIPv6(address));
}
[DataTestMethod]
[DataRow("2001:db8:85a3:0:0:8a2e:370:7334:extra")]
[DataRow("gggg::1")]
[DataRow("12345::1")]
[DataRow("192.168.1.1")]
[DataRow("::ffff:999.999.999.999")]
[DataRow("hello")]
[DataRow("2001:db8:85a3::8a2e:370:7334:1234:5678")]
public void ValidIPv6_InvalidAddresses_ReturnsFalse(string address)
{
Assert.IsFalse(ValidationHelper.ValidIPv6(address));
}
[DataTestMethod]
[DataRow(null)]
[DataRow("")]
[DataRow(" ")]
[DataRow("\t")]
public void ValidIPv6_NullOrWhitespace_ReturnsFalse(string address)
{
Assert.IsFalse(ValidationHelper.ValidIPv6(address));
}
[DataTestMethod]
[DataRow("localhost")]
[DataRow("example.com")]
[DataRow("sub.domain.example.com")]
[DataRow("my-host")]
[DataRow("host1 host2")]
[DataRow("host1 host2 host3")]
[DataRow("example.com www.example.com")]
public void ValidHosts_ValidHostnames_ReturnsTrue(string hosts)
{
Assert.IsTrue(ValidationHelper.ValidHosts(hosts, validateHostsLength: false));
}
[DataTestMethod]
[DataRow(null)]
[DataRow("")]
[DataRow(" ")]
[DataRow("\t")]
public void ValidHosts_NullOrWhitespace_ReturnsFalse(string hosts)
{
Assert.IsFalse(ValidationHelper.ValidHosts(hosts, validateHostsLength: false));
}
[TestMethod]
public void ValidHosts_WithLengthValidation_ExceedsMaxCount_ReturnsFalse()
{
// Create a host string with one more than MaxHostsCount hosts
var hosts = string.Join(" ", Enumerable.Range(1, Consts.MaxHostsCount + 1).Select(i => $"h{i}"));
Assert.IsFalse(ValidationHelper.ValidHosts(hosts, validateHostsLength: true));
}
[TestMethod]
public void ValidHosts_WithLengthValidation_AtMaxCount_ReturnsTrue()
{
// Create a host string with exactly MaxHostsCount hosts
var hosts = string.Join(" ", Enumerable.Range(1, Consts.MaxHostsCount).Select(i => $"h{i}"));
Assert.IsTrue(ValidationHelper.ValidHosts(hosts, validateHostsLength: true));
}
[TestMethod]
public void ValidHosts_WithLengthValidation_BelowMaxCount_ReturnsTrue()
{
string hosts = "host1 host2 host3";
Assert.IsTrue(ValidationHelper.ValidHosts(hosts, validateHostsLength: true));
}
[TestMethod]
public void ValidHosts_WithoutLengthValidation_ExceedsMaxCount_ReturnsTrue()
{
// When validateHostsLength is false, exceeding max count should still return true
var hosts = string.Join(" ", Enumerable.Range(1, Consts.MaxHostsCount + 1).Select(i => $"h{i}"));
Assert.IsTrue(ValidationHelper.ValidHosts(hosts, validateHostsLength: false));
}
[TestMethod]
public void ValidHosts_SingleHost_ReturnsTrue()
{
Assert.IsTrue(ValidationHelper.ValidHosts("localhost", validateHostsLength: true));
}
[TestMethod]
public void ValidHosts_InvalidHostname_ReturnsFalse()
{
Assert.IsFalse(ValidationHelper.ValidHosts("host_with!invalid@chars", validateHostsLength: false));
}
[TestMethod]
public void ValidHosts_HostWithSubdomains_ReturnsTrue()
{
Assert.IsTrue(ValidationHelper.ValidHosts("sub.domain.example.com", validateHostsLength: true));
}
[TestMethod]
public void ValidHosts_MultipleValidHosts_WithLengthValidation_ReturnsTrue()
{
Assert.IsTrue(ValidationHelper.ValidHosts("example.com www.example.com api.example.com", validateHostsLength: true));
}
}
}

View File

@@ -16,6 +16,7 @@ using System.Threading.Tasks;
using HostsUILib.Exceptions;
using HostsUILib.Models;
using HostsUILib.Settings;
using Microsoft.Win32;
namespace HostsUILib.Helpers
{
@@ -222,17 +223,64 @@ namespace HostsUILib.Helpers
public void OpenHostsFile()
{
var notepadFallback = false;
try
{
var notepadPath = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.Windows),
"System32",
"notepad.exe");
Process.Start(new ProcessStartInfo(notepadPath, HostsFilePath));
// Try to open in default editor
var key = Registry.ClassesRoot.OpenSubKey("SystemFileAssociations\\text\\shell\\edit\\command");
if (key != null)
{
var commandPattern = key.GetValue(string.Empty).ToString(); // Default value
var file = null as string;
var args = null as string;
if (commandPattern.StartsWith('\"'))
{
var endQuoteIndex = commandPattern.IndexOf('\"', 1);
if (endQuoteIndex != -1)
{
file = commandPattern[1..endQuoteIndex];
args = commandPattern[(endQuoteIndex + 1)..].Trim();
}
}
else
{
var spaceIndex = commandPattern.IndexOf(' ');
if (spaceIndex != -1)
{
file = commandPattern[..spaceIndex];
args = commandPattern[(spaceIndex + 1)..].Trim();
}
}
if (file != null && args != null)
{
args = args.Replace("%1", HostsFilePath);
Process.Start(new ProcessStartInfo(file, args));
}
else
{
notepadFallback = true;
}
}
}
catch (Exception ex)
{
LoggerInstance.Logger.LogError("Failed to open notepad", ex);
LoggerInstance.Logger.LogError("Failed to open default editor", ex);
notepadFallback = true;
}
if (notepadFallback)
{
try
{
Process.Start(new ProcessStartInfo("notepad.exe", HostsFilePath));
}
catch (Exception ex)
{
LoggerInstance.Logger.LogError("Failed to open notepad", ex);
}
}
}

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.250325.1" targetFramework="native" />
</packages>
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
</packages>

View File

@@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Drawing;
using System.Drawing.Imaging;
using System.Globalization;
@@ -30,12 +29,11 @@ namespace PowerOCR;
internal sealed class ImageMethods
{
internal static bool PadImage(Bitmap image, [NotNullWhen(true)] out Bitmap? paddedBitmap, int minW = 64, int minH = 64)
internal static Bitmap PadImage(Bitmap image, int minW = 64, int minH = 64)
{
if (image.Height >= minH && image.Width >= minW)
{
paddedBitmap = null;
return false;
return image;
}
int width = Math.Max(image.Width + 16, minW + 16);
@@ -47,9 +45,8 @@ internal sealed class ImageMethods
gd.Clear(image.GetPixel(0, 0));
gd.DrawImageUnscaled(image, 8, 8);
paddedBitmap = destination;
return true;
return destination;
}
internal static ImageSource GetWindowBoundsImage(OCROverlay passedWindow)
@@ -80,15 +77,8 @@ internal sealed class ImageMethods
bmp.Size,
CopyPixelOperation.SourceCopy);
if (PadImage(bmp, out var paddedBmp))
{
bmp.Dispose();
return paddedBmp;
}
else
{
return bmp;
}
bmp = PadImage(bmp);
return bmp;
}
internal static async Task<string> GetRegionsText(OCROverlay? passedWindow, Rectangle selectedRegion, Language? preferredLanguage)

File diff suppressed because it is too large Load Diff

View File

@@ -1,42 +0,0 @@
//============================================================================
//
// PanoramaCapture.h
//
// Panorama (scrolling) screen capture and stitching.
//
// Copyright (C) Mark Russinovich
// Sysinternals - www.sysinternals.com
//
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//============================================================================
#pragma once
#include <windows.h>
#include <vector>
// Globals shared with the main ZoomIt module.
extern bool g_PanoramaCaptureActive;
extern bool g_PanoramaStopRequested;
extern bool g_PanoramaDebugMode;
// Run the panorama capture flow: select a region, capture frames while
// scrolling, stitch them together, and copy the result to the clipboard.
bool RunPanoramaCaptureToClipboard( HWND hWnd );
// Run the panorama capture flow and save the result to a file via a
// Save As dialog instead of copying to the clipboard.
bool RunPanoramaCaptureToFile( HWND hWnd );
// Run a synthetic, non-interactive self-test for panorama frame stitching.
// Returns true when stitching output matches expected dimensions/content.
#ifdef _DEBUG
bool RunPanoramaStitchSelfTest();
// Re-stitch frames from a specific debug dump directory.
bool RunPanoramaStitchDumpDirectory( const wchar_t* path );
// Re-stitch accepted panorama frames from the latest debug dump session and
// save output into that same session directory.
bool RunPanoramaStitchLatestDebugDump();
#endif

