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95a17197ba05b32420046b362fc387de839ec8c2
8 Commits
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95a17197ba |
0.26.0 (#133)
* implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes |
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ba64050eab |
0.22.0 (#89)
* linux dev instance shortcuts * add voice samples to gitignore * direction mode: inner monologue * actor direction fixes * py script support for scene logic * fix end_simulation call * port sim suite logic to python * remove dupe log * fix typing * section off the text * fix end simulation command * simulation goal, prompt tweaks * prompt tweaks * dialogue format improvements * director action logged with message * call director action log and other fixes * generate character dialogue instructions, prompt fixes, director action ux * fix question / answer call * generate dialogue instructions when loading from character cards * more dialogue format improvements * set scene content context more reliably. * fix innermonologue perspective * conversation prompt should honor the client's decensor setting * fix comfyui checkpoint list not loading * more dialogue format fixes * prompt tweaks * fix sim suite group characters, prompt fixes * npm relock * handle inanimate objects, handle player name change issues * don't rename details if the original name was "You" * As the conversation goes on, dialogue instructions should be moved backwards further to have a weaker effect on immediate generations. * add more context to character creation prompt * fix select next talking actor when natural language flow is turned on and the LLM returns multiple character names * prompt fixes for dialogue generation * summarization fixes * default to script format * seperate dialogue prompt by formatting style, tweak conversation system prompt * remove cruft * add gen format to agent details * relock * relock * prep 0.22.0 * add claude-3-haiku-20240307 * readme |
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303ec2a139 |
Prep 0.18.0 (#58)
* vuetify update recent saves * use placeholder instead of prefilling text * fix scene loading when no coverage image is set * improve summarize and pin response quality * summarization use previous entries as informative context * fixes #49: auto save indicator missleading * regenerate with instructions * allow resetting of state reinforcement * creative tools: introduce new character creative tools: introduce passive character as active character * character creation adjustments * no longer needed * activate, deactivate characters (work in progress) * worldstate manager show inactive characters * allow setting of llm prompt template from ux reorganize llm prompt template directory for easier local overriding support a more sane way to write llm prompt templates * determine prompt template from huggingface * ignore user overrides * fix issue with removing narrator messages * summarization agent config for prev entry inclusion agent config attribute notes * client code clean up to allow modularity of clients + generic openai compatible api client * more client cleanup * remove debug msg, step size for ctx upped to 1024 * wip on stepped history summarization * summarization prompt fixes * include time message for hisory context pushed in scene.context_history * add / remove characters toggle narration of via ctrl * fix pydantic namespace warning fix client emit after reconfig * set memory ids on character detail entries * deal with chromadb race condition (maybe) * activate / deactivate characters from creative editor switch creative editor to edit characters through world state manager * set 0.18.0 * relock dependencies * openai client shortcut to set api key if not set * set error_action to null * if scene has just started provide intro for extra context in is_prsent and is_leaving queries * nice error if determine template via huggingface doesn't work * fix issue where regenerate would sometimes pick the wrong npc if there are multiple characters talking * add new openai models * default to gpt-4-turbo-preview |
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d768713630 |
Prep 0.17.0 (#48)
* improve windows install script to check for compatible python versions, also work with multi version python installs * bunch of llm prompt templates * first gamestate directing impl * lower similarity threshold when checking for repetition in llm responses * tweaks to narrate after dialog prompt tweaks to extract character sheet prompt * set_context cmd * Xwin MoE * thematic generator for randomized content stimuli * add a memory query to extract character sheet * direct-scene prompt tweaks * conversation prompt tweaks * inline character creation from gameplay instruction template expose thematic generator to prompt templates * Mixtral Synthia-MoE * display prompt and response side by side * improve ensure_dialogue_format * prompt tweaks * prevent double passive narration in one round improvements to persist character logic * SlimOrca OpenBuddy * prompt tweaks * runpod status check wrapped in asyncio * generate_json_list creator