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e4d465ba42b860a850507592ef3e728172b98c8d
25 Commits
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e4d465ba42 |
0.30.1 (#190)
* address circular import issues * set 0.30.1 * docs * numpy to 2 * docs |
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61d01984ba |
0.30.0 (#184)
* pytorch update * github workflow for tests * tests set up config * tests download nltk punkt * punkt_tab * fix world state not updating on new initial scene load * fix new character creation from scene tools * py 312 py 313 support remove unreliant cuda detection and just lock poetry with cuda * fix tests * dont auto install cuda * remove unused StrEnum import * separate cuda install * fix auto progress OFF no longer working * fix debug logging options not sticking * disable revision during image prompt generation * prompt tweaks * prompt tweaks * fix some issues with directed character creation * tweak the continue generation button so its less prone to pop into a new line on itsown * fix context db filter field layout * handle error when trying to regnerate passthrough narrator message * prompt tweaks * increase auto direct evaluation length * fix node library on windows * auto direct eval tweaks * prompt tweaks * prompt tweaks * allow updationg of scene phase through director console * add generate action to director console phase intent text fields * prompt tweaks * track iteration count in scene loop always yield to user at initial start / load of a scene * fix issue with Split and Join nodes when passed \n as delimiter * sim suite only generate auto direct requirements if auto direct is enabled sim suite fix issues with title generation * autocomplete button disable until there is text to autcomplete * update installation docs * update scenario tools docs * docs * writing style phrase detection * typo * docs * fix issue where deleting an applied preset group would prevent selection of a different preset group in the affected client * fix @-Instruction is broken when using apostrophes * editor never attempt to fix exposition on user input if input starts with command characters @, ! or / * prompt tweaks * editor revision: automatic revision setting, prompt tweaks, docs * missing files * fix issue where narration responses starting with # would result in empty messages * prompt tweaks * fix issue with autocomplete not working at the beginning of a scene * fix issues where cached guidance would result in no guidance * editor revision analysis now has access to scene analysis and director guidance if it exists * fix issue where all nodes in the node editor would be locked on winsows OS * add `scene/SetIntroducation` node * fix issue where generating narration in a scene with zero characters would always come back blank * SceneIntroduction node state output fixed * node editor docs progress * fix issue with loading scene from file upload no longer working * better handling of what to do when there are no characters in a scene and no default character is defined * typo * silence trigger game loop debug message * docs * GenerateThematicList node * docs * docs * stubs * allow creation of module from existing nodes * move function into plugin * separate graph export functions into own .js file * group from selected nodes * remove debug output * tweak create module dialog * docs * docs * graph tests need to assume auto_progres True * add ModuleProperty node * fix some issues in the module creation modal when extending or copying a module * include module name in module deletion confirm dialog * fix node module copy not setting updated registry * module property name output * docs * docs * initializing a scene from a character card will no longer break the node editor * docs * when greeting text and intro do not match, do the greeting text first. * intro is set during card import, there is no need to ever emit character greetings in addition to the intro, its not really something that matches talemate's design philsophy at this point * docs * dynamic premise modules * tweaks * propagate module level property defaults to node * docs * fix issue where the default character would get added to scenes during load even though there already was a player character * prompt tweaks * tweaks to generate-premise module * docs * infinity quest dynamic story v2 * tweaks limits * fix line endings * prompt tweaks * fix some issues with node property editing * formatting * prompt tweaks * group and comment * add talemate tint node style fix gap in nodes when there are no sockets * node style fixes * docs * docs * icon for swtich nodes * conditional emit status node * don't reset dynamic premise * dynamic premise tweaks * dynamic premis status messages * fix issue with Input value error node * validate that topic is specified * fix issue where cancelling a generation triggered during scene loop init would cause the loop to reinitialize * docs * node error handling improvements * docs * better error handling in generate premise module * a connected socket should always override a property of the same value even if the socket connection is not resolved * dynamic premise expose intro length property * fix some issues with node module creation and add registry path validation * correctly title creative loop module so it can be copied * remove debug message * rename to dynamic storyline for clarity and so it doesn't collide with tutorial * import dynanimc storyline node * docs * gracefully handle a node missing during graph load * docs * make agent list a bit more compact * disable node property editing in inherited nodes * rename editor revision events so they are inline with the other agent events * support instruction injection for director.generate_choices action * normalize dynamic instructions * fix director guidance dynamic instructions * docs * generate choices event add choices property * prompt tweaks * add dynamic instruction node * prompt tweak * fix issue where some events could not be hooked into through event node modules * docs * clean response node * docs * docs * docs * module library tweaks * fix some issues with act-as selection * dont allow creation of new modules until scene has been saved at least once * public node modules dir * sim suite module styles * remove debug messages * fix default node titles * fix number input vlaidation in math nodes * context awareness in contextual generate now includes character info * fix dupe id warnings * alt drag to clone multiple nodes * alt drag to clone multiple nodes * docs * docs * fix issue where some scene modules could leak across scenes * dynamic instructions already included through extra context * prompt tweaks * update defaults * docs * make list init from json * socs * fix issue where not all field definitions would get sent * docs * fix issue causing deep analysis to loop * case insentive regex matching * prompt tweaks * fix node title * fix size issue in scene view when node editor was open on smaller resolutions * fix issue with autocomplete sometime loosing markup * add claude 4 * make director guidance and actor instructions available to autocomplete prompt * fix trim node handling of \n * extract node * extract node trim property * remover cruft * charactermessage node only set character if not already part of message prefix * editor revision unslop mode * fix search scenes showing node module files * prompt tweaks * unslop support unwanted phrase detection * define bad_prose * </FIX> seems to get ommitted a lot so lets handle it * cleanup * return on no issues * fix some issues with character creation * fix some character creation issues * prompt tweaks * contewxtual generate and autocomplete signals added * prefix revision_ * use uuidv4 which is already installed and doesnt come with compatibility issues * editor revision support for contextual generations normalize some event objects * add template picker to worldstate character creation interface * prompt tweaks * dont unslop scene