View File

@@ -11,23 +11,6 @@
#include "Utility.h"
#include "WindowsVersions.h"
static void SelectRectangleDebugLog( const wchar_t* format, ... )
{
#if _DEBUG
wchar_t message[1024]{};
va_list args;
#pragma warning( push )
#pragma warning( disable : 26492 )
va_start( args, format );
#pragma warning( pop )
vswprintf_s( message, format, args );
va_end( args );
OutputDebugStringW( message );
#else
UNREFERENCED_PARAMETER( format );
#endif
}
//----------------------------------------------------------------------------
//
// SelectRectangle::Start
@@ -35,12 +18,6 @@ static void SelectRectangleDebugLog( const wchar_t* format, ... )
//----------------------------------------------------------------------------
bool SelectRectangle::Start( HWND ownerWindow, bool fullMonitor )
{
m_stopping = false;
SelectRectangleDebugLog( L"[SelectRectangle] Start owner=%p fullMonitor=%d minSize=%d alpha=%u\n",
ownerWindow,
fullMonitor ? 1 : 0,
MinSize(),
Alpha() );
WNDCLASSW windowClass{};
windowClass.lpfnWndProc = []( HWND window, UINT message, WPARAM wordParam, LPARAM longParam ) -> LRESULT
{
@@ -69,16 +46,10 @@ bool SelectRectangle::Start( HWND ownerWindow, bool fullMonitor )
m_cancel = false;
auto rect = GetMonitorRectFromCursor();
SelectRectangleDebugLog( L"[SelectRectangle] Monitor rect=(%ld,%ld)-(%ld,%ld)\n",
rect.left,
rect.top,
rect.right,
rect.bottom );
m_window = wil::unique_hwnd( CreateWindowExW( WS_EX_LAYERED | WS_EX_TOOLWINDOW | WS_EX_TOPMOST, m_className, nullptr, WS_POPUP,
rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, ownerWindow,
nullptr, nullptr, this ) );
THROW_LAST_ERROR_IF_NULL( m_window.get() );
SelectRectangleDebugLog( L"[SelectRectangle] Window created hwnd=%p\n", m_window.get() );
if( fullMonitor )
{
@@ -87,11 +58,7 @@ bool SelectRectangle::Start( HWND ownerWindow, bool fullMonitor )
}
else
{
const BOOL layered = SetLayeredWindowAttributes( m_window.get(), 0, Alpha(), LWA_ALPHA );
SelectRectangleDebugLog( L"[SelectRectangle] SetLayeredWindowAttributes(alpha=%u) success=%d err=%lu\n",
Alpha(),
layered ? 1 : 0,
layered ? 0 : GetLastError() );
SetLayeredWindowAttributes( m_window.get(), 0, Alpha(), LWA_ALPHA );
}
ShowWindow( m_window.get(), SW_SHOW );
@@ -102,7 +69,6 @@ bool SelectRectangle::Start( HWND ownerWindow, bool fullMonitor )
GetClipCursor( &m_oldClipRect );
ClipCursor( &rect );
m_setClip = true;
SelectRectangleDebugLog( L"[SelectRectangle] Cursor clipped to monitor bounds\n" );
}
MSG message;
@@ -112,20 +78,13 @@ bool SelectRectangle::Start( HWND ownerWindow, bool fullMonitor )
DispatchMessageW( &message );
if( m_cancel )
{
SelectRectangleDebugLog( L"[SelectRectangle] Start cancelled via Stop()\n" );
return false;
}
if( m_selected )
{
SelectRectangleDebugLog( L"[SelectRectangle] Selection finalized rect=(%ld,%ld)-(%ld,%ld)\n",
m_selectedRect.left,
m_selectedRect.top,
m_selectedRect.right,
m_selectedRect.bottom );
break;
}
}
SelectRectangleDebugLog( L"[SelectRectangle] Start complete selected=%d cancel=%d\n", m_selected ? 1 : 0, m_cancel ? 1 : 0 );
return true;
}
@@ -136,38 +95,15 @@ bool SelectRectangle::Start( HWND ownerWindow, bool fullMonitor )
//----------------------------------------------------------------------------
void SelectRectangle::Stop()
{
if( m_stopping )
{
SelectRectangleDebugLog( L"[SelectRectangle] Stop ignored due to reentrancy\n" );
return;
}
m_stopping = true;
SelectRectangleDebugLog( L"[SelectRectangle] Stop hwnd=%p selected=%d cancel=%d clip=%d rect=(%ld,%ld)-(%ld,%ld)\n",
m_window.get(),
m_selected ? 1 : 0,
m_cancel ? 1 : 0,
m_setClip ? 1 : 0,
m_selectedRect.left,
m_selectedRect.top,
m_selectedRect.right,
m_selectedRect.bottom );
if( m_setClip )
{
ClipCursor( &m_oldClipRect );
m_setClip = false;
}
HWND window = m_window.release();
if( window != nullptr && IsWindow( window ) )
{
DestroyWindow( window );
}
m_window.reset();
m_selected = false;
m_selectedRect = {};
m_cancel = true;
m_stopping = false;
}
//----------------------------------------------------------------------------
@@ -178,20 +114,11 @@ void SelectRectangle::Stop()
void SelectRectangle::ShowSelected()
{
m_selected = true;
SelectRectangleDebugLog( L"[SelectRectangle] ShowSelected rect=(%ld,%ld)-(%ld,%ld) dpi=%u\n",
m_selectedRect.left,
m_selectedRect.top,
m_selectedRect.right,
m_selectedRect.bottom,
m_dpi );
// Set the alpha to match the Windows graphics capture API yellow border
// and set the window to be transparent and disabled, so it will be skipped
// for hit testing and as a candidate for the next foreground window.
const BOOL layered = SetLayeredWindowAttributes( m_window.get(), 0, 191, LWA_ALPHA );
SelectRectangleDebugLog( L"[SelectRectangle] ShowSelected SetLayeredWindowAttributes(alpha=191) success=%d err=%lu\n",
layered ? 1 : 0,
layered ? 0 : GetLastError() );
SetLayeredWindowAttributes( m_window.get(), 0, 191, LWA_ALPHA );
SetWindowLong( m_window.get(), GWL_EXSTYLE, GetWindowLong( m_window.get(), GWL_EXSTYLE ) | WS_EX_TRANSPARENT );
EnableWindow( m_window.get(), FALSE );
@@ -217,12 +144,6 @@ void SelectRectangle::ShowSelected()
point.x += windowRect.left;
point.y += windowRect.top;
MoveWindow( m_window.get(), point.x, point.y, rect.right, rect.bottom, true );
SelectRectangleDebugLog( L"[SelectRectangle] Border window moved to (%ld,%ld) size=%ldx%ld borderWidth=%d\n",
point.x,
point.y,
rect.right,
rect.bottom,
width );
// Use a region to keep everything but the border transparent.
wil::unique_hrgn region{CreateRectRgnIndirect( &rect )};
@@ -230,11 +151,6 @@ void SelectRectangle::ShowSelected()
wil::unique_hrgn insideRegion{CreateRectRgnIndirect( &rect )};
CombineRgn( region.get(), region.get(), insideRegion.get(), RGN_XOR );
SetWindowRgn( m_window.get(), region.release(), true );
SelectRectangleDebugLog( L"[SelectRectangle] Border window region applied\n" );
// Force immediate paint so the yellow border is visible instead of a
// transient black frame from the class background brush.
RedrawWindow( m_window.get(), nullptr, nullptr, RDW_INVALIDATE | RDW_UPDATENOW | RDW_FRAME );
}
//----------------------------------------------------------------------------
@@ -246,7 +162,6 @@ void SelectRectangle::UpdateOwner( HWND window )
{
if( m_window != nullptr )
{
SelectRectangleDebugLog( L"[SelectRectangle] UpdateOwner hwnd=%p newOwner=%p\n", m_window.get(), window );
SetWindowLongPtr( m_window.get(), GWLP_HWNDPARENT, reinterpret_cast<LONG_PTR>(window) );
SetWindowPos( m_window.get(), HWND_TOPMOST, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE );
}
@@ -264,24 +179,10 @@ LRESULT SelectRectangle::WindowProc( HWND window, UINT message, WPARAM wordParam
case WM_CREATE:
m_dpi = GetDpiForWindowHelper( window );
SetWindowDisplayAffinity( window, WDA_EXCLUDEFROMCAPTURE );
SelectRectangleDebugLog( L"[SelectRectangle] WM_CREATE hwnd=%p dpi=%u\n", window, m_dpi );
return 0;
case WM_DESTROY:
SelectRectangleDebugLog( L"[SelectRectangle] WM_DESTROY hwnd=%p\n", window );
if( m_window.get() == window )
{
m_window.release();
}
if( m_setClip )
{
ClipCursor( &m_oldClipRect );
m_setClip = false;
}
m_selected = false;
m_selectedRect = {};
m_cancel = true;
m_stopping = false;
Stop();
return 0;
case WM_LBUTTONDOWN:
@@ -289,7 +190,6 @@ LRESULT SelectRectangle::WindowProc( HWND window, UINT message, WPARAM wordParam
SetCapture( window );
m_startPoint = { GET_X_LPARAM( longParam ), GET_Y_LPARAM( longParam ) };
SelectRectangleDebugLog( L"[SelectRectangle] WM_LBUTTONDOWN startPoint=(%ld,%ld)\n", m_startPoint.x, m_startPoint.y );
[[fallthrough]];
}
case WM_MOUSEMOVE:
@@ -299,11 +199,6 @@ LRESULT SelectRectangle::WindowProc( HWND window, UINT message, WPARAM wordParam
GetClientRect( window, &rect );
POINT point{ GET_X_LPARAM( longParam ), GET_Y_LPARAM( longParam ) };
m_selectedRect = ForceRectInBounds( RectFromPointsMinSize( m_startPoint, point, MinSize() ), rect );
SelectRectangleDebugLog( L"[SelectRectangle] Drag rect=(%ld,%ld)-(%ld,%ld)\n",
m_selectedRect.left,
m_selectedRect.top,
m_selectedRect.right,
m_selectedRect.bottom );
// Use a region to carve out the selected rectangle.
wil::unique_hrgn region{CreateRectRgnIndirect( &m_selectedRect )};
@@ -316,7 +211,6 @@ LRESULT SelectRectangle::WindowProc( HWND window, UINT message, WPARAM wordParam
case WM_KEYDOWN:
if( wordParam == VK_ESCAPE )
{
SelectRectangleDebugLog( L"[SelectRectangle] WM_KEYDOWN Escape pressed\n" );
Stop();
}
return 0;
@@ -324,18 +218,12 @@ LRESULT SelectRectangle::WindowProc( HWND window, UINT message, WPARAM wordParam
case WM_KILLFOCUS:
if( !m_selected )
{
SelectRectangleDebugLog( L"[SelectRectangle] WM_KILLFOCUS before selection complete\n" );
Stop();
}
return 0;
case WM_LBUTTONUP:
{
SelectRectangleDebugLog( L"[SelectRectangle] WM_LBUTTONUP selectedRect=(%ld,%ld)-(%ld,%ld)\n",
m_selectedRect.left,
m_selectedRect.top,
m_selectedRect.right,
m_selectedRect.bottom );
if( m_setClip )
{
ClipCursor( &m_oldClipRect );
@@ -361,11 +249,6 @@ LRESULT SelectRectangle::WindowProc( HWND window, UINT message, WPARAM wordParam
RECT rect;
GetClientRect( window, &rect );
SelectRectangleDebugLog( L"[SelectRectangle] WM_PAINT selected border rect=(%ld,%ld)-(%ld,%ld)\n",
rect.left,
rect.top,
rect.right,
rect.bottom );
// Draw a border matching the Windows graphics capture API border.
// The outer frame is yellow and two logical pixels wide, while the

