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[AlwaysOnTop]Enable anti-aliasing for the border (#32555)
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@@ -62,7 +62,7 @@ bool FrameDrawer::CreateRenderTargets(const RECT& clientRect)
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return false;
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}
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m_renderTarget->SetAntialiasMode(D2D1_ANTIALIAS_MODE_ALIASED);
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m_renderTarget->SetAntialiasMode(D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
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m_renderTargetSizeHash = rectHash;
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return true;
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