mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-02-24 04:00:02 +01:00
Implement retry logic instead of using ImplicitWait
This commit is contained in:
@@ -157,7 +157,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="by">The selector to use for finding the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>The found element.</returns>
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public T Find<T>(By by, int timeoutMS = 3000)
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public T Find<T>(By by, int timeoutMS = 5000)
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where T : Element, new()
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{
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Assert.IsNotNull(this.windowsElement, $"WindowsElement is null in method Find<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
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@@ -178,7 +178,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="name">The name for finding the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>The found element.</returns>
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public T Find<T>(string name, int timeoutMS = 3000)
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public T Find<T>(string name, int timeoutMS = 5000)
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where T : Element, new()
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{
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return this.Find<T>(By.Name(name), timeoutMS);
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@@ -191,7 +191,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="by">The selector to use for finding the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>The found element.</returns>
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public Element Find(By by, int timeoutMS = 3000)
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public Element Find(By by, int timeoutMS = 5000)
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{
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return this.Find<Element>(by, timeoutMS);
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}
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@@ -203,7 +203,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="name">The name for finding the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>The found element.</returns>
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public Element Find(string name, int timeoutMS = 3000)
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public Element Find(string name, int timeoutMS = 5000)
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{
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return this.Find<Element>(By.Name(name), timeoutMS);
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}
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@@ -215,7 +215,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="by">The selector to use for finding the elements.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>A read-only collection of the found elements.</returns>
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public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
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public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000)
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where T : Element, new()
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{
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Assert.IsNotNull(this.windowsElement, $"WindowsElement is null in method FindAll<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
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@@ -239,7 +239,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="name">The name for finding the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>A read-only collection of the found elements.</returns>
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public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
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public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000)
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where T : Element, new()
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{
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return this.FindAll<T>(By.Name(name), timeoutMS);
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@@ -252,7 +252,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="by">The selector to use for finding the elements.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>A read-only collection of the found elements.</returns>
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public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
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public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000)
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{
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return this.FindAll<Element>(by, timeoutMS);
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}
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@@ -264,7 +264,7 @@ namespace Microsoft.PowerToys.UITest
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/// <param name="name">The name for finding the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds.</param>
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/// <returns>A read-only collection of the found elements.</returns>
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public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
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public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000)
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{
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return this.FindAll<Element>(By.Name(name), timeoutMS);
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}
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@@ -20,7 +20,7 @@ namespace Microsoft.PowerToys.UITest
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public static ReadOnlyCollection<T>? FindAll<T, TW>(Func<ReadOnlyCollection<TW>> findElementsFunc, WindowsDriver<WindowsElement>? driver, int timeoutMS)
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where T : Element, new()
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{
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var items = findElementsFunc();
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var items = FindElementsWithRetry(findElementsFunc, timeoutMS);
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var res = items.Select(item =>
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{
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var element = item as WindowsElement;
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@@ -30,6 +30,27 @@ namespace Microsoft.PowerToys.UITest
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return new ReadOnlyCollection<T>(res);
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}
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private static ReadOnlyCollection<TW> FindElementsWithRetry<TW>(Func<ReadOnlyCollection<TW>> findElementsFunc, int timeoutMS)
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{
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int retryIntervalMS = 500;
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timeoutMS = 1;
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int elapsedTime = 0;
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while (elapsedTime < timeoutMS)
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{
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var items = findElementsFunc();
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if (items.Count > 0)
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{
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return items;
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}
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Task.Delay(retryIntervalMS).Wait();
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elapsedTime += retryIntervalMS;
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}
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return new ReadOnlyCollection<TW>(new List<TW>());
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}
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public static T NewElement<T>(WindowsElement? element, WindowsDriver<WindowsElement>? driver, int timeoutMS)
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where T : Element, new()
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{