View File

@@ -20,14 +20,10 @@ public:
void MinSize( int minSize ) { m_minSize = minSize; }
int MinSize() const { return m_minSize; }
RECT SelectedRect() const { return m_selectedRect; }
bool IsActive() const { return m_window != nullptr; }
bool Start( HWND ownerWindow = nullptr, bool fullMonitor = false );
void Stop();
void UpdateOwner( HWND window );
void Hide() { if( m_window ) ShowWindow( m_window.get(), SW_HIDE ); }
void Show() { if( m_window ) ShowWindow( m_window.get(), SW_SHOWNA ); }
void SetExcludeFromCapture( bool exclude ) { if( m_window ) SetWindowDisplayAffinity( m_window.get(), exclude ? WDA_EXCLUDEFROMCAPTURE : WDA_NONE ); }
private:
BYTE m_alpha = 176;
@@ -40,7 +36,6 @@ private:
RECT m_oldClipRect{};
bool m_selected{ false };
bool m_setClip{ false };
bool m_stopping{ false };
POINT m_startPoint{};
wil::unique_hwnd m_window;

View File

@@ -406,10 +406,7 @@ static bool LoadGifFrames(const std::wstring& gifPath, VideoRecordingSession::Tr
const auto& lastFrame = pData->gifFrames.back();
pData->videoDuration = winrt::TimeSpan{ lastFrame.start.count() + lastFrame.duration.count() };
if( pData->trimEnd.count() <= 0 )
{
pData->trimEnd = pData->videoDuration;
}
pData->trimEnd = pData->videoDuration;
pData->gifFramesLoaded = true;
pData->gifLastFrameIndex = 0;
@@ -724,9 +721,13 @@ namespace
SetDlgItemText(hDlg, IDC_TRIM_DURATION_LABEL, durationText.c_str());
}
// Always enable OK so users can close the dialog after previewing
// without being forced to use Cancel.
EnableWindow(GetDlgItem(hDlg, IDOK), TRUE);
// Enable OK when trimming is active (even if unchanged since dialog opened),
// or when the user changed the selection (including reverting to full length).
const bool trimChanged = (pData->trimStart.count() != pData->originalTrimStart.count()) ||
(pData->trimEnd.count() != pData->originalTrimEnd.count());
const bool trimIsActive = (pData->trimStart.count() > 0) ||
(pData->videoDuration.count() > 0 && pData->trimEnd.count() < pData->videoDuration.count());
EnableWindow(GetDlgItem(hDlg, IDOK), trimChanged || trimIsActive);
}
RECT GetTimelineTrackRect(const RECT& clientRect, UINT dpi)
@@ -1344,10 +1345,7 @@ public:
auto trimResult = VideoRecordingSession::ShowTrimDialog(hParent, m_videoPath, *m_pTrimStart, *m_pTrimEnd);
if (trimResult == IDOK)
{
// Trim values are only written back when the user actually
// changed the selection, so a non-zero trimEnd means a
// real trim is requested.
*m_pShouldTrim = (m_pTrimEnd->count() > 0);
*m_pShouldTrim = true;
}
else if( trimResult == IDCANCEL )
{
@@ -1504,13 +1502,12 @@ INT_PTR VideoRecordingSession::ShowTrimDialog(
HWND hParent,
const std::wstring& videoPath,
winrt::TimeSpan& trimStart,
winrt::TimeSpan& trimEnd,
bool standaloneMode)
winrt::TimeSpan& trimEnd)
{
std::promise<INT_PTR> resultPromise;
auto resultFuture = resultPromise.get_future();
std::thread staThread([hParent, videoPath, &trimStart, &trimEnd, standaloneMode, promise = std::move(resultPromise)]() mutable
std::thread staThread([hParent, videoPath, &trimStart, &trimEnd, promise = std::move(resultPromise)]() mutable
{
bool coInitialized = false;
try
@@ -1528,7 +1525,7 @@ INT_PTR VideoRecordingSession::ShowTrimDialog(
try
{
INT_PTR dlgResult = ShowTrimDialogInternal(hParent, videoPath, trimStart, trimEnd, standaloneMode);
INT_PTR dlgResult = ShowTrimDialogInternal(hParent, videoPath, trimStart, trimEnd);
promise.set_value(dlgResult);
}
catch (const winrt::hresult_error& e)
@@ -1587,8 +1584,7 @@ INT_PTR VideoRecordingSession::ShowTrimDialogInternal(
HWND hParent,
const std::wstring& videoPath,
winrt::TimeSpan& trimStart,
winrt::TimeSpan& trimEnd,
bool standaloneMode)
winrt::TimeSpan& trimEnd)
{
TrimDialogData data;
data.videoPath = videoPath;
@@ -1596,7 +1592,6 @@ INT_PTR VideoRecordingSession::ShowTrimDialogInternal(
data.trimStart = trimStart;
data.trimEnd = trimEnd;
data.isGif = IsGifPath(videoPath);
data.standaloneMode = standaloneMode;
if (data.isGif)
{
@@ -1791,17 +1786,8 @@ INT_PTR VideoRecordingSession::ShowTrimDialogInternal(
if (result == IDOK)
{
// Only write back trim values when the user actually changed the
// selection. This lets the caller distinguish "confirmed without
// trimming" (preview-only) from a real trim operation.
const bool selectionChanged =
(data.trimStart.count() != data.originalTrimStart.count()) ||
(data.trimEnd.count() != data.originalTrimEnd.count());
if (selectionChanged)
{
trimStart = data.trimStart;
trimEnd = data.trimEnd;
}
trimStart = data.trimStart;
trimEnd = data.trimEnd;
}
return result;
@@ -3904,12 +3890,6 @@ INT_PTR CALLBACK VideoRecordingSession::TrimDialogProc(HWND hDlg, UINT message,
// Make OK the default button
SendMessage(hDlg, DM_SETDEFID, IDOK, 0);
// In standalone mode, change OK button text to "Save As"
if (pData->standaloneMode)
{
SetDlgItemText(hDlg, IDOK, L"Save As");
}
// Subclass the dialog to handle resize grip hit testing
SetWindowSubclass(hDlg, TrimDialogSubclassProc, 0, reinterpret_cast<DWORD_PTR>(pData));
@@ -5049,115 +5029,6 @@ INT_PTR CALLBACK VideoRecordingSession::TrimDialogProc(HWND hDlg, UINT message,
case IDOK:
pData = reinterpret_cast<TrimDialogData*>(GetWindowLongPtr(hDlg, DWLP_USER));
StopPlayback(hDlg, pData);
if (pData->standaloneMode)
{
// In standalone mode, "Save As" shows a save dialog and performs the trim
auto saveDialog = wil::CoCreateInstance<::IFileSaveDialog>(CLSID_FileSaveDialog);
FILEOPENDIALOGOPTIONS options;
if (SUCCEEDED(saveDialog->GetOptions(&options)))
saveDialog->SetOptions(options | FOS_FORCEFILESYSTEM);
wil::com_ptr<::IShellItem> videosItem;
if (SUCCEEDED(SHGetKnownFolderItem(FOLDERID_Videos, KF_FLAG_DEFAULT, nullptr,
IID_IShellItem, (void**)videosItem.put())))
saveDialog->SetDefaultFolder(videosItem.get());
// Derive suggested filename from source
std::wstring suggestedName;
{
auto pos = pData->videoPath.find_last_of(L"\\/");
suggestedName = (pos != std::wstring::npos) ? pData->videoPath.substr(pos + 1) : pData->videoPath;
auto dot = suggestedName.find_last_of(L'.');
if (dot != std::wstring::npos)
suggestedName.insert(dot, L"_trimmed");
else
suggestedName += L"_trimmed";
}
if (pData->isGif)
{
saveDialog->SetDefaultExtension(L".gif");
COMDLG_FILTERSPEC fileTypes[] = { { L"GIF Animation", L"*.gif" } };
saveDialog->SetFileTypes(_countof(fileTypes), fileTypes);
}
else
{
saveDialog->SetDefaultExtension(L".mp4");
COMDLG_FILTERSPEC fileTypes[] = { { L"MP4 Video", L"*.mp4" } };
saveDialog->SetFileTypes(_countof(fileTypes), fileTypes);
}
saveDialog->SetFileName(suggestedName.c_str());
saveDialog->SetTitle(L"ZoomIt: Save Trimmed Video As...");
HRESULT hr = saveDialog->Show(hDlg);
if (FAILED(hr))
{
// User cancelled save dialog — return to trim editor
return TRUE;
}
wil::com_ptr<::IShellItem> resultItem;
THROW_IF_FAILED(saveDialog->GetResult(resultItem.put()));
wil::unique_cotaskmem_string savePath;
THROW_IF_FAILED(resultItem->GetDisplayName(SIGDN_FILESYSPATH, savePath.put()));
// Capture what we need before closing the dialog
std::wstring videoPath = pData->videoPath;
bool isGif = pData->isGif;
auto trimStart = pData->trimStart;
auto trimEnd = pData->trimEnd;
std::wstring savePathStr(savePath.get());
// Close the trim dialog immediately
EndDialog(hDlg, IDOK);
// Perform the trim after the dialog is closed
try
{
auto trimOp = isGif
? TrimGifAsync(videoPath, trimStart, trimEnd)
: TrimVideoAsync(videoPath, trimStart, trimEnd);
// Pump messages while waiting for async operation
while (trimOp.Status() == winrt::AsyncStatus::Started)
{
MSG msg;
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
Sleep(10);
}
auto trimmedPath = std::wstring(trimOp.GetResults());
if (trimmedPath.empty())
{
MessageBox(nullptr, L"Failed to trim video.", L"Error", MB_OK | MB_ICONERROR);
return TRUE;
}
// Copy trimmed file to the user-chosen save location
if (!CopyFile(trimmedPath.c_str(), savePathStr.c_str(), FALSE))
{
MessageBox(nullptr, L"Failed to save the trimmed file.", L"Error", MB_OK | MB_ICONERROR);
DeleteFile(trimmedPath.c_str());
return TRUE;
}
// Clean up temp file
DeleteFile(trimmedPath.c_str());
}
catch (...)
{
MessageBox(nullptr, L"Failed to trim video.", L"Error", MB_OK | MB_ICONERROR);
}
return TRUE;
}
// Trim times are already set by mouse dragging
EndDialog(hDlg, IDOK);
return TRUE;

