Implement retry logic instead of using ImplicitWait

This commit is contained in:
Xiaofeng Wang (from Dev Box)
2025-03-15 10:00:28 +08:00
parent b127611462
commit 7bd2b50126
6 changed files with 96 additions and 92 deletions

View File

@@ -157,7 +157,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public T Find<T>(By by, int timeoutMS = 3000)
public T Find<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
Assert.IsNotNull(this.windowsElement, $"WindowsElement is null in method Find<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
@@ -178,7 +178,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public T Find<T>(string name, int timeoutMS = 3000)
public T Find<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Find<T>(By.Name(name), timeoutMS);
@@ -191,7 +191,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public Element Find(By by, int timeoutMS = 3000)
public Element Find(By by, int timeoutMS = 5000)
{
return this.Find<Element>(by, timeoutMS);
}
@@ -203,7 +203,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>The found element.</returns>
public Element Find(string name, int timeoutMS = 3000)
public Element Find(string name, int timeoutMS = 5000)
{
return this.Find<Element>(By.Name(name), timeoutMS);
}
@@ -215,7 +215,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
Assert.IsNotNull(this.windowsElement, $"WindowsElement is null in method FindAll<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
@@ -239,7 +239,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.FindAll<T>(By.Name(name), timeoutMS);
@@ -252,7 +252,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="by">The selector to use for finding the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000)
{
return this.FindAll<Element>(by, timeoutMS);
}
@@ -264,7 +264,7 @@ namespace Microsoft.PowerToys.UITest
/// <param name="name">The name for finding the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds.</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000)
{
return this.FindAll<Element>(By.Name(name), timeoutMS);
}

View File

@@ -20,7 +20,7 @@ namespace Microsoft.PowerToys.UITest
public static ReadOnlyCollection<T>? FindAll<T, TW>(Func<ReadOnlyCollection<TW>> findElementsFunc, WindowsDriver<WindowsElement>? driver, int timeoutMS)
where T : Element, new()
{
var items = findElementsFunc();
var items = FindElementsWithRetry(findElementsFunc, timeoutMS);
var res = items.Select(item =>
{
var element = item as WindowsElement;
@@ -30,6 +30,27 @@ namespace Microsoft.PowerToys.UITest
return new ReadOnlyCollection<T>(res);
}
private static ReadOnlyCollection<TW> FindElementsWithRetry<TW>(Func<ReadOnlyCollection<TW>> findElementsFunc, int timeoutMS)
{
int retryIntervalMS = 500;
timeoutMS = 1;
int elapsedTime = 0;
while (elapsedTime < timeoutMS)
{
var items = findElementsFunc();
if (items.Count > 0)
{
return items;
}
Task.Delay(retryIntervalMS).Wait();
elapsedTime += retryIntervalMS;
}
return new ReadOnlyCollection<TW>(new List<TW>());
}
public static T NewElement<T>(WindowsElement? element, WindowsDriver<WindowsElement>? driver, int timeoutMS)
where T : Element, new()
{
@@ -37,11 +58,6 @@ namespace Microsoft.PowerToys.UITest
Assert.IsNotNull(element, $"New Element {typeof(T).Name} error: element is null.");
T newElement = new T();
if (timeoutMS > 0)
{
// Only set timeout if it is positive value
driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromMilliseconds(timeoutMS);
}
newElement.SetSession(driver);
newElement.SetWindowsElement(element);