agent action * limit conversation retries to 2 fix issue where REPETITION signal trigger would get sent with the prompt * smaller agent tweaks * thematic generator personality list thematic generator generate from sets of lists * adjust tests * mistral prompt adjustment * director: update content context * prompt adjustments * nous-hermes-2-yi dolphin-2.2-yo dolphin-2.6-mixtral * status messages * determine character goals generate json lists * fix error when chromadb add was called before db was ready (wait until the db is fully initiazed) * only strip extra spaces off of prompt textgenwebui: half temperature on -yi- models * prompt tweaks * more thematic generators * direct scene without character should just run the scene instructions if they exist * as_question_answer for query_scene * context_history revamp * Aurora-Nights MixtgralOrochi dolphin-2.7-mixtral nous-hermas-2-solar * remove old context_history calls * mv world_state.py to subdir FlatDolphinMaid Goliath Norobara Nous-Capybara * world state manager first progress * context db manager * fix issue with some clients not remembering context length settings after talemate restart * Sensualize-Solar * improve RAG prompt * conversation agent use [ as a stopping string since the new reinforcement messages use that * new method for RAG during conversation * mixtral_11bx2_moe * option to reset context db from manager ui * fix context db cleanup if scene is closed without saving * didnt mean to commit that * hide internal meta tags * keep track of manual context entries in scene save file so it can be rebuilt. * auto save auto progress quick settings hotbar options * manual mode actor dialogue tools refactor toolbar * narrate directed progress reorganiza narration tools into one cmd module * 0.17.0 * Mixtral_34Bx2 Sensualize-Mixtral openchat * fix save-as action * fix issue where too little context was joined in via RAG * context pins implementation * show active pins in world state component * pin condition eval and world state agent action config * Open_Gpt4 * summarization prompt improvements system prompt for summarization * guidance prompt for time passage narration * fix rerun for generic / unhandled messages * prompt fixes * summarization methods * prompt adjustments * world tools to hot bar ux tweaks * bagel-dpo * context state reinforcements support different insertion methods now (sequential, all context or conversation specific context) * first progress on world state reinforcement templating * Kunoichi * tweaks to update reinforcements prompt * world state templates progress * world state templates integration into main ux * fix issue where openai client wouldn't accept context length override * dont reconfigure client if no arguments are provided * pin condition prompt fixes world state apply template comman label set * world information / lore entries and reinforcement * show world entry states reinforcers in ux * gitignore * dynamic scenario generation progress * dynamic scenario experiment * gitignore * need to emit world state even if we dont run it during scene init * summarize and pin action * poetry relock * template question / attribute cannot be empty * fix issue with summarize and pin not respecting selected line * keep reinforcement messages in history, but keep the same one from stacking up * narrate query prompt more natural sounding response * manage pins from world entry editor * pin_only tag * ts aware summarize and pin pin text rendered to context with time label context reuse session id (this fixes issue of editing context entry and not saving the scene causing removal of context entry next time scene is loaded) * UX to add character state from template within the worldstate manager UX * move divider * handle agent emit error fix issue with state reinforcer validation * layout fixes in world state character panel physical health template added to example config * fix pin_only undefined error in world entry editor * laser-dolphin Noromaid-v0.4-Mixtral-Instruct * show state templates for world and players in favorite list fix applying world state template * refresh world entry list on state creation * changing a state from non-sequential to sequential should queue it as due * quicksettings to bar * fix error during memory db delete * status messages during scene load * removing a sequential state reinforcement should remove the reinforcement messages * Nous-Hermes-2-Mixtral * fix sync issue when editing character details through contextdb * immutable save property * enable director * update example config * enable director when loading a scene file that has instructions * fix more openai client funkyness with context size and losing model * iq dyn scenario prompt fixes * delay client save so that dragging the ctx slider doesnt send off a million requests default openai ctx to 8k * input disabled while clients active * declare event * narrate query prompt tweaks * fixes to dialogue cleanup that would cause messages after : to be cut off. * init git repo if not exist * pull current branch * add 12 hours as option * world-state persist deactivated * install npm packages * fix typo * prompt tweaks * new screenshots and features updated * update screenshot |