intent or story intent generation * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * fix issue of conversation losing edits through signals * support revisions for world state entry generation * task_instructions * dont show rewrite specific options if unslop method is selected * docs * fix issue with setting locked save file when auto saving was turned on * don't trigger player_turn_start in creative mode * better check for when to fire player_turn_start and when not * node editor crash course fixes * docs * fix issue where sometimes wrong system prompt was selected * add world context to contextual generate node * fix node dragging issue when cloning multiple nodes * support editor revision for summarization generation * summarization support dynamic instructions * dedicated template for summary unslop * pass summarization_history to template vars * prompt tweaks * prompt tweaks * not sure how this got blanked * wording * wording * only display debug log if TALEMATE_DEBUG=1 * fix syntax * fix syntax * remove unused cruft * start-debug * log message cleanup * docs * tweak defaults * sim suite polish * remove unused images * add writing style instructions to revision prompts * missing endif tag * prompt tweaks * prompt tweaks * prompt tweaks * use app-busy * prompt tweaks * update readme and screenshots wording wording * add discord link |
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113553c306 |
0.29.0 (#167)
* set 0.29.0 * tweaks for dig layered history (wip) * move director agent to directory * relock * remove "none" from dig_layered_history response * determine character development * update character sheet from character development (wip) * org imports * alert outdated template overrides during startup * editor controls normalization of exposition * dialogue formatting refactor * fix narrator.clean_result forcing * regardless of editor fix exposition setting * move more of the dialogue cleanup logic into the editor fix exposition handlers * remove cruft * change ot normal selects and add some margin * move formatting option up * always strip partial sentences * separates exposition fixes from other dialogue cleanup operations, since we still want those * add novel formatting style * honor formatting config when no markers are supplied * fix issue where sometimes character message formatting would miss character name * director can now guide actors through scene analysis * style fixes * typo * select correct system message on direction type * prompt tweaks * disable by default * add support for dynamic instruction injection and include missing guide for internal note usage * change favicon and also indicate business through favicon * img * support xtc, dry and smoothing in text gen webui * prompt tweaks * support xtc, dry, smoothing in koboldcpp client * reorder * dry, xtc and smoothing factor exposed to tabby api client * urls to third party API documentation * remove bos token * add missing preset * focal * focal progress * focal progress and generated suggestions progress * fix issue with discard all suggestions * apply suggestions * move suggestion ux into the world state manager * support generation options for suggestion generation * unused import * refactor focal to json based approach * focal and character suggestion tweaks * rmeove cruft * remove cruft * relock * prompt tweaks * layout spacing updates * ux elements for removal of scenes from quick load menu * context investigation refactor WIP * context investigation refactor * context investigation refactor * context investigation refactor * cleanup * move scene analysis to summarizer agent * remove deprecated context investigation logic * context investigation refactor continued - split into separate file for easier maint * allow direct specification of response context length * context investigation and scene analyzation progress * change analysis length config to number * remove old dig-layered-history templates * summarizer - deep analysis is only available if there is layered history * move world_state agent to dedicated directory * remove unused imports * automatic character progression WIP * character suggestions progress * app busy flag based on agent business * indicate suggestions in world state overview * fix issue with user input cleanup * move conversation agent to a dedicated submodule * Response in action analyze_text_and_extract_context is too short #162 * move narrator agent to its own submodule * narrator improvements WIP * narration improvements WIP * fix issue with regen of character exit narration * narration improvements WIP * prompt tweaks * last_message_of_type can set max iterations * fix multiline parsing * prompt tweaks * director guide actors based of scene analysis * director guidance for actors * prompt tweaks * prompt tweaks * prompt tweaks * fix automatic character proposals not propagating to the ux * fix analysis length * support director guidance in legacy chat format * typo * prompt tweaks * prompt tweaks * error handling * length config * prompt tweaks * typo * remove cruft * prompt tweak * prompt tweak * time passage style changes * remove cruft * deep analysis context investigations honor call limit * refactor conversation agent long term memory to use new memory rag mixin - also streamline prompts * tweaks to RAG mixin agent config * fix narration highlighting * context investgiation fixes director narration guidance summarization tweaks * direactor guide narration progress context investigation fixes that would cause looping of investigations and failure to dig into the correct layers * prompt tweaks * summarization improvements * separate deep analysis chapter selection from analysis into its own prompt * character entry and exit * cache analysis per subtype and some narrator prompt tweaks * separate layered history logic into its own summarizer mixin and expose some additional options * scene can now set an overral writing style using writing style templates narrator option to enable writing style * narrate query writing style support * scene tools - narrator actions refactor to handler and own component * narrator query / look at narrations emitted as context investigation messages refactor context investigation messaage display scene message meta data object * include narrative direction * improve context investigation message prompt insert * reorg supported parameters * fix bug when no message history exists * WIP make regenerate work nicely with director guidance * WIP make regenerate work nicely with director guidance * regenerate conversation fixes * help text * ux tweaks * relock * turn off deep analysis and context investigations by default * long term memory options for director and summarizer * long term memory caching * fix summarization cache toggle not showing up in ux * ux tweaks * layered history summarization includes character information for mentioned characters * deepseek client added * Add fork button to narrator message * analyze and guidance support for time passage narration * cache based on message fingerprint instead of id * configurable system prompts WIP * configurable system prompts WIP * client overrides for system prompts wired to ux * system prompt overhaul * fix issue with unknown system prompt kind * add button to manually request dynamic choices from the director move the generate choices logic of the director agent to its own submodule * remove cruft * 30 may be too long and is causing the client to disappear temporarly * suppoert dynamic choice generate for non player characters * enable `actor` tab for player characters * creator agent now has access to rag tools improve acting instruction generation * client timeout fixes * fix issue where scene removal menu stayed open after remove * expose scene restore functionality to ux * create initial restore point * fix creator extra-context template * didn't mean to remove this * intro scene should be edited through world editor * fix alert * fix partial quotes regardless of editor setting director guidance for conversation reminds to put speech in quotes * fix @ instructions not being passed through to director guidance prompt * anthropic mode list updated * default off * cohere model list updated * reset actAs on next scene load * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * prompt tweaks * remove debug cruft * relock * docs on changing host / port * fix issue with narrator / director actiosn not available on fresh install * fix issue with long content classification determination result * take this reminder to put speech into quotes out for now, it seems to do more harm than good * fix some remaining issues with auto expositon fixes * prompt tweaks * prompt tweaks * fix issue during reload * expensive and warning ux passthrough for agent config * layered sumamry analysation defaults to on * what's new info block added * docs * what's new updated * remove old images * old img cleanup script * prompt tweaks * improve auto prompt template detection via huggingface * add gpt-4o-realtime-preview add gpt-4o-mini-realtime-preview * add o1 and o3-mini * fix o1 and o3 * fix o1 and o3 * more o1 / o3 fixes * o3 fixes |