View File

@@ -85,9 +85,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public T Find<T>(By by, int timeoutMS = 3000)
public T Find<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
Assert.IsNotNull(this.WindowsDriver, $"WindowsElement is null in method Find<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
@@ -105,9 +105,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public T Find<T>(string name, int timeoutMS = 3000)
public T Find<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Find<T>(By.Name(name), timeoutMS);
@@ -117,9 +117,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Find<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public Element Find(By by, int timeoutMS = 3000)
public Element Find(By by, int timeoutMS = 5000)
{
return this.Find<Element>(by, timeoutMS);
}
@@ -128,9 +128,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Find<Element>(By.Name(name), timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
public Element Find(string name, int timeoutMS = 3000)
public Element Find(string name, int timeoutMS = 5000)
{
return this.Find<Element>(By.Name(name), timeoutMS);
}
@@ -140,9 +140,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(By by, int timeoutMS = 3000)
public bool HasOne<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
return this.FindAll<T>(by, timeoutMS).Count == 1;
@@ -152,9 +152,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.HasOne<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(By by, int timeoutMS = 3000)
public bool HasOne(By by, int timeoutMS = 5000)
{
return this.HasOne<Element>(by, timeoutMS);
}
@@ -164,9 +164,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(string name, int timeoutMS = 3000)
public bool HasOne<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.HasOne<T>(By.Name(name), timeoutMS);
@@ -176,9 +176,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.HasOne<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(string name, int timeoutMS = 3000)
public bool HasOne(string name, int timeoutMS = 5000)
{
return this.HasOne<Element>(By.Name(name), timeoutMS);
}
@@ -188,9 +188,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(By by, int timeoutMS = 3000)
public bool Has<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
return this.FindAll<T>(by, timeoutMS).Count >= 1;
@@ -200,9 +200,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Has<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(By by, int timeoutMS = 3000)
public bool Has(By by, int timeoutMS = 5000)
{
return this.Has<Element>(by, timeoutMS);
}
@@ -212,9 +212,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(string name, int timeoutMS = 3000)
public bool Has<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Has<T>(By.Name(name), timeoutMS);
@@ -224,9 +224,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Has<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(string name, int timeoutMS = 3000)
public bool Has(string name, int timeoutMS = 5000)
{
return this.Has<Element>(name, timeoutMS);
}
@@ -236,9 +236,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
Assert.IsNotNull(this.WindowsDriver, $"WindowsElement is null in method FindAll<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
@@ -260,9 +260,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="name">The name to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.FindAll<T>(By.Name(name), timeoutMS);
@@ -273,9 +273,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.FindAll<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000)
{
return this.FindAll<Element>(by, timeoutMS);
}
@@ -285,9 +285,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.FindAll<Element>(By.Name(name), timeoutMS)
/// </summary>
/// <param name="name">The name to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000)
{
return this.FindAll<Element>(By.Name(name), timeoutMS);
}
@@ -416,9 +416,6 @@ namespace Microsoft.PowerToys.UITest
this.windowHandlers.Add(this.MainWindowHandler);
// Set implicit timeout to make element search retry every 500 ms
this.WindowsDriver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(3);
if (size != WindowSize.UnSpecified)
{
this.SetMainWindowSize(size);

View File

@@ -41,9 +41,6 @@ namespace Microsoft.PowerToys.UITest
var desktopCapabilities = new AppiumOptions();
desktopCapabilities.AddAdditionalCapability("app", "Root");
this.Root = new WindowsDriver<WindowsElement>(new Uri(ModuleConfigData.Instance.GetWindowsApplicationDriverUrl()), desktopCapabilities);
// Set default timeout to 5 seconds
this.Root.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(5);
}
/// <summary>
@@ -59,9 +56,6 @@ namespace Microsoft.PowerToys.UITest
Assert.IsNotNull(this.Driver, $"Failed to initialize the test environment. Driver is null.");
// Set default timeout to 5 seconds
this.Driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(5);
return this;
}

