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Author SHA1 Message Date
copilot-swe-agent[bot]
ecd0dde13e Fix ZoomIt ShortcutControl automation names and peers
Agent-Logs-Url: https://github.com/microsoft/PowerToys/sessions/524885d7-7c19-41d4-a48e-2130072f6489

Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
2026-04-23 07:58:49 +00:00
copilot-swe-agent[bot]
563f55b36c Initial plan 2026-04-23 07:49:40 +00:00
Gordon Lam
98c5b45a30 [Settings] Make GrabAndMove strings modifier-agnostic (#47178)
## Summary of the Pull Request

[PR #47052](https://github.com/microsoft/PowerToys/pull/47052)
introduced a **Win** option alongside **Alt** for the GrabAndMove
activation modifier (`GrabAndMove_ModifierKey` dropdown, `Alt` / `Win`).
However several user-facing strings in Settings still hardcode `Alt`,
which now misrepresents the feature when a user has selected `Win` as
the modifier.

This PR updates the wording of those strings to be modifier-agnostic.

### Strings changed (en-us)

| Key | Before | After |
|---|---|---|
| `GrabAndMove.ModuleDescription` | Move and resize windows with
**Alt+Drag**. Left-click to move, right-click to resize. | Move and
resize windows by holding **a modifier key** and dragging. Left-click to
move, right-click to resize. |
| `Oobe_GrabAndMove_HowToUse.Text` | Hold **Alt** and left-click drag...
Hold **Alt** and right-click drag... | Hold the **activation modifier
key** and left-click drag... Hold the **activation modifier key** and
right-click drag... |
| `GrabAndMove_UseAltResize.Header` | Enable **Alt + Right-click** to
resize | Enable **modifier + right-click** to resize |
| `GrabAndMove_UseAltResize.Description` | Hold **Alt** and right-click
to resize... | Hold the **activation modifier key** and right-click to
resize... |
| `GrabAndMove_ExcludeApps.Description` | Excludes an application from
being moved or resized **with Alt+Drag** - add one application name per
line | Excludes an application from being moved or resized **by Grab And
Move** - add one application name per line |

`GrabAndMove_ShouldAbsorbAlt` strings are intentionally left unchanged
ΓÇö that toggle is genuinely Alt-specific (it suppresses the window-menu
activation triggered by Alt).

## PR Checklist

- [x] **Closes:** follow-up to #47052
- [x] **Communication:** no additional comms needed
- [x] **Tests:** N/A (en-us resource strings only)
- [x] **Manual Tests:** Launched Settings UI, verified the GrabAndMove
page renders the new strings correctly (module description, `Enable
modifier + right-click` toggle header/description, excluded-apps
description). Verified OOBE `How to use` text renders with the updated
phrasing.
- [x] **Localization:** Only `en-us/Resources.resw` updated; other
locales will pick up the new English strings via the standard
localization pipeline.
- [x] **No dev docs required**

## Detailed Description of the Pull Request / Additional comments

- Scope is deliberately kept to wording only ΓÇö no logic, IPC, or XAML
bindings touched. Resource keys are preserved, so nothing else needs to
change.
- CC @GordonLamMSFT as the GrabAndMove / #47052 author.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-23 06:54:14 +00:00
Niels Laute
5509628f51 Changing outline ico colors (#47166)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Making sure it's using the right shade of black :)

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #47152
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-23 06:48:20 +02:00
Niels Laute
a255493c68 Settings string updates (#47164)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

- Small tweaks to a few setting strings

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #47151

<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-23 06:47:52 +02:00
Niels Laute
5c15a63846 Power Display tweaks (#47163)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

- Consistent naming: `Power Display`
- Making the flyout a bit smaller
- Removing dead code (titlebar button colors)

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #47153

<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-23 09:19:17 +08:00
Michael Jolley
2c95a61bb3 fix(cmdpal): refresh dock settings on pin/unpin (#47155) (#47169)
## Summary of the Pull Request

Fixes the CmdPal Dock not refreshing when a command is pinned or
unpinned. The dock now immediately reflects pin/unpin changes without
requiring a CmdPal restart.

**Root cause:** `DockViewModel._settings` was cached at construction and
only refreshed via the `SettingsChanged` event. However, pin/unpin
operations in `CommandProviderWrapper.PinDockBand()` / `UnpinDockBand()`
intentionally save with `hotReload: false` (to avoid double-updates), so
`SettingsChanged` never fires. When `DockBands_CollectionChanged` called
`SetupBands()`, it iterated over the stale `_settings` which didn't
include the newly pinned band.

**Fix:** Re-read `DockSettings` from the settings service at the top of
`DockBands_CollectionChanged`, ensuring `SetupBands()` always sees the
latest persisted state.

## PR Checklist

- [x] Closes: #47155
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized —
N/A (no UI string changes)
- [ ] **Dev docs:** Added/updated — N/A (no public API or behavior doc
changes)

## Detailed Description of the Pull Request / Additional comments

Single-line change in
`src/modules/cmdpal/Microsoft.CmdPal.UI.ViewModels/Dock/DockViewModel.cs`:

```csharp
_settings = _settingsService.Settings.DockSettings;
```

Added before the existing `SetupBands()` call inside
`DockBands_CollectionChanged`. The edit-mode guard (`_isEditing`) is
already checked earlier in the method, so drag/drop operations are
unaffected.

This fix covers both pin and unpin flows since both use the same
`hotReload: false` → `CommandsChanged` → `DockBands_CollectionChanged`
code path.

## Validation Steps Performed

- Built `Microsoft.CmdPal.UI.ViewModels.csproj` — exit code 0, no
warnings related to change
- Verified unpin flow uses the same code path and benefits from the fix
- Manual verification: pin a command via CmdPal → dock updates
immediately without restart

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-22 15:05:44 -05:00
moooyo
dbc390ab0d fix: default 8 modules to disabled to match EnabledModules.cs (#47144)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fixes a mismatch where 8 modules inherited the default
`is_enabled_by_default() = true` from `PowertoyModuleIface` while
`EnabledModules.cs` declared them `false`. On a clean install the Runner
would enable these modules on first launch, then Settings UI would flip
them back off once it persisted `settings.json` — a one-time visible
flicker and a DSC compliance gap.

Adds an explicit `is_enabled_by_default() const override { return false;
}` in the following module interfaces so both sides of the default
agree:

- `src/modules/launcher/Microsoft.Launcher/dllmain.cpp` (PowerToys Run)
- `src/modules/CropAndLock/CropAndLockModuleInterface/dllmain.cpp`
- `src/modules/AdvancedPaste/AdvancedPasteModuleInterface/dllmain.cpp`
- `src/modules/Hosts/HostsModuleInterface/dllmain.cpp`
- `src/modules/registrypreview/RegistryPreviewExt/dllmain.cpp`
-
`src/modules/EnvironmentVariables/EnvironmentVariablesModuleInterface/dllmain.cpp`
- `src/modules/Workspaces/WorkspacesModuleInterface/dllmain.cpp`
- `src/modules/powerdisplay/PowerDisplayModuleInterface/dllmain.cpp`

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 13:48:20 +00:00
Alex Mihaiuc
c6a79360f3 Unstick GrabAndMove keys, add Win modifier and improve coords (#47052)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This brings some quality of life fixes:

- Alt won't stick when pressing Ctrl+Alt+Del or Alt+Tab into an admin
process.
- Add Win as an option for the move/resize modifier.
- The box window geometry box is opaque now.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Tested that Ctrl+Alt+Del doesn't stick the Alt key.
- Tested that the Win key works as expected as a modifier.
- Compared the last commit for performance with the previous one (the
opaque geometry info box is drawn with an increased number of calls).
2026-04-22 15:02:37 +02:00
Niels Laute
b0ccc2394a Add update-available badge to system tray icon (#47030)
When an update is available (readyToDownload or readyToInstall), the
tray icon switches to a badged variant with an orange dot. Works for
both default mode (color icon.ico) and theme-adaptive mode (light/dark
variants).

Closes: #19222
Closes: #25497

## Changes

### Tray icon update badge
- Add 3 badged icon variants
- Extend get_icon() to select badged variant based on update_available
state
- Add set_tray_icon_update_available() for runtime icon switching
- Hook into UpdateUtils.cpp state transitions via
dispatch_run_on_main_ui_thread
- Check UpdateState at startup to show badge immediately if update
pending
- Add 'Update available' context menu item at top of tray menu when
active

### Fix: update icons not deployed (bug fix)
- Add APPICON_UPDATE icon resource to runner.base.rc (iconUpdate.ico was
missing)
- Add CopyFileToFolders entries for iconUpdate.ico,
PowerToysDarkUpdate.ico, and PowerToysWhiteUpdate.ico in runner.vcxproj
- Add all update icon files to installer Core.wxs so they ship in
releases

### UX improvements
- 'Update available' tray menu item now navigates to General page
(Overview) instead of opening Settings to Dashboard
- Update InfoBar severity changed from Success/Informational to Warning
across GeneralPage, LaunchPage, and CheckUpdateControl
- Dashboard update badge gradient and icon refreshed (orange theme,
exclamation glyph)
- AccentButtonStyle applied to 'Install Now' button
- Fixed casing: 'Update Available' to 'Update available'
- Added UpdateAvailableInfoBar.Title resource string
- Add orange update dot to the General navview item

### Screenshots

Before:
<img width="146" height="78" alt="image"
src="https://github.com/user-attachments/assets/c80b8b5f-da94-4cba-92c9-3fcca685653c"
/>

After:

<img width="184" height="104" alt="image"
src="https://github.com/user-attachments/assets/13fc6b34-6e2a-4060-a2f7-f0b6b0d15363"
/>

<img width="150" height="84" alt="image"
src="https://github.com/user-attachments/assets/2673239c-8ce3-437b-947a-1d66803a87ec"
/>

<img width="150" height="100" alt="image"
src="https://github.com/user-attachments/assets/c321deda-770d-47ff-9600-c395f466d444"
/>

<img width="189" height="104" alt="image"
src="https://github.com/user-attachments/assets/2c56d1b7-6615-4d85-80b9-a1cee6413b75"
/>


<img width="473" height="218" alt="image"
src="https://github.com/user-attachments/assets/b0fb59ed-f8bd-40a0-aefd-816a71fc231f"
/>

<img width="1048" height="288" alt="image"
src="https://github.com/user-attachments/assets/29d34e01-f6a9-46c3-a56e-2c50a07718a1"
/>

<img width="206" height="155" alt="image"
src="https://github.com/user-attachments/assets/80e9f77e-aae5-429a-b6be-f0e9f296e929"
/>

<img width="434" height="163" alt="image"
src="https://github.com/user-attachments/assets/7c9d6cd5-fdaa-4b70-a2c0-cff87f5fcf1c"
/>

<img width="379" height="270" alt="image"
src="https://github.com/user-attachments/assets/03e0f60d-a901-45e7-a03a-18be28ec87ed"
/>


## How to test

Since local dev builds use version `0.0.1` which blocks update checks,
you need to temporarily fake an older version:

1. In `src/Version.props`, change `<Version>0.0.1</Version>` to
`<Version>0.87.0</Version>`
2. Optionally, in `src/runner/UpdateUtils.cpp`, change both interval
constants to `1` (minute) for faster testing:
   ```cpp
   constexpr int64_t UPDATE_CHECK_INTERVAL_MINUTES = 1;
   constexpr int64_t UPDATE_CHECK_AFTER_FAILED_INTERVAL_MINUTES = 1;
   ```
3. Build and run the runner
4. Within ~1 minute (with the interval change) or after clicking 'Check
for updates' in Settings > General, the runner will query GitHub and
find a newer version

### Verify
- [ ] Tray icon changes to the update variant (badged with orange dot)
- [ ] Right-clicking the tray icon shows 'Update available' at the top
of the context menu
- [ ] Clicking 'Update available' opens Settings directly to the General
page
- [ ] Settings General page shows the update InfoBar with Warning
severity
- [ ] Dashboard shows the update badge with orange gradient and
exclamation icon
- [ ] Quick Access flyout shows update InfoBar with Warning severity

**Remember to revert Version.props and UpdateUtils.cpp before
committing!**

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-22 16:48:03 +08:00
moooyo
c8ffcb73c3 [ImageResizer] Fix JPEG quality setting ignored after WinUI3 migration (#47134)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Restores honoring of the user-configured JPEG quality — via the Settings
UI slider, the CLI `--quality` flag, or the persisted
`imageresizer_jpegQualityLevel` — when resizing JPEG files. Since the
WinUI3 migration (#45288) any Q value from 1 to 100 produced
byte-identical output at WIC's internal default (~Q90) because the
transcode encoder silently ignored the setting. Only
`src/modules/imageresizer/ui/Models/ResizeOperation.cs` is changed.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #47135
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Built `ImageResizerCLI.csproj` in `Release|x64` with
`/p:RuntimeIdentifier=win-x64`; no new warnings. Ran the resulting
`x64\Release\WinUI3Apps\PowerToys.ImageResizerCLI.exe` against a
synthetic test JPEG (`a.jpg` 2373×905, ~240 KB) and both in-tree EXIF
assets:

- `src/modules/imageresizer/tests/TestMetadataIssue1928.jpg` (42 EXIF
properties)
- `src/modules/imageresizer/tests/TestMetadataIssue2447.jpg` (44 EXIF
properties)

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 14:46:41 +08:00
Niels Laute
fcfbf83b55 Settings design tweaks + fixes (#47132)
This PR:

- Fixed a UI regression on the ZoomIt page
- Updates the CmdPal settings page to make sure it has the latest links
and imagery
- Updates the New+ assets so they fit inline with all other screenshots
and assets
- Adds missing screenshots to the `docs` folder

Closes: #44521
2026-04-21 14:11:33 +02:00
Niels Laute
de6ba922fd Fixing OOBE and assets for Power Display and Grab And Move (#47033)
## Summary

Adds the out-of-box experience (OOBE) for the new **Grab And Move**
module and refreshes related assets across the repo.

## Changes

### Grab And Move OOBE
- New `OobeGrabAndMove.xaml` / `.xaml.cs` page following the standard
PowerToys OOBE pattern (hero image, How to use, Tips & tricks, Settings
button, Learn more link)
- Wired into `OobeWindow.xaml(.cs)` as a new `NavigationViewItem` so it
appears in the OOBE wizard
- Added localized resource strings (Title, Description, How to use, Tips
and tricks) in `Resources.resw`
- New OOBE animation: `Assets/Settings/Modules/OOBE/GrabAndMove.gif`

### Settings UI polish
- Moved the Grab And Move nav item under *Windowing & Layouts* into its
proper alphabetical position (after FancyZones, before Workspaces)
- Added a "NEW" `InfoBadge` to both the Grab And Move item and its
parent *Windowing & Layouts* group so users can discover the new utility

### Asset refresh
- High-res `GrabAndMove.ico` (replaces the placeholder)
- Updated Settings module icons
(`Assets/Settings/Icons/GrabAndMove.png`,
`Assets/Settings/Modules/GrabAndMove.png`)
- New overview/marketing PNGs under `doc/images/overview/` (large,
small, and original)

### README
- Added **Grab And Move** and **PowerDisplay** to the utilities table in
`README.md`, reflowed alphabetically into a clean 10x3 grid
- New `doc/images/icons/GrabAndMove.png` and
`doc/images/icons/PowerDisplay.png` for the table

## Validation
- Settings UI builds cleanly
- Grab And Move appears in the OOBE wizard navigation and renders
correctly
- "NEW" badges visible on first launch
- README table renders with all 30 utilities, no empty trailing cells

<img width="1307" height="807" alt="image"
src="https://github.com/user-attachments/assets/f8d2ef96-a9f3-4307-9714-c308e216c044"
/>

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-21 06:23:54 +02:00
Dave Rayment
71cb9bc54e [Quick Accent] Fix issue where default "All available" setting is not parsed correctly (#47117)
## Summary of the Pull Request
When first enabled in the Settings application, Quick Accent defaults to
**All available** character sets, but the persisted "ALL" option in the
settings.json file is not understood by the application itself. This
leads to the fallback SPECIAL character set being selected - unbeknownst
to the user - which only contains a small subset of the available
mappings.

This PR also adds two new characters to the Hungarian language, as
requested under #47085.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #47113
- [x] Closes: #47085
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

The cause of the issue is:

1. The default `SelectedLang` value for a new Quick Accent settings file
is "ALL", set in `PowerAccentProperties.cs`:
 

5520ae4cfa/src/settings-ui/Settings.UI.Library/PowerAccentProperties.cs (L46)

2. The Settings application understands the "ALL" setting, _but Quick
Accent itself does not_.
3. There is an existing fallback in Quick Accent for when the language
cannot be parsed, which is to select the "SPECIAL" language instead.
This is a grab-bag of mappings for non-language-specific entries such as
cross-cultural punctuation, IPA, currency etc.

The effect is that new users will see that All available character sets
have been selected in the Settings application by default, but that only
a small number of the available mappings will be shown when they trigger
Quick Accent. De-selecting and re-selecting All available will fix the
issue, but a new user is unlikely to do this. This leads to issues being
logged such as #47085, where missing characters are reported, but they
actually are present in the underlying mappings for the language(s).

There is also another issue with `SelectedLang` parsing, in that entries
are compared against the in-built language codes in a case-sensitive
non-trimmed manner. This means that entries such as "FR", "fr" and " FR"
are all distinct. Although this isn't an issue at the moment, it means
that adding new languages or editing the settings file manually is prone
to triggering fall-throughs and the selection of the SPECIAL language
without the user knowing.

The fix here is to:

1. Pre-parse the SelectedLang entries to trim them and remove any empty
values.
2. Do an explicit (case-insensitive) check for "ALL"; if present, all
languages are immediately selected.
3. If "ALL" is not present in the list, do a case-insensitive check for
each entry against the in-built language codes.
4. Reject any non-matches and log a warning. Do not fall through to
auto-select the SPECIAL character set. This respects the principle of
least surprise, and means that the user is never given character options
that they did not explicitly select.

Changes to the Quick Accent application are in `ReadSettings()` in
SettingsService.cs. I have also made the Settings application parsing
more robust, so both it and Quick Accent should be able to correctly
parse entries like "SP, INVALID, EST".