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80256012ad |
0.28.0 (#148)
* fix issue where saving a new scene would save into a "new scenario" directory instead instead of a relevantly named directory * implement function to fork new scene file from specific message * dynamic choice generation * dynamic choice generation progress * prompt tweaks * disable choice generation by default prompt tweaks * prompt tweaks for assisted RAG tasks * allow analyze_text_and_extract_context to include character context * more prompt tweaks for RAG assist during conversation generation * open director settings from dynamic action dialog * adjust wording * remove player choice message if the trigger message is removed (or regenerated) * fix issue with dialogue cleaqup where narration over multiple lines would end up being marked incorrectly * dynamic action generation custom instructions dynamic action generation narration for sensory actions * fix actions when acting as another character * 0.28.0 * conversation agent: split out generation settings, add actor instructions extension, add actor instruction offset slider * prompt tweaks * fix ai message regenerate if generated from choice * cruft * layered history implementation through summarizer summarization tweaks * show layered history in ux * layered history fixes and tweaks conversation actor instruction fixes * more summarization fixes * fix missing actor instructions * prompt tweaks * prompt tweaks * force lower case when checking sensory type * agent modal polish implement find-natural-scene-termination summarizer action some summarization tweaks * integrate find_natural_scene_termination with layered history * collect all denouements at once * relock * fix some issues with screenplay type formatting in conversation agent * cleanup * revert layered history summarization to use max_process_tokens instead of using ai to fine scene termination as that process falls apart in layer 1 and higher, at that point every item is a scene in itself. * implement ai assisted digging through layered history to answer queries * dig_layered_history tweaks and improvements * prompt tweaks * adjust budget * adjust budget for RAG context * layered_history disabled by default * prompt tweaks to reinforcement updates * prompt tweaks * dig layered history - response without function call to be treated as answer * clarify style keywords to avoid bleeding into the prompt as subject matter * fix issue with cover image updates * fix missing dialogue from context history * fix issue where new scenes wouldn't load * fix crash with layered summarization * more context history fixes * fix assured dialogue message in context history * prompt tweaks * tweaks to layered history generation * prompt tweaks * conversation agent can dig layered history for extra context * some fixes to dig layered history * scene fork adjust layered history * layered history status indication * allow configuration of message styles and colors * fix issue where layered history generate would get stuck on layer 0 * dig layered history default to false * prompt tweaks * context investigation messages * tweaks to context investigation * context investigation polish of UX and allow specifying trigger * prompt tweaks * allow hiding of ci and director messages * wire ci shrotcut buttons * prompt tweaks * prompt tweaks * carry on analysis when digging layered history * improve quality of generate choices by anchoring to last line in the scene * update hint message * prompt tweaks * change default value for max_process_tokens * docs * dig layered history only if there are layers * always enforce num choices limit * relock * typos * prompt tweaks * docs for forking a scene * prompt tweaks * world editor rubber banding fixes follow up * layered history cleanup fixes * gracefully handle malformed dig() call * handle malformed answer() call * only generate choices if last content isn't player message * include more context in autocomplete prompts * prompt tweaks * typo * fix issue where inactive characters could not be deleted * more character delete bugs * dig layered history fixes * discard empty content investigations * fix issue with autocomplete no longer working in world editor * prompt tweaks * support single quotes * prompt tweaks * fix issue with context investigation if final message was narrator text * Include the query in the context investigation message * context investigvations should note when historic events occured * instructions on how to use internal notes * time_diff return empty string no time supplied * prompt tweaks * fix date calculations for historic entries * change default values * prompt tweaks * fix history regenerate continuing through page reload * reorganize websocket tasks * allow cancelling of history regenerate * Capitalize first letter of summarization * include base layer in context investigations * prompt tweaks * fix issue where context investigations would expand too much of the history at once * attempt to determine character knowledge during context investigation * prompt tweaks * prompt tweaks * fix mising timestamps * more context during layer history digging * fix issue with act-as not being able to select past the first npc if a scene had more than one active npcs in it * docs * error handling for malformed answer call * timestamp calculation fixes and summarization improvements * lock message manipulation while the ux is busy * prompt tweaks * toggling 'log debug messages' will log all messages to console even if no filter is specified * layered history generation cancellable from ux * prevent loading scene while another scene is currently loading * improvements to choice generation prompt and error handling * prompt tweaks * prompt tweaks * prompt tweaks * fix issue with successive scene load not working * correctly display timestamps and generated layers during history regen * summarization improvements * clean up context investigation prompt * prompt tweaks * increase response token size for dig_layered_history * define missing presets * missing preset * prompt tweaks * fix simulation suite * attach punkt download to backend start, not frontend start * dig layered history fixes * prompt tweaks * fix summarize_and_pin * more fixes for time calculations * relock * prompt tweaks * remove dupe entry from layered history * bash version of update script * prompt tweaks * layered history defaults to enabled * default decreased to 0.3 chance * fix multi character natural flow selection with clients that don't support LLM coercion * fix simulation suite call to change a character * typo * remove deprecated test * use python3 * add missing 4o models * add proper configs for 4o models * prompt tweaks * update reinforcement prompt ignores context investigations * scene.snapshot formatting and dig_layered_history ignores reinforcments * use end date instead of start date * Reword 'Moments ago' to 'Recently' as it is more forgiving and applicable to longer time ranges * fix time calculation issues during summarization of new entries * no need for scoping * dont display as range if start and end of entry are identical * prompt tweaks |
