Files
talemate/talemate_frontend/src/components/AgentModal.vue

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Vue
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2023-05-05 00:50:02 +03:00
<template>
Prep 0.11.0 (#19) * dolphin mistral template * removate trailing \n before attaching the model response * improve prompt and validator for generated human age * fix issue where errors during character creation process would not be communicated to the ux and the character creator would appear stuck * add dolphin mistral to list * add talemate_env * poetry relock * add json schema for talemate scene files * fix issues with pydantic after version upgrade * add json extrac util functions * fix pydantic model * use extract json function * scene generator, better scene name prompt * OpenHermes-2-Mistral * alpaca base template Amethyst 20B template * character description is no longer part of the sheet and needs to be added separately * fix pydantic validation * fix issue where sometimes partial emote strings were kept at the end of dialogue * no need to commit character name to memory * dedupe prompts * clean up extra linebreaks in prompts * experimental editor agent agent signals first progress * take out hardcoded example * amethyst llm prompt template * editor agent disableable agent edit modal tweaks * world state agent agent action config schema * director agent disableable remove automatic actions config from ux (deprecated) * fix responsive update when toggling enable on or off in agent dialog * prompt adjustments fix divine intellect preset (mirostat values were way off) fix world state regenerating every turn regardless of setting * move templates for world state from summarizer to worldstate agent * conversation agent generation lenght setting * conversation agent jiggle attribute (randomize offset to certain inference parameters) * relabel * scene cover image set to cover as much space as it can * add character sheet to dialogue example generate prompt * character creator agent mixin use set_processing * add <|im_end|> to stopping strings * add random number gen to template functions * SynthIA and Tiefighter * create new persisted characters ouf of world state natural flow option for conversation agent to help guide multi character conversations * conversation agent natural flow improvements * fix bug with 1h time passage option * some templates * poetry relock * fix config validation * fix issues when detemrining scene history context length to stay within budget * fixes to world state json parsing fixes to conversation context length * remove unused import * update windows install scripts * zephyr * </s> stopping string * dialog cleanup utils improved * add agents and clients key to the config example
2023-10-28 11:33:51 +03:00
<v-dialog v-model="localDialog" max-width="600px">
<v-card>
<v-card-title>
<v-row>
<v-col cols="9">
<v-icon>mdi-transit-connection-variant</v-icon>
{{ agent.label }}
</v-col>
<v-col cols="3" class="text-right">
<v-checkbox :label="enabledLabel()" hide-details density="compact" color="green" v-model="agent.enabled"
v-if="agent.data.has_toggle"></v-checkbox>
</v-col>
</v-row>
</v-card-title>
<v-card-text>
<v-select v-model="agent.client" :items="agent.data.client" label="Client"></v-select>
<v-alert type="warning" variant="tonal" density="compact" v-if="agent.data.experimental">
This agent is currently experimental and may significantly decrease performance and / or require
strong LLMs to function properly.
</v-alert>
<v-card v-for="(action, key) in agent.actions" :key="key" density="compact">
<v-card-subtitle>
<v-checkbox :label="agent.data.actions[key].label" hide-details density="compact" color="green" v-model="action.enabled"></v-checkbox>
</v-card-subtitle>
<v-card-text>
{{ agent.data.actions[key].description }}
<div v-for="(action_config, config_key) in agent.data.actions[key].config" :key="config_key">
<!-- render config widgets based on action_config.type (int, str, bool, float) -->
<v-text-field v-if="action_config.type === 'str'" v-model="action.config[config_key].value" :label="action_config.label" :hint="action_config.description" density="compact"></v-text-field>
<v-slider v-if="action_config.type === 'number' && action_config.step !== null" v-model="action.config[config_key].value" :label="action_config.label" :hint="action_config.description" :min="action_config.min" :max="action_config.max" :step="action_config.step" density="compact" thumb-label></v-slider>
<v-checkbox v-if="action_config.type === 'bool'" v-model="action.config[config_key].value" :label="action_config.label" :hint="action_config.description" density="compact"></v-checkbox>
</div>
</v-card-text>
2023-05-05 00:50:02 +03:00
</v-card>