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@@ -37,11 +58,6 @@ namespace Microsoft.PowerToys.UITest
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Assert.IsNotNull(element, $"New Element {typeof(T).Name} error: element is null.");
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T newElement = new T();
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if (timeoutMS > 0)
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{
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// Only set timeout if it is positive value
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driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromMilliseconds(timeoutMS);
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}
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newElement.SetSession(driver);
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newElement.SetWindowsElement(element);
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@@ -85,9 +85,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
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/// <param name="by">The selector to find the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>The found element.</returns>
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public T Find<T>(By by, int timeoutMS = 3000)
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public T Find<T>(By by, int timeoutMS = 5000)
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where T : Element, new()
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{
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Assert.IsNotNull(this.WindowsDriver, $"WindowsElement is null in method Find<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
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@@ -105,9 +105,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
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/// <param name="name">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>The found element.</returns>
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public T Find<T>(string name, int timeoutMS = 3000)
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public T Find<T>(string name, int timeoutMS = 5000)
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where T : Element, new()
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{
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return this.Find<T>(By.Name(name), timeoutMS);
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@@ -117,9 +117,9 @@ namespace Microsoft.PowerToys.UITest
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/// Shortcut for this.Find<Element>(by, timeoutMS)
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/// </summary>
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/// <param name="by">The selector to find the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>The found element.</returns>
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public Element Find(By by, int timeoutMS = 3000)
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public Element Find(By by, int timeoutMS = 5000)
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{
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return this.Find<Element>(by, timeoutMS);
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}
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@@ -128,9 +128,9 @@ namespace Microsoft.PowerToys.UITest
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/// Shortcut for this.Find<Element>(By.Name(name), timeoutMS)
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/// </summary>
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/// <param name="name">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>The found element.</returns>
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public Element Find(string name, int timeoutMS = 3000)
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public Element Find(string name, int timeoutMS = 5000)
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{
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return this.Find<Element>(By.Name(name), timeoutMS);
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}
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@@ -140,9 +140,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
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/// <param name="by">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if only has one element, otherwise false.</returns>
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public bool HasOne<T>(By by, int timeoutMS = 3000)
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public bool HasOne<T>(By by, int timeoutMS = 5000)
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where T : Element, new()
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{
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return this.FindAll<T>(by, timeoutMS).Count == 1;
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@@ -152,9 +152,9 @@ namespace Microsoft.PowerToys.UITest
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/// Shortcut for this.HasOne<Element>(by, timeoutMS)
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/// </summary>
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/// <param name="by">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if only has one element, otherwise false.</returns>
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public bool HasOne(By by, int timeoutMS = 3000)
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public bool HasOne(By by, int timeoutMS = 5000)
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{
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return this.HasOne<Element>(by, timeoutMS);
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}
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@@ -164,9 +164,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
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/// <param name="name">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if only has one element, otherwise false.</returns>
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public bool HasOne<T>(string name, int timeoutMS = 3000)
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public bool HasOne<T>(string name, int timeoutMS = 5000)
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where T : Element, new()
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{
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return this.HasOne<T>(By.Name(name), timeoutMS);
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@@ -176,9 +176,9 @@ namespace Microsoft.PowerToys.UITest
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/// Shortcut for this.HasOne<Element>(name, timeoutMS)
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/// </summary>
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/// <param name="name">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if only has one element, otherwise false.</returns>
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public bool HasOne(string name, int timeoutMS = 3000)
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public bool HasOne(string name, int timeoutMS = 5000)
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{
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return this.HasOne<Element>(By.Name(name), timeoutMS);
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}
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@@ -188,9 +188,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
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/// <param name="by">The selector to find the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if has one or more element, otherwise false.</returns>
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public bool Has<T>(By by, int timeoutMS = 3000)
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public bool Has<T>(By by, int timeoutMS = 5000)
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where T : Element, new()
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{
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return this.FindAll<T>(by, timeoutMS).Count >= 1;
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@@ -200,9 +200,9 @@ namespace Microsoft.PowerToys.UITest
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/// Shortcut for this.Has<Element>(by, timeoutMS)
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/// </summary>
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/// <param name="by">The selector to find the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if has one or more element, otherwise false.</returns>
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public bool Has(By by, int timeoutMS = 3000)