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bb1cf6941b |
0.27.0 (#137)
* move memory agent to directory structure * chromadb settings rework * memory agent improvements embedding presets support switching embeddings without restart support custom sentence transformer embeddings * toggle to hide / show disabled clients * add memory debug tools * chromadb no longer needs its dedicated config entry * add missing emits * fix initial value * hidden disabled clients no longer cause enumeration issues with client actions * improve memory agent error handling and hot reloading * more memory agent error handling * DEBUG_MEMORY_REQUESTS off * relock * sim suite: fix issue with removing or changing characters * relock * fix issue where actor dialogue editor would break with multiple characters in the scene * remove cruft * implement interrupt function * margin adjustments * fix rubber banding issue in world editor when editing certain text fields * status notification when re-importing vectorb due to embeddings change * properly open new client context on agent actions * move jiggle apply to the end of prompt tune stack * narrator agent length limit and jiggle settings added - also improve post generation cleanup * progress story prompt improvements * narrator prompt and cleanup tweaks * prompt tweak * revert * autocomplete dialogue improvements * Unified process (#141) * progress to unified process * --dev arg * use gunicorn to serve built frontend * gunicorn config adjustments * remove dist from gitignore * revert * uvicorn instead * save decode * graceful shutdown * refactor unified process * clean up frontend log messages * more logging fixes * 0.27.0 * startup message * clean up scripts a bit * fixes to update.bat * fixes to install.bat * sim suite supports generation cancellation * debug * simplify narrator prompts * prompt tweaks * unified docker file * update docker compose config for unified docker file * cruft * fix startup in linux docker * download punkt so its available * prompt tweaks * fix bug when editing scene outline would wipe message history * add o1 models * add sampler, scheduler and cfg config to a1111 visualizer * update installation docs * visualizer configurable timeout * memory agent docs * docs * relock * relock * fix issue where changing embeddings on immutable scene would hang * remove debug message * take torch install out of poetry since conditionals don't work. * torch gets installed through some dependency so put it back into poetry, but reinstall with cuda if cuda support exists * fix install syntax * no need for torchvision * torch cuda install added to linux install script * add torch cuda install to update.bat * docs * docs * relock * fix install.sh * handle torch+cuda install in docker * docs * typo |
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95a17197ba |
0.26.0 (#133)
* implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes |
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cdcc804ffa |
0.25.6 (#128)
* TabbyAPI Client Addition and presets refactoring (#126) * feat: frequency_penalty (will make tabbyAPI custom wrapper) * feat: add FREQUENCY_PENALTY_BASE and adj. conversation template * feat: use `client_type` of `openai_compat` to send FIXED preset * change from client name * feat: pass client_type into presets.configure(...) * wip: base TabbyAPI client * feat: add import to register TabbyAPI client * feat: adjust `presence_penalty` so it has a range of 0.1-0.5 (higher values will likely degrade performance) * feat: add additional samplers/settings for TabbyAPI * feat: keep presence_penalty in a range of 0.1-0.5 * feat: keep min_p in a range of 0.05 to 0.15 * update tabbyapi.py * feat: add MIN_P_BASE and TEMP_LAST and change to tabbyapi client only for now * fix: add /v1 as default API route to TabbyAPI * feat: implement CustomAPIClient to allow all TabbyAPI parameters * fix: change to "temperature_last" instead of "temp_last" * feat: convert presets to dictionary mappings to make cleaner/more flexible * fix: account for original substring/in statements and remove TabbyAPI client call * fix: move down returning token values as it realistically should never be none, so substrings wouldn't be checked * chore: remove automatic 'token' import due to IDE --------- Co-authored-by: vegu-ai-tools <152010387+vegu-ai-tools@users.noreply.github.com> * tabbyapi client auto-set model name tabbyapi client use urljoin to prevent errors when user adds trailing slash * expose presets to config and ux for editing * some more help text * tweak min, max and step size for some of the inference parameter sliders * min_p step size to 0.01 * preset editor - allow reset to defaults * fix preset reset * dont perist inference_defaults to config file * only persist presets to config if they have been changed * ensure defaults are loaded * rename config to parameters for more clarity * update default inference params textgenwebui support for min_p, frequence_penalty and presence_penalty * overridable function to clean promp params * add `supported_parameters` class property to clients and revisit all of the clients to add any missing supported parameters * ux tweaks * support_parameters moved to propert function * top p decrease step size * only show audio stop button if there is actually audio playing * relock * allow setting presence and frequency penalty to 0 * lower default frequency penalty * frequency and presence penalty step size to 0.01 * set default model to gpt-4o --------- Co-authored-by: official-elinas <57051565+official-elinas@users.noreply.github.com> |
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ddfbd6891b |
0.25.5 (#121)
* oepnai compat client to /completions instead of chat/completions openai compat client pass frequency penalty * 0.25.5 * fix version * remove debug message * fix openai compat client not saving coercion settings * openai compatible client: API handles prompt template switches over to chat/completions api * wording * mistral std template * fix error when setting llm prompt template if model name contained / * lock sentence transformers to 2.2.2 since >=2.3.0 breaks instructor model loading * support png tEXt * openai compat client: fix repetition_penality KeyError issue * presence_penalty is not equal to repetition_penalty and needs its own dedicated definition * round presence penalty randomization to one decimal place * fix filename * same fixes for presence_penalty ported to koboldcpp client * kcpp client: remove a1111 setup spam kcpp client: fixes to presence_penalty jiggle * mistral.ai: default model 8x22b mistral.ai: 7b and 8x7b taken out of JSON_OBJECT_RESPONSE_MODELS |
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39bd02722d |
0.25.0 (#100)
