mirror of
https://github.com/microsoft/PowerToys.git
synced 2025-12-16 11:48:06 +01:00
Set window walker overview link (#1772)
This commit is contained in:
@@ -1,3 +1,6 @@
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#include "resource.h"
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#include "../../../common/version.h"
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1 VERSIONINFO
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FILEVERSION 0,1,0,0
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PRODUCTVERSION 0,1,0,0
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@@ -15,18 +18,25 @@ BEGIN
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "Company Name"
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VALUE "CompanyName", COMPANY_NAME
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VALUE "FileDescription", "$projectname$ Module"
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VALUE "FileVersion", "0.1.0.0"
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VALUE "FileVersion", FILE_VERSION_STRING
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VALUE "InternalName", "$projectname$"
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VALUE "LegalCopyright", "Copyright (C) 2019 Company Name"
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VALUE "LegalCopyright", COPYRIGHT_NOTE
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VALUE "OriginalFilename", "$projectname$.dll"
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VALUE "ProductName", "$projectname$"
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VALUE "ProductVersion", "0.1.0.0"
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VALUE "ProductVersion", PRODUCT_VERSION_STRING
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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STRINGTABLE
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BEGIN
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IDS_MODULE_NAME L"Window Walker"
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IDS_GENERAL_DESCRIPTION L"A text-based Alt+Tab with search. Use Ctrl+Win to pop up."
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IDS_OVERVIEW_LINK L"https://github.com/microsoft/PowerToys/blob/master/src/modules/windowwalker"
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END
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@@ -1,210 +1,212 @@
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#include "pch.h"
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#include <interface/powertoy_module_interface.h>
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#include <interface/lowlevel_keyboard_event_data.h>
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#include <interface/win_hook_event_data.h>
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#include <common/settings_objects.h>
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#include "trace.h"
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extern "C" IMAGE_DOS_HEADER __ImageBase;
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
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{
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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Trace::RegisterProvider();
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break;
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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break;
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case DLL_PROCESS_DETACH:
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Trace::UnregisterProvider();
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break;
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}
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return TRUE;
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}
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// The PowerToy name that will be shown in the settings.
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const static wchar_t* MODULE_NAME = L"Window Walker";
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// Add a description that will we shown in the module settings page.
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const static wchar_t* MODULE_DESC = L"A text-based Alt+Tab with search. Use Ctrl+Win to pop up";
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// These are the properties shown in the Settings page.
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struct ModuleSettings
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{
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} g_settings;
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// Implement the PowerToy Module Interface and all the required methods.
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class WindowWalker : public PowertoyModuleIface
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{
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private:
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// The PowerToy state.
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bool m_enabled = false;
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// Load initial settings from the persisted values.
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void init_settings();
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// Handle to the Window Walker app we launch
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HANDLE m_hProcess;
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public:
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// Constructor
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WindowWalker()
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{
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init_settings();
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};
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// Destroy the powertoy and free memory
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virtual void destroy() override
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{
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if (m_enabled)
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{
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TerminateProcess(m_hProcess, 1);
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}
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delete this;
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}
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// Return the display name of the powertoy, this will be cached by the runner
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virtual const wchar_t* get_name() override
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{
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return MODULE_NAME;
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}
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// Return array of the names of all events that this powertoy listens for, with
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// nullptr as the last element of the array. Nullptr can also be retured for empty
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// list.
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virtual const wchar_t** get_events() override
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{
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static const wchar_t* events[] = { nullptr };
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return events;
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}
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// Return JSON with the configuration options.
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virtual bool get_config(wchar_t* buffer, int* buffer_size) override
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{
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HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
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// Create a Settings object.
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PowerToysSettings::Settings settings(hinstance, get_name());
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settings.set_description(MODULE_DESC);
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settings.set_icon_key(L"pt-window-walker");
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return settings.serialize_to_buffer(buffer, buffer_size);
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}
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// Signal from the Settings editor to call a custom action.
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// This can be used to spawn more complex editors.
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virtual void call_custom_action(const wchar_t* action) override
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{
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static UINT custom_action_num_calls = 0;
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try
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{
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// Parse the action values, including name.