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Follow the manual steps below:

1. Close the Quick Accent process if it is currently running
6. Edit the settings.json file for Quick Accent, and set the
"selected_lang" value to "all" (this setting is no longer
case-sensitive).
7. (Re)start Quick Accent by starting `PowerToys.PowerAccent.exe`.
8. Trigger Quick Accent for the E key and observe the selection dialog
that opens. It should contain E mappings for every language:

<img width="3371" height="155" alt="image"
src="https://github.com/user-attachments/assets/84d709ea-fdcc-4430-8d22-f9732969a20a"
/>

9. Trigger Quick Accent for the Y key and observe the selection dialog
that opens. It should contain Y mappings for every language, including
the Y-With-Diaresis character originally reported as missing:

<img width="1264" height="149" alt="image"
src="https://github.com/user-attachments/assets/ecea3734-e58c-4da6-896b-2e58a9fd05e8"
/>

10. Back in the settings file, change "selected_lang" value to "HR" for
Croatian. Save the file.
11. Trigger Quick Accent for the C key and observe that only the
following mappings are shown:

<img width="1055" height="146" alt="image"
src="https://github.com/user-attachments/assets/69764145-0836-4dfb-8655-3a8a3be7f561"
/>

12. Again, in settings, change the "selected_lang" value to "". Save the
file.
13. Confirm that triggering Quick Accent does not result in an error and
simply does not show the dialog.
14. In settings again, change the "selected_lang" value to "FR, INVALID,
DE" and save.
15. Trigger Quick Accent and confirm that entries for French and German
are available in the dialog.
16. Check the logs and confirm that a warning is present about "INVALID"
not being a valid language and being skipped.

Separately, for the Settings application:

1. Close the PowerToys Runner and ensure Quick Accent and Settings are
not present in the Processes list.
2. Edit the settings.json file for Quick Accent, changing the
"selected_lang" value to "FR, INVALID, DE" and save.
3. Run PowerToys and open the Settings application.
4. On the Quick Accent settings page, ensure that French and German
languages are selected. (Previously, parsing would fail after FR.)
2026-04-21 11:41:25 +08:00
Gordon Lam
8ad571dcde Fix Common.Interop.UnitTests.TestSend infinite hang on CI (#47123)
## Summary

Fixes an infinite hang in Common.Interop.UnitTests.TestSend that caused
the x64 CI job to time out at 80 minutes on retried runs (originally
observed on #47106, but the race is latent in any run that shares a CI
agent with a previous run).

## Root cause

The test used two machine-global named pipes (\\.\pipe\serverside and
\\.\pipe\clientside) as fixed constants, and waited for the pipe
callback with an **unbounded** eset.WaitOne().

If a prior test run on the same CI agent left a pipe handle alive (e.g.
after a job cancellation or a flaky cleanup), the next run's
TwoWayPipeMessageIPCManaged handshake would silently never complete, and
`WaitOne()` would block until the pipeline's job-level timeout (~80
minutes) killed the agent.

## Fix

Two small, orthogonal changes in `InteropTests.cs`:

1. **Unique pipe names per run** — suffix the pipe paths with
`Environment.ProcessId` + a fresh `Guid`, so runs on the same agent can
never collide.
2. **Bounded wait** — `reset.WaitOne(TimeSpan.FromSeconds(30))` wrapped
in `Assert.IsTrue` with a diagnostic message identifying the pipes. A
broken handshake now fails the test in 30 s with a clear error, instead
of hanging the CI job.

The inner `Assert.AreEqual(testString, msg)` — the actual correctness
check — is unchanged. On the happy path the callback fires in
milliseconds and the test behaves identically to before.

## Verification

Built and ran locally with VS2026 MSBuild (x64 Release): `TestSend`
passes in ~139 ms.

## Follow-up (not in this PR)

`TwoWayPipeMessageIPC.cpp` still relies on a `Thread.Sleep(100)` race
workaround (comment in the test) for server-ready timing. A proper
handshake there would let us drop the sleep; out of scope here.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-21 11:08:08 +08:00
Niels Laute
bf00c1b94f [Common][PowerDisplay][QuickAccess] Shared flyout positioning helper (#47097)
## Summary

Introduces a shared FlyoutWindowHelper in Common.UI.Controls and
migrates both **PowerDisplay** and **QuickAccess** to it, eliminating
two pre-existing flyout positioning bugs and removing duplicated math.

## Bugs fixed

### 1. PowerDisplay flyout overlapped the taskbar at 100% scaling
The previous PowerDisplay-only positioning math anchored to the screen
bounds rather than `DisplayArea.WorkArea` on certain monitor
configurations, so the bottom edge of the flyout could land on top of
the taskbar.

### 2. QuickAccess flyout rendered too large / partially off-screen
after switching DPI between 150% and 100%
The previous code passed `WindowEx.Width`/`Height` into `MoveAndResize`
on every summon. Those properties are **not** the XAML literals — they
are computed live as `AppWindow.Size / GetDpiForWindow() * 96`. After a
system-scaling switch, the runtime size has drifted, that wrong "DIP"
value got fed into `MoveAndResize`, and the destination DPI multiplier
scaled it again → wrong size, and the wrong size shifted the
bottom-right anchor off-screen.

QuickAccess now caches the XAML design size once at construction (when
the values are still trustworthy) and uses the cache as the source of
truth.

## How the helper works

- Uses **absolute screen coordinates** against `DisplayArea.WorkArea`,
so it handles non-primary and negatively-positioned monitors correctly.
- Performs a **1×1 `MoveAndResize` "teleport"** onto the target display
before the final visible-size call. The 1×1 jump may cross a DPI
boundary, but it's invisible; the second call sets the real size while
the window is already on the destination monitor, so no DPI boundary is
crossed for the rendered size and `WM_DPICHANGED` never fires on a
visible window.
- Exposes overloads for bottom-right anchoring (both flyouts) and
centered placement (PowerDisplay's `IdentifyWindow`).

This teleport-then-size approach matches the technique the original
Settings.UI flyout used for years before it was removed.

## Cleanup

- Deletes the PowerDisplay-only `DpiSuppressor` — its
WM_DPICHANGED-suppression code path is now dead because the helper
sidesteps the message entirely.
- The `DpiSuppressor` class also doubled as a generic WndProc subclass
to route `WM_HOTKEY` into `HotkeyService`. That piece is preserved as
`WindowMessageHook` in `Common.UI.Controls/Window/` since PowerDisplay
still needs in-process hotkey handling.

## Validation

- `Common.UI.Controls`, `PowerDisplay`, and `QuickAccess` build clean
(x64/Debug).
- Manual repro:
- PowerDisplay flyout no longer overlaps taskbar at 100% scaling, on
multiple invocations.
- QuickAccess renders at the correct size and position when switching
system scaling between 150% and 100%.
- PowerDisplay hotkey toggle still works after the `DpiSuppressor` →
`WindowMessageHook` rename.

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-21 10:20:34 +08:00
Niels Laute
7a89220a91 [QuickAccent] Add en-dash to VK_MINUS for SPECIAL language (#47106)
## Summary of the Pull Request
Add en-dash to the existing dash characters available under the minus
key for the Special Characters set.

This PR re-creates #45965 by @daverayment because that PR's pipeline
appears to have been corrupted. All credit for the change belongs to
@daverayment — the commit on this branch preserves their original
authorship.

## PR Checklist

- [x] Closes: #44030
- [x] Closes: #36805

## Detailed Description of the Pull Request / Additional comments

This PR adds the en-dash '–' character to the VK_MINUS key under the
Special Characters character set, positioned before the em-dash
character.

Although the character is available under VK_COMMA, it should be present
under VK_MINUS, along with the other dash characters.

Previously, en-dash was available for VK_MINUS under the Hebrew
language, so users who selected **All available** character sets (or who
specifically selected Hebrew as a workaround) had access to en-dash via
the minus key. However, this was seen as a duplication of the VK_COMMA
functionality and the character was removed for the Hebrew character set
in #43504. Although this is technically correct, this has understandably
caused confusion for users who relied on the prior behaviour.

The comment on the VK_COMMA for the Special Characters declaration
previously read:

`csharp
// – is in VK_MINUS for other languages, but not VK_COMMA, so we add it
here.
`

That ""for other languages"" is telling. The Hebrew en-dash entry was
removed, and the en-dash mapping for the minus key is not present for
any other language, orphaning the functionality.

## Validation Steps Performed

Original author @daverayment built and ran the updated Quick Accent code
and confirmed that the character was available when only the Special
character set was selected, and that it was absent when that set was
deselected. Confirmed that the character was available under both comma
and minus keys.

Co-authored-by: Dave Rayment <dave.rayment@gmail.com>
2026-04-21 00:59:35 +00:00
Michael Jolley
3a541bb3eb CmdPal: Adding prop to cmdpal.ui.csproj to enable telem in AOT builds (#47121)
This pull request makes a configuration change to the
`Microsoft.CmdPal.UI.csproj` project file to improve telemetry support
for AOT (Ahead-Of-Time) builds.

Project configuration:

* Added the `EventSourceSupport` property and set it to `true` to ensure
telemetry events are triggered correctly when building with AOT.
2026-04-20 19:49:39 -05:00
Niels Laute
f4d23c85a6 [CmdPal Dock] Compact mode (#46699)
## Summary of the Pull Request

This PR introduces the following changes:
- Shaving off a few pixels of the default height in `Top` or `Bottom`
mode.
- A new `Compact` mode that automatically hides the `Subtitle` and is
28px in height.
- Compact mode is only available for Top/Bottom dock positions.
Left/Right always use the Default size.
- The Dock Size settings card is hidden in the settings UI when Left or
Right is selected.
- At runtime, Left/Right positions force `DockSize.Default` regardless
of the persisted setting, ensuring default item styles and appbar sizing
are always used. The user's Compact preference is preserved so switching
back to Top/Bottom restores it.

Stable vs. Compact mode:

<img width="392" height="131" alt="image"
src="https://github.com/user-attachments/assets/f0ac3126-a773-46c6-87da-001fd66c5899"
/>

<img width="929" height="272" alt="image"
src="https://github.com/user-attachments/assets/684c2ea7-449d-4ed2-989d-5066c7f28200"
/>

## PR Checklist

- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx


## Detailed Description of the Pull Request / Additional comments

### Compact mode restricted to Top/Bottom
Compact mode is only supported when the dock is positioned at the Top or
Bottom of the screen. When Left or Right is selected:
- The **Dock Size** settings card is hidden in the dock settings UI.
- The runtime forces \\DockSize.Default\\ so the default band template,
default item styles, and default appbar dimensions are always used.
- The persisted \\DockSize\\ value is **not** cleared — switching back
to Top/Bottom restores the user's previous Compact choice.

### Files changed
- \\DockSettingsPage.xaml\\ / \\.xaml.cs\\ — Conditional visibility for
the Dock Size settings card
- \\DockControl.xaml.cs\\ — Effective size override in
\\UpdateSettings()\\
- \\DockWindow.xaml.cs\\ — \\EffectiveDockSize()\\ helper used for
appbar sizing and change detection

## Validation Steps Performed

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
2026-04-20 16:07:41 +00:00
Jiří Polášek
5e302bed79 CmdPal: Improve indexer plain query search (#46907)
## Summary of the Pull Request

This PR improves File Search:
- Improves simple free-text Windows Search queries with implicit
filename broadening while preserving structured AQS input.
- Adds resilient fallback behavior for noisy or punctuation-heavy
searches by retrying with literal filename matching (fixes failed
searches with `&` or other symbols).
- Surfaces Windows Search availability and indexing-status notices in
the indexer page and fallback item -- if the Windows Search service is
down or unreachable, we show this to the user.
- Extends production time logging.
- Adds documentation of query transformation for maintainers.
- Adds some unit tests to pretend that we care.
 
## Pictures? Pictures!

Error notices:

<img width="890" height="148" alt="image"
src="https://github.com/user-attachments/assets/2370af01-04de-48a5-aa8e-06b95b54571e"
/>

<img width="880" height="369" alt="image"
src="https://github.com/user-attachments/assets/b2afa52b-02f8-4031-a61a-fa1031f86542"
/>



<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #46574
- [X] Closes: #44689
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-20 10:41:27 -05:00
Jiří Polášek
520037e128 CmdPal: Add persistent calculator history (#45307)
## Summary of the Pull Request

This PR adds a persistent memory to Calculator extension and updates
result commands.

<img width="815" height="515" alt="image"
src="https://github.com/user-attachments/assets/e3b84ec4-a399-4c63-a773-76bcdf05f94a"
/>


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-20 10:40:49 -05:00
Jiří Polášek
d80d216bef CmdPal: Fix first-open top-level context menus for slow providers (#46626)
## Summary of the Pull Request

This PR fixes opening of the list item context menu through right-click,
which affected mainly 3rd party out-of-process extensions.

- Keeps the first context-menu request alive when a top-level item is
selected but its out-of-proc MoreCommands are still hydrating.
- Short-circuits CanOpenContextMenu when a valid synthetic primary
command is already available, so items with a usable primary action can
open immediately without waiting for late menu hydration.


<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #46625
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-20 10:13:24 -05:00
Michael Jolley
b310c55835 fix(cmdpal): handle unavailable extension packages during loading (#47032)
## Summary of the Pull Request

Fixes a Watson crash where \AppExtension.Package\ throws a COM/HRESULT
exception when the underlying package is in a bad state (being updated,
partially installed, recently uninstalled, or corrupted). Previously,
one bad extension killed the entire extension-loading loop, preventing
**all** extensions from loading.

This adds try-catch guards in \ExtensionService\ at two levels so a
single failing extension is logged and skipped rather than aborting the
enumeration.

## PR Checklist

- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** This is a defensive resilience fix with no behavior
change for the happy path; existing tests still pass
- [ ] **Localization:** N/A — no end-user-facing strings changed (log
messages are developer-facing)
- [ ] **Dev docs:** N/A — no new APIs or features
- [ ] **New binaries:** N/A — no new binaries

## Detailed Description of the Pull Request / Additional comments

**File changed:**
\src/modules/cmdpal/Microsoft.CmdPal.UI.ViewModels/Models/ExtensionService.cs\

Two try-catch blocks added:

1. **\GetInstalledExtensionsAsync\** — wraps the per-extension loop body
(lines 200–211) so that if \CreateWrappersForExtension\ or any property
access on \AppExtension\ throws, the loop continues to the next
extension.

2. **\CreateWrappersForExtension\** — wraps the per-classId wrapper
creation (lines 252–264) so that if the \ExtensionWrapper\ constructor
throws (e.g. \ppExtension.Package\ is unavailable), remaining class IDs
in the same extension still get processed.

Both catch blocks log via \Logger.LogError\ with the extension display
name and error message.

The \InstallPackageUnderLock\ code path also calls
\CreateWrappersForExtension\ and inherits the inner protection
automatically.

## Validation Steps Performed

- Built \Microsoft.CmdPal.UI.ViewModels\ with \ ools/build/build.cmd\ —
exit code 0, no warnings or errors
- Verified no existing tests are broken by the change

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-20 10:12:46 -05:00
moooyo
5520ae4cfa [PowerDisplay] Fix startup restore, volume init, and identify window lifecycle (#47051)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
- **Volume initialization**: Read VCP 0x62 on monitor discovery so
`CurrentVolume` reflects actual hardware state instead of staying at the
50% default.
- **Brightness capability check**: Guard brightness init behind
`SupportsBrightness` flag, consistent with contrast/volume handling.
- **IdentifyWindow lifecycle**: Replace fire-and-forget `Task.Delay`
with `DispatcherQueueTimer` (UI-thread-safe, stoppable on dispose). Swap
`Activate`/`PositionOnDisplay` order to eliminate first-show flicker.
- **Startup restore fix**: Change `MonitorStateEntry` fields to `int?`
so unset values (`null`) aren't confused with zero — prevents writing
default 0% brightness/volume to hardware on startup.
- **Restore/profile apply refactor**: Push value validation down to
`Set*Async` (continuous → `Math.Clamp`, discrete → capabilities check),
extract unified `TryRestore` helper, remove redundant `IsValueInRange`
and `> 0` checks.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-17 08:41:14 +00:00
moooyo
beddc3b065 [ImageResizer] Fix JsonPropertyName forwarding in ObservableProperty generator (#47056)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This issue introduced by our recent WinUI 3 migration

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #47055
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4 <noreply@anthropic.com>
2026-04-17 15:20:45 +08:00
Niels Laute
088da21a70 Update default module states (#47027)
## Summary

- **Disable 7 modules by default** for new users: PowerToys Run, Crop
and Lock, Advanced Paste, Hosts File Editor, Registry Preview,
Environment Variables, Workspaces
- **Swap default hotkeys**: Command Palette now defaults to \Alt+Space\,
PowerToys Run now defaults to \Win+Alt+Space\
- Update unit test to reflect PowerLauncher default-off state

## Changes

| File | Change |
|------|--------|
| \EnabledModules.cs\ | Set 7 module defaults to off |
| \PowerLauncherProperties.cs\ | Default hotkey → \Win+Alt+Space\ |
| \SettingsModel.cs\ (CmdPal) | Default hotkey → \Alt+Space\ |
| \General.cs\ (test) | Assert PowerLauncher is false |

## Validation

- Existing unit test updated to match new defaults
- No ABI or IPC contract changes

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-16 08:44:25 +02:00
Gordon Lam
befb5c672e Fix AdvancedPaste auto-copy failing on Electron/Chromium apps (#46486)
## Summary

Fixes #46485

AdvancedPaste's auto-copy feature fails on Electron/Chromium-based apps
(e.g. Microsoft Teams, VS Code, browsers) because `WM_COPY` is delivered
successfully but silently ignored by these apps.

## Problem

The auto-copy code sends `WM_COPY` via `SendMessageTimeout`. For
standard Win32 controls this works, but Electron apps accept the message
delivery without actually copying to clipboard. The code treated
successful delivery as success and **never fell back to `SendInput`
Ctrl+C**.