View File

@@ -69,9 +69,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected T Find<T>(By by, int timeoutMS = 3000)
protected T Find<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
return this.Session.Find<T>(by, timeoutMS);
@@ -82,9 +82,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected T Find<T>(string name, int timeoutMS = 3000)
protected T Find<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Session.Find<T>(By.Name(name), timeoutMS);
@@ -94,9 +94,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.Find<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected Element Find(By by, int timeoutMS = 3000)
protected Element Find(By by, int timeoutMS = 5000)
{
return this.Session.Find(by, timeoutMS);
}
@@ -105,9 +105,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.Find<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>The found element.</returns>
protected Element Find(string name, int timeoutMS = 3000)
protected Element Find(string name, int timeoutMS = 5000)
{
return this.Session.Find(name, timeoutMS);
}
@@ -117,9 +117,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(By by, int timeoutMS = 3000)
public bool HasOne<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
return this.FindAll<T>(by, timeoutMS).Count == 1;
@@ -129,9 +129,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.HasOne<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(By by, int timeoutMS = 3000)
public bool HasOne(By by, int timeoutMS = 5000)
{
return this.Session.HasOne<Element>(by, timeoutMS);
}
@@ -141,9 +141,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne<T>(string name, int timeoutMS = 3000)
public bool HasOne<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Session.HasOne<T>(By.Name(name), timeoutMS);
@@ -153,9 +153,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.HasOne<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if only has one element, otherwise false.</returns>
public bool HasOne(string name, int timeoutMS = 3000)
public bool HasOne(string name, int timeoutMS = 5000)
{
return this.Session.HasOne<Element>(name, timeoutMS);
}
@@ -165,9 +165,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(By by, int timeoutMS = 3000)
public bool Has<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
return this.Session.FindAll<T>(by, timeoutMS).Count >= 1;
@@ -177,9 +177,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.Has<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(By by, int timeoutMS = 3000)
public bool Has(By by, int timeoutMS = 5000)
{
return this.Session.Has<Element>(by, timeoutMS);
}
@@ -189,9 +189,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has<T>(string name, int timeoutMS = 3000)
public bool Has<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Session.Has<T>(By.Name(name), timeoutMS);
@@ -201,9 +201,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.Has<Element>(name, timeoutMS)
/// </summary>
/// <param name="name">The name of the element.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>True if has one or more element, otherwise false.</returns>
public bool Has(string name, int timeoutMS = 3000)
public bool Has(string name, int timeoutMS = 5000)
{
return this.Session.Has<Element>(name, timeoutMS);
}
@@ -214,9 +214,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
protected ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000)
where T : Element, new()
{
return this.Session.FindAll<T>(by, timeoutMS);
@@ -228,9 +228,9 @@ namespace Microsoft.PowerToys.UITest
/// </summary>
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
/// <param name="name">The name of the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
protected ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000)
where T : Element, new()
{
return this.Session.FindAll<T>(By.Name(name), timeoutMS);
@@ -241,9 +241,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.FindAll<Element>(by, timeoutMS)
/// </summary>
/// <param name="by">The selector to find the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
protected ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000)
{
return this.Session.FindAll<Element>(by, timeoutMS);
}
@@ -253,9 +253,9 @@ namespace Microsoft.PowerToys.UITest
/// Shortcut for this.Session.FindAll<Element>(By.Name(name), timeoutMS)
/// </summary>
/// <param name="name">The name of the elements.</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
/// <returns>A read-only collection of the found elements.</returns>
protected ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
protected ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000)
{
return this.Session.FindAll<Element>(By.Name(name), timeoutMS);
}

View File

@@ -40,7 +40,7 @@ namespace Hosts.UITests
this.RemoveAllEntries();
// 'Add an entry' button (only show-up when list is empty) should be visible
Assert.IsTrue(this.HasOne<HyperlinkButton>("Add an entry1"), "'Add an entry' button should be visible in the empty view");
Assert.IsTrue(this.HasOne<HyperlinkButton>("Add an entry"), "'Add an entry' button should be visible in the empty view");
// VisualAssert.AreEqual(this.Find("Entries"), "EmptyView");
@@ -297,10 +297,7 @@ namespace Hosts.UITests
foreach (var deleteBtn in this.FindAll<Button>("Delete"))
{
deleteBtn.Click();
var window = this.Find<Window>(By.XPath("//Window[not(contains(@Name, 'Editor')) and not(contains(@Name, 'Popup'))]"));
window.Find<Button>("No");
window.Find<Button>("Yes").Click();
this.Find<Button>("Yes").Click();
}
// Should have no row left, and no more delete button