Files
talemate/docs/getting-started/installation/docker.md

16 lines
762 B
Markdown
Raw Normal View History

0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
## Quick install instructions
1. `git clone https://github.com/vegu-ai/talemate.git`
1. `cd talemate`
1. copy config file
1. linux: `cp config.example.yaml config.yaml`
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
1. windows: `copy config.example.yaml config.yaml` (or just copy the file and rename it via the file explorer)
1. `docker compose up`
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
1. Navigate your browser to http://localhost:8080
0.32.0 (#208) * separate other tts apis and improve chunking * move old tts config to voice agent config and implement config widget ux elements for table editing * elevenlabs updated to use their client and expose model selection * linting * separate character class into character.pt and start on voice routing * linting * tts hot swapping and chunking improvements * linting * add support for piper-tts * update gitignore * linting * support google tts fix issue where quick_toggle agent config didnt work on standard config items * linting * only show agent quick toggles if the agent is enabled * change elevenlabs to use a locally maintained voice list * tts generate before / after events * voice library refactor * linting * update openai model and voices * tweak configs * voice library ux * linting * add support for kokoro tts * fix add / remove voice * voice library tags * linting * linting * tts api status * api infos and add more kokoro voices * allow voice testing before saving a new voice * tweaks to voice library ux and some api info text * linting * voice mixer * polish * voice files go into /tts instead of templates/voice * change default narrator voice * xtts confirmation note * character voice select * koboldai format template * polish * skip empty chunks * change default voice * replace em-dash with normal dash * adjust limit * replace libebreaks * chunk cleanup for whitespace * info updated * remove invalid endif tag * sort voices by ready api * Character hashable type * clarify set_simulated_environment use to avoid unwanted character deactivated * allow manual generation of tts and fix assorted issues with tts * tts websocket handler router renamed * voice mixer: when there are only 2 voices auto adjust the other weight as needed * separate persist character functions into own mixin * auto assign voices * fix chara load and auto assign voice during chara load * smart speaker separation * tts speaker separation config * generate tts for intro text * fix prompting issues with anthropic, google and openrouter clients * decensor flag off again * only to ai assisted voice markup on narrator messages * openrouter provider configuration * linting * improved sound controls * add support for chatterbox * fix info * chatterbox dependencies * remove piper and xtts2 * linting * voice params * linting * tts model overrides and move tts info to tab * reorg toolbar * allow overriding of test text * more tts fixes, apply intensity, chatterbox voices * confirm voice delete * lintinG * groq updates * reorg decorators * tts fixes * cancelable audio queue * voice library uploads * scene voice library * Config refactor (#13) * config refactor progres * config nuke continues * fix system prompts * linting * client fun * client config refactor * fix kcpp auto embedding selection * linting * fix proxy config * remove cruft * fix remaining client bugs from config refactor always use get_config(), dont keep an instance reference * support for reasoning models * more reasoning tweaks * only allow one frontend to connect at a time * fix tests * relock * relock * more client adjustments * pattern prefill * some tts agent fixes * fix ai assist cond * tts nodes * fix config retrieval * assign voice node and fixes * sim suite char gen assign voice * fix voice assign template to consider used voices * get rid of auto break repetition which wasn't working right for a while anyhow * linting * generate tts node as string node * linting * voice change on character event * tweak chatterbox max length * koboldai default template * linting * fix saving of existing voice * relock * adjust params of eva default voice * f5tts support * f5tts samples * f5tts support * f5tts tweaks * chunk size per tts api and reorg defaul f5tts voices * chatterbox default voice reog to match f5-tts default voices * voice library ux polish pass * cleanup * f5-tts tweaks * missing samples * get rid of old save cmd * add chatterbox and f5tts * housekeeping * fix some issues with world entry editing * remove cruft * replace exclamation marks * fix save immutable check * fix replace_exclamation_marks * better error handling in websocket plugins and fix issue with