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PowerToysSettings::CustomActionObject action_object =
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PowerToysSettings::CustomActionObject::from_json_string(action);
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}
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catch (std::exception&)
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{
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// Improper JSON.
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}
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}
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// Called by the runner to pass the updated settings values as a serialized JSON.
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virtual void set_config(const wchar_t* config) override
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{
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try
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{
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// Parse the input JSON string.
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PowerToysSettings::PowerToyValues values =
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PowerToysSettings::PowerToyValues::from_json_string(config);
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values.save_to_settings_file();
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}
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catch (std::exception&)
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{
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// Improper JSON.
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}
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}
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// Enable the powertoy
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virtual void enable()
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{
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SHELLEXECUTEINFO sei{ sizeof(sei) };
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sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI };
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sei.lpFile = L"modules\\WindowWalker.exe";
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sei.nShow = SW_SHOWNORMAL;
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ShellExecuteEx(&sei);
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m_hProcess = sei.hProcess;
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m_enabled = true;
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}
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// Disable the powertoy
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virtual void disable()
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{
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if (m_enabled)
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{
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TerminateProcess(m_hProcess, 1);
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}
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m_enabled = false;
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}
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// Returns if the powertoys is enabled
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virtual bool is_enabled() override
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{
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return m_enabled;
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}
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// Handle incoming event, data is event-specific
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virtual intptr_t signal_event(const wchar_t* name, intptr_t data) override
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{
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if (wcscmp(name, ll_keyboard) == 0)
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{
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auto& event = *(reinterpret_cast<LowlevelKeyboardEvent*>(data));
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// Return 1 if the keypress is to be suppressed (not forwarded to Windows),
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// otherwise return 0.
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return 0;
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}
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else if (wcscmp(name, win_hook_event) == 0)
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{
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auto& event = *(reinterpret_cast<WinHookEvent*>(data));
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// Return value is ignored
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return 0;
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}
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return 0;
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}
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// This methods are part of an experimental features not fully supported yet
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virtual void register_system_menu_helper(PowertoySystemMenuIface* helper) override
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{
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}
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virtual void signal_system_menu_action(const wchar_t* name) override
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{
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}
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};
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// Load the settings file.
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void WindowWalker::init_settings()
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{
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try
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{
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// Load and parse the settings file for this PowerToy.
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PowerToysSettings::PowerToyValues settings =
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PowerToysSettings::PowerToyValues::load_from_settings_file(WindowWalker::get_name());
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}
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catch (std::exception&)
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{
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// Error while loading from the settings file. Let default values stay as they are.
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}
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}
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extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
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{
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return new WindowWalker();
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#include "pch.h"
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#include <interface/powertoy_module_interface.h>
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#include <interface/lowlevel_keyboard_event_data.h>
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#include <interface/win_hook_event_data.h>
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#include <common/settings_objects.h>
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#include "trace.h"
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#include "resource.h"
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extern "C" IMAGE_DOS_HEADER __ImageBase;
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
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{
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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Trace::RegisterProvider();
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break;
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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break;
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case DLL_PROCESS_DETACH:
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Trace::UnregisterProvider();
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break;
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}
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return TRUE;
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}
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// These are the properties shown in the Settings page.
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struct ModuleSettings
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{
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} g_settings;
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// Implement the PowerToy Module Interface and all the required methods.
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class WindowWalker : public PowertoyModuleIface
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{
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private:
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// The PowerToy name that will be show in the settings.
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std::wstring m_appName;
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// The PowerToy state.
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bool m_enabled = false;
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// Load initial settings from the persisted values.
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void init_settings();
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// Handle to the Window Walker app we launch
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HANDLE m_hProcess;
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public:
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// Constructor
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WindowWalker()
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{
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init_settings();
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m_appName = GET_RESOURCE_STRING(IDS_MODULE_NAME);
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};
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// Destroy the powertoy and free memory
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virtual void destroy() override
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{
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if (m_enabled)
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{
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TerminateProcess(m_hProcess, 1);
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}
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delete this;
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}
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// Return the display name of the powertoy, this will be cached by the runner
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virtual const wchar_t* get_name() override
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{
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return m_appName.c_str();
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}
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// Return array of the names of all events that this powertoy listens for, with
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// nullptr as the last element of the array. Nullptr can also be retured for empty
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// list.
