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talemate/docs/user-guide/node-editor/reference/nodes/agents-visual-generation.md
veguAI cc28def7c6 0.39.0 (#274)
- **Help Agent** — A new agent that answers questions about Talemate itself — settings, agents, clients, the world editor — grounded in the bundled documentation, and able to change agent and application settings on request.
- **Timeline Rollback** — Scrub a slider across a scene's automatic version history, preview the message history at any revision, then roll the scene back in place or fork the revision into a new save.
- **Pi Bridge Client** — A new client type that drives generations through the pi coding agent's headless RPC mode, making any model pi can reach usable in Talemate.
- **Application Settings** — Settings move out of their modal into an always-available Settings tab, with a single topic-grouped sidebar, a settings search, all API keys on one page, and unsaved-change tracking.
- **Scene Library** — The home screen is rebuilt as a full-page landing view with a file-tree scene library, cover thumbnails and per-save metadata, scene and save deletion, and a drag-and-drop import dropzone.
- **Fast Character Creation** — Generate a character in a single request instead of one prompt per aspect, with a Consolidate multi-select, a token budget, and a Fill in misses pass. Off by default.
- **Scene Backdrop** — Set any scene illustration as a backdrop filling the scene view behind the messages, saved with the scene, with configurable text legibility and an Immersive quick-toggle.
- **Scene Visual Manager** — World Editor → Scene gains a Visuals tab to browse, upload, generate and delete the scene's backgrounds and illustrations, and set the cover image and backdrop.
- **Visual Prompt Finalization** — Post-processing actions — match and replace, or a free-form AI instruction — rewrite image prompts right before they reach the image backend, with per-scene and per-character overrides and reusable template sets.

- fixes #271 
- fixes #275

Plus 25 improvements and 39 bug fixes — see [CHANGELOG.md](https://github.com/vegu-ai/talemate/blob/prep-0.39.0/CHANGELOG.md#0390) for the full list.
2026-08-29 13:21:22 +03:00

9.5 KiB

Visualizer Agent Generation Nodes

Run visual generation: build generation requests, select the backend, generate images and analyze them. Prompts come from the prompt nodes.

7 nodes.

Node Registry path
Analyze Images agents/visual/AnalyzeImages
Backend Status agents/visual/BackendStatus
Generate Image agents/visual/GenerateImage
Visual Generation Request agents/visual/GenerationRequest
Select Backend agents/visual/SelectBackend
Unpack Visual Generation Request agents/visual/UnpackGenerationRequest
Unpack Visual Generation Response agents/visual/UnpackGenerationResponse

Analyze Images

agents/visual/AnalyzeImages

Analyzes images in batches using asyncio.Semaphore to limit concurrent requests.

Inputs

Input Type Description
state any graph state (required)
asset_ids list list of asset IDs to analyze (required)
missing_only bool (optional) only analyze assets without existing analysis (optional, default True)
prompt str (optional) analysis prompt to use (optional, default "Describe this image in detail.")
save bool (optional) whether to save analysis to asset meta (optional, default True)

Outputs

Output Type Description
state any graph state (passed through)
asset_ids list original list of asset IDs (passed through)
missing_only bool missing_only flag (passed through)
prompt str analysis prompt used (passed through)
save bool save flag (passed through)
analyzed_ids list list of successfully analyzed asset IDs
skipped_ids list list of skipped asset IDs (missing assets or already analyzed)
failed_ids list list of asset IDs that failed to analyze

Properties

Property Type Default Description
missing_only bool True Only analyze assets that don't have an existing analysis
prompt text "Describe this image in detail. (3 paragraphs max.)" The prompt to use for image analysis
save bool True Whether to save the analysis to asset meta

Backend Status

agents/visual/BackendStatus

Reports the capabilities of the visual agent's currently configured backends.

Outputs

Output Type Description
can_generate_images bool Whether an image generation backend is available
can_edit_images bool Whether an image editing backend is available
max_references int Maximum number of reference images the image-edit backend supports (0 if none is available)

Generate Image

agents/visual/GenerateImage

Generates an image by submitting a generation request to the visual agent, which routes it to the appropriate backend. The request's callback (if any) is invoked with the response, and depending on the request's asset attachment context the resulting image may be saved to the scene's assets.

