// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #include #include #include #include #include #include "ModuleLoader.h" #include "SettingsLoader.h" #include "HotkeyManager.h" #include "ConsoleHost.h" namespace { void PrintUsage() { std::wcout << L"PowerToys Module Loader - Standalone utility for loading and testing PowerToy modules\n\n"; std::wcout << L"Usage: ModuleLoader.exe \n\n"; std::wcout << L"Arguments:\n"; std::wcout << L" module_dll_path Path to the PowerToy module DLL (e.g., CursorWrap.dll)\n\n"; std::wcout << L"Behavior:\n"; std::wcout << L" - Automatically discovers settings from %%LOCALAPPDATA%%\\Microsoft\\PowerToys\\\\settings.json\n"; std::wcout << L" - Loads and enables the module\n"; std::wcout << L" - Registers module hotkeys\n"; std::wcout << L" - Runs until Ctrl+C is pressed\n\n"; std::wcout << L"Examples:\n"; std::wcout << L" ModuleLoader.exe x64\\Debug\\modules\\CursorWrap.dll\n"; std::wcout << L" ModuleLoader.exe \"C:\\Program Files\\PowerToys\\modules\\MouseHighlighter.dll\"\n\n"; std::wcout << L"Notes:\n"; std::wcout << L" - Only non-UI modules are supported\n"; std::wcout << L" - Module must have a valid settings.json file\n"; std::wcout << L" - Debug output is written to module's log directory\n"; } std::wstring ExtractModuleName(const std::wstring& dllPath) { std::filesystem::path path(dllPath); std::wstring filename = path.stem().wstring(); // Remove "PowerToys." prefix if present (case-insensitive) const std::wstring powerToysPrefix = L"PowerToys."; if (filename.length() >= powerToysPrefix.length()) { // Check if filename starts with "PowerToys." (case-insensitive) if (_wcsnicmp(filename.c_str(), powerToysPrefix.c_str(), powerToysPrefix.length()) == 0) { filename = filename.substr(powerToysPrefix.length()); } } // Common PowerToys module naming patterns // Remove common suffixes if present const std::wstring suffixes[] = { L"Module", L"ModuleInterface", L"Interface" }; for (const auto& suffix : suffixes) { if (filename.size() > suffix.size()) { size_t pos = filename.rfind(suffix); if (pos != std::wstring::npos && pos + suffix.size() == filename.size()) { filename = filename.substr(0, pos); break; } } } return filename; } } int wmain(int argc, wchar_t* argv[]) { std::wcout << L"PowerToys Module Loader v1.0\n"; std::wcout << L"=============================\n\n"; // Check if PowerToys.exe is running HANDLE hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); if (hSnapshot != INVALID_HANDLE_VALUE) { PROCESSENTRY32W pe32; pe32.dwSize = sizeof(PROCESSENTRY32W); bool powerToysRunning = false; if (Process32FirstW(hSnapshot, &pe32)) { do { if (_wcsicmp(pe32.szExeFile, L"PowerToys.exe") == 0) { powerToysRunning = true; break; } } while (Process32NextW(hSnapshot, &pe32)); } CloseHandle(hSnapshot); if (powerToysRunning) { // Display warning with VT100 colors // Yellow background (43m), black text (30m), bold (1m) std::wcout << L"\033[1;43;30m WARNING \033[0m PowerToys.exe is currently running!\n\n"; // Red text for important message std::wcout << L"\033[1;31m"; std::wcout << L"Running ModuleLoader while PowerToys is active may cause conflicts:\n"; std::wcout << L" - Duplicate hotkey registrations\n"; std::wcout << L" - Conflicting module instances\n"; std::wcout << L" - Unexpected behavior\n"; std::wcout << L"\033[0m\n"; // Reset color // Cyan text for recommendation std::wcout << L"\033[1;36m"; std::wcout << L"RECOMMENDATION: Exit PowerToys before continuing.