Files
talemate/install.sh
veguAI c12a82930e 0.38.0 (#272)
- **Per-Scene Agent Overrides** — Override agent configuration for a single scene without touching your global config.
- **Message Revision History** — Browse and continue from previous regenerations / revisions.
- **Scene Perspective Overrides** — Set distinct narrative perspectives for the player, NPCs, and narrator.
- **Durable World State Snapshot** — The world state snapshot now persists and updates entities across refreshes.
- **World State Highlights** — Characters, objects and places marked by the current world state snapshot are now clickable in the recent message(s) for additional detail.

Plus 30 improvements and 17 bug fixes
2026-07-02 09:28:45 +03:00

47 lines
1.3 KiB
Bash

#!/bin/bash
# create a virtual environment with uv
echo "Creating a virtual environment with uv..."
uv venv
# activate the virtual environment
echo "Activating the virtual environment..."
source .venv/bin/activate
# install dependencies with uv
echo "Installing dependencies..."
uv pip install -e ".[dev]"
# copy config.example.yaml to config.yaml only if config.yaml doesn't exist
if [ ! -f config.yaml ]; then
echo "Copying config.example.yaml to config.yaml..."
cp config.example.yaml config.yaml
fi
# provision a portable Node.js runtime (pnpm 11 needs Node >= 22.13)
echo "Setting up the Node.js runtime..."
source install-utils/node-env.sh
if ! install_embedded_node; then
echo "ERROR: could not provision Node.js. Aborting installation."
return 1 2>/dev/null || exit 1
fi
# navigate to the frontend directory
echo "Updating the frontend..."
cd talemate_frontend
# pnpm is provisioned on demand via corepack (bundled with Node.js); the
# version is pinned by the "packageManager" field in package.json.
export COREPACK_ENABLE_DOWNLOAD_PROMPT=0
corepack pnpm install --frozen-lockfile
# build the frontend
echo "Building the frontend..."
corepack pnpm build
# return to the root directory
cd ..
echo "Installation completed successfully."
read -p "Press [Enter] key to continue..."