View File

@@ -132,7 +132,6 @@ public:
bool isDragging{ false };
int lastPlayheadX{ -1 }; // Track last playhead pixel position for efficient invalidation
MMRESULT mmTimerId{ 0 }; // Multimedia timer for smooth MP4 playback
bool standaloneMode{ false }; // When true, OK becomes "Save As" and handles file saving directly
// Helper to convert time to pixel position
int TimeToPixel(winrt::Windows::Foundation::TimeSpan time, int timelineWidth) const
@@ -163,8 +162,7 @@ public:
HWND hParent,
const std::wstring& videoPath,
winrt::Windows::Foundation::TimeSpan& trimStart,
winrt::Windows::Foundation::TimeSpan& trimEnd,
bool standaloneMode = false);
winrt::Windows::Foundation::TimeSpan& trimEnd);
private:
static INT_PTR CALLBACK TrimDialogProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
@@ -181,8 +179,7 @@ private:
HWND hParent,
const std::wstring& videoPath,
winrt::Windows::Foundation::TimeSpan& trimStart,
winrt::Windows::Foundation::TimeSpan& trimEnd,
bool standaloneMode = false);
winrt::Windows::Foundation::TimeSpan& trimEnd);
private:
VideoRecordingSession(

View File

@@ -113,26 +113,26 @@ END
// Dialog
//
OPTIONS DIALOGEX 0, 0, 299, 331
OPTIONS DIALOGEX 0, 0, 299, 325
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_CONTROLPARENT
CAPTION "ZoomIt - Sysinternals: www.sysinternals.com"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",IDOK,184,308,50,14
PUSHBUTTON "Cancel",IDCANCEL,241,308,50,14
LTEXT "ZoomIt v11.0",IDC_VERSION,42,7,73,10
DEFPUSHBUTTON "OK",IDOK,186,306,50,14
PUSHBUTTON "Cancel",IDCANCEL,243,306,50,14
LTEXT "ZoomIt v10.1",IDC_VERSION,42,7,73,10
LTEXT "Copyright \251 2006-2026 Mark Russinovich",IDC_COPYRIGHT,42,17,251,8
CONTROL "<a HREF=""https://www.sysinternals.com"">Sysinternals - www.sysinternals.com</a>",IDC_LINK,
"SysLink",WS_TABSTOP,42,26,150,9
ICON "APPICON",IDC_STATIC,12,9,20,20
CONTROL "Show tray icon",IDC_SHOW_TRAY_ICON,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,302,105,10
CONTROL "",IDC_TAB,"SysTabControl32",TCS_MULTILINE | WS_TABSTOP,8,45,285,255
CONTROL "Run ZoomIt when Windows starts",IDC_AUTOSTART,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,316,122,10
CONTROL "Show tray icon",IDC_SHOW_TRAY_ICON,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,295,105,10
CONTROL "",IDC_TAB,"SysTabControl32",TCS_MULTILINE | WS_TABSTOP,8,46,285,247
CONTROL "Run ZoomIt when Windows starts",IDC_AUTOSTART,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,309,122,10
END
ADVANCED_BREAK DIALOGEX 0, 0, 209, 223
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
ADVANCED_BREAK DIALOGEX 0, 0, 209, 225
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Advanced Break Options"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
@@ -158,8 +158,8 @@ BEGIN
EDITTEXT IDC_BACKGROUND_FILE,62,164,125,12,ES_AUTOHSCROLL | ES_READONLY
PUSHBUTTON "&...",IDC_BACKGROUND_BROWSE,188,164,13,11
CONTROL "Scale to screen:",IDC_CHECK_BACKGROUND_STRETCH,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,58,180,67,10,WS_EX_RIGHT
DEFPUSHBUTTON "OK",IDOK,97,202,50,14
PUSHBUTTON "Cancel",IDCANCEL,150,202,50,14
DEFPUSHBUTTON "OK",IDOK,97,199,50,14
PUSHBUTTON "Cancel",IDCANCEL,150,199,50,14
LTEXT "Alarm Sound File:",IDC_STATIC_SOUND_FILE,61,26,56,8
LTEXT "Timer Opacity:",IDC_STATIC,8,59,48,8
LTEXT "Timer Position:",IDC_STATIC,8,77,48,8
@@ -215,23 +215,21 @@ BEGIN
GROUPBOX "Sample",IDC_TEXT_FONT,8,61,99,28
END
BREAK DIALOGEX 0, 0, 260, 159
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_SYSMENU
BREAK DIALOGEX 0, 0, 260, 123
STYLE DS_SETFONT | DS_CONTROL | WS_CHILD | WS_SYSMENU
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL "",IDC_BREAK_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,52,74,80,12
EDITTEXT IDC_TIMER,52,93,31,13,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_SPIN_TIMER,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,66,93,11,12
LTEXT "minutes",IDC_STATIC,88,95,25,8
PUSHBUTTON "&Advanced",IDC_ADVANCED_BREAK,213,140,41,14
LTEXT "Enter timer mode by using the ZoomIt tray icon's Break menu item. Increase and decrease time with the arrow keys. If you Alt-Tab away from the timer window, reactivate it by left-clicking on the ZoomIt tray icon. Exit timer mode with Escape. ",IDC_STATIC,7,7,242,33
LTEXT "Start Timer:",IDC_STATIC,7,77,39,8
LTEXT "Timer:",IDC_STATIC,7,95,20,8
LTEXT "Change the break timer color using the same keys that the drawing color, including background color. The break timer font is the same as text font.",IDC_STATIC,7,45,241,26
CONTROL "",IDC_BREAK_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,52,67,80,12
EDITTEXT IDC_TIMER,52,86,31,13,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_SPIN_TIMER,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,66,86,11,12
LTEXT "minutes",IDC_STATIC,88,88,25,8
PUSHBUTTON "&Advanced",IDC_ADVANCED_BREAK,192,102,41,14
LTEXT "Enter timer mode by using the ZoomIt tray icon's Break menu item. Increase and decrease time with the arrow keys. If you Alt-Tab away from the timer window, reactivate it by left-clicking on the ZoomIt tray icon. Exit timer mode with Escape. ",IDC_STATIC,7,7,230,33
LTEXT "Start Timer:",IDC_STATIC,7,70,39,8
LTEXT "Timer:",IDC_STATIC,7,88,20,8
LTEXT "Change the break timer color using the same keys that the drawing color. The break timer font is the same as text font.",IDC_STATIC,7,45,230,20
CONTROL "Show Time Elapsed After Expiration:",IDC_CHECK_SHOW_EXPIRED,
"Button",BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_TABSTOP,7,111,130,10
CONTROL "Lock Workstation During Break:",IDC_CHECK_LOCK_WORKSTATION,
"Button",BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_TABSTOP,7,126,113,10
"Button",BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_TABSTOP,8,104,132,10
END
1543 DIALOGEX 100, 50, 216, 131
@@ -251,19 +249,19 @@ BEGIN
CTEXT "AaBbYyZz",1092,16,88,127,31,SS_NOPREFIX | NOT WS_VISIBLE
END
LIVEZOOM DIALOGEX 0, 0, 317, 136
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_SYSMENU
LIVEZOOM DIALOGEX 0, 0, 260, 134
STYLE DS_SETFONT | DS_CONTROL | WS_CHILD | WS_SYSMENU
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL "",IDC_LIVE_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,69,108,80,12
LTEXT "LiveZoom mode is supported on Windows 7 and higher where window updates show while zoomed. ",IDC_STATIC,7,7,255,18
LTEXT "LiveZoom mode is supported on Windows 7 and higher where window updates show while zoomed. ",IDC_STATIC,7,7,230,18
LTEXT "LiveZoom Toggle:",IDC_STATIC,7,110,62,8
LTEXT "To enter and exit LiveZoom, enter the hotkey specified below.",IDC_STATIC,7,94,230,13
LTEXT "Use LiveDraw to draw and annotate the live desktop. To activate LiveDraw, enter the hotkey with the Shift key in the opposite mode. You can remove LiveDraw annotations by activating LiveDraw and enter the escape key",IDC_STATIC,7,62,249,32
LTEXT "Note that in LiveZoom you must use Ctrl+Up and Ctrl+Down to control the zoom level. To enter drawing mode, use the standard zoom-without-draw hotkey and then escape to go back to LiveZoom.",IDC_STATIC,7,30,255,27
LTEXT "Note that in LiveZoom you must use Ctrl+Up and Ctrl+Down to control the zoom level. To enter drawing mode, use the standard zoom-without-draw hotkey and then escape to go back to LiveZoom.",IDC_STATIC,7,30,230,27
LTEXT "Use LiveDraw to draw and annotate the live desktop. To activate LiveDraw, enter the hotkey with the Shift key in the opposite mode. You can remove LiveDraw annotations by activating LiveDraw and enter the escape key",IDC_STATIC,7,62,230,32
END
RECORD DIALOGEX 0, 0, 263, 224
RECORD DIALOGEX 0, 0, 260, 181
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_SYSMENU
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
@@ -284,33 +282,19 @@ BEGIN
CONTROL "Mono",IDC_MIC_MONO_MIX,"Button",BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_TABSTOP,98,161,30,10
COMBOBOX IDC_MICROPHONE,81,176,152,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Microphone:",IDC_MICROPHONE_LABEL,32,178,47,8
PUSHBUTTON "&Trim",IDC_TRIM_FILE,207,209,53,14
END
SNIP DIALOGEX 0, 0, 260, 80
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_CLIPSIBLINGS | WS_SYSMENU
SNIP DIALOGEX 0, 0, 260, 68
STYLE DS_SETFONT | DS_CONTROL | WS_CHILD | WS_CLIPSIBLINGS | WS_SYSMENU
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
LTEXT "Copy a region of the screen to the clipboard or enter the hotkey with the Shift key in the opposite mode to save it to a file.",IDC_STATIC,7,7,230,19
CONTROL "",IDC_SNIP_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,55,32,80,12
LTEXT "Snip Toggle:",IDC_STATIC,7,33,45,8
CONTROL "",IDC_SNIP_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,67,32,80,12
LTEXT "Copy text from the selected region to the clipboard:",IDC_STATIC,7,50,230,10
LTEXT "Text Toggle:",IDC_STATIC,7,65,55,8
CONTROL "",IDC_SNIP_OCR_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,67,63,80,12
END
PANORAMA DIALOGEX 0, 0, 260, 105
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_CLIPSIBLINGS | WS_SYSMENU
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
LTEXT "Capture a scrolling panorama of a selected screen region. Select the area, then scroll the content. Move slowly and consistently, and do not rewind to previously covered areas. Press the hotkey again or with Shift to save to a file.",IDC_STATIC,7,7,245,33
LTEXT "Panorama Toggle:",IDC_STATIC,7,74,63,8
CONTROL "",IDC_SNIP_PANORAMA_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,73,72,80,12
LTEXT "For the best results, scroll slowly and at a constant rate, do not include stationary content (like scrollbars) in the capture area, and avoid content that is changing (e.g., animations or videos). ",IDC_STATIC,7,41,245,30
LTEXT "Copy a region of the screen to the clipboard or enter the hotkey with the Shift key in the opposite mode to save it to a file. ",IDC_STATIC,7,7,230,19
END
DEMOTYPE DIALOGEX 0, 0, 260, 249
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_CLIPSIBLINGS | WS_SYSMENU
STYLE DS_SETFONT | DS_CONTROL | WS_CHILD | WS_CLIPSIBLINGS | WS_SYSMENU
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL "",IDC_DEMOTYPE_HOTKEY,"msctls_hotkey32",WS_BORDER | WS_TABSTOP,74,154,80,12
@@ -324,11 +308,11 @@ BEGIN
LTEXT "Fast",IDC_DEMOTYPE_STATIC2,186,213,17,8
EDITTEXT IDC_DEMOTYPE_FILE,44,137,167,12,ES_AUTOHSCROLL | ES_READONLY
LTEXT "Input file:",IDC_STATIC,7,139,32,8
LTEXT "When you reach the end of the file, ZoomIt will reload the file and start at the beginning. Enter the hotkey with the Shift key in the opposite mode to step back to the last [end].",IDC_STATIC,7,108,249,24
LTEXT "DemoType has ZoomIt type text specified in the input file when you enter the DemoType toggle. Simply separate snippets with the [end] keyword, or you can insert text from the clipboard if it is prefixed with the [start].",IDC_STATIC,7,7,247,24
LTEXT "When you reach the end of the file, ZoomIt will reload the file and start at the beginning. Enter the hotkey with the Shift key in the opposite mode to step back to the last [end].",IDC_STATIC,7,108,230,24
LTEXT "DemoType has ZoomIt type text specified in the input file when you enter the DemoType toggle. Simply separate snippets with the [end] keyword, or you can insert text from the clipboard if it is prefixed with the [start].",IDC_STATIC,7,7,230,24
LTEXT " - Insert pauses with the [pause:n] keyword where 'n' is seconds. ",IDC_STATIC,19,34,218,11
LTEXT "You can have ZoomIt send text automatically, or select the option to drive input with typing. ZoomIt will block keyboard input while sending output.",IDC_STATIC,7,68,245,16
LTEXT "When driving input, hit the space bar to unblock keyboard input at the end of a snippet. In auto mode, control will be returned upon completion.",IDC_STATIC,7,88,243,16
LTEXT "You can have ZoomIt send text automatically, or select the option to drive input with typing. ZoomIt will block keyboard input while sending output.",IDC_STATIC,7,68,230,16
LTEXT "When driving input, hit the space bar to unblock keyboard input at the end of a snippet. In auto mode, control will be returned upon completion.",IDC_STATIC,7,88,230,16
LTEXT "- Send text via the clipboard with [paste] and [/paste]. ",IDC_STATIC,23,45,210,8
LTEXT "- Send keystrokes with [enter], [up], [down], [left], and [right].",IDC_STATIC,23,56,210,8
END
@@ -365,13 +349,13 @@ BEGIN
"OPTIONS", DIALOG
BEGIN
RIGHTMARGIN, 293
BOTTOMMARGIN, 326
BOTTOMMARGIN, 320
END
"ADVANCED_BREAK", DIALOG
BEGIN
RIGHTMARGIN, 207
BOTTOMMARGIN, 214
BOTTOMMARGIN, 215
END
"ZOOM", DIALOG
@@ -399,7 +383,7 @@ BEGIN
BEGIN
LEFTMARGIN, 7
TOPMARGIN, 7
BOTTOMMARGIN, 154
BOTTOMMARGIN, 116
END
1543, DIALOG
@@ -411,27 +395,22 @@ BEGIN
"LIVEZOOM", DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 181
TOPMARGIN, 7
BOTTOMMARGIN, 89
BOTTOMMARGIN, 127
END
"RECORD", DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 260
TOPMARGIN, 7
BOTTOMMARGIN, 223
BOTTOMMARGIN, 164
END
"SNIP", DIALOG
BEGIN
LEFTMARGIN, 7
TOPMARGIN, 7
END
"PANORAMA", DIALOG
BEGIN
BOTTOMMARGIN, 61
END
"DEMOTYPE", DIALOG
@@ -517,16 +496,6 @@ BEGIN
0
END
ADVANCED_BREAK AFX_DIALOG_LAYOUT
BEGIN
0
END
PANORAMA AFX_DIALOG_LAYOUT
BEGIN
0
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////

