# Input Nodes Receive and process player input inside the scene loop. _2 nodes._ | Node | Registry path | | --- | --- | | [Process Input](#process-input) | `input/ProcessInput` | | [Get Input](#get-input) | `input/WaitForInput` | ## Process Input `input/ProcessInput` Node module (base type `core/Graph`) defined in `src/talemate/game/engine/nodes/modules/scene/process-input.json`. **Inputs** | Input | Type | Description | | --- | --- | --- | | `text` | `str` | | | `interaction_state` | `interaction_state` | | | `character` | `character` | (optional) | **Outputs** | Output | Type | Description | | --- | --- | --- | | `text` | `str` | | | `interaction_state` | `interaction_state` | | | `cleaned_input` | `str` | | ## Get Input `input/WaitForInput` Get input from the user to interact with the scene. This node will wait for the user to input a message, and then return the message for processing. Properties - allow_commands: Allow commands to be executed, using the ! prefix Abort Conditions: The chain of nodes connected to the abort_condition socket will be executed on each iteration of the input loop. If the chain resolves to a boolean value, the input loop will be aborted. You can use this to check for conditions that should abort the input loop. **Inputs** | Input | Type | Description | | --- | --- | --- | | `state` | `any` | The current graph state | | `player_character` | `character` | (optional) The player character | | `reason` | `str` | (optional) The reason for the input | | `prefix` | `str` | (optional) The prefix for the input message (similar to a cli prompt) | | `abort_condition` | `any` | (optional) A condition to abort the input loop | **Outputs** | Output | Type | Description | | --- | --- | --- | | `state` | `any` | The state input, passed through | | `input` | `str` | The input message | | `interaction_state` | `interaction_state` | The interaction state | | `character` | `character` | The character object | **Properties** | Property | Type | Default | Description | | --- | --- | --- | --- | | `reason` | `str` | `"talk"` | The reason for the input | | `prefix` | `str` | `""` | The prefix for the input message (similar to a cli prompt) | | `allow_commands` | `bool` | `True` | Allow commands to be executed, using the ! prefix |