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virtual const wchar_t** get_events() override
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{
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static const wchar_t* events[] = { nullptr };
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return events;
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}
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// Return JSON with the configuration options.
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virtual bool get_config(wchar_t* buffer, int* buffer_size) override
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{
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HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
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// Create a Settings object.
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PowerToysSettings::Settings settings(hinstance, get_name());
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settings.set_description(GET_RESOURCE_STRING(IDS_GENERAL_DESCRIPTION));
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settings.set_overview_link(GET_RESOURCE_STRING(IDS_OVERVIEW_LINK));
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settings.set_icon_key(L"pt-window-walker");
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return settings.serialize_to_buffer(buffer, buffer_size);
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}
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// Signal from the Settings editor to call a custom action.
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// This can be used to spawn more complex editors.
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virtual void call_custom_action(const wchar_t* action) override
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{
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static UINT custom_action_num_calls = 0;
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try
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{
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// Parse the action values, including name.
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PowerToysSettings::CustomActionObject action_object =
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PowerToysSettings::CustomActionObject::from_json_string(action);
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}
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catch (std::exception&)
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{
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// Improper JSON.
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}
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}
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// Called by the runner to pass the updated settings values as a serialized JSON.
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virtual void set_config(const wchar_t* config) override
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{
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try
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{
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// Parse the input JSON string.
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PowerToysSettings::PowerToyValues values =
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PowerToysSettings::PowerToyValues::from_json_string(config);
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values.save_to_settings_file();
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}
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catch (std::exception&)
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{
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// Improper JSON.
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}
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}
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// Enable the powertoy
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virtual void enable()
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{
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SHELLEXECUTEINFO sei{ sizeof(sei) };
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sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI };
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sei.lpFile = L"modules\\WindowWalker.exe";
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sei.nShow = SW_SHOWNORMAL;
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ShellExecuteEx(&sei);
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m_hProcess = sei.hProcess;
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m_enabled = true;
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}
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// Disable the powertoy
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virtual void disable()
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{
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if (m_enabled)
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{
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TerminateProcess(m_hProcess, 1);
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}
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m_enabled = false;
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}
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// Returns if the powertoys is enabled
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virtual bool is_enabled() override
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{
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return m_enabled;
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}
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// Handle incoming event, data is event-specific
|
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virtual intptr_t signal_event(const wchar_t* name, intptr_t data) override
|
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{
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if (wcscmp(name, ll_keyboard) == 0)
|
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{
|
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auto& event = *(reinterpret_cast<LowlevelKeyboardEvent*>(data));
|
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// Return 1 if the keypress is to be suppressed (not forwarded to Windows),
|
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// otherwise return 0.
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return 0;
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}
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else if (wcscmp(name, win_hook_event) == 0)
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{
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auto& event = *(reinterpret_cast<WinHookEvent*>(data));
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// Return value is ignored
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return 0;
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}
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return 0;
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}
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// This methods are part of an experimental features not fully supported yet
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virtual void register_system_menu_helper(PowertoySystemMenuIface* helper) override
|
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{
|
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}
|
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|
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virtual void signal_system_menu_action(const wchar_t* name) override
|
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{
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}
|
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};
|
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|
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// Load the settings file.
|
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void WindowWalker::init_settings()
|
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{
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try
|
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{
|
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// Load and parse the settings file for this PowerToy.
|
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PowerToysSettings::PowerToyValues settings =
|
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PowerToysSettings::PowerToyValues::load_from_settings_file(WindowWalker::get_name());
|
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}
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catch (std::exception&)
|
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{
|
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// Error while loading from the settings file. Let default values stay as they are.
|
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}
|
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}
|
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|
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extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
|
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{
|
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return new WindowWalker();
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}
|
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@@ -0,0 +1,3 @@
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#define IDS_MODULE_NAME 100
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#define IDS_GENERAL_DESCRIPTION 101
|
||||
#define IDS_OVERVIEW_LINK 102
|
||||
|
||||
Reference in New Issue
Block a user