Merge pull request #7708 from jsoref/spelling

Spelling
This commit is contained in:
Clint Rutkas
2020-11-03 16:54:00 -08:00
committed by GitHub
51 changed files with 79 additions and 79 deletions

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@@ -270,13 +270,13 @@ namespace KeyboardManagerHelper
return process_name;
}
// Function to set key events for modifier keys: When shortcutToCompare is passed (non-empty shortcut), then the key event is sent only if both shortcut's don't have the same modifier key. When keyToBeReleased is passed (non-NULL), then the key event is sent if either the shortcuts don't have the same modfifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
// Function to set key events for modifier keys: When shortcutToCompare is passed (non-empty shortcut), then the key event is sent only if both shortcut's don't have the same modifier key. When keyToBeReleased is passed (non-NULL), then the key event is sent if either the shortcuts don't have the same modifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
void SetModifierKeyEvents(const Shortcut& shortcutToBeSent, const ModifierKey& winKeyInvoked, LPINPUT keyEventArray, int& index, bool isKeyDown, ULONG_PTR extraInfoFlag, const Shortcut& shortcutToCompare, const DWORD& keyToBeReleased)
{
// If key down is to be sent, send in the order Win, Ctrl, Alt, Shift
if (isKeyDown)
{
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modfifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
if (shortcutToBeSent.GetWinKey(winKeyInvoked) != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetWinKey(winKeyInvoked) != shortcutToCompare.GetWinKey(winKeyInvoked)) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckWinKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetWinKey(winKeyInvoked), 0, extraInfoFlag);
@@ -302,7 +302,7 @@ namespace KeyboardManagerHelper
// If key up is to be sent, send in the order Shift, Alt, Ctrl, Win
else
{
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modfifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
if (shortcutToBeSent.GetShiftKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetShiftKey() != shortcutToCompare.GetShiftKey() || shortcutToBeSent.CheckShiftKey(keyToBeReleased)))
{
KeyboardManagerHelper::SetKeyEvent(keyEventArray, index, INPUT_KEYBOARD, (WORD)shortcutToBeSent.GetShiftKey(), KEYEVENTF_KEYUP, extraInfoFlag);

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@@ -96,7 +96,7 @@ namespace KeyboardManagerHelper
// Function to return the executable name of the application in focus
std::wstring GetCurrentApplication(bool keepPath);
// Function to set key events for modifier keys: When shortcutToCompare is passed (non-empty shortcut), then the key event is sent only if both shortcut's don't have the same modifier key. When keyToBeReleased is passed (non-NULL), then the key event is sent if either the shortcuts don't have the same modfifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
// Function to set key events for modifier keys: When shortcutToCompare is passed (non-empty shortcut), then the key event is sent only if both shortcut's don't have the same modifier key. When keyToBeReleased is passed (non-NULL), then the key event is sent if either the shortcuts don't have the same modifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
void SetModifierKeyEvents(const Shortcut& shortcutToBeSent, const ModifierKey& winKeyInvoked, LPINPUT keyEventArray, int& index, bool isKeyDown, ULONG_PTR extraInfoFlag, const Shortcut& shortcutToCompare = Shortcut(), const DWORD& keyToBeReleased = NULL);
// Function to filter the key codes for artificial key codes

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@@ -618,13 +618,13 @@ std::wstring KeyboardManagerState::GetCurrentConfigName()
return currentConfig;
}
// Sets the activated target application in app-specfic shortcut
// Sets the activated target application in app-specific shortcut
void KeyboardManagerState::SetActivatedApp(const std::wstring& appName)
{
activatedAppSpecificShortcutTarget = appName;
}
// Gets the activated target application in app-specfic shortcut
// Gets the activated target application in app-specific shortcut
std::wstring KeyboardManagerState::GetActivatedApp()
{
return activatedAppSpecificShortcutTarget;

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@@ -85,7 +85,7 @@ private:
std::map<DWORD, std::unique_ptr<KeyDelay>> keyDelays;
std::mutex keyDelays_mutex;
// Stores the activated target application in app-specfic shortcut
// Stores the activated target application in app-specific shortcut
std::wstring activatedAppSpecificShortcutTarget;
// Thread safe boolean value to check if remappings are currently enabled. This is used to disable remappings while the remap tables are being updated by the UI thread
@@ -225,10 +225,10 @@ public:
// Gets the Current Active Configuration Name.
std::wstring GetCurrentConfigName();
// Sets the activated target application in app-specfic shortcut
// Sets the activated target application in app-specific shortcut
void SetActivatedApp(const std::wstring& appName);
// Gets the activated target application in app-specfic shortcut
// Gets the activated target application in app-specific shortcut
std::wstring GetActivatedApp();
bool AreRemappingsEnabled();

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@@ -2237,7 +2237,7 @@ namespace RemappingLogicTests
}
// Test that shortcut is not disabled if the shortcut which was remapped to Disable is pressed followed by another key
TEST_METHOD (ShortcutDisable_ShouldNotDisableShortcutSuperset_AfterShorcutWasDisabled)
TEST_METHOD (ShortcutDisable_ShouldNotDisableShortcutSuperset_AfterShortcutWasDisabled)
{
Shortcut src;
src.SetKey(VK_CONTROL);