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0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
# Overview
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
In 0.32.0 Talemate's TTS (Text-to-Speech) agent has been completely refactored to provide advanced voice capabilities including per-character voice assignment, speaker separation, and support for multiple local and remote APIs. The voice system now includes a comprehensive voice library for managing and organizing voices across all supported providers.
## Key Features
- **Per-character voice assignment** - Each character can have their own unique voice
- **Speaker separation** - Automatic detection and separation of dialogue from narration
- **Voice library management** - Centralized management of all voices across providers
- **Multiple API support** - Support for both local and remote TTS providers
- **Director integration** - Automatic voice assignment for new characters
## Supported APIs
### Local APIs
- **Kokoro** - Fastest generation with predefined voice models and mixing
- **F5-TTS** - Fast voice cloning with occasional mispronunciations
- **Chatterbox** - High-quality voice cloning (slower generation)
### Remote APIs
- **ElevenLabs** - Professional voice synthesis with voice cloning
- **Google Gemini-TTS** - Google's text-to-speech service
- **OpenAI** - OpenAI's TTS-1 and TTS-1-HD models
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
## Enable the Voice agent
Start by enabling the voice agent, if it is currently disabled.
![Voice agent disabled](/talemate/img/0.26.0/voice-agent-disabled.png)
If your voice agent is disabled - indicated by the grey dot next to the agent - you can enable it by clicking on the agent and checking the `Enable` checkbox near the top of the agent settings.
![Agent disabled](/talemate/img/0.26.0/agent-disabled.png) ![Agent enabled](/talemate/img/0.26.0/agent-enabled.png)
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
!!! note "Ctrl click to toggle agent"
You can use Ctrl click to toggle the agent on and off.
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
## Voice Library Management
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
Voices are managed through the Voice Library, accessible from the main application bar. The Voice Library allows you to:
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
- Add and organize voices from all supported providers
- Assign voices to specific characters
- Create mixed voices (Kokoro)
- Manage both global and scene-specific voice libraries
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
See the [Voice Library Guide](voice-library.md) for detailed instructions.
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
## Character Voice Assignment
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
![Character voice assignment](/talemate/img/0.32.0/character-voice-assignment.png)
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
Characters can have individual voices assigned through the Voice Library. When a character has a voice assigned:
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
1. Their dialogue will use their specific voice
2. The narrator voice is used for exposition in their messages (with speaker separation enabled)
3. If their assigned voice's API is not available, it falls back to the narrator voice
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
The Voice agent status will show all assigned character voices and their current status.
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
![Voice agent status with characters](/talemate/img/0.32.0/voice-agent-status-characters.png)