saves * agent config save on dialog close * ctrl click to disable / enable agents * fix quick config * allow modifying response size of focal requests * sim suite set goal always sets story intent, encourage calling of set goal during simulation start * allow setting of model * voice param tweaks * tts tweaks * fix character card load * fix note_on_value * add mixed speaker_separation mode * indicate which message the audio is for and provide way to stop audio from the message * fix issue with some tts generation failing * linting * fix speaker separate modes * bad idea * linting * refactor speaker separation prompt * add kimi think pattern * fix issue with unwanted cover image replacemenT * no scene analysis for visual promp generation (for now) * linting * tts for context investigation messages * prompt tweaks * tweak intro * fix intro text tts not auto playing sometimes * consider narrator voice when assigning voice tro a character * allow director log messages to go only into the director console * linting * startup performance fixes * init time * linting * only show audio control for messagews taht can have it * always create story intent and dont override existing saves during character card load * fix history check in dynamic story line node add HasHistory node * linting * fix intro message not having speaker separation * voice library character manager * sequantial and cancelable auto assign all * linting * fix generation cancel handling * tooltips * fix auto assign voice from scene voices * polish * kokoro does not like lazy import * update info text * complete scene export / import * linting * wording * remove cruft * fix story intent generation during character card import * fix generation cancelled emit status inf loop * prompt tweak * reasoning quick toggle, reasoning token slider, tooltips * improved reasoning pattern handling * fix indirect coercion response parsing * fix streaming issue * response length instructions * more robust streaming * adjust default * adjust formatting * litning * remove debug output * director console log function calls * install cuda script updated * linting * add another step * adjust default * update dialogue examples * fix voice selection issues * what's happening here * third time's the charm? * Vite migration (#207) * add vite config * replace babel, webpack, vue-cli deps with vite, switch to esm modules, separate eslint config * change process.env to import.meta.env * update index.html for vite and move to root * update docs for vite * remove vue cli config * update example env with vite * bump frontend deps after rebase to 32.0 --------- Co-authored-by: pax-co <Pax_801@proton.me> * properly referencer data type * what's new * better indication of dialogue example supporting multiple lines, improve dialogue example display * fix potential issue with cached scene anlysis being reused when it shouldn't * fix character creation issues with player character toggle * fix issue where editing a message would sometimes lose parts of the message * fix slider ux thumb labels (vuetify update) * relock * narrative conversation format * remove planning step * linting * tweaks * don't overthink * update dialogue examples and intro * dont dictate response length instructions when data structures are expected * prompt tweaks * prompt tweaks * linting * fix edit message not handling : well * prompt tweaks * fix tests * fix manual revision when character message was generated in new narrative mode * fix issue with message editing * Docker packages relese (#204) * add CI workflow for Docker image build and MkDocs deployment * rename CI workflow from 'ci' to 'package' * refactor CI workflow: consolidate container build and documentation deployment into a single file * fix: correct indentation for permissions in CI workflow * fix: correct indentation for steps in deploy-docs job in CI workflow * build both cpu and cuda image * docs * docs * expose writing style during state reinforcement * prompt tweaks * test container build * test container image * update docker compose * docs * test-container-build * test container build * test container build * update docker build workflows * fix guidance prompt prefix not being dropped * mount tts dir * add gpt-5 * remove debug output * docs * openai auto toggle reasoning based on model selection * linting --------- Co-authored-by: pax-co <123330830+pax-co@users.noreply.github.com> Co-authored-by: pax-co <Pax_801@proton.me> Co-authored-by: Luis Alexandre Deschamps Brandão <brandao_luis@yahoo.com>
2025-08-08 13:56:29 +03:00
!!! info "Pre-built Images"
The default setup uses pre-built images from GitHub Container Registry that include CUDA support by default. To manually build the container instead, use `docker compose -f docker-compose.manual.yml up --build`.