* flip title and name in recent scenes * fix issue where a message could not be regenerated after applying continuity error fixes * prompt tweaks * allow json parameters for commands * autocomplete improvements * dialogue cleanup fixes * fix issue with narrate after dialogue and llama3 (and other models that don't have a line break after the user prompt in their prompt template. * expose ability to auto generate dialogue instructions to wsm character ux * use b64_json response type * move tag checks up so they match first * fix typo * prompt tweak * api key support * prompt tweaks * editable parameters in prompt debugger / tester * allow reseting of prompt params * codemirror for prompt editor * prompt tweaks * more prompt debug tool tweaks * some extra control for `context_history` * new analytical preset (testing) * add `join` and `llm_can_be_coerced` to jinja env * support factual list summaries * prompt tweaks to continuity check and fix * new summarization method `facts` exposed to ux * clamp mistral ai temperature according to their new requirements * prompt tweaks * better parsing of fixed dialogue response * prompt tweaks * fix intermittent empty meta issue * history regen status progression and small ux tweaks * summary entries should always be condensed * google gemini support * relock to install google-cloud-aiplatform for vertex ai inference * fix instruction link * better error handling of google safety validation and allow disabling of safety validation * docs * clarify credentials path requirements * tweak error line identification * handle quota limit error * autocomplete ux wired to assistant plugin instead of command * autocomplete narrative editing and fixes to autocomplete during dialog edit * main input autocomplete tweaks * allow new lines in main input * 0.25.0 and relock * fix issue with autocomplete elsewhere locking out main input * better way to determine remote service * prompt tweak * fix rubberbanding issue when editing character attributes * add open mistral 8x22 * fix continuity error check summary inclusion of target entry * docs * default context length to 8192 * linting |
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95ae00e01f |
0.24.0 (#97)
* groq client * adjust max token length * more openai image download fixes * graphic novel style * dialogue cleanup * fix issue where auto-break repetition would trigger on empty responses * reduce default convo retries to 1 * prompt tweaks * fix some clients not handling autocomplete well * screenplay dialogue generation tweaks * message flags * better cleanup of redundant change_ai_character calls * super experimental continuity error fix mode for editor agent * clamp temperature * tweaks to continuity error fixing and expose to ux * expose to ux * allow CmdFixContinuityErrors to work even if editor has check_continuity_errors disabled * prompt tweak * support --endofline-- as well * double coercion client option added * fix issue with double coercion inserting "None" if not set * client ux refactor to make room for coercion config * rest of -- can be treated as * * disable double coercion when json coercion is active since it kills accuracy * prompt tweaks * prompt tweaks * show coercion status in client list * change preset for edit_fix_continuity * interim commit of coninuity error handling progress * tag based presets * special tokens to keep trailing whitespace if needed * fix continuity errors finalized for now * change double coercion formatting * 0.24.0 and relock * add groq and cohere to supported services * linting |
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83027b3a0f |
0.23.0 (#91)
* dockerfiles and docker-compose * containerization fixes * docker instructions * readme * readme * dont mount src by default, readme * hf template determine fixes * auto determine prompt template * script to start talemate listening only to 127.0.0.1 * prompt tweaks * auto narrate round every 3 rounds * tweaks * Add return to startscreen button * Only show return to start screen button if scene is active * improvements to character creation * dedicated property for scene title separate fromn the save directory name * filter out negations into negative keywords * increase auto narrate delay * add character portrait keyword * summarization should ignore most recent message, as it is often regenerated. * cohere client * specify python3 * improve viable runpod text gen detection * fix formatting in template preview * cohere command-r plus template that i am not sure if correct or not * mistral client set to decensor * fix issue with parsing json responses * command-r prompts updated * use official mistralai python client * send max_tokens * new input autocomplete functionality * prompt tweeaks * llama 3 templates * add <|eot_id|> to stopping strings * prompt tweak * tooltip * llama-3 identifier * command-r and command-r plus prompt identifiers * text-gen-webui client tweaks to make llama3 eos tokens work correctly * better llama-3 detection * better llama-3 finalizing of parameters * streamline client prompt finalizers reduce YY model smoothing factor from 0.3 to 0.1 for text-generation-webui client * relock * linting * set 0.23.0 * add new gpt-4 models * set 0.23.0 * add note about conecting to text-gen-webui from docker * fix openai image generation no longer working * default to concept_art |
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ba64050eab |
0.22.0 (#89)
* linux dev instance shortcuts * add voice samples to gitignore * direction mode: inner monologue * actor direction fixes * py script support for scene logic * fix end_simulation call * port sim suite logic to python * remove dupe log * fix typing * section off the text * fix end simulation command * simulation goal, prompt tweaks * prompt tweaks * dialogue format improvements * director action logged with message * call director action log and other fixes * generate character dialogue instructions, prompt fixes, director action ux * fix question / answer call * generate dialogue instructions when loading from character cards * more dialogue format improvements * set scene content context more reliably. * fix innermonologue perspective * conversation prompt should honor the client's decensor setting * fix comfyui checkpoint list not loading * more dialogue format fixes * prompt tweaks * fix sim suite group characters, prompt fixes * npm relock * handle inanimate objects, handle player name change issues * don't rename details if the original name was "You" * As the conversation goes on, dialogue instructions should be moved backwards further to have a weaker effect on immediate generations. * add more context to character creation prompt * fix select next talking actor when natural language flow is turned on and the LLM returns multiple character names * prompt fixes for dialogue generation * summarization fixes * default to script format * seperate dialogue prompt by formatting style, tweak conversation system prompt * remove cruft * add gen format to agent details * relock * relock * prep 0.22.0 * add claude-3-haiku-20240307 * readme |
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abdfb1abbf |
WIP: Prep 0.21.0 (#83)
* cleanup * refactor clean_dialogue * prompt fixes * prompt fixes * conversation format types - movie script and chat (legacy) * stopping strings updated * mistral.ai client * prompt tweaks * mistral client return token counts * anthropic client * archive history emits whole object so we can inspectr time stamps * show timestamp in history dialog * openai compat fixes to stop trying to coerce openai url path schema and to never attempt to retrieve the model name automatically, hopefully improving compatibility with the various openai api implementations across the board * openai compat client let api control prompt template via config option * fix custom client configs and implement max backscroll * fix backscroll limit * remove debug message * prep 0.21.0 * include model name in prompt template selection label * use tabs for side nav in app config modal * readme / docs * fix issue where "No API key set" could be persisted as the selected model name to the config * deepinfra example * linting |
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2f07248211 |
Prep 0.20.0 (#77)