## Changes


**`src/modules/AdvancedPaste/AdvancedPasteModuleInterface/dllmain.cpp`**:

- **Changed retry logic**: Each attempt now tries both `WM_COPY` and
`SendInput` Ctrl+C. If `WM_COPY` is delivered but clipboard is
unchanged, it falls through to Ctrl+C instead of giving up.
- **Extracted `poll_clipboard_sequence()` helper**: Reusable clipboard
polling logic (checks `GetClipboardSequenceNumber` over N polls with
configurable delay).
- **Extracted `send_ctrl_c_input()` helper**: Sends Ctrl+C via
`SendInput` with `CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG`.
- **Improved logging**: Each strategy logs clearly whether it succeeded
or fell through, making future debugging easier.

## Validation

- [x] Manual testing with Microsoft Teams (Electron): auto-copy now
works for selected text
- [x] Standard Win32 apps (Notepad, etc.): `WM_COPY` still works on
first try, no regression
- [x] No new warnings or errors in build

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-16 10:49:40 +08:00
Niels Laute
578554d157 [Settings] Format last update check date with friendly relative dates (#46923)
## Summary

Formats the Last checked date on the General and Dashboard pages with
friendly relative strings instead of raw date/time output.

**Before:** Last checked: 4/12/2026 1:22:00 PM
**After:** Last checked: Today at 1:22 PM / Yesterday at 3:45 PM

### Changes

- Add LastCheckedDateTime property to UpdatingSettings exposing the
parsed DateTime
- Create FriendlyDateHelper in Settings.UI that formats Today/Yesterday
with localized resource strings, falling back to the full
culture-specific format for older dates
- Update GeneralViewModel and CheckUpdateControl to use the friendly
format
- Add localized resource strings General_LastCheckedDate_TodayAt and
General_LastCheckedDate_YesterdayAt

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-15 10:06:10 +02:00
Gordon Lam
e4f98897ce Add window positioning and sizing with Alt+mouse button (#47024)
Re-creation of #46817 from an internal branch to work around stale
code-scanning merge protection.

## Original PR
See #46817 for full context, discussion, and review history.

## Summary
This adds a new toy, GrabAndMove (previously WinPos), that allows
dragging (left click) or resizing (right click) of windows while the Alt
key is pressed.

Closes: #269

## PR Checklist
- [x] Communication: discussed with core contributors
- [ ] Tests: Added/updated and all pass
- [ ] Localization: All end-user-facing strings can be localized
- [ ] Dev docs: Added/updated

---------

Co-authored-by: foxmsft <foxmsft@hotmail.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Muyuan Li (from Dev Box) <muyuanli@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Alex Mihaiuc <amihaiuc@microsoft.com>
2026-04-15 09:13:56 +02:00
Muyuan Li
be1e749574 Add telemetry support for CLI modules (#46872)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR adds comprehensive localization and telemetry support to the
modules with CLI (FileLocksmith, Awake, ImageResizer), improving user
experience for international users and enabling usage tracking for
product insights.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-15 14:14:12 +08:00
Niels Laute
dc57d22754 [Settings] Fix Dashboard layout and 1px alignment offset (#46922)
## Summary

Fixes layout issues on the Settings Dashboard page:

- **Scroll area fix**: The scroll area on the Home page extended far
beyond the content, leaving a large empty space below the modules list.
(By wrapping the quick launch / shortcuts cards into a `StackPanel` vs
separate `Grid.Rows`
- **Resizing fix**: On main, resizing states are not applied when making
the window smaller. This is now fixed.
- **1px alignment fix**: Fixed a 1-pixel vertical alignment mismatch on
the Dashboard shortcut conflict control.

Closes #45925
Closes #41523
2026-04-14 15:30:29 +02:00
moooyo
99ef5948b0 [PD] Fix thread safety, color temperature guard, and log accuracy (#47008)
Mark _disposed and _isDirty as volatile for correct cross-thread
visibility. Guard color temperature apply/restore behind
ShowColorTemperature to avoid writing unsupported VCP codes. Fix
misleading log message in Settings UI profile apply path.

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng (from Dev Box) <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 08:49:54 +00:00
Niels Laute
218a01c1a9 Fix for back up folder path being clipped (#46920)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Before:
<img width="661" height="530" alt="image"
src="https://github.com/user-attachments/assets/b77c12b2-481f-4f77-8f74-fa679331a604"
/>

After:
<img width="678" height="365" alt="image"
src="https://github.com/user-attachments/assets/ea997ab6-f1f5-4191-ac24-15885b2e19d3"
/>

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #27366
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-14 10:23:58 +02:00
Niels Laute
1c7f3d832c [Text Extractor] Remove WPF-UI in favor of Fluent theming in WPF (#46218)
Replaces the `WPF-UI` dependency in Text Extractor with native WPF
Fluent theming (`ThemeMode="System"`), custom
`SubtleButtonStyle`/`SubtleToggleButtonStyle` control templates, and
Segoe Fluent Icons font — eliminating the third-party library while
retaining light/dark theme support.

## Summary of the Pull Request

- Drops `xmlns:ui` (WPF-UI) from `App.xaml` and `OCROverlay.xaml`
- Removes `Wpf.Ui.Appearance.SystemThemeWatcher.Watch()` call; replaced
by `ThemeMode="System"` on `<Application>`
- Defines inline `SubtleButtonStyle` and `SubtleToggleButtonStyle` using
WinUI-aligned resource brush names (`SubtleFillColorSecondaryBrush`,
`AccentFillColorDefaultBrush`, etc.)
- Replaces `<ui:SymbolIcon>` with `<TextBlock
FontFamily="{DynamicResource SymbolThemeFontFamily}">` using Unicode
glyph codes
- Background uses `SolidBackgroundFillColorBaseBrush` instead of
`ApplicationBackgroundBrush`

| Light | Dark |
|-------|------|
|
![light](https://github.com/user-attachments/assets/dc03fdb3-3ef4-4f18-8352-c58fbdd19dd5)
|
![dark](https://github.com/user-attachments/assets/38fdbd6a-53cb-410d-8486-92927019be2a)
|

## PR Checklist

- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments

Related: #46220

## Validation Steps Performed

Verified light and dark themes render correctly with proper accent
highlight on the active toggle button.

---------

Co-authored-by: Joe Finney <josephfinney@LIVE.COM>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
2026-04-14 14:37:27 +08:00
moooyo
ff87dce4a4 [PD] Clean up PowerDisplay: fix resource leaks, remove dead code, and fix some bugs (#46979)
- Replace custom GetLastError P/Invoke with Marshal.GetLastWin32Error
and add SetLastError=true
- Fix resource leaks: dispose DpiSuppressor on window close, dispose
MonitorViewModels on refresh, destroy unused small icon handle, wrap WMI
outParams in using block
- Remove unused code: IProfileService, ColorTemperatureHelper,
ProfileHelper (Lib), CustomVcpValueMappingExtensions, IPCMessageAction,
UpdatePropertySilently, LocalizedCodeNameProvider, bring_to_front,
Constants.h
- Convert recursive MccsCapabilitiesParser.TryParseEntry to iterative
loop
- Simplify ProfileService to static class
- Use std::atomic for m_enabled flag in module interface
- Change default activation shortcut to Win+Ctrl+Shift+P
- Add null-coalescing fallback for ActivationShortcut property
- Add PowerDisplay to ModuleHelper name mapping
- Update GPO policy to target PowerToys 0.99.0
- Fix NamedPipeProcessor to break on pipe close and reduce log verbosity
- Add ShortcutControl workaround in Settings UI

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Claude Opus 4 <noreply@anthropic.com>
2026-04-13 18:00:04 +00:00
Jiří Polášek
758a60103c CmdPal: Include new transitive dependencies in SLNF (#46896)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

This PR adds new transitive dependencies to Command Palette’s SLNF (UI
tests -> UITestAutomation -> ...), and introduces a new SLNF that
excludes UI tests entirely, making it leaner.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-04-13 11:47:25 -05:00
Copilot
f8cadbf7f0 Fix AlwaysOnTop sound playing when pin/unpin fails (#46910)
## Summary of the Pull Request

`ProcessCommand` played the pin/unpin sound unconditionally, regardless
of whether `SetWindowPos` succeeded. This caused spurious audio feedback
when targeting desktop, taskbar, task view, start menu, or elevated
windows from a non-elevated process.

Gate sound playback on actual state change:

```cpp
bool stateChanged = false;
// ...
if (UnpinTopmostWindow(window)) { stateChanged = true; /* ... */ }
// ...
if (PinTopmostWindow(window))   { stateChanged = true; /* ... */ }
// ...
if (stateChanged && AlwaysOnTopSettings::settings()->enableSound)
    m_sound.Play(soundType);
```

## PR Checklist

- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

## Detailed Description of the Pull Request / Additional comments

`PinTopmostWindow` and `UnpinTopmostWindow` already return `bool`
indicating success, and the existing code already branches on those
return values for bookkeeping and telemetry — but the sound playback at
the end of `ProcessCommand` ignored the result. Added a `stateChanged`
flag set only inside the success branches, then checked before calling
`m_sound.Play()`.

## Validation Steps Performed

- Verified that the `soundType` / `stateChanged` logic covers all four
paths: pin success, pin failure, unpin success, unpin failure.
- Code review passed with no comments.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
2026-04-13 12:53:06 +02:00
Niels Laute
0819a6268b [CmdPal] Move dev docs to doc/devdocs/modules/cmdpal (#46926)
## Summary

Move Command Palette developer documentation from
\src/modules/cmdpal/doc\ to \doc/devdocs/modules/cmdpal\, consistent
with the location of other module dev docs.

Also updates the spell-check exclude path for the moved \.pdn\ file.

Points 2 and 3 from the issue (extension settings how-to and details
pane markdown documentation) are addressed in the windows-dev-docs-pr
repo.

Closes #38107

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-12 12:33:30 -05:00
Niels Laute
a31f82fcbd [CmdPal] Fix Window Walker 'Not Responding' tag illegible in dark mode (#46924)
## Summary

The 'Not Responding' tag in Window Walker used a hardcoded crimson
foreground color (rgb 220,20,60) that was illegible against the dark tag
background in dark mode.

**Fix:** Remove the hardcoded color override so the tag uses the default
theme-aware TagForeground brush, which is legible in both light and dark
modes.

Closes #40219

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-12 12:32:49 -05:00
Copilot
daeb2e1ef4 Fix CmdPal Calc extension unit test failure in non-English cultures (#46911)
## Summary of the Pull Request

`TrigModeSettingsTest` fails under cultures using `,` as decimal
separator (e.g., `de-DE`, `fr-FR`). Two root causes: the C++ calculator
engine's `ToWStringFullPrecision` doesn't pin the stream locale, and the
test classes don't set a deterministic thread culture.

## PR Checklist

- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated

## Detailed Description of the Pull Request / Additional comments

**C++ locale fix** — `ExprtkEvaluator.cpp`: `std::wostringstream`
defaults to the global C++ locale, which can be changed to the system
locale by the runtime. Pin it to `std::locale::classic()` so the decimal
separator is always `.` across the WinRT boundary:

```cpp
std::wostringstream oss;
oss.imbue(std::locale::classic());
oss << std::fixed << std::setprecision(15) << value;
```

**Test culture setup** — `QueryTests.cs`, `QueryHelperTests.cs`: Added
`TestInitialize`/`TestCleanup` to set thread culture to `en-US`,
matching the existing pattern across all TimeDate test classes.

**Non-English culture test cases** — New
`TrigModeSettingsTest_NonEnglishCulture` parameterized over `de-DE` and
`fr-FR` verifies `outputUseEnglishFormat: true` produces `.`-separated
output regardless of `CurrentCulture`.

## Validation Steps Performed

- Code review passed with no actionable findings (naming convention
matches existing TimeDate test pattern across 7+ files)
- New `TrigModeSettingsTest_NonEnglishCulture` test exercises the exact
failure scenario from the issue

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: niels9001 <9866362+niels9001@users.noreply.github.com>
2026-04-12 14:12:34 +02:00
321 changed files with 8184 additions and 2650 deletions

View File

@@ -127,6 +127,7 @@ HOLDSPACE
HOLDBACKSPACE
IDIGNORE
KBDLLHOOKSTRUCT
keydowns
keyevent
LAlt
LBUTTON
@@ -335,8 +336,10 @@ ABE
Mdt
HTCAPTION
POSCHANGED
QPC
QUERYPOS
SETAUTOHIDEBAR
ULW
WINDOWPOS
WINEVENTPROC
WORKERW

View File

@@ -107,7 +107,7 @@
^src/common/sysinternals/Eula/
^src/modules/cmdpal/Tests/Microsoft\.CommandPalette\.Extensions\.Toolkit\.UnitTests/FuzzyMatcherComparisonTests.cs$
^src/modules/cmdpal/Tests/Microsoft\.CommandPalette\.Extensions\.Toolkit\.UnitTests/FuzzyMatcherDiacriticsTests.cs$
^src/modules/cmdpal/doc/initial-sdk-spec/list-elements-mock-002\.pdn$
^doc/devdocs/modules/cmdpal/initial-sdk-spec/list-elements-mock-002\.pdn$
^src/modules/cmdpal/ext/SamplePagesExtension/Pages/SampleMarkdownImagesPage\.cs$
^src/modules/cmdpal/Microsoft\.CmdPal\.UI/Settings/InternalPage\.SampleData\.cs$
^src/modules/cmdpal/Tests/Microsoft\.CmdPal\.Common\.UnitTests/.*\.TestData\.cs$

View File

@@ -1641,6 +1641,7 @@ tracelogging
tracerpt
trackbar
trafficmanager
traies
transicc
TRAYMOUSEMESSAGE
triaging
@@ -1661,6 +1662,7 @@ UBR
UCallback
ucrt
ucrtd
udit
uefi
uesc
UFlags
@@ -2276,6 +2278,7 @@ THEMECHANGED
thickframe
Tianma
tmain
tontrager
tskill
tweakable
UBreak
@@ -2341,3 +2344,9 @@ YTimer
zamora
zonability
Zorder
LLMHF
RIGHTBUTTON
SIZEALL
grabandmove
GRABANDMOVEMODULEINTERFACE
INITCOMMONCONTROLSEX

View File

@@ -250,6 +250,9 @@
"PowerToys.ZoomItModuleInterface.dll",
"PowerToys.ZoomItSettingsInterop.dll",
"PowerToys.GrabAndMove.exe",
"PowerToys.GrabAndMoveModuleInterface.dll",
"WinUI3Apps\\PowerToys.Settings.dll",
"WinUI3Apps\\PowerToys.Settings.exe",

View File

@@ -108,6 +108,7 @@ Thank you for using PowerToys!
| Microsoft.PowerToys.AwakeIndefinitelyKeepAwakeEvent | Triggered when the system is set to stay awake indefinitely. |
| Microsoft.PowerToys.AwakeNoKeepAwakeEvent | Occurs when Awake is turned off, allowing the computer to enter sleep mode. |
| Microsoft.PowerToys.AwakeTimedKeepAwakeEvent | Triggered when the system is kept awake for a specified time duration. |
| Microsoft.PowerToys.Awake_CLICommand | Triggered when an Awake CLI command is executed, logging the command name and success status. |
### Color Picker
@@ -204,6 +205,7 @@ Thank you for using PowerToys!
| Microsoft.PowerToys.FileLocksmith_Invoked | Occurs when File Locksmith is invoked. |
| Microsoft.PowerToys.FileLocksmith_InvokedRet | Triggered when File Locksmith invocation returns a result. |
| Microsoft.PowerToys.FileLocksmith_QueryContextMenuError | Occurs when there is an error querying the context menu for File Locksmith. |
| Microsoft.PowerToys.FileLocksmith_CLICommand | Triggered when a File Locksmith CLI command is executed, logging the operation mode (query, kill, query-wait, query-json, or help) and success status. |
### FileExplorerAddOns
@@ -258,6 +260,7 @@ Thank you for using PowerToys!
| Microsoft.PowerToys.ImageResizer_Invoked | Occurs when Image Resizer is invoked by the user. |
| Microsoft.PowerToys.ImageResizer_InvokedRet | Fires when the Image Resizer operation is completed and returns a result. |
| Microsoft.PowerToys.ImageResizer_QueryContextMenuError | Triggered when there is an error querying the context menu for Image Resizer. |
| Microsoft.PowerToys.ImageResizer_CLICommand | Triggered when an Image Resizer CLI command is executed, logging the command name and success status. |
### Keyboard Manager

View File

@@ -57,7 +57,6 @@
<Project Path="src/common/UnitTests-CommonLib/UnitTests-CommonLib.vcxproj" Id="1a066c63-64b3-45f8-92fe-664e1cce8077" />
<Project Path="src/common/UnitTests-CommonUtils/UnitTests-CommonUtils.vcxproj" Id="8b5cfb38-ccba-40a8-ad7a-89c57b070884" />
<Project Path="src/common/updating/updating.vcxproj" Id="17da04df-e393-4397-9cf0-84dabe11032e" />
<Project Path="src/common/updating/UnitTests/UpdatingUnitTests.vcxproj" Id="a1b2c3d4-e5f6-7890-abcd-ef1234567890" />
<Project Path="src/common/version/version.vcxproj" Id="cc6e41ac-8174-4e8a-8d22-85dd7f4851df" />
</Folder>
<Folder Name="/common/interop/">
@@ -320,6 +319,10 @@
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Tests/Microsoft.CmdPal.Ext.Indexer.UnitTests/Microsoft.CmdPal.Ext.Indexer.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
</Project>
<Project Path="src/modules/cmdpal/Tests/Microsoft.CmdPal.Ext.Registry.UnitTests/Microsoft.CmdPal.Ext.Registry.UnitTests.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
<Platform Solution="*|x64" Project="x64" />
@@ -1037,6 +1040,10 @@
<Project Path="src/modules/ZoomIt/ZoomItModuleInterface/ZoomItModuleInterface.vcxproj" Id="e4585179-2ac1-4d5f-a3ff-cfc5392f694c" />
<Project Path="src/modules/ZoomIt/ZoomItSettingsInterop/ZoomItSettingsInterop.vcxproj" Id="ca7d8106-30b9-4aec-9d05-b69b31b8c461" />
</Folder>
<Folder Name="/modules/GrabAndMove/">
<Project Path="src/modules/GrabAndMove/GrabAndMove/GrabAndMove.vcxproj" Id="568c4c30-2e3c-4c2c-a691-007362073765" />
<Project Path="src/modules/GrabAndMove/GrabAndMoveModuleInterface/GrabAndMoveModuleInterface.vcxproj" Id="2c3f7770-4e57-46b7-8dc1-7428a383d0db" />
</Folder>
<Folder Name="/settings-ui/">
<Project Path="src/settings-ui/QuickAccess.UI/PowerToys.QuickAccess.csproj">
<Platform Solution="*|ARM64" Project="ARM64" />
@@ -1101,6 +1108,8 @@
<BuildDependency Project="src/modules/launcher/Microsoft.Launcher/Microsoft.Launcher.vcxproj" />
<BuildDependency Project="src/modules/LightSwitch/LightSwitchModuleInterface/LightSwitchModuleInterface.vcxproj" />
<BuildDependency Project="src/modules/LightSwitch/LightSwitchService/LightSwitchService.vcxproj" />
<BuildDependency Project="src/modules/GrabAndMove/GrabAndMoveModuleInterface/GrabAndMoveModuleInterface.vcxproj" />
<BuildDependency Project="src/modules/GrabAndMove/GrabAndMove/GrabAndMove.vcxproj" />
<BuildDependency Project="src/modules/powerrename/dll/PowerRenameExt.vcxproj" />
<BuildDependency Project="src/modules/powerrename/lib/PowerRenameLib.vcxproj" />
<BuildDependency Project="src/modules/previewpane/Common/PreviewHandlerCommon.csproj" />