Prep 0.11.0 (#19) * dolphin mistral template * removate trailing \n before attaching the model response * improve prompt and validator for generated human age * fix issue where errors during character creation process would not be communicated to the ux and the character creator would appear stuck * add dolphin mistral to list * add talemate_env * poetry relock * add json schema for talemate scene files * fix issues with pydantic after version upgrade * add json extrac util functions * fix pydantic model * use extract json function * scene generator, better scene name prompt * OpenHermes-2-Mistral * alpaca base template Amethyst 20B template * character description is no longer part of the sheet and needs to be added separately * fix pydantic validation * fix issue where sometimes partial emote strings were kept at the end of dialogue * no need to commit character name to memory * dedupe prompts * clean up extra linebreaks in prompts * experimental editor agent agent signals first progress * take out hardcoded example * amethyst llm prompt template * editor agent disableable agent edit modal tweaks * world state agent agent action config schema * director agent disableable remove automatic actions config from ux (deprecated) * fix responsive update when toggling enable on or off in agent dialog * prompt adjustments fix divine intellect preset (mirostat values were way off) fix world state regenerating every turn regardless of setting * move templates for world state from summarizer to worldstate agent * conversation agent generation lenght setting * conversation agent jiggle attribute (randomize offset to certain inference parameters) * relabel * scene cover image set to cover as much space as it can * add character sheet to dialogue example generate prompt * character creator agent mixin use set_processing * add <|im_end|> to stopping strings * add random number gen to template functions * SynthIA and Tiefighter * create new persisted characters ouf of world state natural flow option for conversation agent to help guide multi character conversations * conversation agent natural flow improvements * fix bug with 1h time passage option * some templates * poetry relock * fix config validation * fix issues when detemrining scene history context length to stay within budget * fixes to world state json parsing fixes to conversation context length * remove unused import * update windows install scripts * zephyr * </s> stopping string * dialog cleanup utils improved * add agents and clients key to the config example
2023-10-28 11:33:51 +03:00
</v-card-text>
<v-card-actions>
<v-spacer></v-spacer>
<v-btn color="primary" @click="close">Close</v-btn>
<v-btn color="primary" @click="save">Save</v-btn>
</v-card-actions>
</v-card>
</v-dialog>
2023-05-05 00:50:02 +03:00
</template>
<script>
export default {
props: {
dialog: Boolean,
formTitle: String
},
inject: ['state'],
data() {
return {
localDialog: this.state.dialog,
agent: { ...this.state.currentAgent }
};
},
watch: {
'state.dialog': {
immediate: true,
handler(newVal) {
this.localDialog = newVal;
}
},
'state.currentAgent': {
immediate: true,
handler(newVal) {
this.agent = { ...newVal };
}
},
localDialog(newVal) {
this.$emit('update:dialog', newVal);
}
},
methods: {
Prep 0.11.0 (#19) * dolphin mistral template * removate trailing \n before attaching the model response * improve prompt and validator for generated human age * fix issue where errors during character creation process would not be communicated to the ux and the character creator would appear stuck * add dolphin mistral to list * add talemate_env * poetry relock * add json schema for talemate scene files * fix issues with pydantic after version upgrade * add json extrac util functions * fix pydantic model * use extract json function * scene generator, better scene name prompt * OpenHermes-2-Mistral * alpaca base template Amethyst 20B template * character description is no longer part of the sheet and needs to be added separately * fix pydantic validation * fix issue where sometimes partial emote strings were kept at the end of dialogue * no need to commit character name to memory * dedupe prompts * clean up extra linebreaks in prompts * experimental editor agent agent signals first progress * take out hardcoded example * amethyst llm prompt template * editor agent disableable agent edit modal tweaks * world state agent agent action config schema * director agent disableable remove automatic actions config from ux (deprecated) * fix responsive update when toggling enable on or off in agent dialog * prompt adjustments fix divine intellect preset (mirostat values were way off) fix world state regenerating every turn regardless of setting * move templates for world state from summarizer to worldstate agent * conversation agent generation lenght setting * conversation agent jiggle attribute (randomize offset to certain inference parameters) * relabel * scene cover image set to cover as much space as it can * add character sheet to dialogue example generate prompt * character creator agent mixin use set_processing * add <|im_end|> to stopping strings * add random number gen to template functions * SynthIA and Tiefighter * create new persisted characters ouf of world state natural flow option for conversation agent to help guide multi character conversations * conversation agent natural flow improvements * fix bug with 1h time passage option * some templates * poetry relock * fix config validation * fix issues when detemrining scene history context length to stay within budget * fixes to world state json parsing fixes to conversation context length * remove unused import * update windows install scripts * zephyr * </s> stopping string * dialog cleanup utils improved * add agents and clients key to the config example
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enabledLabel() {
if (this.agent.enabled) {
return 'Enabled';
} else {
return 'Disabled';
}
},
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close() {
this.$emit('update:dialog', false);
},
save() {
this.$emit('save', this.agent);
this.close();
}
}
}
</script>