Inputs

Input Type Description
state any The graph state
generation_request visual/generation_request The generation request to execute

Outputs

Output Type Description
state any The state input, passed through
generation_request visual/generation_request The generation request, passed through
generation_response visual/generation_response The generation response containing the image

Visual Generation Request

agents/visual/GenerationRequest

Creates a generation request for image generation.

Inputs

Input Type Description
prompt visual/prompt visual prompt object (required)
vis_type str type of visual to generate (optional)
gen_type str type of generation (TEXT_TO_IMAGE, etc.) (optional)
format str image format/aspect ratio (optional)
instructions str additional instructions for generation (optional)
character_name str name of character for character-specific generation (optional)
reference_assets list list of reference asset IDs (optional)
callback function callback function to run after generation (optional)
extra_config dict additional configuration dict (optional)
asset_attachment_context asset_attachment_context controls automatic asset attachment behavior (optional)

Outputs

Output Type Description
generation_request visual/generation_request the created generation request object
prompt visual/prompt the visual prompt (passed through)
vis_type str visual type (passed through)
format str format type (passed through)
character_name str character name (passed through)
reference_assets list reference assets list (passed through)
gen_type str generation type (passed through)
extra_config dict extra config dict (passed through)

Properties

Property Type Default Description
vis_type str "UNSPECIFIED" The type of visual to generate. Choices: UNSPECIFIED, CHARACTER_CARD, CHARACTER_PORTRAIT, SCENE_CARD, SCENE_BACKGROUND, SCENE_ILLUSTRATION, OBJECT_ILLUSTRATION.
gen_type str "TEXT_TO_IMAGE" The type of generation to perform. Choices: TEXT_TO_IMAGE, IMAGE_EDIT, UPLOAD.
format str "LANDSCAPE" The format of the visual to generate. Choices: LANDSCAPE, PORTRAIT, SQUARE.
character_name str "" The name of the character to generate
instructions text "" The instructions for the generation request
extra_config dict {} The extra configuration for the generation request

Select Backend

agents/visual/SelectBackend

Determines which visual backend and generation type to use for a request. Selects the image-edit backend (gen_type IMAGE_EDIT) when reference assets are provided and image editing is available, or when image generation is unavailable but editing is; otherwise selects the image generation backend (gen_type TEXT_TO_IMAGE). Also resolves the prompt type the selected backend expects and the image format implied by the visual type.

Inputs

Input Type Description
state any Graph state
vis_type str (optional) The type of visual to generate
reference_assets list (optional) List of reference asset IDs; when set, steers selection toward the image-edit backend

Outputs

Output Type Description
state any Graph state (passed through)
backend_name str Name of the selected backend (empty if none is available)
gen_type str The selected generation type (TEXT_TO_IMAGE or IMAGE_EDIT)
vis_type str The visual type (passed through)
prompt_type str Prompt type the selected backend expects (falls back to the agent's fallback prompt type when no backend is available)
format str Image format derived from the visual type (e.g. PORTRAIT)
reference_assets list The reference assets list (passed through)

Properties

Property Type Default Description
vis_type str "UNSPECIFIED" The type of visual to generate. Choices: UNSPECIFIED, CHARACTER_CARD, CHARACTER_PORTRAIT, SCENE_CARD, SCENE_BACKGROUND, SCENE_ILLUSTRATION, OBJECT_ILLUSTRATION.

Unpack Visual Generation Request

agents/visual/UnpackGenerationRequest

Unpacks a visual generation request into its individual fields.

Inputs

Input Type Description
generation_request visual/generation_request The generation request to unpack

Outputs

Output Type Description
generation_request visual/generation_request The generation request, passed through
prompt str The positive prompt string
vis_type str The visual type
format str The image format
character_name str The character name
reference_assets list The list of reference asset IDs
gen_type str The generation type
extra_config dict The extra configuration dict
asset_attachment_context asset_attachment_context The asset attachment context

Unpack Visual Generation Response

agents/visual/UnpackGenerationResponse

Unpacks a visual generation response into its individual fields.

Inputs

Input Type Description
generation_response visual/generation_response The generation response to unpack

Outputs

Output Type Description
generation_response visual/generation_response The generation response, passed through
base64 str The generated image as base64 encoded data
image_data str The generated image as a data URI
id str The generation's ID
backend_name str The name of the backend that generated the image
request visual/generation_request The generation request that produced this response