View File

@@ -29,13 +29,13 @@ PowerToys includes over 30 utilities to help you customize and optimize your Win
| [<img src="doc/images/icons/AdvancedPaste.png" alt="Advanced Paste icon" height="16"> Advanced Paste](https://aka.ms/PowerToysOverview_AdvancedPaste) | [<img src="doc/images/icons/Always%20On%20Top.png" alt="Always on Top icon" height="16"> Always on Top](https://aka.ms/PowerToysOverview_AoT) | [<img src="doc/images/icons/Awake.png" alt="Awake icon" height="16"> Awake](https://aka.ms/PowerToysOverview_Awake) |
| [<img src="doc/images/icons/Color%20Picker.png" alt="Color Picker icon" height="16"> Color Picker](https://aka.ms/PowerToysOverview_ColorPicker) | [<img src="doc/images/icons/Command%20Not%20Found.png" alt="Command Not Found icon" height="16"> Command Not Found](https://aka.ms/PowerToysOverview_CmdNotFound) | [<img src="doc/images/icons/Command Palette.png" alt="Command Palette icon" height="16"> Command Palette](https://aka.ms/PowerToysOverview_CmdPal) |
| [<img src="doc/images/icons/Crop%20And%20Lock.png" alt="Crop and Lock icon" height="16"> Crop And Lock](https://aka.ms/PowerToysOverview_CropAndLock) | [<img src="doc/images/icons/Environment%20Manager.png" alt="Environment Variables icon" height="16"> Environment Variables](https://aka.ms/PowerToysOverview_EnvironmentVariables) | [<img src="doc/images/icons/FancyZones.png" alt="FancyZones icon" height="16"> FancyZones](https://aka.ms/PowerToysOverview_FancyZones) |
| [<img src="doc/images/icons/File%20Explorer%20Preview.png" alt="File Explorer Add-ons icon" height="16"> File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [<img src="doc/images/icons/File%20Locksmith.png" alt="File Locksmith icon" height="16"> File Locksmith](https://aka.ms/PowerToysOverview_FileLocksmith) | [<img src="doc/images/icons/Host%20File%20Editor.png" alt="Hosts File Editor icon" height="16"> Hosts File Editor](https://aka.ms/PowerToysOverview_HostsFileEditor) |
| [<img src="doc/images/icons/Image%20Resizer.png" alt="Image Resizer icon" height="16"> Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [<img src="doc/images/icons/Keyboard%20Manager.png" alt="Keyboard Manager icon" height="16"> Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) | [<img src="doc/images/icons/Light Switch.png" alt="Light Switch icon" height="16"> Light Switch](https://aka.ms/PowerToysOverview_LightSwitch) |
| [<img src="doc/images/icons/Find My Mouse.png" alt="Mouse Utilities icon" height="16"> Mouse Utilities](https://aka.ms/PowerToysOverview_MouseUtilities) | [<img src="doc/images/icons/MouseWithoutBorders.png" alt="Mouse Without Borders icon" height="16"> Mouse Without Borders](https://aka.ms/PowerToysOverview_MouseWithoutBorders) | [<img src="doc/images/icons/NewPlus.png" alt="New+ icon" height="16"> New+](https://aka.ms/PowerToysOverview_NewPlus) |
| [<img src="doc/images/icons/Peek.png" alt="Peek icon" height="16"> Peek](https://aka.ms/PowerToysOverview_Peek) | [<img src="doc/images/icons/PowerRename.png" alt="PowerRename icon" height="16"> PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [<img src="doc/images/icons/PowerToys%20Run.png" alt="PowerToys Run icon" height="16"> PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) |
| [<img src="doc/images/icons/PowerAccent.png" alt="Quick Accent icon" height="16"> Quick Accent](https://aka.ms/PowerToysOverview_QuickAccent) | [<img src="doc/images/icons/Registry%20Preview.png" alt="Registry Preview icon" height="16"> Registry Preview](https://aka.ms/PowerToysOverview_RegistryPreview) | [<img src="doc/images/icons/MeasureTool.png" alt="Screen Ruler icon" height="16"> Screen Ruler](https://aka.ms/PowerToysOverview_ScreenRuler) |
| [<img src="doc/images/icons/Shortcut%20Guide.png" alt="Shortcut Guide icon" height="16"> Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) | [<img src="doc/images/icons/PowerOCR.png" alt="Text Extractor icon" height="16"> Text Extractor](https://aka.ms/PowerToysOverview_TextExtractor) | [<img src="doc/images/icons/Workspaces.png" alt="Workspaces icon" height="16"> Workspaces](https://aka.ms/PowerToysOverview_Workspaces) |
| [<img src="doc/images/icons/ZoomIt.png" alt="ZoomIt icon" height="16"> ZoomIt](https://aka.ms/PowerToysOverview_ZoomIt) | | |
| [<img src="doc/images/icons/File%20Explorer%20Preview.png" alt="File Explorer Add-ons icon" height="16"> File Explorer Add-ons](https://aka.ms/PowerToysOverview_FileExplorerAddOns) | [<img src="doc/images/icons/File%20Locksmith.png" alt="File Locksmith icon" height="16"> File Locksmith](https://aka.ms/PowerToysOverview_FileLocksmith) | [<img src="doc/images/icons/GrabAndMove.png" alt="Grab And Move icon" height="16"> Grab And Move](https://aka.ms/PowerToysOverview_GrabAndMove) |
| [<img src="doc/images/icons/Host%20File%20Editor.png" alt="Hosts File Editor icon" height="16"> Hosts File Editor](https://aka.ms/PowerToysOverview_HostsFileEditor) | [<img src="doc/images/icons/Image%20Resizer.png" alt="Image Resizer icon" height="16"> Image Resizer](https://aka.ms/PowerToysOverview_ImageResizer) | [<img src="doc/images/icons/Keyboard%20Manager.png" alt="Keyboard Manager icon" height="16"> Keyboard Manager](https://aka.ms/PowerToysOverview_KeyboardManager) |
| [<img src="doc/images/icons/Light Switch.png" alt="Light Switch icon" height="16"> Light Switch](https://aka.ms/PowerToysOverview_LightSwitch) | [<img src="doc/images/icons/Find My Mouse.png" alt="Mouse Utilities icon" height="16"> Mouse Utilities](https://aka.ms/PowerToysOverview_MouseUtilities) | [<img src="doc/images/icons/MouseWithoutBorders.png" alt="Mouse Without Borders icon" height="16"> Mouse Without Borders](https://aka.ms/PowerToysOverview_MouseWithoutBorders) |
| [<img src="doc/images/icons/NewPlus.png" alt="New+ icon" height="16"> New+](https://aka.ms/PowerToysOverview_NewPlus) | [<img src="doc/images/icons/Peek.png" alt="Peek icon" height="16"> Peek](https://aka.ms/PowerToysOverview_Peek) | [<img src="doc/images/icons/PowerDisplay.png" alt="PowerDisplay icon" height="16"> PowerDisplay](https://aka.ms/PowerToysOverview_PowerDisplay) |
| [<img src="doc/images/icons/PowerRename.png" alt="PowerRename icon" height="16"> PowerRename](https://aka.ms/PowerToysOverview_PowerRename) | [<img src="doc/images/icons/PowerToys%20Run.png" alt="PowerToys Run icon" height="16"> PowerToys Run](https://aka.ms/PowerToysOverview_PowerToysRun) | [<img src="doc/images/icons/PowerAccent.png" alt="Quick Accent icon" height="16"> Quick Accent](https://aka.ms/PowerToysOverview_QuickAccent) |
| [<img src="doc/images/icons/Registry%20Preview.png" alt="Registry Preview icon" height="16"> Registry Preview](https://aka.ms/PowerToysOverview_RegistryPreview) | [<img src="doc/images/icons/MeasureTool.png" alt="Screen Ruler icon" height="16"> Screen Ruler](https://aka.ms/PowerToysOverview_ScreenRuler) | [<img src="doc/images/icons/Shortcut%20Guide.png" alt="Shortcut Guide icon" height="16"> Shortcut Guide](https://aka.ms/PowerToysOverview_ShortcutGuide) |
| [<img src="doc/images/icons/PowerOCR.png" alt="Text Extractor icon" height="16"> Text Extractor](https://aka.ms/PowerToysOverview_TextExtractor) | [<img src="doc/images/icons/Workspaces.png" alt="Workspaces icon" height="16"> Workspaces](https://aka.ms/PowerToysOverview_Workspaces) | [<img src="doc/images/icons/ZoomIt.png" alt="ZoomIt icon" height="16"> ZoomIt](https://aka.ms/PowerToysOverview_ZoomIt) |
## 📦 Installation

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@@ -67,8 +67,11 @@
<RegistryValue Type="string" Name="svgs_icons" Value="" KeyPath="yes" />
</RegistryKey>
<File Id="icon.ico" Source="$(var.BinDir)svgs\icon.ico" />
<File Id="iconUpdate.ico" Source="$(var.BinDir)svgs\iconUpdate.ico" />
<File Id="PowerToysWhite.ico" Source="$(var.BinDir)svgs\PowerToysWhite.ico" />
<File Id="PowerToysWhiteUpdate.ico" Source="$(var.BinDir)svgs\PowerToysWhiteUpdate.ico" />
<File Id="PowerToysDark.ico" Source="$(var.BinDir)svgs\PowerToysDark.ico" />
<File Id="PowerToysDarkUpdate.ico" Source="$(var.BinDir)svgs\PowerToysDarkUpdate.ico" />
</Component>
</Directory>
</DirectoryRef>

View File

@@ -14,8 +14,6 @@
#include <common/updating/updating.h>
#include <common/updating/updateState.h>
#include <common/updating/installer.h>
#include <common/updating/configBackup.h>
#include <common/updating/updateLifecycle.h>
#include <common/utils/elevation.h>
#include <common/utils/HttpClient.h>
@@ -23,8 +21,6 @@
#include <common/utils/resources.h>
#include <common/utils/timeutil.h>
#include <wil/resource.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <common/logger/logger.h>
@@ -42,16 +38,15 @@ namespace fs = std::filesystem;
std::optional<fs::path> CopySelfToTempDir()
{
// D5 fix: Use unique temp path with PID to avoid collision on concurrent updates
std::error_code error;
auto dst_path = fs::temp_directory_path() / (L"PowerToys.Update." + std::to_wstring(GetCurrentProcessId()) + L".exe");
auto dst_path = fs::temp_directory_path() / "PowerToys.Update.exe";
fs::copy_file(get_module_filename(), dst_path, fs::copy_options::overwrite_existing, error);
if (error)
{
return std::nullopt;
}
return dst_path;
return std::move(dst_path);
}
std::optional<fs::path> ObtainInstaller(bool& isUpToDate)
@@ -62,9 +57,34 @@ std::optional<fs::path> ObtainInstaller(bool& isUpToDate)
auto state = UpdateState::read();
// Handle readyToInstall first — the installer is already on disk,
// so we don't need a GitHub API call (which may fail if offline).
if (state.state == UpdateState::readyToInstall)
const auto new_version_info = std::move(get_github_version_info_async()).get();
if (std::holds_alternative<version_up_to_date>(*new_version_info))
{
isUpToDate = true;
Logger::error("Invoked with -update_now argument, but no update was available");
return std::nullopt;
}
if (state.state == UpdateState::readyToDownload || state.state == UpdateState::errorDownloading)
{
if (!new_version_info)
{
Logger::error(L"Couldn't obtain github version info: {}", new_version_info.error());
return std::nullopt;
}
// Cleanup old updates before downloading the latest
updating::cleanup_updates();
auto downloaded_installer = std::move(download_new_version_async(std::get<new_version_download_info>(*new_version_info))).get();
if (!downloaded_installer)
{
Logger::error("Couldn't download new installer");
}
return downloaded_installer;
}
else if (state.state == UpdateState::readyToInstall)
{
fs::path installer{ get_pending_updates_path() / state.downloadedInstallerFilename };
if (fs::is_regular_file(installer))
@@ -77,44 +97,12 @@ std::optional<fs::path> ObtainInstaller(bool& isUpToDate)
return std::nullopt;
}
}
if (state.state == UpdateState::upToDate)
else if (state.state == UpdateState::upToDate)
{
isUpToDate = true;
return std::nullopt;
}
const auto new_version_info = std::move(get_github_version_info_async()).get();
// Check for error BEFORE dereferencing — the old code crashed here
// when GitHub API was unreachable (new_version_info held an error string).
if (!new_version_info)
{
Logger::error(L"Couldn't obtain github version info: {}", new_version_info.error());
return std::nullopt;
}
if (std::holds_alternative<version_up_to_date>(*new_version_info))
{
isUpToDate = true;
Logger::error("Invoked with -update_now argument, but no update was available");
return std::nullopt;
}
if (state.state == UpdateState::readyToDownload || state.state == UpdateState::errorDownloading)
{
// Cleanup old updates before downloading the latest
updating::cleanup_updates();
auto downloaded_installer = std::move(download_new_version_async(std::get<new_version_download_info>(*new_version_info))).get();
if (!downloaded_installer)
{
Logger::error("Couldn't download new installer");
}
return downloaded_installer;
}
Logger::error("Invoked with -update_now argument, but update state was invalid");
return std::nullopt;
}
@@ -128,29 +116,13 @@ bool InstallNewVersionStage1(fs::path installer)
if (pt_main_window != nullptr)
{
// Get the process that owns the tray window so we can wait for it to exit
DWORD ptProcessId = 0;
GetWindowThreadProcessId(pt_main_window, &ptProcessId);
SendMessageW(pt_main_window, WM_CLOSE, 0, 0);
// D4 fix: Wait for PT to actually exit before launching installer.
// Without this, the installer may find PT files locked.
if (ptProcessId != 0)
{
wil::unique_handle ptProcess{ OpenProcess(SYNCHRONIZE, FALSE, ptProcessId) };
if (ptProcess)
{
WaitForSingleObject(ptProcess.get(), 10000); // 10 second timeout
}
}
}
// Pass the install directory so Stage 2 can relaunch PowerToys after install
const std::wstring installDir = get_module_folderpath();
std::wstring arguments = updating::BuildStage2Arguments(
UPDATE_NOW_LAUNCH_STAGE2, installer, fs::path(installDir));
std::wstring arguments{ UPDATE_NOW_LAUNCH_STAGE2 };
arguments += L" \"";
arguments += installer.c_str();
arguments += L"\"";
SHELLEXECUTEINFOW sei{ sizeof(sei) };
sei.fMask = { SEE_MASK_FLAG_NO_UI | SEE_MASK_NOASYNC };
sei.lpFile = copy_in_temp->c_str();
@@ -218,16 +190,9 @@ int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
LPWSTR* args = CommandLineToArgvW(GetCommandLineW(), &nArgs);
if (!args || nArgs < 2)
{
if (args)
{
LocalFree(args);
}
return 1;
}
// D3 fix: ensure args is freed on all exit paths
auto freeArgs = wil::scope_exit([&] { LocalFree(args); });
std::wstring_view action{ args[1] };
std::filesystem::path logFilePath(PTSettingsHelper::get_root_save_folder_location());
@@ -236,10 +201,6 @@ int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
if (action == UPDATE_NOW_LAUNCH_STAGE1)
{
// Backup config files before the update to protect against corruption
Logger::info("Backing up config files before update");
updating::BackupConfigFiles(fs::path(PTSettingsHelper::get_root_save_folder_location()));
bool isUpToDate = false;
auto installerPath = ObtainInstaller(isUpToDate);
bool failed = !installerPath.has_value();
@@ -256,12 +217,6 @@ int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
}
else if (action == UPDATE_NOW_LAUNCH_STAGE2)
{
if (nArgs < 3)
{
Logger::error("Stage 2 invoked without installer path argument");
return 1;
}
using namespace std::string_view_literals;
const bool failed = !InstallNewVersionStage2(args[2]);
if (failed)
@@ -272,37 +227,6 @@ int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
state.state = UpdateState::errorDownloading;
});
}
// D7 fix: Always check for corrupted configs after Stage 2, regardless
// of install success/failure. A failed install may still corrupt configs.
Logger::info("Checking for corrupted config files after update");
updating::RestoreCorruptedConfigs(fs::path(PTSettingsHelper::get_root_save_folder_location()));
if (!failed)
{
// Relaunch PowerToys from the install directory
if (updating::CanRelaunchAfterUpdate(nArgs))
{
std::wstring ptExePath = updating::BuildPowerToysExePath(args[3]);
Logger::info(L"Relaunching PowerToys after update: {}", ptExePath);
SHELLEXECUTEINFOW sei{ sizeof(sei) };
sei.fMask = { SEE_MASK_FLAG_NO_UI | SEE_MASK_NOASYNC };
sei.lpFile = ptExePath.c_str();
sei.nShow = SW_SHOWNORMAL;
sei.lpParameters = UPDATE_REPORT_SUCCESS;
if (!ShellExecuteExW(&sei))
{
Logger::error(L"Failed to relaunch PowerToys after update");
}
}
else
{
Logger::warn("Install directory not provided to Stage 2 - cannot relaunch PowerToys");
}
}
return failed;
}