View File

@@ -68,8 +68,8 @@
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<DisableSpecificWarnings>26451;4100;4091;4245</DisableSpecificWarnings>
<AdditionalIncludeDirectories>..\..\..\;$(MSBuildThisFileDirectory)..\..\..\common\sysinternals;..\ZoomItBreak;$(MSBuildThisFileDirectory);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4100;4091;4245</DisableSpecificWarnings>
<AdditionalIncludeDirectories>..\..\..\;$(MSBuildThisFileDirectory)..\..\..\common\sysinternals;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<PrecompiledHeader>Create</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpplatest</LanguageStandard>
@@ -90,7 +90,7 @@
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;$(InterPlatformDir)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;Wtsapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
@@ -109,10 +109,10 @@
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;_M_X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;$(MSBuildThisFileDirectory)..\ZoomItBreak\$(Platform)\$(Configuration)\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;Wtsapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
@@ -132,10 +132,10 @@
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;_M_ARM64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;$(MSBuildThisFileDirectory)..\ZoomItBreak\$(Platform)\$(Configuration)\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;Wtsapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<FixedBaseAddress>
@@ -156,7 +156,7 @@
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;$(InterPlatformDir)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;Wtsapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
@@ -174,10 +174,10 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_M_X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;$(MSBuildThisFileDirectory)..\ZoomItBreak\$(Platform)\$(Configuration)\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;Wtsapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<UACUIAccess>true</UACUIAccess>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@@ -196,10 +196,10 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_M_ARM64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;$(MSBuildThisFileDirectory)..\ZoomItBreak\$(Platform)\$(Configuration)\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\..\common\version;$(MSBuildThisFileDirectory)PowerToys;</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;Wtsapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>Shlwapi.lib;comctl32.lib;odbc32.lib;odbccp32.lib;version.lib;Winmm.lib;gdiplus.lib;Msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<UACUIAccess>true</UACUIAccess>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@@ -208,14 +208,6 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\ZoomItBreak\BreakTimer.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="AudioSampleGenerator.cpp">
<MultiProcessorCompilation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MultiProcessorCompilation>
<MultiProcessorCompilation Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</MultiProcessorCompilation>
@@ -257,14 +249,6 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="GifRecordingSession.cpp" />
<ClCompile Include="PanoramaCapture.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="pch.cpp" />
<ClCompile Include="SelectRectangle.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
@@ -316,13 +300,11 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\ZoomItBreak\BreakTimer.h" />
<ClInclude Include="AudioSampleGenerator.h" />
<ClInclude Include="LoopbackCapture.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\common\sysinternals\Eula\Eula.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\ZoomItModuleInterface\Trace.h" />
<ClInclude Include="GifRecordingSession.h" />
<ClInclude Include="PanoramaCapture.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="Registry.h" />
<ClInclude Include="resource.h" />
@@ -396,4 +378,4 @@
<Import Project="..\..\..\..\packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets" Condition="Exists('..\..\..\..\packages\robmikh.common.0.0.23-beta\build\native\robmikh.common.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</Project>
</Project>

View File

@@ -60,12 +60,6 @@
<ClCompile Include="GifRecordingSession.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="PanoramaCapture.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\ZoomItBreak\BreakTimer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Registry.h">
@@ -113,12 +107,6 @@
<ClInclude Include="GifRecordingSession.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="PanoramaCapture.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\ZoomItBreak\BreakTimer.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="appicon.ico">