\n"; std::wcout << L"\033[0m\n"; // Reset color // Yellow text for prompt std::wcout << L"\033[1;33m"; std::wcout << L"Do you want to continue anyway? (y/N): "; std::wcout << L"\033[0m"; // Reset color wchar_t response = L'\0'; std::wcin >> response; if (response != L'y' && response != L'Y') { std::wcout << L"\nExiting. Please close PowerToys and try again.\n"; return 1; } std::wcout << L"\n"; } } // Parse command-line arguments if (argc < 2) { std::wcerr << L"Error: Missing required argument \n\n"; PrintUsage(); return 1; } const std::wstring dllPath = argv[1]; // Validate DLL exists if (!std::filesystem::exists(dllPath)) { std::wcerr << L"Error: Module DLL not found: " << dllPath << L"\n"; return 1; } std::wcout << L"Loading module: " << dllPath << L"\n"; // Extract module name from DLL path std::wstring moduleName = ExtractModuleName(dllPath); std::wcout << L"Detected module name: " << moduleName << L"\n\n"; try { // Load settings for the module std::wcout << L"Loading settings...\n"; SettingsLoader settingsLoader; std::wstring settingsJson = settingsLoader.LoadSettings(moduleName, dllPath); if (settingsJson.empty()) { std::wcerr << L"Error: Could not load settings for module '" << moduleName << L"'\n"; std::wcerr << L"Expected location: %LOCALAPPDATA%\\Microsoft\\PowerToys\\" << moduleName << L"\\settings.json\n"; return 1; } std::wcout << L"Settings loaded successfully.\n\n"; // Load the module DLL std::wcout << L"Loading module DLL...\n"; ModuleLoader moduleLoader; if (!moduleLoader.Load(dllPath)) { std::wcerr << L"Error: Failed to load module DLL\n"; return 1; } std::wcout << L"Module DLL loaded successfully.\n"; std::wcout << L"Module key: " << moduleLoader.GetModuleKey() << L"\n"; std::wcout << L"Module name: " << moduleLoader.GetModuleName() << L"\n\n"; // Apply settings to the module std::wcout << L"Applying settings to module...\n"; moduleLoader.SetConfig(settingsJson); std::wcout << L"Settings applied.\n\n"; // Register hotkeys std::wcout << L"Registering module hotkeys...\n"; HotkeyManager hotkeyManager; if (!hotkeyManager.RegisterModuleHotkeys(moduleLoader)) { std::wcerr << L"Warning: Failed to register some hotkeys\n"; } std::wcout << L"Hotkeys registered: " << hotkeyManager.GetRegisteredCount() << L"\n\n"; // Enable the module std::wcout << L"Enabling module...\n"; moduleLoader.Enable(); std::wcout << L"Module enabled.\n\n"; // Display status std::wcout << L"=============================\n"; std::wcout << L"Module is now running!\n"; std::wcout << L"=============================\n\n"; std::wcout << L"Module Status:\n"; std::wcout << L" - Name: " << moduleLoader.GetModuleName() << L"\n"; std::wcout << L" - Key: " << moduleLoader.GetModuleKey() << L"\n"; std::wcout << L" - Enabled: " << (moduleLoader.IsEnabled() ? L"Yes" : L"No") << L"\n"; std::wcout << L" - Hotkeys: " << hotkeyManager.GetRegisteredCount() << L" registered\n\n"; if (hotkeyManager.GetRegisteredCount() > 0) { std::wcout << L"Registered Hotkeys:\n"; hotkeyManager.PrintHotkeys(); std::wcout << L"\n"; } std::wcout << L"Press Ctrl+C to exit.\n"; std::wcout << L"You can press the module's hotkey to toggle its functionality.\n\n"; // Run the message loop ConsoleHost consoleHost(moduleLoader, hotkeyManager); consoleHost.Run(); // Cleanup std::wcout << L"\nShutting down...\n"; moduleLoader.Disable(); hotkeyManager.UnregisterAll(); std::wcout << L"Module unloaded successfully.\n"; return 0; } catch (const std::exception& ex) { std::wcerr << L"Fatal error: " << ex.what() << L"\n"; return 1; } }