View File

@@ -28,6 +28,7 @@ namespace ExprtkCalculator::internal
std::wstring ToWStringFullPrecision(double value)
{
std::wostringstream oss;
oss.imbue(std::locale::classic());
oss << std::fixed << std::setprecision(15) << value;
return oss.str();
}

View File

@@ -17,6 +17,7 @@
<ItemGroup>
<PackageReference Include="Microsoft.WindowsAppSDK" />
<PackageReference Include="WinUIEx" />
<PackageReference Include="CommunityToolkit.WinUI.Controls.Primitives" />
<PackageReference Include="CommunityToolkit.WinUI.Extensions" />
<PackageReference Include="CommunityToolkit.WinUI.Converters" />

View File

@@ -0,0 +1,223 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
using ManagedCommon;
using Microsoft.UI.Windowing;
using Windows.Graphics;
using WinUIEx;
namespace Microsoft.PowerToys.Common.UI.Controls.Flyout;
/// <summary>
/// Shared helper for positioning and sizing flyout-style WinUI 3 windows
/// (e.g. Quick Access, PowerDisplay) that are pinned to a corner of the work area.
///
/// The public API takes sizes in device-independent pixels (DIP). The helper resolves the
/// target monitor's effective DPI and converts to physical pixels. All window positioning
/// uses absolute screen physical-pixel coordinates via
/// <see cref="AppWindow.MoveAndResize(RectInt32)"/> — the same pattern used by the original
/// Settings.UI flyout, which proved reliable across multi-monitor and mixed-DPI setups.
/// </summary>
public static partial class FlyoutWindowHelper
{
private const uint MdtEffectiveDpi = 0;
private const int DefaultDpi = 96;
[StructLayout(LayoutKind.Sequential)]
private struct POINT
{
public int X;
public int Y;
}
[LibraryImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static partial bool GetCursorPos(out POINT lpPoint);
[LibraryImport("shcore.dll")]
private static partial int GetDpiForMonitor(nint hMonitor, uint dpiType, out uint dpiX, out uint dpiY);
/// <summary>
/// Get the DPI scale factor (1.0 = 100%, 1.25 = 125%, 1.5 = 150%, 2.0 = 200%) for a window.
/// </summary>
public static double GetDpiScale(WindowEx window)
{
ArgumentNullException.ThrowIfNull(window);
return (double)window.GetDpiForWindow() / DefaultDpi;
}
/// <summary>
/// Get the DPI scale factor for a given <see cref="DisplayArea"/>.
/// Resolves DPI from the underlying monitor handle so the value reflects the
/// target display, regardless of which monitor the window is currently on.
/// </summary>
public static double GetDpiScale(DisplayArea displayArea)
{
ArgumentNullException.ThrowIfNull(displayArea);
return (double)GetEffectiveDpi(global::Microsoft.UI.Win32Interop.GetMonitorFromDisplayId(displayArea.DisplayId)) / DefaultDpi;
}
/// <summary>
/// Convert device-independent pixels (DIP) to physical pixels (rounding up).
/// </summary>
public static int ScaleToPhysicalPixels(int dip, double dpiScale)
{
return (int)Math.Ceiling(dip * dpiScale);
}
/// <summary>
/// Convert physical pixels to device-independent pixels (DIP) (rounding down).
/// </summary>
public static int ScaleToDip(int physicalPixels, double dpiScale)
{
return (int)Math.Floor(physicalPixels / dpiScale);
}
/// <summary>
/// Look up the <see cref="DisplayArea"/> currently containing the mouse cursor.
/// </summary>
public static bool TryGetDisplayAreaAtCursor(out DisplayArea? displayArea)
{
displayArea = null;
if (!GetCursorPos(out var cursorPos))
{
return false;
}
displayArea = DisplayArea.GetFromPoint(new PointInt32(cursorPos.X, cursorPos.Y), DisplayAreaFallback.Nearest);
return displayArea is not null;
}
/// <summary>
/// Position a flyout-style window at the bottom-right corner of the work area on the
/// monitor under the mouse cursor.
/// </summary>
public static void PositionWindowBottomRight(
WindowEx window,
int widthDip,
int heightDip,
int rightMarginDip = 0,
int bottomMarginDip = 0)
{
ArgumentNullException.ThrowIfNull(window);
if (!TryGetDisplayAreaAtCursor(out var displayArea) || displayArea is null)
{
Logger.LogWarning("FlyoutWindowHelper.PositionWindowBottomRight: unable to determine display from cursor; skipping positioning");
return;
}
PositionWindowBottomRight(window, displayArea, widthDip, heightDip, rightMarginDip, bottomMarginDip);
}
/// <summary>
/// Position a flyout-style window at the bottom-right corner of the specified display
/// area's work area. Use this overload when the caller has already resolved the target
/// <see cref="DisplayArea"/> (e.g. the cursor monitor) so size and placement are computed
/// from the same source.
///
/// Internally moves the window in two steps to avoid <c>WM_DPICHANGED</c> double-scaling
/// when the target monitor has a different DPI than the one the window was previously on:
/// first a 1×1 teleport into the target display, then the real position+size while the
/// window is already on that monitor (no DPI boundary crossing).
/// </summary>
public static void PositionWindowBottomRight(
WindowEx window,
DisplayArea displayArea,
int widthDip,
int heightDip,
int rightMarginDip = 0,
int bottomMarginDip = 0)
{
ArgumentNullException.ThrowIfNull(window);
ArgumentNullException.ThrowIfNull(displayArea);
double dpiScale = GetDpiScale(displayArea);
var work = displayArea.WorkArea;
int w = ScaleToPhysicalPixels(widthDip, dpiScale);
int h = ScaleToPhysicalPixels(heightDip, dpiScale);
int marginRight = ScaleToPhysicalPixels(rightMarginDip, dpiScale);
int marginBottom = ScaleToPhysicalPixels(bottomMarginDip, dpiScale);
// Clamp size so the window never extends past the work area minus margins.
// Guards against the bottom/right edge spilling into the taskbar when rounding
// (Math.Ceiling above) would push it just past the boundary.
int maxW = Math.Max(0, work.Width - marginRight);
int maxH = Math.Max(0, work.Height - marginBottom);
w = Math.Min(w, maxW);
h = Math.Min(h, maxH);
// Absolute screen physical-pixel coordinates. WorkArea is in screen coordinates,
// so for non-primary monitors WorkArea.X/Y will be non-zero (and may be negative).
int x = work.X + work.Width - w - marginRight;
int y = work.Y + work.Height - h - marginBottom;
MoveAndResizeOnDisplay(window, displayArea, new RectInt32(x, y, w, h));
}
/// <summary>
/// Center a window within the specified display area's work area.
/// Uses a 1×1 teleport into the target display first to avoid WM_DPICHANGED
/// double-scaling when crossing monitors with different DPI.
/// </summary>
public static void CenterWindowOnDisplay(
WindowEx window,
DisplayArea displayArea,
int widthDip,
int heightDip)
{
ArgumentNullException.ThrowIfNull(window);
ArgumentNullException.ThrowIfNull(displayArea);
double dpiScale = GetDpiScale(displayArea);
var work = displayArea.WorkArea;
int w = Math.Min(ScaleToPhysicalPixels(widthDip, dpiScale), work.Width);
int h = Math.Min(ScaleToPhysicalPixels(heightDip, dpiScale), work.Height);
int x = work.X + ((work.Width - w) / 2);
int y = work.Y + ((work.Height - h) / 2);
MoveAndResizeOnDisplay(window, displayArea, new RectInt32(x, y, w, h));
}
/// <summary>
/// Two-step move that avoids WM_DPICHANGED double-scaling. First teleports a 1×1
/// window into the target display (which may trigger an auto-rescale, but on a 1×1
/// rect the effect is invisible). Then sets the real position+size while the window
/// is already on the target monitor — no DPI boundary crossing, so WinUI's auto
/// handler doesn't fire and overwrite our computed rect.
///
/// Skips the teleport when the window is already on the target display, since there
/// is no boundary to cross.
/// </summary>
private static void MoveAndResizeOnDisplay(WindowEx window, DisplayArea targetDisplay, RectInt32 finalRect)
{
var currentDisplay = DisplayArea.GetFromWindowId(window.AppWindow.Id, DisplayAreaFallback.Nearest);
bool needsTeleport = currentDisplay is null || currentDisplay.DisplayId.Value != targetDisplay.DisplayId.Value;
if (needsTeleport)
{
var work = targetDisplay.WorkArea;
window.AppWindow.MoveAndResize(new RectInt32(work.X, work.Y, 1, 1));
}
window.AppWindow.MoveAndResize(finalRect);
}
private static int GetEffectiveDpi(nint hMonitor)
{
if (hMonitor == 0)
{
return DefaultDpi;
}
var hr = GetDpiForMonitor(hMonitor, MdtEffectiveDpi, out var dpiX, out _);
return hr >= 0 && dpiX > 0 ? (int)dpiX : DefaultDpi;
}
}

View File

@@ -0,0 +1,92 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
using WinUIEx;
namespace Microsoft.PowerToys.Common.UI.Controls.Window;
/// <summary>
/// Subclasses a window's WndProc and invokes a preprocessor callback for every
/// message before the default window procedure runs. Useful for routing low-level
/// Win32 messages (e.g. <c>WM_HOTKEY</c>) into managed handlers without depending
/// on the WinUI XAML message loop.
/// </summary>
/// <remarks>
/// Usage:
/// <code>
/// _hook = new WindowMessageHook(window, (uMsg, wParam, lParam) =>
/// _hotkeyService.HandleMessage(uMsg, wParam));
/// </code>
/// Dispose to restore the original WndProc.
/// </remarks>
public sealed partial class WindowMessageHook : IDisposable
{
// Called for every message before default processing. Return true to swallow.
private readonly Func<uint, nuint, nint, bool> _preProcessor;
private const int GwlWndProc = -4;
private readonly nint _hwnd;
private nint _originalWndProc;
private WndProcDelegate? _wndProcDelegate;
private bool _disposed;
private delegate nint WndProcDelegate(nint hwnd, uint uMsg, nuint wParam, nint lParam);
[LibraryImport("user32.dll", EntryPoint = "SetWindowLongPtrW")]
private static partial nint SetWindowLongPtr(nint hWnd, int nIndex, nint dwNewLong);
[LibraryImport("user32.dll", EntryPoint = "CallWindowProcW")]
private static partial nint CallWindowProc(nint lpPrevWndFunc, nint hWnd, uint msg, nuint wParam, nint lParam);
/// <summary>
/// Initializes a new instance of the <see cref="WindowMessageHook"/> class
/// and subclasses the supplied window's WndProc.
/// </summary>
/// <param name="window">Window to subclass.</param>
/// <param name="preProcessor">Callback invoked for every message before the
/// default WndProc. Receives <c>(uMsg, wParam, lParam)</c>. Return
/// <see langword="true"/> to swallow the message.</param>
public WindowMessageHook(WindowEx window, Func<uint, nuint, nint, bool> preProcessor)
{
ArgumentNullException.ThrowIfNull(window);
ArgumentNullException.ThrowIfNull(preProcessor);
_hwnd = window.GetWindowHandle();
_preProcessor = preProcessor;
_wndProcDelegate = WndProc;
var ptr = Marshal.GetFunctionPointerForDelegate(_wndProcDelegate);
_originalWndProc = SetWindowLongPtr(_hwnd, GwlWndProc, ptr);
}
private nint WndProc(nint hwnd, uint uMsg, nuint wParam, nint lParam)
{
if (_preProcessor(uMsg, wParam, lParam))
{
return 0;
}
return CallWindowProc(_originalWndProc, hwnd, uMsg, wParam, lParam);
}
public void Dispose()
{
if (_disposed)
{
return;
}
_disposed = true;
if (_originalWndProc != 0)
{
SetWindowLongPtr(_hwnd, GwlWndProc, _originalWndProc);
_originalWndProc = 0;
}
_wndProcDelegate = null;
}
}

View File

@@ -36,6 +36,10 @@ namespace winrt::PowerToys::GPOWrapper::implementation
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredPowerDisplayEnabledValue());
}
GpoRuleConfigured GPOWrapper::GetConfiguredGrabAndMoveEnabledValue()
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredGrabAndMoveEnabledValue());
}
GpoRuleConfigured GPOWrapper::GetConfiguredFancyZonesEnabledValue()
{
return static_cast<GpoRuleConfigured>(powertoys_gpo::getConfiguredFancyZonesEnabledValue());

View File

@@ -15,6 +15,7 @@ namespace winrt::PowerToys::GPOWrapper::implementation
static GpoRuleConfigured GetConfiguredCropAndLockEnabledValue();
static GpoRuleConfigured GetConfiguredLightSwitchEnabledValue();
static GpoRuleConfigured GetConfiguredPowerDisplayEnabledValue();
static GpoRuleConfigured GetConfiguredGrabAndMoveEnabledValue();
static GpoRuleConfigured GetConfiguredFancyZonesEnabledValue();
static GpoRuleConfigured GetConfiguredFileLocksmithEnabledValue();
static GpoRuleConfigured GetConfiguredSvgPreviewEnabledValue();

View File

@@ -19,6 +19,7 @@ namespace PowerToys
static GpoRuleConfigured GetConfiguredCropAndLockEnabledValue();
static GpoRuleConfigured GetConfiguredLightSwitchEnabledValue();
static GpoRuleConfigured GetConfiguredPowerDisplayEnabledValue();
static GpoRuleConfigured GetConfiguredGrabAndMoveEnabledValue();
static GpoRuleConfigured GetConfiguredFancyZonesEnabledValue();
static GpoRuleConfigured GetConfiguredFileLocksmithEnabledValue();
static GpoRuleConfigured GetConfiguredSvgPreviewEnabledValue();

View File

@@ -71,5 +71,10 @@ namespace PowerToys.GPOWrapperProjection
{
return (GpoRuleConfigured)PowerToys.GPOWrapper.GPOWrapper.GetConfiguredLightSwitchEnabledValue();
}
public static GpoRuleConfigured GetConfiguredGrabAndMoveEnabledValue()
{
return (GpoRuleConfigured)PowerToys.GPOWrapper.GPOWrapper.GetConfiguredGrabAndMoveEnabledValue();
}
}
}

View File

@@ -36,6 +36,7 @@ namespace ManagedCommon
ShortcutGuide,
PowerOCR,
Workspaces,
GrabAndMove,
ZoomIt,
GeneralSettings,
}

View File

@@ -13,8 +13,15 @@ namespace Microsoft.Interop.Tests
[TestClass]
public class InteropTests : IDisposable
{
private const string ServerSidePipe = "\\\\.\\pipe\\serverside";
private const string ClientSidePipe = "\\\\.\\pipe\\clientside";
// Pipe names are machine-global, so two concurrent test runs on the same CI agent
// (or a leaked handle from a prior run) would deadlock if we used a shared constant.
// Suffix with process id + a GUID so every test run gets its own pair.
private const string PipePrefix = @"\\.\pipe\";
private static readonly string PipeSuffix = $"{Environment.ProcessId}_{Guid.NewGuid():N}";
private static readonly string ServerSidePipe = $"{PipePrefix}serverside_{PipeSuffix}";
private static readonly string ClientSidePipe = $"{PipePrefix}clientside_{PipeSuffix}";
private static readonly TimeSpan MessageWaitTimeout = TimeSpan.FromSeconds(30);
internal TwoWayPipeMessageIPCManaged ClientPipe { get; set; }
@@ -54,7 +61,11 @@ namespace Microsoft.Interop.Tests
Thread.Sleep(100);
ClientPipe.Send(testString);
reset.WaitOne();
// Bounded wait so a broken pipe handshake fails the test quickly
// instead of hanging the CI agent until the job-level timeout.
var timeoutMessage = $"Pipe callback was not invoked within {MessageWaitTimeout.TotalSeconds}s. Server='{ServerSidePipe}' Client='{ClientSidePipe}'.";
Assert.IsTrue(reset.WaitOne(MessageWaitTimeout), timeoutMessage);
serverPipe.End();
}

View File

@@ -145,6 +145,10 @@ namespace CommonSharedConstants
// Path to the events used by ZoomIt
const wchar_t ZOOMIT_REFRESH_SETTINGS_EVENT[] = L"Local\\PowerToysZoomIt-RefreshSettingsEvent-f053a563-d519-4b0d-8152-a54489c13324";
// Path to the events used by GrabAndMove
const wchar_t GRABANDMOVE_REFRESH_SETTINGS_EVENT[] = L"Local\\PowerToysGrabAndMove-RefreshSettingsEvent-a7b3c1d2-4e5f-6a7b-8c9d-0e1f2a3b4c5d";
const wchar_t GRABANDMOVE_EXIT_EVENT[] = L"Local\\PowerToysGrabAndMove-ExitEvent-b8c4d2e3-5f6a-7b8c-9d0e-1f2a3b4c5d6e";
const wchar_t ZOOMIT_EXIT_EVENT[] = L"Local\\PowerToysZoomIt-ExitEvent-36641ce6-df02-4eac-abea-a3fbf9138220";
const wchar_t ZOOMIT_ZOOM_EVENT[] = L"Local\\PowerToysZoomIt-ZoomEvent-1e4190d7-94bc-4ad5-adc0-9a8fd07cb393";
const wchar_t ZOOMIT_DRAW_EVENT[] = L"Local\\PowerToysZoomIt-DrawEvent-56338997-404d-4549-bd9a-d132b6766975";

View File

@@ -84,6 +84,7 @@ struct LogSettings
inline const static std::string zoomItLoggerName = "zoom-it";
inline const static std::string lightSwitchLoggerName = "light-switch";
inline const static std::string powerDisplayLoggerName = "powerdisplay";
inline const static std::string grabAndMoveLoggerName = "grabandmove";
inline const static int retention = 30;
std::wstring logLevel;
LogSettings();