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public bool Has(By by, int timeoutMS = 5000)
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{
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return this.Has<Element>(by, timeoutMS);
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}
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@@ -212,9 +212,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
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/// <param name="name">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if has one or more element, otherwise false.</returns>
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public bool Has<T>(string name, int timeoutMS = 3000)
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public bool Has<T>(string name, int timeoutMS = 5000)
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where T : Element, new()
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{
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return this.Has<T>(By.Name(name), timeoutMS);
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@@ -224,9 +224,9 @@ namespace Microsoft.PowerToys.UITest
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/// Shortcut for this.Has<Element>(name, timeoutMS)
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/// </summary>
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/// <param name="name">The name of the element.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
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/// <returns>True if has one or more element, otherwise false.</returns>
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public bool Has(string name, int timeoutMS = 3000)
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public bool Has(string name, int timeoutMS = 5000)
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{
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return this.Has<Element>(name, timeoutMS);
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}
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@@ -236,9 +236,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
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/// <param name="by">The selector to find the elements.</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
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/// <returns>A read-only collection of the found elements.</returns>
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public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
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public ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000)
|
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where T : Element, new()
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{
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Assert.IsNotNull(this.WindowsDriver, $"WindowsElement is null in method FindAll<{typeof(T).Name}> with parameters: by = {by}, timeoutMS = {timeoutMS}");
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@@ -260,9 +260,9 @@ namespace Microsoft.PowerToys.UITest
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/// </summary>
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/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
|
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/// <param name="name">The name to find the elements.</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
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/// <returns>A read-only collection of the found elements.</returns>
|
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public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
|
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public ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000)
|
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where T : Element, new()
|
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{
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return this.FindAll<T>(By.Name(name), timeoutMS);
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@@ -273,9 +273,9 @@ namespace Microsoft.PowerToys.UITest
|
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/// Shortcut for this.FindAll<Element>(by, timeoutMS)
|
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/// </summary>
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/// <param name="by">The selector to find the elements.</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
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/// <returns>A read-only collection of the found elements.</returns>
|
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public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
|
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public ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000)
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{
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return this.FindAll<Element>(by, timeoutMS);
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}
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@@ -285,9 +285,9 @@ namespace Microsoft.PowerToys.UITest
|
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/// Shortcut for this.FindAll<Element>(By.Name(name), timeoutMS)
|
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/// </summary>
|
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/// <param name="name">The name to find the elements.</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
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/// <returns>A read-only collection of the found elements.</returns>
|
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public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
|
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public ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000)
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{
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return this.FindAll<Element>(By.Name(name), timeoutMS);
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}
|
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@@ -416,9 +416,6 @@ namespace Microsoft.PowerToys.UITest
|
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|
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this.windowHandlers.Add(this.MainWindowHandler);
|
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|
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// Set implicit timeout to make element search retry every 500 ms
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this.WindowsDriver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(3);
|
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|
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if (size != WindowSize.UnSpecified)
|
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{
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this.SetMainWindowSize(size);
|
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|
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@@ -41,9 +41,6 @@ namespace Microsoft.PowerToys.UITest
|
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var desktopCapabilities = new AppiumOptions();
|
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desktopCapabilities.AddAdditionalCapability("app", "Root");
|
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this.Root = new WindowsDriver<WindowsElement>(new Uri(ModuleConfigData.Instance.GetWindowsApplicationDriverUrl()), desktopCapabilities);
|
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|
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// Set default timeout to 5 seconds
|
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this.Root.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(5);
|
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}
|
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|
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/// <summary>
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@@ -59,9 +56,6 @@ namespace Microsoft.PowerToys.UITest
|
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|
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Assert.IsNotNull(this.Driver, $"Failed to initialize the test environment. Driver is null.");
|
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|
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// Set default timeout to 5 seconds
|
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this.Driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(5);
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|
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return this;
|
||||
}
|
||||
|
