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PowerToys/tools/module_loader/src/main.cpp

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Module Loader tool for rapid testing of modules (#43813) ## Summary of the Pull Request ModuleLoader tool, a stand-alone Win32 executable for testing of PowerToy modules without needing branch builds. sample output from running the tool is below: .\ModuleLoader.exe .\powertoys.cursorwrap.dll PowerToys Module Loader v1.0 ============================= Loading module: .\powertoys.cursorwrap.dll Detected module name: cursorwrap Loading settings... Trying settings path: C:\Users\mikehall\AppData\Local\Microsoft\PowerToys\cursorwrap\settings.json Settings file loaded (315 characters) Settings loaded successfully. Loading module DLL... Module instance created successfully Module DLL loaded successfully. Module key: CursorWrap Module name: CursorWrap Applying settings to module... Settings applied. Registering module hotkeys... Module reports 1 legacy hotkey(s) Registering hotkey 0: Win+Alt+U - OK Hotkeys registered: 1 Enabling module... Module enabled. ============================= Module is now running! ============================= Module Status: - Name: CursorWrap - Key: CursorWrap - Enabled: Yes - Hotkeys: 1 registered Registered Hotkeys: Win+Alt+U Press Ctrl+C to exit. You can press the module's hotkey to toggle its functionality. Note that this doesn't integrate with Powertoys settings UI - this is purely to test Powertoys module functionality. ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx ## Detailed Description of the Pull Request / Additional comments See details above. ## Validation Steps Performed ModuleLoader tested on Windows 11, Surface Laptop 7 Pro.
2025-11-26 14:08:34 +00:00
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#include <Windows.h>
#include <Tlhelp32.h>
#include <iostream>
#include <string>
#include <filesystem>
#include "ModuleLoader.h"
#include "SettingsLoader.h"
#include "HotkeyManager.h"
#include "ConsoleHost.h"
namespace
{
void PrintUsage()
{
std::wcout << L"PowerToys Module Loader - Standalone utility for loading and testing PowerToy modules\n\n";
std::wcout << L"Usage: ModuleLoader.exe <module_dll_path>\n\n";
std::wcout << L"Arguments:\n";
std::wcout << L" module_dll_path Path to the PowerToy module DLL (e.g., CursorWrap.dll)\n\n";
std::wcout << L"Behavior:\n";
std::wcout << L" - Automatically discovers settings from %%LOCALAPPDATA%%\\Microsoft\\PowerToys\\<ModuleName>\\settings.json\n";
std::wcout << L" - Loads and enables the module\n";
std::wcout << L" - Registers module hotkeys\n";
std::wcout << L" - Runs until Ctrl+C is pressed\n\n";
std::wcout << L"Examples:\n";
std::wcout << L" ModuleLoader.exe x64\\Debug\\modules\\CursorWrap.dll\n";
std::wcout << L" ModuleLoader.exe \"C:\\Program Files\\PowerToys\\modules\\MouseHighlighter.dll\"\n\n";
std::wcout << L"Notes:\n";
std::wcout << L" - Only non-UI modules are supported\n";
std::wcout << L" - Module must have a valid settings.json file\n";
std::wcout << L" - Debug output is written to module's log directory\n";
}
std::wstring ExtractModuleName(const std::wstring& dllPath)
{
std::filesystem::path path(dllPath);
std::wstring filename = path.stem().wstring();
// Remove "PowerToys." prefix if present (case-insensitive)
const std::wstring powerToysPrefix = L"PowerToys.";
if (filename.length() >= powerToysPrefix.length())
{
// Check if filename starts with "PowerToys." (case-insensitive)
if (_wcsnicmp(filename.c_str(), powerToysPrefix.c_str(), powerToysPrefix.length()) == 0)
{
filename = filename.substr(powerToysPrefix.length());
}
}
// Common PowerToys module naming patterns
// Remove common suffixes if present
const std::wstring suffixes[] = { L"Module", L"ModuleInterface", L"Interface" };
for (const auto& suffix : suffixes)
{
if (filename.size() > suffix.size())
{
size_t pos = filename.rfind(suffix);
if (pos != std::wstring::npos && pos + suffix.size() == filename.size())
{
filename = filename.substr(0, pos);
break;
}
}
}
return filename;
}
}
int wmain(int argc, wchar_t* argv[])
{
std::wcout << L"PowerToys Module Loader v1.0\n";
std::wcout << L"=============================\n\n";
// Check if PowerToys.exe is running
HANDLE hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnapshot != INVALID_HANDLE_VALUE)
{
PROCESSENTRY32W pe32;
pe32.dwSize = sizeof(PROCESSENTRY32W);
bool powerToysRunning = false;