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72202dee02 |
Prep 0.12.0 (#26)
* no " or * just treat as spoken words * chromadb perist to db * collect name should contain embedding so switching between chromadb configurations doesn't brick your scenes * fix save-as long term memory transfer * add chroma * director agent refactor * tweak director command, prompt reset, ux display * tweak director message ux * allow clearing of prompt log * remove auto adding of quotes if neither quote or * are present * command to reset long term memory for the scene * improve summarization template as it would cause some llms to add extra details * rebuilding history will now also rebuild long term memory * direct scene template * fix scene time reset * dialogue template tweaks * better dialog format fixing * some dialogue template adjustments * adjust default values of director agent * keep track of scene saved/unsaved status and confirm loading a different scene if current scene is unsaved * prompt fixes * remove the collection on recommitting the seen to memory, as the embeddings may have changed * change to the official python api for the openai client and make it async * prompt tweaks * world state prompt parsing fixes * improve handling of json responses * 0 seconds ago changed to moments ago * move memory context closer to scene * token counts for openai client * narrator agent option: narrate passage of time * gitignore * remove memory id * refactor world state with persistence to chromadb (wip) * remove world state update instructions * dont display blank emotion in world state * openai gpt-4 turbo support * conversation agent extra instructions * track prompt response times * Yi and UtopiaXL * long term memory retrieval improvements during conversations * narrate scene tweaks * conversation ltm augment tweaks * hide subconfig if parent config isnt enabled * ai assisted memory recall during conversation default to off * openai json_object coersion only on model that supports it openai client emit prompt processing time * 0.12.0 * remove prompt number from prompt debug list * add prompt number back in but shift it to the upper row * narrate time passage hard content limit restriction for now as gpt-4 would just write a whole chapter. * relock |
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e6b21789d1 |
Prep 0.11.0 (#19)
* dolphin mistral template * removate trailing \n before attaching the model response * improve prompt and validator for generated human age * fix issue where errors during character creation process would not be communicated to the ux and the character creator would appear stuck * add dolphin mistral to list * add talemate_env * poetry relock * add json schema for talemate scene files * fix issues with pydantic after version upgrade * add json extrac util functions * fix pydantic model * use extract json function * scene generator, better scene name prompt * OpenHermes-2-Mistral * alpaca base template Amethyst 20B template * character description is no longer part of the sheet and needs to be added separately * fix pydantic validation * fix issue where sometimes partial emote strings were kept at the end of dialogue * no need to commit character name to memory * dedupe prompts * clean up extra linebreaks in prompts * experimental editor agent agent signals first progress * take out hardcoded example * amethyst llm prompt template * editor agent disableable agent edit modal tweaks * world state agent agent action config schema * director agent disableable remove automatic actions config from ux (deprecated) * fix responsive update when toggling enable on or off in agent dialog * prompt adjustments fix divine intellect preset (mirostat values were way off) fix world state regenerating every turn regardless of setting * move templates for world state from summarizer to worldstate agent * conversation agent generation lenght setting * conversation agent jiggle attribute (randomize offset to certain inference parameters) * relabel * scene cover image set to cover as much space as it can * add character sheet to dialogue example generate prompt * character creator agent mixin use set_processing * add <|im_end|> to stopping strings * add random number gen to template functions * SynthIA and Tiefighter * create new persisted characters ouf of world state natural flow option for conversation agent to help guide multi character conversations * conversation agent natural flow improvements * fix bug with 1h time passage option * some templates * poetry relock * fix config validation * fix issues when detemrining scene history context length to stay within budget * fixes to world state json parsing fixes to conversation context length * remove unused import * update windows install scripts * zephyr * </s> stopping string * dialog cleanup utils improved * add agents and clients key to the config example |
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e5de5dad4d |
Update .gitignore
clean up cruft |
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6d93b041c5 | initial commit |