View File

@@ -1,679 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#include "pch.h"
#include <algorithm>
#include <filesystem>
#include <fstream>
#include <iterator>
#include <string>
#include <vector>
#include <common/updating/configBackup.h>
#include <common/updating/updateLifecycle.h>
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
namespace fs = std::filesystem;
namespace UpdatingUnitTests
{
// Helper to create a temp directory for test isolation.
// Each instance gets a unique subdirectory to prevent test interference.
class TempDir
{
public:
TempDir()
{
wchar_t tempPath[MAX_PATH + 1];
GetTempPathW(MAX_PATH, tempPath);
static std::atomic<int> counter{0};
m_path = fs::path(tempPath) / (L"PowerToysUpdateTests_" + std::to_wstring(counter++));
// Ensure clean state
std::error_code ec;
fs::remove_all(m_path, ec);
fs::create_directories(m_path, ec);
}
~TempDir()
{
std::error_code ec;
fs::remove_all(m_path, ec);
}
const fs::path& path() const { return m_path; }
// Write a file with the given content
void WriteFile(const fs::path& relativePath, const std::string& content)
{
auto fullPath = m_path / relativePath;
fs::create_directories(fullPath.parent_path());
std::ofstream file(fullPath, std::ios::binary);
file.write(content.data(), content.size());
}
// Write a file with raw bytes (including null bytes for corruption testing)
void WriteFileBytes(const fs::path& relativePath, const std::vector<char>& bytes)
{
auto fullPath = m_path / relativePath;
fs::create_directories(fullPath.parent_path());
std::ofstream file(fullPath, std::ios::binary);
file.write(bytes.data(), bytes.size());
}
// Read file content as string
std::string ReadFile(const fs::path& relativePath)
{
auto fullPath = m_path / relativePath;
std::ifstream file(fullPath, std::ios::binary);
return std::string(std::istreambuf_iterator<char>(file), std::istreambuf_iterator<char>());
}
bool FileExists(const fs::path& relativePath)
{
return fs::exists(m_path / relativePath);
}
private:
fs::path m_path;
};
TEST_CLASS(IsJsonFileCorruptedTests)
{
public:
// Tests IsJsonFileCorrupted: valid JSON with no null bytes returns false.
// Covers: configBackup.h IsJsonFileCorrupted — happy path, full file scan.
TEST_METHOD(CleanJsonFileIsNotCorrupted)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"theme":"dark","startup":true})");
Assert::IsFalse(updating::IsJsonFileCorrupted(dir.path() / L"settings.json"));
}
// Tests IsJsonFileCorrupted: zero-length file returns false (empty is not corrupted).
// Covers: configBackup.h IsJsonFileCorrupted — file.read returns 0 bytes immediately.
TEST_METHOD(EmptyFileIsNotCorrupted)
{
TempDir dir;
dir.WriteFile(L"empty.json", "");
Assert::IsFalse(updating::IsJsonFileCorrupted(dir.path() / L"empty.json"));
}
// Tests IsJsonFileCorrupted: file containing embedded null bytes returns true.
// Covers: configBackup.h IsJsonFileCorrupted — null byte detection within buffer.
TEST_METHOD(FileWithNullBytesIsCorrupted)
{
TempDir dir;
std::vector<char> corrupted = { '{', '"', 'a', '"', ':', '\0', '\0', '\0', '}' };
dir.WriteFileBytes(L"corrupted.json", corrupted);
Assert::IsTrue(updating::IsJsonFileCorrupted(dir.path() / L"corrupted.json"));
}
// Tests IsJsonFileCorrupted: file entirely filled with 0x00 bytes returns true.
// Reproduces the exact bug from #46179 where installer zeroed out JSON files.
// Covers: configBackup.h IsJsonFileCorrupted — first byte is null.
TEST_METHOD(FileFilledWithNullBytesIsCorrupted)
{
TempDir dir;
std::vector<char> allNulls(1024, '\0');
dir.WriteFileBytes(L"workspaces.json", allNulls);
Assert::IsTrue(updating::IsJsonFileCorrupted(dir.path() / L"workspaces.json"));
}
// Tests IsJsonFileCorrupted: path that does not exist returns false.
// Covers: configBackup.h IsJsonFileCorrupted — file.is_open() check.
TEST_METHOD(NonExistentFileIsNotCorrupted)
{
TempDir dir;
Assert::IsFalse(updating::IsJsonFileCorrupted(dir.path() / L"missing.json"));
}
// Tests IsJsonFileCorrupted: file larger than the 4096-byte read chunk
// with no null bytes returns false.
// Covers: configBackup.h IsJsonFileCorrupted — multi-chunk while loop.
TEST_METHOD(LargeCleanFileIsNotCorrupted)
{
TempDir dir;
std::string largeContent(8192, 'x');
dir.WriteFile(L"large.json", largeContent);
Assert::IsFalse(updating::IsJsonFileCorrupted(dir.path() / L"large.json"));
}
// Tests IsJsonFileCorrupted: null byte placed after the first 4096-byte
// chunk boundary is still detected.
// Covers: configBackup.h IsJsonFileCorrupted — second chunk scan.
TEST_METHOD(NullByteAtEndOfLargeFileIsDetected)
{
TempDir dir;
std::string content(5000, 'x');
content[4999] = '\0';
std::vector<char> bytes(content.begin(), content.end());
dir.WriteFileBytes(L"sneaky.json", bytes);
Assert::IsTrue(updating::IsJsonFileCorrupted(dir.path() / L"sneaky.json"));
}
};
TEST_CLASS(BackupConfigFilesTests)
{
public:
// Tests BackupConfigFiles: root-level .json files are copied to ConfigBackup.
// Covers: configBackup.h BackupConfigFiles — root directory_iterator,
// is_regular_file && extension == ".json" branch.
// Setup: Two root-level JSON files.
TEST_METHOD(BackupCopiesRootJsonFiles)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"theme":"dark"})");
dir.WriteFile(L"UpdateState.json", R"({"state":0})");
updating::BackupConfigFiles(dir.path());
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\settings.json"));
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\UpdateState.json"));
Assert::AreEqual(std::string(R"({"theme":"dark"})"), dir.ReadFile(L"ConfigBackup\\settings.json"));
}
// Tests BackupConfigFiles: .json files inside module subdirectories are
// copied to ConfigBackup/<module>/.
// Covers: configBackup.h BackupConfigFiles — is_directory branch,
// module directory_iterator with extension filter.
// Setup: Root JSON + two module directories with JSON files.
TEST_METHOD(BackupCopiesModuleJsonFiles)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"theme":"dark"})");
dir.WriteFile(L"FancyZones\\settings.json", R"({"zones":[]})");
dir.WriteFile(L"Workspaces\\workspaces.json", R"({"workspaces":[]})");
updating::BackupConfigFiles(dir.path());
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\FancyZones\\settings.json"));
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\Workspaces\\workspaces.json"));
Assert::AreEqual(std::string(R"({"zones":[]})"),
dir.ReadFile(L"ConfigBackup\\FancyZones\\settings.json"));
}
// Tests BackupConfigFiles: non-.json files at root level are not copied.
// Covers: configBackup.h BackupConfigFiles — extension filter excludes .log.
// Setup: One JSON file + one .log file at root.
TEST_METHOD(BackupSkipsNonJsonFiles)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"theme":"dark"})");
dir.WriteFile(L"debug.log", "log data");
updating::BackupConfigFiles(dir.path());
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\settings.json"));
Assert::IsFalse(dir.FileExists(L"ConfigBackup\\debug.log"));
}
// Tests BackupConfigFiles: the "Updates" directory is explicitly skipped.
// Covers: configBackup.h BackupConfigFiles — dirName == L"Updates" continue.
// Setup: Root JSON + Updates directory containing a file.
TEST_METHOD(BackupSkipsUpdatesDirectory)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"theme":"dark"})");
dir.WriteFile(L"Updates\\installer.exe", "fake exe");
updating::BackupConfigFiles(dir.path());
Assert::IsFalse(dir.FileExists(L"ConfigBackup\\Updates"));
}
// Tests BackupConfigFiles: running backup twice overwrites the previous
// backup with current file content.
// Covers: configBackup.h BackupConfigFiles — fs::remove_all(backupDir) +
// copy_options::overwrite_existing.
// Setup: Backup, modify original, backup again.
TEST_METHOD(BackupOverwritesPreviousBackup)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"version":1})");
updating::BackupConfigFiles(dir.path());
// Update the original
dir.WriteFile(L"settings.json", R"({"version":2})");
updating::BackupConfigFiles(dir.path());
Assert::AreEqual(std::string(R"({"version":2})"), dir.ReadFile(L"ConfigBackup\\settings.json"));
}
// Tests BackupConfigFiles: non-.json files inside module subdirectories
// (e.g., FancyZones/zones.dat) should NOT be backed up.
// Covers: configBackup.h BackupConfigFiles — extension filter in module loop.
TEST_METHOD(BackupSkipsNonJsonFilesInModuleDirs)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({})");
dir.WriteFile(L"FancyZones\\settings.json", R"({"zones":[]})");
dir.WriteFile(L"FancyZones\\zones.dat", "binary data");
updating::BackupConfigFiles(dir.path());
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\FancyZones\\settings.json"));
Assert::IsFalse(dir.FileExists(L"ConfigBackup\\FancyZones\\zones.dat"));
}
// Tests BackupConfigFiles: empty root directory with no files produces
// an empty ConfigBackup dir without errors.
// Covers: configBackup.h BackupConfigFiles — empty directory_iterator.
TEST_METHOD(BackupEmptyRootDirSucceeds)
{
TempDir dir;
// Root dir exists but has no files
updating::BackupConfigFiles(dir.path());
Assert::IsTrue(dir.FileExists(L"ConfigBackup"));
}
};
TEST_CLASS(RestoreCorruptedConfigsTests)
{
public:
// Tests RestoreCorruptedConfigs: corrupted root-level JSON file is restored
// from the good backup copy.
// Covers: configBackup.h RestoreCorruptedConfigs — root file restore branch,
// fs::exists + IsJsonFileCorrupted + backup integrity check.
// Setup: Good file -> backup -> corrupt original -> restore.
TEST_METHOD(RestoreFixesCorruptedRootFile)
{
TempDir dir;
const std::string goodContent = R"({"theme":"dark"})";
dir.WriteFile(L"settings.json", goodContent);
// Backup
updating::BackupConfigFiles(dir.path());
// Corrupt the original
std::vector<char> corrupted(goodContent.size(), '\0');
dir.WriteFileBytes(L"settings.json", corrupted);
Assert::IsTrue(updating::IsJsonFileCorrupted(dir.path() / L"settings.json"));
// Restore
updating::RestoreCorruptedConfigs(dir.path());
Assert::IsFalse(updating::IsJsonFileCorrupted(dir.path() / L"settings.json"));
Assert::AreEqual(goodContent, dir.ReadFile(L"settings.json"));
}
// Tests RestoreCorruptedConfigs: corrupted module-level JSON file is restored
// from the good backup copy.
// Covers: configBackup.h RestoreCorruptedConfigs — module directory branch,
// moduleBackupEntry restore with integrity check.
// Setup: Module file + root file -> backup -> corrupt module file -> restore.
TEST_METHOD(RestoreFixesCorruptedModuleFile)
{
TempDir dir;
const std::string goodContent = R"({"workspaces":[]})";
dir.WriteFile(L"Workspaces\\workspaces.json", goodContent);
dir.WriteFile(L"settings.json", R"({})");
updating::BackupConfigFiles(dir.path());
// Corrupt the module file
std::vector<char> corrupted(goodContent.size(), '\0');
dir.WriteFileBytes(L"Workspaces\\workspaces.json", corrupted);
updating::RestoreCorruptedConfigs(dir.path());
Assert::AreEqual(goodContent, dir.ReadFile(L"Workspaces\\workspaces.json"));
}
// Tests RestoreCorruptedConfigs: clean (non-corrupted) files are NOT
// overwritten by backup — preserves user changes made after backup.
// Covers: configBackup.h RestoreCorruptedConfigs — IsJsonFileCorrupted
// returns false, copy_file is skipped.
// Setup: File -> backup -> modify (but keep valid) -> restore.
TEST_METHOD(RestoreLeavesCleanFilesUntouched)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"version":1})");
updating::BackupConfigFiles(dir.path());
// Modify original (but keep it clean JSON)
dir.WriteFile(L"settings.json", R"({"version":2})");
updating::RestoreCorruptedConfigs(dir.path());
// Should NOT have been restored since it's not corrupted
Assert::AreEqual(std::string(R"({"version":2})"), dir.ReadFile(L"settings.json"));
}
// Tests RestoreCorruptedConfigs: when no ConfigBackup directory exists,
// restore silently does nothing (no crash, no data loss).
// Covers: configBackup.h RestoreCorruptedConfigs — !fs::exists(backupDir)
// early return.
// Setup: File with no prior backup.
TEST_METHOD(RestoreHandlesMissingBackupDirectory)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"theme":"dark"})");
// No backup was created - restore should silently do nothing
updating::RestoreCorruptedConfigs(dir.path());
Assert::AreEqual(std::string(R"({"theme":"dark"})"), dir.ReadFile(L"settings.json"));
}
// Tests RestoreCorruptedConfigs: end-to-end scenario with multiple modules,
// some corrupted and some clean, verifying selective restore.
// Covers: configBackup.h RestoreCorruptedConfigs — both root and module
// branches, selective restore based on corruption status.
// Setup: 4 modules -> backup -> corrupt 2 -> restore -> verify all 4.
TEST_METHOD(FullBackupAndRestoreRoundTrip)
{
TempDir dir;
// Set up a realistic config structure
dir.WriteFile(L"settings.json", R"({"startup":true,"theme":"dark"})");
dir.WriteFile(L"FancyZones\\settings.json", R"({"zones":[{"id":1}]})");
dir.WriteFile(L"Workspaces\\workspaces.json", R"({"workspaces":[{"name":"dev"}]})");
dir.WriteFile(L"KeyboardManager\\default.json", R"({"remaps":[]})");
// Backup
updating::BackupConfigFiles(dir.path());
// Corrupt some files (simulating #46179 scenario)
dir.WriteFileBytes(L"Workspaces\\workspaces.json", std::vector<char>(100, '\0'));
dir.WriteFileBytes(L"settings.json", std::vector<char>(50, '\0'));
// Leave FancyZones and KBM clean
// Restore
updating::RestoreCorruptedConfigs(dir.path());
// Corrupted files should be restored
Assert::AreEqual(std::string(R"({"startup":true,"theme":"dark"})"), dir.ReadFile(L"settings.json"));
Assert::AreEqual(std::string(R"({"workspaces":[{"name":"dev"}]})"), dir.ReadFile(L"Workspaces\\workspaces.json"));
// Clean files should be unchanged
Assert::AreEqual(std::string(R"({"zones":[{"id":1}]})"), dir.ReadFile(L"FancyZones\\settings.json"));
Assert::AreEqual(std::string(R"({"remaps":[]})"), dir.ReadFile(L"KeyboardManager\\default.json"));
}
// Tests RestoreCorruptedConfigs: when the original file has been deleted
// (not corrupted), restore should NOT recreate it from backup. The installer
// may have intentionally removed obsolete config files.
// Covers: configBackup.h RestoreCorruptedConfigs — fs::exists guard.
TEST_METHOD(RestoreSkipsDeletedOriginals)
{
TempDir dir;
dir.WriteFile(L"obsolete.json", R"({"old":true})");
updating::BackupConfigFiles(dir.path());
// Installer deletes the file
std::error_code ec;
fs::remove(dir.path() / L"obsolete.json", ec);
updating::RestoreCorruptedConfigs(dir.path());
// Should NOT be recreated
Assert::IsFalse(dir.FileExists(L"obsolete.json"));
}
// Tests RestoreCorruptedConfigs: when the backup file itself is corrupted
// (e.g., disk error during backup), restore should NOT copy corrupted
// backup over the original — that would make things worse.
// Covers: configBackup.h RestoreCorruptedConfigs — backup integrity check (B2 fix).
TEST_METHOD(RestoreSkipsCorruptedBackup)
{
TempDir dir;
dir.WriteFile(L"settings.json", R"({"theme":"dark"})");
updating::BackupConfigFiles(dir.path());
// Corrupt BOTH the original AND the backup
std::vector<char> nulls(50, '\0');
dir.WriteFileBytes(L"settings.json", nulls);
dir.WriteFileBytes(L"ConfigBackup\\settings.json", nulls);
updating::RestoreCorruptedConfigs(dir.path());
// Original should still be corrupted — we don't restore from bad backup
Assert::IsTrue(updating::IsJsonFileCorrupted(dir.path() / L"settings.json"));
}
};
// Simulates what actually happens during a PowerToys upgrade:
// 1. User has settings from normal use
// 2. Updater backs up before install (Stage 1)
// 3. Installer runs and corrupts some files (simulated)
// 4. Updater restores corrupted files (Stage 2)
// 5. PT relaunches and finds working configs
TEST_CLASS(UpgradeSimulationTests)
{
public:
// Tests full upgrade simulation: backup -> installer corrupts files -> restore.
// Verifies that corrupted files are restored and clean files are untouched.
// Covers: configBackup.h BackupConfigFiles + RestoreCorruptedConfigs —
// end-to-end with 5 modules, 2 corrupted, 3 clean.
// Setup: Realistic config structure with multiple modules.
TEST_METHOD(SimulateUpgradeWithCorruption)
{
TempDir dir;
// === User's real config state before upgrade ===
dir.WriteFile(L"settings.json",
R"({"startup":true,"theme":"dark","run_elevated":false,"download_updates_automatically":true})");
dir.WriteFile(L"FancyZones\\settings.json",
R"({"zones":[{"id":1,"rect":{"x":0,"y":0,"w":960,"h":1080}}]})");
dir.WriteFile(L"Workspaces\\workspaces.json",
R"({"workspaces":[{"name":"dev","apps":["code","terminal"]}]})");
dir.WriteFile(L"KeyboardManager\\default.json",
R"({"remapKeys":{"inProcess":[{"original":"0x41","new":"0x42"}]}})");
dir.WriteFile(L"MouseWithoutBorders\\settings.json",
R"({"machineKey":"abc123","connectToAll":true})");
// Non-JSON files that should be left alone
dir.WriteFile(L"update.log", "2026-04-11 update started");
// === Stage 1: Backup before killing PT ===
updating::BackupConfigFiles(dir.path());
// Verify backup was created correctly
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\settings.json"));
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\FancyZones\\settings.json"));
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\Workspaces\\workspaces.json"));
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\KeyboardManager\\default.json"));
Assert::IsTrue(dir.FileExists(L"ConfigBackup\\MouseWithoutBorders\\settings.json"));
Assert::IsFalse(dir.FileExists(L"ConfigBackup\\update.log"));
// === Installer runs: some files get corrupted (the #46179 scenario) ===
// Workspaces JSON filled with null bytes
dir.WriteFileBytes(L"Workspaces\\workspaces.json", std::vector<char>(512, '\0'));
// Main settings partially corrupted (null bytes injected)
std::vector<char> partialCorrupt = { '{', '"', 's', '\0', '\0', '\0', '\0', '}' };
dir.WriteFileBytes(L"settings.json", partialCorrupt);
// FancyZones, KBM, and MWB survive the install fine
// (this is realistic - not all files get corrupted)
// === Stage 2: Restore after install completes ===
updating::RestoreCorruptedConfigs(dir.path());
// === Verify: PT relaunches and finds working configs ===
// Corrupted files should be restored from backup
Assert::IsFalse(updating::IsJsonFileCorrupted(dir.path() / L"settings.json"));
Assert::IsFalse(updating::IsJsonFileCorrupted(dir.path() / L"Workspaces\\workspaces.json"));
Assert::AreEqual(
std::string(R"({"startup":true,"theme":"dark","run_elevated":false,"download_updates_automatically":true})"),
dir.ReadFile(L"settings.json"));
Assert::AreEqual(
std::string(R"({"workspaces":[{"name":"dev","apps":["code","terminal"]}]})"),
dir.ReadFile(L"Workspaces\\workspaces.json"));
// Clean files should be untouched (not overwritten with backup)
Assert::AreEqual(
std::string(R"({"zones":[{"id":1,"rect":{"x":0,"y":0,"w":960,"h":1080}}]})"),
dir.ReadFile(L"FancyZones\\settings.json"));
Assert::AreEqual(
std::string(R"({"remapKeys":{"inProcess":[{"original":"0x41","new":"0x42"}]}})"),
dir.ReadFile(L"KeyboardManager\\default.json"));
Assert::AreEqual(
std::string(R"({"machineKey":"abc123","connectToAll":true})"),
dir.ReadFile(L"MouseWithoutBorders\\settings.json"));
}
// Tests upgrade from an old version that has fewer modules than the new version.
// Verifies that new module configs (created by the installer) are not touched
// by restore, while corrupted old configs are restored.
// Covers: configBackup.h RestoreCorruptedConfigs — module dir in root that
// has no corresponding backup entry.
// Setup: Old version with 1 module -> backup -> new installer adds module -> corrupt old -> restore.
TEST_METHOD(SimulateUpgradeFromVeryOldVersion)
{
TempDir dir;
// Old version had fewer modules - only settings.json
dir.WriteFile(L"settings.json", R"({"theme":"dark","powertoys_version":"v0.60.0"})");
// Backup
updating::BackupConfigFiles(dir.path());
// New installer creates new module dirs that didn't exist before
dir.WriteFile(L"NewModule\\settings.json", R"({"enabled":true})");
// Old settings get corrupted during upgrade
dir.WriteFileBytes(L"settings.json", std::vector<char>(100, '\0'));
// Restore
updating::RestoreCorruptedConfigs(dir.path());
// Old settings restored
Assert::AreEqual(
std::string(R"({"theme":"dark","powertoys_version":"v0.60.0"})"),
dir.ReadFile(L"settings.json"));
// New module settings untouched (no backup existed for them)
Assert::AreEqual(
std::string(R"({"enabled":true})"),
dir.ReadFile(L"NewModule\\settings.json"));
}
};
// Tests for the update lifecycle: argument passing between Stage 1 and Stage 2,
// relaunch path construction, and the handoff that was broken in #42004/#43011/#44071.
TEST_CLASS(UpdateLifecycleTests)
{
public:
// Tests BuildStage2Arguments: output contains the stage 2 flag, installer path,
// and install directory — all three components needed for Stage 2.
// Covers: updateLifecycle.h BuildStage2Arguments — concatenation logic.
// Setup: Typical paths with spaces (Program Files).
TEST_METHOD(BuildStage2ArgumentsContainsInstallerAndInstallDir)
{
const auto args = updating::BuildStage2Arguments(
L"-update_now_stage_2",
L"C:\\Users\\test\\AppData\\Local\\PowerToys\\Updates\\powertoyssetup-x64.exe",
L"C:\\Program Files\\PowerToys");
// Must contain the stage 2 flag
Assert::IsTrue(args.find(L"-update_now_stage_2") != std::wstring::npos);
// Must contain the installer path (quoted)
Assert::IsTrue(args.find(L"powertoyssetup-x64.exe") != std::wstring::npos);
// Must contain the install directory (quoted) — this was MISSING before our fix
Assert::IsTrue(args.find(L"C:\\Program Files\\PowerToys") != std::wstring::npos);
}
// Tests BuildStage2Arguments: both paths are wrapped in double quotes to
// survive CommandLineToArgvW parsing when paths contain spaces.
// Covers: updateLifecycle.h BuildStage2Arguments — quote wrapping.
// Setup: Installer path with spaces.
TEST_METHOD(BuildStage2ArgumentsQuotesBothPaths)
{
const auto args = updating::BuildStage2Arguments(
L"-update_now_stage_2",
L"C:\\path with spaces\\installer.exe",
L"C:\\Program Files\\PowerToys");
// Count quotes — should have 4 (open/close for each path)
size_t quoteCount = std::count(args.begin(), args.end(), L'"');
Assert::AreEqual(size_t{ 4 }, quoteCount);
}
// Tests BuildPowerToysExePath: appends "PowerToys.exe" to the install dir.
// Covers: updateLifecycle.h BuildPowerToysExePath — fs::path / operator.
// Setup: Standard install path without trailing backslash.
TEST_METHOD(BuildPowerToysExePathAppendsExeName)
{
const auto path = updating::BuildPowerToysExePath(L"C:\\Program Files\\PowerToys");
Assert::AreEqual(std::wstring(L"C:\\Program Files\\PowerToys\\PowerToys.exe"), path);
}
// Tests BuildPowerToysExePath: trailing backslash does not produce double
// backslash (e.g., "...PowerToys\\PowerToys.exe").
// Covers: updateLifecycle.h BuildPowerToysExePath — fs::path normalizes separators.
// Setup: Install path with trailing backslash.
TEST_METHOD(BuildPowerToysExePathHandlesTrailingBackslash)
{
const auto path = updating::BuildPowerToysExePath(L"C:\\Program Files\\PowerToys\\");
Assert::AreEqual(std::wstring(L"C:\\Program Files\\PowerToys\\PowerToys.exe"), path);
}
// Tests BuildPowerToysExePath: empty string produces just "PowerToys.exe".
// Covers: updateLifecycle.h BuildPowerToysExePath — fs::path with empty input.
// Setup: Empty install directory string.
TEST_METHOD(BuildPowerToysExePathHandlesEmptyString)
{
const auto path = updating::BuildPowerToysExePath(L"");
Assert::AreEqual(std::wstring(L"PowerToys.exe"), path);
}
// Tests CanRelaunchAfterUpdate: returns true when Stage 2 receives
// the install directory (argCount >= 4), false otherwise.
// This is the gate that prevents relaunch when using an old Stage 1
// that didn't pass the install dir (#42004/#43011/#44071).
// Covers: updateLifecycle.h CanRelaunchAfterUpdate.
TEST_METHOD(CanRelaunchReflectsArgCount)
{
// Old Stage 1 (pre-fix): only passed action + installer = 3 args
Assert::IsFalse(updating::CanRelaunchAfterUpdate(0));
Assert::IsFalse(updating::CanRelaunchAfterUpdate(1));
Assert::IsFalse(updating::CanRelaunchAfterUpdate(2));
Assert::IsFalse(updating::CanRelaunchAfterUpdate(3));
// New Stage 1 (post-fix): passes action + installer + installDir = 4 args
Assert::IsTrue(updating::CanRelaunchAfterUpdate(4));
Assert::IsTrue(updating::CanRelaunchAfterUpdate(5));
}
// Tests BuildStage2Arguments + CommandLineToArgvW round-trip: the exact
// scenario where Stage 1 builds args and Windows parses them in Stage 2.
// Verifies quoting is correct so paths with spaces survive the round trip.
// Covers: updateLifecycle.h BuildStage2Arguments — quote correctness.
// Setup: Realistic paths with spaces and version numbers.
TEST_METHOD(Stage2ArgumentsCanBeRoundTrippedThroughCommandLineToArgvW)
{
const std::wstring installerPath = L"C:\\Users\\test user\\AppData\\Local\\PowerToys\\Updates\\powertoyssetup-0.86.0-x64.exe";
const std::wstring installDir = L"C:\\Program Files\\PowerToys";
const auto args = updating::BuildStage2Arguments(L"-update_now_stage_2", installerPath, installDir);
// Simulate what Windows does: prepend a fake exe name and parse
std::wstring commandLine = L"PowerToys.Update.exe " + args;
int argc = 0;
LPWSTR* argv = CommandLineToArgvW(commandLine.c_str(), &argc);
Assert::IsNotNull(argv);
Assert::AreEqual(4, argc);
Assert::AreEqual(std::wstring(L"-update_now_stage_2"), std::wstring(argv[1]));
Assert::AreEqual(installerPath, std::wstring(argv[2]));
Assert::AreEqual(installDir, std::wstring(argv[3]));
LocalFree(argv);
}
};
}