0.26.0 (#133) * implement manually disabling and enabling clients * relock * fix warning spam * start moving stuff around * move more stuff * start separating world state manager into more managable submodules * character title * scroll home to top always * finish separating character state editor into components * fix defered nav to character sections * separate components for pin and contextdb managing * fix issue with context character filter search * fix world state manage ux state reset issues * wsm menu refactor allow updating character image from wsm cover image layout fixes * remove debug spam * fix client deletion / disabling rubber banding issue * deactivate / activate / delete characters through wsm * reload character instead * fix koboldcpp client jiggle arguments * save scene title * fix deferred nav * fix issue where blanking a character detail would bug out * some layout changes * character import copies cover image * remove debug message * character import via wsm * deactivate imported characters * images nav option placeholder * start move towards new world state templating system * prompt tweak * add templates/world-state/*.yaml * switch to new world state template system in manager * template editor progress * more wsm template changes * template applicator component * template applicate added to attributes and details * selective template application * fix issue with template editing * attribute and detail templates dont require instructions * adjust character attributes and details template applicator integration * add gpt-4o add gpt-4o-2024-05-13 * autocomplete prompt and postprocessing tweaks * prompt tweaks * fix issue where saving a new scene could cause recent config changes to revert * only download punkt if its not downloaded yet * working character attribute templates * character detail generate working move template generate logic to worldstate.templates * character creator first steps * support contextual generate when character doesn't exist * move talemate wsm templates to their own dir, add supports_spice and supports_style flags * wsm character creator progress * character creator progress * character creator progress and wire up image creation in character editor * templating progress * contextual generate generation options * ux tweaks * wirte up writing style and spice to generation * wire spice / writing style to detail generation * notify when spice is applied * tweaks to generation spice notifications * add some help / information to template editor * fix some issues with detail and attribute generation * some context gen tweaks * character gen tweaks * character color changer * link to templates form gen option ux * gen options for dialogue example genrate * ctrl click to max spice level * unify spice application notification into a component for reuse * improvements to example dialogue generation * some refinements to character editor * remove some old cruft from scene schema * wsm scene editor progress * relock * relock * debug message cleanup * fix issue with tab selection when loading a scene * scene editor progress * centralized generation options * pass generation settings through to character creator * save changes from wsm view * scene settings save copy * refactor world entry / states editor * fix issue with applying non-character world state templates * layout fixes * allow updating of scene cover image * move history manager to world editor * add phi-3 base template * dialogue cleanup improvements * refactor scoped game-engine api * separate legacy creator functions to own file * remove cruft * some cleanup and fixes * add photo style * remove noisy log message * better handling of active scene * some fixes to pin editor * don't enforce height * active scene context fixes * fix intro and scene description generration * tweak preset for scene direction and summarization tasks * ensure memory db is open * update frontend dependencies * update frontend dependencies * fix issue with prompt query_memory function returning None * typo * default world state templates * new scene creation fixes remove legacy creator ux * scene export * fix scene loading from upload * add claude 3.5 sonnet * fix automatic client selection when the current client is disabled * remove cruft * agent modal extended to support multiple config panels visual agent prompt prefixes and suffixes addeed * fix issue with world state template group saving * resolve attribute name issue `copy` * RequestInput: fix form validation and keystroke submit * support chara load from json files also refactor character loading to load.py * implement simple act-as feature using tab to cycle through active characters in the scene * docs progress * tts settings tweaks * fix issue with loading older talemate scenes * docs progress * fix issue with config validation on new installs * some tweaks for agent setting modals * default template changed to alpaca * docs dependencies * gemma2 template * nemotron4 template * docs * docs * docs * change prompt template section to autocomplete * fix agent config not loading for some agents * allow deletion of player character * fix some oddities with scene outline commit * automatically active player characters and create player characters with the correct actor class * also set the first npc created as immediately acitve * add has_active_npcs property and re-emit message history when scene outline is updated. * indicate when visualizer is busy in the scene tools * check for busy instead * prompt tweaks for movie script type dialogue format * gemma2 prompt fixed * scene message colors updated * act as narrator * move to _old * scene message appearance tweaks * fix rubberbanding when editing text field in agent configs * fix autocompletionm when acting as different character or narrator * disable autocomplete during command execution * remove autocomplete button from scene tools * docs * relock * docs * docs * improve context pins in dialogue context * better approximate token count * fix pin condition editing * fix issue where scene save as would lose long term memory entries * immediately clean message history when loading a new scene * docs * ensure intro text has formatting markers * narrator messages written by the player can now be deleted. * scene editor * move docs around * start character editor docs * more character editor docs: * fix some ux bugs * fix template group deletrion not removing the file * docs * typos * docs * relock * docs * notify image generation errors * linting * gh pages workflow * use poetry * dont use poetry * link to docs site * set site_url * add trailing slash * fix image paths * re-add tabbyai link * fix image generation error triggering incorrectly * fix intro formatting incosistencies * remove cruft * add time passed label to history view * date adjustments * tests * add gpt-4o-mini * fix links * remove hard ntlk requirement for voice generation chunking ntlk error handling fix typo * docs * fix issdue with dupe character card intro text * disable character forms while templates are being applied. * failure during context generate no longer locks ux * refactor client and agent status display in system bar * llama 3.1 8b claude * fix format * adjustments to automcomplete dialogue instructions * add mistral nemo * debug info * fix system agent status getting stuck * readme * readme * fix autocomplete responses when they are framed by quotes
2024-07-26 21:43:06 +03:00
!!! note
When connecting local APIs running on the hostmachine (e.g. text-generation-webui), you need to use `host.docker.internal` as the hostname.