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|
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@@ -69,9 +69,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
|
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/// <param name="by">The selector to find the element.</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
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/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
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/// <returns>The found element.</returns>
|
||||
protected T Find<T>(By by, int timeoutMS = 3000)
|
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protected T Find<T>(By by, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.Session.Find<T>(by, timeoutMS);
|
||||
@@ -82,9 +82,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
|
||||
/// <param name="name">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>The found element.</returns>
|
||||
protected T Find<T>(string name, int timeoutMS = 3000)
|
||||
protected T Find<T>(string name, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.Session.Find<T>(By.Name(name), timeoutMS);
|
||||
@@ -94,9 +94,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.Find<Element>(by, timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="by">The selector to find the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>The found element.</returns>
|
||||
protected Element Find(By by, int timeoutMS = 3000)
|
||||
protected Element Find(By by, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.Find(by, timeoutMS);
|
||||
}
|
||||
@@ -105,9 +105,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.Find<Element>(name, timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>The found element.</returns>
|
||||
protected Element Find(string name, int timeoutMS = 3000)
|
||||
protected Element Find(string name, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.Find(name, timeoutMS);
|
||||
}
|
||||
@@ -117,9 +117,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
|
||||
/// <param name="by">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if only has one element, otherwise false.</returns>
|
||||
public bool HasOne<T>(By by, int timeoutMS = 3000)
|
||||
public bool HasOne<T>(By by, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.FindAll<T>(by, timeoutMS).Count == 1;
|
||||
@@ -129,9 +129,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.HasOne<Element>(by, timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="by">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if only has one element, otherwise false.</returns>
|
||||
public bool HasOne(By by, int timeoutMS = 3000)
|
||||
public bool HasOne(By by, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.HasOne<Element>(by, timeoutMS);
|
||||
}
|
||||
@@ -141,9 +141,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
|
||||
/// <param name="name">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if only has one element, otherwise false.</returns>
|
||||
public bool HasOne<T>(string name, int timeoutMS = 3000)
|
||||
public bool HasOne<T>(string name, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.Session.HasOne<T>(By.Name(name), timeoutMS);
|
||||
@@ -153,9 +153,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.HasOne<Element>(name, timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if only has one element, otherwise false.</returns>
|
||||
public bool HasOne(string name, int timeoutMS = 3000)
|
||||
public bool HasOne(string name, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.HasOne<Element>(name, timeoutMS);
|
||||
}
|
||||
@@ -165,9 +165,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
|
||||
/// <param name="by">The selector to find the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if has one or more element, otherwise false.</returns>
|
||||
public bool Has<T>(By by, int timeoutMS = 3000)
|
||||
public bool Has<T>(By by, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.Session.FindAll<T>(by, timeoutMS).Count >= 1;
|
||||
@@ -177,9 +177,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.Has<Element>(by, timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="by">The selector to find the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if has one or more element, otherwise false.</returns>
|
||||
public bool Has(By by, int timeoutMS = 3000)
|
||||
public bool Has(By by, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.Has<Element>(by, timeoutMS);
|
||||
}
|
||||
@@ -189,9 +189,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the element, should be Element or its derived class.</typeparam>
|
||||
/// <param name="name">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if has one or more element, otherwise false.</returns>
|
||||
public bool Has<T>(string name, int timeoutMS = 3000)
|
||||
public bool Has<T>(string name, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.Session.Has<T>(By.Name(name), timeoutMS);
|
||||
@@ -201,9 +201,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.Has<Element>(name, timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the element.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>True if has one or more element, otherwise false.</returns>
|
||||
public bool Has(string name, int timeoutMS = 3000)
|
||||
public bool Has(string name, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.Has<Element>(name, timeoutMS);
|
||||
}
|
||||
@@ -214,9 +214,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
|
||||
/// <param name="by">The selector to find the elements.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>A read-only collection of the found elements.</returns>
|
||||
protected ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 3000)
|
||||
protected ReadOnlyCollection<T> FindAll<T>(By by, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.Session.FindAll<T>(by, timeoutMS);
|
||||
@@ -228,9 +228,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The class of the elements, should be Element or its derived class.</typeparam>
|
||||
/// <param name="name">The name of the elements.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>A read-only collection of the found elements.</returns>
|
||||
protected ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 3000)
|
||||
protected ReadOnlyCollection<T> FindAll<T>(string name, int timeoutMS = 5000)
|
||||
where T : Element, new()
|
||||
{
|
||||
return this.Session.FindAll<T>(By.Name(name), timeoutMS);
|
||||
@@ -241,9 +241,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.FindAll<Element>(by, timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="by">The selector to find the elements.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>A read-only collection of the found elements.</returns>
|
||||
protected ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 3000)
|
||||
protected ReadOnlyCollection<Element> FindAll(By by, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.FindAll<Element>(by, timeoutMS);
|
||||
}
|
||||
@@ -253,9 +253,9 @@ namespace Microsoft.PowerToys.UITest
|
||||
/// Shortcut for this.Session.FindAll<Element>(By.Name(name), timeoutMS)
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the elements.</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 3000).</param>
|
||||
/// <param name="timeoutMS">The timeout in milliseconds (default is 5000).</param>
|
||||
/// <returns>A read-only collection of the found elements.</returns>
|
||||
protected ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 3000)
|
||||
protected ReadOnlyCollection<Element> FindAll(string name, int timeoutMS = 5000)
|
||||
{
|
||||
return this.Session.FindAll<Element>(By.Name(name), timeoutMS);
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Hosts.UITests
|
||||
this.RemoveAllEntries();
|
||||
|
||||
// 'Add an entry' button (only show-up when list is empty) should be visible
|
||||
Assert.IsTrue(this.HasOne<HyperlinkButton>("Add an entry1"), "'Add an entry' button should be visible in the empty view");
|
||||
Assert.IsTrue(this.HasOne<HyperlinkButton>("Add an entry"), "'Add an entry' button should be visible in the empty view");
|
||||
|
||||
// VisualAssert.AreEqual(this.Find("Entries"), "EmptyView");
|
||||
|
||||
@@ -297,10 +297,7 @@ namespace Hosts.UITests
|
||||
foreach (var deleteBtn in this.FindAll<Button>("Delete"))
|
||||
{
|
||||
deleteBtn.Click();
|
||||
var window = this.Find<Window>(By.XPath("//Window[not(contains(@Name, 'Editor')) and not(contains(@Name, 'Popup'))]"));
|
||||
|
||||
window.Find<Button>("No");
|
||||
window.Find<Button>("Yes").Click();
|
||||
this.Find<Button>("Yes").Click();
|
||||
}
|
||||
|
||||
// Should have no row left, and no more delete button
|
||||
|
||||
Reference in New Issue
Block a user