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@@ -1,45 +0,0 @@
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</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="UpdatingTests.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>

View File

@@ -1,17 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#ifndef PCH_H
#define PCH_H
#include <atomic>
#include <Windows.h>
// Suppressing 26466 - Don't use static_cast downcasts - in CppUnitTest.h
#pragma warning(push)
#pragma warning(disable : 26466)
#include "CppUnitTest.h"
#pragma warning(pop)
#endif //PCH_H

View File

@@ -1,170 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma once
#include <filesystem>
#include <fstream>
#include <string>
namespace updating
{
namespace fs = std::filesystem;
// Check if a JSON file is corrupted (contains null bytes, as seen in #46179)
inline bool IsJsonFileCorrupted(const fs::path& filePath)
{
try
{
std::ifstream file(filePath, std::ios::binary);
if (!file.is_open())
{
return false;
}
constexpr size_t c_readChunkSize{ 4096 };
char buffer[c_readChunkSize];
while (file.read(buffer, c_readChunkSize) || file.gcount() > 0)
{
const auto bytesRead = file.gcount();
for (std::streamsize i = 0; i < bytesRead; ++i)
{
if (buffer[i] == '\0')
{
return true;
}
}
}
return false;
}
catch (...)
{
return true;
}
}
// Backup all JSON config files before update to protect against corruption (#46179)
inline void BackupConfigFiles(const fs::path& rootPath)
{
try
{
const fs::path backupDir = rootPath / L"ConfigBackup";
std::error_code ec;
fs::remove_all(backupDir, ec);
// Note: remove_all failure means stale backup may persist; continue anyway
// since create_directories will overlay
fs::create_directories(backupDir, ec);
if (ec)
{
return;
}
for (const auto& entry : fs::directory_iterator(rootPath, ec))
{
if (ec)
{
break;
}
if (entry.is_regular_file() && entry.path().extension() == L".json")
{
fs::copy_file(entry.path(), backupDir / entry.path().filename(), fs::copy_options::overwrite_existing, ec);
}
else if (entry.is_directory())
{
const auto dirName = entry.path().filename().wstring();
if (dirName == L"ConfigBackup" || dirName == L"Updates")
{
continue;
}
const auto moduleBackup = backupDir / entry.path().filename();
fs::create_directories(moduleBackup, ec);
std::error_code moduleEc;
for (const auto& moduleEntry : fs::directory_iterator(entry.path(), moduleEc))
{
if (moduleEc)
{
break;
}
if (moduleEntry.is_regular_file() && moduleEntry.path().extension() == L".json")
{
fs::copy_file(moduleEntry.path(), moduleBackup / moduleEntry.path().filename(), fs::copy_options::overwrite_existing, moduleEc);
}
}
}
}
}
catch (...)
{
// Intentionally swallowed — update must not fail due to backup errors.
// Logging would require spdlog dependency which is unavailable in test context.
}
}
// Restore JSON configs from backup if corruption is detected after update
inline void RestoreCorruptedConfigs(const fs::path& rootPath)
{
try
{
const fs::path backupDir = rootPath / L"ConfigBackup";
if (!fs::exists(backupDir))
{
return;
}
std::error_code ec;
for (const auto& backupEntry : fs::directory_iterator(backupDir, ec))
{
if (ec)
{
break;
}
if (backupEntry.is_regular_file() && backupEntry.path().extension() == L".json")
{
const auto originalPath = rootPath / backupEntry.path().filename();
// Only restore if the backup itself is valid
if (fs::exists(originalPath) && IsJsonFileCorrupted(originalPath) && !IsJsonFileCorrupted(backupEntry.path()))
{
fs::copy_file(backupEntry.path(), originalPath, fs::copy_options::overwrite_existing, ec);
}
}
else if (backupEntry.is_directory())
{
const auto moduleDir = rootPath / backupEntry.path().filename();
std::error_code moduleEc;
for (const auto& moduleBackupEntry : fs::directory_iterator(backupEntry.path(), moduleEc))
{
if (moduleEc)
{
break;
}
if (moduleBackupEntry.is_regular_file() && moduleBackupEntry.path().extension() == L".json")
{
const auto originalModulePath = moduleDir / moduleBackupEntry.path().filename();
// Only restore if the backup itself is valid
if (fs::exists(originalModulePath) && IsJsonFileCorrupted(originalModulePath) && !IsJsonFileCorrupted(moduleBackupEntry.path()))
{
fs::copy_file(moduleBackupEntry.path(), originalModulePath, fs::copy_options::overwrite_existing, moduleEc);
}
}
}
}
}
}
catch (...)
{
// Intentionally swallowed — update must not fail due to backup errors.
// Logging would require spdlog dependency which is unavailable in test context.
}
}
}

View File

@@ -1,47 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma once
#include <filesystem>
#include <string>
namespace updating
{
namespace fs = std::filesystem;
// Build the command-line arguments for Stage 2.
// Stage 1 passes the installer path and the PT install directory
// so Stage 2 can run the installer and relaunch PowerToys afterward.
// Note: paths containing embedded double-quote characters are not supported.
// This is safe because install paths come from get_module_folderpath().
inline std::wstring BuildStage2Arguments(
const std::wstring& stage2Flag,
const fs::path& installerPath,
const fs::path& installDir)
{
std::wstring arguments{ stage2Flag };
arguments += L" \"";
arguments += installerPath.c_str();
arguments += L"\" \"";
arguments += installDir.c_str();
arguments += L"\"";
return arguments;
}
// Build the full path to PowerToys.exe from the install directory.
// Used by Stage 2 to relaunch PT after a successful update.
inline std::wstring BuildPowerToysExePath(const std::wstring& installDir)
{
return (std::filesystem::path(installDir) / L"PowerToys.exe").wstring();
}
// Determine whether Stage 2 has enough information to relaunch PT.
// Returns true if the install directory argument was provided.
inline bool CanRelaunchAfterUpdate(int argCount)
{
// args[0]=exe, args[1]=action, args[2]=installer, args[3]=installDir
return argCount >= 4;
}
}

View File

@@ -33,6 +33,7 @@ namespace powertoys_gpo
const std::wstring POLICY_CONFIGURE_ENABLED_CROP_AND_LOCK = L"ConfigureEnabledUtilityCropAndLock";
const std::wstring POLICY_CONFIGURE_ENABLED_LIGHT_SWITCH = L"ConfigureEnabledUtilityLightSwitch";
const std::wstring POLICY_CONFIGURE_ENABLED_POWER_DISPLAY = L"ConfigureEnabledUtilityPowerDisplay";
const std::wstring POLICY_CONFIGURE_ENABLED_GRAB_AND_MOVE = L"ConfigureEnabledUtilityGrabAndMove";
const std::wstring POLICY_CONFIGURE_ENABLED_FANCYZONES = L"ConfigureEnabledUtilityFancyZones";
const std::wstring POLICY_CONFIGURE_ENABLED_FILE_LOCKSMITH = L"ConfigureEnabledUtilityFileLocksmith";
const std::wstring POLICY_CONFIGURE_ENABLED_SVG_PREVIEW = L"ConfigureEnabledUtilityFileExplorerSVGPreview";
@@ -317,6 +318,11 @@ namespace powertoys_gpo
return getUtilityEnabledValue(POLICY_CONFIGURE_ENABLED_POWER_DISPLAY);
}
inline gpo_rule_configured_t getConfiguredGrabAndMoveEnabledValue()
{
return getUtilityEnabledValue(POLICY_CONFIGURE_ENABLED_GRAB_AND_MOVE);
}
inline gpo_rule_configured_t getConfiguredFancyZonesEnabledValue()
{
return getUtilityEnabledValue(POLICY_CONFIGURE_ENABLED_FANCYZONES);

View File

@@ -29,6 +29,7 @@
<definition name="SUPPORTED_POWERTOYS_0_96_0" displayName="$(string.SUPPORTED_POWERTOYS_0_96_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_97_0" displayName="$(string.SUPPORTED_POWERTOYS_0_97_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_98_0" displayName="$(string.SUPPORTED_POWERTOYS_0_98_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_99_0" displayName="$(string.SUPPORTED_POWERTOYS_0_99_0)"/>
<definition name="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1" displayName="$(string.SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1)"/>
</definitions>
</supportedOn>
@@ -152,7 +153,7 @@
</policy>
<policy name="ConfigureEnabledUtilityPowerDisplay" class="Both" displayName="$(string.ConfigureEnabledUtilityPowerDisplay)" explainText="$(string.ConfigureEnabledUtilityDescription)" key="Software\Policies\PowerToys" valueName="ConfigureEnabledUtilityPowerDisplay">
<parentCategory ref="PowerToys" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_95_0" />
<supportedOn ref="SUPPORTED_POWERTOYS_0_99_0" />
<enabledValue>
<decimal value="1" />
</enabledValue>

View File

@@ -36,6 +36,7 @@
<string id="SUPPORTED_POWERTOYS_0_96_0">PowerToys version 0.96.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_97_0">PowerToys version 0.97.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_98_0">PowerToys version 0.98.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_99_0">PowerToys version 0.99.0 or later</string>
<string id="SUPPORTED_POWERTOYS_0_64_0_TO_0_87_1">From PowerToys version 0.64.0 until PowerToys version 0.87.1</string>
<string id="ConfigureAllUtilityGlobalEnabledStateDescription">This policy configures the enabled state for all PowerToys utilities.