View File

@@ -17,8 +17,6 @@ DWORD g_BreakToggleKey = ((HOTKEYF_CONTROL) << 8)| '3';
DWORD g_DemoTypeToggleKey = ((HOTKEYF_CONTROL) << 8) | '7';
DWORD g_RecordToggleKey = ((HOTKEYF_CONTROL) << 8) | '5';
DWORD g_SnipToggleKey = ((HOTKEYF_CONTROL) << 8) | '6';
DWORD g_SnipPanoramaToggleKey = ((HOTKEYF_CONTROL) << 8) | '8';
DWORD g_SnipOcrToggleKey = ((HOTKEYF_CONTROL | HOTKEYF_ALT) << 8) | '6';
DWORD g_ShowExpiredTime = 1;
DWORD g_SliderZoomLevel = 3;
@@ -26,7 +24,6 @@ BOOLEAN g_AnimateZoom = TRUE;
BOOLEAN g_SmoothImage = TRUE;
DWORD g_PenColor = COLOR_RED;
DWORD g_BreakPenColor = COLOR_RED;
DWORD g_BreakBackgroundColor = 0;
DWORD g_RootPenWidth = PEN_WIDTH;
int g_FontScale = 10;
DWORD g_BreakTimeout = 10;
@@ -43,7 +40,6 @@ BOOLEAN g_ShowTrayIcon = TRUE;
BOOLEAN g_SnapToGrid = TRUE;
BOOLEAN g_TelescopeZoomOut = TRUE;
BOOLEAN g_BreakOnSecondary = FALSE;
BOOLEAN g_BreakLockWorkstation = FALSE;
LOGFONT g_LogFont;
BOOLEAN g_DemoTypeUserDriven = false;
TCHAR g_DemoTypeFile[MAX_PATH] = {0};
@@ -70,13 +66,10 @@ REG_SETTING RegSettings[] = {
{ L"DrawToggleKey", SETTING_TYPE_DWORD, 0, &g_DrawToggleKey, static_cast<DOUBLE>(g_DrawToggleKey) },
{ L"RecordToggleKey", SETTING_TYPE_DWORD, 0, &g_RecordToggleKey, static_cast<DOUBLE>(g_RecordToggleKey) },
{ L"SnipToggleKey", SETTING_TYPE_DWORD, 0, &g_SnipToggleKey, static_cast<DOUBLE>(g_SnipToggleKey) },
{ L"SnipPanoramaToggleKey", SETTING_TYPE_DWORD, 0, &g_SnipPanoramaToggleKey, static_cast<DOUBLE>(g_SnipPanoramaToggleKey) },
{ L"SnipOcrToggleKey", SETTING_TYPE_DWORD, 0, &g_SnipOcrToggleKey, static_cast<DOUBLE>(g_SnipOcrToggleKey) },
{ L"PenColor", SETTING_TYPE_DWORD, 0, &g_PenColor, static_cast<DOUBLE>(g_PenColor) },
{ L"PenWidth", SETTING_TYPE_DWORD, 0, &g_RootPenWidth, static_cast<DOUBLE>(g_RootPenWidth) },
{ L"OptionsShown", SETTING_TYPE_BOOLEAN, 0, &g_OptionsShown, static_cast<DOUBLE>(g_OptionsShown) },
{ L"BreakPenColor", SETTING_TYPE_DWORD, 0, &g_BreakPenColor, static_cast<DOUBLE>(g_BreakPenColor) },
{ L"BreakBackgroundColor", SETTING_TYPE_DWORD, 0, &g_BreakBackgroundColor, static_cast<DOUBLE>(g_BreakBackgroundColor) },
{ L"BreakTimerKey", SETTING_TYPE_DWORD, 0, &g_BreakToggleKey, static_cast<DOUBLE>(g_BreakToggleKey) },
{ L"DemoTypeToggleKey", SETTING_TYPE_DWORD, 0, &g_DemoTypeToggleKey, static_cast<DOUBLE>(g_DemoTypeToggleKey) },
{ L"DemoTypeFile", SETTING_TYPE_STRING, sizeof( g_DemoTypeFile ), g_DemoTypeFile, static_cast<DOUBLE>(0) },
@@ -92,7 +85,6 @@ REG_SETTING RegSettings[] = {
{ L"BreakTimerPosition", SETTING_TYPE_DWORD, 0, &g_BreakTimerPosition, static_cast<DOUBLE>(g_BreakTimerPosition) },
{ L"BreakShowDesktop", SETTING_TYPE_BOOLEAN, 0, &g_BreakShowDesktop, static_cast<DOUBLE>(g_BreakShowDesktop) },
{ L"BreakOnSecondary", SETTING_TYPE_BOOLEAN, 0, &g_BreakOnSecondary,static_cast<DOUBLE>(g_BreakOnSecondary) },
{ L"BreakLockWorkstation", SETTING_TYPE_BOOLEAN, 0, &g_BreakLockWorkstation, static_cast<DOUBLE>(g_BreakLockWorkstation) },
{ L"FontScale", SETTING_TYPE_DWORD, 0, &g_FontScale, static_cast<DOUBLE>(g_FontScale) },
{ L"ShowExpiredTime", SETTING_TYPE_BOOLEAN, 0, &g_ShowExpiredTime, static_cast<DOUBLE>(g_ShowExpiredTime) },
{ L"ShowTrayIcon", SETTING_TYPE_BOOLEAN, 0, &g_ShowTrayIcon, static_cast<DOUBLE>(g_ShowTrayIcon) },

File diff suppressed because it is too large Load Diff

View File

@@ -15,14 +15,4 @@ RCZOOMIT64 BINRES MOVEABLE PURE RCZOOMIT_x64_path
#endif
// Embed the break timer screensaver for the current platform.
// The .scr is built by the ZoomItBreak project into the shared output directory.
#ifdef _M_IX86
RCZOOMITSCR BINRES MOVEABLE PURE "ZoomItBreak.scr"
#elif defined(_M_X64)
RCZOOMITSCR BINRES MOVEABLE PURE "ZoomItBreak64.scr"
#elif defined(_M_ARM64)
RCZOOMITSCR BINRES MOVEABLE PURE "ZoomItBreak64a.scr"
#endif
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "ZoomIt.exe.manifest"

View File

@@ -53,9 +53,6 @@
#include <winrt/Windows.Storage.Pickers.h>
#include <winrt/Windows.Storage.FileProperties.h>
#include <winrt/Windows.Devices.Enumeration.h>
#include <winrt/Windows.Media.Ocr.h>
#include <Windows.Graphics.Imaging.Interop.h>
#include <filesystem>

View File

@@ -78,8 +78,6 @@
#define IDC_RECORD_FRAME_RATE2 1059
#define IDC_RECORD_SCALING 1059
#define IDC_SNIP_HOTKEY 1060
#define IDC_SNIP_OCR_HOTKEY 1112
#define IDC_SNIP_PANORAMA_HOTKEY 1114
#define IDC_CAPTURE_AUDIO 1061
#define IDC_MICROPHONE 1062
#define IDC_PEN_CONTROL 1063
@@ -113,15 +111,12 @@
#define IDC_SMOOTH_IMAGE 1107
#define IDC_CAPTURE_SYSTEM_AUDIO 1108
#define IDC_MICROPHONE_LABEL 1109
#define IDC_TRIM_FILE 1110
#define IDC_MIC_MONO_MIX 1111
#define IDC_CHECK_LOCK_WORKSTATION 1112
#define IDC_MIC_MONO_MIX 1110
#define IDC_SAVE 40002
#define IDC_COPY 40004
#define IDC_RECORD 40006
#define IDC_RECORD_HOTKEY 40007
#define IDC_COPY_CROP 40008
#define IDC_COPY_OCR 40014
#define IDC_SAVE_CROP 40009
#define IDC_DEMOTYPE_HOTKEY 40011
@@ -130,8 +125,8 @@
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 120
#define _APS_NEXT_COMMAND_VALUE 40015
#define _APS_NEXT_CONTROL_VALUE 1113
#define _APS_NEXT_COMMAND_VALUE 40013
#define _APS_NEXT_CONTROL_VALUE 1099
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

