mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-02-24 04:00:02 +01:00
update Launcher project
This commit is contained in:
@@ -1,45 +1,67 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props')" />
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- Project configurations -->
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<!-- Props that should be disabled while building on CI server -->
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<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
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<!-- C++ source compile-specific things for all configurations -->
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<ConformanceMode>false</ConformanceMode>
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<TreatWarningAsError>true</TreatWarningAsError>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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<AdditionalOptions>/await %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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<Lib>
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<TreatLibWarningAsErrors>true</TreatLibWarningAsErrors>
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</Lib>
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</ItemDefinitionGroup>
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<!-- C++ source compile-specific things for Debug/Release configurations -->
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Optimization>MaxSpeed</Optimization>
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<SDLCheck>false</SDLCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<!-- Global props -->
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<PropertyGroup Label="Globals">
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<CppWinRTOptimized>true</CppWinRTOptimized>
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<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
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<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
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<MinimalCoreWin>true</MinimalCoreWin>
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{2cac093e-5fcf-4102-9c2c-ac7dd5d9eb96}</ProjectGuid>
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{2cac093e-5fcf-4102-9c2c-ac7dd5d9eb96}</ProjectGuid>
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<RootNamespace>ProjectsLauncher</RootNamespace>
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<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.22621.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.17134.0</WindowsTargetPlatformMinVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<!-- Props that are constant for both Debug and Release configurations -->
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
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<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
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<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<SpectreMitigation>Spectre</SpectreMitigation>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<LinkIncremental>true</LinkIncremental>
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@@ -57,87 +79,81 @@
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="PropertySheet.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
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<PreprocessorDefinitions>_CONSOLE;WIN32_LEAN_AND_MEAN;WINRT_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level4</WarningLevel>
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<AdditionalOptions>%(AdditionalOptions) /permissive- /bigobj</AdditionalOptions>
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</ClCompile>
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</ItemDefinitionGroup>
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<PropertyGroup>
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<TargetName>PowerToys.$(MSBuildProjectName)</TargetName>
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<OutDir>..\..\..\..\$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">stdcpplatest</LanguageStandard>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>./../;$(SolutionDir)src\common\Telemetry;$(SolutionDir)src\common;$(SolutionDir)src\;./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">shcore.lib;Shell32.lib;propsys.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>shcore.lib;Shell32.lib;propsys.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|x64'">stdcpplatest</LanguageStandard>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>./../;$(SolutionDir)src\common\Telemetry;$(SolutionDir)src\common;$(SolutionDir)src\;./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">shcore.lib;Shell32.lib;propsys.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>shcore.lib;Shell32.lib;propsys.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<ItemGroup>
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<ClCompile Include="AppLauncher.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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</ItemDefinitionGroup>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="AppLauncher.h" />
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<ClInclude Include="pch.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="AppLauncher.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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<None Include="PropertySheet.props" />
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<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
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<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj">
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<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="..\..\..\..\deps\spdlog.props" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
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<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project>
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@@ -34,7 +34,6 @@
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="PropertySheet.props" />
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<None Include="packages.config" />
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<Natvis Include="$(MSBuildThisFileDirectory)..\..\natvis\wil.natvis" />
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</ItemGroup>
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</Project>
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@@ -6,7 +6,7 @@
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#include "AppLauncher.h"
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int main(int argc, char* argv[])
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int APIENTRY WinMain(HINSTANCE hInst, HINSTANCE hInstPrev, PSTR cmdline, int cmdshow)
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{
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// read projects
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std::vector<Project> projects;
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@@ -34,10 +34,12 @@ int main(int argc, char* argv[])
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Project projectToLaunch = projects[0];
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if (argc > 1)
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int len = MultiByteToWideChar(CP_ACP, 0, cmdline, -1, NULL, 0);
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if (len > 1)
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{
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std::string idStr = argv[1];
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std::wstring id(idStr.begin(), idStr.end());
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std::wstring id(len, L'\0');
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MultiByteToWideChar(CP_ACP, 0, cmdline, -1, &id[0], len);
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for (const auto& proj : projects)
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{
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if (proj.id == id)
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Microsoft.Windows.CppWinRT" version="2.0.220531.1" targetFramework="native" />
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<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
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</packages>
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