View File

@@ -496,23 +496,119 @@ private:
if (!GetGUIThreadInfo(0, &gui_info))
{
Logger::warn(L"Auto-copy: GetGUIThreadInfo failed (error={})", GetLastError());
return false;
}
HWND target = gui_info.hwndFocus ? gui_info.hwndFocus : gui_info.hwndActive;
if (!target)
{
Logger::warn(L"Auto-copy: no focused or active window found");
return false;
}
DWORD_PTR result = 0;
return SendMessageTimeout(target,
WM_COPY,
0,
0,
SMTO_ABORTIFHUNG | SMTO_BLOCK,
50,
&result) != 0;
auto sendResult = SendMessageTimeout(target, WM_COPY, 0, 0, SMTO_ABORTIFHUNG | SMTO_BLOCK, 50, &result);
return sendResult != 0;
}
// Helper: poll clipboard sequence number for a change from initial_sequence.
// Returns true if the sequence number changed within the given number of polls.
bool poll_clipboard_sequence(DWORD initial_sequence, int poll_attempts, std::chrono::milliseconds poll_delay)
{
for (int poll = 0; poll < poll_attempts; ++poll)
{
if (GetClipboardSequenceNumber() != initial_sequence)
{
return true;
}
std::this_thread::sleep_for(poll_delay);
}
return false;
}
// Helper: send Ctrl+C via SendInput, releasing any held modifier keys first
// (the hotkey combination may still have modifiers physically pressed).
bool send_ctrl_c_input()
{
std::vector<INPUT> inputs;
// Release all modifier keys that are currently held down from the hotkey.
// Without this, the target app sees e.g. Win+Shift+Ctrl+C instead of just Ctrl+C.
try_inject_modifier_key_up(inputs, VK_LCONTROL);
try_inject_modifier_key_up(inputs, VK_RCONTROL);
try_inject_modifier_key_up(inputs, VK_LWIN);
try_inject_modifier_key_up(inputs, VK_RWIN);
try_inject_modifier_key_up(inputs, VK_LSHIFT);
try_inject_modifier_key_up(inputs, VK_RSHIFT);
try_inject_modifier_key_up(inputs, VK_LMENU);
try_inject_modifier_key_up(inputs, VK_RMENU);
// Ctrl down
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = VK_CONTROL;
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
// C down
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = 0x43; // C
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
// C up
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = 0x43; // C
input_event.ki.dwFlags = KEYEVENTF_KEYUP;
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
// Ctrl up
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = VK_CONTROL;
input_event.ki.dwFlags = KEYEVENTF_KEYUP;
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
// Restore modifiers that were held down
try_inject_modifier_key_restore(inputs, VK_LCONTROL);
try_inject_modifier_key_restore(inputs, VK_RCONTROL);
try_inject_modifier_key_restore(inputs, VK_LWIN);
try_inject_modifier_key_restore(inputs, VK_RWIN);
try_inject_modifier_key_restore(inputs, VK_LSHIFT);
try_inject_modifier_key_restore(inputs, VK_RSHIFT);
try_inject_modifier_key_restore(inputs, VK_LMENU);
try_inject_modifier_key_restore(inputs, VK_RMENU);
// Prevent Start Menu from activating after Win key release/restore
INPUT dummyEvent = {};
dummyEvent.type = INPUT_KEYBOARD;
dummyEvent.ki.wVk = 0xFF;
dummyEvent.ki.dwFlags = KEYEVENTF_KEYUP;
inputs.push_back(dummyEvent);
auto uSent = SendInput(static_cast<UINT>(inputs.size()), inputs.data(), sizeof(INPUT));
if (uSent != inputs.size())
{
DWORD errorCode = GetLastError();
auto errorMessage = get_last_error_message(errorCode);
Logger::error(L"SendInput failed for Ctrl+C. Expected to send {} inputs and sent only {}. {}", inputs.size(), uSent, errorMessage.has_value() ? errorMessage.value() : L"");
Trace::AdvancedPaste_Error(errorCode, errorMessage.has_value() ? errorMessage.value() : L"", L"input.SendInput");
return false;
}
return true;
}
bool send_copy_selection()
@@ -526,78 +622,30 @@ private:
for (int attempt = 0; attempt < copy_attempts; ++attempt)
{
const auto initial_sequence = GetClipboardSequenceNumber();
copy_succeeded = try_send_copy_message();
if (!copy_succeeded)
// Strategy 1: Try WM_COPY message (works for standard Win32 controls)
bool wm_copy_sent = try_send_copy_message();
if (wm_copy_sent)
{
std::vector<INPUT> inputs;
// send Ctrl+C (key downs and key ups)
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = VK_CONTROL;
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = 0x43; // C
// Avoid triggering detection by the centralized keyboard hook.
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = 0x43; // C
input_event.ki.dwFlags = KEYEVENTF_KEYUP;
// Avoid triggering detection by the centralized keyboard hook.
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
{
INPUT input_event = {};
input_event.type = INPUT_KEYBOARD;
input_event.ki.wVk = VK_CONTROL;
input_event.ki.dwFlags = KEYEVENTF_KEYUP;
input_event.ki.dwExtraInfo = CENTRALIZED_KEYBOARD_HOOK_DONT_TRIGGER_FLAG;
inputs.push_back(input_event);
}
auto uSent = SendInput(static_cast<UINT>(inputs.size()), inputs.data(), sizeof(INPUT));
if (uSent != inputs.size())
{
DWORD errorCode = GetLastError();
auto errorMessage = get_last_error_message(errorCode);
Logger::error(L"SendInput failed for Ctrl+C. Expected to send {} inputs and sent only {}. {}", inputs.size(), uSent, errorMessage.has_value() ? errorMessage.value() : L"");
Trace::AdvancedPaste_Error(errorCode, errorMessage.has_value() ? errorMessage.value() : L"", L"input.SendInput");
}
else
if (poll_clipboard_sequence(initial_sequence, clipboard_poll_attempts, clipboard_poll_delay))
{
copy_succeeded = true;
}
}
if (copy_succeeded)
// Strategy 2: If WM_COPY didn't work, try SendInput Ctrl+C (works for Electron, browsers, etc.)
if (!copy_succeeded)
{
bool sequence_changed = false;
for (int poll_attempt = 0; poll_attempt < clipboard_poll_attempts; ++poll_attempt)
const auto sequence_before_ctrl_c = GetClipboardSequenceNumber();
if (send_ctrl_c_input())
{
if (GetClipboardSequenceNumber() != initial_sequence)
if (poll_clipboard_sequence(sequence_before_ctrl_c, clipboard_poll_attempts, clipboard_poll_delay))
{
sequence_changed = true;
break;
copy_succeeded = true;
}
std::this_thread::sleep_for(clipboard_poll_delay);
}
copy_succeeded = sequence_changed;
}
if (copy_succeeded)
@@ -611,6 +659,11 @@ private:
}
}
if (!copy_succeeded)
{
Logger::warn(L"Auto-copy: all {} copy attempts failed — the target application did not update the clipboard after WM_COPY and Ctrl+C", copy_attempts);
}
return copy_succeeded;
}
@@ -857,6 +910,12 @@ public:
return powertoys_gpo::getConfiguredAdvancedPasteEnabledValue();
}
// Returns whether the PowerToys should be enabled by default
virtual bool is_enabled_by_default() const override
{
return false;
}
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
@@ -977,6 +1036,7 @@ public:
{
if (!send_copy_selection())
{
Logger::warn(L"Auto-copy: failed to copy selection for custom action index {} — aborting action", custom_action_index);
return false;
}
}

View File

@@ -75,6 +75,12 @@ public:
return powertoys_gpo::getConfiguredCropAndLockEnabledValue();
}
// Returns whether the PowerToys should be enabled by default
virtual bool is_enabled_by_default() const override
{
return false;
}
// Return JSON with the configuration options.
// These are the settings shown on the settings page along with their current values.
virtual bool get_config(wchar_t* buffer, int* buffer_size) override

View File

@@ -226,6 +226,12 @@ public:
return powertoys_gpo::getConfiguredEnvironmentVariablesEnabledValue();
}
// Returns whether the PowerToys should be enabled by default
virtual bool is_enabled_by_default() const override
{
return false;
}
virtual bool get_config(wchar_t* /*buffer*/, int* /*buffer_size*/) override
{
return false;

View File

@@ -121,7 +121,7 @@ CommandResult run_command(int argc, wchar_t* argv[], IProcessFinder& finder, IPr
if (argc < 2)
{
Logger::warn("No arguments provided");
return { 1, get_usage(strings) };
return { 1, get_usage(strings), L"help" };
}
bool json_output = false;
@@ -156,18 +156,18 @@ CommandResult run_command(int argc, wchar_t* argv[], IProcessFinder& finder, IPr
catch (...)
{
Logger::error("Invalid timeout value");
return { 1, strings.GetString(IDS_ERROR_INVALID_TIMEOUT) };
return { 1, strings.GetString(IDS_ERROR_INVALID_TIMEOUT), L"query-wait" };
}
}
else
{
Logger::error("Timeout argument missing");
return { 1, strings.GetString(IDS_ERROR_TIMEOUT_ARG) };
return { 1, strings.GetString(IDS_ERROR_TIMEOUT_ARG), L"query-wait" };
}
}
else if (arg == L"--help")
{
return { 0, get_usage(strings) };
return { 0, get_usage(strings), L"help" };
}
else
{
@@ -178,7 +178,7 @@ CommandResult run_command(int argc, wchar_t* argv[], IProcessFinder& finder, IPr
if (paths.empty())
{
Logger::error("No paths specified");
return { 1, strings.GetString(IDS_ERROR_NO_PATHS) };
return { 1, strings.GetString(IDS_ERROR_NO_PATHS), L"query" };
}
Logger::info("Processing {} paths", paths.size());
@@ -213,13 +213,13 @@ CommandResult run_command(int argc, wchar_t* argv[], IProcessFinder& finder, IPr
{
Logger::warn("Timeout waiting for files to be unlocked");
ss << strings.GetString(IDS_TIMEOUT);
return { 1, ss.str() };
return { 1, ss.str(), L"query-wait" };
}
}
Sleep(200);
}
return { 0, ss.str() };
return { 0, ss.str(), L"query-wait" };
}
auto results = finder.find(paths);
@@ -244,5 +244,6 @@ CommandResult run_command(int argc, wchar_t* argv[], IProcessFinder& finder, IPr
output_ss << get_text(results, strings);
}
return { 0, output_ss.str() };
std::wstring cmd_name = kill ? L"kill" : (json_output ? L"query-json" : L"query");
return { 0, output_ss.str(), cmd_name };
}

View File

@@ -8,6 +8,7 @@ struct CommandResult
{
int exit_code;
std::wstring output;
std::wstring command_name;
};
struct IProcessFinder

View File

@@ -1,6 +1,7 @@
#include "pch.h"
#include "CLILogic.h"
#include "FileLocksmithLib/FileLocksmith.h"
#include "FileLocksmithLib/Trace.h"
#include <iostream>
#include "resource.h"
#include <common/logger/logger.h>
@@ -47,6 +48,7 @@ struct RealStringProvider : IStringProvider
int wmain(int argc, wchar_t* argv[])
{
winrt::init_apartment();
Trace::RegisterProvider();
LoggerHelpers::init_logger(L"FileLocksmithCLI", L"", LogSettings::fileLocksmithLoggerName);
Logger::info("FileLocksmithCLI started");
@@ -65,7 +67,10 @@ int wmain(int argc, wchar_t* argv[])
Logger::info("Command succeeded");
}
Trace::CLICommand(result.command_name.c_str(), result.exit_code == 0);
std::wcout << result.output;
Trace::UnregisterProvider();
return result.exit_code;
}
#endif

View File

@@ -52,6 +52,7 @@ namespace FileLocksmithCLIUnitTests
auto result = run_command(1, argv, finder, terminator, strings);
Assert::AreEqual(1, result.exit_code);
Assert::AreEqual(std::wstring(L"help"), result.command_name);
}
TEST_METHOD(TestHelp)
@@ -64,6 +65,7 @@ namespace FileLocksmithCLIUnitTests
auto result = run_command(2, argv, finder, terminator, strings);
Assert::AreEqual(0, result.exit_code);
Assert::AreEqual(std::wstring(L"help"), result.command_name);
}
TEST_METHOD(TestFindProcesses)
@@ -77,6 +79,7 @@ namespace FileLocksmithCLIUnitTests
auto result = run_command(2, argv, finder, terminator, strings);
Assert::AreEqual(0, result.exit_code);
Assert::AreEqual(std::wstring(L"query"), result.command_name);
Assert::IsTrue(result.output.find(L"123") != std::wstring::npos);
Assert::IsTrue(result.output.find(L"process") != std::wstring::npos);
}
@@ -94,6 +97,7 @@ namespace FileLocksmithCLIUnitTests
Microsoft::VisualStudio::CppUnitTestFramework::Logger::WriteMessage(result.output.c_str());
Assert::AreEqual(0, result.exit_code);
Assert::AreEqual(std::wstring(L"query-json"), result.command_name);
Assert::IsTrue(result.output.find(L"\"pid\"") != std::wstring::npos);
Assert::IsTrue(result.output.find(L"123") != std::wstring::npos);
}
@@ -109,6 +113,7 @@ namespace FileLocksmithCLIUnitTests
auto result = run_command(3, argv, finder, terminator, strings);
Assert::AreEqual(0, result.exit_code);
Assert::AreEqual(std::wstring(L"kill"), result.command_name);
Assert::AreEqual((size_t)1, terminator.terminatedPids.size());
Assert::AreEqual((DWORD)123, terminator.terminatedPids[0]);
}
@@ -125,6 +130,7 @@ namespace FileLocksmithCLIUnitTests
auto result = run_command(5, argv, finder, terminator, strings);
Assert::AreEqual(1, result.exit_code);
Assert::AreEqual(std::wstring(L"query-wait"), result.command_name);
}
};
}

View File

@@ -49,3 +49,14 @@ void Trace::QueryContextMenuError(_In_ HRESULT hr) noexcept
TraceLoggingHResult(hr),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE));
}
void Trace::CLICommand(_In_ PCWSTR commandName, _In_ bool successful) noexcept
{
TraceLoggingWriteWrapper(
g_hProvider,
"FileLocksmith_CLICommand",
ProjectTelemetryPrivacyDataTag(ProjectTelemetryTag_ProductAndServicePerformance),
TraceLoggingKeyword(PROJECT_KEYWORD_MEASURE),
TraceLoggingWideString(commandName, "CommandName"),
TraceLoggingBoolean(successful, "Successful"));
}

View File

@@ -11,4 +11,5 @@ public:
static void Invoked() noexcept;
static void InvokedRet(_In_ HRESULT hr) noexcept;
static void QueryContextMenuError(_In_ HRESULT hr) noexcept;
static void CLICommand(_In_ PCWSTR commandName, _In_ bool successful) noexcept;
};

Binary file not shown.

After

Width:  |  Height:  |  Size: 372 KiB

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"
xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2,PerMonitor</dpiAwareness>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

View File

@@ -0,0 +1,102 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#include "../../../common/version/version.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APP_ICON ICON "GrabAndMove.ico"
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View File

@@ -0,0 +1,197 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{568c4c30-2e3c-4c2c-a691-007362073765}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>GrabAndMove</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>GrabAndMove</ProjectName>
<TargetName>PowerToys.GrabAndMove</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir>$(RepoRoot)$(Platform)\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>
$(RepoRoot)src\common;
$(RepoRoot)src\common\SettingsAPI;
$(RepoRoot)src\;
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>WindowsApp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;UNICODE;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;UNICODE;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;UNICODE;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;UNICODE;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpplatest</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="GrabAndMove.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(RepoRoot)src\common\SettingsAPI\SettingsAPI.vcxproj">
<Project>{6955446D-23F7-4023-9BB3-8657F904AF99}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Image Include="GrabAndMove.ico" />
</ItemGroup>
<ItemGroup>
<Manifest Include="GrabAndMove.manifest" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>

View File

@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="resource.h" />
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Resource Files">
<UniqueIdentifier>{195243ad-53ca-40c9-8879-b9efef4fc26d}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{9bdf974b-a58f-4af8-aed8-4882381f7172}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{0e19fd51-9939-4511-b8cb-d144c0e2a670}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Image Include="GrabAndMove.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="GrabAndMove.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1 @@
#include "pch.h"

View File

@@ -0,0 +1,17 @@
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <shellapi.h>
#include <commctrl.h>
#include <TraceLoggingProvider.h>
#include <atomic>
#include <limits>
#include <memory>
#include <mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include <vector>

View File

@@ -0,0 +1,21 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GrabAndMove.rc
//
#pragma once
#define IDI_APP_ICON 101
#define IDR_TRAY_MENU 102
#define IDM_EXIT 1001
#define WM_TRAY_ICON (WM_USER + 1)
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys GrabAndMove"
#define INTERNAL_NAME "PowerToys.GrabAndMove"
#define ORIGINAL_FILENAME "PowerToys.GrabAndMove.exe"
// Non-localizable
//////////////////////////////

View File

@@ -0,0 +1,36 @@
#include <windows.h>
#include "resource.h"
#include "../../../common/version/version.h"
1 VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0" // US English (0x0409), Unicode (0x04B0) charset
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200 // US English (0x0409), Unicode (1200) charset
END
END

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