View File

@@ -1,520 +0,0 @@
//============================================================================
//
// BreakTimer.cpp
//
// Shared break timer rendering module used by both ZoomIt and the
// ZoomItBreak screensaver (.scr).
//
// Copyright (C) Mark Russinovich
// Sysinternals - www.sysinternals.com
//
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//============================================================================
// When built inside ZoomIt (with PCH), pch.h is included automatically.
// When built for the screensaver project, we include the headers we need.
#ifndef __ZOOMIT_SCREENSAVER__
#include "pch.h"
#endif
#include "BreakTimer.h"
#include <stdio.h>
#pragma comment(lib, "gdiplus.lib")
#pragma comment(lib, "Msimg32.lib")
#pragma comment(lib, "Winmm.lib")
//----------------------------------------------------------------------------
//
// BreakTimer_UpdateMonitorInfo
//
// Determine monitor geometry for the given screen point.
//
//----------------------------------------------------------------------------
void BreakTimer_UpdateMonitorInfo( POINT point, MONITORINFO* monInfo )
{
HMONITOR hMon = MonitorFromPoint( point, MONITOR_DEFAULTTONEAREST );
if( hMon != nullptr )
{
monInfo->cbSize = sizeof *monInfo;
GetMonitorInfo( hMon, monInfo );
}
else
{
*monInfo = {};
HDC hdcScreen = CreateDC( L"DISPLAY", nullptr, nullptr, nullptr );
if( hdcScreen != nullptr )
{
monInfo->rcMonitor.right = GetDeviceCaps( hdcScreen, HORZRES );
monInfo->rcMonitor.bottom = GetDeviceCaps( hdcScreen, VERTRES );
DeleteDC( hdcScreen );
}
}
}
//----------------------------------------------------------------------------
//
// BreakTimer_LoadImageFile
//
// Use GDI+ to load an image file and return an HBITMAP.
//
//----------------------------------------------------------------------------
HBITMAP BreakTimer_LoadImageFile( PTCHAR Filename )
{
HBITMAP hBmp;
Gdiplus::Bitmap* bitmap = Gdiplus::Bitmap::FromFile( Filename );
if( bitmap == nullptr || bitmap->GetHBITMAP( NULL, &hBmp ) != Gdiplus::Ok )
{
delete bitmap;
return NULL;
}
delete bitmap;
return hBmp;
}
//----------------------------------------------------------------------------
//
// BreakTimer_CreateFadedDesktopBackground
//
// Creates a snapshot of the desktop that is faded and alpha-blended
// with black.
//
//----------------------------------------------------------------------------
HBITMAP BreakTimer_CreateFadedDesktopBackground( HDC hdc, LPRECT rcScreen, LPRECT rcCrop )
{
int width = rcScreen->right - rcScreen->left;
int height = rcScreen->bottom - rcScreen->top;
HDC hdcScreen = hdc;
HDC hdcMem = CreateCompatibleDC( hdcScreen );
HBITMAP hBitmap = CreateCompatibleBitmap( hdcScreen, width, height );
HBITMAP hOld = static_cast<HBITMAP>( SelectObject( hdcMem, hBitmap ) );
HBRUSH hBrush = CreateSolidBrush( RGB( 0, 0, 0 ) );
// Start with black background.
FillRect( hdcMem, rcScreen, hBrush );
if( rcCrop != NULL && rcCrop->left != -1 )
{
// Copy screen contents that are not cropped.
BitBlt( hdcMem, rcCrop->left, rcCrop->top,
rcCrop->right - rcCrop->left,
rcCrop->bottom - rcCrop->top,
hdcScreen, rcCrop->left, rcCrop->top, SRCCOPY );
}
// Blend screen contents into the black background.
BLENDFUNCTION blend = { 0 };
blend.BlendOp = AC_SRC_OVER;
blend.BlendFlags = 0;
blend.SourceConstantAlpha = 0x4F;
blend.AlphaFormat = 0;
AlphaBlend( hdcMem, 0, 0, width, height,
hdcScreen, rcScreen->left, rcScreen->top,
width, height, blend );
SelectObject( hdcMem, hOld );
DeleteDC( hdcMem );
DeleteObject( hBrush );
return hBitmap;
}
//----------------------------------------------------------------------------
//
// BreakTimer_Init
//
// Create fonts, backing bitmap, and optionally load background.
// Returns TRUE on success.
//
//----------------------------------------------------------------------------
BOOLEAN BreakTimer_Init(
HWND hWnd,
BreakTimerState* state,
const BreakTimerSettings* settings,
int timeoutSeconds,
HBITMAP hExistingBackground,
HDC hExistingBackgroundDC )
{
state->active = TRUE;
state->timeoutSeconds = timeoutSeconds;
// Get screen DC.
state->hdcScreen = CreateDC( L"DISPLAY", static_cast<PTCHAR>( NULL ),
static_cast<PTCHAR>( NULL ),
static_cast<CONST DEVMODE*>( NULL ) );
if( !state->hdcScreen )
return FALSE;
// Determine monitor.
POINT cursorPos;
GetCursorPos( &cursorPos );
BreakTimer_UpdateMonitorInfo( cursorPos, &state->monInfo );
state->width = state->monInfo.rcMonitor.right - state->monInfo.rcMonitor.left;
state->height = state->monInfo.rcMonitor.bottom - state->monInfo.rcMonitor.top;
// Manage background bitmap.
if( hExistingBackground )
{
// Caller supplied a pre-captured background (e.g. from command line).
state->hBackgroundBmp = hExistingBackground;
state->hDcBackgroundFile = hExistingBackgroundDC;
}
else if( settings->showBackgroundFile && !settings->showDesktop )
{
// Load image file.
state->hBackgroundBmp = BreakTimer_LoadImageFile(
const_cast<PTCHAR>( settings->backgroundFile ) );
if( !state->hBackgroundBmp )
return FALSE;
state->hDcBackgroundFile = CreateCompatibleDC( state->hdcScreen );
SelectObject( state->hDcBackgroundFile, state->hBackgroundBmp );
}
else if( settings->showBackgroundFile && settings->showDesktop )
{
// Faded desktop screenshot.
HDC hDcDesktop = GetDC( NULL );
state->hBackgroundBmp = BreakTimer_CreateFadedDesktopBackground(
hDcDesktop, &state->monInfo.rcMonitor, NULL );
ReleaseDC( NULL, hDcDesktop );
state->hDcBackgroundFile = CreateCompatibleDC( state->hdcScreen );
SelectObject( state->hDcBackgroundFile, state->hBackgroundBmp );
}
else
{
state->hBackgroundBmp = NULL;
state->hDcBackgroundFile = NULL;
}
// Create fonts.
LOGFONT lf = settings->logFont;
lf.lfHeight = state->height / 5;
state->hTimerFont = CreateFontIndirect( &lf );
lf.lfHeight = state->height / 8;
state->hNegativeTimerFont = CreateFontIndirect( &lf );
// Create backing bitmap for double buffering.
state->hdcScreenCompat = CreateCompatibleDC( state->hdcScreen );
state->bmp.bmBitsPixel = static_cast<BYTE>( GetDeviceCaps( state->hdcScreen, BITSPIXEL ) );
state->bmp.bmPlanes = static_cast<BYTE>( GetDeviceCaps( state->hdcScreen, PLANES ) );
state->bmp.bmWidth = state->width;
state->bmp.bmHeight = state->height;
state->bmp.bmWidthBytes = ( ( state->bmp.bmWidth + 15 ) & ~15 ) / 8;
state->hbmpCompat = CreateBitmap( state->bmp.bmWidth, state->bmp.bmHeight,
state->bmp.bmPlanes, state->bmp.bmBitsPixel, static_cast<CONST VOID*>( NULL ) );
SelectObject( state->hdcScreenCompat, state->hbmpCompat );
SetTextColor( state->hdcScreenCompat, settings->penColor );
SetBkMode( state->hdcScreenCompat, TRANSPARENT );
SelectObject( state->hdcScreenCompat, state->hTimerFont );
return TRUE;
}
//----------------------------------------------------------------------------
//
// BreakTimer_Tick
//
// Decrement counter, invalidate window, play sound at zero.
//
//----------------------------------------------------------------------------
void BreakTimer_Tick(
HWND hWnd,
BreakTimerState* state,
const BreakTimerSettings* settings )
{
state->timeoutSeconds -= 1;
InvalidateRect( hWnd, NULL, FALSE );
if( state->timeoutSeconds == 0 && settings->playSound )
{
PlaySound( settings->soundFile, NULL, SND_FILENAME | SND_ASYNC );
}
}
//----------------------------------------------------------------------------
//
// BreakTimer_Paint
//
// Render the break timer into the back buffer and blit to the paint DC.
//
//----------------------------------------------------------------------------
void BreakTimer_Paint(
HDC hdc,
BreakTimerState* state,
const BreakTimerSettings* settings )
{
RECT rc, rc1;
TCHAR timerText[16];
TCHAR negativeTimerText[16];
// Fill background (white by default, black if backgroundColor == 1).
rc.top = rc.left = 0;
rc.bottom = state->height;
rc.right = state->width;
if( settings->backgroundColor )
{
HBRUSH hBrush = CreateSolidBrush( RGB( 0, 0, 0 ) );
FillRect( state->hdcScreenCompat, &rc, hBrush );
DeleteObject( hBrush );
}
else
{
FillRect( state->hdcScreenCompat, &rc, GetSysColorBrush( COLOR_WINDOW ) );
}
// Draw background bitmap if present.
if( state->hBackgroundBmp )
{
BITMAP local_bmp;
GetObject( state->hBackgroundBmp, sizeof( local_bmp ), &local_bmp );
SetStretchBltMode( state->hdcScreenCompat,
settings->smoothImage ? HALFTONE : COLORONCOLOR );
if( settings->backgroundStretch )
{
StretchBlt( state->hdcScreenCompat, 0, 0, state->width, state->height,
state->hDcBackgroundFile, 0, 0,
local_bmp.bmWidth, local_bmp.bmHeight, SRCCOPY | CAPTUREBLT );
}
else
{
BitBlt( state->hdcScreenCompat,
state->width / 2 - local_bmp.bmWidth / 2,
state->height / 2 - local_bmp.bmHeight / 2,
local_bmp.bmWidth, local_bmp.bmHeight,
state->hDcBackgroundFile, 0, 0, SRCCOPY | CAPTUREBLT );
}
}
// Format timer text.
if( state->timeoutSeconds > 0 )
{
_stprintf( timerText, L"% 2d:%02d",
state->timeoutSeconds / 60, state->timeoutSeconds % 60 );
}
else
{
_tcscpy( timerText, L"0:00" );
}
// Measure timer text.
rc.left = rc.top = 0;
DrawText( state->hdcScreenCompat, timerText, -1, &rc,
DT_NOCLIP | DT_LEFT | DT_NOPREFIX | DT_CALCRECT );
// Measure expired text if needed.
rc1.left = rc1.right = rc1.bottom = rc1.top = 0;
if( settings->showExpiredTime && state->timeoutSeconds < 0 )
{
_stprintf( negativeTimerText, L"(-% 2d:%02d)",
-state->timeoutSeconds / 60, -state->timeoutSeconds % 60 );
HFONT prevFont = static_cast<HFONT>(
SelectObject( state->hdcScreenCompat, state->hNegativeTimerFont ) );
DrawText( state->hdcScreenCompat, negativeTimerText, -1, &rc1,
DT_NOCLIP | DT_LEFT | DT_NOPREFIX | DT_CALCRECT );
SelectObject( state->hdcScreenCompat, prevFont );
}
// Position vertically.
switch( settings->timerPosition )
{
case 0: case 1: case 2:
rc.top = 50;
break;
case 3: case 4: case 5:
rc.top = ( state->height - ( rc.bottom - rc.top ) ) / 2;
break;
case 6: case 7: case 8:
rc.top = state->height - rc.bottom - 50 - rc1.bottom;
break;
}
// Position horizontally.
switch( settings->timerPosition )
{
case 0: case 3: case 6:
rc.left = 50;
break;
case 1: case 4: case 7:
rc.left = ( state->width - ( rc.right - rc.left ) ) / 2;
break;
case 2: case 5: case 8:
rc.left = state->width - rc.right - 50;
break;
}
rc.bottom += rc.top;
rc.right += rc.left;
// Draw timer text.
DrawText( state->hdcScreenCompat, timerText, -1, &rc,
DT_NOCLIP | DT_LEFT | DT_NOPREFIX );
// Draw expired text below the timer.
if( settings->showExpiredTime && state->timeoutSeconds < 0 )
{
rc1.top = rc.bottom + 10;
rc1.left = rc.left + ( ( rc.right - rc.left ) - ( rc1.right - rc1.left ) ) / 2;
HFONT prevFont = static_cast<HFONT>(
SelectObject( state->hdcScreenCompat, state->hNegativeTimerFont ) );
DrawText( state->hdcScreenCompat, negativeTimerText, -1, &rc1,
DT_NOCLIP | DT_LEFT | DT_NOPREFIX );
SelectObject( state->hdcScreenCompat, prevFont );
}
// Copy to screen.
BitBlt( hdc, 0, 0, state->width, state->height,
state->hdcScreenCompat, 0, 0, SRCCOPY | CAPTUREBLT );
}
//----------------------------------------------------------------------------
//
// BreakTimer_Cleanup
//
// Free the GDI resources used by the break timer.
//
//----------------------------------------------------------------------------
void BreakTimer_Cleanup(
BreakTimerState* state,
BOOLEAN freeBackground )
{
if( freeBackground && state->hBackgroundBmp )
{
DeleteObject( state->hBackgroundBmp );
DeleteDC( state->hDcBackgroundFile );
state->hBackgroundBmp = NULL;
state->hDcBackgroundFile = NULL;
}
if( state->hTimerFont )
{
DeleteObject( state->hTimerFont );
state->hTimerFont = NULL;
}
if( state->hNegativeTimerFont )
{
DeleteObject( state->hNegativeTimerFont );
state->hNegativeTimerFont = NULL;
}
if( state->hdcScreen )
{
DeleteDC( state->hdcScreen );
state->hdcScreen = NULL;
}
if( state->hdcScreenCompat )
{
DeleteDC( state->hdcScreenCompat );
state->hdcScreenCompat = NULL;
}
if( state->hbmpCompat )
{
DeleteObject( state->hbmpCompat );
state->hbmpCompat = NULL;
}
state->active = FALSE;
}
//----------------------------------------------------------------------------
//
// BreakTimer_AdjustTime
//
// Round to the nearest minute boundary and adjust by deltaMinutes.
// Resets the 1-second timer on the window.
//
//----------------------------------------------------------------------------
void BreakTimer_AdjustTime(
HWND hWnd,
BreakTimerState* state,
int deltaMinutes )
{
int breakTimeout = state->timeoutSeconds;
if( deltaMinutes > 0 )
{
if( breakTimeout < 0 ) breakTimeout = 0;
if( breakTimeout % 60 )
{
breakTimeout += ( 60 - breakTimeout % 60 );
deltaMinutes--;
}
breakTimeout += deltaMinutes * 60;
}
else
{
int absDelta = -deltaMinutes;
if( breakTimeout % 60 )
{
breakTimeout -= breakTimeout % 60;
absDelta--;
}
breakTimeout -= absDelta * 60;
}
if( breakTimeout < 0 ) breakTimeout = 0;
state->timeoutSeconds = breakTimeout;
KillTimer( hWnd, 0 );
SetTimer( hWnd, 0, 1000, NULL );
InvalidateRect( hWnd, NULL, TRUE );
}
//----------------------------------------------------------------------------
//
// BreakScrConfig_GetPath
//
// Build the full path to the config file in %TEMP%.
//
//----------------------------------------------------------------------------
static void BreakScrConfig_GetPath( TCHAR* path, size_t cch )
{
GetTempPath( static_cast<DWORD>( cch ), path );
_tcscat( path, BREAKSCR_CONFIG_FILE );
}
//----------------------------------------------------------------------------
//
// BreakScrConfig_Write
//
//----------------------------------------------------------------------------
BOOLEAN BreakScrConfig_Write( const BreakScrConfig* config )
{
TCHAR path[MAX_PATH];
BreakScrConfig_GetPath( path, MAX_PATH );
HANDLE hFile = CreateFile( path, GENERIC_WRITE, 0, NULL,
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
if( hFile == INVALID_HANDLE_VALUE )
return FALSE;
DWORD written;
BOOL ok = WriteFile( hFile, config, sizeof( *config ), &written, NULL );
CloseHandle( hFile );
return ok && written == sizeof( *config );
}
//----------------------------------------------------------------------------
//
// BreakScrConfig_Read
//
//----------------------------------------------------------------------------
BOOLEAN BreakScrConfig_Read( BreakScrConfig* config )
{
TCHAR path[MAX_PATH];
BreakScrConfig_GetPath( path, MAX_PATH );
HANDLE hFile = CreateFile( path, GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL );
if( hFile == INVALID_HANDLE_VALUE )
return FALSE;
DWORD bytesRead;
BOOL ok = ReadFile( hFile, config, sizeof( *config ), &bytesRead, NULL );
CloseHandle( hFile );
if( !ok || bytesRead != sizeof( *config ) )
return FALSE;
if( config->magic != BREAKSCR_CONFIG_MAGIC )
return FALSE;
return TRUE;
}