* fix issue where recent save cover images would sometimes not load * paraphrase prompt tweaks * action_to_narration regenerate compatibility fixes * sim suite add asnwer question instruction * more sim suite tweaks * refactor agent details display in agent bar * visual agent progres (a1111 support) * visual gen prompt tweaks * openai compat client pass max_tokens * world state sequential reinforcement max tokens tightened * improve item names * Improve item names * attempt to remove "changed from.." notes when altering an existing character sheet * prompt improvements for single character portraits * visual agent progress * fix issue where character.update wouldn't update long-term memory * remove experimental flag for now * add better instructions for updating existing character sheet * background processing for agents, visual and tts * fix selected voice not saving between restarts for elevenlabs * lessen timeout * clean up agent status logic * conditional agent configs * comfyui support * visualization queue * refactor visual styles, comfyui progress * regen images auto cover image assign websocket handler plugin abstraction agent websocket handler * automatic1111 fixes agent status and ready checks * tweaks to character portrait prompt * system prompt for visualize * textgenwebui use temp smoothing on yi models * comment out api key for now * fixes issues with openai compat client for retaining api key and auto fixing urls * update_reinforcment tweaks * agent status emit from one place * emit agent status as asyncio task * remove debug output * tts add openai support * openai img gen support * fix issue with confyui checkbox list not loading * tts model selection for openai * narrate_query include character sheet if character is referenced in query improve visual character portrit generation prompt * client implementation extra field support and runpod vllm client example * relock * fix issue where changing context length would cause next generation to error * visual agent tweaks and auto gen character cover image in sim suite * fix issue with readyness lock when there werent any clients defined * load scene readiness fixes * linting * docs * notes for the runpod vllm example |
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add4893939 |
Prep 0.19.0 (#67)
* linting * improve prompt devtools: test changes, show more information * some more polish for the new promp devtools * up default conversation gen length to 128 * openai client tweaks, talemate sets max_tokens on gpt-3.5 generations * support new openai embeddings (and default to text-embedding-3-small) * ux polish for character sheet and character state ux * actor instructions * experiment using # for context / instructions * fix bug where regenerating history would mess up time stamps * remove trailing ] * prevent client ctx from being unset * fix issue where sometimes you'd need to delete a client twice for it to disappear * upgrade dependencies * set 0.19.0 * fix performance degradation caused by circular loading animation * remove coqui studio support * fix issue when switching from unsaved creative mode to loading a scene * third party client / agent support * edit dialogue examples through character / actor editor * remove "edit dialogue" action from editor - replaced by character actor instructions * different icon for delete * prompt adjustment for acting instructions * adhoc context generation for character attributes and details * add adhoc generation for character description * contextual generation tweaks * contextual generation for dialogue examples fix some formatting issues * contextual generation for world entries * prepopulate initial recen scenarios with demo scenes add experimental holodeck scenario * scene info scene experimental * assortment of fixes for holodeck improvements * more holodeck fixes * refactor holodeck instructions * rename holodeck to simulation suite * better scene status messages * add new gpt-3.5-turbo model, better json response coercion for older models * allow exclusion of characters when persisting based on world state * better error handling of world state response * better error handling of world state response * more simulation suite fixes * progress color * world state character name mapping support * if neither quote nor asterisk is in message default to quotes * fix rerun of new paraphrase op * sim suite ping that ensure's characters are not aware of sim * fixes for better character name assessment simulation suite can now give the player character a proper name * fix bug with new status notifications * sim suite adjustments and fixes and tuning * sim suite tweaks * impl scene restore from file * prompting tweaks for reinforcement messages and acting instructions * more tweaks * dialogue prompt tweaks for rerun + rewrite * fix bug with character entry / exit with narration * linting * simsuite screenshots * screenshots |
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303ec2a139 |
Prep 0.18.0 (#58)
* vuetify update recent saves * use placeholder instead of prefilling text * fix scene loading when no coverage image is set * improve summarize and pin response quality * summarization use previous entries as informative context * fixes #49: auto save indicator missleading * regenerate with instructions * allow resetting of state reinforcement * creative tools: introduce new character creative tools: introduce passive character as active character * character creation adjustments * no longer needed * activate, deactivate characters (work in progress) * worldstate manager show inactive characters * allow setting of llm prompt template from ux reorganize llm prompt template directory for easier local overriding support a more sane way to write llm prompt templates * determine prompt template from huggingface * ignore user overrides * fix issue with removing narrator messages * summarization agent config for prev entry inclusion agent config attribute notes * client code clean up to allow modularity of clients + generic openai compatible api client * more client cleanup * remove debug msg, step size for ctx upped to 1024 * wip on stepped history summarization * summarization prompt fixes * include time message for hisory context pushed in scene.context_history * add / remove characters toggle narration of via ctrl * fix pydantic namespace warning fix client emit after reconfig * set memory ids on character detail entries * deal with chromadb race condition (maybe) * activate / deactivate characters from creative editor switch creative editor to edit characters through world state manager * set 0.18.0 * relock dependencies * openai client shortcut to set api key if not set * set error_action to null * if scene has just started provide intro for extra context in is_prsent and is_leaving queries * nice error if determine template via huggingface doesn't work * fix issue where regenerate would sometimes pick the wrong npc if there are multiple characters talking * add new openai models * default to gpt-4-turbo-preview |
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d768713630 |
Prep 0.17.0 (#48)
* improve windows install script to check for compatible python versions, also work with multi version python installs * bunch of llm prompt templates * first gamestate directing impl * lower similarity threshold when checking for repetition in llm responses * tweaks to narrate after dialog prompt tweaks to extract character sheet prompt * set_context cmd * Xwin MoE * thematic generator for randomized content stimuli * add a memory query to extract character sheet * direct-scene prompt tweaks * conversation prompt tweaks * inline character creation from gameplay instruction template expose thematic generator to prompt templates * Mixtral Synthia-MoE * display prompt and response side by side * improve ensure_dialogue_format * prompt tweaks * prevent double passive narration in one round improvements to persist character logic * SlimOrca OpenBuddy * prompt tweaks * runpod status check wrapped in asyncio * generate_json_list creator agent action * limit conversation retries to 2 fix issue where REPETITION signal trigger would get sent with the prompt * smaller agent tweaks * thematic generator personality list thematic generator generate from sets of lists * adjust tests * mistral prompt adjustment * director: update content context * prompt adjustments * nous-hermes-2-yi dolphin-2.2-yo dolphin-2.6-mixtral * status messages * determine character goals generate json lists * fix error when chromadb add was called before db was ready (wait until the db is fully initiazed) * only strip extra spaces