2022-01-18 15:52:22 +01:00
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<Project Sdk="Microsoft.NET.Sdk">
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2021-12-10 11:53:01 +00:00
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<PropertyGroup>
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<ImplicitUsings>enable</ImplicitUsings>
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<UseWindowsForms>true</UseWindowsForms>
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<AssemblyTitle>PowerToys.GcodePreviewHandler</AssemblyTitle>
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<AssemblyDescription>PowerToys GcodePreviewHandler</AssemblyDescription>
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<Description>PowerToys GcodePreviewHandler</Description>
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2023-07-20 00:12:46 +01:00
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<DocumentationFile>..\..\..\..\$(Platform)\$(Configuration)\GcodePreviewPaneDocumentation.xml</DocumentationFile>
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<OutputPath>..\..\..\..\$(Platform)\$(Configuration)</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<GenerateSatelliteAssembliesForCore>true</GenerateSatelliteAssembliesForCore>
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<AssemblyName>PowerToys.GcodePreviewHandler</AssemblyName>
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<SelfContained>true</SelfContained>
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</PropertyGroup>
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<!-- SelfContained=true requires RuntimeIdentifier to be set -->
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<PropertyGroup Condition="'$(Platform)'=='x64'">
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<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)'=='ARM64'">
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<RuntimeIdentifier>win10-arm64</RuntimeIdentifier>
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</PropertyGroup>
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<PropertyGroup>
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<ProjectGuid>{805306FF-A562-4415-8DEF-E493BDC45918}</ProjectGuid>
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<RootNamespace>Microsoft.PowerToys.PreviewHandler.Gcode</RootNamespace>
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<TargetFramework>net7.0-windows10.0.20348.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
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<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
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</PropertyGroup>
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<Import Project="..\..\..\Version.props" />
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<ItemGroup>
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<Compile Update="GcodePreviewHandlerControl.cs" />
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<Compile Update="Properties\Resource.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resource.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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2022-03-23 17:31:51 +01:00
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2022-10-26 14:02:31 +01:00
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<!-- See https://learn.microsoft.com/windows/apps/develop/platform/csharp-winrt/net-projection-from-cppwinrt-component for more info -->
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<PropertyGroup>
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<CsWinRTIncludes>PowerToys.GPOWrapper</CsWinRTIncludes>
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<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
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<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
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</PropertyGroup>
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<PropertyGroup>
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<!-- Disable missing comment warning. WinRT/C++ libraries added won't have comments on their reflections. -->
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<NoWarn>$(NoWarn);1591</NoWarn>
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<OutputType>WinExe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.CsWinRT" />
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<PackageReference Include="System.IO.Abstractions" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\common\Common.UI\Common.UI.csproj" />
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<ProjectReference Include="..\..\..\common\GPOWrapper\GPOWrapper.vcxproj" />
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<ProjectReference Include="..\..\..\common\interop\PowerToys.Interop.vcxproj" />
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<ProjectReference Include="..\..\..\common\ManagedTelemetry\Telemetry\ManagedTelemetry.csproj" />
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<ProjectReference Include="..\common\PreviewHandlerCommon.csproj" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resource.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resource.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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