View File

@@ -1,141 +0,0 @@
//============================================================================
//
// BreakTimer.h
//
// Shared break timer rendering module used by both ZoomIt and the
// ZoomItBreak screensaver (.scr).
//
// Copyright (C) Mark Russinovich
// Sysinternals - www.sysinternals.com
//
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//============================================================================
#pragma once
#include <windows.h>
#include <tchar.h>
#define GDIPVER 0x0110
#include <gdiplus.h>
//----------------------------------------------------------------------------
// BreakTimerSettings — read-only configuration, populated from globals
// or from command-line arguments in the screensaver.
//----------------------------------------------------------------------------
struct BreakTimerSettings
{
DWORD penColor;
DWORD backgroundColor; // 0 = white, 1 = black
DWORD timerPosition; // 08 (3×3 grid)
DWORD opacity; // 0100
DWORD showExpiredTime; // 0 or 1
BOOLEAN smoothImage;
BOOLEAN backgroundStretch;
BOOLEAN playSound;
TCHAR soundFile[MAX_PATH];
BOOLEAN showDesktop;
BOOLEAN showBackgroundFile;
TCHAR backgroundFile[MAX_PATH];
LOGFONT logFont;
};
//----------------------------------------------------------------------------
// BreakTimerState — runtime state for an active break timer.
//----------------------------------------------------------------------------
struct BreakTimerState
{
BOOLEAN active;
int timeoutSeconds; // counts down; goes negative if expired
HFONT hTimerFont;
HFONT hNegativeTimerFont;
HBITMAP hBackgroundBmp;
HDC hDcBackgroundFile;
HDC hdcScreen;
HDC hdcScreenCompat;
HBITMAP hbmpCompat;
BITMAP bmp;
int width;
int height;
MONITORINFO monInfo;
};
//----------------------------------------------------------------------------
// Shared utility functions
//----------------------------------------------------------------------------
// Determine monitor geometry for the given screen point.
void BreakTimer_UpdateMonitorInfo( POINT point, MONITORINFO* monInfo );
// Load an image file via GDI+; returns an HBITMAP or NULL on failure.
HBITMAP BreakTimer_LoadImageFile( PTCHAR Filename );
// Capture a faded (alpha-blended with black) screenshot of the desktop.
HBITMAP BreakTimer_CreateFadedDesktopBackground( HDC hdc, LPRECT rcScreen, LPRECT rcCrop );
//----------------------------------------------------------------------------
// Break timer lifecycle
//----------------------------------------------------------------------------
// Create fonts, backing bitmap, and load background.
// The caller is responsible for creating/showing the window itself.
// |timeoutSeconds| is already in seconds (e.g. g_BreakTimeout * 60 + 1).
BOOLEAN BreakTimer_Init(
HWND hWnd,
BreakTimerState* state,
const BreakTimerSettings* settings,
int timeoutSeconds,
HBITMAP hExistingBackground, // optional pre-captured background
HDC hExistingBackgroundDC // optional DC for above
);
// Called every second; decrements the counter and invalidates the window.
void BreakTimer_Tick(
HWND hWnd,
BreakTimerState* state,
const BreakTimerSettings* settings
);
// Render the timer into hdcScreenCompat then BitBlt to hdc (from BeginPaint).
void BreakTimer_Paint(
HDC hdc,
BreakTimerState* state,
const BreakTimerSettings* settings
);
// Free fonts, DCs, bitmaps. If |freeBackground| is false the background
// bitmap/DC are left for the caller to manage (e.g. shallow destroy).
void BreakTimer_Cleanup(
BreakTimerState* state,
BOOLEAN freeBackground
);
// Adjust the remaining time by |deltaMinutes| (positive = add time).
// Resets the 1-second timer on hWnd.
void BreakTimer_AdjustTime(
HWND hWnd,
BreakTimerState* state,
int deltaMinutes
);
//----------------------------------------------------------------------------
// BreakScrConfig — binary blob written to a temp file by ZoomIt and
// read by the screensaver on startup. This avoids command-line arg
// issues since Windows launches screensavers with only /s.
//----------------------------------------------------------------------------
#define BREAKSCR_CONFIG_MAGIC 0x5A4D4253 // 'ZMBS'
#define BREAKSCR_CONFIG_FILE L"ZoomItBreakConfig.dat"
struct BreakScrConfig
{
DWORD magic; // must be BREAKSCR_CONFIG_MAGIC
int timeoutSeconds;
BOOL resumed; // set TRUE by screensaver on first launch
BreakTimerSettings settings;
TCHAR screenshotPath[MAX_PATH];
};
// Write config to %TEMP%\BREAKSCR_CONFIG_FILE.
BOOLEAN BreakScrConfig_Write( const BreakScrConfig* config );
// Read config from %TEMP%\BREAKSCR_CONFIG_FILE.
BOOLEAN BreakScrConfig_Read( BreakScrConfig* config );

View File

@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"
xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2,PerMonitor</dpiAwareness>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

View File

@@ -1,27 +0,0 @@
//============================================================================
//
// ZoomItBreak.rc
//
// Minimal resources required by Scrnsavw.lib.
//
//============================================================================
#include <windows.h>
#include <scrnsave.h>
// Embed DPI-awareness manifest so the screensaver sees native resolution.
// This ensures the pre-captured desktop screenshot (saved at physical pixels
// by the DPI-aware ZoomIt process) matches the screensaver window dimensions.
1 RT_MANIFEST "ZoomItBreak.manifest"
// IDS_DESCRIPTION is used by scrnsavw.lib as the window class name.
STRINGTABLE
BEGIN
IDS_DESCRIPTION, "ZoomIt Break Timer"
END
// Stub configuration dialog - never shown (ScreenSaverConfigureDialog returns FALSE).
DLG_SCRNSAVECONFIGURE DIALOG 0, 0, 200, 60
STYLE WS_DLGFRAME | WS_POPUP | WS_VISIBLE | DS_MODALFRAME | WS_CAPTION
CAPTION "ZoomIt Break Timer"
BEGIN
END

View File

@@ -1,230 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>18.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{94ba3051-c8d7-454a-9d46-1a7c78e228a3}</ProjectGuid>
<RootNamespace>ZoomItBreak</RootNamespace>
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<!--
Output .scr instead of .exe. A screensaver is a renamed executable.
Use a separate intermediate dir to avoid colliding with ZoomIt.
-->
<PropertyGroup>
<TargetExt>.scr</TargetExt>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\ZoomItBreak\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(MsBuildProjectDirectory)\$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(MsBuildProjectDirectory)\$(Platform)\$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(MsBuildProjectDirectory)\$(Platform)\$(Configuration)\</OutDir>
<TargetName>$(ProjectName)64</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<OutDir>$(MsBuildProjectDirectory)\$(Platform)\$(Configuration)\</OutDir>
<TargetName>$(ProjectName)64a</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(MsBuildProjectDirectory)\$(Platform)\$(Configuration)\</OutDir>
<TargetName>$(ProjectName)64</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<OutDir>$(MsBuildProjectDirectory)\$(Platform)\$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<DisableSpecificWarnings>4100;4091;4245</DisableSpecificWarnings>
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<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Windows</SubSystem>
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<Link>
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<ItemGroup>
<ClCompile Include="BreakTimer.cpp" />
<ClCompile Include="ZoomItBreakScr.cpp" />
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<ResourceCompile Include="ZoomItBreak.rc" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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View File

@@ -1,38 +0,0 @@
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</Project>

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