off of prompt textgenwebui: half temperature on -yi- models * prompt tweaks * more thematic generators * direct scene without character should just run the scene instructions if they exist * as_question_answer for query_scene * context_history revamp * Aurora-Nights MixtgralOrochi dolphin-2.7-mixtral nous-hermas-2-solar * remove old context_history calls * mv world_state.py to subdir FlatDolphinMaid Goliath Norobara Nous-Capybara * world state manager first progress * context db manager * fix issue with some clients not remembering context length settings after talemate restart * Sensualize-Solar * improve RAG prompt * conversation agent use [ as a stopping string since the new reinforcement messages use that * new method for RAG during conversation * mixtral_11bx2_moe * option to reset context db from manager ui * fix context db cleanup if scene is closed without saving * didnt mean to commit that * hide internal meta tags * keep track of manual context entries in scene save file so it can be rebuilt. * auto save auto progress quick settings hotbar options * manual mode actor dialogue tools refactor toolbar * narrate directed progress reorganiza narration tools into one cmd module * 0.17.0 * Mixtral_34Bx2 Sensualize-Mixtral openchat * fix save-as action * fix issue where too little context was joined in via RAG * context pins implementation * show active pins in world state component * pin condition eval and world state agent action config * Open_Gpt4 * summarization prompt improvements system prompt for summarization * guidance prompt for time passage narration * fix rerun for generic / unhandled messages * prompt fixes * summarization methods * prompt adjustments * world tools to hot bar ux tweaks * bagel-dpo * context state reinforcements support different insertion methods now (sequential, all context or conversation specific context) * first progress on world state reinforcement templating * Kunoichi * tweaks to update reinforcements prompt * world state templates progress * world state templates integration into main ux * fix issue where openai client wouldn't accept context length override * dont reconfigure client if no arguments are provided * pin condition prompt fixes world state apply template comman label set * world information / lore entries and reinforcement * show world entry states reinforcers in ux * gitignore * dynamic scenario generation progress * dynamic scenario experiment * gitignore * need to emit world state even if we dont run it during scene init * summarize and pin action * poetry relock * template question / attribute cannot be empty * fix issue with summarize and pin not respecting selected line * keep reinforcement messages in history, but keep the same one from stacking up * narrate query prompt more natural sounding response * manage pins from world entry editor * pin_only tag * ts aware summarize and pin pin text rendered to context with time label context reuse session id (this fixes issue of editing context entry and not saving the scene causing removal of context entry next time scene is loaded) * UX to add character state from template within the worldstate manager UX * move divider * handle agent emit error fix issue with state reinforcer validation * layout fixes in world state character panel physical health template added to example config * fix pin_only undefined error in world entry editor * laser-dolphin Noromaid-v0.4-Mixtral-Instruct * show state templates for world and players in favorite list fix applying world state template * refresh world entry list on state creation * changing a state from non-sequential to sequential should queue it as due * quicksettings to bar * fix error during memory db delete * status messages during scene load * removing a sequential state reinforcement should remove the reinforcement messages * Nous-Hermes-2-Mixtral * fix sync issue when editing character details through contextdb * immutable save property * enable director * update example config * enable director when loading a scene file that has instructions * fix more openai client funkyness with context size and losing model * iq dyn scenario prompt fixes * delay client save so that dragging the ctx slider doesnt send off a million requests default openai ctx to 8k * input disabled while clients active * declare event * narrate query prompt tweaks * fixes to dialogue cleanup that would cause messages after : to be cut off. * init git repo if not exist * pull current branch * add 12 hours as option * world-state persist deactivated * install npm packages * fix typo * prompt tweaks * new screenshots and features updated * update screenshot |
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611f77a730 |
Prep 0.16.0 (#40)
* remove dbg message * more work to make clients and agents modular allow conversation and narrator to attempt to auto break AI repetition * application settings refactor setup third party api keys through application settings * runpod docs * fix wording * docs * improvements to auto-break-repetition functionality * more auto-break-repetition improvements * some cleanup to narrate on dialogue chance calculations * changing api keys via ux should now reflect to ux instantly. * memory agent / chromadb agent - wrap blocking functions calls in asyncio * clean up narrate progression prompt and function * turn off dedupe debug message for now * encourage the AI to break repetition as well * indicate if the current model is missing a LLM prompt template add prompt template to client modal fix a bunch of bad vue code * only show llm prompt when editing client * OpenHermes-2.5-neural-chat RpBird-Yi-34B * fix bug with auto rep break when no repetition was found * allow giving extra instructions to narrator agent * emit agents as needed, not constantly * fix a bunch of vue alerts * fix request-client-status event * remove undefined reference * log client / status emit * worldstate component track scene time * Tess Noromaid * fix narrate-character prompt context length overflow issues * disable worldstate refresh button while waiting for response * history timestamp moved to tooltip off of history button * fixes #39: using openai embeddings for chromadb tends to error * adjust conversation again default instructions * poetry lock * remove debug message * chromadb - agent status error if openai embeddings are selected in api key isn't set * prep 0.16.0 |
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0738899ac9 |
Prep 0.15.0 (#38)
* send one request for assign all clients * tweak narrate-after-dialogue prompt * elevenlabs default to turbo model and make model id configurable * improve add client dialogue to be more robust * prompt for default character creation on character card loads * rename to model as to not conflict with pydantic * narrate after dialogue strip dialogue generation unless enabled via new option * starling and capybara-tess * narrate dialogue context increased * relabel tts agent to Voice, show agent label in status bar * dont expect LLM to handle * and " - most of them are not stable / consistent enough with it * starling template updated * if allow dialogue in narration is disabled just assume the entire string is a narration * reorganization the narrate after dialogue template * fix more issues with time passage calculations * move punkt download to agent init and silence * improved RAG during conversation if AI selected is enabled in conversation agent * prompt tweaks * deepseek, chromomaid-storytelling * relock * narrate-after-dialogue prompt tweaks * runpod status queries every 15 secs instead of 60 * default player character prompting when loading character card from talemate storage * better chunking during split tts generation * tweak narrate progress prompt * improvements to ensure_dialogue_format and tests * to pytest * prep 0.15.0 * update packages * dialogue cleanup fixes * fix openai default model name fix not being able to edit client due to name check * free form analyst was using wrong system prompt causing gpt-4 to actually generate json responses |