if (Process32FirstW(hSnapshot, &pe32))
{
do
{
if (_wcsicmp(pe32.szExeFile, L"PowerToys.exe") == 0)
{
powerToysRunning = true;
break;
}
} while (Process32NextW(hSnapshot, &pe32));
}
CloseHandle(hSnapshot);
if (powerToysRunning)
{
// Display warning with VT100 colors
// Yellow background (43m), black text (30m), bold (1m)
std::wcout << L"\033[1;43;30m WARNING \033[0m PowerToys.exe is currently running!\n\n";
// Red text for important message
std::wcout << L"\033[1;31m";
std::wcout << L"Running ModuleLoader while PowerToys is active may cause conflicts:\n";
std::wcout << L" - Duplicate hotkey registrations\n";
std::wcout << L" - Conflicting module instances\n";
std::wcout << L" - Unexpected behavior\n";
std::wcout << L"\033[0m\n"; // Reset color
// Cyan text for recommendation
std::wcout << L"\033[1;36m";
std::wcout << L"RECOMMENDATION: Exit PowerToys before continuing.\n";
std::wcout << L"\033[0m\n"; // Reset color
// Yellow text for prompt
std::wcout << L"\033[1;33m";
std::wcout << L"Do you want to continue anyway? (y/N): ";
std::wcout << L"\033[0m"; // Reset color
wchar_t response = L'\0';
std::wcin >> response;
if (response != L'y' && response != L'Y')
{
std::wcout << L"\nExiting. Please close PowerToys and try again.\n";
return 1;
}
std::wcout << L"\n";
}
}
// Parse command-line arguments
if (argc < 2)
{
std::wcerr << L"Error: Missing required argument <module_dll_path>\n\n";
PrintUsage();
return 1;
}
const std::wstring dllPath = argv[1];
// Validate DLL exists
if (!std::filesystem::exists(dllPath))
{
std::wcerr << L"Error: Module DLL not found: " << dllPath << L"\n";
return 1;
}
std::wcout << L"Loading module: " << dllPath << L"\n";
// Extract module name from DLL path
std::wstring moduleName = ExtractModuleName(dllPath);
std::wcout << L"Detected module name: " << moduleName << L"\n\n";
try
{
// Load settings for the module
std::wcout << L"Loading settings...\n";
SettingsLoader settingsLoader;
std::wstring settingsJson = settingsLoader.LoadSettings(moduleName, dllPath);
if (settingsJson.empty())
{
std::wcerr << L"Error: Could not load settings for module '" << moduleName << L"'\n";
std::wcerr << L"Expected location: %LOCALAPPDATA%\\Microsoft\\PowerToys\\" << moduleName << L"\\settings.json\n";
return 1;
}
std::wcout << L"Settings loaded successfully.\n\n";
// Load the module DLL
std::wcout << L"Loading module DLL...\n";
ModuleLoader moduleLoader;
if (!moduleLoader.Load(dllPath))
{
std::wcerr << L"Error: Failed to load module DLL\n";
return 1;
}
std::wcout << L"Module DLL loaded successfully.\n";
std::wcout << L"Module key: " << moduleLoader.GetModuleKey() << L"\n";
std::wcout << L"Module name: " << moduleLoader.GetModuleName() << L"\n\n";
// Apply settings to the module
std::wcout << L"Applying settings to module...\n";
moduleLoader.SetConfig(settingsJson);
std::wcout << L"Settings applied.\n\n";
// Register hotkeys
std::wcout << L"Registering module hotkeys...\n";
HotkeyManager hotkeyManager;
if (!hotkeyManager.RegisterModuleHotkeys(moduleLoader))
{
std::wcerr << L"Warning: Failed to register some hotkeys\n";
}
std::wcout << L"Hotkeys registered: " << hotkeyManager.GetRegisteredCount() << L"\n\n";
// Enable the module
std::wcout << L"Enabling module...\n";
moduleLoader.Enable();
std::wcout << L"Module enabled.\n\n";
// Display status
std::wcout << L"=============================\n";
std::wcout << L"Module is now running!\n";
std::wcout << L"=============================\n\n";
std::wcout << L"Module Status:\n";
std::wcout << L" - Name: " << moduleLoader.GetModuleName() << L"\n";
std::wcout << L" - Key: " << moduleLoader.GetModuleKey() << L"\n";
std::wcout << L" - Enabled: " << (moduleLoader.IsEnabled() ? L"Yes" : L"No") << L"\n";
std::wcout << L" - Hotkeys: " << hotkeyManager.GetRegisteredCount() << L" registered\n\n";
if (hotkeyManager.GetRegisteredCount() > 0)
{
std::wcout << L"Registered Hotkeys:\n";
hotkeyManager.PrintHotkeys();
std::wcout << L"\n";
}
std::wcout << L"Press Ctrl+C to exit.\n";
std::wcout << L"You can press the module's hotkey to toggle its functionality.\n\n";
// Run the message loop
ConsoleHost consoleHost(moduleLoader, hotkeyManager);
consoleHost.Run();
// Cleanup
std::wcout << L"\nShutting down...\n";
moduleLoader.Disable();
hotkeyManager.UnregisterAll();
std::wcout << L"Module unloaded successfully.\n";
return 0;
}
catch (const std::exception& ex)
{
std::wcerr << L"Fatal error: " << ex.what() << L"\n";
return 1;
}
}