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496eb469db |
Prep 0.14.0 (#34)
* tts agent first progress * coqui support voice lists * orca-2 * tts tweaks * switch to ux for audio gen * some tweaks for the new audio queue * fix error handling if llm fails to create a good world state on initial scene load * loading creative mode for a new scene will now ask for confirmation if the current scene has unsaved progress * local tts support * fix voice list reloading when switching tts api fix agent config ux to auto save on change, remove save / close buttons * only do a delayed save on agent config on text input changes * OrionStar * dont allow scene loading when llm agents arent correctly configured * wire summarization to game loop, summarizer agent configs * fix issues with time passage * editor fix narrator messages * 0.14.0 * poetry lock * requires_llm_client moved to cls property * add additional config stubs * tts still load voices even if the agent is disabled * fix bugf that would keep losing voice selection for tts agent after backend restart * update tts install requirements * remove debug output |
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d7e72d27c5 |
Prep 0.13.0 (#28)
* requirements.txt file * windows installs from requirements.txt because of silly permission issues * relock * narrator - narrate on dialogue agent actions * add support for new textgenwebui api * world state auto regen trigger off of gameloop * funciton !rename command * ensure_dialog_format error handling * Cat, Nous-Capybara, dolphin-2.2.1 * narrate after dialog rerun fixes, template fixes * LMStudio client (experimental) * dolhpin yi * refactor client base * cruft * openai client to new base * more client refactor fixes * tweak context retrieval prompts * adjust nous capybara template * add Tess-Medium * 0.13.0 * switch back to poetry for windows as well * error on legacy textgenwebui api * runpod text gen api url fixed * fix windows install script * add fllow instruction template * Psyfighter2 |
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72202dee02 |
Prep 0.12.0 (#26)
* no " or * just treat as spoken words * chromadb perist to db * collect name should contain embedding so switching between chromadb configurations doesn't brick your scenes * fix save-as long term memory transfer * add chroma * director agent refactor * tweak director command, prompt reset, ux display * tweak director message ux * allow clearing of prompt log * remove auto adding of quotes if neither quote or * are present * command to reset long term memory for the scene * improve summarization template as it would cause some llms to add extra details * rebuilding history will now also rebuild long term memory * direct scene template * fix scene time reset * dialogue template tweaks * better dialog format fixing * some dialogue template adjustments * adjust default values of director agent * keep track of scene saved/unsaved status and confirm loading a different scene if current scene is unsaved * prompt fixes * remove the collection on recommitting the seen to memory, as the embeddings may have changed * change to the official python api for the openai client and make it async * prompt tweaks * world state prompt parsing fixes * improve handling of json responses * 0 seconds ago changed to moments ago * move memory context closer to scene * token counts for openai client * narrator agent option: narrate passage of time * gitignore * remove memory id * refactor world state with persistence to chromadb (wip) * remove world state update instructions * dont display blank emotion in world state * openai gpt-4 turbo support * conversation agent extra instructions * track prompt response times * Yi and UtopiaXL * long term memory retrieval improvements during conversations * narrate scene tweaks * conversation ltm augment tweaks * hide subconfig if parent config isnt enabled * ai assisted memory recall during conversation default to off * openai json_object coersion only on model that supports it openai client emit prompt processing time * 0.12.0 * remove prompt number from prompt debug list * add prompt number back in but shift it to the upper row * narrate time passage hard content limit restriction for now as gpt-4 would just write a whole chapter. * relock |
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e6b21789d1 |
Prep 0.11.0 (#19)
* dolphin mistral template * removate trailing \n before attaching the model response * improve prompt and validator for generated human age * fix issue where errors during character creation process would not be communicated to the ux and the character creator would appear stuck * add dolphin mistral to list * add talemate_env * poetry relock * add json schema for talemate scene files * fix issues with pydantic after version upgrade * add json extrac util functions * fix pydantic model * use extract json function * scene generator, better scene name prompt * OpenHermes-2-Mistral * alpaca base template Amethyst 20B template * character description is no longer part of the sheet and needs to be added separately * fix pydantic validation * fix issue where sometimes partial emote strings were kept at the end of dialogue * no need to commit character name to memory * dedupe prompts * clean up extra linebreaks in prompts * experimental editor agent agent signals first progress * take out hardcoded example * amethyst llm prompt template * editor agent disableable agent edit modal tweaks * world state agent agent action config schema * director agent disableable remove automatic actions config from ux (deprecated) * fix responsive update when toggling enable on or off in agent dialog * prompt adjustments fix divine intellect preset (mirostat values were way off) fix world state regenerating every turn regardless of setting * move templates for world state from summarizer to worldstate agent * conversation agent generation lenght setting * conversation agent jiggle attribute (randomize offset to certain inference parameters) * relabel * scene cover image set to cover as much space as it can * add character sheet to dialogue example generate prompt * character creator agent mixin use set_processing * add <|im_end|> to stopping strings * add random number gen to template functions * SynthIA and Tiefighter * create new persisted characters ouf of world state natural flow option for conversation agent to help guide multi character conversations * conversation agent natural flow improvements * fix bug with 1h time passage option * some templates * poetry relock * fix config validation * fix issues when detemrining scene history context length to stay within budget * fixes to world state json parsing fixes to conversation context length * remove unused import * update windows install scripts * zephyr * </s> stopping string * dialog cleanup utils improved * add agents and clients key to the config example |
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73240b5791 |
Prep 0.10.0 (#12)
* track time passage in scene using iso 8601 format * chromadb openai instructions model recommendations updated * time context passed to long term memory * add some pre-established history for testing purposes * time passage analyze dialogue to template query_text template function analyze text and answer question summarizer function llm prompt template adjustments iso8601 time utils chromadb docs adjustments * didnt mean to remove this * fix ClientContext stacking * conversation cleanup tweaks * prompt prepared response padding * fix some bugs causing conversation lines containing : to be terminated early * fixes issue with chara importing dialoge examples as huge blob instea of splitting into lines dialogue example in conversation template randomized * llm prompt template for Speechless-Llama2-Hermes-Orca-Platypus-WizardLM * version to 0.10.0 |
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6d93b041c5 | initial commit |